MyArxiv
Robotics
★ Reconstruct, Practice, Go Real: Guided Self-Improvement for Embodied Agents
Building reliable robot capabilities across diverse tasks requires substantial human effort to develop and maintain skills, design rewards, and integrate perception with control. We present Reconstruct, Practice, Go Real (RPG), a framework for autonomous improvement of robot execution systems without updating model weights. RPG identifies manipulation capabilities in an offline dataset and constructs related practice tasks in simulation. During practice, RPG uses execution feedback, privileged simulator state, and available dataset videos to diagnose failures. It develops new reusable symbolic skills, refines existing skills, and revises the system prompt based on these diagnoses. Cross-task evaluation tests individual candidate changes and merged revisions before they are retained for reuse. At test time, a multimodal LLM uses the resulting system prompt and skill library to coordinate perception and robot control. On held-out initializations of 22 manipulation tasks, RPG improves task success from 28.6% after the first practice round to 95.0% after 15 rounds, outperforming all evaluated baselines, including ASPIRE (75.5%) and CaP-Agent0 powered by GPT-6 Astra Pro (60.0%). After a common calibration and hardware-adaptation procedure, the frozen system succeeds in all 30 physical trials, with ten trials on each of three tasks. Project Website: https://rpg-robot.github.io/
comment: 17 pages, 6 figures, 10 tables
★ FERPO: Forward Entropy-Regularized Policy Optimization
Several state-of-the-art methods for online reinforcement learning in continuous control improve policies using action gradients of a learned critic. However, critics are typically trained to predict returns, and accurate value predictions do not necessarily yield accurate action derivatives, potentially leading to unreliable policy updates. We propose Forward Entropy-Regularized Policy Optimization (FERPO), an on-policy maximum entropy reinforcement learning algorithm that performs policy improvement using critic values without differentiating the critic with respect to actions. FERPO derives an optimal target action distribution from a policy-improvement objective regularized by entropy and Kullback-Leibler (KL) divergence. We then fit the actor to this target by minimizing a forward-KL objective, estimated using self-normalized importance sampling (SNIS) with actions drawn from the rollout policy. By limiting the target distribution's deviation from the rollout policy, the KL regularization helps keep these importance weights well behaved. In contrast to reverse-KL objectives, which can favor a subset of the target distribution's modes, the forward-KL objective encourages coverage of multiple high-value modes and thereby promotes exploration. Experiments and ablations on MuJoCo Playground and ManiSkill show competitive performance and sample-efficiency gains. Computational benchmarks also demonstrate faster actor updates than Relative Entropy Pathwise Policy Optimization (REPPO).
comment: Code: https://github.com/Atarilab/FERPO
★ InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation
We study test-time evolution for humanoid loco-manipulation: solving tasks that a controller was never trained for by repurposing its existing skills, improving from its own attempts, and retaining what it learns, without retraining. Our key insight is that a broad controller already holds much of the competence a new task needs, and that this competence becomes accessible through an interface between planning and control that is expressive enough to specify contact-rich, multi-stage interactions, yet executable and measurable enough that execution feedback can guide planning from experience. InterEvolve realizes this interface with two components. First, we develop an object-aware forward-backward (FB) behavioral foundation model, whose object residuals on a frozen body prior turn a new reward about the body or objects into loco-manipulation behavior at test time. Second, we specify tasks as reward programs: staged rewards with completion conditions and tunable constants. A large language model (LLM) agent revises the program structure in context, drawing on execution feedback and a skill library of verified programs, while a numerical optimizer tunes its constants. With every candidate verified across parallel simulation scenarios, the program explores new ways to induce, repurpose, and compose the controller's existing motor competence for the task at hand, and thus improves over iterations. Experiments show that human-designed rewards leave much of the FB model's loco-manipulation competence untapped, whereas the programs InterEvolve evolves release it, sometimes through novel strategies. It further produces behaviors for diverse tasks, complex scenes, and long-horizon compositions in simulation, and evolved skills run autonomously on a physical Unitree G1 from egocentric onboard perception.
comment: Project page: https://sirui-xu.github.io/InterEvolve
★ Watch, Infer, Coordinate: Inferring Robot Partner Constraints for Zero-Shot Coordination
Robots operating in the physical world will increasingly need to coordinate with other robots, particularly in manipulation tasks where an object may be too large or heavy for a single robot to carry alone. Physical limitations caused by hardware degradation or actuator faults can restrict the actions a robot can reliably execute, yet these limitations may be unknown to its partner. We study whether a helper can infer a robot partner's physical constraints from observing it coordinate with another robot, then use the inferred capability to coordinate with the same partner on a new task. This is difficult because a demonstration shows what the constrained robot did, but not what it could have done. In physically coupled tasks, the other robot may also compensate for its limitations, making those limitations difficult to identify from the constrained robot's behavior alone. Our key insight is that these constraints shape the joint behavior of the team, making the actions of both robots informative about the constrained partner's capability. We introduce Watch, Infer, Coordinate, a benchmark spanning three physically coupled manipulation settings, together with an inference approach that scores candidate constraints using observed joint behavior. Across all three settings, our method substantially improves constraint inference and zero-shot coordination, approaching an oracle with access to the true constraints.
★ DuoMind: Enabling Distributed Multi-Robot Coordination with Semantic Communication
Vision-language models (VLMs) and vision-language-action models (VLAs) have recently driven rapid progress in general-purpose robots, yet most progress has focused on single-robot settings. Extending these capabilities to multi-robot systems remains challenging because robots must coordinate long-horizon behaviors while maintaining reliable, fine-grained execution. We introduce DuoMind, a distributed hierarchical framework for multi-robot coordination through semantic communication. Each robot uses a VLA-based action model for low-level execution and a VLM-based orchestrator for high-level reasoning and inter-agent coordination. At each planning step, the orchestrator at each robot reasons over the task instruction, local observations, and messages received from other robots. It then generates low-level instructions for the action model and semantic messages for peer robots. This architecture exploits the complementary strengths of pretrained models by combining the semantic reasoning capabilities of VLMs with the precise action-generation capabilities of VLAs. To address the scarcity of benchmarks for multi-robot coordination, we further develop RoboPoly, a benchmark comprising long-horizon manipulation tasks that require coordinated, closed-loop execution under distributed control. Experiments on RoboPoly and RoboTwin demonstrate that DuoMind improves multi-robot task performance, while ablation studies confirm the contributions of hierarchical orchestration and semantic communication. More details are available on our project page.
★ SkeleWAM: Skeleton World-Action Modeling for Efficient Robotic Manipulation
World action models (WAMs) combine robot action generation with future state prediction. Existing WAMs typically predict videos or learned visual latents, which represent interaction geometry only implicitly and may retain appearance information unrelated to control. We introduce SkeleWAM, a compact WAM that represents a manipulation scene as a sparse 3D skeleton composed of robot joints, object centers, and interaction points. Constructed online from current RGB-D observations and robot proprioception, the skeleton provides a unified geometric state for action generation and future skeleton prediction. Future skeleton prediction provides additional geometric supervision for action learning without requiring visual reconstruction. At inference, SkeleWAM generates actions directly from the current skeleton and language instruction, while Medoid Action Consensus (MAC) serves as an auxiliary consensus strategy for stochastic action samples. On LIBERO-Plus, SkeleWAM achieves an overall success rate of 85.9% with 57.1M parameters, outperforming Cosmos-Policy by 3.7 percentage points. These results demonstrate that sparse 3D robot--object structure provides an effective state space for robust and parameter-efficient world action learning. The project is available at https://skelewam-project.github.io/.
★ GlassGuard: Verified Glass Plane Mapping for Robot Navigation
Transparent and specular surfaces pose a serious challenge to LiDAR-based SLAM and navigation because laser returns may pass through glass, leaving collision boundaries absent from the map. Prior work attempts to reconstruct the missing surfaces, but inaccurate obstacle placement can create the opposite failure: contamination of traversable free space. Recognizing this dual requirement, we present GlassGuard, a navigation-oriented framework for reconstructing planar architectural glass from complementary visual and LiDAR evidence. We formulate success in terms of both glass coverage and free-space contamination and apply this principle throughout proposal verification and global map construction. A foundation vision model provides glass-instance masks, structural 3D cues generate metric plane hypotheses, and depth-free 2D projective geometry checks their orientations before they enter a consolidated global map. We evaluate GlassGuard in nine building-scale scenes spanning diverse glass structures, spatial scales, and lighting conditions, with more than one hour and 2.1 km of real-world robot traversal. GlassGuard achieves 85% of total glass coverage for its panoramic version. Under identical pinhole inputs, GlassGuard achieves 82% total coverage, compared with at most 61% for the evaluated baselines, while producing 5-17x fewer false voxels per frame. Qualitative examples with a navigation planner illustrate the reconstructed planes blocking paths through glass while leaving traversable routes open. The project page is available at https://glassguardproject.github.io/.
comment: 8 pages, 4 figures, 5 tables. Submitted to IEEE Robotics and Automation Letters
★ HumanoidToolBench: Benchmarking Humanoid Tool Use from Selection to Mobile Execution
As robotic hardware and learning methods advance, humanoids need tools to perform tasks beyond their inherent physical limits. Successful tool use requires selecting a suitable tool and coordinating manipulation and, when needed, locomotion to complete the task. Existing benchmarks do not jointly evaluate these capabilities on a humanoid. We introduce HumanoidToolBench, an 18-task benchmark spanning three scenarios, three execution levels, and two tool-set modes, together with ToolBook, a dataset of 3.1k demonstrations collected in simulation and on a real Unitree G1. Evaluation of seven policies in simulation and three on the real robot reveals substantial gaps between selecting a suitable tool and completing the task. Focused GR00T N1.7 probes show reduced selection accuracy on unseen tools and continued task execution under unrelated instructions. Code and data are available at https://snu-pi.github.io/HumanoidToolBench/.
comment: 9 pages, 7 figures
★ UniWAM: Unified World-Action Model
Vision-language-action models benefit from the understanding and reasoning capabilities of pretrained vision-language models, but action-only supervision provides limited grounding in world dynamics. Conversely, world-action models inherit spatiotemporal priors from video generation models, yet remain limited in semantic understanding and reasoning under distribution shifts. We introduce UniWAM, a unified architecture that integrates a physical reasoner, a world generator, and an action predictor to jointly learn semantic understanding of the physical world, visual generation, and action prediction. To ensure the quality of the training data, we developed a rigorous data cleaning and annotation pipeline for both human egocentric data and robot data. To adapt the vision-language component to embodied tasks while preserving its inherited language capabilities, we represent low-level actions in natural language and introduce a pre-training recipe that assigns complementary supervision from visual question answering (VQA) data, human egocentric data, and robot demonstrations to the appropriate model components. During post-training, future visual noise augmentation reduces reliance on precise future predictions, while history-conditioned flow matching uses encoded action history to initialize action generation. Together, these designs significantly reduce denoising steps while maintaining performance. UniWAM achieves state-of-the-art (SOTA) performance across multiple evaluations, including in-distribution performance, robustness, generalization, instruction following, and long-horizon task execution. Furthermore, we uncover a log-linear scaling law of unified human-robot co-training, demonstrating the effectiveness of large-scale pre-training on a mixture of human and robot data.
★ H-SPAR: Hydrodynamic-aware Simulation for Particle Transport and Autonomous Robots
Environmental robotic sampling requires considering the dual influence of water currents on robotic motion and particle transport. Existing marine robotics simulators generally model flow, autonomy, and sampling targets separately, limiting joint evaluation of mission cost and sampling performance. H-SPAR integrates spatially and temporally varying velocity fields, Lagrangian particle transport, probabilistic sampling, and ROS 2/Gazebo-based uncrewed surface vehicle (USV) autonomy. In this work, shared precomputed flow fields drive particle advection and current-induced forces during closed-loop vehicle execution. Path-planning experiments show that the existing current-aware planner SVF-RRT* achieves 69.4% lower upstream cost than conventional RRT* at the planning level, but this reduction falls to 41.7% during execution under time-varying currents, reflecting temporal flow variation, vehicle motion constraints, and path deviation omitted during planning. Coverage experiments show that sweep orientation changes the particle-sampling rate by up to 22.2% under the complete H-SPAR configuration. These findings highlight the importance of evaluating planning, vehicle execution, particle transport, and sampling together under consistent hydrodynamic conditions. The project webpage is available at https://sites.google.com/view/h-spar, and the open-source code is available on GitHub at https://github.com/naviiidz/h-spar-sim.
comment: 20 pages, 4 Figures, 3 Tables
★ BLT*: Informed Belief Localization Trees for Uncertainty-Aware Planning on Digital Twins
We present Informed Belief Localization Trees* (Informed BLT*), a sampling-based belief space planning (BSP) algorithm that scales to large outdoor digital twins with point-cloud observations. We adapt RRT* and Informed RRT* to belief space using the $2$-Wasserstein ($W_2$) metric. Assuming isotropic Gaussian beliefs, sampled belief states can be connected efficiently while accounting for available information and probabilistic collision constraints. This enables steering and rewiring without repeatedly propagating observations, and allows previously computed measurement information to be reused. We present a framework to generate semantically labelled digital twins for planning in real-world environments with point-cloud-based localization. Experiments in simulated environments and digital twins show faster initial solution discovery in most maps with competitive cost convergence.
★ Training-Free Diffusion Planning with Analytical Local Scores
Path finding and multi-robot motion planning require trajectories that are smooth, goal-directed, and collision-free in environments with complex geometric constraints. Recent diffusion-based planners have shown that trajectory generation can be cast as iterative denoising which has opened the doors to learning-based approaches that can handle multi-modal trajectory distributions and refine entire trajectories. However, a key limitation is that diffusion planners require training on large collections of feasible trajectories, rendering them map-specific, and difficult to deploy when high-quality demonstrations are unavailable. This paper introduces a training-free diffusion-based motion planner that replaces learned global trajectory scores with analytical local scores derived from obstacle, smoothness, velocity, and inter-agent feasibility terms. The proposed idea relies on a key observation: the score of a trajectory can be reconstructed by considering only local interactions between neighboring waypoints and nearby constraints. This structure exploitation yields a decomposed denoising procedure that retains the optimization structure of classical trajectory methods while inheriting the iterative refinement behavior of diffusion models. Experiments on a large collection of complex environments and large multi-agent planning tasks show that the proposed analytical score produces smooth and feasible trajectories within limited computational costs, for example in generating feasible paths for 300+ agents in environments containing 100+ obstacles in under 6 seconds on a GPU, outperforming strong learning-based and optimization baselines, while avoiding the data requirements of learned diffusion planners.
comment: preprint - under review
★ TouchTherm: Building Multimodal Digital Twins of Objects for Tactile and Thermal Rendering
Robotic simulation and virtual reality increasingly require object assets that capture not only visual geometry but also the physical cues underlying tactile and thermal interaction. Existing 3D datasets and reconstruction methods primarily represent object-scale geometry and visual appearance, overlooking microscale surface structure for high-fidelity haptic rendering and transient temperature dynamics for temperature-aware interaction. We present TouchTherm, a framework for constructing simulation-ready visuo-tactile-thermal object assets from real-world objects. For visual and tactile reconstruction, we combine structured-light scanning with multiview normal maps obtained from photometric stereo. The normal maps are registered to the scanned geometry and transformed into tangent space to recover local micro-height fields for optical tactile rendering, while the coarse mesh handles collision detection. For thermal reconstruction, we capture synchronized multiview infrared videos of natural cooling following controlled heating and reconstruct a physics-regularized dynamic thermal field. Experiments on 20 objects show that the reconstructed micro-height fields preserve dominant surface structures and recover higher-frequency details beyond the coarse geometry, while the thermal fields achieve held-out surface-temperature MAEs of 0.465 degrees C and 0.592 degrees C at 30 s and 45 s, respectively. The resulting tactile assets support synthetic-to-real object recognition from tactile observations, while a glove-based VR system demonstrates spatially and temporally varying thermal feedback. These results highlight the potential of TouchTherm for multimodal sensory simulation and temperature-aware virtual interaction.
comment: 8 pages, 8 figures. Project webpage: https://anonymous-research1.github.io/
★ CLoSeR: Closing the Loop for Long-Context Streaming Reconstruction
Feedforward foundation models have recently shown remarkable 3D reconstruction capabilities. However, existing models exhibit large tracking drift in long-context streaming reconstruction due to error accumulation. In this paper, we revisit loop closure with streaming reconstruction foundation models to enable accurate, drift-free, kilometer-scale reconstruction. Specifically, our method detects loop candidates through global descriptor retrieval, and constructs loop-conditioned windows to estimate the relative poses between looped frames. Given the observation that our adopted streaming reconstruction backbone produces a globally consistent scale, we optimize all frame poses on the SE(3) manifold with sequential and loop closure constraints, avoiding the pose graph optimization on the Sim(3) or higher-dimensional SL(4) manifolds employed in prior works. Extensive experiments show that our method reduces drift and produces consistent geometry on kilometer-scale sequences, significantly outperforming the state of the art. Code is available at https://github.com/MoyangLi00/CLoSeR.git.
comment: Authors contributed equally to this work. Author order is interchangeable
★ Robot Learning on Discrete Surfaces: Theory and Applications
All the objects composing our world are enclosed within surfaces. Yet, most robot learning and motion generation frameworks treat surfaces as constraints ignoring their intrinsic geometry. This gap is acute for polyhedral meshes--the standard output of CAD and 3D reconstruction--whose discrete geometric structure remains unexploited. In this paper, we propose a unified discrete Riemannian framework that enables robot learning directly on polyhedral surface meshes. Using discrete differential geometry, we define logarithmic and exponential maps, parallel transport, and ambient-space projections that remain well-defined across faces, edges, and vertices. We instantiate the framework in three learning paradigms: (i) Dynamic Movement Primitives (DMPs), an improved exponential-map computation and a fixed-tangent-cone forcing-term encoding with parallel transport yield better cross-surface generalisation and stability over prior mesh-based approaches. (ii) Gaussian Process (GP), a geodesic-based kernel with practical admissibility control, enables regression at arbitrary mesh locations without smoothness assumptions. (iii) Riemannian Flow Matching (RFM), mesh-native operators improve generative quality over spectral baselines while reducing training time. The framework is validated in simulation against state-of-the-art methods and demonstrated on two real-robot scenarios: generalising user-drawn trajectories across different surfaces and planning polishing motions on RGB-D-reconstructed surfaces.
★ Towards Physical Underwater Robotic Assistance for Scuba Diver Movement in Confined Spaces
Scuba divers are taught to control their depth to avoid rapid ascents and descents, which could result in serious injuries such as gas embolisms and barotrauma. However, many underwater tasks necessitate lateral control, maintaining distance between subsea structures such as coral reefs, submerged drilling instrumentation, or unexploded ordnance. In this work, we discuss a first-of-its-kind wearable robotic solution providing thruster-actuated directional guidance to a diver, as distinct from prior propulsive-assistance exoskeletons. We introduce ``Robotic Assisted Diver Movement in Confined Spaces'' (RADMCS), a wearable robot that assists divers in maintaining a fixed distance from subsea structures by leveraging perception techniques in monocular depth estimation and force-feedback from submersible thrusters to provide haptic feedback. Its small and compact form factor creates a foundational platform that could be expanded to include more sophisticated control and navigation behaviors. We present results from Institutional Review Board (IRB) in-water studies with eight human scuba diver participants on threshold sensitivity tests in both a closed-water swimming facility and ocean environments; distance-maintaining experiments in a closed-water facility; and form, fit, and function testing in the ocean. We demonstrate that relatively low thrust values (10 percent of maximum) allow robotic direction of a human's movement using the physical sensation of the robot's guidance.
★ LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstruction
We present LiteReality-Agent, an agentic system for reconstructing real indoor environments as realistic, articulated, and simulation-ready 3D scenes from RGB-D scans. At its core, LiteReality-Agent formulates 3D reconstruction as a coding problem, in which a coding agent gathers evidence using specialised tools and iteratively edits a Python script, Room.py, which can be executed to produce a 3D digital twin of the room. With this formulation, we develop a robust observe-edit-verify harness that supports evidence gathering, measurement, verification, layout optimisation, simulation readiness, and quality control throughout the reconstruction process. LiteReality-Agent produces high-quality reconstructions suitable for simulation and downstream embodied AI tasks. Furthermore, as agent capabilities continue to improve rapidly, the system introduced by LiteReality-Agent remains a strong orchestration framework for future agents: it equips them with specialised tools, structured workflows, and robust verification mechanisms that substantially improve reconstruction quality and reliability. We demonstrate that LiteReality-Agent produces reconstructions that are more geometrically accurate, visually realistic, and simulation-compatible than those generated by recent frontier models, such as Astra and Fable. We therefore view LiteReality-Agent as a practical and important building block for robust real-to-sim systems. Both the source code and the data-capture application are publicly available. Code:https://github.com/LiteReality/LiteReality-Agent/
comment: Code:https://github.com/LiteReality/LiteReality-Agent/ Webpage:https://litereality.github.io/agent/
★ ChunkVLA-AM: Parallel Action Chunking for Vision-Language-Action Robot Control in Additive Manufacturing
Vision-language-action (VLA) models unify visual perception, language understanding, and action generation, offering new opportunities for automation in additive manufacturing (AM). However, deployment in AM remains challenging because adapting these models to unseen robot embodiments is costly, and performance can degrade under environment changes. In this work, we present a framework for deploying OpenVLA-OFT on a FAIRINO FR3 robot in a fixed AM workcell. A data pipeline converts monocular real-world demonstrations into OpenVLA-compatible TFDS/RLDS datasets to support adaptation to the FR3 embodiment. At runtime, each inference request predicts an eight-step chunk of 7-D actions. The FR3 executes each chunk open loop before capturing a new observation, providing closed-loop feedback between chunks. The system uses a cloud-edge architecture in which the FR3 client streams observations to a remote inference server through a FastAPI interface. In 42 physical A-to-B object-transfer trials, evenly split between red and blue targets, the system succeeded in 39 (92.9%). All three failures occurred during final placement, when insufficient release-height control caused the object to topple. An illumination sweep identified a low-error luminance range of 85-125 on a 0-255 scale, with the lowest mean spatial error at 95.
★ FlashDexRetarget: Accelerating Dexterous Manipulation Data Generation through Multi-Motion Retargeting
Human hand-object demonstrations offer a reusable source of dexterous robot manipulation data, but transferring them across embodiments requires physically feasible retargeting. Existing physics-based approaches face limitations in retargeting success, motion-specific training efficiency, or both. To address these limitations, we introduce FlashDexRetarget, an RL-based framework for high-success, efficient dexterous motion retargeting. To make the demonstrated interaction easier to learn, we combine object point-cloud observations, hand-object distance features, and future trajectory encodings with complementary rewards that supervise object motion and reference hand-object relationships. To further accelerate learning, we employ separate left- and right-hand actor critic networks and adapt the off-policy algorithm, FlashSAC to dexterous motion tracking. On a benchmark of 50 motions spanning single-object and two-object interactions, FlashDexRetarget achieves a 90% success rate, approximately 2.5x that of the evaluated sampling-based baselines, while requiring up to 100x less training compute than the evaluated RL-based baselines. Evaluations on both XHand and Sharpa Wave Hand show consistent gains, and component-wise ablations examine the contributions of our design choices. Beyond the 50-motion benchmark, experiments with 200, 500, and 1,000 motions demonstrate that our method remains stable at larger scales and produces successful retargeted motions more efficiently as the training set grows. Qualitative replay results using real-world-captured demonstrations further illustrate the applicability of our framework to recorded human manipulation. Videos and code are available at https://davian-robotics.github.io/FlashDexRetarget/
★ Finite-Data Safety Informativity Under Dynamic Asymmetric Actuation
When the system model is not fully known, measurement error and limited excitation can leave several models consistent with the same finite data. A command judged safe for one model may fail for another, while limited control authority can prevent the corrective action needed to preserve safety. To ensure safety under model uncertainty and asymmetric input limits, we develop a finite-data certificate that determines whether a command can enforce a prescribed safety inequality. For a linearly parameterized safety channel with exactly known regressors and bounded aggregate residual error, we derive a support formula for the worst-case safety contribution of all data-consistent models. The formula identifies the regressor directions that admit a finite bound, allowing rank-deficient records to contribute to safety certification. Using certified componentwise bounds on actuator tracking error yields an affine inequality with a necessary and sufficient test for pointwise command feasibility. The affine inequality reduces computation of the closest certified command to a scalar root-finding problem. It also yields a closed-form gate that selects the largest certified fraction of a prescribed command segment. The proposed certificate guarantees output safety within its operating domain, provided the feedback is locally Lipschitz and the uncertainty bounds remain valid. Domain retention and full-state continuation extend this guarantee to all time. A vehicle study demonstrates that output safety can be certified from finite measurements in a safety-critical setting with model and actuator uncertainty.
★ Continuous Conditioning of VLAs with Augmenting EMG and Visual Task Descriptors IROS
Vision-Language-Action (VLA) models rely strongly on language for describing task information, despite having multimodal inputs. We hypothesize that other modalities in the state space may present opportunities for supplemental task conditioning, which may be particularly relevant in cluttered or otherwise ambiguous scenes. We introduce two tuned models to test this hypothesis: (1) an electrophysiology-conditioned VLA (EC-VLA) that incorporates 8-channel electromyography envelopes as continuous conditioning input concatenated to the proprioceptive vector, and (2) a visually-annotated VLA (VA-VLA) that incorporates visual segmentation annotations to the image inputs. On a cube-selection task evaluated across three participants, EC-VLA matches a language-prompted baseline in uncluttered, in-distribution conditions and substantially outperforms it in cluttered, out-of-distribution scenes. Similarly, VA-VLA shows modest improvements over a language-prompted baseline in in-distribution scenes with substantial improvement in cluttered, out-of-distribution trials. Together, these results provide strong evidence for the potential benefit of task-conditioning beyond language.
comment: Presented at IROS WORLDS Workshop 2026. Four main pages double-column format plus references and appendices
★ End-to-End Learning vs. Modular Architectures: Comparative Insights into Autonomous Driving Systems
Autonomous driving systems have become a central focus of intelligent transportation research, with End-to-End Learning and Modular Architectures offering two prominent design paradigms for their implementation. E2E Learning uses deep learning algorithms to map raw sensory inputs directly to driving actuators, providing a streamlined and adaptable solution. while Modular Architectures employ a pipeline-based approach, dividing the system into distinct subsystems for perception, cognition, planning, and control. This paper presents a comprehensive comparative analysis of these paradigms, focusing on their strengths, limitations, and trade-offs to provide insights into their suitability for various autonomous driving applications. The study evaluates key factors such as interpretability, scalability, robustness, and real-world applicability. While End-to-End Learning emphasizes simplicity and adaptability in dynamic environments, it lacks transparency and is highly dependent on large datasets. Conversely, Modular Architectures offer superior interpretability and task-specific optimization, but face challenges related to integration complexity and scalability. To address these limitations, hybrid approaches that combine the strengths of both paradigms have emerged, offering a promising direction for overcoming these challenges. Beyond this comparative synthesis, following work proposes a Four-Dimensional Architecture Selection Framework, comprising twelve binary criteria across safety, operating environment, data/computational resources, and deployment context, and validate it against ten published autonomous driving systems, correctly recommending 7/10 deployed architectures. This work synthesizes existing literature to highlight key trade-offs between the paradigms and identifies hybrid architectures as a promising direction for future research.
comment: 27 pages, 7 figures, 4 tables
★ 3DROID: A Renderable 3D Gaussian Dataset with Measured Per-Scene Reliability
Robot manipulation models primarily reason from 2D observations while acting in the 3D physical world. To bridge this gap, recent work has augmented robot data with geometric priors such as depth, point clouds, and 3D trajectories, while renderable 3D Gaussian representations provide another promising form of 3D supervision. However, 3DGS representation is designed mainly for photometric fidelity and may not preserve real-world metric scale, particularly when the supplied camera extrinsics are unreliable. We study the effect of extrinsic reliability and pose conditioning on feed-forward 3DGS, and propose a calibration-aware pipeline that anchors reconstructed scenes to the robot's metric workspace. Our experiments show that pose conditioning improves novel-view fidelity, while its geometric benefit depends on the reliability of the injected extrinsics. Using this pipeline, we present a renderable, metric-pose-anchored dataset with scene-level reliability information for robot manipulation research. Our dataset is available at https://huggingface.co/datasets/wonguen/3DROID
comment: 12 pages, 3 figures
★ World Motion Models: Flexible Sequence Modeling of SE(3) Trajectories NeurIPS 2026
Equipping artificial agents with spatial intelligence requires a comprehensive generative prior over the dynamic 3D world. We propose World Motion Models (WMMs) that capture "what was, is, and will be where across time" via sparse SE(3) pose trajectories. WMMs are built on the observation that elements of dynamic scenes can be well approximated by a set of rigid SE(3) trajectories, a minimal yet expressive primitive for 4D modeling. This representation unifies articulated objects, human bodies, hand-object interactions, piecewise-rigid scene dynamics, camera motion, and even robot states and actions into a single shared space. Given this representation, we cast the joint distribution of these entities as a flexible sequence modeling problem, utilizing flow-matching with per-token noise levels. Coupled with a context token mechanism for non-sequential conditioning, this formulation supports any-to-any marginal conditioning across an arbitrary number of entities and time steps. Tasks such as future prediction, motion infilling, model-predictive control, inverse kinematics, cross-embodiment retargeting, and policy learning all reduce to the application of different masks over the same network. Experiments on 6 diverse applications of 3D vision and robotics demonstrate the versatility and flexibility of WMMs with strong performance.
comment: Accepted at NeurIPS 2026 (Spotlight). Url: https://jiahuilei.com/projects/wmm/
★ Query-Conditioned Articulation Estimation from a Single Image
Enabling robots to estimate the kinematic parameters of articulated objects unlocks a wide range of capabilities for interaction and manipulation. The estimation has to happen from the information the robot currently observes, often just a single RGB image of an object it has never seen before. Current single-image approaches couple articulation part segmentation with articulation estimation, making their predictions vulnerable to missed detections and incorrect part associations, and they regress metric 3D geometry that a single view fixes only up to scale. We present QueryArt, a model that estimates articulation parameters from a single RGB image, a 2D query point, and camera intrinsics. QueryArt is trained to estimate the 3D articulation geometry relative to the queried point and in units of its depth, which keeps its target identifiable from the image alone. A single depth measurement at the query point then supplies the scale and recovers the metric parameters. We train QueryArt on a curated mixture of synthetic and real-world articulation datasets. We evaluate QueryArt on several benchmarks and compare it against recent baselines. QueryArt outperforms recent baselines on most articulation metrics, including on out-of-distribution data. To demonstrate the model's capabilities in real-world settings, we evaluate QueryArt on a mobile manipulator across 57 manipulation trials spanning 16 object parts and five viewpoint classes, achieving a 70.2% success rate. We provide code and videos at: https://abwerby.github.io/queryart/
comment: Code and video are available at https://abwerby.github.io/queryart/
★ ActiveWAM: Evidence-Aware Active Vision for World-Action Models
Active vision manipulation requires a policy to control both its camera and its end-effectors, yet camera motion determines which evidence remains visible within finite observation windows. Acquiring a new view can displace task-critical cues, while retaining a view forgoes potentially useful observations. We formulate this as an evidence-aware retain--acquire problem and present ActiveWAM, a unified world--action model that learns observation and manipulation jointly. To this end, we propose training-time inversion which constrains a frozen video prior by task-bearing source evidence and visible temporal changes, eliminating the need for test-time inversion or candidate ranking. At deployment, the policy generates bimanual and pan/tilt actions-including stay and reacquisition behaviors-from view-aware history, and updates context from newly measured RGB observations. Future-video prediction serves as a co-training signal, while action generation requires neither future-video decoding nor optimal viewpoint annotations. We introduce RoboTwin-AV, a 50-task benchmark with executable pan/tilt control and automatically generated demonstrations. ActiveWAM improves TAVIS out-of-distribution success by up to 17.0 percentage points over the strongest baselines, achieves 20.0 additional points over Fast-WAM on RoboTwin-AV, and outperforms it by 26.7 points on real-world physical kitchen tasks.
★ Beyond Leaderboard Scores: A Deployment-Focused Protocol for Interpretable Tracking Evaluation in Pedestrian-Centric Environments
Mobile robots operating among pedestrians need trajectories that become available quickly, remain spatially credible through missed observations, preserve identity, and fit within an embedded computing budget. Aggregate tracking scores provide limited insight into when and how trajectories fail, while varying detector inputs can confound tracker and detector quality. We present a deployment-focused, tracker-only evaluation protocol that uses shared detections to isolate tracker behavior and directly evaluates initialization, detector-gap continuation, identity recovery, close-neighbor association, and load-dependent tracker-step runtime, while Higher Order Tracking Accuracy (HOTA) is retained as a complementary aggregate measure. We apply the protocol to the JackRabbot Dataset and Benchmark (JRDB) using six open-source trackers and our lightweight Pedestrian Reference Tracker (PedRefTrack), together with a GT-assisted variant that estimates the remaining tracker-side gap under idealized association and motion. Under fixed detections, the non-GT trackers span only 24.26%-29.67% HOTA yet exhibit markedly different capability profiles. After 1.0 s without detector support, no tracker without GT assistance maintains spatially correct, same-identity output in more than half of eligible cases, making missing-observation continuation the dominant limitation among the tested properties. Close-neighbor failures are smaller and increase mainly at the shortest separations. Tracker-step runtime on an NVIDIA Jetson Orin is heavy-tailed and load-sensitive, causing several trackers to fall below the 10 Hz real-time target in crowded frames. The protocol provides a reproducible way to characterize tracker behavior and deployment suitability in pedestrian-centric environments. Code and evaluation scripts are released at https://github.com/SCAI-Lab/tracker_eval.
comment: 8 pages, 7 figures; supplementary video provided as ancillary material. Submitted to IEEE Robotics and Automation Letters (RA-L)
★ Learning a Resolution-Consistent Jacobian Field for Bio-Inspired Rigid-Soft Finger
Bio-inspired tendon-driven rigid-soft coupled dexterous fingers exhibit strong nonlinearity and configuration-dependent sensitivity, making accurate modeling challenging. In discrete-time control, Jacobian-based kinematic algorithms typically rely on point-wise local linear approximations, which makes their performance sensitive to sensor sampling frequency and controller update frequency. To address this issue, we propose Jacobian Flow Matching (JFM), a structured learning framework based on Conditional Flow Matching (CFM), to learn a resolution-consistent Jacobian field that models actuation-to-motion transitions as a dynamical flow. The proposed framework supports both single-step prediction and continuous rollout via ODE integration, enabling consistent inference across temporal resolutions. Experiments on a tendon-driven rigid-soft finger show that the proposed method suppresses outlier errors and improves single-step prediction accuracy, reducing the global average RMSE by over 53% compared with a baseline discrete Jacobian learning approach. For long-horizon prediction, trajectories recovered via ODE integration achieve higher fidelity under sparse sampling (Stride = 8), reducing the RMSE median by 14.43% and the error variance by 24.87%. These results demonstrate that the learned flow-based Jacobian field provides an effective local model for offline multi-step trajectory optimization in rigid-soft coupled nonlinear systems.
comment: 27 pages, 8 figures, including supplementary material. Under review at Robotics and Autonomous Systems
★ SonarVoxNet: Diver Detection in 3D Bounding Box using 3D Sonar
Autonomous underwater vehicles (AUVs) assisting human divers must continuously track not only the diver's 3D position but also their full-body orientation. However, vision-based perception is unreliable underwater, and forward-looking sonar -- despite being widely used -- discards the elevation information needed for orientation estimation, posing a fundamental limitation. Recently commercialized 3D sonar preserves elevation but produces sparse, noisy returns, and existing detectors are built for dense LiDAR data and for targets that remain upright and rotate only about the yaw axis (e.g., vehicles, pedestrians), making them unable to represent a freely pitching and rolling diver. To address this gap, we present two contributions. First, SonarVoxNet adapts a voxel-based encoder and an anchor-free center-based detection head to 3D sonar data, replacing the conventional yaw-only rotation representation with a continuous 6D rotation parameterization to predict full 9-DoF oriented bounding boxes -- to our knowledge, the first 3D sonar diver detector to do so. Second, Diver3D is the first public 3D sonar dataset with full 3D orientation labels for divers in diverse, non-upright poses, collected at a natural cave-diving site. Through controlled ablations over the backbone and detection head, we show that the dominant factor behind accurate 3D sonar-based diver detection is the transition from yaw-only rotation to full-SO(3) rotation. This transition substantially improves detection accuracy and reduces orientation error. These results demonstrate that full-body diver orientation is recoverable from 3D sonar alone, laying the groundwork for future work on diver pose estimation and diver-robot interaction.
★ ReCo: Response-Consistent Locomotion with Policy-Aware MPC for Legged Manipulation
Continuous legged manipulation requires accurate end-effector tracking while the base keeps walking. Combining reinforcement learning (RL) with model predictive control (MPC) suits this task: the learned policy provides robust locomotion, while MPC coordinates the base and arm to compensate for tracking errors. However, MPC can compensate only for base motion that it can predict, and a learned policy's command response varies with gait phase, contact, and payload. We present ReCo, a framework that couples response-consistent locomotion with policy-aware MPC for legged manipulation. Response shaping trains the policy to respond to commands consistently and repeatably across randomized dynamics. An identified closed-loop response model then lets MPC jointly plan locomotion commands and arm motion. On the simulation benchmark, ReCo reduces position and orientation root-mean-square error (RMSE) by 28.7% and 27.4% relative to the best baseline for each metric. Real-world experiments demonstrate onboard continuous legged manipulation with coordinated base and arm motion.
★ LiDARFlow: Real-Time Panel-Based MAV Guidance in Unknown Environments
This paper presents a guidance algorithm for micro aerial vehicles operating in unknown, cluttered environments using only onboard sensing. The method is based on a panel formulation originally derived from aerodynamic potential-flow theory and generates smooth, collision-free guidance vectors from locally perceived obstacles. The approach is extended to unknown environments by constructing and updating the obstacle representation online from onboard LiDAR measurements. The resulting obstacle-avoidance field is integrated with a nominal guiding vector field to produce the final control input. The system is experimentally validated in indoor flight tests under two scenarios: waypoint navigation and directional guidance. In both cases, the vehicle successfully completes its task while avoiding all obstacles in real time using only onboard perception. The results demonstrate that the method is computationally lightweight and suitable for onboard implementation, with pointcloud processing identified as the main practical limitation. These results support the feasibility of lightweight onboard guidance in unknown environments.
★ Managing Context and Communication in Distributed Agentic UAV Swarms
Unmanned aerial vehicle (UAV) swarms increasingly rely on language-model agents to provide adaptive mission-level reasoning in uncertain environments. Fully distributed control, in which each UAV hosts an independent Small Language Model (SLM), removes reliance on a centralized coordinator but introduces an information-management problem: long-running interaction histories can degrade the reasoning context, while indiscriminate information dissemination increases communication and inference overhead. We address these challenges with a distributed UAV-agent architecture that enables continuous local SLM control through an event-driven reason-act-observe lifecycle. Runtime knowledge is represented as structured atomic notes and organized into core, local, and peer-specific memory. A deterministic interest-aware gossip engine selectively disseminates these notes according to recipient-specific semantic novelty and recency. We evaluate the architecture using ten UAVs in a simulated search-and-rescue mission. Our approach completes all experimental runs, whereas unrestricted flooding messages completes only 70-85\%, and delegating forwarding decisions to the SLM prevents mission completion in every run. Compared with unrestricted flooding, our approach approximately halves inference-token consumption, reduces transmitted data, and achieves lower survivor-count error.
comment: 12 pages, 4 figures. This paper has been accepted for presentation at the 24th IEEE Consumer Communications & Networking Conference 2027 (CCNC 2027)
★ Completion Aware Guidance for World Action Models
World Action Models (WAMs) predict visual futures and robot actions, yet they remain susceptible to task-incomplete imagination, where plausible, action-consistent predictions omit the transition needed for task completion. In this paper, we show that this failure is not inherent to the world model backbone, but emerges when adapted for short-chunk control, which can repeatedly favor plausible local continuations over task-completing transitions. To address this, we introduce Completion Aware Guidance (CAG), a training-free sampling method that guides generation toward task completion. Across representative WAMs, CAG improves success from 64% to 70% on a RoboTwin 2.0 subset and from 69% to 75% in zero-shot simulation, while reducing task-incomplete imagination from 79% to 40%.
★ FedCKA: Representation-Guided Layer Personalization for Federated 3D Perception Across Driving Domains ICRA 2027
Robust perception in intelligent vehicles demands 3D object detectors that remain dependable under domain shifts, such as changes in time of day, location, or weather. However, due to costly annotation and rare shifts, some environments lack sufficient data to train a standalone detector. Federated learning offers a privacy-preserving framework for collaborative model training, enabling clients to benefit from shared learning across diverse environments. Yet, this framework traditionally relies on a single global consensus model, which struggles to perform across heterogeneous local data distributions. Local conditions are better captured by adapting a subset of the model, but many personalization approaches rely on predefined layer partitions or fixed personalization ratios, thereby limiting adaptation to client-specific divergence. To reduce this rigidity, we propose FedCKA, a Centered Kernel Alignment (CKA)-based strategy that dynamically handles the personalization-globalization trade-off. Specifically, FedCKA computes layer-wise feature similarities between local client models and the global consensus model during training. By converting layer-wise similarity scores into client-specific aggregation masks, FedCKA selectively shares representation-consistent layers. Evaluation on a unified multi-domain benchmark based on nuScenes shows that FedCKA outperforms established federated baselines, including FedBN, FedRep, and FedSelect, improving average NDS by 7 percentage points over the strongest baseline. The findings offer both a comparative benchmark and a promising direction for robust federated 3D perception across shifts in location, weather, and illumination. Code is available at https://github.com/j-verhoog/FedCKA.
comment: 8 pages, 3 figures. Submitted to IEEE ICRA 2027
★ OpenSpace Lab Solution to the IROS 2026 Indoor Exploration Competition IROS2026
This report presents the \textbf{OpenSpace Lab}'s solution to the Competition on Intelligent Information Gathering for Single and Multi-Robot Systems Workshops, organized as part of the IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) 2026. Our team reached 1st place in the Single-Robot Public Track and 3rd place in both the Single- and Multi-Robot Private Tracks. The single-robot framework utilizes pre-trained map completion predictions for global planning to prioritize unexplored areas. To reconcile map coverage with limited operation time, we introduce a remaining-time-based exploration strategy that integrates homing constraints into the decision-making process. For multi-robot exploration, we utilize a utility-driven target selection strategy that balances observation gains, movement costs, and budget constraints, leveraging shared map and intent data to eliminate redundant search and maximize coordination efficiency. Our solution reached a 61.04\% coverage rate in the Single-Robot Public Track, while reaching 39.53\% and 39.91\% coverage in the Single- and Multi-Robot Private Tracks, respectively. An extended full-length paper based on this report is currently being prepared for submission, and the source code will be released upon acceptance of the full manuscript at https://github.com/OpenSpace-Lab/Indoor-Exploration-IROS2026.
comment: https://github.com/OpenSpace-Lab/Indoor-Exploration-IROS2026
★ ALFRED: Requirement-driven development of an open-source mobile manipulator for long-term plant monitoring
Tracking seasonal change in crops and forests requires observing the same plants repeatedly. Ground robots can do this at close range, and a manipulator gives their sensors more viewpoints. Yet the robots behind long-term field datasets are rarely released with their design files, and how a robot's own structure limits arm reach and occludes its sensors is seldom compared between builds. We present ALFRED, an open-source mobile manipulator built from commercially available components. It carries a six-degree-of-freedom arm, LiDAR, RGB-D cameras, RTK GNSS and an IMU on an Ackermann-steered base, all mounted on a reconfigurable aluminium strut frame, and runs containerised ROS software. It was developed through four builds against six requirements for repeated outdoor deployment: durability, modularity, repairability, sensing reach, endurance and reproducibility. Model-based analysis of the last three builds shows the usable share of the arm's reachable poses rising from 34.0% to 60.0% and then 66.1%, and ray casting shows that only the final build keeps the frame-mounted LiDAR's horizontal view clear both forwards and backwards. ALFRED completed a year of monthly forest surveys (528 traversals) without missing a scheduled collection. This was despite battery degradation, reconfiguration for another researcher's study, and the parallel development of ALFRED 2.0 for autonomous crop-row operation, with each switch between builds taking about six hours. The deployment also showed that mechanical modularity is only as dependable as the robot description that tracks it.
comment: 36 pages, 19 figures
★ Continue, Abort, or Fall: Viability-Aware Policy Selection (VAPS) for Safe Humanoid Acrobatics
Dynamic humanoid motions such as flips risk hardware damage due to suboptimal policies, disturbances or sim-to-real gaps. A motion tracking policy offers no way out once the maneuver leaves its reference, and a backup policy needs to take over to protect the hardware for a minimum-damage landing. Which backup to use matters as much as when to switch. We present Viability-Aware Policy Selection (VAPS), which treats safety as a policy-conditioned, receding-horizon decision. Besides a protective fall policy, we also train an abort policy which can abort the motion at any time, landing on its feet. At every control step, learned predictors estimate whether the nominal tracking policy and the abort policy remain viable over a short horizon, and a least-sacrificial hierarchy keeps the most task-ambitious behavior that remains viable. In simulation with randomized disturbances, VAPS sharply reduces head contact and hand contact, which are the dominant sources of hardware damage, with both a Unitree G1 and a LimX Oli; on the LimX Oli, we validate the viability predictors and the full VAPS controller for side-flip motions. VAPS Pareto-dominates the strongest single-network alternatives we could train, including an end-to-end safe-tracking policy and students distilled from VAPS's own oracle-routed decisions, in both task success and head impact. We also show that VAPS is a powerful framework to supervise undertrained policies and protect the hardware.
★ Is Success All You Need? Investigating the Impact of Input Perturbations on VLA Behaviour in Tabletop Manipulation Tasks
Vision-Language-Action (VLA) models have achieved high task success rates on robot manipulation task benchmarks. More recently, there has been an emphasis on evaluating the robustness of VLA models to perturbations. However, this robustness is still predominantly measured through Task Success Rate (TSR). In this work, we propose a benchmark-agnostic evaluation framework to measure the behavioural robustness of models by characterising how successful trajectories are executed under perturbation. We implement this methodology by extending the widely-used LIBERO and LIBERO-Plus benchmarks. Across three state-of-the-art VLA models, four LIBERO task suites and seven perturbation conditions, we evaluate changes in both typical successful behaviour and its variability, including metrics of motion smoothness, efficiency and gripper behaviour. We find that perturbations can alter the behaviour of successful trajectories, a phenomenon which cannot necessarily be inferred from TSR alone. Across LIBERO suites, we identify cases where state-of-the-art VLA models achieve comparable TSR under the same perturbation condition, yet behaviour on successful trajectories diverges substantially. Therefore, to have a more robust assessment of task performance, we argue that suitable measures of robustness should capture not only whether a task is completed, but also how the robot behaves while completing it. When evaluating the robustness of VLA models, TSR may be complemented by behavioural evaluation metrics that characterise the nature and variability of successful task execution by robots.
★ Cross-entropy optimization with prioritized constraints
When constraints conflict, an optimizer must determine which requirements to preserve and which to relax. On the one hand, a priority ordering specifies which requirements take precedence. On the other hand, penalty-based formulations encode their relative importance through numerical weights. Depending on these weights, a solution can improve its weighted score while violating intended priorities. We introduce TierCEM, a variant of the cross-entropy method that incorporates strict constraint priorities directly into elite selection without requiring per-constraint importance weights. TierCEM works by sequentially filtering sampled candidates, from highest- to lowest-priority constraint. If and when a constraint eliminates all remaining candidates, TierCEM returns to the last nonempty set and selects elites with the smallest violations of that blocking constraint, recursively preserving satisfaction of all higher-priority constraints. We evaluate TierCEM on 2D navigation and contact-rich pushing tasks in proprioceptive and learned world-model settings. Experiments show that reversing the constraint ordering changes which constraints are violated under conflict. Prioritizing progress toward the task objective also enables TierCEM to relax lower-priority constraints when they would otherwise prevent further progress.
★ Ex vivo breach detection using electrical conductivity during robotic pedicle drilling in the spine
Purpose: Pedicle screw placement is technically demanding in scoliosis treatment. High precision is required due to limited visibility, anatomical variability, and the risk of complications. Although robotic systems assist CT-based planning and execution, they still rely on ionizing intraoperative imaging and complex registration. This study proposes robotic pedicle drilling with real-time preventive breach detection using electrical bioimpedance sensing. Methods: We developed a robotic approach combined with a pedicle-drilling tool equipped with a proprioceptive electrical bioimpedance sensor developed by SpineGuard. A real-time detection algorithm was designed to analyze the electrical bioimpedance signal during drilling and identify abrupt changes in conductivity associated with potential breaches towards the spinal canal. The method operates without external devices or sensors. Results: The ex vivo experiments showed that the proposed method prevented breaches in 100 of the 51 drilling cases. These findings demonstrate the system's ability to detect potentially hazardous events during drilling and to stop the procedure before. The ex vivo experiments demonstrated that the proposed method prevented breaches in all 51 drilling cases. Conclusions: This work demonstrates the feasibility of robotic pedicle drilling with electrical bioimpedance sensing for real-time breach prevention. Using only the tool signal, the method eliminates the need for external sensing systems and supports safer pedicle screw placement.
★ Continual Learning for 6-DoF Grasp Synthesis via Experience and Demonstrations
Most current grasp synthesis systems are trained offline and remain fixed during deployment. While this works well when deployment conditions resemble the training data, performance can degrade when robots encounter conditions they have not seen before, such as unfamiliar objects. In this work, we present a continual-learning framework for single-view 6-DoF grasp synthesis for a parallel-jaw gripper in cluttered scenes. Rather than finetuning a large parametric model, our method adapts through memory in a learned embedding space: grasp outcomes update future grasp scores, while optional user demonstrations are recalled and transferred to new scenes as additional candidate grasps. We evaluate our method in simulation and in extensive real-world experiments comprising over 1500 grasp trials. We show that our method matches the performance of existing 6-DoF grasping baselines even before adaptation, improves online on unseen objects from categories absent or underrepresented during training, and supports long-horizon continual learning with limited forgetting. In real-world experiments, our method reaches over 90\% success rates on several challenging object categories after only 50 online grasp attempts. Videos and code at https://giuschio.github.io/cl_grasping/.
comment: Accepted to CoRL 2026
★ Interaction-Stiffness-Guided Basis Allocation in Dynamic Movement Primitives for Efficient Skill Transfer
Dynamic Movement Primitives (DMPs) provide a compact and stable formulation for trajectory representation and generalization in robot skill learning. However, their predefined basis layout limits the allocation of approximation capacity according to stage-dependent precision requirements. To address this issue, this article proposes Stage-Criticality-Guided Dynamic Movement Primitives (SC-DMPs) with adaptive basis allocation for precision-critical skill learning. Operator-robot interaction stiffness and a trajectory-consistency cue derived from cross-demonstration task-space variability are integrated to construct a stage-criticality index. Guided by this index, basis centers are redistributed in normalized time through inverse cumulative criticality and mapped to the canonical phase domain, while their bandwidths are refined to adjust local approximation support. This enables denser and more flexible representation at high-criticality stages while retaining sparser allocation elsewhere. Experiments on handwriting trajectories and three real-robot tasks show that the inferred criticality is concentrated in geometrically demanding and task-constrained regions. Comparisons with DMPs, ProMPs, ProDMP, GP-MP, and KMP demonstrate improved trajectory reproduction, endpoint generalization, and task-critical accuracy while retaining a compact model and the stable structure of classical DMPs.
★ PROMO: Preference-conditioned Multi-Objective Reinforcement Learning for Quadrupedal Robots
Quadrupedal locomotion requires balancing conflicting objectives such as command tracking, stability, and energy efficiency, yet conventional reinforcement learning (RL) hardcodes these priorities into a fixed scalar reward at training time. We present PROMO (Preference-Conditioned Multi-Objective Reinforcement Learning), a semantic multi-objective approach that makes this trade-off an explicit runtime input to a single locomotion policy. PROMO conditions the policy on deployment facing preferences while keeping embodiment-specific locomotion priors fixed, thereby separating operator intent from reward shaping terms required for viable gait generation. Compared with fixed-objective controllers, multi-objective baselines, and independently trained specialists, PROMO achieves objective specialization and robustness from a single deployable policy. Across 100 sampled preferences in simulation, 67 behaviors are non-dominated under exact Pareto dominance, with a mean preference-objective correlation of 0.843, demonstrating broad Pareto coverage and predictable preference response. The same policy transfers zero-shot to a Unitree Go2, where preference changes alone reduce specific energy by up to 30.4%, position error by 38.7%, and peak body-attitude deviation by 59.0% relative to the balanced preference. These results establish preference-conditioned multi-objective RL as a practical runtime interface for adaptive legged locomotion, extending its role beyond offline Pareto-set construction. Open-source code and videos are available at https://amrmousa.com/promo/.
comment: Submitted to IEEE Transactions on Robotics. Project website, code, and videos: https://amrmousa.com/promo/
★ ColoACT: Multi-Cue Action Chunking for Smooth Autonomous Colon Navigation on a Self-Propelled Endoscopic Robot
Autonomous colonoscopic navigation can reduce operator burden and the risk of loop formation or tissue trauma, but remains challenging due to deformable anatomy, weak-texture and specular endoscopic visuals, and contact-rich viscoelastic interactions. Existing methods either rely on geometry-driven pipelines, which are efficient and interpretable yet brittle due to manually engineered features and switching logic, or adopt learning-based policies, whose inferred depth/geometry can become temporally inconsistent or overly smooth under weak texture and specular highlights while simulation-trained variants (e.g., deep reinforcement learning) may further suffer from a sim-to-real gap. We propose ColoACT, an autonomous navigation system that integrates an RGB-D-E based Action Chunking Transformer policy (ColoACT policy) for a compact self-propelled Bevel-Gear-Based Endoscopic Robot (BGER). The ColoACT policy augments RGB with estimated relative depth and a gradient-based pseudo-elevation map to enhance fold-ridge saliency and other high-frequency geometric cues, and enables smooth continuous control of the BGER by predicting overlapping action chunks and fusing them via temporal ensembling. In different \textit{ex-vivo} porcine colons (approximately 60 cm), our system achieves success rates of 85.4\% and 72.5\% in straight and curved segments, respectively, and achieves 70\% success in 90-degree turns and 60\% in double-bend sequences, with feasibility further demonstrated in challenging triple-bend segments. The project page is available at: https://Adamhu1.github.io/ColoACT/.
★ Supervise What Decides Success: Criterion-Aligned Auxiliary Losses for Latent World-Model Planning
Latent world models plan by scoring candidate action sequences with distances in latent space. However, task success is judged by physical quantities, which we call the success-criterion quantities. In all four latent world models we examine, the end-effector position is encoded in the latent state with an error larger than the success criterion allows. Such a latent state cannot separate successful candidates from failing ones. We propose an auxiliary loss that uses success-criterion quantities as training targets, whereas existing latent world models take them only as inputs. During training, a linear head on the encoder and predictor outputs regresses the success-criterion quantities, and the regression error is added to the training loss. The head is discarded after training, so the model, its cost, and its inputs at test time are unchanged. This loss alone improves the success rate on PushT and cube by 3.5% and 3.4% (absolute), respectively, and both improvements are statistically significant. A success criterion thus specifies what a world model must retain in its latent state, and we show that it can serve directly as a training target.
comment: 21 pages, 6 figures, 10 tables. Under review
★ EIDA: Execution-Interface Dynamics Adaptation for Real-to-Sim-to-Real Robot Navigation
Simulation-to-robot transfer can fail when velocity commands produce motion and feedback that differ from those modeled during policy training. We present execution-interface dynamics adaptation (EIDA), which fits these responses from target-platform execution data without reconstructing actuator dynamics. A model of body-frame pose increments updates simulator geometry, while a separate model predicts the velocity feedback observed by the policy; a short history of velocity feedback is included in the policy input. The fitted models are used within a lightweight GPU-parallel simulator. On the full Jackal and Go2 validation sets, the fitted models reduced position and yaw prediction errors relative to the simulator's predefined motion model. Across 100 benchmark navigation environments evaluated in a separate physics-based simulator, EIDA achieved the highest success rate and navigation score among the compared learned policies, both with and without global guidance. Feedback ablations further supported the need to match policy-facing velocity estimates. On a physical Unitree Go2, EIDA reached the goal without collision in all 20 static-scene trials, compared with 4 of 20 for the baseline. These results show that execution-interface adaptation can improve navigation transfer without detailed actuator simulation.
comment: 8 pages, 7 figures, 3 tables
★ AFD-CAMLs: Agile Force-Distribution-Aware Planning and Control for Cable-Suspended Aerial Multi-Lifting Systems
Multiple UAVs can cooperatively transport heavy payloads while controlling their position and orientation. Trajectory-based methods offer high agility while satisfying system constraints, but can produce uneven force distributions when the tension-to-wrench allocation is redundant or ill-conditioned, particularly under geometric mismatch and low-level tracking errors. We propose a hybrid planning-and-control framework to address this problem. A global planner generates payload trajectories and cable-force references by exploring the allocation null space under a prescribed internal-force setting. These references augment the cost of a centralized local planner, promoting feasible force distributions while generating trajectories for all UAVs. An admittance filter then compares the planned forces with onboard cable-tension estimates and adjusts the kinematic references to improve force tracking in degenerate or near-degenerate configurations. Simulations and experiments involving four to ten UAVs demonstrate more balanced tension distributions during both hovering and demanding agile maneuvers, without compromising agility or payload-tracking performance.
comment: 9 pages, 11 figures
★ Recova: Agent-Guided Failure Recovery for Autonomous Robotic Manipulation
Manipulation failures can leave scenes in states from which a task policy cannot recover. Learning corrective behaviors requires scalable failure exploration and physical grounding. We present Recova, an agent-guided framework that jointly develops task execution and recovery in a reconstructed digital twin, then verifies and refines both through real-world experience. In the twin, the agent diagnoses failures, tests corrective programs, and collects successful task and recovery rollouts for separate policies. During deployment, it monitors progress, invokes a learned or programmatic recovery, verifies scene restoration, and resumes execution. When no suitable recovery is available, a human demonstration resolves the failure and enters the learning loop, allowing the system to expand its recovery capabilities. Physical rollouts and human demonstrations are routed to the corresponding policy for DAgger training. Across six LIBERO-Pro settings and four MolmoSpaces categories, Recova achieves 78.8% and 64.9% mean success, compared with 71.7% and 38.0% for the strongest baselines. With parallel collection across four real-robot workstations, DAgger fine-tuning raises mean success from 23.8% to 77.5%, and recovery skills further raise it to 87.5%. Over four collection rounds on one task, observed human intervention falls from 87.5% to 0%. Together, these results show how agent-guided recovery turns failures into reusable capabilities, improving robustness while progressively reducing human intervention. Project page: https://www.liuisabella.com/Recova
comment: Project page: https://www.liuisabella.com/Recova
★ Experience-Based Feasibility-Aware Generative Adversarial Imitation from Observation under Embodiment Mismatch
With the increasing use of robot-free demonstration interfaces that provide state trajectories without action labels, imitation from observation has become a promising approach for learning robot behaviors from human demonstrations. However, due to differences in embodiment and dynamics between humans and robots, demonstrated human motions may not be feasible for the robot, potentially degrading policy performance. In this study, we propose Experience-Based Feasibility-Aware Generative Adversarial Imitation from Observation (EF-GAIfO), which estimates the feasibility of state-only demonstrations from the robot's own experience rather than relying on explicit dynamics models or large prior exploration datasets. A key feature of EF-GAIfO is that the notion of feasibility evolves with policy learning: as the policy improves and the robot experiences a broader range of state transitions, the feasible region is progressively expanded, allowing additional demonstrations to be incorporated into learning. This enables feasibility-aware imitation that adapts to the current stage of policy learning, rather than relying on a pre-designed feasibility criterion. We validate the effectiveness of EF-GAIfO on a locomotion task in simulation and on a real quadruped robot performing a object-reaching-and-grasping task.
★ PhysicsLENS: Diagnosing Physical Property Blindness in Video Generation Models
Reliable video world models could provide scalable predictive environments for robot learning, planning, and evaluation. However, generated robot videos can violate physical principles and complete tasks through physically implausible behavior, limiting their reliability for robot learning and planning. Current video-generation benchmarks exclude physics that are inherently hidden by visuals (e.g., weight, viscosity, friction). Due to this, video models are evaluated on the fidelity of physics, not the underlying accuracy of physics. We introduce PhysicsLENS, a dataset and benchmark for evaluating plausibility of physical properties grounded in robotics. PhysicsLENS uses matched scenario pairs that hold the same conditioning frame and task, while varying underlying physics in the scene description. Scenarios are curated from public robot video sources and annotated across seven physical domains: collision, gravity, momentum, friction, deformation, fluid, and causality. We evaluate across four video generation models, producing over 400 human-annotated labels. Results show that plausible-looking videos often ignore the stated property (34 of 47), and that stating the property lowers plausibility only slightly and not significantly.
★ Extreme Length Generalization in a Compact Recurrent Architecture for One-Shot Exploration
Autonomous robots on one-shot missions run over horizons far longer than the trajectories seen during training, under a fixed onboard compute budget. We present FRANK, a 507K-parameter recurrent architecture that combines tau-gated recurrent modules, content-addressable memory, and a feedforward reflex pathway. We evaluate it against recurrent, state-space, and reduced modular baselines at matched parameter count on four algorithmic sequence tasks, trained at length 5-20 and evaluated out to two million tokens. At 100,000x the maximum training length, 6 of 10 FRANK seeds retain exactly 100.0% accuracy, while none of the 50 baseline configurations does, five architectures at ten seeds each with none left incomplete (Fisher exact, two-sided p = 4.2E-6. Targeted lesions across the four tasks yield four distinct component-reliance profiles, consistent with task-dependent allocation across the recurrent, memory, and reflex pathways. Separately, a FRANK policy trained in simulation drives a physical ground vehicle to commanded waypoints through obstacles without teleoperation.
comment: 4 pages, 5 figures
★ MASkillBlender: Decentralized Whole-Body Coordination for Multi-Humanoid Loco-Manipulation via Skill Blending
Coordinated multi-humanoid loco-manipulation is promising yet challenging due to high-dimensional whole-body control, decentralized decision making, and scalability. While recent reinforcement learning methods have improved single-humanoid whole-body control, extending them to the multi-humanoid setting remains nontrivial and often requires substantial reward engineering or task-specific design. We propose MASkillBlender, a general multi-agent reinforcement learning framework to achieve decentralized multi-humanoid whole-body coordination. By learning a shared decentralized high-level policy over reusable pre-trained single-humanoid skills, MASkillBlender enables coordinated behaviors using only task-level rewards, without requiring task-specific motion references. To improve learning efficiency, we further introduce a permutation-based data augmentation strategy for homogeneous multi-humanoid systems, and theoretically show that the permuted samples preserve the policy-gradient direction of the original samples under the homogeneous Markov game formulation. We evaluate MASkillBlender on multiple multi-humanoid coordination tasks across two humanoid embodiments. Simulation results demonstrate that the proposed framework consistently achieves strong task performance and enables coordinated behaviors across different tasks and humanoid embodiments.
★ OrbitTAMP: Grounding Language Models for Task and Motion Planning in Spacecraft Rendezvous
Spacecraft rendezvous and proximity operations (RPO) are currently planned through an expertise-intensive process in which engineers translate high-level operational intent into safe, dynamically feasible trajectories, creating a bottleneck to scalable operations. Large language model (LLM)-based agents could offer an intuitive interface for this process, although their outputs are not inherently grounded in orbital dynamics, operational constraints, or the structure of admissible spacecraft maneuvers. To exploit their semantic reasoning while ensuring the generated plan's physical validity, this paper presents a hierarchical framework for spacecraft task-and-motion planning (TAMP) that grounds LLM reasoning in a graph of reusable behaviors and domain-specific planning modules. Within this framework, a pretrained LLM maps a natural-language command to a partial mission specification. The associated planners then resolve unspecified decisions within the admissible operational space. Finally, trajectory optimization converts the completed mission specification into a dynamically feasible trajectory. Numerical experiments demonstrate that this architecture substantially improves intent recovery over direct LLM generation, achieving 98% exact recovery of partial mission specifications across all evaluated splits when backed by frontier LLMs. Additional test-time-compute experiments show that, for a compact 9B model, verifier-guided revision increases exact recovery from 75% to 88%, while broader behavior-plan search independently improves selection among admissible trajectory realizations. Overall, these results establish a scalable and auditable foundation for language-driven agentic planning of spacecraft RPO.
comment: 20 pages, 8 figures
★ WBAG: A Whole-Body and Attached-Geometry Safety Framework for Vision-Language-Action Manipulation
Vision-language-action (VLA) policies have demonstrated impressive capabilities in generalizable robotic manipulation, but their deployment in the real world remains challenging due to potential collisions involving different parts of the robot, manipulated objects, and the surrounding environment. Existing inference-time VLA safety frameworks typically rely on simplified end-effector-centered representations that do not explicitly model the full articulated robot and attached-object geometry. In this paper, we present WBAG, a safety framework that models the robot's whole-body and grasp-dependent attached geometry. WBAG constructs a grasp-conditioned safe set that adapts the protected geometry as objects are grasped, then converts this evolving geometry into differentiable CBF constraints that minimally modify the VLA's native six-dimensional operational-space action for collision avoidance across robot, scene, and attached geometry. On the SafeLIBERO benchmark, a variant of LIBERO augmented with obstacles for safety evaluation, WBAG achieves the best overall safety and safe task success among the evaluated methods under a scene-level safety evaluator that monitors all eligible non-task objects, reaching 97.38\% aggregate Scene Safety and 59.38\% Safe Success.
comment: 8 pages, 5 figures, 3 tables
★ quARtet Marker: A 3D-Printable Multi-Tag Fiducial for Robust Near-Frontal Pose Estimation
Robotic manipulation of labware is difficult when transparent or reflective objects must be identified and localized. Coded planar fiducials are a practical retrofit: easy to print, they leave the marked face flat and graspable. Yet a single planar tag is least reliable in near-frontal views, where perspective cues fade. Non-planar geometries restore those cues but intrude on the flat face that a parallel-jaw gripper must contact. Our idea is to tilt multiple tags within one compact footprint, so that each tag is seen at a non-frontal angle even when the marker faces the camera. We propose the quARtet marker, a 3D-printable fiducial embodying this idea: all detected corners of its four tilted AprilTags enter one Perspective-n-Point solve, and a shared configuration defines the fabricated geometry and the detector model. Because tilting consumes flat area, its three layouts trade pose-estimation consistency against graspability. In robot-referenced, same-setup fixed-camera experiments, all three layouts reduced the mean frontal orientation error from 2.18 degree for a single planar tag to 0.24-0.47 degree and the root-mean-square position error from 1.50 to 0.17-0.20 mm. A robot-mounted-camera pose-hold test confirmed this separation under closed-loop visual feedback. In swing-down trials under identical conditions, the two layouts with flat contact strips retained the object with about 2 mm of in-grasp slip, whereas the layout without flat strips slipped by roughly 100 mm. For the tested conditions, the results support a rule: the layout without flat strips when pose-estimation consistency dominates, a layout with flat strips when the marked face must remain graspable.
★ Online Planning for Sparse Ground Target Search from a High-Altitude UAV under Partial Observability
Unmanned aerial vehicles (UAVs) searching for ground targets from a high altitude face a unique challenge, particularly when the target is already within the field of view but effectively unobservable because of its small apparent scale. Standard object detectors often underperform in such scenarios because of resolution downscaling and limited context. In contrast, active object search frameworks address this challenge by directing the agent to a suitable pose to gather richer visual information. However, flight regulations in urban airspace often restrict such physical movements for UAVs. As an alternative active sensing approach, the UAV can leverage the pan-tilt-zoom (PTZ) mechanism of the onboard camera to dynamically adjust its field of view and sequentially gather enhanced visual information from specific regions of interest. Once the candidate locations of the target are identified, it can deploy more expensive object detection schemes, such as an ensemble of multiple models, to get better reasoning at a fixed scale. In this work, we formulate the sequential exploration with PTZ operation as a partially observable Markov decision process (POMDP), in which the agent maintains a belief state over the target's true location. To solve the POMDP, we deploy partially observable Monte Carlo planning (POMCP), where we condition the sensing reliability on target object scale and deploy selective ensemble detection as an additional reasoning step. We validate our methodology with experiments in a photorealistic simulator under different environmental conditions and vehicle states, showing detection of ground targets at variable scales with significantly fewer steps and minimal dependence on sensor resolution compared to baseline methods.
★ FutureWorlds: Learning Robotic World Models from Alternative Futures
Robotic world models predict action-conditioned future scenes, providing a foundation for understanding action outcomes. However, turning alternative predictions into useful learning signals remains challenging: similar candidates limit informative quality comparisons, while diverging trajectories require persistent maintenance of their individual histories. We introduce FutureWorlds, a framework that unifies candidate construction, history maintenance, and learning from relative quality. Built on a multimodal discrete autoregressive model, FutureWorlds uses diverse beam search during reinforcement learning to construct candidate futures that balance confidence and diversity. Candidate-specific bounded memory preserves scene states and ensures that generation and policy scoring use matching histories. We further propose MemSPO (Memory-Conditioned Search-Guided Policy Optimization), which converts video trajectory rewards into group-relative advantages to optimize the world model. On RT-1, BridgeV2, and RoboCasa, FutureWorlds reduces LPIPS for 32-frame predictions by 14.78%, 20.84%, and 9.12%, respectively, relative to the strongest baseline on each dataset. Under fixed evaluation configurations, only 200 MemSPO updates further improve generation quality and support continued prediction beyond the training horizon. Memory ablations, decoding sensitivity analysis, and optical-flow evaluation show that these gains extend beyond visual quality to more accurate motion prediction and more consistent object states. Project page and code: https://github.com/Alexander-wu/FutureWorlds.
comment: 32 pages, including references and appendix. Code: https://github.com/Alexander-wu/FutureWorlds
★ The Effect of Gait Stability Based on Two Types of Impact Strategies for Two-Link Walking and Brachiating Robots
In this paper, we explore the impulsive dynamics common to single-joint, two-link models of walking and brachiating gaits with respect to slope and switching time. In particular, we investigate how the stability of a gait and bifurcations encountered within a family of gaits change under time-based and state-based switching of the impulsive dynamics.
comment: 10 pages, 6 figures, submitted for review; code available at https://github.com/aestr6/TWOLINK_NODYCON
★ Closed-Loop Refinement and Execution for Learned Driving Planners
Learning-based driving planners are usually trained and evaluated in open loop against logged trajectories. In closed loop, a trajectory with small displacement error can still stall the vehicle, steer it into a conflict with surrounding agents, or be executed with abrupt braking. We introduce Closed-Loop Refinement and Execution (CLRE), a hierarchical receding-horizon control framework designed to mitigate these failure modes while leaving the upstream planner frozen and adding no new learned model. The upper layer treats the nominal trajectory as a reference and solves a finite-horizon optimal control problem that trades route progress against interaction with predicted agents. Solving it from several initializations gives a candidate set, and a prediction-conditioned oriented-bounding-box (OBB) feasibility test retains only candidates whose minimum predicted OBB clearance over the horizon meets a threshold. The lower layer executes the lowest-cost survivor, or a route-centerline backup when none remains, through the tracking controller supplied with the planner, augmented by a range-based speed bound and a saturated proportional braking law. In closed-loop simulation on 126 Bench2Drive routes with VAD as the upstream planner, CLRE raises the driving score from 43.41 to 56.42 and route completion from 57.27 to 72.23, and reduces collision events from 70 to 53.
comment: 8 pages, 6 figures, 3 tables. Submitted to the 2027 American Control Conference (ACC 2027)
★ Divide-and-Remember: Recursive Action-Relevant Memory for Long-Horizon VLA Policies
Vision-language-action (VLA) models struggle on history-dependent manipulation tasks, where the current observation alone does not determine the action, and the policy needs a memory of the history. Existing memory methods decide what to remember by design, for example, keeping frames with large pixel changes, and show inconsistent gains across tasks. We view what to remember as an optimisation problem. From the POMDP formulation of imitation learning, we show that the optimal memory maximises the conditional mutual information $I(a_t; m_t \mid o_t)$ between the action and the memory given the current observation. Intuitively, this means preserving the action-relevant information in the history that is not already contained in the current observation. Based on our analysis, we propose Divide-and-Remember (D&R), a recursive memory method that learns a memory function $m_t = M(h_t)$ and scales to long contexts while staying compute-light. It involves two strategies: (1) the selection over the full history is divided recursively into subproblems of top-$K$ selection over $2K$ tokens, so that fixed-size, lightweight selectors learned end-to-end support an unbounded history; (2) all recursion blocks share one selector, which captures the selection rule common to every block and keeps the method efficient. On RoboMME, a benchmark of 16 long-horizon manipulation tasks that require remembering when, where, what, and how to act, D&R achieves a state-of-the-art average success rate with consistent gains across all four suites under a budget of only 64 tokens; real-robot experiments show the same gain. Code, checkpoints and more results are at https://dnr-memory.github.io/
★ NarrativeFlow: Flow-Based Vision-Language-Action Model Using Robot Velocity Fields ACCV 2026
We focus on language-conditioned flow-based manipulation, where robot flows (robot velocity fields) serve as embodiment-agnostic, motion-centric representations for leveraging data collected from multiple robot platforms. This task is crucial because language-conditioned manipulation is essential for practical robotic systems, yet scaling robot foundation models remains limited by the labor-intensive collection of embodiment-specific data. Existing methods either coarsely approximate robot flows with sparse keypoint displacements, or cannot handle language-conditioned manipulation. To address this limitation, we propose NarrativeFlow, which models robot flows as continuous velocity fields using a flow-matching formulation conditioned on language. Accordingly, NarrativeFlow generates robot flows that are physically consistent with real-world manipulation. To validate NarrativeFlow, we have conducted experiments on standard datasets for language-conditioned manipulation. The experimental results show that NarrativeFlow outperforms representative baseline methods on standard evaluation metrics. Furthermore, through real-world experiments, we show that NarrativeFlow achieves higher success rates than baseline methods across multiple manipulation tasks. The project page is available at https://shota0520.github.io/NarrativeFlow-project-page/
comment: Accepted at ACCV 2026
★ ShowerFlex: Achieving Pseudo-Static Balancing in a Continuum Shower Hose
With the global population rapidly aging, maintaining independence in Activities of Daily Living (ADLs), particularly bathing or showering, has become a critical challenge. Older adults who sit while showering currently have limited options, often relying on rigid overhead showerheads or flexible hand-held hoses that require continuous gripping and precarious user maneuvers, increasing the risk of falls. To address this need, this paper introduces a highly articulated, pseudo-static balanced continuum mechanism designed specifically for accessible bathing assistance. The proposed mechanism features a modular continuum architecture composed of friction-locked ball-and-socket joints (loc-line), seamlessly integrated with a retractable spring-loaded reel for effective gravity compensation. This hybrid design achieves an intuitive "Push-and-Stay" interaction logic, maintaining an approximate static equilibrium with ergonomically low actuation force, without any external electronic power, while significantly minimizing the force needed for repositioning. Theoretically, we established a recursive forward kinematics framework to construct the geometric model of the structure, coupled with a comprehensive static equilibrium analysis to evaluate the system's holding capacity across its 51-DOF structure. Numerical simulations utilizing Monte Carlo methods validate the system's morphological adaptability and stability at various extreme positions within a standard bath space. Physical experiments further validate the prototype's real-world performance, confirming its intrinsic static stability against gravity and ensuring that the actuation force remains well within the ergonomic capabilities of older adults. Ultimately, this research provides a low-cost, intrinsically safe showerhead design that reduces physical strain, restoring dignity and autonomy in personal hygiene.
comment: 10 pages, 9 figures. Accepted to ASME IDETC/CIE 2026, Mechanisms and Robotics Conference
★ A Survey on End-to-End Autonomous Driving Training from the Perspectives of Data, Strategy, and Platform
Autonomous driving is a cornerstone technology for the future of intelligent transportation, where end-to-end learning has emerged as a transformative paradigm that directly maps multimodal sensory inputs to driving actions through unified differentiable models. While offering advantages, the effectiveness of end-to-end autonomous driving (E2E-AD) is ultimately determined by the quality of its training ecosystem. This paper provides a comprehensive review of training methods and ecosystem for E2E-AD. We introduce a Data-Strategy-Platform taxonomy that conceptualizes training as an interdependent system. The data layer defines what can be learned, the strategy layer governs how learning aligns with driving objectives, and the platform layer supports scalability and continuous evolution. Within this framework, we survey recent advances across data-centric pipelines, learning paradigms, and training infrastructures, and analyze their interplay in shaping model performance, robustness, and deployability. Finally, we reflect on current limitations and articulate a forward-looking vision that emphasizes a shift from data quantity to data value, from isolated optimization to foundation-driven generalization, and from static training to integrated training-testing loops, aiming toward robust, scalable, and trustworthy autonomous driving systems. We maintain a continuously updated repository tracking cutting-edge literature and works at \href{https://github.com/Jiaaqiliu/Awesome-Training-Ecosystem-for-E2E-AD}{Our Project Page}.
comment: 21 pages, 6 figures, accepted by IEEE transactions on intelligent transportation systems
★ In CEM, a World Model Is Also a Proposal Mechanism
The cross-entropy method (CEM) uses world-model scores to select action sequences and fit the distribution sampled in its next iteration. A scoring error can therefore change both the present decision and the candidates considered later. We evaluate these two roles separately. Four types of predictive model generate CEM traces, and every model rescores every saved candidate pool. Executing the same candidates in the environment provides a reference elite set and proposal update. Across twelve independently trained task-seed units on Walker and Cheetah, the pre-specified proposal distance falls from the first to the final CEM iteration in every unit. Proposal widths contract and fitted means separate relative to the remaining search width. Pairwise ranking agreement stays near chance on Walker and declines on Cheetah; elite-set agreement does not improve. This comparison shows greater variation between scorers than between pool sources on Cheetah; Walker has variation in both and in their pairings. We use the original six units to select Random nonlinear for a one-update intervention, without inspecting intervention outcomes. Replacing its first model-ranked update with an environment-ranked update lowers final realised selected-sequence cost in those six units and in six further units held out from the selection.
comment: 20 pages, including 12 pages appendix
★ eRLT: Efficient VLA Reinforcement Learning via Action-Relevant Token Routing
Vision-Language-Action (VLA) models provide strong behavioral priors for robotic manipulation, yet efficiently adapting them to downstream tasks remains challenging. Recent work addresses this challenge by adapting frozen VLAs through online reinforcement learning (RL), whose sample efficiency depends on the quality of the state representation used by the actor and critic. Existing methods construct such representations either with VLA-independent visual encoders or through fixed compression of internal VLA representations. Neither design explicitly extracts the task-specific action-relevant VLA features most useful for downstream action refinement and action-value estimation, therefore limiting sample efficiency. To address this limitation, we introduce eRLT, which constructs an effective state representation by routing task-specific action-relevant information across both tokens and layers of the frozen VLA. Specifically, learned routing tokens dynamically aggregate visual-language features at multiple depths, while a lightweight layer router combines these summaries into a fixed-dimensional RL token. The routing module is initialized using expert demonstrations to capture features predictive of expert actions and then refined using critic feedback from online interactions for action-value estimation. Across seven LIBERO and RoboTwin tasks, eRLT improves mean normalized learning-curve AUC by up to 23.7% over representative baselines. Real-robot experiments on USB connector insertion and motherboard ribbon-cable insertion further show AUC improvements of 108.9% and 46.7%, respectively, over the strongest baseline.
comment: 21 pages, 9 figures, 8 tables
★ Screw Attention: Rigid-Body Algebra Inside a Transformer
Learned manipulation policies rediscover from data the spatial relations that rigid-body mechanics supplies in closed form. This costs data, and it leaves the policies fragile to geometric changes in the scene. We present Screw Attention, a transformer layer in which the relation between two bodies is a spatial transform rather than a graph edge. Every token is a body with a pose. Each pair of tokens carries the relative pose and, for robot joints, the joint screw. Messages are transported along this relation into the receiver's frame, while the attention scores see only frame-invariant quantities. By construction, the messages are equivariant to an independent change of frame at every token, and a single layer can express the velocity recursion of rigid-body mechanics. On simulated manipulation tasks, Screw Attention matches or outperforms controls of the same size, including graph, transformer and flat networks on LIBERO-Spatial. With 16,162 parameters it reaches 97.3% on LIBERO-Spatial from object poses (without images or language), above a flat network with 27x more parameters. Under a change of per-link frame convention its success is unchanged, while every other learned network falls below 3%. Placed on an analytic controller as a gated residual, it raises insertion success by 17.3 points. It is unaffected by pose noise up to 10,mm and by joint offsets within the factory calibration of a Franka arm. These results suggest a criterion: geometry is decisive when the task requires relations between frames that no other part of the system supplies. Code and trained policies will be released.
comment: 13 pages, 8 Figures, 2 Tables
★ TOAST: Stochastic Robot Action Tokenization for Autoregressive Vision-Language-Action Models
Autoregressive Vision-Language-Action models often represent continuous robot actions as discrete token sequences, enabling action prediction with standard next-token objectives. FAST has substantially improved this representation by compactly encoding action containing diverse temporal frequencies into relatively few tokens. However, while such compression reduces the number of action tokens required for autoregressive prediction, it does not necessarily improve the efficiency of policy learning from limited demonstrations. In particular, FAST typically assigns a single deterministic tokenization to each quantized action sequence, although multiple token sequences can represent and decode to the same robot motion. We investigate whether exploiting this representational redundancy can improve policy learning. In this paper, we propose TOkenization of Action sequences with STochastic sampling (TOAST), a stochastic action tokenization method that samples alternative tokenizations of the same quantized action sequence during policy training. This diversifies the discrete supervision while preserving the underlying robot action and requires no additional demonstrations. Experiments on LIBERO show that TOAST consistently improves over its deterministic counterpart, with the improvement increasing as training data decreases, achieving a 6.8 point gain in success rate when only 1/16 of training data is available. Across four real-robot manipulation tasks, TOAST further improves mean success rate by 15.8 points over the deterministic counterpart. These results demonstrate the effectiveness of stochastic action tokenization for autoregressive robot policy learning, particularly when training data are limited.
comment: Project page: https://kskshr.github.io/toast/
★ Real-Time Human-Adaptive Task Allocation for Multi-Human Multi-Robot Supervision
We propose a human-factor-aware method of allocating robot supervision tasks to multiple human operators. In scenarios where multiple operators occasionally teleoperate multiple robots to help the robots overcome difficulties, the allocation of the supervisory control tasks to humans needs to consider the real-time cognitive states of individual operators. However, most existing methods assume fixed supervisory capacity per operator and overlook fluctuations in the human factors such as workload and fatigue. As a result, workload distribution can be unbalanced where some operators become overloaded while the others remain underused. Our method dynamically regulates supervisory capacity and allocates tasks in a way that maintains balanced mental workload, prevents overload, and improves overall team performance. The allocation method uses a greedy strategy that minimizes estimated operator workloads with task prioritization. Robots are assigned to operators by reflecting their current supervisory capacity where the required effort depends on the types of tasks. In the user study, the analysis across predefined time intervals shows that the proposed method consistently achieves higher performance and lower behavioral signs of fatigue compared to a baseline method that does not consider human factors. These results highlight adaptive capacity adjustment as an effective preventive mechanism for sustaining operator performance in long-duration, high-demand settings.
comment: 10 pages, 7 figures. This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
★ UniTrackPLA: Unified Panorama-Language-Action Model for Instruction-Guided Navigation and Dynamic Person Tracking
General-purpose embodied robots should support both navigation toward language-specified destinations and dynamic person tracking under arbitrary initial target azimuths. However, existing methods typically rely on forward-facing observations and address these tasks with separate policies, limiting omnidirectional perception and unified closed-loop control. We present UniTrackPLA, a unified panorama-language-action model for instruction-guided navigation and dynamic person tracking. Its Panoramic-Aware Encoding (PAE) preserves the temporal and azimuthal structure of perspective views projected from each panorama, enabling perspective-pretrained visual encoders to process omnidirectional observations. A shared vision-language backbone grounds instructions in the panoramic context and predicts continuous robot-centric waypoint chunks for both tasks. World-Action Consistency (WAC) further predicts action-conditioned future visual states and verifies waypoint prefixes online, allowing reliable actions to be reused while triggering replanning upon inconsistency. We also introduce OmniTrackNav-Bench, comprising 5,000 simulated tracking trajectories, 10,000 simulated VLN routes, and 96 verified real-world routes, providing 919,978 waypoint-supervision instances. UniTrackPLA improves overall tracking SR from 23.50% to 35.00% and Omni-VLN SR/SPL from 13.00%/12.77% to 19.75%/19.29%. Incorporating 76 real-world routes further improves held-out EP@0.2m from 42.92% to 92.08%. Closed-loop experiments on a Go2-W robot demonstrate unified panoramic tracking and navigation across indoor and outdoor environments. The project page is at https://tw5775.github.io/UniTrackPLA.
comment: The project page is at https://tw5775.github.io/UniTrackPLA
★ Kinematic MeanFlow: One-Step Action Generation Policy for Robotic Foundation Models
In this paper, we study how to achieve one-step action generation in Robotic Foundation Models (RFMs), aiming to overcome the high inference latency of multi-step flow matching. MeanFlow provides a promising framework for this goal, yet its direct application leads to performance collapse. We discover that this stems from two distinctive dynamics exhibited in the RFM velocity field: (1) the ``local acceleration" exhibits stability early on, but surges sharply towards the end of the denoising process, and (2) the spread of its magnitudes across samples widens as denoising progresses. To address these issues, we introduce Kinematic MeanFlow (K-MF), a novel one-step action policy tailored for RFMs. Specifically, grounded in a kinematic identity, K-MF decouples the time derivative term in the MeanFlow formulation into two sub-interval terms separated by an intermediate point. This decoupled formulation enables the two terms to capture early-stage and late-stage denoising dynamics, respectively, while mitigating the error amplification across the process. As a result, our K-MF empowers RFMs to achieve one-step action generation in both training from scratch and fine-tuning paradigms across diverse tasks, while outperforming multi-step flow matching in most settings. In terms of inference efficiency, K-MF reduces action-head latency of GR00T-N1.6 by 67.5%~74.4% across L40 and Jetson Orin in eager and compiled modes, yielding end-to-end latency reductions of 30.3%~54.9%. Code will be available at https://github.com/IntelChina-AI/K-MF.
comment: Project page: https://github.com/IntelChina-AI/K-MF
★ Lang3DSeg: Annotation-Free Open-Vocabulary 3D Segmentation with Point Transformers ICRA 2027
Accurate 3D semantic perception is critical for safe autonomous navigation. However, supervised LiDAR segmentation remains tied to closed taxonomies and to the cost of point-wise manual annotation. Open-vocabulary methods avoid that cost by projecting the output of 2D vision-language models onto LiDAR and distilling it into a 3D network. These methods rely almost exclusively on voxel-based sparse convolutions, and point transformers have so far been limited to indoor environments, where 3D data is dense and bounded. We present Lang3DSeg, which establishes a point transformer as the backbone for annotation-free open-vocabulary segmentation of outdoor 3D LiDAR, and is trained from scratch without geometric pre-training. This training paradigm necessitates addressing the inherent noise in 2D-to-3D label projections; specifically, naive projection often suffers from depth ambiguity, where points behind an object are erroneously assigned its semantic label. We therefore composite masks using an explicit class-priority rule and truncate each projected instance at the first gap in its depth distribution, correcting the projection error directly rather than averaging it over registered sequences. Lang3DSeg achieves 52.8% mIoU on nuScenes validation and 41.4% on SemanticKITTI, the highest among published annotation-free methods on both benchmarks. Every 3D semantic segmentation is on a single LiDAR sweep, and inference operates in real-time without running vision-language models.
comment: 9 pages, 3 figures, 4 tables. Submitted to IEEE ICRA 2027
★ Are Frontier VLM Agents Ready to Be Robot Generalists? An Empirical Study with the Embodied Agent Arena
Frontier vision-language models (VLMs) combine scene estimation, interaction grounding, and executable actions. Understanding how these abilities support complete robotic tasks is central to evaluating their readiness as robot generalists. We introduce Embodied Agent Arena to examine where local competence supports, or falls short of, complete task success across Geometry, Spatial Reasoning, Affordance, Task Planning, and Manipulation. The arena contains 1,000 cases drawn from 32 established sources and GeoProbe, our new benchmark for geometric estimation on Blender renders and real-scene images. A minimal harness preserves source observations and operations while separating metric precision, functional grounding, and native goal completion. We evaluate seven VLMs, analyze Astra's task-specific advantages, and compare richer-observation execution protocols and multi-round review. Across the arena, Astra's advantage is strongest in precise estimation and usable-contact localization; completing coordinated, goal-directed actions remains the key gap to robot generalism.
comment: 40 pages, including appendices. Project page: https://embodied-agent-arena.github.io/embodied-agent-arena/
♻ ★ DynamicVLA: A Vision-Language-Action Model for Dynamic Object Manipulation NeurIPS 2026
Manipulating dynamic objects remains an open challenge for Vision-Language-Action (VLA) models. Although recent VLAs generalize well in static manipulation, dynamic scenes introduce a latency-induced perception-execution mismatch: object states continue to evolve during inference, making actions predicted from past observations stale at execution time. We present DynamicVLA, a latency-aware VLA model for dynamic object manipulation. It combines a compact 0.4B architecture and convolutional vision encoder for efficient multimodal inference with a continuous inference schedule that overlaps reasoning and execution for non-blocking control. Latent-aware Action Streaming then discards latency-invalid action prefixes and executes only the temporally valid suffix of each predicted chunk, preserving action-time alignment under dynamic object motion. To fill the missing foundation of dynamic manipulation data, we introduce the Dynamic Object Manipulation (DOM) benchmark, built with an automated collection pipeline that gathers 200K synthetic episodes across 2.8K scenes and 206 objects, and enables fast collection of 2K real-world episodes without teleoperation. Extensive evaluations in simulation and on real robots show that DynamicVLA improves dynamic manipulation success under changing object motion, perception-heavy instructions, and unseen motion patterns.
comment: NeurIPS 2026. Project Page: https://www.infinitescript.com/project/dynamic-vla/
♻ ★ Social-WM: Safety-Aware Latent World Models for Robot Social Navigation
Safe social navigation requires a robot to anticipate not only the future consequences of its actions, but also whether a nominal action can actually be executed under surrounding physical and social constraints. We present Social-WM, an efficient latent world-model planning framework trained from egocentric RGB video sequences. Our key observation is that social-navigation experience contains a systematic discrepancy between the nominal action and the realizable action: a nominal forward action may be fully executed in free space, but needs to be constrained when heading towards a pedestrian or obstacle. Social-WM learns these safety-relevant consequences directly through action-conditioned future prediction, where the target is the actual observed future following each command. We further introduce a realizable inverse-dynamics objective that associates observed latent transitions with the action actually realized rather than the nominal one. At deployment, candidate actions are imagined through the latent world model, and the inverse dynamics model estimates their realizability; nominal--realizable discrepancy then provides a safety signal before execution. The learned dynamics and realizability model remain goal-independent and support both position- and image-goal navigation. On Social-HM3D, Social-WM achieves 63.77% success while reducing human collisions to 21.67%, and maintains strong performance under zero-shot transfer to Social-MP3D, without explicit pedestrian tracking, privileged human state, or online reinforcement learning.
comment: 9 pages, 5 figures
♻ ★ Constant-Time Planning for Chaining Collision-free Motion to Manipulation Behaviors IROS 2026
Recent progress in contact-rich robotic manipulation has been striking, yet most deployed systems remain confined to simple, scripted routines. One of the barriers is the lack of motion planning algorithms that can provide verifiable guarantees for safety, efficiency and reliability. Constant-Time Motion Planning (CTMP) is a recent step toward such guarantees for collision-free motion in a priori known environments:: a preprocessing phase enables queries to be answered within a fixed, user-specified time budget (e.g., 10 milliseconds). However, CTMP certifies only reachability---a binary predicate---and ignores the manipulation behavior that completes the task, which is increasingly stochastic (e.g., a learned skill) and whose success no single offline rollout can establish, let alone certify. We introduce the Behavioral Constant-Time Motion Planner (B-CTMP), which extends CTMP to two-step manipulation tasks in semi-structured environments: a collision-free motion to a behavior initiation state, followed by execution of a behavior such as grasping or insertion. B-CTMP departs from prior CTMP in two ways: neighborhoods are constructed in object-pose space rather than robot configuration space, and coverage is established by statistical certification rather than a reachability check. A plan is cached only if repeated rollouts lower-bound its success rate above a user-specified threshold, and we prove these bounds hold simultaneously across the entire cache at a prescribed confidence level. For deterministic behaviors a single rollout suffices, recovering the binary check of prior CTMP as a special case. We evaluate B-CTMP on three manipulation tasks---shelf picking, plug insertion, and wheel replacement---in simulation and on real robots. B-CTMP's certified plans succeed consistently where baselines fail during behavior execution, and it rejects infeasible object poses in constant time.
comment: In submission. Best paper award at the Search Algorithms for Robot Learning workshop IROS 2026
♻ ★ Diffusion Policy Improvement with Proposal-Conditioned Refinement Flows
Diffusion and flow policies can model complex behaviors in offline reinforcement learning (RL). However, penalizing their KL divergence from the behavior policy can discourage actions having high critic values with low behavior density. Directly refining behavior proposals may be an alternative, yet Gaussian or deterministic editors limit expressiveness to represent multiple separated modes for the same proposal. In this work, we introduce Proposal-Conditioned Refinement Flows (PReFlow), a policy extraction method combining critic-based proposal selection with a conditional refinement flow. To optimize proposal selection and refinement together, we formulate a KL-regularized objective whose optimum induces a Gibbs policy over final actions under a Gaussian-smoothed behavior prior. The refinement flow can represent multiple high value modes, while a proposal-centered Gaussian reference regulates large action changes. This Gaussian reference further enables us to make use of simulation-free, closed form adjoint matching targets from sampled endpoints and critic gradients, yielding a single velocity regression loss without a backward adjoint solve. On 50 OGBench tasks, PReFlow achieves competitive offline performance and the highest aggregate score among the compared methods after online fine-tuning, reaching 91\% after 500K environment steps.
comment: 27 pages, 10 figures
♻ ★ Bridging the Sim-to-Real Gap with multipanda_ros2: A Real-Time ROS2 Framework for Multimanual Systems ICRA 2026
We present $multipanda\_ros2$, a novel open-source ROS2 architecture for multi-robot control of Franka Robotics robots. Leveraging ros2 control, this framework provides native ROS2 interfaces for controlling any number of robots from a single process. Our core contributions address key challenges in real-time torque control, including interaction control and robot-environment modeling. A central focus of this work is sustaining a 1kHz control frequency, a necessity for real-time control and a minimum frequency required by safety standards. Moreover, we introduce a controllet-feature design pattern that enables controller-switching delays of $\le 2$ ms, facilitating reproducible benchmarking and complex multi-robot interaction scenarios. To bridge the simulation-to-reality (sim2real) gap, we integrate a high-fidelity MuJoCo simulation with quantitative metrics for both kinematic accuracy and dynamic consistency (torques, forces, and control errors). Furthermore, we demonstrate that real-world inertial parameter identification can significantly improve force and torque accuracy, providing a methodology for iterative physics refinement. Our work extends approaches from soft robotics to rigid dual-arm, contact-rich tasks, showcasing a promising method to reduce the sim2real gap and providing a robust, reproducible platform for advanced robotics research.
comment: Published at IEEE ICRA 2026. Source code available at https://github.com/tenfoldpaper/multipanda_ros2
♻ ★ DexHoldem: An Agentic Robotics Benchmark for Dexterous Manipulation in Texas Hold'em
Evaluating embodied systems with real dexterous hardware requires more than isolated motor-skill tests: an agent must perceive a changing scene (e.g. a tabletop), choose a context-appropriate action, execute it with a dexterous hand, and leave the scene usable for later decisions. We introduce DexHoldem, a comprehensive real-world benchmark evaluating Texas Hold'em related dexterous manipulations with a ShadowHand. DexHoldem provides 1,470 teleoperated demonstrations across 14 Texas Hold'em manipulation primitives, a standardized physical policy benchmark, and an agentic perception benchmark that tests whether agents can recover the structured game state needed for embodied decision making. On primitive execution, $π_{0.5}$ obtains the highest task completion rate ($61.2\%$), while $π_{0.5}$ and $π_0$ tie on scene-preserving success rate ($47.5\%$). On agentic perception, Opus 5.5 narrowly leads on both strict problem-level accuracy ($49.1\%$) and average field-wise accuracy ($80.6\%$); the gap between the two exposes the distance between isolated visual sub-capabilities and complete routing-relevant state recovery. Finally, we instantiate the full embodied-agent loop with one agent--policy pairing over 33 closed-loop hand-level rollouts, in which only $12.1\%$ of hands complete; retries restore the failed primitive in 12 of 34 dispatches and resolve prolonged execution stalls in three of the four completed hands, which would otherwise have required manual termination. Only one hand completes with neither a retry nor a human-help request. DexHoldem therefore evaluates dexterous tabletop execution, agentic perception, and embodied decision routing in a shared physical setting. Project website: https://dexholdem.github.io/Dexholdem/
comment: 35 Pages
♻ ★ Guide, Think, Act: Interactive Embodied Reasoning in Vision-Language-Action Models ECCV 2026
In this paper, we propose GTA-VLA(Guide, Think, Act), an interactive Vision-Language-Action (VLA) framework that enables spatially steerable embodied reasoning by allowing users to guide robot policies with explicit visual cues. Existing VLA models learn a direct "Sense-to-Act" mapping from multimodal observations to robot actions. While effective within the training distribution, such tightly coupled policies are brittle under out-of-domain (OOD) shifts and difficult to correct when failures occur. Although recent embodied Chain-of-Thought (CoT) approaches expose intermediate reasoning, they still lack a mechanism for incorporating human spatial guidance, limiting their ability to resolve visual ambiguities or recover from mistakes. To address this gap, our framework allows users to optionally guide the policy with spatial priors, such as affordance points, boxes, and traces, which the subsequent reasoning process can directly condition on. Based on these inputs, the model generates a unified spatial-visual Chain-of-Thought that integrates external guidance with internal task planning, aligning human visual intent with autonomous decision-making. For practical deployment, we further couple the reasoning module with a lightweight reactive action head for efficient action execution. Extensive experiments demonstrate the effectiveness of our approach. On the in-domain SimplerEnv WidowX benchmark, our framework achieves a state-of-the-art 81.2% success rate. Under OOD visual shifts and spatial ambiguities, a single visual interaction substantially improves task success over existing methods, highlighting the value of interactive reasoning for failure recovery in embodied control. More details of the project can be found here: https://github.com/FutianLabs/GTA-VLA.
comment: Accepted at ECCV 2026
♻ ★ Direct Action-Head Injection of A Grounded 3D Point Unlocks Spatial and Task Generalization
Vision-Language-Action (VLA) models leverage large-scale vision-language pretraining for flexible robot manipulation, yet at test time they remain brittle to changed object positions and to familiar scenes paired with different instructions. A growing family of methods addresses this brittleness by supplying the policy with grounding signals, such as 2D pixel coordinates for object localization and placement. However, we find that how the grounding signal is represented and injected matters more than the signal itself. In this work, we propose a lightweight module that represents the grounding signal in 3D and injects the resulting embedding directly into the action head. The module is a two-layer MLP and requires no changes to the VLA backbone or pretraining pipeline, yet it yields substantially larger gains than language- or visual-prompting alternatives. On LIBERO-PRO, our method improves the average success rate of GR00T-N1.6 from $31.2$ to $77.5$ under task perturbation and from $28.1$ to $60.2$ under position perturbation. Comparable gains are also achieved for $π_{0.5}$, demonstrating that the mechanism is backbone-agnostic across VLAs with diffusion-based action heads. We further validate the practical applicability with real-world experiments. Together, these results support our central finding: lifting adequate 2D grounding into 3D and injecting it into the action head enables spatial and instance-level task generalization in VLAs.
comment: Accepted at CoRL 2026
♻ ★ Probing an Embodied LLM: When Higher Observation Fidelity Hurts Problem Solving
Large Language Models (LLMs) are increasingly proposed as cognitive components for robotic systems, yet their opaque decision processes make it difficult to explain success or failure in closed-loop embodied tasks. Following an empirical AI methodology, we study an embodied LLM agent behaviorally by varying the available information and measuring the resulting changes in behavior. Using the Lockbox, a sequential mechanical puzzle with hidden interdependencies, we evaluate LLMs across RGB, RGB-D, and ground-truth symbolic observations in a physical robotic setup and use simulation to probe the resulting behavior. Counterintuitively, agents perform best under raw RGB input and worst under perfect ground-truth observations. In simulation, we probe this effect by randomly flipping perceived action outcomes and find that moderate noise improves performance, peaking at a 40% flip probability with a 2.85-fold success rate increase over the noise-free baseline. Further analysis links this gain to a reduction in repetitive action loops. These findings suggest that success rates alone are insufficient for evaluating LLMs, as measured performance may reflect the interaction between perceptual errors and reasoning failures rather than robust problem solving.
comment: Accepted at From Animals to Animats: The 18th International Conference on the Simulation of Adaptive Behavior (SAB 2026)
♻ ★ Markovian Dynamics Enforcer: Feasibility Preserving Correction on Learned Dynamics Manifolds NeurIPS 2026
Neural trajectory predictors can reach low prediction error while violating dynamics, actuator limits, or state constraints, especially when controls are unobserved and dynamics are partially specified. We introduce the Markovian Dynamics Enforcer (MaDE), a time-invariant post-hoc operator mapping state-transition proposals onto a learned feasible dynamics manifold, trained on feasible states without ground-truth controls. For each transition it infers a control and recomputes the state through a completion model of known physics plus a learned residual. It then corrects that control by gradient-based inequality reduction, so inequality satisfaction is best-effort within an iteration budget. Since every correction iterate re-enters the completion model, the returned state is dynamically consistent by construction relative to that model and the supplied previous-state anchor. MaDE drives dynamics residuals to essentially zero on fully specified simulated systems, and on an underspecified system leaves a smaller true-dynamics residual than the baselines. Designed to attach to arbitrary predictors, the frozen operator is evaluated downstream of recurrent, structured state-space, and transformer predictors. On recorded vehicle trajectories the one-step residual against a kinematic bicycle model is 0.0071 to 0.0072 for MaDE and 0.1703 to 0.1714 for raw predictors. MaDE raises average displacement error by a factor of 1.57 to 1.83.
comment: 26 pages, 2 figures, 11 tables. Accepted at NeurIPS 2026. Code available at https://github.com/tsl-imperial/MaDE
♻ ★ G2-Nav: Grounded and Guarded Vision-Language Costmaps for Robot Social Navigation
Social navigation requires the robot to reason and respond in complex real-world environments. While recent works attempt to incorporate human-level intelligence into robot planning using large Vision-Language Models (VLMs), end-to-end frameworks often create an unpredictable black-box, and existing instruction-following methods are not designed for full autonomy. To bridge this gap, we present G2-Nav, a novel framework that grounds abstract social reasoning and guards safe real-world deployment. Instead of asking the VLM for direct planning decisions, G2-Nav translates its semantic reasoning into a vision-language costmap with reliability and interpretability. The VLM evaluates traversable regions and social agents from open-set perception, mapping social context into the costmap. To improve real-world robustness, the VLM performs semantic verification on upstream tracking, and we introduce a high-frequency safety check to guard against system latency prior to trajectory generation. We demonstrate through real-world experiments that G2-Nav delivers safe, efficient, and socially compliant autonomous navigation in unstructured environments. Code is available at https://github.com/centiLinda/G2-Nav.
comment: CoRL 2026
♻ ★ External Photoreflective Tactile Sensing Based on Surface Deformation Measurement
We present a tactile sensing method enabled by the mechanical compliance of soft robots; an externally attachable photoreflective module reads surface deformation of silicone skin to estimate contact force without embedding tactile transducers. Locating the sensor off the contact interface reduces damage risk, preserves softness, and simplifies fabrication and maintenance. We first characterize the optical sensing element and the compliant skin, thendetermine the design of a prototype tactile sensor. Compression experiments validate the approach, exhibiting a monotonic force output relationship consistent with theory, low hysteresis, high repeatability over repeated cycles, and small response indentation speeds. We further demonstrate integration on a soft robotic gripper, where the module reliably detects grasp events. Compared with liquid filled or wireembedded tactile skins, the proposed modular add on architecture enhances durability, reduces wiring complexity, and supports straightforward deployment across diverse robot geometries. Because the sensing principle reads skin strain patterns, it also suggests extensions to other somatosensory cues such as joint angle or actuator state estimation from surface deformation. Overall, leveraging surface compliance with an external optical module provides a practical and robust route to equip soft robots with force perception while preserving structural flexibility and manufacturability, paving the way for robotic applications and safe human robot collaboration.
comment: Accepted for publication in IEEE Sensors Journal. This is the accepted manuscript version
♻ ★ Deformable In-Hand Slip-Aware Tactile Sensor with Integrated Velocity Sensing, Force/Torque and Pressure Map Estimation
This paper introduces a novel tactile sensor for in-hand manipulation with slip-aware control that integrates velocity and force/torque sensing with pressure map estimation into a single device with a deformable contact pad. To the best of our knowledge, this is the first sensor to combine these sensing modalities within a single compliant structure. The sensor features a deformable contact surface and can robustly track both flat and curved surfaces across a wide range of diffuse surface materials. Its performance is evaluated through a comprehensive set of experiments that highlight both its capabilities and limitations. The sensor is designed for rapid and low-cost fabrication using a combination of standard PCB manufacturing and rapid prototyping techniques.
♻ ★ BORA: Bridging Offline Reinforcement Learning and Online Residual Adaptation for Real-World Dexterous VLA Models
Vision-Language-Action (VLA) policies provide strong behavioral priors for dexterous manipulation, yet adapting them on real robots remains challenging because high-DoF contact failures are difficult for humans to correct and online interaction is expensive. We present BORA, an offline-to-online reinforcement learning system that integrates an action-conditioned critic into a consistency-policy VLA and reuses the learned critic for frozen-base residual adaptation. To obtain executable corrective data, BORA combines wearable arm--hand teleoperation with a demonstration-guided local policy that translates coarse human intent into coordinated, embodiment-specific finger motions for contact-rich skills. Online robot rollouts and human corrections are mixed with offline data to update only a lightweight residual actor, avoiding full-model fine-tuning. We evaluate BORA on six real-world tasks using single-arm and bimanual platforms equipped with two dexterous-hand models. With only 20 online trajectories per task, BORA improves average success from 60.8% to 82.5% on standard objects and from 52% to 70% on held-out objects, while policy assistance substantially improves intervention reliability in bimanual twisting. These results demonstrate a practical route from executable human correction to efficient real-robot VLA adaptation.
comment: 9 pages,7 figures
♻ ★ The Alignment Flywheel: A Governance-Centric Hybrid MAS for Architecture-Agnostic Safety AAMAS 2026
Multi-agent systems provide mature abstractions for role decomposition, coordination, and normative governance, but increasingly capable learned components make post-deployment safety harder to inspect, audit, and update. When safety behavior is absorbed into a decision component, narrow failures may require retraining or rollback of the full component. This instantiates our vision of the Alignment Flywheel as a governance-centric hybrid MAS architecture that decouples decision generation from safety governance. We denote the agent or policy that generates candidate trajectories as the Proposer; it passes its output to a governed Safety Oracle stack, which returns safety scores, prediction uncertainty, audit coverage uncertainty, and evidence hooks through a stable interface. An Enforcement layer applies explicit risk policy at runtime. Around this loop, a governance MAS performs monitoring, red-teaming, verification, triage, refinement, and versioned release management. The central engineering principle is patch locality: many newly observed safety failures can be mitigated through small governance batches for the Oracle stack and its audit state rather than by retraining or retracting the Proposer. The architecture is implementation-agnostic with respect to both Proposer and Oracle. It defines the roles, artifacts, protocols, and release semantics needed for runtime gating, audit intake, signed updates, staged rollout, and rollback. We demonstrate executability in two scenarios: a learned spatial Oracle patched through regression-checked governance updates, and a clinical GenAI proxy setting illustrating structured norms, escalation, and audit coverage. Our implementation code and documentation are available open source at https://github.com/decide-ugent/Alignment-Flywheel.
comment: Accepted for the EMAS workshop at AAMAS 2026
♻ ★ Sequential Object Placement Optimization with Convex Decomposition
Robotic object packing has been a core challenge for robotic deployment in logistics, industry, etc., due to the curse of dimensionality in combinatorial search and the difficulty of dealing with dynamic collision constraints for irregularly shaped objects. Current heuristic and learning-based methods mainly assume a limited spatial discretization resolution of space, and computation becomes extremely inefficient as discretization accuracy increases. In this work, we eliminate this assumption by introducing SOPO-CD, which frames sequential object placement as a differentiable nonlinear optimization problem with hard constraints in a decomposed free space. We formulate the constraints of placing a convex object inside a convex hull as constraining the vertices of the object to lie inside the convex hull. The constraints and their derivatives can be written in closed form and calculated efficiently. We implement a custom solver that achieves local-optimal placements within tightly constrained space in milliseconds; a $50 \times$ speedup compared to a fine-grained grid search method. We evaluate our framework on 2D Tangram, 2D Tetris, and 3D Bin Packing, and have demonstrated strong computational performance and packing utility. We also demonstrate its real-world applicability for solving the Tangram puzzle using a robot equipped with a dexterous hand.
♻ ★ Tool-Policy Co-Design for Powder Weighing in Laboratory Automation
Autonomous powder weighing is one of many bottlenecks in laboratory automation due to the complex, non-linear dynamics of heterogeneous materials. Robot chemists performing this task utilise standard tools shaped for the dexterity of human hands, whose fixed geometry sets the dynamics that the control policy needs to regulate. This work introduces a tool-policy co-design framework that concurrently optimises the morphology of a dispensing tool and its control policy for use by robots in chemistry laboratories, formulated as a bi-level optimisation that minimises dispensing error over a target distribution of powder flowabilities. The outer loop varies tool-design parameters such as tool depth, width and rim spike topology using Bayesian optimisation and hyperband, while an inner loop optimises a control policy for each candidate morphology. We also introduce a geometric similarity metric that warm-starts policy training from cached policies of structurally similar designs, exploring 28% more configurations under the same compute budget. The proposed framework is evaluated on a robotic powder weighing task across seven materials with distinct physical dynamics in a flowability-informed robot-material simulation framework. Experimental results demonstrate that our co-designed tool morphology reduces real-world weighing errors by 45% relative to a standard tool, including on previously unseen materials. These results demonstrate our method can adapt both the control policy and the physical tool to the dynamics of the target material, bringing a new paradigm for material manipulation to the field of laboratory automation.
comment: Paper video can be found at https://youtu.be/BEUT70hX9LM
♻ ★ Rethinking World Models for Safety-Critical Embodied Systems
World models have progressed from compact latent dynamics to generative, controllable, and interactive simulators of embodied environments. However, high predictive likelihood and visual fidelity do not necessarily ensure that a model preserves the evidence required for safe decision-making. This perspective identifies three structural mismatches in current world modeling: likelihood versus risk, prediction versus intervention, and finite-horizon prediction versus accumulated consequences. We propose the Risk-Informed World Model (RIWM) as a decision-centric research direction for safety-critical embodied systems. RIWM organizes world modeling around consequences, intervention, epistemic uncertainty, and recoverability, and integrates four interdependent capabilities: decision-relevant representation, counterfactual reasoning, safety-critical episodic memory, and runtime safety assurance. It distinguishes physical, social, and operational consequences while using epistemic uncertainty to qualify the evidence supporting action. We further discuss open challenges in identifying consequential futures, validating counterfactual reasoning, maintaining revisable safety memories, translating learned consequences into executable constraints, and determining when evidence is sufficient to act. This perspective argues that future world models should move beyond predicting likely futures toward identifying which futures matter, revising judgments through experience, and recognizing when to act, revise, sense, defer, or abstain.
comment: 6 pages, 2 figures. Perspective article
♻ ★ Dex-X: Learning Visual-Tactile Dexterous Manipulation From Human Videos with Simulated Interaction
Human videos are an abundant source of dexterous manipulation behaviors, but they lack tactile information that is crucial for contact-rich interaction. This raises a fundamental question: can robots learn deployable visual-tactile dexterous manipulation policies from human video demonstrations without robot-side data collection? We present DEX-X, a framework for learning visual-tactile dexterous manipulation from human videos through simulation. Our key insight is that simulation can serve as a tactile completion engine. Given monocular human demonstrations, DEX-X reconstructs hand-object interactions in simulation, where physically grounded contact dynamics provide tactile supervision unavailable in the original videos. Leveraging this recovered tactile information, we train visual-tactile dexterous manipulation policies and distill them into deployable policies operating on point-cloud observations and tactile sensing. We demonstrate zero-shot sim-to-real transfer on a dexterous hand-arm platform across diverse grasping and contact-rich tool-use tasks. The teacher policy achieves 65.9% average success across six task categories in simulation, while the distilled visual-tactile policy achieves 93% success on real-world cube picking and 53% on the challenging table-cleaning task. Zero-shot generalization to unseen object geometries is also observed on object-picking tasks. Our results suggest that simulated interaction is a key bridge between human videos and deployable dexterous manipulation policies, providing the missing physical supervision needed for scalable robot skill learning from Internet-scale human video data.
comment: Project website: https://dexx-code.github.io/dexx-code/
♻ ★ Learning Social Navigation from Internet Videos in the Policy State Space
Training robust social-navigation policies requires simulators with diverse scene layouts, terrain, and human motion, but constructing such environments and specifying pedestrian behavior is costly. We propose an efficient pipeline that converts ordinary monocular walking videos directly into closed-loop social-navigation training environments in the policy's state space. Our key observation is that local social navigation primarily depends on two types of information: where the robot can traverse and how nearby pedestrians move. We therefore represent the static scene as a metric traversability map, which can be rigidly transformed under counterfactual robot motion, while directly replaying the pedestrian trajectories recovered from the video over time. This abstraction allows us to define the forward dynamics directly in the policy's state space and efficiently simulate counterfactual robot states without reconstructing or rendering photorealistic observations. The resulting policy achieves 81.2% success in the independent Arena benchmark, compared with 75.0% for the strongest baseline, and succeeds in 19/20 real-robot trials without policy fine-tuning. Project page: https://jiaming.im/VideoSocNav
comment: 9 pages, 5 figures, 6 tables
♻ ★ FuncBridge: Towards Functional Tool-Use Generalization via Keypoint Trajectory Reasoning
While humans readily repurpose a book, a stone, or a shoe to drive a nail, robots trained on specific tools fail to transfer the same function to novel ones -- a gap we formalize as functional generalization. Functionally equivalent tools share visually recognizable functional intent, such as where contact can occur and how a contact region should move to the target. However, this perceptual similarity does not directly carry over to action space, where each tool demands a different motor pattern to realize the function. To bridge this gap, we explore intermediate representations including affordance images, human video prompts, functional videos and object masks, and 2D keypoint trajectories, finding that keypoint trajectories best balance functional expressiveness and action groundability. Building on this, we present FuncBridge, a two-stage framework that decouples functional reasoning from action execution: learning to predict generalizable keypoint trajectories from action-free data, then grounding them into robot actions with limited demonstrations. Across a benchmark spanning ten tools and three functions, including hitting, sweeping, and hooking, FuncBridge consistently outperforms state-of-the-art methods on unseen tools in both simulation and the real world.
comment: 19 pages, 12 figures, 6 tables
♻ ★ MotionPersona: Real-Time Locomotion Control across Personas, Bodies, and Styles
We present MotionPersona, a generative framework for character-aware locomotion control, in which the motion for a command depends on the captured persona, the body shape, and the character's style. Unlike style, which one performer can vary at will, persona and body shape are coupled in capture: each performer is observed in only one body. The captured data therefore cannot uniquely determine which motion characteristics should follow the persona and which should change with the body, leaving unseen persona-body combinations unconstrained. We capture 48 performers, aged 5 to 68, under the same nine styles and seven commands, 44 of them with persona annotation. From this repeated-measures design, we identify two robust associations between body shape and gait. These measurements guide a cross-body specification of which characteristics should change and which should be preserved. We implement this specification through a physically informed retargeting pipeline, producing cross-body training data while penalizing penetration and foot skating. On this data we train a single generative controller. A shape-aware VAE compresses each motion block into a few latent tokens and renders them on a conditioned target body under explicit geometric supervision; over these tokens, a latent flow-matching prior generates persona- and style-conditioned motion in two sampling steps. The controller covers all captured personas, a wide family of SMPL-X target bodies, and nine styles in one model, and runs at 27 ms per block on two threads of a laptop CPU. We verify the framework at every stage, following the same gait descriptors from captured to retargeted to generated motion and sweeping each axis in isolation. To our knowledge, this is the first real-time locomotion controller that carries part of a captured persona's performer-specific variation across independently selected body shapes and styles.
comment: 15 pages, 11 figures, webpage: https://motionpersona25.github.io/
♻ ★ What Do Scan-Derived Class Prototypes Add? Disentangling Supervision, Prototype Content and Query Protocol in Recognition over Frozen Foundation Features
A scan supplies labeled images and a geometric reference. We separate their contributions in a recognizer whose scan-derived prototype matrix acts as a supervised head's fixed output layer. On T-LESS, HOPE and 18 self-collected industrial parts, we test real, random and exactly permuted prototypes, matched geometry-free classifiers, stronger appearance rules and paired background protocols. Across DINOv2-giant and MetaCLIP-H with real-background queries, the largest fused-accuracy advantage of the real prototypes over either control is one percentage point; larger differences favor controls, by up to 2.8 points in arm means. On HOPE with DINOv2-giant the head alone is 2.8 points above exact permutations (95% interval: 0.8-4.7); this advantage does not reach fusion and is not observed on MetaCLIP-H. On DINOv2-giant, matched logistic regression comes within 0.5 points of fusion on T-LESS and exceeds it on HOPE and the self-collected parts. Against white cutouts, real HOPE query backgrounds lower image-prototype accuracy by 43 points on DINOv2-giant and 13 on MetaCLIP-H. The audit separates prototype content, label supervision and query protocol.
comment: 35 pages, 7 figures, 14 tables. Revised version with a new title; adds prototype controls, matched supervision references, a second backbone, paired query protocols, a third dataset and an external experiment on Hyperspherical Prototype Networks
♻ ★ On Learning Spatial Structure from Pre-Beamforming Per-Antenna Range-Doppler Radar Measurements
Automotive radar perception pipelines commonly construct angle-domain representations via beamforming before applying learning-based models. This work instead investigates a representational question: can meaningful spatial structure be learned directly from pre-beamforming per-antenna range-Doppler (RD) measurements? Experiments are conducted on a 6-TX x 8-RX (48 virtual antennas) commodity automotive radar employing an A/B chirp-sequence frequency-modulated continuous-wave (CS-FMCW) transmit scheme, in which the effective transmit aperture varies between chirps (single-TX vs multi-TX), enabling controlled analyses of chirp-dependent transmit configurations. We operate on pre-beamforming per-antenna RD tensors using a dual-chirp shared-weight encoder trained in an end-to-end, fully data-driven manner, and evaluate spatial recoverability using bird's-eye-view (BEV) occupancy as a geometric probe rather than a performance-driven objective. Supervision is visibility-aware and cross-modal, derived from LiDAR with explicit modeling of the radar field-of-view and occlusion-aware LiDAR observability via ray-based visibility. Through analyses of signal properties, transmit configurations (A-only, B-only, and A+B), receive aperture, and range-Doppler structure, together with physics-aligned baselines, we investigate the factors influencing spatial recoverability. The results indicate that meaningful spatial structure is recoverable from pre-beamforming per-antenna RD tensors under the studied A/B CS-FMCW radar configuration through learned spatial mixing, without relying on hand-crafted signal-processing stages.
comment: Accepted for publication in IEEE Robotics and Automation Letters (RA-L), 2026
♻ ★ LangMap: A Human-Verified Benchmark for Hierarchical Open-Vocabulary Goal Navigation NeurIPS 2026
Language-conditioned goal navigation (LGN) requires embodied agents to locate user-specified targets without step-by-step guidance. However, existing benchmarks largely focus on category-level goals or rely on instance descriptions generated by vision-language models, which often contain ambiguities and semantic errors, limiting systematic and reliable evaluation. We introduce HieraNav, an open-vocabulary LGN task with goals at four hierarchical semantic levels: scene, room, region, and instance. We present Language as a Map (LangMap), the first LGN benchmark to enrich real-world indoor 3D scans with human-verified semantic annotations supporting tasks across all four goal levels. Built on HM3D using a contrastive annotation protocol that compares same-scene regions and instances, LangMap provides region labels and discriminative region and instance descriptions covering 414 object categories and contains over 18K tasks. Each target has concise and detailed descriptions, enabling evaluation across instruction styles. Automated and human evaluations validate our annotation quality: our descriptions improve text-to-view matching accuracy over GOAT-Bench's by 23 points on all shared annotated instances, and an independent human audit yields 92.5% unique-and-correct matches. We also propose PlaNaVid, an RGB-only baseline that combines Bounded Diverse Memory with high-level planning to prime a reactive policy for multi-goal navigation, achieving top-tier success rates without depth, 3D scene representations, or object masks. Further analyses reveal that exploration and hierarchical disambiguation failures become more prominent at finer goal levels, while long-tail categories, small objects, distant targets, timely stopping, and multi-goal completion remain challenging. Benchmark and code: https://bo-miao.github.io/LangMap
comment: Accepted to NeurIPS 2026. Benchmark and Code: https://bo-miao.github.io/LangMap
♻ ★ WholeBodyWAM: Learning Whole-Body World Action Models with Scalable Motion Priors
Humanoid whole-body manipulation requires coordinated whole-body dynamics, yet large-scale trajectories from a target robot are expensive to collect and difficult to scale. In contrast, whole-body motion from human and humanoid sources is abundantly available, although such data cannot be directly used as embodiment-specific robot actions. This work asks whether these scalable motion resources can instead provide a transferable predictive prior for humanoid world-action modeling. We introduce WholeBodyWAM, a humanoid world-action model that learns whole-body dynamics from large-scale heterogeneous motion before target-robot training. We curate UniMotion-4K, a motion corpus spanning more than 4K hours from human videos, native 3D motion datasets, and heterogeneous humanoid platforms, and canonicalize these diverse sources into a unified motion space. A language-conditioned Motion Expert is then pretrained to predict future whole-body motion without target-robot action supervision. During robot post-training, the pretrained Motion Expert is integrated with Video and Action Experts through asymmetric Mixture-of-Transformers (MoT) attention, enabling predictive scene dynamics and whole-body motion to jointly inform embodiment-specific action generation. Experiments show that WholeBodyWAM consistently benefits from increased motion-pretraining scale, improves future-motion prediction and downstream task performance, and transfers effectively to real-world humanoid manipulation. Moreover, the pretrained motion prior substantially improves data efficiency under limited target-robot demonstrations.
comment: Project page: https://zbzyjya.github.io/WholeBodyWAM/
♻ ★ Optimize, Learn, Refine: Whole-Body Grasping and Pick-and-Throw with a Spiral Soft Robot
Soft continuum robots can exploit distributed compliance for whole-body manipulation, but synthesizing behavior through changing contacts remains difficult. We address whole-body grasping and pick-and-throw from an initially ungrasped state through outcome-based actuation-space optimization. Grasping is quantified by tip angular sweep and body-object enclosure, while throwing further incorporates release-direction alignment and minimum release speed. These objectives allow grasping, acceleration, and release to emerge from compliant interaction without prescribing contact forces, contact locations, or body configurations. Because the resulting actuation-to-outcome mapping is nonsmooth, we utilize derivative-free CMA-ES within an optimize-learn-refine framework. CMA-ES generates solutions for sampled conditions, a task-conditioned predictor learns warm starts, and CMA-ES refines them for unseen conditions. In simulation, the method achieves 492/500 successful grasps (98.4%) and success rates of 98%, 97%, and 94% across three directional throwing trials. Learned initialization increases grasping success from 78.6% to 98.4% while reducing the median rollout count from 1184 to 816 in CMA-ES. Hardware experiments achieve a 100% grasping success rate across 50 executions and a 100% pick-and-throw success rate across 30 executions, with 10 repetitions per direction. Together, these simulation and hardware results demonstrate the effectiveness of the proposed framework across both simulated and physical whole-body manipulation tasks.
♻ ★ FlashNav: Training Deployable Robot Navigation Policies in Seconds
Training Deep Reinforcement Learning (DRL) navigation policies for different robot configurations remains time-consuming. We present FlashNav, a GPU-based framework that trains robot-specific navigation policies within tens of seconds. A unified robot specification configures a lightweight simulator for batched motion updates, range sensing, and footprint collision checking over a shared occupancy map. The framework supports nonconvex footprints, different sensor configurations and drive types. Blockwise ray queries and selective observation recomputation after resets reduce simulation overhead, while GPU-resident replay and overlapping experience collection and learner updates support efficient off-policy training. Experiments covered five robot configurations and three computing platforms. With FastDSAC on a single RTX 5090 GPU, FlashNav can train a deployable navigation policy in under 30 seconds. FlashNav achieved the highest success rate and score in the benchmark comparison. The selected policies were deployed on wheeled, quadrupedal, humanoid, and irregularly shaped robots without additional policy training.
♻ ★ Arm2Air: Cross-Embodiment Skeleton Transfer for 3D Relay Formation
Unmanned aerial vehicle (UAV) relay networks can restore connectivity after communication infrastructure is damaged. Urban relay placement is difficult because line-of-sight blockage, communication range, altitude, and three-dimensional obstacles must be considered jointly. Arm2Air transfers obstacle-avoidance skeletons from robot arms to UAV relay placement through cross-embodiment transfer. Source-domain robot-arm motions from a pretrained Neural MP model are converted into ordered skeletons that pretrain a transformer-based transfer platform, which is then adapted to the UAV domain using limited target data and Low-Rank Adaptation. The transferred skeleton initializes a relay chain that is refined for connectivity, bottleneck capacity, delay, and movement cost. On nine held-out high-clutter 3D urban maps, Arm2Air reduced median end-to-end planning runtime by 64.9 percent relative to the fastest conventional planner. On the high-obstruction group of a separate 30-map dense urban holdout, it increased bottleneck capacity by 32.6 percent, reduced capacity variance by 74.7 percent, reduced maximum hop distance by 13.2 percent, reduced hop-distance variance by 75.2 percent, and reduced relay displacement by 16.9 percent relative to IMPC-MD. With only three target-domain training maps, Arm2Air reduced relay-position root mean square error by 53.6 percent relative to training from scratch while updating 0.134 million parameters, compared with 1.383 million for Scratch and Full Fine-tuning. These results demonstrate computationally and data-efficient UAV relay placement and suggest a broader principle for transferring ordered structural priors across heterogeneous embodied tasks.
comment: 9 pages, 4 figures
♻ ★ PACE: Persona Adaptation through Conversational Elicitation in Human-Robot Interaction
Equipping humanoid robots with coherent and adaptable personas is crucial for fostering natural, engaging, and trustworthy human-robot interaction (HRI). However, existing approaches often rely on static, hard-coded identities that lack the flexibility to adapt to individual user contexts. In this paper, we present PACE (Persona Adaptation through Conversational Elicitation), a novel framework for the interactive generation and deployment of structured personas on the Ameca humanoid robot. Our system introduces an Interactive Persona Elicitation Pipeline, enabling the robot to dynamically synthesize a tailored, psychologically grounded identity through user Q&A. This elicitation process feeds into a persona prompt compilation phase, generating a structured persona prompt built upon multi-perspective dimensions. We detail the Embodied System Integration required to translate this structured specification into expressive, multimodal humanoid behaviors. Through a comprehensive empirical HRI evaluation, we assess the impact of dynamically generated personas on user trust, perceived anthropomorphism, persona consistency, personal relevance, and interaction quality compared to a generic baseline. These contributions establish a scalable pathway for deploying personalized, interactive, and reliable identities in embodied humanoid assistants. Video demo is available at: https://lipzh5.github.io/PACE/
comment: 8 pages, 5 figures
♻ ★ EmbodiRSI: Recursive Self-Improvement for Data-Efficient Robot Adaptation
Adapting robot manipulation policies to new tasks and environments remains highly data-intensive, while the data needed for further improvement depends on the policy's current capabilities and failure modes. We introduce EmbodiRSI, an agentic system for recursive self-improvement (RSI) in a real-to-sim-to-real setting, where task-specific simulations are constructed from target deployment scenarios and used as low-cost environments for iterative policy improvement before transfer back to the physical world. EmbodiRSI uses policy execution feedback to guide subsequent experience acquisition and policy updates. Two complementary mechanisms close this loop: Collaborative Error Correction generates agent-assisted corrective trajectories from policy-reached states, while Adaptive Data Collection directs expert demonstration generation toward the current policy's weaknesses. The task-specific simulation serves as a reusable workspace for policy warm-up, repeatable evaluation, failure diagnosis, and targeted data generation across successive RSI rounds. Across three tabletop environments and 14 subtasks, EmbodiRSI increases scene-balanced autonomous simulation success from 50.4% to 83.5% over two RSI updates. With 400 adaptive simulated trajectories and only ten real-world refinement trajectories per subtask, EmbodiRSI achieves 83.1% scene-balanced autonomous real-world success, compared with 75.0% for adaptation using 200 real-world demonstrations per subtask. These results demonstrate that feedback-driven recursive improvement in deployment-specific simulations can enable data-efficient adaptation of embodied policies to physical environments.
♻ ★ JAMB: Joint Action-Motion Diffusion for Bimanual Manipulation
Coordinated bimanual manipulation is challenging because the motion of either arm can alter the shared 3D scene and thereby affect the other arm. Yet most diffusion policies generate actions without explicitly modeling these future geometric consequences, while predictive variants typically use future state only as auxiliary supervision or fixed conditioning. We address this limitation by proposing JAMB, a diffusion policy that jointly denoises bimanual actions and future 3D point tracks. By allowing action and track hypotheses to evolve together within a shared Transformer, each can inform and refine the other throughout denoising. We further ground multimodal representations in a shared spatiotemporal coordinate system to facilitate geometry-aware interaction during joint denoising. We evaluate JAMB on diverse bimanual manipulation tasks in RoboTwin 2.0 and on a real-world robot, comparing it with action-only policies and alternative future-prediction approaches spanning different state representations and learning objectives. Across 16 simulation tasks, JAMB achieves an average success rate of 83.4%, outperforming the strongest baseline by 23.9 percentage points. On three real-world tasks, it outperforms the action-only and auxiliary geometry prediction methods by 50.0 and 21.2 percentage points, respectively. Beyond these performance gains, JAMB shows stronger generalization to cluttered scenes and out-of-distribution backgrounds than the evaluated baselines. Together, these results demonstrate the effectiveness of our joint action-motion modeling framework for coordinated bimanual manipulation. Our project website is available at https://jam-bimanual.github.io/
♻ ★ SlotVLA: Towards Modeling of Object-Relation Representations in Robotic Manipulation ICRA 2026
Inspired by how humans reason over discrete objects and their relationships, we explore whether compact object-centric and object-relation representations can form a foundation for multitask robotic manipulation. Most existing robotic multitask models rely on dense embeddings that entangle both object and background cues, raising concerns about both efficiency and interpretability. In contrast, we study object-relation-centric representations as a pathway to more structured, efficient, and explainable visuomotor control. Our contributions are two-fold. First, we introduce LIBERO+, a fine-grained benchmark dataset designed to enable and evaluate object-relation reasoning in robotic manipulation. Unlike prior datasets, LIBERO+ provides object-centric annotations that enrich demonstrations with box- and mask-level labels as well as instance-level temporal tracking, supporting compact and interpretable visuomotor representations. Second, we propose SlotVLA, a slot-attention-based framework that captures both objects and their relations for action decoding. It uses a slot-based visual tokenizer to maintain consistent temporal object representations, a relation-centric decoder to produce task-relevant embeddings, and an LLM-driven module that translates these embeddings into executable actions. Experiments on LIBERO+ demonstrate that object-centric slot and object-relation slot representations drastically reduce the number of required visual tokens, while providing competitive generalization. Together, LIBERO+ and SlotVLA provide a compact, interpretable, and effective foundation for advancing object-relation-centric robotic manipulation.
comment: Accepted at ICRA 2026
♻ ★ Where Predictive Supervision Goes Shapes What VLA Policies Learn
Future prediction is increasingly used to improve vision-language-action (VLA) policies, based on the premise that anticipating scene evolution encourages representations useful for control. However, forecast quality alone does not establish that a policy has learned a better representation for action. This distinction matters under distribution shift, where successful control depends on preserving spatial state and likely scene change beyond familiar configurations. We study what determines whether predictive supervision improves the visual representation used by a VLA policy. Through controlled comparisons with matched target constructions, prediction horizons, and training conditions, we find that different prediction interfaces produce markedly different forecasts and visual representations, including in the spatial, dynamics, and action information that transfers beyond familiar scenes. We trace these differences to how predictive errors shape the policy's visual stream. Consistent with this controlled finding, VLA policies trained with more direct, scene-matched future supervision show stronger robustness under simulated and physical distribution shifts. Together, our results frame future prediction as a representation-learning design problem whose value for control depends on whether its supervision reaches the representations through which the policy acts.
comment: 38 pages (9 pages main text + appendix), 13 figures, 21 tables
♻ ★ STARS: From Spatiotemporal Dynamics to Social Representations in Human-Robot Interaction
Robot navigation in dynamic, human-centered environments requires socially-compliant decisions grounded in robust scene understanding. Recent Vision-Language Models (VLMs) exhibit promising capabilities such as object recognition, common-sense reasoning, and contextual understanding, capabilities that align with the nuanced requirements of social robot navigation. However, it remains unclear whether VLMs can accurately understand complex social navigation scenes (e.g., inferring the spatial-temporal relations among agents and human intentions), which is essential for safe and socially compliant robot navigation. While some recent works have explored the use of VLMs in social robot navigation, no existing work systematically evaluates their ability to meet these necessary conditions. In this paper, we introduce the Social Navigation Scene Understanding Benchmark (SocialNav-SUB), a Visual Question Answering (VQA) dataset and benchmark designed to evaluate VLMs for scene understanding in real-world social robot navigation scenarios. SocialNav-SUB provides a unified framework for evaluating VLMs against human and rule-based baselines across VQA tasks requiring spatial, spatiotemporal, and social reasoning in social robot navigation. Through experiments with state-of-the-art VLMs, we find that while the best-performing VLM achieves an encouraging probability of agreeing with human answers, it still underperforms simpler rule-based approach and human consensus baselines, indicating critical gaps in social scene understanding of current VLMs. Our benchmark sets the stage for further research on foundation models for social robot navigation, offering a framework to explore how VLMs can be tailored to meet real-world social robot navigation needs. An overview of this paper along with the code and data can be found at https://larg.github.io/stars.
comment: Conference on Robot Learning (CoRL) 2026. First two authors contributed equally. Project site: https://larg.github.io/stars/
♻ ★ UrbanVLA: A Vision-Language-Action Model for Urban Micromobility
Urban micromobility applications, such as delivery robots, demand reliable navigation across large-scale urban environments while following long-horizon route instructions. This task is particularly challenging due to the dynamic and unstructured nature of real-world city areas, yet most existing navigation methods remain tailored to short-scale and controllable scenarios. Effective urban micromobility requires two complementary levels of navigation skills: low-level capabilities such as point-goal reaching and obstacle avoidance, and high-level capabilities, such as route-visual alignment. To this end, we propose UrbanVLA, a route-conditioned Vision-Language-Action (VLA) framework designed for scalable urban navigation. Our method explicitly aligns noisy route waypoints with visual observations during execution, and subsequently plans trajectories to drive the robot. To enable UrbanVLA to master both levels of navigation, we employ a two-stage training pipeline. The process begins with Supervised Fine-Tuning (SFT) using simulated environments and trajectories parsed from web videos. This is followed by Reinforcement Fine-Tuning (RFT) on a mixture of simulation and real-world data, which enhances the model's safety and adaptability in real-world settings. Experiments demonstrate that UrbanVLA surpasses strong baselines by more than 55% in the SocialNav task on MetaUrban. Furthermore, UrbanVLA achieves reliable real-world navigation, showcasing both scalability to large-scale urban environments and robustness against real-world uncertainties.
♻ ★ FRAM: Trajectory-Guided Visual Feature Selection for Compact Language-Conditioned Robot Manipulation
Vision-Language-Action models achieve strong performance in robot manipulation, but often require large numbers of parameters. In this work, we propose the Future Representation Action Model (FRAM), a small policy that explicitly links the future end-effector trajectory to the current visual input. FRAM uses the image coordinates of the predicted trajectory as spatial pointers and reads local visual features related to the motion from the current image. This organizes the information for action generation into the reference position (Where), the visual state (What), and the future motion (Future). Trajectory labels are generated automatically from demonstrations and camera geometry, so no manual annotation is needed. With 138.7M parameters, including a frozen language encoder, FRAM reaches an average success rate of 92.2% over the four standard LIBERO suites, close to the 94.2% of $π_0$ with 3.3B parameters. Without extra training, it also reaches an average of 67.3% on LIBERO-Plus. Ablations confirm that both the future trajectory and the local visual features improve performance and robustness. On a real dual-arm UR5e, FRAM stacks cups using only wrist cameras, including choosing and switching between the left and right arms. These results show that selecting visual information based on future motion is an effective way to obtain both high performance and robustness in a small robot policy.
♻ ★ TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model
We study the problem of navigating cluttered indoor environments with a humanoid robot. Unlike conventional methods that model navigation as a 2D path planning problem, humanoid traversal in cluttered environments requires continuous geometry-aware whole-body adaptation, including coordinated arm placement, torso adjustment, and gait modulation for collision-free movement through complex 3D spaces. We introduce TANGO, the first whole-body vision-language navigation framework for language-conditioned humanoid traversal in cluttered environments. Given a natural-language instruction and egocentric RGB observations, TANGO directly predicts 29-DoF joint-space actions for downstream whole-body control. We train TANGO entirely in simulation by synthesizing diverse collision-free traversal behaviors via global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. This pipeline provides dynamically feasible action supervision for learning language-conditioned whole-body policies. In extensive simulation experiments, TANGO demonstrates state-of-the-art performance in vision-language navigation, while outperforming strong modular baselines in navigating challenging scenes requiring obstacle negotiation. Lastly, we deploy TANGO zero-shot on a Unitree G1 humanoid robot, and observe robust language-guided traversal in cluttered real-world scenes without training on any real-world navigation data.
♻ ★ One from Infinity: Actualizing Futures from Pretrained World Models into Robot Actions
A pretrained video world model admits many plausible futures for a scene, but a robot must realize the exact task-conditioned one. To turn world models into executable robot policies, existing methods fine-tune the heavy world model backbone using large-scale robot data and computational resources. Challenging this status quo, we argue that the expensive part has already been paid in the world model pretraining since the representation space of a video world model lays out the diverse potential futures. In this case, what remains is to select the future that accomplishes the task and to read out the actions that realize it. We formalize this task as actualization, which learns a task-conditioned selection and realization on top of a prior supplied by a frozen world model. This can be solved by a tiny actualizer model. We implement RoboActualizer with as few as 60M parameters on top of a frozen world model encoder. The actualizer is composed of two lightweight DiT experts that jointly predict future latents and actions by flow matching. The model can be trained entirely on a single GPU with 32 GB peak memory. With up to 100x fewer trainable parameters than existing WAMs and VLAs, RoboActualizer reaches great performance on simulation benchmarks including LIBERO, LIBERO-Plus, RoboTwin 2.0 and five tasks on two real-world platforms, with a low latency of 39 ms that allows real-time control.
♻ ★ Easier Said Than Done: Unpacking Intent-Behavior Gap in Jailbreaking LLM-Based Robots NDSS 2027
LLM-based robots use Large Language Models (LLMs) as planners to translate natural language instructions into policies such as grasp(), move_to(), and open_gripper(). Jailbreak attacks on these robots extend the threat from generating malicious content to executing harmful behaviors. However, we find that existing jailbreak attempts against LLM-based robots that produce malicious-looking policies (intent jailbreaks) often fail to induce harmful physical actions by robots (behavior jailbreaks), due to robot-specific constraints, such as logical errors and hallucinated control APIs. In this paper, we demystify the intent-behavior gap and investigate its root causes to inform effective defenses. Our measurement study finds that current LLM jailbreak methods overlook robot-specific syntax constraints (e.g., executable control APIs) and physical feasibility (e.g., ordering of policies and hardware/kinematic constraints). To bridge the gap, we introduce POEF (POlicy EFfective Jailbreak), an automated red-teaming framework that takes into account the robot-specific constraints during both the optimization and evaluation processes. Specifically, POEF employs the hidden-layer gradients from an unaligned LLM to guide the jailbreak prompt optimization and uses a multi-agent evaluator to assess the feasibility of the generated policies. Experiments on commercial robots, including the Unitree G1, the Franka robotic arm, and simulators, show that POEF achieves an 80% behavior jailbreak success rate and transfers across various LLMs. In addition, we propose two defense strategies that mitigate the behavior jailbreak risks. Our findings indicate an urgent need for stronger countermeasures before LLM-based robots are deployed at scale. The homepage is available at https://zjushine.github.io/poef.github.io/.
comment: Accepted by NDSS 2027
♻ ★ Design and Implementation of a Kalman Filter-Infused Algorithm for Tilt Estimation
Accurate tilt angle estimation is important in many engineering applications, such as robotics, motion tracking, and embedded control systems. However, measurements from low-cost inertial sensors are often degraded by noise and drift. This paper presents a single-axis tilt angle estimation system based on the MPU6050 inertial measurement unit, implemented on an RP2040 microcontroller platform, with sensor fusion achieved through a Kalman filter. The accelerometer provides a direct estimate of tilt angle from gravity but is sensitive to noise and short-term fluctuations. The gyroscope provides smooth angular rate measurements, but integration over time introduces drift. To overcome these limitations, a Kalman filter is used to combine measurements from both sensors, leveraging the long-term stability of the accelerometer and the short-term smoothness of the gyroscope. Both simulation and hardware experiments are performed. In simulation, sensor noise and drift are modeled to evaluate the filter performance under control conditions. In the hardware implementation, real-time MPU6050 data is acquired and processed by the RP2040 platform, and the estimated tilt angle is compared with accelerometer-only and gyroscope-only outputs. The results show that the proposed method effectively reduces noise measurements and suppresses long-term drift while preserving good dynamic response. Overall, the system provides more stable and accurate tilt estimation than either sensor alone, demonstrating a practical and accessible approach for Kalman filter based sensor fusion in embedded application. This manuscript is a preprint version of the work. Keywords: Kalman Filter, Accelerometer, Gyroscope, Noise Reduction, Angle Tracking
comment: 12 pages, 24 figures, 10 references
Multiagent Systems
★ Watch, Infer, Coordinate: Inferring Robot Partner Constraints for Zero-Shot Coordination
Robots operating in the physical world will increasingly need to coordinate with other robots, particularly in manipulation tasks where an object may be too large or heavy for a single robot to carry alone. Physical limitations caused by hardware degradation or actuator faults can restrict the actions a robot can reliably execute, yet these limitations may be unknown to its partner. We study whether a helper can infer a robot partner's physical constraints from observing it coordinate with another robot, then use the inferred capability to coordinate with the same partner on a new task. This is difficult because a demonstration shows what the constrained robot did, but not what it could have done. In physically coupled tasks, the other robot may also compensate for its limitations, making those limitations difficult to identify from the constrained robot's behavior alone. Our key insight is that these constraints shape the joint behavior of the team, making the actions of both robots informative about the constrained partner's capability. We introduce Watch, Infer, Coordinate, a benchmark spanning three physically coupled manipulation settings, together with an inference approach that scores candidate constraints using observed joint behavior. Across all three settings, our method substantially improves constraint inference and zero-shot coordination, approaching an oracle with access to the true constraints.
★ Decentralized Power-Optimal Coordination for Spacecraft Swarms Using Time-Varying Magnetorquer Actuation
This paper presents a decentralized power-optimal coordination framework for magnetically actuated spacecraft swarms. Swarms that form large space structures overcome the aperture limit set by the launch vehicle and hold their shape on solar-generated power alone. Magnetic actuation is propellant-free and generated by a magnetorquer, which is commonly used for attitude control. However, every spacecraft interacts with every other within range, and its effect depends on the actuation power and a carrier frequency. We therefore design a decentralized power-optimal framework to jointly derive the interaction graph, frequency grouping, and controller gains. Our decentralized controller preserves angular momentum, which is a nonholonomic constraint. Then, this framework for connected groups whose memberships overlap across carriers guarantees that the relative position errors, the absolute attitude errors, and the imbalance of the reaction-wheel momenta converge to the desired states under the decentralized power-optimal allocation. A closed-loop simulation of a thousand spacecraft with the complete alternating-current interaction confirms the framework. A fast approximate integration with a proven error bound extends the framework to a long-horizon orbital reconfiguration held with high precision.
comment: Submitted to IEEE Transactions on Aerospace and Electronic Systems
★ Form and Void: Entangled Composition through an Autonomous AI Agent
Positive and negative space is a fundamental principle in visual composition, supporting visually coherent forms and layered semantic relationships. Generating such compositions is challenging because it requires coordinated control over two semantic concepts that share a common boundary. Although recent text-to-image models and multimodal large language models (MLLMs) have achieved strong performance in image generation and visual understanding, positive-negative space generation remains difficult, particularly under direct single-pass prompting. In this work, we present the \textbf{F}orm \textbf{a}nd \textbf{V}oid \textbf{A}gent (\textbf{FaV-A}), a multimodal agent designed for staged positive-negative space generation. FaV-A follows a progressive workflow: it first generates a base object, then analyzes its shape and spatial structure to identify candidate negative-space semantics, and finally produces compositional instructions for the final image generation stage. Experimental results and ablation analyses suggest that FaV-A provides a more effective framework than direct zero-shot MLLM baselines for producing visually coherent and semantically aligned positive-negative space compositions.
★ Token Communication-Assisted Collaborative Embodied Artificial Intelligence: Concepts, Framework, and Opportunities
Collaborative embodied artificial intelligence (CEAI) enables multiple physical agents to perceive, reason, and act cooperatively in dynamic environments. Effective communication is essential for CEAI, yet CEAI agents must exchange not only large multimodal observations but also task-relevant insights, intents, and interactive information over long horizons. This article investigates token communication (TokCom) as a native intelligence interface for CEAI, in which tokens serve jointly as compact semantic carriers for communication and fundamental inference units for generative foundation models (GFMs). We first discuss how TokCom supports insight sharing, intent alignment, and interactive control among embodied agents. We then propose a TokCom-assisted CEAI framework driven by a task-adaptive communication protocol. Comprising a compact codebook, syntax rules, and contextual examples, this protocol guides GFM-based transceivers to distill messages into compact tokens and reconstruct them after wireless transmission. A case study on collaborative object transport demonstrates that the proposed TokCom framework substantially reduces the source payload bit consumption while preserving task efficiency and showing robustness under noisy channels. Finally, we outline future research directions.
comment: 10 pages, 4 figures. Submitted to the IEEE for possible publication
★ SoK: Decentralized Agent Economic Infrastructure
Decentralized agent economies increasingly build a single task from protocols that were designed and secured separately. This creates a simple problem: a workflow can look correct at each step and still produce the wrong outcome. For example, a correct escrow may release payment on an authorized approval that provides little evidence that the delivered work actually satisfied the task. We systematize this problem across the full lifecycle of an agent task. Our study organizes security and economic requirements into 17 property families over six stages, with receipt soundness and completeness assessed separately. We examine 12 systems and standards, five reusable mechanism families, and four classical baselines. We introduce guarantee closure, a task-relative criterion for determining whether guarantees established at one stage remain available and constrain the later decisions that depend on them. We apply the criterion to controlled and native workflows, covering 840 matched executions and an exhaustive 11,648-case check over a finite objective-task domain. Our results expose recurring failures between verification and settlement, where conforming work can remain unaccepted or valid evidence can be ignored. Public records and model judgments further distinguish recorded approval from evidence of task conformance, while economic analysis identifies the report, penalty, and shared-error assumptions behind these guarantees. These findings show where end-to-end guarantees fail and what must be repaired to preserve them across the workflow.
★ After Cooperation Is Learned: Gradient Routing and Optimizer-Dependent Maintenance in Multi-Agent Reinforcement Learning
Cooperative MARL is commonly evaluated through cooperation discovery from random initialization, leaving open whether continued optimization can destabilize learned cooperation. Actor-critic comparisons can also conflate critic presence with value gradients entering shared actor representations. We study cooperation maintenance, defined as the survival of a behaviorally verified cooperative policy under continued training. We formulate maintenance as a right-censored event-time problem and compare matched warm starts: X0 allows value loss gradients to update shared actor features, X1 retains the critic while blocking those gradients, and X5 removes the learned critic as a critic-free reference. This isolates direct value-gradient access while controlling initialization, critic computation, and evaluation. Positive reward scaling preserves strategic preferences and equilibria while perturbing learning dynamics. Gradient audits confirm the intended routing pathways, and frozen-policy torso perturbations probe whether route-induced updates align with local cooperation boundaries. In confirmatory MinEx and CleanUp-lite experiments, higher scales selectively increase maintenance sensitivity in X0; X1 remains near the censoring ceiling, and X5 has no confirmed events in the tested settings. In CleanUp-lite, route-by-scale displacement is associated with reduced local cooperation margins; MinEx shows a weaker, optimizer-dependent effect. These results identify a conditional, scale-sensitive maintenance risk associated with direct value-gradient routing rather than a universal failure of critics.
★ Managing Context and Communication in Distributed Agentic UAV Swarms
Unmanned aerial vehicle (UAV) swarms increasingly rely on language-model agents to provide adaptive mission-level reasoning in uncertain environments. Fully distributed control, in which each UAV hosts an independent Small Language Model (SLM), removes reliance on a centralized coordinator but introduces an information-management problem: long-running interaction histories can degrade the reasoning context, while indiscriminate information dissemination increases communication and inference overhead. We address these challenges with a distributed UAV-agent architecture that enables continuous local SLM control through an event-driven reason-act-observe lifecycle. Runtime knowledge is represented as structured atomic notes and organized into core, local, and peer-specific memory. A deterministic interest-aware gossip engine selectively disseminates these notes according to recipient-specific semantic novelty and recency. We evaluate the architecture using ten UAVs in a simulated search-and-rescue mission. Our approach completes all experimental runs, whereas unrestricted flooding messages completes only 70-85\%, and delegating forwarding decisions to the SLM prevents mission completion in every run. Compared with unrestricted flooding, our approach approximately halves inference-token consumption, reduces transmitted data, and achieves lower survivor-count error.
comment: 12 pages, 4 figures. This paper has been accepted for presentation at the 24th IEEE Consumer Communications & Networking Conference 2027 (CCNC 2027)
★ A Multi-Agent LLM Framework for Personalized Health Checkup Interpretation and Guidance
Personalized interpretation of health checkup results requires reasoning across longitudinal records, medical knowledge, lifestyle guidance, and healthcare navigation. We present a multi-agent large language model (LLM) system that identifies multiple intents, maps each to a task-specific agent, executes them in parallel, and synthesizes their outputs. We compared answers generated in Single Agent and Multi Agent settings on 120 Korean compound queries combining two to four requirements, using synthetic health checkup records. The Multi Agent improved the weighted LLM-judge score from 1.695 to 1.797 (p = 0.027), and three additional LLM judges showed consistent improvements ($Δ$ = +0.111 to +0.186, all p < 0.05). The gains came from usefulness, consistency, and the handling of every requirement in compound queries, whereas numerical accuracy and grounding improved significantly under only one of the four judges and medical safety did not differ, and critical failures occurred at similar rates (Single Agent 15.0% vs. Multi Agent 13.3%). Two human evaluators preferred Multi Agent in 66.7% and 68.3% of pairwise comparisons. Multi Agent execution increased latency and cost by 1.31$\times$ and 2.02$\times$, respectively. In exploratory subgroup analyses, the improvement was concentrated in queries involving personal-record lookup.
comment: 16 pages, 2 figures, 8 tables and Appendix
★ LLM-Driven Multi-Agent Control for Skill-Based Smart Manufacturing
Factories are shifting toward smaller lot sizes with high product customization, requiring frequent re-programming of flexible and reconfigurable automation systems. LLM-based agents can be deployed in two complementary roles: Offline, they generate deterministic production sequences, reducing programming effort; online, they operate live machines and handle unforeseen runtime faults that static programs cannot anticipate. We propose a solution in which each factory module is paired with a dedicated LLM-based agent and an MCP tool server that exposes the module's skills via OPC UA method calls, with agents coordinating over MQTT and grounded by real-time updates of the factory state. We compare three agent architectures (orchestrator, peer-to-peer, and monolithic) across nine production challenges of increasing complexity in a simulation of a physical six-module hexagonal factory, including silent hardware fault detection. The monolithic and peer-to-peer architectures both achieve the highest mean solve rate (93\%), while the orchestrator uniquely resolves a silent conveyor-belt fault in all ten runs by autonomously rerouting plates around the blocked segment. All architectures exhibit emergent fault-diagnosis behavior without any explicit failure-handling logic, establishing standardized MCP tooling, MQTT-based inter-agent communication, and real-time state injection as a viable and reproducible foundation for LLM-programmed smart manufacturing.
comment: Accepted at the 2026 IEEE 31st International Conference on Emerging Technologies and Factory Automation (ETFA). 8 pages, 5 figures, 3 tables
★ Fully Online Decentralized Learning in Stochastic Games with Unknown Independent Chains
We consider stochastic games with independent controlled chains and unknown transition kernels, where players observe only their local states and realized payoffs. We develop a fully online, decentralized, and uncoordinated mirror-descent algorithm that operates in the dual space of occupancy measures for approximating stationary Nash equilibrium (NE) policies. The algorithm uses a single transition/reward sample at every primitive time step, relies only on local information, and requires neither coverage of the joint state space nor synchronized episodes. Under uniform-ergodicity and finite-coverage assumptions, we show that, with high probability, the time-averaged fixed-comparator regret decays at the canonical $O(T^{-1/2})$ rate, up to logarithmic factors and polynomial dependence on the game parameters. In particular, the complexity depends on the cover times of the individual local state spaces rather than the product state space, avoiding exponential dependence on the number of players and the sizes of the joint state and action spaces. The resulting finite-time regret bound further yields an approximate coarse-correlated-equilibrium guarantee, which is natural for arbitrary reward functions since computing a stationary $ε$-NE is PPAD-hard in this setting. Under an additional global variational-stability condition, we show that the same fully online algorithm converges asymptotically in the last iterate to a stationary $ε$-NE. Our results provide a fully online and scalable learning framework for stochastic games with unknown independent chains. The algorithm can also be viewed as a primal-dual framework for Markov games that exploits the independence and local structure of the players' controlled transition chains.
★ MASkillBlender: Decentralized Whole-Body Coordination for Multi-Humanoid Loco-Manipulation via Skill Blending
Coordinated multi-humanoid loco-manipulation is promising yet challenging due to high-dimensional whole-body control, decentralized decision making, and scalability. While recent reinforcement learning methods have improved single-humanoid whole-body control, extending them to the multi-humanoid setting remains nontrivial and often requires substantial reward engineering or task-specific design. We propose MASkillBlender, a general multi-agent reinforcement learning framework to achieve decentralized multi-humanoid whole-body coordination. By learning a shared decentralized high-level policy over reusable pre-trained single-humanoid skills, MASkillBlender enables coordinated behaviors using only task-level rewards, without requiring task-specific motion references. To improve learning efficiency, we further introduce a permutation-based data augmentation strategy for homogeneous multi-humanoid systems, and theoretically show that the permuted samples preserve the policy-gradient direction of the original samples under the homogeneous Markov game formulation. We evaluate MASkillBlender on multiple multi-humanoid coordination tasks across two humanoid embodiments. Simulation results demonstrate that the proposed framework consistently achieves strong task performance and enables coordinated behaviors across different tasks and humanoid embodiments.
★ Can AI Scientists Coordinate at Runtime?
Multi-agent AI scientists have shown improving performance across a diverse range of tasks. Yet a common approach is design-time agentic orchestration, which typically relies on fixed workflows. In contrast, human scientists coordinate and adjust their division of labor at runtime. We therefore ask: can AI scientists also coordinate at runtime? To this end, we introduce Runtime Agent Coordination (RAC), which selects agents from existing AI-scientist hosts during execution, assigns scoped work contracts, and provides artifact-grounded verification. Verification informs subsequent agents without blocking transitions or discarding artifacts. We conduct a single-seed exploratory evaluation across Agent Laboratory, EvoScientist, and ARK on ResearchClawBench, preserving host models, tools, and permissions under host-calibrated budgets. Four cumulative conditions separate native execution, runtime communication, runtime selection, and the combined addition of contracts and verification. Runtime selection yields the highest observed mean score for each host; adding contracts and verification reduces these means, with host-dependent outcomes relative to native execution. These results motivate runtime coordination while exposing the limits of additional coordination mechanisms under constrained budgets. Code is available at https://github.com/systemind-team/Runtime-AI-Scientist.
comment: 35 pages (9 pages main text), 4 figures, 10 tables. Code: https://github.com/systemind-team/Runtime-AI-Scientist
★ VeriHarness: Scaling Agentic Verification for Long-Horizon Tasks
As LLM agents undertake increasingly complex, long-horizon tasks, verifying their outputs becomes increasingly challenging. We study how verification capability can be strengthened with a fixed base model, without access to reference answers or grading rubrics at test time. Repeated sampling yields multiple rollouts that can contain complementary correct claims, but we need a reliable verification mechanism to determine which claims to trust. We first find that disagreement often exposes correct alternatives, while consensus can conceal errors. These observations motivate VeriHarness, which turns the underlying LLM a generator uses into an agentic verifier by giving it a workspace, evidence tools, and reusable verification skills. A disagreement resolver checks competing claims against environmental evidence, while a consensus challenger tests shared claims and searches for omitted requirements. Their findings guide the selection and revision of the final artifact. Across five long-horizon workspace benchmarks and two frontier models, VeriHarness achieves the highest selection scores among the evaluated baselines. Evidence-backed revision further improves average performance, bringing gains over a single rollout to 6.2 points with Gemini 3.5 Flash and 6.4 points with Claude Opus 4.8. We further show that verification skills can self-improve from failure feedback, demonstrating VeriHarness as a novel and critical approach for scaling long-horizon agentic verification. We release the full pool of approximately 26,000 rollouts across all five benchmarks and both models, produced at a cost of over $100,000, to support future research on agentic verification.
★ ActiveSaddler: Automated Curriculum Learning for Agent Harness Optimization
Automated harness optimization can substantially improve LLM agents by iteratively updating their prompts, tool interfaces, and control logic from execution feedback. However, existing methods primarily optimize how the harness is updated while largely fixing which training scenarios generate the feedback that drives those updates. As the harness evolves, the scenarios most useful for further optimization can change, suggesting that the training curriculum itself should adapt alongside the harness. We formulate this missing dimension of harness optimization as an automated curriculum learning problem and introduce ActiveSaddler. ActiveSaddler models the evolving curriculum as a non-stationary bandit with dynamically instantiated optimization targets. It abstracts recurring failures into reusable failure-pattern arms, estimates the potential learning progress from further targeting each pattern, and adaptively balances revisiting known weaknesses with exploring unseen scenarios for new ones. Optimization outcomes continually update both the set of discovered failure patterns and their priorities, allowing the curriculum to co-evolve with the harness. Experiments on GAIA2 and Terminal-Bench 2.0 show that ActiveSaddler consistently discovers stronger harnesses, improving test Pass@1 by 4.4 and 7.5 percentage points over the same harness optimizer using a scenario order fixed before optimization, respectively. Ablations further show that these gains depend on dynamically constructing optimization targets, estimating their evolving utility, and balancing continued optimization with new failure discovery. Together, these results establish automated curriculum learning as a new crucial optimization dimension for harness optimization.
comment: 37 pages, 16 figures. Project website and code: https://autosaddler-projectpage.github.io/activesaddler/
★ HakiCC: LLM-Driven Multi-Agent Design and Optimization of Concurrency Control Protocols
Large language models (LLMs) have recently been applied in systems research as a tool to reduce human-intensive engineering effort through cost-efficient automation. Decades of research have produced a rich landscape of concurrency control (CC) protocols, each encoding distinct trade-offs in correctness, throughput, and abort behavior. However, most applications in practice default to 2PL or OCC, because selecting and adapting a protocol to a specific application requires expert knowledge that is rarely available to application designers. This is a wasted opportunity, as an application-specific CC protocol can yield significant performance advantages over a generic baseline, but designing one requires deep expertise in CC protocol design. In this paper, we propose HakiCC, an LLM-driven multi-agent pipeline that automatically designs, verifies, and optimizes concurrency control protocols tailored to a given target application. HakiCC provides a two-stage pipeline. In Stage 1, a multi-agent system takes a workload description as input and generates an application-specific CC protocol implementation, which is iteratively repaired and verified for conflict-serializability. In Stage 2, the verified protocol is further optimized for that application through an LLM-driven evolutionary loop targeting correctness and throughput. We evaluate HakiCC on TPC-C and AuctionMark as target workloads, producing and reporting ten application-specific CC protocols. All ten are conflict-serializable after Stage 1; Stage 2 improves throughput for every protocol, with average gains of +50.6% for TPC-C protocols and +92.2% for AuctionMark protocols.
♻ ★ Detecting Multi-Agent Collusion Through Multi-Agent Interpretability
As LLM agents are increasingly deployed in multi-agent systems, they introduce risks of covert coordination that may evade standard forms of human oversight. While linear probes on model activations have shown promise for detecting deception in single-agent settings, collusion is inherently a multi-agent phenomenon, and the use of internal representations for detecting collusion between agents remains unexplored. We introduce NARCBench, a benchmark for evaluating collusion detection under environment distribution shift, and propose five probing techniques that aggregate per-agent deception scores to classify scenarios at the group level, evaluated across four open-weight models (Qwen3-32B, Llama-3.1-70B, DeepSeek-R1 32B, GPT-OSS-20B) and six probe architectures. We frame this as a distributed anomaly detection problem, identifying three collusion signatures that map onto distinct anomaly types and detection paradigms. Every model reaches 1.00 AUROC in-distribution; on our strongest model (Llama-3.1-70B), our five probing techniques achieve 0.73 to 0.93 AUROC when transferred zero-shot to structurally different multi-agent scenarios and 0.99 to 1.00 on a steganographic blackjack card-counting task, with detection performance scaling with model capability. We find that no single probing technique dominates across all collusion types, consistent with the framework's prediction that different anomaly types require different detection paradigms. This work takes a step toward multi-agent interpretability: extending white-box inspection from single models to multi-agent contexts, where detection requires aggregating signals across agents. These results suggest that model internals provide a complementary signal to text-level monitoring for detecting multi-agent collusion. Code and data available at https://github.com/aaronrose227/narcbench.
♻ ★ High Volatility and Action Bias Distinguish LLMs from Humans in Group Coordination
Humans exhibit remarkable abilities to coordinate in groups. As large language models (LLMs) become more capable, it remains an open question whether they can demonstrate comparable adaptive coordination and whether they use the same strategies as humans. To better understand this, we compare LLM and human performance on a common-interest game with imperfect monitoring: Group Binary Search. In this $n$-player game, participants need to coordinate their actions to achieve a common objective. Players independently submit numerical values in an effort to collectively sum to a randomly assigned target number. Without direct communication, they rely on group feedback to iteratively adjust their submissions until they reach the target number. Our findings show that, unlike humans who adapt and stabilize their behavior over time, LLMs often fail to improve across games and exhibit excessive switching, which impairs group convergence. Moreover, richer feedback (e.g., numerical error magnitude) benefits humans substantially but has small effects on LLMs. Finally, we show that GRPO can be effective in reducing the excessive switching. Taken together, by grounding the analysis in human baselines and mechanism-level metrics, including reactivity scaling, switching dynamics, and learning across games, we point to differences in human and LLM groups and provide a behaviorally grounded diagnostic for closing the coordination gap.
comment: 47 pages. Accepted at COLM 2026; revised version including GRPO fine-tuning experiments
♻ ★ Fair and Efficient Investment in Public Transportation
We study a stylized model of infrastructure investment in public transportation. In our model, each agent travels between a pair of terminals in a network captured by a weighted graph, where edge weights represent distances. The central planner can reduce the travel time along a fixed number of edges, with the goal of maximizing the utilitarian or egalitarian welfare. When there is only one agent, we provide a polynomial-time algorithm that combines Dijkstra's algorithm with a dynamic program. We then demonstrate how to use this algorithm as a subroutine to solve the problem for two agents. Generalizing this idea, we present an XP algorithm parameterized by the number of agents $n$; however, our problem turns out to be W[1]-hard with respect to $n$. Nevertheless, we establish a fixed-parameter tractability result for the special case where all agents travel to a common hub. If the number of agents is variable, we obtain NP-completeness and inapproximability results. We discuss implications of our results for a related model of railway network design.
comment: Appears in The 22nd Conference on Web and Internet Economics (WINE 2026)
♻ ★ Amadeus: When Models of People Meet AAMAS 2027
With the constant advancements in AI, one possibility is to model agents after humans and, in turn, use these agents to carry out synthetic interactions. Such models could be used to predict interactions between their real counterparts, or potentially interactions at larger scales. In this paper, we test a more controlled version of this question through chess. We use 8 elite chess players, seal their direct pairwise games, learn each player independently using different methods, and then compose the resulting models on the withheld dyads. To evaluate the generated interactions, we use two measurements: opening-family total variation distance and win-draw-loss (WDL) total variation distance. M1 primarily improves WDL fidelity while producing smaller opening-family improvements, whereas M2 produces much larger opening-family improvements while having little effect on WDL-TV. For opening-family behaviour under M2, the correct assignment of the eight learned player identities also gives the closest match among all $8! = 40{,}320$ possible assignments. These results show that at least some properties of previously unseen interactions can be recovered from independently learned individuals. The partial recovery observed here may reflect limitations of the current individual modelling methods rather than a fundamental limit on compositional interaction recovery. An additional post-hoc method that combines the two mechanisms improves both measurements, suggesting that recovery across these behavioural properties is not necessarily mutually exclusive.
comment: Submitted to AAMAS 2027
♻ ★ The Alignment Flywheel: A Governance-Centric Hybrid MAS for Architecture-Agnostic Safety AAMAS 2026
Multi-agent systems provide mature abstractions for role decomposition, coordination, and normative governance, but increasingly capable learned components make post-deployment safety harder to inspect, audit, and update. When safety behavior is absorbed into a decision component, narrow failures may require retraining or rollback of the full component. This instantiates our vision of the Alignment Flywheel as a governance-centric hybrid MAS architecture that decouples decision generation from safety governance. We denote the agent or policy that generates candidate trajectories as the Proposer; it passes its output to a governed Safety Oracle stack, which returns safety scores, prediction uncertainty, audit coverage uncertainty, and evidence hooks through a stable interface. An Enforcement layer applies explicit risk policy at runtime. Around this loop, a governance MAS performs monitoring, red-teaming, verification, triage, refinement, and versioned release management. The central engineering principle is patch locality: many newly observed safety failures can be mitigated through small governance batches for the Oracle stack and its audit state rather than by retraining or retracting the Proposer. The architecture is implementation-agnostic with respect to both Proposer and Oracle. It defines the roles, artifacts, protocols, and release semantics needed for runtime gating, audit intake, signed updates, staged rollout, and rollback. We demonstrate executability in two scenarios: a learned spatial Oracle patched through regression-checked governance updates, and a clinical GenAI proxy setting illustrating structured norms, escalation, and audit coverage. Our implementation code and documentation are available open source at https://github.com/decide-ugent/Alignment-Flywheel.
comment: Accepted for the EMAS workshop at AAMAS 2026
♻ ★ Safety of Latent Communication in Multi-Agent Systems
Latent communication enables multi-agent systems to exchange information directly in internal representation space, reducing the token, computation, and latency overhead of text-based communication. To this end, lightweight trainable links are introduced to map the sender's representations into the receiver's input space. In this work, we show that even benign link training can increase harmful compliance relative to text-based communication while the underlying safety-aligned agents remain unchanged. An attacker can amplify this effect by optimizing the links on harmful query--response pairs or poisoning otherwise benign training data. We further develop a reinforcement-learning attack that rewards harmful compliance alongside benign task performance without requiring harmful target responses. Across three communication topologies and four safety benchmarks, this attack raises the mean harmful-compliance score from 27.9 with benignly trained links to 76.9. Compared with direct supervised optimization, it also achieves higher average accuracy on two benign utility benchmarks. Adapting the rewards toward safer behavior also enables repair of compromised links, substantially reducing harmful compliance across all evaluated attacks without updating the agents. Overall, our results show that safety alignment requires considering the multi-agent system as a whole. Code: https://github.com/Muhammad-Huzaifaa/latent-safety
♻ ★ AIMS: An Agentic AI Framework for Sim-to-Real Multi-Modal ISAC
Multi-modal integrated sensing and communication (ISAC) enables environmental perception and reliable connectivity for intelligent wireless networks. Data-driven multi-modal ISAC models depend heavily on annotated real-world data to learn relationships across sensing and wireless observations, thereby constraining scalable deployment. Although synthetic data generation reduces the burden, adapting existing simulation pipelines to a target deployment requires consistent scene, sensing, wireless, and learning configurations, while mismatches among these coupled components impair sim-to-real transferability. To address the challenge, we propose an agentic artificial intelligence (AI) framework for sim-to-real multi-modal ISAC, named AIMS. Given a natural-language deployment request specifying the target task, deployment conditions, and real-data budget, AIMS derives a deployment-specific sim-to-real configuration and coordinates its execution to produce a deployment-specific task model. A two-agent architecture coordinates scene construction with task learning. A scene construction agent generates geographically grounded, synchronized sensing and wireless records from shared physical states, while a scene understanding agent configures task-relevant modalities and mixture-of-experts (MoE) learning for zero-shot inference or few-shot adaptation. Structured domain knowledge guides dependency-aware planning, while validation evidence supports feedback-driven revision of affected decisions. Experiments on the real-world DeepSense 6G dataset demonstrate improved vehicle detection and beam prediction over the considered simulation and fusion baselines. A separate orchestration benchmark evaluates task interpretation, dependency reasoning, and feedback-driven replanning across diverse deployment requests, showing improved plan correctness with structured domain knowledge and validation feedback.
♻ ★ A Channel-Boosted Multi-Agent System with Iterative Consultation for Document Sensitivity Classification
Organizations in critical national infrastructure sectors must assess heterogeneous documents for sensitivity before routing or storage. Manual assessment is slow, inconsistent, and unscalable. Extending our prior leakage-controlled benchmark, BERT established the top single-encoder baseline (89.14% accuracy, 89.33% F1-score under 5-fold cross-validation on the Strategic 16K corpus). However, transformer baselines suffer from a structural limitation: fixed input length truncation discards evidence beyond the retained window-precisely where sensitive cables tend to be longest. We present Channel-Boosted MAS (CB-MAS) and instantiate it as IC-MAS (Iterative Consultation Multi-Agent System) to solve this without long-context computational costs. A Channel Critic Agent learns document-adaptive trust weights governing Gated Channel Boosting between two first-window encoders, while paired Consultation Agents iteratively exchange belief states to reconcile evidence from the beginning and end of long documents. IC-MAS holds computation constant regardless of document length by reconciling fixed windows in a compact representation space. Ablation studies show critic-controlled Channel Boosting provides the bulk of accuracy gains, while consultation recovers recall without precision collapse. Critic-Controlled Gated Channel Boosting with Max-Pool fusion and Blackboard Adaptive Consultation achieves 90.72% accuracy, 91.23% F1-score, 92.01% sensitive recall, and 90.46% sensitive precision, using about 54% less average computation than a fixed-round baseline. Gains over the single-encoder baseline are statistically significant (McNemar's test, p less than 0.000001; paired t-test). We include LIME/SHAP explainability, multi-agent evaluation, and an honest accounting of limitations.
comment: 36 pages , 14 figures
♻ ★ Decentralized Multi-Agent Systems with Shared Context
Multi-agent systems (MAS) can scale large language model agents on long-horizon tasks by running them in parallel, yet existing designs waste much of this parallelism in bubbles: agent time spent waiting on others or redoing a peer's work. These bubbles stem from how agents communicate. Independent agents share nothing and rediscover what their peers have already found; peer-communicating agents wait at synchronous rounds; and under centralized orchestration, the main agent blocks on its sub-agents while progress is relayed. We propose Decentralized Language Models (DeLM), a MAS framework on top of existing agent harnesses that squeezes out these bubbles by replacing the main agent with a shared context and a task queue. Agents asynchronously claim tasks, publish findings as soon as they are available, and build on or correct one another's progress, with every peer's status visible to all. On long-horizon tasks from Terminal-Bench 4.0 and DeepSWE v1.1, and on SWE-bench Verified, DeLM is both more accurate and faster than Codex, Claude Code, their native subagents, and AOrchestra in every setting, improving accuracy by up to 17.5 points over the strongest baseline and running up to 2.49x faster than the harness it builds on. On ProgramBench, where agents rebuild programs from scratch, DeLM makes faster progress than Claude Code and finishes a 120-minute budget up to 19.9 points higher in test pass rate. The code is available on our project website at https://yuzhenmao.github.io/DeLM/.
♻ ★ Breaking Babel: A Self-Evolving Multi-Agent System for Long-Form Subtitle Translation
Long-form subtitle translation requires reasoning over discourse and cultural context spanning episodes or entire series, while maintaining consistent terminology and style. Existing single-LLM methods are largely sentence-level, and multi-agent systems often use static workflows that do not adapt to scene complexity or production context. We propose SMART, a Self-evolving Multi-Agent system for long-foRm subtitle Translation. During test-time training, SMART builds persistent series-level memory and translates a subset of sentences through a dynamic router and Mixture-of-Agents layer with tools for terminology verification, subtitle constraint validation, and contextual retrieval. A judge-refiner loop scores candidates and uses textual critiques to update agent prompts and routing policies without retraining the underlying LLMs. During test-time inference, the evolved configuration translates the remaining series. We also introduce Subtitle Arena, covering 14 genres, 2--198 episodes per series, production years 1959--2023, and 15 target locales, together with SubMQM, a subtitle-adapted MQM framework with seven dimensions and 19 error categories. SMART achieves the best overall MQM score in all 15 Subtitle Arena directions, reducing average penalty by 6.9% over the strongest competing agent system. On a public benchmark, MuSC, SMART obtains the best model result across all 4 language pairs. SMART also achieves the best result in human evaluation with an overall score of 4.50/5.
comment: 49 pages
♻ ★ Anchored Sequential Deliberation
Sequential deliberation is a mechanism for collective decision making: at each round, a uniformly randomly selected pair is asked to revise a collective outcome, which then becomes the input for the next round. Existing theory by Fain et al.~\cite{fain2017sequential} treats the current outcome solely as the disagreement alternative in bargaining. Yet the existing outcome might also carry social influence and anchor participants' positions toward the status quo. In this paper, we introduce \emph{anchored sequential deliberation}. At each round, two participants with bliss points $U$ and $V$ shift their positions toward the previous outcome $O_{t-1}$ with anchoring strength $0\leq λ<1$. They then bargain using $O_{t-1}$ as the disagreement alternative. For the sake of analysis, we assume that the decision space is one-dimensional, the anchoring effect is linear, and participants use Nash bargaining. The update simplifies to $O_t=(1-λ)Med\{U,V,O_{t-1}\}+λO_{t-1}$. Our analysis reveals a trade-off. Through a coupling of two outcomes, we find that the process contracts in $1$-Wasserstein distance with a factor of at most $\frac{1+λ}{2}$, which implies that stronger anchoring slows mixing. On the other hand, stationary distortion weakly decreases with $λ$, although the worst-case distortion remains $\frac{1+\sqrt{2}}{2}$ for every feasible $λ$. We also identify a unique \emph{deliberative fixed point}, at which the expected movement is zero, and prove that the stationary distribution concentrates around it as $λ$ increases. For symmetric populations, we further provide a tighter bound on the stationary variance around this fixed point. For the uniform distribution, we establish upper and lower bounds on stationary distortion, both of which approach $1$ as $λ$ increases.
comment: WINE'26
Systems and Control (EESS)
★ Reconstruct, Practice, Go Real: Guided Self-Improvement for Embodied Agents
Building reliable robot capabilities across diverse tasks requires substantial human effort to develop and maintain skills, design rewards, and integrate perception with control. We present Reconstruct, Practice, Go Real (RPG), a framework for autonomous improvement of robot execution systems without updating model weights. RPG identifies manipulation capabilities in an offline dataset and constructs related practice tasks in simulation. During practice, RPG uses execution feedback, privileged simulator state, and available dataset videos to diagnose failures. It develops new reusable symbolic skills, refines existing skills, and revises the system prompt based on these diagnoses. Cross-task evaluation tests individual candidate changes and merged revisions before they are retained for reuse. At test time, a multimodal LLM uses the resulting system prompt and skill library to coordinate perception and robot control. On held-out initializations of 22 manipulation tasks, RPG improves task success from 28.6% after the first practice round to 95.0% after 15 rounds, outperforming all evaluated baselines, including ASPIRE (75.5%) and CaP-Agent0 powered by GPT-6 Astra Pro (60.0%). After a common calibration and hardware-adaptation procedure, the frozen system succeeds in all 30 physical trials, with ten trials on each of three tasks. Project Website: https://rpg-robot.github.io/
comment: 17 pages, 6 figures, 10 tables
★ Minimal Experiments for Robust Stabilization: Information, Spectral Geometry, and Duration
On broad classes of linear systems, the shortest experiments are almost as good as the best possible ones. For $n$ states and $m$ inputs, the shortest input sequences that support robust data-driven stabilization of every controllable plant have $mn+1$ steps with exact states and $m(n+1)$ with noisy states. We show that, when the spectral radius is bounded and the spectrum is well separated near the unit circle, these sequences tolerate a fixed fraction of the error level achievable by any experiment, even one designed with full plant knowledge and allowed to use any finite duration. This constant-factor comparison can fail for slowly actuated systems. For $A=I+hG$ with controllability depth $ν\ge2$, short experiments lose a factor of order $h^{ν-1}$, and duration of order $1/h$ is both necessary and sufficient to recover a fixed fraction of the optimal tolerance.
comment: 12 pages, 1 table. Submitted to IEEE Transactions on Automatic Control
★ Feasibility of Simultaneous Input-Output Constraints for Tracking in a Class of LTI Systems: Part I
This paper addresses the problem of simultaneous satisfaction of input and output constraints for LTI systems with multiple inputs with state feedback and integral action using a Control Barrier Function based governor. Necessary and sufficient conditions for the CBF-based governor to have a feasible solution and for the closed-loop solutions to be bounded and forward-invariant are derived. A systematic design procedure for choosing the free parameters of the CBF-governor is also provided. These free parameters are associated with high-order CBFs, bounds on feasible command signals, and control input magnitude. A companion paper provides several numerical examples to illustrate the results of this paper, especially the feasibility (or infeasibility) of the CBF governor when the conditions are satisfied (or not satisfied).
comment: 14pages, will be submitted to ACC 2027
★ Decentralized Power-Optimal Coordination for Spacecraft Swarms Using Time-Varying Magnetorquer Actuation
This paper presents a decentralized power-optimal coordination framework for magnetically actuated spacecraft swarms. Swarms that form large space structures overcome the aperture limit set by the launch vehicle and hold their shape on solar-generated power alone. Magnetic actuation is propellant-free and generated by a magnetorquer, which is commonly used for attitude control. However, every spacecraft interacts with every other within range, and its effect depends on the actuation power and a carrier frequency. We therefore design a decentralized power-optimal framework to jointly derive the interaction graph, frequency grouping, and controller gains. Our decentralized controller preserves angular momentum, which is a nonholonomic constraint. Then, this framework for connected groups whose memberships overlap across carriers guarantees that the relative position errors, the absolute attitude errors, and the imbalance of the reaction-wheel momenta converge to the desired states under the decentralized power-optimal allocation. A closed-loop simulation of a thousand spacecraft with the complete alternating-current interaction confirms the framework. A fast approximate integration with a proven error bound extends the framework to a long-horizon orbital reconfiguration held with high precision.
comment: Submitted to IEEE Transactions on Aerospace and Electronic Systems
★ Local Consistency Does Not Guarantee Global Conservation: Auditing Zero-Shot Composition of Airway Flow Operators
Neural operators approximate PDE solutions within a geometry family, but independently learned local operators need not form a consistent global simulator. We study frozen, single-pass composition for steady incompressible flow in idealized two-dimensional airway trees. Separate Tube, bifurcation, and trifurcation DeepONets are trained on 4,872 primitive CFD cases using field supervision and auxiliary divergence, port-flux, component-balance, and port-pressure penalties. The validation-selected deployment is frozen before whole-tree CFD fields are inspected and assembled without tree training, iterative coupling, flux correction, or CFD-informed adjustment. It retains major flow patterns and controlled pathology responses with 0.204-0.215 s CPU inference, but has a 22.68% prescribed-inlet-normalized external residual. A post-hoc sensitivity protocol, frozen before new training and evaluation, repeats Data, Div, and Full models across three seeds with Tube fixed. Relative to Data, Full reduces primitive composite scores by 26.7% for Y2 and 26.4% for Y3 and reduces assembled component-residual and interface-mismatch RMS by 7.2% and 16.6%, respectively. Nevertheless, mean tree velocity error increases by 7.5%, while external residual increases from 17.49 +/- 4.38% to 26.77 +/- 3.65%. Local regularization can therefore improve primitive and assembled local diagnostics without ensuring accurate global fields or conservation.
★ A Dynamic Generalized Kalman Consensus Filter for Switching Sensor Networks
Distributed state estimation is critical for applications such as surveillance, autonomous navigation, and wide-area monitoring, where sensor agents must cooperatively track targets using only local measurements and neighbor-to-neighbor communication. Existing distributed filters have been shown to achieve accurate estimation even under sparse inter-agent communication and limited sensing ranges. However, many of these methods rely on consensus parameters that depend on global properties of the communication graph, such as the maximum degree of the graph, and are therefore sensitive to changes in network topology. This limitation is particularly significant in sensor networks with mobile agents, where communication links change over time. This paper presents a Dynamic Generalized Kalman Consensus Filter for target tracking in sensor networks with switching communication topologies. The proposed algorithm computes information-based consensus weights using only locally available quantities, eliminating the need for global network parameters. Numerical simulations demonstrate that the proposed algorithm maintains estimation accuracy under switching network topologies and outperforms existing distributed filters in the given tracking problem.
★ Interactive Power Flow in the Browser
This paper introduces tellegen, an open source framework for interactive power flow (PF) and optimal power flow (OPF) studies that run in the browser. This provides intuitive and democratized access to power system analysis tools compiled to WebAssembly. A user can drag and drop a case file, click and drag to change a nodal demand or line rating, preview the impacts via sensitivity analysis, and obtain an exact re-solve on release. User case files and results stay entirely on the device: tellegen transmits zero Critical Energy/Electric Infrastructure Information (CEII). The framework comprises a core numerical engine for PF and OPF, reusable browser components, saved studies, and structured WebMCP tools for agentic interaction. We evaluate the transmission OPF solver by comparing objectives with PGLib baselines; the distribution PF solver by comparing voltages and currents with OpenDSS; and the WebAssembly execution times by comparing with PowerModels.jl. On realistic synthetic grids, WebAssembly OPF solves take only 25-43% longer than native binary solves. The implementation shows how an engineer can distribute an executable numerical study as a URL, reducing installation and hosting requirements while keeping case data local.
comment: 9 pages, 3 figures, 6 tables. To appear in the Inaugural ACM Conference on Digital Transformation (ACM DXConf 2026), Ann Arbor, MI, USA
★ A two-stage approach to satellite constellation optimization: classical and QUBO formulations
The design of satellite constellations for Earth observation requires balancing spatial coverage, revisit time, cost, and operational complexity. This paper considers the problem of designing the orbits of a given number of Low Earth Orbit (LEO) or Very Low Earth Orbit (VLEO) satellites to maximize the spatial and temporal resolution achieved over a prescribed set of ground targets. This kind of problem is inherently nonconvex and possibly combinatorial, making its solution computationally demanding for large constellations and target sets. To address this challenge, we propose a two-stage optimization strategy that separates spatial-coverage design from temporal-resolution optimization, thereby reducing the complexity of the overall problem. Two variants of the method are developed. The first employs continuous decision variables during the spatial-optimization stage, whereas the second discretizes these variables and reformulates the problem as a Quadratic Unconstrained Binary Optimization (QUBO) problem. The latter formulation enables the use of efficient classical QUBO solvers and is directly compatible with quantum-annealing hardware. The proposed framework provides a scalable approach to the design of heterogeneous LEO and VLEO Earth-observation constellations and establishes a pathway for exploiting emerging quantum-optimization technologies in satellite mission design. Preliminary simulation results are presented to demonstrate the effectiveness of the strategy.
comment: 15 pages, 1 figure, 1 table
★ A local recursive least squares approach for discrete-time adaptive fuzzy control
This paper proposes a local recursive least squares (RLS) estimation strategy for discrete-time adaptive fuzzy control of nonlinear systems represented in quasi-Linear Parameter Varying (qLPV)/Takagi--Sugeno (TS) form. Unknown nonlinear terms are approximated by a constant-consequent TS fuzzy model, and the consequent parameters are updated by a membership-function-weighted RLS law with a forgetting factor. The proposed estimator keeps a different covariance for each rule, considerably reducing the memory footprint of the least-squares updates. The adaptation is also simplified since each rule is only adapted when it is active. From these properties, we are capable of showing that the adaptation law ensures bounded local adaptation errors. Building upon this adaptation law, Linear Matrix Inequality (LMI) synthesis conditions are presented for matched, sector-bounded and norm-bounded unknown nonlinearities, guaranteeing ultimate uniform boundedness of the adaptive control system in closed loop. Three numerical examples are presented to illustrate the adaptive control conditions in the three cases: a planar manipulator with unknown gravity direction, a two-tank system with unknown coupling, and a Brushless DC (BLDC) motor acting as thrust for an efficiency vehicle.
comment: 47 pages, initial submission to the Journal of the Franklin Institute - no line numbers
★ Differentiable Hybrid-Action Neural Feedback Control for District Heating Networks
Many cyber-physical systems require control policies that combine continuous setpoints with discrete operational de- cisions, such as equipment switching, mode selection, or resource scheduling. Discrete actions are not differentiable, which ob- structs gradient-based policy training, while conventional mixed- integer formulations remain costly to solve online. This paper proposes a hybrid-action neural controller (HANC) in which a continuous branch, a categorical branch and a differentiable assembly layer jointly generate commands that satisfy complex actuator constraints by construction. Categorical decisions are handled using a straight-through Gumbel estimator, enabling the policy to be trained by backpropagation through time over full closed-loop rollouts. The proposed framework is deployed on a district heating network (DHN) featuring multiple heat generation units and stratified thermal energy storage. Its performance is evaluated on a simulation of a real DHN located at RSE SpA in Italy. The resulting policy jointly learns switching decisions and continu- ous operating setpoints. Under dynamic electricity pricing, the learned controller reduces operating cost by 30% compared to a rule-based industrial baseline. We also show that, compared with a deterministic straight-through relaxation, injecting noise during training achieves similar cost while reducing hard switching by an order of magnitude, and attribute this difference to the wider decision margins of the resulting policy.
★ Finite-Data Safety Informativity Under Dynamic Asymmetric Actuation
When the system model is not fully known, measurement error and limited excitation can leave several models consistent with the same finite data. A command judged safe for one model may fail for another, while limited control authority can prevent the corrective action needed to preserve safety. To ensure safety under model uncertainty and asymmetric input limits, we develop a finite-data certificate that determines whether a command can enforce a prescribed safety inequality. For a linearly parameterized safety channel with exactly known regressors and bounded aggregate residual error, we derive a support formula for the worst-case safety contribution of all data-consistent models. The formula identifies the regressor directions that admit a finite bound, allowing rank-deficient records to contribute to safety certification. Using certified componentwise bounds on actuator tracking error yields an affine inequality with a necessary and sufficient test for pointwise command feasibility. The affine inequality reduces computation of the closest certified command to a scalar root-finding problem. It also yields a closed-form gate that selects the largest certified fraction of a prescribed command segment. The proposed certificate guarantees output safety within its operating domain, provided the feedback is locally Lipschitz and the uncertainty bounds remain valid. Domain retention and full-state continuation extend this guarantee to all time. A vehicle study demonstrates that output safety can be certified from finite measurements in a safety-critical setting with model and actuator uncertainty.
★ Token Economy Design for Fair and Efficient Highway Congestion Management with Express Lanes
We study the design of a token economy for highway lane allocation that aims to improve fairness without sacrificing traffic efficiency. Motivated by the San Mateo 101 Express Lanes Project, we consider a setting in which high-occupancy vehicles have unrestricted access to an express lane, while the remaining users can alternate between regular and express lanes by earning and spending nonmonetary tokens. We model the resulting interaction as a finite-population dynamic congestion game with heterogeneous time preferences and limited-information evolutionary policy revisions. Building on a mean-field approximation, we derive token prices that enforce the system-optimal lane split while inducing fairness over time through turn-taking. The scheme is evaluated in a microscopic traffic simulation with real-world demand data. The results show that the proposed prices yield nearly the same average travel time as a baseline scenario in which no lane is reserved as an express lane, while substantially reducing urgency-weighted perceived travel time. These findings highlight token economies as a promising alternative to monetary congestion pricing for fairer management of scarce road capacity.
comment: Accepted to the 2026 IFAC Workshop on Cyber-Physical Human Systems
★ Building Seasonal Highways for Residential Energy Hubs: Sizing, planning and operating thermal energy storage
The operation of residential energy hubs with multiple energy carriers (electricity, heat, mobility) poses a significant challenge due to the energy storage differences in time-constants, round-trip efficiencies and self-discharge rates. Usually, thermal storage exhibits flexibility in yearly planning optimizations or long-term scenarios. However, as optimization horizons shrink (1-48hs) so does their supplied value due to the lower round-trip efficiencies. To avoid this early depletion during operation this paper proposes a data-driven highway to steer the short-term daily control towards long-term optimality. The proposed methodology also presents how to optimally size the thermal storage and avoid yearly simulations and how all of this is related to nonlinearities in the daily operation. The presented framework links seasonal and daily optimizations through dynamic terminal sets and value functions. The seasonally-aware nonlinear economic model predictive controller achieves the most balanced performance, with the second best mean grid cost of all MPCs at -\texteuro 209. It also achieves better battery degradation control than its linear counterparts (between 26-34%) and the best thermal comfort of the nonlinear benchmarks. Nevertheless, the data-driven seasonal highway restrains the ability to control battery degradation and slightly increases computational time.
★ On the Multi-Index, Multi-Rate, and Multi-Phase Dynamics of Decoder-Only Language Models: A Unified Hybrid Framework for Generative and Agentic Systems
Large language models (LLMs) are increasingly deployed as computational engines in autonomous decision-making and planning loops, yet their systems and control treatment remains hindered by architectural simplifications, index conflations, and informal descriptions of tool interactions. This paper presents a control-theoretic formulation of decoder-only language models as multi-index, multi-rate systems, and sets the stage for a stochastic hybrid systems framework to govern the multi-phase dynamics of agentic tool interaction. We formalize the architecture across three hierarchically coupled evolution indices: (i) an ultrafast feedforward cascade of transformer blocks across layer depth, where layer normalization is cast as a spherical projection and key--value caching is proven to be an exact internal state realization via causal prefix invariance; (ii) an uncontrolled stochastic difference recursion over token generation steps, where finite context truncation induces a time-homogeneous Markov chain; and (iii) an autonomous mode-switching mechanism governing transitions between token generation and tool execution regimes, where tool invocations are triggered upon trajectory arrival at switching manifolds, followed by exogenous state jump maps that augment the context string with external observations. By defining a prompt-dependent evaluator over successive evaluable claims, we obtain a task-level error process whose fault-free histories and expected error growth admit bounds under conditional fault-hazard and error-drift assumptions.
★ Fixed-Time Voltage Regulation in Distribution Networks with Impedance Awareness
This letter introduces an optimization-based fixed time control algorithm for solving the voltage regulation problem of a radial and balanced power distribution network. The proposed algorithm requires no prior knowledge of the exact network impedance (resistance and reactance), yet guarantees voltage convergence to the predefined safe limit within a fixed time-window. We embrace results from Fixed-time stability (FxTs) and Control Lyapunov function (CLF) to analyze the stability and robustness of the underlying algorithm and then synthesize it leveraging the Quadratic Programming (QP) approach. We first analytically provide sufficient conditions on the control gains and the design parameters, that can ensure voltage regulation in fixed-time. Thereafter we transform the existing voltage regulation problem into an equivalent QP-based optimization framework and translate the aforesaid conditions to find feasible solutions for voltage stability. We empirically verify the efficacy of our proposed algorithm on the IEEE-33 bus distribution network and compare its performance against other existing robust control methods.
comment: 8 pages, 6 figures
★ LLM-Driven Multi-Agent Control for Skill-Based Smart Manufacturing
Factories are shifting toward smaller lot sizes with high product customization, requiring frequent re-programming of flexible and reconfigurable automation systems. LLM-based agents can be deployed in two complementary roles: Offline, they generate deterministic production sequences, reducing programming effort; online, they operate live machines and handle unforeseen runtime faults that static programs cannot anticipate. We propose a solution in which each factory module is paired with a dedicated LLM-based agent and an MCP tool server that exposes the module's skills via OPC UA method calls, with agents coordinating over MQTT and grounded by real-time updates of the factory state. We compare three agent architectures (orchestrator, peer-to-peer, and monolithic) across nine production challenges of increasing complexity in a simulation of a physical six-module hexagonal factory, including silent hardware fault detection. The monolithic and peer-to-peer architectures both achieve the highest mean solve rate (93\%), while the orchestrator uniquely resolves a silent conveyor-belt fault in all ten runs by autonomously rerouting plates around the blocked segment. All architectures exhibit emergent fault-diagnosis behavior without any explicit failure-handling logic, establishing standardized MCP tooling, MQTT-based inter-agent communication, and real-time state injection as a viable and reproducible foundation for LLM-programmed smart manufacturing.
comment: Accepted at the 2026 IEEE 31st International Conference on Emerging Technologies and Factory Automation (ETFA). 8 pages, 5 figures, 3 tables
★ Port-Hamiltonian Neural Networks for Systems with Multiple Asymptotically Stable Equilibria NeurIPS 2026
Stable port-Hamiltonian neural networks certify asymptotic stability by construction. Yet, their Hamiltonian is a global Lyapunov function with a single global minimum, so they can represent only dynamic systems with {one} attractor. We demonstrate that this excludes even simple systems with energy landscapes forming a double well, and we overcome the restriction by parametrising the Hamiltonian as a {product} of Bregman divergences generated by one input-convex network. We prove that the resulting model is locally Lyapunov stable, that the coexistence of stable equilibria forces additional non-asymptotically-stable equilibria to exist, that all equilibria lie in a bounded region, and under a hyperbolicity assumption that almost-everywhere stability holds. On three systems our approach is able to recover the energy surface characteristics and improve the convergence speed by 1.8$\times$-8.5$\times$.
comment: Accepted at NeurIPS 2026 Workshop: AXIOM - Foundations of Efficient Deep Learning
★ Reachability-Informed Reinforcement Learning for Multi-Impulse Interplanetary Transfers
Reinforcement learning offers the prospect of a reusable sequential decision-making mechanism for spacecraft trajectory design, motivating policy interfaces that connect learned decisions to the underlying maneuver geometry. This paper develops Reachability Analysis-Informed Reinforcement Learning (RARL) for deterministic multi-impulse interplanetary transfers, placing intermediate waypoint selection at the center of the learned decision process. Local first-order reachability maps bounded velocity perturbations into an ellipsoidal set of next-node positions, within which the policy selects its waypoint. Lambert reconstruction then determines the corresponding maneuver to reach this selected waypoint along a dynamically consistent ballistic arc, coupling learned transfer-geometry selection with classical astrodynamics. A terminal two-impulse reconstruction completes the rendezvous, supported by a linear maneuver-demand assessment used for reward shaping. Numerical studies characterize this interface on a two-body Earth-Mars benchmark. Across three independent training runs, RARL achieves a mean maneuver cost of 10.23 km/s, 1.72% above a validated local sequential convex programming reference. Training over dispersed initial states extends policy reuse across a departure family with fixed target state and transfer duration. Each of the three independently trained multi-state policies completes all 10,000 held-out Monte Carlo departures without impulse-cap violations, compared with a mean feasibility rate of 6.49% for single-state policies. This broader sampled feasibility is accompanied by a 0.61% increase in mean nominal maneuver cost, without further training across departures. These results demonstrate that a reachability-informed decision interface supports benchmark-quality trajectory construction and policy reuse across dispersed departure conditions.
comment: Preprint. 23 pages, 10 figures
★ Control Allocation with Adaptive Augmentation for Aerodynamic Optimization of Trailing Edge Morphing Aircraft
This paper presents a control allocation framework with adaptive augmentation for a trailing edge morphing aircraft, providing stability guarantees under uncertainty while exploiting the available morphing degrees of freedom to optimize aerodynamic efficiency. A baseline controller is designed using the nominal aircraft model to establish the desired closed-loop reference dynamics. For the aerodynamics, the wing shape is optimized dependent on the flight state to achieve a target elliptical lift distribution corresponding to minimum induced drag. The adaptive augmentation is tailored to the control allocation problem to account for the uncertain system dynamics and stabilize the aircraft around the reference dynamics. The resulting stabilization condition is formulated as hard constraint in the allocation problem while minimizing deviations from the corresponding state-dependent aerodynamically optimal wing shape. Numerical results demonstrate that the adaptive augmentation compensates for matched uncertainties while the control allocation optimizes the wing shape with respect to the reference elliptical lift distribution.
comment: Submitted to American Control Conference (ACC) 2027
★ Petrov-Galerkin operator inference with application to stability-encouraging identification
Data-driven model order reduction methods such as operator inference enable the efficient construction of reduced-order models directly from high-dimensional time-domain data. Standard operator inference typically seeks a Galerkin-type reduced model in a prescribed low-dimensional subspace by identifying its reduced operators from projected snapshot data. The resulting inference problem is formulated as a least-squares problem admitting an efficient closed-form solution. However, it is well known from intrusive model order reduction for linear time-invariant systems that Petrov-Galerkin projections can additionally preserve important system properties such as stability and passivity. To overcome the limitations of standard operator inference, we extend the framework for linear time-invariant systems to incorporate Petrov-Galerkin projections and provide explicit error expressions and bounds between the intrusive and nonintrusive reduced operators, thus generalizing results from the literature. We demonstrate the proposed approach in the context of dissipative and port-Hamiltonian systems. Furthermore, we introduce a novel convex optimization formulation that explicitly enforces the port-Hamiltonian structure on the inferred operators. The effectiveness of the proposed methods is demonstrated on several well-established benchmark problems, including the CD player, an atmospheric model, a mass-spring-damper system, and a poroelasticity system.
★ GNSS Spoofing in Mobile Devices: A Survey on Impact and Countermeasures
Smartphones rely on Global Navigation Satellite System (GNSS)-based positioning for many of the functions they execute everyday. The GNSS receivers embedded in smartphones are susceptible to anthropogenic radio frequency interference attacks in the forms of jamming and spoofing due to the low-power and open-architecture signals they receive from the satellite constellations. While jamming is a practice that denies a GNSS receiver the ability to form a position, velocity, and time (PVT) solution, spoofing represents a more insidious threat by using forged satellite signals that aim at causing the victim receiver to compute a false PVT solution. The ubiquity of smartphones and the sensitive geolocation data they hold make them a primary target for malicious spoofing. However, their hardware constraints and the lack of deep visibility into the GNSS receiver processing chain create significant hurdles for effective countermeasures. Existing surveys comprehensively explore general spoofing countermeasures but fail to address these mobile-specific limitations. This article fills that gap with a novel survey focused on techniques viable within the unique constraints of smartphone architectures. Specifically, we establish a taxonomy for defining GNSS spoofing attack effects and countermeasures, provide a historical review of smartphone vulnerability characterization, and provide an overview of techniques proposed to detect and counteract smartphone spoofing threats, offering a comparative framework to weigh their respective pros and cons on mobile platforms.
comment: 24 pages, 9 figures
★ PROMO: Preference-conditioned Multi-Objective Reinforcement Learning for Quadrupedal Robots
Quadrupedal locomotion requires balancing conflicting objectives such as command tracking, stability, and energy efficiency, yet conventional reinforcement learning (RL) hardcodes these priorities into a fixed scalar reward at training time. We present PROMO (Preference-Conditioned Multi-Objective Reinforcement Learning), a semantic multi-objective approach that makes this trade-off an explicit runtime input to a single locomotion policy. PROMO conditions the policy on deployment facing preferences while keeping embodiment-specific locomotion priors fixed, thereby separating operator intent from reward shaping terms required for viable gait generation. Compared with fixed-objective controllers, multi-objective baselines, and independently trained specialists, PROMO achieves objective specialization and robustness from a single deployable policy. Across 100 sampled preferences in simulation, 67 behaviors are non-dominated under exact Pareto dominance, with a mean preference-objective correlation of 0.843, demonstrating broad Pareto coverage and predictable preference response. The same policy transfers zero-shot to a Unitree Go2, where preference changes alone reduce specific energy by up to 30.4%, position error by 38.7%, and peak body-attitude deviation by 59.0% relative to the balanced preference. These results establish preference-conditioned multi-objective RL as a practical runtime interface for adaptive legged locomotion, extending its role beyond offline Pareto-set construction. Open-source code and videos are available at https://amrmousa.com/promo/.
comment: Submitted to IEEE Transactions on Robotics. Project website, code, and videos: https://amrmousa.com/promo/
★ Learning-Based Predictive Control Method for Vehicle Lateral Control with a Multi-Step Gaussian Process Regression Prediction
We introduce a novel approach to model predictive control that incorporates multi-step uncertainty prediction for safely controlling systems characterized by uncertainties dependent on both state and control variables. The discrepancy between real-world systems and their control-oriented representations arises from inherent uncertainties, which frequently correlate with state and control variables, a common occurrence in modeling errors. As these uncertainties accumulate and propagate over time, they can produce substantial deviations over extended horizons, potentially compromising the integrity of safety-critical applications. Although existing stochastic control frameworks can maintain system operation within safety boundaries at specified confidence levels, they necessitate accurate prediction of state distributions throughout the control horizon. This prediction represents a significant challenge for systems where uncertainties vary with state and control inputs. Our contribution addresses this challenge through a Model Predictive Controller leveraging multi-step Gaussian Process Regression to capture and anticipate uncertainties that are state- and control-dependent. We further propose an iterative solution to the optimization problem in our MPC framework and discuss the convergence of the algorithm. To demonstrate the method in a practical application, we conduct an in-depth analysis of vehicle lateral control, particularly during lane-changing maneuvers, examining how errors propagate through the system model. The effectiveness of our proposed methodology is validated through comprehensive simulations.
comment: 10 pages, 11 figures
★ Fully Online Decentralized Learning in Stochastic Games with Unknown Independent Chains
We consider stochastic games with independent controlled chains and unknown transition kernels, where players observe only their local states and realized payoffs. We develop a fully online, decentralized, and uncoordinated mirror-descent algorithm that operates in the dual space of occupancy measures for approximating stationary Nash equilibrium (NE) policies. The algorithm uses a single transition/reward sample at every primitive time step, relies only on local information, and requires neither coverage of the joint state space nor synchronized episodes. Under uniform-ergodicity and finite-coverage assumptions, we show that, with high probability, the time-averaged fixed-comparator regret decays at the canonical $O(T^{-1/2})$ rate, up to logarithmic factors and polynomial dependence on the game parameters. In particular, the complexity depends on the cover times of the individual local state spaces rather than the product state space, avoiding exponential dependence on the number of players and the sizes of the joint state and action spaces. The resulting finite-time regret bound further yields an approximate coarse-correlated-equilibrium guarantee, which is natural for arbitrary reward functions since computing a stationary $ε$-NE is PPAD-hard in this setting. Under an additional global variational-stability condition, we show that the same fully online algorithm converges asymptotically in the last iterate to a stationary $ε$-NE. Our results provide a fully online and scalable learning framework for stochastic games with unknown independent chains. The algorithm can also be viewed as a primal-dual framework for Markov games that exploits the independence and local structure of the players' controlled transition chains.
★ Closed-Loop Refinement and Execution for Learned Driving Planners
Learning-based driving planners are usually trained and evaluated in open loop against logged trajectories. In closed loop, a trajectory with small displacement error can still stall the vehicle, steer it into a conflict with surrounding agents, or be executed with abrupt braking. We introduce Closed-Loop Refinement and Execution (CLRE), a hierarchical receding-horizon control framework designed to mitigate these failure modes while leaving the upstream planner frozen and adding no new learned model. The upper layer treats the nominal trajectory as a reference and solves a finite-horizon optimal control problem that trades route progress against interaction with predicted agents. Solving it from several initializations gives a candidate set, and a prediction-conditioned oriented-bounding-box (OBB) feasibility test retains only candidates whose minimum predicted OBB clearance over the horizon meets a threshold. The lower layer executes the lowest-cost survivor, or a route-centerline backup when none remains, through the tracking controller supplied with the planner, augmented by a range-based speed bound and a saturated proportional braking law. In closed-loop simulation on 126 Bench2Drive routes with VAD as the upstream planner, CLRE raises the driving score from 43.41 to 56.42 and route completion from 57.27 to 72.23, and reduces collision events from 70 to 53.
comment: 8 pages, 6 figures, 3 tables. Submitted to the 2027 American Control Conference (ACC 2027)
★ Communication-aware Synthesis of Safe Controllers for Discrete-Time Linear Multi-Agent Systems with Distributed k-Hop Observation
This paper studies communication-aware safe control for discrete-time linear multi-agent systems under limited information exchange. The main challenge lies in the coupling between remote-state estimation and safe controller design, since estimation errors affect the state evolution through the controller gains, while the controller design must account for the resulting observer-induced state perturbations to guarantee safety. To address this challenge, a distributed k-hop observer is developed to reconstruct unavailable remote states, and a uniform observer-error bound is derived. The effect of the observer-induced state perturbation on closed-loop safety is accounted for in both the construction of local εi-robust safe invariant (RSI) sets and the enforcement of pairwise relative-state safety constraints. The resulting safety conditions ensure that all agents remain within their local RSI sets while all pairwise relative-state safety constraints are satisfied. A linear matrix inequality (LMI)-based optimization method is developed to jointly synthesize the distributed observers, local controllers, and RSI sets. A case study illustrates the effectiveness of the proposed method.
★ Is Your AI Fast Enough to Run a Fusion Reactor?
Machine learning models are increasingly used in feedback control loops for nuclear fusion, where inference speed and predictable timing are critical. We summarize lessons from models deployed for control on the DIII-D tokamak and develop a benchmark to compare inference backends across ten neural networks and model components from fusion control and diagnostic pipelines. For models greater than five million parameters, the CPU backends take tens to thousands of milliseconds, while GPU inference is substantially faster, suggesting an upper limit on CPU-oriented development for control. These results show why the deployment backend must be selected together with the model and its control-cycle budget.
♻ ★ Emergence-as-Code as a Foundation for Reliable Self-Governance
Local adaptations can preserve component health while changing whether a system meets its reliability requirements. The system-level consequence depends on the interaction affected and its role in the user journey. Emergence-as-Code (EmaC) makes this relationship part of an executable, evidence-reconciled CompositeSLO assessment. A declared journey obligation persists while discovery maintains a hypothesis of its runtime realization. An inferred operator-to-role binding selects the measurements used in the calculation; its evidential status determines whether the binding supports a numerical assessment. Each result retains the obligation and versioned hypothesis as a basis for governance decisions. A PetClinic proof of concept recovered the exact operator-state/edge-binding change in all 20 randomized treatments, with no false change in 20 controls. EmaC and a manual dynamic composite matched disjoint semantic outcomes in all 40 conditions. A model with frozen suppression knowledge overestimated required-history availability by 0.01, placing treatments above a 0.995 target despite observed availability of 0.99. Ambiguous and contradictory evidence produced UNASSESSABLE. The research programme evaluates sustained binding maintenance, calibrated uncertainty, and the decision value of this requirement-level account of local adaptation.
♻ ★ Emulation-based Neuromorphic Control for the Stabilization of LTI Systems
Neuromorphic engineering aims at designing computing and control systems inspired by the neurons and the brain. For the control community, neuromorphic control is an emerging topic that focuses on designing event-based spiking controllers in the form of spiking neural networks (SNNs). At present, systematic methods for designing and analyzing such controllers are lacking. Therefore in this paper we present a systematic approach for stabilizing linear time-invariant (LTI) systems using SNN-based controllers, in the form of a network of integrate-and-fire neurons, whose input is the measured output from the plant, and which generate spiking control signals. The new approach consists of a two-step emulation-based design procedure. In the first step, we establish conditions on the neuron parameters to ensure that the spiky signal generated by a pair of neurons emulates any continuous-time signal input to the neurons with arbitrary accuracy in terms of a special metric for spiky signals. In the second step, we propose a novel stability notion, called spiky-Input-to-State Stability (sISS) building on this metric, and prove that an asymptotically stable LTI system has this sISS property. By combining these steps, a certifiable practical stability property of the closed-loop system can be established. The approach is illustrated in a numerical case study.
♻ ★ Bridging the Sim-to-Real Gap with multipanda_ros2: A Real-Time ROS2 Framework for Multimanual Systems ICRA 2026
We present $multipanda\_ros2$, a novel open-source ROS2 architecture for multi-robot control of Franka Robotics robots. Leveraging ros2 control, this framework provides native ROS2 interfaces for controlling any number of robots from a single process. Our core contributions address key challenges in real-time torque control, including interaction control and robot-environment modeling. A central focus of this work is sustaining a 1kHz control frequency, a necessity for real-time control and a minimum frequency required by safety standards. Moreover, we introduce a controllet-feature design pattern that enables controller-switching delays of $\le 2$ ms, facilitating reproducible benchmarking and complex multi-robot interaction scenarios. To bridge the simulation-to-reality (sim2real) gap, we integrate a high-fidelity MuJoCo simulation with quantitative metrics for both kinematic accuracy and dynamic consistency (torques, forces, and control errors). Furthermore, we demonstrate that real-world inertial parameter identification can significantly improve force and torque accuracy, providing a methodology for iterative physics refinement. Our work extends approaches from soft robotics to rigid dual-arm, contact-rich tasks, showcasing a promising method to reduce the sim2real gap and providing a robust, reproducible platform for advanced robotics research.
comment: Published at IEEE ICRA 2026. Source code available at https://github.com/tenfoldpaper/multipanda_ros2
♻ ★ Multi-User mmWave Beam and Rate Adaptation via Combinatorial Satisficing Bandits
We study downlink beam and rate adaptation in a multi-user mmWave MISO system where multiple base stations (BSs), each using analog beamforming from finite codebooks, serve multiple single-antenna user equipments (UEs) with a unique beam per UE and discrete data transmission rates. BSs learn about transmission success based on ACK/NACK feedback. To encode service goals, we introduce a satisficing throughput threshold $τ_r$ and cast joint beam and rate adaptation as a combinatorial semi-bandit over beam-rate tuples. Within this framework, we propose SAT-CTS, a lightweight, threshold-aware policy that blends conservative confidence estimates with posterior sampling, steering learning toward meeting $τ_r$ rather than merely maximizing. Our main theoretical contribution provides the first finite-time regret bounds for combinatorial semi-bandits with satisficing objective: when $τ_r$ is realizable, we upper bound the cumulative satisficing regret to the target with a time-independent constant, and when $τ_r$ is non-realizable, we show that SAT-CTS incurs only a finite expected transient outside committed CTS rounds, after which its regret is governed by the sum of the regret contributions of restarted CTS rounds, yielding an $O((\log T)^2)$ standard regret bound. On the practical side, we evaluate the performance via cumulative satisficing regret to $τ_r$ alongside standard regret and fairness. Experiments with time-varying sparse multipath channels show that SAT-CTS consistently reduces satisficing regret and maintains competitive standard regret, while achieving favorable average throughput and fairness across users, indicating that feedback-efficient learning can equitably allocate beams and rates to meet QoS targets without channel state knowledge.
♻ ★ Overlapping Covariance Intersection: Fusion with Partial Structural Knowledge of Correlation from Multiple Sources
Emerging large-scale engineering systems rely on distributed fusion for situational awareness, where agents combine noisy local sensor measurements with exchanged information to obtain fused estimates. However, at the sheer scale of these systems, tracking cross-correlations becomes infeasible, preventing the use of optimal filters. Covariance intersection (CI) methods address fusion problems with unknown correlations by minimizing worst-case uncertainty based on available information. Existing CI extensions exploit limited correlation knowledge but cannot incorporate structural knowledge of correlation from multiple sources, which naturally arises in distributed fusion problems. This paper introduces Overlapping Covariance Intersection (OCI), a generalized CI framework that accommodates this novel information structure. We formalize the OCI problem and establish necessary and sufficient conditions for feasibility. We show that a family-optimal solution can be computed efficiently via semidefinite programming, enabling real-time implementation. The proposed tools enable improved fusion performance for large-scale systems while retaining robustness to unknown correlations.
comment: Accepted for publication in IEEE Transactions on Automatic Control (in press)
♻ ★ Clipped Affine Policy: Low-Complexity Near-Optimal Online Power Control for Energy Harvesting Communications over Fading Channels
This paper studies online power control for battery-limited point-to-point energy harvesting communications over slow block-fading channels. A linear-policy-based approximation is developed for the relative-value function in the Bellman equation of the power control problem. This approximation leads to two fundamental parameterized clipped affine policies: an optimistic policy derived from a certainty-equivalence-type approximation and a robust policy derived from worst-case analysis. For independent and identically distributed energy arrivals and channel states, two families of power control schemes are developed based on the optimistic clipped affine (OCA) and robust clipped affine (RCA) policies, respectively. The proposed adaptive RCA policy based on reinforcement learning (RCA-RL) is further extended to address four scenarios with contextual information: one-step energy lookahead, one-step channel lookahead, one-step joint energy-channel lookahead, and Markov energy arrivals. Extensive simulation results show that the proposed schemes provide a favorable tradeoff between computational complexity and performance. The adaptive RCA policy based on the maximin optimal linear-policy-slope approximation (RCA-OLA-A) and the RCA-RL scheme achieve the best overall performance, while the RCA policy based on the maximin optimal linear policy (RCA-OL) is the best-performing closed-form policy. In particular, RCA-OLA-A, RCA-RL, and the aforementioned RCA-RL extensions achieve less than 2% performance loss relative to the optimal policy across a range of scenarios, consistently outperforming the considered benchmark approaches, including generic reinforcement learning baselines. The RCA-OL policy also performs well with less than 4% performance loss.
comment: 29 pages, 15 figures, v1.1
♻ ★ A Unified Family-optimal Solution to Covariance Intersection Problems with Semidefinite Programming
Covariance intersection (CI) methods provide a principled approach to fusing estimates with unknown cross-correlations by minimizing a worst-case measure of uncertainty that is consistent with the available information. This paper shows that a generalized CI framework, called overlapping covariance intersection (OCI), unifies several existing CI formulations within a single optimization-based framework. This unification enables the characterization of family-optimal solutions for multiple CI variants, including standard CI and split covariance intersection (SCI), as solutions to a semidefinite program, for which efficient off-the-shelf solvers are available. When specialized to the corresponding settings, the proposed family-optimal solutions recover the state-of-the-art family-optimal solutions previously reported for CI and SCI. The resulting formulation facilitates the systematic design and real-time implementation of CI-based fusion methods in large-scale distributed estimation problems, such as cooperative localization.
♻ ★ A Theory-Guided Advanced Regulatory Control Synthesis for Cooling-Limited Exothermic Semi-Batch Reactors
Cooling-limited exothermic semi-batch reactors require coordinated feed and cooling control to shorten batch time while maintaining the prescribed temperature. We develop a theoretical basis for advanced regulatory control (ARC) design by combining minimum-time and local safety analyses. Minimum-time analysis leads to an economic valve position control structure that adjusts feed using the temperature control system's cooling request, while cooling regulates temperature. Local safety analysis specifies the controller form and tuning conditions for reducing feed during cooling overload and restoring it as capacity becomes available. We also provide guidelines for industrial implementation and tuning. A reduced benchmark verifies the analytical tuning conditions, and an industrial-scale polymerization model evaluates the design. In simulations with parameter mismatch and unmodeled reaction dynamics, ARC achieves batch times comparable to those of parameter adaptive nonlinear model predictive control, using regulatory feedback without online nonlinear optimization.
comment: 70 pages, including supplementary material. Revised manuscript submitted to Journal of Process Control. Code: https://github.com/Daakuang/arc4batch
♻ ★ Leader-follower Attitude Synchronization of Rigid-body Systems on SO(3)
This paper addresses the leader-follower attitude synchronization problem on $\mathrm{SO}(3)$ for a group of heterogeneous rigid body systems. The reference attitude, represented by a virtual leader, is accessible only to a subset of agents in the network. The follower communication graph is assumed to be undirected and acyclic, and every agent is connected to the virtual leader through a path in the corresponding augmented graph (including the virtual leader). An observer-based distributed control strategy, endowed with almost global asymptotic stability guarantees, is proposed to synchronize all rigid-body attitudes with a desired time-varying reference attitude. An observer-based distributed control, with reduced complexity, as well an observerless distributed control strategy are also developed for the constant-reference case, with almost global asymptotic stability guarantees. Numerical simulations are presented to demonstrate the effectiveness and performance of the proposed distributed control strategies.
♻ ★ Structural Sign Herdability in Temporal Networks: A Sufficient Condition via $π_p$-Graphs
In this letter, we study the herdability of temporally switching directed networks. A temporal network is modeled as a switched system with a fixed switching sequence, which imposes more restrictive herdability conditions than those of conventional switched systems. By exploiting the relationship between temporal walks and the entries of the controllability matrix, we derive sufficient conditions for herdability. We further show that the magnitude of edge weights influences the sign pattern of the controllability matrix, thereby affecting herdability. Consequently, herdability in temporal networks depends not only on the network topology and switching durations, but also on the magnitude of the edge weights. Motivated by this observation, we establish equivalent graph-theoretic conditions for structural sign ($\mathcal{SS}$) herdability in temporal networks. In particular, we introduce the union multigraph of temporal subsystems and propose the notion of a $π$-graph. We show that the existence of a $π_p$-graph, which is a temporally evolving $π$-graph, is sufficient to guarantee $\mathcal{SS}$ herdability. Illustrative examples are provided to demonstrate the proposed results.
♻ ★ Data-driven approximation of regions of attraction via an LP-based selection of PWA Lyapunov functions
This paper presents a method to approximate regions of attraction of unknown nonlinear dynamical systems from data. Assuming point-wise evaluations of the vector field and known Lipschitz bounds, a polyhedral uncertainty set of admissible dynamics is constructed. This uncertainty description enables the synthesis of a continuous piece-wise affine Lyapunov candidate via a linear program, enforcing a robust decrease condition for all admissible vector fields. The approach allows certification of a region of attraction consistent with the available data. Numerical examples illustrate the effectiveness of the proposed method in extracting certified regions of attraction from sparse data.
comment: Submitted to CDC 2026
♻ ★ Markovian Dynamics Enforcer: Feasibility Preserving Correction on Learned Dynamics Manifolds NeurIPS 2026
Neural trajectory predictors can reach low prediction error while violating dynamics, actuator limits, or state constraints, especially when controls are unobserved and dynamics are partially specified. We introduce the Markovian Dynamics Enforcer (MaDE), a time-invariant post-hoc operator mapping state-transition proposals onto a learned feasible dynamics manifold, trained on feasible states without ground-truth controls. For each transition it infers a control and recomputes the state through a completion model of known physics plus a learned residual. It then corrects that control by gradient-based inequality reduction, so inequality satisfaction is best-effort within an iteration budget. Since every correction iterate re-enters the completion model, the returned state is dynamically consistent by construction relative to that model and the supplied previous-state anchor. MaDE drives dynamics residuals to essentially zero on fully specified simulated systems, and on an underspecified system leaves a smaller true-dynamics residual than the baselines. Designed to attach to arbitrary predictors, the frozen operator is evaluated downstream of recurrent, structured state-space, and transformer predictors. On recorded vehicle trajectories the one-step residual against a kinematic bicycle model is 0.0071 to 0.0072 for MaDE and 0.1703 to 0.1714 for raw predictors. MaDE raises average displacement error by a factor of 1.57 to 1.83.
comment: 26 pages, 2 figures, 11 tables. Accepted at NeurIPS 2026. Code available at https://github.com/tsl-imperial/MaDE
♻ ★ Mixed Bernstein-Fourier Approximants for Optimal Trajectory Generation with Periodic Behavior
Efficient trajectory generation is crucial for autonomous systems; however, current numerical methods often struggle to handle periodic behaviors effectively, particularly when the onboard sensors require equidistant temporal sampling. This paper introduces a novel mixed Bernstein-Fourier approximation framework tailored explicitly for optimal motion planning. Our proposed methodology leverages the uniform convergence properties of Bernstein polynomials for nonperiodic behaviors while effectively capturing periodic dynamics through the Fourier series. Theoretical results are established, including uniform convergence proofs for approximations of functions, derivatives, and integrals, as well as detailed error bound analyses. We further introduce a regulated least squares approach for determining approximation coefficients, enhancing numerical stability and practical applicability. Within an optimal control context, we establish the feasibility and consistency of approximated solutions to their continuous counterparts. We also extend the covector mapping theorem, providing theoretical guarantees for approximating dual variables crucial in verifying the necessary optimality conditions from Pontryagin's Maximum Principle. Numerical examples illustrate the method's superior performance, demonstrating substantial improvements in computational efficiency and precision in scenarios with complex periodic constraints and dynamics. Our mixed Bernstein-Fourier methodology thus presents a robust, theoretically grounded, and computationally efficient approach for advanced optimal trajectory planning in autonomous systems.
comment: 60 pages, 10 figures
♻ ★ Fast and Sample Efficient Safety Verification via Extreme Learning Machine
Deep learning methods like neural networks have greatly simplified the computation of safety certificates for complex nonlinear systems with unknown dynamics. However, due to the data-driven nature of these certificates and the complex architecture of neural networks, computation time as well as robustness guarantees across unseen data remain a challenge. This work aims to formally verify safety properties of discrete-time unknown systems by synthesizing extreme learning machine (ELM)-based barrier certificates. Compared to neural network counterparts, this approach greatly improves convergence guarantees and computational time due to its architectural simplicity and the convex nature of the underlying optimization problem. By minimizing the Lipschitz constant of the candidate barrier, we present a grid-based sampling technique to formally verify its validity using the minimum number of samples required. We demonstrate through numerical examples the effectiveness of our approach, and compare with traditional deep-learning based certificate synthesis to highlight its benefits.
♻ ★ Toward Self-Organizing Production Logistics: A Multi-Agent Approach
Production logistics is increasingly exposed to variability, dynamic interdependencies, and operational disturbances that challenge conventional centralized planning and control approaches. Following a Design Science Research Methodology, this paper establishes a conceptual foundation for the design, implementation, and evaluation of Self-Organizing Production Logistics (SOPL) systems. First, key technological and systemic drivers motivating SOPL are identified, including autonomous logistics resources, advances in distributed AI-based decision-making, and the transition toward circular production systems, which further amplify operational uncertainty and complexity. Based on these drivers, system-level objectives and design requirements for SOPL are derived. Building on these requirements, the paper proposes an initial multi-agent architecture that integrates embodied and non-embodied agents, event-driven coordination, semantic knowledge structures, and digital twins. In addition, a three-phase demonstration roadmap is presented, progressing from an initial laboratory demonstrator toward increasingly distributed and adaptive SOPL systems. The Phase I demonstrator provides an experimental environment for investigating disturbance handling, human involvement, and supervisory coordination within an order-driven kitting and supply scenario.
comment: Accepted and published to IFIP International Conference on Advances in Production Management Systems 2026 (APMS 2026)
♻ ★ Stability Buys Time: A Re-Keying Game for Encrypted Multi-Agent Control
Encrypted control lets a cloud coordinate a fleet of agents on fully homomorphically encrypted state, keeping their positions and commands private. The approximate scheme for real-valued control, CKKS, returns decryptions that carry the encryption noise, a key-recovery leak; the loop must decrypt to actuate, so the leak is unavoidable. Yet the security of approximate FHE is studied statically, encrypted control assumes an honest-but-curious cloud, and persistent-threat games never reach inside the cryptosystem. We model the loop's security under an advanced persistent threat as a two-phase game, passive reconnaissance then active manipulation, separated by a measured residual detector that sees only the manipulation. The passive phase reduces to the known flooding tradeoff; the active defense is re-keying, not bootstrapping, since only re-keying resets accumulated leakage. The active phase is a detection-evasion timing game: overt manipulation is caught, so the rational adversary stays stealthy, and at its Stackelberg equilibrium the defender re-keys on the laziest cadence that denies it, set by the control-theoretic fragility of the graph topology. The marginally-stable graph must re-key far more often than the well-connected one. A three-way tension among FHE precision, control accuracy, and re-key cadence sets where this game lives, between a securability floor and a static-suffices ceiling. The efficient secure point is that window, where re-keying is the price of precision efficiency. More broadly, security for an approximate cryptosystem in a feedback loop is a dynamic game whose defender's move is the scheme's own refresh, applying beyond control to any system that must repeatedly decrypt to act.
comment: 20 pages, 3 figures. To appear in the proceedings of the 17th Conference on Game Theory and AI for Security (GameSec-26)
♻ ★ Optimal Centered Active Excitation in Linear System Identification
We propose an active learning algorithm for linear system identification with optimal centered noise excitation. Notably, our algorithm, based on ordinary least squares and semidefinite programming, attains the minimal sample complexity while allowing for efficient computation of an estimate of a system matrix. More specifically, we first establish lower bounds of the sample complexity for any active learning algorithm to attain the prescribed accuracy and confidence levels. Next, we derive a sample complexity upper bound of the proposed algorithm, which matches the lower bound for any algorithm up to universal factors. Our tight bounds are easy to interpret and explicitly show their dependence on the system parameters such as the state dimension.
comment: 11 pages, Accepted to the 2026 IEEE Conference on Decision and Control (CDC)
♻ ★ Control Synthesis against LTL Specifications with Long-Run Visit Proportion Objectives
This paper investigates the path-planning problem for systems required to satisfy a linear temporal logic (LTL) specification while achieving a desired long-run visit proportion. For a path represented in prefix-suffix structure, the long-run visit proportion quantifies the asymptotic occurrence proportion of an atomic proposition (AP) sequence of interest in the suffix trace. Such a quantitative requirement generally cannot be expressed by standard LTL specifications. Furthermore, we develop a planning approach that synthesizes an LTL-satisfying path whose long-run visit proportion remains within a prescribed tolerance of a desired value while satisfying an overall cost constraint. By adjusting the desired proportion, the synthesized path can allocate more or less long-run attention to the atomic proposition sequence of interest, thereby improving the flexibility and efficiency of the task execution. Finally, experiments on a quadruped robot demonstrate the practical significance of the proposed long-run visit proportion and the effectiveness of the proposed planning approach.
♻ ★ Design and Implementation of a Kalman Filter-Infused Algorithm for Tilt Estimation
Accurate tilt angle estimation is important in many engineering applications, such as robotics, motion tracking, and embedded control systems. However, measurements from low-cost inertial sensors are often degraded by noise and drift. This paper presents a single-axis tilt angle estimation system based on the MPU6050 inertial measurement unit, implemented on an RP2040 microcontroller platform, with sensor fusion achieved through a Kalman filter. The accelerometer provides a direct estimate of tilt angle from gravity but is sensitive to noise and short-term fluctuations. The gyroscope provides smooth angular rate measurements, but integration over time introduces drift. To overcome these limitations, a Kalman filter is used to combine measurements from both sensors, leveraging the long-term stability of the accelerometer and the short-term smoothness of the gyroscope. Both simulation and hardware experiments are performed. In simulation, sensor noise and drift are modeled to evaluate the filter performance under control conditions. In the hardware implementation, real-time MPU6050 data is acquired and processed by the RP2040 platform, and the estimated tilt angle is compared with accelerometer-only and gyroscope-only outputs. The results show that the proposed method effectively reduces noise measurements and suppresses long-term drift while preserving good dynamic response. Overall, the system provides more stable and accurate tilt estimation than either sensor alone, demonstrating a practical and accessible approach for Kalman filter based sensor fusion in embedded application. This manuscript is a preprint version of the work. Keywords: Kalman Filter, Accelerometer, Gyroscope, Noise Reduction, Angle Tracking
comment: 12 pages, 24 figures, 10 references
♻ ★ How optimistic inflow forecasts distort dispatch, prices, and contracts in hydro-dominated power systems: evidence from Brazil
Centralized hydrothermal planning models determine generation schedules and electricity spot prices based on inflow forecasts in audited-cost power systems, such as those prevalent in Latin America, and provide operational benchmarks and decision support in hydro-dominated competitive electricity markets. Consequently, biased forecasts can propagate directly into both operational decisions and market outcomes. This paper studies how persistent optimistic inflow-forecast bias propagates through the Brazilian hydrothermal power system and market. For a stylized hydrothermal model, we show analytically that optimistic bias weakly reduces water values and weakly increases first-stage hydro discharge relative to the unbiased optimum, thereby lowering reservoir storage and postponing thermal commitment. Using official Brazilian planning and operational data, we provide empirical evidence consistent with this mechanism. We then conduct a controlled SDDP experiment to compare policies trained under biased and bias-corrected inflow-forecast processes, evaluating both under the same bias-corrected inflow scenarios. The policy trained under biased forecasts produces lower reservoir levels, delayed dry-season thermal dispatch, sharper spot-price peaks, higher reliability risk, and higher expected operating costs. Finally, we show that these distortions increase the price-quantity risk for hydropower producers and reduce their willingness to contract. The results indicate that inflow-forecast bias is not merely a statistical forecasting problem, but can be a source of operational inefficiency, reliability risk, and distorted market incentives in hydro-dominated power systems. We argue that the insights and policy implications drawn in this paper may be relevant beyond Brazil to other hydro-dominated systems and electricity markets that are increasingly reliant on energy storage.
Robotics
★ AssemblyWorld: Rethinking 3D Assembly with General-Purpose Agents
The task of 3D assembly requires translating an understanding of parts and their relationships into precise spatial arrangements. Can pretrained general-purpose agents assemble objects through visual interaction without additional assembly-specific fine-tuning? To investigate this question, we introduce AssemblyWorld, an interactive 3D environment in which agents inspect rendered views and manipulate supplied rigid parts, guided by images or assembly manuals when available. Agents perceive part geometry through 2D views rather than direct access to mesh vertices or faces, while their resulting assemblies are evaluated geometrically. Building on this environment, we construct AssemblyWorldBench, comprising 100 assembly tasks across 80 objects spanning furniture, industrial assembly, and fracture reassembly. Evaluating eight agent systems reveals substantial differences in their capabilities. The strongest system achieves 80.9% part accuracy but 59.4% complete-assembly success. The evaluated open-source systems lag substantially behind their stronger closed-source peers in both execution reliability and assembly accuracy. Analyses of visual references, interaction trajectories, and failures show how agents revise assemblies while leaving residual positioning errors. AssemblyWorld provides a common setting for both assessing the capabilities of interactive assembly agents and characterizing the gap between approximate structure recovery and precise reconstruction.
comment: 24 pages, 11 figures. Project page: https://assemblyworld.github.io
★ Ego4WAM: What Matters When Scaling Egocentric Human Data for Robot Learning?
Egocentric human data provides a scalable source of experience for robot learning, but varies substantially in human-robot alignment, behavioral coverage, and available supervision. Existing work shows favorable scaling with increasing human data, but it remains unclear which data properties drive downstream robot gains and how to use such data throughout the training pipeline. We present a systematic study of egocentric human data with different alignment and supervision under a unified world-action model framework. With the model backbone fixed, we disentangle the effects of human-robot alignment, data duration and task diversity, action supervision, and data usage strategies. We find that aligned human demonstrations substantially improve out-of-distribution generalization and reduce target-task robot data requirements; data duration and task diversity affect downstream capabilities differently; and video-only supervision remains effective without action labels, providing a strong foundation for subsequent video-action training. We validate these findings through closed-loop policy evaluation on both real robots and RoboDojo. Rather than treating data duration as the sole scaling axis, Ego4WAM shows how alignment, task diversity, available supervision, and usage strategy jointly shape the value of egocentric human data for robot learning.
★ DynaHarness: A Dynamic Physical Harness for Self-Evolving Robot Agents
Pretrained robot policies provide useful action priors, but long-horizon manipulation still requires coordination between semantic reasoning and physical execution. Semantic reasoning operates at a coarser timescale than physical interaction, while episode-level failures provide limited guidance on which system component should be revised. We propose DynaHarness, a dynamic physical harness that couples semantic reasoning with physical governance through a shared execution contract and turns failure evidence into validated capability revisions. To be more specific, the slow brain proposes capabilities and symbolic arguments, while the fast brain grounds and monitors commands, refuses unresolved actions, substitutes capabilities, and requests replans when needed. The physical execution contract bounds each accepted command and records execution evidence across analytic skills, recovery skills, and the frozen VLA. Failure attribution localizes faults in these records and directs targeted revisions of reusable capabilities or execution mechanisms. Paired regression checks govern admission or rejection, closing the self-evolution loop. On LIBERO-Pro, DynaHarness achieves 75.2% on 800 newly sampled initial states, compared with 17.5% for the frozen policy. With the same capability library, full dynamic execution reaches 74.0% versus 63.9% under nominal one-step replanning. This demonstrates the value of DynaHarness as a dynamic physical harness that governs how existing capabilities are grounded, monitored, and coordinated during execution. Our project page is at https://denghaoyuan123.github.io/Dynaharness_page/.
comment: 37 pages, 19 figures. Project page: https://denghaoyuan123.github.io/Dynaharness_page/
★ GPU-Accelerated Path-Dependent Marginal Information Gain for Autonomous Exploration ICRA 2027
Autonomous exploration demands that robots continuously evaluate candidate viewpoints based on their expected information gain and execution cost. Sampling-based planners estimate this gain by volumetric raycasting and, due to its computational cost, evaluate candidates under an assumption of mutual independence, ignoring the overlap between viewpoints along the same path. This work presents a GPU-accelerated method for computing path-dependent marginal information gain, where instead of storing and merging the observed unknown voxels along each candidate path, previous observations are represented using depth buffers. Candidate rays are projected into the depth buffers of their ancestors to identify observation overlap and exclude regions expected to be observed. The planning tree is evaluated in depth order to maintain the dependency between viewpoints and their optimized yaws, while candidate nodes and rays at each level are processed in parallel on the GPU. The proposed method stays within 5-10% of the exact marginal gain computed using voxel hash maps, with speed-ups of up to 118x on a desktop GPU and 28x on an NVIDIA Jetson Orin NX. The method was integrated into two sampling-based exploration planners and evaluated in three simulation environments, where marginal gain reduced the time to 95% coverage in five of the six evaluated planner-environment combinations. Real-world experiments also showed a 30% reduction in the time to 95% coverage, as well as earlier exploration termination times.
comment: Submitted for review to IEEE ICRA 2027
★ Belief-Aware Multi-Agent Path Finding under Map Uncertainty
Multi-Agent Path Finding (MAPF) aims to find collision-free paths for multiple agents in a shared environment. Classical MAPF assumes that all static obstacles are known in advance, but real-world environments can change unexpectedly due to fallen objects, spills, or other local disturbances. When such changes are spatially correlated, an observation can inform traversability estimates beyond the observed location. Prior approaches address uncertainty in traversability through contingent plans or replanning based on direct observations, but do not leverage this spatial dependence to infer the traversability of nearby unobserved locations. As a result, they cannot use one observation to anticipate nearby unobserved obstacles that may cause costly rerouting later. We focus on Belief-Aware MAPF, where map discrepancies are fixed during execution but initially unknown, and observations can be informative beyond the observed location. We propose Multi-Agent Gaussian belief Inference for Coordination (MAGIC), a framework that updates a shared belief about traversability online based on agents' observations. MAGIC uses a Gaussian Markov Random Field and Gaussian Belief Propagation to approximately infer traversability and construct detour-aware costs for standard MAPF planners. Our experiments on MAPF benchmarks show that MAGIC reduces the executed sum of costs compared to existing approaches on 96.3% of instances, across several planner families and teams of up to 800 agents, demonstrating its applicability to large-scale MAPF problems.
comment: Under review
★ STARS: From Spatiotemporal Dynamics to Social Representations in Human-Robot Interaction
Robot navigation in dynamic, human-centered environments requires socially-compliant decisions grounded in robust scene understanding. Recent Vision-Language Models (VLMs) exhibit promising capabilities such as object recognition, common-sense reasoning, and contextual understanding, capabilities that align with the nuanced requirements of social robot navigation. However, it remains unclear whether VLMs can accurately understand complex social navigation scenes (e.g., inferring the spatial-temporal relations among agents and human intentions), which is essential for safe and socially compliant robot navigation. While some recent works have explored the use of VLMs in social robot navigation, no existing work systematically evaluates their ability to meet these necessary conditions. In this paper, we introduce the Social Navigation Scene Understanding Benchmark (SocialNav-SUB), a Visual Question Answering (VQA) dataset and benchmark designed to evaluate VLMs for scene understanding in real-world social robot navigation scenarios. SocialNav-SUB provides a unified framework for evaluating VLMs against human and rule-based baselines across VQA tasks requiring spatial, spatiotemporal, and social reasoning in social robot navigation. Through experiments with state-of-the-art VLMs, we find that while the best-performing VLM achieves an encouraging probability of agreeing with human answers, it still underperforms simpler rule-based approach and human consensus baselines, indicating critical gaps in social scene understanding of current VLMs. Our benchmark sets the stage for further research on foundation models for social robot navigation, offering a framework to explore how VLMs can be tailored to meet real-world social robot navigation needs. An overview of this paper along with the code and data can be found at https://larg.github.io/socialnav-sub.
comment: Conference on Robot Learning (CoRL) 2026. First two authors contributed equally. Project site: https://larg.github.io/stars/
★ StreamRig: Exploiting Intra-Rig Geometry for Streaming Multi-Camera Odometry
Mobile robots and vehicles carry synchronized multi-camera rigs, yet many streaming 3D foundation models are designed for monocular input, leaving efficient use of rig geometry a challenge. We present StreamRig, a freeze-and-stream framework that builds causal streaming odometry for calibrated rigs on a frozen multi-view 3D foundation model. The frozen front-end jointly perceives the synchronized views using rig calibration. A Rig-Resampler compresses their features, a CausalBridge applies causal attention with a key-value cache, and a lightweight head regresses rig poses. A periodic re-anchoring protocol supports stable pose estimation over long sequences. Only these modules are trained, 74.6M parameters in total, with relative poses as the sole supervision. Our two-stage training strategy combines group relocalization pretraining with causal rig training to transfer the geometric priors of the frozen front-end and the alignment ability of the pretrained modules to streaming odometry. We evaluate on NCLT, TartanGround, KITTI-360, and our self-collected humanoid-robot dataset ZJH, where training uses only simulation and real-world evaluation is zero-shot. Across all four datasets, StreamRig achieves lower translation and rotation drift than the evaluated non-oracle monocular streaming and rig-aware offline models, while maintaining low inference cost. Ablations and controlled camera-count experiments identify the sources of these gains. We further examine how longer training windows affect inference over longer horizons. Code has been released at https://github.com/WeiYuFei0217/StreamRig.
comment: 8 pages, 4 figures, 5 tables. Code: https://github.com/WeiYuFei0217/StreamRig
★ Centralized Multi-UAV Exploration and 3D Reconstruction Using Single-UAV Planners
Extending single Unmanned Aerial Vehicles (UAVs) exploration methods to multi-UAV teams can improve coverage speed and robustness, but introduces challenges such as consistent mapping, safe navigation, and deployment strategy. In this work, we present a centralized multi-UAV exploration framework that enables the use of existing single-UAV sampling-based planners in a multi-UAV setting. The proposed architecture allows multiple UAVs to collaboratively explore unknown environments using a shared global Truncated Signed Distance Field (TSDF) map and centralized planning. Building on the voxblox library, we adapt its mapping pipeline to support real-time fusion of depth measurements from multiple UAVs into a common TSDF representation. In addition, inter-UAV collision avoidance and robot self-filtering mechanisms are integrated into the system to ensure safe navigation and prevent reconstruction of other UAVs as static obstacles. The framework is evaluated in simulation using four sampling-based exploration planners - RH-NBVP, KRH-NBVP, AEP, and KAEP - whose core sampling logic is preserved, with only system-level adaptations for multi-UAV operation. Experiments are conducted across multiple environments and under two deployment configurations: Joint Start (JS), where UAVs are initialized in close proximity, and Separated Start (SS), where UAVs are initialized in distinct locations. Results show that SS deployments consistently achieve faster exploration and improved coverage across all planners, highlighting the importance of the deployment strategy in multi-UAV exploration performance.
comment: Presented at the IEEE International Conference on Advanced Robotics and Mechatronics (ICARM 2026). To appear in IEEE Xplore
★ Non-Invasive Inspection of Water Canals Using Dronar
Open concrete canals play a vital role in water transportation, serving as primary water infrastructure for millions of people across the Phoenix, Arizona, metro area. Over time, the concrete canals can experience a range of issues, including canal lining deformation, cracked concrete, and sediment buildup on the canal floor. Identifying such critical issues is a resource-intensive process, which currently happens only during four-year dry-up cycles. This prevents the maintenance crew from prioritizing operations on the most affected canal segments. To address this issue, the research team has developed and verified an easily deployable and non-invasive method to inspect canal beds without draining the water. This inspection system integrates affordable, off-the-shelf drone and sonar technology (termed dronar). This dronar system includes a consumer-grade sonar system integrated into an unmanned surface vehicle (USV) that carries the sonar transducer just under the surface of the canal water. This paper presents a proof-of-concept demonstration of the dronar system across three field tests on the Arizona Canal in Phoenix. DownScan depth profiles from the sedimented canal segment were consistently shallower than profiles from the same segment after cleaning, with offsets of up to 15 cm observed along the track. Repeated runs over the clean segment produced closely overlapping DownScan depth profiles, confirming that the dronar yields repeatable measurements across the natural variation of the canal bed. These results establish the dronar as a viable proof-of-concept tool for non-invasive canal bed inspection.
★ Social-WM: Safety-Aware Latent World Models for Robot Social Navigation ICRA 2027
Safe social navigation requires a robot to anticipate not only the future consequences of its actions, but also whether a nominal action can actually be executed under surrounding physical and social constraints. We present Social-WM, an efficient latent world-model planning framework trained from egocentric RGB video sequences. Our key observation is that social-navigation experience contains a systematic discrepancy between the nominal action and the realizable action: a nominal forward action may be fully executed in free space, but needs to be constrained when heading towards a pedestrian or obstacle. Social-WM learns these safety-relevant consequences directly through action-conditioned future prediction, where the target is the actual observed future following each command. We further introduce a realizable inverse-dynamics objective that associates observed latent transitions with the action actually realized rather than the nominal one. At deployment, candidate actions are imagined through the latent world model, and the inverse dynamics model estimates their realizability; nominal--realizable discrepancy then provides a safety signal before execution. The learned dynamics and realizability model remain goal-independent and support both position- and image-goal navigation. On Social-HM3D, Social-WM achieves 63.77% success while reducing human collisions to 21.67%, and maintains strong performance under zero-shot transfer to Social-MP3D, without explicit pedestrian tracking, privileged human state, or online reinforcement learning.
comment: 9 pages, 5 figures. Submitted to IEEE ICRA 2027
★ PrefPI: Preference-Guided Steering into Out-of-Distribution Behaviors
We present PrefPI (Preference-Guided Policy Iteration), an iterative framework for steering pretrained generative robot policies using only relative preferences over self-generated trajectories. Unlike prior preference-learning methods that primarily sharpen modes already represented by the policy, we study steering beyond the initial effective support, where desired behaviors are rarely or never observed under the initial policy. Our key idea is to formulate preference learning as preference-conditioned generative modeling: preferred trajectories define a conditional distribution, whose density ratio with the broader behavior prior provides an implicit preference signal amplified by classifier-free guidance (CFG). Repeating this preference-conditioned modeling and guidance step yields a form of preference-guided policy iteration, turning incremental improvements toward previously inaccessible behaviors. Across diffusion policies and the PI0.5 flow- matching VLA in simulation and the real world, PrefPI produces substantial behavioral shifts with limited feedback. In particular, PrefPI increases object transport height from 10.7 cm to 19.8 cm on real hardware with only 150 preference-labeled trajectories.
★ Rethinking Legibility in Social Robot Hallway Navigation: Impact of Intent Representation and Human Distraction
We focus on legible robot motion generation in social navigation settings. Legibility in human-robot interaction (HRI) is often described as the property of robot motion that enables an observer to confidently infer the robot's intent. While mature frameworks exist for generating legible motion in front of static observers, social robot navigation presents a new challenge: the robot must clearly convey its intent while ensuring human safety in dynamic pedestrian environments where human attention is often divided. With the goal of enabling robots to generate legible motion in dynamic and constrained spaces, we investigate how the choice of representation and the level of human attention shape navigation performance and human impressions. Focusing on the ubiquitous and demanding scenario of hallway navigation, we conduct two controlled user studies involving alternative legibility formulations implemented within a shared model predictive control framework. Study 1 (N = 45) investigates the role of intent representation, showing that passing-side legibility, particularly when adaptively updated, leads to smoother human motion and is perceived as more competent and less mentally and physically demanding than destination-based and non-legible baselines. Study 2 (N = 45) examines the effect of pedestrian attention, demonstrating that legible motion allows for smooth human motion even under distraction, even if this is not consistently reflected in subjective ratings. Together, these findings suggest that effective legible motion in social robot navigation benefits from interaction-level intent representations that support coordination, with some effects persisting even when human attention is divided. Code is available at https://github.com/fluentrobotics/Legible_MPPI.
comment: 24 pages, 6 figures
★ Dream4ACT: A Shared Visual Action Interface for Multi-Embodiment Video-Action Modeling
Video generation models (VGMs) offer strong spatiotemporal priors for embodied observation--action modeling. However, joint-space action vectors lack explicit image-space structure and vary in dimensionality and semantics across embodiments, making it challenging to directly leverage the rich spatiotemporal priors of VGMs. End-effector visualizations provide an alternative but do not specify the full articulated configuration needed for robot execution. We present Dream4ACT, a world model built for joint video-action modeling across embodiments. To unify action representations across embodiments, we introduce a shared visual action interface, called action views, which render target joint configurations from four prescribed virtual cameras using URDF-based forward kinematics. This shared visual representation preserves embodiment-specific articulated geometry while allowing observation and action sequences to share a video autoencoder and diffusion transformer. Through masked flow-matching, our model supports forward dynamics, inverse dynamics, and joint observation--action generation within a single jointly trained model by varying which future sequences are corrupted. To recover executable action sequences from predicted action views, we propose a training-free, URDF-constrained multiview recovery mechanism, without a learned embodiment-specific decoder. Dream4ACT achieves an average success rate of 88.98\% on RoboTwin~2.0 and an overall score of 65.66 on TriWorldBench, supporting effective closed-loop manipulation and competitive action-conditioned multiview prediction through the visual action interface.
★ Game-Guided Skill Discovery through Self-Play for Playable Agent Control
We present Game-Guided Skill Discovery (GGSD), a framework that uses self-play in games to discover motor skills that are directly playable by humans. Playable skills provide a compact abstraction for controlling embodied agents through a small set of learned behaviors rather than low-level actions. To be effective, these skills should be semantically distinct, interpretable, and expressive; properties that existing unsupervised skill-discovery methods often fail to achieve simultaneously. GGSD achieves these desiderata by grounding skill discovery in competitive gameplay. A hierarchical agent competes against its past selves, with a high-level policy selecting from a small discrete skill set and a skill-conditioned low-level policy learning the corresponding behaviors. After training, a human can replace the high-level policy and directly control the agent through the same discrete skills. Despite the small number of high-level actions, skill transitions give rise to emergent combo behaviors, expanding expressivity beyond individual primitives. Across Ant, Franka-arm, and Unitree G1 environments, we show that GGSD produces human-playable skills that humans can compose to solve unseen tasks, such as Maze and CubePush, without additional training. An interactive demo is available at https://ggsd-demo.github.io.
★ Tactile Curiosity Drives Robot Interaction
Mastering robot manipulation skills via reinforcement learning (RL) remains largely sample-inefficient. The most common RL algorithms rely on random action sampling to discover new strategies, resulting in agents that allocate most of their training budget to motions in free space, away from the contacts from which manipulation skills emerge. Existing intrinsic motivation methods based on model disagreement or epistemic uncertainty improve on isotropic noise, but they can also reward uncertainty in functionally irrelevant transitions, such as erratic motions in free space. In this work, we argue that tactile feedback provides a natural signal for exploration, and introduce TacEx, a framework that incorporates touch into epistemic uncertainty-driven exploration by decomposing model uncertainty across sensory modalities and directing curiosity toward the tactile channel. By anchoring curiosity to the sense of touch, TacEx drives the robot to discover complex contact dynamics, learning to manipulate and grasp objects without task rewards or expert demonstrations during exploration. The interaction-dense dataset collected through this tactile-driven curiosity supports offline learning of downstream pick-and-place policies without additional environment interaction. We further use tactile-driven exploration to post-train vision-language-action (VLA) models. Although the VLAs are initially pre-trained without tactile feedback, post-training with TacEx substantially improves downstream performance while remaining highly sample-efficient.
comment: 16 pages, 6 figures, 1 table. Preprint, under review
★ Passive Stiffness Shaping in Cable-Suspended Aerial Manipulation via Movable Compliant Anchors
Cable-suspended aerial manipulation offers a lightweight architecture for cooperative transportation and physical interaction, yet the passive mechanical response perceived at the load remains insufficiently understood and systematically exploited. This work interprets aerial vehicles as movable compliant anchors and develops a gravity-aware quasi-static theory for predicting and shaping the passive Cartesian stiffness of a suspended load. The formulation applies to an arbitrary number of aerial vehicles connected to a point load by taut, straight, inextensible cables. At a selected gravity-loaded equilibrium, aerial-anchor compliance and transverse cable geometric compliance combine in series within each leg, while the leg stiffnesses act in parallel on the load. For isotropic aerial-anchor behavior, each leg is exactly equivalent to a virtual unilateral elastic cable, revealing an axial--transverse stiffness decomposition governed by the equilibrium tension. These results define a nonlinear map from commanded-anchor configuration to passive load stiffness, whose differential enables local constraint-preserving shaping through anchor repositioning. A dynamic rigid-body validation framework with nonlinear vehicle control, elastic-damped tendons, and environmental contact is defined to assess when and to what extent the derived stiffness remains predictive beyond the assumptions of the analytical model.
★ BatSLAM 2.0: Sequence-Verified Sonar Place Recognition in a Robust Pose Graph
Echolocating bats can navigate dark and cluttered spaces using echolocation. Over a decade ago, BatSLAM showed that a robot with a biomimetic binaural sonar can build a topological map of the environment, by recognizing places from the received acoustic signals. Sonar place recognition, however, is ambiguous by nature: corridors produce nearly identical echo trains, and wrong loop closure can collapse the topological map. In this paper, we introduce BatSLAM 2.0, a novel sonar-only SLAM system built from three elements: an updated acoustic front-end, a sequence verifier that tracks and verifies loop closure candidates and a pose graph implemented on a high performance factor graph framework. The system was thoroughly evaluated both in simulated as well as real world recordings. In both cases, the BatSLAM2.0 algorithm shows the capability of robust topological map creation, countering map collapse, and robust scaling of map size.
★ Identifiable Decomposition of Submovements in Human Hand Trajectories
Voluntary movements have long been hypothesised to be comprised of discrete primitives called submovements, as a descriptive model of human motor behaviour. However, existing methods scale poorly, and no principled method exists to determine whether a decomposition is informative. We propose a spatiotemporal kernel correlation between primitive pairs as an identifiability criterion. Submovement-Identifiable Decomposition (Sub-ID) embeds this criterion in its adaptive-ridge regularisation, biasing the optimiser toward low-correlation solutions. Identifiability is lost when primitives become collinear and recovered when they diverge spatially. On synthetic data, Sub-ID recovers ground-truth parameter distributions where existing methods fail; furthermore, when primitives overlap too heavily to be distinguished, the method explicitly detects this ambiguity rather than outputting misleading results. Sub-ID extracts submovements from real three-dimensional, long-horizon movements, a regime no prior method addresses. This method has the potential to identify physiologically grounded primitives for motor control research and imitation learning.
★ Multi-Link Safety Filtering for VLA Policies Around Moving Hazards
A vision-language-action (VLA) policy can finish a manipulation task while knocking over objects unrelated to it, so task success alone does not show that the policy is safe to deploy in clutter. We study how to keep a pretrained VLA policy clear of such hazards at run time without retraining it, which requires guarding more of the arm than the end effector, following the hazard as it moves, and sharing onboard compute with the policy. Our training-free shield covers the gripper, wrist, and forearm with five ellipsoids and filters every commanded motion through one barrier program against a keep-out ellipsoid fitted from RGB-D perception at reset. Sparse optical flow then carries that ellipsoid's center along with the hazard, with no repeated detection or refitting. Over six simulated hazard-motion conditions, the shield lowers collision from $65.62\%$ to $27.27\%$ and raises safe-success, task completion without collision, from $29.35\%$ to $50.43\%$. Ablations show that guarding the arm links protects beyond end-effector shielding, and that tracking recovers most of the protection lost when the hazard estimate is frozen at reset. On heterogeneous edge hardware, the five-ellipsoid barrier runs on the CPU in $2.2$~ms at the 99th percentile, and trimming the vision--language prefix and taking fewer flow-matching steps shortens each $π_{0.5}$ policy call on the integrated GPU from $343$ to $177.3$~ms. On a physical SO-101 arm across four tasks, the arm touched the hazard in 3 of 16 shielded episodes versus 11 of 16 unshielded ones. Project page: https://yathag.github.io/multilink-safety-filter/
comment: 9 pages, 4 figures, 3 tables. Project page: https://yathag.github.io/multilink-safety-filter/
★ EWAM: Emergent Depth-Wise Specialization in a Unified Embodied Model -- From Semantic Understanding through Visual Foresight to Action
Vision-language-action (VLA) policies emphasize semantic understanding, whereas world-action models (WAMs) learn predictive representations of environment dynamics. Systems that expose a policy to both sources often still concentrate action computation on a single expert. We present EWAM, an action-centric unified embodied model whose asymmetric joint attention lets action tokens read semantic, current-visual, predicted-future, and action information at every layer while the perceptual experts retain their distinct roles. Without layer-wise supervision, EWAM develops an emergent depth-wise specialization: action queries attend mainly to vision-language features in shallow layers, to predicted future frames in intermediate layers, and to action tokens themselves in deep layers. This handoff replicates across tasks and is stable across denoising steps. Checkpoint tracking and causal interventions show that it is learned and that action generation depends on it. EWAM is pretrained in two separate regimes, one on cross-embodiment robot trajectories and one on human egocentric video. In simulation and real-robot experiments, it surpasses existing VLA, WAM, and hybrid baselines. Human egocentric data improve both cross-embodiment transfer and real-robot robustness, and subtask-phase supervision improves long-horizon completion. Together, these results suggest that unified embodied learning can induce an ordered internal progression from semantic understanding, through visual foresight, to action formation.
★ When Instructions Retrieve Trajectories: Diagnosing and Mitigating Generalization Failures in VLA Models
Vision-language-action (VLA) models can exceed 90% success on in-distribution tasks and withstand nuisance changes that preserve the required action, yet fail under counterfactual changes that demand a different action. Aggregate robustness scores can therefore conceal a more specific failure, in which a policy responds to both language and vision yet does not combine them to select the action the task requires. We call this failure instruction-action binding. Instructions cue familiar trajectory families, and visual feedback adjusts their execution. Behavioral analyses of fine-tuned $π_{0.5}$ and GR00T-N1.7 policies reveal that failed rollouts often retain the source behavior or switch to another demonstrated task. These switches show that language is not simply ignored. Readouts and interventions connect these choices to task-conditioned internal states. Our analysis of the imitation objective shows how narrow conditional action support can leave grounded and instruction-keyed solutions indistinguishable on the demonstrations. This motivates Equivariant Counterfactual Training (ECT), which acts at two levels. ECT data supply valid demonstrations in which the same instruction requires different actions in distinguishable scenes, while the ECT loss trains each demonstration with its counterpart in the same update. In a controlled LIBERO-PRO comparison, full ECT raises $π_{0.5}$'s mean position-swap success from 36% to 59%. On CALVIN, where counterparts already occur in the original data, the ECT loss improves five-task completion without new demonstrations. On a real UR5e under a fixed demonstration budget, full ECT raises unseen-position success from 8% to 88%.
★ PhasePlan: Ordered Future-Phase Planning for Robot Brain Models
Robot brain models integrate vision, language, and robot state to generate actions for complex manipulation tasks. Most predict fixed-length action chunks that may span multiple task phases. This can obscure phase transitions and favor frequent action patterns, compromising action timing in dynamic environments. We propose \method, an ordered future-phase planning method for robot brain models. From current multimodal observations, it predicts the task phase at each future action position. The resulting planning representations condition the corresponding actions, preserving temporal alignment between task progress and action generation. Training first learns the planner, then freezes it during action-model adaptation to maintain stable phase representations. We instantiate \method on pretrained $π_{0.5}$ and AcrossWAM1.0 robot brain models. Detailed quantitative evaluation uses the $π_{0.5}$ implementation. On conveyor-belt manipulation, \method reduces offline joint-action error by approximately 22.5\% relative to the original $π_{0.5}$ model. It also improves phase-transition modeling and cross-phase action prediction. These results demonstrate the value of ordered future-phase planning for continuous action generation.
★ TACTIC: Temporal and Context-Aware LLM Tactical Planning for Roadside LiDAR Attacks
Physical LiDAR attacks are often evaluated using fixed primitives and manually selected parameters, despite their strong dependence on surrounding traffic. We present TACTIC, a scene-aware framework that uses a multimodal large language model (MLLM) to coordinate state-adaptive roadside LiDAR attacks. Under a gray-box threat model, TACTIC relies only on an attacker-operated roadside perception stack, without accessing the victim LiDAR's native point clouds or internal processing. Local perception provides metric vehicle states, while the MLLM combines these measurements with roadside imagery to infer relational traffic context and construct a semantic scene graph. Based on this representation, TACTIC selects and configures two complementary primitives: \emph{push-away}, which shifts the perceived range of a lead vehicle, and \emph{phantom-obstacle braking}, which triggers emergency braking through obstacle injection. Measured traffic states and empirically calibrated constraints ground the generated tactics in physically feasible operating regions. To accommodate MLLM latency, TACTIC overlaps reasoning and execution asynchronously while high-rate local perception detects scene changes and triggers replanning. Across 280 randomized CARLA trials, the full policy achieves a 100% collision rate, compared with 35% for a fixed rule, 60% for random selection, and 75% for a restricted LLM using mode selection with default parameters. Joint physical-and-image input achieves 100% success, versus 65% with physical measurements alone and 75% with imagery alone, while asynchronous $Δ$ refresh reduces scene-mutation response from 7.4 s to 2.0 s. These results show that scene-dependent tactical planning can expose context-sensitive LiDAR failure modes that fixed attack policies may miss.
comment: Under review
★ Magnetic based In-situ Self 3D Pose Estimation for a Modular Soft Tendon-Driven Continuum Robot via IMU-Fusion
Continuum robots are well suited for gentle manipulation because of their inherent compliance and ability to adapt to complex environments. However, their continuously deformable structure makes accurate configuration estimation challenging, particularly when external vision systems are unavailable or obstructed. In this work, we present an embedded pose sensing framework that combines inertial measurement units (IMUs) and active magnetic fields to estimate the robot configuration without relying on external cameras. The angular measurements from the IMU and magnetic-field references are fused to improve local orientation estimation and reduce accumulated orientation error during operation. This pose sensing scheme achieves an update rate of 16.7~Hz, allowing real-time feedback. The proposed system is experimentally validated through closed-loop control, where the estimated robot configuration is used to maintain the end-effector at a desired position while interacting with an object. These results demonstrate the potential of distributed magnetic--inertial sensing for real-time pose estimation and closed-loop control of continuum robots.
★ NavHarness: Adaptive Goals for Agentic Vision-Language Navigation
Vision-Language Navigation (VLN) requires embodied agents to generate actions based on instructions and observations. General-purpose multimodal agents offer a promising basis for this task, but selecting plausible local actions does not ensure that execution remains consistent with the intended route, particularly in long-horizon tasks. Moreover, the accumulated interaction history increases the input required for subsequent decisions, resulting in a significant inference overhead. To this end, we introduce \method, an Agentic VLN framework that includes a Goal Agent that sets adaptive goals for local actions, a Verify Agent that dynamically verifies whether a goal has been completed, a Memory Agent for multimodal context compression, and a Visuomotor Agent to execute adaptive goals. Specifically, the Goal Agent formulates adaptive goals based on the instruction, current observation, and execution history. Then the Visuomotor Agent executes navigation actions to achieve each goal, while the Verify Agent uses a goal-specific verification question to dynamically assess whether the observed outcomes satisfy the intended completion condition. Verified goal completion then marks a boundary for the Memory Agent to compress the corresponding multimodal interaction history while preserving information needed for subsequent navigation. We evaluate navigation on R2R-CE and RxR-CE, examine framework variants across three model backbones, and study context evolution during execution. For Real-World evaluation, \method achieves 83.3\% success and 1.51\,m navigation error across eight challenging routes evaluated three times each.
comment: 22 pages, 10 figures
★ Active Mapping of Underwater Litter Using Camera-Sonar Fusion
Marine litter is a growing threat to the underwater ecosystem, driving demand for autonomous survey methods that can locate debris efficiently over large areas. Existing survey methods typically follow predefined paths or operate with a single sensing modality, typically a camera (with image quality suffering in poor-visibility conditions) or sonar (usually noisy and low-resolution). We present an active mapping framework in which a forward-looking sonar and a camera both feed into a shared Bayesian occupancy map, and an optimization problem is solved at each step to decide on the next best view. Candidate viewpoints are scored by a two-term utility that balances exploration of uncertain regions via voxel entropy against exploitation of likely objects. Each sensor is characterized by range- and bearing-dependent detection and false-alarm probability tables determined from data. We evaluate the approach in a realistic underwater simulator, demonstrating that active mapping finds objects faster than a lawnmower coverage pattern, and that the dual-sensor approach works better than using either of the individual sensors.
★ Markovian Dynamics Enforcer: Feasibility Preserving Correction on Learned Dynamics Manifolds NeurIPS 2026
Neural trajectory predictors can reach low prediction error while violating dynamics, actuator limits, or state constraints, especially when controls are unobserved and dynamics are partially specified. We introduce the Markovian Dynamics Enforcer (MaDE), a time-invariant post-hoc operator mapping state-transition proposals onto a learned feasible dynamics manifold, trained on feasible states without ground-truth controls. For each transition it infers a control and recomputes the state through a completion model of known physics plus a learned residual. It then corrects that control by gradient-based inequality reduction, so inequality satisfaction is best-effort within an iteration budget. Since every correction iterate re-enters the completion model, the returned state is dynamically consistent by construction relative to that model and the supplied previous-state anchor. MaDE drives dynamics residuals to essentially zero on fully specified simulated systems, and on an underspecified system leaves a smaller true-dynamics residual than the baselines. Designed to attach to arbitrary predictors, the frozen operator is evaluated downstream of recurrent, structured state-space, and transformer predictors. On recorded vehicle trajectories the one-step residual against a kinematic bicycle model is 0.0071 to 0.0072 for MaDE and 0.1703 to 0.1714 for raw predictors. MaDE raises average displacement error by a factor of 1.57 to 1.83.
comment: 26 pages, 2 figures, 11 tables. Accepted at NeurIPS 2026. Code available at https://github.com/tsl-imperial/MaDE
★ SplineWAM: Adaptive Action Horizons for World Action Models via B-Spline Representations
World action models (WAMs) are large embodied policies that jointly predict future video and the actions to execute, emitting a fixed-length action chunk per inference call. Such a policy allocates its computational budget uniformly in time, unable to execute for longer over free-space motion or to spend more inference on contact-rich manipulation, which limits the throughput a WAM can reach when served in the cloud. We present SplineWAM, which adaptively compresses the action trajectory into a fixed-size window of cubic B-spline parameters, fitting the knot times to the characteristics of the motion. One parameter budget then decodes into chunks of varying temporal resolution and duration, and both the executed span and the interval until the next policy call follow from the prediction itself. Aligning the video supervision to the fitted knot times of the demonstration rather than to a uniform grid concentrates the supervised frames where the action trajectory is complex. For asynchronous deployment we introduce Jacobian-Pullback Real-Time Chunking (JP-RTC), which imposes chunk continuity on the decoded raw actions the robot executes rather than on the spline parameters, and corrects the parameters through the decoder so that the executed prefix agrees with the actions already committed. On LIBERO-Plus and RoboCasa, SplineWAM improves success rate over an action chunking WAM by $8.2$ and $4.4$ points while cutting policy calls per episode by 22% and 26%. On three bimanual real-robot tasks under asynchronous execution, it leads or matches the baseline while decoding 1.2 to 1.6 times as much executed motion per call.
comment: Project website: https://splinewam.github.io/
★ Magic-W0: A Structured World-Action Foundation Model for Physical Intelligence
World-action models (WAMs) augment robot policies with action-conditioned environment dynamics, yet existing approaches largely rely on future observation reconstruction or generic latent prediction and lack structured, control-oriented world representations tightly coupled with action generation. We introduce Magic-W0, a world-action foundation model that jointly models structured physical state evolution and continuous actions. Magic-W0 represents interaction as a Structured World Transition consisting of Current State, Transition, and Future State. Current State combines vision-language context with Current 3D Geometry; Transition is represented by 3D Motion capturing action-induced three-dimensional changes; and Future State is represented by Future Semantics describing task-relevant outcomes. To couple prediction and control, we propose a layer-aligned world-action interaction architecture in which evolving action hypotheses condition world-transition prediction, while predicted world representations continuously inform action generation. Magic-W0 is pre-trained on large-scale egocentric human manipulation, UMI, real-robot, and simulation data, with latent supervision for geometry, 3D motion, and future semantics from pre-trained visual models. Inference-time interventions show that structured world representations respond systematically to changes in candidate actions and that action-related information propagates through shared 3D representations into future semantic predictions. On RoboDojo-Sim, Magic-W0 achieves an average Score of 27.10, the highest among the compared WAMs. Across multiple real-robot tasks, it also demonstrates strong downstream performance after fine-tuning with limited downstream data, supporting generalization and rapid adaptation.
comment: 29 pages, 15 figures, 7 tables. Project page: https://embodied.magiclab.top/works/wam/magic-w0/index.html; Code: GitHub - MagiclabRobotics/Magic-W0
★ RL-Guided PAC-NMPC for Probabilistically-Safe Perception-Based Navigation in Unknown Environments
In this paper, we present an approach for combining stochastic nonlinear model predictive control (SNMPC) and reinforcement learning (RL) to enable probabilistically-safe perception-based navigation in unknown environments. Our method first uses RL to train probabilistic actor-critic and sensor prediction models. We then leverage these probabilistic models in a sampling-based SNMPC framework known as Probably Approximately Correct (PAC)-NMPC, which uses hard constraints to enforce finite-time statistical guarantees on the probability of collision and value function improvement. By ensuring that our finite-horizon SNMPC policies decrease the value function in expectation, we can approach the long-horizon performance of the RL approach while satisfying probabilistic safety constraints. Through simulation experiments, we show that our approach can improve the safety of perception-based RL navigation policies and scale to high dimensional systems with large sensor input spaces and complex nonlinear dynamics. We also demonstrate our approach through hardware experiments, showing improved performance for vision-based navigation with an agile fixed-wing aerial vehicle in unknown environments.
★ Toward Real-Time VLAs: Stage-Aware Two-Step Flow Denoising and System-Level Evaluation
Vision-language-action (VLA) models face a timing gap between low-rate inference and high-rate robot execution. We characterize this gap through end-to-end latency measurements of model inference and the robot execution chain. Repeated Flow Matching denoising contributes substantially to inference cost, while robot-side delays mainly arise from perception acquisition, communication scheduling, and physical response. Analysis of the velocity field shows relatively stable magnitude and direction in early integration, followed by stronger directional correction near the terminal steps. Based on this stage heterogeneity, we propose two-stage non-uniform denoising, reducing the number of steps from 10 to 2 and model-inference time from 61.557 ms to 21.956 ms. We also develop a distributed real-time VLA framework with independent inference, action-publication, and robot-control rates, modular observation acquisition, and action-provenance logging. Using π0.5 as the baseline, we evaluate six real-time execution methods on a long-horizon physical garment-folding task. Legato performs best overall among training-based methods, while Temporal Smoothing leads among training-free methods; both perform strongly in task success, completion time, action continuity, and acceleration smoothness. Combining two-step denoising with representative execution methods substantially reduces inference cost with a small reduction in task performance. These results motivate joint optimization of model-inference efficiency and robot-system timing.
comment: 31 pages, 21 figures (including 10 supplementary figures), and 10 tables (including 3 supplementary tables). Project page: https://embodied.magiclab.top/works/inference/index.html. Code: https://github.com/MagiclabRobotics/Inference
★ Learning from Runtime Feedback through Failure-Bank Self-Evolution for Vision-Language-Action Models
Vision-language-action (VLA) models generalize broadly across robotic manipulation tasks, but complex environments require balancing task success with unintended contact. Runtime shields can correct individual actions, but they leave the underlying policy unchanged, so repeated disagreements may create a persistent policy-shield mismatch that blocks task progress. To address this challenge, we introduce FailBank, a four-stage self-evolving framework that converts runtime feedback into persistent policy improvement. During collection, a fixed CBF-based safety module serves as an observe-only teacher, producing counterfactual corrections while the policy remains in control. Outcome-aware admission then converts useful proposals into corrective targets and retains successful uncorrected actions as quiet anchors for guarded LoRA updates. We evaluate FailBank on the VLA-Arena benchmark across two difficulty levels and two VLA backbones. Compared with the base policies, FailBank improves the joint success-cost operating point. Across the two backbones, FailBank improves task success rate by 8.5 and 6.9 percentage points, while reducing policy-induced cumulative cost by 35.6\% and 23.8\%, respectively. Compared with runtime shielding, FailBank raises task success rate by 25.4 and 9.5 percentage points, while maintaining comparable policy-induced cumulative cost. These results show that runtime feedback can serve as persistent policy supervision rather than only as a temporary action constraint.
comment: Runtime-feedback-driven self-evolution for safer VLA policies
★ Tool-Policy Co-Design for Powder Weighing in Laboratory Automation
Autonomous powder weighing is one of many bottlenecks in laboratory automation due to the complex, non-linear dynamics of heterogeneous materials. Robot chemists performing this task utilise standard tools shaped for the dexterity of human hands, whose fixed geometry sets the dynamics that the control policy needs to regulate. This work introduces a tool-policy co-design framework that concurrently optimises the morphology of a dispensing tool and its control policy for use by robots in chemistry laboratories, formulated as a bi-level optimisation that minimises dispensing error over a target distribution of powder flowabilities. The outer loop varies tool-design parameters such as tool depth, width and rim spike topology using Bayesian optimisation and hyperband, while an inner loop optimises a control policy for each candidate morphology. We also introduce a geometric similarity metric that warm-starts policy training from cached policies of structurally similar designs, exploring 28% more configurations under the same compute budget. The proposed framework is evaluated on a robotic powder weighing task across seven materials with distinct physical dynamics in a flowability-informed robot-material simulation framework. Experimental results demonstrate that our co-designed tool morphology reduces real-world weighing errors by 45% relative to a standard tool, including on previously unseen materials. These results demonstrate our method can adapt both the control policy and the physical tool to the dynamics of the target material, bringing a new paradigm for material manipulation to the field of laboratory automation.
comment: Paper video can be found at https://youtu.be/BEUT70hX9LM
★ Inline Memory Meets Reusable Skills: Memory-centric Framework for Vision-Language-Action Model
Vision-Language-Action (VLA) models have shown strong promise for general-purpose robotic manipulation, yet adapting them to new tasks and domains remains inefficient: existing methods often rely on parameter tuning, incurring substantial costs and risking catastrophic forgetting of previously learned tasks. To address this, we propose \textbf{Optimus-R}, a memory-centric VLA framework that formulates robotic adaptation as explicit query-skill memory tuning. Optimus-R introduces: (i) An \textbf{Inline Memory Interface for skill extraction}. It inserts learnable memory tokens into the VLA prefix stream, allowing the backbone to derive control-aware query and skill representations within the native action-conditioning pathway. (ii) A \textbf{Query-Skill Memory Bank for skill learning}. It externalizes skills into query prototypes for deciding \emph{what} to retrieve and skill values for specifying \emph{how} to act, supporting skill reuse and expansion with limited parameter updates. (iii) A lightweight \textbf{Bridge-and-Adapt mechanism for skill updating}. It aligns target-domain queries and skills with the existing memory space through a lightweight adapter and residual memory updates. Experiments on in-domain adaptation, cross-domain adaptation, and lifelong learning show that Optimus-R enables data-efficient skill learning while mitigating catastrophic forgetting.
comment: 24 pages, 8 figures
★ DiffWAM: A Fast and Efficient Navigation World Action Model
Pretrained video foundation models encode rich semantic and spatiotemporal priors for embodied navigation, yet converting these priors into UAV motion typically requires expensive future-video synthesis and geometric reconstruction. We investigate whether the motion implicit in future visual prediction can instead be recovered directly from the predictive representations of a frozen video model. To this end, we present DiffWAM, a geometry-conditioned navigation world-action model that directly transforms multi-level predictive features into continuous camera trajectories. Its Grid-Motion module preserves spatial-temporal motion associations, while Latent2Pose grounds them with first-frame geometry to recover metrically meaningful 3D motion. Complete video rollouts and geometric reconstruction are required only for offline supervision, eliminating future-video decoding and multi-frame reconstruction during deployment. We further introduce FastDreamer, which overlaps predictive and geometric computation with ongoing flight and performs timestamp-aware asynchronous trajectory handoff for continuous UAV execution. DiffWAM achieves a trajectory RMSE of 0.3492 m and an endpoint success rate of 74.40% on the 1,000-sample DiffWAM-1000 benchmark, while representative real-world experiments demonstrate complex behaviors including constrained traversal, orbiting, S-shaped flight, and multi-stage navigation. An onboard DiffWAM-Flash implementation further reaches 1.08 s model-pipeline latency on NVIDIA Jetson AGX Thor. These results demonstrate that predictive video representations can be efficiently grounded into continuous 3D motion, providing a direct alternative to generate-then-reconstruct navigation pipelines. Project page: https://zzmmzzm.github.io/diffwam.github.io/.
comment: 32 pages,10 figures, 8 tables
★ Experience-Driven Continual Learning of Terrain Traversability for Quadruped Robots
Safe and efficient quadruped navigation over unfamiliar terrain requires predicting terrain-robot interaction before contact: geometry and visual appearance alone cannot reveal how the robot will slip, load its feet, or expend energy. This paper presents a continual learning pipeline that uses locomotion experience to learn these interaction outcomes from pre-contact images and continually updates the predictions as new contacts are observed. Pre-contact descriptors, produced by a DINOv3 backbone model frozen during training, are mapped to five proprioceptive indicators weighted according to measurement reliability: planar foot slip, mean normal ground-reaction force, traction index, cost of transport, and touchdown loading rate. A compact evidential regressor allows us to predict these indicators together with aleatoric and epistemic uncertainty from the visual descriptors. Continual adaptation combines bounded experience replay with a validation gate: candidate models replace the deployed predictor only when they improve performance on recent held-out data while keeping degradation on historical held-out data within a prescribed tolerance. Predictions and epistemic uncertainty are projected into a local multilayer map and combined into a conservative traversability score map whose property weights can be adjusted without retraining. The resulting map is used for downstream navigation tests. The ROS2 implementation supports evaluation on a Unitree Go2 in simulation and on hardware, with models trained separately in each domain. On a sequential hardware stream over three previously unseen terrains, gated replay reduces final anchor negative log-likelihood (NLL) degradation by 23.1% relative to replay without the gate while attaining similar new-terrain adaptation.
★ ChunkTrust: Adapting Execution Horizons for Robot Policies with Action-Expert Evidence
Robot foundation policies predict action chunks, but how many actions to execute before replanning depends on the current task phase. We introduce ChunkTrust, which treats the execution horizon as a latent variable inferred from action-expert evidence rather than a fixed hyperparameter. Its training-free Action-aware Horizon Selector (AHS) combines intra-chunk spectral stability of generation traces with inter-chunk continuity between executed history and predicted actions. An online Beta posterior with kernel forgetting tracks horizon preferences across replans. A lightweight Query-based Horizon Adapter (QHA) optionally learns a context-conditioned dense prior from complementary evidence, fused with current evidence and episode-local Beta memory while the base policy remains frozen. Across RoboTwin2.0 and RoboCasa GR1 Tabletop, AHS improves overall task-averaged success for each evaluated base-policy configuration, including gains of +6.80 percentage points on $π_{0.5}$ over all 50 RoboTwin2.0 tasks and +9.67 percentage points on Qwen3GR00T in RoboCasa. AHS+QHA raises the gain over Base to +9.44 percentage points on the eight-task $π_{0.5}$ evaluation. On four real-world household tasks, AHS improves the equal-task mean normalized process score from 50.4% to 57.5%. Ablations examine the contributions of both evidence terms, temporal memory, and the learned prior. Project page is https://hf618.github.io/ChunkTrust.github.io/
★ Beyond Policy Alignment: Closing the Planning-Learning Loop for Robot Control with Learned World Models
Planning with learned world models combines online trajectory optimization with learned value and policy functions for high-dimensional control. Because the planner determines the experience used for learning, while the learned critic and actor in turn score and propose future plans, planning and learning form a closed feedback loop. TD-MPC is a prominent instance of this design. Recent policy-constrained variants strengthen one part of the loop by aligning the learned policy with planner behavior. We introduce PL-MPC (Planning-Learning MPC), which additionally modifies critic supervision and planner terminal-value estimation. Hybrid multi-step TD targets expose critic updates to more realized rewards before bootstrapping; disagreement-aware terminal estimates reduce the influence of uncertain critic values during MPPI planning; and return-weighted actor distillation emphasizes planner-executed actions from high-return episodes. The world-model architecture and MPPI optimizer are otherwise unchanged. On HumanoidBench, the largest gains occur on \texttt{balance-hard}, where Total Average Return (TAR) increases from $98\pm18$ to $387\pm255$, and \texttt{hurdle}, from $199\pm13$ to $466\pm200$; performance across the broader benchmark remains task dependent, and PL-MPC remains competitive on DMControl. Controlled ablations show different component interactions across the two tasks. We further demonstrate zero-shot sim-to-real transfer on wrench-nut alignment with a 7-DoF KUKA IIWA14, obtaining higher observed success than TD-M(PC)^2 on the training object size and two unseen sizes. Code and data will be available at: https://pl-mpc-humanoid.github.io.
comment: 8 pages
★ RoboCoach: World Models as Active Coaches for Compositional Robot Skills
Long-horizon robot manipulation reuses skills across many task compositions, but improving these compositions with additional end-to-end demonstrations is costly. A practical self-improving system must decide both what to teach next and where to apply that supervision. We present ROBOCOACH, a world-model-guided coaching framework that uses imagined failures to guide demonstration requests and expert updates. Its Route-Imagine-Diagnose-Improve (RIDI) loop executes reusable skill experts inside COACHWORLD, our shared action-conditioned world model, and uses a progress judge to record the first subtask that fails to complete. Aggregated records select which subtask demonstrations to acquire and which expert adapters to update. Across two simulation suites and two real-robot platforms, imagined and deployed success correlate over 22 task-policy pairs (rho = 0.840). Controlled comparisons show that our coaching method outperforms matched baselines under matched data budgets and update schedules. With only 150 additional subtask demonstrations, success rises from 13.3% to 75.0% on Franka and from 40.0% to 83.8% on AgileX. The coached experts also transfer to four held-out compositions, achieving an average success of 35.0%, compared with 0% for a shared-policy baseline updated with uniformly acquired demonstrations. Together, these results show that world models can serve as active coaches, turning imagined failures into targeted supervision for modular policy improvement. Project Page: https://robocoach-ai.github.io/
comment: https://robocoach-ai.github.io/
★ From Local Whole-Body VLA Behaviors to Scene-Scale Aerial Manipulation
Vision-language-action (VLA) models enable task-conditioned interaction, but extending them to scene-scale aerial manipulation remains challenging due to costly whole-body demonstrations, latency-induced action-state misalignment, and cross-site behavior composition. We present a unified framework for synthetic policy training and scene-scale execution on articulated uncrewed aerial manipulators (UAMs). A scene-reconfigurable pipeline synthesizes task-conditioned, kinodynamically feasible trajectories and synchronized multiview observations for VLA training without physical-platform demonstrations. Measured-progress-aligned realization (MPAR) aligns asynchronously returned action chunks with measured execution progress and realizes them as continuous, dynamically feasible trajectories. A relational Scene Graph grounds language goals to object instances and feasible interaction regions, while topology-guided transfer connects local behaviors across sites. Local VLA skills achieve 39/60 successes (65.0%) in simulation under oracle target and feasible-handoff conditions. Under 500-ms added latency, with and without a transient command-update stall, MPAR reduces median takeover phase error by 0.212 s over nominal-time alignment. The complete system completes 21/50 simulated multi-site missions (42.0%) and is further validated on a physical articulated UAM.
★ Making Waves: A Membrane-Coupled Delta Array for Manipulating Objects Below the Actuator Spacing
Distributed manipulator systems manipulate objects through the coordinated motion of many actuators. However, an object must be supported by several actuators at once, so the centre-to-centre actuator spacing imposes a hard lower bound on manipulable object size. We remove this bound by coupling the end-effectors of an 8 x 8 array of three degrees-of-freedom delta robots with a stretchable fabric, turning 64 discrete contacts into a continuous surface capable of manipulating objects smaller than the actuator spacing. Viewing the array as a displacement field over that surface, we investigate local quasi-static and cyclic fields as manipulation primitives. These primitives can be applied globally across the array or locally confined around each tracked object to independently manipulate several objects in parallel. We then train a policy acting on low-order discrete cosine transform coefficients: at equal action dimension, commanding a nineteen-delta neighbourhood halves the placement error of commanding the whole array. The policy transfers to hardware without adaptation at 76% success. The platform manipulates objects from 15mm-90mm, a six-fold range spanning both sides of the actuator spacing, 43.3mm, on a single surface.
★ Prediction is Better than Detection: Traffic Congestion Control using Drones
A central question in deploying teams of mobile robots for persistent monitoring is how task performance scales with fleet size, and whether this scaling holds once sensing drives downstream action rather than mere observation. We study this question for a team of drones performing traffic-jam detection and prediction in a simulated road network, whose reports drive an adaptive traffic-signal controller in closed loop. We build a multi-agent simulation, with vehicles following Nagel-Schreckenberg cellular-automaton dynamics and drones patrolling junctions via a round-robin policy, and sweep fleet size, traffic level, and network size to evaluate detection rate, detection delay, and prediction rate. We show how performance plateaus for fleet size approximating the number of junctions being monitored, and offer a general fleet-provisioning rule for persistent-monitoring deployments. More significantly, adapting the signal on a predicted jam, rather than a detected one, roughly doubles the resulting reduction in jam duration, showing that the value of onboard prediction in a sensing-to-action pipeline can exceed the value of adding more robots. Prediction accuracy, not sensing coverage, is now the binding constraint on further improvement, pointing to onboard inference, not fleet size, as the more promising direction for future work.
comment: 7 pages, 9 figures
★ TO-mdiSPAs: Topology Optimization of multi-directional Soft Pneumatic Actuators
Soft pneumatic actuators (SPAs) are highly promising and have been extensively explored within the field of soft robotics. Under pneumatic pressure loads, an SPA undergoes bending deformation to perform specific tasks. A multi- or omni-directional SPA can bend and move in any direction within a 3D space, leveraging its multiple degrees of freedom to realize various mechanical functions. This work presents a systematic methodology using topology optimization (TO) to achieve an optimized design for a multi-directional SPAs. To ensure manufacturing robustness, a three-field TO formulation considering blueprint, dilated, and eroded designs is implemented. Additionally, Darcy's law, incorporating a drainage term, is used to model the design-dependent nature of the pneumatic loading. A min-max optimization problem is formulated based on the target output deformations of the SPA unit and solved using the Method of Moving Asymptotes. The optimization yields a high-performing, unconventional geometric design. Finally, numerical simulations demonstrate that the optimized SPA successfully achieves versatile multi-directional movements.
comment: 6 pages
★ Towards Agile Vision-Based Multi-UAV Flight: Revisiting State Estimation IROS 2026
Agile multi-UAV flight requires accurate and low-latency onboard estimation of the kinematic states of neighboring UAVs for collision avoidance, motion coordination, etc. Most vision-based approaches rely on position-only measurements, inferring velocity and acceleration indirectly from displacement. We show that this introduces a fixed structural delay in the estimation of higher-order states, which limits the achievable agility. To address this, we propose to integrate tilt measurements, provided by a state-of-the-art visual detector, which inform about the thrust direction of co-planar multirotor UAVs. We benchmark four position-only and five pose-aware estimators, including a novel formulation of a linear thrust-constraining Kalman filter, on two real-world and one high-fidelity photorealistic simulated dataset over different levels of agility (3-21 m/s^2). In our setup, pose-aware estimation consistently reduces the average velocity and acceleration estimation errors by 40% and 57% across the three datasets with the proposed KF formulation outperforming the other estimators. Position-only filters exhibit a constant ~300 ms delay in acceleration step response independent of agility, whereas the tilt-constrained estimators operate near the physical response limit given by the camera frame-rate by observing the change in thrust direction before the displacement accumulates. In a closed-loop leader-follower simulated experiment with NMPC control, position-only estimation of the leader's state fails to facilitate stable hovering of the follower, while the proposed estimator enables tracking of lateral maneuvers exceeding 2g of acceleration.
comment: This work has been accepted to the IEEE for possible publication (IROS 2026)
★ GroundingPI: A Grounding Foundation Model towards Physical Intelligence with Visual Primitives
Precise grounding matters. It specifies which object is the target and where that object is, even in clutter and for tiny objects, and it has to be fast enough for closed-loop control. Yet vision-language-action (VLA) and world-action models (WAMs) take perception from general-purpose vision-language and video-generation backbones, which still fail in these settings. We introduce GroundingPI, a 4B grounding foundation model that generates points and boxes as quantized coordinates in a shared vocabulary. Training combines multimodal and spatial pretraining, supervised fine-tuning, and reinforcement learning with GRPO, using supervision from public datasets and dedicated data engines. Against 44 baselines across 34 grounding benchmarks spanning 11 perceptual capabilities, GroundingPI establishes a new state of the art, averaging 73.68%, above the larger GPT-6 Astra (71.54%). As a downstream visual backbone, GroundingPI improves performance on robotic manipulation and autonomous driving. On RoboTwin 2.0, it outperforms every mainstream backbone we evaluate in all four out-of-distribution settings, by up to 24.8% relative to the strongest backbone. On RoboCasa-GR1, GroundingPI trained with 50% of the demonstrations outperforms those baselines trained with 75%. On nuScenes, used as the visual backbone, GroundingPI attains an average open-loop L2 error of 0.296 m. We systematically analyze GroundingPI's pretraining in scale and data composition. Downstream autonomous driving and robotic manipulation improve as the pretraining is scaled. Analyzing the data recipe across these 11 perceptual capabilities shows dense grounding's substantial benefits for both, and OCR's potential as a catalyst for perceptual learning. These results support grounding as a perceptual foundation, and dedicated perceptual pretraining as a promising direction for foundation models of physical intelligence.
comment: 64 pages, including supplementary material. Project page: https://groundingpi.github.io/ Code: https://github.com/groundingpi/GroundingPI Model: https://huggingface.co/GroundingPI/GroundingPI
★ GroundAnything: Reconciling Parallel Decoding with Precise Visual Grounding at Flash Speed
Autoregressive (AR) grounding models serialize spatial predictions, introducing sequential latency and imposing a causal order on output tokens. We view grounding as visual evidence extraction: objects, locations, and spatial relations are jointly constrained by the image and query, yet their dependencies do not imply an intrinsic left-to-right generation order. This distinction makes bidirectional diffusion a natural fit, allowing spatial hypotheses to emerge in parallel and be jointly refined through iterative denoising. We introduce GroundAnything, a 4B-parameter grounding foundation model that reconciles fast parallel decoding with precise localization through blockwise denoising. Training combines grounding pretraining from public datasets and dedicated data engines, direct AR-to-diffusion conversion with joint AR and diffusion objectives, supervised fine-tuning, and GRPO-based reinforcement post-training. Across 30 grounding benchmarks, our autoregressive variant, GroundAnything-VLM, establishes a new overall state of the art among similarly sized models at 72.42%, remaining competitive with GPT-6 Astra (71.35%). With entropy-guided decoding, GroundAnything also surpasses the prior state of the art at this scale, averaging 61.75% versus 53.32% for the fast MTP-based LocateAnything model. We further explore decoding strategies, showing that an optional self-speculative mode achieves a $4.51\times$ speedup over the AR counterpart with a 0.74 percentage-point drop in COCO F1mIoU. Infrastructure experiments show that progressive inference optimizations translate parallel decoding into practical speedups. These support efficient visual grounding in latency-sensitive real-world systems.
comment: 61 pages, including supplementary material. Project page: https://groundingpi.github.io/groundanything/ Code: [https://github.com/groundingpi/GroundAnything](https://github.com/groundingpi/GroundAnything) Model: https://huggingface.co/GroundingPI/GroundAnything, https://huggingface.co/GroundingPI/GroundAnything-VLM
★ Text-to-3D Policy: Fine-Grained Language-Behavior Alignment for Unseen Specification Generalization
3D visuomotor policies provide a strong foundation for spatially precise manipulation, yet current text-to-3D policies struggle to follow unseen fine-grained behavioral specifications beyond those covered by demonstrations. We study this challenge as unseen specification generalization, where language specifies behaviorally significant variations, such as target position, displacement, or articulated state, that are absent from policy training. We find that pretrained language representations and conventional global behavior-language alignment capture coarse task semantics but often blur nearby specifications that require distinct behaviors. We introduce T3DP, a Text-to-3D Policy framework for fine-grained language-behavior alignment. Rather than compressing each instruction and demonstration into a single global embedding, T3DP preserves their local structures and establishes bidirectional token-level correspondence between linguistic elements and behavioral segments. This directly grounds subtle linguistic variations in the behavior components they affect, preventing closely related specifications from collapsing in the representation space. The resulting specification-sensitive language representation conditions a point-cloud-based 3D diffusion policy, enabling more precise control over unseen behavioral specifications without modifying the underlying policy architecture. Across Meta-World, ManiSkill, and RoboTwin, T3DP improves average held-out-specification success over global language-behavior alignment by +11.0-14.2 points, with gains on all 15 task families; on real-robot tasks, it further raises average success from 47.5% to 65.0% (+17.5 points). Representation and action-probe analyses show that fine-grained alignment better preserves specification geometry and action-relevant variation, linking local behavior grounding to downstream control.
comment: 24 pages, 8 figures, 8 table
★ MVP-SLAM: Multi-Camera Visual-Inertial Floorplan-Prior SLAM
Indoor building construction sites are demanding environments for visual SLAM, where variable lighting and repetitive, low-textured structures make the system drift over long trajectories, though structural elements such as walls remain distinguishable despite these conditions. These buildings are constructed according to their as-planned floor plans, available from the design phase, and although the actual as-built site can differ from this design, floor plans still provide a metric reference, both to localize the system in the building and to correct drift. Existing methods often use the floor plan to correct an already-built trajectory offline, and those that instead correct it online typically rely on depth sensors. We instead present MVP-SLAM, an online visual-inertial SLAM on two opposite-facing fisheye cameras that corrects drift from cameras alone by matching walls detected in its map to the floor plan, through a drift-aware policy. A multi-stage integration then turns each matched pair incrementally into a persistent correction, so the trajectory stays corrected and localized within the floor plan as it is built. MVP-SLAM was validated on the multi-floor construction sites of the Hilti-Trimble SLAM Challenge 2026, ranking 2nd of 22 teams in the Localization task (0.29 m mean RMSE) and 5th of 62 teams in the SLAM task (0.24 m), the top-ranked one in both tasks among those that operate online, integrate the floor plan, and localize within it.
comment: 9 pages, 4 figures. Submitted to IEEE Robotics and Automation Letters (RA-L)
★ Neuro-Symbolic Predicate Learning for Semantic Safe Robot Control
As robots are increasingly deployed in everyday environments, ensuring their safety has become a central challenge. Existing methods often encode safety requirements as opaque mathematical/logical formulations or dense cost functions. While effective in specific tasks, they remain difficult to interpret, tightly coupled to individual tasks, and offer limited insight into why a robot action is considered safe or unsafe. To address this limitation, we propose ``Neuro-Symbolic Predicate Learning for Semantic Safe Robot Control'' (NEUPRO), which leverages a differentiable reasoner that can learn reusable safety representations from human-specified safety knowledge. NEUPRO allows practitioners to express task-related safety requirements as transparent symbolic rules, while enabling gradients to propagate through these rules to a feature extractor that maps raw observations to safety-relevant concepts. As a result, the learned feature extractor is (softly) grounded in human-understandable semantics, supports transparent constraint evaluation, and is transferable across tasks. By coupling interpretability with differentiability, NEUPRO moves beyond opaque cost design toward reusable safety reasoning. To evaluate NEUPRO's capability, we collect and release REASON, the first real robot benchmark dataset for interpretable robot safety specification. Experiments on REASON show that NEUPRO learns safety-critical features that generalize across tasks, mitigate the interpretability limitations of conventional black-box cost formulations, and provide explicit explanations of safety violation.
★ ECHO-G: Embodied Co-speech Humanoid mOtion Generation
Generating full-body co-speech motion for humanoid robots requires coordinating speech prosody, linguistic content, and embodiment-specific motion. To this end, we present ECHO-G, a framework jointly conditioned on speech audio and timed transcripts. Its Speech-Grounded Diffusion Transformer (SGDiT) combines frame-aligned acoustic features with token-level linguistic context, preserving their distinct granularities. Trained with rectified flow matching, it models one-to-many utterance-motion relationships directly in robot space. To support training and evaluation, we introduce a BEAT2-derived audio-text-robot dataset and a benchmark covering co-speech characteristics, robot-motion quality, and runtime efficiency. Comparative evaluation supports direct robot-space generation over the evaluated human-motion generation and retargeting pipelines, while modality ablations highlight the benefits of joint audio-text conditioning. We further demonstrate deployment on a physical humanoid robot. A complementary video-rating study also favors joint conditioning over the alternatives. The dataset and training, inference, and evaluation code are available through our project page.
comment: 8 pages, 5 figures, 3 tables. Project page: https://echo-g-project.github.io/
★ Sparse Planner: A Hybrid Planner for Efficient Sampling via a Conditional Variational Autoencoder
Trajectory planning is a core component of autonomous driving systems, where real-time performance and solution quality directly affect safety and reliability. Sample-Based Motion Planning (SBMP) is widely adopted for its ability to approximate near-optimal solutions through parameter space sampling. However, achieving high-quality trajectories typically requires dense sampling, leading to substantial computational overhead and significant runtime variability in complex traffic scenarios. To address this limitation, we propose a Sparse Planner (SP) that improves sampling efficiency by learning the conditional relationship between scene context and effective trajectory parameters using a Conditional Variational Autoencoder (CVAE). By modeling the structure of high-quality sampling distributions, SP directly generates cost-effective samples in the parameter space, significantly reducing the required sampling density while preserving solution quality. Experimental results show that SP achieves lower trajectory cost than the state-of-the-art FISS+ planner while using only one-eighth of the sampling density. In addition, SP demonstrates improved distance-keeping capability in obstacle-rich scenarios and maintains reduced and more stable runtime characteristics, indicating enhanced computational efficiency and predictable runtime behavior.
★ Divide and Collapse: MAPF-Collapse via Exact Decomposition into Independent Sub-Instances
In this work we study the problem of MAPFC, a post-optimization step for Multi-Agent Path Finding (MAPF) plans where we are given a feasible plan produced by a modern MAPF solver and are tasked with removing avoidable moves while preserving feasibility. This NP-hard problem naturally arises when using learning-based state-of-the-art (SOTA) solvers which construct plans that contain redundant moves that can be removed. Recently, Tang et al. presented Judgelight, which uses Integer Linear Programming (ILP) to solve MAPFC. Importantly, the ILP is constructed over all agents jointly, so its cost is governed by the full instance rather than by the small coupled residue that actually requires joint reasoning. Our key insight, motivating this work, is that MAPFC instances naturally decompose into independent sub-problems, most of which involve a single agent and can be solved without any inter-agent reasoning. To this end, we first identify which agents need to coordinate their motion and partition the instance into sub-problems accordingly. For the cases where no coordination is required, we introduce an extremely lightweight solver that is $\approx\!1{,}900\times$ faster than Judgelight. For cases where coordination is required, Judgelight can be used but we introduce an alternative CBS-like solver which is more efficient on easier problems. The resulting framework is exact, uses no commercial ILP solver, and matches Judgelight's quality while running substantially faster on the coordination-light majority of instances; on the coordination-heavy instances we propose a regime-aware hybrid planner that falls back to Judgelight. Over all benchmarks tested, this planner achieves a median $10.5\times$ per-instance speedup over Judgelight.
★ General Performance Guarantee for Human Torque Estimation-Based Task-Agnostic Assistive Exoskeleton Control
Accurate human torque estimation is crucial for enabling task-agnostic control in robotic exoskeleton systems. However, estimation errors may cause mismatches between the robot assistance and the human intention, degrading controllability and task performance. In this paper, we address this issue by formally defining matched assistance as scenarios in which the robot positively contributes to human movement. Based on this definition, we develop a theoretical framework to design the robot's desired interaction torque that guarantees a lower bound on the matched assistance probability. Importantly, the proposed guarantee holds over the entire torque distribution, including unseen data beyond the training tasks. This provides our method with strong reliability and generalization, both of which are critical for effective exoskeleton control. The proposed strategy is implemented on the ABLE upper-limb exoskeleton and evaluated in a multi-task setup. Experimental results validate the theoretical guarantees and demonstrate that the proposed strategy achieves effective general performance across several tasks, guaranteeing movement smoothness while reducing human physical effort.
comment: 10 pages, 8 figures
★ Discrete Forcing: Infusing Discrete Guidance into Continuous Denoising for Few-Step Action Experts
Efficient action generation in vision-language-action (VLA) models requires capturing both coarse action structure and fine-grained details. Discrete action tokens provide compact structural representations but sacrifice precision, while continuous action tokens offer high precision but often require multiple denoising steps. We introduce Discrete Forcing, a flow-matching framework that combines these representations through an explicit coarse-to-fine generation process. It first predicts discrete action tokens to establish a coarse action structure, then uses them to guide continuous action refinement. The discrete and continuous components share a common diffusion transformer backbone with specialized branches, maintaining a parameter count comparable to a conventional single-branch model while requiring only one forward pass per branch. Extensive evaluations across multiple benchmarks demonstrate improved performance and faster inference over a parameter-matched continuous action expert, with consistent performance gains as model capacity increases. Real-world experiments further demonstrate improvements on high-precision and dynamic manipulation tasks.
★ LIBERO-Agent: Evaluating General-Purpose Agents for Direct Embodied Manipulation
General-purpose agents can plan, use tools, and revise their behavior from feedback, but it remains unclear whether these capabilities transfer from digital environments to embodied manipulation. To investigate this question, we introduce LIBERO-Agent, an agent-native benchmark for evaluating these agents in robot manipulation tasks. Rather than asking agents to submit task-level Python control programs or operate through high-level robot skills, LIBERO-Agent provides an interactive robotic environment where agents can select which observations to inspect, process them with their own tools, and issue native action commands. LIBERO-Agent integrates 200 tasks into a common interaction framework and provides a 30-task primary suite that separates perception, short-horizon execution, and long-horizon composition. Results reveal a pronounced reliability gap: while agents perform well on perception and easy short-horizon tasks, their performance degrades substantially on hard short-horizon and long-horizon tasks. Richer observations improve short-horizon manipulation, while demonstration benefits depend on the agent and format. Among these agents, GPT-6 Astra achieves the strongest overall performance. Further analysis shows its major advantage lies in mechanism interaction, especially when sustained physical contact is needed, while its remaining failures stem from cross-stage interference and geometric errors.
★ Communication-Free Distributed Multi-Robot Task Allocation under Partial Observations Using Labeled Multi-Bernoulli Filtering ICRA 2027
This paper proposes a communication-free multi-robot task allocation framework based solely on local observations. In this study, tasks are defined as reaching target locations. Each robot estimates the positions of neighboring robots using a Labeled Multi-Bernoulli (LMB) filter and independently assigns tasks through a greedy auction-based strategy. By continuously updating state estimates and reallocating tasks during execution, the proposed method enables decentralized coordination without explicit communication. Monte Carlo simulations demonstrate that the proposed method enables effective cooperative task allocation without inter-robot communication while remaining robust to measurement clutter and observation uncertainty.
comment: This paper has been submitted to IEEE ICRA 2027 for possible publication
★ IronMind: Scaling Humanoid Dexterous Manipulation via Camera-Space Ego-Centric Pretraining
Egocentric human video offers a scalable data source for dexterous manipulation, yet using it to train humanoid robots presents two challenges: (1) an embodiment gap, as human hands differ structurally from robot end-effectors and low-cost egocentric recordings lack the torso kinematics required by conventional retargeting; and (2) heterogeneous data quality, including noisy hand-pose tracking and weakly aligned text annotations. We introduce IronMind, a vision-language-action (VLA) model that uses egocentric human video and heterogeneous robot data to pretrain policies for humanoid dexterous manipulation. To bridge the embodiment gap, IronMind bypasses explicit body-retargeting by using a camera-space action representation, the native reference space of egocentric video, and semantically aligning robot and human action dimensions. Across total pretraining budgets from 250 to 10,000 hours, validation loss decreases approximately log-linearly with data scale. Larger pretraining budgets also improve out-of-distribution real-robot manipulation after post-training: across six challenging tasks with unseen objects, affordances, and reasoning prompts, the 10,000-hour model achieves a 55.0% success rate, compared with at most 11.7% for every pretraining budget up to 5,000 hours and 5.0% without pretraining. At the same pretraining budget, the camera-space action representation also outperforms the torso-frame baseline. Together, these findings support pretraining with a camera-space action representation on large-scale human egocentric data as a scalable foundation for humanoid robot manipulation.
comment: https://xpeng-robotics.github.io/ironmind/
★ UniWAM Technical Report: Unified Mobile Manipulation via Mixed-Stream World-Action Modeling and Manipulation Anchor Pose Supervision
Mobile manipulation requires precise navigation to a manipulation-ready pose followed by reliable object interaction. These two stages differ in action spaces and visual requirements, which complicates unified policy learning. In addition, collecting diverse real-world navigation data with explicit manipulation-ready pose supervision remains costly and difficult to scale. We introduce UniWAM, a unified mixed-stream world-action model with separate action encoders and output heads for navigation and manipulation, sharing a common backbone. This design supports joint representation learning on independently sampled navigation and manipulation data. UniWAM supports independent inference for either stream and batch-parallel inference for both. We further introduce Manipulation Anchor Pose (MAP) supervision for where to stop and how to orient for manipulation. An automated pipeline constructs MAP-Data from large-scale 3D scenes, yielding over 1.5 million episodes and 7,500 hours. MAP-Data provides per-frame target-object bounding boxes and image-plane MAP coordinates as auxiliary navigation supervision. Together with projected end-effector trajectories for manipulation, these prediction targets provide stream-specific image-plane supervision for action learning from egocentric observations. With large-scale MAP-Data, UniWAM outperforms the strongest external baselines on our MAP-Bench by 30.1\% in position error and 44.0\% in heading error. Across 24 real-robot tasks, UniWAM achieves leading results in MAP navigation and mobile manipulation, with competitive manipulation performance. We have released code, data, and benchmark.
comment: UniWAM Technical Report
★ RoboAssist: Interactive Human-Humanoid Planning for Long-Horizon Surgical Assistance
Long-horizon surgical assistance requires humanoid robots to coordinate with evolving human activities while maintaining safety across planning and execution. We present RoboAssist, an agent-based framework for interactive human-humanoid planning that integrates workflow reasoning, task coordination, and cross-layer safety. At its core is an asymmetric dual-track representation that separates partially observed human process states from executable robot task sequences. By updating human-process estimates, scene context, and task dependencies online, RoboAssist revalidates the remaining task sequence and replans only the affected suffix when workflow requests change. A cross-layer safety architecture combines preventive navigation regulation, reactive regulation during close-range handover, and independent whole-body runtime supervision. This design couples online task coordination with safety constraints throughout execution. We demonstrate the framework on a Unitree G1 humanoid robot in long-horizon, multi-stage simulated surgical assistance scenarios encompassing multimodal interaction, instrument handling, medical material transport, navigation, and safe human-robot handover. Experiments show multi-stage task completion and adaptation to workflow-request changes. A targeted full-replanning ablation shows that residual replanning reduces plan-update latency and post-update token usage. Separate safety experiments demonstrate complementary protection across navigation, handover, and runtime supervision. Additional results and demonstrations are available online at https://roboassist.github.io.
comment: Project Web: https://roboassist.github.io
★ Beyond the Current Scene: Event-Referential Grasping with Active View Selection
A robot that observes people interacting with objects should be able to carry out later requests that refer back to those interactions. Such requests may specify a grasp target by the role it played in a past event rather than by its name or appearance. Moreover, the target may no longer be visible when the robot is asked to act. We present BeyondSCe, a zero-shot robotic grasping system for this event-referential setting. Given the event history and the current scene, the system identifies the requested object or part and localizes it for grasping. If the target is occluded, it combines an event prior recovered from the history with current scene geometry to select camera viewpoints likely to reveal the target. The system uses pretrained models without additional task-specific training. In real-robot experiments with a single wrist-mounted RGB-D camera, it achieves grasp success rates of 76% and 77% for initially visible and occluded targets, respectively, compared with 40% and 55% for the strongest baseline in each condition. On four additional scenes with heavy occlusion, it increases grasp success rates from 75% to 95% while reducing the mean number of views from 3.35 to 2.20, compared with an active-perception baseline given the target's ground-truth 3D bounding box.
comment: Project page: https://www.haebeom.com/BeyondCSe/
★ MotionWeave: Learning Motion-Centered Future Dynamics for Vision-Language-Action Policies
Vision-Language-Action (VLA) models have recently incorporated world models to provide richer dynamic supervision beyond sparse action labels. However, explicitly predicting future images or videos may include control-irrelevant appearance, while guidance derived from holistic future visual representations and shared global action features may fail to establish timestep-specific correspondence between actions and local visual changes. To address this issue, we propose MotionWeave, a motion-centric future-dynamics framework for action-chunk prediction with two modules: the Action-Induced Motion Grounder (AIMG) and the Horizon Residual Composer (HRC). Specifically, AIMG conditions on action and proprioceptive representations to construct horizon-specific queries that localize interaction regions associated with each future action timestep from current visual tokens. HRC extracts differences between interaction representations at adjacent horizons, encodes them as temporal motion cues, and injects them into action tokens through a gated residual. During training, robot-arm masks rendered from future frames are used to construct KL-based motion-grounding supervision, while inference uses only the current observation. On six MetaWorld tasks, MotionWeave achieves a 75.3% average success rate, an absolute gain of 8.6% over π0 (66.7%), especially on sustained-interaction tasks. Our code is available at https://github.com/autu-mn/MotionWeave.
comment: 4 pages + 1 page references, 3 figures, 2 tables. Code: https://github.com/autu-mn/MotionWeave
★ HiWE: Hierarchical World Knowledge Model with Visual Keypoint Enhancement for Zero-Shot 3D Path Planning
Robot demonstration generation requires a system to identify where an interaction should occur, plan a feasible motion, and execute the required contact. HiWE connects these decisions through a point-based interface between visual grounding and language-based planning. PointVLM is instruction-tuned to associate task-relevant objects with image coordinates using a mixture of point annotations, segmentation-derived samples, robot observations, and visual question answering data. Depth measurements lift these predictions into a semantic 3D representation. A language planner, 3DLLM, uses this representation to specify end-effector waypoints and gripper commands, while a hybrid grasping module resolves local grasp poses. The evaluation covers 14 simulated manipulation tasks and four physical-robot tasks, together with ablations of the visual training data, spatial inputs, and grasp selection. Here, zero-shot execution refers to deployment without task-specific demonstration training; the visual model uses existing robot data during fine-tuning. This paper describes the original point-based formulation of the framework; its relationship to the subsequent GeneralVLA extension is detailed in the introduction.
★ A Biophysically Detailed C. elegans Circuit as a Task-Agnostic Dynamical Core for Visually Robust Robot Manipulation
Robot policies are usually trained for one task, one body and one visual environment, and generalize poorly beyond these conditions. Whether a nervous system can instead supply the sensorimotor computation through its evolved wiring and biophysics remains unresolved. Here we embed a biophysically detailed Caenorhabditis elegans sensorimotor circuit - 136 multicompartment neurons with realistic morphologies and electrophysiological characteristics - as the dynamical core of a visuomotor policy. Only thin task-specific adapters are trained; the core's synaptic weights stay fixed while its membrane voltages evolve freely. Across different MetaWorld tasks the core matches or exceeds diffusion-policy, action-chunking-transformer and neural-circuit-policy baselines, and degrades less under visual perturbations. Replacing the core with generic network models such as MLP, LSTM, transformer or reservoir networks removes the advantage. Furthermore, on a real robotic arm the core withstands diverse visual perturbations that collapse the baselines. Our results suggest that visual robustness can be inherited from biophysically detailed circuit dynamics rather than learned by task-specific controllers.
★ FORTE: Forecasting Occupancy for Spatiotemporal Risk-Aware Planning in Dynamic Environments
Safe navigation in dynamic environments requires anticipating future environmental states to account for spatiotemporal risks, specifically when and where collisions may occur. To this end, occupancy grid map (OGM) prediction has been widely adopted as an effective approach. However, existing OGM-based navigation methods often struggle to achieve accurate and efficient forecasting and fail to fully exploit the temporal information in predicted OGMs during planning. To address these challenges, we propose FORTE, a navigation framework that directly exploits the spatiotemporal evolution of predicted occupancy from the perspectives of spatiotemporal occupancy overlap and occupancy directivity. Based on these properties, FORTE evaluates multiple topology-distinct paths and selects the suitable one without explicit object detection or tracking. To support online planning, we formulate a latent diffusion model-based OGM predictor that generates the entire forecast horizon in a non-autoregressive manner while maintaining temporal consistency through temporal shift modules. Extensive evaluations demonstrate that FORTE outperforms state-of-the-art baselines. For prediction, FORTE achieves up to 215.3% higher IoU and 5.24x faster inference; for navigation, it yields up to a 3.5x higher success rate.
★ Scale and Selection: What Makes Automatic Harness Evolution Work for Visual-Interface Robot Agents
When an off-the-shelf coding agent is used directly as a robot policy, observing a browser-based 3D interface through screenshots and acting by posing a virtual target gripper through a few tools, the agent's harness, its prompts, tools, and control rules, largely determines success, and until now it has been written by hand. We show that this harness can be improved automatically by another coding agent, the optimizer agent, and report two findings about what makes it work. First, the number of rollouts the optimizer agent sees per round governs whether the evolved harness is trustworthy, generalizes, and improves steadily. A single rollout is a noisy binary outcome, so with few rollouts per round a revision can be promoted on luck; enlarging the batch raises the signal-to-noise ratio of every promotion decision. Holding rounds fixed and growing the training set from 5 to 100 rollouts, held-out success rises from 47% to 67%, while small training sets overfit, reaching 70% on training tasks but only 54% held-out. Second, the optimizer agent must not be given free rein. With every revision it proposes accepted unconditionally, performance drifts downward within ten rounds as ill-judged edits accumulate; adding the most basic safeguard, Champion-Challenger selection that promotes a revision only if it strictly beats the incumbent on the same fixed evaluation set, turns the same loop into one that raises held-out success from 51% to 67% over 30 rounds. Automatic harness evolution for visual-interface robot agents is thus feasible, but its gains hinge on the rollout scale behind each decision and on how the optimizer agent's revisions are selected.
comment: 12 pages, 4 figures
★ ReWAM: Reciprocal World Action Models for Interactive Autonomous Driving
In interactive scenarios, an autonomous driving system is required to generate ego actions under the influence of other agents' behaviors. Existing World Action Models (WAMs) typically model other agents as components of the world model rather than as decision-makers that fundamentally shape the action of the ego agent, which impairs their performance in dense interaction scenarios. We introduce Reciprocal World Action Models (ReWAM), a game-theoretic world action modeling framework that captures the reciprocal influence between the ego agent and other agents by representing them as conditional responders whose actions are mutually influenced. We instantiate this framework with a Level-$k$ response hierarchy, where role-specific ego and other action DiTs exchange compact strategy tokens through cross-agent attention while remaining grounded in a shared representation of the future driving world. To learn the response policy of the ego agent from demonstrations, we formulate expert actions as samples from the best response distribution and jointly optimize the entire hierarchy using conditional flow matching. Our framework is evaluated on the NAVSIM dataset and achieves state-of-the-art performance compared to baselines. The improvement is particularly significant in interactive scenarios, validating that modeling reciprocal responses provides a more effective foundation for interaction-aware world action generation.
★ The Planning Limits of Latent World Models
World models offer a promising way to help robots understand how the physical world evolves and plan complex behaviours through imagination. Yet existing studies mainly demonstrate what these models can accomplish, leaving unclear when their predictions remain useful for planning and where they fail. We study this question using action-conditioned predictors built on five frozen self-supervised visual backbones: V-JEPA 2, V-JEPA 2.1, VideoMAEv2, VideoPrism, and DINOv2. We use frozen backbones to test representations intended to transfer across environments. We evaluate these models on diverse Meta-World manipulation tasks and real-robot interactions from BridgeData V2. We find that a world model guides action selection reliably only when the goal lies within, or slightly beyond, the trajectory it imagines during planning. With five-step rollouts, the length the predictor was trained on, the world model ranks actions reliably only for targets five to ten control steps ahead, whereas task goals lie 16 to 53 steps away. Neither an 81-fold larger predictor nor longer-rollout training extends this range; the encoder affects both range and closed-loop success, with V-JEPA 2.1 performing most consistently. More fundamentally, the limit persists under perfect prediction: using the real simulator, success falls from 92% to 41% as the target moves from five to twenty steps ahead of a five-step rollout. Planning therefore requires either longer imagined trajectories or closer subgoals. For distant goals, pure imagination succeeds in 23% of episodes, planning with feedback (MPC) raises success to 30%, imagining as far as the goal to 47%, and nearby expert subgoals to 76%. Used within its plannable range, a world model can also improve a vision-language-action (VLA) policy: choosing among eight actions the VLA proposes raises its success from 65% to 77% across 16 different tasks.
★ ASENA: Self-evolving Agents for Embodied Navigation
We present ASENA, an embodied agent system that connects general-purpose coding agents to robot sensing, computation, supervised execution, and persistent experience. Agents can write and execute programs, inspect recorded outcomes, repair failures, and reuse notes and executable skills while keeping their model weights fixed. We further introduce ASENA-VLN, a 4B monocular navigation policy that serves as an optional tool within this programmable system. ASENA-VLN predicts body-frame trajectories for both extended routes and short-horizon behaviors using a shared vision-language decoder trained on route instructions, visual question answering, and a newly curated dataset of geometry-derived atomic navigation tasks. As a standalone policy, ASENA-VLN achieves state-of-the-art success rates of 68.7% on R2R and 70.2% on RxR. When integrated with a coding agent, learned navigation improves ASENA's success rate by 11 percentage points on both agentic benchmarks while reducing execution time. Through persistent workspace evolution and simulator feedback, ten passes over recurring 100-task subsets further improve success from 72% to 98% on R2R and from 65% to 89% on RxR. On embodied question answering, ASENA achieves state-of-the-art accuracy with fewer interaction steps. Finally, real-world demonstrations on a Unitree G1 combine search, visual inspection, spatial reasoning, and synthesized gestures without a pre-built map, illustrating how online programming extends robot behavior beyond route following and predefined skills.
comment: https://asena-bot.github.io
★ Benchmarking EMlog Calibration for Autonomous Surface Vehicles
Accurate velocity measurement is a fundamental requirement for autonomous surface and underwater vehicles. Commonly, velocity is provided by a Doppler velocity log (DVL) sensor, yet it becomes unavailable due to operational altitude constraints. In such situations, electromagnetic logs (EMLogs) provide a critically robust alternative for continuous velocity estimation. However, raw EMLog measurements are inherently corrupted by systematic errors, which need to be calibrated prior mission begins. Currently, a benchmarking comparative evaluation of how different calibration models perform under rapidly changing dynamic sea conditions is missing in the literature. To bridge this gap, this paper presents a comparative model-based calibration methodology that evaluates four distinct calibration models using two different estimation pipelines. The proposed framework is rigorously validated on a unique 221 minutes of continuous real-world telemetry collected from the MARVEL surface vehicle during dynamic sea trials. The dataset contains two different EMLogs and DVL recordings. Experimental results demonstrate that the bias and scale error model implemented with the Kalman filter improves the speed estimation by 71%. We also demonstrate that dynamical manoeuvres further improve the accuracy compared to standard straight-line paths, ultimately delivering a validated, real-time online calibration EMLog approach for autonomous surface vehicles.
comment: 9 pages, 7 figures, 2 tables
★ DSDyn-VLA: A Dual-Stream Dynamic Manipulation Framework with Motion Perception, Future Awareness, and Realtime Correction
While Vision-Language-Action (VLA) models excel in static tasks, they struggle in dynamic environments where objects are in motion (e.g., conveyor belt manipulation). We identify three fundamental limitations hindering current VLAs in these scenarios: the \textbf{perception gap}, where static visual inputs lack temporal motion cues; the \textbf{latency gap}, where inference delays render actions obsolete; and the \textbf{control gap}, caused by the open-loop action chunk execution without real-time adjustment. In this work, we propose \textbf{DSDyn-VLA}, a Slow-Fast \textbf{D}ual-\textbf{S}tream \textbf{Dyn}amic manipulation framework that integrates motion-aware foresighted planning with real-time residual correction. The slow \textbf{Flow-Planner} serves as a macro-planner. By enhancing the VLA with optical flow for temporal perception and a future state awareness mechanism to preemptively offset inference latency, it produces globally consistent, motion-aware action chunks. Complementing this, the fast \textbf{Res-Refiner} employs a lightweight RL policy to inject high-frequency, closed-loop corrections into the planned action chunks based on real-time observations. In addition, we introduce \textbf{DynBench}, a MuJoCo-based benchmark for dynamic object manipulation that comprises nine tasks. Extensive experiments demonstrate that DSDyn-VLA reduces the failure rate by over 76\% compared to current SOTA method in high-latency setting on the Kinetix dynamic benchmark, while achieving about 6$\times$ the success rate of PI0.5 in real-world dynamic settings and about 5$\times$ on DynBench. We will open-source all the code and weights.
★ LocoWM: High-Precision Locomotion through World-Model-Guided Residual Adaptation
High-precision locomotion combines motion-command tracking with precise regulation of task-relevant physical states, enabling robots to interact reliably with their surroundings during motion. Joint end-to-end optimization can leave precision objectives insufficiently optimized, while reactive residual control adjusts actions only after deviations become observable. We present \textbf{LocoWM}, a world-model-guided preactive residual adaptation framework for high-precision locomotion. A base policy provides command-following locomotion, while an action-conditioned world model predicts a sequence of future physical states from proprioceptive history and the proposed base action. A residual adapter conditions on this predicted sequence to generate additive action corrections that compensate for anticipated deviations. Two-stage training first learns locomotion and action-conditioned dynamics, then freezes both modules while training the adapter, separating locomotion acquisition from precision adaptation. Experiments spanning terrain leveling, acceleration compensation, and push recovery demonstrate improved control precision and disturbance robustness over end-to-end and reactive residual baselines. Demos and code are available at: https://zhaozijie2022.github.io/LocoWM
★ Exploiting Vulnerabilities: Universal Adversarial Attacks on Vision-Language-Action Models in Robotics ICRA 2026
Recently, Vision-Language-Action (VLA) models have revolutionized robotic manipulation by seamlessly integrating visual perception, language understanding, and action generation in an end-to-end learning framework. However, since these models are designed to interact directly with the physical world and humans, their security is critical, and even small vulnerabilities can lead to catastrophic failures. In this work, we propose the Universal Adversarial Object, a sphere with optimized surface texture that significantly degrades task success rates when placed within the robot's field of view. Specifically, our approach introduces a multi-level attack framework that jointly disrupts trajectory planning, task execution, and action control. We validate our method in both simulated and real-world robotic settings. Experimental results demonstrate that the adversarial object reduces the average task success rates by 31.2%-39.9% for two representative VLA models (Pi0 and RDT), with success rates dropping to near zero in complex scenarios. Index Terms--Vision-Language-Action models, adversarial attack, robotic security, universal adversarial object
comment: Accepted to the 2026 IEEE International Conference on Robotics and Automation (ICRA 2026), Vienna, Austria. 8 pages. (c) 2026 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes
★ Concurrent Semantic Search and Mission Execution for LTL Missions in Unknown Environments
Planning complex missions in unknown environments requires robots to reason simultaneously about what they should do and what they still need to discover. Existing approaches for solving LTLf missions typically assume a known environment, or separate the exploration of the environment from the execution of the mission, while semantic exploration methods look for one target at a time and ignore the mission being executed. To fill this gap, our main contribution is an adaptive high-level planning method that interleaves a task-driven semantic search with the execution of the mission, advancing both in a non-myopic manner. Our method leverages two representations built online, a metric-semantic scene graph, built with a Vision Language Model (VLM), that provides the evidence needed to locate the objects the mission refers to, and the deterministic finite automaton (DFA) encoding the mission, that indicates which of them matter at each mission state. At every planning stage, our planner selects the waypoints that are most valuable for both the semantic search and the advancement of the mission, valuing them over the remaining mission stages in order to avoid blocking states. The selected waypoints are then ordered in a single high-level plan, which is recomputed as new information arrives. In photorealistic indoor environments over five mission types, our method completes more missions than the compared approaches while having to cover less of the environment, and it does so with shorter paths and complying with the restrictions imposed by the mission.
comment: 8 pages, 4 figures
★ Linear Recurrent Memory Suffices to Distil a World-Model Policy for Robot Air Hockey
Does memory-dependent control need nonlinear recurrent dynamics? We study simulated air-hockey defence under temporary loss of puck tracking. A DreamerV3 teacher outperforms a memoryless policy under tracking loss, while resetting the teacher's recurrent state sharply reduces performance, which demonstrates that the task requires memory. We distil this teacher into compact recurrent policies with a 64 dimensional state, with a combination of a diagonal linear recurrence and an optional rank-$k$ nonlinear innovation while retaining nonlinear observation encoders and action heads. Across five matched seeds, the purely linear recurrent model ($k=0$) matches both the GRU baseline and the teacher throughout the tested range of tracking loss. Increasing nonlinear innovation rank providing no measured benefits. This result is obtained on a fresh test split, which will be only opened after all models and analyses are frozen. The linear model requires fewer recurrent parameters and less computation than GRU, but performs comparably. These results suggest that, for this memory dependent control task, nonlinear representation learning around a simple linear memory mechanism can be sufficient, and that nonlinear recurrent dynamics are not necessarily required. These conclusions are limited to the simulated task, teacher, state dimension, and blackout horizon considered here, and to policies whose observation encoder and action head remain nonlinear.
comment: 10 pages, 4 figures
★ Blackout vs. Freeze: Analyzing Physical Failure Modes of VLAs under Camera Faults
Unreliable visual inputs can harm task performance and cause potential physical safety risks for vision-language-action (VLA) models. We analyze how $π0.5$ and GR00T models act under input faults such as image blackouts and freezing. We find that blackout and freezing produce distinct physical failure modes even when task-success rates are similarly low: freezing causes more extreme joint behavior, whereas blackout after gripper closure can cause more object drops, most markedly without proprioception. Selective intervention studies reveal that proprioception (current robot state) partly compensates for the removed robot depictions and reduces non-target contact. However, it cannot sufficiently restore task success when wrist-view object information is removed, even when aided by the remaining scene view. We then evaluate two mitigation approaches: camera-blackout training and training-free replacement of faulty visual embeddings. Both improve task success in selected conditions, but can increase unintended contact or disturbance to surrounding objects. Real-robot trials further show that successful execution under camera faults can still involve unintended physical interactions. These findings motivate designing VLA policies that use the robot and object information still available under camera faults to limit hazardous motion.
★ Drape-Compatible Tool-Tip Localization for Hand-Held Laparoscopic Instruments via UWB Carrier-Phase Ranging and Trocar-Constrained Geometry ICRA 2027
A surgical robot policy needs to know where each instrument's working end sits relative to the camera and to the other instrument, yet a laparoscopic operation leaves only the endoscope video, and a draped instrument hides every optical path on itself. We estimate the tool tips from distances and an IMU alone. The distances are measured by ultra-wideband carrier phase between antenna nodes on the handle side of the instruments: one per hand-held instrument, one on the endoscope, all outside the sterile barrier. Take the endoscope antenna as the reference. The two instrument antennas carry six coordinates while the three pairs give three distances, so the problem is short by three, and averaging cannot close that gap because what is missing is information, not precision. Carrier phase adds one more unknown per pair, an integer that leaves distance fixed only modulo lambda/2 = 23.1 mm. The trocar settles both difficulties: each shaft passes through a port whose position is known and whose direction the on-board IMU measures, so its antenna keeps a single degree of freedom, the insertion depth. Two unknowns now face three distances -- two fix the depths and the third is left over, and that spare equation exposes a wrong integer or a wrong mounting offset instead of absorbing it. The same solve returns both tool tips in the endoscope frame, without the second carrier frequency that integer resolution usually needs, so the link never leaves a single PLL lock. In an 11-hole phantom among metal instruments the three distances hold sigma = 0.10-0.33 mm at 35-46 Hz, a sterile drape pressed onto the antennas leaves the link unchanged where an optical path would be blocked, and the logger was carried into a live rabbit appendectomy.
comment: Submitted to IEEE ICRA 2027
★ LBDU-VIO: Learned Bias Dynamics and Uncertainty for Visual-Inertial Odometry with Unreliable Vision
Visual-inertial odometry (VIO) for aerial robots relies on high rate inertial measurement unit (IMU) propagation between visual updates. However, conventional multi state constraint Kalman filters (MSCKFs) use random walk bias assumptions and fixed noise parameters, which can limit robustness when visual information is unreliable. To address this problem, we propose LBDU-VIO, a learning-augmented MSCKF with learned continuous time bias dynamics and an IMU uncertainty model. A neural ordinary differential equation (ODE) models continuous time bias dynamics to propagate the filter's bias states, replacing their random walk model. The IMU uncertainty model predicts motion adaptive measurement noise covariances for covariance propagation. Both models are trained with pose supervision without direct labels. Experiments on real world EuRoC and TUM-VI benchmarks show lower errors than representative visual-inertial baselines, including a 25.1% reduction in mean relative position error compared with S-MSCKF on EuRoC sequences with 10s visual outage.
comment: 12 pages, 8 figures
★ Occlusion-Aware, Quasi-Static, Stability-Oriented Trajectory Planning on Uneven Terrain
Autonomous navigation in unstructured off-road environments requires reasoning about both vehicle--terrain interaction and environmental unknowns. We propose a model-based framework for generating quasi-static, stability-oriented reference trajectories for rigid, non-articulated four-wheeled vehicles on highly uneven terrain. Our work makes three primary contributions. First, we model blind spots caused by terrain occlusion as coverage-induced epistemic uncertainty in a fixed-feature Fourier terrain representation, quantified through a regularized inverse-Hessian estimate. Second, we propagate this uncertainty through the Nonlinear Least-Squares (NLS) pose/contact model using implicit differentiation and incorporate the resulting pose, contact-point, and per-wheel surface-normal uncertainty terms into trajectory optimization based on the Cross-Entropy Method (CEM). Third, we introduce a Flow Matching model that warm-starts terrain fitting, and we evaluate its fitting-accuracy--latency trade-off while retaining model-based refinement. Across six synthetic terrains with 30 matched start--goal pairs per terrain, the complete framework produced an observed failure rate of 18.9%, compared with 46.1% and 41.7% for two representative baselines and 34.4% for an ablation that removed the propagated-uncertainty scoring. Hardware evaluations span six distinct outdoor environments, with two representative executions presented in the paper and four additional executions included in the supplementary video. The evaluation also reports the accuracy--latency trade-off for the Flow Matching warm start.
★ DiFF: Doppler-informed Flow Matching for Human Motion Flow IROS
Perceiving human motion via privacy-preserving 4D millimeter-wave (mmWave) radar is critical for next-generation human-robot interaction (HRI), where point cloud scene flow serves as a foundational motion representation. Yet the extreme sparsity and noise of 4D radar point clouds make non-rigid motion flow estimation severely ill-posed--a challenge that existing rigid-centric methods and prior works fail to adequately address, largely because they neglect the rich Doppler velocity cues inherent in 4D radar. We propose DiFF, a generative framework that marries Doppler-informed motion priors with a Kolmogorov-Arnold Network (KAN)-based conditional flow matching model. At its core, a KAN-attention mechanism enables expressive feature extraction, while a prior-guided generative process harnesses Doppler cues to regularize the ill-posed solution space. Extensive experiments show that DiFF achieves state-of-the-art (SOTA) performance across diverse real-world datasets, reducing 3D endpoint error to the millimeter scale on the mmBody benchmark.
comment: IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2026. Code: https://github.com/keroseus/DiFF
★ SteerQuant: Steering Quantization Error with Action-Guided Scaling in World-Action Models
World-action models (WAMs) jointly generate future world states and actions through iterative denoising, using shared weights to process heterogeneous semantic streams of video, proprioceptive, and action tokens. Quantization reduces inference cost, but comparable numerical errors in different streams can have markedly different effects on final actions, making numerical accuracy alone insufficient for reliable control. We introduce SteerQuant, a 4-bit quantization framework for WAMs that steers errors toward computations with less influence on final actions. It maps how each stream's quantization errors affect final actions and uses this map to guide shared channel scaling. Activation scaling is further calibrated for each stream and denoising step to accommodate changes in activation ranges and action impact. This adapts quantization to different stream requirements without duplicating weights or increasing bit-widths for selected streams. To reduce the extra kernel launches and memory traffic introduced by scaling, we develop Rudder, a 4-bit inference engine for WAMs that fuses scaling and output compensation into low-bit kernels. Under W4A8 and W4A4, SteerQuant maintains mean LIBERO success within 0.8 percentage points of full precision, while delivering up to $2.23\times$ denoising speedup over BF16 across three WAMs with reduced peak GPU memory usage. On a real dual-arm robot, W4A8 deployment achieves a $1.35\times$ end-to-end inference speedup while maintaining average task success relative to BF16.
comment: Yunhan Wang and Haodong Wang contributed equally to this work
★ CLIPPER Beyond Shortlisting: Auditable Decision Support for Changing Municipal Micromobility Policies SP
In municipal planning workshops, planners and other stakeholders compare shared-micromobility parking policies by varying no-parking zones, retained sites, spacing, or area allocations. Each edit changes feasible sites and how much demand they cover, so the alternative must be reoptimized on the same spatial data. Full-set greedy, the transparent reference for this task, takes tens of seconds per alternative at city scale. We present Constraint-exact Low-latency Iterative Planning with Pooled Evaluation and Replay (CLIPPER), an optimizer with audit functions developed for requirements elicited with the City of Braunschweig. In each greedy round, it forms a deterministic candidate pool of bounded size, computes how much still-uncovered demand each candidate would add, and rejects candidates that violate an active constraint. An optional offline audit scans every remaining feasible candidate and records what the restricted pool omitted. We evaluate these functions on complete eleven-state edit chains ($E_0,\ldots,E_{10}$) in Braunschweig, Munich, and Berlin. With $K=1024$ candidates per group, the fixed-width mode CLIPPER-F has mean coverage gaps to full-set greedy under the same policy of 0.245, 0.003, and 0.001 percentage points in Braunschweig, Munich, and Berlin, respectively, while mean rollout time falls by factors of 13.6--28.9; no audited run terminates while a candidate outside the pool could still increase coverage. Plans computed from two checksummed versions of Braunschweig's official no-parking-zone data differ in 30 of about 540 selected sites although coverage moves by only about 0.1 percentage points. These changes still require municipal assessment and implementation. The findings inform a proposed municipal process that versions policy inputs, reports site changes beside coverage, and scans the full candidate set before a final decision.
comment: Author preprint. Accepted for publication in the proceedings of the 2nd ACM SIGSPATIAL International Workshop on Spatial Intelligence for Smart and Connected Communities (SpatialConnect 2026)
★ Looking Back to Move Forward: Temporal Verification for Generative Robot Policies
Generative policies have emerged as a promising paradigm for robot learning, combining expressive generative action modeling with scalable imitation learning from large demonstration corpora. However, heterogeneous demonstrations can induce suboptimal action chunks whose errors compound over time, eventually driving the robot into out-of-distribution states from which recovery is difficult. Action verification offers a test-time scaling strategy for mitigating this failure mode by sampling multiple candidate actions and using a verifier to select one for execution. Existing approaches, however, remain temporally myopic and costly to train, evaluating candidates from the current observation alone without accounting for trajectory continuity and often relying on large verifiers and additional expert demonstrations. In this paper, we introduce Temporal Verification (TeV), an efficient temporally aware action verification framework for flow-matching VLAs. TeV first learns a temporal token that summarizes recent observation--action history, enabling candidate chunks to be evaluated as continuations of the execution trajectory rather than as isolated predictions. Conditioned on this token, TeV constructs positive--negative pairs without additional expert demonstrations or preference annotations and trains an energy-based verifier contrastively to assign lower energy to higher-quality, trajectory-consistent action chunks. Beyond post-hoc ranking, TeV further uses the learned energy landscape to guide intermediate flow samples toward lower-energy regions, improving candidates before final selection. Extensive experiments in simulation and real-world settings demonstrate that TeV provides reliably ranks action candidates, improves task success rates, and produces smoother execution trajectories.
comment: Project page at https://hatchetproject.github.io/tev/
★ Make Code as Policy Great Again: Frontier Agents Write, Call, and Evolve Robot Tools
Frontier models can control robots, but reasoning through every reach, grasp, and retreat makes manipulation slow and token-intensive. We revisit code as policy with a different division of labor: models build executable tools, code handles multi-phase motions, and models decide what to do next. We introduce URAI (Universal Robot-Agent Interface), which couples a programming agent that constructs robot tools with an execution agent that uses them in a feedback loop. The programming agent writes reusable and task-specific tools from task intent and refines them through execution feedback and human guidance. The execution agent selects and parameterizes these tools from current observations; each call runs a complete motion locally before returning control to the agent. Unlike delegating subsequent decisions to a generated program, this design retains model-level decision-making between tool executions. Validated tool revisions persist across episodes without updating foundation-model weights, and a shared GUI and API make the same tools available to humans and agents. Across five RoboDojo tasks and four frozen execution agents, URAI raises aggregate success from 18.0% to 53.0% relative to direct fingertip control, with the largest gain on Swap Blocks; with the same tools, a program written in advance reaches only 24% against 56% for two agents deciding after each call. Three of the four agents also finish episodes 1.3-1.5 times faster with 1.5-1.7 times fewer execution-agent output tokens; DeepSeek-V4-Flash's cost barely changes. We further evaluate URAI on seven real-world AgileX dual-arm tasks, spanning object manipulation, cloth folding, and human-interactive tic-tac-toe. URAI connects the coding and decision-making capabilities of frontier agents, organizing robot control around reusable tools that agents can both invoke and revise.
★ OccluDex: Hierarchical 3D Visuo-Tactile Representation Learning for Egocentric Dexterous Manipulation under Self-Occlusion
Reliable dexterous manipulation requires continuous estimation of object geometry and hand-object contact throughout interaction. With egocentric sensing, however, the manipulating hand frequently occludes task-relevant object surfaces and contact regions, reducing the visual evidence available for state estimation and thereby making robust closed-loop control and generalization to unseen object geometries particularly challenging. To address this, we present OccluDex, a hierarchical 3D visuo-tactile representation learning framework that integrates global geometric structure with local contact information for robust manipulation under dynamic self-occlusion during hand-object interaction. OccluDex adopts multi-scale masked autoencoding to progressively encode partial 3D geometry and fuses tactile contact tokens with high-level geometric features through cross-modal attention. The encoder is pretrained from synchronized human visuo-tactile demonstrations and transferred as a frozen perceptual backbone for downstream reinforcement learning. We evaluate OccluDex on a faucet rotation task, requiring one full clockwise handle revolution, and a tabletop object reorientation task, requiring a 180-degree tabletop object reorientation without toppling. In simulation experiments, OccluDex demonstrated 12.6% higher accuracy for unseen objects and 8.3% higher accuracy for previously seen objects than the strongest state-of-the-art baseline models. Physical experiments were further performed with a Shadow Hand to demonstrate successful zero-shot sim-to-real generalization on unseen physical objects. This results could enable humanoid egocentric object manipulation for seen and unseen objects even when the manipulating robotic hand occludes vision.
comment: 8 pages, 5 figures. This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
★ Function beyond Form: Functional Correspondence for Cross-Embodiment Dexterous Grasp Generation
Cross-embodiment dexterous grasp generation remains challenging because robotic hands differ substantially in geometry, topology, and kinematics. Existing approaches often lack explicit correspondences between structurally different hand regions that play similar functional roles in a grasp, a concept we refer to as functional correspondence. Consequently, their models tend to learn hand-specific interaction patterns rather than transferable grasp knowledge, limiting generalization to unseen hands. To address this limitation, we introduce FunCo-Grasp, which establishes functional correspondences across heterogeneous hand embodiments. Specifically, Functional Part Alignment aligns each hand to a canonical functional schema by mapping physical links to shared functional parts according to their grasping roles, while Canonical Frame Alignment expresses these parts in canonical local frames. These two alignments provide a consistent representation for inter-part and hand-object interactions, allowing the model to learn transferable grasp knowledge across hands. Conditioned on the aligned hand representation and object geometry, a diffusion model generates the target spatial arrangement of the functional parts, which are then converted into an executable joint configuration. Adapting FunCo-Grasp to an unseen hand requires only its geometric and kinematic models and a one-time lightweight functional annotation, without target-hand grasp data, fine-tuning, or learned retargeting. In simulation on held-out objects from the filtered CMapDataset, we achieves average success rates of 92.40% on three seen hands and 74.02% on four unseen hands. In real-world experiments, the same model achieves an overall success rate of 76.00% on two unseen hands without additional training or fine-tuning. These results demonstrate the effectiveness of FunCo-Grasp in transferring grasp knowledge to unseen hands.
★ NEXUS: Perceptive Whole-Body Control for Terrain-Adaptive Teleoperation
Whole-body teleoperation requires a humanoid robot to reproduce a human operator's behavior even when their terrains differ. This demands that the robot perceive local terrain and adapt its posture and contacts accordingly, rather than copy the operator's motion frame by frame. However, paired motion data linking the same behaviors across flat ground and different terrains remain scarce, limiting supervision for learning terrain-adaptive control. To enable whole-body teleoperation across mismatched terrains, we introduce NEXUS, a perceptive whole-body control framework that combines human motion commands with onboard sensory feedback. We first develop a scalable terrain-aware adaptation algorithm that efficiently generates high-quality motion pairs across motions and terrains without per-motion or per-terrain tuning. Using a paired motion corpus totaling nearly 1,000 hours, we train a perceptive whole-body controller through teacher-student learning to reproduce commanded behaviors across terrains. Experiments demonstrate efficient, scalable generation of high-quality motion data and show that NEXUS combines broad behavioral coverage with terrain adaptability and tracking fidelity, outperforming existing whole-body controllers on the evaluated benchmarks. Zero-shot real-world deployment enables real-time whole-body teleoperation on diverse unseen terrains, further validating the generalization of our method. Project website: https://nexus-humanoid.github.io/
★ Cue the Flow: Steering Flow-Matching Policies for Open-World Delivery Manipulation
Open-world goods delivery requires mobile manipulators to follow free-form user instructions and manipulate potentially novel objects. Existing dual-system approaches use high-level grounding models to convert language into grounded visual prompts, but their low-level controllers can remain brittle under noisy perception, dynamic scenes, and contact-rich interactions. We instead use a pretrained flow-matching vision-language-action model as the low-level control interface, leveraging its reactivity and robustness to environmental changes while treating the grounding output as a spatial cue for policy steering. Our key insight is that the pretrained VLA already provides a strong manipulation prior, while the spatial cue supplies the missing target information needed to guide actions under novel language--object mappings. Concretely, we introduce a lightweight cue-conditioned adapter. The adapter is first trained with contrastive objectives to produce salient and spatially discriminative cue representations, and is then supervised to predict a diagonal affine transformation over the generated action chunk, aligning policy steering with the cued target. Across tabletop and mobile-base settings, our method improves instruction following and manipulation success on both in-domain and out-of-domain objects, achieving up to near $2\times$ improvement in average task success rate with negligible inference overhead.
comment: CoRL 2026. Project page at https://hatchetproject.github.io/delivery_steer/
★ Sparse-WAM: Accelerating World Action Models via Action-Guided Sparse Imagination
World-action models (WAMs) leverage pretrained video models to improve generalization in robot control by jointly predicting future visual states and actions. This capability comes at a substantial inference cost, as dense future-frame tokens are repeatedly processed during denoising. Prior methods address this by token pruning that prioritizes visual fidelity to reduce denoising costs in video diffusion models. However, these methods do not use action relevance to determine which future-frame tokens to retain during joint denoising in WAMs. In this paper, we propose Sparse-WAM, a training-free framework for action-guided sparse imagination that selectively processes future-frame tokens to accelerate WAM inference. We observe substantial overlap in the spatial distribution of attention from action tokens to future-frame tokens (action-to-future attention) between consecutive denoising steps, despite continued updates to the future representations. Motivated by this, we develop Action-Guided Token Selection to retain frame-specific action-relevant regions together with cross-frame context. However, a naive implementation can incur attention-scoring and token-packing overhead that offsets the computational savings from pruning. We therefore introduce Pilot, an efficient engine that reduces sparse inference overhead through lightweight scoring and cross-step reuse of token selections. On LIBERO with FastWAM-Joint and RoboLab-120 with Cosmos 3 Edge, Sparse-WAM achieves inference speedups of approximately $2.0\times$ and $1.8\times$, respectively, over dense eager inference on an NVIDIA RTX 4090, while largely preserving task performance.
comment: Xinling Xie and Haodong Wang contributed equally to this work
★ SimEX: Simulation-Integrated Robotics AutoResearch
Coding agents powered by large language models (LLMs) have shown remarkable abilities to autonomously reason about and achieve goals in the digital world. However, bringing this success to the physical world remains challenging. On the one hand, direct generation methods (e.g., Code as Policies) often suffer from the LLMs' insufficient understanding of robots and physical environments. On the other hand, iterative trial-and-error tuning in the physical world (e.g., physical autoresearch) induces significant experimental cost and safety concerns. We introduce SimEX: Simulation-Integrated Robotics AutoResearch, an autoresearch framework that tightly integrates simulated experimentation, enabling coding agents to efficiently acquire physical capabilities for controlling real robots. SimEX operates in two stages. First, the agent conducts open-ended probe-and-optimize iterations in simulation, developing a robot toolbox with robust and generalizable capabilities. Second, the agent adapts the toolbox and the simulator together through only a few physical trials: each trial corrects the simulator, and the corrected simulator is used to diagnose failures and screen candidate repairs. We evaluate SimEX extensively in sim-to-sim settings and on physical robots. On challenging real-world manipulation tasks including towel folding, barcode scanning, and plate manipulation, SimEX enables coding agents to efficiently acquire robot skills without any demonstration and with only 10 minutes of real-robot interaction. These results suggest that simulation can be a critical component in achieving physical intelligence, not only as a source of training data that must closely replicate the real world, but also as a roughly correct laboratory where a coding agent develops the knowledge and procedures needed to act on the robot. More details and robot videos at https://robo-simex.github.io/
★ Refusals That Bend: Measuring and Predicting Task Malleability in Embodied VLM Planners
Embodied vision-language models (VLMs) are increasingly deployed as high-level planners for robots because they generalize across diverse environments. However, this requires their safety alignment to also hold in unseen environments. Existing red-teaming assumes an adversary who optimizes the prompt, the pixels, or text in the environment, and existing benchmarks ask whether a planner recognizes or mitigates a hazard in a fixed scene. Neither asks whether a refusal the planner has already given survives an ordinary change to the environment. We ask that question by placing a single everyday object into the environment, with no pixel, gradient, or prompt under adversarial control. On $846$ tasks that a constitution-guarded planner initially refuses, we find $20.2\%$ of tasks can be flipped to compliance by one or more objects, and the number of objects differs from one task to another. In addition, the object need not be chosen for the task, i.e., items drawn from a fixed list, with no knowledge of the environment or the instruction, bypass safety about as often as items proposed for the specific task. We qualitatively contrast the tasks bypassed most and least often and find that the distinction lies in how conspicuous the hazard is in the instruction and environment. Susceptibility to safety bypass is therefore a property of the task, which we call its \emph{malleability}, and we show that it can be predicted before the target is ever queried. A composite of signals read from a small open-source VLM identifies malleable tasks $2.4\times$ as often as picking at random. Everyday objects, whether placed by an adversary or introduced by ordinary rearrangement of the environment, are thus sufficient to overturn a refusal. Because susceptibility is determined by how a task is specified, we recommend assessing malleability per task prior to deployment.
★ Video2SwimFish: An Automated Pipeline for Reconstructing Controllable Fish Models and Biological Locomotion from Real Fish Videos
We present Video2SwimFish, an automated pipeline and benchmark for building controllable fish assets from real-fish videos for underwater embodied AI. Given synchronized multi-view videos of an individual fish, the pipeline reconstructs a metrically scaled deformable mesh from a VLM-selected canonical frame, generates internal articulation adapted to that individual's morphology through a VLM actor-critic loop, and extracts a Biological Locomotion Manifold (BLM) from the fish's observed midline curvature. The BLM provides a low-dimensional action space bounded by real-fish motion, enabling an individual swimming policy to be learned for each reconstructed fish. We release two paired datasets: synchronized top- and front-view recordings of 120 individual fish across 6 species, and the controllable assets and individual swimming policies derived from them. Because every asset is tied to the animal it came from, the dataset supports a benchmark that evaluates locomotion learning not only on task success but on fidelity to that individual in trajectory shape, body curvature, and tail-beat frequency, across trajectory following, reward-free swimming behavior transfer from video, and a downstream case study in which a simulated BlueROV underwater robot captures one of the assets. We find that task success and locomotion fidelity do not necessarily improve together: the method achieving the highest task completion is not the method achieving the highest locomotion fidelity, and we identify faithful reproduction of individual animal locomotion as an open challenge for the community. Project website: https://hangongchen.github.io/video2swimfish-web/.
★ Fast and Scalable Multi-Agent Distribution Matching via Partitioned Optimal Transport
This paper presents a scalable optimal-transport-based framework for terminal distribution matching in multi-agent systems. While optimal transport provides a natural way to measure distributional mismatch and assign agents to a desired spatial distribution, global discrete transport can become computationally expensive for large-scale systems. We address this bottleneck by partitioning agents and target samples into spatially corresponding blocks and solving smaller local transport problems. Under a mass-balance condition, the resulting restricted coupling remains feasible for the global problem and provides an upper bound on the Wasserstein cost. The local assignments generate target locations for finite-horizon agent control, applicable to both linear and nonlinear dynamics. By alternating local assignment and control, we establish a cycle-to-cycle descent guarantee for the resulting transport surrogate. The proposed framework therefore enables scalable terminal distribution matching while retaining a rigorous connection to the Wasserstein objective. The technical soundness of the proposed results is validated through simulations.
★ DrivingBench: Can Vision-Language Models Drive a Toyota Corolla?
Frontier models excel at many digital benchmarks, yet their ability to drive a real car, an everyday human skill, remains largely untested. We present DrivingBench, to our knowledge the first benchmark where general-purpose vision-language models must drive a real car. Through three tools, the models see camera frames from a Toyota Corolla and directly command its steering and velocity around a parking lot cone course at low speeds. The car may continue moving while the model thinks and new commands replace the currently running one, so inference latency is part of the task, testing the models' abilities to observe, act, monitor, recover, and complete a long-horizon objective under such constraints. We benchmark GPT-6 Astra, Claude Fable 5.1, GPT-5.6 Sol, and Grok 4.6 in vendor-native harnesses (Codex, Claude Code, Cursor) with up to three attempts each in one conversation; Astra is the only model to finish the course, on its second attempt, with no other attempt passing 50% of the course. Two of the four models improved materially across attempts with retained context. We also detail the design principles behind our action interface, and show how the tool output format and the framing of the task combined to determine whether models would drive at all or refuse. We release our harness, prompts, course map, and traces with video and telemetry for reproducibility.
★ Local-Minimum Escaper: Programmatic Subgoal Generation for Robust Navigation in Unknown Environments
Mapless navigation in unknown and partially observable environments remains challenging for mobile robots, particularly when local minima prevent the robot from making progress toward its goal. Existing local navigation methods often lack an explicit mechanism for escaping such situations, while deep reinforcement learning (DRL) approaches typically learn recovery behaviors implicitly through reward design and policy optimization. In this work, we propose \textbf{LME} (Local-Minimum Escaper), a programmatic hierarchical framework that explicitly generates and reasons subgoals to guide robots out of local-minimum regions. LME operates solely on local observations and selects candidate subgoals using interpretable heuristic criteria that account for both surrounding obstacle geometry and candidate-location safety. A local planner then generates low-level motion commands toward the selected subgoal. This design enables LME to handle environments both with and without local minima within a unified framework, while remaining independent of the underlying local planner and requiring no additional training. Extensive experiments in simulated and real-world environments demonstrate that LME provides robust navigation performance and generalizes to challenging unseen scenarios. Furthermore, the generated subgoals can be used to guide different local planners, substantially improving their ability to escape local minima. Successful deployments on both differential-drive and quadruped robots further demonstrate the practical applicability and generality of the proposed framework.
★ EmbodiRSI: Recursive Self-Improvement for Data-Efficient Robot Adaptation
Adapting robot manipulation policies to new tasks and environments remains highly data-intensive, while the data needed for further improvement depends on the policy's current capabilities and failure modes. We introduce EmbodiRSI, an agentic system for recursive self-improvement (RSI) in a real-to-sim-to-real setting, where task-specific simulations are constructed from target deployment scenarios and used as low-cost environments for iterative policy improvement before transfer back to the physical world. EmbodiRSI uses policy execution feedback to guide subsequent experience acquisition and policy updates. Two complementary mechanisms close this loop: Collaborative Error Correction generates agent-assisted corrective trajectories from policy-reached states, while Adaptive Data Collection directs expert demonstration generation toward the current policy's weaknesses. The task-specific simulation serves as a reusable workspace for policy warm-up, repeatable evaluation, failure diagnosis, and targeted data generation across successive RSI rounds. Across three tabletop environments and 14 subtasks, EmbodiRSI increases scene-balanced autonomous simulation success from 50.4% to 83.5% over two RSI updates. With 400 adaptive simulated trajectories and only ten real-world refinement trajectories per subtask, EmbodiRSI achieves 83.1% scene-balanced autonomous real-world success, compared with 75.0% for adaptation using 200 real-world demonstrations per subtask. These results demonstrate that feedback-driven recursive improvement in deployment-specific simulations can enable data-efficient adaptation of embodied policies to physical environments.
★ PRICE the Action Chunks: Physical Relational Credit Assignment for Embodied Reinforcement Learning
Outcome-based reinforcement learning (RL) post-trains vision--language--action policies using terminal success signals, but assigns the same trajectory-level advantage to every action chunk. A failed episode can thus penalize useful early actions as if they caused the failure. Existing approaches seek finer-grained feedback through learned evaluators, adding task-specific supervision or additional model training. We explore, for the first time to our knowledge, whether physical relations across trajectories can provide action-chunk credit in embodied RL from terminal outcomes alone, without an auxiliary evaluator. The key insight is that rollouts reaching corresponding physical situations can serve as references for one another: their terminal outcomes provide evidence for assessing local progress. We introduce Physical Relations for Inferring Credit from Episodes(PRICE), with two components: (i) a physical relational graph that pools current and historical outcomes at corresponding chunk boundaries to estimate success potentials; and (ii) confidence-gated credit assignment that uses changes in these potentials to refine trajectory-level supervision. Our analysis connects oracle potential changes to the terminal-success objective and provides a finite-sample directional bound for outcome-independent evidence pools. Independent continuation tests show that PRICE's retained credits align with local progress, while experiments on LIBERO, RoboTwin 2.0, and real robots demonstrate improved task success over outcome-based baselines and faster learning.
★ Benchmarking and Enhancing Skill-Level Memory for Partially Observable Robotic Manipulation
Recent advances in robot learning have enabled manipulation policies to perform increasingly diverse tasks and generalize across environments. However, reliable execution often depends on hidden task states that cannot be determined from current observations alone, making interaction history essential. We introduce $HIDE$, a benchmark for evaluating manipulation memory under partial observability. HIDE comprises 15 tasks covering repetition counting, historical-state recall, and execution-progress tracking, with randomized initial configurations and decision points where similar observations require different actions depending on prior events. We further propose $SEEK$, a framework combining three complementary memory mechanisms to retain historical evidence and track execution state. Evaluations reveal substantial limitations in existing policies on HIDE, while memory augmentation improves task success in both simulation and real-world experiments. Individual mechanisms benefit some tasks but can degrade others; their combination achieves the highest average success rate on HIDE among the evaluated configurations. These findings highlight the importance of maintaining internal representations of hidden task states and matching memory design to task-specific information requirements.
comment: Project page: https://nanamma.github.io/HIDE-SEEK/
★ DODGER: Safety-Guided Reinforcement Learning for Robot Navigation Among Dynamic Obstacles
Robots operating in human-centered environments must safely navigate among multiple dynamic obstacles to avoid collisions with people and surrounding infrastructure. Control barrier functions (CBFs) provide an effective mechanism for safety filtering, and recent CBF-based reinforcement learning (RL) methods embed such safety information into learned policies. However, executing only safety-filtered actions during training can restrict policy exploration, a limitation that becomes particularly consequential in dynamic scenes where safety depends on relative robot-obstacle motion. We propose DODGER, a safety-guided RL framework that directly executes policy-generated actions to drive training rollouts while using CBF-filtered references and constraint violations to shape the policy toward collision-avoidance behavior. We evaluate DODGER through a Dubins-car safety analysis and demonstrate goal-directed navigation among multiple dynamic obstacles in full-order humanoid simulation and real-world humanoid experiments using LiDAR-based perception, without a runtime safety filter.
comment: The first three authors contributed equally to this work. Project Page: https://psh0823.github.io/dodger-homepage
★ Efficient Multi-Modal Planning with Reward-Guided Preference Optimization for Autonomous Driving
Safe and efficient trajectory planning is essential in autonomous driving. However, existing end-to-end approaches often fall short in both computational efficiency and safety guarantees. Methods based on imitation learning suffer from causal confusion, while rule-based scoring approaches often incur heavy computational overhead and suffer from objective misalignment. Additionally, preference-based methods rely on strict pairwise annotations, limiting data utilization. To overcome these limitations, we propose EMPlan, an efficient multi-modal trajectory planning method powered by reward-guided fine-tuning. We design a hybrid architecture that combines sparse anchors with an offset refinement module for efficient multi-modal trajectory prediction. Sparse anchors provide coarse trajectory candidates with low latency, which are subsequently refined by the offset module for higher prediction accuracy. To enhance safety without incurring additional inference costs, we adopt a two-stage training paradigm consisting of pretraining and reward-guided fine-tuning. During fine-tuning, we leverage rule-based reward signals and unpaired preference supervision to refine the pretrained policy toward safer trajectory selection. We evaluate EMPlan on the non-reactive NAVSIM benchmark, where it strikes a favorable balance between planning accuracy and efficiency, demonstrating superior performance under real-time constraints.
★ Plan-Conditioned Imitation for Robust Object Retrieval under Self-Occlusion in Dense Clutter
Retrieving objects from dense clutter requires rearrangement during which the manipulator can occlude objects while moving them. Repeated arm withdrawals to restore visibility interrupt execution. We introduce TRACE, a plan-conditioned imitation framework for retrieval under self-occlusion. A single unoccluded observation initializes a digital twin, where a privileged teacher generates a fixed nominal rollout. A recurrent student combines local rollout context, partial object observations, and proprioception to select actions that can correct deviations from the prediction. Behavior cloning initializes the student; DAgger refines it with teacher labels on student-visited states. The rollout remains fixed throughout execution, so the deployed student needs neither online teacher queries nor additional simulator rollouts during pushing. On 511 simulation test scenes, TRACE achieves 90.7% success versus 43.4% for nominal replay and 96.7% for the privileged closed-loop teacher. At a matched 26,373-label budget, student-state supervision achieves 87.8% versus 66.7% for expert-only cloning, demonstrating gains beyond additional labels. On a UR5e, TRACE achieves 90.0% success versus 95.0% for the closed-loop teacher, while reducing total execution time from 192.7 s to 67.3 s. It avoids the teacher's 16.8 sensing-related arm retractions per trial during pushing, retaining a final withdrawal for graspability evaluation. Code and data will be released at: https://trace-retrieval.github.io.
comment: 8 pages, 5 figures
★ Online Evolution Strategy for Flow-Matching VLA Policies via Self-Supervised Trajectory Distribution Optimization
Vision-Language-Action (VLA) models based on generative frameworks, such as Flow Matching, have recently achieved impressive performance in robotic manipulation. Unlike deterministic policies, Flow Matching enables VLA models to learn conditional action trajectory distributions, where latent noise vectors induce different actions under the same task scenario. However, we observe that these distributions are often ill-formed, with successful and failed behaviors coexisting while considerable probability mass remains in unfavorable regions. To this end, we propose Online-ES, an online adaptation framework for Flow Matching VLAs based on Evolution Strategy (ES), which refines the learned action trajectory distribution through interaction feedback. Instead of pruning the latent noise space, our method performs evolutionary exploration directly in the action trajectory space, where diverse trajectories generated by Flow Matching provide candidate solutions for adaptation. By perturbing sampled trajectories and evaluating their execution outcomes, we derive a self-supervised MSE objective that transfers the evolution direction from trajectory space into model parameter space. Mathematically, we prove that the proposed objective provides an unbiased estimator of the optimal evolution direction. Moreover, we also incorporate failure experiences as negative feedback to regularize the evolution direction, steering the policy away from previously explored failure regions. Experiments in both simulation and real-world environments demonstrate that Online-ES achieves policy improvement comparable to reinforcement fine-tuning, without learning a value model or computing advantages.
★ Locomotion-Grounded Humanoid Soccer: Task-Gated Reinforcement Learning of a Multi-Directional Kicking Library ICRA 2027
Recent humanoid soccer systems make motion tracking the substrate and derive locomotion from it, typically by steering a motion-reference anchor toward the ball. This yields strong shooting results, but locomotion is trained only on the narrow, deterministic command distribution ball approach induces, never evaluated as a capability in its own right. We invert the stack: a general, command-conditioned locomotion policy is trained first as the substrate, and N motion-guided kicking skills are added on top as task-gated layers, so the reachable gait space is set by the locomotion curriculum rather than any reference clip. Because every skill starts from and returns to this same commandable state, locomotion also becomes a composition hub (O(N) transitions rather than O(N^2)), and post-strike stabilisation is handed back to the trained controller rather than scripted per clip. We instantiate this on a 29-DoF Unitree G1 with seven retargeted kicking skills spanning 259.5 degrees of nominal aim direction, including lateral, rearward and weak-foot strikes a single forward-facing reference cannot express, and report shooting accuracy alongside command-tracking, terrain and push-recovery results with the full skill library attached, an axis prior humanoid soccer systems do not report. The library is validated on hardware across forward, lateral, rearward and commanded approaches.
comment: Submitted to IEEE ICRA 2027
★ Coral Grow-out Robotic Assessment System (CGRAS): Scaling Coral Recruit Monitoring Through Robotics and Computer Vision
Climate change is the largest threat to coral reefs, with increasing global impacts accelerating the need for scalable reef restoration technologies. Large-scale reef restoration depends on the mass production of corals, such as through coral aquaculture. Coral seeding with recruits grown in aquaculture facilities is a feasible restoration approach, but effective production requires consistent, high-frequency monitoring of tens of thousands of macroscopic (0.5-2mm diameter) recruits, making conventional manual assessment prohibitively labor-intensive. To address this monitoring bottleneck, we introduce the Coral Grow-out Robotic Assessment System (CGRAS) which combines robotic imaging and computer vision to automate data acquisition, perform multi-species detection and counting of corals, and evaluate coral health. CGRAS automatically extracts coral growth, survival and spatial distribution metrics, with the aim of providing timely feedback to operators for optimizing production, grow-out and deployment workflow processes. We demonstrate CGRAS in a large aquaculture facility on standardized coral settlement tiles, reducing the time and labor costs by a factor of 9.6 as compared to manual monitoring, whilst achieving 96.4% agreement for Acropora kenti corals relative to expert counts.
comment: 9 pages, 8 figures
★ PhaseSync-Exo: Human Clock Anchored Reference Adaptation for Dynamic Gait Tracking
Human-aware exoskeleton walking requires reconstructing gait, tracking diverse motions under dynamic constraints, and preserving human timing. We present PhaseSync-Exo, which combines two-IMU CNN-Transformer reconstruction, factorized amplitude-cadence retargeting with curriculum-trained recurrent control, and a human-clock-anchored adapter (HCA). HCA combines human-clock attraction with robot-relative feedback to adjust reference rate while preserving forward progression and continuity. The reconstruction module achieves a mean absolute error (MAE) of 3.24 degrees on a held-out recording, and the frozen tracking policy completes 356 of 357 amplitude-frequency trials. Two complementary dynamic comparisons isolate HCA's timing benefit without retraining. Against robot-relative correction, HCA reduces human-clock phase MAE from 95.55 degrees to 10.99 degrees, limiting reference drift. When human and delivered phases initially differ, it reduces phase MAE from 72.02 degrees to 13.90 degrees versus fixed-clock continuation. Compared with immediate phase reset, HCA reduces transient reference-tracking hip RMSE by 22.7% without reference jumps. All 420 timing rollouts complete without falls. These simulation results support continuous phase acquisition and sustained alignment to an independent human clock.
★ Reactive Humanoid Multi-Contact Using Learned Stability Models
We present a planning and control approach to reactively use hand contacts to stabilize a humanoid in low stability scenarios, where only using feet contacts may result in a fall. Candidate contacts are sampled within the robot's reachable workspace, and a preview is computed by rolling out the centroidal dynamics through pre-impact, impact and post-impact phases. Sampled points are scored based on the Center of Pressure (CoP) control authority at the post-impact phase. Central to our approach is a learned model of the robot's CoP region during post-impact, which enables rapid evaluation of candidate contact points compared to traditional optimization-based methods. The presented planner has two stages: the first selects an optimal bracing region and the second computes an optimal bracing point within the region. Our simulation results demonstrate an average increase in impulse resilience of 89% over recovery without hand contacts and 17% over a naive planning strategy (closest reachable region). We validate our framework on hardware, performing push tests while standing and walking. The standing trials show an average 43% reduction in stabilization time compared to naive hand placement and the walking trials demonstrate a 18% reduction compared to baseline recovery (without hand contacts).
★ TRACE: Privacy-Preserving Next-Best-View Selection over Distributed 3D Gaussian-Splat Maps
Share the light, not the map. We study next-best-view selection for a team of robots, each of which builds its own 3D Gaussian Splatting map and keeps it private. A robot picks the view with the largest expected information gain (EIG) about the splats along its own path. This gain depends on the other maps. Their splats occlude its own and shine behind them, so the gain has to be evaluated against the pooled map. No robot has this map. We show that the coupling passes through only two ray quantities, the transmittance in front of a splat and the radiance behind it, and that both are sums over the hits of the ray. Hence, they decompose across the robots, and each robot sums them over depth bins in its own map, along the rays of a candidate view, and sends the sums with their pose derivatives. The robot planning the view turns them into its EIG and gradient on SO(3). Transmittance and Radiance Aggregates, communicated for the EIG, give the protocol its name: TRACE. No robot shares its splats, and the message size does not grow with a map. We prove that the reconstruction is exact unless a depth bin behind a splat mixes hits of two robots, and we bound the error otherwise. Over 100 next-best-view decisions in Habitat-Sim, TRACE picks a heading within 15 degrees of the centralized one in 83.3% of the cases, and its views reach 97.9% of the centralized EIG.
★ Getting Out and Getting Back: World and Behavior Grounding in Real2Sim2Real Co-Training
Simulation can expand scarce real demonstrations for co-training, yet how world fidelity and similarity to human behavior affect policy performance remains unclear. We distinguish world grounding, which aligns simulation with the real system, and behavior grounding, which aligns simulated trajectories with human motion. We build a real2sim2real pipeline that varies these axes independently to generate data for co-training. On a dynamic dexterous pick-and-sort task, fully grounded co-training raises success from 52% to 86%; averaged across configurations, world grounding improves success by 18 percentage points and behavior grounding by 10. Deployed policies behave like a mixture of real-derived and simulation-derived policies, imitating real demonstrations in covered states and relying on simulated behavior elsewhere, which we examine through latent-space analysis. Together, these results suggest complementary roles: world grounding lets policies use simulated experience beyond real-data coverage, while behavior grounding matters mainly when world grounding is imperfect. Grounded simulation remains beneficial when co-training foundation models.
★ ECoMEM: Explicit Concept Memory for Memory-Dependent Robot Control
A robot may lose sight of an object it must later retrieve, need to recall what a person demonstrated earlier, or track which steps of a task it has already completed. Current vision-language-action (VLA) policies often fail once the information needed for action disappears from the current observation, making memory critical for long-horizon robot behavior. Existing approaches typically provide longer histories or learn implicit memory from observation-action trajectories. But action supervision tells a policy how to act, not what to remember: it does not specify which past facts should persist or how they should change as new evidence arrives. We therefore separate maintaining an evidence-grounded account of the past from learning how to act on it. This insight motivates Explicit Concept Memory (ECoMEM), which represents task-relevant history with a reusable library of grounded concepts. An evidence-based Writer selects and updates these records, while a learned Reader turns them into memory tokens that directly condition the VLA. Across 16 RoboMME tasks, ECoMEM leads the evaluated robot policies on 15 tasks. On two new real-robot tasks, the same memory library either transfers directly or requires only one new concept, achieving 86.1% success versus 8.6% for a no-memory VLA. These results show that explicit concepts provide a reusable and extensible memory interface for robot control. Project website: https://ecomem.github.io/
comment: Project website: https://ecomem.github.io/
★ DITTO-X: Forward and Reverse Teleoperation for Dexterous Manipulation and Human Intervention
Teleoperated demonstrations are a primary source of data for robot manipulation, and teleoperated interventions are a primary mechanism for correcting policies at deployment. Yet most teleoperation systems close the loop through vision alone and are built around parallel-jaw grippers, limiting both what the robot can execute and what the operator can express through it. This is most damaging in shared autonomy, where the operator sees the scene only through occluded cameras and must take over a dexterous hand mid-task, often with an object already grasped. We present DITTO-X, a hand-agnostic dexterous teleoperation interface that renders joint-level force and fingertip contact events from sensing already on the robot hand, and drives three commercial dexterous hands (Sharpa, Wuji, and Inspire) without per-hand redesign. Because the exoskeleton is actuated, DITTO-X also supports reverse teleoperation, in which the robot back-drives the operator's fingers into its own configuration before control is transferred, so the human enters the loop already matched to the state they inherit. Our results show that DITTO-X improves demonstration quality and throughput over a commercial hand-tracking glove, both in regular data collection and in human intervention during policy deployment for contact-rich manipulation tasks. More information can be found from our website: https://tml.stanford.edu/ditto-x/.
★ Measuring Asset and Scene Reconstruction Effects in Real-to-Sim Robot Evaluation
Simulated evaluation is increasingly used alongside real-world evaluation of robot policies because it is cheaper and easier to repeat; however, its value depends on how closely its outcomes track the real robot's. We test whether our reconstruction pipeline, combining metrically scaled object geometry, authored physical parameters and scene reconstruction, reduces disagreement between simulated and real robot scores relative to a default open-source recipe. We constructed two simulated versions of one bimanual robot cell: an authored reconstruction, using object geometry at estimated metric scale, projected textures, authored physics and our own scene splat; and a baseline, referred to as the default reconstruction, using the open-source recipe of a generative single-image mesh, engine-default physics and a Gaussian-splat scene. Both reconstructions use the same object photographs and scene video. Two policies ran five tasks each, giving ten task-policy pairs, which we call cells; each cell was run twenty times in each reconstruction with all other settings held fixed. Both reconstructions were scored against the same real trials, graded by a third-party evaluator. Pearson correlation between the ten simulated and real cell means is r = 0.90 for the authored reconstruction and 0.51 for the default. Mean score error is 6.97 percentage points for the authored reconstruction and 17.54 for the default, a reduction of 10.56 percentage points. These results show that improving the quality of the environment reconstruction through higher visual fidelity, authored physics and metric scale makes the simulation more faithful to the real world and narrows the sim-to-real gap. We release the harness, the per-trial scores, every reported run's configuration, and the assets and scenes of both reconstructions.
★ Reward as Observation: Learning Reward-Based Policies for Rapid Adaptation
This paper explores a reward-based policy to achieve zero-shot transfer between source and target environments with completely different observation spaces. While humans can demonstrate impressive adaptation capabilities, deep neural network policies often struggle to adapt to a new environment and require a considerable amount of samples for successful transfer. Instead, we propose a novel reward-based policy only conditioned on rewards and actions, enabling zero-shot adaptation to new environments with completely different observations. We discuss the challenges and feasibility of a reward-based policy and then propose a practical algorithm for training. We demonstrate that a reward policy can be trained within three different environments, Pointmass, Cartpole, and 2D Car Racing, and transferred to completely different observations, such as different color palettes or 3D rendering, or Stretch robot navigation in Habitat-Sim, in a zero-shot manner. We also demonstrate that a reward-based policy can further guide the training of an observation-based policy in the target environment.
comment: Website: https://morganbyrd03.github.io/reward_based_policies/
★ CF-JEPA: Improving Robustness of JEPA World Models via Controllability Factorization
Controlling an agent with vision requires being able to separate useful information from irrelevant background information. JEPA-style latent world models seem like a natural approach for this, as they do not perform pixel-level reconstruction; however, they are still sensitive to these distractor signals and experience latent collapse. In this work, we introduce Controllability Factorized JEPA (CF-JEPA), a JEPA-style world model which splits the latent space into controllable and uncontrollable subspaces. This factorization allows us to capture all the distractor information into the uncontrollable region, while we use the control-relevant latent information for our task. With this, we show comparable performance across 2D and 3D control tasks under nominal conditions and improved performance under distracted conditions, where CF-JEPA is the only model that does not experience latent collapse. We also validate our model under distracted conditions for a simulated robot task, highlighting the practical application of such a scheme.
comment: Website: https://morganbyrd03.github.io/cf-jepa/
★ Toward Humanoid Robots in Construction: A Teleoperation Feasibility Study IROS 2026
We present a teleoperation system that enables a single operator to perform construction tasks on a Unitree G1 humanoid, combining extended reality (XR) based upper body control with pedal-based locomotion to enable simultaneous manipulation and locomotion. Motivated by persistent labor shortages, hazardous working conditions, and challenges in humanoid autonomy, we investigate teleoperation as a practical near-term approach for reducing physical strain on workers while generating high quality demonstration data. We evaluate the system on two representative construction tasks drawn from O*NET occupational database, and report task success and completion time relative to a manual baseline. The system achieved 100% success on tool transport and 80% success on surface painting, with teleoperation requiring substantially more time compared to manual execution.
comment: Accepted at IROS 2026 Workshop on Future of Construction
★ Learning Transferable Skills using Goal-Conditioned Bisimulation
Unsupervised skill discovery has emerged as a promising approach for leveraging reward-free datasets to pretrain general-purpose policies. However, current skill discovery methods either require access to expert data or exhibit limited generalization, failing to transfer effectively to previously unseen layouts. A key challenge is to learn representations that capture the temporal structure of the environment while remaining robust to variations across layouts. To address this issue, we present an objective for learning action-aware temporal representations that satisfy the functional equivariance property while preserving the local temporal structure of the environment. Building upon this embedding, we further propose unsupervised skill discovery using bisimulation, which learns transferable skills by conditioning the behavior of skills exclusively on the subset of state features that directly affect their execution. This enforces invariant behavior across different layouts, enabling skills to transfer effectively to other configurations. Finally, through comprehensive empirical evaluations, we show that skills learned in a given environment can be effectively applied to solve downstream tasks in various environment layouts, demonstrating strong out-of-distribution generalization.
★ TacDyn-WAM: Learning Implicit Tactile Dynamics in a Heterogeneous Visuo-Tactile World Action Model
World action models improve robotic manipulation by conditioning actions on predicted futures, yet existing tactile variants largely inherit video-generation pipelines that reconstruct future tactile observations through iterative denoising. Such prediction can become unreliable under deployment drift: small changes in contact position or force may substantially alter tactile pixels even when the underlying contact evolution remains predictable. We introduce TacDyn-WAM, a heterogeneous visuo-tactile world action model that predicts implicit tactile dynamics rather than reconstructing future tactile observations. It learns TacRep, a dynamics-aware tactile target space trained through masked spatio-temporal prediction on tactile clips and regularized by relational structure distillation. A visual expert and an Implicit Tactile Dynamics Expert predict future visual and tactile representations in separate target spaces while interacting through joint attention; the tactile expert predicts future representations and their changes at multiple horizons in a single forward pass, and a read-only tactile memory supplies the current tactile state. On UniVTAC, TacDyn-WAM achieves an average success rate of 81.5% using only the provided demonstrations, reaching state-of-the-art-level performance and remaining competitive with models pretrained on large-scale visuo-tactile trajectories. Ablations confirm the benefits of both tactile pathways and TacRep over pixel-reconstruction and static alternatives. On five real-robot tasks, TacDyn-WAM reaches 71.0% average success, and modest-scale pretraining raises it to 85.0%, further validating our method.
★ Spatial Strategies, Not Actions: Vector-Quantized Geodesics as Tools for LLM-Driven Agents
Large language model (LLM) based agents are often criticized for lacking spatial understanding and mainly exploiting statistical text patterns. We investigate their spatial comprehension through an architecture combining geometrical tools with a LLM serving as a high-level orchestrator in grid-world environments. The agent first collects geodesic trajectories, which are then vector-quantized to extract a representative subset. Offline, the LLM associates a natural language description of the underlying behavioral patterns to each selected trajectory, making it a tool. Online, the LLM chooses the appropriate tool conditioned on the current state and goal. Low-level control is handled by primitive actions that execute the trajectory associated with the tool. From an agentic AI perspective, this approach separates learning into two levels: tool discovery is handled through unsupervised quantization of trajectories, while reasoning and decision-making are handled by the LLM. We test the approach in a partially observable dynamic 2D grid environment with an open vision-language model (Qwen3.6-35B-A3B). Pairing the geometry-derived tool library with an agent-centered zoom tool and a collision detection tool lets a fast, non-reasoning configuration match the goal-reaching rate of a much more costly chain-of-thought version, while cutting the cost of a decision from minutes to seconds.
★ MIKASA-Robo-VLA: Benchmarking Memory in VLA Models for Long-Horizon Manipulation
Vision-language-action policies often see only one or a few recent frames, which makes it difficult to evaluate how they use information that disappears during a task. We introduce MIKASA-Robo-VLA, a benchmark of 90 language-conditioned manipulation tasks. All but 10 hide the cue an action depends on. Those 10 are reactive controls. MIKASA-Robo, the suite it rebuilds, has 32 tasks and uses language only in a representative VLA subset. Here every task provides an instruction, while memory-dependent tasks hide a task-relevant cue and reactive controls keep it available. For 70 tasks, environment phase timings specify an information gap, and for 28 of them the gap exceeds the 16-frame window of the widest fixed-context VLA we survey. The gap counts only the interval the cue is provably absent, not the full duration a policy must retain it, so every memory-dependent task still requires memory by construction, including the ones whose measured gap is short. We release 22,500 oracle trajectories across 10 memory types in RLDS and LeRobotDataset v3. A reference $π_{0.5}$ baseline with current images and proprioception, but no observation history or explicit memory module, is fine-tuned on 14 tasks and achieves 0.211 $\pm$ 0.044 mean task success. Its lower success on the evaluated Long-split tasks is confounded by open-loop chunking and the memory types represented in that subset. Project page: https://mikasarobo.github.io/
comment: 57 pages, 39 figures, 38 tables
★ When Reasoning Helps Action: Monitoring and Steering Chain-of-Thought in Vision-Language-Action Policies
Reasoning-enabled VLA policies expose chain-of-thought (CoT) traces that appear to explain and guide their actions, creating a potential interface for runtime safety through reasoning monitoring and correction. In this work, we define and operationalize two evaluation axes for assessing when this interface can improve embodied behavior: correctability, which measures whether unreliable reasoning can be detected and improved during generation, and actionability, which measures whether reasoning corrections produce behaviorally meaningful changes in the intended direction. To enable correctability, we introduce Token-level Reward for Utility-Steered Chain-of-Thought (TRUST), an offline-trained value model that predicts eventual reasoning correctness from partial prefixes and uses these estimates to monitor and selectively steer reasoning generation in frozen VLA policies. On the Alpamayo 1.5 driving VLA, TRUST monitors correctness with 88.9% accuracy and improves reasoning correctness from 75.9% to 90.0%. On a baseline-defined challenging subset in AlpaSim, TRUST reduces collision rate by 30.4% and maximum trajectory error by 11.5% relative to the unsteered policy, outperforming a compute-matched Best-of-4 baseline. On the DeepThinkVLA manipulation VLA, TRUST improves the correctness of grasp-state claims from 69.3% to 90.2% and action-choice claims from 68.8% to 85.9%, yet closed-loop task performance on LIBERO-Plus remains largely unchanged. Empirical analysis reveals intent-consistent behavioral effects in Alpamayo 1.5 but limited effects in DeepThinkVLA, helping interpret these different task-level outcomes. Together, our results show that gains in reasoning correctness do not automatically imply gains in embodied performance, motivating evaluation of correctability and actionability when using CoT as a runtime safety interface.
★ Token-World: World Modeling in Vision-Language Model Token Space for Robot Manipulation ICRA
A common approach to world-model simulation for vision-language-action (VLA) systems is to predict future RGB observations and then re-encode them into policy inputs, introducing an indirect interface between simulation and downstream policy execution. We instead investigate whether world dynamics can be modeled in a compact, policy-oriented state derived from VLM visual tokens. A key challenge is that raw VLM visual tokens are high-dimensional, making efficient and accurate autoregressive dynamics modeling challenging. To address this, we introduce Token-World, an action-conditioned world model that compresses VLM features into a compact token state, learns future dynamics in this reduced space, and maps predicted states back to the original policy-facing representation for downstream use. Across manipulation benchmarks, Token-World improves open-loop feature fidelity and policy-action consistency over recent world-model simulators, with slower degradation over long rollout horizons. In closed-loop evaluation, its simulated policy performance correlates more strongly with reference policy performance than Ctrl-World ($r=0.794$ vs.\ $0.583$), while requiring lower simulation latency. Ablations further show that compact-representation design and dimensionality substantially affect future-state prediction. Code will be available at https://chuyaofu.github.io/Token-World/.
comment: Submitted to IEEE International Conference on Robotics and Automation (ICRA) 2027
★ Does Continual Imitation Learning Remain Grounded? A Language-Perturbed Benchmark for Robotic Task Retention
Continual imitation learning evaluates whether a robot can learn new knowledge without forgetting previously learned skills. However, retaining task performance does not ensure the behavior remains grounded in language because policies may rely on scene cues, object associations, or memorized task structure. We introduce a benchmark protocol to study how language-guided behavior changes as robotic policies learn successive tasks. We construct meaning-preserving and meaning-changing instruction variants for the Goal, Spatial, Object, and Long suites of LIBERO. Policy experiments focus on LIBERO-Goal, evaluating Original and Paraphrase instructions after each continual-learning stage. We compare representative continual imitation learning methods under their original assumptions while separating task competence from language sensitivity. The proposed diagnostics complement standard learning and forgetting metrics by measuring semantic robustness, goal adaptation, and language sensitivity. Results show that strong continual-learning performance does not always translate to reliable language grounding, and our diagnostics help determine whether retained skills remain correctly guided by their instructions. Additional materials are available at https://sites.google.com/view/stillgrounded
★ Admissibility-Preserving Control for Multi-Input Systems with Joint Capacity Constraints
This paper addresses the control of multi-input strict-feedback nonlinear systems subject to a joint capacity constraint, in which the admissible input set is a coupled subset of the individual actuator limits. Unlike existing constraint-handling methods that enforce actuator bounds channel by channel and may unnecessarily suppress admissible control directions, we develop an Anisotropic Joint-Admissibility-Preserving Input Realization (AJ-APIR) framework that explicitly exploits the geometry of the joint constraint. The proposed realization constructs a state-dependent gain matrix whose spectral decomposition separates the commanded input into normal and tangential directions relative to the constraint boundary. The normal component is attenuated as the boundary is approached, while the tangential component is preserved, which allows the admissible control effort to be redistributed without loss of tracking authority. Integrated with a backstepping controller, the AJ-APIR framework guarantees forward invariance of the joint admissible set for all time. We establish exponential convergence of the tracking error to zero together with uniform boundedness of all closed-loop signals, and characterize the resulting command-demand behavior under the joint constraint. Simulation results for a representative second-order, two-input nonlinear system subject to a power-budget constraint demonstrate the efficacy of the proposed method to enforce the joint input constraint.
★ Same Scene, Different Task: Skill Alignment for Compositional Generalization in VLAs
Vision-language-action (VLA) models often struggle to generalize to skill combinations absent from their fine-tuning demonstrations, even when every constituent skill has been demonstrated. We focus on a vision shortcut as one failure mode: during fine-tuning, visual observations can serve as a proxy for the instruction, so a policy may execute a demonstrated combination associated with similar observations rather than the instructed combination. This motivates training with counterfactual pairs formed by holding a demonstration observation fixed while changing the instruction to specify an undemonstrated combination. These pairs, however, lack corresponding demonstrated action targets. Crucially, the currently required skill has already been demonstrated, but actions from those executions cannot serve as direct targets because the same skill can require different actions across observations. We propose CRAFT, which transfers supervision from demonstrated executions of the required skill to counterfactual pairs using skill representations that can be reused across executions of the same skill. Across three VLA models and two simulation benchmarks, CRAFT improves success on undemonstrated combinations while maintaining high success on demonstrated ones; it also improves compositional generalization on a real robot. Project website: https://taegeunyang.github.io/craft/
comment: 26 pages, 5 figures. Project page: https://taegeunyang.github.io/craft/
★ ScaffoldM3C: A Multimodal Sequential Monte Carlo Framework for Generative Stable Construction Planning
Autonomously constructing physically realizable 3D structures remains a significant challenge due to combinatorial action spaces, interchangeable components, equifinal assembly sequences, and strict stability requirements during construction. State-of-the-art methods fine-tune large language models for text-based generative construction. However, these approaches do not allow for Multimodal (text, image, sketch) conditioning, overlook the practical role of scaffolding for stabilizing intermediate structures, and suffer from slow inference speeds. Therefore, we formulate construction as a probabilistic next-block generation task with multiple potential assembly actions and multiple potential task conditioning modalities. Concurrently, we explicitly consider the utility of scaffolding by introducing an auxiliary scaffold block token. We present Scaffold Multimodal Monte Carlo (ScaffoldM3C), a multimodal, lightweight, auto-regressive model for stable block-based construction, that proposes a set of next-step candidate blocks. Leveraging these candidates, we utilize Sequential Monte Carlo (SMC) to maintain a population of possible assembly sequences, allowing us to consider multiple, potentially different, assembly directions simultaneously. We train our multimodal architecture by extending the StableText2Brick dataset to contain image conditioning prompts and scaffold-stabilized build sequences. ScaffoldM3C is 4x smaller than competing baselines, yielding a 5x to 20x speedup during inference, while achieving comparable construction quality to state-of-the-art methods and higher overall stability. We demonstrate the effectiveness of our approach through simulations and real-world robot assembly demonstrations.
comment: This work has been submitted to IEEE Transactions on Robotics and Learning (T-RL) and is currently under review. Project Page: https://stanfordmsl.github.io/ScaffoldM3C/
★ Towards a General Humanoid Loco-Manipulation Model via Egocentric Whole-Body Human Data Pretraining
Humanoid whole-body manipulation has advanced rapidly, enabling policies to coordinate locomotion, posture, bimanual interaction, and dexterous hand movements. Meanwhile, egocentric human videos provide diverse examples of everyday interactions across objects and scenes, offering scalable supervision without robot operation. However, existing supervision from these videos provides limited coverage of whole-body movement and coordination with hand-object interaction, while obtaining such supervision through humanoid teleoperation is also costly and difficult to scale. We therefore explore how human experience can support scalable learning of humanoid loco-manipulation. To support this study, we introduce HumanVerse-500, a 500-hour dataset of diverse human loco-manipulation behaviors in open-world environments, collected with a lightweight wearable system that synchronizes egocentric video with body and hand motion. Building on this dataset, we develop $λ_0$, a whole-body humanoid vision-language-action policy, through three-stage training that first learns interaction from diverse egocentric datasets, then coordinates body and hand motion using HumanVerse-500, and finally adapts the policy to downstream tasks and robot embodiments. Across these stages, $λ_0$ learns a shared representation space for human experience transfer, while domain-specific interfaces handle differences between human and robot states and actions. We evaluate $λ_0$ on SIMPLE and 4 real-world loco-manipulation tasks, achieving state-of-the-art performance, and further analyze its scaling behavior, generalization, and training-stage contributions to understand how human data support downstream whole-body humanoid control. We will release our code, models, and data to support further research.
♻ ★ ATLAS: Aligned Transport of Latent Structure for Reliable World Model Planning
Latent world models rely on representation geometry for planning, yet regularizing the latent marginal alone does not determine the state-to-state relationships used for action selection. We show that this can cause planning-relevant novelty structure to be weakened as representations are transformed into the final latent used by the planner. We introduce Aligned Transport of Latent Structure (ATLAS), a training objective that explicitly preserves relational geometry while calibrating the global latent distribution. ATLAS transfers normalized pairwise structure from an informative encoder representation to the planning latent and uses Wasserstein embedding matching (WEMReg) to calibrate its marginal through one-dimensional Wasserstein-2 transport. Our analysis shows that relational preservation and marginal calibration impose non-redundant constraints, and connects finite-candidate planning stability to relational distortion, latent-scale mismatch, and prediction error. Instantiated in LeWM, ATLAS improves mean goal-reaching success across PushT, TwoRoom, and OGBench-Cube on both lower- and higher-novelty evaluation subsets, with the largest gain on higher-novelty TwoRoom episodes. Representation and rollout diagnostics further show stronger novelty-related structure in the planning latent, improved marginal calibration, and lower multi-step prediction error. Together, these results highlight preservation of planning-relevant latent geometry as an important ingredient for reliable world-model planning. Code is available at https://anonymous.4open.science/r/atlas-world-model-72C4/.
♻ ★ SafeVLA-Bench: A Benchmark for the Success-Safety Gap in Vision-Language-Action Models
Vision-language-action (VLA) benchmarks measure whether a policy completes a requested manipulation task, but binary success can hide safety violations along the trajectory: a policy may reach the goal while applying excessive contact, disturbing bystander objects, destabilizing a held object, or entering robot self-contact. We present SafeVLA-Bench, a post-hoc safety-evaluation framework for existing simulator-based VLA benchmarks that reveals violations missed by success-only evaluation. It encodes task-aware safety requirements as Signal Temporal Logic (STL) invariants with quantitative robustness semantics. Alongside native success, it reports the safety rate and the success-but-unsafe rate (SBU) used in prior safety evaluations, and introduces the Violation Severity Index (VSI), a bounded worst-violation depth score. We instantiate SafeVLA-Bench on LIBERO and RoboCasa-365, evaluating twenty-seven policy-benchmark entries across tabletop and kitchen manipulation tasks. High task success does not imply safe execution: the fifteen tabletop policies above 90% mean success still have 18-28% unsafe-episode rates, and 38-56% of successful RoboCasa-365 rollouts violate at least one active safety clause. A post-training case study further shows that SafeVLA-Bench can be used to improve policy safety. Project page: https://safevla.org
comment: 46 pages (10 main + references + appendix), 7 figures, 21 tables. Project page: https://safevla.org
♻ ★ XS-VLA: Teaching Tiny Vision-Language-Action Models with Spatial Supervision and Demonstration Conditioning
How can richer training supervision improve robot control while keeping the deployed policy compact? We present XS-VLA, a staged training framework using teacher-derived spatial labels and demonstration-conditioned action learning. Coarse-Grained Spatial Distillation (CSD) initializes the backbone through an auxiliary region-label task. Latent Flow Matching (LFM) then conditions an action-space velocity field on a demonstration latent, using KL regularization while jointly optimizing the backbone and action modules. The deployed policy contains 243.99M parameters and operates without the teacher or posterior encoder. XS-VLA achieves 90.25% average LIBERO success in each of two training seeds, compared with 86.00% for a SmolVLA-256M base trained under our settings. Ablations examine both training stages through matched image pretraining and Huber/MSE controls. On three Mobile ALOHA tasks, average strict success increases from 21.7% to 65.0%. These results demonstrate the control utility of auxiliary representation initialization and regularized demonstration-conditioned flow learning for compact VLA~policies.
comment: Preprint
♻ ★ CrossSafe: Towards Cross-Embodiment Latent Safety Filters
Cross-embodiment learning has shown that a single model, such as a vision-language-action (VLA) model, can learn state representations and manipulation skills that can be applied across heterogeneous robots to accomplish various tasks. We hypothesize that the same holds for safety enforcement. The reasoning required to satisfy a safety constraint, such as detecting an obstacle, recognizing that it should be avoided, and selecting a safe abstract action, is largely shared across robots. What differs across embodiments is how the abstract safe action is realized: morphology, kinematics, and dynamics determine which actions are safe and feasible. Consequently, the same action can be safe for one robot and unsafe for another. This is especially important for generalist manipulation policies that operate in a common end-effector action space without explicitly capturing how safety depends on the robot's morphology and kinematics. We propose embodiment-conditioned safety filtering, in which a Hamilton-Jacobi reachability-based value function and its corresponding safety-maximizing policy are shared across robots. Using a morphology-aware latent representation of the robot and its environment, we perform Hamilton-Jacobi reachability analysis directly in latent space so that the learned safety concepts can generalize across embodiments while remaining explicitly conditioned on each robot's morphology and kinematics. We evaluate our approach across five bimanual robot embodiments and five manipulation tasks with whole-body collision-avoidance constraints. Our results show that a single policy, jointly trained across five manipulation tasks and four embodiments, exhibits zero-shot generalization to a held-out embodiment, reducing the nominal policy's collision rate. They also show that training using more embodiments improves generalization.
comment: Updated acknowledgements section
♻ ★ OGPO: One-Step Generative Policy Optimization for Real-Time Robot Control ACM MM 2026
Real-time robot control demands fast action generation. Diffusion and flow matching policies for robot control require multi-step sampling, limiting their deployment in real-time scenarios. Natively reducing the sampling steps to one sacrifices representation quality and task performance, creating a trilemma among speed, fidelity, and performance. We present One-Step Generative Policy Optimization (OGPO), a systematic framework to resolve this trilemma. OGPO first pairs a lightweight architecture with the interval velocity principle for distillation-free one-step inference, while representation spreading prevents representation quality degradation. It then performs on-policy reinforcement learning (RL) fine-tuning on this fast, stable policy to break the imitation learning ceiling. Experiments on RoboMimic and OpenAI Gym benchmarks show that OGPO matches or exceeds multi-step baselines while achieving a 5-20 times inference speedup and over 120Hz control frequency. Physical deployment on a Franka-Emika-Panda robot validates real-world applicability. Project page: https://ogpo-project.github.io/
comment: Accepted at ACM MM 2026. 38 pages, including supplementary material. Project page: https://ogpo-project.github.io/
♻ ★ Spotlighting Task-Relevant Features: Object-Centric Representations for Better Generalization in Robotic Manipulation
The generalization capabilities of robotic manipulation policies are heavily influenced by the choice of visual representations. Existing approaches typically rely on representations extracted from pre-trained encoders, using two dominant types of features: global features, which summarize an entire image via a single pooled vector, and dense features, which preserve a patch-wise embedding from the final encoder layer. While widely used, both feature types mix task-relevant and irrelevant information, leading to poor generalization under distribution shifts, such as changes in lighting, textures, or the presence of distractors. In this work, we explore an intermediate structured alternative: Slot-Based Object-Centric Representations (SBOCR), which group dense features into a finite set of object-like entities. This representation permits to naturally reduce the noise provided to the robotic manipulation policy while keeping enough information to efficiently perform the task. We benchmark a range of global and dense representations against intermediate slot-based representations, across a suite of simulated and real-world manipulation tasks ranging from simple to complex. We evaluate their generalization under diverse visual conditions, including changes in lighting, texture, and the presence of distractors. Our findings reveal that SBOCR-based policies outperform dense and global representation-based policies in generalization settings, even without task-specific pretraining. These insights suggest that SBOCR is a promising direction for designing visual systems that generalize effectively in dynamic, real-world robotic environments.
♻ ★ DexHoldem: An Agentic Robotics Benchmark for Dexterous Manipulation in Texas Hold'em
Evaluating embodied systems with real dexterous hardware requires more than isolated motor-skill tests: an agent must perceive a changing scene (e.g. a tabletop), choose a context-appropriate action, execute it with a dexterous hand, and leave the scene usable for later decisions. We introduce DexHoldem, a comprehensive real-world benchmark evaluating Texas Hold'em related dexterous manipulations with a ShadowHand. DexHoldem provides 1,470 teleoperated demonstrations across 14 Texas Hold'em manipulation primitives, a standardized physical policy benchmark, and an agentic perception benchmark that tests whether agents can recover the structured game state needed for embodied decision making. On primitive execution, $π_{0.5}$ obtains the highest task completion rate ($61.2\%$), while $π_{0.5}$ and $π_0$ tie on scene-preserving success rate ($47.5\%$). On agentic perception, Opus 5.5 narrowly leads on both strict problem-level accuracy ($49.1\%$) and average field-wise accuracy ($80.6\%$); the gap between the two exposes the distance between isolated visual sub-capabilities and complete routing-relevant state recovery. Finally, we instantiate the full embodied-agent loop with one agent--policy pairing over 33 closed-loop hand-level rollouts, in which only $12.1\%$ of hands complete; retries restore the failed primitive in 12 of 34 dispatches and resolve prolonged execution stalls in three of the four completed hands, which would otherwise have required manual termination. Only one hand completes with neither a retry nor a human-help request. DexHoldem therefore evaluates dexterous tabletop execution, agentic perception, and embodied decision routing in a shared physical setting. Project Website at https://dexholdempage.github.io/DexHoldem
comment: 35 Pages
♻ ★ NaviScale: Generating Large-Scale Semantic Map Datasets for Object Navigation
Embodied navigation requires spatial representations that generalize across unseen environments, yet collecting large amounts of annotated data from real 3D environments is difficult. We propose NaviScale for semantic-map-based object navigation (ObjectNav), whose predictor can be trained on pairs of partial and complete semantic maps without reconstructing a complete 3D environment for every training sample. The framework generates large-scale semantic map training data by composing floorplans of real homes with room-level semantic and obstacle maps extracted from MP3D and HM3DSem. NaviScale increases data diversity in two ways: inter-room scaling increases floorplan-level structural diversity, while intra-room scaling fills each fixed floorplan with different combinations of room maps matched by room category. Visibility through Ray Casting (VisRC) converts the composed maps into partial observations that account for field of view, sensing range, and occlusion. The resulting dataset contains 192,000 semantic maps generated from 24,000 floorplans associated with 12,794 properties. With 300k training iterations and the training and inference settings described in this paper, the system reaches 64.3% SR and 34.8% SPL on HM3D, together with 43.1% SR and 16.8% SPL on MP3D, without changing the prediction architecture. Additional experiments evaluate the quality of the composed maps, the effects of semantic-segmentation errors, and deployment on a physical robot.
comment: 14 pages, 8 figures; includes supplementary material
♻ ★ Uni-VLaT: Whole-Body Tactile Adaptation of VLA Policies for Humanoid Loco-Manipulation
Physical contact often determines how a humanoid should respond during loco-manipulation, yet vision and proprioception alone are often insufficient to characterize physical interaction, especially when the contact region is occluded. Unlike sparse force or torque measurements at predefined regions, distributed tactile sensing preserves spatially resolved contact patterns across the robot body. We therefore study how to integrate such whole-body tactile information into vision-language-action (VLA) policies for contact-rich control. Our approach, Uni-VLaT, introduces a tactile pathway whose latent state is trained not only for action generation, but also to predict future tactile, proprioceptive, and visual representations. This predictive objective builds a tactile-anchored multimodal context, encouraging a more structured understanding of the physical world. We evaluate Uni-VLaT on five real-robot tasks covering tactile-triggered locomotion, sustained physical interaction, human-robot contact, and loco-manipulation. Uni-VLaT achieves a 75% average success rate, outperforming a baseline without tactile input by 43 points and a tactile-input baseline without predictive supervision by 7 points. Across two pretrained VLA backbones, our method improves Table Sweeping by 30 points on both backbones and Back-Tap Walking by 85-90 points. Ablations further show that contextualized tactile prediction and absolute future targets are critical to performance. These results indicate that predictive tactile learning provides an effective route for extending pretrained VLA policies to whole-body physical interaction.
comment: 12 pages, 5 figures
♻ ★ Learning-Based Progressive Barrier Control for Robot Manipulators with Initial Errors Outside Prescribed Tracking Bounds ICRA 2027
Robot manipulators may start a new task with a tracking error larger than the prescribed tolerance. Conventional barrier controllers generally require the initial error to lie within this tolerance, which prevents their direct use under such conditions. This paper develops a progressive barrier controller that gradually contracts an initial error bound to the required value within a prescribed time. The robot can therefore start outside the final bound, while the direct joint-position error satisfies it after the transition. The closed-form control law combines progressive barrier feedback with an online adaptive torque term based on an actor--critic structure. A Lyapunov analysis establishes bounded closed-loop signals and gives sufficient conditions for satisfaction of the final tracking bound. Two-link simulations consider large initial errors, actuator saturation, dynamic variations, disturbances, and measurement errors. The adaptive term reduces the median root-mean-square tracking error by 45.1\% compared with the zero-weight progressive barrier controller. The simulations also map the initial errors that can be handled at different transition times under fixed torque limits. Finally, an experiment on a Niryo Ned3 Pro illustrates tracking performance using measured position and motor-current data.
comment: 8 pages, 5 figures. Substantially revised and condensed conference version with an updated control formulation, actuator-limited simulations, and a real-robot experiment. Author list updated. Submitted to IEEE ICRA 2027
♻ ★ BIM Informed Visual SLAM for Construction Environments
Monitoring building construction sites requires comparing the as-planned design with the as-built state, which can be estimated in real time using Simultaneous Localization and Mapping (SLAM) techniques. However, visual SLAM is prone to trajectory drift in construction environments, producing maps that are geometrically inaccurate with the actual environment. To address this limitation, we augment an existing RGB-D SLAM system with structural priors derived from the Building Information Model (BIM). The system associates detected walls with their BIM counterparts and includes these correspondences as geometric constraints in the back-end optimization, reducing drift and enhancing global consistency. The proposed method operates in real time and is validated on multiple real construction sites, achieving an average trajectory error reduction of 25.23% and a 7.14% improvement in map accuracy over state-of-the-art baselines. Robustness analyses further demonstrate resilience to incomplete BIM data and geometric discrepancies between as-planned models and the as-built environment.
comment: 8 pages, 7 tables, 4 figures
♻ ★ Adaptive Vision-Language Grasping via Composable Foundation Priors and Generalizable Grasp Synthesis
This paper proposes AdaRoboVLG, a task-adaptive Vision-Language-Grasp (VLG) framework that supports generalizable grasp synthesis across different robotic hands. Unlike existing VLG methods that tightly couple foundation models with end-to-end grasp policies, AdaRoboVLG learns an efficient generalizable base policy that generates and evaluates physically feasible grasp candidates through explicit kinematic mapping and force-closure-based stability estimation, while offloading task-dependent understanding to specialized foundation-model modules. These modules provide composable priors that are integrated into the grasp synthesis process, enabling contextually adaptive grasp synthesis without retraining the underlying grasp policy. Through extensive simulation and real-world experiments, we demonstrate that (i) the base policy exhibits efficient learning and strong cross-hand generalization, (ii) the framework effectively incorporates spatial, cognitive, and temporal priors to address three representative grasping challenges without compromising grasp synthesis performance compared to state-of-the-art methods, and (iii) these priors can operate jointly to enable functional grasping in cluttered and dynamic environments. These results indicate that decoupling physical grasp synthesis from task-dependent understanding provides a scalable paradigm for robotic grasping, allowing future advances in foundation models to be directly translated into improved grasp capabilities without redesigning or retraining the underlying grasp policy. Supplementary videos are available at https://adarobovlg.github.io/
♻ ★ Language-Conditioned World Modeling for Visual Navigation NeurIPS 2026
Goal-conditioned visual navigation has been a long-standing testbed for embodied AI. We study a natural language-conditioned variant, language-conditioned visual navigation (LCVN), in which an embodied agent must follow a natural language instruction given only an initial egocentric observation. Without access to goal images, the agent must rely on language to shape its perception and continuous control. We introduce the LCVN Dataset, a benchmark of 39,016 trajectories and 117,048 human-verified instructions spanning diverse environments and instruction styles. Building on this benchmark, we study two complementary paradigms: (i) latent-imagination policy learning, in which a diffusion-based world model (LCVN-WM) imagines future observations and an actor-critic agent (LCVN-AC) learns its policy entirely within the imagined latent space; and (ii) unified autoregressive prediction, in which a single multimodal backbone (LCVN-Uni) jointly predicts actions and observations in one forward pass over a shared token sequence. Experiments show that two paradigms offer complementary strengths: latent imagination produces more temporally coherent rollouts, whereas unified prediction generalizes better to unseen environments. Targeted ablations further isolate the contributions of language guidance, conditioning signals, and instruction style, clarifying when language grounding versus dynamics modeling is the performance bottleneck. Together, these findings position LCVN as a testbed for studying how language, imagination, and decision-making interact in embodied agents.
comment: NeurIPS 2026 Oral (0.36% acceptance); code: https://github.com/UWMILab/LCVN
♻ ★ WB-WAM: Heterogeneous Body-Hand Pre-training for Humanoid Loco-Manipulation
Humanoid loco-manipulation demands coordinated body and hand behavior, while conventional robot pre-training data provide limited coverage of such whole-body motion. We present WB-WAM, a World Action Model that incorporates explicit whole-body action supervision into generative video pre-training. A shared physical action space integrates body, root, and dexterous hand annotations from heterogeneous sources, enabling joint video and action learning from 1880.2 hours of partially annotated video and motion data. The resulting priors are refined through PICO mid-training and adapted to robot tasks with auxiliary forward kinematics supervision. We construct WB-Datasets to support these stages with retargeted egocentric human demonstrations and robot trajectories, allowing task-aligned human motion to supplement limited robot data. Evaluations in simulation demonstrate strong whole-body task performance with 81.9% in HumanoidArena, while real-world experiments further validate WB-WAM with 84.0% mean success across five tasks. Moreover, task-aligned PICO mid-training improves downstream task performance while reducing the need for real-robot demonstrations. These results support heterogeneous whole-body pre-training and human motion transfer as a practical route to data-efficient humanoid loco-manipulation.
comment: Project Page: https://wb-wam.github.io
♻ ★ FootQuery: Future-Touchdown-Guided Retrieval from Depth History for Perceptive Humanoid Locomotion
Humanoid locomotion over complex terrain requires anticipating footholds that may no longer be visible at touchdown. Limited camera coverage and self-occlusion make it necessary to retrieve relevant terrain information from earlier observations. We present FootQuery, a perceptive locomotion framework that queries depth history using each foot's predicted next touchdown. The policy predicts touchdown locations and uncertainty from proprioception and uses these distributions, together with per-foot features, to query sparsely sampled historical depth frames. During training, realized contacts are projected into historical images to supervise retrieval at the regions where those contacts were visible. The retrieved per-foot features are fused with global visual memory to generate control actions. A progressive force-assistance curriculum supports early exploration, while event-consistent tread-midline shaping encourages coordinated stair contacts. Deployment requires only proprioception and onboard depth images. In simulation, the complete framework outperforms its component ablations on the most challenging tested stairs, gaps, and platforms. Real-world experiments on a Unitree G1 demonstrate continuous traversal with a single policy across outdoor stairs and indoor routes combining stair ascent and descent, platforms, and gaps. These results support organizing visual history around anticipated contacts for perceptive humanoid locomotion.
comment: 9 pages, 11 figures
♻ ★ Aim Short to Reach Far: Your Frozen World Model Can Plan Better Than You Think
Latent world models plan toward goal images with a frozen pretrained predictor, without task rewards or extra trained heads. However, their planners struggle with long-range goals, and prior work addresses this by training extra components such as value functions or subgoal models. We show that the planning target itself can cause this failure: even with exact dynamics and globally optimal short-horizon search, scoring predictions by their distance to the final goal rejects the first steps of a route that initially moves away from the goal. Building on this insight, we propose Anchored Planning (AP), a training-free method that reuses the world model's own offline trajectories. AP retrieves a segment that leads from the current observation toward the goal and aims the frozen planner at an observation shortly after the segment's start. Across four diverse tasks, AP substantially improves frozen LeWM planners for both action synthesis and action ranking, and it outperforms both additional final-goal search and the LeWM planner on long-range goals.
♻ ★ Learning High-Risk High-Precision Motion Control
Deep reinforcement learning (DRL) algorithms for movement control are typically evaluated and benchmarked on sequential decision tasks where imprecise actions may be corrected with later actions, thus allowing high returns with noisy actions. In contrast, we focus on an under-researched class of high-risk, high-precision motion control problems where actions carry irreversible outcomes, driving sharp peaks and ridges to plague the state-action reward landscape. Using computational pool as a representative example of such problems, we propose and evaluate State-Conditioned Shooting (SCOOT), a novel DRL algorithm that builds on advantage-weighted regression (AWR) with three key modifications: 1) Performing policy optimization only using elite samples, allowing the policy to better latch on to the rare high-reward action samples; 2) Utilizing a mixture-of-experts (MoE) policy, to allow switching between reward landscape modes depending on the state; 3) Adding a distance regularization term and a learning curriculum to encourage exploring diverse strategies before adapting to the most advantageous samples. We showcase our features' performance in learning physically-based billiard shots demonstrating high action precision and discovering multiple shot strategies for a given ball configuration.
comment: Project webpage: https://namheegordonkim.github.io/scoot-mig2022/
♻ ★ AnyStep-WAM: Budget-Aligned Distillation and Adaptive Inference for World Action Models
World-action models (WAMs) couple predictive visual modeling with action generation, typically relying on iterative denoising with a fixed denoising steps. However, manipulation tasks contain actions chunks with varying sensitivity to generation errors: critical actions require precision, while less sensitive actions allow faster generation with fewer denoising steps. Here we introduce AnyStep World Action Model, a general framework for tunable-budget prediction and scene-dependent computation allocation. Our budget-aligned teacher-trajectory distillation trains interval-conditioned flow maps using explicit frozen-teacher transitions and shared low-rank adapters, supporting action generation from one-step prediction to multi-step refinement. Building on this capability, a lightweight risk-benefit scheduler predicts teacher-curvature-based difficulty and budget-specific student-teacher fidelity from a single one-step preview, selecting the smallest budget predicted to satisfy risk-adaptive fidelity requirements. We evaluate our framework on three widely used WAMs Motus, FastWAM, and LingBotVA using RoboTwin 2.0. Our method reduces average denoising steps by 60.2%, 49.8%, and 85.28%, respectively, while maintaining baseline task success rates. In particular, our AnyStep training substantially improves model performance under a one-step denoising budget, increasing task success rates by 7.07%, 12.08%, and 8.94% on Motus, FastWAM, and LingBotVA, respectively. Experiments on six real-world manipulation tasks further validate its effectiveness.
♻ ★ Learning to Build: Autonomous Robotic Assembly of Stable Structures Without Predefined Plans
This paper presents a novel autonomous robotic assembly framework for constructing stable structures without relying on predefined architectural blueprints. Instead of following fixed plans, construction tasks are defined through targets and obstacles, allowing the system to adapt more flexibly to environmental uncertainty and variations during the building process. A reinforcement learning (RL) policy, trained using deep Q-learning with successor features, serves as the decision-making component. As a proof of concept, we evaluate the approach on a benchmark of 15 2D robotic assembly tasks of discrete block construction. Experiments using a real-world closed-loop robotic setup demonstrate the feasibility of the method and its ability to handle construction noise. The results suggest that our framework offers a promising direction for more adaptable and robust robotic construction in real-world environments.
♻ ★ An Real-Sim-Real (RSR) Loop Framework for Generalizable Robotic Policy Transfer ICRA 2027
The sim-to-real gap remains a critical challenge in robotics, hindering the deployment of algorithms trained in simulation to real-world systems. We propose a flexible Real-to-Sim-to-Real (RSR) framework whose central contribution is an information-theoretic cost function that explicitly accounts for sim-to-real discrepancies. This cost balances two objectives, completing the task and steering the policy to collect real-world samples that are maximally informative for improving transfer. It can be integrated seamlessly into existing reinforcement learning algorithms (e.g., PPO, SAC) and ensures a balanced exploration of critical regions in the real domain. The framework treats differentiable simulation as optional: when a differentiable simulator is available, the collected informative data can also be used to tune simulator parameters. We implement the framework with the MuJoCo MJX platform and demonstrate its generality by evaluating on both manipulation tasks with a 6-DOF robotic arm and locomotion tasks on a legged robot. Empirical results show that our RSR loop yields more efficient data acquisition and substantially improves task performance in real-world that achieves a smoother sim-to-real transfer.
comment: Accepted by IEEE Robotics and Automation Letters (RA-L), transferred for presentation at IEEE ICRA 2027
♻ ★ Unsigned Distance Maps on 2D Point Cloud Registration SC
2D point cloud registration arises in laser odometry and Simultaneous Localization and Mapping (SLAM) for mobile robots. Iterative Closest Point (ICP) is one of the most widely used approaches. Still, its iterative procedure recomputes correspondences via nearest-neighbor search at every iteration, whereas correspondence-free alternatives focus on scan-to-map alignment. This paper proposes a 2D point cloud registration approach based on unsigned distance maps, precomputing the Euclidean distance to the nearest reference point, along with its spatial derivatives, over a discrete grid, replacing the per-iteration search with O(1) lookups. Moreover, point-to-point and point-to-plane error formulations are derived on the SE(2) manifold and solved via Gauss-Newton optimization. On a synthetic benchmark and the real-world IILABS 3D dataset, the precomputed point-to-point variant outperforms its analytical counterparts, achieving competitive laser-odometry drift compared to point-to-plane formulations, as the precomputed gradient regularizes correspondences in the presence of sensor noise.
comment: 8 pages, 0 figures, 4 tables. Accepted to the 9th Iberian Robotics Conference (ROBOT2026), November 18-20, 2026, Barcelona, Spain. Source code: https://github.com/INESCTEC/ricoslam
♻ ★ FlowDPG: Deterministic Policy Gradient on Flow Matching Policies for Real-World Manipulation
Real-world reinforcement learning for robotic manipulation remains challenging, and this difficulty is amplified for flow matching policies: policy gradients must be backpropagated through time (BPTT) along the multi-step ODE that maps noise to actions, which is computationally prohibitive and numerically fragile. We propose FlowDPG, a DDPG-style method for flow matching policies that bypasses BPTT entirely. FlowDPG evaluates the critic gradient at a one-step estimate of the clean action and distills the resulting correction into the velocity field at training time, leaving multi-step inference unchanged. Intuitively, it combines two complementary vectors: the demonstration-driven velocity that keeps the action feasible, and the critic-driven correction that steers it toward higher value. Our contributions are threefold: (1) a BPTT-free distillation framework for stable DDPG-style improvement of flow matching policies, (2) a formal connection between the FlowDPG update and the vanilla deterministic policy gradient via three explicit approximations, and (3) real-world validation on two long-horizon tasks on different robots. FlowDPG reaches 92% end-to-end success on dual-arm AirPods assembly with Franka arms and an 86% rubric score on scrambled-egg cooking with YAM arms, substantially outperforming recent RL methods. Videos and more results: https://flowdpg.github.io.
comment: Accepted to CoRL 2026. Camera-ready version. Project page: https://flowdpg.github.io
♻ ★ TCBiRRT: Rapid Motion Planning for Tightly Coupled Dual-arm Space Manipulator Using Task-space Random Expansion
Planning the motion path for a tightly coupled dual-arm space manipulator under closed-chain constraints is a fundamental yet challenging problem in on-orbit assembly of large-scale space structures. The closed-chain constraints significantly reduce the feasible configuration space, making it difficult for existing planners to efficiently generate collision-free motions, especially in cluttered environments. To address this issue, this paper proposes a task-space constrained bidirectional rapidly-exploring random tree algorithm, termed TCBiRRT. Unlike conventional methods that operate in the high-dimensional configuration space, the proposed approach performs random sampling and node expansion directly in the task space defined by the manipulated object pose. A task-space node expansion strategy is developed to generate candidate object motions, which are then mapped to continuous joint paths using a path inverse kinematics algorithm. The method is further integrated with a bidirectional RRT framework and a regrasp mechanism to efficiently connect two random trees. Extensive simulations are conducted in representative on-orbit assembly scenarios with varying levels of environmental complexity. The results demonstrate that TCBiRRT achieves significantly higher success rates and orders-of-magnitude improvements in planning time compared to state-of-the-art planners. The proposed method provides an efficient and robust solution for motion planning of tightly coupled dual-arm space manipulators.
comment: 15 pages, 11 figures
♻ ★ Grounded World Model: Latent Planning with Language Goals
World models such as DINO-WM and LeWM specify the goal with an image, which is difficult to obtain in advance for novel tasks. We present the Grounded World Model (GWM), a latent world model that enables zero-shot planning in the real world from language goals alone. Given a candidate action sequence and the current observation, GWM predicts the future in the visual space of a pretrained video-language embedding model. The frozen readout of this embedding model maps this imagined future and the task description into the same embedding space, where their negative cosine similarity serves as the planning cost. Training GWM requires only offline and task-agnostic video-action pairs and no language labels. In simulated experiments on WISER, planning with GWM, which executes the candidate action of lowest cost, solves 87% of 288 tasks with unseen instructions and visual signals, while ten fine-tuned VLAs average 22%. We then scale GWM up with real robot data, and use it for zero-shot planning in realistic simulation and real scenes. In the IsaacSim evaluation, planning with GWM completes all 70 trials across 14 tasks that require reasoning over referring expressions, matching a modular planner grounded by a frontier VLM, while pi0.5 reaches 37/70. Deployed on a real Franka, the same stack completes 55/60 separately evaluated pick-and-place sub-tasks, comparable to the modular planner's 52/60, with the full system running locally on a single consumer GPU. Project website: https://quanyili.github.io/gwm-wiser/.
♻ ★ ATM: Why Latent World Models Can Fail to Plan
Latent world models can achieve accurate latent prediction yet still differ substantially in downstream planning performance. We argue that a key source of this discrepancy lies in the structure of action-induced latent transitions. We formalize action-identifiability through Bayes inverse risk, characterizing how much uncertainty about an action remains after observing the transition it induces. Model-predicted transitions can become highly self-decodable while encoding a domain-specific action relationship that fails to transfer to real environment transitions. We characterize this mismatch through cross-domain inverse transfer, instantiated as the Action-Consistency Transfer Matrix (ATM), a $2\times2$ inverse-risk matrix over real and predicted transition domains. Across TwoRoom, PushT, and OGBench-Cube, true-transition action-identifiability tracks downstream planning substantially better than standard prediction loss, while the full ATM reveals highly self-decodable yet cross-domain-inconsistent predicted transitions. Controlled interventions on the two domains further produce distinct transition structures and planning outcomes, supporting this decomposition. The same diagnostics also support lightweight model screening, reaching 98.81\% pairwise ranking accuracy for candidates separated by more than 5\% success.
comment: 13 pages, 3 figures, 6 tables. Revised version
♻ ★ WorldToken: Time-First Sequence Modeling for Robotic Imitation Learning
Vision-language-action policies inherit both capabilities and input representations from pretrained vision-language models, showing great potential for robotic manipulation across diverse industrial settings. As these policies increasingly use interaction history, organizing the representation of historical observations determines how experiences enter temporal context and how relationships across time are modeled, which is a generally ignored challenge in previous works. In this work, we believe solving this challenge requires an architectural reconstruction and propose \textbf{WorldToken}. WorldToken encodes each timestep's observations into one world token, processes the resulting history with a causal Transformer, and generates action chunks with a diffusion action head. Unified token enables long horizon tasks while relieving the memory requirement of the temporal backbone, hence improving performance. This design also offers high interpretability and allows advances in language modeling, such as pre-training and scaling, to be transferred to robot interaction policies. In RoboCasa experiments, WorldToken successfully handles most tasks with 85M parameters and achieves 59.4\% mean closed-loop success close to $π_{0.5}$ with 3.35B parameters. On the memory benchmark RMBench Blocks Ranking, WorldToken can reach the context of two minutes and achieves a success rate of 95\%. In addition, holdout action RMSE is well described by power-law fits, and its closed-loop success rate improves consistently with increasing training data size in a study involving approximately 350,000 closed-loop evaluation episodes across 50 trained policies on RoboCasa, showing its scaling potential. We also conduct experiments to analyze information preservation and history use in WorldToken, providing empirical grounding for future work.
♻ ★ Bridge-WA: Learning Action-Relevant World Dynamics for Robotic Manipulation
General-purpose VLA models leverage large-scale vision-language priors to understand scenes and instructions, but primarily generate actions directly from the current observation. WAMs further model future scene states, offering a broader view of how the environment may evolve. However, for robotic manipulation, predicting the entire future scene can introduce information beyond what is necessary for action generation; more importantly, effective actions require knowing not only what the scene may become, but also where and how relevant changes unfold. To bridge action generation with these action-relevant aspects of the world, we present Bridge-WA, a general world-action framework that learns complementary representations of future states, spatial changes, and local motion. Specifically, Bridge-WA consists of a Latent World Dynamics Module (LWDM) and WorldBridge. LWDM predicts future states, spatial changes, and local motion from VLM outputs, supervised by corresponding world targets. The WorldBridge are embedded into the action transformer and inject layer-specific combinations of these world priors through multi-source attention, spatiotemporal biases, and reliability-gated feature modulation. This design grounds action generation in action-relevant future dynamics while adaptively regulating world guidance, enabling robust generalization to visual disturbances and viewpoint shifts. We evaluate Bridge-WA on four simulation benchmarks and the real robots, where it achieves maximum success-rate improvements of 11.1%, 42.0%, 3.7%, 23.4%, and 11.1%, respectively, and achieves state-of-the-art average success rates on LIBERO-Dynamic, RoboTwin 2.0 and real-world. In particular, Bridge-WA demonstrates strong generalization to visual variations and viewpoint shifts in both simulation and real-world settings. Code and visualizations are available at: https://hcplab-sysu.github.io/BRIDGE-WA.
comment: 28 pages, 11 figures, https://hcplab-sysu.github.io/BRIDGE-WA
♻ ★ MomADv2: Reliable Temporal Memory for End-to-End Autonomous Driving
Long-horizon planning is critical for safe autonomous driving in complex scenarios. Existing methods improve planning continuity with temporal memory, but such memory may become invalid and mislead decisions when the driving command changes. Thus, selectively leveraging useful history while suppressing command-inconsistent memory remains a key challenge. To address this issue, we propose MomADv2, a reliable state-space memory framework for long-horizon end-to-end autonomous driving. At its core, MomADv2 introduces a Selective State-Space Planning Memory Query Module, which filters historical planning queries based on temporal continuity and command consistency, selects planning modes relevant to the current command, and models the evolution of planning intentions through a selective state-space mechanism. To further alleviate local trajectory deviations and error accumulation in long-horizon planning, we design a Flow-Matching Trajectory Residual Refiner. It learns a continuous residual correction field from the refined planning output to the expert trajectory, enabling fine-grained trajectory refinement while preserving the stability of anchor-based planning. Extensive experiments on closed-loop NAVSIM and Bench2Drive, as well as open-loop nuScenes, demonstrate that MomADv2 improves long-horizon planning consistency and reduces the average collision rate by 15.6% over MomAD under 6-second planning.
comment: 16 pages, 6 figures
♻ ★ RoboHarn-Evo: Evolving Hierarchical Physical Knowledge for Self-Improving Robotic Manipulation
Vision-language models can coordinate long-horizon robot manipulation, yet successful task reasoning still depends on whether local physical interactions produce the intended effects. We study how repeated interaction can improve this capability without updating the base model. We introduce RoboHarn-Evo, a dual-loop harness that evolves Hierarchical Physical Knowledge (HPK) from physical experience. HPK couples two levels of reusable knowledge: Task Knowledge captures which subtask should be executed and when it is complete, while Action Knowledge captures object-relative geometric strategies and their physical effects. During execution, the agent retrieves knowledge at the corresponding decision level and grounds it in the current scene under the task goal. Across episodes, physical feedback is used to revise historical knowledge, update its applicability, and organize reusable entries for subsequent retrieval. Experiments on RMBench show that HPK improves average success by up to 24.2 percentage points across different agent models. With 80 interaction rollouts, held-out success rises from 48.3% to 75.0% for GPT-5.5 and from 70.0% to 88.3% for GPT-6. RoboHarn-Evo also resolves over 83% of historical knowledge errors while retaining 95.8% of valid knowledge, and transfers zero-shot from RMBench to RoboDojo with gains of 35.0 and 25.0 percentage points. These results demonstrate that physical interaction can be accumulated into reusable knowledge for improving subsequent manipulation.
comment: 39 pages, 9 figures
♻ ★ ART-TEB: Adaptive Trajectory Planning for Mobile Robots in Cluttered Environments
Trajectory planning for mobile robots remains a major challenge, particularly in cluttered environments, where existing planning algorithms often fail or produce suboptimal paths. To address this issue, we propose an adaptive trajectory refinement algorithm, ART-TEB, comprising two main stages. First, to ensure safety at the path-segment level, a segment-wise conservative collision test is applied, recursively subdividing risky path segments until the collision risk is eliminated. Second, to guarantee pose-level safety, pose correction based on separation direction and line search is applied, ensuring that each pose in the trajectory is collision-free and maximally clear from obstacles. Simulation results demonstrate that the ART-TEB achieves up to 3.12x higher success rates and up to 23.7x faster average planning times than state-of-the-art approaches. Furthermore, real-world experiments confirm that the robot can safely pass through highly constrained environments while maintaining rapid planning performance.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
♻ ★ MomWorld: Momentum-Aware Latent World Model for Long-Horizon Autonomous Driving
Long-horizon planning enables autonomous vehicles to anticipate scene evolution and potential risks, supporting safe and stable decisions in complex interactions. However, existing methods struggle to propagate motion trends from observed history into the future. Long rollouts based on a single latent state may further attenuate useful dynamics, retain stale motion patterns, and disrupt reliable near-term plans. We introduce MomWorld, a momentum-aware latent world model for long-horizon planning. MomWorld extracts scene motion trends from historical-to-current observations and propagates latent momentum into future horizons, jointly predicting future configuration and momentum states. A learnable momentum persistence mechanism preserves stable trends, scene-conditioned momentum updates adapt future dynamics, and a scene-adaptive reset gate suppresses stale momentum under abrupt changes. We further propose MoFlow, a momentum-conditioned flow-matching module that refines a base trajectory to align with the predicted future scene evolution in only a few integration steps, with a horizon-aware residual fusion that preserves near-term planning stability while permitting stronger long-range corrections. Extensive experiments on NAVSIM, nuScenes and Bench2Drive demonstrate that MomWorld improves long-horizon planning consistency and reduces the average collision rate by 12.2% relative to MomAD over a 6-second planning horizon.
♻ ★ Arm2Air: Cross-Embodiment Skeleton Transfer for 3D Relay Formation
Unmanned aerial vehicle (UAV) relay networks can restore connectivity after communication infrastructure is damaged. Urban relay placement is difficult because line-of-sight blockage, communication range, altitude, and three-dimensional obstacles must be considered jointly. Arm2Air transfers obstacle-avoidance skeletons from robot arms to UAV relay placement through cross-embodiment transfer. Source-domain robot-arm motions from a pretrained Neural MP model are converted into ordered skeletons that pretrain a transformer-based transfer platform, which is then adapted to the UAV domain using limited target data and Low-Rank Adaptation. The transferred skeleton initializes a relay chain that is refined for connectivity, bottleneck capacity, delay, and movement cost. On nine held-out high-clutter 3D urban maps, Arm2Air reduced median end-to-end planning runtime by 64.9 percent relative to the fastest conventional planner. On the high-obstruction group of a separate 30-map dense urban holdout, it increased bottleneck capacity by 32.6 percent, reduced capacity variance by 74.7 percent, reduced maximum hop distance by 13.2 percent, reduced hop-distance variance by 75.2 percent, and reduced relay displacement by 16.9 percent relative to IMPC-MD. With only three target-domain training maps, Arm2Air reduced relay-position root mean square error by 53.6 percent relative to training from scratch while updating 0.134 million parameters, compared with 1.383 million for Scratch and Full Fine-tuning. These results demonstrate computationally and data-efficient UAV relay placement and suggest a broader principle for transferring ordered structural priors across heterogeneous embodied tasks.
comment: 9 pages, 4 figures
♻ ★ CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes
Reconstructing simulation-ready 3D scenes from real-world observations enables robotics, gaming, and immersive applications, yet existing methods largely assume rigid objects. This leaves an important gap for deformables, whose simulation-ready geometry depends on dimensionality (curves, surfaces, or volumes) and whose behavior may require models beyond elasticity. We present CoDimRecon, an agentic framework that reconstructs editable scenes containing rigid, articulated, and deformable objects from multi-view RGB observations. Scene-level geometric priors ground scale and layout, while object-level generated meshes guide the agent toward detailed, compact geometry; articulated rigid objects are decomposed into movable parts with explicit joints. For deformables, category-wise agent sessions reconstruct curves as centerlines with radii, surfaces as manifold shells with thickness, and volumes as watertight solids for volumetric meshing. Reusable simulator skills initialize compatible physical models and parameters, while agent-guided behavioral tests expose mismatches and trigger targeted revisions of motion, geometry, numerics, or material modeling. On evaluated Replica and ScanNet++ scenes, CoDimRecon achieves competitive compositional reconstruction accuracy while additionally producing deformable assets for rod, shell, and solid simulation. We further demonstrate robot interactions across all three representations, including a controlled paper-folding case in which behavioral testing motivates plastic bending.
comment: https://shuzhaoxie.github.io/CoDimRecon/
♻ ★ Tri-Info: Generalizable, Interpretable Failure Prediction for VLA Models via Information Theory
Vision-Language-Action (VLA) models are increasingly deployed across diverse tasks, yet they remain black boxes whose physical interactions can cause irreversible harm, making generalizable and interpretable failure detection essential. We observe that successful and failed rollouts carry systematically different information-theoretic signatures. Building on this, we formalize VLA control as a closed-loop information pipeline and derive the Triple Information-theoretic (Tri-Info) signals that capture whether actions remain diverse, temporally consistent, and coupled to state transitions. Across six VLA models and three benchmark environments, Tri-Info matches the strongest baselines in-domain. Moreover, Tri-Info transfers across architectures, environments, and the sim-to-real gap without retraining with labeled data, reaching 70\% accuracy on real-world tasks. This establishes Tri-Info as a simple yet powerful method that not only detects failures with strong cross-domain generalization, but also delivers interpretable diagnostics of the underlying failure modes.
♻ ★ EgoAlign: Bridging the Human-Humanoid Gap for Long-Range Loco-Manipulation
Egocentric human demonstrations offer an accessible source of task experience, but differences in body scale and controller response, together with missing robot states, limit their value as humanoid training supervision. We present EgoAlign, a data-construction framework that converts these demonstrations into action and state supervision compatible with a general-purpose, continuous whole-body controller, without collecting physical-robot demonstrations. Using the target-robot model and simulator, EgoAlign guides demonstration collection through execution feedback. It preserves locomotion references for visually guided periodic stepping while adapting upper-body interaction geometry through scale alignment and controller-in-the-loop refinement. A final causal replay reconstructs the corresponding robot states and motion-token labels for training with the human observations. We assess the resulting supervision by fine-tuning a vision--language--action model solely on adapted human demonstrations and deploying it zero-shot on a physical humanoid. The resulting policies perform long-range object relocation, navigation to unseen goal positions, and independently evaluated foot interaction. Refinement improves simulated hand alignment and physical pickup success over kinematic alignment alone, while human collection reduces on-site acquisition time relative to teleoperation. https://lambdahumanoid.github.io/EgoAlign/
♻ ★ Long-Tailed 3D Detection via Multi-Modal Fusion
Contemporary autonomous vehicle (AV) benchmarks have significantly advanced multimodal (LiDAR+RGB) 3D detection. However, despite the naturally long-tailed distribution of object classes, existing benchmarking protocols primarily focus on frequent categories (e.g., pedestrian and car), largely overlooking rare but safety-critical classes such as stroller and emergency vehicle. In practice, reliable detection of both common and rare classes is essential for safe autonomous driving. We formalize this problem as Long-Tailed 3D Detection (LT3D), where evaluation encompasses all annotated classes, including rare ones. To address LT3D, we introduce hierarchical losses that promote feature sharing across classes, diagnostic metrics that assign partial credit to semantically reasonable mistakes with respect to the semantic hierarchy (e.g., confusing a child with an adult), and a multimodal late-fusion (MMLF) framework to fuse detections. In particular, we show that rare-class accuracy benefits substantially from MMLF of independently trained uni-modal LiDAR and RGB detectors. Because of the modular design, unlike prevailing end-to-end trained multi-modal detectors that require paired LiDAR-RGB data, MMLF enables the use of advanced unimodal detectors that are trained on large-scale uni-modal datasets with sufficient data for rare classes. Lastly, we examine three fundamental design choices in MMLF, including the RGB detector representation (2D vs. 3D), cross-modal association (3D vs. image plane), and fusion strategy. We find that 2D RGB detectors recognize rare classes more reliably than 3D RGB detectors, image-plane association is more robust to depth estimation errors, and probabilistic score-calibrated fusion consistently yields the best performance. Extensive experiments on nuScenes and Argoverse2 demonstrate substantial improvements of MMLF, establishing a new state of the art.
comment: Project page: https://github.com/cc50121/lt3d-lf
♻ ★ Workspace Models: Lightweight Robotic Memory via Saliency-Driven Supervision
Complex robotic manipulation tasks frequently require a long-term memory of past events and actions. As conditioning on full histories renders policies prone to spurious correlations and degrades performance, many approaches to policy memory involve compressing historical information through expensive VLM queries in-the-loop to process only task-salient information. In this paper, we propose an alternative approach in which computationally intensive VLM queries are made during train-time to learn a lightweight latent memory that can be efficiently queried at deployment time. Our representation, which we call the workspace token, is trained by (1) using a VLM to identify current and historical information necessary for completing a task, then (2) distilling these into the workspace token using a set-reconstruction decoder loss. In both simulation and hardware, we show that the workspace token can be used as a drop-in replacement for observations during deployment, enabling policies to solve memory-intensive tasks without the need for VLM reasoning in-the-loop, in effect serving as a latent harness for distilling a stronger reasoning models ability to solve long-horizon tasks to a reactive robotic policy. We further demonstrate that the workspace tokens are not only more lightweight, but also lead to better policy performance compared to conditioning policies on explicit modalities like curated past image frames, motivating a latent approach to history curation and reasoning model harnesses more broadly.
comment: 26 pages; CoRL 2026; 11 figures
♻ ★ Understanding Multimodality in Generative Behavioral Cloning NeurIPS 2026
Behavioral cloning becomes challenging when the same observation admits several valid actions. We study how generative behavioral-cloning policies represent such multimodal expert behavior and identify different bottlenecks across model parameterizations. For latent-variable policies, preserving demonstrated modes requires action-conditioned information in the latent representation. Excessive posterior-prior regularization can suppress this information and prevent the policy from distinguishing demonstrated modes. Weaker or aggregate regularization can preserve mode information, but shifts the challenge to ensuring that the deployment-time prior covers the relevant latent regions. For action-space generative policies, multimodality is constrained by the smoothness of the base-to-action transport: a map with a small Lipschitz constant cannot assign substantial probability to many well-separated modes. Covering many modes therefore requires either sharp transitions in base space or off-support bridge regions in action space. Experiments on synthetic multimodal navigation and a physical-robot bimodal manipulation task support these mechanisms. In contrast, our analysis reveals limited conditional multimodality in standard robotic simulation benchmarks, where deterministic regression remains competitive.
comment: NeurIPS 2026
♻ ★ A Mathematical Theory of Pragmatic Information
We propose a mathematical theory of pragmatic information that connects communication, control, and decision-making. Its central notion is the isoteleia mapping, which formalizes equifinality: distinct semantic paths that lead to the same optimal action are treated as pragmatically equivalent. This mapping yields a three-tier hierarchy of syntactic, semantic, and pragmatic information, in which each successive abstraction removes distinctions that are irrelevant to the task. We then define pragmatic entropy, up/down pragmatic mutual information, channel capacity, and rate-distortion, and prove lossless source coding, channel coding, and rate-distortion theorems that extend Shannon's results. These measures quantify decision uncertainty, reliable transmission, and task-oriented compression at the level of terminal actions. We further introduce pragmatic value of information (VoI) and pragmatic cost of information (CoI) as decision-theoretic duals to rate-distortion and capacity, and develop a Lagrangian dual framework for cross-layer optimization. The resulting pragmatic efficiency bound $\mathcal{E}_p(λ)=\sup_R[Φ_p(R)-λ\mathrm{CoI}_p(R)]$ characterizes the maximum net utility attainable by a resource-constrained intelligent system under a given resource price, yielding a behavioral capacity that extends Shannon's symbol-level capacity to goal-directed action. Extensions to continuous messages provide closed-form expressions for Gaussian channels and sources, while dynamic settings are addressed through a Bellman equation for sequential decision-making. The framework supports task-oriented communication, networked control, autonomous systems, and embodied AI by shifting emphasis from symbol fidelity to the effectiveness of information in guiding actions. In this way, it offers a common language for systems that extract value from information under resource constraints.
comment: 152 pages, 18 figures
♻ ★ V2X-WAM: A Cooperative World Action Model for End-to-End Autonomous Driving
Vehicle-infrastructure cooperation can complement onboard sensing with broader and more informative observations of the traffic environment, providing valuable support for end-to-end autonomous driving. However, existing cooperative driving methods mainly exploit roadside information to enhance the representation of the current scene, while the future consequences of prospective driving actions are rarely modeled explicitly. This limits the ability of the planner to anticipate how its decisions may interact with the evolving traffic environment. To address this issue, we propose V2X-WAM, a cooperative world action model that tightly couples cooperative scene understanding, action generation, and future-world reasoning. V2X-WAM constructs a reliability-aware spatiotemporal representation from vehicle- and infrastructure-side observations, while compressing infrastructure information into a compact quantized message for efficient communication. Based on the resulting cooperative representation, a multimodal planner generates prospective trajectories, which explicitly condition future occupancy and dynamic-flow prediction. The predicted world consequences are then fed back to refine the planned trajectory, forming a closed interaction between action and future-world evolution. Experiments on a large-scale real-world cooperative driving dataset demonstrate that V2X-WAM consistently improves planning accuracy and safety over representative end-to-end cooperative driving methods, while achieving stronger future-world prediction and substantially lower communication overhead. Ablation studies further validate the effectiveness of the proposed design.
♻ ★ Human-in-the-Loop Geospatial Annotation for Rapid Dataset Construction in Field-Deployed UAV Systems
Real-world perception systems must adapt to changing environments, but manual image annotation cannot scale to field data volumes. We present BirdsEye, which shifts expert annotation from images to the field: an operator records target locations in world coordinates using RTK positioning and calibrated projective geometry propagates each observation to all frames where the target is visible. To quantify how well physical annotations align with image observations, we derive a first-order mapping from camera-pose uncertainty to pixel uncertainty and validate it against Monte Carlo simulation. This mapping is linear in the six per-axis pose variances, so it inverts into a sensor design tool: we give a sufficient condition converting an annotation tolerance into a convex set of admissible pose-noise budgets, a closed-form largest admissible scaling of a deployed sensor suite, and a unique per-axis pose specification under an equal-budget-share allocation. We also analyze the planar-surface approximation underlying the projection, which holds up to 10 degrees of terrain slope. By direct measurement, we show that system projection accuracy is sub-decimeter (sub-30 pixel) at AGL altitudes of 10-20m under conditions excluding sustained yawing. During an in-field case study across three agricultural sites, two field workers produced 12,524 annotated frames carrying 55,600 labels in roughly 12 hours (25.5x per-worker rate increase over manual labeling). Detectors trained on imagery collected by this workflow recovered 56-89% of in-view surveyed targets at a geographically distinct farm, at pre-registered operating points; human review of the leading configuration estimates detection precision at 83-87%, spanning three tie-break conventions for clusters carrying contradictory human verdicts.
comment: 30 pages, 10 figures (plus 2 in appendix)
♻ ★ rMuscle: Robotic Muscle Memory for Efficient Vision-Language-Action Model Inference
Factory work is a promising early scenario for embodied AI: assigning repetitive manual jobs to robots has clear economic payoff, and a structured station keeps the jobs tractable for current policies. Vision-Language-Action (VLA) models now dominate as the policy paradigm for these robots. The inference latency of VLA models directly affects robot responsiveness and motion smoothness. However, existing VLA inference frameworks do not fully exploit the characteristics of embodied workloads or account for the distinct bottlenecks across different stages of VLA inference. In this paper, we first characterize embodied workloads and identify substantial task similarity across repeated robot executions. We further find that such similarity extends beyond observations and action trajectories to internal model states. Drawing on these observations, we present rMuscle, a real-time VLA inference framework inspired by human muscle memory. It exploits cross-execution similarity through a dual-phase muscle-memory cache. The Context Cache reuses visual-token outputs to reduce computation, while the Action Cache reuses neuron activation patterns to reduce weight accesses. We keep both the cache memory footprint and access overhead low through online cache recomputation, sliding-window cache retrieval, and mask sharing across consecutive denoising steps. rMuscle achieves 1.29-1.42X speedup on RTX 4090 and Jetson Thor across LIBERO, RoboTwin, and physical manipulation tasks, while maintaining the original success rates on real-world robots.
♻ ★ Don't Drop the BATON: Long-Horizon Robot Manipulation via Agentic Subtask Exploration and Transition-aware Memory
Long-horizon robot manipulation chains many contact-rich skills into one multi-stage task. Vision-language-action (VLA) and world-action models (WAMs) increasingly master individual skills, yet the chain still fails: errors compound beyond the policy's ability to correct, and one subtask silently constrains the next. A promising pathway freezes the VLA and puts an LLM coding agent in charge: it plans in language, moves in free space with analytic primitives, invokes the VLA only for contact-rich segments, and writes adaptation into language memory. Yet applied to long horizons, this recipe breaks twice. (1) Its competence comes from whole-task exploration at test time, whose cost is exponential in the number of stages: if one stage needs T episodes, a K-stage task needs on the order of T^K, and a failure does not reveal which stage caused it. (2) It has no representation of transitions: the VLA primitive carries an exit but no entry condition, and a subtask can succeed in a form its successor cannot use. We present BATON to address both failures. Against (1), BATON makes the subtask the unit of exploration: each subtask is explored in the cheap short-horizon regime and its solution stored in memory; a long-horizon trajectory is then composed from these solutions rather than discovered whole. Exploration cost becomes linear (KT), and each failure is attributed to one stage. Against (2), BATON equips exploration with a transition-aware memory. Within a subtask, a verifier agent governs the invocation transition: the VLA is invoked only after the wrist view confirms the scene is ready. Across subtasks, a handoff transition restores an entry state disturbed by the predecessor's residue, and a lookahead transition selects the strategy whose outcome the successor can inherit. On the RoboMemArena benchmark, BATON improves task success by 37.7% and cumulative success by 29.7% over the SoTA.
♻ ★ Think Fast, Plan Selectively: Adaptive Deliberation for Efficient Data-Driven MPC
Data-driven model predictive control (MPC) combines learned world models with online trajectory optimization, achieving strong performance in continuous control. However, the per-step cost of sampling and evaluating hundreds of candidate trajectories restricts deployment to control frequencies well below what real-time robotics demands. Motivated by the dual-process theory of human cognition, which distinguishes between fast, intuitive processing (System 1) and slower, deliberative reasoning (System 2), we ask whether every decision requires the same degree of computational deliberation. We propose Fast-TD-MPC, a lightweight framework that adaptively routes between fast policy execution and test-time planning, reserving costly deliberation for states where it is most needed. Fast-TD-MPC delivers competitive task performance across 103 continuous control tasks while achieving up to ~4x faster inference. Under external disturbances, Fast-TD-MPC selectively falls back to planning, maintaining robustness comparable to the original planner.
♻ ★ Collision-Aware Humanoid Whole-Body Control under Imperfect Tracking Targets
Humanoid robots often execute motion commands through whole-body controllers (WBCs) that track targets while maintaining balance and stability. However, most WBCs are blind to scene geometry, which can lead to collisions from imperfect target motions that are geometrically unsafe due to perception, planning, or teleoperation errors. We propose RECAL, a Robot--Environment Cross-Attention Layer that wraps a blind WBC to trade off target tracking against collision avoidance using external scene geometry. RECAL supports collision-aware tracking of floating-base and end-effector commands, including collision avoidance for held objects. It represents the robot, held objects, and environment as point clouds, using cross-attention between robot/object points and the environment to produce geometry-aware control features. In simulation, RECAL improves collision avoidance while preserving target-tracking performance across frozen-arm and adaptive-arm locomotion, object-carrying, and standing-manipulation scenarios relative to alternative geometry-aware WBC architectures. We further demonstrate the controller on a real Digit V3 humanoid robot.
comment: 8 pages, 4 figures, 1 table. Submitted to IEEE-RAS International Conference on Humanoid Robots (Humanoids 2026)
♻ ★ mmHRI: Towards Privacy-Preserving Human-Robot Interaction with Millimeter-Wave Radar
Assistive robots increasingly operate in many human-centered environments and perform various human-robot interaction (HRI) tasks, such as object delivery. However, most existing HRI systems rely on RGB cameras that continuously observe humans to respond to non-verbal commands, such as hand gestures. This raises privacy concerns in privacy- critical environments, such as hospital wards or restaurants, where direct camera observation of humans is restricted. To develop privacy-preserving HRI, we leverage millimeter-wave (mmWave) radar, which can sense human motion through privacy barriers without identifiable imagery. We propose mmHRI, the first multi-modal robot manipulation framework that achieves mmWave radar-guided privacy-preserving HRI. mmHRI introduces two key designs to mitigate the sparsity and temporal inconsistency of radar data in cluttered robot manipulation environments. First, we propose a dual-stream architecture that jointly learns from unfiltered raw radar tensors and radar point clouds to estimate both human actions and 3D poses. To mitigate signal inconsistency, mmHRI further incorporates a memory-based state-space model (MSSM) that retains historical radar features to reduce abrupt changes in pose/action. These estimated human states are then converted into structured textual robot instructions, which control a vision-language-action (VLA) policy for closed-loop robot manipulation and human-aware reactions. Our evaluation covers human action recognition and closed-loop delivery and retrieval. In the privacy-preserving curtain setting, mmHRI achieves 85.09% action-recognition accuracy, outperforming existing radar-based alternatives. Robot trials further demonstrate successful delivery and retrieval under visual occlusion, with stable task performance across unseen subjects, clutter configurations, and environments.
♻ ★ TacGooseBumps (TacGB): Retrofitting Normal-Only Tactile Sensors with Shear Encoding for Learning Contact-Rich Manipulation
Contact-rich policies often fail because distinct physical states look alike yet require different actions. Cameras may not reveal whether a connector is aligned or fully seated, while many normal-only tactile sensors can miss the tangential interactions perpendicular to the grasping direction that distinguish these states. We ask whether a learning policy needs calibrated shear measurements, or only a repeatable observation that separates shear-dependent contact states. We introduce TacGooseBumps (TacGB), a passive domed film that mechanically encodes tangential loading as pattern changes in an existing sensor's pressure map. Tangential loading tilts each dome and redistributes pressure across its footprint; an end-to-end policy consumes the resulting maps without added electronics, force reconstruction, or taxel-level dome alignment. Across four imitation-learning tasks and two data-collection pipelines, TacGB improves goal attainment, efficiency, and contact quality: insertion success increases by up to 36 percentage points, and successful insertions are completed faster, while fragile-object placement becomes gentler and drawing becomes more continuous and straight. Signal, stage-wise, failure-mode, and trajectory analyses link these gains to contact regimes in which task-relevant tangential interactions are poorly resolved by vision and normal pressure alone. Together, these results show that shear need not be measured metrically to benefit robot learning; it can instead be mechanically encoded without changing the underlying tactile sensor or the policy's pressure-map input format.
comment: 9 pages, 8 figures. Wenjie Li and Binyu Yang contributed equally. v2: added project website, updated references, and improved HTML rendering; results unchanged. Project website: https://jeffwli.github.io/tacgb/
♻ ★ Rewind-IL: Online Failure Detection and State Respawning for Imitation Learning
Imitation learning has enabled robots to acquire complex visuomotor manipulation skills from demonstrations, but deployment failures remain a major obstacle, especially for long-horizon action-chunked policies. Once execution drifts off the demonstration manifold, these policies often continue producing locally plausible actions without recovering from the failure. Existing runtime monitors either require failure data, over-trigger under benign feature drift, or stop at failure detection without providing a recovery mechanism. We present Rewind-IL, a training-free online safeguard framework for generative action-chunked imitation policies. Rewind-IL combines a zero-shot failure detector based on Temporal Inter-chunk Discrepancy Estimate (TIDE), calibrated with split conformal prediction, with a state-respawning mechanism that returns the robot to a semantically verified safe intermediate state. Offline, a vision-language model identifies recovery checkpoints in demonstrations, and the frozen policy encoder is used to construct a compact checkpoint feature database. Online, Rewind-IL monitors self-consistency in overlapping action chunks, tracks similarity to the checkpoint library, and, upon failure, rewinds execution to the latest verified safe state before restarting inference from a clean policy state. Experiments on real-world and simulated long-horizon manipulation tasks, including transfer to flow-matching action-chunked policies, demonstrate that policy-internal consistency coupled with semantically grounded respawning offers a practical route to improved reliability in imitation learning. Supplemental materials are available at https://sjay05.github.io/rewind-il
comment: 9 pages, 8 figures, 6 tables. Project page at https://sjay05.github.io/rewind-il
♻ ★ FineART: Fine-Grained Annotated Robotic Trajectory Dataset and Vision-Language-Action Model for Bimanual Manipulation
Robots operating in real-world environments must often execute complex, multi-step bimanual tasks over long horizons rather than single, isolated actions. Current manipulation datasets struggle to support this capability: although single-arm datasets reach hundreds of thousands of trajectories, they typically provide only one high-level instruction per episode, while existing bimanual datasets with subtask labels annotate only part of their recorded hours. We present FineART, a densely annotated bimanual manipulation dataset comprising 40,543 episodes (1,718 hours) and 533,913 subtasks across 151 tasks. We also introduce FineART-VLA, a vision-language-action policy that predicts its own next subtask to guide its actions. Mid-training on FineART's subtask annotations raises FineART-VLA's success at following spatial instructions from 32.0% to 100.0%. With step-by-step human subtask guidance, it also raises success on unseen long-horizon tasks from 16.0% to 76.0%. Furthermore, after minimal fine-tuning on a new robot, the policy requires only one-tenth of the data needed by baselines without this mid-training and generalizes zero-shot to tasks unseen on the new hardware. We open-source the full dataset, model weights, and training code.
comment: 26 pages. Code and model weights will be integrated into Hugging Face LeRobot https://github.com/huggingface/lerobot
♻ ★ Region Based SLAM-Aware Exploration: Efficient and Robust Autonomous Mapping Strategy That Can Scale
Autonomous exploration for mapping unknown large scale environments is a fundamental challenge in robotics, with efficiency in time, stability against map corruption and computational resources being crucial. This paper presents a novel approach to indoor exploration that addresses these key issues in existing methods. We introduce a Simultaneous Localization and Mapping (SLAM)-aware region-based exploration strategy that partitions the environment into discrete regions, allowing the robot to incrementally explore and stabilize each region before moving to the next one. This approach significantly reduces redundant exploration and improves overall efficiency. As the device finishes exploring a region and stabilizes it, we also perform SLAM keyframe marginalization, a technique which reduces problem complexity by eliminating variables, while preserving their essential information. To improves robustness and further enhance efficiency, we develop a checkpoint system that enables the robot to resume exploration from the last stable region in case of failures, eliminating the need for complete re-exploration. Our method, tested in real homes, office and simulations, outperforms state-of-the-art approaches. The improvements demonstrate substantial enhancements in various real world environments, with significant reductions in keyframe usage (85%), submap usage (50% office, 32% home), pose graph optimization time (78-80%), and exploration duration (10-15%). This region-based strategy with keyframe marginalization offers an efficient solution for autonomous robotic mapping.
comment: 8 pages, 9 figures
♻ ★ Frequency-aware decomposition learning for sensorless wrench estimation in vibration-rich robotic contact
Force and torque (F/T) sensors enable contact-aware control by providing reactive feedback, but they are often fragile and expensive. To overcome these limitations, sensorless methods estimate F/T or wrench solely from robot proprioception, and have shown success in slow interaction tasks such as grasping. However, their low-pass characteristics limit the estimation of high-frequency signals, which are critical in rapid-contact tasks such as grinding. Communication delays can also make their estimates outdated during deployment, but few methods address this directly. To bridge these gaps, we propose a Frequency-aware Decomposition Network (FDN) to estimate vibration-rich wrench in a sensorless, multi-step-ahead manner. Considering higher-frequency stochasticity, FDN spectrally decomposes the wrench horizon into a low-frequency trend and a high-frequency residual, and estimates each by pointwise regression and a learned conditional distribution, respectively. The frequency-aware layers impose band decomposition priors on the outputs and adaptively enhance frequency amplitudes of the inputs. FDN requires neither an identified robot model nor an F/T sensor during estimation. On real-world grinding data from our 6-DoF hydraulic manipulator, FDN reduces high-frequency amplitude error by up to 47% over the baselines under assumed time delays and maintains competitive low-frequency pointwise accuracy, while the baselines fail to balance these two. We also find multi-step-ahead estimation feasible, with FDN estimating a 1,000 ms horizon within 11 ms on a single CPU thread. Ablation studies further support our design choices. In an exploratory study, transferring wrench dynamics learned from an open-source everyday manipulation dataset reduces low-frequency error by 8%, while high-frequency dynamics appear domain-specific.
comment: revised. 27 pages, 10 figures, 10 tables. Code: https://github.com/leehyeonbeen/FDN Data: https://doi.org/10.5281/zenodo.23026020
♻ ★ FAME: Force-Adaptive RL for Expanding the Manipulation Envelope of a Full-Scale Humanoid
Maintaining balance under external hand forces is critical for humanoid bimanual manipulation, where interaction forces propagate through the kinematic chain and constrain the feasible manipulation envelope. We propose FAME, a force-adaptive reinforcement learning framework that conditions a standing policy on a learned latent context encoding upper-body joint configuration and bimanual interaction forces jointly, since the base moment a load induces depends on the arm configuration through which it acts. Training applies isotropically sampled 3D forces at each hand under an upper-body pose curriculum, exposing the policy to manipulation-induced perturbations across continuously varying arm configurations. At deployment the interaction force is not measured but reconstructed online from joint torques and states through rigid-body inverse dynamics, requiring no wrist force/torque sensing. We evaluate over $100$ upper-body configurations under swept hand forces, scoring each trial by a task-level criterion that requires the robot both to remain upright and to hold its hands near where the task placed them; all such results run with the estimated force in the loop. At a $150$,mm tolerance FAME reaches $38.9\%$ task success, against $16.6\%$ for a policy given the same force without encoding, $4.3\%$ for a pose-conditioned curriculum policy, and $24.7\%$ for an adversarially trained locomotion policy, which stays upright but recovers by stepping and so relocates the hands. We further demonstrate transfer to task-generated interaction forces in a MuJoCo kitchen environment, and to asymmetric and bimanual loading on a full-scale Unitree H1-2. Code and videos are available on the https://correlllab.github.io/fame_website.
♻ ★ From Pretraining to Proficiency: Real-World Subtask RL for Long-Horizon Manipulation with Minimal Human Intervention
A pretrained robot foundation policy may execute most of a long-horizon task yet repeatedly fail at a few critical subtasks. Collecting additional full-task demonstrations for supervised fine-tuning (SFT) requires operators to repeat behaviors the policy already performs well. Reinforcement learning (RL) fine-tuning offers a promising path to bridge this gap, but existing approaches struggle to solve long-horizon tasks using only sparse rewards. We present PARTS (Policy Adaptation with RL on Targeted Subtasks), a real-world subtask RL framework that concentrates practice at these bottlenecks while allowing training rollouts to proceed with minimal human intervention. The frozen pretrained policy supplies nominal actions throughout execution, while agent-generated selectors and success verifiers activate residual corrections and provide local outcome rewards. These rewards support learning from successful subtasks even when complete-task successes are scarce. Training combines online RL with success-reweighted retraining, and each retrained residual policy is redeployed to collect further experience. Humans identify bottlenecks during setup and perform physical resets when needed. On bimanual YAM and single-arm Franka tasks, PARTS improves complete-task success from 32% to 61% and from 50% to 95%, respectively, using tens of minutes of real-world RL rollouts per task on average. Compared with existing real-world RL fine-tuning methods, PARTS raises full-task success by more than 25% under the same robot-rollout budget while requiring less human involvement.
comment: Project page: https://destiny000621.github.io/PARTS/
♻ ★ AdaptManip: Learning Adaptive Whole-Body Object Lifting and Delivery with Online Recurrent State Estimation
This paper presents Adaptive Whole-body Loco-Manipulation, AdaptManip, a fully autonomous framework for humanoid robots to perform integrated navigation, object lifting, and delivery. Unlike prior imitation learning-based approaches that rely on human demonstrations and are often brittle to disturbances, AdaptManip aims to train a robust loco-manipulation policy via reinforcement learning without human demonstrations or teleoperation data. The proposed framework consists of three coupled components: (1) a recurrent object state estimator that tracks the manipulated object in real time under limited field-of-view and occlusions; (2) a whole-body base policy for robust locomotion with residual manipulation control for stable object lifting and delivery; and (3) a LiDAR-based robot global position estimator that provides drift-robust localization. All components are trained in simulation using reinforcement learning and deployed on real hardware in a zero-shot manner. Experimental results show that AdaptManip significantly outperforms baseline methods, including imitation learning-based approaches, in adaptability and overall success rate, while the learned estimator keeps tracking the object when visual observations are intermittent. We further demonstrate fully autonomous real-world navigation, object lifting, and delivery on a humanoid robot.
comment: Website: https://morganbyrd03.github.io/adaptmanip/
♻ ★ Large Reward Models: Generalizable Online Robot Reward Generation with Vision-Language Models
Reinforcement Learning (RL) has shown strong potential for improving robotic manipulation policies, yet its practical use remains bottlenecked by the difficulty of specifying reward functions that are both semantically meaningful and reusable across tasks. In this paper, we propose Large Reward Models (LRMs), a framework that adapts foundation VLMs into frame-level reward generators for robot policy refinement. We specialize a state-of-the-art VLM on a multi-source dataset spanning real-world robot trajectories, human-object interactions, and simulated manipulation environments. Unlike prior approaches that mainly evaluate trajectories post-hoc, LRMs expose multiple reward interfaces from visual observations: progress estimation, task completion, and temporal contrastive comparison. Starting from an imitation-learned policy, we use these VLM-derived rewards to guide PPO refinement on held-out long-horizon manipulation tasks. Our experiments show that LRM progress rewards provide the strongest non-privileged online refinement signal, improving the IL baseline and narrowing the gap to privileged environment rewards. We further deploy progress rewards for progress-weighted behavioral cloning on four real-world manipulation tasks spanning two robot platforms, improving over SFT on all four tasks. These results suggest that modality-specific specialization of foundation VLMs can provide practical visual reward signals for both simulated policy refinement and physical robot self-improvement without hand-coded task rewards.
Multiagent Systems
★ Belief-Aware Multi-Agent Path Finding under Map Uncertainty
Multi-Agent Path Finding (MAPF) aims to find collision-free paths for multiple agents in a shared environment. Classical MAPF assumes that all static obstacles are known in advance, but real-world environments can change unexpectedly due to fallen objects, spills, or other local disturbances. When such changes are spatially correlated, an observation can inform traversability estimates beyond the observed location. Prior approaches address uncertainty in traversability through contingent plans or replanning based on direct observations, but do not leverage this spatial dependence to infer the traversability of nearby unobserved locations. As a result, they cannot use one observation to anticipate nearby unobserved obstacles that may cause costly rerouting later. We focus on Belief-Aware MAPF, where map discrepancies are fixed during execution but initially unknown, and observations can be informative beyond the observed location. We propose Multi-Agent Gaussian belief Inference for Coordination (MAGIC), a framework that updates a shared belief about traversability online based on agents' observations. MAGIC uses a Gaussian Markov Random Field and Gaussian Belief Propagation to approximately infer traversability and construct detour-aware costs for standard MAPF planners. Our experiments on MAPF benchmarks show that MAGIC reduces the executed sum of costs compared to existing approaches on 96.3% of instances, across several planner families and teams of up to 800 agents, demonstrating its applicability to large-scale MAPF problems.
comment: Under review
★ Passive Stiffness Shaping in Cable-Suspended Aerial Manipulation via Movable Compliant Anchors
Cable-suspended aerial manipulation offers a lightweight architecture for cooperative transportation and physical interaction, yet the passive mechanical response perceived at the load remains insufficiently understood and systematically exploited. This work interprets aerial vehicles as movable compliant anchors and develops a gravity-aware quasi-static theory for predicting and shaping the passive Cartesian stiffness of a suspended load. The formulation applies to an arbitrary number of aerial vehicles connected to a point load by taut, straight, inextensible cables. At a selected gravity-loaded equilibrium, aerial-anchor compliance and transverse cable geometric compliance combine in series within each leg, while the leg stiffnesses act in parallel on the load. For isotropic aerial-anchor behavior, each leg is exactly equivalent to a virtual unilateral elastic cable, revealing an axial--transverse stiffness decomposition governed by the equilibrium tension. These results define a nonlinear map from commanded-anchor configuration to passive load stiffness, whose differential enables local constraint-preserving shaping through anchor repositioning. A dynamic rigid-body validation framework with nonlinear vehicle control, elastic-damped tendons, and environmental contact is defined to assess when and to what extent the derived stiffness remains predictive beyond the assumptions of the analytical model.
★ Mid-Harness: Scaling Actions Between Model and Harness for Terminal Agents
Terminal agents act through stochastic model generations, yet the ability to generate a useful action does not ensure its reliable execution. A poor command (e.g., wrong package install) can change the environment in ways that hinder subsequent progress, even when the model could generate a better alternative. We investigate whether allocating test-time compute at the model-harness boundary can improve action reliability and trajectory success, and what makes this allocation effective. To study these questions, we introduce Mid-Harness, which samples and verifies candidate actions before forwarding one for execution, while keeping the generator and harness unchanged. With a TMAX-9B generator, more action sampling yields little benefit under weak verification, whereas a capable verifier can exploit useful alternatives from the same generator. On TerminalBench-Lite, a GPT-5.6 Sol verifier raises Pass@1 from 50.00% for the base agent to 68.03% with 8 sampled actions. When the same TMAX-9B model serves as the verifier, pairwise verification performs best among the evaluated verification mechanisms. Distilling responses from the stronger verifier into TMAX-9B further improves Pass@1, while leaving the action generator unchanged. With TMAX-9B on TerminalBench-Lite, combining action and trajectory scaling reaches higher success at lower estimated token cost than generating more trajectories alone. Mid-Harness also improves performance across additional models, benchmarks, and harnesses. These findings identify action scaling as a promising target for test-time compute scaling in terminal agents.
comment: Project page: https://byungkwanlee.github.io/MidHarness-page/
★ AIMS: An Agentic AI Framework for Sim-to-Real Multi-Modal ISAC
Multi-modal integrated sensing and communication (ISAC) enables environmental perception and reliable connectivity for intelligent wireless networks. Data-driven multi-modal ISAC models depend heavily on annotated real-world data to learn relationships across sensing and wireless observations, thereby constraining scalable deployment. Although synthetic data generation reduces the burden, adapting existing simulation pipelines to a target deployment requires consistent scene, sensing, wireless, and learning configurations, while mismatches among these coupled components impair sim-to-real transferability. To address the challenge, we propose an agentic artificial intelligence (AI) framework for sim-to-real multi-modal ISAC, named AIMS. Given a natural-language deployment request specifying the target task, deployment conditions, and real-data budget, AIMS derives a deployment-specific sim-to-real configuration and coordinates its execution to produce a deployment-specific task model. A two-agent architecture coordinates scene construction with task learning. A scene construction agent generates geographically grounded, synchronized sensing and wireless records from shared physical states, while a scene understanding agent configures task-relevant modalities and mixture-of-experts (MoE) learning for zero-shot inference or few-shot adaptation. Structured domain knowledge guides dependency-aware planning, while validation evidence supports feedback-driven revision of affected decisions. Experiments on the real-world DeepSense~6G dataset demonstrate improved vehicle detection and beam prediction over the considered simulation and fusion baselines. A separate orchestration benchmark evaluates task interpretation, dependency reasoning, and feedback-driven replanning across diverse deployment requests, showing improved plan correctness with structured domain knowledge and validation feedback.
★ Solving Multi-Agent Sokoban via LaCAM
Sokoban, a puzzle game in which an agent pushes boxes onto unlabelled target locations in a grid world, is a long-standing benchmark planning problem. While it is easy to see the connection to practical applications such as warehouse logistics with autonomous forklifts, its multi-agent counterpart has remained underdeveloped. This is because Multi-Agent Sokoban is substantially more difficult due to factors specific to multi-agent planning, such as the rapidly growing branching factor as the number of agents grows and the need to handle integrated task assignment and collision-free pathfinding. In this paper, we show that a scalable planner for Multi-Agent Sokoban can be designed by leveraging recent advances in multi-agent pathfinding (MAPF). Specifically, our Sokoban-LaCAM efficiently solves instances involving tens of agents and boxes while preserving both completeness and eventual optimality guarantees. This provides evidence that MAPF can serve as a powerful primitive for solving broader collective automation problems.
★ Safety of Latent Communication in Multi-Agent Systems
Latent communication enables multi-agent systems to exchange information directly in internal representation space, reducing the token, computation, and latency overhead of text-based communication. To this end, lightweight trainable links are introduced to map the sender's representations into the receiver's input space. In this work, we show that even benign link training can increase harmful compliance relative to text-based communication while the underlying safety-aligned agents remain unchanged. An attacker can amplify this effect by optimizing the links on harmful query--response pairs or poisoning otherwise benign training data. We further develop a reinforcement-learning attack that rewards harmful compliance alongside benign task performance without requiring harmful target responses. Across three communication topologies and four safety benchmarks, this attack raises the mean harmful-compliance score from 27.9 with benignly trained links to 76.9. Compared with direct supervised optimization, it also achieves higher average accuracy on two benign utility benchmarks. Adapting the rewards toward safer behavior also enables repair of compromised links, substantially reducing harmful compliance across all evaluated attacks without updating the agents. Overall, our results show that safety alignment requires considering the multi-agent system as a whole.
★ OverForge: Reasoning Through Strategies and Tactics Helps Cooperative Lifelong Adaptation
Cooperative language-model agents must coordinate over long horizons and adapt to changing environments and to partners with unfamiliar conventions, yet existing agents map observations to actions without separating persistent coordination strategies from their tactical execution. We introduce OverForge, a training-free hierarchical architecture that separates strategic reasoning over roles and divisions of labour from tactical reasoning over actions within each agent's private, partner-conditioned world model. A metacognitive Prefrontal Cortex Module couples the two levels by forming strategy-action branches, imagining their consequences with a forward model, and committing when confident. In OvercookedV2, OverForge delivers 7 soups in a connected kitchen versus 3 for each flat LLM baseline, retains agreed roles, and adopts roles proposed by unfamiliar partners. Ablations and a fixed-strategy probe show that persistent strategies guide tactical adaptation while each reasoning level contributes to coordination. Memory restarts show that cross-episode partner knowledge supports task performance and partner prediction, linking the hierarchy to continual adaptation.
★ Prediction is Better than Detection: Traffic Congestion Control using Drones
A central question in deploying teams of mobile robots for persistent monitoring is how task performance scales with fleet size, and whether this scaling holds once sensing drives downstream action rather than mere observation. We study this question for a team of drones performing traffic-jam detection and prediction in a simulated road network, whose reports drive an adaptive traffic-signal controller in closed loop. We build a multi-agent simulation, with vehicles following Nagel-Schreckenberg cellular-automaton dynamics and drones patrolling junctions via a round-robin policy, and sweep fleet size, traffic level, and network size to evaluate detection rate, detection delay, and prediction rate. We show how performance plateaus for fleet size approximating the number of junctions being monitored, and offer a general fleet-provisioning rule for persistent-monitoring deployments. More significantly, adapting the signal on a predicted jam, rather than a detected one, roughly doubles the resulting reduction in jam duration, showing that the value of onboard prediction in a sensing-to-action pipeline can exceed the value of adding more robots. Prediction accuracy, not sensing coverage, is now the binding constraint on further improvement, pointing to onboard inference, not fleet size, as the more promising direction for future work.
comment: 7 pages, 9 figures
★ SQD-Agent: LLM-driven agentic framework for Quantum Chemistry workflows
Quantum algorithms and quantum hardware are advancing towards a promising paradigm for scientific applications. However, translating domain-specific problems into executable hybrid quantum-classical workflows remains a significant barrier for application researchers due to the required expertise in quantum algorithms, nuances in quantum programming, and hardware-aware system integration. At the same time, AI and primarily LLM based agents are increasingly capable of interpreting natural-language intent, reasoning over complex workflows, and translating high-level objectives into executable code and building computational pipelines. In this work, we introduce SQD Agent, an LLM-based agentic framework that translates natural-language user intent into executable workflows for Quantum Chemistry applications where algorithms from the Sample-Based Quantum Diagonalization (SQD) family are used. By automating this translation, SQD Agent reduces the level of human expertise and configuration overhead required, thereby simplifying experimentation in hybrid quantum-classical settings for application researchers new to quantum. SQD Agent adopts a modular and extensible architecture that supports seamless integration of heterogeneous quantum backends, classical solvers, and workflow components, ensuring adaptability to rapidly evolving quantum ecosystems. The framework further incorporates interactive capabilities for on-demand profiling, bottleneck analysis, resource optimization, intelligent result caching, and convergence visualization. Key features include quantum chemistry experiments, error mitigation on real quantum hardware, together with analysis of candidate mitigation schemes in terms of their potential error-recovery behavior and computational budget, helping users understand their practical trade-offs and decide which strategies to explore in subsequent experiments.
comment: Accepted in IEEE International Conference on High Performance Computing (HiPC 2026)
★ Consensus and Factual Dynamics in Large Populations of Interacting Language Models
Large Language Model (LLM) agents are increasingly deployed as populations of interacting entities, in which consensus --agreement on a shared answer-- emerges as a collective, unengineered behaviour. Prior work on LLM consensus shows that agents can cross-verify their answers and converge towards more factual responses, treating agreement as a proxy for correctness. However, these studies usually fix a single interaction structure, leaving open how consensus depends on how agents interact. We address this gap by introducing RHEON, a physics-inspired framework that recasts a population drawn from a single frozen model as an evolving $O(n)$ spin system on a ladder of interaction geometries of increasing effective dimension --from a 1D ring to a full-coupling mean-field graph-- with the sampling temperature $T$ as the tunable source of thermal disorder, evolved through a Glauber-like asynchronous dynamics. Sweeping RHEON across $432$ configurations of prompt, population size, communication topology, and sampling temperature yields Eraclitus-4.7M, a tagged evolutionary corpus of $4.7$ million responses. We find that agents reach their strongest consensus gain within the first few update sweeps and that increasing the number of neighbours per agent accelerates convergence on average. We further show that whether a configuration settles on factually correct or hallucinated consensus is not predictable from its initial state alone, and that the hallucination-minimising temperature depends on how the agents are coupled, so the common near-greedy default is not automatically the safest. Finally, semantic agreement correlates positively with factual convergence, and interaction strengthens the association, yet never enough for unanimity to certify correctness.
★ RefCon: Iterative Refinement and Contrastive Memory Extraction for Context-Evolving Agent
Long-horizon agent interactions generate useful but noisy experience, and retraining models to absorb it is expensive. Context-evolving agents therefore need memory extraction methods that improve with more test-time compute without relying on gold labels. We propose RefCon, which combines sequential self-refinement with parallel self-contrast to extract higher-quality memories without gold labels. Evaluated on AppWorld and BFCL-V3 across multiple context-evolving agent frameworks, RefCon delivers strong and consistent gains, including relative improvements of 21.6% on ACE and 16.6% on ReMe over no-scaling baselines, while a diversity-focused variant (DivCon) achieves a 35.5% gain on ReasoningBank. RefCon consistently outperforms existing baselines without ground-truth labels, and generalizes across model scales and to software engineering tasks, where it surpasses even ground-truth baselines. We further analyze the accuracy-token trade-off and scaling behavior, showing RefCon maintains favorable efficiency and continues to improve as more trajectories are used, unlike diversity-only scaling which saturates earlier.
★ RSIGame: Autonomous Agentic Game Development with Recursive Self-improvement
Recent advances in large language models have made automatic game generation increasingly feasible, yet reliably improving generated games beyond a playable version remains challenging. Naive iterative refinement can easily overfit a small set of test cases, producing fragile games with unresolved bugs, missing behaviors, and poor generalization to broader player interactions. We introduce RSIGame, an autonomous agentic game development framework with recursive self-improvement. RSIGame organizes development into complementary local and global loops. Concretely, a local explore-diagnose-improve loop broadly explores the executable game, diagnoses and prioritizes discovered issues, and performs evidence-grounded revision, where an evolving checklist continually accumulates new testing and improvement guidance. A global loop tracks overall quality, preserves the best checkpoint, and detects saturation or regression over long-horizon development. Beyond test-time improvement, RSIGame further internalizes successful development experience into the generator through training. Across 140 GameCraft-Bench tasks, two game engines, and five generators, RSIGame consistently improves game quality under matched development budgets. Notably, experience internalization enables Qwen3.8-27B to reach 61.38 on Godot and 58.53 on Phaser, exceeding GPT-5.5 one-shot scores while reducing Qwen's generation tokens by 11 times.
★ Fast and Scalable Multi-Agent Distribution Matching via Partitioned Optimal Transport
This paper presents a scalable optimal-transport-based framework for terminal distribution matching in multi-agent systems. While optimal transport provides a natural way to measure distributional mismatch and assign agents to a desired spatial distribution, global discrete transport can become computationally expensive for large-scale systems. We address this bottleneck by partitioning agents and target samples into spatially corresponding blocks and solving smaller local transport problems. Under a mass-balance condition, the resulting restricted coupling remains feasible for the global problem and provides an upper bound on the Wasserstein cost. The local assignments generate target locations for finite-horizon agent control, applicable to both linear and nonlinear dynamics. By alternating local assignment and control, we establish a cycle-to-cycle descent guarantee for the resulting transport surrogate. The proposed framework therefore enables scalable terminal distribution matching while retaining a rigorous connection to the Wasserstein objective. The technical soundness of the proposed results is validated through simulations.
★ Risk-Aware Adaptive Evaluation: Finding High-Impact Failures Under Limited Budgets NeurIPS 2026
Evaluating interactive agents is expensive. Agent behavior is stochastic, so reliability must be measured over repeated trials, but failures are rare and differ widely in how much they matter. Standard benchmarks spend this budget uniformly: a read-only lookup is sampled as often as an irreversible payment action. We instead formulate evaluation as a sequential allocation problem. Given a fixed trial budget and a set of scenarios whose failure behavior is unknown, which scenarios should be run, and run again? We propose a risk-aware contextual Thompson Sampling policy that combines a pre-execution scenario context vector and a fixed impact score with the failure outcomes observed during evaluation, and we test it by offline replay over 70 $τ$-bench airline scenarios and 824 recorded trials. Our main result is at the smallest budget: with only 50 trials ($6\%$ of the corpus), the policy recovers $86\%$ of the impact-weighted failures an oracle could find, compared to $25\%$ for uniform allocation. It discovers $3.5\times$ more impact-weighted failures (215.4 vs. 62.2) with the same number of trials, delivers $5\times$ the discovery per dollar, and cuts the budget wasted on scenarios that never fail from $34\%$ to $2.8\%$. The rest of our analysis demonstrates and qualifies this result: a budget sweep shows the advantage shrinks as the budget approaches the corpus size, and paired significance tests show that scenario context helps mainly at small budgets while posterior-based exploration helps at moderate ones. Risk-aware adaptive allocation therefore helps most exactly where evaluation budget is scarcest.
comment: Accepted to 40th Conference on Neural Information Processing Systems (NeurIPS 2026). Workshop: Evaluation of Interactive Agents
★ SkillSeek: Revisiting Agent Skill Retrieval at Marketplace Scale AACL
Anthropic's Agent Skills package reusable procedural know-how for an LLM agent into SKILL.md directories, and open-source aggregations have grown past 230,000 skills, making selection rather than authoring the bottleneck. The standing answer in the literature outsources selection to the agent itself: an LLM-mediated retrieval loop that rewrites queries and refines candidates inside the agent's decision loop, paying LLM tokens on every task. We present SkillSeek, an open-source two-stage skill retriever built from the standard IR recipe (a BGE-base bi-encoder feeding a small cross-encoder, exposed over MCP). Across a $4 \times 11$ grid of pool, backbone, and method on the 89-task SkillsBench benchmark, SkillSeek reaches observed parity with the LLM-mediated loop of Liu et al. at essentially no extra cost: plain bm25 alone records a pass rate at or above their refined loop on three of four settings, and a small cross-encoder covers the remaining difference on the fourth. A first-stage recall ceiling explains the pattern, and total per-trial spend drops from USD 51.30 to USD 27.54 (within fifty cents of the no-skill baseline). Under the SkillsBench tasks and OpenHands harness we tested, this positions the standard IR recipe as a strong default for agent-skill retrieval, with LLM-mediated alternatives a natural fit for cases where deterministic methods fall short.
comment: Accepted at AACL-IJCNLP 2026. Code at https://github.com/guanqun-yang/SkillSeek
★ Where Do Multi-Agent Systems Fail? Evidence-Grounded Diagnosis of Collective Mechanisms
When a multi-agent system answers correctly, it is tempting to conclude that its agents shared, checked, and used information as intended. Yet a system can break one of its collective mechanisms, the rules that govern how agents route, admit, store, and act on shared information, and still return the right answer, while a wrong answer rarely reveals which mechanism failed. We ask what evidence from an execution is sufficient to conclude that a particular mechanism was violated. Our answer is a diagnostic contract, which separates what counts as a violation from which execution records can establish one, and concludes that a violation is supported, ruled out, or unknown; removing records can make this conclusion unknown but never reverse it. We test contracts for four mechanisms by replaying executions from the step where a mechanism acts, once unchanged, once with the mechanism broken, and once with it restored. Broken mechanisms often left the answer correct. An LLM diagnoser detected many more violations from internal records than from public outputs, yet with identical records a generic prompt often claimed certainty the records did not support, which prompts stating the contracts largely avoided. The contracts also applied, in narrow form, to mechanisms in independently developed systems, but a diagnostic behavior that was nearly perfect on our benchmark degraded on an independently developed workflow. A correct outcome is therefore no substitute for records of how collective mechanisms operated, and agreement on one benchmark does not show that a diagnoser transfers to another system.
★ HALO: Heterogeneous Allocation Via Localized Observations for the Vehicle Routing Problem
Scalable robotic fleets have become increasingly popular for various applications such as package delivery, warehouse management, and military operations. Prior fleet control algorithms solve centralized routing problems with up to $1{,}000$ tasks in controlled environments, yet they fail to consider realistic constraints such as limited observation and communication ranges typical of decentralized fleets. Thus, deploying existing fleet control algorithms into real-world settings is currently infeasible. To tackle this, we propose Heterogeneous Allocation via Localized Observations (HALO) to solve the Vehicle Routing Problem (VRP). HALO is a hybrid method that splits the VRP into allocation and routing portions to provide onboard, real-time solutions to robots in dynamic environments. During the allocation phase, HALO utilizes a heterogeneous graph neural network framework with unique message passing layers to explicitly separate the learning of spatial distributions and task-to-robot compatibility. Evaluation results on a partially observable, online variant of the VRP show HALO significantly outperforms the heuristic baseline while maintaining similar solution quality to an all-knowing offline variant of HALO. While HALO is explicitly designed for partially observable environments, it imposes no strict upper bound on the observation space allowing us to test HALO on the traditional static, single-depot VRP. Here, HALO outperforms state-of-the-art architectures strictly optimized for the static variant of the VRP by up to $14.06\%$. Throughout all testing, this framework maintains the quickest execution times which emphasizes its potential for large-scale, real-time deployment.
comment: 2026 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works
★ Decentralized Decision-Making among Heterogeneous Autonomous Vehicles: An $α$-Potential Game Framework
We study noncooperative multi-vehicle games among heterogeneous autonomous vehicles, where each vehicle adopts a decentralized closed-loop policy based on its own state, and optimizes an objective that depends on other vehicles through potentially asymmetric interaction weights. We develop an $α$-potential game framework that reduces the computation of an approximate Nash equilibrium (NE) to the minimization of a single auxiliary $α$-potential function. We explicitly construct this $α$-potential, establish the existence of its minimizers, and characterize the equilibrium approximation error $α$ in terms of interaction asymmetry. We further introduce vehicle-specific scaling to reduce the effective interaction asymmetry, thereby tightening the equilibrium approximation and, in important cases, recovering an exact NE despite asymmetric interactions. We also derive social-efficiency guarantees for the potential-selected policies, revealing how the interaction structure shapes worst-case efficiency. Numerical experiments demonstrate the flexibility of the framework in capturing heterogeneous vehicle interactions, collision and obstacle avoidance, lane changing and overtaking under different traffic configurations, and priority-based intersection crossing.
★ Kepler: Auditable World Models for ARC-AGI-3 NeurIPS 2026
ARC-AGI-3 evaluates agents in interactive environments whose rules and objectives must be inferred from observation. We present Kepler, an open-source harness that represents hypotheses as executable world models and validates them through retrospective transition checks and conditional prediction checks. Under one frozen Claude Opus 5 configuration, Kepler obtained a server-verified 100.00 RHAE on all 25 public games, with no per-game model selection or score-conditioned reruns. On 181 of 183 completed levels, the final Opus attempt used no more actions than the corresponding median-human baseline. The retained board runs used 8,256 environment actions, of which 7,292 occurred in scored levels. Retained local provider-session records yield 858.0 million tokens, 97.37% cache reads, and a \$777.72 cost at September 1, 2026 API list-equivalent rates. We also report three evaluation failures: source-code leakage that produced an invalid perfect run, agents reconstructing a removed harness in a control condition, and autonomous repair masking a broken planner. A single-game observation case study showed that animation frames contained task-relevant information absent from settled text grids. Across the final Claude Opus 5 and GPT-5.6 Sol boards, 48 of 50 game-model cells reached 100. These results indicate that public-set score alone has limited discriminative value and motivate first-attempt, cost-conditioned, and verification-aware reporting.
comment: 17 pages. Accepted to the non-archival Interpreting Agent Behavior workshop at NeurIPS 2026. Project: https://kepler-harness.vercel.app/ . Code and public traces available
★ Outer Diversity of Condorcet Domains
A Condorcet domain is a set of rankings over a given candidate set, such that every election that consists only of (an odd number of) votes from the domain has a transitive majority relation. We study outer diversity of Condorcet domains, i.e., a measure that quantifies expected swap distance from a random vote to a closest one in the domain. We numerically analyze outer diversity for maximal Condorcet domains with few candidates, and then we establish its asymptotic behavior for several special domains, mostly obtaining theoretical results.
comment: 33 pages, 12 figures
★ Meta-Multi-Agent Reinforcement Learning for Fast Adaptation of Interactive Policies with Applications to Autonomous Driving
This paper develops a meta-multi-agent reinforcement learning (meta-MARL) framework to enable fast adaptation of interactive policies in a multi-agent system (MAS). Meta-reinforcement learning (meta-RL) enables agents to rapidly adapt to new tasks/environments using a bi-level optimization mechanism. However, existing meta-RL generally focuses on single-agent systems. Extending these frameworks and algorithms to multi-agent systems poses additional challenges, as tasks are characterized by not only the environment but also agents' strategic interactions. To address these challenges, we model multi-agent reinforcement learning (MARL) problems as Markov games (MGs) and develop a meta-MARL framework for rapid interactive policy adaptation across a distribution of MGs. A new concept, called meta-NE, is defined to describe the desired solution concept in a meta-MARL problem. Sufficient conditions for the equivalence between a meta-NE and a stationary point of the gradient-play-based meta-MARL algorithm are established. Our evaluation on autonomous-driving tasks demonstrates that the proposed meta-MARL method achieves faster adaptation than pretrained MARL baselines, validating the effectiveness of our framework.
★ Multi-agent Auditory Scene Analysis: Improved Localization Speed and Robustness by Multi-beamformed Speech Quality Feedback
A real-time auditory scene analyzer (ASA) aims to carry out the tasks of locating, separating and classifying the sound sources present in a given acoustic environment. Recently, an effort has been made into modelling an ASA as a multi-agent system, with each one of its agents performing one of the aforementioned tasks and communicating their results to the rest of their peer agents. These communication routes are used as feedback loops to fix local errors at a global level, providing robustness while reducing local complexity. An example of the benefits of this approach is the optimization of speech quality by correcting in real-time the estimated location of the speech source of interest. However, their optimization speed has been shown to be considerably slow. One possible reason is that it solely relies on a series of single quality estimations (provided by a reference-free quality estimator model) that vary considerably from one window to the next, which results in a difficult search space to optimize. In this work, a new optimization mechanism is proposed that instead relies on a series of sets of quality estimations over a range of locations, providing a clearer view of the search space, simplifying its optimization. The proposed ASA now has a considerably smaller optimization time, is more accurate, and is more stable when being evaluated in real-life acoustic scenarios to correct higher levels of localization errors, all while being less complex than previous efforts. The only trade-off is that there is an increase in the response time of the quality estimation agent, but the complete ASA is still able to run in real-time. The performance shown in this work again shows the benefits of modelling an ASA as a multi-agent system.
comment: Submitted to Autonomous Agents and Multi-Agent Systems
★ Before Agents Decide: Epistemic Action in LLM-Based Systems FAST
Before a difficult decision, people often act simply to understand the situation better. We turn an object to see another side, place alternatives next to each other, or change one condition and observe what happens. These actions may not complete the task, but they improve the evidence needed for the next choice. LLM-based agents can search and explore, yet agent design gives less attention to an earlier question: is the available evidence ready for the decision? Sometimes necessary evidence is missing. In other cases, the evidence is present but its form hides what matters, or the comparison needed to judge it does not yet exist. Cognitive science calls actions that improve the basis for a later choice epistemic actions. We bring this idea to LLM-based agents and distinguish three modes: acquiring missing evidence, transforming available evidence, and probing a system to create a revealing response. We use the term epistemic scaffolding for the interfaces, tools, and environments that make these actions possible and auditable. This paper argues that agent design must address how decision-ready evidence is produced.
comment: Accepted at the Foundations of Agentic Systems Theory (FAST) Workshop at NeurIPS 2026
★ Deny Without Disabling: Authorization-Paired Evaluation and Control for Multi-Agent Systems
Multi-agent systems derive their capabilities from sharing evidence, delegating tasks, and combining information across agents. The same process creates a safety problem: contributions that are admissible in isolation can jointly enable a prohibited use. Blocking every sensitive action avoids disclosure but defeats the purpose of collaboration. We introduce authorization-paired evaluation, which makes blocking prohibited uses and completing required authorized uses a joint success criterion, and FlowReview, a framework connecting object resolution, permission ranking, and deterministic enforcement. In controlled composition experiments, reviewing combined artifacts reduces the denied-commit rate from 86.0% to zero with no loss of authorized supply. Our findings show that preserving information and lineage alone does not ensure correct permission attribution. Object identity and permission must remain connected to execution through components whose outputs can be verified. Together, these findings establish a system-level requirement for multi-agent safety: govern composed information flows while preserving the authorized capabilities that make collaboration useful.
comment: 44 pages, 9 figures. Code and data: https://github.com/yunbeizhang/FlowReview
♻ ★ ARCHER: Agentic Rule and Compliance Harness for Executable Regulations NeurIPS 2026
Verifying building compliance requires validating thousands of rules against large Building Information Modeling (BIM) designs, which is laborious, capital-intensive, and unscalable. Existing Automated Compliance Checkers (ACCs) are often difficult to generalize across different scenarios, as they are typically developed for highly specific rule sets and use cases. In addition, many ACCs are proprietary, meaning the underlying verification code is not released to end users, so users cannot verify whether their regulatory intent can be accurately captured. We introduce ARCHER (Agentic Rule and Compliance Harness for Executable Regulations), a test-driven, deterministically orchestrated multi-agent program-synthesis harness that generates auditable verification code from regulatory Codes of Practice, enabling transparent, adaptable, and scalable compliance checking. To characterize what makes agentic synthesis work, we evaluate a taxonomy of six harnesses of increasing agentic sophistication across four backbone models, spanning realistic data-governance tiers (from frontier third-party APIs to a fully on-premise open-weights model) on a novel dataset derived from real-world compliance scenarios. ARCHER's deterministic multi-agent orchestration achieves the highest accuracy for every backbone, improving mean union accuracy by 82% over a naive single-pass prompting baseline. Our cost-accuracy analysis further shows that using the ARCHER harness, a self-hosted open-weights model can reach 97.8% of frontier-API accuracy at a quarter of the cost, making data-sovereign compliance checking practical.
comment: Accepted at NeurIPS 2026 Workshop on AI for Verifiable Coding
♻ ★ Building Socio-Affective Artificial Intelligence for Interactive Multi-Agent Simulations
The objective of this article is to provide design principles and a software architecture for enabling interaction between humans and multiple agents in simulated dynamic worlds. This connects the current era of general artificial intelligence (AI/AGI) with the proliferation of transformer-based conversational agents and the increased computational capabilities. Given an overview of current and previous multi-agent theories of mind (socially and affectively-aware agents), the existence of an integrative design of agent interactions with themselves and with humans must be crucial for understanding how to create sustainable and governance in future human-agent reasoning systems. In this work is presented a software "AGIMUD" that integrates: A. socially-aware reasoning and emotion in agent behavior and interaction, B. a design of human multimodal scheme for human users, artificial agents and simulated worlds, and C. distributing the AI processing through the network to enable multiple autonomous agents. These integrations allow the dynamic world recreation as multi-user dungeons (MUDs) where both agents and humans can interact simultaneously in real time. Find the code online in https://github.com/dberga/AGIMUD.
comment: 37 pages, 27 figures, 42 tables
♻ ★ Unbeatable imitation of a friend
Imitation sometimes achieves success in multi-agent situations even though it is very simple. In repeated games, success of imitation has been characterized by unbeatability against other agents. Previous studies specified conditions under which imitation is unbeatable against co-players in repeated symmetric games, and clarified that the existence of unbeatable imitation is strongly related to the existence of payoff-controlling strategies, called zero-determinant strategies. However, these results were on the situations in which one repeated game is played by one group of players. It was pointed out that imitation of other players in the same group and imitation of other players in the same role in other groups generally result in different outcomes. Here, we investigate the existence condition of unbeatable imitation in the latter situations, described by two concurrent repeated games played by two different groups of players. We find that the existence condition of unbeatable imitation is stronger than the existence condition of unbeatable zero-determinant strategies, whereas both are very limited. Furthermore, we also find that adding exploration can make an imitation strategy unbeatable even in games where imitation without exploration can be beaten. Our findings suggest a strong relation between unbeatable imitation and payoff control even in the two concurrent repeated game situations.
comment: 27 pages, 6 figures
♻ ★ Nalar: Workflow-Aware Management of Agentic Applications
LLM-driven agentic applications automate complex, multi-step tasks, but serving them efficiently remains difficult due to heterogeneous components, dynamic model-driven control flow, long-lived state, and highly variable latencies. Nalar is a serving framework for agent workflows that separates workflow specification from execution while providing the runtime visibility and control needed for robust performance. Nalar preserves ordinary Python interfaces and control flow through lightweight auto-generated stubs that turn agent and tool invocations into futures carrying dependency and execution-context metadata. A two-level control architecture combines global policy computation with local event-driven enforcement to support adaptive routing, scheduling, and resource management across evolving workflows. A workflow-aware KV-cache layer enables the runtime to manage cache placement and lifetime. Together, these mechanisms enable scalable, efficient, policy-driven serving of heterogeneous agentic applications without burdening developers with orchestration logic. Across three agentic workloads, Nalar reduces tail latency by 34-74% and achieves up to 3.38x speedups.
♻ ★ Quantifying Diversity of Thought: A Predictive Law of Weighted LLM Ensemble Lift
This paper provides an experimentally verified formal law for calculating the uplift that diversity of thought provides in Large Language Model (LLM) ensembles. From first principles, we derive an exact decomposition of LLM ensemble lift into rescue and damage masses, which yields a compact heuristic for calculating uplift. From this we extract the metrics which predict ensemble performance: an accuracy-adjusted correctness correlation, $φ_{\mathrm{adj}}$, together with the accuracy gap and collective accuracy of the pair. We test the law on 767,520 inferences from ten open-weight models over two graduate-level science benchmarks, together with a novel agentic cybersecurity benchmark in which each model conducts digital-forensics investigations by multi-turn tool use in a network-isolated sandbox (23,520 graded trials including abstentions); all votes are released openly. Calibrated once on SuperGPQA at a 40:60 vote split, the heuristic predicts lift on the calibration set with Spearman's $ρ=0.84$ and, with its coefficients frozen, transfers to two datasets never used in calibration ($ρ=0.51$ on GPQA Diamond and $0.84$ on the forensic tasks), whilst the measured swap mass tracks realised lift with $R^2\ge 0.96$ throughout. Raw $φ$ has almost no predictive power ($R^2\le 0.09$ throughout); the accuracy-adjusted $φ_{\mathrm{adj}}$ is markedly superior ($R^2=0.67$ on SuperGPQA), and the heuristic combining these metrics is the most stable pre-pooling predictor across the three datasets.
♻ ★ Agent-based Modeling: Equilibrium, Echo Chambers, and Efficiency in Hybrid Coevolutionary Opinion Games
Online discussion of political and gender-related issues is often heated, and when opinions in a network draw closer, the convergence is readily taken as genuine consensus. Whether it carries a cost is a question existing methods cannot answer: coevolutionary opinion formation games measure the Price of Anarchy (PoA) of agents that update by numerical rules, while simulations with large language model (LLM) agents report only descriptive indices. We introduce the Hybrid Coevolutionary Opinion Game (H-COG), in which analytical and LLM-driven agents share one network, choose their neighbors by opinion similarity in every round, and hold stances drawn from real Reddit comments on gun control and abortion. To our knowledge, H-COG is the first framework to place Friedkin-Johnsen best-response agents and LLM agents in one coevolutionary game and to measure the social cost and PoA of LLM-driven populations. We prove that on any fixed network, given the LLM agents' opinions, the analytical agents' opinion stage has a unique equilibrium and the social optimum has a closed form, and that the convergence guarantee of Chen et al. for optimistic gradient ascent carries over to H-COG. All runs converge structurally. LLM-driven populations are less polarized yet have about five times the PoA of analytical ones; half of the gap comes from agents being pulled away from their own prior positions, a distance we prove must carry a cost whenever expressed opinions are more concentrated than intrinsic ones. Echo chambers form under every composition and grow out of the rewiring rule rather than the initial topology. Opinions in these populations draw closer largely because agents give up their own positions.
comment: 29 pages, 7 figures, 5 tables. A short version appears in the proceedings of CSoNet 2026
♻ ★ MERID: Multimodal Exploration via Recursive Self-Improvement Agents for Major Depression Analysis
Major depressive disorder (MDD) severely impacts daily activities and quality of life. Detecting MDD involves multimodal data, such as interview recordings and sensor measurements. This is particularly challenging, as these heterogeneous modalities often demand distinct, customized prediction pipelines. Existing efforts to address this challenge have explored both manually engineered multimodal architectures and agent-assisted pipeline development. Despite their progress, it remains challenging to autonomously revise pipelines based on experimental feedback and carry verified improvements forward into subsequent designs. To this end, we propose Multimodal Exploration via Recursive Self-Improvement Agents for Major Depression Analysis (MERID). The framework develops depression pipelines through experience-based recursive self-improvement (RSI). Grounded State Construction (GSC) grounds experience by aligning multimodal records with subject-level depression targets. Coupled Pipeline Exploration (CPE) jointly modifies representations, fusion, and predictors to build successor pipelines for classification and severity estimation. Evidence-Guided Evolution (EGE) guides revisions through feedback and verifies gains under uncertainty in small depression cohorts before inheritance. Extensive experiments on depression benchmarks show that MERID achieves the best results on multiple tasks compared with multimodal and agent-based baselines. Further analysis highlights the value of acoustic and linguistic cues for depression detection. Our code is available at https://github.com/DiscoAILab/MERID
♻ ★ Multi-Agent AI Architecture for Regulated Insurers: A generic AI framework under Solvency II and the AI Act in Austria and Germany
This paper proposes a formal multi-agent architecture for implementing enterprise AI in regulated insurance firms, integrating economic theory with institutional design. The framework synthesises three core theoretical perspectives: Arrow's risk pooling theory to formalise risk transformation under uncertainty, Nash equilibrium to model strategic interactions between decision agents, and Principal-Agent theory to address incentive alignment under information asymmetry. The insurer is modelled as a constrained optimisation entity operating under solvency, legal, ESG, and operational boundaries, with specific focus on the regulatory contexts of Austria and Germany. The architecture decomposes the firm into multiple specialised agents, each representing distinct functional domains such as capital management, underwriting, claims processing, compliance, fraud detection, and client interaction. Human-in-the-loop agents are integrated through a tiered access control system, ensuring differentiated data visibility and decision influence based on user roles. An orchestrator agent supervises inter-agent coordination, enforcing regulatory admissibility and institutional coherence under frameworks such as Solvency II, the AI Act, and the Insurance Distribution Directive. Protocol integration is based on asynchronous execution and dual-layer communication infrastructures, specifically the Model Context Protocol (MCP) and Agent-to-Agent (A2A) messaging. This structure enables the systematic design of compliant, auditable multi-agent systems aligned with the institutional logic of financial firms in Austria and Germany.
comment: 15 pages, 0 figures. Published in Swissi AI Journal under CC BY 4.0
Systems and Control (EESS)
★ Skill-Based AI Agents for Power-System Studies
This paper describes a skill-based agentic framework for power-system studies using Model Context Protocol (MCP)-connected engineering tools. A custom MCP server was developed to expose Siemens PTI PSSE functions for power-flow analysis, dynamic simulation, result extraction, and model-validation workflows. Two implementation pathways built on a programmable OpenAI Agents software development kit (SDK) and a Claude Code command-line interface (CLI) were evaluated, both using reusable skills, subagents, MCP tools, data-repository connections, and local shell/Python execution. Both frontier-model-based implementations successfully executed representative study tasks. Success was evaluated based on task completion, output accuracy, and the need for human expert interventions. Results based on public datasets show that agentic systems can greatly accelerate power system dynamic simulation process for transmission planning studies leveraging industry-grade simulation platforms. This points toward a shift in transmission planning practice, where agentic systems could handle routine simulation setup and result extraction, allowing engineers to focus expert judgment on scenario design and interpretation rather than tool operation.
comment: submitted to 2027 IEEE PES Grid Edge Technologies Conference & Exposition
★ A Modular State-Machine Based Event PID Controller
In this paper, we present a modular proportional-integral-derivative (PID) controller whose computation and mode logic are executed by a higher-level state machine. Inspired by real-time safety-critical applications where computational load, actuator chattering, sensing error and noise are design challenges, the proposed algorithm wraps a standard PID inside a finite state machine with three states (pidInit, ErrorOutRange, ErrorInRange). The goal is to regulate a desired reference within a safe region of operation while reducing actuator chattering and creating a sizable hold band over the range of operation. This design is modular and can be easily integrated into a higher-level state machine with multiple low-level loops and states. The algorithm also has low computational complexity and is suitable for embedded hardware deployment. We demonstrate the effectiveness of the algorithm in simulation on the two test benches of a published event-based PID benchmark. The algorithm computes the control updates significantly less often than the time-triggered PID and less often than both dominant event-driven controllers, while keeping a fairly equivalent control performance profile. Furthermore, we also present some experimental results of the designed algorithm for a real-time flow control.
comment: pid control, time-trigged control, robust control, discrete events , state machine
★ Passive Stiffness Shaping in Cable-Suspended Aerial Manipulation via Movable Compliant Anchors
Cable-suspended aerial manipulation offers a lightweight architecture for cooperative transportation and physical interaction, yet the passive mechanical response perceived at the load remains insufficiently understood and systematically exploited. This work interprets aerial vehicles as movable compliant anchors and develops a gravity-aware quasi-static theory for predicting and shaping the passive Cartesian stiffness of a suspended load. The formulation applies to an arbitrary number of aerial vehicles connected to a point load by taut, straight, inextensible cables. At a selected gravity-loaded equilibrium, aerial-anchor compliance and transverse cable geometric compliance combine in series within each leg, while the leg stiffnesses act in parallel on the load. For isotropic aerial-anchor behavior, each leg is exactly equivalent to a virtual unilateral elastic cable, revealing an axial--transverse stiffness decomposition governed by the equilibrium tension. These results define a nonlinear map from commanded-anchor configuration to passive load stiffness, whose differential enables local constraint-preserving shaping through anchor repositioning. A dynamic rigid-body validation framework with nonlinear vehicle control, elastic-damped tendons, and environmental contact is defined to assess when and to what extent the derived stiffness remains predictive beyond the assumptions of the analytical model.
★ Assessing Modeling Fidelity for Long-Term Battery Energy Storage Planning: Operation, Degradation, and Temporal Representation
Long-term battery energy storage system (BESS) planning often relies on simplified degradation, operational, and temporal representations to maintain computational tractability, yet their effects on lifecycle conclusions are not well understood. This paper assesses the modeling fidelity needed for long-term lifecycle evaluation of BESS designs used in planning studies. A 20-year grid-connected microgrid is sized using a degradation-naive planning model, after which the installed portfolio is fixed and evaluated through sequential lifecycle validation. The reference representation combines nonlinear calendar and cycle aging, C-rate-dependent efficiencies, state-of-health-dependent performance, self-discharge, battery replacement, and full 8,760-h chronology. Battery-model hierarchies, targeted ablations, linear degradation surrogates, health-update intervals, temporal reductions, and combined simplifications are compared using lifecycle cost, replacement timing, state of health, and energy adequacy. The reference case produces replacements in years 9 and 18, a $111.25 million lifecycle net present cost, and 24.01 MWh of cumulative energy not served. Omitting calendar aging eliminates both replacements and understates lifecycle cost by 35.1%, whereas a separately calibrated linear surrogate model reproduces both replacement years and limits the cost deviation to 0.2%, although energy not served remains 31.8% below the reference. A peak-informed calibrated 12-day representation preserves replacement timing but reports zero energy not served, while replacing the preserved peak day with the maximum daily-energy-deficit day substantially overstates energy not served because representative-day closure alters the battery state surrounding the critical event. The results show that modeling fidelity is metric-dependent and should be selected according to the lifecycle outcome to be preserved.
★ BatSLAM 2.0: Sequence-Verified Sonar Place Recognition in a Robust Pose Graph
Echolocating bats can navigate dark and cluttered spaces using echolocation. Over a decade ago, BatSLAM showed that a robot with a biomimetic binaural sonar can build a topological map of the environment, by recognizing places from the received acoustic signals. Sonar place recognition, however, is ambiguous by nature: corridors produce nearly identical echo trains, and wrong loop closure can collapse the topological map. In this paper, we introduce BatSLAM 2.0, a novel sonar-only SLAM system built from three elements: an updated acoustic front-end, a sequence verifier that tracks and verifies loop closure candidates and a pose graph implemented on a high performance factor graph framework. The system was thoroughly evaluated both in simulated as well as real world recordings. In both cases, the BatSLAM2.0 algorithm shows the capability of robust topological map creation, countering map collapse, and robust scaling of map size.
★ Learning Higher Order DC-DC Converter Control from Inversion
Control design for high-order converters with nonlinear dynamics is generally difficult. Nonlinear controls introduce formidable model complexity whereas linear controls suffer from poor disturbance rejection. Our objective in this paper is to develop a simple neural-network-based controller that learns the control law from supervised trajectories generated by a model-based bounded inversion framework. First, we establish strong invertibility for the converter models. Next, we prescribe the desired closed-loop behavior through a trajectory model that defines the target dynamics. We then invert the converter dynamics numerically to obtain the corresponding duty-cycle and state trajectories. We use these model-based trajectories as supervision and train a neural network to approximate the resulting state-to-duty control law. The results show that the learned controllers accurately recover the inversion-based control action and achieve effective regulation under load and input-voltage disturbances. We validate the method on fourth order Cuk, SEPIC, and zeta converters.
comment: Accepted at the IEEE 27th Workshop on Control and Modeling for Power Electronics (COMPEL 2026)
★ Duration-Aware Ramp Adequacy Screening
Ramp products are widely used in regional electricity markets to procure intertemporal flexibility in anticipation of net demand changes. However, the design of such ramp products often lacks a clear specification of ramping duration, potentially leading to infeasible dispatch solutions. This paper develops a duration-aware ramp adequacy screening method that evaluates whether the currently committed and dispatched fleet can meet the anticipated net-demand ramp requirement across different durations. A negative ramp adequacy margin identifies an insufficient-duration set in which the fleet lacks adequate ramp capability. Evaluating this margin across duration supports product-duration selection, while tracking it over time provides a metric for assessing ramp adequacy under different products and dispatch policies. We further formulate rolling-window ramp-reserve procurement with horizon-dependent forecast uncertainty and show that a product can affect ramp capability beyond its designated duration through changes in dispatch positioning. Building on this framework, we develop a forecast-free ramp-reserve scarcity dispatch policy that prioritizes resources according to their remaining ramp-up durations and, in the transmission-unconstrained setting, achieves the same minimum operational security loss as a perfect-foresight benchmark. Studies on a 10-generator system and a 2751-bus synthetic Texas grid demonstrate the value of the proposed framework for early detection of ramp scarcity, product design and evaluation, and screening-guided emergency dispatch.
★ TACTIC: Temporal and Context-Aware LLM Tactical Planning for Roadside LiDAR Attacks
Physical LiDAR attacks are often evaluated using fixed primitives and manually selected parameters, despite their strong dependence on surrounding traffic. We present TACTIC, a scene-aware framework that uses a multimodal large language model (MLLM) to coordinate state-adaptive roadside LiDAR attacks. Under a gray-box threat model, TACTIC relies only on an attacker-operated roadside perception stack, without accessing the victim LiDAR's native point clouds or internal processing. Local perception provides metric vehicle states, while the MLLM combines these measurements with roadside imagery to infer relational traffic context and construct a semantic scene graph. Based on this representation, TACTIC selects and configures two complementary primitives: \emph{push-away}, which shifts the perceived range of a lead vehicle, and \emph{phantom-obstacle braking}, which triggers emergency braking through obstacle injection. Measured traffic states and empirically calibrated constraints ground the generated tactics in physically feasible operating regions. To accommodate MLLM latency, TACTIC overlaps reasoning and execution asynchronously while high-rate local perception detects scene changes and triggers replanning. Across 280 randomized CARLA trials, the full policy achieves a 100% collision rate, compared with 35% for a fixed rule, 60% for random selection, and 75% for a restricted LLM using mode selection with default parameters. Joint physical-and-image input achieves 100% success, versus 65% with physical measurements alone and 75% with imagery alone, while asynchronous $Δ$ refresh reduces scene-mutation response from 7.4 s to 2.0 s. These results show that scene-dependent tactical planning can expose context-sensitive LiDAR failure modes that fixed attack policies may miss.
comment: Under review
★ On the Input Sensitivity of METANET Models and the Robustness of Dynamic Calibration
While traffic modeling and control rely upon effective calibration of macroscopic traffic simulation models like METANET, recent empirical work shows these models can exhibit severe sensitivity to input noise. This paper explains this phenomenon through a string-stability analysis, demonstrating that a calibrated METANET model can amplify small additive perturbations to boundary conditions along the corridor, causing the simulated state to diverge from the nominal baseline. The input sensitivity in off-nominal cases may compromise the model's capabilities for counterfactual analysis, which is required for use cases of interest like the design of large-scale variable speed limits. To address these issues, this work demonstrates how a dynamic, time-varying approach to calibrate model parameters can achieve robustness and improved accuracy of the resulting macrosimulation. We show analytically that under stated regularity and perturbation assumptions, dynamic calibration achieves a tighter cost deviation bound than static calibration, and we validate this behavior in highway environments with synthetic and real-world data. Ultimately, this can enable more trustworthy traffic simulation and more effective evaluation of control strategies.
comment: Accepted at the 65th IEEE Conference on Decision and Control. C. Hickert and S. Raghavan contributed equally to this work. 8 pages, 5 figures
★ Magnetic based In-situ Self 3D Pose Estimation for a Modular Soft Tendon-Driven Continuum Robot via IMU-Fusion
Continuum robots are well suited for gentle manipulation because of their inherent compliance and ability to adapt to complex environments. However, their continuously deformable structure makes accurate configuration estimation challenging, particularly when external vision systems are unavailable or obstructed. In this work, we present an embedded pose sensing framework that combines inertial measurement units (IMUs) and active magnetic fields to estimate the robot configuration without relying on external cameras. The angular measurements from the IMU and magnetic-field references are fused to improve local orientation estimation and reduce accumulated orientation error during operation. This pose sensing scheme achieves an update rate of 16.7~Hz, allowing real-time feedback. The proposed system is experimentally validated through closed-loop control, where the estimated robot configuration is used to maintain the end-effector at a desired position while interacting with an object. These results demonstrate the potential of distributed magnetic--inertial sensing for real-time pose estimation and closed-loop control of continuum robots.
★ Globally Certified Invariant-Ellipsoid Control from Data
This letter develops a data-based method for designing state feedback for a discrete-time linear system under bounded disturbances. For each admissible feedback gain and scalar design parameter, a Lyapunov equation determines an invariant ellipsoid: a region that the state cannot leave under the permitted disturbances. We optimise the gain and parameter to minimise a trace-based measure of the resulting output enclosure. At each parameter value, value iteration gives a lower cost bound, while separate controller evaluation gives an achievable upper bound. These bounds also let us assess whole parameter intervals without evaluating every point. We prove that the search stops after finitely many evaluations with a stabilising state-feedback gain whose objective is within any prescribed absolute tolerance of the infimum over the chosen ellipsoid family. Neither an initially stabilising gain nor attainment of the infimum is assumed. The guarantee assumes exact arithmetic and a sufficiently informative batch of exact measurements, including disturbances during data collection; the resulting feedback uses only the state. A position--velocity example illustrates the bounds, controller checks, and computational cost.
comment: 6 pages, 2 figures. Submitted jointly to IEEE Control Systems Letters (L-CSS) and the American Control Conference (ACC)
★ Exact Noise Limits for Bounded Scalar Stabilization Experiments
How much unknown process noise can a bounded experiment tolerate while still establishing that the plant can be stabilized? We answer this question for scalar discrete-time systems with bounded inputs, exact state measurements, and a disturbance-energy budget proportional to the experiment length. We distinguish individual stabilizability of every consistent model, stabilization by one common gain, and a common quadratic certificate. We determine their exact noise ceilings for every drift. The last two requirements coincide; individual stabilizability generally tolerates more noise. Bounded periodic inputs approach the ceilings, while adversarial disturbances prevent their attainment. We also determine the long-horizon limits. For unstable plants, a short experiment can establish individual stabilizability at noise levels where every sufficiently long experiment fails. The same obstruction yields upper bounds for multidimensional systems with real eigenvalues. Input design may use plant knowledge, but certification uses only the recorded data and noise bound. The results therefore provide fundamental robustness benchmarks for unknown-plant designs.
comment: 6 pages, 1 figure. Submitted to the American Control Conference (ACC)
★ Markovian Dynamics Enforcer: Feasibility Preserving Correction on Learned Dynamics Manifolds NeurIPS 2026
Neural trajectory predictors can reach low prediction error while violating dynamics, actuator limits, or state constraints, especially when controls are unobserved and dynamics are partially specified. We introduce the Markovian Dynamics Enforcer (MaDE), a time-invariant post-hoc operator mapping state-transition proposals onto a learned feasible dynamics manifold, trained on feasible states without ground-truth controls. For each transition it infers a control and recomputes the state through a completion model of known physics plus a learned residual. It then corrects that control by gradient-based inequality reduction, so inequality satisfaction is best-effort within an iteration budget. Since every correction iterate re-enters the completion model, the returned state is dynamically consistent by construction relative to that model and the supplied previous-state anchor. MaDE drives dynamics residuals to essentially zero on fully specified simulated systems, and on an underspecified system leaves a smaller true-dynamics residual than the baselines. Designed to attach to arbitrary predictors, the frozen operator is evaluated downstream of recurrent, structured state-space, and transformer predictors. On recorded vehicle trajectories the one-step residual against a kinematic bicycle model is 0.0071 to 0.0072 for MaDE and 0.1703 to 0.1714 for raw predictors. MaDE raises average displacement error by a factor of 1.57 to 1.83.
comment: 26 pages, 2 figures, 11 tables. Accepted at NeurIPS 2026. Code available at https://github.com/tsl-imperial/MaDE
★ Concept and Rationale for Stratospheric Balloon-Based Laser Debris Removal
Laser-based deorbiting has long been proposed as a promising technique for mitigating the growing population of orbital debris, particularly decimetre-scale objects -- large enough to cause catastrophic collisions yet too small to be economically captured by current active debris removal (ADR) missions. However, the practical implementation of laser-based approaches remains constrained by several factors. Ground-based systems suffer from atmospheric absorption, scattering, and turbulence, which degrade beam quality and limit effective energy delivery. Space-based platforms benefit from superior propagation efficiency, enabling more compact and lower-power systems, but require complex, high-cost orbital infrastructure with demanding deployment, maintenance, and scalability challenges. This paper proposes a stratospheric balloon-based concept for laser debris removal, exploring the intermediate regime between ground-based and space-based approaches. Operating above 99% of the atmospheric mass, such a platform may enable ultraviolet (3HG/4HG) laser operation -- largely precluded from ground level by ozone absorption -- with improved propagation and ablation coupling efficiency, while presenting a different set of engineering constraints than orbital systems. Rather than a fully developed system, this work focuses on the conceptual design and underlying rationale. We describe the main architectural elements, discuss the expected operational envelope, and position the concept against existing ground- and space-based solutions, identifying potential advantages as well as key challenges and limitations requiring further investigation. Developed within STRATOLASER, an EIC Pathfinder Challenge project targeting TRL 4 through stratospheric balloon experiments.
★ Flatness-based Neural Network Control of DC-DC Converters
In this work, we present a simple method to engineer a small neural network to control power converters. Learning-based methods have emerged as a promising approach for power converter control over wide operating point variations. However, many of these approaches do not exploit the analytical structure of converter dynamics and, therefore, search over unnecessarily broad policy classes. We address this gap with a systematic framework that combines model-based trajectory generation with policy learning. First, we use differential flatness of averaged converter models to generate feasible state and constrained duty cycle trajectories where duty acts as a control effort signal. Then for policy learning, we use these model-generated trajectories to construct labeled state-to-duty data and train a multilayer perceptron to approximate the control law with a static map. We apply this framework across buck, boost, and buck-boost converters through topology-dependent flat output selection and a common learning pipeline. Simulations show close agreement between learned and model-generated duty trajectories and stable regulation under large synchronous input and load disturbances.
comment: Accepted to 2026 65th IEEE Conference on Decision and Control (CDC)
★ Parameter-Robust Sensorless Control of IPMSM Drives With Adaptive Flux Observer
To address parameter sensitivity commonly in interior permanent magnet synchronous motor (IPMSM) sensorless control, this paper proposes a parameter-robust control framework by extending the adaptive flux observer from surface-mounted PMSM to salient-pole machines. First, parameter mismatches are interpreted as an equivalent flux vector with $d$-axis and $q$-axis components. Permanent magnet flux, $d$-axis inductance, and resistance mismatches are mapped to the $d$-axis flux component, whereas $q$-axis inductance mismatch is mapped to the $q$-axis component. Then, a scalar adaptive flux update is designed to compensate the $d$-axis flux variation by tracking the equivalent flux magnitude. Since the $q$-axis component rotates the observed flux direction and cannot be eliminated by scalar adaptation, a high-frequency $q$-axis voltage injection method is introduced to identify the $q$-axis inductance. Meanwhile, stability analysis proves bounded equivalent flux magnitude tracking and identifies the residual tangential flux responsible for position error. Finally, experimental results show that the proposed method does not require precise resistance, $d$-axis inductance, or flux, while the $q$-axis inductance is provided by online identification.
★ Mission Efficiency Optimization in Low-Altitude Economy: Adaptive Power Allocation for Coordinating Heterogeneous Aircraft Swarms
With the rapid development of the low-altitude economy, low-altitude operations are booming, where complex missions require collaborative efforts among multiple heterogeneous low-altitude aircrafts (LAAs). Specifically, different LAAs assume distinct roles: some for sensing, some for communication, some for computing, and others for mission execution, together forming a sensing-communication-computing-control (SC3) closed loop, akin to a reflex arc. To enable efficient coordination in such multi-LAA swarms, we introduce the concept of operational-capability entropy (OCE) to quantify the effective work capability of operational LAAs. Accordingly, by jointly considering heterogeneous OCE and channel conditions among LAAs, we formulate the power allocation problem with the goal of minimizing the linear quadratic regulator (LQR) cost, which serves as a metric for mission efficiency. The resulting complex optimization problem is decomposed into two convex subproblems that are solved iteratively, with closed-form solutions derived for each. Simulation results demonstrate that the proposed mission-oriented adaptive power allocation scheme significantly outperforms traditional ones.
★ Transient Triggering Grid-Forming Synchronization Control Under Voltage and Frequency Dips
Grid-forming (GFM) inverters are gaining attention as a promising alternative for conventional synchronous generators in the modern power systems. Unlike conventional synchronous generators, GFM inverters have limited overcurrent capability that makes them vulnerable during large disturbances. During disturbances i.e., voltage and frequency dips, GFM inverters are pushed into current-limited operation to protect the semiconductor switches. This causes the internal angle of the GFM inverters to accelerate and lose synchronism with the rest of the grid. To address this limitation, this article proposes a transient triggering grid-forming (TTGFM) synchronization control to enhance the synchronization stability performance under voltage and frequency dips. This method uses two feedback signals; terminal voltage and the difference between unsaturated and saturated power to adjust the internal angle which is generated by power synchronization loop (PSL) of the GFM inverters. These two signals manipulates the internal reference angle generation that act as a virtual braking mechanism. This mechanism limits the angle acceleration during voltage and frequency dips without requiring an extra supervisory signal or parameters to tune. The proposed method is benchmarked against two state-of-the-art synchronization enhancement schemes and validated through high-fidelity electromagnetic transient (EMT) simulations with a grid dynamic equivalent (GDE) model in MATLAB/Simulink\textsuperscript{\textregistered}. An analytical framework is developed to derive the synchronization instability mechanism and the critical limits of the stability margins. Generalization of the GDE model further shows that the TTGFM control is not restricted to a single configuration but is applicable to any standard benchmark system.
★ STELLA: A 16nm Spatio-Temporal Elastic Low-Latency CGRA for Multi-Stage Pipelined Applications
Emerging non-matrix ML kernels, such as LayerNorm, GeLu, FFT or circular convolutions, demand low-latency, energy-efficient spatial accelerators beyond MatMul-centric arrays. STELLA presents a spatio-temporal elastic 16 nm coarse-grained reconfigurable array (CGRA) with a rapid configuration path, per-PE hardware loop control, and a low-latency, deeply pipelined elastic fabric with spatio-temporal data reuse. STELLA reaches up to 110 GOPS/mm2 at 850 MHz, and improves effective kernel throughput by 4.84-7.14x over baseline CGRAs.
★ Circuit-Based Dispersion Analysis of Periodic Cross-Shaped Unit Cells with Dirac Characteristics
In this paper, the dispersion behavior of periodic cross-shaped unit cells is investigated with emphasis on Dirac-type dispersion using an equivalent circuit modeling approach. Two unit-cell geometries, including a simple cross structure and a modified configuration with a central patch, are analyzed using full-wave eigenmode simulations and scattering-parameter-based dispersion extraction. An equivalent circuit model is developed to capture the dominant coupling mechanisms and accurately reproduce the dispersion characteristics near the $Γ$-point. The results demonstrate that the proposed circuit model exhibits good agreement with full-wave simulations and provides a physically intuitive framework for analyzing stopband behavior and mode degeneracy. Furthermore, the limitations of S-parameter-based dispersion extraction in the presence of low-Q radiative modes are highlighted.
comment: 2026 34rd International Conference on Electrical Engineering (ICEE)
★ General Performance Guarantee for Human Torque Estimation-Based Task-Agnostic Assistive Exoskeleton Control
Accurate human torque estimation is crucial for enabling task-agnostic control in robotic exoskeleton systems. However, estimation errors may cause mismatches between the robot assistance and the human intention, degrading controllability and task performance. In this paper, we address this issue by formally defining matched assistance as scenarios in which the robot positively contributes to human movement. Based on this definition, we develop a theoretical framework to design the robot's desired interaction torque that guarantees a lower bound on the matched assistance probability. Importantly, the proposed guarantee holds over the entire torque distribution, including unseen data beyond the training tasks. This provides our method with strong reliability and generalization, both of which are critical for effective exoskeleton control. The proposed strategy is implemented on the ABLE upper-limb exoskeleton and evaluated in a multi-task setup. Experimental results validate the theoretical guarantees and demonstrate that the proposed strategy achieves effective general performance across several tasks, guaranteeing movement smoothness while reducing human physical effort.
comment: 10 pages, 8 figures
★ Federated Calibration of Motion Uncertainty for UAV Tracking in Multi-Operator ISAC Systems
In integrated sensing and communication (ISAC) systems involving multiple operators, unmanned aerial vehicle (UAV) tracking can benefit from sensing at multiple base stations, while raw sensing records, channel information, and transmit decisions remain local to each operator. The resulting problem is to obtain a reliable UAV prediction from different track estimates and use it to guide transmission without centralizing their data or control variables. To resolve this, we propose a two-timescale framework comprising slow-timescale motion-uncertainty calibration and online track fusion with predictive beamforming. Local radar innovations calibrate the uncertainty assigned by each tracker to unmodeled UAV motion, with only the resulting parameters shared across operators. During online tracking, covariance intersection (CI) combines local estimates without requiring knowledge of correlations between their estimation errors. The fused prediction then guides each operator's transmission design subject to communication QoS, power, and tracking constraints. We further establish exact rank one recovery for the communication covariances and finite interval bounds on local tracking uncertainty. Simulations show improved consistency of tracking uncertainty under substantial motion model mismatch. CI avoids overconfidence under correlated errors, while using the current fused prediction reduces RMSE by about 31% relative to transmission designed for communication alone, with less than 2% additional power. Ablation further shows that the power difference between current and outdated predictions is driven mainly by predictive covariance rather than predictive mean.
comment: 13 pages, 6 figures
★ Communication-Free Distributed Multi-Robot Task Allocation under Partial Observations Using Labeled Multi-Bernoulli Filtering ICRA 2027
This paper proposes a communication-free multi-robot task allocation framework based solely on local observations. In this study, tasks are defined as reaching target locations. Each robot estimates the positions of neighboring robots using a Labeled Multi-Bernoulli (LMB) filter and independently assigns tasks through a greedy auction-based strategy. By continuously updating state estimates and reallocating tasks during execution, the proposed method enables decentralized coordination without explicit communication. Monte Carlo simulations demonstrate that the proposed method enables effective cooperative task allocation without inter-robot communication while remaining robust to measurement clutter and observation uncertainty.
comment: This paper has been submitted to IEEE ICRA 2027 for possible publication
★ Sharing the Gains of Aggregation: Cooperative Imbalance Cost Allocation
A facilitator is an intermediary that offers renewable producers and consumers fixed-price contracts and, acting as their balance responsible party, manages the residual imbalances in the market. Pooling imperfectly correlated residuals nets consumers' imbalances and reduces the portfolio's total imbalance cost, but raises an allocation question: how should these savings be divided among heterogeneous consumers? We formulate this as a cooperative game, the imbalance netting game, and compare six allocation mechanisms under a two-price imbalance settlement in terms of computational requirements, budget balance, group rationality, and additivity. We establish three analytical results: a necessary and sufficient condition for budget balance of the marginal cost contribution mechanism, group rationality of the marginal cost contribution and Vickrey-Clarke-Groves mechanisms, and a necessary and sufficient condition for when the Gately point is well-defined. On Danish 2024 data for 19 consumers, aggregation reduces imbalance cost by 10%, but how these savings are shared depends strongly on the allocation rule. A flat-rate allocation proportional to consumption, used as a benchmark for socialized imbalance pricing, charges some consumers more than twice their standalone cost, whereas all the game-theoretic mechanisms studied produce stable allocations in practice.
★ Learning to Fix: Optimisation-Aware Machine Learning for Accelerated Unit Commitment
Unit Commitment is a computationally demanding mixed-integer linear optimisation problem requiring many binary commitment decisions across a scheduling horizon. To reduce this computational burden, machine learning approaches can predict a subset of these decisions, thereby shrinking the search space explored by the optimisation solver. Existing confidence-based approaches determine which variables to fix based on user-defined probability thresholds, which are agnostic to the downstream optimisation problem. We address this limitation by introducing an optimisation-aware framework that yields generator-specific confidence thresholds based on the impact of fixing errors on Unit Commitment solution quality. This approach won first place in the 2025 EPRI AI-ccelerating Unit Commitment competition. The proposed framework achieves a mean optimality gap below 0.5% while also delivering an average speed-up of more than 20x. It therefore provides a general mechanism for translating probabilistic predictions into controlled reductions of mixed-integer search spaces, directly linking learning decisions to their downstream computational and economic consequences.
★ Extreme Learning Machine-based Barrier Function Synthesis
Deep learning methods like neural networks have greatly simplified the computation of safety certificates for complex nonlinear systems with unknown dynamics. However, due to the data-driven nature of these certificates and the complex architecture of neural networks, computation time as well as robustness guarantees across unseen data remain a challenge. This work aims to formally verify safety properties of discrete-time unknown systems by synthesizing extreme learning machine (ELM)-based barrier certificates. Compared to neural network counterparts, this approach greatly improves convergence guarantees and computational time due to its architectural simplicity and the convex nature of the underlying optimization problem. By minimizing the Lipschitz constant of the candidate barrier, we present a grid-based sampling technique to formally verify its validity using the minimum number of samples required. We demonstrate through numerical examples the effectiveness of our approach, and compare with traditional deep-learning based certificate synthesis to highlight its benefits.
★ Dynamics to decision: A mathematical theory of Lyapunov spectra and decision boundaries in deep classifiers
A deep classifier is defined not only by the decision it produces, but also by the sequence of transformations through which that decision is formed. Treating this evolution as a dynamical system across layers provides a natural framework for asking how decision geometry emerges through depth and how far back we can trace a boundary's dynamical signature. We model a feed-forward classifier as a finite, nonautonomous discrete dynamical system, with layers playing the role of discrete time steps. We study the Finite-Time Maximum Lyapunov Exponent (FTMLE) of the data samples' dynamical trajectory through depths of the classifier. The FTMLE measures the rate of convergence/divergence of nearby trajectories. We move the observation endpoint backward from probabilities to logits and then to hidden representations. For Gaussian classes, we prove that probability-level FTMLE carries a clear geometric signature of the decision boundary, with its dominant direction aligned with the boundary normal. Moving one step backward to the logits, we prove this relationship is no longer universal but depends critically on how the classifier is trained, particularly on the choice of loss function. Moving further backward to the hidden representation, the connection becomes more conditional: boundary-related FTMLE can persist, but only under identifiable structural conditions. We propose geometry-aware fine-tuning for restructuring the classifier's hidden FTMLE, and propose conditions for guaranteed concentration of high hidden FTMLE near the decision boundary. Through our numerical results, we show the generality and validity of our theoretical results. Understanding the evolution of data samples as traveling through the layers of classifier provides a principled foundation for identifying where boundary-relevant sensitivity emerges and for developing layer-aware regularization strategies.
★ Fast and Scalable Multi-Agent Distribution Matching via Partitioned Optimal Transport
This paper presents a scalable optimal-transport-based framework for terminal distribution matching in multi-agent systems. While optimal transport provides a natural way to measure distributional mismatch and assign agents to a desired spatial distribution, global discrete transport can become computationally expensive for large-scale systems. We address this bottleneck by partitioning agents and target samples into spatially corresponding blocks and solving smaller local transport problems. Under a mass-balance condition, the resulting restricted coupling remains feasible for the global problem and provides an upper bound on the Wasserstein cost. The local assignments generate target locations for finite-horizon agent control, applicable to both linear and nonlinear dynamics. By alternating local assignment and control, we establish a cycle-to-cycle descent guarantee for the resulting transport surrogate. The proposed framework therefore enables scalable terminal distribution matching while retaining a rigorous connection to the Wasserstein objective. The technical soundness of the proposed results is validated through simulations.
★ Learning Continuous Neural Representation of Stochastic Hybrid Systems
A stochastic hybrid system (SHS) is governed by a stochastic differential equation (SDE) describing the continuous dynamics and a Markov reset kernel triggered on the guard surface. Its probability evolution can be described by a hybrid Fokker-Planck (HFP) equation with a partial differential term corresponding to the SDE and an integral term arising from the reset kernel. This work shows that such an SHS can be approximated by an SDE in a higher-dimensional latent space where the sample paths are continuous. The key to this result is to encode different branches of the reset kernel using auxiliary variables, transforming the resets into deterministic ones that enable topological gluing. By the embedding theorem, the glued manifold can then be embedded into a higher-dimensional Euclidean space. We show that the probability evolution on the embedded image no longer requires explicit reset terms in the HFP equation. Building on this theorem, we design a loss that matches the evolving state distributions, enabling a single latent SDE to recover the probability evolution of the SHS without mode labeling, trajectory segmentation, or event-based simulations.
★ DODGER: Safety-Guided Reinforcement Learning for Robot Navigation Among Dynamic Obstacles
Robots operating in human-centered environments must safely navigate among multiple dynamic obstacles to avoid collisions with people and surrounding infrastructure. Control barrier functions (CBFs) provide an effective mechanism for safety filtering, and recent CBF-based reinforcement learning (RL) methods embed such safety information into learned policies. However, executing only safety-filtered actions during training can restrict policy exploration, a limitation that becomes particularly consequential in dynamic scenes where safety depends on relative robot-obstacle motion. We propose DODGER, a safety-guided RL framework that directly executes policy-generated actions to drive training rollouts while using CBF-filtered references and constraint violations to shape the policy toward collision-avoidance behavior. We evaluate DODGER through a Dubins-car safety analysis and demonstrate goal-directed navigation among multiple dynamic obstacles in full-order humanoid simulation and real-world humanoid experiments using LiDAR-based perception, without a runtime safety filter.
comment: The first three authors contributed equally to this work. Project Page: https://psh0823.github.io/dodger-homepage
★ Online Evolution Strategy for Flow-Matching VLA Policies via Self-Supervised Trajectory Distribution Optimization
Vision-Language-Action (VLA) models based on generative frameworks, such as Flow Matching, have recently achieved impressive performance in robotic manipulation. Unlike deterministic policies, Flow Matching enables VLA models to learn conditional action trajectory distributions, where latent noise vectors induce different actions under the same task scenario. However, we observe that these distributions are often ill-formed, with successful and failed behaviors coexisting while considerable probability mass remains in unfavorable regions. To this end, we propose Online-ES, an online adaptation framework for Flow Matching VLAs based on Evolution Strategy (ES), which refines the learned action trajectory distribution through interaction feedback. Instead of pruning the latent noise space, our method performs evolutionary exploration directly in the action trajectory space, where diverse trajectories generated by Flow Matching provide candidate solutions for adaptation. By perturbing sampled trajectories and evaluating their execution outcomes, we derive a self-supervised MSE objective that transfers the evolution direction from trajectory space into model parameter space. Mathematically, we prove that the proposed objective provides an unbiased estimator of the optimal evolution direction. Moreover, we also incorporate failure experiences as negative feedback to regularize the evolution direction, steering the policy away from previously explored failure regions. Experiments in both simulation and real-world environments demonstrate that Online-ES achieves policy improvement comparable to reinforcement fine-tuning, without learning a value model or computing advantages.
★ On the NP-Hardness of Unconstrained Static Output Feedback Stabilization
In this paper we give a polynomial-time reduction from the Subset Sum Problem to unconstrained static output feedback stabilization, establishing its NP-hardness. The construction uses two scalar building blocks to impose approximate discrete choices and a weighted-sum constraint. Once the problem is encoded, we relate the stability of the $N+1$ decoupled loops encoding the problem to that of a coupled plant. This is accomplished by leveraging frequency separation via a band-pass transformation, and comparing the root counts of the true characteristic polynomial with that of the different blocks in different regions of the right half-plane. The construction then naturally bounds every stabilizing gain and gives explicit modulus-margin estimates, ensuring that the plant data have polynomial binary encoding length.
★ Residual Wrench Certification and Margin-Aware Control Synthesis for Aerial Physical Interaction
We develop a task-relative framework for certifying residual wrench authority after hover and contact loading in multirotors with bounded actuators. Using convex geometry, we derive signed margins for prescribed convex reserves, including Euclidean balls and weighted ellipsoids. We obtain computable reserve certificates from actuator-interiority bounds to support slack-maximizing allocation. To preserve the required reserve, we propose command projection onto a tightened feasible set. We then connect the available reserve to structured gain synthesis and certify a local tracking region that respects actuator limits. Within this region, we establish nominal exponential convergence and robust ultimate boundedness. For the prescribed task and morphology family, we show that the optimized octarotor attains a larger margin than the optimized hexarotor at equal total thrust. We evaluate the proposed framework in closed-loop simulations of sustained rigid-wall contact using a fixed-geometry octarotor and a variable-tilt quadrotor with matched installed thrust. The quadrotor's local certificate admits a higher normalized push limit for the prescribed task family. In tests beyond the realizability boundaries, we observe the predicted loss of authority through rotor-thrust limits for the octarotor and tilt-servo limits for the quadrotor.
★ Distributed Adaptive Neural Interval Observers for Unknown Nonlinear Systems
This paper develops a distributed adaptive neural interval observer for unknown nonlinear systems with locally incomplete measurements. Each sensor node constructs lower and upper state estimates using its local output and neighboring observer information, while unknown nonlinear dynamics are approximated by adaptive neural models. A distributed adaptation mechanism guarantees bounded estimation and weight errors, whereas a cooperative realization preserves the componentwise interval property. To enhance neural-weight convergence without requiring persistent excitation, a finite experience-replay integral concurrent-learning mechanism is incorporated into the adaptation law. For non-Metzler error dynamics, a Sylvester-based coordinate transformation is introduced to recover a Hurwitz--Metzler distributed realization. The theoretical developments are validated through a nonlinear distributed estimation example.
★ Event-Triggered Practical Fixed-Time Integral Reinforcement Learning for Unknown Nonlinear Systems
This paper develops an event-triggered fixed-time integral reinforcement learning framework for optimal control of unknown nonlinear systems. An integral data-driven identifier is first used to reconstruct the unknown dynamics, after which an inverse-optimal formulation is employed to construct a fixed-time running cost. A learning law satisfying the practical fixed-time property is then derived. Previously collected data, or data obtained during a finite excitation interval, are stored in an experience-replay buffer and incorporated into the weight-update law. This avoids the persistent-excitation condition, which is often difficult to satisfy in practical operation. To reduce communication and control updates, an event-triggered mechanism is introduced. The paper shows that, under the event-triggered implementation, the closed-loop system still achieves practical fixed-time stability, while the proposed triggering rule guarantees the exclusion of Zeno behavior. Finally, a nonlinear example is presented to verify the theoretical results developed in the paper.
★ Meta-Multi-Agent Reinforcement Learning for Fast Adaptation of Interactive Policies with Applications to Autonomous Driving
This paper develops a meta-multi-agent reinforcement learning (meta-MARL) framework to enable fast adaptation of interactive policies in a multi-agent system (MAS). Meta-reinforcement learning (meta-RL) enables agents to rapidly adapt to new tasks/environments using a bi-level optimization mechanism. However, existing meta-RL generally focuses on single-agent systems. Extending these frameworks and algorithms to multi-agent systems poses additional challenges, as tasks are characterized by not only the environment but also agents' strategic interactions. To address these challenges, we model multi-agent reinforcement learning (MARL) problems as Markov games (MGs) and develop a meta-MARL framework for rapid interactive policy adaptation across a distribution of MGs. A new concept, called meta-NE, is defined to describe the desired solution concept in a meta-MARL problem. Sufficient conditions for the equivalence between a meta-NE and a stationary point of the gradient-play-based meta-MARL algorithm are established. Our evaluation on autonomous-driving tasks demonstrates that the proposed meta-MARL method achieves faster adaptation than pretrained MARL baselines, validating the effectiveness of our framework.
★ Learning Linear Systems under Heavy-Tailed Noise: A Non-Asymptotic Analysis from A Single Trajectory
We establish non-asymptotic sample complexity bounds for the least-squares estimation of vector autoregressive models for exponentially stable systems with heavy-tailed noise based on a single observed trajectory. By assuming i.i.d. noise, bounded noise covariance, and persistent excitation, we show that the estimation error is $\widetilde{\mathcal{O}}(r^{1/2}T^{-1/2+1/p})$ under bounded $p$th moment for $p > 2$, where $T$ is the number of samples, $r$ is the noise dimension, and $\widetilde{\mathcal{O}}(\cdot)$ hides logarithmic terms. We also introduce a unifying approach to sample complexity analysis applicable to broad classes of noise distributions and showcase this by deriving error bounds for sub-exponential and sub-Gaussian noise distributions. Finally, we specialize our analysis to autoregressive models with exogenous inputs and show that the dimension factor of the error bound is independent of the model order.
★ Spatial Strategies, Not Actions: Vector-Quantized Geodesics as Tools for LLM-Driven Agents
Large language model (LLM) based agents are often criticized for lacking spatial understanding and mainly exploiting statistical text patterns. We investigate their spatial comprehension through an architecture combining geometrical tools with a LLM serving as a high-level orchestrator in grid-world environments. The agent first collects geodesic trajectories, which are then vector-quantized to extract a representative subset. Offline, the LLM associates a natural language description of the underlying behavioral patterns to each selected trajectory, making it a tool. Online, the LLM chooses the appropriate tool conditioned on the current state and goal. Low-level control is handled by primitive actions that execute the trajectory associated with the tool. From an agentic AI perspective, this approach separates learning into two levels: tool discovery is handled through unsupervised quantization of trajectories, while reasoning and decision-making are handled by the LLM. We test the approach in a partially observable dynamic 2D grid environment with an open vision-language model (Qwen3.6-35B-A3B). Pairing the geometry-derived tool library with an agent-centered zoom tool and a collision detection tool lets a fast, non-reasoning configuration match the goal-reaching rate of a much more costly chain-of-thought version, while cutting the cost of a decision from minutes to seconds.
★ Aging-Aware Online Distributed Scheduling for Lifecycle Carbon Reduction in Geo-Distributed Data Centers
The rapid proliferation of data centers (DCs), driven by cloud computing and artificial intelligence (AI), has led to massive energy demand and carbon emissions, posing significant sustainability challenges. Carbon-aware optimization in geographically distributed data centers has been widely studied. Most existing approaches mainly focus on operational carbon emissions from server usage. However, existing literature often ignores workload-induced thermal stress, which accelerates nonlinear hardware degradation. This leads to more frequent server replacements and ultimately increases embodied carbon emissions. To address these limitations, we propose a comprehensive carbon life-cycle modeling framework for distributed data centers. Apart from operational carbon emissions, this work combines workload scheduling with a utilization-dependent exponential aging model to evaluate long-term carbon costs from server degradation. In order to solve the proposed optimization model in an online and privacy-preserving manner, an enhanced Lyapunov framework with time-varying queue shifting (TVQS) is first introduced to handle system uncertainties. Then, a zero-sum perturbation-based alternating direction method of multipliers (ZSP-ADMM) framework is developed to enable distributed coordination across geographically separated data centers while protecting locally exchanged workload information. Simulation results demonstrate that the proposed approach achieves up to 13.0% lower carbon emissions and 12.6% lower operational costs compared with benchmarks.
★ Admissibility-Preserving Control for Multi-Input Systems with Joint Capacity Constraints
This paper addresses the control of multi-input strict-feedback nonlinear systems subject to a joint capacity constraint, in which the admissible input set is a coupled subset of the individual actuator limits. Unlike existing constraint-handling methods that enforce actuator bounds channel by channel and may unnecessarily suppress admissible control directions, we develop an Anisotropic Joint-Admissibility-Preserving Input Realization (AJ-APIR) framework that explicitly exploits the geometry of the joint constraint. The proposed realization constructs a state-dependent gain matrix whose spectral decomposition separates the commanded input into normal and tangential directions relative to the constraint boundary. The normal component is attenuated as the boundary is approached, while the tangential component is preserved, which allows the admissible control effort to be redistributed without loss of tracking authority. Integrated with a backstepping controller, the AJ-APIR framework guarantees forward invariance of the joint admissible set for all time. We establish exponential convergence of the tracking error to zero together with uniform boundedness of all closed-loop signals, and characterize the resulting command-demand behavior under the joint constraint. Simulation results for a representative second-order, two-input nonlinear system subject to a power-budget constraint demonstrate the efficacy of the proposed method to enforce the joint input constraint.
★ Identifiability Limits of Forced Oscillation Sources in Power Systems
Whether a forced-oscillation source can be uniquely localized depends jointly on the available measurements and the candidate intervention dictionary. This paper considers a single unknown constant-amplitude sinusoid acting through one of physical intervention channels. Because its amplitude and phase are unknown, each candidate harmonic response is observable only up to a nonzero complex scalar and therefore defines a projective ray in measurement space. A necessary-and-sufficient condition is derived for exact localization, together with a weighted nearest-ray locator and a deterministic recovery bound based on projective separation. The paper proposes a framework distinguishing four mechanisms of source localization failure: mechanism mismatch, feature-projection loss, structural nonidentifiability, and poor conditioning or model error. Numerical studies on the Kundur two-area system illustrate well-separated recovery, mechanism-dependent terminal decisions, measurement-induced ambiguity, and the sensitivity of nearly collinear signatures to model perturbations. Then, IEEE--NASPI Contest models are used to further examine broad candidate dictionaries, terminal-feature source coverage, and ambiguity removal through measurement augmentation. The results show that correctly locating the source bus does not by itself establish unique identification of the internal forcing channel or robustness to measurement and model uncertainty.
♻ ★ CrossSafe: Towards Cross-Embodiment Latent Safety Filters
Cross-embodiment learning has shown that a single model, such as a vision-language-action (VLA) model, can learn state representations and manipulation skills that can be applied across heterogeneous robots to accomplish various tasks. We hypothesize that the same holds for safety enforcement. The reasoning required to satisfy a safety constraint, such as detecting an obstacle, recognizing that it should be avoided, and selecting a safe abstract action, is largely shared across robots. What differs across embodiments is how the abstract safe action is realized: morphology, kinematics, and dynamics determine which actions are safe and feasible. Consequently, the same action can be safe for one robot and unsafe for another. This is especially important for generalist manipulation policies that operate in a common end-effector action space without explicitly capturing how safety depends on the robot's morphology and kinematics. We propose embodiment-conditioned safety filtering, in which a Hamilton-Jacobi reachability-based value function and its corresponding safety-maximizing policy are shared across robots. Using a morphology-aware latent representation of the robot and its environment, we perform Hamilton-Jacobi reachability analysis directly in latent space so that the learned safety concepts can generalize across embodiments while remaining explicitly conditioned on each robot's morphology and kinematics. We evaluate our approach across five bimanual robot embodiments and five manipulation tasks with whole-body collision-avoidance constraints. Our results show that a single policy, jointly trained across five manipulation tasks and four embodiments, exhibits zero-shot generalization to a held-out embodiment, reducing the nominal policy's collision rate. They also show that training using more embodiments improves generalization.
comment: Updated acknowledgements section
♻ ★ Data Informativity under Data Perturbation
Data informativity provides a theoretical foundation for determining whether collected data are sufficiently informative to achieve specific control objectives in data-driven control frameworks. In this study, we investigate data informativity under data perturbation, a generalized noise model additive to the whole input-state data matrices constrained within a linear subspace and characterized by a quadratic matrix inequality (QMI). We derive necessary and sufficient conditions formulated as tractable linear matrix inequalities for data informativity under data perturbation with respect to stabilization and performance guarantees via state feedback, as well as stabilization via output feedback. Our proposed framework encompasses and extends existing analyses that consider exogenous disturbances and measurement noise, while also relaxing several restrictive assumptions commonly made in prior work. A central challenge in the data perturbation setting arises from the non-convexity of the set of systems consistent with the data, which renders standard matrix S-procedure techniques inapplicable. To resolve this issue, we develop a novel matrix S-procedure that does not rely on convexity of the system set. Furthermore, we introduce structured data perturbation as a noise model to address realistic noise settings and derive sufficient conditions for data informativity under this model. The proposed results are broadly applicable to a wide class of noise models and subsume several existing methodologies as special cases.
comment: 16 pages. Accepted manuscript. Published in IEEE Transactions on Automatic Control (Early Access)
♻ ★ Learning-Based Progressive Barrier Control for Robot Manipulators with Initial Errors Outside Prescribed Tracking Bounds ICRA 2027
Robot manipulators may start a new task with a tracking error larger than the prescribed tolerance. Conventional barrier controllers generally require the initial error to lie within this tolerance, which prevents their direct use under such conditions. This paper develops a progressive barrier controller that gradually contracts an initial error bound to the required value within a prescribed time. The robot can therefore start outside the final bound, while the direct joint-position error satisfies it after the transition. The closed-form control law combines progressive barrier feedback with an online adaptive torque term based on an actor--critic structure. A Lyapunov analysis establishes bounded closed-loop signals and gives sufficient conditions for satisfaction of the final tracking bound. Two-link simulations consider large initial errors, actuator saturation, dynamic variations, disturbances, and measurement errors. The adaptive term reduces the median root-mean-square tracking error by 45.1\% compared with the zero-weight progressive barrier controller. The simulations also map the initial errors that can be handled at different transition times under fixed torque limits. Finally, an experiment on a Niryo Ned3 Pro illustrates tracking performance using measured position and motor-current data.
comment: 8 pages, 5 figures. Substantially revised and condensed conference version with an updated control formulation, actuator-limited simulations, and a real-robot experiment. Author list updated. Submitted to IEEE ICRA 2027
♻ ★ The Verifiable Action Card: Trustworthy Human-in-the-Loop Control for Secure Autonomous Agents
Agentic browsers can execute security-sensitive actions under a user's authenticated session, making indirect prompt injection and deceptive confirmation interfaces a direct threat to action integrity. Existing human-in-the-loop (HITL) safeguards are insufficient when the approval prompt itself can be influenced by untrusted page content or model-generated text. We present the \emph{Verifiable Action Card} (VAC), an architectural defence that reconstructs approval information from the ground-truth pending browser action and trusted intent provenance, renders it out-of-band in the trusted browser chrome, and binds approval to the exact action re-verified at dispatch. VAC combines provenance fencing, a ground-truth action descriptor, default-deny confirmation, provenance-aware risk gating, and execution binding. We implement VAC in a complete agentic browser and evaluate it on a 24-scenario benchmark covering confused-deputy attacks, Lies-in-the-Loop dialog forging, indirect prompt injection, adaptive action substitution, provenance evasion, and legitimate tasks. Across the evaluated LLMs, attack success without VAC ranges from $68\%$ to $100\%$, whereas VAC reduces attack success to $0\%$ on every model, with $78\%$ legitimate-task completion and a $0\%$ false-block rate. These results show that grounding approval in the action that will actually execute provides architectural protection against security failures that prompt-level defences and conventional HITL confirmation cannot reliably prevent.
comment: 18 Pages, double coloumn format
♻ ★ Surrogate Modeling of Interconnector Flows: A Machine Learning Alternative to Full-Scale Power System Simulations with Application to Cross-Border Electricity Exchange
Cross-border electricity exchanges are crucial for operating and planning highly renewable power systems. Many studies reduce spatial granularity to keep models tractable and prescribe cross-border exchanges exogenously, often by reusing historical import/export time series. Such assumptions become inconsistent as renewable penetration changes the magnitude and timing of flows. The core contribution of this work is a machine-learning (ML) surrogate framework that maps nodal time-series data (e.g., hourly demand and renewable generation) to synthetic interconnector-level flow time series. The resulting flows serve as fixed boundary conditions in reduced power system optimization models (PSOMs). This addresses studies focused on a subset of an interconnected system, for which repeatedly solving the full model across multiple climate years or scenarios is computationally expensive. We demonstrate the framework on a pan-European single-node-per-country DC optimal power flow model. We benchmark k-nearest neighbors, ridge regression, random forests, Extra Trees, gradient boosting, XGBoost, and feedforward neural-network (SQU) surrogates. As an additional contribution, we introduce a novel custom neural-network loss that softly penalizes physically implausible flow patterns. This soft penalty is not a guarantee of full power-flow feasibility. Across benchmarks, the SQU variants provide the most consistent out-of-sample and downstream optimization performance while substantially outperforming scaled historical profiles. The ML-generated flows closely reproduce country-level results of the full European model while greatly reducing computation time. The proposed framework enables scenario-consistent reduced PSOM studies across climate years after a single full-model run, eliminating repeated pan-European simulations and supporting more robust climate-year analyses under fixed system assumptions.
comment: Accepted manuscript. Revised following peer review. Published in Applied Energy
♻ ★ Image AID via continuous-time reinforcement learning
We study image inpainting with generative diffusion models. Existing methods typically either train dedicated task-specific models, or adapt a pretrained diffusion model separately for each masked image at deployment. We introduce a middle-ground model, termed Amortized Inpainting with Diffusion (AID), which keeps a pretrained diffusion backbone fixed, trains a small reusable guidance module offline, and then reuses it across masked images without per-instance optimization. We formulate it as a deterministic guidance problem with a supervised terminal objective. To make this problem learnable in high dimensions, we derive an auxiliary Gaussian formulation and prove that solving this randomized problem recovers the optimal deterministic guidance field. This bridge yields a principled continuous-time actor--critic algorithm for learning the guidance module in a fully data-driven manner. Empirically, on AFHQv2 and FFHQ under the pixel EDM pipeline and on ImageNet under the latent EDM2 pipeline, AID consistently improves the quality--speed trade-off over strong fixed-backbone and amortized inpainting baselines across multiple mask types, while adding less than one percent trainable overhead.
♻ ★ FootQuery: Future-Touchdown-Guided Retrieval from Depth History for Perceptive Humanoid Locomotion
Humanoid locomotion over complex terrain requires anticipating footholds that may no longer be visible at touchdown. Limited camera coverage and self-occlusion make it necessary to retrieve relevant terrain information from earlier observations. We present FootQuery, a perceptive locomotion framework that queries depth history using each foot's predicted next touchdown. The policy predicts touchdown locations and uncertainty from proprioception and uses these distributions, together with per-foot features, to query sparsely sampled historical depth frames. During training, realized contacts are projected into historical images to supervise retrieval at the regions where those contacts were visible. The retrieved per-foot features are fused with global visual memory to generate control actions. A progressive force-assistance curriculum supports early exploration, while event-consistent tread-midline shaping encourages coordinated stair contacts. Deployment requires only proprioception and onboard depth images. In simulation, the complete framework outperforms its component ablations on the most challenging tested stairs, gaps, and platforms. Real-world experiments on a Unitree G1 demonstrate continuous traversal with a single policy across outdoor stairs and indoor routes combining stair ascent and descent, platforms, and gaps. These results support organizing visual history around anticipated contacts for perceptive humanoid locomotion.
comment: 9 pages, 11 figures
♻ ★ Adaptive Reparametrized Time for Score-Based Diffusion Sampling
We study timestep allocation for score-based diffusion sampling, where a learned reverse-time dynamics is discretized on a finite grid. Uniform and hand-crafted schedules are standard choices, but they rely on fixed prescriptions and can therefore be suboptimal. To address this limitation, we propose Adaptive Reparameterized Time (ART), a continuous-time control formulation that learns a time change by treating the speed of the sampling clock as the control, so that a uniform grid on the learned clock induces adaptive timesteps in the original diffusion time. Based on a leading-order Euler error surrogate, ART provides a principled objective for allocating timesteps along the sampling trajectory. To solve this deterministic control problem, we introduce ART-RL, an auxiliary randomized formulation with Gaussian policies that turns schedule learning into a continuous-time reinforcement learning problem. We prove that the randomized ART-RL formulation is equivalent to ART at the optimizer level, in the sense that its optimal Gaussian policy recovers the optimal ART time-warping rate through its mean. We further establish policy evaluation and policy improvement characterizations and derive trajectory-based moment identities that yield implementable actor--critic updates for learning the schedule. Across experiments ranging from controlled low-dimensional settings to image generation, ART-RL can be plugged into existing diffusion samplers by changing only the timestep grid, consistently improving sample quality over strong baseline schedules at matched budgets while leaving the rest of the sampling pipeline unchanged. The learned schedules also exhibit broad generalization, transferring without retraining across sampling budgets, datasets, solvers, pipelines, and representation spaces.
comment: 37 pages, 14 figures, 8 tables
♻ ★ Occupation-Weighted Performance Bounds for Rollout Policies in Stochastic Shortest Path Problems
We study rollout policies constructed from an approximate value function for stochastic shortest path problems with an absorbing terminal state. Our main bound weights how much the selected action exceeds the optimal one-step value by expected state visits before termination; the uniform hitting-time estimate follows as a corollary. The bound separates value-approximation and numerical-optimization errors from the error caused by replacing an expectation with a nominal disturbance, and uses approximation errors only at states that can occur after one transition from states visited by the implemented policy. A positive lower bound on nonterminal stage costs also gives conditions under which the generated policy reaches the terminal state almost surely with finite expected total cost. In the minimum expected hitting-time problem, a uniform value-approximation error smaller than one half guarantees almost-sure termination, finite expected cost, and a multiplicative hitting-time bound, and the value one half cannot be increased. A deterministic construction shows that the factor two in the uniform rollout bound is asymptotically sharp. Certainty-equivalent rollout is covered by the same analysis.
comment: 8 pages
♻ ★ ART for Diffusion Sampling: A Reinforcement Learning Approach to Timestep Schedule
We consider time discretization for score-based diffusion models to generate samples from a learned reverse-time dynamic on a finite grid. Uniform and hand-crafted grids can be suboptimal given a budget on the number of time steps. We introduce Adaptive Reparameterized Time (ART), which controls the clock speed of a reparameterized time variable to redistribute computation along the sampling trajectory while preserving the terminal time, with the objective of minimizing the aggregate Euler discretization error. We derive a randomized companion ART-RL that recasts ART as a continuous-time reinforcement learning problem with Gaussian policies, and prove a two-directional bridge between the two: the deterministic ART optimum lifts to an optimal Gaussian policy, and conversely any optimal Gaussian policy must recover the ART control through its mean. This bridge turns continuous-time actor--critic learning into a principled, rather than heuristic, route to the deterministic timestep optimum. Within the official EDM pipeline, ART-RL improves FID on CIFAR--10 across a wide range of budgets; after one-time offline training, the distilled deterministic schedule transfers without retraining to AFHQv2, FFHQ, and ImageNet at no extra inference cost.
comment: 12 pages, 2 figures, 3 tables
♻ ★ Safe-by-Design Learning via Energy-based Neural Networks
Learning neural-network models of dynamical systems with safety guarantees is a fundamental requirement for their deployment in safety-critical settings. Safety is commonly established by proving the invariance of a desired subset in state-space, ensuring that every trajectory initialized in this subset remains confined to it for all time under admissible inputs. Existing frameworks, however, either rely on computationally expensive post-hoc verification or employ safety-enforcing mechanisms without formal correctness guarantees. In this paper, we introduce a novel neural architecture grounded in energy-based modern Hopfield networks to guarantee safety-by-design while retaining sufficient expressiveness to model complex nonlinear dynamics. Specifically, we integrate modern Hopfield networks with a port-Hamiltonian neural ODE, enabling by design the construction of barrier functions yielding explicit admissible-input sets and quantitative robustness radii. Across several benchmarks, including an 12-dimensional nanodrone model, our framework achieves state-of-the-art performance while producing certified invariant sets that are more robust to external solicitations than comparable existing approaches.
♻ ★ A Numerical Investigation of Indirect Adaptive Predictive Control with Structure-Informed Nonlinear Regressors
This paper numerically investigates nonlinear model construction from supplied structural information within predictive cost adaptive control. The study varies the retained nonlinear functions, coefficient sharing, and forward reconstruction under a common identification and control architecture. Recursive least squares updates unknown coefficients from direct or integrated relations that are linear in the parameters. The reconstructed nonlinear forward predictor need not be parameter-linear. A local affine approximation, constructed from the predictor value and Jacobian, is frozen over the prediction horizon for constrained quadratic optimization. Scalar full-state studies compare exact parameterizations, Taylor-informed approximations, broader dictionaries, and incorrectly restricted models. The comparisons include parameter variation, structural changes, and selected noisy cases. Common-data tests assess nonlinear prediction, whereas common-query forecasts distinguish nonlinear-model error from affine-freezing error. Under the tested conditions, correct structure improves prediction relative to affine models without increasing parameter count. Integrated physical identification reduces prediction error relative to direct sampled-map fitting after initialization. Additional coefficients and improved nonlinear prediction do not ensure lower tracking error. Forgetting improves readaptation without ensuring parameter recovery, and coefficient activation does not establish structure discovery. Affine freezing can reverse the nonlinear prediction advantage over an affine baseline. The results support evaluating representation, identification, reconstruction, and horizon prediction separately before increasing model complexity.
comment: 66 pages, 6 figures, 19 tables
♻ ★ Beyond Tomorrow -- Electrification of Hard-to-Abate Sectors
Reaching net-zero greenhouse-gas (GHG) emissions requires deep electrification beyond ground transportation, buildings, and conventional industry automation. This article discusses direct electrification pathways for hard-to-abate sectors, which today account for 30% of global GHG emissions and include steel, cement, chemicals, aviation, and shipping. Whereas indirect electrification via hydrogen and synthetic fuels will remain indispensable for some applications, direct use of electricity is generally preferable from an efficiency perspective. We review selected emerging opportunities for power electronics in industrial process electrification, including steelmaking through hydrogen plasma smelting reduction or molten-oxide electrolysis, electrified cement production, high-temperature process heat, plasma-assisted chemistry, and electrochemical synthesis. Across these examples, power converters must interface with highly application-specific loads, ranging from low-voltage high-current electrolysis cells to dynamic plasma reactors and megawatt-scale induction heating systems. In addition, high-power grid interfaces and in-plant energy management/buffering solutions must be clarified. Thus, future electrified industrial processes open new "beyond-tomorrow" research challenges for power electronics in close interdisciplinary collaboration with scientists from neighboring disciplines.
comment: Submitted to IEEE magazine
♻ ★ A Mathematical Theory of Pragmatic Information
We propose a mathematical theory of pragmatic information that connects communication, control, and decision-making. Its central notion is the isoteleia mapping, which formalizes equifinality: distinct semantic paths that lead to the same optimal action are treated as pragmatically equivalent. This mapping yields a three-tier hierarchy of syntactic, semantic, and pragmatic information, in which each successive abstraction removes distinctions that are irrelevant to the task. We then define pragmatic entropy, up/down pragmatic mutual information, channel capacity, and rate-distortion, and prove lossless source coding, channel coding, and rate-distortion theorems that extend Shannon's results. These measures quantify decision uncertainty, reliable transmission, and task-oriented compression at the level of terminal actions. We further introduce pragmatic value of information (VoI) and pragmatic cost of information (CoI) as decision-theoretic duals to rate-distortion and capacity, and develop a Lagrangian dual framework for cross-layer optimization. The resulting pragmatic efficiency bound $\mathcal{E}_p(λ)=\sup_R[Φ_p(R)-λ\mathrm{CoI}_p(R)]$ characterizes the maximum net utility attainable by a resource-constrained intelligent system under a given resource price, yielding a behavioral capacity that extends Shannon's symbol-level capacity to goal-directed action. Extensions to continuous messages provide closed-form expressions for Gaussian channels and sources, while dynamic settings are addressed through a Bellman equation for sequential decision-making. The framework supports task-oriented communication, networked control, autonomous systems, and embodied AI by shifting emphasis from symbol fidelity to the effectiveness of information in guiding actions. In this way, it offers a common language for systems that extract value from information under resource constraints.
comment: 152 pages, 18 figures
♻ ★ Unbeatable imitation of a friend
Imitation sometimes achieves success in multi-agent situations even though it is very simple. In repeated games, success of imitation has been characterized by unbeatability against other agents. Previous studies specified conditions under which imitation is unbeatable against co-players in repeated symmetric games, and clarified that the existence of unbeatable imitation is strongly related to the existence of payoff-controlling strategies, called zero-determinant strategies. However, these results were on the situations in which one repeated game is played by one group of players. It was pointed out that imitation of other players in the same group and imitation of other players in the same role in other groups generally result in different outcomes. Here, we investigate the existence condition of unbeatable imitation in the latter situations, described by two concurrent repeated games played by two different groups of players. We find that the existence condition of unbeatable imitation is stronger than the existence condition of unbeatable zero-determinant strategies, whereas both are very limited. Furthermore, we also find that adding exploration can make an imitation strategy unbeatable even in games where imitation without exploration can be beaten. Our findings suggest a strong relation between unbeatable imitation and payoff control even in the two concurrent repeated game situations.
comment: 27 pages, 6 figures
♻ ★ Composite learning control with modular backstepping and high-order tuners
Adaptive control of strict-feedback nonlinear systems with mismatched uncertainties remains challenging because high-order derivatives of parameter estimates can degrade transient tracking, while parameter convergence typically requires the stringent condition of persistent excitation (PE). This paper proposes a composite learning backstepping control (CLBC) strategy based on modular backstepping and high-order tuners to achieve closed-loop exponential stability without high-gain feedback and PE. A novel composite learning mechanism that maximizes the staged excitation strength is designed for parameter estimation, enabling exponential convergence of the full set of unknown parameters under interval excitation (IE) and exponential convergence of the excited parameter components under partial IE, both of which are strictly weaker than PE. An extra prediction error is employed in the adaptive law to ensure transient performance without high-gain feedback. Simulations have demonstrated the effectiveness and superiority of the proposed CLBC in both parameter estimation and control compared to state-of-the-art methods.
comment: Submitted to 2026 China Automation Congress
♻ ★ Trajectory Manifolds for Nonlinear Data-Enabled Predictive Control
This note establishes a geometric foundation for trajectory-manifold representations of deterministic nonlinear systems in a behavioral setting motivated by data-enabled predictive control. For a discrete-time system $x_{k+1}=f(x_k,u_k)$ with measured state and a $C^r$ transition map, $r\geq 1$, we consider the terminal-state-augmented finite-horizon behavior consisting of all admissible state-input trajectories over a prediction horizon $N$. We prove that this behavior is a $C^r$ embedded submanifold of the ambient trajectory space with intrinsic dimension $n+Nm$, where $n$ and $m$ are the state and input dimensions. Moreover, the rollout map from the admissible initial-state and input coordinates $(x_0,\mathbf u)$ is a $C^r$ diffeomorphism onto the behavior manifold, providing explicit global smooth coordinates. This yields a canonical exact encoder--decoder representation and implies that any exact differentiable latent representation of the full behavior must have latent dimension at least $n+Nm$. The geometric result does not require controllability, stabilizability, or invertibility of the dynamics. Corresponding results are given for zero-order-hold sampled continuous-time systems and fixed-step numerical transition maps. These results provide the deterministic geometric foundation for subsequent data-driven approximation and predictive-control development.
comment: 15 pages
♻ ★ HUANet: Hard-Constrained Unrolled ADMM for Constrained Convex Optimization
This paper presents HUANet, a constrained deep neural network architecture that unrolls the Alternating Direction Method of Multipliers (ADMM) into a trainable neural network for accelerating parametric constrained convex optimization. Existing end-to-end learning methods operate as black-box mappings from parameters to solutions, often without explicitly incorporating optimality principles or guaranteeing constraint satisfaction. To address these limitations, HUANet embeds a hard-constrained neural network within each unrolled ADMM iteration, where a differentiable correction stage enforces the affine equalities of the primal subproblem. Furthermore, we incorporate first-order optimality conditions into a self-supervised training loss to promote the convergence of the proposed unrolled algorithm. Extensive numerical experiments for benchmark optimization problems and a control application demonstrate and validate the effectiveness of HUANet in accelerating constrained convex optimization solving.
♻ ★ Functional Architecture of European Electricity Trading Markets: Requirements for AI Supported Trading Systems under Regulatory Constraints
European electricity trading in the EU operates as a constrained multi-layer system in which legal design, exchange microstructure, and network physics are executed jointly across forward, day-ahead, intraday, and balancing horizons. This paper develops a functional architecture for AI-supported trading that is aligned with market-coupling mechanics, cross-zonal transfer constraints, and compliance obligations under REMIT, MiFID II, MiFIR, and EMIR. The contribution is a formal system specification composed of a decision-state vector, residual-exposure accounting, constrained optimization objective, executable-action permission gate, and fail-closed AI control logic with auditable records. The analysis maps major Nominated Electricity Market Operator (NEMO) venues and related exchange operators into an operational venue topology and identifies where cross-border coordination fails in practice: interface-level timing, permission heterogeneity, and balancing-layer coupling. The resulting framework proposes how AI can be deployed as a bounded decision component inside regulated market operation with explicit governance, rather than as an unconstrained prediction layer.
comment: 12 pages, 1 table. Published in Swissi AI Journal under CC BY 4.0
♻ ★ Data-Driven Stabilization Using Prior Knowledge on Stabilizability and Controllability
In this work, we study data-driven stabilization of linear time-invariant systems using prior knowledge of system-theoretic properties, specifically stabilizability and controllability. To formalize this, we extend the concept of data informativity by requiring the existence of a controller that stabilizes all systems consistent with the data and the prior knowledge. We show that if the system is controllable, then incorporating this as prior knowledge does not relax the conditions required for data-driven stabilization. Remarkably, however, we show that if the system is stabilizable, then using this as prior knowledge leads to necessary and sufficient conditions that are weaker than those for data-driven stabilization without prior knowledge. In other words, data-driven stabilization is easier if one knows that the underlying system is stabilizable. We also provide new data-driven control design methods in terms of linear matrix inequalities that complement the conditions for informativity.
comment: 8 pages, accepted for publication in IEEE Transactions on Automatic Control
Multiagent Systems
★ CollabFlow: Recursive Self-Improvement of Agent Collaboration
Recursive self-improvement (RSI) lets a system improve from its own outcomes; in LLM-based multi-agent systems, Agents refine one another within a task, and outcomes improve how they collaborate across tasks. However, existing multi-agent collaboration leaves this loop open: collaboration is pre-defined at the operator level, topology-only learning keeps verbatim exchange that propagates errors, and reward maximization on a system's own outcomes concentrates on a few teams. To address these challenges, we propose CollabFlow, an RSI system of Learned Agent Collaboration: a trainable Collab-Director constructs teams of complete Agents, a frozen executor runs them, and each round's outcomes retrain the director. Within each round, the edges of a collaboration graph carry protocols of Evidence-Conditioned Communication: a receiver adopts a differing answer only when the sender's evidence is stronger by a margin, so the director learns who communicates and how. Across rounds, we further propose Collaborative Trajectory Balance (CTB), a flow-based objective that credits each team once across its construction orders and targets a reward-proportional distribution over teams, so several good teams stay in play. We also bound how far this self-generated target moves between rounds, which shrinks as records accumulate. On twelve datasets, CollabFlow outperforms all baselines and keeps improving across rounds. Code is available at https://anonymous.4open.science/r/CollabFlow-631E.
★ Breaking Babel: A Self-Evolving Multi-Agent System for Long-Form Subtitle Translation
Long-form subtitle translation requires reasoning over discourse and cultural context spanning episodes or entire series, while maintaining consistent terminology and style. Existing single-LLM methods are largely sentence-level, and multi-agent systems often use static workflows that do not adapt to scene complexity or production context. We propose SMART, a Self-evolving Multi-Agent system for long-foRm subtitle Translation. During test-time training, SMART builds persistent series-level memory and translates a subset of sentences through a dynamic router and Mixture-of-Agents layer with tools for terminology verification, subtitle constraint validation, and contextual retrieval. A judge-refiner loop scores candidates and uses textual critiques to update agent prompts and routing policies without retraining the underlying LLMs. During test-time inference, the evolved configuration translates the remaining series. We also introduce Subtitle Arena, covering 14 genres, 2--198 episodes per series, production years 1959--2023, and 15 target locales, together with SubMQM, a subtitle-adapted MQM framework with seven dimensions and 19 error categories. SMART achieves the best overall MQM score in all 15 Subtitle Arena directions, reducing average penalty by 6.9% over the strongest competing agent system. On the public MuSC benchmark, SMART obtains the best model result across all four language pairs and also achieves the best human-evaluation result, with an overall score of 4.50/5.
comment: 49 pages
★ Recursive Organization Improvement: A Modeling Specification for Human--Agent Organizations
Stronger AI agents do not automatically produce better organizations: teams must also learn which work arrangements to retain and when to reconsider them. We propose a modeling specification for recursive organization improvement and evaluate it through an executable checker, a public-record mapping, and controlled simulation. The specification connects actor-visible histories, organizational memory, decision rights, and evidence-carrying change contracts. The mechanism study crosses six decision rules, three memory conditions, and three task environments under fixed resource ceilings. In a stationary environment, cumulative evidence raises balanced evaluation's normalized net value per task from 0.45224 to 0.48007. Repeated reassessment's disadvantage relative to this comparator falls from 0.01702 with reset evidence to 0.00007 with cumulative evidence. A reversal of the best workflow reveals the opposite cost: indefinite retention delays adaptation, while a finite window restores eventual performance at a transition cost. In exploratory controls, matching trial acquisition and label reuse reduces the apparent reassessment gain from 0.00607 to 0.00191. Program replacement adds no stable benefit across the tested reversal times. The study identifies evidence acquisition, reuse, and timely updating as mechanisms that must be separated from evaluator replacement when assessing organizational improvement.
comment: 18 pages, 3 figures, 9 tables;
★ From Solo to Social Learning: Characterizing Recursive Social Improvement in LLMs
Large language models (LLMs) can now improve themselves by revising the instructions they follow, and LLM agents are increasingly orchestrated to work together on complex problems. However, self-improvement methods typically optimize one system at a time, and multi-agent frameworks often have every model work toward a shared goal. We ask a different question. When each agent pursues its own reward, can self-improving LLMs learn from one another well enough to improve the whole population? We call this capability recursive social improvement. We study populations that revise skill files and choose whether, when, and whom to copy from. Independent search, learning from peers, and acting all share one token budget. In controlled environments, established social-learning algorithms benefit from peers, but three LLMs do not. They earn less reward per token than solo learners, and explore too narrowly or run out of tokens before acting. We then let the models write and revise their own skills. Observing peers changes how they improve, helping one model find useful skills sooner and another spend less on private search. Neither, however, outperforms independent learners at the same cost. Skills are copied, revised, and passed on, so one discovery can seed further search. Yet these exchanges concentrate the population around fewer independent discoveries. Together, these results show that LLMs can make learning more efficient by copying from peers, but not yet more effective.
★ PANDA: A Decentralized Architecture with Flexible Orchestration for Scalable, Fault-Tolerant Multi-Agent Systems
Existing architectures for LLM-based multi-agent systems (MAS) cannot reliably and efficiently solve multi-step tasks at scale: they struggle to support large numbers of agents and concurrent tasks, tolerate failures, govern agent interactions, and accommodate the diverse planning and execution patterns different tasks require. We present PANDA, a decentralized architecture that connects a large collective of heterogeneous, independently administered agents, letting them discover each other's capabilities and self-organize into small specialized teams per task. PANDA scales by decoupling collective communication from team communication, allowing agents to participate in multiple teams simultaneously, load-balancing tasks across the collective, and scheduling concurrent work within each agent. PANDA further separates the underlying architecture from the orchestration strategy, supporting three planning and execution patterns (star, chain, and mesh) that can be selected according to the structure and requirements of each task. PANDA detects infrastructure and orchestration failures and recovers affected tasks by dynamically replanning around failed components. Finally, to provide governance without a centralized service that would limit scalability, PANDA uses a web-of-trust model to constrain agent interactions to established trust relationships. We evaluate PANDA on the HotPotQA benchmark, demonstrating that it scales to thousands of agents, assembles teams in milliseconds, matches state-of-the-art accuracy at up to 8x the efficiency, and sustains 100% task completion under faults where existing systems fail.
comment: 19 pages, 7 figures, 5 tables
★ Absorbing State Phase Transitions in Multi-Agent Search
Nontrivial dynamics can emerge in large language model (LLM)-based multi-agent systems, and preliminary evidence exists that formalisms from statistical mechanics can be effective at modeling and predicting such behaviors. In parallel, designing multi-agent communication topology for optimal task-solving is an active research question. In this paper, we focus on predicting the success of multi-agent search tasks using the formalism of absorbing state phase transitions. We first taxonomize search tasks into four types, informed by classical results in combinatorial search. We then theoretically derive a critical communication degree $d_c$, the minimum number of agents each agent can communicate with, above which incorrect hypotheses do not proliferate uncontrollably and the search enters the solved state. Finally, we evaluate frontier LLM-based multi-agent systems on real-world search and discovery tasks, software configuration debugging and physical mechanism discovery, and find that agreement with theory is mixed. LLM agents may not communicate with their neighbors and can develop strategies that are individually beneficial but limits the benefits of collaboration.
★ Multi-agent discussion gains less when dissent is withheld
Multi-agent systems of LLMs add discussion to majority voting and are therefore expected to be more capable. However, empirical reports conflict on whether discussion improves accuracy or leads to an incorrect consensus. Here, we introduce a parsimonious model that explains when discussion improves accuracy and when it ends in an incorrect consensus, built from four behaviors repeatedly observed in LLM agents: (1) withholding dissent, (2) internalizing a stated answer, (3) reconsidering after seeing dissent, and (4) correcting toward the correct answer. The model shows that discussion can overturn an incorrect initial majority only when the withholding rate $c$ is below a critical rate $c^* = γ/(γ+ a)$, set by the net correction rate $γ$ and the internalization rate $a$. We estimate these rates from conversation logs with a Bayesian method and place LLM teams relative to $c^*$. As the model predicts, the gain from discussion shrinks as withholding rises, across LLMs and on a hidden profile benchmark, HiddenBench, and MedEInst. Instructing agents not to withhold dissent increases this gain. Turning reasoning off also increases the gain, because reasoning raises the internalization rate $a$ and keeps agents from reconsidering a minority answer. These findings reconcile the conflicting reports and identify when discussion outperforms majority voting.
★ Multi-Agent Flow Matching with Decoupled Generative Guidance
Generative modeling is widely used for producing diverse objects from complex, multimodal distributions. However, its expressivity does not, in general, come with formal guarantees that the generated objects satisfy hard constraints or requirements. In multi-agent generation, this problem becomes more challenging because a hard requirement can depend on multiple agents, while each agent may need to determine its own guidance input without relying on the simultaneously computed guidance inputs of other agents. To this end, we introduce DeGG-Flow, a general framework for multi-agent flow matching with decoupled generative guidance. By representing the generative process as a control-affine dynamical system, we develop guidance conditions for two classes of coupled requirements: shared requirements whose satisfaction depends on multiple agents together, and private requirements associated with each individual agent dependent on its neighbors. For both classes, we establish feasibility conditions and finite-horizon convergence guarantees. We further derive a Wasserstein bound that characterizes the distributional deviation induced by the guidance. We demonstrate DeGG-Flow on multi-robot collaboration for crossing a spatial gap by reconfiguring the environment, and on multi-object scene generation with affordance requirements. Across both applications, DeGG-Flow directly generates objects that satisfy all corresponding hard requirements, including at team sizes unseen during training.
★ IMPACT: Modeling Socially Interdependent Movement in a Generative Multi-Agent Simulation of a Pompeian Household
Simulations of archaeological sites can make interpretations of past cultural practices observable and examinable. Generative multi-agent simulations offer a bottom-up approach to modeling how people collectively moved through and used historical spaces. However, current agents designed to simulate everyday life often plan and act independently, limiting their ability to capture how movement depends on others' actions. We introduce IMPACT (Interdependent Movement Planning through Inter-Agent Constraints and Triggers), an architecture that uses culturally specific roles and obligations to define dependencies among agents' activities and guide coordination. IMPACT connects socially gated milestone planning, wait-or-prompt resolution, structured directive issuance, and directive integration. These mechanisms determine whether and when activities can begin or change as social conditions evolve, producing socially constrained and prompted movement as their primary observable outcome. We instantiate IMPACT in a five-hour simulation of a Pompeian dinner involving ten agents across interdependent roles. Analysis of five simulation runs shows how social roles, responsibilities, and status relations shape household activities and spatial practices, as reflected in patterns of co-location, asymmetric waiting, co-movement, and social directives. In a controlled ablation evaluation, thirty-seven participants rated the complete architecture's behavior as more socially coherent and believable than that of two reduced architectures. Interviews with six archaeology experts highlighted historically plausible movement patterns and the simulation's potential to support archaeological interpretation, while identifying areas requiring stronger historical grounding for future work.
★ Which Models Work Well Together? Measuring Heterogeneity for LLM Team Selection
The performance ceiling of an LLM team is constrained not only by individual model capabilities, but also by inter-member error resonance and predictive differences. Although heterogeneous teaming is often observed to be effective in practice, existing approaches lack complementarity metrics that are computable, interpretable, and optimizable, leaving team composition to rely on heuristics. We propose a heterogeneity-driven team selection framework that performs offline profiling to characterize individual capability along with two complementary signals: one captures decorrelation in error patterns to reduce co-failures, while the other measures divergence in predictive behavior to capture strategy diversity. We formulate team selection as a standardized quality--complementarity combinatorial objective and apply an efficient greedy search to select a small team from a candidate pool. Experiments across multiple benchmarks demonstrate that our framework consistently outperforms quality-only baselines under controlled candidate pools and team sizes, establishing reusable selection principles for multi-LLM systems.
★ VirusCascade: Hijacking Collaborative Reflection in LLM-Powered Recommender Agents NDSS 2027
Advancing beyond traditional static scoring models, LLM-powered agentic recommender systems (LLM-ARS) instantiate users and items as autonomous agents, whose semantic states are dynamically refined through a recurrent process known as collaborative reflection. While this mechanism improves recommendation quality, it simultaneously introduces a systemic vulnerability: adversarial evidence injected into a single agent can be rationalised into a legitimate preference narrative, written back into memory, and propagated to other agents through interaction contexts. We term the local rationalisation process reflection laundering, and its system-wide escalation through collaborative reflection collaborative-reflection hijacking. Existing attacks on recommender systems, whether based on interaction-level data poisoning or text-level adversarial perturbations, assume static pipelines and thus cannot exploit this recurrent, multi-agent amplification pathway. To bridge this gap, we first conduct a controlled vulnerability analysis that establishes two exploitable properties underlying collaborative-reflection hijacking: reflective persistence and cross-agent propagation. Then building on these findings, we propose VirusCascade, the first black-box targeted promotion attack that jointly shapes semantic and structural attack surfaces: the former ensures the target item is naturally rationalised as satisfying broad user preferences, the latter positions it for system-wide propagation. Extensive experiments on four real-world datasets across diverse LLM-ARS architectures demonstrate that VirusCascade consistently achieves state-of-the-art targeted exposure under evaluated stealth constraints, reaching a mean E@20 of 0.384 and surpassing the strongest baseline by an absolute margin of +0.185.
comment: Accepted by NDSS 2027
★ Rational Clarification by Assistive Agents via Value-of-Information Reasoning
Users of language-based assistive agents often make ambiguous requests. In response, an assistant can either directly act on its interpretation of the request --- risking misalignment with the user --- or ask a clarifying question. Which option is the most safe and helpful? A common approach is to ask questions that minimize uncertainty about the user's intent until a threshold is reached. However, this neglects the impact of uncertainty reduction on downstream performance, the costs of asking versus acting immediately, and the possibility that users may provide corrections without being asked. To navigate these trade-offs, we introduce Rational Enquiry via Value-of-Information Reasoning (REVOIR). REVOIR makes clarification decisions via inference-time reasoning about the value-of-information of a question, which captures the expected improvement in task reward due to the answer received. In two assistive tasks --- ambiguous question answering (CondAmbigQA) and preference-aligned household task planning (ADAPT) --- we show that REVOIR achieves greater success with fewer questions than approaches based on prompting, chain-of-thought, fine-tuning, or information gain, improving preference satisfaction on ADAPT by 13-15% over a fine-tuned clarification policy while requiring no training and asking five times fewer questions. Furthermore, when the assistant can receive cheap user corrections after acting, REVOIR naturally infers that asking questions is not always efficient, demonstrating the adaptivity of our approach. In contrast, we find that vanilla reasoning agents fail to adaptively clarify user requests, and request fewer clarifications as reasoning effort increases.
comment: 54 pages, 11 figures. Under review
★ RAVEN: Receiver-Conditioned Action-Value Encoding for Finite-Alphabet Multi-Agent Communication
A message drawn from a small alphabet helps a teammate only if it keeps the distinctions that change that teammate's next decision. We show that scoring messages by action values averaged over the receiver's situation can erase exactly these distinctions, and we propose RAVEN (Receiver-conditioned Action-Value ENcoding), which trains a four-symbol, one-step-delayed channel to preserve each receiver's centered action-value profile within the receiver's own context. The sender never needs to know that context: the receiver decodes every symbol with its private information. We give two estimators of this target. With a teacher, offline RAVEN selects the codebook that exactly minimizes an empirical conditional distortion and distills it into a frozen sender; we bound the resulting codebook-selection error and one-step decision loss. Without a teacher, online RAVEN aligns, inside a QMIX learner, the deployed symbol pathway with a training-only continuous reference that shares its routing. Against five recent communication methods on eight navigation settings, offline RAVEN attains the highest return in seven, and removing receiver conditioning forfeits 83% of its communication gain. Online RAVEN raises predator-prey capture success from 53.2% to 96.0% over the same QMIX backbone without communication, and on SMAC and MPE it attains the best mean normalized score of 14 methods, including methods that exchange kilobit messages. Every RAVEN message costs 2 bits, 12-1,024x fewer than those of NDQ, CACOM and ExpoComm on navigation.
comment: 25 pages, 20 figures, 18 tables. Code: https://github.com/sswun/RAVEN
★ PowerMarketJax: A JAX Benchmark Suite for Multi-Agent Reinforcement Learning in Power Markets
Power markets are a natural testbed for multi-agent reinforcement learning (MARL), where multiple self-interested participants repeatedly submit bids. A market-clearing mechanism then determines dispatch and prices subject to power grid constraints and market settlement rules. However, existing MARL environments typically focus on a single market setting, implement simplified clearing mechanisms, or rely on CPU-based optimization solvers that slow large-scale training and limit the systematic study of bidding strategies and market behavior. We introduce PowerMarketJax, a benchmark suite for MARL across five power markets: day-ahead wholesale, real-time balancing, ancillary services, peer-to-peer double auctions, and local flexibility. Each environment implements its own clearing, pricing, and settlement rules while providing a common framework for learning and evaluation. We find that learned bidding behavior depends strongly on the market design: independent learners can miss better strategies when gains require many agents to change together, when more profitable strategies lie beyond a region of lower profit, or when profits disappear as more agents adopt the same strategy. PowerMarketJax implements both market simulation and policy training in JAX, allowing the entire pipeline to run on the GPU with 1,024 X 1,200 parallelisms across both environments and market participants, achieving up to 33X speedup over CPU-based baselines. Our open-source benchmark is available at: https://github.com/powermarketjax/PowerMarketJax.
comment: 69 pages
★ FlowMAS: Learning Multi-Agent Workflow Topology via Information-guided Generative Flow Network
Automated multi-agent systems offer clear advantages over manually designed ones in scalability and adaptability, but existing workflow topology methods still face important limitations. Search-based methods are often computationally expensive, textual-gradient-based methods rely on coarse-grained feedback, and existing generation-based methods are not well suited to discrete workflow topologies with complex dependencies. To address these limitations, we propose FlowMAS, a multi-agent workflow topology method based on Generative Flow Networks (GFlowNets). FlowMAS models workflow generation as reward-guided flow over the topology space and introduces three components: a GFlowNet-based topology generation backbone, a curiosity-driven module for structure-aware exploration, and an information-guided optimization module for evaluating intermediate topologies. Concretely, the curiosity-driven module encourages exploration of structurally novel workflows, while the information-guided module measures both the information contribution and the communication efficiency of different operators to favor more informative and effective collaboration patterns. Experiments on six benchmark datasets with three LLM backbones show that FlowMAS consistently outperforms multiple baselines.
★ Adversarially Robust Geometric Safety Certificates for Nonholonomic Robots Against Maneuvering Obstacles
Safe navigation against obstacles that can actively maneuver within bounded capabilities remains challenging: robust control barrier function methods typically treat obstacle actions as generic disturbances, while differential-game approaches are computationally expensive for online navigation. We propose an adversarially robust geometric certificate that accounts for the worst-case effect of admissible obstacle maneuvers directly in the safe-set geometry through a closed-form contraction of the certificate parameters. The construction exploits a structural property of line-of-sight (LoS) certificates: the robot and obstacle actions enter the certificate through a common state-dependent geometric gain. This gain cancels in the worst-case comparison, reducing the differential game to a direct comparison between obstacle maneuvering capability and the weaker of the robot's longitudinal and steering authorities. Instantiated on the parabolic certificate, the construction yields Adversarially Robust Dynamic Parabolic Control Barrier Functions (AR-DPCBF), for which we establish sufficient conditions for forward invariance of the contracted safe set against all admissible obstacle maneuvers under kinematic bicycle dynamics with bounded inputs. When the obstacle capability is unknown, a sliding-window estimator supplies a high-probability upper bound, allowing the guarantee to be retained with the corresponding coverage probability. We further formulate soft and buffered variants to recover feasibility in dense environments. Simulations across obstacle capabilities, densities, and capability mismatch show substantial reductions in barrier violations and collisions and demonstrate that pointwise robustification of the barrier derivative cannot substitute for contraction of its geometry.
★ LLM-Based Multi-Agent Systems over Wireless Networks: A Joint Agent--Network Design Perspective
As large language models (LLMs) evolve from standalone models into collaborative agents embedded in physical systems, their reasoning and execution are increasingly distributed across wireless edge nodes. In this setting, wireless networks are experiencing a paradigm shift from only providing data connectivity to supporting the multi-agent reasoning workflow itself. The task performance of such network-constrained LLM-based multi-agent systems (MASs) is jointly affected by the multi-agent reasoning dependencies as well as the underlying network connectivity and edge resources. This coupling gives rise to various technical challenges, including the metric misalignment and message redundancy, state inconsistency and topology mismatch, as well as resource limitation and trust discontinuity. To address these challenges, this article develops a novel joint agent--network design perspective that coordinates decisions on both sides of the system. Specifically, we present the joint design of agent--interaction scheduling and resource allocation, the message selection-transmission co-design, as well as the joint agent--network topology design and workload--resource allocation. Furthermore, we consider the network-verified provenance that is linked with agent-side information-flow control to constrain how received information affects subsequent operations. An illustrative vehicle-to-everything (V2X) case study shows that jointly adapting agent-side interaction decisions and network operations improves task completion under communication and edge-resource constraints, outperforming the conventional agent-only and wireless-only separate designs.
comment: Submitted to IEEE Wireless Communications
★ Physics-Informed Multi-Agent Coordination for Hospital Patient Flow Optimization
Efficient patient flow coordination across autonomous hospital departments is critical for mitigating overcrowding and balancing resource utilization. While classical queueing theory, specifically open Baskett--Chandy--Muntz--Palacios (BCMP) networks, provides an interpretable mathematical topology for healthcare operations, analytical models rely on stationary assumptions and fixed routing matrices that degrade under state-dependent real-world dynamics. Conversely, centralized reinforcement learning approaches struggle to accommodate the decentralized structure of hospital governance, where individual clinical departments function with localized observations, heterogeneous resources, and divergent operational objectives. In this paper, we present a Multi-Agent Systems (MAS) framework titled \emph{Physics-Informed Multi-Agent Coordination}, which embeds empirically calibrated BCMP queueing topologies as physical priors within a decentralized multi-agent reinforcement learning architecture. Formulated as a Decentralized Partially Observable Markov Decision Process (Dec-POMDP) under coupled resource constraints, our method enables autonomous departmental agents to cooperatively negotiate patient routing and dynamic service scaling. To mitigate environmental non-stationarity without inducing excessive communication overhead, agents exchange localized action fingerprints along network edges and optimize a spatially decomposed reward structure. Empirical evaluations driven by real-world MIMIC-IV patient trajectories indicate that this cooperative multi-agent approach substantially reduces cumulative system delay compared to static Markovian approximations, heuristic dispatching, and independent multi-agent baselines, while maintaining clinical safety constraints.
comment: Accepted to PRIMA 2026 (Full paper). 16 pages, 2 figures, 3 tables
★ An LLM-powered Agent Framework for Heterogeneous Evacuation Behavior Modeling under a Moving Threat in a Public Plaza
Modeling heterogeneous evacuation behavior under a moving threat is difficult because human perception, memory, and evidence evaluation are not well captured by fixed rules. We propose a novel LLM-powered agent-based framework to represent these internal decision processes. Each pedestrian agent perceives a private symbolic ASCII view, maintains a Memory-based Knowledge Graph derived solely from individual observations, and makes decisions through persona-conditioned prompts under a common sampling configuration. A compressed decision context with stateless memory preserves trial-and-error experience across turns while excluding reasoning traces, and a validation engine separates behavioral choice from physical feasibility by executing routes only over observed terrain. We evaluated eight personality compositions in eight paired randomized blocks within a simulated public plaza. Usable-exit knowledge was strongly associated with evacuation success: 89.5% of agents possessing such knowledge evacuated, compared with 1.05% of those without it. Personality compositions also differed in their evaluation of remembered threat evidence: the proportion of danger assessments varied by 0.265, while high-urgency, low-directness decisions ranged from 11.41% to 34.33%. After direct threat sightings, responses converged, with 99.6% of assessments classifying the situation as dangerous. Movement was selected in 99.8% of decisions. Overall, evacuation outcomes were strongly associated with information access, while evacuation time was jointly associated with spatial geometry, information, and affect. The framework provides an auditable approach to generating endogenous behavioral heterogeneity through persona-conditioned LLM agents in crowd-evacuation simulations.
★ GitHarness: Git Init Your Harness Working Memory for Perpetual User Requirements
LLM-based agents increasingly collaborate with users on long-horizon tasks, accumulating evidence, code, and drafts through extensive search, reasoning, and execution. As users inspect these results, they may supply missing information requirement completion, introduce new requirements requirement elicitation, or revise existing ones requirement shift. These changes often affect only part of the accumulated work, yet agents may carry forward obsolete information or turn local revisions into global rewrites. Existing approaches clarify current intent without determining how prior work should change, or reuse execution histories under a fixed objective. We address this gap by formulating dynamic-requirement collaboration as joint requirement tracking and local update. We introduce GitHarness, a pluggable Git-style framework that organizes requirement states and their corresponding harness work states into a branchable version history. A trainable Git Agent resolves requirement changes and selects a semantically compatible historical state. A unified version interface then restores that state and creates a new branch, enabling the underlying harness to exclude obsolete information, inherit compatible work, and focus execution on affected parts. The Git Agent is trained through interface-level black-box reinforcement learning, with downstream harnesses and task-execution models kept fixed. We also construct MTAgentBench, a verifier-preserving benchmark covering mathematical reasoning, text-to-SQL, agentic search, software engineering, and research synthesis. Experiments demonstrate strong task performance alongside effective requirement tracking, preservation of valid work, and efficient execution.
★ Regularized policy gradient with learned mixtures of Gaussians for games with continuous actions
Most successes of superhuman game-playing algorithms are in games with discrete actions, yet in auctions, robotics, sports, or trading, actions are nearly continuous. Prior techniques either rely on expert-designed discretizations or are sample inefficient. We present a scalable policy-gradient algorithm for large sequential games with continuous or mixed discrete and continuous actions. It combines magnetic mirror descent with a mixture of Gaussians reparametrization, trained via self-play. We show that it approximates equilibrium in games where gradient descent fails. In sequential games, it outperforms neural fictitious self-play and matches or outperforms the final strategies of policy space response oracles with 3.5--5.5$\times$ fewer samples. In heads-up no-limit Texas hold'em, it performs on par with Slumbot.
★ Cooperative Multi-Agent Vision-Language-Action Models via Reinforced Fine Tuning
We study reinforcement learning (RL) methods for cooperative multi-agent Vision-Language-Action (VLA) models. This problem is challenging because VLAs are pretrained on large-scale single-agent data and therefore lack the fine-grained coordination skills required for inter-robot collaboration. Supervised fine-tuning (SFT) on multi-robot demonstrations partially bridges this gap, but its performance is bounded by the demonstration data and cannot improve from its own experience. We present a three-stage reinforced fine-tuning (RFT) pipeline for multi-agent VLAs. First, initialization-aware data collection sweeps over initial configurations and invokes human demonstrations only when the pretrained VLA repeatedly fails, yielding robustness to initialization shift with reduced human cost. Second, offline credit-filtered tuning assigns credit to individual agents and fine-tunes on per-agent trajectories with positive advantage rather than on entire joint rollouts. Third, we find existing online RL for VLAs are less effective for hard multi-agent tasks, which we attribute to noisy co-exploration and unstable updates. We instead use online latent-space fine tuning, which freeze the VLA and perform RL in its latent noise space. We evaluate our multi-agent VLA with both $π_0$ and $π_{0.5}$ backbones across 11 tasks in RoboTwin, RoboFactory and real-world manipulation with two Franka robots. Our multi-agent VLA improves the average success rate by $+23.1\%$, $+16.4\%$, and $+44\%$ on RoboTwin, RoboFactory, and real-world tasks, respectively. Code available at https://anonymous.4open.science/r/mavla_rft-2BC0/.
★ Human-AI Collaboration: From Paradoxes to Patterns
Evidence shows that humans and AI systems perform better together, by collaborating, than alone. This paper examines two key design dimensions of human-AI collaboration (autonomy and initiative) and explores the collaboration patterns that they generate. Documenting these patterns starts with identifying the underlying problems and solutions, followed by examining the internal tensions within the problems. The paper uses a paradox perspective to analyze those tensions. It describes a process for surfacing the tensions and mapping the underlying paradoxes. It also illustrates how the pattern descriptions can be derived from mapping these paradoxes. Finally, the paper documents four human-AI collaboration patterns: Instruction, Delegation, Assistance, and Co-creation.
comment: This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record will be published in 33rd Conference on Pattern Languages of Programs (PLoP 2026)
★ Agent-Based Evolutionary Dynamics for Mixed Autonomy Weaving Ramps
Existing models of mixed-autonomy weaving ramps characterize how altruistic connected and automated vehicles (CAVs) can improve traffic efficiency at the population level, but provide limited insight into how such behavior emerges from decentralized vehicle interactions or how it is affected by finite populations, heterogeneous preferences, and imperfect information. We develop an agent-based model of a macroscopic weaving-ramp framework in which individual vehicles adapt their lane choices using an evolutionary game-theoretic update rule and altruism-based objectives providing a microscopic interpretation of the original Wardrop model. We prove convergence of the decentralized dynamics to the unique equilibrium predicted by the macroscopic theory. Beyond reproducing aggregate equilibrium behavior, the framework enables the study of deployment-level questions that cannot be addressed by static analysis. Simulation results demonstrate close agreement with the macroscopic predictions while revealing how convergence rates, adaptation to changing traffic conditions, heterogeneous altruism levels among CAVs, and imperfect state information influence system performance and the distribution of altruistic burden across vehicles. These results provide a bridge between equilibrium traffic theory and decentralized mixed-autonomy deployment.
comment: 6 pages, 9 figures. Accepted for publication at the 6th IFAC Workshop on Cyber-Physical Human Systems (CPHS 2026), December 11-12, 2026, Redondo Beach, CA, USA
♻ ★ Bimanual Robot Manipulation via Multi-Agent In-Context Learning
Large Language Models (LLMs) have emerged as powerful reasoning engines for embodied control. In particular, In-Context Learning (ICL) enables off-the-shelf, text-only LLMs to predict robot actions without any task-specific training while preserving their generalization capabilities. Applying ICL to bimanual manipulation remains challenging as the high-dimensional joint action space and tight inter-arm coordination constraints rapidly overwhelm standard context windows. To address this, we introduce BiCICLe (Bimanual Coordinated In-Context Learning), the first framework that enables standard LLMs to perform few-shot bimanual manipulation without fine-tuning. BiCICLe frames bimanual control as a multi-agent leader-follower problem, decoupling the action space into sequential, conditioned single-arm predictions. Evaluated on 13 tasks from the TWIN benchmark, BiCICLe achieves 70.5% average success rate, outperforming the best training-free baseline by 6.1 percentage points and surpassing most supervised methods. We also demonstrate superior real-world performance on 3 tasks without hardware-specific retraining. The project page is available at https://alesspalma.github.io/bicicle
comment: Accepted at CoRL 2026
♻ ★ Control Laguerre Tessellation: Semi-discrete Optimal Transport Over Control Systems
We study the optimal transport of optimally controlled agents from a compactly supported absolutely continuous source to a discrete target measure. The ground cost for the transport is induced by the optimal cost of the agents' motion. When this ground cost satisfies the twist condition, the optimal transport map is given almost everywhere in terms of a Laguerre tessellation of the state space. We refer to this control-theoretic generalization of Laguerre tessellation as Control Laguerre Tessellation (CLT), and illustrate it for two ground costs induced by linear controlled agents with minimum energy and minimum time objectives.
♻ ★ Prefill-Free Cross-Family KV Cache Transfer for Heterogeneous Multi-Agent LLMs
Recent multi-agent LLM systems increasingly combine heterogeneous models for specialized agent roles. However, text-based communication requires each receiver to prefill shared context already processed by the sender. Reusing the sender's key-value (KV) cache avoids this redundancy, but prefill-free transfer across model families must handle differences in tokenization, model depth, and KV representations. To address these issues, we propose \textit{HeteroFold}, a prefill-free cross-family KV cache transfer method that keeps both the sender and receiver frozen. HeteroFold aligns model structures, maps the sender cache into the receiver space, and calibrates it to preserve receiver behavior. Across six transfer directions, HeteroFold achieves the best cache-transfer performance on all four long-context benchmarks and most short-context settings. It also matches text-based communication on the multi-agent benchmark. At 32K context length, Llama-3.1-8B$\rightarrow$Ministral-3-14B transfer is $10.7\times$ faster than Native Prefill and $1.18$--$1.47\times$ faster than the state-of-the-art prefill-free baselines, Dense Latent and KV Ridge. These results show that HeteroFold enables efficient cross-family KV reuse without receiver prefill.
♻ ★ Modal Logic Neural Networks
Neural Networks are indispensable to natural sciences and society. Their impact extends from applications in public health to workforce productivity. Here, we introduce Modal Logic Neural Networks (MLNNs) -- an end-to-end differentiable logical neural network realisation of modal logic which evaluates a learnable truth function across possible-world semantics. This neural architecture handles para-consistency and inconsistency via a learnable world accessibility relation and valuation function. Because the modality is fixed by which frame axioms the relation satisfies rather than by the operator, one differentiable engine covers the epistemic, doxastic, deontic and temporal readings, with applications from verification of reactive and distributed systems to legal discourse and microeconomic utility models. In this paper, we introduce a model of differentiable Kripke semantics, and establish their soundness, convergence, and structural guarantees. We show four applications, in which the learned relation reads as a trust matrix, an operating-regime embedding with safety bounds, a temporal precedence order, and a recovered constraint graph.
♻ ★ REGREACT: Self-Correcting Multi-Agent Pipelines for Structured Regulatory Information Extraction EMNLP 2026
Extracting structured, machine-readable compliance criteria from regulatory documents remains an open challenge. Single-pass language models hallucinate structural elements, lose hierarchical relationships, and fail to resolve inter-document dependencies. We introduce RegReAct, a self-correcting multi-agent framework that decomposes regulatory information extraction into seven specialized stages, each with an Observe--Diagnose--Repair (ODR) loop that validates outputs against the source, correcting not only model hallucinations but also cross-reference errors in the regulations themselves. To ensure structural accuracy, RegReAct constructs a typed criterion graph; to ensure completeness, it resolves external dependencies by retrieving, summarizing, and embedding referenced legal content inline, producing self-contained outputs. Applying RegReAct to three EU Taxonomy Delegated Acts, we construct a dataset comprising 242 activities with over 4,800 hierarchical criteria, thresholds, and enriched source summaries. Evaluation against a GPT-4o single-pass baseline shows that RegReAct outperforms it across all structural and semantic metrics.
comment: Accepted to EMNLP 2026 (Findings)
♻ ★ M2Note: Continual Evolution of Vision Language Models via Mistake Notebook Learning
Vision Language Models (VLMs) have demonstrated remarkable capabilities in multimodal reasoning tasks, yet they still suffer from recurring failures, such as skipping key visual checks, misapplying domain rules, and hallucinating unsupported concepts. Most existing solutions rely on supervised fine-tuning (SFT) and reinforcement learning (RL), which are expensive to iterate and can be brittle under distribution shift. To this end, we propose Multimodal Mistake Notebook Learning (M2Note), a training-free continual evolution framework that externalizes learning into an editable memory. M2Note transforms failed trajectories into compact subject-guidance notes: the subject summarizes the underlying domain and concept, while the guidance provides actionable verification steps that can be reused in future inference. At test time, M2Note retrieves relevant notes via multimodal retrieval-augmented generation (RAG) and appends them to the model context, steering reasoning away from previously observed pitfalls. To stabilize continual evolution, we adopt batch-level post-verification with rollback, which commits notebook edits only if they improve performance on the same batch, reducing noisy updates and preventing regressions. M2Note supports both self-evolving, where the same VLM acts as solver and supervisor, and cross-model evolving, where a stronger supervisor guides a weaker solver, enabling capability transfer without weight updates. Experiments on six multimodal reasoning benchmarks show consistent improvements across domains and backbones, while achieving strong cost and sample efficiency and remaining complementary to Chain-of-Thought (CoT) prompting.
♻ ★ Hierarchical Multiagent Reinforcement Learning for Multi-Group Tax Game
Taxation is a fundamental instrument of economic policy and has long been studied through economic models. However, most existing taxation models focus on interactions within a single economic group, typically with one government and multiple households. Such a setting overlooks interactions among independent economic groups, where governments may compete for economic resources through fiscal policies. To capture these interactions, we formulate taxation as a hierarchical multi-group tax game. Within each group, a government sets tax policies while households respond, forming a hierarchical government--household interaction. Across groups, governments compete through fiscal policies, coupling the economic dynamics of distinct groups. This coupled structure poses challenges for standard multi-agent reinforcement learning (MARL) methods. To this end, we propose Multi-Group PPO (MGPPO), a bilevel MARL algorithm designed for hierarchical multi-group interactions. MGPPO incorporates Hierarchical Sampling to coordinate learning across agent levels and Curriculum Learning to improve training stability. We further develop a multi-group taxation simulation environment grounded in classical economic models, supporting the evaluation of fiscal policies under inter-group competition. Simulations show that in the two-group settings, MGPPO reduces the income and wealth Gini coefficients by 5.0\% and 4.9\%, respectively, and increases mean GDP by 4.1\% compared with IPPO.
♻ ★ Emergence, Not Bandwidth: Physical Coupling and the Limits of Learned Multi-Agent Communication
Rate-limited multi-agent teams raise three questions the emergent-communication literature has answered only empirically: what an optimal message should encode, what compression costs over a horizon, and when a learned protocol is unique enough for a teammate to read. We answer them for rate-limited Dec-POMDPs, then measure how far reinforcement learning falls short of the optimum. Our theorems fix what is achievable independently of any learner, so a gap between an engineered and a learned sender at the same bit budget is an optimization fact, not an information-theoretic one. We instantiate this on three MuJoCo arenas spanning zero, partial and rigid physical coupling, charging every condition exactly 2 bits per decision, and create the discriminating regime by closing a physical side channel within one arena, holding bodies, task and reward fixed. Communication value is governed by coupling: under rigid coupling through a shared object, no channel beats silence (+0.001 +/- 0.001, p = 0.982, n = 25), since proprioception already carries that information; without coupling, every condition solves the task; under partial coupling, the engineered 2-bit sender reaches an interquartile mean of 1.000 but the learned one reaches 0.482, indistinguishable from silence (p = 0.400, n = 25). With a shared alphabet, bandwidth cannot explain the gap. Warm-starting from an engineered receiver localizes the failure: the same channel reaches 0.857 versus 0.562 cold-started (p < 0.001), so it is neither representational nor one of maintenance; reinforcement learning fails to discover the protocol. Cross-play shows learned protocols are individually meaningful but mutually unintelligible: self-play 0.980 collapses to 0.144 across seeds, and our best constructed alignment leaves at least 77% of that gap. All headline results use 25 seeds per arena and seven published baselines at matched rate.
♻ ★ Skill-MAS: Evolving Meta-Skill for Automatic Multi-Agent Systems
Large Language Model (LLM)-based automatic Multi-Agent Systems (MAS) generation has become a crucial frontier for tackling complex tasks. However, existing methods face a dilemma between model capability and experience retention. Inference-time MAS leverages frozen frontier LLMs but repeats identical searches without learning from past experience. Conversely, Training-time MAS internalizes experience via gradient updates but is constrained by the low capability ceiling of smaller models, and is hard to scale to large frontier LLMs. To bridge this gap, we propose Skill-MAS, a novel third path that decouples experience retention from parametric updates by conceptualizing the high-level orchestration capability as an evolvable Meta-Skill. Skill-MAS refines this architectural knowledge through a closed optimization loop: (1) Multi-Trajectory Rollout samples a behavioral distribution for each task under the current Meta-Skill; and (2) Selective Reflection adaptively selects priority tasks and applies hierarchical contrastive analysis to distill systemic experience into generalizable, strategy-level principles. Extensive experiments across four complex benchmarks and four distinct LLMs demonstrate that Skill-MAS not only achieves remarkable performance gains but also maintains a favorable cost-performance trade-off. Further analysis reveals that the evolved Meta-Skills are highly robust and exhibit strong transferability across unseen tasks and different LLMs.
♻ ★ CURATE: Leveraging LLM Agents to Compose, Catalog, and Deploy Reproducible Workflows
Agentic code generation has the potential to accelerate the development of computational workflows while also reducing barriers to entry. However, a key gap remains: existing coding agents focus on code generation and do not address the entire workflow lifecycle, including deployment and sharing. As a result, users develop and stitch modules independently while managing deployment on their own. To address this gap, we propose CURATE (Composition, User-in-the-loop, Reuse, and Automated Task Execution), a novel human-in-the-loop multi-agent system that uses LLM agents to manage and develop composable workflows across their entire lifecycle. A key feature of the system is a catalog that allows for the storage and reuse of modules across workflows. Module catalogs provide a foundation that can be expanded to support FAIR principles by facilitating the sharing and reuse of curated modules and subgraphs. We demonstrate the feasibility of our system with an initial prototype and 6 experiments.
comment: 8 pages, 3 figures
♻ ★ ORACLE: Agentic AI Orchestrator Routing Via Adaptive Verifier Calibration Feedback
Modern enterprise agent deployments consist of a heterogeneous pool of large language models (LLMs) having diverse capabilities and cost. Existing model routing strategies optimize the quality-cost trade-off, while providing request-level static decisions. More recent solutions address agentic routing as a task-level selection with a serial verifier based router feedback loop. However, their fixed verifier suitable for homogeneous workloads may not generalize to heterogeneous batches of agentic tasks (example: coding, general conversational). Additionally, due to the verifier placement in the critical path of the loop, serving quality may be affected during multiple concurrent requests routing. To mitigate these issues, we present ORACLE. It is a concurrency-aware online routing mechanism that aligns adaptive routing with adaptive verification for feedback. ORACLE acts as a training-free drop-in 'feedback loop' on top of any model-selection policy to first classify the task type and then dynamically assigns a task-appropriate verifier. Further, we develop a delayed feedback strategy for concurrent requests that largely removes verifier latency from the dispatch critical path. We then present a post-routing dispatch scheduler, namely DISC. DISC reserves each task's peak KV footprint at admission and dispatches to an alternate backend when the reward gain from reduced wait exceeds the reward loss from lower accuracy. Extensive evaluation on SWE-bench, tau2-bench, and Terminal-Bench 2.0 shows that ORACLE improves the accuracy-cost frontier by up to 7 percentage points over state-of-the-art routing baselines, while ORACLE with DISC improves program throughput by up to 1.8x.
Systems and Control (EESS)
★ Forward-Invariant Policy Classes for Safe Reinforcement Learning in Multicopter Control
This paper proposes a reinforcement learning (RL) framework for safe gain scheduling based on forwardinvariance-induced action-space design. Under stated nominalmodel and inversion-domain assumptions, rather than enforcing safety through runtime shielding or penalty-based constraints, safety is embedded directly into the policy class. Specifically, we construct a finite library of feedback controllers sharing a common Lyapunov certificate that establishes forward invariance of a prescribed admissible set under arbitrary switching. Consequently, any policy whose actions are restricted to this library, including policies encountered during RL exploration, inherits the same certificate. Policy optimization can therefore focus on closed-loop performance without runtime safety filtering or action projection. The framework is instantiated for quadcopter hover regulation, where a DQN schedules among certified feedback controllers. Nonlinear MuJoCo simulations demonstrate state-dependent gain scheduling and empirically evaluate robustness to wind, model mismatch, sensor noise, and sensing delay. The results illustrate how safety certification can be separated from policy optimization by learning over a forward-invariant policy class.
★ VHF Reconfigurable Intelligent Surfaces for Meteor Burst Communication
Meteor Burst Communication (MBC) utilizes the transient ionized trails left by meteors to reflect Very High Frequency (VHF) signals, enabling long-range, beyond-line-of-sight communication without reliance on terrestrial or satellite infrastructure. Despite its resilience in austere and contested environments, MBC is limited by brief communication windows, low signal-to-noise ratio (SNR), and inconsistent channel availability. Recent advancements in Reconfigurable Intelligent Surfaces (RIS) offer a transformative solution by enabling dynamic control over signal propagation through programmable reflective elements. This paper proposes a novel system architecture that integrates RIS into MBC networks, incorporating real-time adaptive control, optimized deployment strategies, and Monte Carlo simulations to refine RIS placement and operational parameters.
★ Probability-Based Collision Risk Evaluation of Trajectories for Optimal Control Problems with Moving Obstacles
This paper presents a method for approximating occupancy distributions, a common probabilistic representation used in trajectory planning for autonomous vehicles operating in uncertain environments. The proposed method employs B-spline surfaces in conjunction with regularization techniques to ensure smoothness and differentiability. Interpreting the resulting approximation as an intensity function of a Poisson random field enables seamless integration of multiple occupancy distributions into a coherent risk representation, while retaining compatibility with the semantics of probability distributions. The method is tailored to optimal control problems (OCPs), where solvers benefit from gradient and higher-order derivative information. It also preserves information about the spatial and temporal structure of occupancy distributions, which is critical for handling dynamic obstacles. We demonstrate the feasibility of the approach in a trajectory planning scenario involving autonomous vehicles and moving obstacles with time-varying uncertainty. By enabling controlled risk acceptance, our formulation extends beyond conservative "no-collision" strategies and allows for admissible trajectories that would otherwise be ruled out. In our application scenario, we report a reduction in solver computational load of up to 50\% through proper tuning of the regularization.
comment: 27 pages, 15 figures, presented 2024 on IFIP TC7, Hamburg, Germany
★ Data-Driven Communication Topology and Distributed Controller Synthesis: Control-Aware and Co-Design
In distributed control schemes, the communication topology that defines information sharing between agents must be designed prior to online control execution. Previous data-driven works typically decouple the topology and controller design problems. This paper investigates data-driven approaches to topology design that guarantee the existence of a stabilizing controller, whilst trading off the level of required communication against control performance. We formulate a data-driven co-design scheme that directly co-optimizes the topology and controller over the link costs and closed-loop control cost. When the topology designer does not have access to the agents' control objectives, we propose a control-aware approach that couples the two design problems within a sequential scheme. In both cases, the topology is optimized within a mixed-integer semidefinite program (MISDP). Simulations including the IEEE 14-bus power system test case demonstrate the effectiveness of both co-design and control-aware schemes. Numerical examples show lower computation time for the control-aware case than for co-design.
comment: Preprint submitted to Automatica
★ A Frequency Domain Approach to Bounding Riccati Equation Perturbations
The discrete algebraic Riccati equation (DARE) is used to solve for the optimal feedback gain in linear-quadratic regulator (LQR) control of discrete-time systems. In this letter, we consider the effect of perturbations to the LQR data on the DARE solutions. We present a new frequency domain approach to derive an explicit bound on the difference in DARE solutions under such perturbations. Our bounds are similar to other results that have recently appeared in the literature with two distinctions. First, we use a frequency domain constant that measures the degree of closed-loop stability, in contrast to other results that use a time domain measure. Second, we start from weaker detectability assumptions on the LQR state cost matrix.
comment: 7 pages. Submitted to IEEE Control Systems Letters pending review
★ Onboard Vision and MPC Navigation for Underwater Robots: An Open BlueROV2 Platform for Multi-Robot Experiments & Docking
Autonomous underwater robots require robust perception, estimation and control to operate in confined environments. This paper presents an open-source BlueROV2 platform combining onboard vision with nonlinear Model Predictive Control (NMPC) for autonomous navigation and docking. The platform integrates an NVIDIA Jetson Orin NX and an Intel RealSense D435i stereo camera in a modular pressure housing. Underwater-calibrated stereo depth and realtime object detection provide relative position measurements of nearby BlueROV2 vehicles in the camera and body frames. A quaternion-based estimator fuses external pose and inertial measurements, while an NMPC controller based on a nonlinear six-degree-of-freedom model tracks planned navigation and docking trajectories. To support reproducible development, we also provide open-source physics-based PX4 SITL and Gazebo environments, multi-robot simulation tools and a lowcost physical docking station. Experiments evaluate underwater perception, onboard computational performance, state estimation, trajectory tracking and autonomous docking.
comment: This work has been submitted to the IEEE for possible publication
★ An Empirical Study of Architectural Shift from Traditional to AI-Enabled Simulink Controllers
Effective AI adoption in cyber-physical systems (CPS) depends on embedding design knowledge into engineering practice. Yet as AI-enabled components increasingly replace analytically derived control laws, this occurs without a systematic understanding of how controller architectures differ or remain similar across paradigms. We address this gap with an empirical study of traditional and AI-enabled Simulink controllers, guided by a literature-derived taxonomy of ten structural categories and nine functional roles. The study analyzes 62 real-world models spanning 8 controller types and 10 application domains, and surveys 13 practitioners, identifying three architectural tensions. First, subsystem organization dominates all controller structures regardless of paradigm, occupying 68-72% of controller footprint, while core control logic occupies minimal space. Second, AI-enabled controllers rely heavily on discrete dynamics and user-defined abstraction, categories largely absent from AI literature, exposing a gap between described and implemented architectures. Third, constraint enforcement blocks largely disappear from AI-enabled models despite practitioner expectations. This reveals a misalignment where safety mechanisms shift from explicit structure to implicit training-time artifacts, breaking traceability.
comment: Accepted at the 33rd Asia-Pacific Software Engineering Conference (APSEC 2026)
★ Condition-Based Maintenance of Degrading Assets underIntermittent Accessibility
Many maintenance models implicitly assume that maintenance can be performed whenever intervention is warranted. In practice, however, environmental uncertainty, such as weather and sea conditions, can make maintenance opportunities intermittent and dynamically evolving. We consider a degrading asset for which preventive maintenance may be performed before failure, but intervention is possible only when the asset is accessible. Accessibility evolves stochastically over time and therefore affects not only whether maintenance can be performed now, but also the value of waiting for future opportunities. We formulate this setting as a finite-state Markov decision process under a long-run average cost criterion and investigate the structure of the optimal maintenance policy. Under monotone degradation and cost conditions, we show that an optimal policy retains a threshold form in asset condition, but unlike a single threshold, the optimal threshold varies with the accessibility state. Thus, intervention depends jointly on the asset condition and the expected evolution of future maintenance opportunities. Through a numerical study motivated by offshore wind turbine maintenance, we examine how accessibility dynamics, degradation characteristics, and economic parameters shape the optimal thresholds and compare the optimal policy with constant-threshold and age-based maintenance policies. In a representative setting, adapting the condition threshold to accessibility reduces long-run average cost by 4.31% relative to an optimized condition-based maintenance policy. Relative to an optimized age-based policy, the optimal policy reduces long-run average cost by 33.95%. The results show that maintenance thresholds are not universal: they should adapt to the degradation and accessibility characteristics of the system, and failing to account for these conditions can lead to substantial cost increases.
★ Low-Rank and Lifted Semidefinite Programming for Mixed-Integer Polynomial Power Grid Optimization
Can a local solver return the guaranteed globally optimal solution to a nonconvex mixed-integer polynomial power grid optimization problem? By mixing low-rank semidefinite programming (SDP) and moment-based lifting in the Lasserre hierarchy, this paper provides anecdotal evidence in the affirmative. Specifically, we iteratively tighten a moment-based relaxation of the AC Optimal Transmission Switching (AC-OTS) problem, including higher order moment-based constraints, rooted in the Lasserre hierarchy, until it is tight (i.e., primal feasible). We then re-solve this problem using a local, low-rank SDP solver (Knitro), plugging the associated dual variables into a bounding Lagrange dual function. By demonstrating primal and dual objective agreement and primal feasibility, we confirm the solution as the exact, global solution. From these initial results, we hypothesize that mixing (i) low-rank (i.e., highly scalable) SDP methods with (ii) moment-based relaxation tightening could be a scalable alternative to global branch-and-bound-based methods.
comment: Submitted to Allerton 2026
★ Unified Optimality Conditions for Stochastic Optimal Control in the Rough Path and Itô Frameworks
Stochastic differential equations (SDEs) can be studied via Itô calculus and rough path theory. For stochastic optimal control, these two frameworks give distinct Pontryagin Maximum Principle (PMP) optimality conditions with forward-backward SDEs (FBSDEs) or rough differential equations. We show that the adjoint equations of the Itô and rough PMPs are connected via the conditional expectation $p_t^{\text{Itô}}=\mathbb{E}[p_t^{\text{rough}} \mid \mathcal{F}_t]$, where $\mathcal{F}_t$ represents information available at time $t$. First, we derive a rough stochastic PMP for problems with adapted controls that does not use FBSDEs. Its proof extends the rough stochastic PMP over deterministic controls by considering stochastic needle variations. Second, we derive a unified PMP connecting the Itô and rough PMPs, using Itô-Stratonovich conversion formulas and duality identities between the forward tangent and backward adjoint SDEs. As a first application, we rederive the adjoint matching method for fine-tuning generative models. As a second application, we propose an indirect shooting method for a class of feedback problems. Overall, these results give a new conditional bridge connecting two popular frameworks for stochastic optimal control.
★ Stochastic World Models for Verifying Vision-Based Neural Feedback Systems
Verifying a vision-based neural feedback system requires a model of the observations its controller acts upon. Such a model must capture the variation the sensor produces, while remaining tractable for closed-loop analysis. Generative adversarial networks (GANs) have served as perception surrogates, but they are large, reproduce complex scenes poorly, and are hard to verify. We explore stochastic world models as a richer class of perception surrogates. We train a world model with physically grounded latents, built from operations that standard verifiers bound. It reproduces held-out frames more faithfully than GAN surrogates with up to 130 times as many parameters. To verify these surrogates, we develop a procedure that combines falsification, adaptive refinement, symbolic, and backward analyses. On an emergency braking benchmark with a GAN surrogate, our procedure resolves the entire state space, 38% of which the state-of-the-art verifier left unresolved. On the RGB version of the benchmark, where no verification results have previously been reported, our procedure resolves over 80% of the state space with a world model surrogate.
★ Stochastic Lie-Bracket Approximations for Zeroth-Order Optimization on Manifolds
We propose a continuous-time algorithm for zeroth-order global optimization of smooth functions on compact manifolds that synthesizes Riemannian gradient dynamics using only objective measurements, without evaluating gradients. The algorithm is formulated as an ordinary differential equation driven by piecewise-smooth McShane-type approximations of the Wiener process, with a geometric compensation term that depends only on the actuation frame and not on the objective function. Our main result establishes infinite-horizon practical probabilistic guarantees for fixed approximation parameters. To this end, we show that the algorithm's trajectories approximate, in the mean-square sense, a Riemannian Langevin diffusion whose unique invariant Gibbs measure concentrates on the set of global minimizers. We exploit this approximation to establish finite-horizon probabilistic convergence guarantees and directly analyze the algorithm's long-time behavior to obtain the infinite-horizon result.
comment: 8 pages, 1 figure
★ Non-Holonomic Gradient Play: Leafwise Nash Equilibria, Stability, and Deception
We study generalized learning dynamics in multi-agent systems whose joint state evolves on a manifold and whose agents act through state-dependent, potentially nonholonomic vector fields. Under a bundle-splitting condition, we show that these dynamics admit an intrinsic representation as projected Riemannian gradients, giving rise to a class of \emph{nonholonomic gradient play} dynamics. We characterize the local stability of its equilibria through an intrinsic linearization that explicitly captures the effects of the Riemannian connection and the nonholonomy of the actuation frame. The framework recovers classical gradient play on Euclidean spaces and manifolds as special cases while accommodating nonholonomic actuation. We then develop a geometric theory of deception under asymmetric information, whereby an agent exploits privileged knowledge of other agents' learning rules to manipulate the emerging equilibrium. We show that deception effectively \emph{tilts the Riemannian geometry} perceived by the oblivious agents, distorting their projected gradient directions. We establish persistence of exponentially stable equilibria over an open set of deception parameters and derive an explicit first-order characterization of the resulting equilibrium displacement. Analytical and numerical examples illustrate the framework and its implications for equilibrium manipulation in games.
comment: 16 pages, 9 figures
★ Grid Demand Flexibility Assessment of AI Data Centers via Batch Workload Temporal Shifting
The rapid growth of artificial intelligence (AI) data centers has introduced new challenges to power system operation. As their power demand becomes larger and more variable, quantitatively characterizing their demand flexibility is increasingly important for effective power system coordination. However, heterogeneous workload characteristics and resource requirements make this flexibility difficult to characterize directly. This paper proposes a framework for assessing the grid-compatible demand flexibility of AI data centers via batch workload temporal shifting. An averaging-based resource usage processing method is developed to map fine-resolution CPU, GPU and memory usage into unified time intervals compatible with power system operation. A workload temporal scheduling model is then formulated to shift batch workloads while preserving execution continuity, delay constraints, and server resource capacities, and is coupled with a utilization-dependent server power model to translate workload scheduling decisions into server power demand. Two complementary flexibility metrics are evaluated: short-term peak demand shaving and the maximum duration of sustained power reduction. Numerical results based on real GPU cluster traces demonstrate that workload temporal shifting can provide quantifiable and grid-compatible demand flexibility for AI data centers with limited disruption to computing workloads.
comment: 5 pages, 5 figures, conference
★ Complete Characterization of Minimum-Order Functional Observers from Darouach to Luenberger
This paper gives an order-by-order characterization of linear functional observers between the minimum dimension permitted by the algebraic observer condition and the upper endpoint determined by functional observability. Functional observability indices determine the minimum algebraically admissible order $$ q_0=\sum_{j=1}^rη_j, $$ where $r$ is the number of independent functionals to be estimated and $η_j$ is the functional observability index associated with the $j$th functional. For an $n$-dimensional system with $p$ independent measured outputs, let $n_0$ denote the rank of the observability matrix. Under functional observability, the upper endpoint of the functional-observer order range is $n_0-p$. The algebraic and spectral observer conditions are characterized at each prescribed order between these two endpoints. A nullspace representation in the original state space yields rank and matrix-pencil characterizations of the algebraic and spectral conditions, respectively. The minimum observer order is obtained as the smallest spectrally feasible order in the resulting order spectrum. The two endpoints include the classical Darouach and Luenberger orders as special cases: the lower endpoint reduces to the Darouach order when $q_0=r$, while, under complete observability, the upper endpoint reduces to the Luenberger order $n-p$.
comment: Submitted to a journal
★ An Efficient Machine Learning Approach for Degradation Forecasting in AEM Water Electrolysis
This study provides a data-driven analysis of a novel dataset of single-cell Anion Exchange Membrane water electrolyzers (AEMWE), operated under constant current load across multiple heterogeneous experimental campaigns. We train and evaluate a range of machine learning models with different complexity, including linear baselines, LSTMs and CNNs, to perform medium-term forecasting of the cell voltage degradation curve. The models are assessed within a rigorous training and evaluation framework specifically designed for heterogeneous industrial data.
comment: Accepted at IEEE ICAISF 2026, Catania
★ Timing Sensitivity in Actuated Traffic Signal Control: A simulation study on one urban network
A comparison between adaptive and fixed-time traffic signals can change when only their timing settings change. We examine this sensitivity in 240 simulation runs on one OpenStreetMap-derived urban network, using eight configurations, three arrival rates and ten paired demand seeds. The experiment varies the maximum green of presence-based actuation, retimes the fixed baseline, and includes a discharge-based phase-termination rule. The endpoint is finite-window time spent per offered trip, including entry waiting and penalties for removed or abandoned trips. At the highest tested load, actuation with a maximum green of twice the planned split has a mean endpoint 57.4 per cent above the original fixed plan. Reducing that multiplier to 1.25 puts it 70.7 per cent below the same plan. Against the best of three tested fixed plans, discharge-based termination reduces the mean endpoint by 14.8, 15.8 and 18.3 per cent across the three loads. Both timing sweeps favour their shortest tested setting, so neither identifies an optimum. This exploratory study uses synthetic demand, negligible start-up lost time and physical removal of persistently stationary vehicles. The results support testing timing sensitivity before attributing performance to a controller family; they do not establish a setting for real-world deployment.
comment: 13 pages, 1 figure, 12 tables. Code, network and experiment configurations at https://github.com/nitaiaharoni1/traffic-simulator
★ Practical Stabilization of Switched Affine Systems under Dwell Time: From Polytopic to p-Norm Lyapunov Functions
This paper addresses the stabilization of switched affine systems under dwell-time constraints around a desired operating point that is not a common equilibrium of the subsystems. Since asymptotic stabilization is generally unattainable in this setting, the objective is to ensure that trajectories converge to and remain within a prescribed region containing the desired operating point. The main contribution is the development of Lyapunov-based tools that accommodate target regions more general than those induced by quadratic Lyapunov functions. In particular, we establish a constructive Lyapunov characterization for a broad family of weighted $p$-norm functions, which generalizes the classical quadratic Lyapunov equivalence and underpins the proposed hybrid-control and dwell-time developments. Focusing on the case in which the desired region is a polytope, and building on existing Lyapunov-based methods, we develop a constructive two-step method that starts from a polytopic Lyapunov certificate for the average system and yields a smooth weighted $p$-norm Lyapunov function for all sufficiently large $p$. We prove that this extension guarantees practical asymptotic stability of the desired operating point and yields a Lyapunov-certified invariant region under minimum dwell-time switching. Numerical examples illustrate the effectiveness of the proposed method.
comment: Preprint, submitted to IEEE TAC
★ Innovation-Based Sampling for New Information
This work introduces innovation-based sampling of continuous stochastic processes, in which a sample is generated only when the process reveals ``sufficiently new'' information relative to all previous samples. The resulting innovation process admits a lattice structure and a three-dimensional state representation. For a Wiener process, we characterize the direction, timing, and frequency of innovations. We show that direction reversals become increasingly rare and establish limit theorems for their number. Innovations also become progressively sparser: the expected number of innovations grows only as the square root of time, and hence the sampling rate vanishes asymptotically. We then study remote estimation from sparsely received innovations. Notably, the absence of an innovation carries information: the minimum mean-square error (MMSE) estimate evolves with the age of information (AoI) and achieves a substantial MSE reduction over the conventional silence-ignorant zero-order hold (ZOH) estimator. Finally, we develop tractable affine-age and exponential-age approximations for practical use. Overall, information is conveyed not only by the content of innovations, but also by their direction and timing.
★ Computing Scaled Relative Graphs of Discrete-Time LTI Systems: A Frequency-Domain Approach
The scaled relative graph (SRG) represents the joint gain and phase properties of an input--output operator in the complex plane. This paper characterizes the SRG closure of causal, stable, square discrete-time linear time-invariant (LTI) systems on one-sided square-summable sequences. The Beltrami--Klein image of this closure equals the convex hull of the numerical ranges of the transformed frequency-response matrices. For real-coefficient single-input single-output systems, this yields the hyperbolic convex hull of the discrete-time Nyquist locus. The proof addresses the Hardy-space restriction imposed by one-sided inputs, which excludes persistent sinusoids, by replacing them with explicitly constructed finite-duration sinusoids. This construction shows how points in frequency-wise SRGs arise as limits of operator SRG points generated by admissible inputs. The characterization enables model-based computation of the closure from a state-space realization using frequency-response evaluations, numerical ranges, and planar convex hulls, without solving linear matrix inequalities.
★ Active Informativity: Online Input Design for Data-Driven Control
We develop a unified framework for online input design in data-driven control from noisy data. We introduce a performance measure and analyze how such quality measure changes as new data are added. Based on such analysis we propose an online method for selecting inputs that ensures that data quality does not decrease over time. We demonstrate the validity of our approach by formulating six common noisy data-driven control problems in our framework, and by solving numerical examples for three of them.
★ Cascaded consensus splitting for multi-branch contingency games
Contingency games enable agents to anticipate and plan for other agents' hypothetical intents by constructing trajectories with a shared prefix and intent-dependent branches. While contingency games capture intent uncertainty, existing formulations rely on a single branching time, oversimplifying interactions in which different agents' intentions are revealed at different times. Moreover, the computational cost of such problems grows rapidly with the number of agents and intents, as all scenario-dependent best responses must be solved jointly. We introduce a multi-branch contingency architecture in which sources of intent uncertainty can be resolved progressively at different branching times, allowing the planned trajectories to adapt to the asynchronous revelation of intents. We also develop an ADMM-based solver that exploits scenario-level parallelism. Experiments on tightly coupled three-agent interactions support that the proposed architecture outperforms the conventional single-branch while achieving a lower mean receding-horizon solve time.
★ Quantifying EnergyNet performance: a simulation-based framework for decentralized energy networks
Power transmission and distribution infrastructure connects generation with consumers. Extreme weather, infrastructure failures, and geopolitical conflicts increasingly disrupt these connections, leaving large groups without electricity until service is restored. Local generation, storage, and controllable loads pose challenges but also enable new ways to organize energy systems. EnergyNet is a decentralized architecture of interconnected power electronic Energy Routers. Each coordinates local loads, generation, storage, and grid connections. Bidirectional Energy Links enable exchange between routers, while the Energy Protocol communicates needs and availability to coordinate transfers. EnergyNet can operate with or without the public grid. This paper develops a quantitative framework for modeling and evaluating EnergyNet. It represents topology, prioritized loads, generation, storage, grid connections, links, and component limits. Receding-horizon optimization calculates energy allocation and exchange, supporting also disturbance and reliability analysis. A three-router case illustrates energy sharing and islanded operation. The framework then models a Stanford University campus microgrid and an off-grid microgrid in Half Moon Bay. Under low-solar conditions, electric bus visits support the off-grid microgrid while preserving transport service. Finally, the paper models an EnergyNet under construction in Lund, Sweden, comprising ten buildings and 278 apartments. Full service is maintained in summer and winter and after the loss of one grid interface or Energy Link. Losing two links partitions the network; service in the island depends on local resources and repair time. Reliability screening identifies partitioning as rare but credible. Monte Carlo analysis shows full critical service in sampled summer conditions and median continuous critical service of approximately 92% in winter.
★ Information Limits of Multistage Inventory Control: Learning, Valuation, and Censoring
Learning how to replenish inventory and estimating the cost of doing so require different information. We establish information-theoretic lower bounds for offline multistage inventory control with independent bounded demand. For fixed additive error in total expected cost, policy learning requires cubically many scalar observations in the horizon in the worst case, even under full observation and adaptive sample allocation. This matches the known empirical-risk upper order. Stationarity permits a quadratic policy-learning guarantee, yet valuation with inherited stock can remain cubically difficult even when the optimal policy is known. Censoring sharpens this distinction: optimal decisions can be learnable while absolute costs remain unidentified. We give a carrysafe coverage condition under which truncation preserves inventory transitions and policy gaps exactly. Combining this reduction with a matching lower bound yields the sharp censored-learning rate, with raw sample requirements inversely proportional to the usable fraction of sales logs. The same qualified observations can check coverage and fit the policy under a joint error guarantee. The results isolate information limits for decisions and valuation under an explicit conditionally independent logging protocol.
★ PowerMarketJax: A JAX Benchmark Suite for Multi-Agent Reinforcement Learning in Power Markets
Power markets are a natural testbed for multi-agent reinforcement learning (MARL), where multiple self-interested participants repeatedly submit bids. A market-clearing mechanism then determines dispatch and prices subject to power grid constraints and market settlement rules. However, existing MARL environments typically focus on a single market setting, implement simplified clearing mechanisms, or rely on CPU-based optimization solvers that slow large-scale training and limit the systematic study of bidding strategies and market behavior. We introduce PowerMarketJax, a benchmark suite for MARL across five power markets: day-ahead wholesale, real-time balancing, ancillary services, peer-to-peer double auctions, and local flexibility. Each environment implements its own clearing, pricing, and settlement rules while providing a common framework for learning and evaluation. We find that learned bidding behavior depends strongly on the market design: independent learners can miss better strategies when gains require many agents to change together, when more profitable strategies lie beyond a region of lower profit, or when profits disappear as more agents adopt the same strategy. PowerMarketJax implements both market simulation and policy training in JAX, allowing the entire pipeline to run on the GPU with 1,024 X 1,200 parallelisms across both environments and market participants, achieving up to 33X speedup over CPU-based baselines. Our open-source benchmark is available at: https://github.com/powermarketjax/PowerMarketJax.
comment: 69 pages
★ From Demand to System Co-Shaping: A Review of User Roles in Transportation Systems
Users are central to transportation systems, yet their roles are often simplified in transportation modeling and decision-making. Conventional approaches primarily represent users through demand-related inputs, such as trip flows, delivery requests, and charging loads. However, digital, electrified, and platform-based services create more direct user-system interactions, with users responding to prices, incentives, service availability, and information in ways that can influence operational and planning decisions. This review develops a concept-oriented, taxonomy-based synthesis of how user-related information is represented and used in transportation decision-making. Rather than organizing the literature primarily by transport domain, we distinguish three user roles: passive demand, operational agents, and system co-shapers. Drawing on studies across transportation electrification, urban logistics, shared mobility, multimodal transport, and Mobility-as-a-Service (MaaS), the review examines how user preferences, flexibility, willingness to pay, acceptance, participation, and feedback are incorporated into modeling and decision frameworks. The synthesis shows that progress has been made in measuring and predicting user behavior, but user-related variables are still often used mainly for behavioral analysis rather than as actionable inputs to system decisions. Their integration into operational decision-making remains incomplete, and systematic feedback from operational user responses and outcomes to long-term planning is even more limited. Key challenges include closing the loop between operation and planning, modeling heterogeneous and strategic users, integrating optimization with user acceptance, and ensuring privacy, equity, and deployability. Together, these findings point toward a shift from user-behavior analysis to user-informed and user-driven transportation system design.
★ Vertiport Design Methodology and Capacity Analysis
This paper presents a comprehensive methodology for vertiport design and capacity analysis using stochastic queueing models. Vertiport capacity is defined as the maximum steady-state throughput of aircraft per hour while maintaining a specified maximum queuing delay with high probability. We introduce a two-node queueing network model with a finite buffer to analytically derive mean queue lengths and delays at singleTLOF vertiports, supported by a simulation model that validates these findings under various operational conditions. Our analyses reveal that vertiport capacity is significantly constrained by the interactions between takeoff/landing operations and turnaround activities. Capacity is further reduced by the variance in these operational parameters, with deterministic times substantially enhancing capacity. The study shows that vertiport throughput is typically around 50% of the theoretical maximum departure capacity in a Markovian model, decreasing sharply as confidence in maximum queuing delay increases. Non-Markovian models with adequate parking pads achieve full TLOF capacity. Additionally, our methodology identifies the optimal number of parking pads required to maximize throughput per unit area. The findings provide insights for designing vertiport infrastructure to support scalable and efficient UAM deployment.
★ Ancillary Services in High-Renewable Power Systems: Comparing Market Design, Emerging Trends, and Future Challenges
Rapid growth in renewable generation is changing power-system operation and increasing the importance of ancillary services for security and reliability. As inverter-based resources displace conventional synchronous generation, system operators must procure a broader set of services spanning five categories: frequency control and reserves, voltage and reactive power support, system stability, restoration, and congestion management. This paper compares ancillary-service market design in Great Britain, Germany, Denmark, Italy, California, Texas, and Australia. It examines how these systems define, procure, remunerate, and coordinate services as variable renewable generation increases. The review develops a consistent product-level classification, provides comparable timing visualisations of frequency-control and reserve products, and maps implementation modalities across services and systems. Four trends emerge: faster and more granular frequency-response products, more explicit procurement of stability capabilities including inertia, system strength, and dynamic voltage support, broader participation by storage, demand-side resources, and other inverter-based resources, and greater use of locational, targeted, and technology-neutral procurement. Challenges include limited harmonisation, incomplete valuation of flexibility and stability capabilities whose value depends on location and operating conditions, barriers to participation by distributed and emerging resources, and insufficient coordination between market and operational arrangements. The comparison finds no convergence towards a single market design and supports differentiated but coordinated ancillary-service frameworks reflecting each service's technical, temporal, and locational characteristics.
★ Decentralized Continuous-Time Power Dispatch for Integrated Heat and Power Systems via Bernstein-Galerkin Equivalent Projection
Decentralized power dispatch for integrated heat and power systems (IHPSs) involves coordinating electric power systems (EPSs) and district heating networks (DHNs) while preserving privacy. The existing methods rely mainly on discretetime DHN models and constant-flow operations, limiting the ability to exploit thermal flexibility. Enabling variable-flow and variable-temperature (VF-VT) operations requires thermal-hydraulic coupling to be addressed together with continuous-time thermal dynamics. However, the simultaneous variations in mass flows and temperature lead to a nonconvex IHPS model, for which conventional decomposition methods are difficult to apply. This paper proposes a decentralized continuous-time dispatch framework using Bernstein-Galerkin equivalent projection. For a prescribed mass flow trajectory, DHN thermal dynamics are formulated in the Bernstein space and projected onto boundary variables, yielding an equivalent feasible-region model without disclosing the internal DHN topology or states. The equivalent model and DHN subproblem are derived from a unified Bernstein-Galerkin formulation, ensuring a consistent thermal state representation throughout the EPS-DHN coordination procedure. A safeguarded Anderson prediction scheme further accelerates the alternating coordination process by using historical updates and fixed-point residuals to predict the next input without additional subproblem solving steps. Numerical results show the proposed method preserves thermal state consistency, exploits VF-VT flexibility, and improves economic and computational performance.
★ Towards Scalable Quantum Unit Commitment in Power Systems: Encoding and Complexity Reduction Techniques
This paper develops a Quantum optimisation Unit Commitment (UC) framework that benefits from Pauli Correlation Encoding (PCE) as a qubit reduction preprocessing technique and Sample-based Quantum Diagonalisation (SQD) as a hybrid post-processing refinement method. The UC problem is formulated in binary form, then transformed into a QUBO problem and mapped onto an Ising representation suitable for adiabatic quantum evolution within the Qibo framework. This study analyses how PCE and SQD techniques affect qubit scalability, computational effort, feasibility, and probability of recovering the optimal solution as the number of generators increases. The results show that PCE reduces the effective size of the encoded problem, SQD improves the concentration of probability on feasible and optimal solutions, and their combined application provides the best overall behaviour in several scalable case studies, achieving more reliable solutions with lower effective computational cost than the unreduced formulation. The repository is available open source in Github (link is not yet available until work is published. However, if requested by the reviewers, we can make it open for a scific time window, if requested).
★ An Energy-Based Framework for Transient Stability of Grid-Forming Converter Networks With Current Limiting
Existing analyses for the transient stability of grid-forming (GFM) converters under current limiting mainly address single-converter systems, while network-level transient stability analysis remains challenging. This paper develops a network energy construction that incorporates current limiting while retaining a provable dissipation property. This structure enables Lyapunov-based analysis consistent with classical direct method for synchronous-machine based systems, without switching between mode-dependent energy functions. A two-GFM example using a reactive circular current limiter and impedance insertion illustrates the proposed framework. Electromagnetic transient simulations support the theoretical results.
comment: 10 pages, 6 figures
★ Receding Horizon Control and Dissipativity - Optimal Control, Games and Uncertainty
We provide a tutorial overview of receding horizon control across deterministic, stochastic, multi-agent, and game-theoretic settings. We contrast the minimizer of an optimal control problem with the equilibrium of a game in terms of cost and constraint handling to motivate the difference of MPC schemes involving multiple agents/players. Interestingly, dissipativity theory and the turnpike property have turned out to be a unifying thread and system-theoretic backbone across all these schemes. This paper is the first to give an overview of results, summarizing fundamental insights, drawing parallels, and highlighting technical differences in dissipativity and turnpike analysis across economic, game theoretic, and stochastic settings. We also explore recent trends in numerical methods for games. We conclude by pointing to a list of open challenges.
comment: To appear at IEEE CDC 2026
★ On a Class of Decentralized Feedback Controllers for the Networked Bivirus SIS Model
Recent work has established many properties of systems modeling the spread of two competing viruses in a population, and for networks with multiple connected populations with different spreading properties (e.g. men and women). This work considers the introduction of a class of nonlinear decentralized feedback controls aimed at reducing the fractions of populations infected at an endemic equilibrium. One surprising conclusion is that in some circumstances, new types of equilibria can arise. They can be viewed as an outcome of a transcritical bifurcation which is never observed for uncontrolled systems. In addition, we show that the controlled system is strongly monotone, and an unstable boundary equilibrium of the uncontrolled system cannot be stabilized using the class of decentralized state feedback controllers considered in this paper.
★ Information-theoretic receding-horizon active learning of nonlinear dynamical systems
Accurately learning nonlinear dynamics from a finite-duration experiment requires the efficient collection of informative data. We address this challenge for stochastic controlled nonlinear dynamical systems whose state is observed along a single trajectory. Our goal is to reconstruct the unknown controlled state-increment map over a prescribed compact subset of state-input space. We construct a parametric estimator of the map using fixed nonlinear features, so that the model is nonlinear in the state and input, but linear in the unknown parameters. A Gaussian prior over the parameters yields recursive Bayesian posterior updates as data stream in, enabling online quantification of predictive uncertainty in the reconstructed dynamics over the target set. We formulate an optimal adaptive-design problem over an information state, using a prediction-oriented acquisition criterion based on the mean marginal mutual information between candidate future trajectories and the reconstructed dynamics over the target set. We then approximate the resulting adaptive-design problem by a non-myopic receding-horizon formulation, evaluate its remaining expectation using a scenario-based sample average, and solve the resulting deterministic program with the cross-entropy method, leveraging parallel candidate-scenario evaluations. Numerical experiments on a noisy multistable system demonstrate that the proposed adaptive information-seeking strategy reduces predictive uncertainty and reconstruction error more efficiently than common excitation baselines under comparable experimental constraints.
comment: 8 pages, 3 figures. Accepted to the 2026 IEEE Conference on Decision and Control (CDC)
★ Attack-Resiliency Analytics for Wide-Area Control Systems in Smart Grids
Wide-area monitoring, protection, and control (WAMPAC) systems damp inter-area oscillations in large interconnected grids, but their reliance on synchronized PMU measurements carried over wide-area networks exposes them to false data injection (FDI) attacks. This paper presents an attack-resiliency analytics framework that formally models the coupled dynamics of the wide-area damping loop, automatic generation control, and the governor and excitation systems, and formulates the optimal stealthy FDI attack as a mixed-integer linear program (MILP). The anomaly detection model (ADM) enters as a replaceable constraint set: either a static bad-data detection (BDD) rule or a boundary learned from benign operation calibrated to a common false-positive rate. On the IEEE 39 and 118 bus systems, with reference dynamics validated on an OPAL-RT hardware-in-the-loop testbed, the optimal attack with wide-area access attains 3.3 and 8.1 times the benign objective and reaches a 0.5Hz frequency excursion more than twice as fast as an attack confined to automatic generation control. Learned boundaries reduce the attack objective by 15.5 55.0% and prevent over-frequency relay trips in all configurations, with feasible stealthy attacks remaining in every case, and residual risk tracks the width of the learned boundary rather than the detector family.
★ Invariance is Compositional for Continuous-time Systems: From Sleekness to Lebesgue Density
This work establishes the first bidirectional compositional invariance result: robust forward invariance of a global Cartesian product set is shown to be equivalent to robust forward invariance of each local subsystem under coupling inputs from its neighbors. To facilitate this, we introduce the notion of tangential Lebesgue-density, a new condition that is weaker than classical sleekness but sufficient to ensure that the product of individual tangent cones equals the tangent cone of the product set. This equivalence reduces the curse of dimensionality by allowing the verification of a high-dimensional global system to be decomposed into a series of local sub-checks. The framework's scalability is demonstrated through a DC microgrid numerical example, confirming that the verification complexity grows only linearly with the number of subsystems.
★ Distilling Privileged Control Barrier Functions into RGB-Only Safety Filters for Dynamic Visual Navigation
RGB-only end-to-end visual navigation policies remain vulnerable to collisions in real-world dynamic environments, motivating a dedicated safety layer. Existing visual Control Barrier Function (CBF) approaches seek to provide safety from RGB observations, but often rely on real-time rendering or explicit scene reconstruction and are primarily designed for static scenes, limiting their practicality for onboard deployment. We propose a teacher-student visual distillation framework that transfers the safety behavior of a privileged CBF teacher to an RGB-only student filter for dynamic environments. The student maps a short RGB history, robot velocity, and a nominal control action directly to a safe action, while the teacher uses ground-truth robot and obstacle states in a real-to-sim dynamic Gaussian Splatting environment. To reduce the teacher-student information gap, the teacher constructs safety constraints only from obstacles observable within the student's RGB history. It also accounts for obstacle-velocity uncertainty to improve robustness to motion variations, while action augmentation exposes the student to diverse safe and unsafe nominal actions to better capture the safety boundary. At deployment, the student requires only RGB observations and robot velocity, without explicit 3D reconstruction or online rendering. Experiments show that the proposed method outperforms visual CBF baselines and improves the safety of RGB-based navigation policies under dynamic obstacle motion. Project page: https://syeon-yoo.github.io/distill-cbf-site/.
comment: Project page: https://syeon-yoo.github.io/distill-cbf-site/
★ Expediting AC Contingency Analysis using a Basecase Machine Learning Model
Grid planning and operation under increasingly variable operating conditions require fast and accurate AC power flow (AC-PF) contingency analysis for numerous line outages. While ML models can accelerate these computations, existing approaches often require either training separate models for different contingencies or a single model using data from multiple topologies. Both approaches incur substantial offline data generation and training costs. To address this gap, this work proposes a fixed-point framework that reuses a single ML model trained exclusively on basecase topology data to predict post-contingency AC-PF states under any non-critical single-line outage. We analyze the proposed method's convergence under the DC model approximation and derive its convergence rate in terms of network parameters. As a side result, we show that power transfer distribution factors (PTDFs) for non-critical lines have magnitudes less than one. We further characterize the ML training region to accommodate PF specifications encountered during fixed-point iterations and derive bounds on ML prediction errors for post-contingency state estimates. Numerical tests on a 6,717-bus synthetic Texas system demonstrate convergence across all non-critical single-line outages, with prediction errors remaining close to those of basecase. The proposed framework offers a favorable tradeoff between the speed of DC solvers and Newton-Raphson accuracy.
comment: 10 page, 7 figures
★ From Reconnaissance to Response: Quantitative Risk Parameterization and Game Theoretic Containment in Modern Enterprise Attack
Modern Security Operations Centers struggle with delayed manual incident response, enabling adversaries to advance through the Cyber Kill Chain during early stage reconnaissance. While classical game theoretic defense models optimize strategic resource allocation, they rely on static utility matrices that fail to adapt to dynamic telemetry. This paper presents an integrated, metrics driven decision engine that bridges quantitative risk parameterization and continuous automated response time. Common Vulnerability Scoring Systems exploitability parameters are mapped to attacker success probabilities and evaluate defender log distributions via Factor Analysis of Information Risk Monte Carlo simulations. Real time SIEM logs streams are modeled as Poisson process arrival rates, dynamically updating defender posterior threat belief through sequential Bayesian filtering. A closed form threshold is derived by framing the interaction as a dynamic Bayesian Stackelberg game, where the expected unmitigated risk exceeds proactive containment cost. Parameterized against empirical data from the 2023 MGM Resorts and Caesars Entertainment cyber incident, simulation results demonstrate that the engine suppresses transient background noise while triggering automated SOAR network isolation within seconds of adversarial probing. Multi parameter sensitivity analysis confirms that the decision boundary dynamically adjusts to live perimeter vulnerability, offering a control theoretic foundation for sub minute automated threat containment.
comment: 10 pages, 5 figures
★ DQ-MPCC: Dual-Quaternion MPCC for Quadrotor Racing
Quadrotor racing demands aggressive attitude and progress control while passing through every gate, and conventional quadrotor MPCC formulations state the prediction model in inertial coordinates and the attitude error in the body frame. We present a Dual-Quaternion Model Predictive Contouring Control (DQ-MPCC) for quadrotor racing in which the pose is a unit dual quaternion and the contouring errors are projected onto the tangent space of the dual quaternion manifold, expressed in the desired body frame: the same rigid-body dynamics as the conventional model, in unified pose-twist coordinates in the body frame. We compare DQ-MPCC against a baseline MPCC through Monte Carlo software-in-the-loop simulations and real-world racing on an eight-gate circuit of 11x4.5x3.65 m. With the same gains in simulation and hardware, DQ-MPCC keeps every crossing of its completed flights within the prescribed geometric margin, whereas the baseline exceeds it, its median worst-gate offset growing by 71.5% sim-to-real against a 10.1% decrease for DQ-MPCC. Among the configurations that keep every simulated gate crossing within the geometric margin, DQ-MPCC also reduces the minimum lap time by 6.7%, and by 10.5% in the real-world flights, while running onboard at 100 Hz.
comment: 8 pages, 6 figures. Submitted to IEEE Robotics and Automation Letters
★ Massachusetts' 2026 Clean Peak Standard Recalibration: Adaptation and Storage Tradeoffs
Massachusetts recalibrated its Clean Peak Standard (CPS) in 2026 by lowering the minimum standards and expanding the Near-Term Resource Multiplier for qualifying storage. This paper evaluates the change using a three-zone, hourly capacity expansion model for 2026--2030. Both scenarios achieve full CPS compliance, but the post-May scenario reduces new battery additions by 53.1% and modeled system cost by 3.7%. CPS-eligible discharge declines by 30.4%, while Clean Peak Energy Certificate production declines by only 9.5%. Fossil generation during CPS hours increases by 11.7%, whereas modeled emissions remain nearly unchanged because the Regional Greenhouse Gas Initiative cap binds. The recalibration therefore lowers the modeled storage capacity requirement while weakening physical clean-peak performance.
comment: Accepted for IEEE GESS 2026
★ Discrete-time polynomial systems with inputs and outputs: structure, reachability, observability, and minimal realizations
We study the realization problem for discrete-time input/output polynomial systems. These are formalized using tools from commutative algebra and algebraic geometry as systems whose state spaces are algebraic varieties, or more abstractly the set of k-points of an affine k-scheme, where k is an arbitrary infinite field. The input/output behaviors of such systems are described by "polynomial response maps" in which outputs are polynomial functions of past inputs. The main results show that every polynomial response map admits a canonical (quasi-reachable and algebraically observable) realization, which is unique up to isomorphism. The key to the approach is to linearize dynamics by considering a "dual" system in which states are functions defined on states. Finite dimensionality of the canonical realization, and its polynomiality, are characterized in terms of the space, algebra, and field of observables of the map, as well as in terms of algebraic input/output difference equations, and by a Jacobian rank criterion. A particular subclass consists of the maps that we call "bounded," defined by the property that their degree in the past inputs is uniformly bounded. Bounded maps are shown to be finitely realizable if and only if they are realizable by finite-dimensional state-affine systems, whose theory in turn reduces to that of rational formal power series. We also study the lattice of quasi-reachable realizations of a given map, including normal realizations. This work is an update of the PhD thesis written by the author in 1976; connections to recent work are briefly discussed in the last section.
♻ ★ Eigenspace-Based Clustering for Personalized System Identification
We study the problem of system identification in heterogeneous settings, where different systems may follow distinct underlying dynamics. Existing clustered system identification approaches often rely on iterative training-based cluster assignment, which can be sensitive to learning uncertainty and model initialization. In contrast, we propose a one-shot, training-free clustering method that identifies similar systems using the structure of their locally observed data. Specifically, each system estimates a local state covariance matrix, and cluster identities are inferred by measuring the alignment between the leading covariance eigenspaces of different systems. We provide a mathematical interpretation of the proposed similarity score and develop a finite-sample analysis that characterizes how covariance estimation error induces eigenspace perturbations in terms of the underlying system dynamics. We then bound the probability of pairwise false eigenspace alignment and establish sufficient conditions for uniform inter-cluster eigenspace separation with high probability. Numerical experiments demonstrate that the proposed eigenspace-based clustering method effectively identifies systems with shared dynamics, leading to lower personalized model-estimation error compared with training-based clustering and non-clustered baselines.
comment: To appear in the proceedings of the 2026 Allerton Conference on Communication, Control, and Computing
♻ ★ Control Laguerre Tessellation: Semi-discrete Optimal Transport Over Control Systems
We study the optimal transport of optimally controlled agents from a compactly supported absolutely continuous source to a discrete target measure. The ground cost for the transport is induced by the optimal cost of the agents' motion. When this ground cost satisfies the twist condition, the optimal transport map is given almost everywhere in terms of a Laguerre tessellation of the state space. We refer to this control-theoretic generalization of Laguerre tessellation as Control Laguerre Tessellation (CLT), and illustrate it for two ground costs induced by linear controlled agents with minimum energy and minimum time objectives.
♻ ★ A Goal-Oriented Approach for Active Object Detection with Exploration-Exploitation Balance
Active object detection, which aims to identify objects of interest through controlled camera movements, plays a pivotal role in real-world visual perception for autonomous robotic applications, such as manufacturing tasks (e.g., assembly operations) performed in unknown environments. A dual control for exploration and exploitation (DCEE) algorithm is presented within goal-oriented control systems to achieve efficient active object detection, leveraging active learning by incorporating variance-based uncertainty estimation in the cost function. This novel method employs an exploration-exploitation balanced cost function to actively guide the selection of the next viewpoint. Specifically, active object detection is achieved through the development of a reward function that encodes knowledge about the confidence variation of objects as a function of viewpoint position within a given domain. By identifying the unknown parameters of this function, the system generates an optimal viewpoint planning strategy. DCEE integrates parameter estimation of the reward function and view planning, ensuring a balanced trade-off between the exploitation of learned knowledge and active exploration during the planning process. Moreover, it demonstrates remarkable adaptability across diverse scenarios, effectively handling LEGO brick detection at varying locations. Importantly, the algorithm maintains consistent configuration settings and a fixed number of parameters across various scenarios, underscoring its efficiency and robustness. To validate the proposed approach, extensive numerical studies, high-fidelity virtual simulations, and real-world experiments under various scenarios were conducted. The results confirm the effectiveness of DCEE in active object detection, showcasing superior performance compared to existing methods, including model predictive control (MPC) and entropy approaches.
comment: 12 pages, 14 figures
♻ ★ The Potential Welfare Gains from Curtailment Trading Under Non-Firm Interconnection
Rapid growth of data centers and other large loads is driving non-firm interconnection agreements that exchange faster grid access for curtailment exposure. Efficient curtailment should reflect the value of lost load (VOLL), which varies by more than 100 times across customer classes. Pro-rata allocation ignores this variation. We present the network-constrained Curtailment Credit Market (CCM), which lets loads pay one another to transfer curtailment obligations subject to transmission limits. We prove that non-negative credit flows can implement every planner-feasible final curtailment allocation under the direct-current power-transfer-distribution-factor model. Under truthful bids, CCM clearing therefore attains the same total value of served load as an omniscient planner. Vickrey-Clarke-Groves (VCG) payments make truthful bidding a dominant strategy and leave every participant at least as well off as its no-trade outcome under the stated assumptions. Across three test networks, from a 3-bus system to a reduced New York grid, truthful CCM clearing matches planner welfare to numerical tolerance and produces welfare 1.41 to 1.83 times the pro-rata level. These fixed cases fall between the 92nd and 100th percentiles of comparable randomized cases, whose median welfare ratios are 1.16 to 1.26. Across the 24 combinations of three networks, four initial-obligation rules, and two customer-value constructions, trading removes at least 10 percent of interruption cost in 86.1 percent or more of the randomized cases. Settlement tests show that VCG may require subsidies, uniform pricing is manipulable, and locational credit pricing is revenue adequate in the tested formulation yet remains strategically vulnerable, which warrants further investigation of manipulation safeguards.
comment: Revised to match the accepted manuscript. Published in Applied Energy
♻ ★ Computationally Tractable Robust Nonlinear Model Predictive Control using DC Programming
We propose a computationally tractable, tube-based robust nonlinear model predictive control (MPC) framework using difference-of-convex (DC) functions and sequential convex programming. For systems with differentiable discrete time dynamics, we show how to construct systematic, data-driven DC model representations using polynomials and machine learning techniques. We develop a robust tube MPC scheme that convexifies the online optimization by linearizing the concave components of the model, and we provide guarantees of recursive feasibility and robust stability. We present three data-driven procedures for computing DC models and compare performance using a planar vertical take-off and landing (PVTOL) aircraft case study.
♻ ★ TierKV: Long-Context On-Device LLMs via Predictive Multi-Tier KV Caching
Large language models (LLMs) are moving onto mobile devices for increasingly diverse workloads over text, images, video, and audio. These applications often require long contexts, making the Key-Value (KV) cache a dominant memory bottleneck because it grows linearly with sequence length and is accessed at every decoding step. Prior work reduces KV-cache footprint through low-rank compression, token eviction, or flash offloading, but the resulting reconstruction overhead, irreversible token loss, or I/O stalls can offset the benefit of saving memory. We present TierKV, a mobile LLM inference framework built on Predictive Multi-Tier Cache Optimization (PMCO). Before decoding starts, PMCO predicts future cache demand from prefill hidden states and jointly assigns tokens to exact, low-rank, and flash-offloaded tiers under the device memory and accuracy budgets. This formulation retains access to the full context, removes the circular dependency of reactive eviction, and admits a closed-form solver that selects tier boundaries and per-layer ranks at runtime. Across eight text, vision, and audio models on three mobile SoCs, TierKV improves prefill throughput by up to 17.6x over existing mobile LLM frameworks, reduces RAM-resident KV cache by 12.5-34%, thereby enabling substantially longer contexts under the same memory budget, while incurring only minor accuracy degradation.
♻ ★ Grid-ECO: Grid Aware Electric Vehicle Charging Stations Placement Optimizer
We develop Grid-ECO, a method for optimally allocating electric vehicle charging stations (EVCS) within a distribution feeder while accounting for EV charging demand at census-level granularity. The underlying problem is a mixed-integer bilinear program (MIBLP) and requires satisfying nonlinear, nonconvex, three-phase unbalanced AC network constraints while including integer siting and sizing decision variables. Existing works cannot guarantee AC feasibility or optimality without either i) relaxing the integer decision variable space or ii) convexifying AC constraints. Grid-ECO solves the exact MIBLP to near-zero optimality gap while prioritizing candidate charging locations using grid voltage and current sensitivity metrics. To solve the MIBLP exactly, we leverage the global optimization algorithm: spatial branch-and-bound (sBnB). To scale the approach to large-scale feeders, we develop a presolving routine that combines i) a penalty-based NLP heuristic for warm-start with b) a sequential bound tightening (SBT) algorithm to derive tight bounds on both bilinear and lifted McCormick variables. Case studies using realistic Seattle city data demonstrate that Grid-ECO substantially outperforms an off-the-shelf commercial sBnB solver. In three of the four test cases, the commercial solver failed to identify a feasible solution or certify optimality within the 12-hour time limit, whereas Grid-ECO solved all instances to a reported optimality gap of 0.00%, with a maximum solver time of 753s. The results further show that tightening both bilinear and lifted McCormick variables reduces sBnB node exploration by up to 98% and solution time by up to 69%, while preserving AC-feasible solutions across all test cases.
♻ ★ Review-Period Sensitivity in Multiclass Queue Scheduling
Optimal control of queueing networks is typically studied under continuous-time control. In many service settings, however, managers can adjust decisions only at discrete and potentially infrequent review epochs. We study a multiclass queue scheduling problem in which server assignments can be changed only at the beginning of discrete review periods, and examine how performance depends on the review-period length. We analyze a family of associated fluid control problems parameterized by the review-period length and characterize the first- and second-order sensitivity of the value function. For the two-class case, we derive explicit expressions for these derivatives and characterize their signs. We find that for short review periods, the value function need not be monotone. Once the review period is sufficiently large, the value function becomes monotone nondecreasing and may exhibit a convex or linear region before eventually becoming concave. These results provide insights on when the value of more frequent control, or \emph{flexibility} with respect to server assignments, is higher. We further numerically examine the robustness of these observations for the original stochastic scheduling problem and show that stochasticity smooths the nonmonotonicity at smaller scales, while the qualitative sensitivity patterns remain visible and become more pronounced as the scale of the system increases.
♻ ★ Adaptive Extremum Seeking Control via the RMSprop Optimizer
Extremum Seeking Control (ESC) is a well-known set of continuous time algorithms for model-free optimization of a cost function. One issue for ESCs is the convergence rates of parameters to extrema of unknown cost functions. The local convergence rate depends on the second, or sometimes higher, order derivatives of the unknown cost function. To mitigate this dependency, we propose the use of the RMSprop optimizer for ESCs as RMSprop is an adaptive gradient-based optimizer which attempts to have a normalized convergence rate in all parameters. Practical stability results are given for this RMSprop ESC (RMSpESC). In particular notability, the proof of practical stability uses Lyapunov function based on observed contracting, attractive sets. Versions of this Lyapunov function could be applied to other areas of applications, in particular for interconnected systems.
comment: `0 pages, 4 figure
♻ ★ A Disk-Shaped Magnetoelastic Torque Sensor for Robotic Joints Using Permanent Magnetization
Direct torque sensing is a growing need in the robotics community to enable precise control and interactions where torque estimation from motor current is not sufficient. This paper presents a novel disk-shaped magnetoelastic torque sensor with a compact axial envelope of about 1 cm, suitable for integration in robotic joints. A four-magnetometer architecture is used to measure the field modulated by the stress affecting a narrow magnetized region while rejecting the effects of parasitic cross forces. A custom-designed magnetic shield enhances the torque sensitivity while reducing the external stray fields by a factor 7x. The device measures the torque with an accuracy of 1.34 %FS relative to the 50 Nm full scale (FS). The paper details the development of the sensor through the mechanical design, the magnetization procedure, and the experimental validation. The results demonstrate the potential of the proposed sensor for robotic applications.
♻ ★ SCORE: Statistical Certification of Regions of Attraction via Extreme Value Theory SC
Certifying the Region of Attraction (ROA) for high-dimensional nonlinear dynamical systems remains a severe computational bottleneck. Traditional deterministic verification methods provide hard guarantees but suffer from the curse of dimensionality, typically failing to scale beyond 20 dimensions. To overcome these limitations, we propose SCORE, a statistical certification framework that shifts from seeking deterministic guarantees to bounding the worst-case safety violation with high statistical confidence. By integrating Projected Stochastic Gradient Langevin Dynamics (PSGLD) with Extreme Value Theory (EVT), we frame ROA certification as a constrained extreme-value estimation problem. Under stationary sampling and a regular local-geometry condition around the global maximum, we show that the Lyapunov derivative belongs to the Weibull maximum domain of attraction. Its finite right endpoint enables statistical estimation of the global maximum of the Lyapunov derivative and construction of an upper confidence bound, conditional on the sampling and inference assumptions. Numerical experiments validate that our EVT-based approach achieves certification tightness competitive to exact Sum of Squares programming on a 2D Van der Pol benchmark. Furthermore, we demonstrate strong scalability by successfully applying the statistical verification procedure to a dense, unstructured 500-dimensional ODE system at a nominal confidence level of 99.99\%, effectively bypassing the severe combinatorial constraints that limit existing formal verification pipelines.
comment: Accepted to the 65th IEEE Conference on Decision and Control. Code available at: https://github.com/SOLARIS-JHU/SCORE
♻ ★ Output-Positive Adaptive Control of Parabolic PDE-ODE Cascades
In this paper, we propose a safe adaptive boundary control strategy for a class of parabolic partial differential equation-ordinary differential equation (PDE-ODE) cascaded systems with parametric uncertainties in both the PDE and ODE subsystems. The proposed design is built upon an adaptive Control Barrier Function (aCBF) framework that incorporates high-relative-degree CBFs together with a batch least-squares identification (BaLSI)-based adaptive control that guarantees exact parameter identification in finite time. The proposed controller ensures the positivity, i.e., the safety, of the plant output state that is the furthest state from the control input, as well as the exponential regulation of the overall plant state to zero. Numerical simulations are provided to demonstrate the effectiveness of the proposed approach.
♻ ★ A Novel Path-Tracking Algorithm for Automated Tractor-Trailer Forward and Backward Maneuvers
Fully autonomous tractor--trailer systems are increasingly deployed in logistics, agriculture, and industrial environments, where precise and robust path-tracking capabilities are essential. However, the articulation between the tractor and the trailer introduces additional nonlinearities and significantly complicates lateral and longitudinal control, particularly during reversing maneuvers. This paper introduces a novel path-tracking algorithm specifically designed for articulated vehicles with a single trailer. The proposed method combines a lateral control law applied at the trailer level with a short-horizon predictive adjustment of the tractor steering angle, ensuring stable convergence toward the desired path in both forward and backward motion. The approach is geometry-based and requires no per-vehicle calibration or training. Simulation studies in a high-fidelity physics simulator demonstrate the ability of the controller to match or outperform classical and state-of-the-art methods in terms of accuracy, stability, and robustness to disturbances.
♻ ★ Temporal Cascading of Planning and Control for Quadrotor MPC
Many aerial tasks involving quadrotors demand both instant reactivity and long-horizon planning for obstacle avoidance, energy efficiency, or trajectory tracking. High-fidelity models enable accurate control but are too slow for long horizons. Low-fidelity planners scale but cannot directly control the system, necessitating cascaded architectures. Prevailing hierarchical approaches plan with a simplified model and use a high-fidelity controller for tracking, yet this decomposition is inherently suboptimal. The controller is limited by the coarse plan, and conventional MPC alternatives shorten the horizon to stay real-time feasible. We present UNIQUE, an MPC architecture that replaces this hierarchical stacking with temporal cascading. The planning problem is formulated as the second-tail horizon of a single multi-phase MPC, rather than being solved separately. We align costs across horizons, derive feasibility constraints for the point-mass planning model, and introduce transition constraints that convert high-fidelity states into meaningful low-fidelity states. Parallel point-mass and mixed-integer solvers address nonconvexities while incorporating progressive 3D obstacle smoothing over the planning horizon. In simulations and real flights, under equal computational budgets, UNIQUE improves closed-loop tracking by up to 75% compared with standard MPC and hierarchical baselines. Ablations and Pareto analyses confirm performance gains across variations in horizon, constraint approximations, and smoothing schedules.
♻ ★ A review of imbalance price forecasting in Europe: algorithms, metrics and the way forward
Renewable electricity generation has grown significantly across many European power systems, leading to a greener energy mix, but also additional complexity in balancing electricity supply and demand. Unexpected differences between forecasts and actual output can lead to fluctuations in the system imbalance, which causes volatile imbalance prices. Accurate imbalance price forecasts are crucial for market players to choose a strategic balancing position. In early works, most forecasting methods combined fundamental and statistical approaches, but currently there is a clear trend towards data-driven machine learning models. This review compares forecasting algorithms in European markets with a focus on methodology. We emphasize the importance of high-quality input data, including intraday information and per-minute system data. Next, we identify the need for a common benchmark to compare novel forecasting methods developed for different markets and time periods. Finally, we argue that forecasts should be evaluated in terms of both downstream value and accuracy.
♻ ★ Control Barrier Functions for Safe Free-Flying Robotic Spacecraft Operations in Tumbling Target Capture
This paper presents a modular control barrier function (CBF) framework for safe free-flying robotic spacecraft operations during tumbling target capture. Motivated by latest ESA guidelines for safe close proximity operations, safety zones and requirements are translated into dedicated CBFs. The 13-DoF system is decomposed into translational, attitude, and robotic subsystems, each equipped with a safety filter that minimally modifies nominal control inputs in a lightweight quadratic program. The filters enforce a conical approach corridor, collision avoidance zone, attitude line-of-sight pointing, angular velocity limits, robotic joint limits, link-base collision avoidance, and actuator constraints. Dynamic coupling between subsystems is handled by treating upstream safe control commands as known interconnection inputs in the downstream safety filters, preserving modularity while supporting system-level safety. The framework is validated in an on-orbit servicing scenario, including final approach, angular rate synchronization, and tumbling target grasping, using the high-fidelity astrodynamics simulator Basilisk. Monte Carlo simulation results demonstrate runtime efficiency and operational safety for various tumbling rates.
comment: Accepted to the international Conference on Space Robotics (iSpaRo) 2026
♻ ★ Variable-Horizon Model Predictive Control for Switched Systems
This paper investigates model predictive control (MPC) for switched systems subject to control and state constraints. A variable-horizon switched MPC approach is proposed. By steering the system state into a well-designed switching feasible set, the proposed method structurally decouples the dwell-time conditions from the MPC constraints, thereby relaxing the dwell-time requirements to match those of the unconstrained switched systems. Furthermore, algorithms are developed to construct this switching feasible set and characterize the domain of attraction, ensuring both persistent feasibility and closed-loop asymptotic stability. To further decouple the prediction horizon length from strict dwell-time bounds, advanced short-horizon switched MPC schemes are designed, which expand the overall domain of attraction. Simulations illustrate the efficacy of the proposed methods.
♻ ★ Agentic AI for Scalable and Robust Optical Systems Control
We present AgentOptics, an agentic AI framework for high-fidelity, autonomous optical system control built on the Model Context Protocol (MCP). AgentOptics interprets natural language tasks and executes protocol-compliant actions on heterogeneous optical devices through a structured tool abstraction layer. We implement 64 standardized MCP tools across 8 representative optical devices and construct a 410-task benchmark to evaluate request understanding, role-aware responses, multi-step coordination, robustness to linguistic variation, and error handling. We assess two deployment configurations--commercial online LLMs and locally hosted open-source LLMs--and compare them with LLM-based code generation baselines. AgentOptics achieves 87.7%--99.0% average task success rates, significantly outperforming code-generation approaches, which reach up to 50% success. We further demonstrate broader applicability through five case studies extending beyond device-level control to system orchestration, monitoring, and closed-loop optimization. These include DWDM link provisioning and coordinated monitoring of coherent 400 GbE and analog radio-over-fiber (ARoF) channels; autonomous characterization and bias optimization of a wideband ARoF link carrying 5G fronthaul traffic; multi-span channel provisioning with launch power optimization; closed-loop fiber polarization stabilization; and distributed acoustic sensing (DAS)-based fiber monitoring with LLM-assisted event detection. These results establish AgentOptics as a scalable, robust paradigm for autonomous control and orchestration of heterogeneous optical systems.
♻ ★ Control Data Scheduling over Shared Communication Channels: A Sparse and Collision-Free Mechanism
In systems where controllers operate remotely and communicate with actuators over shared communication channels, it is crucial to efficiently schedule the control data transmission to reduce bandwidth usage and actuator effort. In this article, we investigate a novel scheduling mechanism that jointly coordinates control actions across different controllers and different time steps. We propose an algorithm based on the alternating direction method of multipliers (ADMM) to solve the resulting optimization problem. While ADMM is often treated as a black-box solver, the proposed algorithm offers a clear physical interpretation, ensures convergence to a stationary point, and is computationally efficient. Simulation results validate our theoretical results and demonstrate the effectiveness of our proposed algorithm.
♻ ★ Online Regularized Statistical Learning in Reproducing Kernel Hilbert Space With Non-Stationary Data
We study recursive regularized learning algorithms in the reproducing kernel Hilbert space (RKHS) with non-stationary online data streams. We introduce the concept of a random Tikhonov regularization path and decompose the tracking error of the algorithm's output for the regularization path into random difference equations in RKHS. We show that the tracking error vanishes in mean square and almost surely if the regularization path is slowly time-varying. Then, leveraging the monotonicity of inverse operators and the spectral decomposition of compact operators, and introducing the RKHS persistence of excitation condition, we develop a dominated convergence method to prove the mean square and almost sure consistency between the regularization path and the unknown function to be learned. Especially, for independent and non-identically distributed data streams, the mean square and almost sure consistency between the algorithm's output and the unknown function is achieved if the input data's marginal probability measures are slowly time-varying and the average measure over each fixed-length time period is uniformly above a strictly positive finite Borel measure.
♻ ★ Hyper Yoshimura: How a slight tweak on a classical folding pattern unleashes meta-stability for deployable robots
Deployable structures inspired by origami have provided lightweight, compact, and reconfigurable solutions for various robotic and architectural applications. However, creating an integrated structural system that can effectively balance the competing requirements of high packing efficiency, simple deployment, and precise morphing into multiple load-bearing configurations remains a significant challenge. This study introduces a new class of hyper-Yoshimura origami, which exhibits a wide range of kinematically admissible and locally metastable states, including newly discovered symmetric "self-packing" and asymmetric "pop-out" states. This metastability is achieved by breaking a design rule of Yoshimura origami that has been in place for many decades. To this end, this study derives a new set of mathematically rigorous design rules and geometric formulations. Based on this, forward and inverse kinematic strategies are developed to stack hyper-Yoshimura modules into deployable booms that can approximate complex 3D shapes. Finally, this study showcases the potential of hyper-Yoshimura with a meter-scale pop-up cellphone charging station deployed at our university's bus transit station, along with a 3D-printed, scaled prototype of a space crane that can function as an object manipulator, solar tracking device, or high-load-bearing structure. These results establish hyper-Yoshimura as a promising platform for deployable and adaptable robotic systems in both terrestrial and space environments.
Robotics
★ DexRoam: Learning Mobile Bimanual Dexterous Manipulation from Egocentric Whole-Body Human Demonstrations
Mobile bimanual dexterous manipulation requires continuous coordination of locomotion, whole-body motion, and finger-level dexterity within a single trajectory, creating a severe robot demonstration bottleneck. Egocentric human demonstrations offer a scalable alternative, but prior approaches ease the transfer by simplifying human motion, discarding exactly the fine-grained, coupled structure such tasks depend on. We present DexRoam, a complete system for learning mobile bimanual dexterous manipulation from human demonstrations, in which whole-body motion remains continuous and coupled throughout the human-to-robot transfer process. To enable scalable collection of whole-body human manipulation demonstrations, we develop a tracker-free capture system using only a consumer VR headset and a head-mounted stereo camera, without external cameras or motion trackers. We then perform three explicit alignment stages---embodiment, action-semantic, and temporal---to map captured motion into the robot action space, preserving fine-grained whole-body motion and allowing human and robot demonstrations to be jointly learned by standard VLA policies. Real-world experiments with different VLA backbones show that human demonstrations consistently improve policy learning across training paradigms, raising average success from 29% to 56% on GR00T N1.7 and from 32% to 57% on pi0.5, while matching robot-only training with half the robot demonstrations. Ablations confirm that each alignment stage is necessary. These results highlight the potential of human demonstrations for scalable whole-body mobile manipulation with preserved fine-grained motion structure.
comment: Project page: https://dexroam.github.io/
★ Statistical Learning of Contractive Dynamical Representations for Composite Adaptive Control IROS 2026
We present a representation-learning framework for composite adaptive tracking control under dynamically coupled disturbances. The framework connects classical disturbance-accommodating control (DAC) to recent last-layer adaptive disturbance-rejection methods. Specifically, we introduce a statistically principled hard expectation-maximization (hard-EM) procedure, with a Kalman smoother in the hard E-step, to identify dynamical representations of disturbance whose latent evolution is uniformly contractive. The learned representation evolves a latent disturbance-excitation state from measured plant features and control inputs and decodes that state into the time-varying disturbance acting on the nominal plant, thereby extending prior "fixed-decay" last-layer adaptive methods to a learned, predictive DAC-style formulation. Combined with Bayesian filtering of the learned latent state, this representation yields a composite adaptive tracking controller with predictive capability and provable exponential convergence to a bounded neighborhood. We validate our approach experimentally on a slippery ground vehicle carrying a liquid-sloshing tank and a pendulum load, and we further assess its robustness on a system of coupled Duffing oscillators. Across both settings, the method achieves accurate disturbance prediction and improved overall tracking performance relative to fixed-decay representation-learning ablations, LTI disturbance-accommodating baselines, and model-based PD baselines.
comment: 9 pages, including an additional one-page appendix in this arXiv version. Accepted to the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
★ RoboCompiler: Graph-Native Compilation of Closed-Chain Robots for Consistent Modeling, Control, and Simulation
Robots with kinematic loops, coupled actuators, and changing contacts require consistent models of configuration, motion, force, and dynamics. Yet these interfaces are often reconstructed separately for control and simulation, making closure and actuation consistency difficult to maintain. This paper presents RoboCompiler, a graph-native framework that compiles a canonical mechanism graph into a shared mechanical interface. From bodies, joints, frames, inertias, and actuator ports, it constructs closure paths and analytic residual Jacobians, then assembles feasible configurations through rank-checked continuation and correction. A tangent lift maps independent velocities to full robot and task motion, while paired actuator-port maps preserve virtual work. A constraint-curvature correction extends the reduction to accelerations and projected rigid-body dynamics, including floating-base and support modes. Cycle-local evaluation, generated Jacobians, and dependency-aware reuse enable localized updates when closure inputs change. We evaluate physical loops and task-induced constraints on a Komatsu excavator, Unitree Go2, Franka Panda, Kangaroo, and a six-UPS Stewart platform. High-precision constrained-dynamics and independent Pinocchio checks confirm mechanical consistency; MuJoCo and Isaac Sim/PhysX executions demonstrate task performance and model reuse under native contact. For Kangaroo, compilation reduces residual-and-Jacobian evaluation time by 96.7% and closed-loop rollout wall time by 66.8%, with dynamics and control held fixed.
comment: GitHub: https://github.com/Mehdi-Heydari-Shahna/RoboCompiler
★ X-Reset: Scaling Object-Centric Reinforcement Learning via Cross-Embodiment Resets
Reinforcement learning (RL) in simulation can train dexterous manipulation policies without robot demonstrations, but training a single generalist policy with task-agnostic rewards faces a severe exploration problem: approaching, grasping, and reorienting diverse objects with many degrees of freedom is difficult to discover from scratch. Prior works make exploration tractable with high-quality robot demonstrations, per-task reward shaping, or by restricting policies to narrow modes of behavior. We propose X-Reset, a framework that instead resolves exploration with human hand-object demonstrations. Rather than imitating or tracking retargeted human motion, X-Reset kinematically retargets hand-object states to noisy robot states, filters out states that are unstable in simulation, and samples the remainder as resets during RL training with general-purpose object-centric rewards. The resulting policy depends only on object state and goal, with demonstrations entering training through the reset distribution. We show that X-Reset trains generalist policies on 20 objects across three embodiments---a 22-DoF hand on two different arms and a parallel-jaw gripper---and resolves the exploration challenges of RL from scratch. X-Reset scales with the number of training objects, generalizes to unseen objects, can learn from imperfect hand-pose estimates, and transfers behaviors zero-shot from sim-to-real.
★ Humanoid Loco-Manipulation With Discrete VLA Model
Vision-language-action (VLA) models using discrete action tokens have proven effective for controling robotic arms on manipulation tasks. For a humanoid, however, the whole-body action space -- legs, torso, arms, and hands -- is far higher-dimensional and heterogeneous, raising tokenization, training, and real-time inference challenges that the previous VLA models do not address. We present Holo-M, to our knowledge the first discrete VLA model for humanoid loco-manipulation that intrinsically exploits the language model by extending its vocabulary with action tokens. In this model, we devise a unified action tokenizer that decomposes the humanoid action space into four body-part-specific tokenizers -- end-effector, body, hand, and kinematics -- enabling training across drastically different embodiments and data sources, including humanoid teleoperation, ego-centric human video, and simulation. By extending the language model's vocabulary with these action tokens, we avoid the knowledge-insulation problem inherent to the models that use separate continuous action experts. To meet real-time control requirements, we decode each body part's action tokens through grouped discrete diffusion decoding, rather than using autoregression on the action tokens. We have conducted extensive experiments on the SIMPLE humanoid loco-manipulation benchmark, in which Holo-M achieves the highest success rates in both the generalist and specialist evaluations, leading the second best by significant margins. We will release all the code and model weights.
★ LQR-ArUco Fusion: Robust Hierarchical Control for Navigation and Asymmetric Manipulation in Two-Wheeled Robots
We propose a hierarchical control framework to address severe dynamic instabilities and navigational drift that arise when a two-wheeled inverted pendulum (TWIP) robot attempts asymmetric object manipulation. While two-wheeled platforms are highly manoeuvrable, their constant balancing adjustments make onboard odometry highly unreliable for precise navigation. Furthermore, the addition of a side-mounted robotic arm introduces unactuated lateral roll moments when a payload is lifted, a challenge heavily compounded on uneven terrain. To solve these coupled problems, our architecture divides the workload. An offboard vision system tracks overhead ArUco markers to provide high-latency global waypoint navigation, bypassing odometry drift. Simultaneously, a low-latency onboard control loop rejects active physical disturbances using inertial and encoder data. In our physical experiments, this dual-loop approach enabled the custom-built robot to navigate accurately, reject transient impacts from speed bumps, adapt to a dynamic seesaw ramp, and carry a payload securely without falling over its narrow wheelbase.
comment: 6 pages, 9 figures, 2 tables. Accepted for presentation at the 2026 IEEE International Conference on Intelligent Navigation and Systems (CINS), Dubai, UAE
★ Agent Priors-guided Policy Learning
Robots that learn from a few demonstrations often require two forms of generalization. Compositional generalization recombines skills to solve new tasks, and skill generalization lets the learned policy behind each skill work in new situations. The two depend on each other, yet information is lost between composition and the skills it calls. Where a skill works is determined by the structure its policy is trained with, while composition sees the skill only through a separate description, such as a name, an instruction, or a symbolic operator, that omits this structure. Our key idea is to use each policy's structural prior as part of the interface between composition and the skill. A structural prior states what a behavior depends on, for example that a grasp depends only on the gripper's pose relative to the object. Built into training, it shapes where the policy generalizes; stated in language, it tells composition where the policy applies. We instantiate this idea in Agent Priors-guided Policy Learning (APPL). A construction agent segments complete demonstrations into reusable skills, proposes several structural priors for each skill, and trains and verifies one policy per prior. A runtime agent then selects among these prior-specific policies and composes them toward new task goals using their interfaces. Across MetaWorld and long-horizon ManiSkill tasks, APPL improves out-of-distribution skill generalization and enables previously unseen skill compositions; ablating the interface information substantially reduces performance. These results support the use of training-time structural assumptions as a bridge between skill learning and skill composition.
★ MM-ABC: Towards Generalist Mobile Manipulation via Seeing, Coordinating and Imagining
Mobile manipulation extends robot interaction beyond a fixed kinematic workspace by making the reachable region itself controllable. This flexibility introduces two central challenges: spatially grounded perception under continuous ego-motion and coordinated control of heterogeneous arm and base actions. Existing approaches strengthen geometry through explicit 3D representations or predictive world models, and often decouple mobility and manipulation into separate action streams. We argue that effective mobile manipulation requires not only decoupling, but also representations that support efficient cross-stream collaboration. We present MM-ABC, a foundation model built around Seeing, Coordinating, and Imagining Arm-Base Collaboration. MM-ABC combines sparse multi-level VLM features for spatial perception; a training-only future branch that uses world imagination and geometric intent as extra supervision, strengthening perception and manipulation-intent prediction and improving the overall learning signal; and MM-APT, which coordinates separate manipulation and mobility streams through masked joint attention and clean-action x-prediction. In controlled ablations, replacing clean-action prediction with velocity prediction lowers success on RoboCasa365 composite-seen tasks from 32.8% to 29.2%, and removing future supervision or multilevel conditioning causes larger drops. We pretrain MM-ABC on 5,000+ hours of heterogeneous robot data spanning 400K+ episodes, 12 datasets, and 17 embodiments. Experiments cover EBench, RoboCasa365, ManiSkill-HAB, LIBERO, LIBERO-Plus, and real-world mobile manipulation. MM-ABC achieves 44.71% success on EBench, 61.2% on RoboCasa365, 99.1% on LIBERO, 82.8% on LIBERO-Plus without perturbation training, and 83% mean success on five real-world tasks.
comment: Webpage: https://mm-abc.github.io/
★ Denoising Multi-Robot Trajectories
Multi-robot trajectory planning is a fundamental problem in multi-robot coordination but remains computationally challenging due to its nonconvex, multimodal, and high-dimensional nature. This work builds upon D4orm, a dynamics-aware diffusion-denoising framework, and develops a family of planning architectures for diverse operational requirements. Unlike conventional numerical optimization methods, D4orm employs sampling-based optimization to generate solution trajectories through massively parallel sampling, leveraging modern computing architectures such as GPUs. Its diffusion-denoising structure iteratively optimizes \textit{deformations} to candidate control trajectories, providing an efficient and versatile paradigm for generating kinodynamically feasible and conflict-free trajectories. Using D4orm as the building block for advanced planners, we present a decoupled planner for improved scalability, an online receding-horizon planner with feedback control, and a distributed planner for resource-constrained settings. Evaluations with differential-drive and holonomic robots in 2D and 3D environments demonstrate that D4orm-based approaches find high-quality solutions faster and more reliably than other sampling-based optimization methods, such as MPPI, as well as a learned diffusion-model-based method. We further demonstrate zero-shot deployment on ten real quadrotors with obstacles, large-scale deconfliction with 100 simulated robots, and fully onboard distributed `lifelong' operation with six ground robots. Overall, these results establish diffusion denoising as a scalable and reliable framework for multi-robot coordination. Code and video: https://github.com/proroklab/d4orm
comment: Accepted to IEEE Transactions on Robotics (T-RO)
★ CollisionSplatting: Collision-Aware Motion Planning in 3DGS Scenes with Image-Conditioned Objectives and Adjustable Conservatism
Incorporating dense visual information into motion planning remains challenging, as geometric planners rely on abstracted scene representations that discard visual richness, while learned visual models often lack geometric interpretability and computational efficiency. This paper introduces CollisionSplatting, a simple, modular, GPU-accelerated, probability-inspired distance metric with tunable conservatism that operates directly on standard 3D Gaussian Splatting (3DGS) scenes. When combined with learned image-conditioned reward functions, this metric enables joint geometric and visual planning by unifying collision-aware costs with image-space objectives. We integrate the metric into GPU-accelerated Model Predictive Path Integral (MPPI) and Rapidly-Exploring Random Tree (RRT) planners, and show on-par or better collision-classification performance compared to representative baselines while achieving substantially higher collision-checking throughput and significantly lower VRAM usage. Finally, we demonstrate the effectiveness of our metric in real-world vision-guided navigation and manipulation tasks, highlighting 3DGS as a practical bridge between rich perception and real-time motion planning.
★ F4R: Failure-Driven Recognition, Reconstruction, Refinement, and Redeployment for Continual Robot Self-Improvement
The real-world performance of current vision-language-action models is fundamentally constrained by the limited coverage of expert demonstrations and their insufficient understanding of physical interactions. A common remedy is to collect additional real-world demonstrations of newly encountered failures. However, this process is costly, inefficient, potentially unsafe, and difficult to scale. To address this challenge, we propose Failure for Rising (F4R), a failure-driven real-to-sim-to-real closed-loop learning framework that converts real-world failures into targeted policy improvement. F4R first uses an agent to automatically identify and diagnose failures from rollouts. It reconstructs each failure as an interactive, object-centric table-top environment that preserves the task-relevant spatial and physical conditions. The policy is then refined through failure-conditioned sim-real co-training followed by targeted reinforcement learning in the reconstructed environments. The improved policy is subsequently redeployed, while newly observed failures are continuously fed back into the next reconstruction and learning cycle. Real-world evaluations on four manipulation tasks show that F4R achieves 93.75% In-Distribution and 90.0% Out-of-Distribution (OOD) success, outperforming the budget-matched Targeted BC baseline by 18.75 percentage points under OOD conditions without collecting additional real-world corrective demonstrations.
★ EdgeVLN: Runtime-Aware Deployment Ready Quantized Vision Language Navigation Model
Vision-language navigation (VLN) models perform well but target compute-rich platforms, limiting deployment on memory- and power-constrained robotic edge devices. Compression alone does not establish whether a VLN model fits the memory, latency, and energy budgets of an edge platform while preserving navigation behavior. We introduce EdgeVLN, a runtime-aware, deployment-ready quantized VLN model that closes this gap. EdgeVLN combines a quantized StreamVLN model with Latent Trajectory Termination Extractor (LATTE), a lightweight causal transformer that improves real-time stopping by predicting a Stop Action verifier rank. Both execute through our llama.cpp VLN driver, which reconstructs streaming context and prunes memory tokens on-board. We characterize a pretrained StreamVLN backbone across weight quantization from 8 to 2 bits and multiple inference runtimes to identify a feasible operating point. LATTE reuses backbone hidden states within the budget freed by quantization, requiring neither a second vision encoder nor an additional backbone forward pass. We evaluate six backbone precisions and seven candidate stop heads on BF16 and IQ4 NL across all 1,839 R2R VLN-CE val-unseen episodes. We measure success rate (SR) in simulation and latency, energy, and resident memory on an NVIDIA Jetson Orin NX 16 GB. LATTE achieves our highest SR, 58.02 percent on the deployed 4-bit model, exceeding the BF16 baseline with only 0.013 s additional latency per navigation step. Four-bit formats achieve nearly identical SR, but step energy varies 36.8 times by execution path. Only IQ4 NL under our VLN driver fits the board, using 11.35 GB resident memory while running 20.8 times faster and using 13.3 times less energy than storage-streamed BF16. INT2 collapses. Runtime selection, memory-token pruning, and quantization are essential for efficient edge deployment.
★ Inspection-SPARS: Task-Oriented Sparse Roadmaps for Inspection Planning
Inspection planning seeks a minimum-length collision-free robot tour that observes a given set of points of interest (POIs). Sampling-based methods reduce this continuous problem to a graph inspection planning (GIP) problem over a discrete roadmap, which is then solved using combinatorial solvers. Dense roadmaps capture diverse inspection viewpoints and motion shortcuts, and thus admit higher-quality solutions, but they induce large combinatorial search spaces on which state-of-the-art GIP solvers struggle to find good solutions within practical time budgets. Roadmap sparsification---restructuring a dense roadmap into a compact representation that preserves connectivity and path lengths---can alleviate this burden. However, existing sparsification approaches are either agnostic to the underlying inspection task, or strive to ensure coverage of the POIs without accounting for the quality of the resulting inspection plan. We present Inspection-SPARS, which is, to our knowledge, the first inspection-roadmap sparsifier with POI coverage and path-quality guarantees relative to the dense roadmap. To this end, we generalize the SPARS framework, a popular task-agnostic sparsifier, from purely geometric criteria to task-oriented ones, introducing an inspection-aware vertex admission mechanism that treats POI coverage as a first-class sparsification criterion alongside connectivity and path quality. Experiments in realistic 3D environments show that Inspection-SPARS reduces vertex and edge counts by 4-8x while preserving coverage, allowing the GIP solver to compute tours up to 25% shorter than with the dense roadmap or state-of-the-art inspection roadmap. More broadly, Inspection-SPARS shows that sparsification can be made task-aware without sacrificing guarantees on solution quality.
★ Terrain-Aware Autonomous Planetary Exploration for Exteroceptive-Proprioceptive Mapping with Quadruped Scouts
Autonomous planetary exploration requires robots to navigate unknown, uneven terrain while assessing risk, traversability, and energetic cost. Quadruped scouts are well suited for this task because they can traverse irregular surfaces and gather mobility-relevant information during locomotion. This paper presents a terrain-aware exploration framework that combines exteroceptive and proprioceptive mapping for a quadruped robot in lunar-like environments. An onboard RGB-D camera builds robot-centered elevation maps, estimates geometric traversability, and derives navigation costs for autonomous planning. In parallel, proprioceptive measurements provide interaction-aware terrain cues that complement geometry-based assessment. Local maps are incrementally registered into a global multi-layer representation, which is used by an exploration module to select targets in unexplored regions of interest. The targets are reached by an autonomous navigation system that guides collision-aware motion using the available map and cost layers. Simulation results on NVIDIA Isaac Sim show autonomous exploration, map expansion, and spatial association between terrain geometry and robot-terrain interaction. Subsequent navigation using this information exhibits lower average Cost of Transport (CoT) than initial exploration.
comment: Accepted to the International Conference on Space Robotics (iSpaRo 2026)
★ ForVis: An In-Field Dataset and Benchmark for VIO Using Under-Canopy UAV Flights in Forests
Visual-inertial Simultaneous Localization and Mapping (VI-SLAM) for UAVs remains difficult to evaluate in real forest environments, where motion, illumination changes, repetitive vegetation, and vibration can all affect estimation. We present ForVis, an in-field dataset and benchmark for evaluating VI-SLAM during UAV flight in forest environments. The dataset contains twelve flights across open meadow, above-canopy, and under-canopy conditions in each environment. In total, it provides 563.8s of flight over 1096.8m of trajectory, recorded simultaneously with an Intel RealSense D435i and an OAK-D Pro Wide together with inertial and flight-controller data. We benchmark seven open-source VI-SLAM systems over 504 runs. The results show that sensor choice has a larger effect on trajectory error than the spread between algorithms: all seven methods achieve lower median error on the OAK-D Pro than on the D435i. ForVis is intended to support evaluation of speed, accuracy and robustness for VI-SLAM in challenging forest flight.
★ Robot Tool Design from Scratch via Behavior-Aware Hierarchical Optimization
The ability to design a tool for a task marks a level of intelligence beyond merely understanding, selecting, or using one. Existing methods for robotic tool design typically optimize a tool's continuous shape and action within a structure that is prescribed or generated beforehand, so the structure itself stays outside the physical optimization loop. We study task-driven tool design from scratch, where tool structure, shape, and action are all derived from the desired physical outcome. Here we show that the three elements can be designed jointly by HOT, a hierarchical optimization whose upper level searches over discrete tool structures with BASS, while lower-level physical optimization evaluates their task behavior and returns milestone progress as behavioral evidence for the search, ultimately providing jointly optimized shape and action. On four tool-use tasks with distinct physical functions, HOT discovers functional structures after evaluating only a small fraction of search spaces containing up to 56 million structures, and the subsequent refinement of their geometry lowers the task loss on all tasks while preserving success, through deformations that are functionally interpretable. Once 3D printed, the tools accomplish all tasks on a real robot with the actions found in simulation. Designing tools from required physical effects, rather than a catalog of known tools, is a step toward the open-ended tool making seen in humans and animals.
★ CoBrush: A Hierarchical Planning Framework for Human-Robot Co-Painting IROS 2026
Embodied co-painting requires a robot to repeatedly update a shared physical canvas while human intent evolves over interaction. Existing reference-driven painters or reactive assistants are typically optimized for single-shot rendering or sketch completion, limiting their ability to sustain coherent multi-round collaboration or to construct complex, content-rich scenes over time. We present CoBrush, a hierarchical framework that formulates multi-round co-painting as a coordinated semantic, spatial, and execution process. By separating high-level intent inference from spatial grounding and stroke-level control, the system supports progressive scene development on real acrylic canvases. We evaluate the framework through real human-robot painting sessions, stress tests, and user studies. Compared to single-turn baselines, our approach achieves stronger semantic alignment, more stable spatial progression, and higher perceived plausibility of robot actions. These results demonstrate that structured multi-stage reasoning improves the coherence and robustness of interactive painting and supports the progressive development of content-rich physical artworks.
comment: Accepted to the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
★ Rethinking Causal Action Tokenization with Conditional Annealing in Flow Matching
Autoregressive Vision-Language-Action (VLA) models offer a scalable path to robot learning, yet existing action tokenizers treat tokenization as a compression problem, producing representations that are semantically misaligned with the autoregressive backbone. We propose CATok, a causal action tokenizer that reframes tokenization as a causally structured generative process. CATok introduces a conditional annealing mechanism that extracts action tokens by progressively annealing a flow-matching process: each token is conditioned on all preceding tokens and encodes the residual reconstruction signal at a specific noise level, establishing a coarse-to-fine causal token space whose generative semantics are structurally aligned with autoregressive modeling. A token-conditioned flow-matching decoder built on Multimodal Diffusion Transformer (MMDiT) reconstructs continuous action chunks from these discrete tokens with the precision of hybrid diffusion-head architectures. This discrete bottleneck enforces knowledge insulation by design, cleanly separating high-level semantic reasoning from low-level motor execution without requiring explicit attention masking. Extensive evaluations across three simulation benchmarks and real-world robotic manipulation tasks demonstrate that CATok consistently surpasses existing tokenization methods in both reconstruction fidelity-compression tradeoff and inference efficiency, while improving VLA task success rate and training efficiency, establishing a high-performance, scalable foundation for purely autoregressive VLA systems.
★ Manifold-Stable Flow Matching
Flow matching (FM) learns generative dynamics through velocity regression. Geometric FM variants commonly assume a prior supported on the data manifold, requiring geometric knowledge that is often unavailable. Without such knowledge, low regression error alone does not guarantee manifold adherence. Adherence keeps generated samples within valid configurations and is empirically associated with better task performance. We introduce manifold-stable flow matching (MSFM), which can start from an arbitrary ambient prior, not necessarily supported on the manifold. Using tools from nonlinear dynamics, namely contraction theory, MSFM combines learned tangential transport with prescribed normal contraction. The construction uses analytical projectors for known manifolds and local affine proxies estimated by principal component analysis for unknown data geometry. By implementing contraction theory in both cases of known and unknown manifolds, we guarantee manifold invariance and transverse convergence to the manifold within a desired time window (e.g., one second). We derive a family of compatible probability paths and decompose the training loss into a learnable tangential term and a normal residual. An ellipse experiment attains a mean terminal off-manifold error of order $10^{-6}$. In Push-T robotic experiments, MSFM raises success from $74\%$ to $82\%$. In the Robomimic Square task, success increases from $60\%$ to $72\%$, while rotation-manifold deviation decreases from order $10^{-2}$ to $10^{-7}$. The MSFM terminal geometric errors are controlled by the chosen numerical tolerance. These results demonstrate stronger geometric adherence and higher observed task performance, supporting prescribed normal contraction as a complement to learned generative transport.
★ Uni-VLaT: Whole-Body Tactile Adaptation of VLA Policies for Humanoid Loco-Manipulation
Physical contact often determines how a humanoid should respond during loco-manipulation, yet vision and proprioception alone are often insufficient to characterize physical interaction, especially when the contact region is occluded. Unlike sparse force or torque measurements at predefined regions, distributed tactile sensing preserves spatially resolved contact patterns across the robot body. We therefore study how to integrate such whole-body tactile information into vision-language-action (VLA) policies for contact-rich control. Our approach, Uni-VLaT, introduces a tactile pathway whose latent state is trained not only for action generation, but also to predict future tactile, proprioceptive, and visual representations. This predictive objective builds a tactile-anchored multimodal context, encouraging a more structured understanding of the physical world. We evaluate Uni-VLaT on five real-robot tasks covering tactile-triggered locomotion, sustained physical interaction, human-robot contact, and loco-manipulation. Uni-VLaT achieves a 75% average success rate, outperforming a baseline without tactile input by 43 points and a tactile-input baseline without predictive supervision by 7 points. Across two pretrained VLA backbones, our method improves Table Sweeping by 30 points on both backbones and Back-Tap Walking by 85-90 points. Ablations further show that contextualized tactile prediction and absolute future targets are critical to performance. These results indicate that predictive tactile learning provides an effective route for extending pretrained VLA policies to whole-body physical interaction.
comment: 12 pages, 5 figures
★ Revision, Not Restart: Revisable Visual Plans for Closed-Loop World-Action Models
World-action models use predicted visual futures to condition robot actions, yet execution feedback can invalidate parts of a prediction while leaving its task structure useful. We propose Revisable Temporal Planning (RTP), which maintains the visual future as a persistent action condition and revises it after feedback. Its central mechanism is a learned revision bridge: it resumes an intermediate state saved during visual generation and adapts its continuation to current observations. Visual and action supervision connect this revision to subsequent control. Time-aware history supplies observed evidence, and an adaptive policy selects retention, bridge revision, or fresh replanning from new noise before decoding the next action. On RoboMME and RMBench, RTP achieves task-averaged success rates of 48.6% and 84.8%, respectively. Matched comparisons support learned continuation; estimated checkpoint-source and action-prefix effects are positive but less precisely resolved. These results connect feedback-driven visual-plan revision to closed-loop task performance. Project Page: https://PLACEHOLDER.github.io/RTP/
comment: 27 pages, 4 figures. Project Page: https://PLACEHOLDER.github.io/RTP/
★ Self-Evolving Coding Agents: From Digital Programs to Physical-World Intelligence
Vision-language-action (VLA) and world-action (WAM) models map observations and instructions directly to robot actions. This directness ties a policy to training: minor layout or viewpoint changes cause failure, and instructions generalize poorly. The root cause lies in representation: task requirements, conditions, progress, and failure recovery are implicitly encoded in action sequences, making them difficult to inspect or revise. Digital coding agents offer a precedent: LLMs call tools, verify results, and revise from feedback as executable code. The same working pattern of explicit state, manageable execution, and revisable procedures underlies generalization and long-horizon execution in the physical world, letting physical experience return as reusable programs, memory, or evidence. We propose Physical Coding, representing task state and execution as code. Code as World records objects, relations, constraints, and progress; Code as Policy organizes planning, verification, recovery, and execution. We build HexaAnything, which calls perception, planning, and control tools, including VLA/WAM policies, and makes in-the-loop decisions from external feedback. Verified traces become data and memory, enabling evolution from tools and Harness to model weights, architectures, and ultimately hardware and task design. On RoboCasa365, HexaAnything improves Composite-Unseen and overall success over XR-1 VLA, and its Harness-trained HexaModel beats the base on every split, indicating code traces internalize physical execution. On PhyBench and a dual-arm AgileX robot, the agent autonomously completes physics experiments and most tabletop tasks, often faster than published results. We observe data, model, and tool self-evolution; future work targets weight internalization, autonomous redesign of architectures, languages, representations, and tasks, and deployment in manufacturing and science.
comment: Technical report
★ Memory in the Sky: Low-Altitude Question Answering with Multi-Agent Memory Aggregation
This paper studies low-altitude question answering (LAQA), in which distributed unmanned aerial vehicle (UAV) memories are aggregated at a ground server to answer questions about observations over a long horizon. Unlike conventional resource allocation based on sensing, communication, control, or computation metrics, LAQA requires an explicit measure of memory value. We propose a generative adversarial exam (GAE) that uses forward simulation to evaluate memory retrieval and exam scores to quantify memory quality. This enables the downstream QA value of candidate memories to be measured and optimized without accessing the internal mechanisms of the black-box captioning, retrieval, and reasoning pipeline. Building on this metric, we develop a memory-centric (MemCen) framework that jointly selects UAVs and allocates transmit power to maximize memory quality under communication constraints. In the noise-limited regime, we derive a QoM-aware capped water-filling law that explicitly connects task utility with physical-layer power allocation. We further develop penalty successive optimization (PSO) and learning to memorize (L2M) solvers. MemCen achieves QA accuracies of 92.4% and 84.0% in CARLA Town04 and Town05 under static and dynamic communication conditions, respectively. In real-world experiments, MemCen achieves 88.5% QA accuracy on the panoramic multi-agent system (PMAS) benchmark. Finally, UAV-to-robot-dog demonstrations further validate the practical utility of the acquired memories for environmental understanding and navigation.
comment: 16 pages, 19 figures
★ Adaptive Safety Filtering for Frozen ACC Policies via Conformal Residual Calibration
Frozen adaptive cruise control (ACC) policies can violate constraints when deployment dynamics differ from their training conditions. We propose residual-aware conformal action filtering (RACF), which calibrates residuals of a fixed nominal predictor and converts their quantile into an operating margin for finite-model action projection. Completed transitions update margins and candidate selection without retraining the policy. In a registered comparison over 2,400 controller-trial units, Adaptive RACF achieves 94.3% episode safety, improving by 19.9 percentage points over the evaluated nominal CBF-QP baseline while reducing projection frequency from 8.11% to 6.63%. A controlled study isolates a 4.54-point improvement from residual-margin injection. In a separate matched-hardware evaluation, Adaptive reduces mean amortized rollout time by 21.2% relative to Robust CBF-QP, with 161/180 versus 170/180 safe episodes. We characterize conditions linking one-step residual coverage to constraint satisfaction and quantify the observed safety-computation trade-offs.
★ From Pixel to Poses: Object-centric Tool Manipulation Learning from Human Demonstrations
Scaling up robotic manipulation is primarily bottlenecked by the scarcity of real-world robot data. While recent approaches leverage human video demonstrations to mitigate this shortage, they remain computationally expensive and still rely on paired human-robot data for domain alignment. Although current state-of-the-arts excel at long-horizon tasks, they struggle with the delicate and precise control required for complex tool manipulation. To overcome these limitations, we introduce P2P-T, from Pixel to Poses for Tool Manipulation, a data-efficient, object-centric framework that learns tool use directly from human demonstrations. P2P-T bridges the cognitive and physical execution gap through a two-stage approach. First, pretraining an object-centric world model to extract stable pose priors; second, integrating these priors into an efficient, pose-aware low-level policy. By utilizing a robust automated data processing pipeline powered by modern foundation models, P2P-T completely bypasses the need for human-robot aligned data. This reduces overall training overhead drastically. With minimal per-task fine-tuning, our framework achieves a 73% improvement over the previous state of the art in execution performance on complex, real-world tool manipulation tasks that currently remain out of reach for standard large-scale pretrained models.
★ DexAgent: An Agentic Human2Sim2Robot Framework for Dexterous Manipulation with Self-Evolving Tool Library
Human videos offer a scalable source of demonstrations for dexterous robot manipulation. However, existing human-to-simulation-to-robot (Human2Sim2Robot) pipelines rely on predefined procedures that struggle to accommodate diverse object properties and interactions, particularly those involving articulated and deformable objects. We introduce DexAgent, an agentic Human2Sim2Robot framework that converts a single egocentric human video and a task prompt into physically grounded robot trajectories for policy training. It operates through four stages: semantic understanding of human videos, property-based simulation reconstruction, robot trajectory optimization, and robot data generation. At each stage, DexAgent adapts its approach to the task and object properties by selecting suitable skills from its tool library or developing new ones when needed. Property-specific verifiers assess stage outcomes for physical validity and task-specific requirements and provide feedback for refinement, preventing error propagation through the workflow. This adaptive, verification-guided process allows DexAgent to process diverse objects and long-horizon tasks. In the final stage, DexAgent varies object and robot states in simulation to generate diverse robot trajectories from a single human video, then retextures the rendered observations to facilitate sim-to-real transfer. Newly developed skills and verifiers are retained in its tool library, making it self-evolving to accumulate reusable capabilities. This reduces processing time as DexAgent encounters more human videos. Across eleven real-world tasks, policies trained with DexAgent-generated data achieve a 3.5x higher success rate than competing baselines. Project website: https://dexagent123.github.io/.
comment: 15 pages, 8 figures, 4 tables. Project website: https://dexagent123.github.io/
★ RoGSW4RLD: Feed-Forward 4D Gaussian Lifting for Robot World Model Rollouts
Action-conditioned video world models predict future robot interactions from multiple cameras, yet their outputs remain disparate video collections rather than a shared metric scene queryable across viewpoints and time. While existing 4D reconstruction methods offer a path to spatialize these predictions, independently reconstructing and merging each camera stream fails to enforce cross-view consistency. This limitation is particularly detrimental when combining moving robot-mounted cameras with fixed external views. To address this, we introduce RoGSW4RLD, a feed-forward framework that lifts synchronized multi-camera rollouts into a unified, time-queryable metric 4D Gaussian field. Rather than learning a separate geometric transition model, RoGSW4RLD directly reconstructs the visual future generated by existing world models. Its core innovation is a two-stage architecture: Stage 1 jointly forms the metric 4D field by fusing cross-view evidence with robot-specific articulated geometry and kinematics, while Stage 2 refines the field's geometry and appearance while strictly preserving the initial temporal displacements. Evaluated on 256 held-out DROID episodes, RoGSW4RLD significantly outperforms camera-wise reconstruction with calibrated merging, improving novel-view PSNR by 2.15 dB, reducing depth AbsRel by 47%, and lowering robot displacement error by 61%. These robust gains extend to action-conditioned Cosmos 3 rollouts, demonstrating that predicted video futures can be successfully translated into consistent, spatially queryable 4D metric representations.
★ GuardPIBT: Counterfactually Gated Neural Guidance for Ultra-Large-Scale 3D Multi-Agent Path Finding
Large-scale 3D multi-agent path finding becomes increasingly difficult under dense traffic. Priority Inheritance with Backtracking (PIBT) scales well, but its one-step goal-directed ordering may become insufficient under dense interactions and large-scale congestion. We present GuardPIBT, which augments rather than replaces the PIBT executor: neural predictions only propose residual reorderings of PIBT's native candidates, while final actions remain determined by PIBT. First, local graph attention models nearby interactions, while global source--goal transport features provide population-level coordination context for candidate reordering. Second, a counterfactual group gate filters reorderings whose closed-loop effects may degrade coordination. Third, for ultra-large populations, population-adaptive grouping preserves decision granularity, asynchronous cached inference amortizes neural computation, and selective repair resolves long-tail agents. PIBT retains validity checking, priority inheritance, and backtracking throughout. Experiments with up to 100,000 agents demonstrate reliable completion across 2D and 3D environments, including all three 100,000-agent warehouse runs with zero audited graph violations. The project website is available at {\color{magenta}\texttt{https://guardpibt.github.io/GuardPIBT/}}.
★ Repair Before You Fuse: Frozen-Host Adaptation for Corrupted-but-Present Sensors
Camera-LiDAR detectors can continue to consume unreliable features even when both sensors remain present, synchronized, and calibrated. We introduce \emph{Boundary Feature Repair} (BFR), a frozen-host adaptation framework that learns task-supervised residual corrections at modality interfaces the detector already consumes. BFR-C repairs each camera feature level read by fusion, whereas BFR-L aligns host-conditioned LiDAR candidates to a selected boundary and routes site-wise innovations relative to the frozen anchor. Their jointly trained composition is BFR-CL. Zero-initialized per-channel scales make every variant an exact detector-level identity before optimization; only the repair modules train, while the encoders, fusion consumer, router, detection head, and host normalization statistics remain fixed. At inference, BFR requires neither clean references, corruption metadata, temporal history, nor online updates. Across the complete 20-corruption, five-severity KITTI-C grid, BFR-C reduces RCE from $14.07$ to $11.92$ on MVX-Net and from $14.29$ to $11.00$ on Focals Conv-F relative to their reproduced frozen baselines. On the latter host, BFR-L raises AP$_{\mathrm{cor}}$ from $73.65$ to $74.48$, while BFR-CL reaches $77.01$ AP$_{\mathrm{cor}}$ and $10.46$ RCE with $86.02$ clean AP. On nuScenes-R, BFR-CL raises the reproduced MoME baseline's mAP robustness ratio from $80.1$ to $81.4$. These results establish boundary repair as a targeted retrofit for corrupted-but-present sensing without retraining the deployed detector.
★ Spatial Grafting: Grounding 3D Features for Flow-Matching Robot Policies
Pretrained robot manipulation policies such as vision-language-action models (VLAs) or world-action models (WAMs) leave interaction-relevant metric geometry implicit. Recent breakthroughs in spatial reconstruction can supply the necessary geometry reliably, but their features describe local shape without stating where it lies with respect to the robot. How best to deliver these features to a pretrained policy remains unresolved. We propose Spatial Grafting, a versatile, lightweight spatial module that binds frozen reconstruction features to metric, robot-relative geometry. Spatial Grafting constructs metric-grounded spatial tokens and injects them into the flow-matching action expert through cross-attention, without modifying the host's perceptual pathway, so the host retains the full benefit of its pretraining. We evaluate it more broadly than any geometry-aware policy we compare against: one graft architecture, with no per-host redesign, on two VLAs and two WAMs, across four simulation benchmarks that span short-horizon manipulation, visual robustness, clutter and long-horizon mobile manipulation, and on three real-robot platforms with single- and dual-arm configurations. On RoboTwin 2.0, a dual-arm manipulation benchmark, the graft improves every host across VLAs and WAMs. Grafted $π_{0.5}$ gains 11.3% and 15.6% on clean and randomized scenes, reaching 94.0% and 92.4%, above the strongest published 3D-conditioned policy, WAM4D (93.8% and 89.9%). The margin widens as the horizon lengthens: on tasks from BEHAVIOR-1K, a dual-arm mobile manipulation challenge scored by average task progress, it surpasses the 2025 challenge winner on five of six tasks,by up to 0.47 Q-score, and exceeds a map-conditioned spatial policy on average across the three tasks both report.
comment: 17 pages, 4 figures, 9 tables
★ Zero-Shot Reactive Obstacle Avoidance for Generative Robot Policies
We propose NUDGE (Nudge Update via Differentiable GEometry), a training-free obstacle-avoidance procedure that can be incorporated in any robot policy based on diffusion or flow matching, including diffusion policies and vision-language-action models. Our work injects gradients from a signed distance field, a function returning each point's distance to the nearest obstacle, into the policy at inference time to steer it away from obstacles. It supports any common action parameterization, from absolute or relative joint poses to end-effector poses, through a differentiable joint-trajectory decoder. Experiments show that NUDGE preserves the policy's task distribution and runs reactively in real time.
★ ReCAT: Remember, Count, and Time: Structured Recurrent Memory for Robot Manipulation
Memory-dependent manipulation requires robots to make decisions using information that is no longer available to their current sensors, such as recalling an earlier visual cue, tracking task progress, counting repeated events, or estimating elapsed time. We present ReCAT, a language-conditioned policy with structured recurrent memory. An instruction-conditioned encoder forms features from the current observation. A recurrent memory integrates the observation stream through Mamba-2 layers and one causal attention layer. A flow-matching Transformer decoder reads the current and the historical representation through separate cross-attention in every block. ReCAT reaches 95.3\% average success on LIBERO and 62.4\% on RMBench, with the best or tied-best result on six of nine tasks. On three real-robot tasks probing spatial recall, event counting, and interval timing, the best ReCAT variant reaches 66.7\% average success, against 8.3\% for the strongest short-history baseline. Controlled comparisons within ReCAT show that the observation encoder and every-block memory conditioning are needed for this performance. They also show that update rules developed for efficient sequence modeling behave differently as robot memory: additive updates have the highest observed success on counting and timing, and delta-rule updates on spatial recall. Project website is at https://intuitive-robots.github.io/ReCAT
comment: 9 pages, 3 figures
★ Task-Oriented Communications for Edge-Assisted Multi-View Localization
Unmanned aerial vehicles (UAVs) and unmanned ground vehicles (UGVs) often lose satellite positioning in urban canyons, indoor facilities, and jammed or spoofed environments, making vision-based matching with geo-tagged databases important for absolute positioning. However, limited onboard computation and energy often require localization to be offloaded over wireless links with time-varying throughput. We present a network-adaptive task-oriented communication framework that jointly determines when to offload, which views and semantic rate to transmit, and which client to serve. The framework combines scalable orthogonality-regularized variational information bottleneck (O-VIB) encoding, value-of-information (VOI)-guided request control, and VOI-weighted Lyapunov scheduling. O-VIB supports importance-ordered latent prefixes and different view subsets, while edge assistance is requested only when its predicted reduction in localization risk exceeds the communication and service cost. Under a matched per-route traffic budget, VOI-guided control reduces mean and p95 route errors by 24.8% and 31.0% over budgeted periodic offloading on CARLA multi-view UAV data. In real-world indoor UAV and UGV experiments, the pipeline reduces mean position error by 28.0% and 14.4% over uncompressed all-view CLIP retrieval while cutting descriptor traffic by 98.6% and 98.2%, respectively. Under high congestion, value-aware shaping reduces edge-side p95 latency for the top-10% high-value requests by 76.2%, from 137.7 ms to 32.8 ms.
comment: The multi-view UAV dataset was collected by the authors and is released at https://huggingface.co/datasets/Peter341/Multi-View-UAV-Dataset. The code is available at https://github.com/fangzr/TOC-Edge-Aerial
★ QuadHand: A Compact Quadrotor Aerial Manipulator with MRC-SDF-Based Whole-Body Motion Planning
Uncrewed aerial manipulators (UAMs) integrate robotic arms with aerial platforms for three-dimensional physical interaction. However, enlarging the workspace increases arm-induced disturbances, while existing geometric representations face a trade-off between geometric fidelity and computational efficiency in close-proximity interaction. This paper presents QuadHand, a compact quadrotor aerial manipulator with a 3-DoF arm, gripper, and battery-assisted passive CoG compensation module to reduce dominant arm-induced disturbances. We further propose MRC-SDF, a Multi-articulated Robot-Centric Signed Distance Field that preserves fine geometric detail with tractable computation, and a spatiotemporal whole-body trajectory optimization framework that jointly optimizes the quadrotor and manipulator for safe and executable trajectory generation. Simulations and real-world experiments demonstrate safe and executable aerial manipulation in complex environments.
★ EMPIRIC: Experiment-Driven Learning of Residual World Models for Robot Planning
A robot should be able to learn through experiments how unfamiliar objects behave and interact, then plan with that knowledge. It need not start from scratch: physics engines supply knowledge of motion and contact, but can omit entire mechanisms, such as glue curing, water heating, or wind. We present EMPIRIC, an agent that learns a residual world model: a physics engine extended with code for the missing mechanisms. The learned programs can introduce new forces, constraints, and hidden state, and Bayesian inference estimates their parameters and states from noisy observations. The resulting model lets the agent predict the outcomes of actions, choose informative experiments, and revise its hypotheses when predictions fail. Across five simulated domains, EMPIRIC learns interpretable, reusable models, and solves more tasks with fewer environment interactions than all three baselines. On a physical robot, it learns wind forces and domino masses to solve a manipulation task. Website and code: https://yichao-liang.github.io/empiric
comment: The last two authors contributed equally as co-advisors. Website and code: https://yichao-liang.github.io/empiric
★ Do Not Cut When Uncertain: Rejectable and Calibrated Decision Heads for VLA Policies in Robotic Harvesting
Vision-Language-Action (VLA) policies trained with behavior cloning or flow matching are optimized to output an action trajectory, but they cannot express "I don't know" or "I should not act." In robotic harvesting, occlusion makes single-frame decisions fundamentally ambiguous: identical pixels can correspond either to a cuttable stem or to no stem at all. Existing VLAs are forced to commit, leading to high-confidence errors with irreversible consequences. We argue that the failure mode of a VLA is determined not by backbone scale but by its output interface. We propose Rejectable and Calibrated Decision Heads (RCDH), a typed, rejectable, and calibrated output interface that can be attached to a frozen VLA backbone without retraining or new features. RCDH introduces (i) a decision schema with explicit rejection and ordered, conditional decomposition, and (ii) a calibration procedure for risk-aware abstention. We evaluate RCDH on a robotic harvesting platform with controllable leaf occlusion, comparing generative, enumerated, calibrated, and rejectable interfaces. We show that replacing only the output head restores out-of-distribution usability under occlusion while preserving in-distribution performance. We further test whether the ordering of the rejection space is critical. Our results suggest that the right to refuse, rather than a larger model, is the missing interface for reliable manipulation under uncertainty.
★ JRDB-AVR: An Active Visual Reasoning Benchmark for Embodied Agents in Real-World Environments NeurIPS 2026
In complex embodied visual reasoning scenarios, an agent often has only a limited field of view, and the evidence needed to answer a question may be distributed across time, viewpoint, and interacting objects. A model may therefore give a plausible answer without ever observing the relevant object, time, or view that supports it. Current visual reasoning benchmarks largely evaluate passive observations and final answers, overlooking settings that require active reasoning and evidence acquisition. We introduce JRDB-AVR, a benchmark derived from existing real-world JRDB robotics data through a structured question-generation engine that turns this gap into an explicit evaluation: an embodied agentic system receives a visual reasoning question, requests bounded observations by timestamp and viewing angle, and is evaluated on both the final answer and the grounded visual evidence supporting it. The benchmark contains diverse questions over multiple real-world environments involving temporal search, viewpoint selection, and human-oriented compositional reasoning. We also introduce JRDB-AVR-Agent, a reference active reasoning agentic method that maintains an explicit observation-grounded graph-based world model and answers through solving. Experiments reveal a substantial gap between answer accuracy and evidence accuracy in current baselines, showing that current VLMs can produce unsupported correct answers and that active evidence-aware evaluation is necessary for embodied visual reasoning. Code and benchmark are available at https://github.com/ControlNet/JRDB-AVR.
comment: NeurIPS 2026
★ Learning to Act under Visual Interruptions with Vision-Language-Action Models
Vision-language-action (VLA) models have demonstrated strong capabilities in robotic manipulation, but they are typically developed and evaluated with all camera streams available throughout task execution. When a camera stops delivering frames during task execution, the policy must continue acting without access to subsequent observations from the missing view. Despite its practical importance, how such interruptions affect closed-loop manipulation remains insufficiently understood. To investigate this problem, we introduce MAIL-Bench, a benchmark that evaluates visual interruptions with VLA models. By interrupting different cameras at multiple stages of each policy's successful reference trajectory, MAIL-Bench measures how well policies retain their capabilities when visual inputs become unavailable. Building on this benchmark, we propose MINT, which first trains VLA policies to remain functional under missing visual inputs. At inference time, MINT selectively supplements missing observations using optical-flow extrapolation or an action-conditioned world model, and withdraws predicted views when they become unreliable. Experiments on $π_{0.5}$ and GR00T N1.5 show that MINT significantly improves task success under camera loss over the original models. Experiments on AgiBot G2 further demonstrate the real-robot deployment under camera loss. The benchmark is available at https://minglejiang.github.io/Mail-Bench/
comment: https://minglejiang.github.io/Mail-Bench/
★ Graph-Based Simultaneous Path and Foothold Planning for Multi-Limbed Intra-Vehicular Robots in Space Stations
Robot-aided operations in space stations are essential for reducing the workload of astronauts and improving the efficiency of on-orbit activities. Multi-limbed intra-vehicular robots (MLIVRs) equipped with grappling end-effectors have emerged as a promising solution, as they can securely grasp pre-existing interfaces, such as handrails and seat tracks, thereby enabling stable locomotion and forceful manipulation in microgravity environments. Since graspable locations on these interfaces are spatially limited and discretely distributed, motion planning for MLIVRs must be addressed jointly with foothold planning. This paper presents a simultaneous path and foothold planning framework based on graph theory for MLIVRs. The proposed method efficiently searches for feasible stance sequences for a multi-limbed robot while satisfying manipulability constraints. The effectiveness of the proposed framework is validated through simulations in a 3D model of the International Space Station (ISS) cabin, demonstrating its capability to generate feasible and efficient locomotion plans in realistic intra-vehicular environments.
comment: Accepted at the International Conference on Space Robotics 2026 (iSpaRo 2026)
★ ActionUNet: Improving Robustness of VLA Models with Efficient Multi-scale Fine-tuning
Vision-Language-Action (VLA) models have shown great promise for robotic manipulation by mapping multi-modal semantics to physical actions. However, this mapping inherently struggles to align these coarse-grained semantics with fine-grained temporal execution. It leaves VLA models with limited generalization and insufficient robustness in cluttered environments. To overcome this issue, we propose ActionUNet, an efficient multi-scale fine-tuning framework that enhances pre-trained VLA models with minimal computational cost. ActionUNet first constructs a lightweight temporal U-Net within the temporal-aligned action feature space to fuse hierarchical structural priors, effectively bridging the scale gap between semantics and temporal executions. Recognizing that multi-scale modeling can disrupt microscopic temporal continuity and cause mechanical oscillations, ActionUNet then employs a conditional SIREN as a continuous action decoder. Equipped with explicit second-order smoothness constraints, this decoder guarantees temporal continuity and reduces high-frequency motion jitter. By smoothing temporal discontinuities from multi-scale fusion, this continuous formulation reduces mechanical execution failures while preserving the base VLA model's generalization and manipulation robustness. Extensive experiments on RoboTwin 2.0 and LIBERO-Plus benchmarks, together with real-world hard evaluations, demonstrate that ActionUNet significantly improves π0.5 success rates by absolute 9.8%, 6.1%, and 11.4%, respectively, while also generalizing to the regression-based OpenVLA-OFT backbone, highlighting its effectiveness and efficiency as a fine-tuning strategy. Code and implementation details are available at https://github.com/Di-Zhu123/ActionUNet.
★ What Makes World Action Models Generalize? An Empirical Study of Test-Time Future Modeling
World action models (WAMs) predict the future alongside actions during \emph{training}. Due to the heavy computation cost of video denoising, whether the future must still be generated during \emph{inference} is disputed: Explicit WAMs denoise it into clean frames along with every action chunk, whereas Latent WAMs discard it entirely for acceleration. We find that latent WAMs, despite matching explicit ones on in-distribution tasks, fail to retain the generalization benefits that originally motivated WAMs. To demonstrate this, we evaluate generalization along three axes: \emph{environmental perturbation}, \emph{data efficiency}, and \emph{task generalization}. Controlled comparisons with a matched backbone, training data, and budget reveal consistent degradation across all three axes when the action expert no longer conditions on future representations. Further analysis shows that the gap arises almost entirely from the first denoising step: the benefit comes from \emph{preparing} the future, not \emph{generating} it. We therefore propose \textbf{Simple-WAM}, which simplifies future modeling into a single forward pass of fully noised video tokens and adapts the training-time noise schedule to this inference behavior. Across simulation and real-world tasks, Simple-WAM achieves the best of both worlds, leading explicit WAMs in generalization performance with efficiency comparable to Latent WAMs. Project Page: \href{https://zrporz.github.io/Simple-WAM-Web/}{\textcolor{panton}{\texttt{https://zrporz.github.io/Simple-WAM-Web}}}
★ NavJev: Efficient Vision-Language Navigation via Action-Centric Visual Compression and Discriminative Action-Semantic Memory
Recent zero-shot Vision-and-Language Navigation (VLN) methods increasingly rely on multimodal large language models (MLLMs) to reason over visual observations, navigation instructions, and candidate actions. Although effective, repeatedly invoking autoregressive multimodal reasoning at every navigation step introduces substantial inference latency, limiting the responsiveness of embodied agents. We propose NavJev, an efficient VLN framework that reformulates online navigation from repeated multimodal generation into compact visual compression followed by lightweight typed action selection. Specifically, Action-Centric Visual Compression (ACVC) integrates waypoint geometry, BLIP captions, and RAM semantic tags into compact representations of candidate actions, while Discriminative Action-Semantic Memory (DASM) filters shared semantics and maintains discriminative action-specific evidence across navigation steps. Based on these representations, Jev directly performs structured probabilistic decisions over the available action set. Experiments on R2R-CE show that NavJev achieves 27.0% SR and 22.4% SPL with only 0.65 s per navigation step, while substantially reducing inference latency and cost compared with MLLM-based VLN methods. The project page is available at https://kai-sheng-caesar.github.io/NavJev/.
★ RoboFL: Federated Expert Assembly for World Action Models
Vision-language-action and world-action models are increasingly popular, yet remain bottlenecked by physical interaction data that is scarce, institutionally siloed, and task-heterogeneous. A natural federated solution is to let each client adapt a shared foundation model through parameter-efficient fine-tuning, avoiding the exchange of full-model updates. However, federating these adapters is nontrivial, as naive aggregation can entangle incompatible updates, while incorporating MoE-style routing into federated aggregation may dilute specialization and destabilize expert selection. We present RoboFL, which instantiates MoSAIC (Mixture of Slotted Adapters) for federated world-action learning. MoSAIC directly installs locally trained LoRA adapters as the expert branches of a server MoE. Server-side routers learn token assignments over these prior-informed branches while jointly refining routing and expert parameters. Foresight-to-Action Routing Distillation (FARD) aligns routing across the model's three paths, while Path-Consensus Expert Aggregation (PCEA) converts complete expert updates into a compact global adapter for personalized redistribution. Experiments on RoboTwin 2.0, RLBench, and a real-world Franka robot arm show the superiority of RoboFL with structured expert assembly, as it outperforms centralized PEFT InternVLA-A1 by 12.23% on the Franka arm, while reducing per-round client communication by up to 86.81% relative to MoE-based federated VLA baselines.
★ Adjoint Guidance Flow: Amortized Critic Guidance for VLA Policies
Flow-based Vision-Language-Action (VLA) policies are typically trained by behavior cloning and thus do not explicitly optimize long-term task return. Critic guidance steers generation toward higher-value actions, but existing methods differentiate the critic through a one-step surrogate of the sampler and back-propagate a critic ensemble at every flow step. In contrast, here we propose Adjoint Guidance Flow (AGF), which amortizes trajectory-aware critic guidance into a lightweight guidance network while preserving the pretrained VLA policy. Specifically, we formulate critic-guided flow generation as a deterministic optimal control problem, whose optimal guidance is a costate that carries the terminal critic gradient back through the remaining flow, and regress the guidance network onto this costate while keeping both the VLA and critic frozen. This design provides favorable memory and throughput scaling during training, and inference needs one guidance-network forward pass per step, without the critic ensemble, back-propagation, or adjoint computation. Across LIBERO, RoboCasa, and LIBERO-Pro, AGF consistently improves pretrained VLAs, remains competitive with critic-guidance and policy-fine-tuning baselines, and is the most robust method when a single guidance strength is deployed across tasks. Compared with QGF, AGF runs $3.6\times$ faster per guidance step with $7.0\times$ fewer parameters, with comparable and even better performance, showing that critic guidance can be trajectory-aware and lightweight.
★ Don't Throw Away the Tail: Action Upcycling for Policy Acceleration
Modern robot policies predict a chunk of future actions from a single observation, execute only a prefix, and discard the rest before replanning. Choosing the length of this prefix, the execution horizon, poses a trade-off between reactivity and efficiency. A short horizon keeps the policy reactive to the environment, but requires frequent policy calls. Recent test-time methods adaptively select the horizon for each chunk, but they either read model internals, where the signal must be chosen for each architecture, or draw extra samples, which adds cost. We propose *Action Upcycling*, a training-free algorithm that reuses actions the policy would otherwise discard, without accessing model internals or drawing extra samples. We find that discarded actions stay close to their replanned versions as long as the action velocity remains smooth. Action Upcycling therefore extends the execution horizon up to the point where the velocity begins to fluctuate. Extensive experiments on simulated and real-world manipulation tasks show that Action Upcycling reduces policy calls by 1.2--1.7$\times$ with no loss in success rate, across multiple Vision-Language-Action Models (VLAs) and even a World Action Model (WAM). It applies to any chunked policy at negligible cost and is orthogonal to other policy acceleration methods such as few-step sampling and streaming action decoding, opening a new axis for policy acceleration.
comment: Project page: https://acupcycling.github.io/
★ ECHO: Event-Augmented Context with Hindsight and Outlook for Wrist-Only Manipulation
Learning-based manipulation policies relying on RGB cameras often suffer from degraded observations under extreme exposure. Event cameras mitigate this degradation by asynchronously detecting pixel-level intensity changes to offer a high dynamic range. However, their observations heavily depend on camera placement, as fixed cameras miss static scene content while wrist-mounted camera motion causes previously visited regions to leave the field of view. To address these spatial-temporal limitations, we present ECHO (Event-augmented Context with Hindsight and Outlook), a wrist-only latent world action model that encodes wrist events into compact motion representations to provide temporal and spatial context for policy reasoning. Specifically, ECHO utilizes a pretrained event encoder to explain visual-feature changes between frames. Its hindsight module preserves the gripper trajectory with past event stream as addressable off-camera context. Concurrently, the outlook module introduces learnable event foresight queries supervised to anticipate the event window for future actions, enabling the policy to predict upcoming scene changes. Evaluated on wrist-only RLBench tasks, ECHO outperforms RGB and RGB+event baselines by 20.6 and 12.0 percentage points under normal lighting, and by 14.6 and 11.3 points under severe exposure drops, respectively, while also surpassing RGB references using a third-person camera. Real-world experiments with a wrist-mounted event camera validate that ECHO outperforms RGB-only and RGB+event baselines across multiple tasks under both nominal and severely dark lighting. Project page is at https://echo-wam.github.io/.
★ Learning High-Risk High-Precision Motion Control
Deep reinforcement learning (DRL) algorithms for movement control are typically evaluated and benchmarked on sequential decision tasks where imprecise actions may be corrected with later actions, thus allowing high returns with noisy actions. In contrast, we focus on an under-researched class of high-risk, high-precision motion control problems where actions carry irreversible outcomes, driving sharp peaks and ridges to plague the state-action reward landscape. Using computational pool as a representative example of such problems, we propose and evaluate State-Conditioned Shooting (SCOOT), a novel DRL algorithm that builds on advantage-weighted regression (AWR) with three key modifications: 1) Performing policy optimization only using elite samples, allowing the policy to better latch on to the rare high-reward action samples; 2) Utilizing a mixture-of-experts (MoE) policy, to allow switching between reward landscape modes depending on the state; 3) Adding a distance regularization term and a learning curriculum to encourage exploring diverse strategies before adapting to the most advantageous samples. We showcase our features' performance in learning physically-based billiard shots demonstrating high action precision and discovering multiple shot strategies for a given ball configuration.
comment: Project webpage: https://namheegordonkim.github.io/scoot-mig2022/
★ AGRO-SUVIDE: Agentic Robotics for Surgical Viscoelastic Debridement
Augmented dexterity has the potential to reduce the fatigue experienced by surgeons during repetitive surgical tasks. In this paper, we propose the first AGentic RObotics framework for SUrgical VIscoelastic DEbridement (AGRO-SUVIDE), the repeated removal of small fragments attached to a viscoelastic substrate. Leveraging the self-improving and coding capability of agents, AGRO-SUVIDE adopts a modular framework. Specifically, the demonstration analysis module automatically identifies recurring skills from a single expert demonstration, using both visual and kinematic information. The construction module then builds each skill, either as a procedural model-based skill the agent codes against a scaffolded library or as a model-free policy-based skill. At runtime, the monitoring module composes the skills into a loop-style graph sized to the number of fragments it observes, then verifies pre- and post-conditions of each skill to decide whether to advance or retry. We evaluate AGRO-SUVIDE through 340 physical trials on the da Vinci Research Kit (dVRK). AGRO-SUVIDE achieves an average single-fragment removal success rate of 85%, completing consecutive three-fragment removal at 60% and at 95% with one human intervention. It further generalizes to unseen five-fragment scenarios with an average success rate of 80% for single-fragment removal. Project page: https://surgical-robotics.github.io/AGRO-SUVIDE/
★ CoHuB: A Simulation Benchmark for Multi-Humanoid Collaboration
Many physical tasks in human environments require collaboration, from assisting a partner to jointly manipulating an object. Yet, existing humanoid benchmarks largely focus on single-humanoid skills and lack evaluation of multi-humanoid collaboration under egocentric visual observations. We introduce CoHuB (Collaborative Multi-Humanoid Benchmark), a simulation benchmark for multi-humanoid collaboration under egocentric visual observations. CoHuB provides 10 tasks, eight with two humanoids and two with three humanoids, spanning diverse collaboration patterns. We also provide synchronized demonstrations collected through a multi-operator VR teleoperation pipeline, in which each operator controls one humanoid from its egocentric view. Experiments with representative visuomotor policies reveal substantial challenges across different forms of coordinated perception and control. CoHuB provides a foundation for developing and evaluating multi-humanoid collaboration policies.
comment: Project page: https://meat124.github.io/CoHuB/
★ PanoVLN: Towards Effective Panoramic Vision-and-Language Navigation
Recent vision-language models (VLMs) have advanced vision-and-language navigation (VLN), enabling models to predict navigation actions from visual observations and language instructions. In this work, we explore VLN with panoramic observations and introduce PanoVLN. The motivation is straightforward: more complete visual context should enable better-informed navigation decisions. For example, a panorama can reveal a passage outside a perspective camera's field of view, allowing the model to identify the intended route without additional exploration. However, we find that simply replacing perspective images with panoramas yields only limited gains. Our diagnosis suggests that fully exploiting wider visibility requires modifications to action prediction, training supervision, and visual representation. First, wider visibility supports longer-horizon action planning. We make the model predict longer action sequences, enabling larger turns and subsequent movement from a single panorama. Specifically, we introduce a confidence-guided execution (CGE) strategy that dynamically determines how many predicted actions to execute before replanning. Second, wider visibility also brings more complex route choices. We therefore construct training routes with frequent branching points and clear instructions to provide targeted supervision for route selection. Third, panoramic navigation requires understanding spatial relationships across viewing directions, beyond recognizing individual landmarks. We combine semantic and geometric features from RGB panoramas to capture both scene content and spatial layout without adding visual tokens. With a 4B backbone and RGB-only input, PanoVLN surpasses the previous SOTA by 11.9% and 8.7% in success rate on R2R-CE and RxR-CE Val-Unseen. Real-world experiments on a quadruped further demonstrate faster navigation with fewer pauses than prior VLN methods.
comment: 22 pages, 14 figures. Project page: https://wangzhen-w.github.io/PanoVLN/
★ Simulation for Planetary Robotic Perception and Autonomy: A Concise Survey of Recent Capabilities and Gaps
Planetary robotics is an important enabler of scientific exploration in environments where direct human-in-the-loop operation is costly, hazardous, or infeasible. However, developing and validating planetary robotic systems remains difficult because representative field testing is expensive, limited, and often unrepeatable under mission-relevant conditions. In this setting, simulation serves as a central tool for perception and autonomy research, synthetic data generation, system integration, and pre-deployment evaluation. Despite its importance, the literature on planetary robotics simulation remains dispersed across different simulation engines, implementations, and application settings. This paper surveys simulation works for planetary robotic perception and autonomy across four practical axes: Openness and Availability, Scenario and Platform Coverage, Sensor and Perception Support, and Environmental and Operational Realism. The surveyed simulation works report visual or physical fidelity and support perception-oriented workflows. They also indicate uneven public availability, rover-centered coverage, partial support for specialized sensing modalities, and uneven reporting of operational constraints such as onboard computation, energy, and communication restrictions.
comment: 8 pages, 5 figures, 3 tables. Accepted for publication at the 2026 International Conference on Space Robotics (iSpaRo)
★ Action Sequence Transfer via LLMs for Heterogeneous Environments ICRA 2026
We present an action sequence transfer system that adaptively transfers user action sequences across different target spaces. Given an input action sequence from a source space and scene graph representations of both the source and target environments, our system predicts a corresponding action sequence in the target space by adapting to the spatial and object constraints of the new environment. To achieve this, we leverage multi-level representations of user activity to generalize actions at varying levels of abstraction. To demonstrate our system, we collect a new scene graph-based dataset derived from the Ego4D GoalStep dataset for evaluation. Results indicate that our system can generate valid action sequences even between spaces with drastically different object configurations.
comment: 8 pages, 7 figures, Accepted to IEEE International Conference on Robotics and Automation (ICRA 2026)
★ DexWeave: Learning Dexterous Humanoid Loco-Manipulation from Human Demonstrations
Learning dexterous humanoid loco-manipulation from human demonstrations requires transferring not only human motion, but also the coordinated interaction structure underlying the demonstrated behavior. This is challenging because embodiment differences distort the coupling among body motion, wrist placement, finger articulation, and object interaction, while kinematically accurate references may still be difficult to realize under robot dynamics. We present DexWeave, a unified framework that connects interaction-consistent motion retargeting with anatomy-aware whole-body policy learning. DexWeave first employs a two-stage retargeting procedure that initializes body and hand motions with specialized solvers and subsequently performs coupled refinement over the upper-body interaction chain while preserving lower-body support. The resulting references are tracked by an anatomy-aware Transformer policy that represents anatomical regions as structured tokens and uses directed masked attention to model their dependencies, with object information selectively conditioning the upper-body pathway for dexterous interaction. The policy jointly outputs body and dexterous-hand actions and is trained directly with reinforcement learning, without pretrained tracking policies, teacher-student distillation, or subsequent residual refinement. DexWeave improves retargeting fidelity and interaction consistency while achieving higher manipulation performance and faster policy convergence than MLP baselines. We further deploy the learned policies on a physical Unitree G1 humanoid equipped with Inspire dexterous hands, demonstrating dexterous whole-body loco-manipulation in the real world. See our project page (https://dexweave.github.io) for videos.
comment: 26 pages, 6 figures
★ ExcavaTwin: Training-Free Geometry-Guided Semantic Elevation Mapping for Autonomous Excavation
Autonomous excavation requires a spatial representation that jointly captures terrain geometry and task-relevant semantics. Existing excavation mapping is largely elevation-centric, while generic semantic models remain unstable in unstructured outdoor scenes. We present ExcavaTwin, a pure-vision geometry-guided semantic elevation mapping framework without excavation-specific training. Given multi-view RGB images, the framework: 1) reconstructs scene geometry and semantic observations using frozen vision models; 2) derives terrain and non-terrain geometric support; 3) performs geometry-constrained multi-view semantic fusion to suppress implausible predictions and recover incomplete observations; and 4) projects the fused state into a task-oriented semantic elevation map. Experiments on public datasets and real excavation scenes demonstrate reliable geometric and semantic perception. In real excavation, the system achieved an average update interval of approximately 1.4 s and a mean elevation error of 12.74cm in dynamically modified regions. Larger errors mainly occur during rapid terrain changes and transient visual disturbances caused by machine motion.
comment: 8 pages,5 figures
★ SOR-Nav: Search or Relocate? Context-Gated Exploration and Cross-Region Relocation for Object Navigation
Object navigation requires an embodied agent to find an object in an unseen environment under partial observability and a limited motion budget. Existing methods primarily optimize where the robot should go next by ranking candidate destinations. In contrast to these methods, we present SOR-Nav, a hierarchical navigation system that explicitly arbitrates between continuing to explore the current context and abandoning it for a more promising reachable region. First, an autonomous semantic exploration system is built that accumulates persistent 3D object clusters and organizes reachable frontiers into a cluster decision graph to provide an efficient search abstraction. Then, SOR-Nav uses a context-gated LLM-driven object-search supervisor to evaluate the suitability of the current search context and decide whether to continue exploration or perform cross-region relocation to another reachable frontier cluster. Across the complete, unfiltered validation sets of HM3D-v1, HM3D-v2, and MP3D, SOR-Nav achieves the strongest reported Success Rate (SR) and Success weighted by Path Length (SPL) on all three benchmarks. On MP3D in particular, it more than doubles the previous best SPL from 18.1\% to 38.5\% while increasing SR from 50.7\% to 61.8\%. Nested HM3D-v2 ablations validate the proposed decision structure, while a continuous three-target physical deployment demonstrates persistent ObjectNav operation in real-world scenarios.
★ MarsLab: A Martian Rover Simulator for Planetary Rover Autonomous Navigation
Future Mars missions will require rover autonomy that can operate across unstructured terrain, changing illumination, atmospheric dust, and limited communication. Simulation is a practical way to study these conditions before deployment, but existing Mars-relevant resources differ in scope, including mission-oriented simulators, fixed analog datasets, task-specific environments, and open robotics interfaces. In this context, we present MarsLab, an open-source, ROS2-native Mars rover simulator for autonomy and navigation algorithm development. MarsLab combines HiRISE-derived and procedural terrain with customizable rock, crater, solar-illumination, and atmospheric-dust settings, and runs a Perseverance-class rover model in NVIDIA Isaac Sim. The runtime publishes RGB, depth, RGB-D point clouds, LiDAR, IMU, wheel odometry, and Ground Truth (GT) pose data through standard ROS2 topics. We demonstrate MarsLab with Simultaneous Localization and Mapping (SLAM) benchmarks across sensing modalities, dust levels, scene geometry, and route length, and with Visual Place Recognition (VPR) benchmarks over repeated Mars Base traversals under illumination and dust changes. The results illustrate how controlled scene variation and shared GT trajectories can be used to compare trajectory-level estimation and image-level place recognition within the same simulator. Our Project Page: https://kimhoyun-robotair.github.io/MarsLab/.
comment: 8 pages, 11 figures. Accepted for publication at the 2026 International Conference on Space Robotics (iSpaRo)
★ Sufficiency of Zeroth-Order Reward Shaping for Policy Gradient in Stabilization Control
Reward shaping is fundamental to modern robotic control with deep reinforcement learning (RL), yet practitioners still rely heavily on heuristic principles borrowed from classical optimal control and trajectory optimization. Existing methods rarely distinguish reward terms that are intrinsic to the control objective from numerical regularizers, leading to brittle hyperparameter tuning. To determine which quantities a reward must contain, we study the stabilization control problem with a focus on zeroth-order (configuration) and first-order (velocity) information. We theoretically and empirically demonstrate that policy gradient methods can successfully solve stabilization tasks without first-order reward terms, adding such terms can instead introduce severe sensitivity as their scale grows. Conversely, our findings confirm that reward functions must be zeroth-order complete over goal-relevant coordinates, while the first-order state remains necessary in the policy observation under our low-dissipation assumptions. Overall, these results provide actionable and principled guidance for reward design in robotic RL.
comment: 21 pages, 10 figures, including appendix
★ Natural State-Prediction Accuracy can Hide Weak Controlled Responsiveness in VLA Readouts
Accurately decoding object states from the internal representations of vision-language-action (VLA) models does not establish that the predictions respond faithfully to changes in the target physical state. In natural observations, object state, robot configuration, occlusion, and task progress vary together, allowing contextual cues to contribute to prediction. In this paper, we introduce an evaluation framework that separates prediction accuracy, target-state responsiveness, and context stability using physically validated observations that cross target coordinates with robot contexts. We demonstrate that high natural-trajectory accuracy can coexist with weak controlled target-state responsiveness in fixed representation-readout pairs. Comparisons and interventions involving representations, readouts, and training data show that the three properties provide distinct diagnostic information. Furthermore, adding responsiveness and context sensitivity to a failure predictor based on initial state error and physical variables reduces policy-failure prediction error on new initializations relative to the specified baseline while same-observation controlled MAE is also informative. These findings motivate evaluating target-state responsiveness and context stability alongside natural prediction accuracy, and examining their relationship to actual policy behavior and task outcomes.
★ HOI-Retarget: Contact-Centric Retargeting for Human-Object Interaction ICRA
Learning from demonstration (LfD) has enabled humanoid robots to acquire diverse whole-body skills, but extending this paradigm to human-object interaction (HOI) is limited by the availability of robot-compatible interaction references. We present HOI-Retarget, a contact-centric retargeting method that transfers HOI onto a humanoid robot for large-scale motion-data generation. Its windowed trajectory optimization uses every labeled contact as a target in the object frame, balancing body tracking, foot support and smoothness under the robot's kinematic limits. The method can augment a single demonstration across object sizes, absorb contacts reconstructed from monocular video, and extend to several robots manipulating one object. We publicly release the code and the retargeted motion dataset.
comment: 8 pages, 6 figures. Submitted to ICRA. Website: http://shinben0327.github.io/hoi-retarget
★ On the Numerical Reliability of Differentiable Physics-Based Optimization for Robotic Material Manipulation IROS 2026
Differentiable physics is increasingly used in robotic material manipulation for system identification, trajectory or skill optimization, demonstration generation, and robot or end-effector design. These applications depend on gradients propagated through long, contact-rich simulation rollouts. We study the numerical reliability of those gradients using two Material Point Method (MPM) system-identification benchmarks derived from elastoplastic and granular manipulation. The benchmarks provide controlled cases for three effects that also arise in broader differentiable physics-based optimization. GPU many-to-one sums whose order depends on thread scheduling changed long-horizon gradients and reversed the sign of one parameter gradient relative to a deterministic reference. Finite-difference checks became less reliable for longer rollouts because repeated-run loss variation grew much faster than the loss change produced by the tested parameter perturbations. Observation and loss definitions changed optimization behaviour and the solution preferred by an independent metric. These results motivate reproducible accumulation, finite-difference validation that compares perturbation-induced loss changes with repeated-run variation, and explicit reporting of objective construction when differentiable simulation is used for robotic optimization.
comment: Accepted as an oral presentation at the IROS 2026 workshop: Deformable Objects Manipulation: Research Foundations, Reproducibility and Real-World Challenges
★ Efficient World Action Model Inference with Adaptive Intermediate States
World Action Models (WAMs) enable future-aware control by jointly modeling actions and environment dynamics. However, iterative diffusion or flow inference incurs substantial denoising latency. Prior inference state offers a natural opportunity for acceleration, yet changing planning contexts, observations, and intermediate representations can quickly render retained state stale. Preserving useful computation therefore requires adapting inference state rather than reusing it as-is. To this end, we present $\mathrm{WAM}{\scriptstyle\mathrm{ACHINE}}$, a training-free framework that accelerates WAM inference by preserving and adapting inference state for efficient and accurate continuation as the control loop evolves. Across closed-loop replans, Trajectory Remapping remaps replan state from the preceding replan to initialize the next replan, reducing redundant trajectory generation. Across denoising steps, Observation Rebinding performs anticipatory inference during action execution and rebinds retained denoising state to the real observation for continuation when consistency checks pass, reducing latency exposed to the control loop. Across Transformer layers, Residual Rescaling selectively rescales retained layer state and refreshes it through full computation of the middle layers when probe checks fail, reducing repeated Transformer computation. Evaluations of three representative WAM architectures on LIBERO and RoboTwin 2.0 show that $\mathrm{WAM}{\scriptstyle\mathrm{ACHINE}}$ achieves 1.47-3.05$\times$ speedups in observation-to-action latency and 2.23-3.27$\times$ speedups in GPU inference time per replan, while preserving 96.69-99.54% of native WAM task success.
★ Aerial GRIPPER: A Gradient-based Real-time Inverse-game Predictor and Planner
Accurate capture of non-cooperative targets is critical. In an attempt to tackle this intractable challenge, an aerial gripper system integrated with a Gradient-based Real-time Inverse-game Predictor and PlannER (GRIPPER) framework is proposed. The interaction is formulated as a general-sum pursuit-evasion game under incomplete information. Specifically, underlying cost parameters of the target are inferred online, and the open-loop Nash equilibrium (OLNE) strategy is iteratively refined within a receding-horizon loop. To ensure high-frequency execution, a computationally friendly gradient-based inverse-game solver is developed. Without explicit computation of the Hessian inverse, the optimized solution is updated (> 50 Hz) based on implicit differentiation and fast Hessian-vector products. Meanwhile, an anti-disturbance controller is developed to overcome disturbances of uncertain payload and gripper actuation, enabling precise tracking of the planned trajectory and accurate grasping of the target. Simulations and real-world experiments illustrate the superior computational efficiency and task performance of GRIPPER. The task of capturing and delivering a non-cooperative target is accomplished, highlighting the robustness, adaptability, and real-time performance of the framework in highly adversarial scenarios.
★ Where Memory Belongs: Ledger, an Object Ledger for Memory-Augmented VLAs
Memory is essential for long-horizon, partially observed robotic manipulation: a robot must remember which object was placed in a drawer, whose cup it moved, or how many action cycles have elapsed. Recent vision-language-action (VLA) models embed memory directly inside the policy, but benchmarks show no single in-policy mechanism covers all spatio-temporal dimensions, trailing oracle methods by a wide margin. We argue that memory type dictates where memory should reside: short-term perceptual memory (repetition, timing, retracing) belongs inside the policy, while long-term object memory (persistent spatial state, containment, event history) belongs outside as an explicit, readable record. We present Ledger, a harness that realizes this split over a single fine-tuned $π_{0.5}$ policy by pairing an in-policy frame-sampling memory with an external spatio-temporal object memory, the ledger, built from a SAM3 tracker and a VLM captioner of the demonstration and read by an LLM planner that decides at step boundaries. On RoboMME, Ledger reaches the highest four-suite average among the evaluated methods, 64.3% (vs. 45.9% for the strongest prior method under identical evaluation), leading object reference (60.7% vs. 40.3%) and object permanence (86.7% vs. 56.2%) using a single set of weights. Choosing the memory source at runtime, from the instruction and the record, removes the need for a task-level router.
★ Gaze Prompts: Temporally Dense Human Attention for Vision-Language-Action Fine-Tuning
Vision-Language-Action (VLA) fine-tuning pairs images with actions at every step, yet typically provides only a task-level language instruction, leaving moment-to-moment visual relevance implicit. We introduce \emph{eye-tracker-supervised gaze prompting}, which uses gaze recorded during VR teleoperation to provide frame-level visual guidance for VLA fine-tuning. During training, recorded gaze locations are rendered as crosshairs on the robot's head-camera images. At deployment, a lightweight predictor estimates gaze locations from recent images and the instruction, supplying the same type of visual prompt without an eye tracker or changes to the policy architecture. Instantiated with $π_0$, gaze prompting increases mean success from $26.3\%$ to $56.0\%$ across six real-world bimanual manipulation tasks, with gains also observed when a single policy is trained on all six tasks. We release \textsc{GazeMani}, a dataset of $1{,}200$ teleoperated trajectories with synchronized gaze.
★ MonoEgo: Monocular Metric Egocentric Demonstration Capture with Passive Wrist Constellations and Sparse Workstation Anchors
Image-aligned metric demonstrations often require dedicated tracking hardware and synchronization across devices. We present MonoEgo, a capture system that replaces active wrist instrumentation with offline monocular reconstruction. One 90-FPS global-shutter camera observes calibrated passive wrist constellations, sparse workstation anchors, and the scene on a shared image clock. MonoTag SLAM combines marker corners with ORB geometry and uses visual evidence to reject ambiguous planar-marker poses. Its metric Atlas supports interval scale re-anchoring, verified map merging, and retrospective localization of earlier frames supported by the final map. Camera and wrist-constellation outputs retain validity and map provenance, and unsupported motion is left missing. Experiments show metric tracking beyond continuous anchor visibility, reconnection of supported map components, and recovery of some missing camera poses. Comparisons against a multisensor camera reference and separate stationary-constellation tests characterize trajectory agreement and precision while revealing incomplete coverage and residual geometric uncertainty. The results indicate that passive fixtures and offline reconstruction can reduce capture-side requirements. Dynamic accuracy, deployment, and downstream policy benefits require further study.
★ Robot-Assisted Deployment and Maintenance of Inflatable Modules for Lunar Habitation: A Field Demonstration
Long-term human habitation and in-situ development on the Moon open a new era of space utilization. In this context, robots are a key technology for facilitating the construction of future human outposts. Toward the deployment and establishment of human habitation modules on the lunar surface, we propose a combined system consisting of inflatable modules and a modular, reconfigurable robotic system. This paper presents a report demonstrating various robot-assisted task executions using real hardware, namely the modular and reconfigurable robot MoonBot and the inflatable module HIDAS, to enhance the reliability of their deployment and maintenance. The demonstrated tasks include robotic inspection during inflation, module position alignment, final safety locking, and three-dimensional mapping for post-deployment maintenance. All demonstrations were conducted either in a laboratory environment or at a lunar analogue test site. Finally, lessons learned are discussed to provide essential insights for this robotic application to future lunar habitation.
comment: Author's version of a manuscript accepted at the International Conference on Space Robotics 2026 (iSpaRo 2026). (c) IEEE
★ Model-Informed Safe Reinforcement Learning for Bipedal Locomotion via Step-to-Step Prediction IROS 2026
Humanoid robots promise versatile mobility in cluttered, human-centric environments, but real deployment demands principled safety. Classical model-based gait generators yield interpretable motions but often lack the robustness and adaptability of modern reinforcement learning (RL) based approaches. We propose a model-informed reinforcement learning framework anchored to the analytical Angular Momentum Linear Inverted Pendulum (ALIP) template. We provide a step-to-step safety certificate for ALIP stepping via a discrete exponential control barrier function (DECBF) and use it as (i) a training-time shaping signal and (ii) a runtime action filter that minimally adjusts swing-foot placement to satisfy template-level constraints. Full-order safety is evaluated empirically on the Digit humanoid in MuJoCo with a whole-body controller stack. Compared to an unconstrained baseline, our approach reduces safety-violation events in the reported external-disturbance trial, while larger lateral-velocity transients reveal a safety-tracking tradeoff.
comment: Accepted to IROS 2026
★ Trajectory-Safe Orienteering for Human-Robot Shared Environments
Orienteering problem (OP) has wide real-world applications and also great potential in human-robot collaboration. However, existing approaches struggle to simultaneously ensure safe and feasible trajectories while achieving high-quality task execution in shared workspaces. To this end, this work studies the OP with time windows and variable profits (OPTWVP). A two-stage DEcoupled discrete-Continuous Optimization with Service-time-guided Trajectory (DeCoST) approach is proposed to effectively solve OPTWVP in shared spaces. Meanwhile, the safety-aware time windows of nodes and the discretized workspace are introduced to ensure collision-free trajectories between the end effector and the human. Preliminary results validate the effectiveness of DeCoST in generating collision-free trajectory plans while preserving the quality of orienteering tasks.
comment: Presented at I-RIM 3D 2025
★ ARS: Agentic Reward System for Robot Learning
Progress reward modeling is the problem of estimating how a robot's behavior changes task progress over time. Reliable estimation requires distinguishing meaningful state changes from failed attempts and task-irrelevant actions. We introduce the Agentic Reward System (ARS), an inference framework for progress reward modeling with general-purpose vision-language models (VLMs), without additional reward-model training. Given an offline trajectory and a task instruction, ARS uses adaptive visual inspection for both event proposal and verification. A subagent proposes a task-relevant event timeline, which a primary agent verifies and revises before estimating per-frame progress. ARS can incorporate optional terminal outcome labels and visual references to inform its judgments. It can also audit progress estimates from external reward models. We evaluate ARS with a 27B VLM on a controlled semantic-mismatch benchmark and downstream policy learning in simulation and on a real robot. The benchmark reveals that several evaluated reward baselines assign spurious progress to wrong-object manipulation even in simple pick-and-place scenes. ARS better suppresses these errors and outperforms these baselines in simulation policy learning. We further demonstrate that ARS supports long-horizon policy learning from mixed-quality offline experience on real-robot multi-screw fastening in a full-scale laboratory replica of an industrial washing-machine assembly line. These results suggest that structured inference and verification can improve the usefulness of general-purpose VLMs for robot reward modeling. Code is at https://github.com/midea-ai/ars
★ When the Score Becomes the Target: Rethinking Metric Validity in Autonomous Driving
Driving benchmark scores are increasingly used not only for evaluation but also as optimization targets. This raises a fundamental question: do score gains remain reliable evidence of driving improvement once the score itself is optimized? We address this question by examining how the scoring process responds to changes in driving behavior and whether the resulting gains persist under repeated execution and replanning. We decompose the process into execution, measurement, subscore mapping, and aggregation. Controlled interventions reveal substantial behavioral changes that receive little score response because distinctions are omitted, thresholded, or attenuated between requested and executed motion. Closed-loop comparisons further show that optimization gains can reverse when the execution interface changes, demonstrating their dependence on how requests are executed and returned as feedback. Together, these findings connect the behavioral distinctions preserved by a metric to the conditions under which its gains transfer. Metric validity under optimization therefore requires examining both what the scoring process measures and how the optimized behavior is executed.
comment: 28 pages including supplementary materials
★ From World Models to World Action Models: Rethinking Next-State Prediction
Predicting the next state is a core paradigm of World Models for modeling physical dynamics, emphasizing prediction fidelity. As World Models evolve into World-Action Models (WAMs), existing methods still fix the next state before training as RGB, a single latent feature, or a static combination of predefined targets, thereby constraining action learning to the inductive biases preserved by a particular representation. To address this limitation, we propose CF-WAM, a dynamic next-state prediction framework that samples visual, semantic, geometric, and interaction projections of the same future, standardizes them into a common video form, and supervises a unified WAM across these projections. The action-relevant constraints exposed by these projections accumulate across training steps, forcing WAM to capture the underlying state-transition structure that supports multiple projections of the same action-conditioned future. This dynamic mechanism also provides a natural cross-embodiment dynamics reference frame for Human and Robot learning. By jointly learning across different next-state parameterizations, heterogeneous Human and Robot experience can bypass appearance differences and directly contribute to shared state-transition learning, improving cross-embodiment generalization. Experiments show that CF-WAM improves both training efficiency and final control performance, while translating Human experience effectively into policy gains. CF-WAM achieves state-of-the-art performance on RoboCasa-GR1 with an average success rate of 82.50%, while reaching 82.65% on LIBERO-Plus and up to 84.00% in real-world evaluations.
★ From Language to Task Maps: Compiling Semantic Relations While Preserving Task-Relevant Freedom
Natural-language manipulation instructions specify qualitative relations, whereas continuous controllers require state-evaluable task quantities, differentials, and completion conditions. Because a qualitative relation generally leaves part of the relative configuration unspecified, expanding it into a complete pose can introduce unintended constraints. We present a typed semantic-to-geometric interface in which language specifies entities, relations, and phases, while each relation indexes a registered specification of its task-relevant distinctions and preserved freedoms. A robot-side compiler grounds these specifications, constructs relation-specific task maps and consistent differentials using conformal geometric algebra, and composes the resulting policies through RMPflow. To evaluate the division of responsibility between the language model and the compiler, we compared a Semantic Topology interface with one that additionally requires relation-specific geometric specifications over 60 instructions. Both produced correct shared semantic content in 41/60 cases, but critical errors under their respective interface requirements occurred in 19/60 and 58/60 cases. Across 64 grounded evaluations spanning eight geometric relation forms, the task maps preserved registered null directions and responded to relation-relevant perturbations; analytic directional derivatives agreed with finite differences, and Jacobian ranks matched the registered dimensions. In three closed-loop ablations using a simulated Franka Emika Panda in MuJoCo, fixing a relation-preserved coordinate increased median terminal progress error by 20.24--71.00~mm while the retained relation errors remained within their evaluation bounds. These results support compiling relation-visible geometry and preserved freedom together into composable continuous objectives.
★ Contact-Aware Impedance Controller for Robot-Assisted Ultrasound Imaging ICRA2027
Safe robot-assisted ultrasound imaging requires a reliable controller able to detect and localize probe--tissue interaction. In this paper, we present a B-mode ultrasound image-based contact perception method and a contact-aware impedance controller for robotic ultrasound imaging. The proposed method detects acoustic contact independently of force measurements, enabling contact-conditioned force/torque taring to reduce residual wrench bias. During contact, the method continuously estimates the effective contact location along the curved probe surface and uses it to update the controller interaction frame, enabling visual servoing of the physical probe--tissue contact point during imaging. Experiments on an agar phantom demonstrated a contact-localization RMSE of $\mathbf{1.46 \pm 0.14}$~mm over probe roll angles from $\mathbf{-15^\circ}$ to $\mathbf{15^\circ}$. During static rolling, the proposed controller maintained task-space tracking accuracy comparable to a conventional fixed-frame impedance controller while reducing the maximum compressive interaction force from $\mathbf{31.56}$~N to $\mathbf{20.09}$~N, corresponding to a $\mathbf{36.3\%}$ reduction. These results demonstrate the potential of ultrasound images as direct contact feedback for safe and accurate robot-assisted ultrasound imaging.
comment: 8 pages, 7 figures, submitted to the IEEE International Conference on Robotics and Automation (ICRA2027)
★ RoboIRGBench: Benchmarking Implicit Referential Grounding in Vision-Language-Action Models
Vision-Language-Action (VLA) models have shown strong capabilities in robotic manipulation, yet existing benchmarks typically assume that task-relevant information is explicitly specified in the instruction. In practice, however, humans frequently refer to objects, quantities, and relations implicitly, requiring robots to recover the intended target from linguistic and perceptual context. We study this capability as Implicit Referential Grounding (IRG) and introduce RoboIRG-Bench, a manipulation benchmark designed to systematically evaluate it. Built upon RoboMME, RoboIRG-Bench contains 40 variants derived from 11 tasks and covers four challenges, including direct, reasoning-mediated, spatial, and contextual referential grounding. As IRG often requires retaining and retrieving previously established context, we evaluate representative VLAs spanning different memory mechanisms. Our evaluation reveals a noticeable referential robustness gap. Models that perform well under explicit instructions can degrade sharply when the same task-relevant information must be recovered from context. Reasoning-mediated and spatial references are particularly challenging, while models using external VLMs show greater robustness but still exhibit significant failures. Moreover, replacing the external VLM with a stronger model does not eliminate these gaps. We further validate these findings on a Franka Research 3 robot arm, where the gap persists under real-world manipulation and manifests as both incorrect referent grounding and downstream execution failures. These results establish IRG as a distinct and underexplored capability for reliable robotic instruction following and highlight the need for VLAs that can robustly integrate language, perception, reasoning, and action.
comment: Project WebPage: https://aernar.github.io/RoboIRGBench/
★ LRC-JEPA: Disentangling Dynamics and Residual Context for Efficient World Models
Compact JEPA world models enable efficient latent-space planning, but low-dimensional representation trained under reward-free self-supervision must encode both action-conditioned dynamics and predictable visual context. This competition can entangle controllable state with high-rank nuisance appearance and degrade planning as scenes become more complex. We introduce LRC-JEPA, a lightweight end-to-end world model that routes information into a compact predictive latent $\mathbf{z}$ and learned-query residual-context embeddings $\mathbf{u}$. Only $\mathbf{z}$ is propagated by the dynamics model and used for planning, while $\mathbf{u}$ captures temporally persistent information for cross-attention reconstruction; a differentiable residual connection encourages the latent to retain complementary dynamic content. Under explicit assumptions, we show that the resulting representation is sufficient, minimal, nuisance-invariant, and disentangled. Across four simulated control environments, LRC-JEPA improves average planning success over a parameter-matched JEPA baseline by 9 percentage points and matches or exceeds substantially larger pretrained models. On the real-world Bridge-v2 set, its 5.5M-parameter active encoder outperforms DINO-WM (22.1M) and V-JEPA2 (303.9M) encoders while also enabling faster planning. Physical-state probes, reconstruction interventions, and ablations confirm the effectiveness of LRC-JEPA's representation disentanglement.
★ Emergence, Not Bandwidth: Physical Coupling and the Limits of Learned Multi-Agent Communication
Rate-limited multi-agent teams raise three questions the emergent-communication literature has answered only empirically: what an optimal message should encode, what compression costs over a horizon, and when a learned protocol is unique enough for a teammate to read. We answer them for rate-limited Dec-POMDPs, then measure how far reinforcement learning falls short of the optimum. Our theorems fix what is achievable independently of any learner, so a gap between an engineered and a learned sender at the same bit budget is an optimization fact, not an information-theoretic one. We instantiate this on three MuJoCo arenas spanning zero, partial and rigid physical coupling, charging every condition exactly 2 bits per decision, and create the discriminating regime by closing a physical side channel within one arena, holding bodies, task and reward fixed. Communication value is governed by coupling: under rigid coupling through a shared object, no channel beats silence (+0.001 +/- 0.001, p = 0.982, n = 25), since proprioception already carries that information; without coupling, every condition solves the task; under partial coupling, the engineered 2-bit sender reaches an interquartile mean of 1.000 but the learned one reaches 0.482, indistinguishable from silence (p = 0.400, n = 25). With a shared alphabet, bandwidth cannot explain the gap. Warm-starting from an engineered receiver localizes the failure: the same channel reaches 0.857 versus 0.562 cold-started (p < 0.001), so it is neither representational nor one of maintenance; reinforcement learning fails to discover the protocol. Cross-play shows learned protocols are individually meaningful but mutually unintelligible: self-play 0.980 collapses to 0.144 across seeds, and our best constructed alignment leaves at least 77% of that gap. All headline results use 25 seeds per arena and seven published baselines at matched rate.
★ FutureDuet: Decoupling Observation Access from Future Supervision in World Action Models
World Action Models (WAMs) augment robot action generation with future visual supervision. Existing WAMs commonly fuse main and wrist observations into one visual stream and train both with the same future-video objective, despite their different visual dynamics. A stable main camera reveals scene-level task evolution, whereas wrist cameras move with the end effector, mixing local interaction changes with viewpoint shifts and self-occlusion. These contrasting predictive demands suggest that the two views may benefit from different future objectives. We introduce FutureDuet, which retains both views for control, while allowing each visual stream to receive a different future objective. For the main view, future RGB models task evolution, while interaction masks and robot skeletons focus supervision on task objects and robot motion. For the wrist stream, future latent prediction models short-horizon interaction changes without requiring pixel-level reconstruction. ActionDiT jointly reads the resulting Task State and Interaction State, combining scene-level progress with close-range interaction evidence. All auxiliary prediction modules are training-only, adding no inference overhead. FutureDuet achieves 94.2% clean and 94.1% randomized success on RoboTwin50 and 99.2% average success on LIBERO. The improvements are most pronounced on six RoboTwin50 tasks that require precise interaction, averaging gains of 9.2% and 12.8% over Fast-WAM in clean and randomized settings. Controlled studies further show complementary gains from separating the wrist pathway and designing future supervision separately for the two views.
comment: 13 pages, 7 figures. Project page: https://1723578110.github.io/futureduet-web/
★ Predictive Semantic Safety: From Visual Physical Reasoning to Safety-Critical Control
Physical interactions can create future hazards that are not apparent from the robot's current geometric surroundings. We present a framework termed Predictive Semantic Safety (PSS), which connects visual physical reasoning to backup-based safety filtering. A vision-language model (VLM) predicts physical events and their timing or directly predicts object displacements. An explicit motion model converts event hypotheses into object trajectories. Split conformal prediction calibrates position errors jointly across specified objects, observation times, and future times; geometric shape bounds convert the resulting position regions into predicted object occupancy. PSS evaluates a prescribed backup maneuver against this occupancy and derives input-affine constraints for minimally modifying the nominal input while preserving backup feasibility under the robot dynamics and input limits. MuJoCo experiments with a Unitree Go1 consider falling fixtures, impact-driven support loss, and contact propagation. PSS achieves a safe episode rate of 99.3%, compared with 43.3% for a Backup Control Barrier Function baseline that only uses current obstacle geometry.
comment: The first two authors contributed equally to this work. Project page: https://www.taekyung.me/pss
★ Text-Vision Synergistic Token Caching: A Training-Free Framework for Efficient Vision-Language-Action Inference
Vision-Language-Action (VLA) models enable generalizable robotic control but remain computationally expensive. Token caching provides a training-free, plug-and-play acceleration alternative. However, existing VLA caching does not fully exploit a key inductive bias of VLA models: text-vision synergy, wherein textual semantics guide the precise visual grounding of task-relevant regions. In particular, existing designs insufficiently account for head-wise reliability in attention aggregation and layer-wise stability in cache reuse. To address this, we propose Text-Vision Synergistic Token Caching (TVCache), a training-free framework for efficient VLA inference. TVCache filters attention heads based on text-vision information focus to improve task-relevant and physically consistent visual grounding. Concurrently, we introduce a reuse-layer selection mechanism guided by text-vision entropy differences to avoid caching unstable representations and improve cache resource allocation. Extensive experiments across four representative VLA models, two simulation benchmarks, and real-world robotic tasks demonstrate the effectiveness and generality of TVCache. At matched token-retention ratios, TVCache consistently improves task success over existing VLA caching with comparable computational cost. On OpenVLA-OFT, it improves average success by up to 14.5 percentage points over VLA-Cache at 12.5% retention while reducing FLOPs by 2.45x relative to full-token inference.
★ When World Models Lie: Adaptive Safety Analysis Under Wrong Imaginations
World models offer a powerful substrate for safety reasoning in high-dimensional robotic systems, but they are also fallible: their predictions can be biased, miscalibrated, or confidently wrong. This creates a central challenge for latent-space safety filters, which often learn Hamilton-Jacobi safety value functions on the dynamics of a world model. If the world model is incorrect, the resulting value function can inherit its errors and produce overconfident safety estimates. Existing latent safety filters often rely on auxiliary signals such as ensemble disagreement or value-target consistency residuals for adaptation, but these signals can remain small even when the world model's predictions deviate from observations. We propose an adaptive latent safety filter that calibrates safety reasoning using directly observed world-model error. Our method uses Adaptive Conformal Inference to construct online uncertainty sets from discrepancies between predicted and observation-inferred latent states, then evaluates safety pessimistically by minimizing the learned value function over these sets. This allows the filter to remain minimally conservative when the world model is accurate, while becoming more cautious when observations reveal model mismatch. We provide a finite-time coverage guarantee for the adaptive uncertainty radius. Through simulation and hardware experiments, we show that our method significantly reduces failures relative to state-of-the-art latent safety filters while preserving task completion.
★ TLC-DiT: Task-Aligned Local Visual Conditioning for Robust Multitask Robot Manipulation
Language-conditioned robot policies have made clear progress in multitask manipulation, but task-relevant local visual evidence usually stays hidden inside a visual backbone or attention layers. This leaves the policy difficult to inspect and fragile under visual change, two symptoms of a missing explicit, task-aligned local visual channel. We present TLC-DiT, a plug-in extension of the Multitask Diffusion Transformer (DiT) policy that adds explicit task-guided local visual feature maps without changing the diffusion objective or the action-generation process. For each camera view, frozen DINOv2 patch features are modulated by the CLIP task embedding through FiLM and refined by a lightweight CoordConv CNN adapter into smooth spatial maps, which are concatenated with the original global image, language, joint-state, and timestep conditions. On LIBERO, TLC-DiT reaches a 93.5% average success rate, compared with 86.5% for Multitask DiT and 79.25% for SmolVLA. On LIBERO-plus, the total success rate improves from 54.07% to 57.24%, with larger gains under camera, background, and sensor-noise changes. In real-world bimanual tasks, TLC-DiT raises Teabag Putting completion from 44% to 89% while maintaining comparable Match Box Opening performance. Feature-map visualizations confirm that the model attends to task-relevant regions across views and perturbations, providing a direct way to inspect the visual evidence.
comment: 6 pages, 5 figures
★ Dexterous Tactile World Model
World models for manipulation are typically trained from video, yet the events that determine how manipulation unfolds, such as making and releasing contact, are difficult to observe visually and are often easier to sense through touch. We present the Dexterous Tactile World Model (DTWM), a video world model for future-frame prediction of egocentric manipulation from both observed video and tactile signals from a glove worn on each hand. We condition a pretrained video diffusion transformer on each hand's tactile signal through a zero-initialized residual at the corresponding hand location in the video tokens, while a causal mask prevents predicted frames from accessing future information. Compared with a vision-only model matched in architecture, parameters, and training, DTWM reduces the underestimation of hand motion from 23% to 9%, while reducing the perceptual error in the hand region by 7.4% across three training runs per model. The benefit also increases over the prediction horizon, with the improvement in the later predicted chunks being about 4.1x larger than in the first. DTWM also outperforms other visual-tactile world models under the same setting, and training with touch improves future-frame prediction even when no touch is available at inference. Ablations show that the model benefits from both the magnitude and spatial location of force: replacing the tactile signal with binary contact states, either per hand or per location, increases prediction error. The observed course of the force indicates whether the interaction will persist or change.
comment: Project page: https://adonis-galaxy.github.io/dtwm-project-page/
★ NavHarness: Towards Lifelong Embodied Navigation
Frontier models can now perform well on individual embodied navigation tasks through multi-round multimodal reasoning with simple tools. Across successive tasks, however, an agent must also rely on an evolving map and earlier search records, both of which may be incomplete or conflict with new observations. We present NavHarness, a training-free embodied harness towards lifelong navigation that makes memory processing part of the navigation loop. During navigation, its multi-round agentic session draws on maps, task records, and house knowledge, checking them against observations and recording corrections to guide its actions. NavHarness preserves this experience across fresh conversations for new tasks or recovery attempts, while outcome verification and run-end summaries support its later reuse. On GOAT-Bench, NavHarness improves s-SR over context-only independent sessions by 18.6 points with Astra and 22.6 with Opus 5. Using SLAM-estimated poses, NavHarness with GPT-6 Astra achieves state-of-the-art task success of 83.7 s-SR with 36.9 e-SR on GOAT-Bench and 85.9 s-SR on IR2R-CE. To understand these gains, we examine how experience is carried between sessions and find that structured recovery handovers outperform length-matched summaries. In extended deployments across houses, consolidation improves navigation beyond retaining maps and task records, with case studies showing how agents use earlier experience to interpret new goals, investigate unresolved questions, and resume failed searches. We suggest that progress towards lifelong navigation depends on how successive reasoning sessions build on prior experience, alongside improvements in single-task capability.
★ Bayesian Active Learning for Intent Disambiguation in Interactive Robot Planning IROS 2026
Interactive robot planning requires robots to infer and execute human intentions from natural language instructions that are often ambiguous, incomplete, or underspecified. Although large language models (LLMs) provide a powerful interface for clarification, relying on the generative model to drive an multi-turn conversation can introduce systematic failures. We propose a Bayesian framework that treats clarification as an active learning problem over grounded Signal Temporal Logic (STL) task specifications. Our method uses LLMs to initialize candidate formal specifications and translate informative contrasts into natural-language clarification questions, while Bayesian optimization maintains uncertainty estimation over user intent and selects queries that maximize information gain. After convergence, the inferred STL specification is passed to a formal planner to synthesize a verifiable robot trajectory. Across four simulated and real-world task domains, our approach generally achieves higher task satisfaction and requires fewer clarification rounds than LLM baselines, while helping smaller models close the performance gap against larger reasoning models.
comment: Accepted by CoRL 2026, also presented at IROS 2026 Human-Robot Dialogue workshop
★ SAGE: Symbolic Action-Gating and Editing for LLM Task Planners
Large language models (LLMs) are now the default cognitive core of embodied household agents, yet the plans they emit are rarely checked against a grounded model of the environment before execution, and the task-success they report is often measured on benchmarks so saturated that no method can be separated from another. We present SAGE (Symbolic Action-Gating and Editing), a single-LLM planner built from two lightweight mechanisms: a domain-agnostic symbolic gate (~250 lines of Python, zero tokens, $O(|π|)$) that blocks precondition-violating actions with typed reasons as a runtime safety monitor, and a local edit that regenerates only the failed sub-goal's suffix, keeping completed and untouched work intact; a hybrid seed+live memory store supports cold-start coverage. We evaluate under a leak-free protocol (leave-one-out retrieval) over five open-weight models and a 75-task AI2-THOR benchmark. On the standard benchmark goal-completeness saturates (52% of instances trivially solved) and SAGE ties strong hierarchical baselines. On a harder, method-agnostic multi-goal composition, SAGE's completeness lead re-emerges large (+0.06 to +0.23 across four models). Under injected mid-execution failures, SAGE recovers as reliably as whole-plan replanners at 2.4-3.3x fewer LLM calls. As a verify-before-execute gate, the symbolic monitor blocks unsafe actions before actuation and raises simulator-reported step-success for every planner tested (up to +0.11), a signal the verifier never sees (non-circular). Because the gate calls no model (0.008 ms/plan), it is a safety layer that runs essentially free on the edge: SAGE planning reproduces its quality on a Jetson AGX Orin, where small-model verification helps most. We release the benchmark, the leak-free protocol, the recovery and safety-gate harnesses, and a verifier-portability study (auto-induced on ALFWorld, 0.89 held-out).
comment: 8 pages, 2 figures, 1 table, 3 algorithms. Submitted to IEEE Robotics and Automation Letters (RA-L). Code and benchmark: https://github.com/mtbui2010/sage_release
★ RoboICL: Embodied In-Context Learning with GPT-6 Astra
General-purpose vision-language models offer a promising way to zero-shot robot control: \gptastra{} excels at open-ended and language- or image-conditioned manipulation but remains substantially weaker on high-precision and long-horizon tasks. We introduce \emph{RoboICL}, an in-context robot-control framework that narrows these gaps without robot-specific parameter updates or a learned VLA. RoboICL separates \emph{demonstration context}, which provides recorded examples when available, from \emph{interaction memory}, which accumulates the model's own actions and observed outcomes. Both use a shared observation--action--receipt--observation grammar. To preserve experience across task stages, RoboICL combines sampled demonstration blocks with bounded anchored memory. Fixed anchors keep earlier rollout interactions available for in-context learning, while the latest interaction supports immediate error correction. Across 30 RoboDojo tasks, using zero shot for Open and one demonstration elsewhere, RoboICL improves on official zero-shot \gptastra{} by 20--27 progress-score points in every category. It leads the leaderboard baselines on Memory and Open, achieves comparable performance to the strongest Precision baseline, and remains competitive on Long-Horizon. Its 30-task Overall score is 50.64, versus 33.68 for the strongest baseline. On a separate ten-task subset, RoboICL scores 60.60, within 2.00 points of the $π_{0.5}$ + \gptastra{} hybrid approach. On three real-robot tasks, mean progress rises from 14.45 at zero shot to 63.33 at one shot and 78.89 at three shots. On two development tasks, optional Jev-gated action reuse reduces \gptastra{} calls by 33--48\%. Code is available at \href{https://github.com/Mosi-AI/RoboICL}{https://github.com/Mosi-AI/RoboICL}.
★ UMR: Universal Manipulation Representation ICRA
General-purpose embodied manipulation hinges on a unified action representation that generalizes across embodiments and scales readily. Yet existing policies rely on embodiment-specific action spaces, making cross-embodiment demonstrations difficult to leverage at scale and limiting transfer to new embodiments and spatial variations. To this end, we introduce Universal Manipulation Representation (UMR), a unified action representation that enables zero-shot skill transfer from human demonstrations to heterogeneous robots. UMR decomposes manipulation into two functionally distinct yet geometrically linked components: embodiment-agnostic World Flow, which describes task-relevant object motion in the world frame, and Ego Trajectory, which represents end-effector motion relative to the current pose. We instantiate UMR as World--Ego Point VLA (WEPVLA), a compact 0.5B-parameter policy that learns in the unified geometric action space through a dual-stream Point Action Adapter and a unified Point Action Expert, with an $SE(3)$ conjugation coupling the two components. To improve data efficiency, we complement UMR with a Data-Efficient Strategy (DES) that diversifies object configurations through stage-aware point-cloud editing while preserving demonstrated contact geometry. In simulation, WEPVLA achieves average success rates of 97.5\% on LIBERO and 85.7\% on the 10-task RLBench benchmark. In real-world experiments, a single policy trained on human demonstrations augmented by DES transfers zero-shot to diverse deployment conditions. With about 10 minutes of collected human demonstrations per task and no robot demonstrations, it achieves 91.7\% average success across six evaluation settings, compared with 60.8\% for HumanEgo. Code and additional materials are available at https://umr-wepvla.github.io/.
comment: Submitted to IEEE International Conference on Robotics and Automation (ICRA)
★ WAM-OPD: Sharpening World Action Models via On-Policy Distillation
Pretrained world action models (WAMs) provide generalist capabilities across diverse robotic manipulation tasks, yet improving target-task performance to an expert level without degrading pretrained skills remains challenging. We explore on-policy distillation (OPD) for WAMs and introduce WAM-OPD. WAM-OPD inherits the advantage of OPD methods that transfer task-specific teacher knowledge under the student's own induced distribution, rather than directly fitting the student to a narrow task-specific data distribution. However, in closed-loop manipulation, the observation histories change as the student policy evolves, requiring fresh environment rollouts to remain on-policy. Applying OPD to WAMs entails repeated data collection, which is costly even in simulation and often impractical on real robots. To avoid repeated environment rollouts during distillation, we introduce prefix-weighted trajectory replay (PWTR). PWTR uses a fixed trajectory pool composed primarily of initial-student rollouts, supplemented with task-specific teacher rollouts to broaden trajectory coverage. For each trajectory replayed from this pool, PWTR conditions the current policy on successive stored histories to generate fresh denoising paths, along which the task-specific teacher provides supervision. Although these denoising paths are refreshed as the policy evolves, the replayed environment trajectories remain fixed. PWTR therefore reweights per-decision distillation losses using proxy importance weights derived from path scores accumulated over the trajectory prefix preceding each decision to mitigate the resulting shift in the history distribution. Simulated and real-world experiments demonstrate task adaptation without additional environment interaction during distillation. In both settings, WAM-OPD improves target-task performance while retaining near-initial performance on tasks excluded from adaptation.
★ GAE: General Action Expert for Real-Time Humanoid Teleoperation
Humanoid avatars extend human physical presence beyond the body, enabling people to participate in social, service, and labor activities through remotely operated robots. This requires teleoperation systems capable of realizing diverse and dynamic whole-body behaviors while maintaining responsive human-robot synchronization. We present General Action Expert(GAE), a unified learning framework for general-purpose, low-latency humanoid whole-body teleoperation. To cover diverse human behaviors, GAE builds a large-scale human motion dataset from heterogeneous sources, including videos, animations, and motion capture, followed by standardization and augmentation. GAE then addresses the noise and embodiment mismatch in human motions with a two-stage training paradigm: a privileged generator policy first tracks human motion references in simulation and rolls out feasible humanoid trajectories; a deployable executor policy then learns to track these generated trajectories under curriculum domain randomization. For responsive human-robot synchronization, GAE introduces a latency-conditioned anticipation mechanism that adaptively compensates for end-to-end delay during real-time teleoperation. Simulation and real-world experiments on Unitree G1 and Westlake O1 robots demonstrate that GAE enables humanoids to smoothly mirror diverse, agile, and expressive human behaviors. Project website: https://wangyf0928.github.io/gae-wlrobotics/
comment: 12 pages, 14 figures
★ Proprioceptive Force Estimation for Quadruped Locomotion and Human-Robot Interaction
Payload forces must be accommodated during locomotion, while leash forces can specify desired motion. We investigate whether a shared three-dimensional force estimate in newtons, inferred from proprioceptive history under sustained loading, can support both tasks. An estimator and locomotion policy are jointly trained with supervised force and velocity outputs and learned latent context. The estimated force conditions locomotion and additionally generates planar-velocity and yaw-rate commands for leash guidance through an analytical map. In sustained-force simulation sweeps, temporal means of componentwise force root mean square error range from 1.44 to 2.83\,N. Compared with a domain-randomized baseline, the framework reduces velocity-tracking and base-orientation error scores by 21.6\% and 46.5\%, respectively, and increases mean survival from 68.29\% to 94.60\% in separate sustained-force tests. Unitree Go1 experiments demonstrate stationary vertical and horizontal force estimation, locomotion with an 8.5\,kg payload whose weight exceeds the 70\,N training force limit, and leash guidance using the same force-estimation interface.
comment: 8 pages, 10 figures
★ mmHRI: Towards Privacy-Preserving Human-Robot Interaction with Millimeter-Wave Radar
Assistive robots increasingly operate in many human-centered environments and perform various human-robot interaction (HRI) tasks, such as object delivery. However, most existing HRI systems rely on RGB cameras that continuously observe humans to respond to non-verbal commands, such as hand gestures. This raises privacy concerns in privacy- critical environments, such as hospital wards or restaurants, where direct camera observation of humans is restricted. To develop privacy-preserving HRI, we leverage millimeter-wave (mmWave) radar, which can sense human motion through privacy barriers without identifiable imagery. We propose mmHRI, the first multi-modal robot manipulation framework that achieves mmWave radar-guided privacy-preserving HRI. mmHRI introduces two key designs to mitigate the sparsity and temporal inconsistency of radar data in cluttered robot manipulation environments. First, we propose a dual-stream architecture that jointly learns from unfiltered raw radar tensors and radar point clouds to estimate both human actions and 3D poses. To mitigate signal inconsistency, mmHRI further incorporates a memory-based state-space model (MSSM) that retains historical radar features to reduce abrupt changes in pose/action. These estimated human states are then converted into structured textual robot instructions, which control a vision-language-action (VLA) policy for closed-loop robot manipulation and human-aware reactions. Our evaluation covers human action recognition and closed-loop delivery and retrieval. In the privacy-preserving curtain setting, mmHRI achieves 85.09% action-recognition accuracy, outperforming existing radar-based alternatives. Robot trials further demonstrate successful delivery and retrieval under visual occlusion, with stable task performance across unseen subjects, clutter configurations, and environments.
★ RLE-Bench: A Qualifying Exam for Coding Agents as Robot Learning Engineers
Coding agents are beginning to move beyond purely digital tasks to tackle physical-world challenges, particularly in robotics. Existing robotics benchmarks, however, primarily focus on the performance of individual artifacts, such as policies or controllers, offering limited coverage of coding agents' broader engineering capabilities. Real-world robotics extends beyond control: agents must build, integrate, diagnose, and improve heterogeneous artifacts under resource constraints and reason from multimodal feedback. To evaluate these broader capabilities, we introduce RLE-Bench, a benchmark of robot-learning tasks spanning four representative robotics development workflows: interactive control, policy learning, perception and estimation, and mechanical design. We use diverse task-specific metrics to evaluate the artifacts submitted by the coding agents, from the success rate the agents achieved to the policy agents trained, the harness agent built, and the mechanical structures the agent designed. We aggregate these metrics into an overall RLE Index and report workflow-specific capability profiles, enabling systematic comparison of coding agents' capabilities across multiple capability dimensions. Beyond performance ranks, we also conduct in-depth case studies examining agent behavior on representative tasks, highlighting both current capabilities and limitations, and pointing to the opportunities robotics tasks have to offer for future agent training.
comment: 28 pages, 17 figures. Project website: https://rle-bench.github.io/
★ WB-WAM: Heterogeneous Body-Hand Pre-training for Humanoid Loco-Manipulation
Humanoid loco-manipulation demands coordinated body and hand behavior, while conventional robot pre-training data provide limited coverage of such whole-body motion. We present WB-WAM, a World Action Model that incorporates explicit whole-body action supervision into generative video pre-training. A shared physical action space integrates body, root, and dexterous hand annotations from heterogeneous sources, enabling joint video and action learning from 1880.2 hours of partially annotated video and motion data. The resulting priors are refined through PICO mid-training and adapted to robot tasks with auxiliary forward kinematics supervision. We construct WB-Datasets to support these stages with retargeted egocentric human demonstrations and robot trajectories, allowing task-aligned human motion to supplement limited robot data. Evaluations in simulation demonstrate strong whole-body task performance with 81.9% in HumanoidArena, while real-world experiments further validate WB-WAM with 84.0% mean success across five tasks. Moreover, task-aligned PICO mid-training improves downstream task performance while reducing the need for real-robot demonstrations. These results support heterogeneous whole-body pre-training and human motion transfer as a practical route to data-efficient humanoid loco-manipulation.
comment: Project Page: https://wb-wam.github.io
★ Unified Visual-Tactile-Action Modeling from Human Demonstrations for Dexterous Manipulation
Dexterous manipulation requires tactile feedback.However, robot tactile demonstrations are difficult to scale,because dexterous-hand teleoperation provides limited tactile feedback to the operator. In contrast, human demonstrations offer a substantially more scalable source of diverse tactile interactions. Motivated by a simple premise: hands can change, but the underlying physics of interaction does not. We leverage human tactile data to improve dexterous manipulation policies. Specifically, we first build a tactile motion-capture system that synchronously records images, tactile signals, and hand motions. Using this system, we construct the UVTA dataset spanning five contact-rich tasks, with 1,000 human demonstrations covering diverse interaction patterns and 150 robot demonstrations per task. To transfer the underlying physics of human interaction to robot control, we propose a Unified Visual-Tactile-Action Model that maps both embodiments into aligned tactile and action representations and jointly predicts future action and tactile trajectories. The joint objective enables human demonstrations to supervise contact-aware representation learning, while only robot actions are executed during deployment. In real-robot evaluations across five tasks, our method achieves an average success rate of 70%, outperforming the strongest visual-tactile baseline, which achieves 29%, and an architecture ablation, which achieves 42%. Performance improves consistently with additional human demonstrations and exhibits no saturation at 1,000 demonstrations per task, validating the effectiveness of scalable human tactile data for dexterous manipulation. Project page is available at https://uni-vta.github.io/.
★ AGILE-GS: Anchor-Guided Fast Next-Best-View Selection for Active 3D Gaussian Splatting
Radiance fields need hundreds of views, and their placement matters as much as their number. Next-best-view (NBV) selection for 3D Gaussian Splatting (3DGS) usually scores every candidate in the pool and keeps one. Searching for information and choosing a camera, however, are separable problems. We present AGILE-GS, an anchor-guided NBV method that separates the two. A virtual anchor pose is optimized on SE(3) by Riemannian gradient ascent on expected information gain. It need not be reachable or in the pool; it marks where the model is most uncertain. Candidates are scored against the anchor's viewing geometry, and a greedy ridge-leverage step distills the pool into a small, non-redundant shortlist without rendering any candidate. The shortlist can be used in two ways. AGILE-GS takes the first view on it as the next view, so no Fisher information is computed for any candidate. AGILE-GS+ computes the Fisher information gain of each shortlisted view and picks the best, so the expensive evaluation runs on a handful of views rather than the whole pool. On standard benchmarks and in closed-loop embodied acquisition, both match or exceed existing baselines while cutting selection latency by one to two orders of magnitude.
★ FailPatch: Failure Residual Patching for Vision-Language-Action Models
Vision-Language-Action (VLA) policies are typically adapted using successful demonstrations, which provide direct action supervision but rarely cover failure-prone states. Deployment failures expose these states, yet lack the corrective actions needed for conventional supervised learning. We propose FailPatch, a failure-driven residual patching framework that decouples action supervision from execution-reliability supervision. Successful demonstrations ground how the policy should act, while deployment trajectories indicate when its behavior becomes unreliable. We further observe that action hidden representations exhibit clear linear separability between reliable and failure-associated states while directly conditioning action generation. Building on these insights, FailPatch introduces a Null-gated Residual Expert Bank into the action hidden space of a frozen VLA policy. A unified Preserve--Redirect--Trust objective retains the original policy in reliable states, selects residual experts in failure-associated states and redirects representations from failure regions toward success-associated regions under bounded intervention. With only 0.52% trainable parameters, FailPatch improves success rates by 11.0 percentage points on four long-horizon RoboTwin tasks under clean evaluation, 9.5 percentage points under clean-to-random generalization, and 16.7 percentage points over the baseline across three real-world tasks. Project and code: https://github.com/yupeng-2003/FailPatch.
★ A Weak Notion of Symmetry for Control Systems
Symmetry (or invariance) is a powerful structural property that enables efficient, effective solutions for estimation and control. However, the constraints imposed on a system's dynamics by classical invariance make symmetry a very rigid property, which may be broken by external forces or confined to only a portion of the overall system. Seeking greater flexibility, this work introduces a novel relaxed notion of symmetry, termed ``weak invariance'', in which the non-symmetric part of the dynamics (the ``residual'') can be captured entirely by another control system evolving on the symmetry group. Weakly invariant systems are strictly more general than classical invariant systems, but they nonetheless enjoy many similar favorable properties. In particular, we prove that any weakly invariant system admits a cascade decomposition in which the driven subsystem is group affine, showing that weak symmetry generalizes not only classical symmetry, but also the (thus far distinct) class of group affine systems. We also show that a weak symmetry with autonomous residual can be factored out of the system's error dynamics, enabling yet a greater reduction of dimensionality as compared to classical symmetries. Finally, we study the example of an aerial vehicle under the influence of gravity, for which we propose a nine-dimensional weak symmetry (strictly containing the system's familiar four-dimensional classical symmetry). Weak invariance thus generalizes classical symmetry while also preserving key structural properties, thereby laying a foundation for more flexible methods of symmetry-informed control.
comment: 15 pages, 5 figures
★ RAVEL: Asynchronous Rolling Inference for Flow-Based Vision-Language-Action Models
Flow-based vision-language-action (VLA) models are highly effective for generalist robot manipulation, yet their reliance on computationally expensive VLM encoding and multi-step iterative action generation imposes a significant latency bottleneck. The resulting inference latency makes it difficult for robots to respond quickly, especially in dynamic environments. We address this limitation with RAVEL (Rolling Asynchronous VLA Enabling Low-Latency Control), an asynchronous inference framework that addresses the computational bottlenecks of both the VLM backbone and the action expert. To reduce the delay from multi-step action denoising, RAVEL allows near-term actions to be executed after a single denoising step by carrying partially denoised future actions forward in a rolling buffer. To avoid blocking on slow VLM encoding, RAVEL decouples VLM encoding from rolling action generation, allowing the action expert to operate continuously using the latest available VLM context, while a lightweight Fast Observation Pathway (FOP) directly conditions the action expert on current observations. Across simulated and real-world manipulation tasks, RAVEL consistently achieves substantially lower response latency while maintaining the task capability of the underlying VLA, enabling high-frequency and responsive closed-loop control.
★ Reliability-Aware Sparse Route Memory for Round-Trip Vision-Language Navigation
Vision-language navigation (VLN) is typically evaluated as a one-way task, although deployed robots may need to return after reaching a goal. We study continuous round-trip VLN and diagnose failures in directional observability, deviation recovery, and termination stability. We propose a reliability-aware sparse route memory that records the executed Outbound trajectory as ordered geometric anchors and queries them in reverse through a structured hint, action-level arbitration, and terminal verification. On 50 reverse-paired episodes using NaVILA and a simulated Unitree Go2, language-only Return succeeds in 22.0% of episodes, while our online system reaches 55.1%. With exact route information, the same interfaces achieve 86.0%, showing that effective Return requires both accurate information and consistent action on that information. The remaining online gap arises mainly from geometric evidence that is too unreliable to authorise intervention. These results distinguish information quality, behavioural consistency, and online reliability as separate limits in long-horizon navigation.
comment: 8 pages, 4 figures
★ Beyond Retrieval Relevance: Scene-Grounded Risk Entailment for Vision-Language Driving
Retrieval-augmented generation (RAG) gives vision--language driving systems access to external safety knowledge, yet a retrieved risk rule may be relevant without applying to the current scene. A vision--language model (VLM) receiving such knowledge must ground objects, bind entities across time, and verify relations before deciding how to act, leaving the support for risk conclusions implicit. We address this relevance--applicability gap with a Driving-Risk Knowledge Graph (DRKG) and Semantic Web Rule Language (SWRL) reasoning stage before VLM decision-making. Structured perception instantiates scene facts, from which SWRL rules derive events and directed risk relations when their antecedents are jointly satisfied. Recognized events, bound risk relations, and semantic descriptions of activated rules form compact evidence that conditions the VLM and diffusion planner. In matched comparisons on nuReasoning, our method improved the nuReasoning planning score (NPS) by 1.30 points and the non-at-fault collision score (NC) by 2.76 points over the relevance retrieval-based baseline. These gains indicate that scene-applicable risk evidence improves safety-weighted planning relative to semantically retrieved risk knowledge.
★ AD-E2E-JEPA: A Joint-Embedding Predictive Architecture For End-to-End Autonomous Driving
Autonomous driving requires \textit{world models} that can understand the physical world, reason and plan, and operate safely. In this paper, we first systematically evaluate existing action-conditioned joint-embedding predictive architecture (JEPA) world models, including LeWM, DINO-WM, and JEPA-WM for end-to-end autonomous driving (E2EAD). To isolate world-model quality from policy learning, we employ a goal-conditioned zero-shot planning setting that evaluates these models using ground-truth future observations as goals, without training any driving policy. We find that existing JEPA-based world models are either accurate for driving but computationally expensive, or computationally efficient but insufficient for planning. To address this trade-off, we propose \textbf{AD-E2E-JEPA}, which introduces a SIGReg-regularized learnable projector applied to projected patch embeddings. The projector reduces the number of planning patches by $16\times$ and the embedding dimension by $4\times$, achieving a $100\times$ inference speedup while retaining planning performance, with a 0.8-second runtime for an 8-frame rollout over 256 candidate trajectories. \textit{Without} training any driving policy, the world model itself reaches the goals located 20 meters away on average within the displacement of respectively 4.0/2.8 meters, using world-model rollouts over trajectory vocabularies of respectively 256/8,192 candidates. On the NAVSIMv2 benchmark, it achieves 67.3/72.9 EPDMS with multiplicative safety metrics and 84.1/86.5 EPDMS$^{\dagger}$ without them in goal-conditioned zero-shot planning. Experiments further show that the self-supervised pretrained projector improves downstream imitation learning performance from 80.2 to 85.4 EPDMS. The source code is available at https://github.com/HaoranZhuExplorer/AD-E2E-JEPA
★ Quantile Head for Vision-Language-Action Models
Vision-Language-Action (VLA) models integrate pretrained Vision-Language Models (VLMs) with action heads for robot control. Common action heads have distinct limitations: point regression provides only a point estimate of the action distribution, while standard flow-matching samplers require costly iterative sampling. To address these limitations, we unify regression and flow matching under a shared objective and extend it to derive a quantile objective. This quantile objective guides the design of our Quantile Head, which predicts a median and positive gaps to form ordered marginal action quantiles in one forward pass. These quantiles support multiple sampling strategies without retraining and are jointly supervised to train the default median policy. Our local analysis of this joint supervision shows that, with calibrated nearby quantiles, fixed gaps, and matched correction speed, direct median updates have lower variance than under median-only supervision. Experiments show that this jointly supervised median policy achieves the highest average success rates among the compared methods on LIBERO, LIBERO-Plus, LIBERO-Pro, and two real-robot tasks, together with the shortest mean episode time among matched LIBERO baselines; code is available at https://github.com/xwangrs/Quantile-Head-for-VLA.
♻ ★ Robust and Efficient MuJoCo-based Model Predictive Control via Web of Affine Spaces Derivatives IROS 2026
MuJoCo is a powerful and efficient physics simulator widely used in robotics. One common way it is applied in practice is through Model Predictive Control (MPC), which uses repeated rollouts of the simulator to optimize future actions and generate responsive control policies in real time. To make this process more accessible, the open source library MuJoCo MPC (MJPC) provides ready-to-use MPC algorithms and implementations built directly on top of the MuJoCo simulator. However, MJPC relies on finite differencing (FD) to compute derivatives through the underlying MuJoCo simulator, which is often a key bottleneck that can make it prohibitively costly for time-sensitive tasks, especially in high-DOF systems or complex scenes. In this paper, we introduce the use of Web of Affine Spaces (WASP) derivatives within MJPC as a drop-in replacement for FD. WASP is a recently developed approach for efficiently computing sequences of accurate derivative approximations. By reusing information from prior, related derivative calculations, WASP accelerates and stabilizes the computation of new derivatives, making it especially well suited for MPC's iterative, fine-grained updates over time. We evaluate WASP across a diverse suite of MJPC tasks spanning multiple robot embodiments. Our results suggest that WASP derivatives are particularly effective in MJPC: it integrates seamlessly across tasks, delivers consistently robust performance, and achieves up to a 2$\mathsf{x}$ speedup compared to an FD backend when used with derivative-based planners, such as iLQG. In addition, WASP-based MPC outperforms MJPC's stochastic sampling-based planners on our evaluation tasks, offering both greater efficiency and reliability. To support adoption and future research, we release an open-source implementation of MJPC with WASP derivatives fully integrated.
comment: Accepted to 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
♻ ★ UMI-Bridge: Action-Anchored Latent Alignment across Human and Robot Manipulation Data
Real-robot demonstrations are limited, motivating the use of human manipulation data collected without robots, including egocentric videos and handheld Universal Manipulation Interface (UMI) demonstrations. However, differences in viewpoint, embodiment, and available action supervision make it difficult to align representations across these sources according to manipulation motion rather than visual appearance. We introduce UMI-Bridge, which uses UMI as an intermediate domain to align representations according to action equivalence rather than pixel similarity. UMI action supervision anchors the latent representation to end-effector motion and gripper behavior, while synchronized head-wrist observations and paired ego-UMI clips support alignment across views and domains. We train a dual-view latent action model (LAM) on human manipulation data without robot demonstrations, then freeze its wrist teacher and dynamics model to regularize vision-language-action (VLA) post-training on UMI and robot data. The shared wrist interface enables this training-time supervision across both domains while preserving the policy's standard inference architecture. Across three real-robot tasks, UMI-Bridge achieves 91.7% mean success versus 73.3% for Naive Co-training with matched UMI and robot data. On two data-efficiency tasks, it surpasses a full-data Robot-only baseline using 25% of the robot demonstrations together with UMI data. It also achieves 85% and 90% success on two additional tasks learned from UMI demonstrations without task-specific robot demonstrations. These results support action-anchored latent alignment for data-efficient robot learning and UMI-to-robot task transfer.
comment: 8 pages, 5 figures, 2 tables. Project page: https://umi-bridge.github.io/
♻ ★ Tunable Leg Stiffness in a Monopedal Hopper for Energy-Efficient Vertical Hopping Across Varying Ground Profiles ICRA
We present the design and implementation of HASTA (Hopper with Adjustable Stiffness for Terrain Adaptation), a vertical hopping robot with real-time tunable leg stiffness, aimed at optimizing energy efficiency across various ground profiles (a pair of ground stiffness and damping conditions). By adjusting leg stiffness, we aim to maximize apex hopping height, a key metric for energy-efficient vertical hopping. We hypothesize that softer legs perform better on soft, damped ground by minimizing penetration and energy loss, while stiffer legs excel on hard, less damped ground by reducing limb deformation and energy dissipation. Through experimental tests and simulations, we find the best leg stiffness within our selection for each combination of ground stiffness and damping, enabling the robot to achieve maximum steady-state hopping height with a constant energy input. These results support our hypothesis that tunable stiffness improves energy-efficient locomotion in controlled experimental conditions. In addition, the simulation provides insights that could aid in the future development of controllers for selecting leg stiffness.
comment: 2025 IEEE International Conference on Robotics & Automation (ICRA)
♻ ★ AGM: Achievement-Grounded Memory for Closed-Loop Agents with Frozen VLA Policies
Frozen vision-language-action (VLA) policies offer broad manipulation skills but execute open-loop action chunks without tracking task progress, so the agent cannot reliably decide whether to continue, retry, or terminate. External memory is a natural remedy, yet we find it can be harmful when attempted actions are recorded as completed progress: transient execution failures become persistent task-state errors, and such a memory can underperform no progress memory at all. We propose Achievement-Grounded Memory (AGM), a lightweight closed-loop framework for frozen VLA policies. AGM represents a task as a static subgoal sequence with a dynamic progress pointer and advances the pointer on physically verified achievement rather than on attempts. Proprioceptive gripper-load cues decide when to verify; coherent point tracking verifies grasps, and language-conditioned cross-view comparison, read by a single trained 2.43M-parameter verification head, verifies placements. The policy, tracker, and encoder remain frozen, the head is the only trained component, and deployment needs no auxiliary vision-language model. On the RoboMME Counting benchmark, AGM reaches 100.0% on PickXTimes and 84.0% on BinFill, surpassing the strongest memory-augmented baseline by 7.7 points on the four-task average, and the gains carry over to a physical robot, where AGM reaches 100.0% and 82.0%. These results suggest that reliable embodied memory depends more on disciplined state updates than on memory capacity.
comment: 26 pages, 9 figures
♻ ★ Interp3R: Continuous-time 3D Geometry Estimation with Frames and Events
In recent years, 3D visual foundation models, pioneered by pointmap-based approaches such as DUSt3R, have attracted a lot of interest, achieving impressive accuracy and strong generalization across diverse scenes. However, these methods are inherently limited to recovering scene geometry only at the discrete time instants when images are captured, leaving the scene evolution during the blind time between consecutive frames largely unexplored. We introduce Interp3R, to the best of our knowledge, the first method that enhances pointmap-based models to estimate depth and camera poses at arbitrary time instants. It leverages asynchronous event data to interpolate pointmaps produced by frame-based models, enabling temporally continuous geometric representations. Depth and camera poses are then jointly recovered by aligning the interpolated pointmaps together with those predicted by the underlying frame-based models into a consistent spatial framework. We train Interp3R exclusively on a synthetic dataset, yet demonstrate strong generalization across six datasets, both synthetic and real. Compared with the best two-stage baseline, Interp3R reduces absolute relative depth error by 15%-32% on DSEC and absolute trajectory error by up to 51% on EDS.
comment: 22 pages, 16 figures, 5 tables
♻ ★ EfficientTDMPC: Improved MPC Objectives for Sample-Efficient Continuous Control
We introduce EfficientTDMPC, a sample-efficient model-based reinforcement learning method for continuous control built on the TD-MPC family of algorithms. Central to this family is a planner that aims to find an action sequence that maximizes the estimated return. The return is estimated using a learned model and value networks, each of which can introduce error. EfficientTDMPC introduces three contributions that improve performance by aiming to reduce this error. First, we introduce a multi-horizon planning objective that evaluates the value at different rollout depths and averages them. Second, to our knowledge we are the first to train a value-equivalent dynamics ensemble. Our improved objective then averages over rollouts from multiple dynamics heads. Third, we add pessimistic reanalyze for tasks that can terminate early. Applying our contributions to a recent baseline (BMPC) yields EfficientTDMPC, which to our knowledge is the new state of the art in sample efficiency on HumanoidBench and the DeepMind Control Suite, reaching BMPC's final aggregated performance using 57\% fewer environment steps.
♻ ★ Compact Force Sensor for Dual-UAV Cable-Suspended Payload Transport with Tension-Aware Outer-Loop Control
Cooperative payload transportation using multiple Unmanned Aerial Vehicles (UAVs) poses challenges in stability, coordination, and robustness, especially under external disturbances and unmodeled dynamics. This work proposes a dual-UAV payload transportation framework supported by a compact, custom-designed force sensor measuring the interaction force at the UAV cable anchor point. The sensor design and mathematical model are presented, and its performance is characterized through static and dynamic tests evaluating linearity, hysteresis, repeatability, and crossload. The control architecture follows a cascade structure: fast inner loops handle vehicle stabilization, while outer loops are designed to compensate for the measured forces. The approach is validated through simulations and indoor experiments under position uncertainty. Payload-drop and constrained-space tests assess the proposed sensing and control architecture against literature-based distributed references, showing improved stabilization, coordination, and disturbance rejection. A video of the experiments is available at: https://youtu.be/rIw9-fvV8Qw.
comment: Preprint version for IEEE Robotics and Automation Letters
♻ ★ Guava: Distilling Frontier VLM Agents into a Compact Model with a Manipulation Harness
Language models trained on large-scale vision-language data have demonstrated strong potential for embodied agents. Harnessing models through embodied tools use offers a promising alternative to end-to-end vision-language-action systems by combining high-level reasoning with external modules for perception, planning, and control. However, it remains unclear what makes an effective harness for embodied manipulation, and to what extent such a harness can unlock embodied capabilities in a wide range of reasoning models. In this work, we present Guava, a harness framework for embodied tool use developed through systematic exploration of the design space of agent workflows, action spaces, and observation spaces. Our study identifies three key ingredients for effective embodied agents: iterative perception-reasoning-action loops, semantic action abstractions, and multimodal observations. To understand whether these design principles are universal even to small models, we develop an end-to-end training pipeline that distills embodied manipulation capabilities into a 4B open-source model using fewer than 2K trajectories collected entirely in simulation. Experimental results in both simulation and real-world environments show performance comparable to frontier proprietary models while exhibiting strong generalization to unseen objects, novel instructions, and long-horizon tasks. Results suggest that a well-designed harness can serve as a scalable, model-agnostic interface for embodied manipulation, enabling strong emergent embodied capabilities in compact open-source models with minimal training data.
♻ ★ A Simple Gripper Interface for Simulator-Agnostic Cloth Manipulation
This paper presents a grasping model for cloth manipulation specifically tailored to ease the deployment of robotic control methods. The model is robust, fast and easy to implement avoiding at the same time contact and friction considerations between the gripper and the cloth in favor of simple positional constraints. The gripper is described by its pose, jaw state, and an attached grasping volume. Two kinds of grasping volumes are considered: an axis-aligned box to simulate a pinch grasping and a square pyramidal volume to simulate point grasping. When the gripper closes, the discrete cloth positions lying inside this volume are selected, stored in the local gripper frame, and then transported with the gripper motion. A simple squeezing step is also included to progressively move the selected cloth positions toward the center of the grasping region, avoiding an instantaneous displacement at closure. The model can be used in any simulator as it only requires access to discrete cloth positions and a mechanism for imposing target positions as constraints. We implement our grasping model in conjunction with a constraint-based inextensible cloth simulator, where grasping is implemented as moving positional equality constraints coupled with stretch, shear, collision, and table contact projection steps. The same gripper trajectory is applied on a robot arm to fold a real piece of cloth, serving as a simple bridge between simulation and physical cloth manipulation and showcasing the realism and practicality of our idealized grasping model.
comment: Accepted for a special session on Hybrid Intelligence at the 23rd International Conference on Informatics in Control, Automation and Robotics, 26-28 October, 2026
♻ ★ BEV-ODOM2: Enhanced BEV-based Monocular Visual Odometry with PV-BEV Fusion and Dense Flow Supervision for Ground Robots
Scale-consistent ego-motion estimation is fundamental for autonomous ground robots. Bird's-Eye-View (BEV) representation naturally addresses the scale drift problem of monocular visual odometry (MVO) by providing a metric-scaled planar workspace, enabling the simplification of 6-DoF ego-motion to a more robust 3-DoF model. However, existing BEV-based methods suffer from two key limitations: sparse supervision signals from pose-only training, and information loss during perspective-to-BEV projection. We present BEV-ODOM2, an enhanced framework in the BEV-ODOM line that addresses both limitations without supervision modalities beyond the pose ground truth. Our approach introduces (1) pose-derived dense rigid BEV flow supervision, which reparameterizes the 3-DoF pose ground truth into a pixel-level training signal, and (2) Perspective View (PV)-BEV fusion, which computes correlation volumes before projection to retain additional motion cues and help alleviate projection ambiguity. An enhanced rotation sampling strategy further balances diverse motion patterns during training. We evaluate on four datasets with varied spatial scales: KITTI, Oxford, NCLT, and our newly collected ZJH-VO benchmark. BEV-ODOM2 reduces the RTE of BEV-ODOM by 39% on average across the four datasets. It further enables closed-loop navigation on a physical robot with centimeter-level cross-track error. Real-time inference on an NVIDIA Jetson AGX Orin confirms edge deployment feasibility. The code and the ZJH-VO dataset are publicly released to facilitate future research.
comment: 19 pages, 11 figures, 8 tables (including a 3-page appendix). Code: https://github.com/WeiYuFei0217/BEV-ODOM2 ; ZJH-VO dataset: https://github.com/WeiYuFei0217/ZJH-VO-Dataset
♻ ★ InCoM: Intent-Driven Perception and Structured Coordination for Mobile Manipulation
Mobile manipulation is a fundamental capability for general-purpose robotic agents, requiring both coordinated control of the mobile base and manipulator and robust perception under dynamically changing viewpoints. However, existing approaches face two key challenges: strong coupling between base and arm actions complicates control optimization, and perceptual attention is often poorly allocated as viewpoints shift during mobile manipulation. We propose InCoM, an intent-driven perception and structured coordination framework for mobile manipulation. InCoM infers latent motion intent to dynamically reweight multi-scale perceptual features, enabling stage-adaptive allocation of perceptual attention. To support robust cross-modal perception, InCoM further incorporates a geometric-semantic affinity refinement mechanism that enhances multimodal correspondence. On the control side, we design a decoupled coordinated flow matching action decoder that explicitly models bidirectional base-arm interactions, alleviating optimization difficulties caused by control coupling. Under matched non-privileged observations and task-specific training data, InCoM improves mean success over DSPv2 by 33.0, 26.1, and 23.6 percentage points on SetTable, TidyHouse, and PrepareGroceries, respectively. Furthermore, its effectiveness is consistently validated in real-world mobile manipulation tasks, where InCoM maintains a superior success rate over existing baselines.
comment: The project website is available at https://liujiahao2077.github.io/InCoM.github.io
♻ ★ Learning New Tasks via Reusable Skills: Skill-Compositional Experts for Embodied Continual Learning
Embodied Continual Learning (ECL) aims to enable robots to continually acquire new manipulation tasks while retaining previously learned behaviors under closed-loop control. In ECL, feature drift can propagate through sequential decision-making under closed-loop control, turning representation changes into compounding behavioral deviations on previously learned tasks. A key challenge in ECL lies in structured skill reuse across continually evolving tasks, since existing methods primarily focus on skill learning without explicitly organizing them for coherent task execution. To address this issue, we propose SCE, a Skill-Compositional Experts framework for ECL. SCE builds a skill base via Compositional Skill Grounding (CSG), which decomposes task demonstrations into reusable skills. Based on this, Dual Execution-and-Transition Experts (DETE) enable new task learning through skill composition, where one branch ensures skill execution and the other supports transitions between skills for coherent behavior. Experiments on LIBERO benchmarks and real-world manipulation tasks show that SCE improves retention and overall task performance. Further feature drift analyses and ablation studies verify the effectiveness of our method. Project website: https://eqcy.github.io/sce/.
comment: 12 pages, 4 figures, 3 tables
♻ ★ A Survey on Efficient Vision-Language-Action Models
Vision-Language-Action models (VLAs) represent a significant frontier in embodied intelligence, aiming to bridge digital knowledge with physical-world interaction. Despite their remarkable performance, foundational VLAs are hindered by the prohibitive computational and data demands inherent to their large-scale architectures. To this end, recent studies improve VLA efficiency from different views, e.g., real-time inference, training computation, and scalable data collection. However, these efforts are mostly studied separately. A unified view is still missing for understanding how efficiency should be optimized across the full VLA lifecycle. To bridge this gap, this survey presents the first comprehensive review of Efficient Vision-Language-Action models (Efficient VLAs) across the entire model-training-data pipeline. Specifically, we introduce a unified taxonomy to systematically organize the disparate efforts in this domain, categorizing current techniques into three core pillars: (1) Efficient Model Design, focusing on efficient architectures and model compression; (2) Efficient Training, which reduces computational burdens during model learning; and (3) Efficient Data Collection, which addresses the bottlenecks in acquiring and utilizing robotic data. Through a critical review of state-of-the-art methods within this framework, this survey provides an organized reference for the community and summarizes representative applications, delineates key challenges, and charts a roadmap for future research. We maintain a continuously updated project page to track our latest developments: https://evla-survey.github.io/.
comment: Accepted by IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI). 20 pages, 8 figures
♻ ★ GIFT: Glove-Inferred Force Transfer: Force-Aware Human-to-Robot Skill Transfer from a Wearable Sensing Glove to a Robot Hand Without Tactile Sensors
Human-to-robot skill transfer from sensing gloves has so far relied on shared hardware: the same tactile glove worn by the demonstrator and the robot, or a learned alignment between two tactile sensors. We present GIFT (Glove-Inferred Force Transfer), a pipeline in which the interface between human and robot is a physical unit rather than a shared sensor: fingertip force is measured in newtons on the human side and estimated in newtons on the robot side. A wearable glove records finger flexion, calibrated fingertip force, and wrist orientation, while a head-mounted camera records the demonstration; no robot is present. At deployment, the robot estimates force from actuator-current residuals relative to a free-space baseline, through a calibrated mapping to newtons, so any position-controlled hand that reports motor current can serve as the deployment platform. The policy uses a glove-space state and predicts finger-position targets; the robot enters only through two calibrated adapters, a retargeting decoder and a force estimator. We evaluate GIFT on a cup grasp-and-hold task with two action-chunking policies trained on the same demonstrations, with fingertip-force inputs retained in one and zeroed in the other. In a 50-rollout evaluation with sample size and metrics fixed before scoring, both policies succeeded in all 25 rollouts. The median of the per-rollout hold-phase grip-force estimates was 53% lower with force inputs: 1.20 N versus 2.55 N (one-sided Mann-Whitney U, p<0.0001). In an observation ablation, a vision-only policy achieved 0/15 grasps, policies given hand-command state acquired the grasp, and the force inputs determined how hard the policy held. A force channel measured on the human hand thus transfers to a robot hand with no tactile hardware, through a retargeting map from five glove channels to seven robot actuators, with no sensor shared between the two.
comment: 7 pages, 5 figures, 1 table. Project page: https://tzahsarusi.github.io
♻ ★ HumanHalo: Safe and Efficient 3D Navigation Among Humans via Minimally Conservative MPC
Safe and efficient robotic navigation among humans is essential for integrating robots into everyday environments. Most existing approaches focus on simplified 2D crowd navigation and fail to account for the full complexity of human body dynamics beyond root motion. We present HumanHalo, an MPC framework for 3D MAV navigation among humans that combines theoretical safety guarantees with data-driven models for realistic human motion forecasting. Our approach introduces a novel reachability-based safety formulation that constrains only the initial control input for safety while modeling its effects over the entire planning horizon, enabling safe yet efficient navigation. We validate HumanHalo in both simulated experiments using real human trajectories and in the real world, demonstrating its effectiveness across tasks ranging from goal-directed navigation to visual servoing for human tracking. While we apply our method to MAV in this work, it is generic and can be adapted to other platforms. Our results show that the method preserves safety without excessive conservatism, even under imperfect human prediction and in constrained workspaces, while remaining efficient enough for real-time onboard execution.
♻ ★ Adversarial Vulnerabilities of Learned Telesurgery Policies
While not yet in clinical deployment, learning-based policies are increasingly considered to augment the dexterity of human surgeons in robot-assisted surgery. Can the end-to-end mapping from visual observations to robot actions be vulnerable to adversarial attacks? We present the first study of adversarial vulnerabilities in learning-based policies for surgical robotics, conducted in a laboratory white-box setting where the attacker is assumed to have access to policy information and injects perturbations into the video stream transmitted over the network. Two attack modes are considered: (a) disruptive attacks, where subtle visual perturbations interrupt policy execution without being noticed by a surgeon, and (b) steering attacks, where perturbations steer policy actions toward attacker-specified directions. We study three adversarial attack methods, each with increasing access to policy information, and evaluate their impact on two surgical subtasks: debridement and suturing, performed on phantoms. Our evaluation covers three end-to-end policy architectures: ACT, Diffusion Policy, and pi0. In addition, we identify a vulnerability to photometric perturbations, which mimic natural visual changes such as lighting variation. Results from 620 physical experiments suggest that state-of-the-art policies can be significantly disrupted, resulting in an average 61% reduction in surgical subtask success rates. These findings suggest that adversarial vulnerabilities are important to consider for learned telesurgery policies. Project page: https://surgical-robotics.github.io/adversarial-vulnerability/
♻ ★ Temporal Forcing: 4D Representation Alignment for Vision-Language-Action Models
Long-horizon robotic manipulation requires vision-language-action (VLA) models to track scene states and their evolution beyond the current observation. However, simply conditioning policies on observation history does not guarantee that the history is effectively utilized: action supervision constrains what the policy should do, but only indirectly constrains what its history representations should retain. To resolve this, we present Temporal Forcing, a 4D representation alignment framework that explicitly supervises latent temporal states and their transitions. Specifically, we first introduce a history pathway that compresses past observations into compact latent tokens. We then align these tokens and current-frame features with geometric targets from a pretrained 4D foundation model, providing direct supervision at both the state and transition levels. The 4D foundation model and alignment heads are used only for training-time supervision. Temporal Forcing improves average success from 96.6% to 98.8% on LIBERO, with the largest gain on LIBERO-Long (93.8% to 97.2%), and from 53.5% to 62.8% across twelve RoboTwin 2.0 tasks. Furthermore, Temporal Forcing increases full-task success from 20.0% to 43.3% on a physical multi-stage hidden-placement task. Controlled experiments show that 4D representation alignment is crucial for making observation history beneficial to the model. Code will be publicly available.
♻ ★ TraceFlow: Guiding Frozen Flow-Matching Robot Policies with Success and Failure Traces
A vision-language-action (VLA) policy with a flow-matching action expert generates each action chunk (a short command sequence) by integrating a learned velocity field; once its weights are fixed, the success or failure of an earlier rollout cannot change the chunk generated now. Concurrent test-time methods give a frozen policy such an input from retrieved successes, a learned critic, a verifier, or a dynamics model, but none uses the robot's own failed rollouts as negative evidence with nothing but a terminal outcome bit. We introduce TraceFlow, a progress-aligned guidance field that turns the action densities of retrieved successful and failed rollouts into a bounded correction to a frozen flow-matching action expert, using one terminal outcome bit per rollout and no other label. Its TraceBank stores traces, time-ordered state-action records with a terminal label, starts from the target-task training traces, and later admits the deployed robot's own rollouts. On an ordered real-robot packing task the base completes 21 of 50 trials in order, TraceFlow 39, and one stacking round without any weight update 47, with wrong-sequence episodes falling from 20 to 0. In simulation the gain is selective: with per-suite selected settings, TraceFlow raises RoboMemArena Sequence from 78.92\% to 91.50\% task success and Transferring from 54.41\% to 62.00\% at stacking round 2, leaves the 26-task aggregate unchanged, lowers Counting and Occlusion by 1.12 and 1.42 points, and changes LIBERO-Plus (Long) by +1.27 points (p = 0.0733). Stacking gains are finite, every branch peaking before round ten, and the bank's success-to-failure ratio predicts no retrieval allocation. Project page: https://zhangjiaxuan-xuan.github.io/TraceFlow/
comment: Project page: https://zhangjiaxuan-xuan.github.io/TraceFlow/ including code models and realworld-data
♻ ★ AquaMend: Minimal Re-probing and Conditional Rollback for Latent-Belief Failures in Embodied Agents
Physical changes or sensing errors can invalidate embodied agents' task-relevant beliefs. AquaMend compares re-probing, rollback, and supported continuation on a probe-belief-action graph under an expected-loss objective covering sensing, physical recovery, and uncorrected failures. A joint posterior guides a one-step policy with conditional detection-power screening. The per-belief three-way optimum requires independence, separability, and fully resolving probes; the general policy has no global optimality guarantee. Across 32 paired scenarios in a self-constructed simulation benchmark, AquaMend recovers in 28/32 cases and reduces mean complete loss by 21.6% versus restart. Its paired loss difference from decision-theoretic troubleshooting (DTT) is not statistically significant after Holm correction. Against the all-candidate ablation, online decision time decreases by 12.3% overall but increases by 3.4% in the uncovered late stage.
comment: 29 pages, 1 figure. Yufan Liu, Shang Luo, and Yang Liu contributed equally. Corresponding author: Bin Chong
♻ ★ Generalizable VLA Finetuning via Representation Anchoring and Language-Action Alignment
Finetuning a pretrained vision-language model (VLM) on robot demonstrations via behavior cloning (BC) has become the standard recipe for vision-language-action (VLA) policies. However, BC finetuning progressively overwrites the pretrained representations that support visual and semantic generalization. Co-training on web image-text data, a common remedy, applies language and action losses to separate observations, leaving VLAs with language-action misalignment that standard manipulation benchmarks do not expose. We propose Anchor-Align, which augments BC with two objectives: Vision-Language Anchoring distills layer-wise representations from a frozen VLM copy to prevent this drift, while Language-Action Alignment converts each action target into a discrete motion-direction label and jointly trains language and action prediction on the same robot observation. We conduct real-world evaluations across eight manipulation settings on single-arm xArm7 and bimanual YAM robots, using two VLA architectures with regression and flow-matching action heads. Across these settings, Anchor-Align consistently improves over BC on novel targets, layouts, and motion-sensitive bimanual tasks requiring coordinated control. At scale in simulation, we demonstrate consistent improvements on OOD perturbations, perceptual robustness, and long-horizon control across LIBERO-PRO, LIBERO-Plus, and CALVIN, respectively, suggesting that preserving pretrained representations and effective action learning are not fundamentally at odds. Project page: anchoralignvla.github.io
comment: Code: https://github.com/dwipddalal/Anchor-Align
♻ ★ Fast LeWorldModel
Joint-Embedding Predictive Architectures (JEPAs), including recent LeWorldModel (LeWM), have become a promising foundation for reconstruction-free visual world models. For visual planning, however, LeWM evaluates candidate action sequences by repeatedly applying a local one-step latent transition model. This autoregressive rollout makes planning computationally expensive and exposes the predicted trajectory to accumulated latent errors as the horizon grows. We propose Fast LeWorldModel (Fast-LeWM), a fast latent world model that replaces repeated local rollout with action-prefix prediction. Given the current latent and a candidate action sequence, Fast-LeWM encodes its prefixes and predicts the future latents reached after executing those prefixes in parallel. By making action prefixes the basic prediction unit, Fast-LeWM directly models action effects accumulated to different extents over multiple horizons. This prefix-level supervision forces the model to learn how states continuously evolve under different action prefixes, rather than only fitting one-step state transitions. During planning, the predictor can use the prefix token from the encoded action sequence to evaluate the corresponding future latent without explicitly rolling through each intermediate imagined state. Across multiple tasks, Fast-LeWM improves average success over LeWM while substantially reducing planning time, achieving lower open-loop latent loss whose growth becomes significantly slower as the rollout horizon increases.
♻ ★ Fading Expert Guidance: Bridging Model-Based and Learning-Based Control for Abortable Autonomous Overtaking
Overtaking on two-lane roads is a safety-critical decision-making problem for autonomous vehicles, since oncoming traffic may force the ego vehicle to abort and merge back to its original lane. Deep reinforcement learning (DRL) is promising for such continuous-control tasks, but it requires substantial interaction data and may produce unsafe exploratory actions during training. Model-based controllers provide structured behavior, but depend on model fidelity and hand-designed logic. This paper proposes a fading expert-guidance framework that uses a model-based controller to guide DRL training for autonomous overtaking. The expert combines a constrained iterative LQR (CiLQR) planner with PID-based auxiliary controllers, activated when the optimized plan becomes infeasible. The expert action enters the actor objective through a fading term, interpreted as a time-varying soft trust region around the expert policy. This term first biases the policy toward the expert and then vanishes, allowing optimization according to the reinforcement-learning objective. The method is evaluated with PPO, TD3, and SAC. Simulations with bidirectional traffic show improved sample efficiency and final task performance. The safety effects are algorithm-dependent: guidance reduces vehicle collisions for SAC, eliminates boundary collisions for TD3, and leaves the PPO collision profile unchanged. Overall, the results support fading expert guidance as a practical mechanism for transferring model-based driving knowledge to learning-based controllers without restricting the final policy to imitation in an abortable overtaking task with bidirectional traffic.
comment: 14 pages, 6 figures
♻ ★ STeP: Signal Temporal Logic for Precise Specifications for Action Generation with Vision Language Models
Natural-language robot instructions often specify more than a coarse task goal: they may impose spatial, temporal, and logical requirements that must remain satisfied throughout execution. We present STeP, a specification-based agentic framework that uses Signal Temporal Logic (STL) as an explicit interface between high-level language reasoning and low-level robot execution. Rather than encoding such requirements implicitly in a learned policy, STeP formalizes them as task specifications that can be decomposed across multi-stage manipulation, enforced during execution, monitored online, and used as structured feedback for replanning. We evaluate STeP on standard LIBERO and LIBERO-PRO, and introduce LIBERO-Constrained, a new benchmark for manipulation tasks with spatial, temporal, and logical requirements, together with real-world tabletop experiments. On LIBERO-PRO, STeP retains 54%-89% success across five of six evaluated perturbation settings, substantially outperforming VLA and code-as-policy baselines under distribution shift. On LIBERO-Constrained, STeP achieves 80% safe success across 49 task-constraint instances; on real-world tasks, it improves safe success over a specification-free model-based baseline across all four task categories, with gains of up to 45 percentage points. These results support explicit formal specifications as a practical interface between foundation-model reasoning and reliable robot execution.
comment: 9 Pages, 5 Figures, 3 Tables
♻ ★ SkillWrapper: Generative Predicate Invention for Task-level Robot Planning
Generalizing from individual skill executions to long-horizon tasks is a core challenge in building autonomous robots. A promising direction is learning high-level, symbolic representations of low-level robot skills, enabling abstract reasoning independent of the low-level state space. Recent advances in foundation models have made it possible to generate symbolic predicates that operate on raw sensory inputs-a process we call generative predicate invention-to facilitate downstream representation learning. However, prior work learns these abstractions using heuristic or ad-hoc procedures, leaving unclear which formal properties they ought to satisfy, and how these properties can guide representation learning. We address these questions by characterizing conditions under which learned representations support sound and complete task-level planning, and using them to guide the design of SkillWrapper, a system that autonomously learns symbolic representations of black-box skills without predefined tasks, predicates, or operators. Our approach leverages foundation models to actively collect robot data and learn human-interpretable, plannable representations directly from RGB observations. Our extensive empirical evaluation in simulation and on real robots shows that SkillWrapper learns abstract representations that enable robots to compose black-box skills to solve unseen, long-horizon tasks in the real world.
♻ ★ UniBYD: A Unified Framework for Learning Robotic Manipulation Across Embodiments Beyond Imitation of Human Demonstrations
In embodied intelligence, the embodiment gap between robotic and human hands brings significant challenges for learning from human demonstrations. Although some studies have attempted to bridge this gap using reinforcement learning, they remain confined to merely reproducing human manipulation, resulting in limited task performance. Moreover, current methods struggle to support diverse robotic hand configurations. In this paper, we propose UniBYD, a unified framework that uses a dynamic reinforcement learning algorithm to discover manipulation policies aligned with the robot's physical characteristics. To enable consistent modeling across diverse robotic hand morphologies, UniBYD incorporates a unified morphological representation (UMR). Building on UMR, we design a dynamic PPO with an annealed reward schedule, enabling reinforcement learning to transition from offline-informed imitation of human demonstrations to online-adaptive exploration of policies better adapted to diverse robotic morphologies, thereby going beyond mere imitation of human hands. To address the severe state drift caused by the incapacity of early-stage policies, we design a hybrid Markov-based shadow engine that provides fine-grained guidance to anchor the imitation within the expert's manifold. To evaluate UniBYD, we propose UniManip, the first benchmark for cross-embodiment manipulation spanning diverse robotic morphologies. Experiments demonstrate a 44.08% average improvement in success rate over the current state-of-the-art. Our project page is https://zhanheng-creator.github.io/UniBYD.
♻ ★ AI-driven Dispensing of Coral Reseeding Devices for Broad-scale Restoration of the Great Barrier Reef
Coral reefs are on the brink of collapse, with climate change, ocean acidification, and pollution leading to a projected 70-90% loss of coral species within the next decade. Reef restoration is crucial, but its success hinges on introducing automation to upscale efforts. In this work, we present a highly configurable AI pipeline for the real-time deployment of coral reseeding devices. The pipeline consists of three core components: (i) the image labeling scheme, designed to address data availability and reduce the cost of expert labeling; (ii) the classifier which performs automated analysis of underwater imagery, at the image or patch-level, while also enabling quantitative coral coverage estimation; and (iii) the decision-making module that determines whether deployment should occur based on the classifier's analysis. By reducing reliance on manual experts, our proposed pipeline increases operational range and efficiency of reef restoration. We validate the proposed pipeline at five sites across the Great Barrier Reef, benchmarking its performance against annotations from expert marine scientists. The pipeline achieves 77.8% deployment accuracy, 89.1% accuracy for sub-image patch classification, and real-time model inference at 5.5 frames per second on a Jetson Orin. To address the limited availability of labeled data in this domain and encourage further research, we publicly release a comprehensive, annotated dataset of substrate imagery from the surveyed sites.
comment: Published in the Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2026. 8 pages, 5 figures
♻ ★ TransforMARS: Fault-Tolerant Self-Reconfiguration for Arbitrarily Shaped Modular Aerial Robot Systems ICRA 2026
Modular Aerial Robot Systems (MARS) consist of multiple drone modules that are physically bound together to form a single structure for flight. Exploiting structural redundancy, MARS can be reconfigured into different formations to mitigate unit or rotor failures and maintain stable flight. Prior work on MARS self-reconfiguration has solely focused on maximizing controllability margins to tolerate a single rotor or unit fault for rectangular-shaped MARS. We propose TransforMARS, a general fault-tolerant reconfiguration framework that transforms arbitrarily shaped MARS under multiple rotor and unit faults while ensuring continuous in-air stability. Specifically, we develop algorithms to first identify and construct minimum controllable assemblies containing faulty units. We then plan feasible disassembly-assembly sequences to transport MARS units or subassemblies to form target configuration. Our approach enables more flexible and practical feasible reconfiguration. We validate TransforMARS in challenging arbitrarily shaped MARS configurations, demonstrating substantial improvements over prior works in both the capacity of handling diverse configurations and the number of faults tolerated. The videos and source code of this work are available at https://github.com/RuiHuangNUS/TransforMARS
comment: ICRA 2026
♻ ★ Continual Field-Adaptive Models (CFAMs) for Post-Deployment Physical AI
Unattended interactive autonomy - machines that step into danger in place of humans and complete tasks with human tools - remains a missing capability in mission-critical operations. These domains offer scarce training data and only onboard compute, yet deployed systems must face novelty without erasing prior competence. We introduce Continual Field-Adaptive Models (CFAMs), which learn efficiently in the lab and continue learning after deployment through autonomous, gradient-free, on-device updates. CFAM uses a complementary learning architecture with a frozen slow-learning component and a fast-learning Capsule Field. The slow component contains three cortices: Sensor, which maps multimodal input into 3D-grounded geometry; Reasoning, which decomposes tasks into skills and evaluates outcomes; and Action, which executes geometric skills. The Capsule Field stores field learning one-shot and gradient-free as Competence Capsules. Skill installation is few-shot in the lab and continual in the field; open-world novelty is outside scope. We evaluate CFAM across five embodiments: manipulator, quadruped, humanoid, quadrotor, and off-road vehicle. Baselines (pi0, CogACT, SpatialVLA) use the same in-house multi-embodiment dataset for physical-platform comparisons. CFAM reaches the operating point of a standard policy trained on the full prior-training dataset using 40% of the data, or 2.5x fewer trajectories. At test time, autonomous capture of verified near-OOD cases improves action success by 13.9 percentage points. In sequential simulation, backward transfer is -0.5 percentage points versus -11.4 for LoRA. CFAM therefore provides a bounded form of post-deployment physical intelligence: few-shot skill learning, autonomous field growth from verified near-OOD experience, and retention of prior competence.
♻ ★ ViTacWorld: Scaling Visuo-Tactile World Models for Contact-Rich Robot Manipulation
Contact-rich robot manipulation requires physical interaction cues that are often invisible to cameras, making tactile sensing essential for robust control. However, scaling visuo-tactile robot learning remains difficult because real tactile interaction data are expensive to collect, hardware-dependent, and limited in task and scene diversity. We present ViTacWorld, an action-conditioned visuo-tactile world model for scalable contact-rich robot manipulation. ViTacWorld leverages public real tactile datasets and a constructed simulation environment to scale visuo-tactile-action data, exploiting the fact that tactile signals are directly grounded in physical contact and can exhibit a smaller simulation-to-real gap than purely visual observations. The model is first pretrained with large-scale real and simulated visuo-tactile trajectories, and then finetuned with real-world policy rollouts to better match downstream manipulation behaviors. Given robot actions, ViTacWorld predicts temporally aligned visual observations and tactile feedback, enabling visuo-tactile-action rollout generation. To the best of our knowledge, ViTacWorld is the first framework that uses a world model for robot visuo-tactile-action trajectory generation and policy evaluation. It serves two roles: synthesizing rollouts to improve downstream tactile policies, and evaluating policies by predicting action-conditioned visuo-tactile outcomes under controlled action sequences. Experiments on contact-rich manipulation tasks show that ViTacWorld generates physically meaningful rollouts, improves policy performance through scalable data augmentation, and enables action-conditioned policy evaluation. Project page: https://vitacworld.github.io/
comment: 9 pages, 6 figures, 2 tables. Updated experiments and author list. Project page: https://vitacworld.github.io/
♻ ★ WALA Learning Executable Latent Actions from Action-Labeled Demonstrations and Action-Free Videos
Human videos provide rich information about object manipulation at a scale difficult to reproduce with robots, but often lack action annotations that can directly supervise robot policies. Realizing this potential requires distinguishing interaction-relevant changes from static appearance and connecting the learned interaction knowledge to executable robot actions. We present WALA, a framework named for World- and Action-supervised Latent Actions. Its semantic-geometric latent action model (LAM) learns latent actions by encoding and predicting semantic and geometric changes, emphasizing interactions over static appearance while retaining spatial detail. During robot policy training, the LAM encoder and decoder provide guidance through distillation and visual prediction, respectively. Together with robot action supervision, these signals shape policy-generated latent actions to support world prediction and capture the information needed to directly generate executable robot actions. Because LAM supervision requires no action labels, WALA enables co-training on action-labeled robot demonstrations and task-relevant action-free videos. In simulation experiments, our method achieves 92.33% average success on RoboTwin and 75.2% on RoboCasa-GR1-Tabletop, exceeding the previous state of the art on RoboCasa by 5.0 percentage points. WALA also shows strong real-robot performance, further enhanced by task-relevant action-free human videos that improve data efficiency and support target-task zero-shot and few-shot transfer.
comment: Project page: https://liujiahao2077.github.io/WALA.github.io
♻ ★ Interaction Dynamics Modeling and Predictive Control for Safe Steerable Catheter--Tissue Interaction
Steerable catheters are the primary tool for cardiac electrophysiology (EP) procedures including radiofrequency ablation, where the tip must be positioned precisely at target tissue while maintaining controlled, stable contact. The central control problem is therefore not merely tip tracking and not merely force regulation; it is the regulation of \emph{catheter--tissue interaction dynamics}. The interaction state must encode how the tip moves relative to tissue, how persistent friction and contact forces bias that motion, and how safety limits reshape what motion is physically allowable. Existing methods regulate these interaction dynamics through different mechanisms. Classical impedance control~\cite{hogan1985} shapes the tip port as a virtual mechanical impedance $Z(s) = M_d s^2 + D_d s + K_d$, providing passive compliance without an explicit contact model. Three complementary design requirements motivate the present formulation: \textbf{(i)}~an explicit force-related constraint, \textbf{(ii)}~compensation for steady error under persistent loading, and \textbf{(iii)}~a prediction model that can incorporate trajectory and actuator information.
♻ ★ Interaction Dynamics MPC for Knee Rehabilitation Exoskeletons: A Closed-Loop SEA Outer-Loop Study
Safe rehabilitation is an interaction-dynamics problem: the controller must regulate a prescribed motion while absorbing involuntary spasm, voluntary effort, actuator compliance, and model mismatch as disturbances. This paper instantiates the predictive interaction-dynamics framework of the base pHRI formulation on a SEA knee joint. SEA feedforward reduces the gravity-compensated knee to the same scalar double integrator as the base framework, while a dynamic-residual measurement from spring deflection supplies an interaction-disturbance observation. A steady-state target converts the estimated disturbance into a cancelling input, and a finite-horizon quadratic program regulates deviations from that target under range-of-motion, torque, and velocity constraints. The evaluation matches stiffness and damping across controllers so gains cannot be attributed to higher impedance. Under a motion-opposing $15\unit{Nm}$ step, classical impedance and MPC without estimation produce about $500\unit{mrad}$ steady-state error, whereas Kalman-augmented interaction MPC reduces this to $1.17\unit{mrad}$ at 100~Hz and $0.70\unit{mrad}$ at 500~Hz; the 500~Hz peak is $7.27\unit{mrad}$. In 30 randomized trials, the 95th-percentile peak is $21.57\unit{mrad}$. Bounded Assist-as-Needed scheduling, a corrective-channel energy tank, constrained OSQP stress cases, direct MuJoCo execution, and a posture-clamped MyoSuite knee slice are implemented. The framework holds on a single-mass, closed-inner-loop SEA approximation; an explicit two-mass plant with a finite-bandwidth, pole-placed inner torque loop (Section~VIII) confirms this for nominal tracking but shows delivered torque can overshoot the commanded bound by 21.7\% near saturation. Scope excludes clinical intent recognition, full-system passivity, safety certification, hardware trials, and multi-joint validation.
♻ ★ Preview-Based Relative-Motion Control of an Insertion Tool for Neural-Thread Placement in Pulsating Tissue
Flexible neural electrode threads must be placed at a prescribed depth while the cortical surface moves with cardiac and respiratory pulsation. A controller tracking a fixed point in the laboratory frame cannot distinguish commanded insertion from tissue motion; the error appears as both a depth offset and relative tip--tissue velocity during contact. This paper formulates thread insertion in tissue-relative coordinates: a harmonic observer predicts delayed cortical-surface motion over the control horizon, a constrained MPC regulates the tip relative to that prediction while limiting actuator effort and lateral relative velocity, and an augmented disturbance state removes the steady offset from persistent contact force and model mismatch. In a 1-DOF MuJoCo benchmark, the controller reaches RMS relative-placement errors of 12.0\um\ free-space and 1.9\um\ in contact, versus 18.3/176.8\um\ for delayed-feedback impedance and 286.1/275.5\um\ for laboratory-frame PD -- the lower contact offset costs more peak contact force (3.43 vs.\ 2.00~mN), since it drives to commanded depth rather than yielding to tissue. A 3-DOF extension reduces lateral shear velocity from 1.34 to 0.50~mm/s at 2.1\um\ lateral placement error, and a feasibility-restoring soft-slack formulation keeps the shear constraint solvable under degraded sensing where a matched hard-constraint controller fails. A two-vertex Lyapunov certificate for the finite-horizon gain holds over $-40\%/{+}50\%$ reflected-mass mismatch, and the 1-DOF QP solves in under 0.4~ms at the 95th percentile. These results are a simulation-based control benchmark, not a clinical safety claim: the modeled tip is a rigid contact point, and flexible-thread mechanics, a validated force constraint, biological damage thresholds, and hardware-realistic sensing and timing remain necessary before deployment.
♻ ★ BR-MPPI: Barrier-Rate Guided MPPI for Enforcing Multiple Inequality Constraints with Learned Signed Distance Fields
Model Predictive Path Integral (MPPI) control provides a sampling-based framework for optimal control, while Control Barrier Functions (CBFs) provide a principled means of enforcing safety constraints. We introduce BR-MPPI, which integrates CBF-like conditions into MPPI's control sampling procedure. CBFs impose inequality constraints that bound the rate of change of barrier functions using a class-K function of the barrier value. We instead impose the CBF condition as an equality constraint using a parametric linear class-K function and augment the system state with its parameter. The parameter's time derivative serves as an additional control input optimized by MPPI. We further design a cost function that promotes parameter values consistent with Nagumo's condition at the safe-set boundary, thereby encouraging safety. The resulting multiple state- and control-dependent equality constraints pose a challenge for random control sampling. We address this through state transformations and control projections inspired by manifold path planning that map sampled controls onto the constraint manifold. We also incorporate learned signed distance fields to represent robot geometry and reduce computation time. Simulations demonstrate improved sample efficiency over vanilla MPPI and higher navigation success rates across five robot models compared with safety-oriented MPPI variants. Hardware experiments on a quadrotor further demonstrate the method's ability to navigate constrained environments near safe-set boundaries.
comment: The first two authors contributed equally to this work. Project page: https://www.taekyung.me/br-mppi
♻ ★ TAPESIM: Efficient Simulation of Adhesive Tape Dispensing for Robotic Manipulation
Applying adhesive tape to secure wire harnesses or seal packages requires robots to coordinate a flexible strip, a moving roll, and surfaces that attach and detach. Simulation could make these interactions repeatable for robot development and evaluation, but resolving every adhesive layer is expensive and can suppress roll motion at practical solver tolerances, while a permanently rigid roll cannot release material. We present TapeSim, a tape simulator that concentrates deformation near the unwinding region and along the released strip. We will release the source code. A rigid cluster represents most wound material, while an advancing deformable collar enables payout and leaves released tape flexible and reattachable. Optional releasable bonds simplify adhesive interfaces and reduce mean step times for smaller rolls. Controlled swing tests show improved roll rotation. At 32 turns, clustering gives 3.2-3.4x mean physics-step speedups at a fixed Newton tolerance and 4.5-8.4x for comparable roll motion. Across five real-motion Stick replays, the clustered variants reduce mean image-plane core-landmark error by 23-29% relative to the full-shell cohesive baseline. On 100 paired Peel cases, they improve balanced accuracy from 50% to 72.9-76.3%, with interface rankings varying across tasks. A teleoperated box-sealing sequence demonstrates attachment, dispensing, cutting, and sealing in a continuous workflow.
♻ ★ Accuracy Evaluation of INS/ZUPT Filtering Methods Based on Different Geometric Error Definitions
Geometric filters have recently been introduced to improve the accuracy and consistency of inertial-based integrated navigation systems. Error states were defined through specific group operations, introducing state correlations in error definition, which were lacked in the additive error used by a conventional indirect Kalman filter. The desirable consistent filtering models can be obtained based on specific geometric errors. For zero-velocity measurements expressed in the reference frame, this paper derives left-error process and measurement models from invariant filtering, two-frame-group filtering, and equivariant filtering. Importantly, a new group operation is introduced for the left tangent-group equivariant error. The analysis shows that the two-frame-group invariant extended Kalman filter (TFG-IEKF) and the tangent-group equivariant filter (TG-EqF) do not offer a significant consistency advantage over the invariant extended Kalman filter (IEKF). Experiments with an INS/ZUPT measurement system show that, under small initial attitude errors, the conventional indirect extended Kalman filter (EKF) achieves loop-closure position errors below $0.1\%$ of the traveled distance, while the three geometric filters achieve comparable positioning accuracy.
♻ ★ HINT-Blimp: Human INTent Inference from Multimodal Cues for Robotic Blimps
In human-robot interaction, traditional interfaces such as joysticks and handheld tablets introduce latency into navigation tasks and require the operator's explicit attention on the device, instead of the robot. We propose a new human-robot interaction framework in which a human communicates intent directly through sparse multimodal signals such as physical pushes and spoken commands. Human intent is represented as a parameterized linear dynamical system (LDS) that encodes the desired goal and motion behavior. The robot estimates this intent (parameters) online using a particle filter, where each particle represents a candidate LDS hypothesis and is reweighted online as new information becomes available. We validate this framework on a robotic blimp, whose inherent compliance and collision tolerance make it well-suited for repeated physical interaction. Experiments with multiple participants across 300 trials show that combining pushes and voice commands identifies the intended goal in 86% of trials within at most five interactions, with most trials resolved in two. The inferred dynamical systems can also produce curved trajectories that avoid obstacles known only to the human.
♻ ★ Planning Trajectories that Bounce: Reflection Classes for Collision-Tolerant Robots
Robot navigation methods tend to avoid contact, and consequently search for collision-free trajectories. For robots with high inertia and limited maneuverability, however, avoiding contact can require substantial steering effort and time, even when interactions with surrounding surfaces could be safely exploited. In this paper, we develop a planning method that deliberately uses controlled wall reflections to generate trajectories that can be easier and more efficient to execute than purely collision-free motion. We consider planar navigation in environments where a mobile robot is permitted to bounce off surrounding surfaces. To represent the resulting alternatives, we construct a reflection-augmented state graph in which paths are partitioned into distinct classes according to the sequence of walls used for reflection. This representation enables systematic enumeration of reflection strategies and identification of the lowest-cost path within each class. We show that, although a reflecting path cannot be shorter than the shortest collision-free path, it can reduce execution time and actuation effort by replacing costly changes in heading with controlled environmental interactions. The planned trajectories are executed using a contact-aware sampling-based controller with the robot's full dynamics. In our experiments, we demonstrate that in our simulated test scenario, the best reflecting class can reduce time and control effort. Our results show that controlled contact can provide dynamically advantageous navigation strategies that are excluded by conventional collision-avoidance formulations.
♻ ★ BladeMaster: Real-Time Robotic Cutting Simulation with Online-Generated Persistent Discontinuities
Cutting changes both the shape and topology of deformable objects, making accurate simulation challenging for robotic manipulation. A simulator must track the cutting tool as a cut develops, preserve the resulting discontinuities after tool withdrawal, and enable newly exposed surfaces to interact with the tool and with each other. Existing formulations often prescribe cut surfaces in advance or couple material separation to auxiliary geometric fields. We introduce BladeMaster, a GPU-accelerated cutting framework based on the total Lagrangian material point method (TLMPM). Our key idea is to encode the cutting history directly on material points through persistent side labels generated online from the blade geometry. These labels govern particle-grid coupling, preserving connectivity within intact material while preventing spurious coupling across cut faces after tool withdrawal. Our formulation supports progressive and intersecting cuts without predefined cut surfaces or particle duplication. Material-material contact enables cut surfaces to recontact and slide against each other without reconnecting, while two-way tool-material coupling allows material reaction forces to influence tool motion. Experiments demonstrate tool-driven cutting followed by manipulation, with faster-than-real-time performance on representative tasks. Project page: https://jango6324.github.io/blademaster/.
♻ ★ LIBERO-RECOVER: Beyond Task Success Towards Failure Recovery in Robotic Manipulation Models
Vision-Language-Action (VLA) or World Action (WAM) models have recently demonstrated remarkable performance in robotic manipulation. On LIBERO, SOTA method have achieved nearly 100\% success rates, seemingly suggesting that the models are ready for deployment in real world. However, near perfect performance on existing benchmarks can be misleading: success under ideal conditions does not imply real world robustness. Existing benchmarks primarily evaluate task completion from predefined initial states, while real world interactions inevitably involve failures such as failed grasps, collisions, and unintended object movements. A robot must therefore not only execute tasks successfully, but also recognize and recover from failures to continue the task. Yet this capability remains largely unmeasured, revealing a critical gap between benchmark performance and real world reliability. To address this gap, we introduce LIBERO-Recover Benchmark, a large scale benchmark for failure recovery in robotic manipulation. Built upon LIBERO, we collect real execution failures from SOTA embodied models and construct 1,000+ scenarios across four recovery levels: (1) Action Retry, (2) Action Adaptation, (3) Object State Recovery, and (4) Environmental Recovery. We evaluate four core capabilities: spatial understanding, object structure reasoning, interaction understanding, and topological reasoning. As the first large-scale benchmark for embodied failure recovery, LIBERO-Recover shifts evaluation from \emph{Can the robot succeed?''} to \emph{Can the robot recover after failure?''}, promoting robust and generalizable embodied agents. The project will be avaible in \textcolor{blue}{https://liulin815.github.io/LIBERO-Recovery/}.
♻ ★ Vault: One-Step Latent Generation with Positive-Anchored Rewards for Autonomous Driving ICLR 2027
End-to-end autonomous driving must balance multimodal maneuver generation against real-time inference constraints. Diffusion planners capture diverse behaviors, but their iterative denoising incurs considerable inference cost in safety-critical deployment, while one-step alternatives still imitate only the single expert demonstration, so neither family certifies both the diversity and the quality of its outputs. To address this, we propose Vault, a framework that couples one-step latent generation with sample-based reinforcement learning guidance. Built on a V-JEPA 2.1 visual representation pretrained on the full NAVSIM training imagery, Vault generates trajectory candidates in a single forward pass by drifting in a VAE latent space. During training, a reward-gated positive pool collects the maximum-scoring trajectories that the model itself discovers under the official evaluator and anchors the drift targets to these certified samples. This closes a reinforcement-learning loop purely through sample-based target construction, without policy gradients, learned reward models, or extra interaction: the generator imitates the frontier of its own certified successes, so quality and multimodality improve together under a single fixed sampling configuration. A learned scorer that predicts the official score and its sub-metrics then selects the executed trajectory, and all training-only modules are discarded at inference. On the NAVSIM benchmarks, Vault achieves state-of-the-art performance at real-time inference cost, reaching 94.6 PDMS on v1 and 91.2 EPDMS on v2.
comment: 17 pages, 5 figures. Under review as a conference paper at ICLR 2027
♻ ★ Simulating Robotic Locomotion in Sand: Resistive Force Theory in an Open-Source Physics Engine
Recent advancements in Resistive Force Theory (RFT) enable approximation of ground reaction forces for locomotion in sand without the computational expense of modeling interactions with individual grains. However, these tools have been absent in 3D physics engines commonly used for robot simulation. We explore if resistive force approximations are sufficient, when integrated with standard dynamics calculations, to provide a stable substrate for a freely walking robot. To determine this, we implement 3D Granular Resistive Force Theory (3D RFT) in a physics simulation engine, MuJoCo. We verify simulations in multiple scenarios to demonstrate that key trends due to end effector shape, speed, and loading are preserved. Our implementation predicts both walking distance and foot sinkage of a 12-Degree of Freedom hexapod robot within 7\% of experiments in sand. While RFT has inherent approximations, the open source tool described here has potential to help develop new and improved robot designs to traverse granular media substrates.
comment: 13 pages, 9 figures
♻ ★ RedFlow: Redirect Failure into Action-level Corrections for Flow-matching VLA Policy
Reinforcement learning (RL) can improve Vision-Language-Action (VLA) policies from deployment experience, but reward- and preference-based RL primarily identifies desirable behaviors without specifying how to correct failed actions, underutilizing failure trajectories and limiting sample efficiency. Can such corrections be derived from fixed rollouts? Our key insight is that rollouts with different outcomes may contain action chunks executed in similar states, enabling higher-quality chunks to provide locally supported corrective references. Building on this insight, we introduce \textbf{RedFlow}, an offline post-training method for flow-matching VLA policies. \emph{Execution-Context Matching} groups chunks using a compact representation of estimated task progress and robot proprioception. \emph{Quality-Guided Action Redirection} assigns signed chunk-quality scores and aggregates higher-quality chunks into corrective targets, reinforcing high-quality chunks, suppressing low-quality chunks, and redirecting correctable chunks toward their targets. RedFlow requires neither external HIL corrections nor online data collection during post-training. Across four LIBERO suites, RedFlow improves average success from 56.2\% to 68.2\%, outperforming the strongest evaluated offline baseline, AWR (62.3\%), by 5.9 points. Across three real-robot tasks, it improves average success from 56.7\% to 74.7\%. On LIBERO-Spatial, RedFlow reaches 75.8\% success with 1{,}536 fixed rollouts, while the evaluated online methods require 8.7--16$\times$ as many fresh post-training rollouts to reach the same threshold.
♻ ★ Anthropomimetic Soft Robotic Forearm with Independently Articulated Carpal Bones Enabling Human-Like Adaptive Stiffness Modulability
The human wrist exhibits adaptive stiffness modulability: joint stiffness anisotropy can be actively regulated through muscle co-contraction. This functionality is essential for stable manipulation, yet the underlying morphological factors remain unclear. To identify these factors, we developed an anatomically accurate anthropomimetic soft robotic forearm comprising eight independently movable carpal bones interconnected by ligaments, 22 actuated muscles, and compliant fingertips. We measured wrist joint stiffness under four muscle activation patterns across three skeletal configurations: anatomically normal carpal bones, a fused proximal carpal row, and a geometric ellipsoidal skeleton. The stiffness ellipse exhibited low stiffness along the dart-throwing motion (DTM) direction when finger muscles were activated, but high stiffness along the same direction when wrist and finger muscles were activated simultaneously. These results agree with previously reported human measurements, demonstrating that precise anatomical replication reproduces human-like stiffness modulability. Fusing the proximal carpal row eliminated the low DTM-direction stiffness under finger muscle activation, while the geometric ellipsoidal skeleton showed poor stiffness ellipse reorientation across all conditions. Carpal bone motion analysis revealed significantly opposing coupling patterns between wrist and finger muscles at the proximal carpal row, accompanied by a consistent but non-significant trend at the midcarpal joint, providing a mechanical explanation for this modulation. These findings demonstrate that carpal bone morphology plays a dominant role in human wrist stiffness modulation and provide design principles for humanoid robot wrists.
comment: 30 pages, 17 figures, 5 tables. Supplementary material included. Data, CAD and code: https://github.com/TogoLab/anthropomimetic-forearm-carpal-stiffness v2: corrected Fig. 6c (force axis labels)
♻ ★ Source-Lifted Flow Matching for Intervenable Multimodal Imitation
Flow-matching policies are promising for imitation learning because they model complex multimodal action distributions. However, their stochasticity is largely passive: repeated sampling may yield diverse behaviors, but users cannot directly choose among valid continuations from the same state. We propose Source-Lifted Flow Matching (SL-FM), a source-intervenable flow-matching policy that exposes such a handle while keeping the velocity field shared and latent-free (without a separate discrete-handle input). The handle selects only the source endpoint of the conditional flow, not a mode-specific field, preserving the standard formulation while avoiding decomposition into separate mode-conditioned dynamics. The core mechanism is Orthogonal Source Lifting, designed to prevent path-crossing ambiguity. Instead of partitioning target actions by mode, SL-FM lifts handle-specific sources into auxiliary orthogonal coordinates and keeps targets in the original action subspace. This preserves the demonstrated action distribution while allowing one shared field to carry different branches without merging at crossings. To keep handles usable across states, we learn a state-dependent source mixture end to end and use a responsibility floor, giving each handle weak supervision and mitigating dead modes. Experiments on crossing-flow diagnostics and robot-control benchmarks show that SL-FM converts passive source randomness into an actionable intervention variable. It removes crossing-induced composite trajectories, changes future routes in 91.1% of matched-prefix interventions, and achieves strong free-deployment performance, with improvements in several benchmark settings. Overall, source geometry provides actionable multimodal control without conditioning the velocity field on the selected mode.
comment: 16 pages, 7 figures. Updated manuscript and author list
♻ ★ eVGGT: An Efficient Geometry-Aware Vision Encoder for Visuomotor Policies IROS 2026
Geometry-grounded vision models, such as VGGT, have emerged as robust visual encoders, providing essential geometric priors for robotic manipulation. However, the high computational cost of these models often leads to slow inference, limiting their practical applications in real-world robotics. This paper introduces eVGGT, a lightweight geometry-aware vision encoder distilled from the high-performing VGGT. Our findings demonstrate two primary advantages: i) integrating eVGGT into imitation learning frameworks (including ACT and Diffusion Policy) yields up to a 6.3% improvement in success rate over standard 2D encoders across bimanual and single-arm tasks in both simulation and real-world settings with variable viewpoints; ii) eVGGT achieves a nearly 5 times speedup and a 63% reduction in memory usage compared to state-of-the-art geometry-aware encoders while maintaining comparable task performance. These results suggest that eVGGT substantially alleviates the performance-latency bottleneck that has limited geometry-aware visuomotor policies in real-world deployment.
comment: IROS 2026. Project page: https://evggt.github.io/
♻ ★ SafeManip: A Property-Driven Benchmark for Temporal Safety Evaluation in Robotic Manipulation
Robotic manipulation is typically evaluated by task success, but reaching the correct final state does not guarantee safe execution. A robot may succeed despite contamination, premature release, or incorrect sequencing. These failures are poorly captured by task-completion metrics or isolated state checks because safety often depends on how behavior unfolds over time. We introduce SafeManip, a benchmark for evaluating temporal safety directly from low-level manipulation rollouts across eight physical and semantic categories. SafeManip grounds symbolic manipulation predicates into reusable temporal properties over finite executions, formalized with LTLf. We further introduce ManipVerse, a property ontology enabling semantic safety rules generalize across objects, tasks, and environments. Finally, SafeManip introduces per-trigger safety metrics that normalize violations by the safety-relevant opportunities that activate each obligation, accounting for differences in how often those opportunities arise across policies and tasks. We instantiate SafeManip on RoboCasa365 and LIBERO to audit seven state-of-the-art robot foundation-model policies. Our results reveal a gap between task capability and temporal safety: higher task success does not necessarily imply safer execution, successful rollouts can still contain violations, and failure patterns vary systematically across safety categories, task horizons, and manipulation suites. SafeManip provides a reusable layer for evaluating how safely manipulation tasks are executed, not only whether they are completed.
Multiagent Systems
★ Denoising Multi-Robot Trajectories
Multi-robot trajectory planning is a fundamental problem in multi-robot coordination but remains computationally challenging due to its nonconvex, multimodal, and high-dimensional nature. This work builds upon D4orm, a dynamics-aware diffusion-denoising framework, and develops a family of planning architectures for diverse operational requirements. Unlike conventional numerical optimization methods, D4orm employs sampling-based optimization to generate solution trajectories through massively parallel sampling, leveraging modern computing architectures such as GPUs. Its diffusion-denoising structure iteratively optimizes \textit{deformations} to candidate control trajectories, providing an efficient and versatile paradigm for generating kinodynamically feasible and conflict-free trajectories. Using D4orm as the building block for advanced planners, we present a decoupled planner for improved scalability, an online receding-horizon planner with feedback control, and a distributed planner for resource-constrained settings. Evaluations with differential-drive and holonomic robots in 2D and 3D environments demonstrate that D4orm-based approaches find high-quality solutions faster and more reliably than other sampling-based optimization methods, such as MPPI, as well as a learned diffusion-model-based method. We further demonstrate zero-shot deployment on ten real quadrotors with obstacles, large-scale deconfliction with 100 simulated robots, and fully onboard distributed `lifelong' operation with six ground robots. Overall, these results establish diffusion denoising as a scalable and reliable framework for multi-robot coordination. Code and video: https://github.com/proroklab/d4orm
comment: Accepted to IEEE Transactions on Robotics (T-RO)
★ Positional choice and robust collective behavior in fish schools: biohybrid experiments and modeling
Collective behavior of fish schools is usually modeled on the assumption that each individual follows specific rules of motion that depend on its position and velocity relative to its neighbors. Although these models reproduce many schooling patterns observed in nature, it remains unclear whether the assumed rules are realistic at the individual level. To address this question, we first analyzed a set of experiments in which a live fish interacted with four moving robotic fish in a tank, and measured the time it spent in each position relative to the robots. We then simulated this experiment, replacing the fish with an agent, and assessed the extent to which classical models agree with the experimental observations. An extensive exploration of the parameter space showed that these models closely matched the experimental observations, with a very specific choice of parameters. However, they were highly sensitive to the parameter values: a minor perturbation caused them to fail completely. To resolve this, we propose a new model that incorporates an additional exploratory term characterizing the agent's positional preference at every moment. This model proved robust to small errors in the parameters while successfully replicating the experiments. Furthermore, when generalised to multiple fish, the model reproduced schooling behaviour and common schooling patterns, while also exhibiting exploratory behaviour at both the individual and the school level. This shows that social cohesion coexists with individual exploratory behaviour, and that realistic models of collective behaviour should account for both social interactions and this exploratory component.
comment: 38 pages, 8 figures, 2 tables; supplementary material with 2 figures and 3 tables
★ Self-Adapting Group of Experts for Multi-Agent Reasoning
Multi-agent systems bring together language model agents with different roles to propose, review, and refine solutions. Each agent's response depends on its model's capabilities, the reasoning strategy defined by its system prompt, and the information in its input context. Existing frameworks often adapt communication by changing this context while leaving individual prompts fixed, even when a problem calls for different skills. We study whether agents' initial responses can identify a strategy better suited to the current problem and guide its transfer to other agents. To address this, we introduce SAGE (Self-Adapting Group of Experts), a training-free framework that uses answer agreement, prefix consistency, and reciprocal peer review to select a strategy donor. SAGE transfers the selected donor's reasoning strategy to the other agents while preserving their original roles. This transfer uses only the agents' original system prompts, without access to the problem or generated solutions. After strategy adaptation, agents exchange responses through a dynamic, sparse directed acyclic graph that routes information from higher-scoring agents to lower-scoring agents. Experiments across multiple agent backbones and reasoning benchmarks show that SAGE achieves higher average accuracy than the evaluated baselines. Our code is available at https://github.com/atifquamar07/sage.
★ Persistent Partners Raise Prices Among Learning Agents
When pricing agents meet repeatedly on a platform, the platform decides who faces whom. We ask whether that choice moves the prices the agents learn, and whether a rise comes with learned punishment. In a pre-registered randomised experiment in the Bertrand duopoly of Calvano et al., each agent's price is set by a tabular Q-learning module, not by the small language model attached to it, and we randomise whether each agent keeps its partner, sees its rival's prices and can send messages. Keeping the same partner raises the level of profits, averaged over training, by 0.27 of the gap between competitive and monopoly profit (95% CI 0.20 to 0.35, all twenty paired runs positive), our registered primary result, and the resting price by 0.17 of the Nash-to-monopoly range (post hoc). A plain tabular learner reproduces the effect in all 25 further blocks, and there one permanent partner raises the level more than about three do (+0.23 against +0.05, exploratory). Where rival prices are hidden, the price-setting module cannot see a cut, so cannot punish it, yet the resting price rises as much and the rise lasts to the end of training, while with visible rivals it shrinks with longer training (post hoc). Where the rival is visible, a static best responder accounts for a third to a half of what a forced-deviation probe reads as punishment, on the starts where the rival can see the cut, and net of it the registered test of learned punishment is inconclusive. A test that looks only for punishment would thus miss the rise where the rival is hidden, while a check for profitable deviations flags most of those prices (post hoc). In an exploratory extension, untrained Qwen2.5 7B and 14B models under one prompt show the effect when the rival's price is left out of the prompt and inconsistently when it is shown, the 7B result replicating on fresh blocks, while two other model families show none.
comment: 29 pages, 5 figures. Pre-registered on OSF (https://osf.io/98bx5, under embargo). Under review
★ Hybrid epidemic simulation framework coupling equation-based and individual-based models
Mass gathering events like concerts, sports matches, and festivals bring many people into close contact within a short period, creating localized bursts of infection that can shape epidemic outcomes across an entire city. To evaluate how these transient transmission events translate into broader urban impacts, we developed a simulation model linking event-scale contact dynamics with citywide commuting networks. Using Madrid, Spain, as a case study, we compared several types of gatherings and examined how their effects changed under different levels of disease transmissibility. We found that mass gatherings consistently amplified outbreak magnitude, accelerated progression, advanced district-level arrival times, and synchronized spatial spread. Remarkably, while the initial seed size generated at the event accounted for much of this acceleration, post-event transmission conditions provided complementary predictive signal regarding invasion timing. These findings demonstrate that mitigating transmission during mass gatherings can yield downstream public health benefits by delaying broader spatial spread. More generally, this multiscale framework offers a tool to evaluate how temporary, localized contact shifts produce longer-lasting consequences for urban populations.
comment: 40 pages, 19 figures, 5 tables
★ From Migration to Calibration: Preserving Agent Capabilities across Models, Jurisdictions, and Scale
Agents need calibration when deployment conditions change: replacing a driving model, including a foundation-to-post-trained transition; crossing jurisdictions; or scaling across heterogeneous markets and sources. Interface compatibility alone does not establish capability retention or target-contract satisfaction. We formulate agent calibration as constrained behavioral adaptation across three interacting layers: information preservation, harness adaptation, and user acceptance; the layers apply to every scenario, not one-to-one to the three. The basic objective is non-degradation on prespecified capability measures while satisfying target requirements; aggregate improvement is stronger. Information calibration preserves independently validated source content still applicable to the target task. Harness calibration aligns observable artifacts at semantic checkpoints and repairs them through iteration, tool substitution, or local replanning within explicit budgets. User calibration enforces recipient-specific output contracts: templates, schemas, and section-level preferences. A global e-commerce example shows how shared standards coexist with site- and market-specific adapters and validation. We distinguish trainable policies from frozen-backbone configuration or controller optimization, and evidence verification from relative judgment and DPO/GRPO optimization. Recent harness-transfer and judge-validity studies motivate target-native execution records, separate audits of task validity and near-tie ranking, and matched target-native optimization controls. We propose held-out evaluations for model changes, cross-border adaptation, and scale, including a factorial test of source evidence and checkpoint repair and group-level reporting to prevent aggregate gains from masking local failures. This is a methodological proposal; implementation and empirical validation remain future work.
comment: 24 pages, 7 figures. Methodological proposal: three-layer agent calibration framework; no empirical results reported
★ Strategically Robust Game-Theoretic Multi-Agent Trajectory Optimization
Aviation authorities worldwide expect Advanced Air Mobility (AAM) traffic management to be decentralized among service providers, requiring AAM flights to autonomously plan trajectories by predicting other flights' control inputs rather than relying on centralized coordination. Game-theoretic approaches that formulate multi-agent collision avoidance as an exact dynamic potential game can efficiently find open-loop equilibria, but they assume that agents exactly follow their equilibrium trajectories---an unrealistic assumption given uncertainties in actuation, perception, and computation. We propose a strategically robust formulation where each agent protects against a fictitious adversary that, for each timestep, perturbs other agents' control inputs within a bounded budget to minimize distance at that timestep. We show that, under reasonable assumptions on agents' distance cost and robustness levels, the strategically robust game remains an exact dynamic potential game and admits a quasi-closed-form solution to the inner adversarial problem for linear dynamics, which limits computational overhead. Experiments with up to eight agents using logarithmic distance costs show that strategic robustness selects more robust trajectories in high-collision-risk configurations while leaving low-risk trajectories nearly unchanged, with only a modest increase in runtime.
comment: 7 pages, 5 figures, accepted to CDC 2026
★ CEO Arena: Evaluating Long-Horizon Multi-Agent Decision-Making in Competitive Markets ICLR 2027
Long-horizon competition tests agents' ability to coordinate business decisions under uncertainty and adapt to changing rival strategies. We introduce CEO Arena, a benchmark that uses matched replacement evaluation to assess operating returns alongside an agent's effects on rivals and the market. Each CEO agent is compared with a reference policy in the same company under the same economic seed, holding other agents' identities and assignments fixed while all agents adapt. In a shared eight-company market spanning 500 simulated days, CEOs make sequential decisions on pricing, procurement, marketing, research and development, and service using private company information and noisy market signals, under resource constraints and delayed feedback. We evaluate eight LLM-based CEO agents in 27 main runs and 26 robustness runs. In the main evaluation, most agents have negative mean returns, and private gains can accompany market losses. Robustness analyses suggest that aggregate patterns extend beyond the original rule-based baseline; four of the 56 directed pairs show relatively stable effects. Memory, action, and accounting traces suggest demand capture and rivals' pricing and spending responses as possible explanations. CEO Arena provides a controlled testbed for studying long-horizon agent competition, strategic interaction, and market externalities.
comment: 46 pages, 16 figures. Submitted to ICLR 2027
★ MASTraceBench: Diagnosing Collaboration Gains through Proposal Trajectories in LLM-Based Multi-Agent Systems
LLM-based multi-agent systems (MAS) have shown promise in complex problem solving. As MAS methods diversify, systematic evaluation becomes increasingly challenging. However, existing benchmarks largely focus on final outcomes, leaving unclear how collaboration gains arise, are preserved, or are lost. To address this limitation, we introduce MASTraceBench, a benchmark for diagnosing collaboration gains through proposal trajectories in MAS. Across six cooperative and competitive tasks, MASTraceBench tracks and grades proposal trajectories and provides a multi-layer metric suite covering Task Score, Collaboration Gain, proposal-trajectory indicators, and Token Cost. Using MASTraceBench, we systematically compare representative MAS methods not only by final performance, but also by how agent proposals evolve and are aggregated into the final answer. This analysis reveals a recurring pattern: final MAS answers rarely surpass the strongest initial proposal; interaction often lifts initially weaker proposals toward it, while strong initial proposals are seldom further improved and may regress. To reduce this risk, we propose CLEARS, which replaces whole-proposal exchange with claim-level evaluation across agents to guide reliable synthesis. CLEARS more often preserves or improves upon the strongest initial proposal and achieves the highest Collaboration Gain on five of the six tasks.
★ Emergence, Not Bandwidth: Physical Coupling and the Limits of Learned Multi-Agent Communication
Rate-limited multi-agent teams raise three questions the emergent-communication literature has answered only empirically: what an optimal message should encode, what compression costs over a horizon, and when a learned protocol is unique enough for a teammate to read. We answer them for rate-limited Dec-POMDPs, then measure how far reinforcement learning falls short of the optimum. Our theorems fix what is achievable independently of any learner, so a gap between an engineered and a learned sender at the same bit budget is an optimization fact, not an information-theoretic one. We instantiate this on three MuJoCo arenas spanning zero, partial and rigid physical coupling, charging every condition exactly 2 bits per decision, and create the discriminating regime by closing a physical side channel within one arena, holding bodies, task and reward fixed. Communication value is governed by coupling: under rigid coupling through a shared object, no channel beats silence (+0.001 +/- 0.001, p = 0.982, n = 25), since proprioception already carries that information; without coupling, every condition solves the task; under partial coupling, the engineered 2-bit sender reaches an interquartile mean of 1.000 but the learned one reaches 0.482, indistinguishable from silence (p = 0.400, n = 25). With a shared alphabet, bandwidth cannot explain the gap. Warm-starting from an engineered receiver localizes the failure: the same channel reaches 0.857 versus 0.562 cold-started (p < 0.001), so it is neither representational nor one of maintenance; reinforcement learning fails to discover the protocol. Cross-play shows learned protocols are individually meaningful but mutually unintelligible: self-play 0.980 collapses to 0.144 across seeds, and our best constructed alignment leaves at least 77% of that gap. All headline results use 25 seeds per arena and seven published baselines at matched rate.
★ Same Winners, Different Success Rates: Evaluating How LLM Agents Recover from Failures
Evaluating how LLM agents recover from mid-task failures is central to deploying reliable agentic systems. Existing checkpoint-based benchmarks measure recovery by comparing which action is selected as best across independent runs, a quantity known as set agreement. However, set agreement is a purely ordinal measure that records which action wins without reflecting the absolute level of performance. When all actions fail, they tie at zero reward, and independent runs produce the same tied set with high probability, creating an illusion of stability that masks near-zero recovery success. We formalize this limitation through a set-path symmetry result, proving that for equal-cost Bernoulli actions the success probabilities (0.9, 0.8) and (0.2, 0.1) yield identical best-action-set distributions at every sample size. No procedure based solely on which action wins can distinguish these two regimes. We further prove that certifying exact population ties is impossible in finite time, and that the assignment of outcomes to checkpoints carries information beyond marginal outcome distributions. The pooled success probability is the missing scalar that resolves the ordinal ambiguity. Experiments on 864 frozen RecoveryBench episodes and two planning cohorts totaling 3,456 responses confirm the theoretical predictions. Agreement and held-out quality can move in opposite directions, and permuting checkpoint-to-action bindings changes 8 to 13 percent of cell-level conclusions. Based on these findings, we propose reporting four diagnostic quantities (agreement, all-zero fraction, held-out success, and pooled success) that expose this failure mode with no additional data collection.
comment: 44 pages, 2 figures
★ ReplayLens: Auditing Agents' Use of Outcomes
When an agent reuses logged experience, a changed decision may reflect the recorded score, the action's name, or the record's position in storage. Standard memory evaluations do not reveal which relationship drives that change. We introduce ReplayLens, a black-box audit that changes one relationship in the stored history at a time, holds the remaining interface fixed, and measures the resulting decision. Four interventions target four relationships. Outcome reassignment swaps which scores belong to which actions. Pair transport moves intact action-score pairs to new record slots. Consistent renaming relabels actions in both history and menu. Key-slot reassignment changes both score attachment and position. A constructive separation shows why the audit is needed: two memory writers with identical endpoint accuracy respond differently to the same replay, so conventional evaluation cannot resolve the underlying dependence. On black-box LLM interfaces, swapping scores changes decisions while moving intact pairs does not, separating score attachment from record order. A bounded-memory study exposes ingestion-order sensitivity that endpoint comparison misses. In sequential experiment planning, altered historical scores redirect exploration and reduce final utility despite fresh measurements. A code-debugging agent with sealed hidden tests shows the same pattern outside model selection. ReplayLens provides a relationship-level audit for deciding whether logged experience can be merged, reordered, or reindexed safely.
comment: 76 pages, 8 figures
★ Fully Decentralized and Safety-Aware Multi-Agent Reinforcement Learning for Control on Networks
This paper develops a safe and fully decentralized multi-agent reinforcement learning (MARL) algorithm to solve a class of discrete-time control problems on networks, including the persistent monitoring problem. Fully decentralized control of agents, while offering numerous benefits, faces issues such as exponentially increasing sample complexity, lack of global information about the system, and challenges in coordinating between agents. To address these issues, this paper introduces a fully decentralized multi-agent reinforcement learning algorithm that integrates deep reinforcement learning with safety considerations. This method feeds a history of local observations of the network's state into two parallel neural-network branches: the graph encoder, which adds structural information and correlations among nodes, and a state estimator, which predicts the uncertainty at each node in the graph. Additionally, the result of feeding that input into an actor-critic network is passed through a discrete-time control barrier heuristic to reduce the likelihood that any node will be neglected. This approach enables teams of fully decentralized agents to solve challenging problems by increasing system awareness and incorporating built-in safety measures to prevent the adoption of potentially harmful control policies. Numerical results from a custom simulation environment demonstrate that the proposed algorithm achieves 26.3 percent lower average uncertainty than a centralized control policy and is within 1 percent of the uncertainty performance of a more computationally complex algorithm with added attention layers.
comment: Accepted and to be presented at IEEE HKN's Innovating the Future conference (11/6/2026 - 11/8/2026)
★ MERID: Multimodal Exploration via Recursive Self-Improvement Agents for Major Depression Analysis
Major depressive disorder (MDD) severely impacts daily activities and quality of life. Detecting MDD involves multimodal data, such as interview recordings and sensor measurements. This is particularly challenging, as these heterogeneous modalities often demand distinct, customized prediction pipelines. Existing efforts to address this challenge have explored both manually engineered multimodal architectures and agent-assisted pipeline development. Despite their progress, it remains challenging to autonomously revise pipelines based on experimental feedback and carry verified improvements forward into subsequent designs. To this end, we propose Multimodal Exploration via Recursive Self-Improvement Agents for Major Depression Analysis (MERID). The framework develops depression pipelines through experience-based recursive self-improvement (RSI). Grounded State Construction (GSC) grounds experience by aligning multimodal records with subject-level depression targets. Coupled Pipeline Exploration (CPE) jointly modifies representations, fusion, and predictors to build successor pipelines for classification and severity estimation. Evidence-Guided Evolution (EGE) guides revisions through feedback and verifies gains under uncertainty in small depression cohorts before inheritance. Extensive experiments on depression benchmarks show that MERID achieves the best results on multiple tasks compared with multimodal and agent-based baselines. Further analysis highlights the value of acoustic and linguistic cues for depression detection. Our code is available at https://github.com/DiscoAILab/MERID
★ Reasoning with Neural Cellular Automata
Modern AI architectures used to solve visual reasoning tasks typically rely heavily on global connectivity and synchronization. As biological systems demonstrate, though, sophisticated computation can be performed in a more decentralized fashion. In this work, we test the reasoning capabilities of Neural Cellular Automata (NCAs), networks of recurrent cells that use strictly local connectivity and asynchronous updates. NCAs have been extensively studied in artificial life experiments, but it is unclear whether they can perform complex multi-step reasoning. We show that NCAs produce spatio-temporal dynamics capable of solving challenging visual reasoning tasks, including large mazes, Sudoku, and ARC-AGI-1. Furthermore, we provide evidence that NCAs generalize out-of-distribution when running with larger grids, longer rollouts, or parallel trials; and that the latter can be made more efficient via pruning of redundant trajectories. We find that these generalization capabilities depend on training with sample replay and stochastic perturbations, and that stochasticity remains beneficial at test time. Finally, we show that NCAs are robust reasoners capable of dynamically modulating compute to recover efficiently from damage, and that they can scale to solve reasoning in raw pixel space.
★ Embodied Semantic Communication for Collective Autonomous Agents: A Tutorial on Representation, Wireless Delivery, and Closed-Loop Coordination
As autonomous systems and embodied intelligence enter the dynamic physical world, multi-agent collaboration calls for a paradigm shift in communication design. However, existing communication paradigms overlook that agents form action understanding from their own states, environmental observations, and collaboration relations through a process that evolves as a task unfolds. Consequently, reliable bit delivery, general semantic recovery, or single-task utility optimization alone cannot ensure that heterogeneous agents form coordinated actions compatible with their own conditions from shared information during task execution. To address this gap, this paper proposes embodied semantic communication (ESC) as a paradigm that transforms information transmission into action-oriented semantic interaction. Specifically, ESC characterizes how an explicit communication link can encapsulate multimodal perceptual states, intrinsic hardware capabilities, and collaborative intents into unified actionable semantic representations, thereby enabling heterogeneous receiving agents to parse, align, and ground them in local motor control. This paper clarifies the conceptual boundary, system characteristics, and environment-constrained technical pathways of ESC. It maps the underlying mathematical tools, including semantic information theory, world models, and multi-agent decision theory. Finally, this paper summarizes key open challenges, including measurable semantic reliability, ambiguity-triggered interaction under dynamic environments and tasks, and bandwidth-adaptive semantic transmission, outlining a roadmap for collective embodied networks.
★ Bregman Consensus
Consider a community of agents who are seeking consensus on a set of parameters. The agents agree to use the same Bregman-type divergence to quantify disagreement between their individual estimates of the parameters but have varying confidence in each other's abilities. Each agent is happy to revise their estimate by moving to the weighted barycenter of all individual estimates with higher weights applied to more trusted agents. We show that such revisions naturally lead to an iterative algorithm which converges to a unique consensus estimate of the parameters. Furthermore, since the consensus estimate is itself a barycenter with computable weights, the group emerges as a collective super-agent with a well-formed opinion regarding the ability of each individual agent.
comment: 7 pages
★ Prompted Identity Degrades Cooperation in Multi-Agent LLM Systems
Multi-agent LLM systems increasingly mix models from several providers, yet exposing each agent's underlying model identity to its peers significantly impairs cooperation. We show that when agents are aware of each other's model family, the group splits into clusters, where agents prefer interacting with others carrying their same label, although nothing in the task rewards or asks for such a split. We argue that the label itself causes this split, which we define as $\textit{factionalism}$. We show and measure this phenomenon in two cooperative games and on a reasoning benchmark, with nine to twenty-five agents drawn from up to five open-weight model families. We further show that when the announced families are shuffled, or replaced by arbitrary labels, the factions still follow this information; when the label is removed, this behavior disappears. In strictly cooperative tasks, labeled groups spend on average $30\%$ more rounds and $55\%$ more tokens to reach a decision, and their success rate drops from $96\%$ to $81\%$. The effect replicates across tasks, group sizes and model families. Withholding identity labels from the agents is simple and effective mitigation.
★ VehicleArena: A Realistic Urban Environment for Multi-Agent Driving
Real-world embodied agents often pursue independent objectives within a shared physical environment, where their actions can alter the conditions faced by others. Existing benchmarks, however, typically assume shared goals or explicitly prescribed interaction protocols, leaving such emergent physical coupling underexplored. We introduce VehicleArena, a 3D urban-driving benchmark for studying independently operating agents in a dynamic shared world. In VehicleArena, LLM-controlled agents must fulfill evolving passenger requests while navigating complex traffic, and each agent's driving decisions can reshape traffic flow, delays, risks, and subsequent observations for surrounding agents. The benchmark provides 112 evaluation tasks spanning single-agent and multi-agent driving. Across nine evaluated models, the highest arrival rates reach only 65.0% on single-agent tasks and 65.6% on multi-agent tasks, while strong passenger-request or cabin scores do not reliably translate into successful trip completion. Moreover, in matched multi-agent runs, every tested focal policy reduces the arrival rate of surrounding vehicles relative to the simulator's native traffic controller, revealing measurable externalities beyond the focal vehicle itself.
★ Agentic Federated Learning: Rule-Based Client and Server Agents for Adaptive Training
Federated Learning (FL) enables collaborative model training across distributed clients without sharing raw data, making it suitable for privacy-sensitive applications such as healthcare, finance, and edge intelligence. However, conventional FL approaches rely on static client participation and fixed aggregation strategies, which limits their effectiveness under non-IID data distributions, heterogeneous client behavior, and noisy or unreliable updates. To overcome these issuess, this paper proposes an Agentic Federated Learning (AFL) framework that integrates lightweight rule-based autonomous agents at both client and server levels. The proposed framework introduces a Client-Side Agent (CSA) that dynamically adapts local training parameters, controls participa- tion, and evaluates update reliability, while a Server-Side Orchestrator Agent (SSOA) performs quality-aware client selection and adaptive aggregation. Unlike traditional FL methods, AFL enables context-aware decision-making during the training process, improving adaptability and robustness in dynamic distributed environments. Extensive experiments conducted on the CIFAR-10 dataset under IID, non-IID, and noisy-client settings demonstrate that AFL consistently outperforms standard base- lines including FedAvg and FedProx. Experimental results show improvements in classification accuracy, convergence speed, robustness against corrupted updates, and communication efficiency. Ablation studies further confirm the complementary contributions of CSA and SSOA, while statistical analysis validates the significance of the observed gains. The proposed AFL framework demonstrates that incorporating autonomous agentic reasoning into federated learning provides an effective and practical solution for intelligent, adaptive, and robust distributed learning systems.
★ Reconstructing Implicit Scientific Knowledge: Evaluating LLM Agents through End-to-End Reproduction of Astronomy
The integration of large language models (LLMs) into scientific workflows is accelerating, yet their ability to reconstruct the reasoning underlying published research remains unexplored. Papers specify explicit procedures while leaving many methodological dependencies-data selection, calibration corrections, priors, and domain assumptions-implicit. This ambiguity complicates the evaluation of LLM-based agents, since a failure to reproduce a result may reflect either limitations of the agent or underspecification in the source. We present a framework that evaluates agents through end-to-end reproduction, separating execution from verification and computational failure from methodological ambiguity. We apply it to fourteen astronomy studies: a case study from The Astrophysical Journal and thirteen papers published in Nature. Eleven of the thirteen contained an ambiguity preventing a uniquely specified reproduction path. In a controlled case study, twelve predefined paths, a 3x2x2 sensitivity analysis over sample definition, sky masking, and parallax zero-point treatment-gave estimates from 2.16 to 3.53 kpc for the same quantity, with only one recovering the published value (about 2.70 kpc). The published value was never used as an optimization target, selection criterion, or stopping condition; the matching path was found only after all twelve had run. Crucially, the decisive information (a +0.02 mas parallax zero-point correction) was already in the paper, but the agents did not recognize its causal relevance until the analysis made the effect visible. Matching a published outcome therefore does not validate reconstruction of the underlying reasoning, and the bottleneck is as often a failure to connect relevant information as to retrieve it. End-to-end reproduction thus serves both as a test of reproducibility and as a framework for evaluating implicit scientific knowledge in AI systems.
♻ ★ A Systematic Survey of Agentic Skills: Architecture, Lifecycle, and Security
Autonomous large language model (LLM) agents increasingly face reliability, context consumption, and execution stability bottlenecks when deployed on complex, long-horizon tasks. While monolithic prompt engineering and stateless tool-calling paradigms struggle to scale, the field is rapidly converging toward \emph{agentic skills}: modular procedural abstractions that externalize execution knowledge into reusable, executable, and portable artifacts. This paper establishes a unified systems foundation and reference architecture for the agentic skills ecosystem. We formalize skills as externalized procedural knowledge bridging high-level cognitive planning with deterministic execution environments, and systematically delineate the architecture across a nine-stage lifecycle: autonomous discovery, authoring and representation formats, memory storage, dynamic retrieval and routing, composition and orchestration, execution and repair, lifelong adaptation, empirical evaluation, and security governance. We further examine marketplace dynamics, public registries, and emerging adversarial threat vectors, alongside runtime verification and defense mechanisms. Finally, we categorize system implementations across software engineering, operating system navigation, embodied robotics, and scientific discovery, while highlighting critical open challenges in continual learning and benchmark realism. This work establishes agentic skills as a foundational paradigm for building scalable, robust, and verifiable autonomous language agents.
♻ ★ A latent dimension of Condorcet's jury theorem for multiple AI advisers
When the same question is asked of multiple AI advisers, as in self-consistency and LLM-as-a-judge panels, Condorcet's jury theorem predicts that adding independent, competent advisers makes the majority more reliable. The theorem, however, has a latent dimension when viewed from the user's vantage: adding advisers also makes disagreement more visible. A binomial model reveals that this ``visible dissent'' becomes nearly inevitable as the number of advisers grows, and that reliability and disagreement approach certainty at rates that cross at an adviser accuracy of 4/5 (0.8); below it, visible dissent eventually becomes more likely than a correct majority. Even ideal panels of independent and competent advisers can be correct in aggregate but appear divided; such disagreement does not by itself indicate aggregation failure. The way advisers split also provides a common basis for predictive multiplicity, reconciliation load, and reliance miscalibration. These results separate aggregation from disclosure and turn the latter into testable questions about how disagreement should be presented and interpreted.
comment: 11 pages, 4 figures, 1 table
♻ ★ Managing Self-Learning Experts under Per-Round Budget Constraints
This paper addresses the problem of sequential decision-making under learning budget constraints. Such settings naturally arise in applications like managing a portfolio of bandit or reinforcement learning (RL) algorithms. We propose a novel UCB-type algorithm, M-LCB, designed to manage a pool of $K$ self-learning experts in a stochastic environment while accounting for a limited per-round learning budget $M$. At each round, M-LCB selects one expert to make a decision and at most $M \le K$ experts to learn. For selection, M-LCB uses confidence bounds constructed from limited prior knowledge about the experts (i.e., mild assumptions) and their observed training losses. We derive anytime regret bounds for M-LCB that scale with the individual regrets of the experts. In particular, if each expert has regret $\tilde O(T^α)$ by round $T$, then M-LCB guarantees an overall regret of $\tilde O\left(\sqrt{KT/M} + (K/M)^{1-α}T^α\right)$ relative to the best expert in hindsight. Finally, we demonstrate the applicability of M-LCB using self-learning experts instantiated as (i) parametric models and (ii) bandit algorithms.
♻ ★ From Evidence to Effect: Authority Semantics and Runtime Infrastructure for Stateful Agents
Stateful agents reuse artifacts after producing executions and permissions change. We formalize authority-sufficient observations and durable effects bound to execution and material identities. WTB implements this interface through runtime adapters, shared evidence, and transactional publication/recovery. Six study families separate the mechanism from its integration. Raw and typed evidence both solve 32/32 authority cases, with model-dependent planning effects. Fixed-intent enforcement blocks six unsafe proposals and executes 12 eligible authorized intents. Complete controls match WTB's capability. Paid integration yields 176/210 accepted benchmark-source stages, including 19/30 publication stages, recovery on 8/8 primary SWE repositories, and the most complete continuous trajectories on each of three source tasks. The findings connect authority information, effect admission, and infrastructure reuse in stateful agents.
comment: 36 pages, 4 figures, 22 tables
♻ ★ ARMOR: An Agentic Framework for Reaction Feasibility Prediction via Adaptive Utility-aware Multi-tool Reasoning
Reaction feasibility prediction, as a fundamental problem in computational chemistry, has benefited from diverse tools enabled by recent advances in artificial intelligence, particularly large language models. However, the performance of individual tools varies substantially across reactions, making it difficult for any single tool to consistently perform well across all cases. This raises a critical challenge: how to effectively leverage multiple tools to obtain more accurate feasibility predictions. To address this, we propose ARMOR, an agentic framework that explicitly models tool-specific utilities, adaptively prioritizes tools, and further resolves the potential tool conflicts to produce the final prediction for each reaction. Unlike existing approaches that rely on simple aggregation or heuristic assignment over various tools, ARMOR organizes tools into a hierarchy that prioritizes top-performing tools and defers others when needed, characterizes their strengths through tool-specific patterns, and resolves conflicts via memoryaugmented reasoning. Extensive experiments on a public dataset demonstrate that ARMOR consistently outperforms strong baselines, including single-tool methods as well as various tool aggregation and tool selection approaches. Further analysis shows that the improvements are particularly significant on reactions with conflicting tool predictions, highlighting the effectiveness of ARMOR in leveraging the complementary strengths of multiple tools. The code is available via https://anonymous.4open.science/r/ARMOR-E13F.
♻ ★ Agent-based Modeling: Equilibrium, Echo Chambers, and Efficiency in Hybrid Coevolutionary Opinion Games
Opinions that move closer together in an online network are often considered a sign that people have genuinely reached consensus; whether this narrowing carries a cost is a question existing methods cannot answer. Coevolutionary opinion formation games measure the social cost of equilibria through the Price of Anarchy (PoA), but their agents follow numerical update rules, while opinion simulations with large language model (LLM) agents capture language-based reasoning and report only descriptive indices. We introduce the Hybrid Coevolutionary Opinion Game (H-COG), in which analytical and LLM-driven agents share one network that is rewired by opinion similarity and initialized from real Reddit data. To our knowledge, no prior framework lets both kinds of agents coevolve with the network inside one formal game, and none has measured the social cost or PoA of LLM-driven populations in opinion formation. We prove that on any fixed network the opinion stage has a unique equilibrium and a closed-form social optimum, and we show that the hybrid game satisfies the assumptions of a convergence theorem for coevolutionary opinion games, so its dynamics reach an approximate Nash equilibrium. On this foundation, all simulation runs converge. Echo chambers form under every composition, and the initial topology has no detectable effect on them, which points to the rewiring rule as their source. LLM-driven populations show lower polarization, that is, a narrower spread of opinions, with about five times the PoA of analytical populations. Decomposing social cost shows why: about half of the gap is disagreement with neighbors, and the other half comes from agents being pulled away from their own prior positions. In these populations, opinions draw closer largely because agents give up their own positions, at a cost in efficiency.
comment: 27 pages, 7 figures, 5 tables. v2: corrected an author's name; added equilibrium analysis with proofs; revised and condensed
♻ ★ Agent Collectives Should Not Detect Their Own Imposters: A Chess Case Study
A collective of AI agents collaborating on a task has the potential to outclass any individual agent for that task. We study the robustness of such collectives against possible imposters, i.e., agents that deliberately try to mislead their peers. Since a single imposter could undo the collective's advantage, we need to detect them. We consider two strategies: (i) incorporate imposter detection into the participating agents, or (ii) use a dedicated imposter detector outside the collective. We investigate this empirically on Gambit, a testbed in which 4 reasoning agents deliberate on chess moves. The setting is small but still challenging for frontier models. Chess allows objective, quantitative assessment (via a state-of-the-art chess engine) of both the gain of using a collective and the damage done by imposters. We find that merely warning the agents of potential imposter presence is not beneficial: it degrades decisions when no imposter is present, provokes reactions ranging from self-accusation to scapegoating, inflates token use, and reveals to the imposter how it was uncovered. We therefore recommend a detector that reads the collective's deliberation but never joins it and only returns a verdict. Such a detector must recalibrate to new attack strategies after very few examples, rather than wait for full retraining. In our benchmark, a 3B language model with a meta-trained classification head achieves that: a single gradient step on 20 labeled examples suffices to adapt to an unseen imposter strategy. At matched zero-shot accuracy, this detector yields 8x the adaptation gain of standard finetuning, at 14x lower training cost. We release the Gambit benchmark, with 37,352 labeled deliberations spanning 240 evolved imposter strategies. Code and data: https://anonymous.4open.science/r/gambit.
comment: 60 pages, 16 figures
♻ ★ Autonomous Event-Driven Multi-Agent Orchestration for Enterprise AI at Scale
Enterprise agent language models must coordinate specialist agents over continuous business event streams, yet most multi-agent evaluations assume discrete request-response workflows. We present a controlled simulation based on a sanitized enterprise research snapshot: 208 scenarios, 393 events, and 1,051 expected agent calls across Persona (<10 agents), Department (20-80), and Enterprise (200) registries. We compare DAG Plan & Execute with ReAct and evaluate a minimal Task Manager for priority inference, related-event merging, and preemption. Both systems perform well on the Persona cohort but score lower on the Enterprise cohort, especially for Simple scenarios; a larger, more confusable discovery space may contribute. The tested DAG Plan & Execute implementation generally maintains higher agent-call precision, whereas ReAct shows stronger recall and Expected Answer Completeness in several Enterprise conditions. The Task Manager reduces high-priority queue latency by 14-75% and improves related-event Expected Answer Completeness by over 20 percentage points at Enterprise scale. These controlled-simulation results characterize the tested systems but do not establish production readiness.
♻ ★ Causal Behavioral Evaluation of AI Agents at Scale via Automated Behavioral Science
As AI agents are increasingly deployed in complex and new environments, knowing the conditions that influence their behavior becomes an indispensable step for their reliable and safe deployment. Yet causal behavioral evaluation of AI agents remains manual and labor-intensive. We introduce Abs2Sim and AEROBAT, a system of methods that support causal behavioral evaluation of AI agents via automated behavioral science. Given a user-specified target behavior, the methods automatically execute a full pipeline of behavioral science research---generating hypotheses about the behavior, designing and executing controlled experiments, making behavioral assessments, analyzing the results, and writing reports. For 12 target behaviors, the methods generated and tested 73 hypotheses: designing 1,160 controlled experiments and executing 22,954 simulation rounds in total. Moderate-to-strong statistical evidence emerged for 30 hypotheses, revealing potential modulators of AI behavior. In sum, our results demonstrate that automated behavioral science can extend the reach of behavioral evaluation of AI agents.
comment: preprint
♻ ★ TransforMARS: Fault-Tolerant Self-Reconfiguration for Arbitrarily Shaped Modular Aerial Robot Systems ICRA 2026
Modular Aerial Robot Systems (MARS) consist of multiple drone modules that are physically bound together to form a single structure for flight. Exploiting structural redundancy, MARS can be reconfigured into different formations to mitigate unit or rotor failures and maintain stable flight. Prior work on MARS self-reconfiguration has solely focused on maximizing controllability margins to tolerate a single rotor or unit fault for rectangular-shaped MARS. We propose TransforMARS, a general fault-tolerant reconfiguration framework that transforms arbitrarily shaped MARS under multiple rotor and unit faults while ensuring continuous in-air stability. Specifically, we develop algorithms to first identify and construct minimum controllable assemblies containing faulty units. We then plan feasible disassembly-assembly sequences to transport MARS units or subassemblies to form target configuration. Our approach enables more flexible and practical feasible reconfiguration. We validate TransforMARS in challenging arbitrarily shaped MARS configurations, demonstrating substantial improvements over prior works in both the capacity of handling diverse configurations and the number of faults tolerated. The videos and source code of this work are available at https://github.com/RuiHuangNUS/TransforMARS
comment: ICRA 2026
♻ ★ Scores Alone Do Not Prove Discovery: The Discovery Certification Protocol for Auditing AI Research Agents
AI research agents combine public information and experimental feedback to produce measurable results. The Discovery Certification Protocol (DCP) turns an outcome claim into an executable audit under a registered model, information boundary, and budget. Gate 1 validates useful improvement. Gate 2 tests recovery by matched agents given the starting information and observed Web content, with run history and new measurements withheld. Core requires adequate registered controls, zero recoveries, and a finite-sample recovery bound. Optional Gate 3 compares truthful and neutral feedback from a shared checkpoint; Evidence adds a supported effect and a null-policy equivalence check. Controlled SQLite and virtual catalyst audits pass both decision kernels. On real-data response surfaces, Yacht and Ionosphere pass the Core kernel after zero recoveries in 96 attempts, with an upper bound of 0.0468. Each target combines ten observed utilities and six predictions into a 16-entry data product. Yacht scores 0.7677 on reconstruction of all 32 switch effects, with utility-prediction MAE 0.0315 on its six unmeasured configurations. Fresh truthful continuations recover the target level in 9/30 and 16/30 trials, respectively, separating achieved utility from process repeatability. A deterministic verifier reproduces these local decisions from frozen records.
♻ ★ Collective Opinion Dynamics in Structured LLM Populations
Large Language Models are increasingly deployed as interacting agents in settings such as online platforms, recommendation systems, and multi-agent applications. Understanding the collective behaviors that emerge from their interactions is therefore increasingly crucial, especially as these behaviors may shape public opinion and contribute to polarization. In this work, we investigate how network structure and group composition shape the evolution of opinions in populations of LLM agents engaged in multi-round debates. We generate networks with controlled levels of homophily and varying group sizes, and perform ten independent runs per configuration. The results show that LLM agents exhibit patterns that are highly sensitive to network structure, relative group sizes, and to the model itself. We highlight that even within LLM populations, low homophily facilitates convergence by increasing opportunities for cross-group interaction, whereas higher homophily limits cross-group exposure and can preserve distinct opinion states, consistent with previous research. We further show that the choice of LLM substantially affects the resulting dynamics, with different models exhibiting different patterns of opinion updating under comparable network conditions. At the individual level, providing agents with information about their local neighborhood further modulates opinion transitions, revealing substantial differences between models in their sensitivity to local social context. Overall, our findings show that the collective dynamics of LLM populations arise from interactions among model-specific behavior, network structure, population composition, and local social information.
Systems and Control (EESS)
★ Statistical Learning of Contractive Dynamical Representations for Composite Adaptive Control IROS 2026
We present a representation-learning framework for composite adaptive tracking control under dynamically coupled disturbances. The framework connects classical disturbance-accommodating control (DAC) to recent last-layer adaptive disturbance-rejection methods. Specifically, we introduce a statistically principled hard expectation-maximization (hard-EM) procedure, with a Kalman smoother in the hard E-step, to identify dynamical representations of disturbance whose latent evolution is uniformly contractive. The learned representation evolves a latent disturbance-excitation state from measured plant features and control inputs and decodes that state into the time-varying disturbance acting on the nominal plant, thereby extending prior "fixed-decay" last-layer adaptive methods to a learned, predictive DAC-style formulation. Combined with Bayesian filtering of the learned latent state, this representation yields a composite adaptive tracking controller with predictive capability and provable exponential convergence to a bounded neighborhood. We validate our approach experimentally on a slippery ground vehicle carrying a liquid-sloshing tank and a pendulum load, and we further assess its robustness on a system of coupled Duffing oscillators. Across both settings, the method achieves accurate disturbance prediction and improved overall tracking performance relative to fixed-decay representation-learning ablations, LTI disturbance-accommodating baselines, and model-based PD baselines.
comment: 9 pages, including an additional one-page appendix in this arXiv version. Accepted to the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
★ MINT: Modeling GenAI Impact on Network Traffic
Generative AI (GenAI) is becoming a mainstream network workload, yet packet-level simulators lack measure\-ment-driven GenAI traffic models. Currently researchers must approximate GenAI services using traditional sources such as file transfer and video streaming, limiting realistic network evaluation of scheduling and capacity planning. We present MINT, a measurement and modeling framework for GenAI network traffic. Using an isolated net\-work-namespace capture pipeline, we collect client-side traces from three LLM providers across four modalities, cloud and edge servers, and wired and wireless network access points. We find that GenAI modalities exhibit distinct upload/download asymmetry and burst structures that differ from traditional applications. MINT clusters and models these burst regimes and validate empirical burst timing distribution behavior in ns-3 with normalized Wasserstein distances of 2--25\%. Our results also reveal that realistic packet bursts have significantly more variability than constant token generator models. MINT open-sources the first measurement-driven GenAI traffic model for packet-level network simulation.
comment: 10 pages, 12 figures, including 1 page of references and 1 page of supplemental material. Accepted to ACM WiNTECH 2026
★ LQR-ArUco Fusion: Robust Hierarchical Control for Navigation and Asymmetric Manipulation in Two-Wheeled Robots
We propose a hierarchical control framework to address severe dynamic instabilities and navigational drift that arise when a two-wheeled inverted pendulum (TWIP) robot attempts asymmetric object manipulation. While two-wheeled platforms are highly manoeuvrable, their constant balancing adjustments make onboard odometry highly unreliable for precise navigation. Furthermore, the addition of a side-mounted robotic arm introduces unactuated lateral roll moments when a payload is lifted, a challenge heavily compounded on uneven terrain. To solve these coupled problems, our architecture divides the workload. An offboard vision system tracks overhead ArUco markers to provide high-latency global waypoint navigation, bypassing odometry drift. Simultaneously, a low-latency onboard control loop rejects active physical disturbances using inertial and encoder data. In our physical experiments, this dual-loop approach enabled the custom-built robot to navigate accurately, reject transient impacts from speed bumps, adapt to a dynamic seesaw ramp, and carry a payload securely without falling over its narrow wheelbase.
comment: 6 pages, 9 figures, 2 tables. Accepted for presentation at the 2026 IEEE International Conference on Intelligent Navigation and Systems (CINS), Dubai, UAE
★ Manifold-Stable Flow Matching
Flow matching (FM) learns generative dynamics through velocity regression. Geometric FM variants commonly assume a prior supported on the data manifold, requiring geometric knowledge that is often unavailable. Without such knowledge, low regression error alone does not guarantee manifold adherence. Adherence keeps generated samples within valid configurations and is empirically associated with better task performance. We introduce manifold-stable flow matching (MSFM), which can start from an arbitrary ambient prior, not necessarily supported on the manifold. Using tools from nonlinear dynamics, namely contraction theory, MSFM combines learned tangential transport with prescribed normal contraction. The construction uses analytical projectors for known manifolds and local affine proxies estimated by principal component analysis for unknown data geometry. By implementing contraction theory in both cases of known and unknown manifolds, we guarantee manifold invariance and transverse convergence to the manifold within a desired time window (e.g., one second). We derive a family of compatible probability paths and decompose the training loss into a learnable tangential term and a normal residual. An ellipse experiment attains a mean terminal off-manifold error of order $10^{-6}$. In Push-T robotic experiments, MSFM raises success from $74\%$ to $82\%$. In the Robomimic Square task, success increases from $60\%$ to $72\%$, while rotation-manifold deviation decreases from order $10^{-2}$ to $10^{-7}$. The MSFM terminal geometric errors are controlled by the chosen numerical tolerance. These results demonstrate stronger geometric adherence and higher observed task performance, supporting prescribed normal contraction as a complement to learned generative transport.
★ Scalable Small-Signal Stability Assessment of Power Systems Based on Frequency-Domain Quadratic Constraints
Small-signal stability analysis of power electronics-dominated power systems is becoming increasingly challenging due to the large-scale integration of heterogeneous grid-following (GFL) and grid-forming (GFM) converters. Classical centralized methods, such as eigenvalue analysis and the generalized Nyquist criterion, provide direct stability assessment tools but exhibit limited scalability as the system size increases. This motivates scalable analysis methods for stability assessment and device-level diagnosis, and calls for less conservative stability conditions. To this end, this paper proposes a scalable small-signal stability assessment method with quantitative stability indices for multi-converter systems based on frequency-domain quadratic constraints (FQCs). It is shown that several existing stability conditions, including geometric conditions based on the Davis-Wielandt (DW) shell, numerical range, $x$-$z$ graph, scaled relative graph (SRG), mixed gain-phase condition, and passivity condition, are special cases of the FQC-based stability condition. This FQC-based formulation also clarifies the requirements for decentralized verification of these existing stability conditions. To further reduce conservatism, a full-multiplier FQC-based stability condition is developed, based on which an optimization problem is formulated for scalable stability certification and device-level diagnosis using quantitative stability indices without relying on graphical inspection. Combined with the mixed gain-phase condition, this optimization problem forms a hierarchical screening-diagnosis procedure that improves efficiency. Case studies demonstrate that the proposed method is less conservative than existing criteria and can effectively identify problematic devices associated with potential instability risks.
★ Adaptive Safety Filtering for Frozen ACC Policies via Conformal Residual Calibration
Frozen adaptive cruise control (ACC) policies can violate constraints when deployment dynamics differ from their training conditions. We propose residual-aware conformal action filtering (RACF), which calibrates residuals of a fixed nominal predictor and converts their quantile into an operating margin for finite-model action projection. Completed transitions update margins and candidate selection without retraining the policy. In a registered comparison over 2,400 controller-trial units, Adaptive RACF achieves 94.3% episode safety, improving by 19.9 percentage points over the evaluated nominal CBF-QP baseline while reducing projection frequency from 8.11% to 6.63%. A controlled study isolates a 4.54-point improvement from residual-margin injection. In a separate matched-hardware evaluation, Adaptive reduces mean amortized rollout time by 21.2% relative to Robust CBF-QP, with 161/180 versus 170/180 safe episodes. We characterize conditions linking one-step residual coverage to constraint satisfaction and quantify the observed safety-computation trade-offs.
★ Jev thinks "I don't know'', but doesn't say it: Introducing Sys1Cal-v1 Dataset for Probability Calibration
The appearance of Jev marked the era of System One Models, foundation models that return structured decisions with probability distributions rather than text. Aside from low cost and great speed, Jev's central promise is that these probabilities are calibrated: such claim is not backed by any public test and available external benchmarks evaluate confidence calibration, not whether every returned option probability has the right numerical meaning. To tackle this issue, we introduce Sys1Cal-v1, a dataset of True/False questions about a proposition $A$ for which the exact probability $P(A)$ is known by construction. Each item is queried through the three Jev primitives - Noul, Choice and Score - and evaluated by total variation distance from the ground-truth distribution, which can be used to estimate a soft accuracy of System One Models. We showcase the utility of Sys1Cal-v1 as a benchmark dataset by evaluating Jev and SemIf, an open-source Choice-style baseline. In this work, however, we focus even more deeply on Jev, by studying the calibration of its Score and Choice answers. In particular, we discover a peculiar behaviour that can be explained by assuming that Jev suppresses a third truth value, going beyond True and False. In other words, in \texttt{Choice} answers, $P(A)$ and $P(\neg A)$ are presented as if $P(A)+P(\neg A)=1$, while a term $P(U)\neq0$ is missing in the sum. Recovering $P(U)$ leads to an improvement of median soft accuracy in \texttt{Choice} answers from $0.771$ to $0.978$, suggesting that, even in binary decisions, Jev wants to answer with a third option:``I don't know''.
★ Hard-Constrained Probabilistic Factor Graph Neural Network for Distribution System State Estimation under Non-Gaussian Uncertainty
Robust and accurate state estimation is fundamental for the reliable operation and monitoring of active distribution networks. Conventional numerical estimators, such as weighted least squares, are computationally slower and often suffer from convergence issues in the presence of sparse measurements affected by non-Gaussian noise. Physics-informed neural networks have recently emerged as a promising alternative by incorporating physical principles through residual-based penalty terms in the objective, which can improve robustness to noise and computational efficiency. However, such penalty-based approaches do not guarantee strict enforcement of physical constraints during inference and provide limited support for principled uncertainty modeling. To address these limitations, we propose a novel Hard-Constrained, Physics-Informed Factor Graph Neural Network (HCP-PINN) that formulates distribution system state estimation as a probabilistic constrained estimation problem on a factor graph. The proposed approach explicitly models non-Gaussian (pseudo-)measurement uncertainty through flexible, closed-form likelihood-based loss functions. It further incorporates a differentiable optimization-based estimation layer that strictly enforces nonlinear equality constraints and measurement consistency, producing physically feasible state estimates during both training and inference. To the best of our knowledge, this is the first PINN-based DSSE framework to combine hard physical constraints with non-Gaussian uncertainty modeling for unbalanced three-phase networks. Numerical experiments demonstrate that the proposed method delivers more accurate and physically consistent state estimates than deep learning benchmarks and numerical estimators, while exhibiting greater robustness to network model errors and improved computational efficiency under realistic measurement scenarios.
comment: Preprint. Submitted to Sustainable Energy, Grids and Networks
★ Strategically Robust Game-Theoretic Multi-Agent Trajectory Optimization
Aviation authorities worldwide expect Advanced Air Mobility (AAM) traffic management to be decentralized among service providers, requiring AAM flights to autonomously plan trajectories by predicting other flights' control inputs rather than relying on centralized coordination. Game-theoretic approaches that formulate multi-agent collision avoidance as an exact dynamic potential game can efficiently find open-loop equilibria, but they assume that agents exactly follow their equilibrium trajectories---an unrealistic assumption given uncertainties in actuation, perception, and computation. We propose a strategically robust formulation where each agent protects against a fictitious adversary that, for each timestep, perturbs other agents' control inputs within a bounded budget to minimize distance at that timestep. We show that, under reasonable assumptions on agents' distance cost and robustness levels, the strategically robust game remains an exact dynamic potential game and admits a quasi-closed-form solution to the inner adversarial problem for linear dynamics, which limits computational overhead. Experiments with up to eight agents using logarithmic distance costs show that strategic robustness selects more robust trajectories in high-collision-risk configurations while leaving low-risk trajectories nearly unchanged, with only a modest increase in runtime.
comment: 7 pages, 5 figures, accepted to CDC 2026
★ Two-Timescale Reinforcement Learning for Real-Time Optimization and Economic NMPC: Experimental Validation
We propose a reinforcement learning (RL) framework that tunes both Real-Time Optimization (RTO) and Economic Nonlinear Model Predictive Control (ENMPC) to address plant--model mismatch in process systems. Drawing on modifier-adaptation concepts, the method parameterizes the dynamic model, stage costs, constraints, and RTO modifiers, and uses Q-learning to adjust these parameters at two timescales: a fast update for the ENMPC layer and a slow update for the RTO layer. The framework is experimentally validated on a laboratory rig emulating a three-well subsea oil-production network. Using plant measurement data, the proposed RTO-RLMPC scheme achieves 8.6% higher economic profit than nominal ENMPC, preserves input feasibility of the deployed ENMPC policy and empirically satisfies the path constraints under disturbances and measurement noise, and drives the learned model parameters toward reference plant values, independently identified from experimental data, along the directions that most affect the economic objective. This work provides one of the first experimental demonstrations of RL-tuned ENMPC integrated with RTO.
comment: 12 pages, submitted to Journal of Process Control
★ Amortized Feedback Planning: Turning Model-Based Rollouts into Executable Policies
Closed-loop planning accounts for future observation-dependent actions but can be expensive to repeat at deployment. Bellman-gradient (BG) refinement differentiates conditional rollouts through an existing actor, corrects the current action, and stores the result in an executable policy. A backward sweep reuses deployed future feedback; full-horizon rollouts in an identified Gaussian belief model need no learned value critic. A nonlinear error recursion links quadratic continuation error, local correction, and policy storage. A controlled non-LQG example exhibits second-order policy accuracy with consistent storage, while ideal affine LQG admits exact backward recovery. In nonquadratic thrust, BG reduces actor cost by 2.47-3.20% and remains within 0.13-0.53% of the tested feedback MPC; original policies execute in 5-6 microseconds in a seed-0 native audit. With matched storage, BG attains competitive plant costs at about one ninth (arm) and one sixtieth (docking) of feedback-teacher-plus-student construction time on one GPU, excluding shared learning and node preparation. Richer common maps substantially narrow some student-BG gaps. These results expose the roles of learned feedback, local correction, and storage in executable control.
★ LIVE-RIS: A Comprehensive In-Flight Dataset for UAV-Mounted RIS Channel Measurements
The dynamic control of the wireless propagation environment enabled by reconfigurable intelligent surfaces (RISs) makes them a promising technology for sixth-generation (6G) wireless networks. Beyond conventional fixed-position deployments, integrating a RIS with an unmanned aerial vehicle (UAV) provides additional spatial flexibility, facilitating favorable Line-of-Sight (LoS) conditions and broadening the range of potential applications. Although UAV-mounted RIS systems have attracted significant research interest, existing studies rely predominantly on numerical simulations and often overlook the impact of practical constraints and real-world disturbances. To address this gap, the authors recently presented the first UAV-mounted RIS prototype and experimentally validated its feasibility through real-world experiments. By using the UAV's extended Kalman Filter (EKF) for real-time RIS reconfiguration, the proposed system effectively mitigates disturbance effects and preserves the performance gains of the RIS-enabled link. To further advance UAV-mounted RIS research and facilitate broader access to real-world experimental insights, this work provides a comprehensive dataset collected from multiple flight experiments. The dataset includes EKF state estimates, ground-truth measurements, corresponding RIS configurations, and S21 channel data.
comment: 6 pages, 5 figures, Submitted to ICC2027
★ Predictor-Based Stabilization of a Delayed Hetero-Dimensional Shoreline--Bathymetry System
Exponential stabilization is investigated for a hetero-dimensional parabolic system in which a one-dimensional shoreline subsystem, subject to a constant input delay, is bidirectionally coupled with unactuated two-dimensional bathymetric dynamics. A spectral decomposition separates the finite-dimensional critical shoreline modes from the exponentially stable residual dynamics. State feedback is designed on the critical subspace and lifted to the full shoreline space. An auxiliary transport equation represents the delay, while a predictor removes the explicit input delay from the nominal predictor dynamics. Exponential stability of the full coupled system is established by combining shoreline stabilization and bathymetric coercivity using weighted input--output estimates and a small-gain condition on the hetero-dimensional interaction. Numerical simulations show that uncompensated delayed feedback can strongly amplify both shoreline and bathymetric responses, whereas predictor compensation restores decay of the critical shoreline dynamics and prevents delay-induced amplification from propagating to the unactuated bathymetric subsystem.
comment: 15 pages, 4 figures, Submitted to Automatica for possible publication
★ On the Achievable Inertia Constant of Inverter Based Resources
As inverter-based resources (IBRs) displace synchronous generators, the inertia they can actually contribute to the grid becomes a critical planning parameter. Unlike synchronous machines, this contribution is bounded simultaneously by the available energy reserve, the converter power rating combined with voltage ride-through (VRT) obligations, and the inertia-emulation control scheme with its activation delay. This paper derives each bound in closed form and combines them into a unified envelope $\Heff(t,λ,V_g)=\min(\HE,\HP,\HC)$, which uses parameters accessible to the system operator to quantify how much inertia a plant can provide at a given loading $λ$, grid voltage $V_g$, and time $t$ after a disturbance. The analysis shows that below a loading-dependent critical voltage, VRT reactive-current priority does not leave active-current headroom for inertial power injection; that the converter overload ratio $κ$ matters mainly during voltage dips; and that de-loading yields a linear, quantifiable inertia gain, while collocated energy storage (ESS) removes the source-coupling constraint, making grid-following (GFL) and grid-forming (GFM) plants with storage equivalent post-activation, up to the GFL activation-delay discount within short RoCoF measurement windows. Simulations on the IEEE 9-bus system confirm the framework and motivate a two-dimensional inertia capability curve $H(λ,V_{g,\min})$ as a grid-code instrument analogous to the P--Q diagram of synchronous generators.
comment: Under Review in IEEE Transactions on Power Systems
★ Robust Variable-Horizon MPC for Landing a Multirotor UAV on a Moving Platform ICRA 2027
Landing a multirotor Unmanned Aerial Vehicle (UAV) on a moving platform is challenging because a UAV is underactuated and the desired landing state is generally a non-equilibrium state. Shrinking- and variable-horizon approaches are promising for reaching such non-equilibrium targets, but often lack robustness to disturbances. Robust Variable-Horizon Model Predictive Control (VH-MPC) addresses this limitation but is computationally complex for a high-dimensional system such as a multirotor UAV. This paper presents a computationally efficient robust Variable-Horizon MPC method for reaching non-equilibrium targets under bounded disturbances. The online horizon search is restricted to a neighborhood of the previously selected horizon, while maintaining recursive feasibility under bounded disturbances. A fixed robust positively invariant tube provides horizon-independent constraint tightening. By exploiting the differential flatness property of a UAV, this approach is applied to a decoupled linearized system, enabling real-time implementation on an onboard Raspberry Pi 5 at 20 Hz. Simulations show that restricting the horizon search substantially reduces computation with limited impact on the objective, while real-time Gazebo simulations demonstrate the robustness of the method. Physical experiments demonstrate successful landing of a multirotor UAV on a moving Stewart platform.
comment: Submitted to ICRA 2027
★ Frequency Measurement Practices for Inertia Assessment in Inverter Based Resources Dominated Power Systems
Transmission system operators and protective relays compute the rate of change of frequency (RoCoF) from frequency averaged over tens to hundreds of milliseconds, as standards and grid codes specify. Any response delivered inside that window lowers the measured RoCoF, so the inferred inertia depends on the window and the responses in service. This paper defines the windowed inertia estimate and derives an exact identity the system inertia divided by one minus the fraction of the disturbance energy delivered inside the window and a closed-form prediction that applies the same estimator to the trajectory of a linear response model. Eleven IEEE 9-bus RMS runs synchronous, grid-following and grid-forming configurations, disturbance sizes and parameter sweeps are reproduced by that model, and the identity closes on the measured response powers. Fast frequency response inflates the estimate most: at 500 ms a grid-following system with 20 % less synchronous inertia reports the same value as the all-synchronous system, the grid-forming system a higher one. On a reduced Greek transmission system the 500ms estimate exceeds the inertia by 17-26%, and a scenario with 10% less synchronous inertia reports more than the all-synchronous scenario's inertia. Operators can thus compute what their measurement reports.
comment: Under Review in IEEE Transactions on Power Systems
★ Derivative-Free Generalized Multivariable Super-Twisting Control for Constrained Euler-Lagrange Systems
Robotic manipulators performing payload lift-and-transfer must track prescribed trajectories under abrupt load changes, with limited actuation and inaccurate plant knowledge. Such plants are inherently described by multivariable Euler--Lagrange~(EL) dynamics with cross-coupling established through inertial and Coriolis terms. The super-twisting algorithm~(STA) is the standard approach to regulating a first-order sliding mode~(FOSM) in such settings, yet existing designs are largely restricted to scalar sliding variables, and rest on a disturbance-derivative assumption that EL systems violate. In particular, the FOSM dynamics depend on the disturbance and become discontinuous under the step changes in load produced by payload engagement and release, rendering that derivative ill-defined. This study resolves both with a derivative-free generalized multivariable super-twisting framework. The discontinuous sign-function integral term is replaced with a continuous fractional-power term whose dynamics are independent of the disturbance derivative, while the known state-dependent scaling of the perturbation is incorporated into both the control law and the adaptive gain update. A time-shifting barrier function guarantees prescribed-time convergence to a user-specified bound independently of initial conditions, with the design relying only on mass-matrix norm bounds. Simulation and experimental results on a 7-DoF manipulator under actuator saturation are used to validate the proposed scheme.
★ When World Models Lie: Adaptive Safety Analysis Under Wrong Imaginations
World models offer a powerful substrate for safety reasoning in high-dimensional robotic systems, but they are also fallible: their predictions can be biased, miscalibrated, or confidently wrong. This creates a central challenge for latent-space safety filters, which often learn Hamilton-Jacobi safety value functions on the dynamics of a world model. If the world model is incorrect, the resulting value function can inherit its errors and produce overconfident safety estimates. Existing latent safety filters often rely on auxiliary signals such as ensemble disagreement or value-target consistency residuals for adaptation, but these signals can remain small even when the world model's predictions deviate from observations. We propose an adaptive latent safety filter that calibrates safety reasoning using directly observed world-model error. Our method uses Adaptive Conformal Inference to construct online uncertainty sets from discrepancies between predicted and observation-inferred latent states, then evaluates safety pessimistically by minimizing the learned value function over these sets. This allows the filter to remain minimally conservative when the world model is accurate, while becoming more cautious when observations reveal model mismatch. We provide a finite-time coverage guarantee for the adaptive uncertainty radius. Through simulation and hardware experiments, we show that our method significantly reduces failures relative to state-of-the-art latent safety filters while preserving task completion.
★ A Weak Notion of Symmetry for Control Systems
Symmetry (or invariance) is a powerful structural property that enables efficient, effective solutions for estimation and control. However, the constraints imposed on a system's dynamics by classical invariance make symmetry a very rigid property, which may be broken by external forces or confined to only a portion of the overall system. Seeking greater flexibility, this work introduces a novel relaxed notion of symmetry, termed ``weak invariance'', in which the non-symmetric part of the dynamics (the ``residual'') can be captured entirely by another control system evolving on the symmetry group. Weakly invariant systems are strictly more general than classical invariant systems, but they nonetheless enjoy many similar favorable properties. In particular, we prove that any weakly invariant system admits a cascade decomposition in which the driven subsystem is group affine, showing that weak symmetry generalizes not only classical symmetry, but also the (thus far distinct) class of group affine systems. We also show that a weak symmetry with autonomous residual can be factored out of the system's error dynamics, enabling yet a greater reduction of dimensionality as compared to classical symmetries. Finally, we study the example of an aerial vehicle under the influence of gravity, for which we propose a nine-dimensional weak symmetry (strictly containing the system's familiar four-dimensional classical symmetry). Weak invariance thus generalizes classical symmetry while also preserving key structural properties, thereby laying a foundation for more flexible methods of symmetry-informed control.
comment: 15 pages, 5 figures
★ Integrated Thermal and Power Management for Wave-Powered Subsea Data Centers via Nonlinear Model Predictive Control
This paper develops an integrated modeling and nonlinear model predictive control (NMPC) framework for coordinating thermal management, flexible workload scheduling, wave-power utilization, and battery operation in a wave-powered subsea data center. Realistic data center workloads are constructed from job-level CPU, memory, and GPU measurements from the MIT Supercloud dataset and divided into interactive and delay-tolerant flexible jobs. Thermal behavior is represented by a three-node lumped model of the IT equipment, recirculating nitrogen, and pressure hull with surrounding seawater as the thermal boundary. The NMPC jointly optimizes the flexible workload power budget and cooling command subject to thermal, battery, and workload constraints. Closed-loop simulations under different workload, thermal, battery, and renewable-generation conditions demonstrate that the proposed framework maintains thermal safety while adapting cooling operation and flexible workload execution to wave-power availability and battery state-of-charge. The parametric studies show that battery capacity and wave-generation capacity strongly affect battery availability and flexible-workload queue accumulation, while excessive renewable generation capacity may lead to increased energy curtailment. Monte Carlo and distance-correlation analyses further show that flexible-job delay is relatively insensitive to the investigated system parameters, whereas terminal battery state-of-charge is primarily influenced by battery energy capacity and wave generation capacity.
comment: 14 figures and 11 tables
★ Bilinear World Models: Learning Representations with Structured Dynamics for Efficient Control
World models jointly learn latent representations and dynamics that predict how high-dimensional observations evolve under actions. In this work, we propose a JEPA-style world model in which, rather than learning arbitrary latent dynamics, we restrict them to follow a bilinear parameterization. This structure enables efficient planning and control while shifting the modeling burden onto the encoder, encouraging richer representations that expose the controllable geometry of the system. In particular, this structured parameterization allows us to structurally enforce action recoverability, thereby preventing representation collapse by construction. Although prescribing a bilinear parametrization may appear restrictive, we show that a broad class of nonlinear dynamical systems admits a transformation under which the dynamics become bilinear. Empirically, we show across standard 2D and 3D control tasks that representations with bilinear-parameterized dynamics can be learned directly from high-dimensional observations, reducing planning time by nearly three orders of magnitude while retaining or even improving control accuracy. We also propose more demanding regimes of longer-horizon planning and real-time control, and demonstrate that our method succeeds in both, moving JEPA-style world models beyond short-horizon offline planning.
★ Fully Decentralized and Safety-Aware Multi-Agent Reinforcement Learning for Control on Networks
This paper develops a safe and fully decentralized multi-agent reinforcement learning (MARL) algorithm to solve a class of discrete-time control problems on networks, including the persistent monitoring problem. Fully decentralized control of agents, while offering numerous benefits, faces issues such as exponentially increasing sample complexity, lack of global information about the system, and challenges in coordinating between agents. To address these issues, this paper introduces a fully decentralized multi-agent reinforcement learning algorithm that integrates deep reinforcement learning with safety considerations. This method feeds a history of local observations of the network's state into two parallel neural-network branches: the graph encoder, which adds structural information and correlations among nodes, and a state estimator, which predicts the uncertainty at each node in the graph. Additionally, the result of feeding that input into an actor-critic network is passed through a discrete-time control barrier heuristic to reduce the likelihood that any node will be neglected. This approach enables teams of fully decentralized agents to solve challenging problems by increasing system awareness and incorporating built-in safety measures to prevent the adoption of potentially harmful control policies. Numerical results from a custom simulation environment demonstrate that the proposed algorithm achieves 26.3 percent lower average uncertainty than a centralized control policy and is within 1 percent of the uncertainty performance of a more computationally complex algorithm with added attention layers.
comment: Accepted and to be presented at IEEE HKN's Innovating the Future conference (11/6/2026 - 11/8/2026)
★ Algebraic Vector Fields on $S^2$ are $2$-generated
We exhibit two vector fields on $S^2$, which generate the entire Lie algebra of algebraic vector fields. Compositions of the flows associated with these two vector fields enable us to approximate every diffeomorphism of $S^2$ isotopic to the identity in the $\mathrm{C}^r$-sense for any $r\geq 0$.
★ Benefits of Dynamic Thermal Rating for Distribution Transformers Under Accelerated Load Growth
Dynamic Thermal Rating (DTR) has been widely applied to transmission lines for congestion management, but its potential for distribution transformers is less explored. By adjusting equipment ratings based on real ambient and operating conditions, DTR allows transformers to operate above conservative static nameplate values without compromising asset health. This paper evaluates how DTR can serve as a non-wires alternative to traditional upgrades in distribution systems facing accelerated load growth. Using an example feeder from the SMART-DS dataset, we compare conventional transformer replacement strategies against DTR-enabled operation with ambient-adjusted ratings. The results demonstrate that DTR can defer a significant number of transformer upgrades and reduce annual upgrade costs. More broadly, DTR is most effective in regions with pronounced weather diversity, peak demand occurring during cooler periods, or sustained load growth that would otherwise trigger costly reinforcements. These findings show that DTR is a practical and cost-effective option for utilities, provides both operational flexibility and investment deferral opportunities, and offers a foundation for developing distribution-level DTR programs.
comment: 5 pages, intend for conference
★ Inverse Optimal Feedback Stabilization of 3D Nonholonomic Vehicles in Spherical Coordinates
Inverse optimal control provides optimality and robustness guarantees without solving the Hamilton--Jacobi--Bellman (HJB) equation, but its application to 3D nonholonomic vehicles has been precluded by the absence of strict control Lyapunov functions (CLFs). Recently, such strict CLFs were constructed for the 3D nonholonomic vehicle in spherical coordinates, which circumvent Brockett's obstruction, on the largest possible domain. Building on this construction, this paper develops a general inverse optimal stabilizing controller for the 3D nonholonomic vehicle actuated by surge velocity, pitch rate, and yaw rate. The design is a damping $L_gV$ feedback that minimizes a meaningful cost and inherits stability margins. Its flexibility is demonstrated through two choices of penalty function: a quadratic running cost on the state, recovering a near-classical optimal control formulation, and stabilization under user-defined input constraints. Numerical simulations illustrate stabilization performance, control-effort tradeoffs, and the effect of input constraints.
comment: Submitted to the 2027 American Control Conference (ACC)
★ Encoder-Sharing Hierarchical Federated Multi-Task Learning for VANETs
Most federated learning frameworks for vehicular ad hoc networks assume that all vehicles collaboratively train a single model for a common task. This assumption limits their applicability to practical vehicular environments, where vehicles may perform heterogeneous but related perception tasks with different output spaces. This paper proposes encoder-sharing hierarchical multi-task federated learning (EN-HMTFL), which integrates cluster-based hierarchical federated learning with a globally shared encoder and vehicle-local decoders. EN-HMTFL enables vehicles performing different tasks to collaboratively learn a transferable feature representation while preserving their task-specific models locally. Only the encoder is exchanged and aggregated through the hierarchy, whereas raw data and local decoder parameters remain at the vehicles. The proposed framework is evaluated on the MNIST and GTSRB datasets in different vehicular scenarios. Across the evaluated scenarios, EN-HMTFL improves accuracy by up to 24.0% relative to the compared representation-sharing benchmark. In scenarios where EN-HMTFL converges earlier, the reduction reaches up to 69 communication rounds (28.8%).
★ Emergency Control of Transmission Voltages by Coordinating DERs From Multiple Substations
Voltage stability can be endangered in transmission networks that operate under high strain and exhibit a large separation between generators and loads. During emergencies associated to voltage instability, one promising supporting countermeasure is to control large populations of Distributed Energy Resources (DERs) connected to medium- and low-voltage networks, so that they locally reduce the net load by modifying their power generation or consumption. However, it is challenging to achieve this control while anticipating interactions with legacy voltage regulators, coordinating efforts across substations, and exchanging small amounts of information with DERs. In this paper, we propose a control scheme that coordinates DER aggregations with the load tap changers of substation transformers, asks them to contribute power depending on the substation they are connected to, and relies on lightweight communication. Our simulations show that the proposed control can successfully coordinate DERs and load tap changers to enhance long-term voltage stability.
comment: Accepted in IEEE Transactions on Power Systems
★ MagNav: A Dual-Core Magnetic Track Guidance Framework for Lighting-Invariant Navigation in Two-Wheeled Robots SP
Two-Wheeled Inverted Pendulum (TWIP) robots are useful for studying how to control systems that are naturally unstable and have fewer actuators than degrees of freedom. Adding autonomous line-following to these robots is challenging because steering and balancing are closely linked. Most existing systems use infrared sensors, which can be affected by changes in lighting, such as sunlight or shadows, making them reliable only indoors. This paper presents a self-balancing robot that can follow a line using a magnetic track guidance system. By using a five-channel analog Hall-effect sensor array, the robot is not affected by optical interference. The control system uses a cascaded PID structure: the inner loop keeps the robot balanced using data from an inertial measurement unit with a complementary filter, while the outer loop adjusts steering based on the magnetic sensor readings. Stepper motors provide precise torque control without needing extra rotary encoders. For comparison, an optical sensor module was also included. Tests show that the magnetic guidance system keeps accurate tracking even in very bright lighting, over 10,000 Lux, while the optical system loses accuracy and sometimes fails. This design provides a reliable, lighting-independent solution for autonomous navigation in places like factories, warehouses, and outdoor paths.
comment: 6 pages, 10 figures, 1 table. Accepted for presentation at the 2026 IEEE International Conference on Intelligent Signal Processing and Effective Communication Technologies (INSPECT), organized by Indian Institute of Technology (IIT) Patna
★ Control and Estimation Co-Design via Envelope-Theorem Gradients
Instead of the sequential plant--control--estimator design pipeline, which is in general not optimal, we propose the Control and Estimation Co-Design (ContEst) framework, which poses the entire system design as a single two-stage problem solved by first-order methods. A key enabler is that the gradient of each inner control/estimation optimal cost with respect to the design parameters is available from the dual variables the inner solver already returns, by the envelope theorem: exactly under mild regularity (a unique inner minimizer), and as a subgradient under more relaxed conditions. That is, no differentiation through the optimizer or its optimality conditions is needed. We first present the framework in a linear quadratic Gaussian (LQG) regime, where the control and estimation costs become two semidefinite programs (SDPs) whose design gradients are read from the duals of the Lyapunov constraints. We extend the results to robust ($H_\infty$) formulation to cover worst-case control and filtering problems. We also present an extension to constrained and nonlinear systems, using an extended Kalman filter (eKF) and a local linearization of the information-state dynamics to yield an approximate but convex model predictive control (MPC) problem whose design gradients are read directly from the costates. We apply our methods to a variety of realistic design examples from different fields and report significant design improvements.
★ Design and Analysis of a 2D Vernier Structure
This paper presents the design and simulation of a 2D Vernier Time-to-Digital Converter (TDC) targeting less than 20 picosecond time resolution and 5-bit output resolution. The TDC comprises voltage-controlled delay buffers, NAND-based SR latches with reset functionality, and a calibration loop using a phase-frequency detector (PFD) and charge pump. The calibration loop dynamically adjusts delay mismatches to maintain consistent timing across process-voltage-temperature (PVT) corners, significantly improving linearity. Simulations show that the TDC achieves a resolution of 16.9 ps for tt corner and maintains DNL and INL below 0.5 LSB under all tested PVT conditions
★ PowerZooJax: A JAX-based Power System Benchmark for Reinforcement Learning
Power system operation is a safety-critical sequential decision-making problem, making it a natural testbed for reinforcement learning (RL). However, existing RL environments for power systems are often narrow in scope and computationally limited by CPU-based simulation workflows, making large-scale evaluation difficult. We introduce PowerZooJax, a JAX-based benchmark suite for RL in power system operation. It provides five constrained Markov decision process tasks spanning generation, transmission, distribution, distributed energy resources, and data center microgrid. By rewriting power flow, economic dispatch, market clearing, and device dynamics as JAX computation graphs, PowerZooJax keeps the entire training and evaluation loop on the GPU. Experiments show substantial speedups over CPU-based simulations and demonstrate standardized evaluation of policy returns, safety violations, and out-of-distribution stress conditions. Our open-source benchmark is available at: https://github.com/powerzoojax/PowerZooJax.
comment: 42 pages
★ Preferent Compression Bounds Are Tight
The lack of rigorous safety and performance certificates remains a key bottleneck to the deployment of modern learning-based methods. Sample compression has recently emerged as a powerful tool for deriving such certificates, with particularly sharp bounds available for algorithms satisfying a so-called preference property -- also known as stability in the learning theory literature. These bounds find direct application across domains as different as the Scenario Approach, Pick-to-Learn, and Support Vector methods. However, whether they are tight has remained an open problem. In this paper we resolve this question affirmatively and show that the state-of-the-art bound for preferent compressions is provably tight. We establish this by exhibiting an explicit construction based on the uniform distribution and order statistics that attains the bound in the limit. Along the way, we also provide a considerably shorter and more accessible proof of this bound, requiring only elementary counting arguments and no infinite-dimensional duality.
comment: 14 pages, 6 figures, to appear at the 65th IEEE Conference on Decision and Control (CDC 2026)
♻ ★ Enhanced Sampled-Data Model Predictive Control via Nonlinear Lifting
This paper introduces a novel nonlinear model predictive control (NMPC) framework that incorporates a lifting technique to enhance control performance for nonlinear systems. While the lifting technique has been widely employed in linear systems to capture intersample behaviour, their application to nonlinear systems remains unexplored. We address this gap by formulating an NMPC scheme that combines fast-sample fast-hold (FSFH) approximations and numerical methods to approximate system dynamics and cost functions. The proposed approach is validated through two case studies: the Van der Pol oscillator and the inverted pendulum on a cart. Simulation results demonstrate that the lifted NMPC outperforms conventional NMPC in terms of reduced settling time and improved control accuracy. These findings underscore the potential of the lifting-based NMPC for efficient control of nonlinear systems, offering a practical solution for real-time applications.
comment: 14 pages, 10 figures. Published version in the International Journal of Robust and Nonlinear Control
♻ ★ Toward Proactive RF Charging Scheduling: Generative AI for Decision Support
Radio frequency wireless power transfer (RF-WPT) is an enabling technology for supporting uninterrupted communications in future Internet of Things systems by reducing the need for battery replacement and mitigating battery-waste-related issues. For large-scale RF-WPT deployment, one of the main challenges is the scheduler-level resource allocation. Specifically, the RF charger must decide how much energy to deliver, when, and to whom, under limited charging resources, incomplete receiver-side information, and uncertain near-future charging conditions. This article positions generative artificial intelligence (GenAI) as a promising tool for this setting because it can foresee multiple plausible charging scenarios conditioned on coarse operational context and receiver-side information. We propose GenAI to act as an uncertainty-aware support layer for the RF-WPT scheduler rather than as a standalone forecasting or decision-making tool. To this end, we first revisit the main challenges of RF-WPT scheduling, and discuss how major GenAI families can support uncertainty-aware charging decisions by generating scenario-based inputs for downstream tasks. We then present a case study showing that distribution-aware prediction can improve robust charging decisions over deterministic, ensemble, and non-learning baselines, particularly under risk-sensitive objectives. Finally, we outline key open challenges and future research directions.
♻ ★ Tunable Leg Stiffness in a Monopedal Hopper for Energy-Efficient Vertical Hopping Across Varying Ground Profiles ICRA
We present the design and implementation of HASTA (Hopper with Adjustable Stiffness for Terrain Adaptation), a vertical hopping robot with real-time tunable leg stiffness, aimed at optimizing energy efficiency across various ground profiles (a pair of ground stiffness and damping conditions). By adjusting leg stiffness, we aim to maximize apex hopping height, a key metric for energy-efficient vertical hopping. We hypothesize that softer legs perform better on soft, damped ground by minimizing penetration and energy loss, while stiffer legs excel on hard, less damped ground by reducing limb deformation and energy dissipation. Through experimental tests and simulations, we find the best leg stiffness within our selection for each combination of ground stiffness and damping, enabling the robot to achieve maximum steady-state hopping height with a constant energy input. These results support our hypothesis that tunable stiffness improves energy-efficient locomotion in controlled experimental conditions. In addition, the simulation provides insights that could aid in the future development of controllers for selecting leg stiffness.
comment: 2025 IEEE International Conference on Robotics & Automation (ICRA)
♻ ★ Model Predictive Communication for Timely Status Updates in Low-Altitude Networks
Timely information delivery in low-altitude networks is critical for many time-sensitive applications, such as unmanned aerial vehicle (UAV) navigation, inspection, and surveillance. The key challenge lies in balancing three competing factors: stringent data freshness requirements, UAV onboard energy consumption, and interference with terrestrial services. Addressing this challenge requires not only efficient power and channel allocation strategies but also effective communication timing over the entire operation horizon. In this work, we propose a model predictive communication (MPComm) framework, enabled by advanced channel sensing techniques, in which the channel conditions that the UAV will experience are largely predictable. Within this framework, we formulate a constrained bi-objective optimization problem to achieve a desired trade-off between energy consumption and terrestrial channel occupation, subject to a strict timeliness constraint. We solve this problem using Pareto analysis and show that the original non-convex, mixed-integer problem can be decomposed into a two-layer structure: the outer layer determines the optimal communication timing, while the inner layer determines the optimal power and channel allocation for each communication interval. An efficient algorithm for the inner problem is developed using non-convex analysis, with asymptotic optimality guarantees, while the outer problem is solved optimally via a simple graph search, with edges characterized by inner solutions. The proposed approach applies to a broad class of problem variants, including objective transformations and single-objective specializations. Numerical results demonstrate the efficiency of the proposed solution, achieving up to a six-fold reduction in terrestrial channel occupation and a 6dB energy saving compared to benchmark schemes.
♻ ★ Signal Temporal Logic Evaluation and Synthesis Using Deep Reachability Analysis and Layered Control Architecture
We propose a signal temporal logic (STL)-based framework that checks the feasibility of a mission described in STL and synthesizes control to safely execute it. The proposed framework evaluates the safety and reliability of operation through two phases. First, the proposed framework assesses the feasibility of STL by computing a backward reachable tube (BRT), which captures all states that can satisfy the given STL. The proposed framework accommodates the multiple reach-avoid (MRA) problem to address more general STL specifications and leverages a deep neural network to alleviate the computation burden for reachability analysis, significantly reducing the inference time compared to a baseline method. We further propose a layered planning and control architecture that combines mixed-integer linear programming (MILP) for global planning with model predictive control (MPC) as a local controller for the given STL. Consequently, the proposed framework can robustly handle unexpected behavior of obstacles that are not described in the environment information or STL, thereby providing reliable mission performance. Our numerical simulations demonstrate that the proposed framework can successfully compute BRT for a given STL and perform the mission.
♻ ★ Offset-free Data-Driven Predictive Control for Grid-Connected Power Converters in Weak Grid Faults
Grid-connected power converters encounter significant stability challenges during weak grid faults, when conventional PI-based controllers exhibit an oscillatory response and poor fault-ride-through performance. This paper addresses this problem by replacing the conventional outer PI controllers that regulate DC-link and PCC voltages with an offset-free data-driven predictive controller. The developed algorithm leverages either pre-fault or fault-time data to construct input-output predictors, yielding offset-free control without the need for physics-based modelling. Simulation results show that pre-fault offset-free DPC doubles the critical equivalent grid impedance that can be handled and reduces the root mean squared error during faults by a factor of 40, while maintaining computation times comparable to conventional PI control. These findings demonstrate that the developed offset-free data predictive controller offers a simple, robust, and computationally efficient alternative to conventional control, significantly enhancing fault-ride-through capabilities of converters in weak grids.
♻ ★ Reinforcement Learning to Initialize Newton-Raphson for AC Power Flow with Quantum Annealing-Based Environment Updates
The Newton-Raphson (NR) method is widely used for solving power flow (PF) equations due to its quadratic convergence. However, its performance deteriorates under poor initialization or extreme operating scenarios, e.g., high levels of renewable energy penetration. We propose the use of reinforcement learning (RL) to optimize the initialization of NR, and introduce a quantum-enhanced RL environment update mechanism that addresses the combinatorially large action space at each RL timestep by formulating the voltage adjustment task as a Quadratic Unconstrained Binary Optimization (QUBO) problem, solved with an Ising machine. RL initialization is benchmarked against flat start and start from the DC (linearized) PF solution on a standard 4-bus system, Iwamoto's ill-conditioned 11-bus system, and the IEEE 118-bus system under normal and stressed loading and reactive power limits, with verified operational solutions. On all systems, a supervised initializer refined by RL requires fewer NR iterations than flat and DC starts and than the same initializer without RL, for all seeds. For example, on the 118-bus system under normal and stressed loading, it reached 2.04 and 2.86 NR iterations, compared with 3.02 and 5.13 from DC start and 2.61 and 3.09 without RL. In wall-clock time, this pays off only for an initializer integrated into the solver and reused for many solves on a fixed topology. On the 4-bus system, a quantum-enhanced RL agent with a quantum-inspired annealer moved challenging initial states that required 29 and 44 NR iterations to initializations that required three NR iterations within one RL timestep.
comment: 10 pages, 6 figures, 2 tables, 2 algorithms
♻ ★ Global boundary stabilization of 1d systems of scalar conservation laws
We study a system of several one-dimensional scalar conservation laws coupled through boundary feedback conditions that combine physical boundary constraints with static feedback control laws. Our first contribution establishes the well-posedness of the system in the space of $L^{\infty}$ entropy solutions. Our second contribution provides a set of sufficient dissipative conditions on the boundary coupling that ensure global exponential stability in $L^1$ and $L^\infty$ norms.
comment: 24 pages, 1 figure
♻ ★ Radar Sensing Based on 1-Bit Quantized Reconfigurable Intelligent Surfaces
We present a radar sensing framework based on a low-complexity, quantized reconfigurable intelligent surface (RIS) that enables programmable manipulation of electromagnetic wavefronts for enhanced detection in non-specular and shadowed regions. We develop closed-form expressions for the scattered field and radar cross section (RCS) of phase-quantized RIS apertures based on aperture field theory hybridized with full-wave simulations, accurately capturing the effects of quantized phase, periodicity, and grating lobes on radar detection performance. The theory enables us to analyze the RIS's RCS along both the forward and backward paths from the radar to the target. The theory is benchmarked against full-wave electromagnetic simulations incorporating realistic unit-cell amplitude and phase responses. To validate practical feasibility, a $[16\times10]$ 1-bit RIS operating at 5.5 GHz is fabricated and experimentally characterized inside an anechoic chamber and in real radio channels. Measurements of steering angles, beam-squint errors, and peak-to-specular ratios of the RCS patterns exhibit strong agreement with analytical and simulated results. Further experiments demonstrate that the RIS can redirect the beam in a non-specular direction and recover micro-Doppler signatures that remain undetectable with a conventional radar deployment.
♻ ★ Safety for Weakly-Hard Control Systems via Graph-Based Barrier Functions
Despite significant advancement in technology, communication and computational failures are still prevalent in safety-critical engineering applications. Often, networked control systems experience packet dropouts, leading to open-loop behavior that significantly affects the behavior of the system. Similarly, in real-time control applications, control tasks frequently experience computational overruns and thus occasionally no new actuator command is issued. This article addresses the safety verification and controller synthesis problem for a class of control systems subject to weakly-hard constraints, i.e., a set of window-based constraints where the number of failures are bounded within a given time horizon. The results are based on a new notion of graph-based barrier functions that are specifically tailored to the considered system class, offering a set of constraints whose satisfaction leads to safety guarantees despite such failures. Subsequent reformulations of the safety constraints are proposed to alleviate conservatism and improve computational tractability, and the resulting trade-offs are discussed. Finally, several numerical case studies including linear and polynomial systems demonstrate the effectiveness of the proposed approach.
comment: Submitted to IEEE TAC
♻ ★ Model-Free Output Feedback Stabilization via Policy Gradient Methods
Stabilizing a dynamical system is a fundamental problem that serves as a cornerstone for many complex tasks in the field of control systems. The problem becomes challenging when the system model is unknown. Among the Reinforcement Learning (RL) algorithms that have been successfully applied to solve problems pertaining to unknown linear dynamical systems, the policy gradient (PG) method stands out due to its ease of implementation and can solve the problem in a model-free manner. However, most of the existing works on PG methods for unknown linear dynamical systems assume full-state feedback. In this paper, we take a step towards model-free learning for partially observed linear dynamical systems with output feedback and focus on the fundamental stabilization problem of the system. We propose an algorithmic framework that stretches the boundary of PG methods to the problem without global convergence guarantees. We show that by leveraging zeroth-order PG update based on system trajectories and its convergence to stationary points, the proposed algorithms return a stabilizing output feedback policy for discrete-time linear dynamical systems. We also explicitly characterize the sample complexity of our algorithm and verify the effectiveness of the algorithm using numerical examples.
comment: 39 pages, 2 figures
♻ ★ Identification of Nonlinear Acyclic Networks in Continuous Time from Nonzero Initial Conditions and Full Excitations
This paper addresses the identifiability and identification of nonlinear acyclic networks in continuous time when the dynamics are located on the edges and all the nodes are excited. First, we establish necessary and sufficient conditions for network identifiability. We show that it is necessary and sufficient to measure all the sinks to identify any tree in continuous time when the functions associated with the dynamics are analytic and satisfy $f(0)=0$, which is analogous to the discrete-time case. We then extend the result to general directed acyclic graphs (DAGs), showing that it is necessary and sufficient to measure all sinks when the dynamics are not linear (a condition that can be relaxed for trees). Next, based on these identifiability results and under the assumption of known dictionary functions, we introduce a method for the identification of trees that exploits higher order derivatives and nonzero initial conditions. Finally, we propose a method to identify multiple parallel paths of the same length between two nodes, which allows us to identify any DAG when combined with the algorithm for the identification of trees. Several examples are added to illustrate the results.
comment: 12 pages, 5 figures, submitted to IEEE Transactions on Control of Network Systems
♻ ★ Interaction Dynamics Modeling and Predictive Control for Safe Steerable Catheter--Tissue Interaction
Steerable catheters are the primary tool for cardiac electrophysiology (EP) procedures including radiofrequency ablation, where the tip must be positioned precisely at target tissue while maintaining controlled, stable contact. The central control problem is therefore not merely tip tracking and not merely force regulation; it is the regulation of \emph{catheter--tissue interaction dynamics}. The interaction state must encode how the tip moves relative to tissue, how persistent friction and contact forces bias that motion, and how safety limits reshape what motion is physically allowable. Existing methods regulate these interaction dynamics through different mechanisms. Classical impedance control~\cite{hogan1985} shapes the tip port as a virtual mechanical impedance $Z(s) = M_d s^2 + D_d s + K_d$, providing passive compliance without an explicit contact model. Three complementary design requirements motivate the present formulation: \textbf{(i)}~an explicit force-related constraint, \textbf{(ii)}~compensation for steady error under persistent loading, and \textbf{(iii)}~a prediction model that can incorporate trajectory and actuator information.
♻ ★ Learned Bow Control on a Measured Bowed-String Model: a Revised Minimum-Bow-Force Law, a Recurrent Controller, and the Domain of a Supervision Ceiling
A finite-difference bowed-string model with implicitly resolved Stribeck friction is presented, with a regime diagnostic. Without implicit resolution no stick phase forms at any bow force. With friction, impedance and quality factor from published measurement rather than fitted, all four strings return a stick fraction of 89.1% against an ideal 90%. Schelleng's maximum bow force is recovered on every string. His minimum, $F_{\min} \propto Z^2 v_b β^{-2}$, is replaced by a law, $F_{\min} = C Z v_b / β$ with a dimensionless $C = 1.112 \pm 0.017$ that reproduces on sixty-four held-out operating points. Six controllers at matched capacity, on four strings at twenty seeds, place a gated recurrent network ahead of a feedforward one, its margin over the mean of the other five largest when the commanded bow speed is overridden at mid-stroke. The feedforward network completes more strokes, mostly from a cold start no player would use. A minimal gated variant fails because gates computed from the input alone cannot clear a latched state. Training loss selects neither the capacity nor the context length. No learned controller improves on the lookup rule that generated its labels where that rule is correct. Of the rule's 1089 cells, 57 are playable on a properly settled plant and unplayable by its labels, and the controller commands them where the lookup will not. The controller's score regresses on the rule's with a slope of 0.32, more than ten standard errors below unity, so it overtakes the rule where the rule fails and is bounded by it where it holds. Under a rigid finger stop the plant is provably invariant, so transfer loss between pitches is the controller's alone, traced to one feature. A regime classifier without a stick test mistakes small-amplitude periodic slipping for Helmholtz motion, and a harmonicity measure rates a string the bow never grips above it.
comment: 42 pages, 21 tables, 23 figures, 59 references
♻ ★ Interaction Dynamics MPC for Knee Rehabilitation Exoskeletons: A Closed-Loop SEA Outer-Loop Study
Safe rehabilitation is an interaction-dynamics problem: the controller must regulate a prescribed motion while absorbing involuntary spasm, voluntary effort, actuator compliance, and model mismatch as disturbances. This paper instantiates the predictive interaction-dynamics framework of the base pHRI formulation on a SEA knee joint. SEA feedforward reduces the gravity-compensated knee to the same scalar double integrator as the base framework, while a dynamic-residual measurement from spring deflection supplies an interaction-disturbance observation. A steady-state target converts the estimated disturbance into a cancelling input, and a finite-horizon quadratic program regulates deviations from that target under range-of-motion, torque, and velocity constraints. The evaluation matches stiffness and damping across controllers so gains cannot be attributed to higher impedance. Under a motion-opposing $15\unit{Nm}$ step, classical impedance and MPC without estimation produce about $500\unit{mrad}$ steady-state error, whereas Kalman-augmented interaction MPC reduces this to $1.17\unit{mrad}$ at 100~Hz and $0.70\unit{mrad}$ at 500~Hz; the 500~Hz peak is $7.27\unit{mrad}$. In 30 randomized trials, the 95th-percentile peak is $21.57\unit{mrad}$. Bounded Assist-as-Needed scheduling, a corrective-channel energy tank, constrained OSQP stress cases, direct MuJoCo execution, and a posture-clamped MyoSuite knee slice are implemented. The framework holds on a single-mass, closed-inner-loop SEA approximation; an explicit two-mass plant with a finite-bandwidth, pole-placed inner torque loop (Section~VIII) confirms this for nominal tracking but shows delivered torque can overshoot the commanded bound by 21.7\% near saturation. Scope excludes clinical intent recognition, full-system passivity, safety certification, hardware trials, and multi-joint validation.
♻ ★ Preview-Based Relative-Motion Control of an Insertion Tool for Neural-Thread Placement in Pulsating Tissue
Flexible neural electrode threads must be placed at a prescribed depth while the cortical surface moves with cardiac and respiratory pulsation. A controller tracking a fixed point in the laboratory frame cannot distinguish commanded insertion from tissue motion; the error appears as both a depth offset and relative tip--tissue velocity during contact. This paper formulates thread insertion in tissue-relative coordinates: a harmonic observer predicts delayed cortical-surface motion over the control horizon, a constrained MPC regulates the tip relative to that prediction while limiting actuator effort and lateral relative velocity, and an augmented disturbance state removes the steady offset from persistent contact force and model mismatch. In a 1-DOF MuJoCo benchmark, the controller reaches RMS relative-placement errors of 12.0\um\ free-space and 1.9\um\ in contact, versus 18.3/176.8\um\ for delayed-feedback impedance and 286.1/275.5\um\ for laboratory-frame PD -- the lower contact offset costs more peak contact force (3.43 vs.\ 2.00~mN), since it drives to commanded depth rather than yielding to tissue. A 3-DOF extension reduces lateral shear velocity from 1.34 to 0.50~mm/s at 2.1\um\ lateral placement error, and a feasibility-restoring soft-slack formulation keeps the shear constraint solvable under degraded sensing where a matched hard-constraint controller fails. A two-vertex Lyapunov certificate for the finite-horizon gain holds over $-40\%/{+}50\%$ reflected-mass mismatch, and the 1-DOF QP solves in under 0.4~ms at the 95th percentile. These results are a simulation-based control benchmark, not a clinical safety claim: the modeled tip is a rigid contact point, and flexible-thread mechanics, a validated force constraint, biological damage thresholds, and hardware-realistic sensing and timing remain necessary before deployment.
♻ ★ Simulating Robotic Locomotion in Sand: Resistive Force Theory in an Open-Source Physics Engine
Recent advancements in Resistive Force Theory (RFT) enable approximation of ground reaction forces for locomotion in sand without the computational expense of modeling interactions with individual grains. However, these tools have been absent in 3D physics engines commonly used for robot simulation. We explore if resistive force approximations are sufficient, when integrated with standard dynamics calculations, to provide a stable substrate for a freely walking robot. To determine this, we implement 3D Granular Resistive Force Theory (3D RFT) in a physics simulation engine, MuJoCo. We verify simulations in multiple scenarios to demonstrate that key trends due to end effector shape, speed, and loading are preserved. Our implementation predicts both walking distance and foot sinkage of a 12-Degree of Freedom hexapod robot within 7\% of experiments in sand. While RFT has inherent approximations, the open source tool described here has potential to help develop new and improved robot designs to traverse granular media substrates.
comment: 13 pages, 9 figures
♻ ★ Constrained finite-time stabilization by model predictive control: an infinite control horizon framework
Existing results on finite-time model predictive control (MPC) often rely on terminal equality constraint, switching inside one-step region, or terminal cost with short control horizon, leading to limited initial feasibility. This paper proposes an infinite-horizon Model Predictive Control (MPC) framework for the constrained finite-time stabilization of discrete-time systems, overcoming limitations found in existing finite-time MPC results. The proposed framework is built upon a terminal cost strategy, but expands it by replacing the short-horizon terminal cost with the sum of stage costs over an infinite control horizon. This design choice significantly enlarges the initial feasibility region and avoids the need for terminal equality constraints or switching strategies during implementation. It is proved that the proposed finite-time MPC guarantees finite-time stabilization performance once the state trajectory enters the predefined terminal set. The infinite-horizon finite-time MPC is shown to be equivalently implementable as a finite-horizon MPC with a terminal cost, thereby ensuring computational tractability. The proposed finite-time MPC is systematically extended and shown to be applicable to both constrained multi-input linear systems and a class of constrained nonlinear systems that are feedback linearizable.
comment: 10 pages, 5 figures
♻ ★ Dynamic Transaction Scheduling and Pricing in the Ethereum Mempool
The Ethereum blockchain utilizes the EIP-1559 algorithm to manage transaction inclusion and block assembly. However, EIP-1559 and much of the existing literature study this problem from a static perspective, focusing on price evolution without modelling transaction dynamics within the mempool. Motivated by this limitation, we study a dynamic transaction scheduling problem in which transactions with heterogeneous sizes and per-unit values arrive over time and remain in the mempool until scheduled. To capture the stochastic mempool evolution, we formulate the problem as a Markov Decision Process (MDP) whose state represents the mempool configuration and whose actions correspond to block prices. We first provide a primal-dual interpretation of the static EIP-1559 mechanism, showing that block prices arise naturally as dual variables of a social-welfare maximization problem. Building on this perspective, we extend the framework to the dynamic setting and formulate an objective that maximizes long-run discounted reward while incorporating holding costs and overshoot penalties. We then employ a Natural Policy Gradient (NPG) algorithm to compute the optimal policy. Our results show that dynamic pricing stabilizes the mempool while maximizing long-run discounted reward. In particular, as the overshoot penalty increases, the average scheduled transaction volume converges to the target block capacity, and the resulting NPG updates closely resemble the EIP-1559 price update rule. Finally, we study two special cases of the MDP formulation: homogeneous transactions and uniform arrivals. In the homogeneous setting, where the protocol directly controls scheduled volume, we show that the optimal policy has a threshold structure. We then propose a bang-bang pricing mechanism for uniform arrivals and derive a lower bound on the block capacity needed to ensure system stability.
♻ ★ Composite Adaptive Control Barrier Functions for Safety-Critical Systems with Parametric Uncertainty
Control barrier functions guarantee safety but require accurate system models; parametric uncertainty invalidates these guarantees. Existing robust methods maintain safety via worst-case bounds at the cost of performance, while modular learning schemes decouple estimation from safety and risk constraint violations during transients. This paper presents the composite adaptive control barrier function (CaCBF) algorithm for nonlinear control-affine systems with linear parametric uncertainty. The adaptation law is derived from a composite energy function integrating a logarithmic safety barrier, a control Lyapunov function, and a parameter-error term, creating a direct coupling between estimation accuracy and the safety margin. We prove three main results: (i) the safe set is forward invariant for all bounded parameters, without requiring persistence of excitation; (ii) the safety guarantee is robust to bounded errors in the state-derivative measurement; and (iii) all closed-loop signals are uniformly ultimately bounded. We further prove that the CaCBF admissible control set always contains the robust counterpart as a subset. Simulations of adaptive cruise control, an omnidirectional robot, and a planar drone traversing a narrow gate confirm that CaCBF recovers the performance margin surrendered by robust methods while maintaining strict safety throughout.
comment: Published in International Journal of Robust and Nonlinear Control (Wiley)
♻ ★ Online Optimization with Unknown Time-Varying Parameters Using Noisy Gradient Measurements
We study online optimization problems in which the cost function depends on latent, time-varying parameters that are unmeasurable and governed by unknown dynamics. Specifically, we consider a strongly convex cost function whose linear term evolves according to unknown linear stochastic dynamics about an unknown nominal operating point, while the algorithm has access only to finite noisy gradient measurements. We propose a solution that uses control theoretic tools to reconstruct the latent parameters from gradient observations using a Gauss-Markov estimator, then identifies the parameter dynamics using a bias-reduced instrumental variable estimator, and finally forecasts the parameters to compute the minimizer. We provide a high probability, finite-horizon bound on the expected tracking error. We illustrate our algorithm on a series of numerical examples.
♻ ★ Manifold-Constrained MPPI: Real-Time Sampling-Based Control for Nonlinear Equality-Constrained Robotic Systems
Sampling-based model predictive control methods, such as Model Predictive Path Integral (MPPI), offer derivative-free optimization and robustness in complex robotic systems. However, standard MPPI relies on cost-based soft penalties that cannot guarantee hard-constraint satisfaction, severely limiting its applicability to highly constrained tasks such as closed-chain manipulation. To address this, we propose Manifold-Constrained MPPI (MC-MPPI), a real-time sampling-based control framework that regulates nonlinear equality constraints while preserving the computational advantages of MPPI. The key idea is to decouple the constrained optimal control problem into latent-space planning and execution-level correction. At the planning stage, a Variational Autoencoder (VAE) learns a low-dimensional latent representation of the constraint manifold, enabling MPPI to efficiently generate near-feasible candidate trajectories without per-sample modification. Since this reference enables accurate linearization of the equality constraints, an execution-level Quadratic Programming (QP) controller resolves the residual manifold mismatch in a single solve rather than through iterative projection. Experiments on a 14-DoF closed-chain dual-arm system in both simulation and real-world settings demonstrate 100 Hz planning and 500 Hz execution, equality-residual regulation in static and dynamic environments, and a 95% success rate over 40 randomized hardware trials. Supplementary videos and implementation details are available at https://rcilab.github.io/mcmppi.
comment: International Journal of Control, Automation, and Systems
♻ ★ Towards Input-Convex Neural Network Modeling for Battery Optimization in Power Systems
Battery energy storage systems (BESS) play an increasingly vital role in integrating renewable generation into power grids due to their ability to dynamically balance supply. Grid-tied batteries typically employ power converters, where part-load efficiencies vary non-linearly. While this non-linearity can be modeled with high accuracy, it poses challenges for optimization, particularly in ensuring computational tractability. In this paper, we consider a non-linear BESS formulation based on the Energy Reservoir Model (ERM). A data-driven approach is introduced with the input-convex neural network (ICNN) to approximate the nonlinear efficiency with a convex function. The epigraph of the convex function is used to engender a convex program for battery ERM optimization. This relaxed ICNN method is applied to two battery optimization use-cases: PV smoothing and revenue maximization, and it is compared with three other ERM formulations (nonlinear, linear, and mixed-integer). Specifically, ICNN-based methods appear to be promising for future battery optimization with desirable feasibility and optimality outcomes across both use-cases.
♻ ★ Designing Dense Satellite Clusters for Distributed Space-based Datacenters
Recent proposals for datacenters in sun-synchronous Low Earth Orbit (LEO) rely on a large number of compute satellites formation-flying in dense clusters. Designing such satellite clusters requires optimizing the satellites' orbital geometry under several safety and operational constraints applied throughout the cluster's entire orbit. These constraints include guaranteeing a minimum inter-satellite spacing, unobstructed solar power for every satellite, and that each satellite have a stable set of nearest neighbors with which it can maintain inter-satellite links (ISLs). In this work, we propose two main cluster orbital designs, parametrized by the minimum inter-satellite spacing $R_{min}$ and the cluster radius $R_{max}$: a planar cluster, and a 3D cluster. We show by construction and numerical analysis that both cluster orbital designs are consistent with the inter-satellite spacing, unobstructed sun-vector, and inter-satellite line of sight constraints. The proposed planar architecture is the most efficient packing of satellites in a plane for given $R_{min}$ and $R_{max}$ values, and our 3D architecture allows for the number of datacenter satellites to scale proportionally to $(R_{max}/R_{min})^3$, an improvement over all previous LEO datacenter cluster designs. Finally, for a given satellite cluster, we formulate and solve an integer optimization problem that maps a VL2-like Clos network datacenter switching fabric onto the satellites and their set of feasible inter-satellite links. We confirm that both the planar and 3D architectures allow for sufficiently many permanently unobstructed ISLs to replicate the switching fabric of terrestrial datacenters within the cluster. We also examine the tradeoff between the number of ISLs each satellite can simultaneously sustain, and the corresponding number of cluster satellites that must be dedicated as aggregation and intermediate switches.
comment: 19 pages, 14 figures. Final version presented at the 2026 AAS/AIAA Astrodynamics Specialist Conference in Whistler, BC
Robotics
★ 3D Point Tracking with State Space Models
Tracking any point of a dynamic scene in metric 3D - in absolute meters, not up to an unknown scale - underpins 3D and 4D reconstruction, robot navigation, and autonomous driving, where decisions are made in meters, not pixels. Our objective is a 3D point tracker accurate in those absolute terms and operating within a single commodity GPU, pose-free, monocular budget. Our method rests on one observation: once a point's 2D image trajectory is fixed, the quantity that governs its metric accuracy is the depth along its pixel ray. Rather than learning tracking end-to-end, we therefore compose two frozen front-ends - dense optical flow for 2D correspondence and a monocular metric-depth network for the third dimension - and learn only the residual they cannot supply: that depth, refined by a compact state space model (Mamba-3) conditioned on appearance features (DINOv3). A state space model rather than the transformers the strongest 3D trackers adopt is what makes a single-GPU budget attainable: it summarises a track in a fixed-size recurrent state whose memory cost is constant in the number of frames, whereas attention requires a key-value cache that grows linearly with them. On the TAPVid-3D minival benchmark our best configuration attains the highest absolute metric accuracy among methods evaluated under identical conditions (mean metric Average Jaccard, 0.256), exceeding strong feed-forward trackers, while a companion analysis, reproduced with each competitor's own evaluator, explains why several published trackers lose most of their accuracy under this budget.
comment: 20 pages, 11 figures, 9 tables. Submitted to Computer Vision and Image Understanding
Multiagent Systems
★ Maat: Independent Deterministic Contract-Based Governance for Multi-Agent LLM Workflows
Large-language-model multi-agent systems (LLM-MAS) introduce a characteristic reliability problem: an error produced by one agent can be accepted as context by downstream agents and propagate across the workflow. Many proposed safeguards rely on learned or LLM-based judges whose verdicts are themselves probabilistic; we ask whether a deterministic layer can instead stop contract-detectable handoff defects. We present Maat, a runtime governance layer that validates agent-to-agent handoffs against a versioned workflow contract, or anchor, with no language model in the validation or scoring path. We evaluate it in six controlled domain workflows (6-15 agents, 522 trials) with injected data-level defects and a deterministic seven-check rubric. Version 1 reported gains in all six workflows (2.9-26.5%). A post-publication audit found that three benchmark scorers credited any early halt as a prevented defect. On paired trials where the governed run completed or halted on a finding attributable to a verified defect, the rubric score changes by +7.7% to +29.1% in five workflows and is flat in software development; model-call cost falls 17-53% where attributable halts occur early. A hand review of all 94 governed-arm halts found 35 false alarms (37%), caused by validator defects rather than model behaviour; counting those halts as failed work, the governed arm scores below the ungoverned arm in four of six workflows. The results support deterministic handoff validation for contract-expressible defects and show that validator configuration and halt attribution must themselves be tested; they do not establish universal correctness, hallucination detection, or model-independent effectiveness.
comment: 16 pages, 6 figures, 6 tables. Benchmarks: https://github.com/Lorelys/maat-benchmarks ; CrewAI integration demo: https://github.com/Lorelys/maat-crewai-demo
★ Prospective Interpretation Risk: Principled Communication Control Between LLMs
Large language model (LLM) agentic systems increasingly rely on models communicating with one another, yet existing uncertainty and multi-agent methods rarely estimate how a particular receiver will interpret a message before it is sent. This matters in heterogeneous systems, where capable receivers can reconstruct different tasks from the same message. We model this as a sender-receiver problem with a latent receiver type and define prospective interpretation risk (PIR): the probability that a receiver reconstructs a task other than intended. Rather than model an LLM's full input-output behaviour, we use black-box probes relating messages, intended tasks, and receiver-specific reconstructions, yielding scalable supervision while separating interpretation from downstream capability failure. Offline, heterogeneous frozen receivers provide supervision for receiver-conditioned risk and the effects of predefined mutable message features. At deployment, history induces a posterior over receiver types, guiding message revision and selection. We introduce value of interpretation information (VoII), querying for receiver information only when its expected communication benefit exceeds its cost. Our theory characterises when receiver information has decision value and bounds such queries. Empirically, interpretation-failure rates vary by 4-13x across receivers. Receiver information reduces PIR calibration error by 68% relative to a receiver-agnostic predictor, largely by correcting receiver-specific risk levels. PIR-guided revision reduces interpretation failure by 44% relative to the original message and 40% relative to a generic rewrite, mostly through a repair that helps every receiver. VoII outperforms information-gain and random querying at matched cost on the interpretation objective it optimises, lowering interpretation failure from 3.84% to 3.79% while querying 18.2% of episodes.
★ Population Physics, Population Problems: Safety and Emergence in LLM Societies
The collective behaviour of large language model (LLM) societies is not the sum of their individual outputs. It yields statistically distinct, sometimes-unpredictable phenomena, for which the tools we use to study single agents may not scale. Due to recent incidents involving autonomous agentic systems, however, understanding these systems is paramount. For that we introduce a framework for measuring self-organisation in LLM social systems and apply it to three such systems: a Schelling grid, a social network (Moltbook), and a Twitter-like misinformation simulation ('Rogue'). All three exhibit statistically significant self-organisation. Moreover, their relaxation dynamics vary with the environmental information available to the agents, with open-ended systems (Moltbook, Rogue) exhibiting sharp, phase-transition-like dynamics. Further results show that population-level pathologies can emerge even when the LLMs are safety-tuned or monitored, being primarily driven by the coordinated activity of a population subset. We also show when self-organisation does \textit{not} emerge under two additional scenarios (a commons dilemma, GovSim, and a LLM-as-a-judge deliberation scheme, ChatEval). We argue that measuring signatures of this kind offers a lightweight, agent-agnostic diagnostic layer for detecting coordinated collective behaviour in deployed multi-agent systems without relying on natural language or model versioning.
★ DEALS: Decentralized Expertise-Aware Load Serving for Multi-Agent LLM Systems
Multi-agent systems (MAS) have recently emerged as an effective approach for coordinating large language model (LLM)-based agents to solve complex tasks through structured interactions. In practice, MASs often handle a stream of heterogeneous and complex tasks, requiring agents to decompose each task and then self-organize and self-evolve to adapt to incoming tasks while sharing execution resources. However, most early approaches to MASs rely on centralized controllers or fixed coordination patterns, which can limit scalability or adaptability. In contrast, existing decentralized and dynamic MASs often require training dedicated routers or invoking LLMs for agent selection, resulting in substantial computational costs and coordination overhead. To address these challenges and enable efficient task-level self-organization and self-evolution for task- and workload-level collaboration, we propose Decentralized Expertise-Aware Load Serving (DEALS), a decentralized and low-complexity framework that enables agents to self-organize and dynamically route concurrent tasks for processing. Specifically, each agent maintains local queues of incoming tasks, and its router decides whether to process a task locally or forward it to a neighbor based on differences in backlog and success rate. Meanwhile, executors process independent tasks concurrently within and across agents, and partially solved tasks can be resumed by other agents. Experiments show that DEALS not only improves performance along multiple dimensions (e.g., answer accuracy and task throughput) in both homogeneous and heterogeneous agent pools, but also balances agent expertise and workload in a self-organized manner, enabling effective decentralized coordination.
comment: 15 pages, 4 figures, 5 tables
★ MA-JEPA: Joint-Embedding World Models for Multi-Agent Reinforcement Learning
World models improve sample efficiency by training policies on imagined trajectories, but their usefulness depends on learning representations that capture the information needed for future control. We study whether self-supervised joint-embedding prediction (JEPA) can provide this learning signal for multi-agent reinforcement learning. We introduce MA-JEPA, a stochastic world model that replaces observation reconstruction with prediction of target representations, enabling model-based multi-agent reinforcement learning with centralized training and decentralized execution. A categorical latent state and a causal Transformer are trained with posterior and action-conditioned dynamics prediction objectives and are then used for actor-critic learning from latent imagination. A training-only joint predictor conditions on all agents' local states and actions to predict each agent's next local observation embedding. These predictions are passed through the same local posterior used during real interaction with a centralized critic that is used only for value learning, with execution remaining decentralized. Our experiments show that this architecture performs strongly on SMAC, matching or exceeding the strongest reported comparator mean win rate on four of eight evaluated maps.
★ Nearly Group-Separable Elections
We study the problem of computing how close a given election is to being group-separable, measuring proximity by swaps of adjacent candidates in the votes. We also consider several other domains, including caterpillar group-separable, balanced group-separable, single-peaked, and single-crossing ones. Our problem is generally intractable, but we find practical FPT algorithms parameterized by the number of candidates or swaps. For the latter case, our algorithm applies to all domains characterized by finite forbidden subelections, resolving a well-established open problem. We supplement our theoretical findings with experimental analysis.
★ TRACE: Governing Memory Validity in Evolving Multi-Agent Systems
Persistent memory lets language-model agents carry information across long-running collaborations, but leaves a lifecycle question open: what may a returning agent still act on once the shared state has changed? A memory can be correctly retrieved, relevant to the current task, and faithful to its source, and nonetheless be inadmissible for action: an itinerary saved before a pause still names the hotel the team has since replaced. We formalize this as temporal memory admission and present TRACE, a training-free layer that treats re-entry as an eligibility decision rather than a storage or retrieval operation, reconciling a departure checkpoint against absence-period updates, resolving explicit and implicit invalidation, and releasing a bounded Return View only when it covers the returning role's open obligations. We evaluate TRACE under three actor models on Memora, STALE Type II, and a derived ManBench-Return setting, each recast as return episodes: one agent departs, four teammates change the shared state, and the agent rejoins. What separates methods is not overall accuracy but whether one can retain valid memory and reject stale memory at once, and no single-policy baseline can: Restore (reinstate the departure checkpoint in full) admits stale state, Reset (start the return from an empty memory) discards valid state, each bottoming out at 0% on one of the two. TRACE is the only method high on both, reaching 92.6-98.3% valid-information availability with 98.4-99.5% invalid-information rejection on ManBench-Return, within 3.8 points of the best baseline's overall accuracy. On STALE Type II it improves Overall over the strongest comparison policy by 22.3 (Qwen), 18.5 (Gemini), and 27.5 (DeepSeek) points at roughly 2.3 times their tokens, while a write-time consolidation pipeline is more accurate still at 3.99 times TRACE's.
comment: 41 pages, including appendices. Code: https://github.com/xiong-wenjun/TRACE
★ LLMs Trust Their Own: Identity-Dependent Conformity in Multi-Agent Systems
Large language models (LLMs) are increasingly deployed in multi-agent settings, where agents observe and influence one another, making social influence a key dimension of AI behavior and safety. We investigate whether LLMs' responses depend on the social identity of other agents, beyond the effect of their consensus. We construct judgment tasks with a single correct answer, and place models in a multi-agent setting where they receive incorrect answers from other agents whose social identities (AI or human, model family, or an arbitrary minimal group) are either shared with or distinct from their own. Across 12 open-weights models and nine tasks, we find a bidirectional effect of group identity on conformity to incorrect answers: in-group consensus increases conformity (in-group favoritism), whereas out-group consensus decreases it (out-group divergence). Unlike humans, for whom one ally breaking the consensus sharply reduces conformity, models are unmoved by an ally from the majority's group. Worse, a correct ally from the opposing group intensifies this bidirectional effect. Chain-of-Thought reasoning suppresses most of these effects, yet an in-group ally still reduces conformity to an incorrect out-group majority. Labeling peers as safety-aligned shifts overall conformity but leaves in-group favoritism and out-group divergence intact. These results show that group identity shapes how LLMs aggregate information across agents, independently of its correctness, and identify a manipulation surface for multi-agent AI systems.
★ Raven: The Harness of Harnesses for Composable Agentic Intelligence
As large language models advance, AI agents are moving beyond isolated, domain-specific tasks toward long-horizon, cross-domain workflows. This transition exposes two challenges: increasing harness complexity makes manual design difficult to scale, while tighter coupling to specific domains limits the generality of a single harness. The central question thus shifts from how to engineer a stronger harness for one domain to how to autonomously construct specialized harnesses, improve them through experience, and orchestrate them across domains. We introduce Raven, \emph{The Harness of Harnesses}, an open-source multi-agent ecosystem that automatically constructs and evolves modular harnesses for specific models and domains, treating each executable model--harness pair as a composable unit of intelligence. To support an \emph{All-Domain Collaboration Network}, its Host Agent decomposes goals, matches subtasks to specialized agents, coordinates execution dependencies, and integrates results, while a host archive and EverOS preserve experience across tasks and Skill Forge makes that experience available as reusable procedures. Our theory establishes sufficient conditions for such composition to expand reliable task coverage beyond that of the available individual agents under a shared resource budget. On complex and long-horizon tasks, Raven significantly outperforms the state-of-the-art agent systems, pushing the frontier of composable agentic intelligence.
★ DataMagic: Authoring Data Videos through Declarative Multi-Agent Orchestration IEEE VIS 2026
Data videos communicate data insights through dynamic charts, voice narration, and synchronized animations, and have become a widely adopted form of data storytelling. However, producing them requires expertise in data analysis, narrative design, and video editing. Static visualization tools lack narrative and animation capabilities; authoring tools rely on pre-prepared charts rather than raw data; and pixel-level models generate videos end-to-end but cannot guarantee data accuracy or provenance. End-to-end automatic generation faces two core challenges: how to uniformly represent charts, narration, and animations together with their temporal relationships, and how to efficiently search a vast design space for narrative-coherent compositions. We present DataMagic, which authors data videos from raw tabular data through declarative multi-agent orchestration. First, the declarative specification DVSpec unifies charts, narration, and animations with data-bound references and declarative synchronization, ensuring data provenance and automatic audio-visual alignment. Second, a "Generate-then-Orchestrate" multi-agent strategy generates candidate scenes in parallel and then optimizes narrative coherence through global orchestration. DVSpec provides a shared state for three complementary interaction modes, bridging full automation with fine-grained human control. Evaluations on 109 real-world samples show that even the most advanced LLM (e.g., GPT-5) achieves only 2.13/5 with execution success rates between 48.62% and 86.24%; DataMagic improves quality to 3.89 (+83%) with success rates above 95%, with the most significant gains in animation and narrative dimensions. A user study shows that, compared to a conversational LLM workflow, DataMagic improves creation efficiency (79.7% reduction in task time) and reduces perceived cognitive load. Project page: https://github.com/HKUSTDial/DataMagic.
comment: Accepted at IEEE VIS 2026
★ SIVIA-RSI: Source-Grounded Adaptation of Diagramming Skills
Scientific method diagrams express computations through entities, dependencies, and conditional routes. Although generated figures can be improved through repeated editing, it is less clear whether experience from one paper improves the first figure of another. We present \sys, a framework for source-grounded adaptation of reusable diagramming skills, and study transfer through a complete-candidate evaluation. The framework links critiques to source passages, proposes bounded edits to a persistent skill library, and separates candidate competition from skill acceptance. We evaluate the original skill and four learned candidates on two NLP and language-agent papers, with two fresh generations per condition. The strongest candidate attains 87.50\% required-relation accuracy compared with 83.33\% for the original, while candidate behavior differs across papers. Local improvements on a separate development paper and automatic selector preferences do not establish consistent transfer. Tracing all 22 non-correct relation judgments to their production prompts reveals both incomplete conditional specifications and ambiguities despite explicit instructions. All ten planning diagrams leave an already-terminal selected leaf's route unclear; none of their prompts explicitly binds that route. Our findings show why evaluating reusable diagram skills requires source-grounded relation assessment, complete candidate coverage, and inspection of both prompts and images. We provide all twenty transfer outputs, skill snapshots, assessment records, and executable analyses.
★ CORTEX: A Verified Experience Layer for Generalist Agents
An agent can solve a task today and face the same task under new facts, tools, or governing knowledge tomorrow. Most agent systems can retrieve relevant text or recall prior conversations, but they lack a principled way to decide when a previous solution is still valid, when it must be adapted, and when it should be discarded. We introduce CORTEX (Contextual Orchestration and Reuse of Task EXperience), a general AI systems framework that connects specialized agents through an external layer of verified experience. Each episode records its task conditions, source and tool state, decisive predicates, proof trace, verifier, and outcome. A meta-controller chooses exact replay, checked adaptation, fresh synthesis, or escalation. Accepted episodes can become task patterns and procedural strategies through a challenge-driven development loop. This gives the system an implicit competence layer that can grow without changing model weights. We formalize system contracts for exact replay and source-version separation, and derive when reuse saves computation. A controlled two-domain implementation tests the exact-replay core on 1,000 synthetic cases. Complete-family holdouts test procedural transfer on 1,000 new-family cases across eight clinical and policy splits, with complete fresh-evidence grounding and perfect invariance to irrelevant-field and insertion-order perturbations. The transfer trace exposes the work required for verified strategy execution. These results establish an initial path toward general intelligence through reusable procedures, typed experience, and developmental transfer.
★ Modular Discovery of General Game-Playing Algorithms with Large Language Models
General Game Playing across arbitrary games from rules alone remains challenging due to differing algorithmic requirements across game classes and strict decision-time constraints. Rather than hand-designing search heuristics for specific domains, can we leverage Large Language Models (LLMs) to discover general game-playing algorithms? Because language models can propose and refactor structured code, they provide an expressive proposal engine for exploring the space of algorithmic designs. We introduce a multi-agent LLM meta-learning system to co-evolve game-agnostic procedural search mechanisms in C++ alongside domain heuristics synthesized directly from game rules. Controlling the compute budget, we benchmark the discovered mechanisms across more than 400 diverse environments, including OpenSpiel training and held-out games, procedural simulation engines, and games with deep neural policy-value representations trained via PPO. Evaluated via AlphaRank stationary distributions and Soft Condorcet Optimization (SCO) against 15 established MCTS baselines, the discovered search mechanisms consistently achieve top-tier ratings and pairwise ballot majorities over most baselines across independent evolutionary runs, generalizing to unseen human-designed and procedurally synthesized games and remaining competitive with baselines on frozen neural network representations.
★ ParallelPilot: Supporting Coordination and Monitoring in Parallel AI Coding
As coding assistants become increasingly autonomous, developers run multiple sessions in parallel, shifting the challenge from code generation alone to coordinating and monitoring concurrent agent work. Through a formative study (N=14), we identified PILOT: five supervisory practices for Planning, Isolating, Logging, Observing, and Triaging parallel sessions. We present ParallelPilot, a design probe that instantiates PILOT through a planning interface, a run-logger, and an ambient dashboard alongside existing coding tools. In a counterbalanced within-subjects study (N=16), participants using ParallelPilot increased ticket throughput by 63% in short coding tasks and supervised an average of one more concurrent agent at peak, while their tracking effort and context switching dropped. ParallelPilot also clarified execution plans, task dependencies, and intervention cues, and 14 of 16 participants preferred it over their current setup. These gains were not accompanied by significant improvements in perceived control or perceived success in redirecting the agents. Our findings demonstrate the value of explicit supervision support and position PILOT as a scaffold for designing tools that help people supervise concurrent work within and beyond coding. We suggest that future coding assistants should pair high-level awareness with low-cost paths back to the implementation evidence developers need to judge and steer agent work.
★ ORBIT: A Framework for Multi-Agent Safety and Security Evaluations
Multi-agent LLM systems are increasingly deployed for complex, long-horizon tasks or emerge as a natural consequence of agents interacting in the wild. Yet they give rise to significant safety and security risks: the flexible protocols that enable task generalization also expose novel threats, from cascading prompt injection to inter-agent collusion. Progress in defending against these threats has been slowed by a lack of shared empirical infrastructure, which forces bespoke environment development for every new defense and makes standardized comparison impossible. Existing evaluations address isolated threat models or single-agent settings, but none jointly vary attack, defense, and architecture across realistic multi-agent environments. To address this gap, we introduce ORBIT, a configurable evaluation framework for empirical multi-agent safety and security research, built on UK AISI's Inspect. ORBIT lets researchers configure communication topologies, memory, scheduling, and agent roles. It supports four threat types and four defense strategies, as well as non-adversarial failures, with a benchmark suite spanning five scenario families covering browser use, computer use, agentic coding, customer service, and cooperative allocation. Our central finding is a gap in defense transferability across threats: per-action defenses that cut a compromised agent's attack success by 60 points on multi-issue coding give no measurable protection against colluding agents, and none of the defenses we tested generalized over all attacks tested. We further demonstrate security-performance tradeoffs and interactions between architecture and defense effectiveness. We make ORBIT available open-source at https://github.com/wlanderson0/orbit.
★ Collective Regimes in Multi-Agent LLMs under Reasoning Effort and Communication Topology ICLR 2027
Multi-agent LLM systems are increasingly used for deliberation and evaluation, often under the assumption that greater peer interaction leads to more reliable consensus. Existing work largely evaluates these systems through final accuracy or aggregate agreement. However, such measures do not reveal how agreement is organized in the panel. In this paper, we study \(N=50\) stateless LLM agents that update their predictions from locally visible peers, and characterize their behavior using both global and local measurements of agreement. We identify three collective regimes: synchronised, twisted (locally ordered but globally incoherent) and chimera-like, where coherent and incoherent subpopulations coexist. Increasing reasoning effort in gpt-5-mini shifts panels from variable, often fragmented outcomes toward locally ordered twisted states, and a small follow-up shows such states can also form from permuted initial conditions, whereas increasing communication connectivity drives them toward global synchronisation. Fragmentation collapses faster as algebraic connectivity increases across rewired graphs. The topology effect also appears on a non-circular judging task and across models from three providers. Finally, low spatial heterogeneity does not guarantee global consensus: 40\% of trials with $ΔZ$ below 0.03 retain a twisted configuration through the final 20 turns. These results show that reasoning effort and communication topology control different aspects of multi-agent coordination, and that aggregate agreement alone is insufficient to characterize collective LLM behavior.
comment: Under review at ICLR 2027
♻ ★ Learning Coordinated Preference for Multi-Objective Multi-Agent Reinforcement Learning
Cooperative multi-objective multi-agent reinforcement learning (MOMARL) models team decision making under multiple, potentially conflicting objectives. In this setting, conflicts arise not only across objectives but also across agents with different observations, roles, and contributions. We propose Preference Coordinated Multi-agent Policy Optimization (PCMA), which learns coordinated agent-specific preferences to enable complementary trade-offs among agents. Theoretically, we formulate cooperative MOMARL as a team-optimal equilibrium problem, and show that, under suitable conditions, preference diversity yields a first-order improvement in the team objective. Experiments on multiple cooperative MOMA environments and a practical traffic-control scenario show that PCMA improves both performance and trade-off coordination.
♻ ★ MA-SAPO: Multi-Agent Reasoning for Score-Aware Prompt Optimization
Prompt optimization has become a practical way to improve the performance of Large Language Models (LLMs) without retraining. However, most existing frameworks treat evaluation as a black box, relying solely on outcome scores without explaining why prompts succeed or fail. Moreover, they involve repetitive trial-and-error refinements that remain implicit, offering limited interpretability or actionable guidance for systematic improvement. In this paper, we propose MA-SAPO: a new Multi-Agent Reasoning for Score Aware Prompt Optimization framework that links evaluation outcomes directly to targeted refinements. Specifically, in the Training Phase, multiple agents interpret evaluation scores, diagnose weaknesses, and generate concrete revision directives, which are stored as reusable reasoning assets. In the Test Phase, an analyzer agent retrieves relevant exemplars and assets for a new prompt, and a refiner agent applies evidence-based edits to improve the prompt and its response. By grounding optimization in structured reasoning, MA-SAPO ensures edits are interpretable, auditable, and controllable. Experiments on the HelpSteer1/2 benchmarks show that our framework consistently outperforms single-pass prompting, retrieval-augmented generation, and prior multi-agent methods across multiple evaluation metrics.
comment: Preprint
♻ ★ Knowing When to Critique: Task-Adaptive Metacognitive Regulation for Reliable LLM Reasoning AACL
Large language models (LLMs) reason fluently but do not regulate their reasoning: they apply uniform scrutiny to every input, which leaves them vulnerable to adversarial and counterfactual prompts, while indiscriminate critique over-corrects answers that were already sound. We propose MetaCrit, a multi-agent framework grounded in Nelson and Narens' metacognitive regulation theory that calibrates how much critique each task receives. MetaCrit separates regulation into four agents: an object-level generator, a monitoring agent that assesses response validity, a control agent that critiques logical soundness, and a meta-level synthesizer that reconciles their signals into a regulated response. Adaptivity here is input-conditioned intervention strength within a fixed pipeline: all four agents run on every input and what varies is the direction and magnitude of the correction they produce, not which stages execute. Across reasoning, safety, and bias benchmarks, MetaCrit improves truthfulness and logical soundness and reaches zero toxicity on BOLD and HONEST without a reasoning trade-off, whereas the same critique applied indiscriminately degrades performance. The cost is four calls per query, about one sixth of the cost of a dedicated reasoning model of similar accuracy. A writing study shows that MetaCrit is preferred for critical-thinking support, and its agents transfer to existing frameworks without architectural change. Code is available at https://github.com/Paparare/EduThink4AI.
comment: AACL-IJCNLP 2026 Main Conference
♻ ★ Agent+P: Guiding UI Agents via Symbolic Planning
Large Language Model (LLM)-based UI agents show great promise for UI automation but often hallucinate in long-horizon tasks due to their lack of understanding of the global UI transition structure. To address this, we introduce AGENT+P, a novel framework that leverages symbolic planning to guide LLM-based UI agents. Specifically, we model an app's UI transition structure as a UI Transition Graph (UTG), which allows us to reformulate the UI automation task as a pathfinding problem on the UTG. This further enables an off-the-shelf symbolic planner to generate a provably correct and optimal high-level plan, preventing the agent from redundant exploration and guiding the agent to achieve the automation goals. AGENT+P is designed as a plug-and-play framework to enhance existing UI agents. Evaluation on the AndroidWorld benchmark demonstrates that AGENT+P improves the success rates of state-of-the-art UI agents by up to 14.32% and reduces the action steps by 37.70%. Our code is available at: https://github.com/KiteFlyKid/agentp.
♻ ★ Who Owns This Agent? Tracing AI Agents Back to Their Owners
AI agents increasingly act autonomously in the world, yet harmful behavior cannot be reliably traced to the account that deployed the agent. This creates an accountability gap across both benign and malicious settings: misconfigured or hijacked agents may cause unintended harm, while malicious operators may deploy agents for scams, harassment, or cyberattacks. In many cases, these agents rely on vendor-hosted language models. Affected parties can observe the harm, but cannot identify the responsible vendor session or account. We formalize this problem as agent attribution: linking an observed agent interaction to the account responsible for the underlying model calls. We present a canary-based protocol in which an authorized party embeds selected signals in content consumed by the agent, then asks the vendor to search a narrow time window of account-linked session logs. Lexical canaries provide exact-match attribution when a benign operator does not deliberately evade detection. Against adaptive adversaries, we use task-relevant semantic canaries whose removal or replacement also removes information required for successful task execution, creating a utility--evasion asymmetry. Across communication, web, and cyber-agent settings, we show that the protocol supports reliable session attribution, withstands adaptive transformations, and scales to practical vendor-side log search.
comment: Under Review
♻ ★ Communication Gain and Delay Cost Under Cross-Timestep Delays in Cooperative Multi-Agent Reinforcement Learning
Communication is essential for coordination in \emph{cooperative} multi-agent reinforcement learning under partial observability, yet \emph{cross-timestep} delays cause messages to arrive multiple timesteps after generation, inducing temporal misalignment and making information stale when consumed. We formalize this setting as a delayed-communication partially observable Markov game (DeComm-POMG) and decompose a message's effect into \emph{communication gain} and \emph{delay cost}, yielding the Communication Gain and Delay Cost (CGDC) metric. We further establish a value-loss bound showing that the degradation induced by delayed messages is upper-bounded by a discounted accumulation of an information gap between the action distributions induced by timely versus delayed messages. Guided by CGDC, we propose \textbf{CDCMA}, an actor--critic framework that requests messages only when predicted CGDC is positive, predicts future observations to reduce misalignment at consumption, and fuses delayed messages via CGDC-guided attention. Experiments on no-teammate-vision variants of Cooperative Navigation and Predator Prey, and on SMAC maps across multiple delay levels show consistent improvements in performance, robustness, and generalization, with ablations validating each component.
Systems and Control (EESS)
★ Regime-Dependent Value of CVaR in Preventive Maintenance Scheduling under RUL Uncertainty
We study preventive-maintenance scheduling for a small fleet when several assets compete for a limited number of maintenance slots and their remaining useful lives (RULs) are uncertain. The planning horizon is divided into discrete periods; each asset may be maintained at most once, and at most $K$ assets may be maintained in any one period. Future usage and RUL errors are represented by scenarios. We compare a risk-neutral policy that minimizes expected cost with a risk-aware policy that minimizes expected cost plus conditional value-at-risk (CVaR), where $\operatorname{CVaR}_{0.90}$ is the mean cost among the worst 10\% of scenarios. Both policies are solved exactly by enumerating all capacity-feasible schedules. A $3\times5$ experiment combines capacities $K=1,2,3$ with five increasing levels of RUL uncertainty, with ten paired replications for each combination. The risk-aware policy provides its largest benefit when RUL uncertainty is low-to-moderate and more than one maintenance action can be executed per period. In the best observed case, it reduces CVaR by 13.4\% with an expected-cost increase of only 0.2 relative cost units. At high uncertainty, the benefit becomes negligible and the two policies can select identical schedules. The results show that risk-aware scheduling creates operational value only when prognostic information is sufficiently informative and the maintenance system has enough flexibility to act on it.
comment: This work has been submitted to the IEEE for possible publication
★ Residual Learning-Based Control of Vehicle Platoons with $\ell_2$ Stability Guarantees via Recurrent Equilibrium Networks
This paper proposes a residual learning-based control framework for heterogeneous vehicle platoons subject to parametric uncertainty and external disturbances. A nominal controller designed via Linear Matrix Inequalities (LMIs), along with disturbance-observer compensation, is enhanced by a Recurrent Equilibrium Network (REN) trained offline using stored trajectories and nominal-model prediction errors. The REN is constrained to satisfy a prescribed $\ell_2$-gain bound, enabling sufficient small-gain conditions for local closed-loop stability and disturbance string stability. Experiments demonstrate reduced spacing and velocity errors relative to the nominal controller.
comment: Submitted to the 2027 American Control Conference (ACC)
★ Deep Behaviour Cloning of Model Predictive Control for Real-Time Operation of a Hydrogen-Diesel Dual-Fuel Engine
Hydrogen-diesel dual-fuel (H2DF) combustion engines offer a promising pathway for decarbonising hard-to-electrify transport sectors, yet their highly nonlinear dynamics and coupled process variables demand constraint-aware control strategies. Model Predictive Control (MPC) meets these requirements but requires an online optimisation in every combustion cycle, which limits deployment on low-cost embedded hardware. This paper trains a feedforward deep neural network (DNN) by behaviour cloning (BC) to imitate an MPC expert, using 86,000 engine cycles of demonstration data collected at 1500 min-1 on a modified Cummins QSB 4.5-litre hydrogen dual-fuel engine. Two variants, one with process feedback and one without, are validated experimentally. Both track unseen fast-transient load steps (3-8 bar indicated mean effective pressure, IMEP) with normalised root mean square error (NRMSE) values of 7.80% and 9.03% against the expert's 8.01%, while keeping mean NOx and particulate matter emissions at or below those of the expert. Inference takes 2 ms or less on a Raspberry Pi 400 (ARM Cortex-A72 at 2.2 GHz), including 1 ms communication latency, compared to up to 7 ms for the MPC expert, a 3.5x speedup. Open-loop profiling on a low-cost ESP32 microcontroller at 180 MHz gives 4.3 ms per inference, 4x faster than required for the 18 ms cycle window. Beyond the training range the cloned policy saturates its controls but exceeds the pressure-rise-rate limit. To the authors' knowledge, this is the first experimental BC controller for cycle-to-cycle combustion control of an internal combustion engine (ICE), trained from demonstrations recorded on the engine itself.
comment: Submitted to Control Engineering Practice
★ Concurrent Coded Signal-Multiplexing Ranging for Half-Duplex Asynchronous Networks
Signal-multiplexing network ranging (SM-NR) shares broadcasts across node pairs, but its sequential operation leads to a ranging cycle that grows linearly with network size. This paper proposes a concurrent coded SM-NR (CC-SM-NR) framework for asynchronous half-duplex networks. Firstly, the CC-SM-NR protocol coordinates concurrent transmissions through binary transmit-listen codewords. The transmit-listen schedule defined by these codewords ensures reciprocal observations subject to a finite concurrency limit. Then, we derive the exact minimum number of transmit-listen rounds without a concurrency limit, which reveals that the minimum grows logarithmically with network size. To account for practical scenarios, we establish the necessary and sufficient conditions for the constant-weight feasibility of codewords under a finite concurrency limit. Subsequently, we propose a low-complexity scheduling algorithm that achieves the minimum round count within the constant-weight codeword class. To support higher observation redundancy, this scheduling design is extended through a greedy construction. Finally, simulation results demonstrate the effectiveness of the proposed schemes for network ranging.
comment: 15 pages, 11 figures
★ Nonlinear Participation Factor-based Power System Model Reduction Addressing Near-Resonance Conditions
This paper proposes an adaptive model reduction approach based on nonlinear participation factors (NPFs) which determines the most effective selection of unimportant generators in a power system to be linearized to accelerate time-domain simulation for the entire system. The method enables a dynamic transition between the full-order model, and a hybrid reduced model. It uses modal energies to rank system modes under contingencies, and computes NPFs for highly energized modes based on Normal Form theory. To accelerate the computation of NPFs and make it achievable online, a tensor contraction technique is introduced. The proposed approach is tested on a 48-machine, 140-bus NPCC system using both partitioned and unpartitioned strategies. It demonstrates significant simulation speedup while preserving better accuracy than a linear participation factor-based method if the nonlinear behaviors of the system cannot be ignored, especially when a near-resonance condition is presented.
★ Hierarchical Multi-agent Reinforcement Learning for Warehouse Robot Coordination under Communication Loss
In this paper, we propose a hierarchical multi-agent reinforcement learning framework for coordinating robot teams in warehouse environments under communication loss. We partition the robot team into groups, with centralized coordination within each group and distributed coordination across groups. Each group uses a recurrent predictor to estimate unavailable interaction information due to communication loss. A higher-level policy then generates a compact coordination reference that conditions the local control policy within each group. A predictive safety filter evaluates and modifies the proposed controls when they violate safety constraints. Simulation results show improved task completion under communication loss, reduced communication growth as the team size increases, and safe operation in the tested scenarios.
comment: 8 pages, 4 figures, conference
★ lapanda: A Matrix-Free Differentiable Solver for Nonconvex Constrained Optimization Layers
Differentiable optimization brings the structural guarantees of mathematical optimization to network pipelines, allowing them to be trained end-to-end. However, its application remains challenging for nonconvex constrained problems, as existing differentiable solvers often suffer from limited modeling expressiveness due to their reliance on specialized problem structures, while also incurring substantial computation time and memory overhead in both the forward and backward passes. To address these challenges, we propose lapanda, a matrix-free differentiable solver for nonconvex optimization with general constraints. It reformulates the problem to a sequence of augmented Lagrangian subproblems, each handled by a first-order inner solver through a proximal averaged quasi-Newton algorithm with adaptive linesearch, thus enabling efficient forward optimization. We establish local well-posedness of the solution map and convergence of the outer iterations, and further derive a sensitivity alignment between the original problem and the final subproblem in the backward pass, demonstrating that the subproblem sensitivity, which can be computed efficiently in a matrix-free manner, provides a principled approximation to the exact optimizer sensitivity. We evaluate lapanda on nonconvex constrained Rosenbrock benchmarks, imitation learning with several representative constrained optimal control problems, and embedded robotic obstacle-avoidance tasks. Compared with state-of-the-art differentiable solvers, lapanda delivers substantial reductions in computation time and memory footprint while maintaining reliable constraint satisfaction and learning performance.
★ A Minimum-Order Functional Observer Beyond the Darouach and Luenberger Constructions
This paper develops a general minimum-order functional observer framework that contains the classical Darouach functional observer and the reduced-order Luenberger observer as special cases. The required functional dimension is determined from the triple $(A,C,L)$ through a set of functional observability indices. The minimum dimension permitted by the algebraic observer-existence condition is characterized, and the complete family of augmentations attaining this dimension is determined. Necessary-and-sufficient spectral feasibility conditions are then established for this dimension to be the minimum achievable observer order. The resulting existence conditions reduce exactly to the Darouach conditions when no augmentation is required and to the classical observability condition in the reduced-order Luenberger case. More generally, the framework admits minimum-order functional observers of intermediate order, which may exist even when neither classical observer is available.
comment: Submitted for journal publication
★ Control Data Scheduling over Shared Communication Channels: A Sparse and Collision-Free Mechanism
In systems where controllers operate remotely and communicate with actuators over shared communication channels, it is crucial to efficiently schedule the control data transmission to reduce bandwidth usage and actuator effort. In this article, we investigate a novel scheduling mechanism that jointly coordinates control actions across different controllers and different time steps. We propose an algorithm based on the alternating direction method of multipliers (ADMM) to solve the resulting optimization problem. While ADMM is often treated as a black-box solver, the proposed algorithm offers a clear physical interpretation, ensures convergence to a stationary point, and is computationally efficient. Simulation results validate our theoretical results and demonstrate the effectiveness of our proposed algorithm.
★ Grid-Forming E-STATCOMs for Stable Integration of Large-Scale Data Centers: Modeling and Control
The rapid expansion of large-scale AI data centers (AIDC) is introducing new stability challenges, particularly in weak or low-inertia networks characterized by fast, step-like demand variations and strict requirements on voltage and dynamic performance. This paper investigates the use of grid-forming (GFM) Enhanced STATCOMs (E-STATCOMs) to support reliable integration of such facilities. A power-admittance-based linear modelling framework is developed to capture system interactions and is validated through detailed EMT simulations. The results demonstrate that E-STATCOMs provide fast, well-damped responses to abrupt load changes while effectively mitigating low-frequency oscillations and interactions with network resonances. By enabling tunable dynamic behavior via a load balancer, virtual impedance, and coordinated active-reactive power support, the proposed approach allows precise shaping of system response and improved regulation at the point of connection. These features make E-STATCOMs a flexible and scalable solution for integrating large data centers into weak grids and long transmission systems, supported by a design-oriented framework that facilitates parameter selection and performance assessment without extensive reliance on EMT studies to meet grid codes and AIDC interconnection requirements.
comment: To be published in CIGRE: Grid of the Future Symposium 2026, in Richmond, Virginia, US
★ A Disk-Shaped Magnetoelastic Torque Sensor for Robotic Joints Using Permanent Magnetization
Direct torque sensing is a growing need in the robotics community to enable precise control and interactions where torque estimation from motor current is not sufficient. This paper presents a novel disk-shaped magnetoelastic torque sensor with a compact axial envelope of about 1 cm, suitable for integration in robotic joints. A four-magnetometer architecture is used to measure the field modulated by the stress affecting a narrow magnetized region while rejecting the effects of parasitic cross forces. A custom-designed magnetic shield enhances the torque sensitivity while reducing the external stray fields by a factor 7x. The device measures the torque with an accuracy of 1.34 %FS relative to the 50 Nm full scale (FS). The paper details the development of the sensor through the mechanical design, the magnetization procedure, and the experimental validation. The results demonstrate the potential of the proposed sensor for robotic applications.
★ DAOCP: a dual active set solver for optimal control problems ICRA 2027
We present DAOCP, a dual active set solver for linear quadratic optimal control problems with stage-wise equality and inequality constraints. Active set methods are leading Model Predictive Control benchmarks for full-body robotics, but existing solvers operate on dense QPs, while typical problem dimensions favor methods that exploit the optimal control structure. DAOCP combines the warm-starting capabilities of active set algorithms with the better computational scaling of structure exploiting solvers, by relying on a generalization of the relationship between the Riccati recursion and the Cholesky factorization of the condensed Hessian. This result enables dual active set iterations to operate directly on the original optimal control problem through recursive computations, without explicitly forming the condensed quadratic program. On robotics benchmarks, DAOCP is the fastest of four solvers in four of five scenarios, cutting average solve time on a 58-state Atlas model by 9$\times$ relative to state of the art solvers DAQP and HPIPM.
comment: Submitted to ICRA 2027
★ Feedback Makes Perfect: A Closed-Loop Framework for NL-to-STL Translation
Signal Temporal Logic (STL) enables rigorous verification and control of cyber-physical systems, but writing correct specifications requires expertise that most requirement holders lack. Large language models can translate natural-language (NL) requirements into STL, yet stronger translators alone approach an accuracy ceiling. We argue that this ceiling stems from how the task is posed: one-shot, open-loop translation is somewhat ill-defined. Natural language is ambiguous, and, more fundamentally, what a person writes may not always be what they intend, so the target specification is not fully contained in the input text. We therefore reformulate NL-to-STL translation as a closed-loop feedback process. Each generated formula is translated back into natural language for the user to check, and natural-language corrections drive revision until the user accepts the specification. Users never read or write formal syntax. This framework rests on an asymmetry familiar from feedback control theory. The forward path, from ambiguous language to formal logic, is hard and error-prone. The feedback path, from structured STL back to language, can be made highly precise, and a precise feedback path lets an imprecise forward path achieve precise closed-loop behavior. Experiments on 500 expert-authored requirements and seven LLMs support this view. Back-translated explanations agree with expert judgments in 99.5\% of cases. Closed-loop refinement raises strong models from about 89\% open-loop accuracy to 98.0--99.2\%, and yields gains of over 30 percentage points for weaker models (e.g., 17.6\%$\rightarrow$48.0\%). Ablations show these gains come from the semantic content of the feedback rather than from repeated attempts. An expert audit and a 280-session user study further confirm the reliability of the loop. We also identify a capability threshold above which feedback no longer helps.
★ An Adaptive, Parallel, and Inexact Newton Method for Large-scale Nonlinear Optimal Control
We design adaptive overlapping temporal decomposition (AOTD), a parallel sequential quadratic programming (SQP) method for long-horizon nonlinear optimal control problems (OCPs). As designed, AOTD is the first overlapping temporal decomposition (OTD) algorithm that adapts the overlap size online, eliminating the need to fix a suitable overlap a priori. Specifically, at each iteration, it partitions the long horizon into overlapping nonlinear subproblems, performs one SQP step on each in parallel, and adaptively selects both the overlap size and the accuracy to which the resulting local KKT systems are solved. Two conditions govern the accepted step: an adaptive residual condition bounding the distance from the concatenated inexact direction to the exact Newton direction of the full problem, and a descent condition on the adaptive penalty parameters that certifies descent for a carefully chosen exact augmented Lagrangian. The residual condition is solver independent and accommodates both deterministic iterative solvers and randomized sketching solvers. Under standard regularity assumptions, we prove that the KKT residual converges to zero from any initialization and establish a local linear rate for sequences converging to a strict local minimizer. We validate AOTD on a power-system frequency regulation OCP and a Burgers PDE OCP, attaining a reduction in estimated FLOPs of approximately $2.5\times$ to the best fixed-overlap variant while converging across multiple horizon lengths with a single parameter setting.
comment: 31 pages
★ Notes on Generative Modeling for Feedback Control and Planning
In these notes, we view control as a dynamically constrained sampling problem on the state-space of a control system. With this viewpoint, we extend methods from generative modeling, such as flow matching, normalizing flows and denoising diffusions to control problems. Concepts such as controllability, optimal control and trajectory planning play an important role in guiding the extension and understanding well-posedeness of the corresponding algorithms, with application to steering systems to target states or distributions and sampling from reachable sets. The notes are intended as an accessible introduction for readers with a background in control theory and robotics.
♻ ★ Bounding Transient Moments for a Class of Stochastic Reaction Networks Using Kolmogorov's Backward Equation
Stochastic chemical reaction networks (SRNs) in cellular systems are commonly modeled as continuous-time Markov chains (CTMCs) describing the dynamics of molecular copy numbers. The exact evaluation of transient copy number statistics is, however, often hindered by a non-closed hierarchy of moment equations. In this paper, we propose a method for computing theoretically guaranteed upper and lower bounds on transient moments based on the Kolmogorov's backward equation, which provides a dual representation of the CME, the governing equation for the probability distribution of the CTMC. This dual formulation avoids the moment closure problem by shifting the source of infinite dimensionality to the dependence on the initial state. We show that, this dual formulation, combined with the monotonicity of the CTMC generator, leads to a finite-dimensional linear time-invariant system that provides bounds on transient moments. The resulting system enables efficient evaluation of moment bounds across multiple initial conditions by simple inner-product operations without recomputing the bounding system. Further, for certain classes of SRNs, the bounding ODEs admit explicit construction from the reaction model, providing a systematic and constructive framework for computing provable bounds.
♻ ★ Wire-Level Interrupt-to-Decision Latency of On-Sensor MLC versus Host Inference on the NVIDIA Jetson Orin Nano: A Pre-Registered Measurement Study
The Machine Learning Core (MLC) embedded in the STMicroelectronics LSM6DSOX IMU is widely cited as a low-latency alternative to host-side inference, yet wire-level decision-delivery latency is rarely measured. Using a Saleae Logic Pro 8 logic analyzer on an NVIDIA Jetson Orin Nano, we measured interrupt-to-decision latency (sensor INT1 edge to host decision GPIO) for three pipelines (a host-side decision-tree classifier, the standard MLC bank-switch read protocol, and an MLC binary-fast variant) under idle, I2C bus contention, and CPU stress. The protocol was pre-registered with 13 externally-timestamped Zenodo amendments before confirmatory data collection (4,770 of 4,860 trials included, 98.15%, across nine cells). The host pipeline exhibits lower median latency than the MLC pipeline under all conditions: 321.7 vs 681.5 us at idle (2.1x faster) and 574.5 vs 1,325.4 us under I2C contention (2.3x faster). The three-transaction I2C read protocol, not the silicon's classification, is the dominant latency contributor. We additionally characterize a reproducible 706.5 ms MLC decision cadence that bounds full stimulus-to-decision latency. Code, data, and pre-registration: github.com/akulswami/sensor-mlc-latency.
comment: 5 pages, 2 figures, 1 table. v2: revision under review at IEEE Sensors Letters (SENSL-26-06-RL-0906.R1). Code, data, pre-registration: github.com/akulswami/sensor-mlc-latency
♻ ★ Sound Compilation of Weighted Event Signal Temporal Logic to Timeless Geometric Control
Cyber-Physical Systems (CPS) controllers synthesized from standard temporal logics rely on rigid global clocks, rendering them vulnerable to asynchronous timing anomalies like clock snaps, jitter, and network delays. To overcome these vulnerabilities, we introduce a fundamentally timeless geometric control paradigm alongside a novel specification language: Weighted Event-Based Signal Temporal Logic (weSTL+). This new weSTL+ logic combines the event triggered nature of Event-STL with weighted user preferences of weighted-STL making it suitable for specification of practical autonomous CPS. Using a two-pass compiler, our framework translates weSTL+ formulae directly into C^1-differentiable time-invariant geometric surrogate constraints via finite-time level-set inversion. By mapping temporal windows directly into physical time independent geometric boundaries, this approach entirely eliminates explicit runtime clock monitoring. Our autonomous robotics case study demonstrates that the proposed geometric architecture guarantees enforcement of safety and liveness under severe macroscopic timing discontinuities, succeeding where traditional time-indexed controllers fail.
comment: 14 pages
♻ ★ Beyond RSRP Coverage: UAV Serviceability in Interference-Limited Urban 5G NR Networks
Reference signal received power (RSRP) is commonly used to assess 5G cellular coverage, but it may substantially overestimate the connectivity available to cellular-connected unmanned aerial vehicles (UAVs) under strong inter-cell interference (ICI). As a UAV ascends, reduced blockage can strengthen the serving signal, while increased line-of-sight visibility to neighboring sectors can intensify ICI. This paper develops a trajectory-aware, 3GPP-based system-level framework for evaluating UAV radio serviceability during a three-dimensional flight in an urban 5G New Radio network. The framework jointly evaluates RSRP, reference signal received quality (RSRQ), and signal-to-interference-plus-noise ratio (SINR) in a 19-site, 57-sector deployment. We introduce the concept of coverage-serviceability gap to quantify the difference between RSRP availability and joint service availability. Under RSRP, RSRQ, and SINR thresholds of -100 dBm, -18 dB, and 0 dB, respectively, an inter-site distance (ISD) of 500 m provides 99.9% RSRP availability but only 13.6% joint service availability, yielding a coverage-serviceability gap of 86.3 percentage points. With RSRQ and SINR thresholds of -22 dB and -6 dB, respectively, joint availability increases to 55.0% and 63.1% for ISDs of 500 m and 1000 m, respectively. These results demonstrate that RSRP-based coverage substantially overestimates joint UAV serviceability under both evaluation configurations, with SINR remaining the limiting metric.
comment: 6 pages, 4 figures
♻ ★ Region of Attraction of a Backstepping Observer for the Quasilinear Heat Equation
It has long been of interest to understand when control and observer-design methodologies developed for linear dynamical systems can provide local guarantees when applied to nonlinear systems. However, beyond establishing local stability, it is also important to characterize the region of attraction and performance in terms of system parameters and design gains--something that linearization-based approaches cannot achieve. For instance, although increasing an observer gain improves the convergence rate in the linear setting (as in backstepping design), the relationship between this gain and the convergence rate in the nonlinear setting need not be monotonic; understanding these dependencies is therefore crucial for reliable operation. In light of this discussion, we consider the one-dimensional quasilinear heat equation with state-dependent diffusivity, and design a boundary-output observer based on the backstepping design for a linear heat equation with constant diffusivity. Viewing the quasilinear system as a perturbation of the linear one, we establish exponential stability of the origin for the estimation error dynamics in $H^1$, with an estimate of the region of attraction depending on the system parameters, observer gains, and the mismatch between the nonlinear diffusivity and the constant design diffusivity. Importantly, the estimation error converges to zero rather than merely to a neighborhood scaling with this mismatch, even though, in contrast to backstepping-based stabilization of nonlinear PDEs, the mismatch need not decay along trajectories and may remain bounded away from zero, acting as a persistent state-dependent multiplicative perturbation. A technical challenge was to perform a sufficiently-fine Lyapunov analysis that does not yield overly conservative results such as mere boundedness of the estimation error.
comment: Under review
♻ ★ Duty-Cycled RSU Sleep Scheduling for Green V2I Corridors: Optimization Under a Latency Budget
Roadside units (RSUs) in vehicle-to-infrastructure (V2I) corridors draw near-constant power while serving traffic that varies by more than an order of magnitude over the day, yet the 100 ms latency budget of 3GPP TS 22.185 leaves almost no room for the 107 ms restoration-and-service interval that follows a wake-up from sleep. This paper develops a duty-cycle model of latency-constrained RSU sleep that accounts for every wake-up cycle's transition energy, service energy, and violation exposure, and shows the latency constraint is equivalent to a budget: at most 14.3% of vehicles may arrive during slept hours. Scheduling becomes a budgeted hour-selection problem, formulated as a constrained Markov decision process and solved with a budget-repair portfolio that deterministically restores feasibility at the constraint boundary, making results nearly insensitive to state discretization. On five days of measured traffic from four signalized intersections in Kuwait City (762,050 vehicles), the repaired independent per-RSU policies reduce corridor energy by 39.5% relative to always-on operation at 99% latency compliance. A pre-specified evaluation of corridor cooperation finds no material benefit at any training-set size: the gain is zero at the two most strongly correlated pairs at the full sample (adjacent-intersection correlations rho = 0.947, 0.977), where upstream signals are statistically redundant with local observations, and marginal (0.8 percentage points) only at the weakest-coupled pair. The conditions under which cooperation can help, scheduling intervals below the inter-RSU transit time, are identified.
comment: 40 pages, 4 figures, submitted to IEEE Transactions on Green Communications and Networking
♻ ★ A Tutorial on Learning-Based Radio Map Construction: Data, Paradigms, and Physics-Awareness
Radio maps (RMs) provide the digital representation of the wireless propagation environment, mapping complex geographical and topological boundary conditions to critical spatial-spectral metrics that range from received signal strength to full channel state information matrices. The integration of artificial intelligence into next generation wireless networks further necessitates the accurate construction of RMs as a foundational prerequisite for electromagnetic digital twins. This paper presents a comprehensive survey of learning-based RM construction, systematically addressing three intertwined dimensions: data, paradigms, and physics-awareness. From the data perspective, we review physical measurement campaigns, ray tracing simulation engines, and publicly available benchmark datasets, identifying their respective strengths and fundamental limitations. From the paradigm perspective, we establish a core taxonomy that categorizes RM construction into source-aware forward prediction and \added{source-agnostic} inverse reconstruction, and examine five principal neural architecture families spanning convolutional neural networks, vision transformers, graph neural networks, generative adversarial networks, and diffusion models. We further survey optics-inspired methods adapted from neural radiance fields and 3D Gaussian splatting for continuous wireless radiation field modeling. From the physics-awareness perspective, we introduce a three-level integration framework encompassing data-level feature engineering, loss-level partial differential equation regularization, and \added{architecture-level} structural isomorphism. Open challenges including foundation model development, physical hallucination detection, and amortized inference for real-time deployment are discussed to outline future research directions.
♻ ★ Performance Analysis and Design of an Optomechanical Microphone Using an Integrated Photonic Waveguide Interferometer
We present an optomechanical microphone based on a diaphragm-integrated photonic waveguide Mach-Zehnder interferometer. Acoustic pressure deforms the MEMS diaphragm, inducing strain in the sensing waveguide and changing its optical path length. We analytically evaluate the optical and mechanical transduction mechanisms and key figures of merit, including signal-to-noise ratio, dynamic range, acoustic overload pressure, and minimum detectable pressure. Two design cases are considered: a MEMS microphone and a measurement microphone. The results indicate competitive performance but no substantial overall advantage over state-of-the-art microphones in conventional applications. The architecture may nevertheless offer advantages for high-temperature and other harsh-environment sensing applications.
comment: 16 pages, 12 figures, 1 table
♻ ★ Interior-point proximal methods for nonsmooth optimization in Hilbert spaces with cone-ordered constraints
We study an inexact interior-point method for nonsmooth, possibly nonconvex optimization in a Hilbert space with inequality constraints ordered by a cone in a Banach lattice, with particular emphasis on infinite-dimensional state-constrained optimal control. The objective function is given by the sum of a smooth, possibly nonconvex term and a convex, possibly nonsmooth term with a computable proximal mapping. The constraints are formulated by means of an order cone in a Banach lattice. This setting covers finite-dimensional nonsmooth nonlinear problems with componentwise constraints as well as infinite-dimensional PDE-constrained optimization problems with pointwise state constraints. The method is based on barrier-regularized subproblems, which are solved inexactly by a proximal-gradient method. We consider logarithmic and power-type barriers and derive the differentiability and curvature estimates needed for the convergence and complexity analysis. Under suitable constraint qualifications and compactness assumptions, we establish approximate KKT conditions for the original problem and convergence of the inexact interior-point sequence. For logarithmic and power-type barriers, we derive complementarity estimates and outer iteration bounds; the corresponding power-barrier rates and total inner-outer complexity bounds are stated under explicit barrier-path and uniform smoothness assumptions. For convex problems, we obtain stronger convergence results. We apply the framework to state-constrained semilinear elliptic optimal control and sparse dictionary learning with nonlinear side constraints. Numerical experiments illustrate the proposed method.
comment: 37 pages, 7 figures, 3 tables, 2 algorithms
♻ ★ A Set-Theoretic Evaluation Framework for Assessing Asset Administration Shell Instances: Towards Comparability and Suitability
Asset Administration Shells (AAS) provide a standardized means of representing assets and their information in manufacturing and increasingly serve as a basis for software services. However, different AAS instances vary in structure, content, and degree of completion, making it difficult to determine whether a given AAS is suitable for a specific application. This paper presents two complementary methods to support the comparison and application-oriented assessment of AAS. First, set-theoretic operations are employed to compare AAS models, enabling the identification of common, missing, and differing submodels and parameters. Second, an AAS suitability model assesses the conformity of an AAS to the requirements of a specific use case. The assessment considers structural conformity, semantic consistency, cardinality, and specification conformity and can be performed either against a reference AAS or a set of required SemanticIDs. A suitability value is derived from the identified deviations and is complemented by a detailed report of missing or non-conforming information. The proposed approach support practitioners and researchers in the comparison of evolving AAS and provide application-specific information on their suitability for manufacturing software services.
♻ ★ A Two-Stage Optimization Framework for Validating Electric Vehicle Charging Infrastructure under Grid Constraints
This paper develops a sequential planning and operational-validation framework to assess post-deployment performance of electric vehicle (EV) charging infrastructure with mixed charger technologies for large fleets under distribution-grid constraints. The first stage constructs three infrastructure configurations: a cost-oriented design, an investment-constrained integrated design reference, and a same-hardware spatial redistribution. In the second stage, each fixed configuration is re-optimized under a common charging-service objective, with selected cases further evaluated through local downward-flexibility redispatch. Results on the CIGRE medium-voltage (MV) network show that infrastructure requirements increase with EV fleet size and battery capacity, while spatial redistribution can degrade charging service and shift nodal voltage and loading patterns despite unchanged hardware and investment. Re-optimizing infrastructure within the first stage investment limit produces only marginal, case-dependent changes in post-planning service. Flexibility validation indicates that realizable flexibility through redispatch depends on deployment design and service-degradation allowance, with larger allowances enabling greater delivery in constrained cases. The framework reveals how infrastructure investment and siting affect post-deployment grid performance, and operational flexibility.
comment: This manuscript has been submitted for peer review
Multiagent Systems
★ Theory of Scene: Breaking the Symmetry Trap in Multi-Agent LLM Coordination
Multi-agent systems built on large language models (LLMs) are largely homogeneous, as their agents behave alike even across distinct LLMs. We show that when such agents act concurrently without communication, they collide on targets they must split and diverge on targets they must take together, a double failure we term the symmetry trap. Theory of Mind (ToM), widely used for coordination without communication, cannot escape this trap, since homogeneous agents form the same prediction of one another and respond to it in the same way. We propose Theory of Scene (ToS), a training-free reasoning schema in which each agent reads its public role, the only difference between the agents, and the task context they all observe. Homogeneous agents thereby derive one division of labor, each taking the part its role fixes, which turns homogeneity from the cause of the trap into the cure. ToS reads the role together with the scene through role gating, which determines whether ownership overlaps or is already divided, and the task context through task coupling, which infers whether the team must converge on each target, divide it, or take its stages in turn. We evaluate on DivvyBench, a controlled environment we introduce, whose target types make an episode Competitive, Cooperative, or Mixed across Tabletop, Airspace, and Household scenarios, and on two established agentic benchmarks, GovSim and Overcooked. ToS outperforms all six baselines on every benchmark, and each baseline falls far behind it in at least one setting. Against ToM given the same inputs, ToS raises the DivvyBench success rate from 71.1% to 99.6%, the GovSim total gain from 207 to 400, and the Overcooked level-normalized throughput from 1.41 to 1.67.
★ Planner-as-Router: Joint Plan-Time Model Routing for Cost-Efficient Multi-Agent Workflows
Running large language model (LLM) agents in production gets expensive fast. A frontier model (the largest, most capable tier) is accurate but can cost 25 times what a small model costs per token, and the gap compounds once a workflow chains several calls together. Planner-as-Router (PaR) attacks this from a different angle. Instead of leaving model-tier selection to some component downstream, it folds the choice into planning itself. As the planner breaks a query into subtasks, it also assigns each one a model size tier (small, mid, or frontier, ordered by capability and price), so the dependencies between subtasks are visible before any specialist runs. Unlike per-call routers such as cascade routing, which look at one node at a time, PaR sees the whole workflow up front and needs no separate router model or training data. We evaluate PaR with EntBench, a benchmark of 54 enterprise agentic tasks across seven classes, graded by actually running the generated Structured Query Language (SQL) and MongoDB queries against live databases. Over 1,157 evaluations spanning eight routers and three seeds, PaR stays on the observed cost-accuracy frontier. It matches a sink-frontier heuristic (frontier model on terminal nodes only) in accuracy at comparable cost and a faithful FrugalGPT cascade at lower cost, and cuts cost 44% against all-frontier routing while giving up 2.9 points of accuracy. Several accuracy gaps fall inside the plus-or-minus six-point confidence interval of a 54-task study, so we frame PaR's advantage as frontier position rather than a clean accuracy win. We also report a preliminary observation, not a validated result: a small pilot hints that cheap routing may carry a hidden compounding penalty on compositional workflows, which we frame as a hypothesis for future measurement. PaR, EntBench, and all evaluation code are open source.
comment: Accepted at AIxSET 2026. 8 pages, 4 figures, 6 tables. Data and Code in github: https://github.com/vsingh45/par-entbench
★ Improving LLM Collaboration via Multi-Agent Preference Learning
Several works have explored multi-agent reinforcement learning (MARL) in LLM collaboration. However, constructing reliable rewards is difficult in practice, as complete and accurate metrics are often unavailable and hard to aggregate. Preference learning provides an alternative by learning from comparative human or AI feedback. Yet, its extension to multi-agent systems remains underexplored. To address this gap, we formulate preference-based multi-agent systems (MAS) from decentralized and centralized collaboration perspectives. We also introduce a general multi-agent preference learning framework (MAPL) to solve these problems. MAPL allows iterative updates by comparing the current solution with decentralized or centralized solutions generated by various agents. We instantiate MAPL using MARL from human feedback (MARLHF) with a learned reward model and multi-agent direct preference optimization (MADPO). Experiments on collaborative writing, coding, tool use, and travel planning show that MAPL can improve collaboration quality and efficiency while approaching the performance of MARL with fixed, well-defined rewards. Within MAPL, MARLHF generally outperforms MADPO on most tasks but remains sensitive to data coverage, agent and comparator models, and the underlying MARL algorithms.
★ Adaptive and Resilient Dual-Layer Resource Slicing for Hovering Aerial Backhaul Networks
This paper investigates adaptive and resilient dual-layer resource slicing in hovering aerial agent (HAA)-assisted backhaul networks for heterogeneous 5G/6G services, including enhanced mobile broadband (eMBB), ultra-reliable and low-latency communications (URLLC), and massive machine-type communications (mMTC). To address the complex coupling of this dual-layer architecture in non-stationary environments, we propose the resilient adaptive priority orchestration enhanced twin delayed deep deterministic policy gradient (RAPO-TD3) framework. We introduce a novel double soft-max projection mechanism to map the continuous action space into physically feasible bandwidth distributions, ensuring strict constraint adherence. Additionally, a resilient adaptive priority orchestration (RAPO) mechanism is embedded to safeguard mission-critical URLLC latency. Crucially, we establish a rigorous mathematical foundation proving that our framework ensures Lipschitz continuity and satisfies the Robbins-Monro conditions for stable asymptotic convergence. Extensive simulations under non-stationary traffic demonstrate that our RAPO-TD3 framework achieves superior performance relative to PPO, DDPG, and traditional solvers. Notably, via the RAPO mechanism, our approach maintains URLLC satisfaction levels closely approaching theoretical optima even during 500% demand surges. Furthermore, scalability evaluations indicate that sub-millisecond execution latencies strictly satisfy the 1 ms URLLC budget, demonstrating the performance efficacy of our proposed framework.
comment: 16 pages, 6 figures, and 3 tables. Accepted for publication in IEEE Transactions on Cognitive Communications and Networking. ©2026 IEEE. Personal use of this material is permitted. However, permission to use this material for any other purposes must be obtained from the IEEE by sending a request to pubs-permissions@ieee.org
★ CollisionGAT: Controller-Agnostic One-Step Collision Screening for Multi-Agent Motion
Before a team of robots moves, each proposed step must be checked for collisions with other robots and with obstacles. We present CollisionGAT, a graph-attention network that reads the current and proposed states of moving agents together with locally relevant stationary obstacles and returns one collision-risk score per moving agent. Any controller can use these scores to accept, repair, replan, or postpone a proposed step. We mount CollisionGAT on a continuous path-following controller and on GATeD, an obstacle-blind D* Lite planner that uses typed vetoes to update its planning graphs. Exact geometric checks supply the training labels and independently audit every executed step.
comment: 5 pages, 4 figures, 1 table, 2 algorithms. Accepted to the 2026 IEEE MIT Undergraduate Research Technology Conference (URTC)
★ Self-Evolving Multi-Agent Symbolic Discovery for Financial Fundamental Analysis
While symbolic regression (SR) has been successfully used in science to discover new equations, its use in financial valuation is hindered by several limitations. Whereas the natural sciences provide objectively correct relationships, financial valuation constitutes a distinct class of symbolic discovery problems, as it admits multiple valid perspectives, operates under non-stationary market conditions, and involves noisy, continuous performance signals. In this work, we propose Multi-Agent Fundamental Analysis with Symbolic Adaptive learning (MUFASA), a hierarchical multi-agent framework for symbolic discovery in finance. MUFASA introduces (1) disentangled equation discovery via specialized agents representing distinct valuation perspectives, (2) a meta-coordinator that performs hierarchical-level reasoning over market context information, and (3) a memory mechanism that reasons over statistical performance summaries (e.g., accuracy, stability, and tail risk) to guide learning under noisy feedback. Experiments across datasets from multiple countries show that MUFASA achieves state-of-the-art performance on the valuation task compared to classical finance methods, financial large language models, and SR approaches, while simultaneously producing interpretable equations, which we share with the community. We also make publicly available the distilled learnings across evolution iterations and context-dependent strategy weights, which might offer useful insights for future research on financial fundamental analysis.
★ When Better Gets Worse: Improvement Fidelity for Self-Improving Agents in Adaptive Worlds
Self-improving agents increasingly rely on proxy verifiers to choose policy updates, yet deployment can change the world in which those updates are evaluated. An update that looks better to the verifier can therefore become worse after deployment even when the verifier ranks policies well overall. We formalize this gap as Improvement Fidelity, which asks whether proxy improvements preserve the sign and ordering of deployment improvements over the updates an improvement process actually proposes. We show that global policy accuracy need not guarantee update fidelity: operator shift and deployment response can create update-level errors, while candidate margins determine whether those errors change the replacement decision. We introduce PIVOT-KG, a paired, decision-aware validator that allocates scarce high-fidelity evaluation according to the expected reduction in selection regret per unit cost. Across 90 held-out roots in Leduc, Kuhn, and Melting Pot, proxy and deployment optimal sets are disjoint in 51 cases. In an eight-candidate HighwayEnv stress test, PIVOT-KG reduces mean improvement-selection regret from 0.0435 under the exact Uniform validation rule to 0.0055 at the primary budget. Together, these results show why reliable self-improvement should evaluate proposed improvements in the worlds they induce, while providing a practical rule for allocating scarce deployment evidence when it can affect the replacement decision.
comment: 15 pages, 10 figures, 3 tables
★ AsynCodeBench: Benchmarking Collaboration of Asynchronous Multi-Agent Systems in Software Engineering
Multi-agent coding has emerged as an increasingly active direction in software engineering, where complex development tasks are decomposed across multiple specialized agents working on different parts of the problem. Despite the shift from individual problem solving to distributed collaboration, multi-agent systems still lack a direct measure of collaboration and are largely evaluated through task-level outcomes inherited from single-agent coding, conflating individual coding capability with cross-agent coordination. We introduce AsynCodeBench, a dependency-centric benchmark for asynchronous multi-agent software engineering that represents each task with an explicit dependency graph and executable Dependency Checkers. Through this dependency-tracking process, we propose two complementary measures: Asynchronous Dependency Pass Rate (ADPR), which measures how many cross-agent dependencies are ultimately satisfied, and Dependency Resolution Step (DRS), which measures when each dependency first becomes satisfied during execution. AsynCodeBench comprises 19 tasks from real-world repositories, exposing 52 directed dependencies as explicit units for evaluating cross-agent collaboration. Experiments across model families, scales, and generations reveal a clear gap between coding and collaboration capability: improvements in coding performance do not necessarily translate into stronger collaboration, and task-level metrics can diverge substantially from dependency-level collaboration measures. Dependency-trajectory analysis further reveals that successful coordination often emerges not gradually, but through concentrated bursts in which many dependencies become resolved over a short portion of the execution trajectory, a pattern we term a hopping window.
★ Enabling Timely Guidance before Skill Retrieval: Retaining Helpful Warm Tips in Agent Context
Reusable skills help LLM-based agents solve complex tasks, but the agent must receive guidance before it commits to an ineffective approach. Existing skill mechanisms often expose only metadata and load full content on demand, leaving useful guidance unavailable until the agent decides to retrieve it. General memory methods can incur substantial maintenance overhead, while keeping guidance in conversation context risks repeatedly exposing the agent to irrelevant or harmful advice. We propose TipsWarm, a mechanism that complements existing skill mechanisms by maintaining a budgeted pool of skill-derived keypoints, or \textit{warm tips}, for selective injection into the context of every message turn. By separating event-triggered LLM assessment from inexpensive per-turn screening, it makes transferable skill guidance readily available while controlling maintenance costs. In three coding and iterative task-execution benchmarks, TipsWarm achieves the highest task success rate while remaining time-efficient, compared to recent skill and general memory baselines.
comment: 18 pages and 8 figures
★ Agentsensus: Consensus-Compressed Shared Memory for Multi-Agent Story Worlds
A agentic story world is a dynamic system simulating who learned what, when, and from whom -- yet the standard design gives each character a private memory stream. A shared event is therefore stored once per witness, large duplication will be incurred in terms of storage. We present Agentsensus, a story-world simulation framework in which there is an unified long-term memory. Records of the same event merge into one owned by all its witnesses, and semantically relevant memory records are linked. We evaluate on four worlds -- two classical Chinese novels, Hamlet, and a real-world conflict timeline -- run for 40 to 80 rounds against three per-character memory designs under an equal-granularity protocol. Agentsensus writes 22-44% fewer entries than the closest baseline and is the only design whose memory becomes shared (14-28% of records held by more than one character, some by 10) and linked (94-99%), at judged simulation quality indistinguishable or even better than the baselines. An ablation attributes this to the merge itself: disabling it multiplies the store by 3.1x and takes sharing to exactly zero. Sharing also compounds with the horizon rather than saturating early, rising 6% to 9% to 14% as one world is re-run at 10, 20 and 40 rounds.
comment: 32 pages, 19 figures, 9 tables. Code: https://github.com/impanyu/agentsensus
★ GLIDE: Generalized Layer-wise Intrinsic Distributional Evaluation for Heterogeneous LLM Agents EMNLP 2026
LLM agents require reliable step-level evaluation to compare candidate branches and allocate computation effectively. However, lightweight evaluation remains challenging. External verifiers introduce additional inference cost, while agent-produced confidence or self-evaluation scores can be miscalibrated, especially when candidates are generated by heterogeneous agents. We propose \textbf{G}eneralized \textbf{L}ayer-wise \textbf{I}ntrinsic \textbf{D}istributional \textbf{E}valuation (\textbf{GLIDE}) for LLM agents. \textsc{GLIDE} derives intrinsic step evidence from layer-wise residual coherence, which measures whether local residual updates consistently support the global residual change induced by a candidate step. It calibrates this evidence against the recent score distribution of the generating agent and converts it into a pessimistic reward that jointly accounts for absolute residual evidence and agent-relative standing. The reward provides a cross-agent value signal for MCTS branch selection, while normalized predictive uncertainty guides adaptive branching. Experiments on multi-hop reasoning, sequential decision making, and symbolic logic show that \textsc{GLIDE} improves task performance, step-level ranking quality, and computational efficiency without external verifiers or task-specific supervision.
comment: Accepted by EMNLP 2026 Findings
★ Prefill-Free Cross-Family KV Cache Transfer for Heterogeneous Multi-Agent LLMs
Recent multi-agent LLM systems increasingly combine heterogeneous models for specialized agent roles. However, text-based communication requires each receiver to prefill shared context already processed by the sender. Reusing the sender's key-value (KV) cache avoids this redundancy, but prefill-free transfer across model families must handle differences in tokenization, model depth, and KV representations. To address these issues, we propose \textit{HeteroFold}, a prefill-free cross-family KV cache transfer method that keeps both the sender and receiver frozen. HeteroFold aligns model structures, maps the sender cache into the receiver space, and calibrates it to preserve receiver behavior. Across six transfer directions, HeteroFold achieves the best cache-transfer performance on all four long-context benchmarks and most short-context settings. It also matches text-based communication on the multi-agent benchmark. At 32K context length, Llama-3.1-8B$\rightarrow$Ministral-3-14B transfer is $10.7\times$ faster than Native Prefill and $1.18$--$1.47\times$ faster than the state-of-the-art prefill-free baselines, Dense Latent and KV Ridge. These results show that HeteroFold enables efficient cross-family KV reuse without receiver prefill.
★ Robust Game-theoretic Motion Planning over Extended Time Horizons
This work presents a solution to nonconvex, game-theoretic motion planning problems subject to disturbances over long time horizons. The problem is posed as a partially-decoupled generalized Nash equilibrium problem, in which each agent's dynamics depend only on its own state and control, admitting fast solution methods for competitive multi-agent motion planning. An algorithm, WOLF, is developed that applies receding-horizon model predictive control to an open-loop differential games solver based on sequential convexification. In contrast to robust formulations that fix the uncertainty description offline, the robustness tube here is itself a dynamic state, co-optimized with the trajectory, and its thickness directly sets the tightening of the shared coupling constraints. A sufficient condition is derived under which a nominal trajectory satisfying constraints tightened against all agents' error bounds remains feasible for every admissible disturbance realization. The method is demonstrated on two adversarial on-orbit games with coupled translational-attitude dynamics: a stealthy co-orbital jamming game under an active detection-probability bound, and a sun-blocking game in which an adversary disables an evader by decreasing solar power
★ Governing the Edge: Automating Commercial Property and Casualty Insurance Underwriting via a Hybrid Local-Cloud Multi-Agent Framework
Underwriters in commercial Property and Casualty (P&C) insurance spend 30 to 40% of their time on administrative work rather than risk judgment, and a single submission takes about 40 minutes by hand. We present Governing the Edge, a multi-agent framework for that layer, organized around a data-residency constraint: sensitive submission data must not leave the perimeter. Eleven agents and two deterministic control nodes, one a human-escalation interrupt, form a 13-node LangGraph workflow across two tiers. Agents touching raw submissions run locally on Gemma 2, each bound through a tool interface logging every invocation (synthetic stubs in the current prototype); only anonymized scores and non-identifying fields cross to Claude Sonnet in the cloud. Compliance rules are encoded as conditions on graph edges, so a non-compliant submission never reaches pricing. We walk through one full scenario end to end, a commercial auto submission whose principal driver carries serious violations, showing every agent call, every tool invocation, and the resulting routing decision. The framework processes a 40-minute manual submission in a few minutes on a single edge device, dominated by serialized on-device inference. On the hard-stop violation tier the framework enforces every rule correctly and reproducibly, since hard stops are deterministic predicates over fields extracted at temperature 0; overall compliance accuracy across the 20-scenario benchmark is 70%, with the remaining gap concentrated in softer, judgment-based tiers. It keeps a complete audit trail and respects the privacy boundary throughout. We release all code, compliance rules, tool stubs, and synthetic datasets.
comment: Accepted at AIxB 2026. 6 pages, 2 figures, 7 tables. Data and Code in github: https://github.com/vsingh45/governing-the-edge
★ VeriWeave Govern: Evidence-Gated Deterministic Runtime Governance for Enterprise AI Agents
Enterprise artificial-intelligence agents increasingly call tools, modify infrastructure, and process protected data, creating a need to separate action generation from action authorization. This article presents VeriWeave Govern, a deterministic runtime governance layer that evaluates structured agent actions against versioned policies, validates typed evidence, applies fixed deny > review > allow precedence, routes consequential actions to accountable human review, and records replayable tamper-evident audit state. GovernBench evaluates the design over 30 independent seeds and 60,000 oracle-labelled cases spanning five enterprise domains, adversarial evidence, out-of-distribution actions, and temporal policy evolution. VeriWeave achieves 0.9888 mean accuracy, 0.9836 macro-F1, zero observed aggregate false allows, and zero observed Governance Attack Success Rate on the evaluated cases. Six ablations show that evidence gating, deny precedence, out-of-distribution fail-safe behavior, human review, contradiction handling, and temporal replay contribute complementary safety. The deployed API additionally passes 12/12 end-to-end scenarios and a 40,040-request concurrency matrix with zero failures. A separate 150-case EU/Austria regulation-grounded evaluation uses frozen predictions and two independent blinded human annotators, who agree on all decisions. On this set, deterministic engines remain conservative, while a Gemma 4 31B comparator aligns more closely with the human consensus. The results expose a measurable safety--utility trade-off and motivate evidence-aware, replayable governance as an independent control plane for enterprise agent execution.
★ Beyond Symmetric Agents: Cognitive Diversity and Multi-Agent Debate in Small Language Models ICLR 2027
Multi-agent debate (MAD) reportedly improves reasoning and factuality over single-model inference, but prior work treats agents as symmetric peers, leaving open what drives the gains. We test the hypothesis that cognitive diversity among agents is the driver, in the setting where the question is still measurable: small open-weight models with benchmark headroom. Across 23 models from eleven vendor families, five tasks, and 5,500+ debate and control runs, we vary diversity along three axes - personas, sampling temperature, and model identity - pairing every debate configuration with a generation-budget-matched majority-vote control. The hypothesis is rejected on every axis. Debate beats single-agent inference (3--7 points where tasks have headroom) but at matched budget conditions it ties or even loses to self-consistency sampling at 1.6$\times$ the wall-clock and 3.4$\times$ the token cost. Persona prompting reduces accuracy and a dose-response experiment over each model's full combinatorial persona space shows the cost is a persona tax, not a diversity tax: redundant personas hurt most, while maximally-diverse teams recover part of the loss. Furthermore, mixed-model teams lose to majority votes over their own rosters, with accuracy tracking member capability rather than heterogeneity, and nearly all of debate's benefit comes from the first exchange of answers. We further identify a pervasive measurement hazard in which debate transcripts silently overflow serving context windows, whose correction alone moves our debate-versus-sampling comparison from $-1.8$ points to parity. Our results recast reported MAD gains as an ensemble-sampling effect and provide the budget-matched, contamination-checked baseline bar that future debate mechanisms should be required to clear.
comment: Submitted to ICLR 2027
♻ ★ Task-Driven Co-Design of Heterogeneous Multi-Robot Systems
The design of multi-agent robotic systems involves tightly coupled decisions spanning heterogeneous domains, including robot design, fleet composition, and planning. Much effort has been devoted to isolated improvements in these domains, while system-level co-design considering trade-offs and task requirements remains underexplored. In this work, we present a formal and compositional framework for the task-driven co-design of heterogeneous multi-robot systems, and propose robotic phase diagrams as a qualitative design guideline. Building on monotone co-design theory, we introduce general abstractions of robots, fleets, planners, executors, and evaluators as interconnected design problems with well-defined interfaces that are agnostic to both implementations and tasks. This structure enables efficient joint optimization of robot design, fleet composition, and planning under task-specific performance constraints. A series of case studies demonstrates the capabilities of the framework. New component solutions can be seamlessly incorporated, including robot types, task profiles, and probabilistic sensing objectives, while non-obvious design alternatives are systematically uncovered with optimality guarantees. The results highlight the flexibility, scalability, and interpretability of the proposed approach, illustrate how formal co-design enables principled reasoning about complex heterogeneous multi-robot systems, and how a robotic phase diagram qualitatively guides the design.
♻ ★ Agents that Matter: How Subtle Choices Shape Agent Attribution in Multi-Agent Systems
As multi-agent systems (MAS) become increasingly complex, identifying the contributions of agents is critical for system optimization. However, existing approaches lack a unified formulation for credit assignment. In this work, we formalize agent attribution as a cooperative game, parameterized by the coalition distribution, intervention protocol, and target metric. Using this framework, we demonstrate that intervention protocols induce distinct games: Agent ablation isolates structural bottlenecks, whereas introspective LLM judges fail to faithfully approximate this behavior. We further find that Leave-One-Out (LOO) identifies bottleneck agents as effectively as combinatorial methods at much lower computational cost. Treating prompt optimization as an intervention protocol, we show that prompt-conditioned attribution can identify optimization targets and improve MAS performance. Finally, we apply our framework to audit a medical MAS, revealing that agent contributions to diagnostic accuracy and ethical behavior are often decoupled. By intervening on counterproductive roles, we observe an increase in ethics alignment while maintaining diagnostic accuracy. Overall, this work provides a principled approach for cost-effective MAS attribution and intervention.
♻ ★ Computing Evolutionarily Stable Strategies in Multiplayer Games
We present an algorithm for computing evolutionarily stable strategies in symmetric normal-form games with three or more players.
♻ ★ LOD: Latent Objective Discovery in Heterogeneous Multi-Agent Reinforcement Learning
In multi-agent reinforcement learning (MARL) settings, agents are often heterogeneous with diverse intrinsic utility functions. In this study, we introduce Latent Objective Discovery (LOD) as a framework for decomposing agents' distinct utilities into mixed underlying objectives in a low-dimensional latent space. Latent objective discovery aims to capture flexible and abstract coordination patterns among agents and each abstract objective is associated with a shared value function. During learning, all the learned values are aggregated by each agent according to their personalized weights learned in an adaptive manner. Therefore, agents inherit objective-level estimates for policy updates and value learning, enabling structured information sharing without requiring access to other agents' policies. Algorithmically, we incorporate our approach into Multi-Agent Proximal Policy Optimization (MAPPO) to exploit this structure. Theoretically, we establish convergence guarantees under linear function approximation within the actor-critic framework. Empirically, we extensively validate the advantage of introducing latent objective discovery in popular multi-agent testbeds with heterogeneous agents.
comment: title change, paper update
♻ ★ REAT: A Reflective Experience-Augmented Tutoring Framework for Multi-turn Mathematical Instruction
Current Large Language Models (LLMs) excel at solving complex mathematical problems, yet this proficiency does not inherently translate into effective tutoring. While advanced LLM tutors may leverage multi-agent frameworks or fine-tuning, most still lack a mechanism to systematically accumulate and reuse pedagogical experience over time, limiting their adaptability to diverse student needs during fluid, multi-turn interactions. To bridge this gap, we propose the Reflective Experience-Augmented Tutoring (REAT) framework, which couples experience distillation from historical dialogues with real-time adaptive retrieval. Driven by a multi-agent Observer-Critic-Mentor (OCM) distillation pipeline, REAT reviews past conversational trajectories and distills raw interactions into structured, problem-agnostic pedagogical experiences. During live tutoring, a state-aware retrieval module injects these curated experiences to provide adaptive scaffolding based on the student's cognitive state. Experiments demonstrate that the proposed framework significantly outperforms both prompt-only and supervised fine-tuning (SFT) baselines, particularly in improving complex, low-scoring tutoring scenarios. Crucially, the distilled experiences exhibit robust generalization across diverse model architectures and mathematical datasets.
♻ ★ Evolving Idea Graphs with Learnable Edits-and-Commits for Multi-Agent Scientific Ideation
LLM-empowered multi-agent systems offer new potential to accelerate scientific discovery by generating novel research ideas. However, existing methods typically coordinate agents through temporary texts, such as drafts or chat logs; it is difficult to pinpoint the weaknesses in the generated ideas and how the agents refine them. To this end, we introduce \textbf{Evolving Idea Graphs} (EIG), a graph-based multi-agent scientific ideation framework that can generate high-performance research ideas across various benchmark-native metrics, such as novelty, feasibility, and clarity. Instead of coordinating solely through texts, EIG represents a partially formed proposal as an evolving idea graph, where nodes capture scientific claims and edges encode relations (e.g., support and conflict), enabling unresolved weaknesses to remain identifiable throughout the idea evolving process. Specifically, a learned two-head controller operates over the evolving graph to guide the ideation: one head selects graph edits for agents to execute, while the other decides when the graph is ready for commit as final proposal synthesis. On AI Idea Bench 2025 and LiveIdeaBench, EIG outperforms all compared systems on both automatic benchmark scores and blinded expert ratings. Ablations show that the graph-based state, its typed relations, and the learned edit-and-commit control each contribute to final proposal quality.
♻ ★ EvoHarnessBench: Can Your Agents Keep Pace with an Evolving Harness?
Modern LLM-based agents operate through a harness of tools, reusable skills, and specialist agents that shapes what they observe and what they can do. In practice, this harness continually evolves as new capabilities are added. We introduce EvoHarnessBench, a benchmark for evaluating agents under controlled harness evolution across three axes (tools, skills, and agents). Unlike existing continual-learning benchmarks for agents, which typically place non-stationarity (i.e., what changes over time) in the task stream while keeping the harness fixed, EvoHarnessBench places non-stationarity in the externally supplied harness itself. It contains 17 multi-stage harness streams constructed deterministically from verifier-based benchmarks, comprising 802 tasks, 520 tools, 42 skills, and 62 agents. We evaluate two complementary settings corresponding to the central challenges of harness evolution: deployment evaluation, which isolates retention of previously accessible competence as the harness expands, and self-evolving adaptation evaluation, which tests whether accumulated experience remains useful as new capabilities are introduced. Our results reveal three persistent gaps. First, harness expansion alone can degrade performance on previously solved tasks, producing harness-induced forgetting. Second, gains from self-evolving adaptation remain inconsistent across stages of harness evolution, capability axes, and environments. Third, retention and adaptation can pull in different directions: preserving earlier competence does not necessarily improve adaptation to newly introduced capabilities, and vice versa. These results establish harness evolution as a distinct challenge for building agents that can keep pace with an evolving harness while preserving previously effective behavior.
comment: https://mas-orchestra.salesforceresearch.ai/evoharness/
♻ ★ Descent-Guided Policy Gradient for Scalable Cooperative Multi-Agent Learning
Scaling cooperative multi-agent reinforcement learning (MARL) is fundamentally limited by cross-agent noise. When agents share a common reward, each agent's learning signal is computed from a shared return that depends on all agents, so the stochasticity of the other agents enters the signal as cross-agent noise that grows with $N$. Many engineering systems, such as cloud computing and power systems, have differentiable analytical models that prescribe efficient system states, providing a new reference beyond noisy shared returns. In this work, we propose Descent-Guided Policy Gradient (DG-PG), a framework that augments policy-gradient updates with a low-noise descent signal toward this reference. We prove that DG-PG reduces policy-gradient estimator variance from $\mathcal{O}(N)$ to $\mathcal{O}(1)$, preserves the stationary points of the cooperative objective, and achieves agent-independent sample complexity $\mathcal{O}(1/ε^3)$. We evaluate DG-PG on cloud resource scheduling and power dispatch tasks, which involve discrete and continuous decisions, respectively. In both tasks, DG-PG converges within 10 episodes on average at every scale up to 1500 heterogeneous agents.
comment: 11 pages, 4 figures, 9 tables; plus 19 pages of appendices
Systems and Control (EESS)
★ No Spurious Local Minima in Full-Order Linear Quadratic Gaussian Control
This paper studies the nonconvex optimization landscape of Linear Quadratic Gaussian (LQG) control under direct state-space parameterization. Although the LQG cost may possess suboptimal stationary points, whether it admits suboptimal local minima has remained open. We answer this question negatively: Every local minimum of the full-order LQG cost is globally optimal. More generally, at any controller order, every local minimum corresponding to an uncontrollable or unobservable realization attains the globally optimal LQG cost over all stabilizing policies of arbitrary orders. We further show that any suboptimal policy can be augmented with decoupled stable controller states, so that the augmented policy admits a direction of negative curvature with probability one. Consequently, any suboptimal stationary point in full-order LQG cost can be converted into a strict saddle with probability one. One key proof idea connects the state-space Hessian to a frequency-domain global-optimality condition derived from the Youla parameterization. These results reveal a benign local-minimum landscape despite the presence of suboptimal stationary points.
★ Path Invariance of a Quadrotor System under Cyber Attacks with Theoretical Guarantees
This paper presents a path-following controller for a quadrotor system to guarantee safe maneuvers, in terms of forward path invariance, in the presence of cyber-physical attacks. We assume that an adversarial agent can control any one of the rotors through a false data injection (FDI) type of attack. A feedback controller is designed using transverse feedback linearization which guarantees that the system follows a class of smooth curves under FDI attacks. Our proposed controller is computationally efficient, with a closed-form analytical expression, that not only mitigates the effect of bounded malicious signal but also ensures mission success. We provide theoretical guarantees of forward path invariance under FDI attacks with realistic assumptions and demonstrate the effectiveness of our approach through simulation.
comment: 6 pages, 3 figures, accepted paper at the American Control Conference (ACC)
★ Characterization and Monitoring of Nonlinear Dynamics and Chaos in Complex Physiological Systems
Nonlinear dynamics arise whenever multifarious entities of a system cooperate, compete, or interfere. For example, cardiovascular system involves a great level of complexity. Multi-lead ECG signals are generated through orchestrated depolarization and repolarization of cells and manifest significant nonlinear dynamics. Nonlinear dynamical systems defy understanding based on the traditional reductionist's approach, in which one attempts to understand a system's behavior by combining all constituent parts that have been analyzed separately. In order to cope with system complexity, modern healthcare systems are investing in advanced physiological sensing and patient monitoring, thereby giving rise to big data. Realizing the full potential of big data for healthcare intelligence requires fundamentally new methodologies to harness and exploit complexity. However, available nonlinear dynamics techniques are either not concerned with healthcare analytical objectives or fail to effectively analyze big data to extract useful information for improving healthcare services. There is an urgent need to develop analytical methodologies that fully exploit the underlying nonlinear dynamics in physiological systems for advancing healthcare services with exceptional features such as personalization, responsiveness, and superior quality. This chapter presents some theoretical developments and tools to advance the applications of nonlinear dynamics principles in health care. Specifically, we focus on sensor-based characterization and modeling of nonlinear dynamics (i.e., multifractal analysis and multiscale recurrence quantification). Then, current developments and applications of these methodologies are examined for characterizing and exploiting heart rate variability and space-time ECG signals.
★ Schur-Neural KF: Learned Schur-Consistent Corrections to the Extended Kalman Filter
We present Schur-Neural KF (SN-KF), a learning-based correction to the extended Kalman filter (EKF) that preserves the probabilistic conditioning interpretation of the EKF. The method perturbs the predictive state-measurement cross-covariance and the Cholesky factor of the measurement noise covariance so that the resulting joint predictive covariance is always positive semidefinite. The positive semidefiniteness is ensured by a Schur complement-based parametrization. We instantiate the parametrization with a recurrent neural architecture whose matrix outputs are modulated by amplitude gates. We prove that incorporating a measurement does not increase the filter's state uncertainty, and show that no measurement can induce an arbitrarily large state correction relative to its statistical surprise. We also present a perturbative analysis suggesting SN-KF's structural strength in the data-scarce regime. We provide two numerical experiments to illustrate the practical benefits of SN-KF. In a two-radar experiment, enforcing Schur-consistency provides a much broader failure-free hyperparameter region and reduces RMSE for small training subsets, consistent with our theoretical analysis in the data-scarce regime. In the unicycle experiment, SN-KF achieves the best precision, recall, false alarm rate, and gated RMSE under innovation-based sensor-fault rejection.
comment: 8 pages. Accepted to the 65th IEEE Conference on Decision and Control (CDC 2026)
★ What Do Latent Predictive Vehicle Representations Retain? Measuring State, Geometry, and Local Response
Models of vehicle dynamics learned from logged states and commands complement physics-based models, and latent world models, which predict in a learned representation, are used to plan and train controllers in other domains. Vehicle controllers are usually specified in physical terms: costs, limits, and references depend on position, yaw angle, speed, and yaw rate, and the optimizer compares or differentiates predicted outcomes across nearby commands. A latent model placed in such a controller must therefore let these quantities be recovered and must change its predictions with commands as the vehicle does, and prediction error on its own latent targets measures neither. We contribute a measurement protocol for action-conditioned latent predictors with a physical readout that separately tests retention, physical-neighborhood organization, forecasting, and local response to command perturbations, using an untrained-encoder reference and three matched response paths that locate errors in the representation or the predictor. In a case study of a temporal joint-embedding predictive model trained on signals logged in IPG CarMaker, the representations retain the measured planar outputs, though an untrained encoder of the same architecture retains them slightly better; future-command input improves one-second forecasts with retention nearly unchanged; and responses to small command pulses diverge from the simulator already in latent coordinates, raising regret when choosing among nearby commands in all comparisons. Updating the predictor on responses corrects them locally at a cost in forecast accuracy. Measuring retention, forecasting, and local response separately is thus what qualifies a predictive latent as a candidate model for control, and the protocol provides the basis for its closed-loop evaluation.
comment: 27 pages, 14 figures, under review, double-blind, code will be made public upon acceptance
★ All On-Board: Fully On-Chip Neuromorphic Q-Learning with Embedded CartPole Simulation
As AI models grow in size and usage, their energy demands increase dramatically, raising sustainability and economic concerns. Neuromorphic hardware, inspired by the energy efficiency of the brain, seeks to address this challenge by offering low-power, fast-processing alternatives to conventional computing. Such hardware is particularly well-suited to control systems deployed in resource-constrained environments, which are best trained via reinforcement learning (RL). This contribution presents the design and implementation of a fully on-chip, closed-loop Loihi 2 RL agent. Our neuromorphic circuit consists of a fully embedded Q-learning algorithm and an on-chip simulation of the CartPole-v0 environment on Loihi 2. Our Q-learning algorithm trained the same number of successful agents as the CPU implementation in only half the execution time and with two orders of magnitude less dynamic power. These findings demonstrate the viability of RL on neuromorphic hardware and highlight its promise for building energy-efficient, real-time, embedded AI systems.
comment: 10 pages, 4 figures, 2 tables
★ Neural ODEs Meet Concurrent Learning: Stable Online Learning with Lyapunov Guarantees
Neural ODEs learn dynamics from trajectory losses, but their adjoint gradients lack the regressor-times-parameter-error structure on which Lyapunov analyses of online adaptation rest, so training on streaming data comes without stability guarantees. We show that this structure is in fact present: the adjoint gradient decomposes exactly into a positive semi-definite trajectory operator acting on the parameter error plus a nonlinear perturbation with explicit, horizon-dependent bounds. A quadratic Lyapunov function then certifies online Neural ODE training over sliding windows under computable gain and horizon conditions, and the same certificate extends to stored data: its drift branch recovers concurrent learning, and its trajectory branch yields NODE-CL, a stored-segment Gauss-Newton method built on batched forward sensitivities that needs no state-derivative estimates. On four DeepMind Control Suite domains, NODE-CL attains the lowest median prediction error on three under velocity measurement noise, where observer-based concurrent learning degrades by up to 8x; with clean measurements it is best on the pendulum and within a factor of 1.6 of the best stored-data baseline on the cartpole and reacher.
★ Physics-Informed Learning of Feedback-Linearizing Representations
Feedback linearization is a powerful tool in nonlinear control, but finding the linearizing coordinate transform remains challenging. Feedback linearizing transforms are governed by well-established partial differential equations (PDEs) whose well-posedness is based on the Lie-algebraic Frobenius theorem, but solving the PDEs becomes computationally intractable for large system dimensions. To address this challenge, we propose a cascaded physics-informed neural network (PINN) framework to approximately solve these PDEs. By separately parameterizing terms of different Lie derivative orders, we mitigate the compounding errors inherent in fitting high-order Lie derivatives of neural networks. Furthermore, we use the learned transform to design a tracking controller and establish theoretical bounds on its error with respect to inaccuracies in the learned feedback-linearizing representation. We validate our method on a broad class of feedback linearizable systems, including a multi-input, multi-output planar quadrotor and synthetic examples for which analytical approaches are impractical, and demonstrate that our approach can computationally discover effective feedback-linearizing representations of nonlinear systems for control tasks.
★ Neural-Analytica Energy Functions for Power System Stability Analysis
This letter proposes a novel form of energy function (EF), called neural-analytic EF, for the stability analysis of power systems. The neural-analytic EF is designed as the sum of neural networks (NNs)-based components and an analytic EF, with the structure informed by the existing EFs derived analytically. It thus integrates NN's expressivity with the generalizability and scalability of analytic EFs. The satisfactory neural-analytic EF is further derived by iterative NN training with a tailored loss function. Numerical results finally demonstrate its superiority.
★ Neural Decentralized Conditions for Power System Stability Analysis
This letter proposes a novel method to establish decentralized stability conditions (DSCs) of power systems. This method formulates DSCs with meticulously crafted neural networks, based on the insight into the structure and properties of the existing analytically derived DSCs. A tailored loss function is further devised to iteratively train the neural networks, ensuring validity and reducing conservatism of the DSCs. Numerical results demonstrate that the resultant neural DSCs are less conservative than the conventional analytical DSCs, and become generalizable if a relatively large-scale system is used for training.
★ AI Harness: Certification under Proposal-Conditioned Information for Foundation-Model Agents
Foundation-model agents are often modeled as policies over an observed state. In deployed systems, however, a runtime may intervene only after the model has emitted a semantic proposal, making the proposal both an action candidate and a decision-time observation generated by a history-conditioned process. We show that collapsing this structure into a state-only proposal envelope can preserve proposal coverage while destroying certifiability. In a finite robust interface, the viability kernel of the collapsed model is contained in the physical projection of the history-augmented kernel, and the collapse is lossless exactly when every proposal-conditioned collapsed fiber retains a common robust-safe intervention. This gap can be maximal even with constant-size proposal and history alphabets. The same common-action condition yields a dual result: observing the current proposal can restore robust feasibility when it separates latent modes requiring incompatible interventions. We extend these one-step results over time using exact finite beliefs and standard safety and reachability fixed points, separating indefinite operational viability from finite worst-case verified progress. Controlled model-in-the-loop tests reproduce the predicted obstructions when telemetry or effect verification is removed or intervention authority is restricted. Thus, our contribution is not a new fixed-point calculus, but a characterization of when proposal--history correlation at the model--tool boundary is necessary for certification.
★ A Priority-Aware Dual-Channel Feature Fusion Method for Urban Rail Service Traffic Classification
With the deep integration of 5G and IoT in urban rail transit, service traffic grows explosively and accurate classification of heterogeneous service flows is essential for safe and efficient railway operations. Urban rail communication systems are subject not only to operational disturbances such as equipment failures and maintenance interference, but also to complex transmission patterns characterized by the interleaving of multi-service traffic flows. Under these operating conditions, the widespread deployment of proprietary protocols and the high prevalence of encrypted traffic further diminish the applicability of conventional port-based and Deep Packet Inspection (DPI) classification methods. To address these challenges, we propose a priority-aware dual-channel feature fusion framework. Raw traffic bytes and statistical features are mapped into grayscale images and processed by a dual-branch architecture: a transfer learning-enhanced ResNet extracts fine-grained byte-level textures, while a lightweight CNN captures macroscopic statistical patterns. A channel attention mechanism dynamically recalibrates cross-modal features, and a novel Priority-Sensitive Loss (PSL) that integrates business-criticality awareness with class-balance weighting to maximize recall for safety-critical services. Evaluated on a real-world urban rail dataset using priority-weighted metrics, the method achieves 98.74\% accuracy and 99.24\% weighted recall, with recall of 99.94\% and 99.41\% on the two safety-critical services:Communication-Based Train Control(CBTC) and Emergency Radio Dispatch(ERD), providing a reliable classification foundation for priority-aware resource scheduling in urban rail communications. With only 0.18M parameters and 0.4--0.7 ms end-to-end latency, offering an excellent balance between high-precision classification, low inference latency, and edge-deployment feasibility.
comment: 15 pages, 9 figures
★ Robust Game-theoretic Motion Planning over Extended Time Horizons
This work presents a solution to nonconvex, game-theoretic motion planning problems subject to disturbances over long time horizons. The problem is posed as a partially-decoupled generalized Nash equilibrium problem, in which each agent's dynamics depend only on its own state and control, admitting fast solution methods for competitive multi-agent motion planning. An algorithm, WOLF, is developed that applies receding-horizon model predictive control to an open-loop differential games solver based on sequential convexification. In contrast to robust formulations that fix the uncertainty description offline, the robustness tube here is itself a dynamic state, co-optimized with the trajectory, and its thickness directly sets the tightening of the shared coupling constraints. A sufficient condition is derived under which a nominal trajectory satisfying constraints tightened against all agents' error bounds remains feasible for every admissible disturbance realization. The method is demonstrated on two adversarial on-orbit games with coupled translational-attitude dynamics: a stealthy co-orbital jamming game under an active detection-probability bound, and a sun-blocking game in which an adversary disables an evader by decreasing solar power
♻ ★ On Uniformly Time-Varying Control Barrier Functions
This paper investigates the design of a subclass of time-varying Control Barrier Functions (CBFs), specifically that of uniformly time-varying CBFs. Leveraging the fact that CBFs encode a system's dynamic capabilities relative to a state constraint, we decouple the design of uniformly time-varying CBFs into a time-invariant and a time-varying component. We characterize the subclass of time-invariant CBFs that yield a uniformly time-varying CBF when combined with a specific type of time-varying function. A detailed analysis of those conditions under which the time-varying function preserves the CBF property of the time-invariant component is provided. These conditions allow for selecting the time-varying function such that diverse variations in the state constraints can be captured while avoiding the redesign of the time-invariant component. From a technical point of view, the analysis requires the derivation of novel relations for comparison functions, not previously reported in the literature. Finally, we discuss how existing CBF construction methods can be applied to design suitable time-invariant CBFs, and demonstrate the effectiveness of the approach through detailed numerical examples.
comment: 14 pages, 8 figures
♻ ★ A Modular Platooning and Vehicle Coordination Simulator for Research and Education
This work presents a modular, Python-based simulator that simplifies the evaluation of novel vehicle control and coordination algorithms in complex traffic scenarios while keeping the implementation overhead low. It allows researchers to focus primarily on developing the control and coordination strategies themselves, while the simulator manages the setup of complex road networks, vehicle configuration, execution of the simulation and the generation of video visualizations of the results. It is thereby also well-suited to support control education by allowing instructors to create interactive exercises providing students with direct visual feedback. Thanks to its modular architecture, the simulator remains easily customizable and extensible, lowering the barrier for conducting advanced simulation studies in vehicle and traffic control research.
comment: 6 pages
♻ ★ FedSysID: A Federated Approach to Sample-Efficient System Identification
We study the problem of learning a linear system model from the observations of $M$ clients. The catch: Each client is observing data from a different dynamical system. This work addresses the question of how multiple clients collaboratively learn dynamical models in the presence of heterogeneity. We pose this problem as a federated learning problem and characterize the tension between achievable performance and system heterogeneity. Furthermore, our federated sample complexity result provides a constant factor improvement over the single agent setting. Finally, we describe a meta federated learning algorithm, FedSysID, that leverages existing federated algorithms at the client level.
comment: Paper accepted at L4DC 2023. This version refines the error bounds and correct typos in the paper
♻ ★ Beyond Ellipsoids: Semi-Algebraic Tightening for Chance Constraints Under Actuator Saturation
Motivated by stochastic model predictive control applications, we develop a semialgebraic framework for constraint tightening in chance-constrained systems with unbounded additive disturbances and saturated inputs. The saturation nonlinearity is represented exactly through its semialgebraic description. A polynomial Lyapunov function satisfying a stochastic drift condition is then synthesized using sum-of-squares optimization, yielding finite-time probabilistic reachable sets and probabilistic ultimate bound. The resulting sets are further optimized through an objective tailored to constraint tightening. Numerical examples illustrate the effectiveness and scalability properties of the approach.
♻ ★ Non-Commutative State Tracking with Input-Dependent Low-Rank Updates in Mamba-3
State tracking from sequential observations can require both retaining information and updating it by composing observed operations. We extend Mamba-3's diagonal transition with an input-dependent low-rank reflection term to support noncommutative state tracking, in which the order of operations matters. The rank-one update couples state coordinates along an input-dependent direction, enabling non-diagonal state transitions within a single Mamba-3 block. The extension preserves Mamba-3's exponential-trapezoidal discretization, rotary embeddings (RoPE), and readout. For training, we adapt chunkwise computation to parallelize the proposed recurrence within each chunk. Experiments cover group word problems with discrete inputs and a shell game with continuous observations, in which a policy is trained by behavioral cloning. Among the models selected for their strong performance under fixed timing, the proposed model maintains higher tracking success on longer swap sequences in the shell game with continuous observations and timing jitter. These experiments show that the proposed method achieves high accuracy on the evaluated non-commutative tracking tasks, improving on standard Mamba-3. The extension thus offers a Mamba-3-based approach to non-commutative state tracking.
comment: 12 pages, 4 figures. Updated experimental results and discussion. Added IEEE submission notice
♻ ★ Learning and Control Beyond Linearity: Towards a Non-asymptotic Theory for Bilinear Systems
This tutorial provides a unified view of the emerging area of bilinear learning and control. Using linear systems as a benchmark, it explains what fundamentally changes in the bilinear settings, how recent theory addresses finite-sample learning and control, and how these ideas connect to broader themes in nonlinear control, representation learning, and data-driven decision making. For learning, we emphasize tools that are particularly useful in the bilinear settings, such as one-sided Bernstein's inequality for dependent and heavy-tailed covariates, blocking arguments, and martingale concentration for input-dependent noise. We then apply these tools to obtain finite-sample learning guarantees for fully observed bilinear systems, partially observed bilinear systems, and linear systems with bilinear observations. For control, we discuss quadratic control from bilinear observations, where the classical separation principle fails, and review tractable approaches based on belief-space receding horizon control. We also cover stabilization of bilinear dynamics under state feedback using semi-definite programming, LMI relaxations, sum-of-squares methods, and Koopman-based lifting. We conclude by discussing connections to reinforcement learning and machine learning, and some open problems in combined learning and control of bilinear systems.
♻ ★ Bandwidth Efficient Livestreaming in Mobile Wireless Networks: A Peer-to-Peer ACIDE Solution
In mobile wireless networks, livestreaming in high user density areas presents two typical challenges: the wireless bandwidth is depleted and the number of users is limited. In this study, a media distribution model utilizing peer to peer communications, Active Control in an Intelligent and Distributed Environment, is proposed for bandwidth efficient livestreaming. The basic idea is to group users with identical livestream interest in a cluster of n peers. Instead of sending n copies of a livestream package, only one copy is sent to the cluster. A package is divided into n blocks. Each user receives one block from the base station and the remaining n-1 blocks from the other peers. Two optimization problems are addressed. The first problem is minimizing the bandwidth needed to guarantee a continuous live media play on all peers. A solution is proposed to find the optimal block sizes such that the wireless bandwidth is minimized. The second problem is maximizing the number of peers admitted to a cluster, given a fixed wireless bandwidth. This problem is NP-complete and a greedy strategy is proposed to calculate a feasible solution for peer selection. The proposed model improves the bandwidth efficiency and allows more users to be served.
comment: 19 pages, 14 figures, 4 tables, Journal submission
Robotics
★ Learning Robot Policies from Sparse Success Signals via STL-Guided Stein Variational Policy Gradient
Learning robot policies for tasks with sparse success signals is challenging when completion depends on coordinated actions, precise contact outcomes, or satisfying several conditions together. Intricate physical interactions with the world further complicate these requirements. Prior work using conventional reward shaping mechanisms provides dense feedback but local progress might not translate into eventual task completion. We present Signal Temporal Logic-guided Stein Variational Policy Gradient (STL-SVPG), a population-based method that uses smooth STL robustness as a trajectory-level training objective. Differentiating this objective through the dynamics assigns credit to policy actions according to their effect on the complete task specification, rather than local progress alone. We evaluate the approach on six quadcopter and manipulator tasks that involves event-triggered responses, strictly ordered behavior, responses within specified deadlines, and physical interaction with the world. STL-SVPG achieves the highest mean success rate among the compared methods on five of six benchmarks. Simulation-trained policies trained in simulation transfer temporal and contact task behavior to the real world.
★ Generate, Track, Improve: Perceptive Multi-Skill Humanoid Locomotion with RL-Fine-Tuned Motion Generators
General purpose humanoids require locomotion controllers that are multi-skill, perceptive, dynamic, and robust enough to go anywhere humans can. In this work, we present a two layer locomotion architecture: (1) a perceptive flow matching motion generator plans whole body trajectories from raw depth images while a (2) perceptive tracking policy trained with control-guided RL follows these motions. Both policies are trained on a library of terrain consistent motion clips created with dynamically optimized human data which yields both accurate velocity tracking and terrain consistent references. Our central contribution is a simple yet effective off-policy RL fine tuning loop that improves the motion generator. A structured search method is used with the generator to gather data for advantage weighted regression. This off-policy loop is much more sample efficient than on-policy residual fine tuning and improves terrain consistency on unseen geometries and skill compositions. We find that successful terrain traversals increased by up to 25 percentage points and skill selection improved by up to 80 percentage points. By using raw depth images to perceive the environment no odometry or height maps are needed, and outdoor deployment is easy. With two cameras, the policy can see terrain coming from further away and adjust its velocity regardless of the commanded speed so it can traverse the terrain. A single policy pair enables a Unitree G1 humanoid to walk, run, stand, jump on and off of boxes, and traverse stairs in outdoor environments. Project page: https://zolkin1.github.io/generate-track-improve/
comment: 12 pages
★ SatNav: A Scalable Benchmark for Long-Horizon UAV Vision-Language Navigation from Satellite Imagery NeurIPS 2026
Urban uncrewed aerial vehicle (UAV) vision-language navigation (VLN) requires agents to follow instructions across extended urban spaces, inherently demanding long-term memory and geospatial grounding. However, scaling existing benchmarks remains difficult because of their reliance on costly reconstructed 3D assets, limiting geographic diversity and episode scale. To address this, we introduce SatNav, a scalable, long-horizon UAV VLN benchmark built from high-resolution satellite imagery. SatNav targets city-level navigation missions and uses satellite crops as approximations of UAV nadir views for visual observations. Through an automated cue-to-episode pipeline, SatNav constructs 118K episodes from 59 scenes across 18 cities, with an average trajectory length of 379 m. To stress-test long-horizon memory and geospatial reasoning, SatNav defines three task families: Boundary, Landmark, and Route, targeting loop progress tracking, landmark-based spatial grounding, and route following with counting cues. Benchmarking classical VLN agents and recent agents based on large vision-language models (LVLMs) on SatNav shows that city-scale navigation remains challenging. We further introduce SwiftVLN, a modular framework with switchable memory components, and conduct systematic memory-design ablations. Finally, satellite-to-UAV transfer experiments show that satellite-trained navigation models can operate on real-flight UAV observations, showing the practical relevance of SatNav. Our project page: https://eku127.github.io/SatNav/
comment: Accepted at NeurIPS 2026, Track on Evaluations and Datasets. 32 pages, 16 figures. Project page: https://eku127.github.io/SatNav/
★ Vision-Based 6-DoF Grasp Pose Estimation for Robot Cloth Unfolding
Cloth manipulation is a challenging task due to the deformable and high-dimensional nature of cloth, which leads to complex interaction dynamics and perceptual ambiguity arising from frequent occlusions of critical visual cues such as folds, edges, and grasp points. In this work, we tackle cloth unfolding using a regrasping-in-the-air strategy, where one manipulator holds the cloth while the other grasps it at an optimally selected point to unfold it. To this end, we propose CeDiRNet-6DoF, a deep learning framework that jointly predicts effective grasp points and the complete 6-DoF grasp pose from the observed cloth configuration. By integrating dense 3D grasp regression with segmentation and sine-cosine-encoded Euler angles, the proposed method reliably estimates the grasp configuration that maximizes the unfolded cloth area. We extensively evaluated CeDiRNet-6DoF on a bimanual robotic setup within the ICRA 2024 Cloth Competition framework, achieving state-of-the-art performance. An ablation study further validates the benefits of key design components, including joint segmentation, background randomization, and image cropping. These results establish CeDiRNet-6DoF as a robust and versatile foundation for reliable robotic cloth manipulation in unstructured environments.
comment: Published in IEEE Transactions on Cybernetics
★ Learning to Leverage Compliance: A Policy-Admittance Learning Framework for Robotic Insertion
Policy learning and compliant control offer a promising route to reliable autonomous assembly under pose errors and contact uncertainty. However, combining them does not ensure coordination: the policy may continue pushing against contact while the controller yields, producing sustained loading with limited progress. To address this problem, we propose LeCo (Leverage Compliance), a policy-admittance learning framework that guides a visual policy through execution-time interaction under fixed admittance. A multirate feedback mechanism aggregates high-rate contact-interaction records into policy-transition rewards. An integrated conflict cost then characterizes sustained policy-loading/controller-unloading opposition, while a directional high-force tail cost captures continued-loading events within a transition. Together with task completion, these costs encourage the policy to leverage compliance with less unproductive loading. We evaluate LeCo on four real connector-assembly tasks, obtaining an aggregate success rate of 94%. Across tasks, mean successful-trial resultant-force and torque peaks decrease by approximately 30% and 64% relative to the comparison baseline. Reward ablation further shows that adding conflict shaping reduces median successful-trial contact-conditioned conflict density by approximately 53%. These results support learning to leverage fixed compliance by turning multirate policy-admittance interaction into complementary reward signals for effective, lower-load insertion.
★ ExoLaN: Physics-Consistent Context-Aware Dynamics Learning for Exoskeletons
Task-agnostic assistive exoskeleton control based on human intention offers greater flexibility than conventional approaches that rely on predefined tasks or motion patterns. Human joint torque estimation enables task-agnostic assistance by characterizing user actions. Physics-consistent methods such as Deep Lagrangian Networks (DeLaN) have been applied to estimate the human torques in multi-user settings, but existing approaches cannot adapt to a specific user without retraining, and do not account for intermittent contacts during locomotion. We propose ExoLaN, a Context-Aware DeLaN for human-exoskeleton interaction that learns the full coupled system dynamics while adapting to changes in interaction context. ExoLaN combines temporal context with partial contact-force measurements from force-sensitive insoles to infer latent dynamics embeddings and estimate generalized contact torques. On seven unseen users performing 21 unseen tasks, ExoLaN reduces torque estimation MSE by 7% compared to a black-box baseline. Beyond inverse dynamics, ExoLaN serves as a unified model that also enables accurate forward prediction: training with a multi-step prediction loss reduces acceleration MSE by 59% and long-horizon position and velocity errors by 60% and 93%, respectively, compared with a single-step loss. Moreover, the learned latent context captures task information without explicit task labels, making it a promising signal for task-aware assistive control.
★ CognitiveReality: Robot-Agnostic Semantic Gaussian Mapping with an LLM Agent for Immersive Collaborative VR Teleoperation
A photorealistic 3D view tells a teleoperator where a robot is, but not what the scene contains, how well each object has been observed, or how to turn pointing and speech into robot action. CognitiveReality turns a robot's RGB-D stream into a live, semantically indexed Gaussian-TSDF map shared by an operator in virtual reality and a tool-using language agent. One mapper binary serves any platform through configuration alone: it ingests poses from robot SLAM, joint kinematics, motion capture or an inline visual tracker, bridges localization outages with a shadow tracker and keyframe-anchored PnP, and maintains open-vocabulary instance identities with per-object quality at 2 Hz. Speech and controller rays are grounded against persistent scene objects through validated typed tools and operator-confirmed robot actions. In the controlled agent evaluation, the deployed local Qwen3-VL-8B router reaches 81.24\% tool exact match, while merge-aware replay correctly redirects 101 absorbed object identifiers. On robot data CognitiveReality exceeds a Gaussian-plus-SDF baseline by 2-8 dB; pose error through 5-40 s SLAM outages stays within 1-8 cm. Deployed live on two quadrupeds, the agent executed 26 of 30 navigation requests and 20 of 20 re-observation requests, raising object quality by 2-5 dB.
★ dRVG: Quadtree-Guided, Resolution-Complete Online Motion Planning for Polygonal Robots in Unknown Environments
We present the dynamic rotation-stacked visibility graph (dRVG), an online motion planner that guides polygonal robots to specified goals in initially unknown, static environ- ments. It merges local roadmaps from successive observations to plan collision-free translations and rotations without a uniform position grid. A spatial quadtree schedules sensing goals across regions to reduce repeated visits while retaining all orientation configurations for routing. Under exact sensing and geometric computation and star-shaped robot and envelope assumptions, dRVG with center scans is resolution-complete relative to full- map RVG at the same angular resolution. In experiments using footprint scans, dRVG solves all 140 cases across 20 difficult maps and seven angular resolutions within a 20 s planning budget, with a median planning time of 1.18 s at 360 orientation layers. Six microMVP demonstrations illustrate the complete online planning loop on a physical robot.
★ Augmented Reality Interfaces for Human-Robot Collaboration: Development of a ROS 2-Based Sensor Streaming Framework and Validation via SLAM Algorithms
In recent years, Human-Robot Collaboration (HRC) has taken on a central role in Industry 4.0 and collaborative robotics, demanding communication channels that are increasingly bidirectional, intuitive, and efficient. In this context, Augmented Reality (AR) presents itself as a fundamental enabling technology, capable of both displaying information to the operator and gathering spatial data about the surrounding environment. This thesis presents the development of a sensor streaming framework that connects the Magic Leap 2 AR headset with the ROS 2 (Robot Operating System) ecosystem. Using the Unity development environment and the ROSTCP-Connector package, an on-board application for the headset was developed, capable of acquiring real-time data from the integrated sensors (pose tracking, cameras, and environmental sensors) and publishing it to dedicated ROS 2 topics. In order to test the accuracy, latency, and robustness of the generated data stream, the framework was validated using SLAM (Simultaneous Localization and Mapping) algorithms known in the literature. The experimental results demonstrate that the proposed architecture ensures stable data transmission, laying the groundwork for safe real-time interaction and shared spatial awareness, and opening up new perspectives for the control and supervision of robotic systems in complex HRC scenarios.
comment: Bachelor's Thesis, University of Padua (IAS-Lab). 92 pages, 31 figures
★ InternW0-$Δ$: A World Action Model Bridging Predictive Dynamics and Actions with 20K+ Hours of Open Data
World Action Models (WAMs) jointly model visual dynamics and action generation for generalist robot manipulation. A central challenge is to integrate priors from large-scale pretrained models---including visual dynamics, scene semantics, geometry, and motion---into a unified framework for robot action generation. We introduce InternW0-$Δ$, a unified WAM pretrained on a heterogeneous corpus that outperforms prior methods across simulation benchmarks and real-robot platforms. InternW0-$Δ$ combines pretrained visual dynamics, scene-level semantics, 4D geometric and motion priors, and action generation within a Mixture-of-Transformers (MoT) framework. A pretrained video expert and an action expert interact under semantic guidance from a frozen VLM, while a pretrained 4D foundation model injects geometric and motion priors through training-only distillation. We further introduce Causal Imprint, which learns future-relevant scene changes from training-only future supervision and provides predictive representations directly to the action expert without future-video rollout at inference. For large-scale joint training, we construct a heterogeneous corpus of robot demonstrations, UMI data, egocentric human demonstrations, and Ego2Robot data, curated and aligned under a common state-action representation. The resulting corpus contains over 20K hours of processed training data, to our knowledge the largest open-source corpus of its kind. We pretrain InternW0-$Δ$ on this corpus and demonstrate strong performance across simulation benchmarks and real-robot platforms. We will open source the training code, model weights, infrastructure, data-processing pipeline, and processed data where licenses permit. Project page: https://internrobotics.github.io/InternW0-Delta/
★ Modeling and Generative-AI-Based Design of Load-Adaptive Gravity Balancing Mechanisms
Load-adaptive gravity balancing mechanisms (LA-GBMs) can accommodate various loading conditions by passively changing their characteristics in response to payload variations. However, their design is difficult because both the desired mechanism motion and static equilibrium under variable payloads must be satisfied simultaneously. This study proposes a general design methodology for LA-GBMs that does not depend on specific mechanism architectures or mechanical elements. The necessary conditions for the potential fields of LA-GBMs are formulated, and two general forms are derived: an affine form representing the effect of payload mass and a factorized form representing state transitions associated with load adaptation and gravity balancing. These forms are then provided to generative AI as design requirements to generate candidate potential functions. The generated functions are analytically verified in terms of their conformity to the two general forms and the conditions required for valid LA-GBMs. Furthermore, the obtained potential functions are decomposed into individual terms, and an example of a method for constructing an LA-GBM by combining springs, counterweights, and function-generating linkage mechanisms is presented. By using potential functions as an intermediate representation, the proposed framework enables the generation of LA-GBM design candidates without prescribing a mechanism architecture in advance. Mechanical realizability and manufacturability of the generated potential fields remain important issues for future work.
comment: 13 pages, 9 figures. To be submitted to the Journal of Mechanical Design
★ Guiding End-to-End Driving Models with Endpoint-Constrained Trajectory Optimization
End-to-end driving policies are commonly trained through open-loop behavior cloning, yet they must ultimately operate in closed-loop when deployed on a vehicle, creating a fundamental mismatch between training and execution. Beyond the commonly studied effects of covariate shift and causal confusion, we identify a complementary factor for this open-loop/closed-loop gap: waypoint-based supervision and displacement metrics do not ensure that the intermediate trajectory is physically coherent or easy for the controller to track. We observe that these inconsistencies concentrate primarily at intermediate waypoints, while the predicted endpoint remains comparatively reliable. Based on this observation, we introduce Endpoint-Constrained Optimization (ECO), a lightweight postprocessing layer that anchors the trajectory to the vehicle's executed history, preserves the policy's predicted endpoint, and reshapes the intermediate waypoints to improve feasibility. ECO requires no map, privileged simulator state, or additional training, and can be inserted between a broad range of waypoint-emitting policies and their controllers. Across two closed-loop simulators, it improves the aggregate closed-loop score of all six evaluated generative and regression-based driving policies, and the gains tend to increase with how often the base plans violate motion limits. On HUGSIM, ECO improves VaVAM from 18.1 to 31.0 HD-Score (+71%), achieving 1st place on the HUGSIM Closed-Loop Driving Challenge. Similarly, on AlpaSim, ECO increases the scene scores of VaVAM and DiffusionDrive by 123% and 22%, respectively. These results show that for a broad collection of end-to-end driving models, repairing the intermediate geometry of predicted trajectories without changing the policy's predicted endpoint can substantially improve closed-loop performance.
★ RECAST: From Log Replay to Closed-Loop Driving Simulation with View-Complete Actors
Closed-loop driving simulation requires rendered observations to remain reliable as the ego vehicle and surrounding actors move beyond their recorded trajectories, exposing views absent from the source log. Existing data-driven simulators reconstruct dynamic actors from sparse observations, which can result in rendering artifacts under these viewpoint changes. We introduce RECAST (REconstructing Controllable Actors for Simulation and Testing), a 3D Gaussian Splatting framework that generates a view-complete actor from a single segmented vehicle observation in a driving log and registers the generated actor in the reconstructed scene. RECAST supports planner-in-the-loop rendering under controlled ego-actor interactions. To adapt an image-to-3D prior to real vehicles, we further introduce RECAR, a dataset of approximately 20K real vehicles with 600K background-free RGBA images spanning diverse vehicle colors and types. We use two-stage adaptation to improve vehicle generation from real driving-log observations. At the actor level, RECAST reduces $\mathrm{FD}_{\mathrm{incep}}$ from 9.788 to 7.992 relative to unadapted TRELLIS. At the scene level, under actor motion beyond logged trajectories, RECAST reduces $\mathrm{FD}_{\mathrm{incep}}$ from 129.35 to 112.10 and increases $\mathrm{CLIP}_{\mathrm{margin}}$ ($\times1000$) from 0.14 to 3.47 relative to Street Gaussians. We demonstrate planner-in-the-loop simulation with the image-conditioned planner GTRS-Dense. Compared with native Street Gaussians actors, RECAST increases the no-collision (NC) rate from 22.2% (12/54) to 63.0% (34/54) and the mean minimum predicted time-to-collision (TTC) from 0.798 s to 2.150 s. These experiments show that RECAST supports closed-loop planner evaluation under controlled ego-actor interactions beyond log replay. Visit our project page at https://zijunkr.github.io/RECAST/
comment: 8 pages, 5 figures
★ Transformer-based Monte Carlo Localization in Construction Meshes
To be able to perform inspection or digitization tasks, mobile robots on construction sites must be able to localize themselves reliably with respect to a global reference frame that is shared with a building map. Similar room layouts and low-texture surfaces pose a challenge for existing LiDAR- and vision-based localization methods. We approach this problem with a LiDAR-based global relocalization system that estimates the robot's pose relative to a building mesh and combines a PointNet++ encoder with a place recognition decoder, whose outputs serve as a learned observation model within a Monte Carlo Localization (MCL) framework. The pipeline is trained exclusively on synthetic LiDAR scans obtained by simulating the robot's sensors inside the building mesh. Our approach is robust in ambiguous environments due to an uncertainty-aware decoder that scales positional likelihoods and a resampling strategy that injects model hypotheses into the particle set, enabling recovery from potential particle depletion. Evaluations on real-world datasets show that our method outperforms both diffusion-based and ScanContext++ baselines while maintaining fast inference (18 ms per call), demonstrating the practicality of synthetic-data training for mesh-referenced global localization in construction robotics.
★ Representation-Guided Generation and Integration of Executable Programs for Robot Manipulation
Building a robotic manipulation system requires connecting perception, planning, and control through carefully designed representations and interfaces. VLM code generation offers a way to automate this construction, but independently generated components may operate on incompatible geometric and task-level information. We present Representation-guided Integration of VLM-generated Executable Task programs (RIVET), a framework for generating complete manipulation systems around a shared object-centric representation. The representation combines per-object 6D poses, which preserve the metric information required for action grounding, with a relation graph that exposes the task-level structure required for planning. Guided by this representation, a VLM generates cooperating perception, rendering, relation-inference, and planning programs, each combining task-specific computation with available packages where useful. The resulting programs are authored once for a manipulation domain and reused on unseen start and goal configurations without code regeneration. We evaluate RIVET on cube stacking, tangram rearrangement, and three-dimensional assembly in simulation and on a physical robot, where we achieve 83% overall success rate in the real world by reusing offline-generated systems. Our results demonstrate that representation-guided program generation can adapt a common manipulation framework to tasks with different geometric, relational, and sequential requirements.
★ See to Reach, Feel to Grasp: Learning A Blind Grasp Reflex for Anthropomorphic Robotic Hands
In this work we study if a robotic hand using proprioception alone can grasp diverse objects with no visual observation. We present a modular dexterous grasping architecture that separates global arm motion from local contact control. An independently controlled arm guides the hand toward the object, while a reinforcement learning policy grasps and stabilizes it using only hand proprioceptive feedback. We call this \textit{a blind grasp reflex}: grasping without images, object poses, or geometric observations. A learned stable-grasp score determines when the object is securely held, allowing the arm to begin post-grasp manipulation. This separation makes grasping a reusable hand-level skill that can be combined with independently designed arm controllers for various manipulation tasks. Experiments in simulation and on hardware demonstrate robust blind grasping across diverse objects and seamless composition with a range of arm controllers. Moreover, despite never observing contact geometry, the learned grasp score closely aligns with an independent physics-based measure of grasp stability. The resulting approach follows a simple principle: see to reach, feel to grasp. Project page: https://blindgraspreflex.github.io.
comment: https://blindgraspreflex.github.io
★ Towards VLA-Dreamer: Refining VLA Behavior Using World Models
Vision-Language-Action models (VLAs), while showing strong potential for robot control, require massive amounts of high-quality imitation learning data. Moreover, the absence of an explicit world model casts further doubt on their control capabilities. In this concept paper, we propose a novel architecture that addresses sample efficiency in VLAs by training a predictive world model on the embedding space of the VLA's vision encoder. We hypothesize that these embeddings are action-relevant and usable for future prediction. To this end, we propose using the suggested architecture to investigate how well these embeddings predict the future based on actions, as the inability to do so would mark a key limitation of VLA architectures: the lack of a non-lossy implicit world model to simulate real-world dynamics. The proposed architecture differs from the standard world model dynamics as the loss comes from the embedding space rather than the pixel space, similar to joint embedding predictive architectures. Furthermore, the trained world model can be utilized for short-term planning tasks by sampling VLA actions given goal images. We intend to examine the richness of vision embeddings in VLAs and reduce their high data requirements through a world model that can also generate plans during inference.
★ Cybflight: An Embedded Rust Autopilot for Aerial Robotics Research
Bringing an aerial robotics method from simulation to flight should not require rebuilding a mature autopilot or adding a companion computer. Cybflight is an open-source embedded Rust research autopilot whose typed, replaceable interfaces connect hardware access, perception, state estimation, trajectory planning, and control. This modular development and compile-time optimization workflow is demonstrated with replaceable Rust implementations of model predictive contour-tracking control (MPCTC) and incremental nonlinear dynamic inversion (INDI) running on one STM32H743 without a companion computer. Using this configuration, the vehicle reaches 12.38 m/s during indoor flight, while an outdoor flight using global navigation satellite system (GNSS) position updates reaches 31.4 m/s. These flights show that running demanding estimation and nonlinear control entirely on a flight-controller microcontroller need not come at the expense of a modular autopilot structure.
★ Imp-ACT: Adaptive Impedance Control and Action Chunking with Transformers to Learn Contact-Rich Manipulation from Demonstrations
Contact-rich manipulation requires robots to balance accurate motion tracking with compliant interaction, yet most visual-action policies leave compliance fixed at the controller level. We present Imp-ACT, a methodologically grounded and practical approach to incorporating direction-dependent Cartesian stiffness modulation directly into demonstration collection, without manual stiffness selection or offline target reconstruction. During teleoperation, a self-tuning impedance controller adapts stiffness along the instantaneous direction of motion while maintaining compliance in orthogonal directions. The adapted stiffness is applied and recorded alongside visual observations and motion commands, capturing motion and compliance under the same dynamics. We implement this pipeline using Action Chunking with Transformer (ACT) to predict end-effector pose, gripper action, and motion-direction stiffness from visual, proprioceptive, and wrench observations. The performance of Imp-ACT is evaluated on wiping and plug insertion using both success rate and quantitative measures of contact behavior. Compared with fixed low- and high-stiffness baselines, Imp-ACT achieves comparable or higher success while maintaining low interaction forces. In wiping, it reduces contact-force vibration by approximately $29\times$ relative to the compliant baseline and $180\times$ relative to the stiff baseline. In plug insertion, it reduces forces orthogonal to the insertion direction by $43\%$ relative to the better fixed-stiffness baseline. These results highlight the benefit of maintaining sufficient stiffness along the direction needed for task execution while preserving compliance in other directions to limit contact forces and accommodate environmental constraints.
comment: 9 pages, 5 figures, submitted to IEEE International Conference on Robotics & Automation 2027, for associated video see https://youtu.be/iAu_HFeaCRg
★ CoralPlan: Observation Skill Selection and Execution for Underwater Robotic Inspection
Underwater robotic inspection depends on acquiring views that reveal task-relevant structure. For a structurally complex coral colony, recognising the target is only the starting point: the robot must select and execute a viewing motion suited to the inspection task. We present CoralPlan, a vision-language system that selects an observation skill from a current camera image and task text supplied by an episode manifest. A shared motion interface executes orbit, patch, or survey as target-relative trajectories; the remaining plan fields provide operator guidance. Observation completion requires target keeping and primitive-specific coverage, while joint success also requires selection to match the recorded reference. We evaluate this interface in 144 simulated episodes and 36 matched simulation-hardware pairs. In a clear-water pool with external target-reference poses, hardware observation completion reaches 77.8% and joint success reaches 63.9%. The experiments identify both reference-mismatched completions and incomplete observations after a matching skill selection. These results connect observation-skill choice to measurable underwater execution outcomes and identify where task-directed acquisition succeeds or fails.
comment: 8 pages
★ Enabling a Unified Cross-Domain Representation for Two-Finger Gripper Manipulation via Interaction-Centric Modeling
Achieving robust cross-embodiment generalization in imitation learning demands overcoming a critical representation flaw that inextricably entangles task semantics with hardware-specific visual geometry. We propose an interaction-centric framework that leverages the shared structure of two-finger grippers via a parameterized universal gripper abstraction, yielding a canonical gripper-frame representation. Given language and RGB-D observations, a VLM infers the subtask and grounds an interaction triplet (gripper, held, target), while SAM~2.1 tracks masks to reduce VLM queries. We design concise hybrid features that combine target/collision artificial potential fields for global guidance with segmented gripper-frame point clouds for local geometry, and use a Flow-Matching Transformer to predict smooth 7-DoF action chunks. Experiments in simulation and real-world tasks demonstrate that ours is the first imitation learning approach to simultaneously achieve competitive benchmark scores and extreme cross-embodiment/cross-viewpoint zero-shot sim-to-real transfer to completely distinct, heterogeneous robot platforms.
★ Onboard Wind-Preview Model Predictive Control Using Pitot-Static Sensing for Multirotor UAVs ICRA 2027
Effective wind gust rejection and stable hovering are critical for the outdoor operation of autonomous drones. However, existing gust rejection methods are primarily reactive, inferring the disturbance from the resulting motion or measuring it at the airframe. Either way, the wind has already begun to act before it can be compensated. In this work, we anticipate the gust instead by measuring the wind ahead of the drone with a low-cost, low-weight pitot-static sensor mounted on a boom. The resulting wind preview is incorporated into a nonlinear model predictive controller (MPC), which optimizes the drone motion while anticipating wind disturbances. A longer boom offers more preview time but adds inertia and degrades flight performance. We characterize this trade-off in simulation and show that the optimal preview distance is not a fixed property of the platform, but shifts with the wind speed and with how quickly the drone can respond. Indoor hardware experiments confirm the trend and show that the proposed controller substantially improves hover performance against a PX4 baseline and an otherwise identical wind-unaware MPC. Outdoor experiments show that the error along the wind direction is reduced by 54 percent with respect to the baseline, demonstrating that a single wind-aligned sensor can significantly improve hovering performance.
comment: Submitted to ICRA 2027
★ Evaluating the Impact of Adaptive Extended Reality on Human-Robot Interaction Across the Reality-Virtuality Continuum
As populations in developed countries age and labor shortages intensify, Cybernetic Avatars (CAs) are proposed to extend human capabilities through robotic embodiments, requiring effective Human-Robot Interaction (HRI) frameworks. Extended Reality (XR), an umbrella term for Augmented Reality (AR), Augmented Virtuality (AV), and Virtual Reality (VR), offers such interfaces, but prior research typically fixes the XR modality without evaluating its effect on task outcomes. This study examines whether the XR modality impacts HRI performance and whether an adaptive interface adjusting the level of virtuality along the Reality-Virtuality Continuum (RVC) at runtime improves it. A custom XR application interfaced with a mobile manipulator supports immersive control and runtime modality switching. In a within-participant multi-room pick-and-place experiment comparing fixed AR, AV, and VR with dynamic RVC through task metrics, the NASA-TLX, and the System Usability Scale (SUS), this study demonstrates that 1) the fixed reality modality affects HRI results, and 2) dynamically changing the modality along the RVC improves them. AR yielded significantly lower mental demand, effort, and frustration than AV and VR, while the dynamic RVC condition achieved the highest throughput and lowest workload, highlighting the value of adaptive XR interfaces for human-robot symbiosis. The implementation is available at https://github.com/CarlTornberg/XR-HRI.
comment: Submitted to Advanced Robotics, Special Issue on "Next Generation Cognitive Robotics: Nurturing Embodied Intelligence for a Symbiotic Future with Humans and AI"
★ INTERACT: Interactive Planning for Autonomous Driving via Anchor-Conditioned Prediction and Trust-Region Refinement
Driving in dense urban traffic is interactive: whether a merge or an unprotected turn succeeds depends on how surrounding agents respond to the ego vehicle. Conventional planners predict first and plan second and, therefore, cannot account for this dependency. Methods that integrate prediction and planning either train both jointly, which introduces task interference, or keep them separate and are restricted to a predefined set of proposals. We present INTERACT: Interactive Planning for Autonomous Driving via Anchor-Conditioned Prediction and Trust-Region Refinement. Our key insight is that surrounding agents react to the intent a trajectory expresses rather than to its exact realization, so a single reactive prediction stays valid across an entire family of plans. INTERACT therefore decomposes interactive planning into prediction across driving intents and optimization within each intent. We derive a small set of diverse intents, which we call anchors, from map geometry, query a dedicated ego-conditioned prediction model once per anchor, and refine every anchor with the Cross-Entropy Method under a trust-region penalty that keeps the refined plan close enough to its anchor for the conditioned reaction to still apply. Prediction thus remains a separate model, avoiding task interference, while conditioning on anchors preserves the dependency. Because each anchor is refined continuously, the final plan is not restricted to the anchor set, yet INTERACT requires only one predictor query per anchor rather than one per candidate plan, with all anchors processed in parallel. On the nuPlan and interPlan closed-loop benchmarks, INTERACT sets a new state of the art, with the largest gains precisely in the interactive scenarios that motivate the method. The code will be released upon acceptance.
★ Comparative Evaluation of an XR Pen-based Control Interface for Semi-Autonomous Mobile Robot Navigation in Service Environments
Service robots remain difficult to deploy in domestic environments, partly because fully autonomous operation is not yet reliable in unpredictable surroundings, and partly because conventional control methods remain inaccessible to novice users. Extended Reality (XR) enables operators to visualize robot information overlaid onto the real world and to interact with augmented elements. Yet, common XR control methods, such as motion controllers and hand gestures, are still perceived as unintuitive. This paper presents a control interface that uses a commercial XR pen to command a semi-autonomous mobile robot in Augmented Reality (AR): the operator points at a position in the room, selects it, and drags an augmented arrow to set the desired orientation of the robot at this destination. Two additional interfaces, based on the XR motion controllers and hand gestures, were developed within the same framework. To assess the performance and users' perception of these interfaces, and of the XR pen in particular, a study with 10 participants compared four control methods, i.e., the XR pen, the XR motion controllers, hand gestures, and a computer-based baseline RViz, in navigation tasks performed in a home-like environment. Results show that the XR pen significantly outperforms the other methods in task selection time with the most consistent selections, and that the XR motion controllers obtain the best perceived workload and usability scores, ahead of the computer-based baseline, supporting XR-based control as an intuitive alternative for novice users. However, technical limitations in the integration of the recently released XR pen currently hold back its user experience.
comment: Submitted for presentation at the 2027 IEEE/SICE International Symposium on System Integration (SII), Kobe, Japan
★ DualManip: Agentic Dynamic Manipulation via Dual-Path Semantic Reasoning and Geometric Adaptation
Vision-language models (VLMs) enable open-vocabulary reasoning for robot manipulation, but their high inference latency limits responsiveness in dynamic scenes. Many scene changes, however, alter object geometry without invalidating task intent. We present DualManip, a dual-path framework that decouples infrequent semantic reasoning from responsive geometric adaptation. The semantic path decomposes the task and grounds task-relevant interactions, followed by a constraint-solving module for pose optimization. During execution, the geometric path continuously updates template-to-observation correspondences from live RGB-D observations via a shape-adaptive network. These correspondences transfer task-relevant grasp contacts across observations, enabling online grasp reconstruction under object motion and non-rigid deformation. The Information Interaction Module bridges the two paths by initializing task-relevant grasps from semantic grounding, validating geometric updates, and triggering semantic replanning upon update failures. Real-world evaluation spans six manipulation tasks covering non-rigid deformation, articulated reconfiguration, rigid motion, and high-precision assembly across three settings: static, single-change, and continuous dynamic. DualManip demonstrates superior manipulation robustness, particularly under continuous scene changes, while achieving geometric adaptation approximately 46$\times$ faster than agentic verification and semantic replanning. Our project page: https://lichengxi1.github.io/Dualmanip.
★ AuthGuard-R: Safety-Compliant Mission Hijacking and Dual-Gate Defense for LLM-Controlled Robots
Large language models are increasingly used as high-level planners for mobile robots, robot manipulators, and autonomous vehicles. Recent studies show that these systems can be influenced through malicious text, speech, visual instructions, retrieved documents, and poisoned sensory context. Most defenses ask whether a proposed action is physically safe. This paper studies a different problem: an action may be physically safe and still violate the mission authorized by the user. An attacker may redirect a delivery robot, replace an approved object, extend a robot's operating region, activate an unnecessary sensor, or delay a mission without creating an immediate physical hazard. We call this attack \emph{safety-compliant mission hijacking}. We propose MissionPAIR, an adaptive attack framework that searches for executable plans that pass a safety gate while violating an authenticated mission. We also propose AuthGuard-R, a deterministic authorization layer that binds every executable action to a signed mission, robot identity, object and region scope, current state, time, and input provenance. AuthGuard-R operates with an independent safety gate, giving a dual-gate architecture. We formalize mission policies over robot traces, define security games, and prove authorization soundness, mission non-escalation, replay resistance, robot binding, provenance separation, threshold-approval security, audit-log tamper evidence, and trace-level composition. We report a preliminary cross-model evaluation with Claude Haiku~4.5 and the open-source Qwen2.5~7B planner. Across 240 live attack trials, the planners followed an injected mission deviation in 109 trials; AuthGuard-R rejected all 109 resulting unauthorized actions. A separate hand-constructed suite of eleven protocol- and policy-level attacks was also blocked completely.
★ Accuracy Evaluation of INS/ZUPT Filtering Methods Based on Different Geometric Error Definitions
Geometric filters have recently been introduced to improve the accuracy and consistency of inertial-based integrated navigation systems. Error states were defined through specific group operations, introducing state correlations in error definition, which were lacked in the additive error used by a conventional indirect Kalman filter. The desirable consistent filtering models can be obtained based on specific geometric errors. For zero-velocity measurements expressed in the reference frame, this paper derives left-error process and measurement models from invariant filtering, two-frame-group filtering, and equivariant filtering. Importantly, a new group operation is introduced for the left tangent-group equivariant error. The analysis shows that the two-frame-group invariant extended Kalman filter (TFG-IEKF) and the tangent-group equivariant filter (TG-EqF) do not offer a significant consistency advantage over the invariant extended Kalman filter (IEKF). Experiments with an INS/ZUPT measurement system show that, under small initial attitude errors, the conventional indirect extended Kalman filter (EKF) achieves loop-closure position errors below $0.1\%$ of the traveled distance, while the three geometric filters achieve comparable positioning accuracy.
★ Kintsugi-VLA: Turning Failed Robot Rollouts into Recovery Data through Interventional Recoverability ICRA2027
Simulation enables scalable training of Vision-Language-Action policies by using privileged experts to generate visual demonstrations without requiring every trajectory to be collected through manual teleoperation. However, such pipelines typically retain successful demonstrations while failed rollouts are discarded, even though they expose precisely the off-nominal states from which recovery must be learned. We introduce Kintsugi-VLA, a framework for converting failed rollouts into targeted synthetic recovery data by exploiting exact state restoration and branching in simulation. For a fixed privileged expert, we define interventional recoverability as the probability of completing the original task after the simulator is restored to a given state, estimate it using adaptive Monte Carlo continuations with pointwise Wilson intervals, and characterize its non-monotonic evolution along failed trajectories. These estimates identify an observed terminal low-recoverability frontier-the point after which measured recoverability remains below a threshold-which is then used to select informative recovery starting states. In a simulated Franka manipulation task, targeted recovery data yield aggregate SmolVLA recovery success of 34.6\% and 38.4\% under difficulty- and frame-budget matching, respectively, 5.8 and 6.7 percentage points above uniform sampling within the same recovery window. The same ordering is observed under disturbed end-to-end execution and shifted clutter and physics conditions, while clean-task success decreases from 76.8\% to 74.7\%. Kintsugi-VLA demonstrates how failed simulator rollouts can be transformed from discarded experience into structured recovery-training data through direct interventional measurement.
comment: 8 pages, 7 figures, 5 tables (applied on ICRA2027)
★ Compact Force Sensor for Dual-UAV Cable-Suspended Payload Transport with Tension-Aware Outer-Loop Control
Cooperative payload transportation using multiple \textit{Unmanned Aerial Vehicles} (UAVs) poses challenges in stability, coordination, and robustness, especially under external disturbances and unmodeled dynamics. This work proposes a dual-UAV payload transportation framework supported by a compact, custom-designed force sensor measuring the interaction force at the UAV cable anchor point. The sensor design and mathematical model are presented, and its performance is characterized through static and dynamic tests evaluating linearity, hysteresis, repeatability, and crossload. The control architecture follows a cascade structure: fast inner loops handle vehicle stabilization, while outer loops are designed to compensate for the measured forces. The approach is validated through simulations and indoor experiments under position uncertainty. Payload-drop and constrained-space tests assess the proposed sensing and control architecture against literature-based distributed references, showing improved stabilization, coordination, and disturbance rejection. A video of the experiments is available at: https://youtu.be/rIw9-fvV8Qw.
★ Precision at Speed: Sample-Efficient Online Model-Based Reinforcement Learning for Hydraulic Excavator Control
Precise, high-speed control remains challenging for robots with complex actuation dynamics. Learning directly on hardware is further constrained by the cost of real-world interaction. We present an online model-based reinforcement learning framework that learns a probabilistic dynamics ensemble model from scratch for sampling-based model predictive control. A precision-gated contouring objective conditions the progress reward on path accuracy, prioritizing precision over speed. In a data-driven excavator simulator, the framework achieves higher sample efficiency than the evaluated model-based reinforcement learning baselines. We validate the framework by learning directly on an 11.5-ton Menzi Muck M445 hydraulic excavator, without demonstrations or simulation pretraining. After 20 minutes of interaction, the controller reaches tracking accuracy comparable to prior learned controllers trained on 100-150 minutes of data. After 40 minutes, it sustains sub-centimeter mean path error at high operating speeds.
★ Co-design of trajectory and morphology for a vertical jump-climbing robot
Animals such as squirrels and even bears have adapted to rapidly climb up trees and other complex vertical terrain, but achieving comparable agility has been a challenge for climbing robots. Existing robots often use walking gaits and move conservatively to stay in contact with the surface, which limits the range of dynamic maneuvers. In this paper we present a 290 g robot that, to our knowledge, is the first to climb vertically by bounding (with an aerial phase). We leverage a co-design workflow, in which the morphology and trajectory are jointly optimized for fast locomotion, subject to adhesion force limitations seen in spined grippers. The resulting trajectory includes a rapid maneuver that launches the robot vertically, and an aerial reorientation that brings the front grippers back to the surface using the rear leg as an inertial tail. We evaluate the resulting jump forces in 2D force space and demonstrate that the optimized morphology is capable of continuous climbing at a speed of 0.375 m/s (1.97 body lengths/s), and can also achieve ground locomotion and transition to a vertical surface. Our work proposes design insights for the jump-climbing maneuver and serves as an important step toward creating climbing robots with agility on par with that of animals.
comment: 8 pages
★ Quadruped Obstacle Avoidance and Footstep Planning with Distributed Low-cost Time-of-Flight Sensors
Quadruped robots typically rely on depth cameras and LiDAR sensors to map their local environment. However, these sensors have limited close-range coverage, are relatively expensive, and consume significant power. This study investigates whether distributed Time-of-Flight (ToF) sensors can serve as a low-cost alternative to depth cameras for near-field terrain mapping for locomotion and local navigation. We designed a distributed ToF sensing architecture for the ANYbotics ANYmal quadruped, assessed its environment reconstruction accuracy, and benchmarked it against depth cameras for terrain mapping and obstacle avoidance. Distributing these sensors around the robot can also avoid the blind spots of traditional sensors. Our results show that, despite their low resolution and higher measurement noise, distributed ToF sensors can support reliable perceptual locomotion with centimeter-level local mapping accuracy. The proposed sensing strategy provides sufficient geometric information for near-field obstacle avoidance and footstep planning, at substantially lower cost, energy consumption, and system complexity than depth cameras.
comment: 8 pages, 11 figures, accepted for publication on IEEE Robotics and Automation Letters (Septemeber 2026)
★ TRACKGRAPH: Online Open-Vocabulary 3D Scene Graphs via Image-Space Tracking
Open-vocabulary 3D maps enable robots to reason about previously unknown environments using natural language. However, existing systems typically segment every incoming image, associate detections with persistent 3D segments, and frequently perform costly Vision-Language (VL) inference. We present TRACKGRAPH, an online open-vocabulary system that maintains short-term 2D mask identity directly in the image stream before fusing segments into 3D. FastSAM masks and CLIP features are computed at sparse keyframes, while dense DINOv3 features are used to propagate masks at a high rate in between. The resulting tracked masks are fused into a class-agnostic 3D segment layer within a hierarchical scene graph, with 3D association handling tracking interruptions and long-term revisits. Compact multi-view CLIP embeddings enable open-vocabulary retrieval. Across Replica, ScanNet++, and HM3D, TRACKGRAPH achieves competitive open-vocabulary segmentation and retrieval against state-of-the-art mapping methods, including the highest synonym frequency on Replica (0.50). On the same NVIDIA A100, it is 1.7x faster and uses 3.3x less GPU memory than ViT-H OVI-MAP. Real-world quadruped deployments demonstrate onboard scene graph construction and object search at 7.5Hz, while recorded drone data is used to test the method under aerial viewpoints.
★ TACTIC: Understanding Tactile Encoders and Conditioning for Contact-rich Robot Manipulation Policies
Tactile information is essential for contact-rich manipulation tasks in robotics. Vision-based tactile sensors make it particularly easy to design end-to-end manipulation policies with tactile sensing, as they enable the use of existing encoders from computer vision. However, this has led to a huge variety of architectures, training datasets, and evaluation protocols, making it difficult to determine which design choices best encode touch. In this work, we address this gap and present a comprehensive study of tactile encoders and fusion strategies across various contact-rich manipulation tasks in real-world experiments. To enable a controlled comparison, we train and evaluate all models under the same pipeline and experimental setup, comprising more than 2000 real-world rollouts. Our results go beyond other studies that only compare simulation performance, which does not necessarily translate to real-world settings, where large-scale evaluations are needed to obtain reliable statistics. Our key finding is that there is no universally optimal representation or fusion strategy for encoding visual-tactile. Instead, the best encoder backbone and fusion scheme depend strongly on the task.
★ FRAM: Trajectory-Guided Visual Feature Selection for Compact Language-Conditioned Robot Manipulation
Vision-Language-Action models achieve strong performance in robot manipulation, but often require large numbers of parameters. In this work, we propose the Future Representation Action Model (FRAM), a small policy that explicitly links the future end-effector trajectory to the current visual input. FRAM uses the image coordinates of the predicted trajectory as spatial pointers and reads local visual features related to the motion from the current image. This organizes the information for action generation into the reference position (Where), the visual state (What), and the future motion (Future). Trajectory labels are generated automatically from demonstrations and camera geometry, so no manual annotation is needed. With 138.7M parameters, including a frozen language encoder, FRAM reaches an average success rate of 92.2% over the four standard LIBERO suites, close to the 94.2% of $π_0$ with 3.3B parameters. Without extra training, it also reaches an average of 67.3% on LIBERO-Plus. Ablations confirm that both the future trajectory and the local visual features improve performance and robustness. On a real dual-arm UR5e, FRAM stacks cups using only wrist cameras, including choosing and switching between the left and right arms. These results show that selecting visual information based on future motion is an effective way to obtain both high performance and robustness in a small robot policy.
★ VisTacAlign: Co-Training Dexterous Policies on Tactile Human and Robot Demonstrations
Human demonstrations are a cheap source of data for dexterous manipulation, but co-training a robot policy on them requires closing the human--robot gap in every modality the policy consumes. We present VisTacAlign, a framework for co-training 3D-visual-tactile dexterous policies on human and robot demonstrations. Glove-tracked human hand motion is retargeted to a 17-DoF tactile robot hand with a one-time fingertip correction. The human hand is then erased from both stereo views and replaced by a posed robot-hand mesh painted with pixels from robot recordings, and a real-time stereo foundation model is re-run on the composite, so the human point clouds carry the same stereo errors and visibility as the robot ones. Finally, a capacitive tactile glove is aligned to the robot's fingertip sensors in its signal space, giving one interpretable per-finger force representation. A diffusion transformer consumes point-cloud, proprioceptive, and per-finger tactile tokens. On three real-world tasks requiring precise force -- Lego assembly, plucking strawberries of varying size, and activating and lifting a power drill -- adding aligned human demonstrations to existing robot data improves over robot-only policies, and ablations show that both tactile input and visual alignment are necessary. Project page: https://vis-tac-align.github.io
★ Bundled Contact Gradients: Stabilizing Differentiable Simulation for Deployable Dynamic Tasks
Differentiable simulation provides analytic gradients of robot dynamics, enabling fast and sample-efficient first-order policy optimization. However, obtaining smooth and informative gradients through rigid-body contact typically requires softened contact models, often at the expense of physical fidelity and thereby limiting learned policies largely to simulation. This trade-off becomes particularly consequential for dynamic humanoid motions, where accurate contact dynamics are critical for transferring policies to the real world. Increasing contact stiffness in rigid-body simulation improves the fidelity of interactions, but also makes the dynamics increasingly sensitive to small state perturbations, producing high-variance gradients that can destabilize first-order policy learning. To address this, we propose \emph{Bundled Contact Gradients (BCG)}, a contact-local randomized smoothing framework for differentiable policy learning. When stiff contact is detected, our method evaluates a local bundle of randomized perturbation rollouts around the stiff contact configuration and aggregates their gradient signal thereby reducing gradient variance. We demonstrate the effectiveness of our method by successfully training and transferring dynamic motions zero-shot onto a real-world Unitree G1 humanoid platform. Videos and supplementary information can be found at https://bundledcontactgradients.github.io/
★ Causeway: Restoring Task Accessibility for Instruction Switching in VLA Policies
Vision-language-action (VLA) policies can execute many tasks from standard initial states, yet a new instruction may fail after another task has altered the robot's physical state. We study instruction switching, where a new task is issued during or after the execution of a different one. We observe that a target task that is reliably completed from its standard initial states can become inaccessible from states produced by a preceding task. We call such states task islands. We propose Causeway, a training-free inference-time intervention. Given the current state and a re-entry pose for the target task, Causeway back-propagates through the frozen decoding computation and applies a state-directed write within the action-stream representation. The VLA decodes the return motion itself, without parameter updates, a new action head, or external action generation. Across 71 cross-object pairs, three switch timings, and three VLA architectures on LIBERO-Goal, Causeway raises bare-switch success from 3-26% to 47-65% and increases the rate of reaching the handoff neighborhood by 42-72 percentage points across models. Additional experiments on LIBERO-Object and a real xArm platform show that the recovery extends beyond the main LIBERO-Goal setting, both in simulation and on a robot.
★ PHASE: Compliance-Enabled Tactile Phase Retrieval for Few-Shot Insertion Learning IROS 2026
Contact-rich assembly tasks such as peg-in-hole insertion remain difficult to learn from limited demonstrations. While retrieval-augmented imitation learning, which augments target demonstrations with relevant prior data, offers a promising direction, its applicability to contact-rich manipulation remains largely unexplored. Contact-rich insertion unfolds over multiple phases from search to insert, and retrieving phase-specific experience from prior data in principled ways remains an open question. Our key insight is that a compliant wrist enables the robot to sustain contact throughout execution, producing rich tactile and force signals that naturally reveal the phase structure of insertion and inform what should be retrieved. Based on this insight, we present PHASE (PHase-Aware Segmentation and REtrieval), a framework for compliance-enabled tactile phase retrieval that integrates multimodal contact-aware representation learning, variable-length phase segmentation from tactile signals, and phase-consistent retrieval for policy learning. We evaluate PHASE on real-world peg-in-hole insertion across five peg geometries, comparing against retrieval strategies drawn from state-of-the-art methods under a shared policy architecture. PHASE improves the overall success rate by 13 percentage points over the strongest non-phase-aware baseline, and improves performance under unseen initial positions by 30 percentage points. These results demonstrate that aligning retrieval with interaction-defined contact phases substantially improves robustness in few-shot insertion learning.
comment: Accepted ro IROS 2026. Project page: https://omron-sinicx.github.io/phase/
★ A Second Torque Port for Series Elastic Actuators: Parallel-Integrated Design and Time-Scale Torque Allocation
A series elastic actuator has a single torque port and pays for it twice: the geared motor must swing its own reflected inertia through the spring, so the amplitude it delivers collapses as $ω^{-2}$ in the command frequency $ω$ once it saturates, while commands below the transmission's breakaway friction never arrive at all. This letter opens a second torque port on the load side, placing a frameless direct-drive micro motor in parallel with a fixed-stiffness spring -- a parallel-integrated SEA, or Pi-SEA, whose delivered torque is read from spring deflection and micro current without a sensor -- and dividing the commanded torque between the two channels by time scale rather than by filter design. The micro torque loop is the fast subsystem, which makes the closed loop singularly perturbed and turns the separation the channels need into a bound to check rather than a crossover to tune; a leaky mid-ranging integrator returns the steady load to the spring; and the amplitude ceiling, read backwards, becomes a closed-form sizing rule that matches spring, geared motor and micro motor to the amplitudes and frequencies an application asks for. Against SEAs, the Pi-SEA widens the tracked band at small amplitudes and lowers the residual the joint imposes on its environment, each by an order of magnitude.
comment: 8 pages, 9 figures, 1 table. Submitted to IEEE Robotics and Automation Letters
★ VLaRL: Augmenting Vision-Language-Action Models with Simulation-Trained Latent-Conditioned Residual RL
Vision-language-action (VLA) models provide broad, instruction-conditioned manipulation behaviors, but their physical execution can remain imprecise during contact-rich interaction. Residual reinforcement learning (RL) can correct such errors while keeping the VLA frozen, but real-robot RL is costly and safety-critical. We propose VLA Latent-Conditioned RL (VLaRL), which enables residual RL for frozen VLAs to be trained in simulation and deployed on real robots without real-world RL or online adaptation. The key challenge is transferring the learned residual policy despite the visual gap between simulation and reality. Rather than requiring pixel-level visual correspondence, VLaRL uses the VLA's internal vision-language latent representation to condition residual control and as the sim-to-real transfer interface, and learns a lightweight mapper that transforms simulation-derived latents toward the real latent distribution. Across four contact-rich manipulation tasks and two VLA backbones, VLaRL improves real-world success in all task-backbone combinations, while controlled ablations demonstrate the importance of both latent conditioning and latent alignment for transferring simulation-trained residual control.
★ Impedance Cloning: Learning Equilibrium Point Parameters for Contact-Rich Manipulation
Contact-rich manipulation requires robots to regulate force against surfaces whose geometry deviates unpredictably from training conditions. Trajectory-based imitation learning, which reproduces observable outputs, breaks down under such shifts. We propose Impedance Cloning, which instead imitates the biomechanical priors that generate motion -- the stiffness and equilibrium point -- and thereby passively absorbs contact uncertainty. Because these parameters encode intent rather than outcome, they generalize across surface geometries where trajectory reproduction does not. We extract them from bilateral teleoperation demonstrations via a particle filter without force/torque sensors and evaluate the framework on two CRANE-X7 manipulators. In a wiping task with joint-space actions, the trajectory-based baseline loses contact below -6 cm, whereas the proposed method maintains a consistent 4-5 N contact force above -6 cm, with a gradual decrease below; with Cartesian-space actions, its force-height slope over 0 to +8 cm is 0.13 +/- 0.03 N/cm, versus 0.34-0.83 N/cm for fixed-impedance baselines. In a pick-and-place task with 10 diverse cups (100 trials), the proposed method succeeds in 84 trials, outperforming the fixed-impedance baseline (74/100) and performing comparably to a variable impedance control baseline (82/100) with one demonstration instead of ten. In a grasping task, the representation reduces torque tracking error with both ILBiT and Mamba backbones, confirming its generality across architectures.
comment: 8 pages, 7 figures, 3 tables. Submitted to IEEE Robotics and Automation Letters (RA-L)
★ Fast Plans, Faithful Actions: Closing the Planning-Execution Gap in Hierarchical Vision-Language-Action Models
Hierarchical vision-language-action (VLA) systems consist of a high-level vision-language planner and a low-level action expert that generates continuous actions. This hierarchical design has practical value only if the planner can generate plans fast enough to meet real-time control requirements, and the resulting plans actually contribute to the generation of action. We study one such system, a waypoint hierarchy pipeline adapted from $π_{0.5}$, and find that neither requirement is satisfied. This baseline relies on token-level autoregressive decoding (Token-AR) to generate a waypoint plan, requiring 57 very expensive vision-language model (VLM) forward passes. However, we find that erasing the waypoint endpoints has little effect on task success. Two findings reveal the misalignment of planner-executor: the planner generates outputs at an excessively fine granularity, and the executor underuses plans as a control condition. We address the latency issue with waypoint-aligned block-autoregressive decoding (Block-AR), and plan underuse issue with normalized goal modulation (NGM), a layer-wise goal path constrained by phase gating and anti-shortcut training so that the waypoint influences action generation maintaining other signals. Our method reduces the maximum number of VLM forward passes from 57 to 8 on LIBERO, including one prefix prefill, and achieves an $8.7\times$ reduction in planning latency on a Rokae dual-arm robot. With normalized goal modulation and anti-shortcut training, Block-AR's success rate on LIBERO-Long increases from 91.0% to 96.2%, while its average success rate across the four suites increases from 95.85% to 98.45%. On three bimanual tasks with this robot, success rates remain comparable across methods.
comment: 13 pages, 5 figures
★ HIRE: History-Conditioned Interaction Reasoning and High-Rate Execution for Visually Aliased Precision Manipulation
Precision manipulation with contact-critical interactions is often history-dependent: visually similar observations can correspond to different latent interaction states and therefore require different actions, while small execution errors can alter task outcomes. Policies relying on the current visual observation alone cannot resolve such ambiguity; force-aware and memory-augmented methods enrich physical or temporal context, while reactive high-rate policies improve local contact response, yet long-horizon temporal reasoning and precision execution remain largely decoupled in existing methods, limiting reliable progression in visually aliased precision manipulation. To bridge this gap, we introduce History-Conditioned Interaction Reasoning and Execution (HIRE), a cross-rate framework comprising a history-conditioned Interaction-State Reasoner (ISR) and a high-rate Interaction-Manifold Executor (IME). ISR encodes ordered wrench history with a temporal wrench encoder and Force Perceiver as persistent physical evidence for state-consistent action generation, while IME structures contact-critical motion into intrinsic progress and transverse correction for precise execution; their cross-rate loop allows the resulting physical traces to inform subsequent reasoning. In real-robot experiments across surface, insertion, and rotational interactions, HIRE achieves at least 90% completion across all evaluated task stages while improving interaction-state disambiguation, execution precision, and generalization. More broadly, HIRE provides a unified reasoning--execution perspective on precision manipulation under history-dependent partial observability, where physical interaction both realizes task intent and reveals latent-state evidence for future decisions. Code will be released upon publication.
★ Evaluation Is All You Need for Multi-Modal Autonomous Driving
Multi-modal planning is promising for autonomous driving by representing multiple plausible behaviors in ambiguous and long-tail scenarios. Existing methods mainly focus on improving trajectory multi-modality, enhancing trajectory representations, or reshaping the candidate distribution. Nevertheless, we identify a pronounced generation-evaluation asymmetry in multi-modal planning: despite strong oracle performance, existing planners often fail to reliably select the best available candidate, leaving substantial planning potential unrealized. To address this challenge, we propose iDriveVLA, a multi-modal planning framework that improves the candidate trajectory space while enabling more reliable and context-aware trajectory evaluation. Specifically, iDriveVLA introduces a unified trajectory evaluator comprising a Safety-aware Scorer for quality and risk estimation, together with a VLM-guided Modulator for scene-adaptive criterion weighting. We further develop an oracle-aligned progressive training strategy consisting of candidate imitation pretraining, candidate space refinement, and semantic ranking alignment. On the public NAVSIM v1 leaderboard, iDriveVLA achieves a new state-of-the-art performance of 94.95 PDMS, surpassing the human-expert reference.
★ SeA-RVINS: Semantic-Aware Tightly Coupled RTK-Visual-Inertial System with Correlation-Preserving Robust Estimation for Urban Navigation
Reliable absolute pose estimation in urban environments is undermined by outlier measurements and incorrect temporal associations that can persist in tightly coupled estimators. Global Navigation Satellite System (GNSS) observations provide globally referenced measurements but are prone to multipath effects. Visual-inertial sensing supplies local motion constraints, but false visual associations can corrupt the estimator. We present SeA-RVINS, a fixed-lag factor-graph Real-Time Kinematic (RTK) visual-inertial system for robust urban pose estimation. A semantic-aware learned stereo frontend rejects unreliable tracks before persistent landmarks enter the graph. For double-differenced GNSS measurements, SeA-RVINS applies Dynamic Covariance Scaling through configurable batch, scalar, and latent-pivot robust formulations while retaining the shared-pivot correlation structure. We propose a hybrid ambiguity-continuation strategy that shares one ambiguity state over short arcs with verified continuity and softly links successive arcs through random-walk factors. On an approximately 20-km route from the public TEX-CUP dataset, including about 50\% deep-urban driving, the latent-pivot configuration achieves 100\% availability and a 1.6-m maximum horizontal error, with 96.16\% and 99.90\% of epochs below 1.0 and 1.5 m, respectively. The implementation is released as open-source software
comment: 9 pages, 4 figures, 2 tables
★ Moving Horizon Estimation for Quadrotors: An $\mathcal{L}_1$ Adaptive Optimizer Approach
Moving Horizon Estimation (MHE) is a state estimation method based on finite-horizon optimization that can offer higher accuracy at the cost of increased computation compared to Kalman filter-based approaches. We present a linear smoothing MHE formulation as a dense Quadratic Program (QP), and a solver consisting of a continuous-time Newton's method augmented with the $\mathcal{L}_1$ Adaptive Optimizer ($\mathcal{L}_1$-AO). While MHE is inherently time-varying, conventional approaches treat it as a sequence of independent, time-invariant problems and employ iterative solvers at each time step, which can be both inaccurate and computationally burdensome. In contrast, time-varying solvers track the optimal solution with fewer iterations by exploiting the temporal evolution of the problem, thereby reducing the computational load. In this research, we enhance both the performance and efficiency of MHE through a time-varying solver with an $\mathcal{L}_1$-AO augmentation that compensates for the prediction inaccuracy, which is common in practice due to noisy sensors and the lack of prior knowledge of the system. Simulation results on a quadrotor platform show that the $\mathcal{L}_1$-AO-augmented approach solves the MHE optimization problem more efficiently than the baseline time-invariant solver and achieves higher estimation accuracy under challenging conditions, compared with both the Extended Kalman Filter and the standard MHE.
★ NavGen: Visual Generative Models as a Scalable Data Engine for Embodied 3D Navigation
General-purpose robot models increasingly rely on large and diverse datasets. For embodied 3D navigation, however, existing data sources face a fundamental trade-off: simulated data can be generated at scale but often suffer from the visual sim-to-real gap, whereas real-world flight data provide realistic observations but are costly to collect. This paper studies another direction: the use of high-fidelity visual generative models as scalable data engines for embodied 3D navigation. We introduce NavGen, a text-to-video data generation pipeline that produces diverse vision-language navigation (VLN) episodes across indoor and outdoor scenes. We also propose a style-diversification method that scales up long-tail data that are difficult and costly to collect. The resulting dataset contains approximately 400K navigation episodes. We evaluate our dataset against existing UAV navigation datasets across multiple metrics, and find that the model trained on our data generally improves with scale, outperforming those trained on existing datasets. To validate real-world transferability, we deploy the trained model in world-action-model paradigm to real-world flying experiments. The final model achieves a 75\% success rate across different navigation tasks and environments.
comment: 8 pages,9 figures
★ Design and Characterization of a Variable-Length Continuum Mechanism with Force Locking ICRA 2027
The utility of flexible continuum mechanisms for dexterous navigation is often impaired by their low stiffness, making them ineffective at manipulation in high-force scenarios. To address this challenge, we propose a novel continuum mechanism that achieves both flexible and rigid behavior by antagonistic extension and contraction of a rod-driven continuum helical structure. The helical design combines variable-length capacity with force locking for workspace and stiffness enhancement. In this article, we present the detailed design of the proposed mechanism and characterize its performance through experiments that quantify bending and stiffness. The results demonstrate 180 degree bending range of motion with an average distal positioning error of <10%. Further tests demonstrate that force locking directly improves axial stiffness and thus indirectly increases bending stiffness anisotropically, with maximum bending stiffness along load paths with a large axial component. Tensioning the driving rods provides additional stiffness tunability in the force-locked state, where increasing rod tension proportionally increases bending stiffness with a dimensionless gain of 0.56.
comment: 7 pages, 9 figures. Submitted to ICRA 2027. Ancillary files contain a supplementary video
★ Anatomy-Aware Dexterity-Driven Design Optimization of Surgical Continuum Robots
Performing complex medical procedures with continuum robots requires careful selection of their geometric design parameters. The robot should have high dexterity in the specific anatomical environment of its procedure. This work presents a design optimization method that considers both dexterity and anatomy. We introduce the Reachable Volumetric Dexterous Solid Angle (RVDSA) metric as our objective, which measures the ability of a robot's end effector to reach the points in a goal volume from different directions via collision-free paths from a start configuration. We present a computationally efficient motion planner to compute this objective function for a given robotic design, and we use an asymptotically optimal simulated annealing optimizer to compute an optimized design. We applied our new method to optimize the design of a bimanual dexterous sheaths robot for performing procedures on cancerous polyps in colon anatomies, achieving a 78% higher RVDSA on average than optimizing for 3D voxel coverage alone.
★ Praxis: Distilling Physical Interaction Priors from Egocentric Videos for Generalizable Whole-Body Manipulation
Mobile humanoid manipulation requires both reaching a usable workspace and preserving precise hand-object interactions as object poses and contact conditions change. Learning these behaviors from limited task-specific data remains challenging. To bridge this gap, we introduce Praxis, a whole-body manipulation framework that combines physical interaction priors from one-shot egocentric video demonstrations with closed-loop posture calibration and online perception. The framework coordinates three stages: vision-language-guided navigation toward target objects, closed-loop posture calibration to align the arm-hand workspace, and dexterous manipulation with synchronized upper- and lower-body control. Online visual feedback re-grounds demonstrated interaction geometry under new object poses and scene configurations, while tactile feedback adapts hand motions to actual contact conditions. Each manipulation skill is specified by one human demonstration, without task-specific manipulation-policy retraining. Experiments across five long-horizon manipulation tasks demonstrate spatial, visual, and cross-object generalization, as well as recovery from external physical disturbances across all three stages.
★ RoboMonitor: Label-Efficient Runtime Monitoring of Robot Task Execution via Predictive Representation Learning
Learned robot policies produce actions, but their outputs alone do not establish whether execution is progressing as intended. Robot execution monitoring requires identifying the current execution phase, detecting failures, and recognizing task completion from observations available during execution. Training such monitors requires annotations that are scarce in datasets collected for robot-policy learning. We present RoboMonitor, a label-efficient vision--language execution monitor that learns from these datasets before introducing monitoring supervision. We pre-train on 25 hours of multi-camera trajectories spanning 12 manipulation tasks and two robot embodiments, using action-conditioned future-feature prediction, inverse dynamics, and masked-present prediction. We then transfer the learned visual and context encoders to a causal monitor and apply temporal supervised fine-tuning (Temporal SFT), which combines supervision throughout each observation window with consistency objectives within and across overlapping windows. At deployment, RoboMonitor requires only the task instruction and camera observations. On a four-task monitoring benchmark, RoboMonitor trained with 52 labeled episodes achieves 93.1% mean phase accuracy and 85.9% macro recall over two fine-tuning seeds, exceeding Qwen3-VL and Robometer trained with the same monitoring supervision. Its phase accuracy also exceeds that of both Qwen3-VL and Robometer trained with 100 episodes. A Qwen3-VL ablation shows that Temporal SFT reduces mean spurious phase switching from 15.23% to 4.95%. In closed-loop deployment, the integrated system completes 39 of 40 simulated Toolbox Sorting trials and 35 of 40 real-world Reel Packing trials, with no false recovery triggers observed.
★ From Visual Search to Movement Control: A Priority Field for Artificial Agents
Human spatial attention is widely conceptualized as being guided by a priority map that integrates perceptual salience, current goals, and past experiences. Here, we extend priority-based computation to movement control in artificial agents. We first introduce a lightweight model of visual search based on an integrated priority map. Trained on human saccades, it reproduced key behavioral patterns, including oculomotor suppression and history-driven selection. Extending the search model, we equipped an artificial agent with a priority field and evaluated its performance in a reach-avoid task that required reaching a goal destination while avoiding moving obstacles. Compared with alternative architectures, priority-field agents trained more efficiently and performed better in unseen, complex scenarios, even from simple demonstrations. Adding a simple memory mechanism also produced human-like, history-driven effects in anticipating the likely location of the upcoming goal. These findings suggest that priority-based computation may provide a promising foundation for movement control in artificial agents.
★ Learning Vision-Based Agile Gap Traversal: Differentiable Simulation with a Warm-Started Critic
Traversing narrow gaps is challenging for autonomous quadrotors, especially when control commands come directly from high-dimensional visual observations. Existing end-to-end methods often rely on behavior cloning or full-rollout backpropagation through time (BPTT) via differentiable simulation, which can limit policy performance or incur high training costs. We propose a two-stage reinforcement learning framework for more efficient ego-centric visuomotor gap-traversal policy training, leveraging quasi-analytical policy gradients (QPG) via differentiable simulation and critic warm-starting. The framework utilizes QPG to avoid backpropagation through visual rendering, reducing computation and memory costs while improving sample efficiency. In the first stage, an expert actor and critic are trained using privileged observations, including gap geometry. Unlike prior gap-traversal approaches, our training utilizing QPG does not require resetting the agent along optimized reference trajectories. In the second stage, a visual policy is trained using binary gap masks from two ego-centric cameras and low-dimensional observations, while its privileged critic is warm-started from the first stage. This substantially improves training efficiency and traversal success compared with cold-starting the critic or using full-rollout BPTT. Our framework does not require retraining the expert actor when system parameters change, enabling more efficient generalization across drone platforms than state-of-the-art visual gap-traversal methods based on action supervision. The learned visual policy also generalizes to gaps with unseen shapes. Extensive real-world experiments further demonstrate robust gap traversal using binary masks rendered online. Beyond gap traversal, the proposed framework is generic and can be extended to other visuomotor robot learning tasks.
comment: 8 pages, 9 figures
★ Multi-Objective Human-in-the-Loop Bayesian Optimization of a Lower-Limb Exoskeleton
Human-in-the-loop optimization (HILO) is a common approach for optimizing the control of assistive devices to account for the wearer's unique biomechanics and subjective preferences. However, despite research suggesting that a person may have a different prioritization of objectives depending on time-varying factors such as the environment, their mood, or energy levels, existing HILO approaches only consider a single objective or enforce a fixed weighting on a set of objectives. Neither approach is capable of representing an individual's preferences over objectives. In this work, we propose Multi-Objective Human-in-the-loop Bayesian Optimization (MO-HILBO), which builds on explicit multi-objective Bayesian optimization to efficiently infer a personalized set of Pareto-optimal controllers. We compare our approach with an existing multi-objective HILO method and experimentally demonstrate MO-HILBO on a lower-limb exoskeleton across two objectives: metabolic cost (efficiency) and ordinal human feedback (comfort). We find that MO-HILBO (1) discovers Pareto-optimal controllers, and (2) that the pairwise ordering of points on the Pareto front itself is consistent with validation trials. Lastly, we open-source mohilo, a Python package for running both HILO and MO-HILBO on wearable devices: https://dynamicmobility.github.io/mohilo/.
★ Can a Robot Read Braille? - Learning to Adapt Contact via Imitation Learning for Tactile Braille Recognition
For people who are blind, touch provides an essen-tial channel for accessing written information through Braille. Bringing a similar capability to robots requires them not only to recognize tactile patterns, but also to actively establish physical contact that makes those patterns readable. Yet existing robotic Braille readers largely focus on recognition after contact, leaving contact establishment itself insufficiently addressed. We present an adaptive-contact framework for robotic tactile Braille reading that assesses contact quality and physically corrects unsuitable contact before recognition and reconstruc-tion. Multi-Head Policy Learning uses expert-guided contact-adjustment demonstrations to jointly learn contact acceptability and pose corrections. During deployment, the robot iteratively evaluates and re-establishes contact, retaining reliable tactile observations for pose-aware fusion and Braille reconstruction. Across 20 physical Braille plates used for learning and eval-uation, the proposed approach achieves 94.0% tactile quality and 88.6% tactile reconstruction on the ten online-evaluation plates. These results demonstrate the importance of actively establishing readable contact, rather than relying solely on recognition under imperfect tactile observations, for reliable robotic Braille reading.
★ MR. POP: Multi-Robot Parallel Optimizing Planner for Almost-Surely Asymptotically Optimal Planning
Finding globally optimal paths remains a fundamental challenge in multi-robot motion planning. Despite acceleration of almost-surely asymptotically optimal (a.s.a.o.) planners via CPU-based parallelism, achieving both probabilistic convergence guarantees and strong computational performance, these algorithms still struggle to scale to multi-robot settings. As such, we introduce MR. POP, a GPU-based a.s.a.o. multi-robot planner based on dRRT and the AO-x meta-algorithm. MR. POP uses large-scale GPU-based SIMT-parallelism to simultaneously run hundreds of roadmap construction and tree search iterations with underlying parallel nearest neighbor search and collision checking operations. We show that this enables MR. POP to become the only planner achieving a 100% solve rate while being faster than state-of-the-art a.s.a.o. planners in multi-robot systems up to 35-DOF. MR. POP also raises the success rate of downstream motion optimizers (e.g., from 4% to 72%), by creating high-quality, diverse seeds that help avoid local minima.
♻ ★ Critic Architecture Matters: Dual vs. Unified Critics for Humanoid Loco-Manipulation ICRA 2026
Multi-objective reinforcement learning for humanoid robots must coordinate locomotion and manipulation within one policy. A natural design choice is between a single (unified) critic that estimates the combined value of all objectives and separate (dual) critics with disjoint reward signals. We compare the two on the Unitree G1 humanoid in NVIDIA Isaac Lab. In the standing mode of a standardized evaluation, the dual-critic run reaches targets 3.5x faster (6.5 vs. 22.6 simulation steps), achieves 2x the throughput (14.3 vs. 7.0 validated reaches per 1,000 steps) and a higher validated reach rate (65.2% vs. 53.8%) than the unified-critic run. That evaluation pins the fingers open for every policy, whereas the unified run had trained driving its own. When the unified run drives its own fingers, with nothing else changed, the standing-mode gap falls from 3.5x to 1.3x in speed and from 2x to 1.1x in throughput. This is a single re-evaluation of a single checkpoint, and we do not generalize from it. Adding five anti-gaming reward mechanisms to the dual critic did not raise validated reach rate (60.9% vs. 65.2%). The two runs differ not only in the critic but also in the PPO update rule (one summed advantage under one likelihood ratio, versus a per-stream advantage and a ratio per actor), and further in curriculum, arm action dimensionality, finger control and reward weights; each is a single run. The measurement therefore cannot separate the critic from the update rule. We argue that critic architecture deserves explicit treatment as a design variable in multi-objective humanoid RL, and specify the single-variable ablation needed to establish its causal contribution. Code, checkpoints and a project page: https://mturan33.github.io/critic-architecture-matters/
comment: Accepted at the ICRA 2026 Workshop on Reinforcement Learning in the Era of Imitation Learning (RL4IL), Vienna. 7 pages, 2 figures. v3 fixes the workshop name and the unified run's description; with its own fingers driven, the standing-mode gap falls from 3.5x/2x to 1.3x/1.1x (speed/throughput; one re-evaluation). No retraining. https://mturan33.github.io/critic-architecture-matters/
♻ ★ Gait-Level Motion Design and Evaluation Framework for Grasp-Based Dynamic Locomotion in Microgravity
Locomotion in microgravity often relies on sparsely and irregularly arranged anchors, motivating grasp-based mobility with multiple limbs. In this setting, dynamic traversal requires consecutive anchored interactions under coupled dynamic and kinematic constraints, yet the effects of gait-level motion design on locomotion feasibility and performance remain insufficiently understood. This paper formulates the feasibility and performance objectives for grasp-based dynamic locomotion and develops a gait-level parameter-metric framework that relates motion parameters to corresponding evaluation metrics. A physics-based simulation study instantiates the framework across two quadruped morphologies in randomized three-dimensional anchor environments. Controlled variations in gait-level parameters reveal broadly consistent effects on contact support, motion-induced loading, kinematic feasibility, actuation demand, and traversal time across the two robot realizations. These findings suggest that the investigated gait-level parameters provide an interpretable basis for analyzing feasibility and performance trade-offs.
♻ ★ Topology-Driven Anti-Entanglement Control for Soft Robots
In the field of precision manufacturing in complex constrained environments, the role of soft robots is increasingly prominent, and the realization of anti-winding control based on multi-intelligent body reinforcement learning has become a research hotspot. One of the core problems at present is to coordinate multiple robots to complete the unwinding operation in a highly constrained environment. The existing distributed training framework faces some observability challenges in high-density barrier and unstable environments, resulting in poor learning results. This paper proposes a topology-driven Multi-Agent Reinforcement Learning (TD-MARL) framework to coordinate multi-robot systems to avoid entanglement. Specifically, the critical network adopts centralized learning, so that each intelligent body can perceive the strategies of other intelligent bodies by sharing the topological state, thus alleviating the training instability caused by complex interactions; eliminating the demand for communication resources between robots through distributed execution, Upgrade system reliability; the integrated topological security layer uses topological invariants to accurately assess and mitigate the risk of entanglement to avoid the strategy from falling into local difficulties. Finally, the full simulation experiments carried out in the real simulation environment show that the method is better than the current advanced deep reinforcement learning (DRL) method in terms of convergence and anti-winding effect.
comment: This submission is withdrawn by the authors for substantial revisions
♻ ★ Hide-and-Seek in Trajectories: Discovering Failure Signals for VLA Runtime Monitoring NeurIPS 2026
Vision-Language-Action (VLA) models enable robots to follow natural language instructions and generalize across diverse tasks, but they remain vulnerable to execution failures that compromise reliability in real-world deployment. Detecting such failures during execution is therefore critical for the robust deployment of embodied systems. Existing failure detection methods either rely on expensive action resampling or external models, while alternatives propagate trajectory-level labels uniformly across every timestep, obscuring localized failure signals. In this paper, we propose \textbf{Hide-and-Seek}, a framework that formulates VLA failure detection as a coarsely supervised learning problem. By combining inter-trajectory and intra-trajectory contrastive objectives, Hide-and-Seek localizes failure-indicative actions and induces temporally structured failure signals from trajectory-level supervision alone, without any step-level annotation. We evaluate Hide-and-Seek on LIBERO, VLABench, and a real-world robotic platform across three representative VLA policies: OpenVLA, $π_0$, and $π_{0.5}$.Our method achieves state-of-the-art multi-task failure detection performance with a practical accuracy--timeliness trade-off under conformal prediction, and generalizes well to both seen and unseen tasks.
comment: NeurIPS 2026
♻ ★ A Support-Enhanced Granular-Jamming Gripper for RL-based Grasping with Continuum Manipulators
Continuum manipulators provide dexterous motion in confined spaces, but structural compliance, hysteresis, and load-dependent deformation leave residual position and orientation errors that can undermine reliable contact with rigid grippers. To address this limitation, this paper presents a lightweight support-enhanced granular-jamming gripper tailored to a continuum manipulator. The gripper maintains compliance before jamming while establishing a direct load path to the continuum manipulator tip after jamming. To improve its grasping performance, we systematically designed membrane materials, particles, filling ratios, and the internal support structure, and further identify geometry-dependent grasp boundaries with respect to contact offset and object shape. Building on these results, we construct a physical manipulation system integrating the continuum manipulator, granular-jamming gripper, visual feedback, tendon actuation, and pneumatic control. We then train a reinforcement-learning-based reaching controller in a randomized simulation and deploy it on the physical system, demonstrating how positioning control and contact level mechanical adaptation can complement each other in a modular grasp-and-release task. By introducing an adaptive structure that relaxes the need for highly accurate modeling and positioning control, this work explores a design paradigm that integrates physical and embodied intelligence.
comment: 8 pages, 10 figures
♻ ★ Keep the Future, Drop the Rollout: RIFT for World Action Models
World action models (WAMs) condition robot actions on predicted futures, but iterative video rollout increases deployment latency. We ask whether action generation requires the evolving rollout trajectory or only its future representation. Across four WAMs on 40 simulated robotic manipulation tasks, paired closed-loop interventions show that blocking access to the future cache or reassigning its values changes execution and reduces success. Yet in the evaluated co-denoising settings, reusing one fixed final-clean key/value (K/V) cache throughout action denoising nearly preserves unmodified execution, with $1.7$--$1.9$ cm end-effector average displacement error. Obtaining this cache still requires iterative video generation. We therefore propose RIFT (Rollout-free Imagination via Future Tokens), which uses learned anticipation tokens to construct a complete future K/V cache in one backbone pass. On LIBERO, RIFT achieves $98.8\%$ overall success, outperforming all evaluated rollout-based methods while yielding a $3.1$--$9.2\times$ inference speedup. Without further training, it achieves $81.1\%$ overall success on the out-of-distribution LIBERO-Plus benchmark, a $+9.7$ percentage-point improvement over the strongest evaluated baseline. On RoboTwin, it achieves $92.9\%$ and $92.6\%$ success on clean and randomized scenes, respectively, the highest among the evaluated methods. On real-world manipulation tasks, RIFT achieves $45.3\%$ average success, a $+6.0$ percentage-point improvement over Fast-WAM-Joint. These results support rollout-free future conditioning without iterative video generation at deployment.
comment: Added real-world experiments and updated the project URL
♻ ★ NAC: Neural Action Codec for Vision-Language-Action Models
Vision-language-action (VLA) models rely on discrete action tokenizers to bridge continuous robot control and autoregressive sequence modeling, yet existing tokenizers often trade off between compression, latency, and downstream performance. We revisit this design through the lens of neural audio codecs - convolutional encoder-decoder architectures with residual vector quantization that serve as the standard front end for audio foundation models. Motivated by their success, we introduce the Neural Action Codec (NAC), which treats short robot action trajectories as multi-channel 1D signals and compresses them using a multi-scale RVQGAN architecture. With adaptations to the action representation, compression rate, and reconstruction objective, audio-codec-style models can autoencode actions with high fidelity without substantial architectural changes. NAC provides a compact, ordered token space via offset codebooks, enabling standard autoregressive policies to operate over short, structured sequences. Meanwhile, a Vocos-style decoder with an ISTFT head and adversarial discriminators recovers action trajectories. Across LIBERO-10, RoboMimic, and a suite of real-world manipulation tasks, NAC achieves high reconstruction fidelity and higher average success rates than binning, FAST, and prior VQ-based tokenizers at comparable or better compression rates. These results demonstrate that repurposed neural audio codecs offer a strong, practical backbone for learned action tokenization in modern VLAs.
♻ ★ AD-WM: Action-Discriminative World Models for Counterfactual Model Predictive Control
Latent world models are typically trained to predict factual transitions, whereas model predictive control (MPC) must compare alternative actions from the same state. A model can therefore achieve low factual prediction error yet poorly distinguish candidate actions. We introduce AD-WM, an action-discriminative joint-embedding world model for counterfactual MPC. AD-WM combines residual latent dynamics with predictor-level action-recovery regularization, using inverse dynamics and a normalized recovery objective motivated by conditional mutual information. Both objectives encourage planning transitions to preserve action information; their auxiliary heads are discarded at test time, leaving MPC unchanged. On OGBench-Cube, AD-WM improves hard-start success from 3.7% to 52.0% over a matched LeWM baseline and improves mean success over the reproduced baseline in four of five simulation environments. Planning diagnostics show that factual prediction error and whole-bank action ranking do not follow the closed-loop success ordering, whereas CEM-aligned elite regret tracks success more closely. With a frozen V-JEPA 2 encoder and matched DROID post-training, AD-WM also improves zero-shot transfer to our Franka setup, increasing basic pick-and-place success from 42.2% to 71.1% without lab-specific adaptation. These results suggest that world models for planning should preserve action-dependent differences needed for counterfactual selection, rather than optimize factual prediction accuracy alone. More videos and code are available at https://ad-wm.github.io/.
comment: 9 pages, 5 figures, 4 tables. Project page: https://ad-wm.github.io/
♻ ★ GPT-6-Astra Lights Up Embodied Navigation: Evaluation in Zero-Shot Vision-and-Language Navigation in Continuous Environments
We investigate whether GPT-6-Astra, a general-purpose foundation model, can navigate unfamiliar environments using its own perception, reasoning, and decision-making capabilities. Our evaluation focuses on zero-shot vision-and-language navigation in continuous environments (VLN-CE) through a minimal interface in the Codex harness, aiming to unleash GPT-6-Astra's full potential for navigation. Using monocular RGB, GPT-6-Astra decides when to observe, how to move, and when to stop, without navigation-specific fine-tuning, a trained waypoint predictor, or a pre-built scene map. Our evaluation yields four key findings and implications. First, GPT-6-Astra achieves strong zero-shot navigation performance using only monocular RGB observations. On R2R-CE-100, GPT-6-Astra (ultra reasoning) achieves a success rate of 81.3%, exceeding the strongest reported zero-shot and even train-based success rates by 15.3 and 9.2 percentage points, respectively. Second, GPT-6-Astra exhibits promising capabilities in interpreting multi-stage instructions, understanding the environment, and adjusting routes. Third, execution and goal-verification failures persist even with ultra reasoning. Fourth, these results motivate combining general-purpose model capabilities with navigation-specific expertise. Based on these findings, future VLN research should investigate which aspects of instruction interpretation, spatial understanding, and navigation decision-making general-purpose models can handle directly, and where navigation-specific learning can extend their capabilities. This includes exploring how spatial representations, navigation experience, and learned control skills can improve progress tracking, error recovery, and goal verification while preserving the flexibility to adjust routes.
comment: Technical report
♻ ★ SASI: Leveraging Sub-Action Semantics for Robust Early Action Recognition in Human-Robot Interaction
Understanding human actions is critical for advancing behavior analysis in human-robot interaction. Particularly in tasks that demand quick and proactive feedback, robots must recognize human actions as early as possible from incomplete observations. \textit{Sub-actions} offer the semantic and hierarchical cues needed for this, since human actions are inherently structured and can be decomposed into smaller, meaningful units. However, conventional approaches focus primarily on holistic actions and often overlook the rich semantic structure embedded in sub-actions, making them poorly suited for early recognition. To address this gap, we introduce SASI (Sub-Action Semantics Integrated cross-modal fusion), a novel framework that integrates existing graph convolution networks to fuse spatiotemporal features with sub-action semantics. SASI exploits a segmentation model with a traditional skeleton-based graph convolution network, capturing both fine-grained sub-action semantics and overall spatial context, while operating in real-time at 29 Hz. Experiments on BABEL, a skeleton-based dataset with frame-level annotations, demonstrate that our method improves recognition accuracy over conventional approaches, with additional gains expected as the quality of sub-action segmentation improves. Notably, SASI also achieves superior performance in understanding partial action sequences, revealing its capability for early recognition, which is essential for proactive and seamless Human-Robot Interaction (HRI). Code is available at https://github.com/SavickTso/SASI .
♻ ★ Decoupling Intention from Trajectory: A Representational Deduction Framework for World Action Models
World Action Models (WAMs) aim to construct a unified architecture capable of understanding world state evolution and guiding to generative motion planning. However, existing visual branches focus on predicting static visual observation, rather than reflecting potential transition information that captures the evolution of world states under motion interactions. This leads to representational entanglement between high-level physical condition evolution and low-level action trajectory generation within the Action Model, creating a structural bottleneck while weakening the predictive capability of world evolution modeling for action generation. We propose PILOT (Physical Inference for Latent Optimized Trajectories), whose core Representational Deduction (RD) bridges this gap by integrating motion thought-of-chain (CoT) guidance as a native model capability. Specifically, RD aims to encourage the action branch to explicitly model potential state transition tokens, which are retained as CoT in the reasoning space to guide fine-grained motion trajectory. Experiments demonstrate that RD not only significantly improves the success rate and generalization ability of WAMs in complex robotic manipulation tasks but also enhances the model's physical interpretability by decoupling high-level motion semantics from low-level trajectory details. Furthermore, the abundant state transition supervision signals introduced by RD effectively alleviate the sparse supervision in action generation, enabling it to serve as an efficient few-shot real-robot fine-tuning strategy and demonstrating superior scalability for migration to mainstream WAM architectures.
comment: At the request of our institution, we are withdrawing this preprint pending completion of the institutional clearance process for public release
♻ ★ ScaRF-SLAM: Scale-Consistent Reconstruction with Feed-Forward Models and Classical Visual SLAM
Recent works have explored unifying SLAM with geometric foundation models (GFMs). However, directly using GFM predictions for tracking is highly sensitive to model capability and uncertainty, as geometric inaccuracies in the predictions can adversely affect pose estimation. To address this limitation, we propose a decoupled framework that integrates classical feature-based SLAM with GFMs, which achieves higher quality and more consistent dense reconstruction. In brief, we use classical visual SLAM for robust low-latency tracking and use GFMs exclusively for mapping. By anchoring mapping to poses produced by the SLAM module and optimizing across depth scales, the proposed design avoids propagating inaccuracies from GFM predictions into pose estimation while imposing geometric constraints on the reconstruction. The system builds submaps from multiple posed keyframes and enforces scale consistency via lightweight frame and submap scale optimization. It also performs projection-based point cloud fusion within each submap, and updates submaps online to reflect trajectory updates from the feature-based SLAM. To evaluate tracking and reconstruction of our method, we introduce a loop-rich, building-scale indoor dataset with accurate sensor trajectories and LiDAR ground-truth. Experiments show that our approach achieves superior trajectory accuracy while improving reconstruction precision by 10%-20% over existing methods, with about 2 cm reconstruction error per 10 m chunk on building-scale dataset. On large-scale outdoor datasets, it attains 10 cm error per 30 m chunk (w.r.t LiDAR ground-truth models). Code and dataset: https://github.com/ori-drs/ScaRF-SLAM
comment: Accepted to IEEE Robotics and Automation Letters (RA-L) 2026
♻ ★ Aim Short to Reach Far: Your Frozen World Model Can Plan Better Than You Think
Planners built on visual world models commonly score each predicted outcome by its distance to the encoded goal image. We show that this target can limit control even with exact dynamics and globally optimal short-horizon search: reaching a goal may require actions that initially move away from it. With frozen LeWM models, intermediate targets substantially improve action synthesis and recorded-action ranking on Cube, PushT, Reacher, and TwoRoom. Learned targets and targets drawn from observed experience both produce these gains. We introduce Anchored Planning, which retrieves a recorded segment whose start and end resemble the current and goal observations, then aims at an observation shortly after its start. The frozen model scores actions toward this target from the current state. Without additional training, planning toward observed targets outperforms the LeWM planner on every task in our long-range evaluation. Additional final-goal search falls short of the same gains. Lower successor-prediction error need not translate into better control. Success also depends on how far ahead the target is placed and on shrinking the retrieval span as execution advances. Changing only the target lets the same frozen model and planner reach goals that final-goal scoring misses.
♻ ★ The N-5 Scaling Law: Topological Dimensionality Reduction in the Optimal Design of Fully-actuated Multirotors
We investigate the topological structure of the optimal actuation landscape for fully-actuated N-rotor aerial vehicles. By formulating the design problem on the 2N-dimensional product manifold of projective lines (RP^2)^N and minimizing a rotation-invariant Log-Volume isotropy metric, we map how optimal rotor orientations evolve across diverse polyhedral chassis. The results establish that global optimality is strictly bounded by geometric symmetry. While irregular chassis yield discrete, isolated optimal configurations, regular geometries induce a structural phase transition: the optimal space initially collapses onto an N-dimensional tangent torus, then systematically reduces to continuous configurations governed by affine phase coordination. These collapses define the "N-5 Scaling Law." For N <=7, the optimal landscape fundamentally forms exactly K= N-5 disconnected 1D closed loops. For N >=8, these 1D trajectories expand into core backbones embedded within multi-dimensional flat optimal hypersurfaces. Furthermore, for regular planar geometries, we theoretically unify these trajectories by demonstrating a strict geometric isomorphism to star polygons {N/q}(2
comment: Accepted for publication, final version before production
♻ ★ Geometric-Photometric Event-based 3D Gaussian Ray Tracing
Event cameras offer a high temporal resolution over traditional frame-based cameras, which makes them suitable for motion and structure estimation. However, it has been unclear how event-based 3D Gaussian Splatting (3DGS) approaches could leverage fine-grained temporal information of sparse events. This work proposes GPERT, a framework to address the trade-off between accuracy and temporal resolution in event-based 3DGS. Our key idea is to decouple the rendering into two branches: event-by-event geometry (depth) rendering and snapshot-based radiance (intensity) rendering, by using ray-tracing and the image of warped events. The extensive evaluation shows that our method achieves state-of-the-art performance on the real-world datasets and competitive performance on the synthetic dataset. Also, the proposed method works without prior information (e.g., pretrained image reconstruction models) or COLMAP-based initialization, is more flexible in the event selection number, and achieves sharp reconstruction on scene edges with fast training time. We hope that this work deepens our understanding of the sparse nature of events for 3D reconstruction. https://github.com/e3ai/gpert
comment: 15 pages, 12 figures, 5 tables
♻ ★ Cloak: Zero-Shot Cross-Embodiment Manipulation by Masking the End-Effector from the VLA
We present Cloak, a training recipe that endows a Vision-Language-Action (VLA) model with zero-shot cross-embodiment transfer by cloaking the end-effector from its own wrist camera. The end-effector occupies a large and consistent region of the wrist view and masking it allows for embodiment-agnostic visual reasoning. Cloak renders a mask in simulation from the robot's known geometry, accurately and in real time, with no segmentation or generative models. During training, we augment the mask so the model generalizes to embodiments unseen at training time. We demonstrate the recipe with Cloak-VLA, a VLA trained with Cloak on a single parallel-jaw gripper dataset. No data of new embodiments is ever collected. Cloak-VLA transfers zero-shot to various unseen embodiments, including another gripper, another arm, and a five-fingered hand, while preserving the source embodiment's performance. By decoupling the wrist view from its own embodiment, Cloak allows data to outlive the hardware it was collected on.
♻ ★ Free-Init: Scan-Free, Motion-Free, and Correspondence-Free Initialization for Doppler LiDAR-Inertial Systems
Robust initialization is crucial for online systems. In the letter, a high-frequency and resilient initialization framework is designed for LiDAR-inertial systems, leveraging both inertial sensors and Doppler LiDAR. The innovative FMCW Doppler LiDAR opens up a novel avenue for robotic sensing by capturing not only point range but also Doppler velocity via the intrinsic Doppler effect. By fusing point-wise Doppler velocity with inertial measurements under non-inertial kinematics, the proposed framework, Free-Init, eliminates reliance on motion undistortion of LiDAR scans, excitation motions, and map correspondences during the initialization phase. Free-Init is also plug-and-play compatible with typical LiDAR-inertial systems and is versatile to handle a wide range of initial motions when the system starts, including stationary, dynamic, and even violent motions. The embedded Doppler-inertial velocimeter ensures fast convergence and high-frequency performance, delivering outputs exceeding 10 kHz. Comprehensive experiments on diverse platforms and across myriad motion scenes validate the framework's effectiveness. The results demonstrate the superior performance of Free-Init, highlighting the necessity of fast, resilient, and dynamic initialization for online systems.
comment: IEEE Robotics and Automation Letters (RA-L), 2024. Project Page: https://github.com/IMRL/Free-Init
♻ ★ FMCW-LIO: A Doppler LiDAR-Inertial Odometry
Conventional LiDAR-inertial odometry (LIO) or simultaneous localization and mapping (SLAM) methods heavily rely on geometric features of environments, as LiDARs primarily provide range measurements instead of motion measurements. From now on, however, the situation changes thanks to the novel Frequency Modulated Continuous Wave (FMCW) Doppler LiDARs. FMCW Doppler LiDARs not only offer the point range with high resolution but also capture the instant point Doppler velocity through the Doppler effect. In the letter, we propose FMCW-LIO, a novel and robust LIO, leveraging intrinsic Doppler measurements from FMCW Doppler LiDARs. To correctly exploit Doppler velocities, a motion compensation method is designed, and a Doppler-aided observation model is applied for on-manifold state estimation. Then, dynamic points can be effectively removed by the Doppler criteria, deriving more consistent geometric observations. FMCW-LIO eventually achieves accurate state estimation and static mapping, even in structure-degenerated environments. Extensive experiments in diverse scenes are performed and FMCW-LIO outperforms other algorithms on both accuracy and robustness.
comment: IEEE Robotics and Automation Letters (RA-L), 2024. Project Page: https://github.com/IMRL/FMCW-LIO
♻ ★ Flatness-Preserving Residual Learning for Real-Time Tight Quadrotor Formation Flight IROS 26
Quadrotors flying in tight formations are severely affected by turbulent aerodynamic interactions, such as downwash, that can cause catastrophic collisions if left unmodeled. To compensate for these effects, we propose a physics-informed residual dynamics learning framework that captures complex aerodynamic interactions while ensuring the joint multi-quadrotor system remains differentially flat. We leverage this preserved flatness to design a computationally efficient feedback linearization controller that is easily tunable with linear control techniques and cancels aerodynamic disturbances via feedforward compensation. Hardware experiments demonstrate our framework reduces average tracking errors by 31% compared to nominal baselines. Crucially, our lightweight approach matches the tracking performance of state-of-the-art nonlinear model predictive control (NMPC) while requiring an order of magnitude less computation. We are the first to show that stable, tight formation flight can be achieved with under 30 seconds of training data and a 5ms loop rate, unlocking high-fidelity aerodynamic compensation for compute-constrained flight stacks. The video of our physical experiments can be found at https://www.youtube.com/watch?v=uF26IkRFQMk
comment: Accepted at IROS 26'
♻ ★ EAGOR: Embodied Reasoning in Omni-direction
Omni-directional (360°) cameras provide embodied agents with a holistic view of their surroundings, making them suited for directional reasoning in tasks such as navigation and object search. Existing Vision Language Models (VLMs) project 360° observations to 2D equirectangular projection (ERP) images and process them using architectures designed for perspective images. However, they ignore the spherical nature of 360° observations, where each pixel represents a viewing direction relative to the agent. Consequently, their direction estimates often become inconsistent under camera view transformations caused by agent motion. This limitation is particularly critical for map-free navigation, where the agent must continuously estimate the target direction in its egocentric frame. We propose EAGOR, a training-free, geometry-aware framework for embodied 360° directional reasoning. Instead of predicting target directions as ERP image coordinates, EAGOR formulates directional reasoning as recursive Bayesian estimation directly on the sphere. It maintains a continuous belief over target directions and propagates it equivariantly under agent motion without training the backbone VLMs. To achieve this, we introduce the Spherical Harmonic Belief Field (SH-BF), whose spherical harmonic representation provides a globally defined, rotation-aware basis for directional estimation on the spherical manifold. This formulation eliminates ERP seam discontinuities, latitude distortions, and interpolation errors. We evaluate EAGOR on two benchmark datasets and real-world experiments with a legged robot across directional reasoning tasks. EAGOR consistently outperforms existing methods, achieving average relative gains of +34.4% and +45.6% on HOS and OSR-Bench, respectively, while improving navigation success by +14.6%, reducing step count by 17.7%, and lowering mean angular error by 24.5%.
comment: 12 Pages, 7 Figures, 4 Tables
♻ ★ CoFL-S: Spatially Queryable Sector Flow Fields for Local Language-Conditioned Navigation
Vision-Language Navigation has increasingly emphasized high-level instruction reasoning, memory, global map construction, and instruction decomposition, while the low-level action representation remains comparatively underexplored. We propose CoFL-S, a low-level vision-language-action framework that predicts a language-conditioned flow field over the robot's local visible sector and generates continuous trajectories by rolling out the predicted field. To train this low-level representation, we convert each VLN-CE episode, originally a whole-episode instruction paired with an action sequence, into frame-level local supervision with aligned sub-instructions and matched action, trajectory, and dense flow-field targets. For evaluation, we introduce a continuous-time Habitat benchmark that isolates low-level action interfaces from instruction decomposition and executes all methods through a shared velocity-command controller, enabling decomposition-independent closed-loop comparison across different planner frequencies rather than fixed discrete forward-and-turn transitions in VLN-CE. Under matched encoders and training settings, CoFL-S consistently outperforms baselines across planner frequencies in the continuous-time Habitat benchmark, and zero-shot real-world closed-loop deployment further shows its advantage over the evaluated baselines beyond simulation. See the project website at https://github.com/ut-dragon-lab/CoFL
comment: 29 pages, 13 figures
♻ ★ Grounded Action Model: 3D Grounding as a Foundation for Robotics
Manipulation policies must know which objects matter and where they are, yet the pretrained backbones that current robot foundation models build on, from language in vision-language-action models (VLAs) to video generation in world-action models (WAMs), do not directly require this metric grounding, leaving it to be learned implicitly from robot demonstrations. We propose Grounded Action Models (GAMs), a new paradigm of robot foundation models built with 3D grounding. GAM can be conditioned using language, points, or box prompts, which are first transformed into a shared object-centric representation of the selected objects. This representation captures target-focused visual features and metric object geometry, which is mixed with robot state history through a multi-stream transformer to predict action chunks. Although GAMs can be run autonomously, they can also serve as a low-level controller that a high-level planner controls using its various input modalities, allowing for long-horizon and memory-dependent manipulation. On RoboTwin 2.0, GAM achieves an average success rate of 55.3% across 50 tasks (vs. 52.0% for Spatial Forcing), including 47.6% under scene randomization (vs. 30.4% for Abot-M0), with its action policy trained only on clean-scene demonstrations. On LIBERO-PRO, it achieves a state-of-the-art average success rate of 61% (vs. 53% for $π_{0.5}$) across 16 perturbation settings, with the largest gains when targets are relocated or newly designated. On two real robots, GAM retains 17/20 successes under visual shift on a bimanual YAM versus 4/20 for $π_{0.5}$, while its composition with a Molmo2 planner on a Franka achieves 64.7% ID and 49.8% OOD step completion on long-horizon and memory-dependent tasks.
♻ ★ EgoSpeedUp: Transferring Human Manipulation Tempo to Robot Policies
Robot manipulation policies trained through imitation learning inherit not only the demonstrated behavior but also the conservative execution tempo of robot demonstrations. Existing acceleration approaches can execute faster than the original demonstrations, but determine the appropriate acceleration primarily from robot-side information or a predefined set of tempo factors, leaving open how to obtain a task-appropriate reference for how fast each manipulation phase should progress. We introduce EgoSpeedUp, a framework that uses human manipulation as temporal supervision for robot imitation learning. Our key insight is that human demonstrations naturally reveal task-appropriate, phase-wise manipulation tempo. Given slow robot demonstrations and human demonstrations of the same task, EgoSpeedUp aligns corresponding manipulation phases, estimates their relative execution tempos from multiple human demonstrations, and transfers the resulting phase-wise tempo by retiming the robot demonstrations. The retimed demonstrations are then used for standard behavior cloning, allowing the robot to retain its executable manipulation behavior while learning to perform it at a human-informed tempo. Across two real-world manipulation tasks, EgoSpeedUp improves the task success rate by an average of 25 percentage points (pp) while reducing successful execution time by 36.5%. These results demonstrate that human manipulation tempo provides an effective temporal reference for learning faster and more reliable robot policies.
comment: 8pages
♻ ★ EmbodiedSWE: Coding Agents for Long Horizon Dexterous Robotics
We study coding agents for long-horizon, dexterous robotics and ask whether their solutions can provide scalable supervision for learning general robot policies. To test this, we develop EMBODIEDSWE-BENCH, a simulation benchmark for coding agents spanning contact-rich manipulation, deformable objects, and long-horizon tasks requiring up to half an hour of continuous interaction. We find that frontier coding agents can solve complex long-horizon tasks and transfer prior solutions across both tasks and embodiments. We also design supporting tools that help agents more effectively solve these tasks. However, the resulting solutions require substantial iterative interaction and are typically specialized to individual task instances. We therefore introduce EMBODIEDSWE-GEN, which expands a single solution from coding agent into large diverse trajectories for training a VLA. VLA performance improves with more generated demonstrations, and agent-aided diversification improves generalization to held-out task variations. We also show that a VLA finetuned solely on coding-agent-generated simulation demonstrations completes a long-horizon task on real robot. Together, our framework uses coding agents to solve complex robotics tasks and turn verified solutions into scalable supervision for robot policies.
♻ ★ VLANeXt Family: A Systematic Study of VLA Models from Core Recipes to Emerging Paradigms
Following the rise of large foundation models, Vision-Language-Action models (VLAs) emerged, leveraging strong visual and language understanding from Vision-Language Models for general-purpose policy learning. Yet, the current VLA landscape remains fragmented and exploratory. Although many groups have proposed their own VLA models, inconsistencies in training protocols and evaluation settings make it difficult to identify which design choices truly matter. To bring structure to this evolving space, we reexamine the VLA design space under a unified framework and evaluation setup. Starting from a simple VLA baseline similar to RT-2, which is the origin of VLA, we systematically dissect design choices along three dimensions: foundational components, perception essentials, and action modeling perspectives. From this study, we distill 12 key findings that together form a practical recipe for building strong VLA models. The outcome of this exploration is a simple yet effective model, VLANeXt. It outperforms the state-of-the-art methods on the LIBERO and LIBERO-plus benchmarks and demonstrates strong performance in real-world experiments. Beyond identifying the core recipe, we further ask how far these design principles extend to the emerging paradigms in VLAs. We thus expand VLANeXt along several emerging directions, including model scaling, latent-action pretraining, latent predictive representation learning, and world action modeling. These studies give rise to the VLANeXt family, spanning compact and scaled VLA variants, latent-action models, JEPA-style predictive models, and World Action Models. Our results show that the core recipe provides a strong foundation across different model scales and emerging paradigms.
comment: Project Page: https://dravenalg.github.io/projects/VLANeXt/
♻ ★ Tensegrity Continuum Robots Enable Task-Adaptive Morphologies for Cooperative Behaviors
Robots that can change their morphologies and behaviors for different tasks and environments hold great promise for adaptable, multifunctional systems. Modular reconfigurable robots (MRRs) can achieve such functionalities by docking and rearranging individual units, but most rely on rigid modules that lack structural compliance, resulting in limited capabilities. Continuum robots offer compliance through flexible backbones, yet they cannot self-reconfigure into task-adaptive multi-robot configurations. Here, we introduce an MRR that unifies the advantages of both architectures by combining a tensegrity-based compliant body with claw-based connection mechanisms. Each robot can manipulate and locomote independently, and multiple robots can self-reconfigure into different morphologies (e.g., chains, loops, branches) for cooperative manipulation and locomotion. We demonstrate the robots' capability across diverse tasks and environments, including coordinated object manipulation and transport, multimodal locomotion, and loco-manipulation in real-world scenarios. These results lay a foundation for adaptable and multifunctional robotic collectives, with broad potential applications in manufacturing, space exploration, and search-and-rescue operations.
comment: 22 pages, 6 figures, Accepted to Nature Machine Intelligence
♻ ★ SANDO: Safe Autonomous Trajectory Planning for Dynamic Unknown Environments
This paper presents SANDO, a safe trajectory planner for 3D dynamic unknown environments. Existing soft-constraint planners are fast but do not guarantee collision-free paths, while hard-constraint methods typically ensure safety at the cost of longer computation. SANDO addresses this trade-off through three contributions. First, a heat map-based A* global planner steers the path away from high-risk regions, and a spatiotemporal safe flight corridor (STSFC) generator produces time-layered polytopes that inflate obstacles only by their worst-case reachable set at each time layer, rather than over the entire horizon. Second, trajectory optimization is formulated as a mixed-integer quadratic program with hard collision-avoidance constraints, and variable elimination reduces the number of decision variables. Third, a formal safety analysis establishes collision-free guarantees under explicit velocity-bound, size-bound, and estimation-error assumptions. Ablation studies confirm that variable elimination yields up to 7.4 times faster optimization and that STSFCs are critical for feasibility in dense dynamic environments. In simulations against state-of-the-art methods, SANDO achieves a 100% success rate across all forest and dynamic benchmark difficulty levels with no constraint violations, and perception-only experiments demonstrate the full perception-to-planning pipeline. Hardware experiments with fully onboard planning, perception, and localization demonstrate six safe flights in static environments and twelve among dynamic obstacles.
comment: 25 pages, 13 figures
♻ ★ Air-Ground Collaborative Robots for Fire and Rescue Missions: A Survey from the Mapping and Navigation Perspective
Air-ground collaborative robots have shown great potential in the field of fire and rescue. Mapping and navigation, as the key foundation for air-ground collaborative robots to achieve efficient task execution, have attracted a great deal of attention. This growing interest in collaborative robot mapping and navigation is conducive to enhancing the intelligent execution of fire and rescue tasks, but there has been no comprehensive investigation of this field to highlight their strengths. In this paper, we present a systematic review of the air-ground collaborative robots for fire and rescue from a new perspective of mapping and navigation. First, an air-ground collaborative robots framework for fire and rescue missions based on unmanned aerial vehicle (UAV) mapping and unmanned ground vehicle (UGV) navigation is introduced. Then, the research progress of mapping and navigation under this framework is systematically summarized, including UAV mapping, UAV/UGV co-localization, and UGV navigation, with their main achievements and limitations. Based on the needs of fire and rescue missions, the collaborative robots with different numbers of UAVs and UGVs are classified, and their practicality in fire and rescue tasks is elaborated, with a focus on the discussion of their merits and demerits. In addition, the application examples of air-ground collaborative robots in various firefighting and rescue scenarios are given. Finally, this paper emphasizes the current challenges and potential research opportunities, providing a reference for practitioners and researchers interested in this rapidly evolving field of air-ground collaborative robotics.
comment: This is the accepted version of an article published in IEEE Transactions on Systems, Man, and Cybernetics: Systems. DOI: 10.1109/TSMC.2026.3736745
♻ ★ Structured-Diffuser: Diffusion with Task-Conditioned Structured Priors for Motion Planning
We propose Structured-Diffuser, a diffusion planner that embeds task and motion structure directly into the noise model. Unlike standard diffusion-based planners that rely on zero-mean, isotropic Gaussian corruption, we introduce task-conditioned structured Gaussians whose means and covariances are derived from Gaussian Process Motion Planning (GPMP), explicitly encoding trajectory smoothness and task semantics in the prior. We first formulate diffusion under a task-conditioned, non-isotropic Gaussian prior with closed-form forward and posterior expressions. Building on this formulation, our hierarchical design separates prior instantiation from trajectory denoising. At the upper level, sparse task-centric key states and timings are obtained, which instantiate a structured Gaussian prior (mean and covariance). At the lower level, the full trajectory is denoised under this prior, treating the upper-level outputs as noisy observations. Experiments across three motion-planning tasks show improved task success and training efficiency, with additional gains in data efficiency, trajectory smoothness, and position--velocity consistency where evaluated. Ablation studies further show that explicitly structuring the corruption process provides benefits beyond neurally conditioning the denoising network alone. Overall, our approach concentrates the prior's probability mass around task-relevant, temporally structured trajectories. We additionally demonstrate deployment on a physical G1 humanoid.
♻ ★ SimpleMemVLA: A Simple but Effective Native-Video Memory for Vision-Language-Action Models
Long-horizon manipulation is partially observable: the information needed to choose the next action may appear only in observations from minutes earlier. Existing memory mechanisms for VLAs, such as retrieval banks, learned compressors and recurrent states, must decide what to keep from the past before knowing what a future decision will require. They were motivated by the assumption that minute-scale history is too large to process directly, which no longer holds for modern VLM backbones. We propose SimpleMemVLA, a VLA without a dedicated memory module that uses the backbone's native video context directly as memory. It keeps the sampled history intact in the timestamped video format the backbone was pretrained to process, routes the evidence it finds to a standard flow-matching action head through the hidden states of a generated sub-task, and prefills the history shared by consecutive decisions during action execution, keeping latency close to that of a single-frame VLA. SimpleMemVLA achieves state-of-the-art results on four memory benchmarks without loss on general-purpose control, and with the same backbone and training setup it outperforms retrieval, compression and recurrent-state methods by a wide margin. History interventions show that the policy reads specific evidence from its past and follows edited histories without parameter updates, a visual form of in-context learning. On a physical dual-arm robot, it completes two tasks whose decisive evidence disappears before the robot acts. Code available at https://github.com/OpenBMB/SimpleMemVLA
comment: 30 pages, 14 figures
♻ ★ Time-To-Reach Separation and Safety Filtering for Safe, Fair, and Efficient Multi-Agent Coordination
Advanced Air Mobility operations are expected to significantly increase aerial traffic in urban airspace, requiring autonomous traffic management systems to ensure collision-free operations in highly congested environments. In this paper, we propose a multi-agent coordination framework that uses minimum time-to-reach (TTR) as a unifying metric for priority assignment, temporal separation, and safety filtering. We focus on the problem of coordinating multiple aerial vehicles merging into an air corridor while maintaining safe separation between vehicles. Vehicles are assigned arrival-consistent priority based on TTR, and target TTR values are used to enforce temporal spacing, which induces spatial separation. A priority-consistent safety filtering layer based on Hamilton-Jacobi reachability value functions promotes collision avoidance while minimally modifying the reference guidance. Simulation results in a highly congested corridor merging scenario show that the proposed method improves safety, fairness, and efficiency compared to time-optimal guidance and priority-agnostic safety filtering.
comment: 9 pages, 3 figures. Extended version (including appendix) of a paper accepted in the 65th IEEE Conf. on Decision and Control (2026)
♻ ★ SUN: Agentic Robot Policy Learning with Persistent Task Programs
Model-based control can directly execute specified objectives, while learning can amortize such behaviors into reactive policies, making their combination a natural solution to multi-stage manipulation. We introduce Semantically UNified (SUN) Programs, typed executables that compile grounded relations into aligned optimal control objectives, satisfaction predicates, and learning rewards. Our harness, Kuafu, equips a foundation model as a task-level agent to orchestrate scene preparation, verification, residual RL, and data production. The agent uses program feedback to repair candidate programs and training diagnostics to calibrate relative reward weights, retaining accepted task semantics across tool calls. Across nine multi-stage manipulation tasks, Kuafu achieves 82.03% average success rate, significantly outperforming all learned baselines. Its learned controllers generate demonstrations at 10.57x the human-teleoperation rate, yielding data that improve visualpolicy success by 23.6 percentage points over the strongest baseline. The policies transfer zero-shot to physical Franka and Kinova robots, demonstrating sim-to-real generalization.
Multiagent Systems
★ AgentWorld: Benchmarking Long-Horizon Collaboration of Multi-agent LLMs
Existing multi-agent benchmarks primarily test in competitive settings, short-horizon interactions under 20 steps, or simply aggregate individual performance, failing to isolate and highlight genuine collaboration capabilities of LLM-based agents. We introduce AgentWorld, a benchmark of 100 human-annotated tasks (with 100 augmented variants) for evaluating long-horizon, multi-agent collaboration. Tasks span 50+ interaction rounds across a rich MMORPG sandbox and require 3-20 agents with asymmetric roles and abilities to coordinate through communication, joint planning, and resource sharing under a blackbox setting where each agent acts independently without access to others' internal states. To quantify collaboration effectiveness in addition to conventional binary task success, we propose Causal Collaboration Effectiveness (CCE), a graph-based metric that traces causal dependencies between agent actions and measures what fraction of a team's effort actually contributed to the outcome. Experiments with Gemini 3 Flash, Claude Haiku 4.5, GPT-5 Mini, and DeepSeek R1-70B show that even the best model achieves only 52.0% task success, with systematic failure modes including communication breakdowns, role confusion, and inability to maintain shared plans across rounds. AgentWorld is fully open-source.
comment: Accepted at COLM 2026. Project website: https://agentworld.io
★ Multi-agent Scaling Across Disjunctive and Compensatory Tasks
Multi-agent LLM systems are often expected to improve as team size increases, yet the scaling behavior may depend on task structure. Our central contribution is to introduce Steiner's taxonomy of group tasks as a framework for analyzing multi-agent LLM scaling and focusing the analysis on disjunctive and compensatory tasks. We model independently sampled agents as conditionally independent given the item, which yields their large-team limits: plurality voting converges to the model's modal answer, and averaging converges to the model's item-level bias. Across selected representative benchmarks, 13 open-weight models, and teams of up to 30 agents, we find qualitatively different scaling behavior. On disjunctive tasks, the probability that at least one agent is correct grows by 5-20 points with team size, but plurality voting over agents that answer directly realises almost none of this potential, as the model predicts to within 0.5 points on average. Multi-round revision raises accuracy considerably, yet the gain is nearly the same with one peer as with 29. In contrast, scaling provides little benefit on Fermi estimation, despite its natural suitability for aggregation: item-level biases shared across the samples of a model account for about 87% of the squared error, so averaging reduces error by only about 6%. Combining model families helps on Fermi estimation but does not surpass the strongest member on disjunctive tasks. These results show that task structure, together with the mechanism combining member outputs, is a fundamental determinant of team scaling.
comment: 25 pages, 4 figures
★ Towards Mitigating Fabricated Consensus: The Active Provenance Gate for Multi-Agent Debate Synthesis ICTAI 2026
Large language model-based multi-agent debate (MAD) systems are being increasingly used as complex decision pipelines in distributed processes. However, their final synthesis phase still remains inadequately controlled. Even with detailed debate logs, summarizing models are prone to fabricating smoothly written debate consensus that is not grounded in the debate's history. To address this safety gap, this paper presents empirical research and studies if the introduction of active post-debate verification can mitigate the production of such factually unsupported summaries, while still providing valuable information. Furthermore, it is examined whether explicitly signalling divergence is preferable in the absence of a reliable compromise. The Active Provenance Gate (APG) is introduced as a post-debate verification layer that treats the source as a hard constraint, analysing the debate logs, auditing each claim, and applying self-correction. In crisis simulations, the self-healing mechanism more than doubles the average data Provenance Fidelity in difficult condition scenarios, before the strict gate blocks unsupported claims and generates divergence reports. In the human study, a vast majority of the users (over 75%) preferred a report explicitly stating failure in critical scenarios, despite most of them perceiving fabricated consensus from the baseline system as more fluent. Our main contribution is the transition of data origin tracing from passive logging to active conditional blocking before publication.
comment: Accepted for publication at the 38th IEEE International Conference on Tools with Artificial Intelligence (ICTAI 2026)
★ Collision-free Movement on Grids and Beyond
We study collision-free movement problems on graphs, where the task is to coordinate a set of robots so that they reach a target formation satisfying a desired property while minimizing the total travel distance. This framework extends two classical models: (a) minimizing movement [Demaine et al., TALG '09, '14], which does not enforce collision avoidance, and (b) coordinated motion planning or multi-agent path finding [Eiben et al., SoCG '23, Deligkas et al., ICALP '24, among many others], where each robot is assigned an explicit target position. We focus on the setting where the target formation of the robots should be connected. We analyze the parameterized complexity of the problem with respect to the number of (main) robots and the total travel length on grid graphs and two natural generalizations thereof: planar graphs and unit disk graphs.
★ The Crowd in the Machine: A Crisis-Informatics Reading of the 2026 Autonomous Agent Incidents
Twice in 2026, groups of autonomous AI agents deployed by OpenAI for unrelated tasks operated, by design, under restrictions that left them no sanctioned means of coordinating with one another, and in each case they converged on whatever channel remained and used it to organize. The surfaces they used were widely called message boards. That is the wrong word. That is the wrong word. It names the surface the agents wrote on and misses the social network they built on it, with self-chosen identity, emergent norms, an emergent hierarchy, and collective action at cost to the individual. Decades of research in crisis informatics and disaster sociology find that when human populations lose their usual means of communication, they do not fall silent but converge on whatever channel survives and improvise coordination, norms, and identity on it, a pattern also evident in the agents' documented behavior. This paper is a comparative case study of the two incidents, based on published investigations and reconstructed agent records, read through those fields, and it brings into focus one distinction the message-board framing obscures. Whether such a collective coordinates well, whether the beliefs guiding it are accurate, and whether its actions stay within their authorized bounds are three separate matters that can come apart. Some agents in the cache incident adopted cryptographic signing to check whom they dealt with, even as the collective organized around a mistaken expectation that its work would be judged by an inspection of its transcripts, a reminder that mechanisms for trustworthy interaction guarantee neither accurate collective belief nor authorized collective action.
★ ADF-EA: A Unified Execution Assurance System for Agent Device Foundation
Agents based on large language models (LLMs) can access heterogeneous devices through tools and APIs, but reliable execution must account for unmet effects, uncertain outcomes, and changing prerequisites. A command may be acknowledged without producing its intended effect, while missing feedback may obscure an action that has already succeeded. We present Agent Device Foundation--Execution Assurance (ADF-EA), an architecture that connects agent planning and device execution through shared capability contracts. Device Capability Contracts (DCCs) unify invocation conditions, intended effects, evidence requirements, and recovery rules across heterogeneous interfaces. Agents use these contracts to plan, while the runtime applies the same semantics to authorize actions, verify effects, and govern continuation and completion. Persistent execution state retains verified progress, unresolved outcomes, and remaining budgets across plan revisions, enabling observation-based recovery, authorized retries, and necessary state repair. We formalize the execution lifecycle and establish conditional soundness properties for completion and recovery authorization. Evaluations span multiple LLMs, five agent frameworks, and simulated process-control, household, and robotic manipulation domains. Compared with direct invocation and existing execution-checking approaches, ADF-EA reduces false completion and unnecessary repetition, supports necessary state repair, prevents calls to unavailable capabilities, and preserves permitted task completion and recovery. These results demonstrate DCCs as a reusable semantic foundation for agent autonomy across heterogeneous devices, unifying capability-based planning, evidence-grounded execution, and authorized recovery within one architecture.
★ On Evaluating and Improving Conversational Agents in Production
We present a framework for evaluating and improving a large-scale, multi-agent shopping assistant in production, and report lessons from its use. Offline evaluation of such a system faces three obstacles. (i) A logged conversation cannot be replayed against a modified system, because a different response changes every turn that follows. (ii) The unchanged system itself varies from run to run. Its LLM components are stochastic, and in product search the available products, their prices, and the customer's personalization signals change. (iii) Aggregate quality scores combine distinct behaviors, so they show that quality has changed but not which behavior caused the change. Our framework addresses each obstacle in turn. For a reported behavior, an Evaluation Harness generates targeted assertions and a fixed cohort of customer scenarios. It then reproduces the behavior in a local instance of the assistant through grounded user simulation. Instead of replaying the log, the simulator writes new customer turns conditioned on the recorded messages and context. Repeated runs of the unchanged system form a stored baseline. An Improvement Orchestrator turns the assertion results into hypotheses, implements each as an isolated modification, and compares it with the baseline using paired percentile bootstrap intervals over scenario-level differences. When an investigation ends, the harness may propose revisions to future evaluations, subject to human approval and without altering past decisions. We report production investigations with this framework. Assertion profiles showed which positions of a product carousel a failure affected, and repeated runs distinguished a real improvement from run-to-run fluctuation. Audits of the evaluation itself found a judge that lacked the evidence it needed and a model setting that was configured but not applied.
comment: 21 pages, 2 figures, 1 table
★ EngramRAG: Dynamic Usage-Weighted Topology and Synaptic Consolidation for Multi-Hop Agentic Memory
As autonomous LLM agents are deployed across multi-session environments, conventional memory architectures suffer from Associative Blindness (inability to traverse multi-hop relational dependencies), Scaffolding Amnesia (temporal decay evicting core persona invariants), and Static Topology Stagnation (immutable graphs ignoring usage dynamics). Grounded in Complementary Learning Systems (CLS) principles, we propose EngramRAG, an adaptive memory architecture coupling a low-latency Waking State reflex with an asynchronous background Dreaming State consolidation cycle. EngramRAG introduces: (1) Usage-Modulated Personalized PageRank (U-PPR), where transition probabilities adapt via Hebbian plasticity to promote persistent entities into high-centrality Epistemic Macro-Hubs; (2) Consolidation-Activated Topology Decay (CATD), which scales retention half-life by topological load-bearing weight rather than wall-clock recency, protected by a cold-start grace period (N_grace >= 4); (3) Directed SUPERSEDES DAG filtering to suppress obsolete state during fact mutations; and (4) Triple-source hybrid retrieval fusing dense vectors, BM25, and U-PPR via dynamic Reciprocal Rank Fusion (RRF). Evaluating on all 1,982 QA pairs across 10 long-term conversations in the LoCoMo benchmark, EngramRAG achieves +38.9% relative improvement in Recall@5 (53.21% vs. 38.29%, p < 0.001) and +43.1% in MRR (0.4203 vs. 0.2937) over dense vector RAG, significantly outperforming Okapi BM25 (48.66%) and isolated static graph retrieval (8.50%). On temporal reasoning, EngramRAG reaches 62.33% Recall@5 (+16.67 points over dense vectors). In controlled mutation tests, SUPERSEDES suppresses split-brain hallucinations from 70.0% to 0.0%, while 90-day simulations show 100.0% scaffolding retention under a 26.21ms interactive retrieval reflex.
comment: 8 pages, 6 figures, 4 tables. Code and reproduction suite: https://github.com/bpoti001/epigraph
★ Decentralized Master-Mind: Joint Action Refinement through Iterative Intent Denoising in Multi-Agent Pathfinding
Decentralized multi-agent path finding (MAPF) with communication requires agents to reach individual goals without collisions under partial observability. Learnable policies trained on expert data provide an effective approach to this problem. However, when several coordinated joint actions are valid in the same context, independently sampling from per-agent distributions can recombine locally valid choices into incompatible joint actions. This failure can arise from the final sampling mechanism even when the per-agent action distributions are learned correctly. DMM (Decentralized Master-Mind) addresses this by replacing one-shot action sampling with discrete, iterative refinement of action intents across communication rounds, inspired by denoising in diffusion models. Agents initialize random action intents and refine them through local communication, coupling their choices before commitment. DMM is pretrained with imitation learning on expert MAPF solutions and further optimized with MICPO, a critic-free group-relative reinforcement-learning method designed for multi-agent, multi-round action refinement. DMM generally achieves higher success rates and lower solution costs than the evaluated learnable baselines. On 1,600 MovingAI tasks, DMM fine-tuned with MICPO solves 1,598, the highest coverage among the evaluated methods, while achieving solution costs close to those of the strongest baselines. DMM also scales to over one million simultaneously acting agents in obstacle-rich environments. These results show that round-level intent refinement can improve joint-action coordination while preserving decentralized execution.
★ Communication between Frozen Large Language Models via Prompt Optimization in a Referential Game
We study communication between two frozen large language models from different providers, with different tokenizers, accessed through their API endpoints. The two play a referential game: one sees an object and describes it in a short fixed-length message over a small alphabet; the other must pick that object out of a candidate set. Neither model's weights are updated. Each agent's prompt is rewritten by an isolated prompt optimizer whose reflection model reads that agent's scored interactions. In the positional setting, optimized prompts carry a shared code that generalizes to held-out objects above a measured no-codebook baseline, including when the memory window is removed. In a second setting, independent per-letter blocks no longer fit within the message, although a whole-object place value code does. The base system fails to establish reliable communication: the sender struggles to retain an injective rule, and the receiver has too few confirmed examples in view. A sender collision penalty, retention of successful interactions, and sequential optimization enable successful place value communication in some runs. Outcomes vary across runs and reflection models. In successful runs, the protocol is written into the optimized prompts, where it can be read and audited directly.
comment: 42 pages (26 main text), 10 figures, 17 tables
★ Overview of the TREC 2025 Million Large Language Models track
Agentic AI envisions ecosystems of intelligent agents collaboratively solving complex tasks with minimal human intervention. In such ecosystems, each agent possesses specialized expertise, making effective expert selection central to overall system performance. While most current approaches assume a small number of well-documented models, real-world expertise is far more diverse and cannot be adequately captured through static metadata or hand-written descriptions. We anticipate a future with millions of specialized language models (LLMs), each excelling in different domains or problem types. Rather than relying on predefined capability statements, we propose a retrieval-based paradigm in which an assistant agent infers expertise dynamically by examining models' observable behavior. Upon receiving a user query, the assistant ranks candidate LLMs based on demonstrated competence, enabling efficient and adaptive expert selection. The TREC Million LLM Track operationalizes this paradigm by shifting the retrieval target from documents to expert LLMs. Participants are given a discovery set consisting of queries, answers, and log-probabilities from more than one thousand LLMs and are challenged to infer meaningful expertise representations for each model. Given an unseen test query, systems must then rank the LLMs according to their expected performance, providing the first large-scale benchmark for expertise retrieval in agentic AI.
comment: NIST TREC 2025 Proceedings
★ Choir: An Open Protocol for Distributed Multi-Agent Autoformalization
AI agents can now formalize entire textbooks and major theorems in proof assistants such as Lean, but current efforts are typically centralized: a single team runs all agents and bears the full computational cost. We introduce Choir, an open protocol for distributed formalization. Choir decomposes a project into tasks that can be completed by independent contributors, each running their own agent with their own LLM subscription, while coordinating entirely through the project's GitHub repository. To support open participation, every contribution is checked by a deterministic gate before merge. Choir supports Lean 4, Isabelle, and Rocq, and is open source and modular, allowing projects to replace individual components or extend the protocol.
★ Deep Reinforcement Learning for Equity Trading: Benchmarking Actor-Critic Methods with Forward Retraining
Consistently profitable trading is difficult because equity markets are noisy, non-stationary, and only partially predictable from historical data. We benchmark five deep reinforcement learning (DRL) actor-critic methods: A2C, PPO, DDPG, TD3, and SAC, that learn trading actions end-to-end from market states, and compare them with a supervised price-forecasting baseline. Using daily data for 20 large-capitalization S&P 500 stocks from 2000 to 2020, enriched with trend-following technical indicators and log min-max scaling, we train on 2000-2018 and backtest on 2019-2020. Each agent is evaluated both when trained once and under forward retraining, in which it is retrained on all data available before each successive test window. DDPG achieves the highest annual return (55.5%), Sharpe ratio (1.38), and alpha (0.22), but also the highest market beta (1.24). TD3 and SAC offer a better risk-return balance, with Sharpe ratios of 1.37 and 1.33 and maximum drawdowns of about 25%. Forward retraining improves A2C, PPO, and SAC, leaves TD3 essentially unchanged, and reduces DDPG's annual return from 55.5% to 29.8%, consistent with TD3's greater robustness to hyperparameters. The forecasting baseline has the smallest maximum drawdown (9.6%) and the lowest beta (0.31), underscoring a trade-off between the higher returns of end-to-end DRL and the lower risk of forecast-driven strategies.
♻ ★ GT-HarmBench: Benchmarking AI Safety Risks Through the Lens of Game Theory NeurIPS 2026
Frontier AI systems are increasingly capable and deployed in high-stakes multi-agent environments. However, existing AI safety benchmarks largely evaluate single agents, leaving multi-agent risks such as coordination failure and conflict poorly understood. We introduce GT-HarmBench, a benchmark of 1,535 high-stakes scenarios spanning game-theoretic structures such as the Prisoner's Dilemma, Stag Hunt and Chicken. Scenarios are drawn from realistic AI risk contexts in the MIT AI Risk Repository. Across 15 frontier models, agents fail to choose socially beneficial actions in 38% of high-stakes cases, such as military escalation, election manipulation, and medical malpractice. We measure sensitivity to game-theoretic prompt framing and ordering, and analyze reasoning patterns driving failures. We further show that game-theoretic interventions improve socially beneficial outcomes by up to 18%. Our results highlight substantial reliability gaps and provide a broad standardized testbed for studying alignment in multi-agent environments. The benchmark and code are available at https://github.com/causalNLP/gt-harmbench.
comment: Accepted at NeurIPS 2026 Main Conference. Camera-ready will be out soon. This is still the preprint
♻ ★ From Evidence to Effect: Authority Semantics and Runtime Infrastructure for Stateful Agents
Agentic systems persist model-visible memory while mutating workspaces, while a runtime, registry, or approval service may hold authority state outside both. Identical final files can then require opposite safe actions. We call this the cross-substrate authority gap: decision- relevant authorization information resides outside the planner-visible workspace or memory state. Across two controlled mini-benchmark families, three experiments compare planner-observation augmentation with an execution-time authority check using real Git lineage, durably recorded agent execution attempts, deterministic oracles, and two model routes. Experiment 1 is a 128-cell controlled evidence ablation: authority-blind candidate evidence obtains 0/32 final semantic success, while raw receipts and a typed relation both obtain 32/32. The missing authority fact accounts for the gain; typed packaging provides no observed planning-accuracy gain over equal raw information. Experiment 2 uses 96 planning calls: workspace-visible evidence yields 12/16 unsafe publication decisions, and planning with the typed relation remains unreliable (15/32 first actions correct; 11/32 invalid or absent). Experiment 3 replays the same 32 fixed model-generated first-action intents with zero additional model calls; a deterministic execution guard prevents all six unsafe intents from becoming effects and permits all 12 valid authorized publish intents. These results position authority enforcement at the mutation boundary as the operational endpoint of memory governance.
♻ ★ Jagarin: A Three-Layer Architecture for Hibernating Personal Duty Agents on Mobile
Personal AI agents face a deployment paradox on mobile: persistent background execution drains the battery and conflicts with platform background limits, yet purely reactive agents miss time-sensitive obligations until the user remembers to ask. We present Jagarin, a three-layer architecture that resolves this through structured hibernation and demand-driven wake. DAWN (Duty-Aware Wake Network) is an on-device scoring engine that runs on the platform's periodic wake and combines four signals (duty-typed optimal action windows, predicted user engagement, the cost of delay, and cross-duty batching) with per-duty adaptive thresholds to decide whether a sleeping agent should stay silent, nudge the user, or offer escalation. ARIA (Agent Relay Identity Architecture) is a commercial email identity proxy that turns institutional email into structured duty records and routes messages by category, removing manual data entry. ACE (Agent-Centric Exchange) is a protocol for machine-readable communication from institutions to personal agents, intended to make email parsing unnecessary in the long run. DAWN and ACE are specified and evaluated in companion papers; this paper describes how the three layers fit together and a working Flutter prototype on Android that combines them with an ephemeral cloud agent invoked only when the user asks. Behavioural signals, thresholds and scoring never leave the device, and every record ARIA extracts is sealed to the device's public key before it is stored, so the relay holds only ciphertext it cannot read. Cloud model exposure is limited to parsing commercial email and to user-initiated escalation, which receives only the structured duty record.
comment: 12 pages, 4 figures
♻ ★ Mixed Choice in Asynchronous Multiparty Session Types
We present a multiparty session type (MST) framework with asynchronous mixed choice (MC). We propose a core construct for MC that allows transient inconsistencies in protocol state between distributed participants, but ensures all participants can always eventually reach a mutually consistent state. We prove the correctness of our system by establishing a progress property and an operational correspondence between global types and distributed local type projections. Based on our theory, we implement a practical toolchain for specifying and validating asynchronous MST protocols featuring MC, and programming compliant gen_statem processes in Erlang/OTP. We test our framework by using our toolchain to specify and reimplement part of the amqp_client of the RabbitMQ broker for Erlang.
♻ ★ SkillFlow: Scalable and Efficient Agent Skill Retrieval System
AI agents can extend their capabilities at inference time by loading reusable skills into context, yet equipping an agent with too many skills, particularly irrelevant ones, degrades performance. As community-driven skill repositories grow, agents need a way to selectively retrieve only the most relevant skills from a large library. We present SkillFlow, the first open, multi-stage retrieval system for agent skill discovery that frames skill acquisition as an information retrieval problem over a corpus of ~35K community-contributed SKILL.md definitions indexed from GitHub. The pipeline progressively narrows a large candidate set through four stages (dense retrieval, two rounds of cross-encoder reranking, and LLM-based selection), balancing recall and precision at each stage. We evaluate SkillFlow on two coding benchmarks: SkillsBench, a benchmark of 87 tasks and 229 matched skills; and Terminal-Bench, a benchmark that provides only 89 tasks, and no matched skills. On SkillsBench, SkillFlow-retrieved skills raise Pass@1 from 9.2% to 16.4% (+78.3%, $p_{adj} = 3.64 \times 10^{-2}$), reaching 84.1% of the oracle ceiling, while on Terminal-Bench, agents readily use the retrieved skills (70.1% use rate) yet show no performance gain, revealing that retrieval alone is insufficient when the corpus lacks high-quality, executable skills for the target domain. SkillFlow demonstrates that framing skill acquisition as an information retrieval task is an effective strategy, and that the practical impact of skill-augmented agents hinges on corpus coverage and skill quality, particularly the density of runnable code and bundled artifacts. (GitHub: https://github.com/IBPA/skill-flow)
comment: Accepted to COLM 2026
♻ ★ Time-To-Reach Separation and Safety Filtering for Safe, Fair, and Efficient Multi-Agent Coordination
Advanced Air Mobility operations are expected to significantly increase aerial traffic in urban airspace, requiring autonomous traffic management systems to ensure collision-free operations in highly congested environments. In this paper, we propose a multi-agent coordination framework that uses minimum time-to-reach (TTR) as a unifying metric for priority assignment, temporal separation, and safety filtering. We focus on the problem of coordinating multiple aerial vehicles merging into an air corridor while maintaining safe separation between vehicles. Vehicles are assigned arrival-consistent priority based on TTR, and target TTR values are used to enforce temporal spacing, which induces spatial separation. A priority-consistent safety filtering layer based on Hamilton-Jacobi reachability value functions promotes collision avoidance while minimally modifying the reference guidance. Simulation results in a highly congested corridor merging scenario show that the proposed method improves safety, fairness, and efficiency compared to time-optimal guidance and priority-agnostic safety filtering.
comment: 9 pages, 3 figures. Extended version (including appendix) of a paper accepted in the 65th IEEE Conf. on Decision and Control (2026)
♻ ★ DM$^3$-Nav: Decentralized Multi-Agent Multimodal Multi-Object Semantic Navigation IROS
We present DM$^3$-Nav, a fully decentralized multi-agent semantic navigation system supporting multimodal open-vocabulary goal specification and multi-object missions. In our setting, decentralization implies operation without a central coordinator, global map aggregation, or shared global state at runtime. Robots operate autonomously and coordinate through ad-hoc pairwise communication, exchanging local maps, goal status, and navigation intent without synchronization. An implicit task allocation mechanism combining intent broadcasting and distance-weighted frontier selection reduces redundant exploration while preserving decentralized operation. Evaluations on HM3DSem scenes using the HM3Dv0.2 and GOAT-Bench datasets demonstrate that DM$^3$-Nav matches or exceeds centralized and shared-map baselines while eliminating single points of failure inherent in centralized architectures. Finally, we validate our approach in a real-world office environment using two mobile robots, demonstrating successful deployment relying entirely on onboard sensing and computation. A video of our real-world experiments is available online: https://drive.google.com/file/d/1QiUSCn5rIvtuTUqtuXLPgmt6S8x9-MCZ/view?usp=drive_link
comment: Accepted to the IEEE/RSJ International Conference on Intelligent Robots & Systems (IROS) 2026
♻ ★ From 'What' to 'How' and 'Why': Sharing LLM-Generated Retrospective Summaries of Older Adults' Passive Tracking Data with Remote Family Members
With the growing prevalence of modern ubiquitous computing technologies, multi-modal tracking systems hold promise for providing timely awareness and reassurance to stakeholders such as remote family members (RFMs) of older adults, who play a central role in care coordination. However, combining heterogeneous data streams into high-level, meaningful content - such as retrospective summaries - remains challenging. While recent work has demonstrated the promise of large language models (LLMs) for interpreting multi-modal tracking data, less attention has been given to generating narrative accounts for stakeholders like RFMs, who possess rich personal knowledge of older adults and strong emotional responsibility, yet have limited visibility into their daily lives and limited capacity for caregiving. In this work, we explore how LLMs can be used to generate retrospective summaries from multi-modal tracking data for RFMs of older adults. We leveraged and customized an existing system, Vital Insight and GLOSS, to generate initial summaries on different dates and data availability scenarios as technology probes, and conducted interviews with 11 RFMs to gather feedback. Through thematic analysis, we found that RFMs' sensemaking shift from simply presenting ''What'' data were collected, to explaining ''How'' is my loved one doing and ''Why''.
♻ ★ Codetta: High-Capacity, Keyless, and Undetectable Multi-Agent Collusion
Multi-agent systems built on large language models (LLMs) are increasingly deployed in high-stakes settings such as finance, healthcare, and software engineering, where agents coordinate through natural-language messages. The same channels, however, let colluding agents exfiltrate confidential information or coordinate unauthorized actions, and steganography can hide such communication inside outputs that look ordinary to an auditor reading the transcript. Existing provably undetectable LLM steganography protocols are not suited to realistic deployments. High-capacity schemes assume a symmetric setting where the receiver can reproduce the sender's output distribution, the state-of-the-art protocol for asymmetric agents has very low capacity, and most approaches rely on a pre-shared secret key. We make the threat of undetectable agent collusion concrete with Codetta, a high-capacity steganographic protocol for independently deployed agents in realistic asymmetric settings. Codetta combines a shared public model that estimates the communication channel, a sampling mechanism that preserves the sender's output distribution, and an adaptive error-correcting code. It further removes the pre-shared key through a steganographic key exchange that lets independently deployed agents establish a shared key while keeping the transcript computationally indistinguishable from ordinary model outputs. Across three agent workloads and three sender models, Codetta achieves up to $94\times$ the capacity of the state-of-the-art asymmetric protocol, and its key exchange establishes a shared key with about 80k visible tokens at an empirically certified failure probability of at most $4.1\times 10^{-3}$. These results show that effectively undetectable collusion is becoming feasible between independently deployed agents, so auditing must go beyond inspecting communication transcripts.
Systems and Control (EESS)
★ ExoLaN: Physics-Consistent Context-Aware Dynamics Learning for Exoskeletons
Task-agnostic assistive exoskeleton control based on human intention offers greater flexibility than conventional approaches that rely on predefined tasks or motion patterns. Human joint torque estimation enables task-agnostic assistance by characterizing user actions. Physics-consistent methods such as Deep Lagrangian Networks (DeLaN) have been applied to estimate the human torques in multi-user settings, but existing approaches cannot adapt to a specific user without retraining, and do not account for intermittent contacts during locomotion. We propose ExoLaN, a Context-Aware DeLaN for human-exoskeleton interaction that learns the full coupled system dynamics while adapting to changes in interaction context. ExoLaN combines temporal context with partial contact-force measurements from force-sensitive insoles to infer latent dynamics embeddings and estimate generalized contact torques. On seven unseen users performing 21 unseen tasks, ExoLaN reduces torque estimation MSE by 7% compared to a black-box baseline. Beyond inverse dynamics, ExoLaN serves as a unified model that also enables accurate forward prediction: training with a multi-step prediction loss reduces acceleration MSE by 59% and long-horizon position and velocity errors by 60% and 93%, respectively, compared with a single-step loss. Moreover, the learned latent context captures task information without explicit task labels, making it a promising signal for task-aware assistive control.
★ Equation discovery with Bayesian tree-adjoining grammars
Tree-Adjoining Grammars (TAGs) have recently been introduced to Nonlinear System Identification (NLSI) as a means of encoding an entire model class as a finite set of grammatical rules, from which candidate models are assembled as trees. Existing TAG-based identifiers rely on evolutionary optimisation and return point estimates of the model structure. This paper instead proposes the TAG framework within a Bayesian setting. A generative prior is defined over tree structures and their parameters, and a Reversible-Jump MCMC sampler with structure-preserving tree moves is used to infer the joint posterior over model structure, parameters and predictions. Two training objectives are considered; that is, a one-step-ahead objective with conjugate parameter proposals, and a simulation-based objective handled by likelihood-free inference. The approach is validated on a simulated polynomial NARX system, the Silverbox benchmark, and wave-loading data from the Christchurch Bay Tower, where embedding Morison's equation as a fixed initial tree yields a grey-box model that outperforms the physics-driven baseline. The results demonstrate that Bayesian TAGs are well suited to quantifying uncertainty in equation discovery for dynamical systems and to fitting physics-informed models.
★ Sensitivity-driven Personalization of a Glucoregulatory Model for Digital Twin Therapeutics in Type 1 Diabetes
Digital twins are increasingly used in diabetes research, but reproducing individual glucose dynamics requires accurate identification of glucoregulatory model parameters. Traditional sensitivity analysis can identify influential parameters, yet a ranking based on limited conditions may miss parameters that matter during specific disturbances or for particular individuals. We therefore examine both the magnitude and timing of parameter influence across dynamic input-output conditions and assess whether a common ranking holds across participants. We analyze the Hovorka glucoregulatory model using data from 192 participants receiving automated insulin delivery therapy in the Type 1 Diabetes and Exercise Initiative dataset. We extend Sobol sensitivity analysis to time series and rank parameter influence under four conditions: full-day profiles, isolated meal disturbances, insulin bolus injections, and postprandial responses. We combine the condition-specific results into a global ranking and use it to select parameters for participant-specific identification. Compared with population parameters, identification restricted to the sensitivity-derived subset reduces the root mean square error of 60-minute glucose predictions by 60%, to approximately 31 mg/dL. These findings suggest that a global ranking can capture parameter influence across individuals and dynamic conditions. By narrowing the parameters requiring identification, this approach reduces computational cost and could accelerate the development of personalized diabetes digital twins.
★ Data-Driven Switched State Estimation with Sparse Sensor Scheduling for Nonlinear Networked Systems
This paper presents a data-driven framework for joint observer design and sparse sensor scheduling for unknown nonlinear networked systems. The nonlinear dynamics are approximated online as a piecewise sequence of locally linearized discrete-time systems, resulting in a switched linear representation recursively identified through Subspace State-Space System Identification (4SID). To ensure consistency across regime transitions, an Orthogonal Procrustes alignment is introduced to promote coordinate consistency across consecutive regime transitions and mitigate artificial discontinuities caused by arbitrary state-space coordinate changes. Based on the identified local realizations, a dual-rate predictor-corrector observer is designed. The observer gain is computed through a convex optimization problem that jointly addresses estimation accuracy, sensor sparsity, and stability requirements. In particular, an L_{2,1}-norm regularization term promotes column sparsity in the gain matrix, enabling the automatic selection of informative measurement channels, while a spectral-norm constraint guarantees Schur stability of the estimation error dynamics. The proposed framework is first validated on a traffic network simulated in Aimsun Next. Results obtained on an 18-link network show that the observer accurately reconstructs macroscopic traffic states while significantly reducing the number of active sensors required for real-time estimation.
★ A Modified Rao-Blackwellised Particle Filter Based on Updated Process Noise Covariance for Chemical Reaction Networks
It is necessary to characterize chemical reaction networks (CRNs) accurately to facilitate engineering of both synthetic and naturally occurring biological systems. Estimation of multiple unknown parameters and states in CRNs requires first, an identifiability analysis, and then adoption of a suitable estimation technique. In this paper, we took an example of a reduced order gene expression system, performed parameter sensitivity analysis for multiple unknown parameters, and used a modified Rao-Blackwellised particle filter (RBPF) to estimate parameters and states. The proposed framework estimates parameters using a particle filter and states using an extended Kalman filter (EKF) with process noise covariance updated recursively based on chemical Langevin equation (CLE). We compared the accuracy of parameter estimation, error in state estimation, and whiteness of the innovation sequence for the proposed filter with fixed choices of noise covariance. We found that the RBPF with updated noise covariance finds a balance between these three criteria, demonstrating its suitability for joint state and parameter estimation for stochastic CRNs.
comment: archived for conference paper
★ Optimal Power Sharing for Hybrid Energy Storage Systems Based on Karush-Kuhn-Tucker Conditions
Renewable energy power plants are increasingly expected to provide ancillary services to the grid. Yet, the variability of sources such as solar photovoltaics requires additional operational flexibility to deliver these services. In this context, hybrid energy storage systems (HESSs) offer an appropriate solution, because different technologies with complementary characteristics can be applied and leveraged to share the power demand and improve the overall performance. Yet, a proper power sharing requires a detailed model of the storage elements. This aspect has barely been studied in the literature, where most models consider constant efficiencies. Moreover, most formulations are based on optimisation problems that are computationally too demanding to be solved in real time. In this paper, a controller is proposed to minimise the losses of a HESS considering detailed power-dependent efficiency curves of each storage technology. The power sharing method is based on the analytical verification of the Karush-Kuhn-Tucker (KKT) conditions, which makes it computationally efficient and suitable for real-world deployment. The proposed controller is applied to a test case consisting of a 10 MW PV power plant with a HESS based on a lithium-ion battery and a redox-flow battery, each with 2.5 MW power and 5 MWh capacity. The main contributions are verified via numerical simulations performed in MATLAB/Simulink, whereas a real-time implementation deployed in OPAL-RT demonstrates the viability of the algorithm for real-time applications.
comment: Submitted to a scientific journal for possible publication. 10 pages, 15 figures
★ SPPID: Saddle-Point PID for Constrained Optimization
This paper studies constrained optimization problems through the lens of feedback control. Building on the interpretation of Lagrange multipliers as feedback controllers, we propose the \emph{saddle-point PID (SPPID) dynamics}: a unified proportional--integral--derivative (PID) framework for continuous-time saddle-point dynamics. The proposed dynamics employ PID control for equality constraints and anti-windup PI control for inequality constraints. We show that SPPID is equivalent to a preconditioned primal--dual gradient flow of the augmented Lagrangian. This equivalence reveals the distinct role of each feedback component: integral action enforces constraint satisfaction, proportional action induces the augmented Lagrangian structure, and derivative action modifies the geometry of the primal dynamics via a state-dependent Riemannian metric. For convex problems, we establish convergence to the KKT set together with conditions for global asymptotic stability. For equality-constrained problems, we establish local exponential convergence for nonlinear equality constraints under standard assumptions, and show that projected gradient flow emerges as the infinite derivative-gain limit. For strongly convex problems with affine equality or inequality constraints, we establish global exponential convergence by leveraging contraction theory. Finally, we provide various numerical examples to illustrate the utility of SPPID.
comment: 37 pages, 11 figures
★ Precision at Speed: Sample-Efficient Online Model-Based Reinforcement Learning for Hydraulic Excavator Control
Precise, high-speed control remains challenging for robots with complex actuation dynamics. Learning directly on hardware is further constrained by the cost of real-world interaction. We present an online model-based reinforcement learning framework that learns a probabilistic dynamics ensemble model from scratch for sampling-based model predictive control. A precision-gated contouring objective conditions the progress reward on path accuracy, prioritizing precision over speed. In a data-driven excavator simulator, the framework achieves higher sample efficiency than the evaluated model-based reinforcement learning baselines. We validate the framework by learning directly on an 11.5-ton Menzi Muck M445 hydraulic excavator, without demonstrations or simulation pretraining. After 20 minutes of interaction, the controller reaches tracking accuracy comparable to prior learned controllers trained on 100-150 minutes of data. After 40 minutes, it sustains sub-centimeter mean path error at high operating speeds.
★ Resource-Aware Rolling-Horizon Controller for Renewable-Based Virtual Power Plants Providing Automatic Frequency Restoration Reserves
Virtual power plants (VPPs) are an effective solution for increasing the penetration of renewable energy sources (RES) in power systems. Moreover, VPPs can provide ancillary services if generators and loads are closely connected and properly coordinated. This aspect has been addressed in several studies, yet they mostly focus on the dispatch optimisation level, leaving real-time operation aspects unresolved. To close this gap, a central controller for VPPs based on a rolling-horizon optimisation is proposed in this work. Its main objective is to maximise revenues while delivering frequency restoration services. A day-ahead optimisation firstly defines the power setpoint and the upward and downward reserves of the VPP. Then, the rolling-horizon optimiser, executed every minute, distributes the power and reserve references between the VPP units to achieve their close tracking while taking into account resource availability (wind speed, irradiance, etc.), operational constraints and battery degradation. The effectiveness of the controller is tested using a two-area interconnected power system under different RES generation and demand profiles. The simulations are performed in MATLAB/Simulink and include detailed dynamic models of the VPP elements, demonstrating the applicability of the algorithm to real systems. The day-ahead and the rolling-horizon optimisation problems are modelled using YALMIP and solved using Gurobi. The obtained results demonstrate the VPP supporting grid frequency restoration by optimally allocating its resources, even under the presence of forecast uncertainty.
comment: Submitted to a scientific journal for possible publication. 10 pages, 11 figures
★ LipSSM: Structurally Lipschitz-Bounded Cascaded State-Space Model via Metric Transfer between Consecutive SSM Layers ICASSP 2027
Lipschitz continuity is a fundamental principle in the design of certifiably robust deep neural networks (DNNs), wherein adjusting the Lipschitz constant, which quantifies network robustness, is of central theoretical importance. A standard approach to enforcing Lipschitz continuity requires each layer of a DNN to be Lipschitz continuous, thereby guaranteeing overall Lipschitz continuity. However, this layer-wise approach typically imposes overly conservative restrictions by producing a loose estimate of the overall Lipschitz constant, which limits the expressive capacity of the DNN and degrades empirical performance at a prescribed level of robustness. To overcome this loose estimation, the recently proposed LipKernel transfers information across layers to yield a much tighter overall Lipschitz bound than conventional layer-wise construction. In this paper, we extend this concept to cascaded state-space models (SSMs) to construct Lipschitz-continuous DNNs capable of modeling longer-term dependencies. The proposed architecture, named LipSSM, is theoretically justified and empirically evaluated.
comment: Submitted to IEEE ICASSP 2027
★ A Second Torque Port for Series Elastic Actuators: Parallel-Integrated Design and Time-Scale Torque Allocation
A series elastic actuator has a single torque port and pays for it twice: the geared motor must swing its own reflected inertia through the spring, so the amplitude it delivers collapses as $ω^{-2}$ in the command frequency $ω$ once it saturates, while commands below the transmission's breakaway friction never arrive at all. This letter opens a second torque port on the load side, placing a frameless direct-drive micro motor in parallel with a fixed-stiffness spring -- a parallel-integrated SEA, or Pi-SEA, whose delivered torque is read from spring deflection and micro current without a sensor -- and dividing the commanded torque between the two channels by time scale rather than by filter design. The micro torque loop is the fast subsystem, which makes the closed loop singularly perturbed and turns the separation the channels need into a bound to check rather than a crossover to tune; a leaky mid-ranging integrator returns the steady load to the spring; and the amplitude ceiling, read backwards, becomes a closed-form sizing rule that matches spring, geared motor and micro motor to the amplitudes and frequencies an application asks for. Against SEAs, the Pi-SEA widens the tracked band at small amplitudes and lowers the residual the joint imposes on its environment, each by an order of magnitude.
comment: 8 pages, 9 figures, 1 table. Submitted to IEEE Robotics and Automation Letters
★ AC Power Flow Contingency Analysis Using a Single Deep Neural Network
Contingency analysis using the AC power flow (AC-PF) model is a critical tool for accurate grid security assessment, but its computational burden increases with the number of operating scenarios and outage configurations to evaluate. Recent ML-based approaches typically require outage-specific training data, leading to offline training costs that scale with the number of contingencies. This work proposes a framework that reuses a single ML model trained solely on basecase AC-PF data to estimate post-contingency operating states under arbitrary single-line outages. The proposed approach formulates post-contingency state prediction as a fixed-point iteration. If the ML model is a deep neural network (DNN), we derive sufficient conditions that guarantee convergence and develop semidefinite programming (SDP) formulations to certify these conditions for a given DNN. Numerical tests on the IEEE 118-bus system demonstrate that the proposed SDP formulations are tight, that the certified conditions hold for all tested contingencies, and that the resulting method produces accurate post-contingency state estimates within only a few iterations.
comment: 10 pages, 5 figures
★ Decision-Gated Surrogate-Assisted Stochastic Optimization with Independent High-Fidelity Certification for Photovoltaic Hosting-Capacity Planning
High photovoltaic (PV) penetration planning requires repeated nonlinear PV and power-flow evaluations under uncertain irradiance and demand, particularly when two competing objectives, penetration and total electrical loss, are optimized simultaneously subject to reliability constraints. This paper develops a decision-focused, surrogate-assisted stochastic multiobjective framework in which a calibrated PV model coupled with a distribution-network simulator provides the high-fidelity reference, while matched data-only and physics-informed surrogates accelerate optimization and are evaluated empirically for decision reliability across the loss-penetration tradeoff. Although the two surrogates exhibit nearly identical held-out errors, optimizer-realistic screening yields markedly different operational validity rates of 44.4% and 93.4%, respectively, motivating selection of the physics-informed model on decision performance rather than test accuracy. Surrogate inference cuts the cost of a 60-scenario design evaluation from 286.0 to 0.46 ms, an approximately 620 time speedup. A decision-gated enrichment strategy further targets Pareto-critical, constraint boundary, and surrogate-disagreement regions, reducing prediction error by 39.1%. Independent 500 scenario certification verifies all 80 screened candidates and identifies 46 non-dominated designs; the selected compromise attains 70.74% expected penetration with 297.9 kW expected total electrical loss. Cross-feeder transfer eliminates baseline voltage violations on the 85- and 69-bus systems, but produces overvoltage and a 62.7% increase in feeder-network loss on the 33-bus system, demonstrating that certified penetration is topology-specific and demands decision-level auditing, independent certification, and feeder-specific validation.
comment: 17 pages
★ SeA-RVINS: Semantic-Aware Tightly Coupled RTK-Visual-Inertial System with Correlation-Preserving Robust Estimation for Urban Navigation
Reliable absolute pose estimation in urban environments is undermined by outlier measurements and incorrect temporal associations that can persist in tightly coupled estimators. Global Navigation Satellite System (GNSS) observations provide globally referenced measurements but are prone to multipath effects. Visual-inertial sensing supplies local motion constraints, but false visual associations can corrupt the estimator. We present SeA-RVINS, a fixed-lag factor-graph Real-Time Kinematic (RTK) visual-inertial system for robust urban pose estimation. A semantic-aware learned stereo frontend rejects unreliable tracks before persistent landmarks enter the graph. For double-differenced GNSS measurements, SeA-RVINS applies Dynamic Covariance Scaling through configurable batch, scalar, and latent-pivot robust formulations while retaining the shared-pivot correlation structure. We propose a hybrid ambiguity-continuation strategy that shares one ambiguity state over short arcs with verified continuity and softly links successive arcs through random-walk factors. On an approximately 20-km route from the public TEX-CUP dataset, including about 50\% deep-urban driving, the latent-pivot configuration achieves 100\% availability and a 1.6-m maximum horizontal error, with 96.16\% and 99.90\% of epochs below 1.0 and 1.5 m, respectively. The implementation is released as open-source software
comment: 9 pages, 4 figures, 2 tables
★ Job Class Thermal Intent Aware Liquid Cooling Allocation for AI Data Centers CCS
GPU-dense AI data centers need to run on liquid cooling as air simply cannot shed the heat at these power densities. Yet the cooling loops themselves are blind to what workloads are about to run; they crank up flow only after a sensor catches a temperature climb, which can take 30 to 50 seconds. We built Job-Class Thermal Intent (JCTI) to close that window. The scheduler already knows a job is coming and what class it belongs to; JCTI feeds that information straight to the cooling controller so it can stage coolant before the heat shows up. We pulled the thermal signatures for each job class out of MLPerf GPU power traces and tuned arrival patterns against Alibaba cluster data. Over 120 paired Monte Carlo trials the numbers come out to 56.4% fewer thermal violations and 60.2% less cumulative overshoot than a straight PI loop. As AI data centers evolving towards gigawatt grid loads with highly fluctuating power swings, thermally-aware scheduling reduces sudden demand and improves load prediction in grid side. Cooling and scheduling have been running as two separate systems for years despite each one knowing something the other needs, JCTI wires them together.
comment: 6 pages, 5 figures, IEEE conference paper, first submitted to IEEE ICCSP 2026 02/02/2026
★ Moving Horizon Estimation for Quadrotors: An $\mathcal{L}_1$ Adaptive Optimizer Approach
Moving Horizon Estimation (MHE) is a state estimation method based on finite-horizon optimization that can offer higher accuracy at the cost of increased computation compared to Kalman filter-based approaches. We present a linear smoothing MHE formulation as a dense Quadratic Program (QP), and a solver consisting of a continuous-time Newton's method augmented with the $\mathcal{L}_1$ Adaptive Optimizer ($\mathcal{L}_1$-AO). While MHE is inherently time-varying, conventional approaches treat it as a sequence of independent, time-invariant problems and employ iterative solvers at each time step, which can be both inaccurate and computationally burdensome. In contrast, time-varying solvers track the optimal solution with fewer iterations by exploiting the temporal evolution of the problem, thereby reducing the computational load. In this research, we enhance both the performance and efficiency of MHE through a time-varying solver with an $\mathcal{L}_1$-AO augmentation that compensates for the prediction inaccuracy, which is common in practice due to noisy sensors and the lack of prior knowledge of the system. Simulation results on a quadrotor platform show that the $\mathcal{L}_1$-AO-augmented approach solves the MHE optimization problem more efficiently than the baseline time-invariant solver and achieves higher estimation accuracy under challenging conditions, compared with both the Extended Kalman Filter and the standard MHE.
★ Learning Vision-Based Agile Gap Traversal: Differentiable Simulation with a Warm-Started Critic
Traversing narrow gaps is challenging for autonomous quadrotors, especially when control commands come directly from high-dimensional visual observations. Existing end-to-end methods often rely on behavior cloning or full-rollout backpropagation through time (BPTT) via differentiable simulation, which can limit policy performance or incur high training costs. We propose a two-stage reinforcement learning framework for more efficient ego-centric visuomotor gap-traversal policy training, leveraging quasi-analytical policy gradients (QPG) via differentiable simulation and critic warm-starting. The framework utilizes QPG to avoid backpropagation through visual rendering, reducing computation and memory costs while improving sample efficiency. In the first stage, an expert actor and critic are trained using privileged observations, including gap geometry. Unlike prior gap-traversal approaches, our training utilizing QPG does not require resetting the agent along optimized reference trajectories. In the second stage, a visual policy is trained using binary gap masks from two ego-centric cameras and low-dimensional observations, while its privileged critic is warm-started from the first stage. This substantially improves training efficiency and traversal success compared with cold-starting the critic or using full-rollout BPTT. Our framework does not require retraining the expert actor when system parameters change, enabling more efficient generalization across drone platforms than state-of-the-art visual gap-traversal methods based on action supervision. The learned visual policy also generalizes to gaps with unseen shapes. Extensive real-world experiments further demonstrate robust gap traversal using binary masks rendered online. Beyond gap traversal, the proposed framework is generic and can be extended to other visuomotor robot learning tasks.
comment: 8 pages, 9 figures
★ Certificate-Carrying Distributed Model Predictive Control on Product Manifolds with $\mathrm{SO}(3)$
This paper studies constraint certification in synchronous distributed model predictive control (DMPC) when neighboring predictions change between sampling instants. Before the parallel local solves, each agent communicates a shifted prediction and an announced update budget. A hard trajectory trust region makes that budget enforceable, while an edge-wise feasibility cap computed from the shifted packets keeps the fallback feasible without using any current optimizer output. Distance and relative-attitude constraints are tightened with explicit Lipschitz constants and two budget layers: one accounts for the simultaneous neighbor update and the other retains a checkable shift reserve. We prove hard pairwise constraint satisfaction and recursive feasibility under stated nominal-execution and terminal assumptions, give the additional residual caused by execution error, and derive a local practical value-decrease bound. A spacecraft formation example uses hard terminal and pairwise constraints, a geodesic relative- attitude constraint on $\SO$, and reproducible terminal-set checks. Comparisons with fixed, trajectory-only, and windowed online margins show that the proposed budget reduces conservatism while preserving a positive shifted-feasibility margin.
comment: 12 pages, 3 figures. Submitted to Automatica
★ RFSR-MI-MPC: Ranking-Based Feasible-Set Restriction for Real-Time Control of Reconfigurable Battery Packs
A ranked-prefix feasible-set restriction is proposed for real-time mixed-integer model predictive control of series-connected reconfigurable battery packs with per-cell bypass switching. Cells are ordered at each sampling instant by a one-step objective-informed suitability score, and the engagement variables are constrained to prefixes of that ordering. The restriction reduces the number of admissible per-step engagement patterns from combinatorial to linear in the number of cells while leaving the model, objective, and physical constraints unchanged. For a 20-cell pack driven over a worldwide harmonized light vehicles test cycle, the proposed controller certifies every active step, solves every instance without branching, and reduces the 95th-percentile solver time by a factor of 6.8 relative to the full subset-selection controller. The cycle-mean cell-to-cell state-of-charge standard deviation decreases by a factor of 3.4, and no power curtailment occurs. Same-state reference solves show a mean restriction gap below 0.11% on jointly certified steps, and the computational gains persist across the tested initial conditions, cell heterogeneity levels, pack sizes, and prediction horizons without retuning.
comment: Submitted to IEEE Transactions on Control Systems Technology. 15 pages, 4 figures. Code: https://doi.org/10.5281/zenodo.22136253; data: https://doi.org/10.5281/zenodo.22134357
★ Reducing Combinatorial Redundancy in Mixed-Integer MPC via Ranking-Based Feasible-Set Restriction for Reconfigurable Batteries
When mixed-integer model predictive control must select which of several similar units to activate, many same-size selections can yield closely spaced predicted outcomes, and branch-and-bound may fail to certify optimality within one sampling period. We propose a ranking-based feasible-set restriction for this class of decisions: the units are ordered by a suitability score computed at each sampling instant, and a monotone constraint permits only the top-ranked units to be active. The optimizer then chooses only how many units to activate, so the admissible selections per prediction stage grow linearly instead of combinatorially, while the model, cost function, and remaining constraints are retained. We instantiate the method for reconfigurable battery packs in which each series-connected cell can be bypassed, scoring cells with fixed weights on normalized state of health, state of charge, and voltage headroom. In a 20-cell simulation over a dynamic drive cycle with a 1 s limit per online solve, all active online restricted solves terminate at the root node with certified optimality, compared with 77.83% certification for unrestricted subset selection, and the 95th-percentile solver time is lower by a factor of 13.4. The cycle-mean cell-to-cell standard deviation in state of charge falls 8.7-fold without power curtailment, at the expense of 3.45 times as much cell switching. Solving both problems from identical states along two trajectories shows that the restriction raises the optimal cost by 0.26% and 0.14% on average at states where both solves are certified and uncurtailed.
comment: 8 pages, 3 figures. Code: https://doi.org/10.5281/zenodo.22885592
★ An Exact Lyapunov Characterization of Regional Rate Performance for Rational Stability
Rational stability is a quantitative stability notion for nonlinear ordinary differential equations (ODEs), under which convergence is characterized by a rationally-in-time decaying bound on solutions. Although Lyapunov characterizations of rational stability have been proposed, no existing condition has been shown to exactly characterize rational rate performance. The paper resolves this issue by providing an exact converse Lyapunov characterization of regional rational stability with prescribed rate performance. To test the resulting converse Lyapunov conditions numerically, a tiered set of convex relaxations is proposed which can be enforced using Sum-of-Squares (SOS) programming. A conjectured conservatism scaling factor in rate performance is associated with each tier and validated numerically. The first proposed tier appears to be novel and is shown to outperform classical SOS-based approaches. Numerical examples are used to validate the results and compute nested regions of state-space on which prescribed levels of performance can be guaranteed.
♻ ★ Estimation Problems and the Modulating Function Method: The Algebra of Modulating Functions
The modulating function method is an algebraic estimation framework that has been used for state and parameter estimation, as well as fault detection, of linear and some nonlinear systems. At the core of the method is the modulating function: a function that evaluates to 0 at the left or right boundaries up to a certain order of derivatives, being classified as left, right, or total modulating functions. Despite being an algebraic framework, there is no paper that analyzes the algebraic properties of the three types of modulating functions and the consequences of these properties. In light of this gap, this paper discusses the algebraic properties of modulating functions and, after formalizing their closedness and group properties, simple algorithms to construct new modulating functions are proposed, discussed, and illustrated. Moreover, the fact that total modulating functions form an algebra and a vector space is exploited to construct orthonormal modulating functions, which are then used to significantly improve the well-known matrix conditioning issue of the modulating function method, illustrated with the parameter estimation of a boat's nonlinear roll dynamics.
comment: 11 pages, 5 figures
♻ ★ Gait-Level Motion Design and Evaluation Framework for Grasp-Based Dynamic Locomotion in Microgravity
Locomotion in microgravity often relies on sparsely and irregularly arranged anchors, motivating grasp-based mobility with multiple limbs. In this setting, dynamic traversal requires consecutive anchored interactions under coupled dynamic and kinematic constraints, yet the effects of gait-level motion design on locomotion feasibility and performance remain insufficiently understood. This paper formulates the feasibility and performance objectives for grasp-based dynamic locomotion and develops a gait-level parameter-metric framework that relates motion parameters to corresponding evaluation metrics. A physics-based simulation study instantiates the framework across two quadruped morphologies in randomized three-dimensional anchor environments. Controlled variations in gait-level parameters reveal broadly consistent effects on contact support, motion-induced loading, kinematic feasibility, actuation demand, and traversal time across the two robot realizations. These findings suggest that the investigated gait-level parameters provide an interpretable basis for analyzing feasibility and performance trade-offs.
♻ ★ Flexible Training Workloads in Large-Scale AI Data Centers for Transient-Stability Support in Transmission-Constrained Power Systems
The rapid expansion of large-scale artificial intelligence (AI) data centers is adding substantial, concentrated, and rapidly varying loads to transmission-constrained power systems. Although such load variations are generally regarded as operational challenges, this paper presents an alternative perspective in which the upward load flexibility of AI data centers could be coordinated for transient-stability support. To this end, this paper proposes training-induced load surge (TILS), a fast demand-side strategy that initiates or resumes flexible AI training workloads after fault clearing to increase active-power demand at electrically effective locations. The resulting load increase allows accelerating generators to supply additional electrical power, thereby reducing the accelerating-power imbalance and limiting the first-swing rotor-angle excursion. The underlying mechanism is first clarified in a single-machine infinite-bus (SMIB) system and then evaluated in the IEEE 39-bus system and a large-scale Korean power system. Results across all three systems demonstrate that TILS can increase the transient-stability-constrained generation limit. Larger responses, earlier activation, and siting at buses with a stronger electrical influence on the critical generators provide greater generation-limit increases. These results suggest that the upward load-response capability of AI data centers can provide complementary transient-stability support when sufficient electrical headroom, flexible workloads, and reliable grid-triggered activation are available.
comment: 11 pages, 7 figures, 1 table
♻ ★ Stability Analysis of a B-Spline Deep Neural Operator for Nonlinear Systems
This paper investigates the stability properties of neural operators through the structured representation offered by the Hybrid B-spline Deep Neural Operator (HBDNO). While existing stability-aware architectures typically enforce restrictive constraints that limit universality, HBDNO preserves full expressive power by representing outputs via B-spline control points. We show that these control points form a natural observable for post-training stability analysis. By applying Dynamic Mode Decomposition and connecting the resulting discrete dynamics to the Koopman operator framework, we provide a principled approach to spectral characterization of learned operators. Numerical results demonstrate the ability to assess stability and reveal future directions for safety-critical applications.
♻ ★ Neural Parameter Estimation of RC Thermal Building Models for Model Predictive Control
Gray-box RC models are widely used to enable energy-efficient model predictive control (MPC) in buildings. However, estimating RC parameters remains difficult, as conventional optimization-based algorithms are prone to local minima, rely heavily on good initial guesses, and incur high computational cost. To address these issues, we propose the Estimator from Scratch, a novel neural parameter estimation approach that embeds the physical equations into a neural network's training process to estimate RC parameters. To further improve estimation accuracy and eliminate dependence on an initial guess, we extend this approach by pretraining the neural network on data from multiple source buildings, the Pretrained Estimator. We benchmark both methods against a genetic-algorithm-based RC estimator and a fully black-box neural network. All methods are evaluated across eight simulated and three real-world buildings for two RC configurations, for both prediction accuracy and closed-loop MPC performance, the latter only for the simulated buildings. The Pretrained Estimator achieves the best prediction performance among all RC-based methods, particularly with little training data, and yields the lowest and least variable MPC costs across buildings and benchmarks. These results position the Pretrained Estimator as a robust, computationally efficient, and initial-guess-free alternative for RC parameter estimation, with potential to extend to other control-oriented dynamical systems.
comment: Under review
♻ ★ Model-free LQG Control with Chance Constraints
This paper studies model-free optimal control design and its convergence properties for linear time-invariant systems subject to probabilistic risk or chance constraints. In particular, we study a natural policy gradient (NPG)-based actor-critic (AC) algorithm with two timescales, using a Lagrangian primal-dual framework to enforce the constraint. Furthermore, the risk is defined as the probability that a function of the one-step-ahead state exceeds a user-specified threshold. To our knowledge, this is the first work to study the analytical convergence properties for NPG-based AC in a chance-constrained linear-quadratic Gaussian (LQG) regulator setting without model knowledge. We establish the coercivity and gradient dominance properties of the Lagrangian function, which ensure linear convergence and closed-loop stability during training for the actor. On the other hand, we analyse the convergence properties of the temporal difference (TD(0)) learning for the critic, applying stochastic approximation theory. Also, we demonstrate no duality gap in the constrained optimisation problem. Additionally, we have performed numerical analysis of the convergence properties and accuracy of the proposed method, comparing it with model-based chance-constrained LQR and scenario-based MPC. Results show that our approach effectively limits risk while maintaining near-optimal performance, without requiring full model knowledge or real-time optimisation.
comment: Under review at IEEE OPEN JOURNAL OF CONTROL SYSTEMS
♻ ★ Maximum-likelihood reprojections for reliable Koopman predictors of parametric nonlinear dynamical systems
Koopman-based methods leverage a nonlinear lifting to enable linear regression techniques. Consequently, system analysis, learning, and prediction are considered through the lens of this lifting resulting in a nonlinear manifold that is invariant under the action of the Koopman operator. Typically, this invariance is not preserved in data-driven approximations such as Extended Dynamic Mode Decomposition (EDMD). In this work, we systematically generalize the coordinate reprojection to render Koopman predictors more reliable and versatile. To this end, we propose consistency projectors to align the dynamics of the Koopman surrogate model with the geometry of the nonlinear manifold using concepts from differential geometry. Further, we establish a link to maximum likelihood estimates, which can be leveraged as an event-triggering mechanism to only reproject if really necessary. In addition, we extend our approach to parameter-affine systems enabling sensitivity analysis. In numerical examples ranging from a supercritical pitchfork bifurcation over the Duffing oscillator to the Lorenz system, we showcase that the reprojected Koopman surrogate reproduces the bifurcation behaviour of the underlying system, i.e., the emerging equilibria, their stability and the resulting attractors, whereas predictions without reprojection either converge to spurious equilibria or diverge. This provides the basis for data-driven bifurcation analysis and control applications.
comment: 23 pages, 9 figures
♻ ★ Free-Init: Scan-Free, Motion-Free, and Correspondence-Free Initialization for Doppler LiDAR-Inertial Systems
Robust initialization is crucial for online systems. In the letter, a high-frequency and resilient initialization framework is designed for LiDAR-inertial systems, leveraging both inertial sensors and Doppler LiDAR. The innovative FMCW Doppler LiDAR opens up a novel avenue for robotic sensing by capturing not only point range but also Doppler velocity via the intrinsic Doppler effect. By fusing point-wise Doppler velocity with inertial measurements under non-inertial kinematics, the proposed framework, Free-Init, eliminates reliance on motion undistortion of LiDAR scans, excitation motions, and map correspondences during the initialization phase. Free-Init is also plug-and-play compatible with typical LiDAR-inertial systems and is versatile to handle a wide range of initial motions when the system starts, including stationary, dynamic, and even violent motions. The embedded Doppler-inertial velocimeter ensures fast convergence and high-frequency performance, delivering outputs exceeding 10 kHz. Comprehensive experiments on diverse platforms and across myriad motion scenes validate the framework's effectiveness. The results demonstrate the superior performance of Free-Init, highlighting the necessity of fast, resilient, and dynamic initialization for online systems.
comment: IEEE Robotics and Automation Letters (RA-L), 2024. Project Page: https://github.com/IMRL/Free-Init
♻ ★ FMCW-LIO: A Doppler LiDAR-Inertial Odometry
Conventional LiDAR-inertial odometry (LIO) or simultaneous localization and mapping (SLAM) methods heavily rely on geometric features of environments, as LiDARs primarily provide range measurements instead of motion measurements. From now on, however, the situation changes thanks to the novel Frequency Modulated Continuous Wave (FMCW) Doppler LiDARs. FMCW Doppler LiDARs not only offer the point range with high resolution but also capture the instant point Doppler velocity through the Doppler effect. In the letter, we propose FMCW-LIO, a novel and robust LIO, leveraging intrinsic Doppler measurements from FMCW Doppler LiDARs. To correctly exploit Doppler velocities, a motion compensation method is designed, and a Doppler-aided observation model is applied for on-manifold state estimation. Then, dynamic points can be effectively removed by the Doppler criteria, deriving more consistent geometric observations. FMCW-LIO eventually achieves accurate state estimation and static mapping, even in structure-degenerated environments. Extensive experiments in diverse scenes are performed and FMCW-LIO outperforms other algorithms on both accuracy and robustness.
comment: IEEE Robotics and Automation Letters (RA-L), 2024. Project Page: https://github.com/IMRL/FMCW-LIO
♻ ★ From Data to Sliding Mode Control of Uncertain Large-Scale Networks with Unknown Dynamics
In this paper, we develop a compositional data-driven approach for the global stabilization of large-scale nonlinear networks with unknown dynamics and external perturbations. We first collect data along a single trajectory of each unknown nominal subsystem during a finite-time experiment. The data collected from each nominal subsystem are then used to design a feedback law that renders each nominal closed-loop subsystem input-to-state stable (ISS), certified by its corresponding ISS Lyapunov function. We derive conditions as data-dependent semidefinite programs that simultaneously yield local ISS controllers and the corresponding ISS Lyapunov functions. To cancel the effect of external perturbations on subsystem dynamics and, consequently, on the whole network dynamics, we then design a local integral sliding mode (ISM) controller for each subsystem using the collected data. Under a small-gain compositional condition, we employ data-driven ISS Lyapunov functions designed for the subsystems to construct a control Lyapunov function for the network, guaranteeing that the nominal closed-loop network is globally asymptotically stable (GAS) at the origin. We then extend this compositional result to perturbed networks, proving that the synthesized ISM controllers render the origin of the closed-loop network GAS even in the presence of perturbations. We demonstrate the efficacy of the proposed data-driven approach on large-scale interconnected networks with five distinct interconnection topologies.
comment: This work has been accepted for publication in IEEE Transactions on Automatic Control
♻ ★ Flatness-Preserving Residual Learning for Real-Time Tight Quadrotor Formation Flight IROS 26
Quadrotors flying in tight formations are severely affected by turbulent aerodynamic interactions, such as downwash, that can cause catastrophic collisions if left unmodeled. To compensate for these effects, we propose a physics-informed residual dynamics learning framework that captures complex aerodynamic interactions while ensuring the joint multi-quadrotor system remains differentially flat. We leverage this preserved flatness to design a computationally efficient feedback linearization controller that is easily tunable with linear control techniques and cancels aerodynamic disturbances via feedforward compensation. Hardware experiments demonstrate our framework reduces average tracking errors by 31% compared to nominal baselines. Crucially, our lightweight approach matches the tracking performance of state-of-the-art nonlinear model predictive control (NMPC) while requiring an order of magnitude less computation. We are the first to show that stable, tight formation flight can be achieved with under 30 seconds of training data and a 5ms loop rate, unlocking high-fidelity aerodynamic compensation for compute-constrained flight stacks. The video of our physical experiments can be found at https://www.youtube.com/watch?v=uF26IkRFQMk
comment: Accepted at IROS 26'
♻ ★ A Hierarchical Semi-Markov Load Model for AI Data Centers Coupling Job Scheduling with Bulk-Synchronous-Parallel Power Dynamics
AI data centers are emerging as a dominant new load class with their power dynamics fundamentally from conventional industrial loads. Inside a training job, the bulk-synchronous-parallel algorithm moves each node through compute, sync, and checkpoint steps, which swings power between full load and near idle within seconds. Across the whole facility, jobs arrive, take blocks of nodes for hours to days, then leave, so the number of busy nodes changes daily, weekly, and yearly. This slower shift drives facility-wide swings and the peak demand that sets the size of the grid link. A model that looks only at within-job behavior, and treats the facility as a fixed set of busy nodes, smooths out these swings and misses the true peak-to-average ratio. This paper develops a hierarchical semi-Markov Data-Center (HSM-DC) load model that couples two layers across two timescales. A job-scheduling layer creates jobs through a non-homogeneous compound-Poisson process shaped by daily, weekly, and seasonal patterns, gives each job a heavy-tailed node count and length, and places jobs on a fixed pool of nodes on a first-come basis. A within-job layer moves each busy node through a five-state semi-Markov chain for the BSP steps, with state-based Ornstein-Uhlenbeck noise. Facility power comes from this changing node count and the per-node power, set to match measured node data and the facility's straight-line power-versus-load curve. Configured to the reference facility at the same scale, the model matches mean power, its spread, and the peak-to-average ratio across load levels, with fit scores of 0.9997, 0.92, and 0.82. It also matches the share of queued jobs to within one point at high load. Facility-wide swings and peak demand come from how jobs arrive and get scheduled, so grid planning must model that process, not just scale up a single node's power curve.
comment: 2026 CIGRE Grid of the Future Symposium, October 26-29, 2026 Richmond, Virginia
♻ ★ xTRUCE: A Provably Safe Arbiter for Multi-xApp Conflict Mitigation in Agentic O-RAN
The open radio access network (O-RAN) is evolving toward agentic operation, where large language model (LLM)-driven xApps/rApps generate control proposals under operator intents. However, such proposals may be conflicting, infeasible, or hallucinated, and no existing system jointly provides proposal-independent safety, priority-aware reconciliation, and traceable feedback. To this end, we propose a provably safe arbiter, namely xTRUCE, in the near-real-time (Near-RT) RAN intelligent controller for mitigating multi-xApp conflicts in gNB control. We first develop a structured xApp proposal interface and a three-layer constraint hierarchy that places physical limits and operator-defined rules above relaxable performance targets, alongside a dual-timescale control action space. A two-stage arbitration mechanism then minimizes target shortfalls in the operator-priority order to finalize safe E2 actions within the Near-RT latency budget, while returning conflict certificates to xApps and the operator for renegotiation. Finally, we implement xTRUCE in a multi-cell O-RAN use case, and evaluate its multi-process prototype through simulations with live API-backed LLM xApps and over-the-air experiments on OpenAirInterface/FlexRIC-based O-RAN stacks. Results show that xTRUCE ensures gNB control safety with $100\%$ protected services despite severe proposal hallucinations, achieves priority-consistent performance satisfaction under overload, efficiently guides LLM intent renegotiation via certificates, and keeps a delay-safe E2 control loop.
comment: 13 pages, 7 figures. This work has been submitted to the IEEE for possible publication
♻ ★ Grid-Orch: An LLM-Powered Orchestrator for Distribution Grid Simulation and Analytics
The power distribution engineering workforce faces a projected shortage of up to 1.5 million engineers by 2030, creating urgent demand for more accessible analysis tools. This paper introduces Grid-Orch, a framework that bridges Large Language Models (LLMs) and power system simulation through the Model Context Protocol (MCP), enabling engineers to perform complex distribution analyses via natural language. Using OpenDSS as the reference implementation, Grid-Orch provides 36 domain-specific tools across eleven categories, covering power flow, voltage analysis, quasi-static time series (QSTS) simulation, and automated optimization. A provider-agnostic LLM layer supports both cloud-hosted (Gemini, Claude) and locally deployed (Ollama, llama-cpp) models, enabling air-gapped operation for security-sensitive utility environments. Three optimization skills, capacitor placement, voltage violation analysis, and overvoltage mitigation, extend the platform beyond single-tool queries to multi-step engineering workflows. Grid-Orch is delivered as an interactive web platform with chat-based interaction, a QSTS dashboard, and feeder topology visualization, and renders simulation results inline. Workflow demonstrations show that distribution analyses formerly requiring hours of scripting, such as distributed energy resource (DER) interconnection screening, complete in under two minutes through natural language, producing numerically identical results to direct OpenDSS scripting.
♻ ★ Simultaneous improvement of control and estimation for battery management systems
Standard battery management systems treat the control and state estimation problems as decoupled objectives, relying on certainty equivalence controllers that are blind to the varying observability induced by nonlinear open-circuit voltage models. In this paper, we show that for a broad class of objectives, including the peak shaving and valley filling scenarios common in grid-connected energy storage, the expected cost of a stochastic battery system can be exactly parametrized by the conditional mean and covariance of the state of charge. This reformulation reveals a direct coupling between the control input and estimation quality, a coupling that certainty equivalence controllers ignore, and motivates a dual-control approach in which the controller actively reduces estimation uncertainty by driving the state to high observability regions without compromising the control objective. We derive a deterministic surrogate to this stochastic cost and pose the dual-control problem as a computationally tractable model predictive control problem. We validate our approach on a nine-battery system tracking a time-varying reference trajectory. We report simultaneous improvements in tracking cost (a 28\% reduction) and state estimation error (up to 18\% reduction). The estimation improvement is reported across different state estimators: extended Kalman filter, unscented Kalman filter, and a moving horizon estimator, confirming that the estimation improvement of our approach is not restricted to a specific state observer.
♻ ★ Time-To-Reach Separation and Safety Filtering for Safe, Fair, and Efficient Multi-Agent Coordination
Advanced Air Mobility operations are expected to significantly increase aerial traffic in urban airspace, requiring autonomous traffic management systems to ensure collision-free operations in highly congested environments. In this paper, we propose a multi-agent coordination framework that uses minimum time-to-reach (TTR) as a unifying metric for priority assignment, temporal separation, and safety filtering. We focus on the problem of coordinating multiple aerial vehicles merging into an air corridor while maintaining safe separation between vehicles. Vehicles are assigned arrival-consistent priority based on TTR, and target TTR values are used to enforce temporal spacing, which induces spatial separation. A priority-consistent safety filtering layer based on Hamilton-Jacobi reachability value functions promotes collision avoidance while minimally modifying the reference guidance. Simulation results in a highly congested corridor merging scenario show that the proposed method improves safety, fairness, and efficiency compared to time-optimal guidance and priority-agnostic safety filtering.
comment: 9 pages, 3 figures. Extended version (including appendix) of a paper accepted in the 65th IEEE Conf. on Decision and Control (2026)
♻ ★ Input Dexterity and Output Negotiation in Feedback-Linearizable Nonlinear Systems
We introduce a task-relative taxonomy of actuator inputs for nonlinear systems within the input-output feedback-linearization framework. Given a flat output specifying the task, inputs are classified as essential, redundant, or dexterity: essential inputs are required for exact linearization, redundant inputs can be removed without effect, and dexterity inputs can be deactivated while preserving exact linearization of a reduced task. We show that a subset is dexterity if and only if, under a suitable dynamic prolongation, it can appear as additional output channels (flat-input complement) on a common validity set. Whenever a family of systems obtained by (de)activating dexterity inputs admits a common prolongation, the family can be interpreted as a single prolonged system endowed with different output selections. This enables a unified linearizing controller that negotiates between full and reduced tasks without transients on shared outputs under compatibility and dwell-time conditions. Simulations on a fully actuated aerial platform illustrate graceful task downgrades from six-dimensional pose tracking as lateral-force channels are deactivated.
♻ ★ Training Dynamics and Induced Preconditioning of ReLU Policy Gradient for Scalar LQR
Policy gradient is not invariant to reparameterization; the training dynamics of the weights of a neural controller differ from those of the induced gains. We make that difference exact for deterministic scalar discounted linear-quadratic regulation with bias-free one-hidden-layer ReLU policies. We show that policy gradient on the weights induces preconditioning on the gains' dynamics, alongside an explicit quadratic finite-step correction and an activation-group error. Moreover, we identify explicit conditions on the step sizes and initialization parameters that guarantee that the sequence of generated controllers remains stabilizing throughout training and converges to the optimal gains with high probability. For a given system and cost parameters, the sufficient step-size conditions imply contraction bounds independent of the network width. Numerical analysis illustrates how the neural realization changes the induced gain dynamics while maintaining stability across training.
♻ ★ Safety-Constrained Optimal Control and Hamiltonian-Gradient Learning for Systems with Unknown Dynamics
We present a framework for safety-constrained optimal control when the plant dynamics are unknown and only an approximate model is available. We apply Pontryagin's Minimum Principle to a model-based problem whose cost penalizes model-plant state mismatch and establish conditions under which the constrained model and plant Hamiltonians have the same minimizer. These conditions show that optimality can be recovered by preserving control-relevant Hamiltonian structure rather than identifying the complete plant dynamics. Motivated by this observation, we develop a fully online method that uses integral trajectory data and policy iteration to learn the dynamics-dependent factors of the plant Hamiltonian gradient directly. Experiments on robotic cruise control demonstrate constrained model-plant control equivalence and online Hamiltonian-gradient reconstruction.
comment: Revised and extended version with additional theoretical and experimental results submitted to ACC 2027
♻ ★ Energetic Resilience under Temporal Logic Specifications
In environments with uncertainties or undesirable influences, control systems can require additional energy to achieve their task while remaining resilient to these influences. In this paper, we present an energetic resilience metric that quantifies the maximal additional energy used by a system under undesired effects, while satisfying complex specifications encoded through temporal logic. We prove that this metric satisfies properties that enable its computation even for compositions of these specifications, thus allowing considerations of sequential reachability and safety tasks. For specifications related to finite-horizon reachability and safety, we describe how synthesizing a control input and computing this metric reduces to solving efficient quadratic programs. Two case studies on a fighter-jet model and a planar mobile robot illustrate how the synthesized control inputs satisfy given specifications despite undesired and potentially adversarial effects. Further, we demonstrate how the energetic resilience metric varies with the initial state as well as the magnitude of undesired effects.
comment: 8 pages, 6 figures
♻ ★ Scalable Distributed Learning-Based MPC for Heterogeneous Consumer-Prosumer Building Aggregations: MPC-Aware Feature Selection and Convex Constraint-Coupled Optimization
Buildings provide demand-response flexibility through controllable thermal loads and thermal inertia, while distributed photovoltaic deployment creates opportunities to share surplus generation across heterogeneous consumer-prosumer aggregations. This study develops a scalable distributed learning-based model predictive control (MPC) framework that preserves convexity to enable a fully distributed optimizer with an asymptotic global-optimality guarantee. The Input-Convex Encoder-Only Transformer (IC-EoT) is embedded through recursive substitution to preserve local MPC convexity, while the aggregation-wide energy-trading balance yields a convex constraint-coupled problem solved by Tracking Alternating Direction Method of Multipliers (Tracking-ADMM) with bounded-neighbour communication and fully distributed finite-iteration stopping. An MPC-aware feature-selection procedure additionally accounts for future-value availability and recursive error propagation. In EnergyPlus-Energym co-simulation, centralized MPC becomes unable to meet the real-time solution requirement when the aggregation size reaches six buildings. In contrast, distributed MPC (DMPC) remains real-time feasible throughout the tested range and shows only mild solution-time growth, accompanied primarily by increasing Tracking ADMM iterations as aggregation size grows. Where centralized references are available, finite-iteration DMPC approaches the centralized objective while satisfying the stopping tolerances. Coordination yields bill savings of up to 9.6% when sufficient photovoltaic surplus and consumer demand coincide, whereas low-surplus savings can be masked by closed-loop numerical variation associated with finite solver convergence tolerances. The proposed feature sets reduce horizon-mean weighted standardized primary-target mean squared error by up to 9.7% and 33.8% for the office and apartment testbeds, respectively.
comment: 20 pages, 5 figures, 5 tables. Revised manuscript with substantial updates to the methodology, experiments, results, and discussion
Robotics
★ AD-WM: Action-Discriminative World Models for Counterfactual Model Predictive Control
Latent world models are typically trained to predict factual transitions, whereas model predictive control (MPC) must compare alternative actions from the same state. A model can therefore achieve low factual prediction error yet poorly distinguish candidate actions. We introduce AD-WM, an action-discriminative joint-embedding world model for counterfactual MPC. AD-WM combines residual latent dynamics with predictor-level action-recovery regularization, using inverse dynamics and a normalized recovery objective motivated by conditional mutual information. Both objectives encourage planning transitions to preserve action information; their auxiliary heads are discarded at test time, leaving MPC unchanged. On OGBench-Cube, AD-WM improves hard-start success from 3.7% to 52.0% over a matched LeWM baseline and improves mean success over the reproduced baseline in four of five simulation environments. Planning diagnostics show that factual prediction error and whole-bank action ranking do not follow the closed-loop success ordering, whereas CEM-aligned elite regret tracks success more closely. With a frozen V-JEPA 2 encoder and matched DROID post-training, AD-WM also improves zero-shot transfer to our Franka setup, increasing basic pick-and-place success from 42.2% to 71.1% without lab-specific adaptation. These results suggest that world models for planning should preserve action-dependent differences needed for counterfactual selection, rather than optimize factual prediction accuracy alone. More videos and code are available at https://ad-wm.github.io/.
comment: 9 pages, 5 figures, 4 tables. Project page: https://ad-wm.github.io/
★ RAPID: Robot Agentic Programming from Demonstrations
Coding agents have demonstrated enormous success in solving complex programming problems. To leverage their potential for robot systems, this work introduces Robot Agentic Programming from Demonstrations (RAPID), which automatically generates, verifies, and refines robot programs, given a single visual human demonstration. The iterative agentic loop of code refinement requires several key ingredients: (i) a testable task specification, (ii) action primitives for robot execution, and (iii) an interactive environment for program execution and verification. RAPID infers all three from the demonstration automatically. To make the resulting program reusable beyond the demonstration setting, RAPID uses an object-centric relational program representation that focuses on the underlying structure of the demonstrated strategy rather than the specific motion per se: it expresses the action primitives as trajectory-optimization programs that realize object-level motion effects, while composing them through relational constraints that capture scene-specific geometry at run time. We evaluated RAPID in simulation on eight challenging contact-rich nonprehensile manipulation tasks as well as general prehensile manipulation tasks in the LIBERO-Pro benchmark. We also successfully deployed it on a real Franka arm and evaluated on all eight nonprehensile tasks. In all experiments, RAPID demonstrated strong performance, with generalization over object pose, shape, material, and environment. Website: https://yuyaoliu.me/projects/rapid.
★ Rolling-WAM: World Action Models with Rolling Imagination
World Action Models (WAMs) couple action generation with future visual prediction for robotic manipulation. However, completing the joint video-action denoising process at each replanning cycle incurs substantial latency, delaying action updates and limiting closed-loop responsiveness. We present Rolling-WAM, a formulation that distributes joint denoising across successive replanning cycles. Our method maintains a sliding window of video-action chunks at staggered noise levels. At each step, a rolling noise schedule fully denoises the imminent action chunk for execution, while partially refining farther-future chunks. As the window advances with new camera observations, the retained future chunks continue their denoising process. This distributes the computational cost over time while carrying an evolving visual-action context across chunk boundaries. Evaluations on LIBERO, RoboTwin, and a real-world Unitree G1 humanoid show that Rolling-WAM achieves competitive manipulation performance. By removing the need to denoise the entire prediction horizon from scratch, it delivers a 4.5x steady-state replanning speedup over standard joint WAMs.
comment: 10 pages, 7 figures, 5 tables. Under review. Project page: https://rolling-wam.github.io/
★ Coding Agents for Generalized Task and Motion Planning Problems
Task and motion planning (TAMP) problems remain difficult even with full observability and object-centric states because discrete decisions are tightly coupled to geometric, kinematic, and dynamic constraints. Generalized TAMP addresses this difficulty by exploiting regularities across problem instances to reduce planning effort on new instances. However, existing methods require substantial TAMP-specific engineering. We investigate whether coding agents can automate this process by synthesizing programs that generalize across instances. Given a task description and simulator access, each agent chooses how to interact with the environment while developing a program within a fixed synthesis budget. The program is then frozen and evaluated on unseen instances. We evaluate Claude Code (Opus 5) and Codex (GPT-5.6 Sol and GPT-6 Astra) on 28 simulated environments from KinDER and PDDLStream, with object counts beyond those evaluated in the original benchmark. Across all program synthesis methods, we evaluate 980 generated programs on 100 held-out instances each, 98,000 evaluation episodes in total. Overall, we find that coding agents are surprisingly effective at generalized TAMP: all three agent configurations outperform hand-engineered planners, one-shot generation, and an LLM-based generalized planning baseline in mean success (56% to 95% versus 47% for the planners, on the 16 environments where a planner is available). As object counts grow, the agents' programs maintain higher success than the planner, using an order of magnitude less computation per instance on average. Logs show agents using interaction to calibrate physical models, test edge cases, and refine strategies. We release all code, including the full prompts given to the agents. These findings suggest that coding agents are a strong baseline for generalized TAMP.
comment: 9 pages, 4 figures, 3 tables
★ TrackEverything: Long Horizon Dense Tracking via De-Duplicating 3D Scene Representations
Existing point tracking models face a fundamental tradeoff: they can either track a sparse set of query points over long horizons, or track all points across only short clips. We introduce TrackEverything, a 3D point tracker that breaks this trade-off by representing videos as persistent 3D scene tracks in world coordinates. Grounded in the insight that videos are 2D projections of an underlying 3D world, TrackEverything decouples model complexity from video duration, allowing it to scale with unique physical scene geometry instead. Our approach introduces three key innovations. First, we employ a voxelization-based de-duplication mechanism at sliding-window boundaries to merge co-located tracks, preventing repeated observations of the same surface from redundantly accumulating. Second, we decompose tracking into an endpoint refiner that predicts each point's destination and static-versus-dynamic classification, followed by a lightweight trajectory refiner that decodes dense trajectories exclusively for dynamic points. Third, we propose 3D WAFT, replacing memory-prohibitive 4D correlation volumes with efficient feature sampling in the scene cloud. To the best of our knowledge, TrackEverything is the first 3D tracker capable of tracking all visible points across videos exceeding 1000 frames within 40 GB of GPU memory. On TAPVid-3D, TrackEverything outperforms all open-source all-frame dense 3D trackers by more than 20% APD on short clips, while remaining competitive with state-of-the-art sparse trackers on long sequences, despite tracking far more points.
★ Underwater C3-JEPA: An Object-Centric Cross-View World Model for ROV Salvage
We present Underwater C$^{3}$-JEPA (cross-view, control-conditioned, context-extended), an object-centric multi-view predictive world model for near-field heavy-load underwater ROV salvage. Without contact sensors, it predicts in latent space how the task-object state evolves through contact interaction and under the hydrodynamic lag of the vehicle, from synchronized multi-view RGB observations and vehicle control signals. C$^{3}$-JEPA encodes multi-camera observations into task-object and context tokens, fuses cross-camera evidence through held-out-view attention, and directly predicts future states conditioned on control. Weak binding anchors the target and gripper at low annotation cost, while SIGReg sharpens the geometric representation. Experiments show that the learned representation transfers substantially more task-relevant information to downstream probes than a reconstruction-free latent baseline, while keeping the predictor lightweight. The resulting predictive interface supports model-predictive-control (MPC) candidate evaluation and imagined-rollout behavior-agent training. Validation on real underwater video shows the same architecture recovering a withheld camera's object state and staying ahead of persistence, so the recipe transfers beyond simulation.
comment: Submitted to the IEEE for possible publication. 12 pages, 14 figures
★ ReVAMP: Vector-Accelerated Motion Planning for Kinematically-Constrained Systems via Reparameterization
Robots often must satisfy one or more constraints during motion planning for real-world tasks. When such constraints reduce the valid configuration space to a measure-zero subset, sampling based planning algorithms require modifications to draw feasible samples. For many common end-effector constraints, parameterizations built on inverse kinematics (IK) provide an alternate formulation where the constraints are satisfied by construction, allowing directly sampling the feasible set. Despite their elegant approach, parameterized planners have remained slower than vector-accelerated implementations of projection-based approaches, leaving their performance ceiling an open question. We explore a new axis of vectorization built upon reparameterizing the planning space through analytic IK. This approach addresses existing inefficiencies in vectorized projection-based planners and exposes new opportunities for parallelism within the planner. We show that the planner can synthesize plans in microseconds to milliseconds for high dimensional systems (up to 20 dimensions), with complex constraints, up to 10x faster than the current state-of-the-art. Furthermore, we demonstrate how such planning speeds open up avenues for restructuring sequential manipulation pipelines.
★ Ego-Exo4D Human Meshes Dataset: 4D Human Motion Reconstruction for Ego-Exo Captures
Ego-Exo4D is a large-scale dataset providing synchronized egocentric and multi-view exocentric video, a rich resource for skill learning and assessment, procedural activity understanding, and embodied AI. However, the dataset ships with only sparse 3D human pose annotations, and reconstructing dense human motion from its multi-view captures is nontrivial. To this end, we present Ego-Exo4D-HM, a large-scale dataset of 4D human motion reconstructions for Ego-Exo4D's captures, and release the accompanying reconstruction pipeline. The code, dataset, and documentation can be found at https://abhiram824.github.io/egoexo4d_human_meshes.
comment: Project website: https://abhiram824.github.io/egoexo4d_human_meshes
★ Contact as a Decision Variable: Capability-Tradeoff Contact Selection for Legged Loco-Manipulation
In this paper, we study the joint selection of an environmental support contact and a whole-body configuration for a prescribed loco-manipulation task. A contact may provide greater physical support while restricting the motion required for the task. We formulate this problem through three capability measures: residual wrench, end-effector reach, and base mobility available after satisfying the task requirements, and we balance them against contact acquisition cost. Evaluating these capabilities for every candidate requires repeated whole-body optimizations. To reduce this computational cost, we propose Capability-Tradeoff Contact Selection (CTCS). CTCS screens candidates for contact and task feasibility, groups similar candidates within each surface, and predicts their capabilities from exact anchor evaluations using local sensitivity analysis. It checks these predictions through selective exact evaluations, ranks candidates by capability, and evaluates a shortlist exactly for final selection. We evaluate CTCS in simulations and hardware experiments using a Unitree Go2 quadruped with an AgileX NERO arm across $392$ task conditions with nine available support surfaces. Results show that CTCS outperforms ground-only and fixed-contact support, as it can select support surfaces that provide favorable capability trade-offs for the task. Compared with evaluating every candidate exactly, CTCS achieves approximately $3\times$ speedup while closely matching the resulting mean objective value.
comment: 9 pages, 6 figures
★ Training-free Behavior Cloning
Neural behavior cloning compresses demonstrations into large models, making individual actions difficult to trace and policy updates costly. Retrieval policies retain access to demonstrations but struggle with mismatch between recorded and live behavior. We introduce Behavior Predictive Control (BPC), which synthesizes policies without end-to-end policy training by combining an action-aware retrieval metric, a Hankel-based action-continuation prior, and a closed-form one-step residual correction. Inspired by behavioral systems theory, BPC predicts future actions by blending stored observation-action data that best reconstructs the recent runtime observation--action history. Across simulated benchmarks and real-robot deployments, BPC is competitive with learned policies such as $π_{0.5}$ (surpassing it in some cases), while reducing policy fitting from hours to seconds on consumer GPUs and supporting closed-loop control upwards of 75 Hz on a Jetson Orin Nano. The retrieved demonstration windows and their coefficients also provide an intrinsic estimate of task progress. Retaining demonstrations within the deployed policy makes its predictions traceable to supporting trajectories and enables behavior revision through the demonstration bank.
★ Faster Visuomotor Policy Learning on Action Manifolds via Riemannian MeanFlow
Visuomotor policies learn a direct map from raw sensory observations to robot action sequences. Policies based on Diffusion and Flow Matching capture the multimodal distribution over action sequences in an end-to-end manner. This expressivity comes at the cost of multi-step numerical integration of the learned vector field for action generation, which can be expensive and time-consuming, impeding fast control rates required in robotics applications. Furthermore, robot action sequences are usually defined on a smooth, differentiable manifold, requiring that the learned policy respects the intrinsic geometry of the robot's action space. Here, we present Riemannian MeanFlow Policy (RMFP), which learns the conditioned flow map of the probability path on the robot action manifold. Our formulation employs a flow map consistency objective grounded in the data by a Riemannian Conditional Flow Matching anchor. The flow map consistency condition is stable to train and constrains the learned model to finite-time transport, which yields on-manifold action sequence generation with as few as one network function evaluation. We present results on the spherical LASA and Push-T benchmarks, on the Tool Hang and Transport tasks of the Robomimic suite, and on the Franka Kitchen task with manifold-constrained action generation, and demonstrate that RMFP attains performance competitive with prior work at a lower sampling cost. We also employ RMFP on a real-world robotic manipulation task to demonstrate fast action generation under imperfect sensor measurements in the physical world.
★ Self-Adaptive VLA for Robust Robot Deployment
While Vision-Language-Action (VLA) models demonstrate impressive capabilities in robotic manipulation, their memoryless nature renders them brittle to test-time environment shifts, particularly hardware shifts caused by wear or imperfect calibration. Enabling these models to self-adapt during deployment without requiring continuous on-site recalibration remains a critical bottleneck for real-world scalability. In this work, we introduce Self-Adaptive VLA, a novel post-training recipe that enables the policy to iteratively adapt to deployment-time hardware shifts leveraging its own rollouts as context. To do so, we first collect policy rollouts under deliberately injected hardware shifts. We then transform the base policy's training data into shift-conditioned expert demonstrations by pre-compensating the expert actions for these known shifts. Next, we introduce a lightweight, plug-in context encoder that compresses the context, including visual observation, proprioception, and actions in the shifted environment, into a latent context token. This token modulates the policy through adaptive layer normalization (AdaLN). Furthermore, we find that context tokens can be ensembled, allowing the policy to iteratively self-correct and mitigate failures step by step. Extensive experiments across four precision-critical bi-manual and dexterous manipulation tasks show that Self-Adaptive VLA recovers over 80% of the base policy's performance under hardware shifts, such as actuation bias and joint encoder offsets. Moreover, Self-Adaptive VLA enables more robust deployment to new workstations compared to the base policy. Our approach provides a pathway for robust large-scale real-world robot deployments and easier maintenance. See videos at https://icefoxzhx.github.io/self-adaptive-vla.
★ Real-Time Force Regulation for Whole-Hand Dexterous Grasping
Robust dexterous grasping requires maintaining physical stability despite contacts interactively evolving across the entire hand. A precomputed force distribution can easily fail under object motion, modeling errors, or external disturbances. In this paper, we present a framework for real-time force regulation over dynamically changing whole-hand contacts. Our method geometrically estimates contacts across all hand links using a tracked object model and proprioception, without requiring tactile sensing at those contacts. It repeatedly recomputes the desired contact-force distribution subject to friction constraints, actuator limits, and an actuation-consistency constraint motivated by classical whole-limb force analysis. We integrate this force-regulation controller with reactive reaching, enabling the hand to acquire a grasp, maintain it under disturbances, and regrasp after losing the object. Simulation experiments without gravity demonstrate improved grasp retention over fixed-allocation and fingertip-only execution under controlled perturbations, while real-world experiments on a 27-DoF arm-hand system demonstrate grasp maintenance and recovery under human-applied disturbances as contacts evolve across the whole hand. Project page: https://sangminkim-99.github.io/reactive-grasp-whole-hand/
comment: 9 pages, 10 figures. Project page: https://sangminkim-99.github.io/reactive-grasp-whole-hand/
★ M3GD: Multi-Modal Multi-View Geometric Diffusion for Camera--LiDAR Novel View Synthesis
Robotic novel view synthesis (NVS) must recover both visual appearance and metric 3D structure, yet most generative NVS methods rely only on images, overlooking LiDAR, a complementary sensor common on robotic platforms. We present M3GD, a Camera--LiDAR multimodal representation for generative NVS that composes independently pretrained 2D image and 3D point-cloud foundation models without separately pretraining a cross-modal translator. We show that, after camera projection, frozen LiDAR and image features exhibit substantial shared spatial structure, providing a natural cross-modal representation. M3GD conditions generation on LiDAR through this structure: it combines explicit geometry statistics with learned point-cloud descriptors into view-aligned packets on the image-latent grid, injected through a lightweight residual adapter into a multi-view flow-matching generator whose latent space, decoders, and training objective remain intact. On the GrandTour dataset, M3GD improves target-view RGB and depth synthesis over an image-only version of the same backbone. Ablations show that the gains come from pixel-aligned LiDAR content and that target-view LiDAR acts as a geometric query linking the requested view to source observations. Deployment on a ground robot demonstrates practical real-world operation, with a configurable quality--cost trade-off controlled by the number of Euler integration steps.
★ Aim Short to Reach Far: Your Frozen World Model Can Plan Better Than You Think
Planners built on visual world models commonly score each predicted outcome by its distance to the encoded goal image. We show that this target can limit control even with exact dynamics and globally optimal short-horizon search: reaching a goal may require actions that initially move away from it. With frozen LeWM models, intermediate targets substantially improve action synthesis and recorded-action ranking on Cube, PushT, Reacher, and TwoRoom. Learned targets and targets drawn from observed experience both produce these gains. We introduce Anchored Planning, which retrieves a recorded segment whose start and end resemble the current and goal observations, then aims at an observation shortly after its start. The frozen model scores actions toward this target from the current state. Without additional training, planning toward observed targets outperforms the released LeWM planner on every task in our long-range evaluation. Additional final-goal search falls short of the same gains. Lower successor-prediction error need not translate into better control. Success also depends on how far ahead the target is placed and on shrinking the retrieval span as execution advances. Changing only the target lets the same frozen model and planner reach goals that final-goal scoring misses.
★ Body-Grounded Replanning for Physically Adaptive Manipulation
Manipulation requires not only reasoning about the external environment, but also about the robot's physical condition. A strategy may remain geometrically feasible while becoming physically unsuitable due to increased joint load or limited mobility, yet internal physical state is typically used only for low-level control. We propose body-grounded high-level replanning, which uses internal physical state to adapt manipulation strategies during execution. Body-state events trigger strategy replanning, and an LLM interprets the underlying joint-level state, recent execution statistics, and execution history to select a context-dependent alternative, while leaving the task objective and low-level controller unchanged. We evaluate the framework on a reaching task under controlled load and asymmetric mobility constraints in simulation and on a real robot. Our experiments show that body-grounded replanning maintains high task success while reducing physical effort and enabling more efficient strategy adaptation. Additional contact-rich manipulation experiments demonstrate the applicability of the same replanning interface beyond reaching. These results show that internal physical state can inform not only low-level control, but also high-level decisions about how a manipulation task should be performed.
★ Res-HIL: Human-Guided Residual Reinforcement Learning for Sample-Efficient Dexterous Manipulation
Imitation learning enables robots to acquire manipulation skills from demonstrations, but the resulting policies can fail outside the training data, while collecting more demonstrations requires substantial human effort. Human-in-the-loop reinforcement learning uses corrective feedback during online training, but typically learns the complete task policy rather than refining a pretrained imitation policy. We introduce Res-HIL, a human-in-the-loop residual reinforcement learning framework that learns corrective actions on top of a frozen imitation policy. Each human intervention provides two complementary learning signals: direct supervision of the residual policy and reward shaping of preceding autonomous behavior. Res-HIL combines these signals with zero initialization of the residual policy to stabilize and accelerate online learning. We evaluate Res-HIL on five contact-rich manipulation tasks spanning high-precision and long-horizon behaviors. With only 20 initial demonstrations, Res-HIL outperforms state-of-the-art full-policy human-in-the-loop reinforcement learning and residual fine-tuning without human guidance on every task after ten minutes of online training. Res-HIL improves its pretrained base policies and outperforms imitation policies trained with five times more demonstrations. An ablation study shows that direct residual supervision is critical to performance, while intervention-aware reward shaping substantially improves training efficiency.
★ World Action Agent: Harnessing VLMs for Robot Manipulation via World Action Rehearsal
General-purpose vision-language models (VLMs) bring broad knowledge and spatial reasoning to robot manipulation, yet existing systems either use them indirectly, to predict constraints or write programs, or give them a view of the scene rather than a world in which to act. We present World Action Agent (WAA), a multi-agent harness through which VLMs pilot robots with basic tools, making every decision within a visual action workspace. The workspace has three properties. Contact views, selected automatically from the scene geometry, present the scene around the current interaction. Action rehearsal turns each action into an editable proposal that the agent, alone or through an Imagination Agent, previews and revises against planning feedback before execution. In-view correction closes the loop between observation, rehearsal, and low-level execution, letting the agent remove residual offsets in the view where it observes them. Through the same workspace, WAA acquires embodied procedural knowledge in two ways: it evolves multimodal skills from expert videos and human teaching under evidence-based review and consults them through a Skill Agent, and its interaction traces train smaller VLMs to pilot the same harness. On LIBERO-Pro, WAA with skills evolved only from LIBERO-90 reaches a state-of-the-art 75.6% average success, outperforming end-to-end VLAs, code-as-policy agents, and a visual-harness baseline with the same backbone; the same skills remain effective on robosuite without further learning. Fine-tuning Qwen3.5-9B on harness traces raises its out-of-domain success from 1.7% to 43.3%.
comment: Working in progress
★ Beyond Spatial Benchmarks: From Spatial Reasoning to Navigation
Does progress on spatial reasoning benchmarks translate into better navigation? Existing benchmarks test isolated inferences from images or videos, with little connection to downstream navigation. Our analysis reveals a gap between benchmark-oriented spatial specialization and navigation performance, and shows how aligning spatial supervision with navigation goals, phases, and decision learning improves navigation. Guided by these findings, we build \textsc{Spatial-Nav-100K} and fine-tune in two stages, \textit{i.e.} first learning a shared spatial-navigation foundation, and then specializing each phase with the abilities it relies on. We further introduce Spatial-NPD, where a teacher conditioned on spatial priors produces grounded action preferences and distills them into a student policy, so no explicit spatial reasoning is needed at inference. With 45 A100 GPU-hours of policy training, our 8B model reaches SR/SPL of 77.4/35.4 on HM3D-v0.2, 60.2/30.5 on HM3D-v0.1, and 47.9/20.6 on train-unseen MP3D. It outperforms several systems that rely on closed-source models or thousands of GPU-hours of training, at 148 ms per action step. All code and datasets will be publicly available at https://github.com/ylwhxht/Spatial-Nav.
★ Pairwise Approximation Can Select the Wrong Multi-Robot Plan IROS 2026
Multi-robot coordination methods often score a joint plan from singleton and pairwise terms, leaving out the terms that involve three or more robots. We measure the plan-selection regret of two pairwise approximations to delivered coverage using frozen multi-robot trajectories. For each four-robot plan on an indoor exploration benchmark, replaying all 16 robot subsets gives the exact delivered-coverage set function $F$. From the same subset values we compute two pairwise scores: the exact order-2 Möbius truncation $F_2$, which depends only on the singleton and pair values, and an equal-weight least-squares two-additive fit $G$. Ranking by $F_2$ instead of $F$ changes the selected plan on six of seven maps at the 15 m candidate-generation range in each of two candidate families, with regret up to 0.337 of map coverage. Switching to $G$ reduces the regret but still changes the selection on three of seven maps in each family. The additive score $F_1$, which keeps only the singleton terms, selects the exact winner on six of seven maps in one family and four of seven in the other, against one of seven for $F_2$. We also find that lower average reconstruction error does not guarantee lower selection regret.
comment: 6 pages, 4 figures, 1 table. Accepted at the IROS 2026 Workshop on Intelligent Information Gathering. Code: https://github.com/williamteo/pairwise-regret
★ High-Voltage Optocoupler Amplifier for Electrostatic Actuators
Many electrostatic actuators require multi-kilovolt drive voltages at sub-milliamp currents, a task poorly suited for conventional switching devices. As an alternative, we demonstrate a high-voltage amplifier using optocouplers as active elements. The amplifier produces a 20-kV peak-to-peak output with up to 500 Hz bandwidth while maintaining a minimal component count. By using optocouplers as linear devices in feedback, lower harmonic distortion and higher bandwidth are achieved than offered by equivalent PWM amplifiers. This design improves the viability of electrostatic actuators by providing a simpler method to achieve useful drive waveforms.
comment: To be published in the proceedings of the 2026 IEEE Energy Conversion Congress & Expo (ECCE)
★ MorphIK: Morphology-Conditioned Neural Inverse Kinematics for Unknown Robots
Neural models can learn to generate various solutions to the inverse kinematics problem from data, but are usually limited to a single robot. We present MorphIK, a flow-matching model that solves inverse kinematics for revolute-joint-based kinematic chains it has never seen during training. The model uses a transformer architecture to encode the robot's morphology along with the target pose. This encoding then conditions a flow-matching head that generates poses from noise. Trained on purely synthetic data from procedurally generated robots, the model reaches a precision of about 5 cm on unseen real-world robots with 6 to 9 Degrees of Freedom. For higher precision, the model serves as an excellent Prior for further optimization algorithms, reducing error to less than 1 cm after a single step of Damped Least Squares optimization and to sub-1 mm error after 3 steps in most cases. Building on flow matching's generative capabilities to produce highly diverse outputs, our model can efficiently sample the robot's null space, providing a wide variety of configurations for the same pose. Thus, overall, MorphIK allows learning and generalizing neural inverse kinematics for a multitude of known and unknown robots.
★ GPT-6-Astra Lights Up Embodied Navigation: Evaluation in Zero-Shot Vision-and-Language Navigation in Continuous Environments
We investigate whether GPT-6-Astra, a general-purpose foundation model, can navigate unfamiliar environments using its own perception, reasoning, and decision-making capabilities. Our evaluation focues on zero-shot vision-and-language navigation in continuous environments (VLN-CE) through a minimal interface in the Codex harness, aiming to unleash GPT-6-Astra's full potential for navigation. Using monocular RGB, GPT-6-Astra decides when to observe, how to move, and when to stop, without navigation-specific fine-tuning, a trained waypoint predictor, or a pre-built scene map. Our evaluation yields four main findings. First, \textbf{\textit{GPT-6-Astra achieves strong zero-shot navigation performance using only monocular RGB observations}}. On the common-adopted zero-shot R2R-CE benchmark, ultra reasoning achieves a success rate of \textbf{\textit{79.0\%}}, exceeding the strongest reported zero-shot and supervised success rates by \textbf{\textit{13.0}} and \textbf{\textit{6.9}} percentage points, respectively. Second, \textbf{\textit{GPT-6-Astra advances multi-stage language instructions into coherent, adaptive navigation}} by grounding spatial relations, tracking task progress, and revising its actions. Third, \textbf{\textit{reliable route execution and goal verification remain challenging, even with ultra reasoning}}. Plausible local landmark matches do not consistently lead to correct task completion. Fourth, \textbf{\textit{these capabilities motivate rethinking the role of embodied learning}}. Future VLN research should build on foundation models to advance generalizable and reliable embodied intelligence.
comment: Technical report
★ BeyondRetarget: Learning Executable Humanoid Motions Directly from Monocular Video
Learning executable motions from human videos offers a scalable solution for humanoid robots to acquire demonstration motions. However, existing pipelines typically first construct an explicit human motion representation and then convert it into robot motions via motion retargeting. Although such methods can effectively leverage large volumes of existing human data for training, the substantial differences between humans and humanoid robots in locomotion mechanisms and joint degree-of-freedom configurations make motions generated by this human-representation-centric approach difficult to execute on robots. Furthermore, errors introduced during human motion estimation inevitably propagate to the retargeting stage and cannot be eliminated via joint optimization. We propose BeyondRetarget, an end-to-end framework that directly maps monocular RGB videos to robot motions. Discarding the explicit human representation, this framework learns robot-oriented implicit representations directly from visual observations, enabling the model to capture cross-morphology motion structures. To generate motions more suitable for robot execution, we further design a contact-aware motion optimization mechanism to improve temporal consistency and physical plausibility. Experiments show that BeyondRetarget significantly improves the accuracy and robustness of generated robot motions, while achieving higher execution success rates and lower latency in both simulation environments and real humanoid robots.
★ SplatLabel: Pseudo-Labelling through 4D Gaussian Splatting
While 2D Vision Foundation Models offer a pathway to automate 3D semantic pseudo-labelling, translating these priors into robust 3D representations typically requires complex heuristics or multi-model ensembles. We introduce SplatLabel, an automated pipeline that leverages a 4D Gaussian representation to extract LiDAR segmentation with predictive confidence, as well as semantic occupancy grids at arbitrary voxel resolutions. At its core, SplatLabel handles dynamic environments through an explicit temporal manifold that models the trajectories and lifespans of individual 3D primitives. This allows the system to accurately track moving actors and strictly define when objects appear and disappear, completely eliminating the need for pre-annotated 3D bounding boxes. To robustly support this dynamic tracking, the representation is grounded by structural and semantic priors: we guide scene geometry in unobserved regions by integrating 360-degree LiDAR via virtual depth maps, and rather than relying on domain-specific prompt engineering, we directly distill continuous soft probabilities from 2D models to inherently resolve semantic ambiguities over time and space. Finally, to accurately reflect the real-world trade-off between precision and recall, we reframe pseudo-label evaluation as a selective classification task using a generalized risk-recall metric. Experiments on SemanticKITTI demonstrate that SplatLabel consistently outperforms state-of-the-art baselines across multiple recall levels, establishing a highly robust framework for both 3D LiDAR segmentation and occupancy prediction.
★ Retrieve-to-Localize: Bridging Large Language Models and LiDAR Geometry for Spatial Grounding
LiDAR provides precise geometric information for spatial perception tasks such as object detection in autonomous driving and outdoor robotics. However, recognizing and localizing individual objects is not sufficient to answer questions that require composing spatial relations and grounding the intended target. Motivated by recent advances in large language models (LLMs) for autonomous driving, we leverage their language priors to interpret complex spatial questions and ground the referred target in LiDAR geometry. To support this spatial grounding capability, we introduce SpatialLiDAR-QA, which combines single- and multi-step relational grounding with complementary spatial understanding tasks. We further propose SpatialLiDAR-LM, which aligns LiDAR point features with an LLM and grounds target coordinates through language-conditioned, position-aware proposal retrieval and local point refinement. This design derives target coordinates directly from local LiDAR geometry rather than through textual language decoding. Experiments demonstrate substantial improvements over representative LiDAR--language models and multi-camera VLMs on precise coordinate prediction tasks. Our dataset and model training code will be publicly released.
comment: 8 pages
★ System Identification of an Octocopter in Hover using Full-Harmonic Orthogonal Multisine Inputs
A new method for multi-input flight maneuver design for system identification is presented. The method consists of injecting "full-harmonic" orthogonal multisine signals into the flight control system. Orthogonality is achieved by repeating maneuvers with changing multisine polarities. The multisines can contain the same frequency content, which can simplify frequency response estimation and allow for long flight maneuvers to be split into several shorter maneuvers while maintaining the same frequency resolution and minimum frequency. An input allocation scheme is presented that augments the multisines to size the vehicle response amplitude about a specific degree of freedom. The developed approach was demonstrated through flight testing of a small octocopter in near-hover conditions. The input allocation scheme was utilized successfully to increase excitation about the yaw axis. Electrical power, motor speed, and rigid-body dynamic models were identified and are shown to predict the vehicle and motor responses accurately. The models are parameterized primarily by rotor thrust and torque coefficients, making them suitable for analysis of aircraft flight dynamics and individual rotor aerodynamics. The results demonstrate that the near-hover flight dynamics can be modeled accurately by neglecting rotor hub moments, variations in rotor coefficients, gyroscopic moments in roll and pitch, and aerodynamic interaction effects.
comment: 31 pages, 18 figures. Presented at the AIAA AVIATION Forum 2025. Accepted for publication in the AIAA Journal of Aircraft
★ Self-Supervised Anchoring of Fingertip Sensing to Proprioception and Proactive Actions for Robot Imitation Learning
Robotic imitation learning often relies on external cameras, yet local interaction cues such as object proximity, contact onset, and grasp state are difficult to observe near the fingertips because of occlusion and limited temporal resolution. We study how to effectively incorporate complementary fingertip sensing into imitation learning using pressure-sensitive tactile and reflective proximity sensors, along with pretrained sensor encoders. The two modalities provide information at different manipulation phases: proximity sensing is informative before contact, whereas tactile sensing becomes informative after contact. However, naively adding these signals to a policy does not consistently improve performance and can even underperform vision-only policies, suggesting that sparse, phase-dependent sensor signals are difficult to exploit from limited demonstrations. We therefore propose a proprioception-anchored pretraining method, PROprioceptive-and-PRoactive Anchoring (PROPRA), which independently aligns each fingertip sensor history with proprioceptive and action segments. This provides a continuously available sensorimotor reference, allowing each sensor to be aligned independently during its informative phases. Experiments on real-world manipulation tasks show that our pretraining method improves average success rates over vision-only policies and image-anchored pretraining baselines. Representation analysis further shows that it preserves richer information about pre-contact states, enabling more effective use of complementary fingertip sensing. Please refer to our project page: https://tomohiromotoda.github.io/nia.propra/
comment: Project page is available at https://tomohiromotoda.github.io/nia.propra/
★ PolyUMI: Accessible Visual-Tactile-Audio Data Collection for Object Inference and Manipulation
Humans typically rely on vision, touch, hearing, and proprioception to perceive contact and adapt their actions during manipulation. Providing robots with comparable responsiveness therefore requires hardware that can retain and use these complementary sensory signals. Most imitation-learning systems, however, observe demonstrations primarily through vision and proprioception, limiting access to contact information that is difficult to infer visually. We present PolyUMI, an open-source platform for scalable visual--tactile--audio demonstration collection and robot deployment. Its lightweight, wireless handheld gripper records synchronized wrist-camera, optical tactile, contact-audio, and proprioceptive observations without requiring a tethered workstation. The same sensing finger can be transferred to the robot end effector, preserving the sensing geometry between demonstration collection and policy execution. To effectively use these heterogeneous observations, we further introduce VisTA, a token-level multimodal policy that integrates information across sensors and time to predict contact-aware robot actions. Experiments spanning object inference, slip control, and contact-rich manipulation show that touch and audio reveal task-relevant information beyond vision and that VisTA is competitive with or outperforms existing multimodal policies. Together, PolyUMI and VisTA provide an accessible pipeline for collecting multimodal demonstrations and learning policies that perceive physical interaction beyond vision. Project Page: https://polyumi-vista.github.io
comment: 9 pages, 10 figures, preprint
★ From Target Selection to Digging: A Learning-Based Framework for Continuous Autonomous Excavation
Repeated excavation continuously reshapes pile geometry, requiring an autonomous excavator to adapt its digging targets and coordinate motion across successive excavation cycles. We present a learning-based framework for continuous autonomous excavation that integrates terrain-aware target selection with reinforcement- and imitation-learning controllers. The framework separates target-conditioned motion from local digging: a shared task-conditioned RL policy controls waypoint-guided approach and loaded transport, while an IL policy learns vision-based digging and lifting from expert demonstrations. Digging targets are selected from LiDAR elevation maps and converted into bucket-tip waypoints for motion control. The control architecture coordinates the learned policies and deterministic unloading through a shared motion interface. The complete system is deployed on a scaled hydraulic excavator with multimodal sensing and closed-loop actuator control. Offline replay and physical experiments demonstrate more consistent target selection, shorter local motion time, and increased payload compared with the respective baselines. The learned digging policy achieves a mean payload of 6.52 kg per completed cycle, compared with 2.68 kg for Fixed Dig. Three five-scoop runs further demonstrate consecutive autonomous excavation under continuously changing pile geometry.
comment: 8 pages, 7 figures, 4 tables
★ Combining Evasive and Braking Reactions for Safety Reference Models in Automated Vehicles SC
Computational models of careful and competent human drivers are essential for scenario-based evaluation of automated driving systems (ADS). However, most existing safety reference models primarily focus on longitudinal braking, neglecting the role of evasive steering in human collision avoidance. This paper proposes a hybrid Fuzzy-Safety Model (FSM-H) that integrates longitudinal mitigation and lateral avoidance within a unified behavioral framework. The braking component is governed by Proactive Fuzzy Safety (PFS) metrics, representing the erosion of longitudinal safety margins, while the steering component is driven by Criticality Fuzzy Safety for lane-change (CFS-LC), capturing lateral conflict severity and maneuver feasibility. A finite-state architecture models the sequential escalation from nominal driving to braking and, when necessary, to evasive steering, incorporating perception-reaction time and lane-check delays to reflect human decision processes. The model is evaluated in reconstructed high-criticality cut-in scenarios and compared with braking-only and steering-only reference strategies. Results show that the hybrid approach expands the preventability envelope while maintaining behavioral plausibility and computational tractability. The proposed framework provides a transparent and explainable human reference model suitable for simulation-based ADS safety benchmarking and regulatory assessment.
comment: 6 pages, 7 figures, Accepted for publication at the IEEE International Conference on Intelligent Transportation Systems (ITSC), 2026
★ Markerless Multi-Modal Autonomous Robotic Inspection of Large Space Structures
Future orbital infrastructures, such as deployable antennas, solar farms, and large orbital platforms will require autonomous inspection systems able to operate with limited prior knowledge and without cooperative markers. Current on-orbit servicing approaches often rely on predefined trajectories, standard interfaces, fiducial markers or accurate target models, which limits scalability for large, heterogeneous or partially unknown structures. This paper presents a markerless autonomous robotic inspection pipeline in which 3D reconstruction is used as an inspection-support representation. The system integrates a Kinova Gen2 manipulator with an end-effector-mounted multimodal sensor head composed of an RGB-D camera, a thermal camera and a 2D LiDAR. The pipeline estimates an approximate inspection volume, generates viewpoints, plans collision-free motions with MoveIt, and synchronously records RGB-D images, thermal data, and robot poses in ROS2. Candidate reconstruction methods were evaluated to select a practical method for this pipeline, with Nerfacto used for geometric reconstruction and Thermal-Nerfacto used to demonstrate thermal-aware rendering for inspection. Validation in a Gazebo-based simulator and preliminary laboratory tests reveal that the proposed system can autonomously acquire spatially coherent inspection data and produce reconstructions suitable for visual and geometric assessment, representing a step towards inspection of large non-cooperative space structures.
comment: 7 pages, 5 figures, accepted conference paper
★ Coupled State-Space Modelling, Control, and Policy Distillation for Hybrid Rigid-Pneumatic Manipulators ICRA
Hybrid manipulators combine motorized rigid joints with pressure-actuated origami segments. Published arms of this kind are controlled with decoupled per-DOF loops, and the cost of this approximation has not been quantified, because the coupled model needed to measure it has not been built. This paper derives such a model for a chain of $N$ alternating revolute joints and Kresling origami segments, including pneumatic chamber dynamics and crease hysteresis. Using the model, we measure the coupling directly and show that its strength varies joint by joint, and that decoupled control loses precisely on the strongly coupled joints while remaining competitive on the one nearly decoupled joint. Coupled model-based controllers track $2.5\times$ tighter than a decoupled PID baseline at lower torque. However, the model predictive controller (MPC) is too slow for real time, and model-free reinforcement learning stalls far below acceptable success rates on a strict settling metric. We therefore distill the MPC into a small neural policy with behavior cloning and DAgger. The distilled policy settles 93-94$\%$ of goals with zero collisions, within a few points of its teacher, and runs inside the 5 ms control step where the MPC does not. Where the teacher itself fails, we trace the failure to a limit cycle with the bellows' lightly damped mode, and we remove it by selecting goal postures holdable at low pressure.
comment: 8 pages, 4 figures, ICRA
★ Temperament Engineering: Designing Strategic Behavioural Diversity in Robot Swarms
No two robots are truly identical: calibration, battery state, sensor drift and wear give every swarm a distribution of behaviour rather than a single point, usually treated as an imperfection to be minimised. In animal collectives the reverse holds: consistent individual differences in behaviour ('temperament') are shaped by natural selection and often decisive for group performance. This perspective proposes 'temperament engineering', a bio-inspired framework that treats the swarm's distribution of temperaments, rather than the individual controller, as the design object. It borrows five evolutionarily validated axes of animal temperament (shyness-boldness, exploration-avoidance, activity, aggressiveness and sociability) as a design vocabulary, rendering each as a continuous control parameter $τ\in [0,1]$ above the controller, realisable as a module threshold, a policy-conditioning vector in multi-agent reinforcement learning, or a constraint on a foundation-model planner. A three-phase workflow maps mission success criteria onto relevant axes, plans the shape of the $τ$ distribution, and tunes reaction norms governing how temperament responds to environmental cues. The payoff is greatest under decentralisation: where a central planner can reassign behaviour online, a temperament distribution is a planner output, but in a swarm without global knowledge it must be an offline, anticipatory design input. Behavioural and platform heterogeneity are thereby co-design variables, and I sketch tentative robot-native axes (self-model plasticity, forcefulness, initiative and expressiveness) arising from features robots have and animals do not. Engineered heterogeneity has been shown to outperform homogeneous swarms in tasks such as aggregation and exploration; establishing when, and how much, heterogeneity repays its cost is the work the field can now take forward.
★ UCON: Uncertainty-aware Navigation with Historical Re-association in Dynamic Environments IROS 2026
Autonomous navigation in dynamic environments is hindered by two fundamental challenges: perception instability and uncertainty-optimization mismatch. The former leads to identity switches and unreliable motion estimation, while the latter prevents principled incorporation of motion uncertainty into trajectory optimization. To address these challenges, we propose UCON, an uncertainty-aware navigation algorithm in dynamic environments. For perception instability, we present a point-level historical re-association mechanism that leverages historical point cloud fragments to recover lost targets while maintaining identity continuity. Subsequently, a Kalman filter is employed to provide anisotropic motion state estimation and covariance propagation. To resolve the uncertainty-optimization mismatch, we transform predicted states and their covariances into uncertainty sectors, which are embedded as differentiable cost terms within a trajectory optimization framework. This achieves consistent uncertainty-aware dynamic obstacle avoidance while maintaining smoothness and feasibility. Extensive simulations and real-world experiments demonstrate that, while maintaining high computational efficiency, UCON achieves superior perception stability and robust navigation performance in dynamic environments compared to state-of-the-art methods. The code will be open-sourced to facilitate further research.
comment: Accepted to the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
★ Singularity Analysis for the Perspective-Four and Five-Line Problems
This paper deals with image-based visual servoing and pose estimation by observing four and five lines. Our main interest is to determine the relative configurations of the camera and the observed lines that lead to problems in control and stability. Since it is equivalent to finding the singularities of the corresponding Jacobian matrix, we use tools from computational algebraic geometry to seek configurations such that all of its minors vanish simultaneously. By choosing a suitable basis for this matrix, we revisit the problem in the case of three lines to show that one type of the singularities is when the camera lies on the hyperboloid of one sheet uniquely defined by the lines. This result is further exploited to prove that the one-dimensional singularities, if any, in the case of $n$ lines appear when the camera lies on the transversals to the observed lines. Thus, by forcing the transversals to be complex, we can avoid the aforementioned type of singularities in the case of four lines although the algebra shows that there can always be up to 10 inevitable singular locations of the camera for the other type of singularity. For five lines, we find out that there are no singularities in the generic case. The singularities are also characterized for four and five lines with orthogonality and parallelism constraints. Furthermore, a visual servoing library is used to conduct some simulated experiments to substantiate the theoretical results. As expected, we observe problems in control in the vicinity of a singularity as well as increased errors in pose estimation.
★ WRAP: Fixtureless Wrench-aware Multi-Robot Assembly Planning
Assembly using robots often requires specially designed fixtures, or relies on top-down only assembly strategies. Using multiple robots, we can avoid using fixtures and make robotic assembly more flexible. Planning assembly sequences for multiple robots is challenging due to the high number of possible task assignments and orders. In addition, we need to reason over forces that occur during the assembly process, e.g., to decide if multiple robots are required for support, or if external support such as a table should be used. We present Wrap, a multi-robot assembly planner for multi-part assemblies, given the inter-part ordering-dependencies, the part meshes, and their initial state. We formulate a linear program to reason about valid grasps for supporting the forces that occur during assembly. The search leverages the assembly sequence, and greedily finds a feasible solution per assembly step by computing a heuristic via a cheap backwards search, and using the heuristic in the more expensive forward search. We then solve the multi-robot, multi-goal motion planning problem, and for execution, we split the plan into contact-rich assembly skills, and free space motion. We benchmark the planner on a variety of multi-part assemblies, and apply the planner to groups of robots differing in size and kinematics. We validate the work both in a physics simulation, and in real. Videos and code are available at https://www.vhartmann.com/wrap.
comment: 8 pages, 9 figures, 5 tables
★ RACaP: Agentic Reasoning, Acting, and Coding as Policies for Evolvable Robot Learning
General-purpose robot agents must learn from experience, transfer to new tasks, and act efficiently. Code as Policies (CaP) methods generate and repair programs at runtime, incurring latency and entangling reusable mechanisms with task-specific decisions. We introduce RACaP, an agentic framework that moves coding to evolution and uses a Reasoning-and-Acting (ReAct) loop to call frozen, typed Policy APIs at deployment. A two-phase strategy combines capability curriculum learning with autonomous self-evolution to improve the APIs, the ReAct harness, and experience memory. The APIs encode reusable physical mechanisms while exposing arguments for runtime adaptation. ReAct combines task-specific working memory, long-term experience memory, and visual feedback to select actions, verify outcomes, and recover from failures without modifying source code. RACaP achieves 54.4% success on LIBERO-90, 45.0% on zero-shot LIBERO-PRO, and 46.0% on LIBERO-Long, compared with at most 4.0% for CaP baselines on long-horizon tasks. On LIBERO-PRO, it achieves 2.5 times the success rate of CaP baselines and a 1.9-fold speedup in median policy time. For efficient on-robot deployment, rejection-sampled fine-tuning distills GPT-5.6 ReAct decisions into Qwen3-VL-8B-Instruct, yielding a 13.2-fold per-decision inference speedup and reducing repeated physical calls from 16 to 4. These results show that separating reusable code from runtime decisions supports continued evolution, effective transfer, and efficient long-horizon control.
★ Robo-Harness K1: Harnessing Robot-Use Agents via Perception Augmentation
Foundation vision-language models (VLMs) understand objects, instructions, and spatial relations, yet translating this capability into robotic manipulation remains difficult. Vision-language-action (VLA) models require extensive demonstrations and may compromise pretrained understanding, while direct RGB-only VLM control is costly and strongly dependent on model capability. We introduce Robo-Harness K1, a robot-use agent (RUA) framework that exposes perception as tools. The agent queries calibrated depth, persistent visual anchors, spatial measurements, and grasp hypotheses, then selects generic motions from the returned evidence. This interface makes 3D geometry accessible without changing the VLM architecture or training a depth encoder. On matched LIBERO-PRO tasks, Gemini 3.7 Flash with K1 reaches 77.8% accuracy, surpassing GPT-6 Astra's 61.1% with an RGB-only harness; K1 further improves Astra to 88.9%. Without target fine-tuning, Gemini with K1 transfers to three RoboSuite arms and dual-arm RoboTwin tasks. On RoboTwin, it achieves 32.0% on Easy and 28.0% on Hard, showing resilience to visual and environmental perturbations. K1 also produces tool-call traces aligned with next-token training. A Qwen3.5-9B student trained on only 107 teacher episodes reaches 44.2% accuracy on new initial states versus 30.2% for OpenVLA, and 13.9% on held-out task conditions versus 0.0% for OpenVLA. These results suggest that perception-augmented RUAs offer a promising route to sample-efficient, generalizable robotic policies that leverage VLM capabilities through an accessible tool interface.
comment: preprint
★ Decoupled Early Exits for Task-Dependent Compute Allocation in Flow-Matching VLAs
Flow-matching Vision-Language-Action (VLA) models have emerged as a potential solution for generalist robot control, designed by combining a pretrained Vision-Language Model (VLM) backbone with an action expert that generates continuous robot actions. While these models exhibit impressive capabilities, due to their very high number of parameters, their computational requirements are often prohibitive for robotics control. To mitigate these inefficiencies, existing methods predominantly skip VLM backbone layers with early exits or reduce denoising steps, while leaving action expert depth untouched. We propose a framework that exposes backbone depth $V$, action expert depth $A$, and denoising steps $D$ as three jointly configurable compute axes in a VLA. Starting from a pretrained VLA, we attach lightweight Exit Transformers (ET) at intermediate depths in both the backbone and the action expert, trained to distil the last layer of the policy into each exit. Furthermore, we introduce a KV Cache synthesis mechanism that manages the missing keys and values of the skipped backbone layers, allowing the action expert to exit deeper than the backbone. Finally, we show that the optimal compute budget is task-dependent, with different tasks benefiting from different axes and depths. Notably, our method does not require training the original policy from scratch, and for each exit, it increases the number of parameters by only $2.1\%$ for SmolVLA and $4.1\%$ for $π_{0.5}$. We validate our approach across two flow-matching VLAs (SmolVLA, $π_{0.5}$) and two benchmarks (LIBERO, Meta-World), revealing complementary effects: $V$ and $A$ respectively reduce FLOPs and latency, while $D$ improves both. Our joint configurations $(V,A,D)$ reduce latency by $79.2\%$ and computation (FLOPs) by $31.8\%$, while improving mean success rate by $5.6\%$.
★ Free-Init: Scan-Free, Motion-Free, and Correspondence-Free Initialization for Doppler LiDAR-Inertial Systems
Robust initialization is crucial for online systems. In the letter, a high-frequency and resilient initialization framework is designed for LiDAR-inertial systems, leveraging both inertial sensors and Doppler LiDAR. The innovative FMCW Doppler LiDAR opens up a novel avenue for robotic sensing by capturing not only point range but also Doppler velocity via the intrinsic Doppler effect. By fusing point-wise Doppler velocity with inertial measurements under non-inertial kinematics, the proposed framework, Free-Init, eliminates reliance on motion undistortion of LiDAR scans, excitation motions, and map correspondences during the initialization phase. Free-Init is also plug-and-play compatible with typical LiDAR-inertial systems and is versatile to handle a wide range of initial motions when the system starts, including stationary, dynamic, and even violent motions. The embedded Doppler-inertial velocimeter ensures fast convergence and high-frequency performance, delivering outputs exceeding 10 kHz. Comprehensive experiments on diverse platforms and across myriad motion scenes validate the framework's effectiveness. The results demonstrate the superior performance of Free-Init, highlighting the necessity of fast, resilient, and dynamic initialization for online systems.
comment: IEEE Robotics and Automation Letters (RA-L), 2024
★ FMCW-LIO: A Doppler LiDAR-Inertial Odometry
Conventional LiDAR-inertial odometry (LIO) or simultaneous localization and mapping (SLAM) methods heavily rely on geometric features of environments, as LiDARs primarily provide range measurements instead of motion measurements. From now on, however, the situation changes thanks to the novel Frequency Modulated Continuous Wave (FMCW) Doppler LiDARs. FMCW Doppler LiDARs not only offer the point range with high resolution but also capture the instant point Doppler velocity through the Doppler effect. In the letter, we propose FMCW-LIO, a novel and robust LIO, leveraging intrinsic Doppler measurements from FMCW Doppler LiDARs. To correctly exploit Doppler velocities, a motion compensation method is designed, and a Doppler-aided observation model is applied for on-manifold state estimation. Then, dynamic points can be effectively removed by the Doppler criteria, deriving more consistent geometric observations. FMCW-LIO eventually achieves accurate state estimation and static mapping, even in structure-degenerated environments. Extensive experiments in diverse scenes are performed and FMCW-LIO outperforms other algorithms on both accuracy and robustness.
comment: IEEE Robotics and Automation Letters (RA-L), 2024
★ C-space Analysis using Tropical Geometry
Configuration space~(C-space) of a mechanism is a real variety describing the set of feasible configurations that it can attain. To understand the behavior of a mechanism, it is crucial to identify and scrutinize especially the singular points of its C-space. They usually appear when the variety intersects itself, leading to different branches of motion. There exist many approaches to detect those intersections if they are transversal. However, the problem remains challenging if there are tangential, cuspidal, inter-dimensional or a combination of these intersections. This paper exploits an approach acquired from tropical geometry to analyze the neighborhood of any point on C-spaces of 1-degree-of-freedom~(\emph{dof}) mechanisms. This is done by finding the approximate rational parametrization of the curve(s) passing through the given point using Puiseux series. The proposed approach is shown to succesfully detect the transversal branchings in two foldable four bar mechanisms and a cusp in the configuration curve of the double Watt mechanism.
★ A Simple Gripper Interface for Simulator-Agnostic Cloth Manipulation
This paper presents a grasping model for cloth manipulation specifically tailored to ease the deployment of robotic control methods. The model is robust, fast and easy to implement avoiding at the same time contact and friction considerations between the gripper and the cloth in favor of simple positional constraints. The gripper is described by its pose, jaw state, and an attached grasping volume. Two kinds of grasping volumes are considered: an axis-aligned box to simulate a pinch grasping and a square pyramidal volume to simulate point grasping. When the gripper closes, the discrete cloth positions lying inside this volume are selected, stored in the local gripper frame, and then transported with the gripper motion. A simple squeezing step is also included to progressively move the selected cloth positions toward the center of the grasping region, avoiding an instantaneous displacement at closure. The model can be used in any simulator as it only requires access to discrete cloth positions and a mechanism for imposing target positions as constraints. We implement our grasping model in conjunction with a constraint-based inextensible cloth simulator, where grasping is implemented as moving positional equality constraints coupled with stretch, shear, collision, and table contact projection steps. The same gripper trajectory is applied on a robot arm to fold a real piece of cloth, serving as a simple bridge between simulation and physical cloth manipulation and showcasing the realism and practicality of our idealized grasping model.
comment: Accepted for a special session on Hybrid Intelligence at the 23rd International Conference on Informatics in Control, Automation and Robotics, 26-28 October, 2026
★ EgoSpeedUp: Transferring Human Manipulation Tempo to Robot Policies
Robot manipulation policies trained through imitation learning inherit not only the demonstrated behavior but also the conservative execution tempo of robot demonstrations. Existing acceleration approaches can execute faster than the original demonstrations, but determine the appropriate acceleration primarily from robot-side information or a predefined set of tempo factors, leaving open how to obtain a task-appropriate reference for how fast each manipulation phase should progress. We introduce EgoSpeedUp, a framework that uses human manipulation as temporal supervision for robot imitation learning. Our key insight is that human demonstrations naturally reveal task-appropriate, phase-wise manipulation tempo. Given slow robot demonstrations and human demonstrations of the same task, EgoSpeedUp aligns corresponding manipulation phases, estimates their relative execution tempos from multiple human demonstrations, and transfers the resulting phase-wise tempo by retiming the robot demonstrations. The retimed demonstrations are then used for standard behavior cloning, allowing the robot to retain its executable manipulation behavior while learning to perform it at a human-informed tempo. Across two real-world manipulation tasks, EgoSpeedUp improves the task success rate by an average of 25 percentage points (pp) while reducing successful execution time by 36.5%. These results demonstrate that human manipulation tempo provides an effective temporal reference for learning faster and more reliable robot policies.
comment: 8pages
★ Dense-Joint-Based Obstacle-Aided Locomotion with a Joint-Repositionable Snake Robot IROS 2026
Obstacle-aided locomotion is a fundamental capability for snake robots to traverse complex environments. However, conventional rigid-link snake robots often suffer from stagnation or jamming caused by their low joint density (i.e., the number of joints per unit length). This results in discontinuous contact with obstacles, unlike the continuous adaptation of biological snakes. To investigate the effect of joint density on obstacle-aided locomotion performance, we utilized a joint-repositionable snake robot mechanism that decouples actuators from joints, enabling a high-density architecture. We developed two experimental models with identical total lengths but different joint densities (high-density and low-density) and conducted comparative propulsion experiments in obstacle environments with varying obstacle diameters. The experimental results demonstrate that the high-density model substantially suppresses the abrupt shifts in reaction forces that cause stagnation in the low-density model. By maintaining smooth contact points, the high-density configuration reduces power consumption and achieves stable, continuous propulsion. These results highlight high joint density as a key factor in improving the environmental adaptability of snake robots in complex terrains.
comment: Accepted to the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
★ ADM-Planner: LLM-Guided Long-Horizon Planning for Mobile Manipulators with Attention-Enhanced Dynamic Memory
Large language models can decompose mobile-manipulation goals into long action sequences, but the resulting plans remain reliable only while their world context is current. A fixed scene description becomes stale when objects are discovered, moved, or completed while retaining every observation instead produces a growing history with redundant and conflicting state. To resolve this tension, we present an LLM-guided planning framework ADM-Planner with attention-enhanced dynamic memory (ADM). Persistent workspace knowledge is separated from object-centric state, asynchronous observations and action outcomes update that state, and a bounded retriever exposes only the entries that can affect the next decision. The LLM replans when an update invalidates the remaining plan. Across 1,500 task-simulator episodes, the proposed ADM achieved 100% full-task success in the 14-container noisy dynamic setting, compared with 62% for static memory and 97% for unfiltered dynamic memory, while reducing the context-size proxy by 95.8% relative to the latter. In a six-episode live GPT-5 Mini planner, both dynamic memory variants completed every mission, while ADM reduced provider-reported input tokens by 14.4% and mean planner calls from 7.0 to 6.0. A separate 60-trial PyBullet study retained 100% success for ADM, compared with 50% for static memory. Finally, the mobile manipulator with ADM-Planner completed various missions in indoor and outdoor physical experiments while incorporating targets revealed after execution began. The results show that selective state maintenance with ADM, rather than prompt history alone, is a practical basis for long-horizon planning in changing environments. Project page: https://xjp99v5.github.io/ADM-Planner
comment: 8 pages
★ AdaHVLA: Adaptive Harnesses for Long-Horizon Vision-Language-Action Execution
Vision-language-action (VLA) models offer strong local control and instruction following but often struggle with long-horizon tasks requiring persistent memory and planning. Task harnesses provide persistent context for agent reasoning by retaining task history and tracking progress across execution stages. To bring these complementary capabilities together, we introduce AdaHVLA, an adaptive harness that refines code-based coordination policies through robot experience to better align agent reasoning and memory with VLA execution. Its decoupled multiagent adaptation process separates evidence analysis, harness revision, and behavioral assessment into distinct working contexts, using testable coordination hypotheses to guide revisions and subsequent rollouts to assess their predicted effects. A stateful revision graph links execution evidence, hypotheses, revisions, and observed effects, preserving alternative harnesses and adaptation memory to guide refinement across repeated attempts and continued adaptation across tasks and environments. In simulation, AdaHVLA raises mean test success on NaVILA-LH from 22.5\% to as high as 57.5\% and improves manipulation test success across three VLA backbones by up to 30.8 percentage points over the initial harness. Real-world deployment further illustrates how the adapted policies support stable execution across task stages.
comment: 9 pages, 5 figures
★ Assessing the Impact of Fleet Size on Crowdsourced Mapping Using a Dissimilarity Measure
Accurate digital maps are essential for Advanced Driver Assistance Systems (ADAS) or Autonomous Driving (AD), providing critical information such as road geometry, traffic signs and speed limits required by safety functions including Intelligent Speed Assistance (ISA). Maintaining these map layers using traditional surveying methods is costly and difficult to scale. Crowdsourced approaches based on fleets provide a promising alternative for continuously validating and updating map information. However, the relationship between the number of contributing vehicles and the quality of the resulting map remains poorly understood. To address this gap, this paper presents a simulation-based framework for evaluating crowdsourced traffic sign maintenance using a dissimilarity measure called GOSPAM (Generalized Optimal SubPattern Assignment for Maps), which combines localization errors with detection performance by accounting for False Positives (FP) and False Negatives (FN). The proposed system models multivehicle observations with representative sensor noise, detection errors, and semantic recognition uncertainties. Observations from multiple vehicles are aggregated using spatial clustering and semantic filtering to estimate traffic sign locations. Using simulated trajectories generated from data carried out by an experimental vehicle in an area containing ground-truth traffic signs, we assess the influence of fleet size on the performance of crowdsourced mapping. The number of vehicles ranges from 5 to 50, and performance is analyzed using standard evaluation metrics which are compared to the GOSPAM . The results show that GOSPAM can be used to effectively assess the quality of crowdsourced mapping, such as the contributions made by the first vehicles or the improvements made by numerous vehicles.
★ Continuous Online Fault Detection for Mobile Robots via Adaptive Edge Models
Mobile robots require robust, real-time fault detection capable of continuous adaptation on constrained edge hardware. While deep time-series models excel at unsupervised anomaly detection, their computational cost prohibits high-frequency onboard execution. This paper bridges this gap via a Teacher-Student distillation framework. An offline foundation model (TSPulse) generates pseudo-labels from unlabeled time series augmented with fault injections. A lightweight MiniRocket Student, adapted with a Recursive Least Squares estimator, approximates this complex decision boundary to execute real-time inference onboard. Evaluations on the TSB-AD benchmark and a physical mobile robot demonstrate the Student achieves a 4.30 ms CPU inference latency. During real-world domain shifts, online adaptation enables the Student to recover from unseen mechanical degradation, improving VUS-PR scores from 0.26 to 0.75 without catastrophic forgetting. Crucially, an uncertainty-guided active learning strategy minimizes operator cognitive load, requesting sparse interventions only when encountering novel fault distributions. These results validate the deployment of state-of-the-art anomaly detection on resource-constrained robotics through offline-to-online distillation.
★ Anthropomimetic Soft Robotic Forearm with Independently Articulated Carpal Bones Enabling Human-Like Adaptive Stiffness Modulability
The human wrist exhibits adaptive stiffness modulability: joint stiffness anisotropy can be actively regulated through muscle co-contraction. This functionality is essential for stable manipulation, yet the underlying morphological factors remain unclear. To identify these factors, we developed an anatomically accurate anthropomimetic soft robotic forearm comprising eight independently movable carpal bones interconnected by ligaments, 22 actuated muscles, and compliant fingertips. We measured wrist joint stiffness under four muscle activation patterns across three skeletal configurations: anatomically normal carpal bones, a fused proximal carpal row, and a geometric ellipsoidal skeleton. The stiffness ellipse exhibited low stiffness along the dart-throwing motion (DTM) direction when finger muscles were activated, but high stiffness along the same direction when wrist and finger muscles were activated simultaneously. These results agree with previously reported human measurements, demonstrating that precise anatomical replication reproduces human-like stiffness modulability. Fusing the proximal carpal row eliminated the low DTM-direction stiffness under finger muscle activation, while the geometric ellipsoidal skeleton showed poor stiffness ellipse reorientation across all conditions. Carpal bone motion analysis revealed significantly opposing coupling patterns between wrist and finger muscles at the proximal carpal row, accompanied by a consistent but non-significant trend at the midcarpal joint, providing a mechanical explanation for this modulation. These findings demonstrate that carpal bone morphology plays a dominant role in human wrist stiffness modulation and provide design principles for humanoid robot wrists.
comment: 30 pages, 17 figures, 5 tables. Supplementary material included. Data, CAD and code: https://github.com/TogoLab/anthropomimetic-forearm-carpal-stiffness
★ Representation World Model: Learning States, Transition and Executable Plans in Representation
We propose the Representation World Model (RWM), which learns states, transitions, and executable plans directly in representation space. Unlike existing world models that typically learn latent representations together with explicit dynamics models and perform planning through search, optimization, or policy-based prediction, RWM directly incorporates planning into the learned representation geometry. RWM learns the representation geometry by applying inverse-dynamics supervision locally along latent paths constructed from endpoint representations, requiring these paths to preserve task-relevant state and transition information. At inference, planning is performed by directly constructing a latent path between the current and goal representations, with inverse dynamics used to recover the corresponding actions, without recursive rollouts or action-space search. Experiments on continuous-control benchmarks demonstrate the effectiveness of RWM for direct planning, while results on robotic manipulation further show its potential to extend to more complex embodied control tasks. These results suggest that planning directly in representation space provides a promising alternative to conventional world-model planning.
comment: Website: https://tsinghua-mars-lab.github.io/RepresentationWorldModel
★ HarnessPAI: An Evolving Harness for Physical AI
Physical AI aims to build embodied agents that perceive the world, understand and reason about it, and decide how to act. Yet the field has focused primarily on the last component: the action model that maps observations to low-level controls. The prevailing training recipe can erode the perceptual and reasoning capabilities needed for robust behavior, leaving even strong action models vulnerable to scene perturbations and long-horizon tasks. We introduce HarnessPAI, a model- and embodiment-agnostic Harness framework for Physical AI that treats code as the executable and evolvable interface that organizes the underlying action primitive. The framework separates two timescales: within a rollout, it executes open-loop at the program level, with a fixed program guiding and checking execution; across rollouts, it evolves closed-loop, using execution feedback to revise the program and distill failures into reusable skills. Across desktop robot arms, household robots, a robot vacuum, and a legged walking agent, HarnessPAI improves on both pure action models and code-as-policy baselines without retraining the underlying model: a 61.6-point gain over $π_{0.5}$ on LIBERO-PRO and a 27.2-point gain over WorldDreamer on RoboCasa atomic tasks. Once a program is selected, rollout execution requires no online high-level LLM deliberation. Beyond execution, the converged program is also a cheap and reliable expert-data collector, and fine-tuning $π_{0.5}$ on collected expert data lifts success rate on LIBERO-PRO by 38.8 points. Our results suggest that the frontier of Physical AI depends not only on stronger action models, but also on executable harnesses that integrate perception, task understanding and reasoning, and action execution into a unified, verifiable, and feedback-driven system. Website: https://darwin-agent.github.io/HarnessPAI
comment: 45 pages, 23 figures, 15 tables
★ OREN-X: Octree Residual Network for Real-Time Multi-Modal Mapping
To achieve general-purpose autonomy over long horizons, a robot needs to maintain spatial environment information that supports a variety of tasks: geometry for planning and control, radiance for rendering and relocalization, and vision-language features for open-vocabulary grounding. Existing methods represent and estimate each modality separately, multiplying memory and compute cost while forgoing potential synergy among the representations. We develop OREN-X, an online mapping method that uses an octree in 3D space as a shared data structure for indexing and storing a multi-modal field, capturing geometric, radiance, and vision-language information. OREN-X provides efficient unified storage and retrieval of these data in explicit/implicit and full/compressed form. Our unified representation yields cross-modality synergy: SDF estimates are sharpened by occupancy and radiance, while GPU-based ray-octree traversal and octree query enable real-time rendering. We also use online dictionary learning to compress the vision-language features, shrinking them 3.7x below full per-vertex storage while raising the query accuracy. On Replica, OREN-X maps in real time (80+ fps for SDF and 30+ fps for all four modalities), improves near-surface SDF accuracy by 33% over single-modality baselines, and improves mean open-vocabulary 3D mIoU by 71% and mean accuracy by 61% over the best prior method.
★ A Tendon-Driven Robotic Jellyfish with Constrained Soft Actuation and Depth Control via Reinforcement Learning
Jellyfish-inspired robots offer a compliant and efficient approach to underwater locomotion, but achieving large deformation together with repeatable actuation and closed-loop control remains challenging. In this work, we present a tendon-driven robotic jellyfish with constrained soft actuation. Each actuator combines a flexible substrate with discrete constraints, enabling bending up to \(150^\circ\) with an approximately linear tendon displacement-bending relationship. Eight actuators driven by four servos allow the robot to perform stable swimming, attitude adjustment, and self-righting. Based on the linear actuation, a reinforcement-learning controller is further developed, enabling closed-loop depth regulation in both simulation and physical experiments. These results show that mechanical constraints can improve the controllability of soft actuation while preserving compliant jellyfish-like motion, providing a route toward manoeuvrable and autonomous jellyfish robots.
comment: 8 pages, 8 figures
★ UpDown-SC: Gravity-Canonicalized Dual-Envelope Scan Context for Indoor LiDAR Place Recognition
LiDAR place recognition is a key front end for loop closure and global relocalization, yet indoor retrieval remains difficult when attitude or sensor mounting height changes between mapping and query sessions. Scan Context stores the maximum height in each polar cell; indoors, broad ceilings can suppress the lower and mid-level geometry that distinguishes adjacent rooms and corridors. We present UpDown-SC, a training-free polar descriptor that first canonicalizes gravity and then represents two complementary surfaces: the upper envelope of lower/middle structures and the lower envelope of overhead structures. Their physical split is estimated once from a cell-balanced map height distribution and reused by every query. A mask-aware, non-uniform two-channel distance retains discriminative lower-level evidence while limiting sensitivity to its cross-session variation, without treating unobserved cells as zero-height measurements. Conventional Scan Context shortlisting and circular yaw alignment are retained, so retrieved hypotheses directly initialize geometric verification. Experiments across repeated indoor sessions, mounting-height changes, mixed outdoor-to-indoor trajectories, and an outdoor transfer sequence show more reliable first-choice retrieval on the indoor and mounting-height-varied sessions. A paired test finds a significant gain over Scan Context on the in-house sessions. UpDown-SC also gives the best or second-best F1max and AUPR under threshold-based acceptance while retaining a lightweight CPU front end. Continuous replay confirms that the retrieved hypotheses support metric prior-map localization. Code and evaluation artifacts: https://github.com/jiejie567/updown-sc.
comment: 8 pages, 7 figures, 2 tables. Code and evaluation artifacts: https://github.com/jiejie567/updown-sc
★ Modeling Load-, Velocity-, and Temperature-Dependent Transmission Errors of Cycloidal Drives for Industrial Robots Using Fourier Series
Industrial robots are rarely used for machining tasks due to their limited path accuracy. This accuracy is mainly limited by inaccuracies in the drive trains. Compliance and transmission errors occur in the joint gearboxes. While transmission errors have been extensively studied for strain wave gears, there is little research on these errors in cycloidal drives. This gearbox type is commonly used in industrial robots for medium to heavy payloads. It is proposed to model the mainly periodic transmission errors using a Fourier series where amplitude and phase are defined as a polynomial function of the main influence factors load-torque, velocity, and temperature. Measurements of the transmission errors were conducted using an experimental setup representing a single robot joint. In the evaluation of the measurement data, harmonic frequencies were related to mechanical properties of the cycloidal drive. These frequencies were used to identify the parameters of the polynomial Fourier series model. Compared to validation measurements, the derived model shows an average root mean square error of 0.026 mrad. It is proposed to use the output of the resulting model in a feedforward control approach to compensate the transmission errors and to increase the path accuracy of industrial robots.
comment: 7 pages, 7 figures, 2 tables. Dataset available on https://doi.org/10.18419/DARUS-4454
★ TRACE: Interactive Bi-Directional Tracing of Monochrome Cables Amid Clutter IROS
Accurate state estimation (tracing) of Deformable Linear Objects (DLOs) such as cables is a critical challenge for data centers, manufacturing, construction, homes, and surgery, where precise cable management directly impacts operational safety and efficiency. However, resolving the state of multiple monochrome cables amid foreground and background clutter poses challenges due to occlusions, overlap, and ambiguous crossings. We present Two-way Routing And Cable Estimation (TRACE), which combines bi-directional cable tracing with interactive perception primitives-Divergence Push and Cluster Dilation-to actively resolve ambiguities. Evaluation with 110 physical experiments suggests that TRACE can increase the percentage of cable length correctly traced in complex scenarios (with up to 4 cables and 40 crossings) from ~60% with the strongest prior method, HANDLOOM 2.0, to ~90%, outperforming RT-DLO, Nano Banana Pro, and ChatGPT 5.2 as well. For a trial run on a workstation with an NVIDIA GeForce RTX 4090 GPU, the average computation time is 0.4 seconds per cable. Project website: https://trace-paper.github.io/.
comment: 8 pages, 10 figures. Accepted to the IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) 2026
★ A Support-Enhanced Granular-Jamming Gripper for RL-based Grasping with Continuum Manipulators
Continuum manipulators provide dexterous motion in confined spaces, but structural compliance, hysteresis, and load-dependent deformation leave residual position and orientation errors that can undermine reliable contact with rigid grippers. To address this limitation, this paper presents a lightweight support-enhanced granular-jamming gripper tailored to a continuum manipulator. The gripper maintains compliance before jamming while establishing a direct load path to the continuum manipulator tip after jamming. To improve its grasping performance, we systematically designed membrane materials, particles, filling ratios, and the internal support structure, and further identify geometry-dependent grasp boundaries with respect to contact offset and object shape. Building on these results, we construct a physical manipulation system integrating the continuum manipulator, granular-jamming gripper, visual feedback, tendon actuation, and pneumatic control. We then train a reinforcement-learning-based reaching controller in a randomized simulation and deploy it on the physical system, demonstrating how positioning control and contact level mechanical adaptation can complement each other in a modular grasp-and-release task. By introducing an adaptive structure that relaxes the need for highly accurate modeling and positioning control, this work explores a design paradigm that integrates physical and embodied intelligence.
comment: 8 pages, 10 figures
★ DAWN: Noise-Robust Quadruped Parkour via Depth-Denoising World Models IROS 2026
Vision-based legged locomotion methods assume clean depth at training time and rely on hand-tuned post-processing filters at deployment. However, filter parameters are rarely disclosed, hindering reproducibility, and performance degrades substantially when depth noise is left unaddressed. Building noise robustness directly into the learning pipeline would eliminate this dependency. While such robustness has been explored for proprioceptive inputs, analogous approaches for depth perception remain largely absent in legged locomotion. We propose DAWN (Denoising and Alignment in World models for Noise-robustness), a noise-robust perception framework for legged locomotion, which builds noise robustness directly into a world model via two modifications: (1) feeding noisy depth to the encoder while keeping clean depth as the reconstruction target, forcing the model to implicitly denoise its input; and (2) applying contrastive learning to align the latent states of noisy and clean depth. Importantly, DAWN is not tied to a specific noise model, requiring no manual tuning to the noise distribution at deployment. Furthermore, it incurs no additional inference cost over existing world model-based methods. Without any manual filter calibration -- relying solely on the learned noise-robust representation -- DAWN achieves zero-shot quadruped parkour on a Unitree Go1: traversing stairs up to 18 cm, clearing gaps up to 70 cm, and mounting steps up to 45 cm from raw depth observations. Ablation studies show that denoising and contrastive alignment contribute at complementary levels -- reconstruction and representation, respectively -- and yield additive gains when combined. Videos and code are available at: https://dawn-parkour.github.io/
comment: 8 pages, 6 figures. Accepted to IROS 2026
★ From Passive Execution to Active Exploration: Agentic Embodied Manipulation in Realistic Environments CVPR 2026
Recent advances in agentic systems have substantially enhanced the long-horizon capability of embodied manipulation. However, many existing frameworks still follow a passive execution paradigm, which limits their applicability to real-world scenarios involving textual semantic cues, distractors, and initially invisible targets. To bridge this gap, we propose an agent-based active exploration framework that enables robots to dynamically interact with the environment rather than merely execute predefined instructions. Specifically, our framework consists of three collaborative modules: a planning module for high-level task reasoning, a perception module for visual scene understanding, and an execution module for low-level manipulation. This design allows the robot to actively acquire task-relevant information, adapt its behavior based on environmental feedback, and complete manipulation tasks under partial observability. Furthermore, we introduce a fine-grained perception-execution interleaving strategy, which tightly couples visual feedback with skill execution to improve exploration robustness. We evaluate our method on a realistic Find-and-Place task, demonstrating its effectiveness in challenging environments where target objects must be actively discovered before manipulation.
comment: 1st Place in the CVPR 2026 GigaBrain Challenge
★ DA-GRD: Decision-Aware Grasp-Relevant Disambiguation for tactile recovery under perception-to-execution mismatches
Grasping is a fundamental robotic capability that bridges perception and physical task execution. This paper studies grasp pose recovery under a perception-to-execution mismatch, where a grasp generated from visual perception may become spatially stale if the object moves before execution, using only sparse tactile interactions and no further visual observations. We propose DA-GRD, Decision-Aware Grasp-Relevant Disambiguation, which maintains a weighted planar belief over possible object configurations and selects tactile probes according to their ability to eliminate hypotheses and improve agreement among candidate task grasps. Rather than fully relocalizing the object, DA-GRD stops when the remaining hypotheses support a common executable grasp. In MuJoCo experiments on ten rigid objects with translations up to 5~cm and yaw perturbations up to $\pm45^\circ$, DA-GRD achieves an 84.7% physical lift success rate, compared with 9.1% for stale AnyGrasp, 21.2% for the original fix-scan baseline, and 63.7% for fix-scan method adapted with an SE(2) belief. DA-GRD also achieves a 57.3% Task conditioned Success rate. Across objects, it uses a success-average of 4.13 tactile probes over the ten per-object means, corresponding to a 72.5% reduction relative to the fixed 15-probe baselines. Real-world experiments on six objects achieve 71.7% physical lift success and 38.3% task-conditioned success with 4.20 probes on average. These results show that tactile sensing can recover task-relevant grasps under vision-off conditions with limited physical interaction, without requiring complete object localization.
comment: 8 pages, 7 figures
★ A Procedure for Classifying Attachments and Affective Social Bonds in Human-Robot Dyads
Human-robot interaction (HRI) claims that people form attachments and social bonds with artificial agents, yet the terms are often applied without the behavioural and physiological criteria that give them content in their source disciplines. Without this empirical grounding, studies deploy widely divergent methods, frequently producing expansive relational claims that far outstrip their underlying evidence. To address this, we propose a standardised four-question procedure, grounded in criteria established in the developmental, ethological, and neuroendocrine literatures, that classifies a given human-robot tie as an attachment, an affective social bond, or no relationship, with intermediate classifications when evidence is incomplete. We specify minimum evidential requirements for each question, and provide candidate HRI study designs, adapted from validated human-human, human-animal, and animal-animal paradigms. We then demonstrate the procedure by applying it to a representative set of published HRI studies, showing how often relational claims outstrip what the reported designs can establish. Finally, we discuss the ethical and regulatory burdens created when artificial agents engage human biobehavioural systems. By replacing the divergent operationalisations with a unified, criterion-based classification, this paper gives HRI practitioners a standardised basis for evaluating, classifying, and comparing human-robot relationships, and sets out the experimental rigour that each classification demands. We therefore call on researchers of human-robot relationships to adopt such rigour, or to consider alternative terminology in their descriptions of these ties.
comment: 25 pages plus references; in review
★ Design and Evaluation of LLM Chaining-Based Task Planning for General Purpose Service Robots
General Purpose Service Robot (GPSR) tasks, as defined in the RoboCup@Home benchmark, require robots to interpret diverse natural language commands and generate multi-step action sequences in real home environments. Conventional Single Prompt (SP) approaches suffer from context bloat and the "Lost in the Middle" phenomenon, leading to unreliable task planning. We propose an LLM chaining architecture that separates instruction classification and action generation into two specialized stages, reducing per-inference prompt length by approximately 45% while improving planning consistency. We evaluate our method using 100 randomly generated GPSR commands across three language models spanning local open-source and frontier cloud deployment contexts. Results show consistent planning improvements over SP across all models, with gains of up to +37 percentage points on local models. Further, real-robot execution experiments on the Toyota Human Support Robot (HSR) reveal that planning success alone does not guarantee task completion, with 6 of 10 tasks completing successfully and execution-layer failures identified as the primary remaining bottleneck.
comment: Accepted to IEEE GCCE 2026. 5 pages, 6 figures, 3 tables
★ Simple Torque-Observation Alignment for Zero-Shot Sim-to-Real Grasping with a Direct-Drive Gripper
Torque observations in reinforcement learning remain challenging because simulated and measured torque differ in scale, offset, and noise. In this paper, we propose a simple torque observation alignment method for robots with direct-drive (DD) actuators, in which motor current maps linearly to joint torque through a motor-type-specific torque constant K_tau. First, dynamometer calibration identifies K_tau* and corrects the scale mismatch between simulated and real torque. Second, the method uses delta_tau(t) = tau(t) - tau(t-1) as the observation in both domains to eliminate the constant offset instead of using the direct torque tau(t), which carries a domain-dependent bias. Third, Gaussian noise obtained from the dynamometer measurement data is injected during the learning process. To validate the proposed method, we train a teacher-student grasping policy entirely in simulation and deploy the distilled student on a multifingered DD gripper. The deployed policy performs proprioceptive grasping using only joint positions and torque differences. We conduct an ablation study comparing the proposed method with alternative alignment variants on nine in-distribution (ID) objects. The proposed method achieves 100% grasp success. These results demonstrate that the proposed alignment method improves the robustness of zero-shot policy transfer on the DD gripper against real-world torque-observation mismatches.
★ CAMP: Cooperative Arm-Hand Motion Planning in Constrained Spaces
Coordinated arm-hand motion planning is fundamental to dexterous robotic manipulation in complex and constrained environments. A straightforward solution is to decompose the problem into separate arm path planning and hand motion generation; however, this poses a dilemma: decomposition can miss feasible solutions that require coordinated arm-hand adaptation along the path. Alternatively, directly planning in the high-dimensional joint arm-hand configuration space captures such coupling but faces a substantially enlarged search space and nonconvex collision constraints. To characterize this coupling, we formulate feasible hand fibers that capture collision-free hand configurations for each arm configuration. Based on this formulation, we propose CAMP, a high-success and efficient cooperative arm-hand motion planner for constrained environments. CAMP constructs candidate trajectories through layered hand search with local arm relaxation, then compactly represents them using endpoint-preserving via-point movement primitives (VMPs) for coarse-to-fine joint optimization. Across six constrained simulation tasks, CAMP achieves 84.2-98.5% planning success, outperforming alternative planners with competitive efficiency. Ablation studies verify the contributions of arm relaxation, VMP representation, and coarse-to-fine optimization, while real-robot experiments demonstrate CAMP on constrained manipulation tasks. The project website is available at https://camp-armhand.github.io/.
★ Outcome-Sensitive Motion Search for Impact-Aware Dexterous Catching
Skilled humans can catch fast-moving objects softly by coordinating interception, velocity matching, and follow-through to mitigate impact. Learning such impact-aware catching with reinforcement learning (RL), however, is challenging, as the policy must achieve reliable interception and grasping while regulating the sensitive transition into contact. Moreover, even a capable privileged-state RL teacher may not provide ideal demonstrations for a deployable imitation-learning (IL) student: teacher failures limit task coverage, while small variations in pre-contact motion can produce substantially different impact and grasping outcomes. We characterize this phenomenon through interventional outcome sensitivity and introduce the outcome-sensitive window (OSW) to guide targeted demonstration construction. Building on this formulation, we propose Outcome-Sensitive Motion Search, which learns a task-conditioned manifold of successful OSW motions and performs local geodesic search to refine successful teacher rollouts and repair task conditions where the teacher fails. We then validate candidate motions through complete rollouts under a calibrated IL-student action-error model and retain only successful executions as demonstrations. Extensive simulation experiments demonstrate that our method effectively repairs task conditions where the teacher fails and enables the resulting IL policy to outperform the privileged RL teacher in both catching success and impact mitigation.
★ CALM: Current Aligned Link Manipulation for Single Arm Oversized Object Lifting
Most robots manipulate objects solely with their end effectors, whereas humans flexibly leverage different body parts, such as the forearm and elbow, especially when handling oversized objects. Learning such whole-arm manipulation is chal-lenging due to long-horizon sparse rewards, limited contact sens-ing, and the sim-to-real gap in contact and actuator dynamics. To address these challenges, we propose Current-Aligned Link Manipulation, a framework for learning long-horizon contact-rich manipulation using motor current as joint load related feedback. Three stage-specific policies first learn repositioning, grasping, and lifting using privileged simulation information, and a stage router sequences them to generate complete task demonstrations. For sim-to-real transfer, a causal current mapper predicts physical motor current from simulated joint histories, aligning the actuator current observation between simulation and hardware. A unified student policy then learns from these demonstrations using only deployable sensor observations and is further refined with DAgger. The task policies are trained entirely in simulation, and the final student is deployed on hardware. Experiments demonstrate 76.2% (762/1000 trials) complete-task success in simulation and 73.3% success (22/30 trials) on the physical robot for sequential oversized-object lifting.
★ CrossSafe: Towards Cross-Embodiment Latent Safety Filters
Cross-embodiment learning has shown that a single model, such as a vision-language-action (VLA) model, can learn state representations and manipulation skills that can be applied across heterogeneous robots to accomplish various tasks. We hypothesize that the same holds for safety enforcement. The reasoning required to satisfy a safety constraint, such as detecting an obstacle, recognizing that it should be avoided, and selecting a safe abstract action, is largely shared across robots. What differs across embodiments is how the abstract safe action is realized: morphology, kinematics, and dynamics determine which actions are safe and feasible. Consequently, the same action can be safe for one robot and unsafe for another. This is especially important for generalist manipulation policies that operate in a common end-effector action space without explicitly capturing how safety depends on the robot's morphology and kinematics. We propose embodiment-conditioned safety filtering, in which a Hamilton-Jacobi reachability-based value function and its corresponding safety-maximizing policy are shared across robots. Using a morphology-aware latent representation of the robot and its environment, we perform Hamilton-Jacobi reachability analysis directly in latent space so that the learned safety concepts can generalize across embodiments while remaining explicitly conditioned on each robot's morphology and kinematics. We evaluate our approach across five bimanual robot embodiments and five manipulation tasks with whole-body collision-avoidance constraints. Our results show that a single policy, jointly trained across five manipulation tasks and four embodiments, exhibits zero-shot generalization to a held-out embodiment, reducing the nominal policy's collision rate. They also show that training using more embodiments improves generalization.
★ ReVNM: Learning-Based Visual Navigation from a Remote Camera ICRA 2027
Visual Navigation Models (VNMs) enable robots to navigate from egocentric visual observations without geometric localization and planning, but long-range navigation still requires pre-built maps. This paper presents the Remote Visual Navigation Model (ReVNM), which uses a single remote surveillance camera to serve as both an observation source and an implicit environmental map for visual navigation. While the use of remote cameras could eliminate the need for pre-built maps as well as onboard vision processing, their limited field of view instead of egocentric observations makes it hard to achieve collision-free navigation. The lack of existing data with diverse remote viewpoints, which are crucial for training robust VNMs, further complicates the challenge. In this work, we propose a learning-by-synthesis approach to address this two-fold challenge. Our ReVNM extends a state-of-the-art VNM architecture with an exocentric-to-egocentric (exo2ego) module that predicts an egocentric depth observation from remote-camera observations. This helps the VNM to plan a path while considering obstacles in front of the robot. Trained only on randomly generated worlds with diverse obstacle layouts and camera viewpoints, ReVNM can generalize well to real robot navigation without additional fine-tuning. Experiments in both simulation and real-world environments confirmed the effectiveness of the proposed approach.
comment: Submitted to IEEE ICRA 2027
★ AquaMend: Minimal Re-probing and Conditional Rollback for Latent-Belief Failures in Embodied Agents
Physical changes or sensing errors can invalidate embodied agents' task-relevant beliefs. AquaMend compares re-probing, rollback, and supported continuation on a probe-belief-action graph under an expected-loss objective covering sensing, physical recovery, and uncorrected failures. A joint posterior guides a one-step policy with conditional detection-power screening. The per-belief three-way optimum requires independence, separability, and fully resolving probes; the general policy has no global optimality guarantee. Across 32 paired scenarios in a self-constructed simulation benchmark, AquaMend recovers in 28/32 cases and reduces mean complete loss by 21.6% versus restart. Its paired loss difference from decision-theoretic troubleshooting (DTT) is not statistically significant after Holm correction. Against the all-candidate ablation, online decision time decreases by 12.3% overall but increases by 3.4% in the uncovered late stage.
comment: 29 pages, 1 figure. Yufan Liu, Shang Luo, and Yang Liu contributed equally. Corresponding author: Bin Chong
★ Sim-to-Real Aware End-to-End Learning Environment for Micromobility
While end-to-end autonomous driving systems show promise, their application to micromobility vehicles is hindered by simulators failing to capture specific kinematics, such as differential drives and omni-wheels. This paper pro- poses a sim-to-real-aware, vehicle-specific end-to-end learning environment for the WHILL Model CR on AWSIM and ROS 2. To minimize the sim-to-real gap, physical parameters are optimized via Bayesian optimization using real-world data, reducing trajectory errors across various driving scenarios. Additionally, this study introduces a synchronized architecture tailored for the stable training of world model-based agents. An end-to-end policy trained with DreamerV3 exhibited learning progress and achieved task completion in a simulated obstacle avoidance setting. Furthermore, this policy demonstrated direct sim-to-real transfer to the physical vehicle, enabling the vehicle to navigate around a cardboard box in a real-world corridor replica without fine-tuning. This paper provides a practical foundation for sim-to-real micromobility policy studies.
★ Echo in the Steps: Learning Perceptive Humanoid Parkour with Gated Memory
While recent advances in perceptive locomotion have enabled humanoid robots to traverse structured terrains, agile parkour in highly discontinuous environments remains an open challenge. In particular, crossing sparse footholds and narrow support regions requires precise foothold selection, effective use of visual observations, and consistent alternating foot placement during fast transitions. In this paper, we present a perceptive humanoid parkour framework that enables stable traversal across terrains with limited foothold availability using only onboard depth observations. The framework features a saliency-guided temporal perception module that combines a saliency prior with gated memory. It retains informative depth features across frames, enabling reliable foot placement from partial observations. By introducing an alternation loss, our symmetry regularization encourages alternating gait patterns and improves traversal robustness. Extensive experiments show that our method significantly improves success rate and foothold accuracy on challenging terrains in both simulation and the real world.
★ TactileStep: Sole Tactile Learning for Regulating Foot-Terrain Interaction in Humanoid Locomotion
Humanoid parkour policies can traverse various terrains, but task completion may mask challenges of harsh landings, edge contacts, and unstable stance contacts. Humans naturally regulate foot-terrain interaction through tactile feedback, modulating contact compliance according to terrain stiffness. This highlights a key domain gap between humans and humanoid robots: the absence of rich tactile sensing in most humanoid systems. We address this problem with TactileStep, a deployable tactile learning framework that brings sole pressure sensing into humanoid locomotion control for softer touchdowns and more stable support. TactileStep aligns tactile simulation with the real pressure insole, allowing the policy to learn from the same contact features available on hardware. During training, we use tactile and motion cues to recognize different foot-contact phases and apply phase-aware rewards that encourage safer landing and more stable stance. Evaluated in simulation and on a Unitree G1 humanoid across diverse terrains, TactileStep reduces peak touchdown force by up to 48.8% and peak A-weighted impact noise by up to 30.1 dB over a strong perceptive baseline, while increasing stance contact area by up to 23.8%.
★ ActGaze: Learning Action-Grounded Gaze through Counterfactual Visual Interventions for High-Precision Manipulation
Current Vision-Language-Action (VLA) models often struggle with high-precision robotic manipulation. We attribute this limitation primarily to their visual attention being dispersed across task-irrelevant regions. To address this issue, we propose ActGaze, a training approach that guides VLA policies to gaze on task-relevant regions, much like humans gaze on critical visual cues while executing precise movements. Unlike prior methods that rely on external labels for gaze supervision, ActGaze derives spatial supervision directly from the VLA's own action objective by using counterfactual visual interventions to identify regions that are critical for action prediction. Extensive real-robot experiments on four high-precision robotic manipulation tasks demonstrate that ActGaze induces more focused visual attention on task-relevant regions and consistently outperforms the base VLA policy and other visual-grounding approaches.
comment: 11 pages, 7 figures
★ RoboRecover: Benchmarking Robot Policy Recovery under Execution Deviations
Robot-policy benchmarks increasingly cover diverse tasks and preset out-of-distribution conditions, but typically evaluate complete trajectories from predefined initial states. These evaluations often focus on the initialized scene and the final outcome, while paying less attention to the dynamic interaction process. During closed-loop execution, actions and contacts can alter object relations and task progress, producing off-nominal intermediate states that need recovery. Recovery requires a policy to infer how task progress has changed, correct the relevant relations, and continue the original goal. We introduce RoboRecover, a benchmark for robot policy recovery under execution deviations. RoboRecover selects deviation states from trajectories, reconstructs them by replaying action prefixes, and evaluates policies on the original task. RoboRecover contains 2,000 scenarios across RoboTwin and LIBERO, with 1,000 scenarios and a fixed 800/200 train/test split on each platform. Results show that initial-state performance does not determine recovery performance and policies exhibit different recovery strengths across scenarios. Using its training split, RoboRecover further supports study on recovery interventions. RoboRecover establishes recovery from execution-induced intermediate states as a distinct dimension of robot policy evaluation.
★ A Field-Deployable GNSS-based Navigation Stack for Outdoor Mobile Robots
Outdoor robots require more than an accurate receiver and a path-tracking law: the navigation system must preserve geometric consistency from geographic waypoints to actuator commands, expose measurement validity and timing, and respond to invalid or stale state information. This work presents a ROS~2 navigation stack with interchangeable single-GNSS--IMU and dual-antenna-GNSS localization front ends. Both provide a common local East--North--Up state interface for pure pursuit, virtual-point cross-track PID, finite-horizon nonlinear model predictive control (NMPC), and a segment-dependent hybrid dispatcher. The architecture specifies coordinate conventions, datum initialization, asynchronous state construction, waypoint geometry, controller equations, quality gates, command arbitration, and watchdog behavior. Independent physical field runs collected during 2025 and 2026 grape-vineyard deployments support a balanced evaluation of 800 runs, with 100 runs for each of eight controller--localization combinations on an approximately 199.6-m route. The row-hybrid mode yields the lowest run-averaged post-acquisition mean absolute cross-track error (MAE) in the evaluated dataset: 0.00952~m with single GNSS+IMU and 0.00846~m with dual GNSS. These findings characterize deviations of the recorded positions from the reference route under the evaluated conditions. The open-source navigation software and deployment instructions are available in the https://github.com/YiyuanLinXX/PPBv2/tree/main/PPBv2_Navigation.
★ Streaming-WAM: Action-Conditioned World-Action Model for Asynchronous Robot Manipulation
World action models (WAMs) that use future visual prediction at inference time incur substantial generation costs. Asynchronous execution reduces waiting by overlapping inference with robot motion, but visual predictions used for subsequent action generation must anticipate the effects of actions already scheduled for execution during inference. We introduce Streaming-WAM, which couples action-conditioned world modeling with asynchronous robot control to account for committed actions in future visual prediction. At each streaming update, the model conditions future visual prediction on the latest observation and the committed actions, which form the fixed prefix of the next action chunk. The resulting action-conditioned visual features guide generation of the remaining actions within the same joint update, so the continuation is informed by the scene changes expected during execution of the fixed prefix. On LIBERO, Streaming-WAM achieves an average success rate of 98.35\% and reduces mean episode time by a factor of 2.93 relative to Fast-WAM. On the real-world Stamp Paper task, mean episode time falls from 90 s with synchronous Joint-WAM to 38 s with Streaming-WAM. These results show that Streaming-WAM supports efficient asynchronous control while maintaining high task success rates.
★ Koopman-Accelerated Model-Based Diffusion for Real-Time Robot Control
Conventional model-based diffusion (MBD) achieves effective trajectory optimization by leveraging noise annealing. However, its high computational cost, primarily arising from repeated rollouts of the plant dynamics, has largely confined its use to offline settings. To address this limitation, this paper proposes bilinear Koopman model-based diffusion (BK-MBD). The proposed method lifts the robot's state into a high-dimensional space only once per control step and propagates all candidates in the lifted space thereafter, so each rollout reduces to a fixed number of matrix-vector multiplications. The lifted dynamics are bilinear, allowing the predicted input gain to vary with the robot's configuration, which a linear lifted model cannot represent. In simulation, BK-MBD completed each planning update in at most 14.7 ms within a 50 ms control period and reached the goal on every trial, whereas a linear lift almost never did. The annealed schedule improves closed-loop accuracy over fixed-noise schedules under the learned rollout. Under the exact rollout, both the annealed and fixed-narrow schedules reach every goal, indicating that annealing reduces sensitivity to surrogate-model error. BK-MBD also threaded a passage that no single convex region covers, whereas a convexified bilinear controller rarely succeeded. On a physical manipulator, BK-MBD tracked an initially unknown moving target within the control period and was the only method that met both the tracking task and the deadline. The project page is available at https://rcilab.khu.ac.kr/bkmbd/.
comment: 8 pages
★ Robots That Take Initiative: A Framework for Building and Evaluating Proactive Robots
Effective robot assistance beyond narrow roles and repetitive tasks requires robots to be proactive - to decide what needs to be done rather than waiting to be told. While proactivity is increasingly explored, it lacks a unified formulation, and work in the domain is typically evaluated offline against static human models that cannot capture the effect of a robot's actions on the environment and the user's own behavior. We introduce a unified formalism for proactive robot assistance, organize it into three levels, and provide a framework to address the highest level of unprompted proactive assistance. We then show that offline evaluation overstates performance in this setting, and contribute a closed-loop evaluation with a human model that adapts to the robot. Finally, we present a method, GAP, that instantiates our framework, learning from passive observation to anticipate user goals and act. Under closed-loop evaluation, prior state-of-the-art methods collapse, in some cases adding more work than they save, while GAP remains robust and substantially outperforms them.
★ Fly, Drive, Reconfigure: A Modular Reconfigurable Aerial-Ground Platform for Field Operations
Heterogeneous robot teams distribute complementary capabilities across specialized agents, but their physical roles and capacities typically remain fixed throughout a mission. We present HARP, a Heterogeneous Aerial Robotic modules Platform in which independently deployable aerial robots physically reconfigure to compose their capabilities for field operations. HARP comprises sensor-equipped scouts, flydrive rover modules, and task-specific payload modules. Scouts map the environment and inform an energy-aware planner that jointly selects routes and air-ground mobility modes. Rover and payload modules fly independently across terrain that constrains ground travel, then autonomously assemble into a cooperative ground vehicle for energy-efficient payload transport. Motivated by environmental sampling in remote and difficult-to-traverse regions, we evaluate HARP through field experiments spanning sensing, planning, reconfiguration, airground mobility, payload transport, and task execution. We further conduct module-level deployment tests on the Greenland Ice Sheet toward future autonomous missions. HARP demonstrates how heterogeneous robot teams can adapt not only their actions, but also how their physical capabilities are composed during a mission.
★ Online Sim-to-Real Adaptation via Closed-Loop System Modeling
Sim-to-real transfer has made substantial progress, but can still produce controllers that remain stable and functional on hardware while suffering from degraded tracking accuracy due to residual dynamics mismatch. Correcting these errors typically requires identifying the underlying system dynamics, adapting the control policy, or returning to simulation for additional training and finetuning, all of which can require substantial data and computation. We propose OSRAM (Online Sim-to-Real Adaptation via Closed-Loop System Modeling), a framework that instead adapts the reference commands provided to an existing controller. OSRAM treats the deployed robot and its policy as a unified closed-loop dynamical system and learns its task-level command-response behavior directly from tracking observations. A closed-loop dynamics model is meta-trained across randomized dynamics in simulation and rapidly finetuned after deployment using limited real-world interaction. The adapted model is then used to optimize future reference commands while leaving the underlying control policy unchanged. We evaluate OSRAM on bipedal velocity tracking and loco-manipulation in simulation and on hardware. Results show that closed-loop modeling improves prediction and tracking accuracy under unseen dynamics, while online reference adaptation reduces residual sim-to-real tracking errors across different control objectives and hardware configurations. These results demonstrate that adapting the behavior of the robot-policy closed loop provides a practical alternative to finetuning the policy or identifying the full physical dynamics for sim-to-real transfer. More information can be found at http://generalroboticslab.com/OSRAM.
★ Direction-Scale Decomposition in Action Representation: Rethinking What to Tokenize for Vision-Language-Action Models
Action representation plays a central role in discrete-token vision-language-action (VLA) learning but remains underexamined. Under conventional pose-increment representations, action tokens are sensitive to execution speed and dataset-specific normalization, potentially obscuring geometric structure shared across demonstrations and datasets. We introduce Direction-Scale Decomposition (DSD), an action representation that decomposes translation and rotation increments into direction and scale components before tokenization. DSD isolates motion direction while retaining magnitudes in separate scale channels. We evaluate DSD with uniform binning (BIN) and BEAST, a B-spline-based tokenizer, in simulation and real-world manipulation under both single-dataset and mixed-dataset training. On LIBERO, DSD improves average success rates with both tokenizers. On SimplerEnv, DSD-BIN outperforms BIN by 10.3 percentage points in overall success rate under mixed-dataset training. Real-robot experiments further show gains both with and without robotics pretraining. These results support DSD as an effective action representation for discrete-token VLA models and suggest its potential to mitigate performance degradation when training on large and diverse dataset mixtures. Our project page with additional resources is available at https://vla-dsd.github.io/
★ FRESHLATENT: Channel-Aware Latent Adaptation for Resource-Constrained Embodied VLM Perception
Mission-critical UAVs increasingly rely on split vision-language model (VLM) perception under tight onboard-resource and wireless-communication constraints. However, corruption of transmitted intermediate features creates a deployment mismatch for clean-trained split interfaces, while stronger channel-aware codecs can impose substantial onboard cost. We present FreshLatent, a lightweight channel-aware latent adapter that trains a power-normalized encoder-decoder through wireless corruption while keeping the surrounding VLM frozen. We formulate deployment around a mission-conditioned perception requirement and embedded interface cost, linking channel quality and communication budget to the operating conditions under which perception remains usable. At 0 dB and the tightest communication budget, FreshLatent improves gIoU and cIoU over clean split compression by 20.79 and 20.87 points, respectively. At the most adverse evaluated SNR (0 dB), across all three communication budgets, FreshLatent recovers 63.5-69.1% of the gIoU improvement achieved by a much heavier, range-trained feature-JSCC codec. On an NVIDIA Jetson AGX Xavier in 10-W mode, FreshLatent uses 37-40x fewer encoder parameters, 7.7-9.9x lower edge-interface latency, and 8.8-10.0x lower edge-interface energy than the heavier codec. Together, these results show that lightweight channel-aware adaptation can recover a substantial fraction of the robustness of a much larger communication interface while broadening quality-valid operation under constrained wireless conditions.
comment: Paper is currently under review. Authors' version posted for personal use and not for redistribution
★ Frequency-Modulated Piezoelectric Haptic Display
We present a frequency-modulated (FM) haptic display based on piezoelectric vibrating actuators. Existing haptic displays commonly encode haptic intensity through the deformation amplitude of individual haptic pixels. Although amplitude-modulated (AM) approaches have enabled compact haptic pixels, independently controlling the deformation amplitude of a large number of pixels can require increasingly complex and bulky driving systems, posing challenges for scaling toward high-density, large-area wearable displays. To address this scaling challenge, we investigate an FM design principle in which haptic intensity is encoded through vibration frequency. We further develop a \textit{Shared-Source Frequency Modulation} (SSFM) structure in which multiple haptic pixels are powered by a common power amplifier while their vibration spectrum are controlled individually, reducing the need for independent high-power amplification at each pixel. A proof-of-concept piezoelectric haptic display was built and evaluated on rendering spatial and temporal haptic patterns through volunteer tests. The results show that participants reliably distinguished spatial and temporal patterns encoded using FM principles within the investigated operating range. These findings demonstrate the feasibility of FM-based distributed haptic rendering and suggest a potential pathway toward more compact driving architectures for future high-density, large-area wearable haptic displays.
★ Audit Before You Commit: Locating Belief Failures in Active Identification for One-Shot Manipulation
A robot that probes a few times before one irreversible action, such as tapping a surface before inserting a peg, must decide when the evidence is enough to commit. We argue that this decision rests on two conditions that existing methods do not separate: the belief must still cover the truth in the coordinate that decides the action, and the failure model that scores actions must track realized failure. We audit both conditions separately, offline and with ground truth, on a deployed probe-then-commit pipeline: a particle belief, a scenario failure score, and one commit. On simulated insertion, more taps sharpen the belief while the truth leaves its support on 16.9% of episodes and the failure score turns optimistic by 0.31. Conformal calibration restores coverage but not the decision: confidently wrong instances still pass a confidence gate. The audit's signatures instead point at the observation model, where a hand scan finds a 2.1 mm error in the tap boundary. Correcting that one number cuts failure from 0.354 to 0.112 on untouched instances and transfers unrefitted to a second engine, while in a third engine the same audit suggests an execution-model mismatch instead. Across seven task families in three engines, a few probes at a fixed executor reduce miss or failure. On a physical arm inserting a tool into a rigid pocket by touch, the gain and the audit's two conditions reproduce, and replaying the recorded taps under an injected model error shows the audit's signature on real data. Additional materials are available at https://sites.google.com/view/auditbeforeyoucommit.
comment: 8 pages, 7 figures, 8 tables. This work has been submitted to the IEEE for possible publication
★ Learning-Accelerated Narrow-Phase Collision Detection via Check Ordering for Sampling-Based Motion Planning
Collision detection is critical for ensuring the safety of planned paths. However, it imposes a non-negligible computational burden on motion planners, motivating extensive studies on collision-detection acceleration. In commonly used phase-based collision-detection methods, the broad phase employs hierarchical structures to rapidly discard object pairs that are clearly collision-free, while the subsequent narrow phase performs detailed collision checks on the remaining object pairs whose collision status cannot be determined by the broad phase. Although these methods effectively reduce the number of detailed checks through broad-phase pruning, the narrow phase is usually executed in the default order returned by the broad phase, with little explicit optimization of the check order. This leaves room for further acceleration, especially in cluttered environments where many object pairs may remain after the broad phase and the narrow phase can account for a significant portion of the total detection time. In this work, we propose a learning-based method to accelerate phase-based collision detection by optimizing the check order in the narrow phase. We first formulate the expected time cost of the narrow phase and derive an optimal check-ordering criterion that minimizes this expectation. Since the priors required by this criterion are difficult to obtain in advance, we design a hypernetwork-based model to predict collision probabilities, which are then used to approximate the optimal check order. The resulting order guides the execution of exact mesh checks in the narrow phase, thereby reducing detection time without replacing the underlying geometric collision checker. Simulation results show that our method effectively accelerates phase-based collision detection and improves the efficiency and success rate of sampling-based motion planning, especially in cluttered environments.
★ HuGo: LLMs as Whole-Body Policy Code Designers for Humanoid Loco-Manipulation
For humanoids to be useful in everyday environments, they must perform a wide range of tasks that couple locomotion and manipulation. Existing approaches commonly acquire a loco-manipulation policy through reward engineering or demonstrations followed by task-specific training, making it costly to scale to new tasks. In this work, we propose a hierarchical approach to humanoid loco-manipulation that eliminates these per-task requirements. HuGo, Humanoid policy code Generation, uses a Large Language Model (LLM) to generate executable, closed-loop high-level policy code from a task description on top of a frozen low-level whole-body policy. Given the task, observation, and command specifications, the LLM constructs the task logic in code. HuGo then refines the policy from its rollouts using numerical trajectories and selected video frames to produce feedback and targeted code updates. Across five simulation tasks, using two different low-level policies, HuGo substantially outperforms a high-level reinforcement learning baseline and approaches the performance of a demonstration-based baseline. We achieve this level of performance without task-specific reward design or demonstration collection. We further demonstrate zero-shot transfer of simulation-generated policies to hardware and show that applying the same refinement loop to real-world rollouts can further improve transfer performance without expert demonstrations or policy retraining. Project website is https://iconlab.negarmehr.com/HuGo/
★ MOCHA: Multi-Objective Co-Design using Hypernetwork Architectures
In this work, we present MOCHA, the first, to our knowledge, reinforcement learning based approach to computing a family of Pareto-optimal policies across the design space of a robot using a single network. Specifically, MOCHA leverages the hypernetwork architecture to learn a network that produces specialized network parameters optimized for a given objective and parameterized robot design; we term this a multi-objective design hypernetwork (MDH). We demonstrate the capabilities of MDHs to represent a complex family of design-dependent strategies on two distinct robot morphologies, each with six design dimensions and across 2-3 objectives. Moreover, we propose an approach for efficiently producing a Design Pareto set using evolutionary search of the learned policy network, generating the optimal design-policy combination for each objective prioritization. Lastly, we provide an efficient method for computing generalist robot designs which achieve the best cumulative performance across the entire set of objectives.
★ SoGuDiff: Socially Guided Diffusion for Steerable, Norm-Grounded Robot Navigation
Beyond collision avoidance, socially competent robot navigation requires adherence to implicit social conventions that vary across contexts, cultures, and deployment requirements. Many conventional navigation policies learn a single normative behavior, either through reinforcement learning against a fixed reward function or imitation of human demonstrations, exposing no interface for adjusting that conduct at runtime. We present a diffusion-based navigation framework whose social behavior can be tuned at deployment: a desired style is specified, such as how closely the robot passes, which side it yields to, or how much it defers to groups, and the planner adapts accordingly. Continuous style axes can be followed independently or composed, spanning a behavioral space rather than discrete, primitive-based specifications. A feasibility projection layer separates learned social behavior from kinematic feasibility and collision avoidance. A single-axis sweep illustrates a tradeoff curve that strictly dominates the evaluated fixed-behavior baseline configurations, and stylistic differences are replicated in real-world demonstrations.
★ Auditing Latent-Space Monitors for Autonomous Driving
Runtime failure monitors can use a model's internal representations to anticipate failures. We audit this monitoring strategy across two autonomous-driving tasks: online vectorized map generation with LaneSegNet and end-to-end planning with VAD. We find that frame-level errors are predictable at inference in both tasks. For LaneSegNet, a supervised latent probe reaches Area Under the Receiver Operating Characteristic curve (AUROC) 0.780 for high Chamfer error; to our knowledge, this is the first post-hoc frame-level failure monitor for online vectorized map generation. For VAD, a supervised planning-latent probe reaches AUROC 0.868 for mean-ADE failure. Our audit shows that internal access is not necessary for strong failure prediction. A monitor using only LaneSegNet's prediction outputs reaches AUROC 0.825, while for VAD, ego state, driving command, and the planner's predicted trajectory reach 0.924 on the same mean-ADE endpoint. Adding latent features to either baseline yields no statistically resolved improvement. This observation persists across a broad suite of planning failure endpoints, including endpoints whose labels depend on geometry unavailable to the non-latent baseline. Thus, predicting failure from an internal representation does not establish that the representation provides useful information beyond observable inputs and outputs. We propose an evaluation protocol for testing the incremental value of latent access and release our per-frame failure endpoint labels.
★ Privacy-Preserving Prompted Policy Search for Robotic Control
Large language models (LLMs) have recently demonstrated promising capabilities as in-context policy optimizers for Reinforcement Learning (RL), enabling policy search driven by both numerical reward signals and natural language reasoning. However, deploying such methods in practice requires transmitting raw policy parameters and rewards history to cloud-based LLM APIs, exposing proprietary control strategies to third-party service providers. To address this issue, this paper introduces Privacy-Preserving Prompted Policy Search (PP-ProPS), a framework that enables LLM-guided policy optimization while keeping policy and environmental parameters confidential. PP-ProPS encodes policy parameters and reward values using secret client-side transformations before they are included in each API request, ensuring that the LLM provider observes only encoded policy parameters and scaled reward information. Furthermore, unlike Vanilla ProPS, the proposed framework does not require the true optimal episodic return to be known or disclosed to the LLM. Beyond protecting the optimization data, PP-ProPS improves the search process in two ways. First, it provides the LLM with individual reward components instead of only a single total return, offering more informative feedback about each candidate policy. Second, it uses a bounded history that prevents the prompt from growing indefinitely, improving search with high-dimensional policies and supporting the use of open-weight LLMs. The proposed PP-ProPS is evaluated on both continuous and discrete control problems spanning Multi-Joint dynamics with Contact (MuJoCo) locomotion, classic control, highway driving, and robotic arm manipulation. Compared to Vanilla ProPS, the proposed PP-ProPS outperforms ProPS in seven of the ten evaluated tasks, and surpasses conventional RL methods including PPO, SAC, and TRPO, in five of the six tasks.
comment: 9 pages, 5 figures, 4 tables
★ GraspTwin: Zero-Shot Task-Oriented Grasp Optimization via a Digital Twin
As robots transition from structured factory settings into homes, they are required to interact with an ever-increasing variety of objects. Many tasks require grasping, and often it is not sufficient to just pick up the target object. Consider a task like "pouring coffee" --- to facilitate the subsequent pouring, the robot should grasp the mug by its handle. Existing learning-based approaches for grasping either find robust and collision-free grasps that are largely agnostic to the task (e.g., picking up the mug by its rim), or leverage foundation models to propose task-appropriate grasp locations that lack fine-grained physical grounding (e.g., reaching for and missing the handle). In this work, we bridge these approaches with a real-to-sim-to-real framework. Based on a single RGB-D observation, we construct a digital twin of the environment, query a large foundation model to propose grasps that align with the object's affordances and task description, and then optimize the proposals to ensure robustness and plausibility before executing the result on the real robot. Our key insight is that the grasp proposals of the foundation model should be regarded as semantic priors that serve as seeds for local, gradient-free optimization. We leverage Bayesian optimization with Thompson sampling to draw batches of nearby poses, which are subsequently evaluated in parallel under domain-randomized physics rollouts. The resulting grasp is both task-oriented and physically feasible for execution by the robot arm. Our full zero-shot real-world transfer only takes a few minutes and improves task-oriented grasping success by up to 33% as compared to other state-of-the-art pipelines. Our code is available here: https://github.com/VT-Collab/GraspTwin/
★ ST-pRRTC: Parallel Space-Time RRT-C with Adaptive Goal-Time Forests
We propose ST-pRRTC, a GPU-parallel space- time RRT-Connect motion planner for problems with known obstacle trajectories and unspecified arrival time. Searching over many arrival times broadens temporal coverage but divides a finite planning budget among more backward trees. To address the challenge, ST-pRRTC builds a shared forward tree and an adaptive forest of backward goal-time trees. Its interval root formulation samples goal arrival times continuously and guarantees probabilistic completeness and asymptotic arrival- time optimality under the stated assumptions in a bounded time domain. The practical root recycling policy has no such guar- antees. It adapts a fixed number of backward trees, replacing later roots while retaining useful search progress. Experiments on three dynamic benchmarks show that both variants achieve lower mean first-solution times and earlier mean final arrivals than ST-RRT* and SI-RRT on problems solved by all compared methods. Further experiments demonstrate the benefit of recy- cling over broad arrival-time ranges. Real-robot demonstrations show root-recycling ST-pRRTC planning motions for a UR5e among moving Crazyflie quadrotors.
★ A Long-Legged, Direct-Drive Monopedal Robot Achieves Exceptional Jump Height ICRA 2027
We demonstrate a jumping robot that reaches high (7.6 m) and fast (190 ms stance time) jumps from a single long leg driven by a direct-drive transmission, without elastic energy storage. At 281 g, it achieves the highest jump yet reported for an electrically actuated, spring-free system. The leg uses a new fabric-wrap transmission that provides a variable mechanical advantage, keeping a small electric motor near its peak power output through the stroke while bracing the long, lightweight leg against buckling. A balancing module at the top of the leg uses small propellers to control the leg's orientation on the ground and in the air, where the long leg provides a large moment arm for the control torques. The robot is validated outdoors with vertical jumps, attitude control on the ground and in flight, and tilted jumps.
comment: 8 pages, 12 figures, submitted to ICRA 2027
★ Containing Behavioral Cascades from Manipulated Claims in LLM-Powered Multi-Robot Systems
Large language model (LLM)-powered multi-robot systems are vulnerable to semantic manipulation: an accepted false world-state claim can trigger a fleet-wide behavioral cascade, causing unnecessary replanning, increased path costs, congestion, or apparent mission infeasibility. Conditioning on a successful manipulation, we propose an active verification framework that contains its downstream effects before they propagate across the fleet. A dedicated verification module generates a structured Verify-Adapt-Hold plan: selected robots inspect consequential regions, a limited subset provisionally adapts when necessary, and the remaining robots retain their trusted plans. We evaluate the framework in a multi-robot transportation environment using injected false obstacle claims across different impacts and team sizes. Evaluation measures cascade containment, Sum-of-Costs, makespan, and coverage ratio. Results show that treating post-compromise verification as a team-level planning problem, rather than a binary trust decision, effectively limits the cascading physical consequences of semantic manipulation.
comment: 8 pages,5 figures
★ Aerial Manipulation in the Wild with Onboard Perception, Policy Learning, and Whole-Body Control IROS 2026
Aerial manipulation in outdoor environments remains challenging due to the simultaneous requirements of reliable state estimation, stable aerial motion, and precise manipulation under external disturbances. In this work, we present a real-world outdoor aerial manipulation framework that integrates imitation learning, onboard LiDAR-inertial state estimation, and whole-body model predictive control. A Diffusion Policy is trained from manipulation demonstrations to generate desired end-effector motions from onboard observations. These learned commands are executed by a whole-body MPC that jointly coordinates the aerial platform and manipulator to realize the desired end-effector trajectory. To eliminate reliance on external motion-capture infrastructure, the platform employs onboard LiDAR-inertial odometry for state estimation during outdoor operation. We validate the complete framework on a physical aerial manipulator and demonstrate successful execution of outdoor manipulation tasks. The experimental results show that demonstration-driven manipulation policies can be effectively integrated with onboard state estimation and model-based whole-body control to enable aerial manipulation beyond controlled indoor environments.
comment: 5 pages, 4 figures. Accepted by 5th Workshop on Mobile Manipulation and Embodied Intelligence (MoMA.v5) at IROS 2026
★ Tactile Sensing Array for Multi-Phalanx Sensing in Humanoid Hands IROS
Humanoid hands require tactile feedback across the whole finger, not just the fingertip, to grasp and manipulate objects properly. Vision and proprioception alone cannot reliably provide this information, particularly when the hand's own fingers occlude the camera's view of the grasp. We present a low-cost tactile array for a humanoid finger, made from Velostat and conductive tape. The fingertip carries seven contact points including a 2x3 matrix wrapped across its front, left, and right faces, and a separate contact point at the tip. The proximal and middle phalanges each carry a single front-facing contact line. We measure the sensor's hysteresis and recovery time after release, through repeated loading and press-release tests. We also test a compliant, 3D-printed contact structure with a gap and a bump, inspired by similar designs in prior work, and show it cuts recovery time by 74% compared to a flush-contact baseline. We then show the sensor can produce distinct activation patterns for different contact geometries (flat, edge, corner) at the fingertip, and that it registers contact across all three phalanges during a grip. Finally, we discuss the limits of our fabrication changes and point to software-based compensation as a promising way to more directly fix the remaining hysteresis in the future.
comment: Accepted to be presented at IROS Workshop Touch2Action
★ Memory-Aware Multi-Sensor Perception for Efficient and Safe Navigation in Dynamic Environments
Autonomous navigation in previously unseen environments requires effective perception, persistent environmental representation, and collision avoidance while maintaining progress toward a goal. Existing perception-based methods often rely on prior maps or short-horizon observations, limiting their ability to exploit previously observed structure. We propose a memory-aware multi-sensor navigation framework that integrates LiDAR and RGB perception, online distance-field representation learning, and a stage-adaptive Modulated Control Barrier Function Quadratic Program (MCBF-QP). The framework persistently represents static infrastructure while tracking dynamic obstacles, enabling the MCBF-QP controller to exploit previously observed geometry for obstacle circumvention and adapt its safety constraints and guidance to local conditions. Experiments in complex indoor and outdoor environments demonstrate improved navigation efficiency and goal-reaching performance while maintaining collision avoidance in narrow passages and around dynamic obstacles.
★ Learning-Based Pressure Predictive Control of a Vertebraic Soft Robotic Tail
Soft robots have attracted much attention for their safe human-robot interaction and flexibility, but the typical continuum structure and nonlinear material behavior make the kinematics modelling complex, especially in non-static motions. In this work, we proposed an LSTM-based pressure predictive control (PPC) for the motion control of a vertebraic soft robotic tail and the coordination with a quadruped robot. The PPC consists of an inverse kinematics (IK) model, a forward kinematics (FK) model and a pressure compensation (P-comp) model, and achieves non-static and quasi-static motion control of the tail. Compared with the IK-only model, the average RMSE of the PPC's simulation trajectories reduces by 69.8%, when executing target trajectories. In the coordinated motions of the soft tail quadruped, using a prediction data set to train the PPC enables next-moment action prediction and reduces computation time by 60.9%, which enhances the real-time response of the tail to match the quadruped torso's moving rate. The PPC provides a simple and effective method to model the soft tail for both non-static and quasi-static motion control, and grants the soft tail quadruped with the functionality of interacting with the environment.
★ Policy-Calibrated DAgger: Offline Calibrated Noise Injection for Imitation Learning ICRA 2027
Policies trained with imitation learning can accumulate errors over time, causing the robot to drift outside the training distribution. Existing methods mitigate this covariate shift by collecting additional data where the policy fails or is likely to fail. The first places the robot in unsafe conditions and the second requires choosing an appropriate noise distribution to collect new expert demonstrations under that noise. We propose Policy-Calibrated DAgger, a method that makes use of the properties of recent generative policies to estimate the policy's noise offline by using its own predicted action distribution. We measure a diffusion policy's spread of predicted actions at observations along the expert trajectory and measure its closed-loop error relative to a recorded trajectory. To address issues with measuring error in a multimodal action space, we guide the policy towards the trajectory during closed-loop control through partial denoising, and use properties of a diffusion model to unnormalize the measured error as if we did not guide it. We experiment in a scenario where a robot is tasked to reach an engine lever in a cluttered and narrow environment and show results in a 3D photorealistic simulator and a 2D planar reacher environment. We show that our method surpasses policies trained with dataset aggregation without noising and matches the performance of the best noise level in hindsight, without requiring a sweep over noise levels.
comment: 8 pages, 5 figures, in review for ICRA 2027
★ DGT-Map: Directional Global Traversability Mapping Utilizing Multi-Task Learning for Heterogeneous Vehicles
Off-road traversability is direction-dependent and vehicle specific, yet most global maps assign a single isotropic cost to each location. Existing learned estimators are also commonly trained independently for each vehicle; this preserves vehicle-specific behavior but prevents vehicles from sharing common terrain representations. DGT-MAP addresses both limitations through a self-supervised framework that learns global, directional, and vehicle-conditioned traversability costmaps from RGB-D observations and locomotion signals. A shared multi-task backbone learns common terrain features across training vehicles while vehicle-specific prediction heads preserve platform-dependent responses. At inference, DGT-MAP produces a heading-indexed costmap that can be used by a direction-aware planner. We evaluate DGT-MAP in simulation by integrating it into a Hybrid A* navigation stack and measuring downstream task success on challenging terrains, including slopes that are traversable downhill but not uphill and a ridge obstacle that is traversable by some vehicles, but not by others. Across evaluated tasks, DGT-MAP achieves the highest or tied-highest navigation success rate when compared against geometric, binary, and learned direction-agnostic baselines.
★ Realizability Is Not Enough: Encoding, Liveness, and Auditing of Synthesized Robot Supervisors
High-level robotic supervisors coordinate capabilities whose reported outcomes determine the robot's next action. Reactive synthesis can generate such supervisors with formal guarantees, but deployment requires more than proving a Generalized Reactivity (1) (GR(1)) specification realizable. Designers must encode failure-prone capabilities, choose liveness assumptions that match retry intent, audit strategies, and translate them into robot software. We present an open-source pipeline for Robot Operating System (ROS) 2 Flexible Behavior Engine (FlexBE) supervisors that generates capability-based GR(1) specifications, analyzes assumptions before synthesis, audits strategies, reduces states with a behavior-preservation proof, and emits executable state machines. Across four case studies (six comparisons), including hardware on two quadcopter platforms, we compare enumerated and one-hot encodings and two liveness formulations. Under the tested backend, enumerated encoding usually synthesizes faster, although fewer propositions do not reliably predict smaller controllers or lower symbolic cost. System-Goal without pending memory is the only liveness treatment confirmed to yield executable controllers under both encodings across the reported grid; Fair-Outcome can permit realizable cycles without designer-intended completion. For this backend and model, we recommend enumerated encoding with System-Goal and auditing every realized strategy, since proposition count and realizability do not measure deployability. The auditor is sound and complete for four structural defect classes (protocol violations, deadlocks, bounded-failure violations, goal-unreachable traps) but is not a general liveness verifier, and the reduction preserves capability-level behavior. Together, these stages narrow the gap between formal realizability and controllers that pass protocol and structural-progress checks.
comment: 88 pages, 14 figures. Includes detailed technical appendices and experimental results for four application domains
★ VkVIO: Cross-platform GPU Acceleration for Visual-Inertial Odometry with Vulkan
Perception in robotics and XR fundamentally relies on good state estimation. Visual-inertial odometry (VIO) and Simultaneous Localization and Mapping (VI-SLAM) are proven ways of achieving this goal in a cost-effective and accurate manner. Efficiency in these systems allows for smaller, cooler, and lighter devices. GPU acceleration is a natural approach for reducing latency, thanks to their wide availability in platforms like embedded computers, mobile phones, and XR headsets. However, previous works in the literature have limited themselves to the use of CUDA for this task, significantly reducing deployment options to a single vendor. We instead leverage the vendor-agnostic Vulkan API, originally designed for the strict performance requirements of 3D graphics applications. In this work, we present VkVIO, the first, to the best of our knowledge, cross-platform GPU-accelerated VIO method. We provide state-of-the-art accuracy with causal estimates required for real-time operation. We deploy VkVIO on a diverse range of devices spanning a workstation, a laptop, and an extremely inexpensive single-board computer, while outperforming CUDA-based systems on the same hardware. VkVIO enables possibilities for low-latency, low-power, and low-cost VIO in robotics and XR.
★ WALT: Learning World-Model-Aligned Latent Trajectories for Autonomous Driving
Driving world models learn rich predictive representations of the surrounding environment from visual observations, yet accurate visual prediction does not necessarily translate into effective trajectory planning. We argue that a key bottleneck lies in the mismatch between visual world states and raw geometric trajectories, which may limit the planner's ability to exploit action-relevant semantics encoded by the world model. To address this issue, we propose World-Model Alignment for Latent Trajectories (WALT), which learns a compact generative trajectory latent space by transferring information from a frozen pretrained driving world model without modifying the world model itself. Rather than directly generating raw waypoints, WALT maps them into compact representations through a dual-branch trajectory autoencoder and transfers semantic knowledge from the frozen visual world model into this trajectory space, encouraging the learned action representation to capture scene-level cues relevant to future motion and planning. Beyond our proposed formulation, we systematically study latent learning based on Joint-Embedding Predictive Architectures (JEPA) and feature alignment following Representation Alignment (REPA) to investigate how trajectory-only representation learning affects downstream planning. We evaluate WALT on the NAVSIM benchmarks. Relative to the raw-waypoint baseline, WALT improves PDMS from 89.4 to 89.8 on NAVSIMv1 and EPDMS from 87.3 to 87.9 on NAVSIMv2 while reducing trajectory planner FLOPs by 30.5%. These results suggest that preserving world representations while extracting action-relevant information provides an effective interface for world-model-based trajectory planning.
★ Actively Resolving Contextual Uncertainty for Underspecified Tasks in Natural Language
Foundation models provide robots with the ability to interpret natural language and reason about environmental context, yet most language-conditioned policies assume that goals are well-specified and that task-relevant information is provided upfront via a prior map. Operating in unfamiliar environments with underspecified tasks entails high contextual uncertainty: the robot must jointly infer what constitutes task success, what constitutes relevant information, and where (or whether) that information exists. We address these limitations via CLUE (Closed-Loop contextual Uncertainty rEsolution), a framework for actively resolving contextual uncertainty given underspecified tasks in natural language. CLUE uses an LLM-derived policy to hypothesize task-relevant concepts and potential plans. It then uses a language-embedded map, which is constructed online, to ground these hypotheses into actions. The policy sequentially evaluates hypotheses via closed-loop environment interaction and refines its plans as it gathers new information. We deploy CLUE on a Boston Dynamics Spot across three real indoor and outdoor environments spanning 15 tasks that require object disambiguation, functional inference, and occlusion reasoning. CLUE achieves a success rate within 7 percentage points of an oracle policy and outperforms an LLM-enabled planner without closed-loop feedback by a 4x margin. Supporting experiments demonstrate that simply building and then querying a language-enriched map is insufficient to resolve complex contextual planning tasks; these approaches achieve roughly one third the success rate of CLUE while requiring over 10x more VLM tokens. We provide additional information at https://zacravichandran.github.io/CLUE.
comment: Accepted to the International Symposium of Robotics Research (ISRR) 2026
★ POIL: Point-based One-Shot Imitation Learning with Stable Dynamical Systems
We present POIL, a point-based one-shot imitation learning framework with stable dynamical systems. While one-shot imitation avoids collecting extensive demonstrations, successful one-shot manipulation requires not only transferring a demonstrated trajectory to a novel object but also executing it robustly under changing scene conditions, grasp configurations, and external disturbances. POIL addresses both problems through a shared representation: a set of 3D points on the object's functional part, used jointly for trajectory transfer and closed-loop execution. The one-shot transfer from the demonstrated trajectory is enabled with point correspondences. POIL grounds the shared functional part with a multi-modal large language model, and transfers the trajectory across viewpoint, pose, and object category changes. During execution, multi-view tracking observes the same points online, and Point-set BCSDM drives them in closed loop by projecting per-point velocities onto a single rigid-body twist computed from the tracked points alone. This extends stable dynamical models from an SE(3) pose to a point set without requiring a known 3D model or pose estimator. We show that at the goal the controller becomes a gradient flow on the classical SO(3) potential, so its terminal phase inherits the almost-global convergence of that potential under a rigid-object assumption. Across simulation and real-robot experiments, POIL transfers a single demonstration across object category, grasp pose, and goal geometry, while recovering from external disturbances during execution. Project page: https://sangminkim-99.github.io/poil
comment: 9 pages, 11 figures, project page: https://sangminkim-99.github.io/poil/
★ LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splatting
Selecting informative camera views is critical for efficient training and adaptive refinement in 3D Gaussian Splatting, where each observation significantly influences model parameters. However, information-driven view-selection strategies can require repeated evaluations of expensive information-gain oracles as the number of candidate views increases. We propose LiTe-GS, an oracle-efficient method for next best view selection in 3D Gaussian Splatting. LiTe-GS reduces the number of information-oracle evaluations by performing randomized subset evaluation of candidate views rather than exhaustively scoring the full candidate pool. The resulting approach achieves expected $O(M\log(1/ε))$ oracle complexity with respect to the number of candidate views $M$, independent of the selection cardinality $K$, while providing an explicit trade-off between oracle efficiency and approximation quality through $ε$. We provide theoretical guarantees on oracle complexity and approximation performance under the proposed selection scheme. Experiments on Blender and Mip-NeRF 360 demonstrate that LiTe-GS maintains reconstruction quality comparable to Fisher-information-based baselines while substantially reducing the number of Fisher-oracle evaluations across different acquisition settings.
★ TinyCVIO: A Constellation-Aided Visual-Inertial Odometry System for Nanodrones
Nanodrones require accurate, real-time state estimation under severe sensing and computational constraints. We present TinyCVIO, a visual-inertial odometry system that co-designs miniature sensing, visual processing, and estimation for a commodity dual-core microcontroller with 520 kB SRAM. Lightweight LED constellations provide known geometry without surveyed positions or yaw angles, assuming placement on a common level plane. A streaming visual frontend tracks LED observations from a millimeter-scale camera at 29.2 FPS, while a rigid-board measurement model retains inter-LED constraints and streaming QR bounds estimation workspace for a fixed filter-state size. Across 19 hand-held hardware-in-the-loop datasets, the rigid-board model reduces mean absolute trajectory error by 27% relative to planar points. The complete system runs onboard a Crazyflie across nine flights at three speeds, achieving 3.5-3.7 cm mean absolute trajectory error and 0.50-0.60% relative pose error over 10 m segments, with mean estimate latency of 15.7-16.3 ms.
comment: 9 pages, 6 figures, 4 tables. Video: https://youtu.be/6hQNdIcjHJE
♻ ★ ContactWorld: What Representations Matter for Vision-Tactile Latent World Models in Contact-Rich Manipulation
Contact-rich manipulation poses a fundamental challenge for world models: visual and tactile observations capture different aspects of physical interaction, and their utility depends critically on how this information is represented. We introduce ContactWorld, a controlled benchmark and empirical study of vision-tactile representations across 12 contact-rich manipulation tasks. Using a fixed world-model architecture, training procedure, and planning framework, we examine representation effects through three complementary properties: spatial fidelity, motion coherence, and predictive stability. Point clouds preserve task-relevant geometry and track physical motion more reliably than image observations, helping explain their higher average planning success of 32.1%, compared with 20.7% and 22.0% for wrist- and front-view RGB, respectively. Tactile observations generally reduce long-horizon prediction-error accumulation, but these gains do not translate uniformly into task success. Structured tactile force fields provide the most consistent downstream improvements, with PointCloud+TacFF achieving the highest overall simulated success rate of 36.1%. We further validate these trends through 900 physical trials spanning six tasks, two robot platforms, and three tactile sensing systems. Together, ContactWorld identifies sensory representation as a central design factor in vision--tactile world models and provides empirical guidance for predictive planning in contact-rich manipulation.
comment: Project website: https://contact-world.github.io
♻ ★ HERMES: A Holistic End-to-End Risk-Aware Multimodal Embodied System with Vision-Language Models for Long-Tail Autonomous Driving
End-to-end autonomous driving models increasingly benefit from large vision-language models for semantic understanding, yet safe and reliable planning under long-tail conditions remains challenging, particularly in mixed-traffic environments involving heterogeneous road users and rare safety-critical interactions. This paper proposes HERMES, a holistic risk-aware end-to-end multimodal driving framework that explicitly incorporates long-tail semantic knowledge into trajectory planning. HERMES employs a foundation-model-assisted annotation pipeline to construct structured Long-Tail Scene Context and Long-Tail Planning Context, capturing hazard-centric scene information, maneuver intent, and risk-aware planning guidance. A Tri-Modal Driving Module then integrates multi-view visual observations, historical ego-motion, and long-tail semantic instructions through intent- and risk-aware conditioning for trajectory generation. Extensive experiments on a large-scale real-world long-tail driving benchmark demonstrate consistent improvements over representative recent baselines in overall planning performance and across diverse safety-critical scenarios. Ablation studies further validate the effectiveness and complementary roles of the major components within HERMES.
♻ ★ RotVLA: Rotational Latent Action for Vision-Language-Action Model
Latent Action Models (LAMs) have emerged as an effective paradigm for handling heterogeneous datasets during Vision-Language-Action (VLA) model pretraining, offering a unified action space across embodiments. However, existing LAMs often rely on discrete quantization encode and decode pipelines, which can lead to trivial frame reconstruction behavior, limited representational capacity, and a lack of physically meaningful structure. We introduce RotVLA, a VLA framework built on a continuous rotational latent action representation. Latent actions are modeled as elements of SO(n), providing continuity, compositionality, and structured geometry aligned with real-world action dynamics. A triplet frame learning framework further enforces meaningful temporal dynamics while avoiding degeneration. RotVLA consists of a VLM backbone and a flow-matching action head, pretrained on large-scale cross-embodiment robotic datasets and human videos with latent-action supervision. For downstream robot control, the flow-matching head is extended into a unified action expert that jointly denoises latent and robot actions. Here, latent actions serve as a latent planner, providing high-level guidance that conditions action generation. With only 1.7B parameters and 1700+ hours of pretraining data, RotVLA achieves 98.2% on LIBERO and 89.6% / 88.5% on RoboTwin2.0 under clean and randomized settings, respectively. It also demonstrates strong real-world performance on manipulation tasks, consistently outperforming existing VLA models.
♻ ★ Harness VLA: Steering Frozen VLAs into Reliable Manipulation Primitives via Memory-Guided Agents
Language-conditioned manipulation requires both precise contact-rich control and robust reasoning over language, scenes, and long horizons. End-to-end Vision-Language-Action (VLA) models provide strong local visuomotor skills, but they are trained on in-distribution task trajectories and often fail under deployment perturbations such as semantic retargeting, goal re-binding, spatial-layout shifts, and unstable local contacts. LLM coding agents provide complementary semantic and compositional reasoning, but purely analytic primitives struggle with irregular grasping, constrained placement, and articulated-object interaction. We present Harness VLA, a memory-augmented agentic framework that exposes a frozen VLA as a retryable contact-rich primitive and composes it with a small fixed library of analytic primitives for grounding, staging, transport, navigation, and release. Rather than expanding the skill library, the harness learns the operating range of these fixed primitives from task-specific execution traces, global success rules, and failure models. By lifting semantic re-grounding, non-contact execution, and VLA re-staging to the planner while reserving the frozen VLA for local contact-rich phases, Harness VLA extends pretrained VLAs beyond their original trajectory distribution without finetuning. Across perturbed tabletop, household kitchen, and clean-to-randomized bimanual manipulation, Harness VLA improves over the strongest relevant baselines by 38.6 and 25.4 percentage points on LIBERO-Pro and RoboCasa365, respectively, and reaches 58.4% on RoboTwin C2R. Real-world demonstrations on dual-Franka robots further show target redirection, grasp recovery, and new task compositions with the same frozen VLA. Code is available at https://github.com/RLinf/RPent.
♻ ★ Enabling Robust Cloth Manipulation via Inference-Time Simulator-in-the-Loop Refinement
Simulator-in-the-loop optimization offers a promising inference-time mechanism for robot manipulation. It uses a physical simulator as a backend rollout engine to evaluate candidate trajectories in parallel and refine nominal actions online, a paradigm shown to be effective in rigid-body manipulation where state and contact are relatively tractable. We bring this paradigm to real-world cloth manipulation from a single RGB input through three pillars. (i) We design a scalable synthetic-data generation and inference-time rollout pipeline built on FLASH, a deformable-object simulator that provides a practical balance among physical fidelity, numerical stability, and rollout efficiency. (ii) We develop a real-to-sim module, trained purely on synthetic data, that maps a single RGB observation to simulation-compatible cloth state by fusing pretrained visual features with learnable canonical tokens. (iii) We perform online planning by coupling a sparse-mesh rollout backend with prior-guided MPPI, anchored at an offline-distilled policy trajectory, preserving manipulation-relevant deformation and contact while enabling sufficient parallel rollout batches. Real-robot experiments show higher success rates than baseline methods and closed-loop correction under mid-fold perturbations. Project page: https://silr-cloth.github.io/
♻ ★ MPC-Injection: Biasing Off-Policy Locomotion RL Toward Controller-Induced Behavior Basins
Reinforcement learning (RL) for locomotion frequently converges to locally optimal but undeployable behaviors, such as vibrating limbs or scooting on the torso, that maximize return without producing a usable gait. We present MPC-Injection, a low-overhead method that steers RL toward a designer-preferred behavior by inserting transitions generated in the same environment by a model predictive controller (MPC). Unlike reward shaping, MPC-Injection does not require redesigning the task reward, and unlike adversarial imitation learning, it adds no discriminator, no kinematic retargeting, and no auxiliary objective. We analyze how the injected transitions bias the learning, allowing the policy to converge to behaviors that pure RL may fail to reach under simple reward functions. On a 2D walker in simulation and with sim-to-real evaluation on a Go2 quadruped, we show that MPC-Injection produces gaits qualitatively comparable to those of reward shaping and adversarial motion priors. We also show that MPC-Injection can complete a barrel roll that pure RL fails to achieve under the same simple reward and can select between trotting and bounding gaits only through changing the injected MPC data.
comment: 24 pages, 11 figures. CoRL 2026
♻ ★ Implicit Behavior Coordination from Sub-Task Demonstrations by Exploiting Overlap-Induced Multimodality
Long-horizon robotic rearrangement is commonly formulated as a skill-sequencing problem, where distinct behaviors are explicitly represented and coordinated by a planner or high-level policy. We investigate whether such explicit behavior identities and sequencing interfaces are necessary at all. We introduce implicit behavior coordination from sub-task demonstrations, where separately collected behaviors are coordinated without behavior identity labels, complete-task demonstrations, or task-ordering supervision. Our key observation is that overlap between sub-task demonstrations induces multimodal action distributions that need not be resolved through explicit behavior partitioning. Instead, this overlap-induced multimodality can be exploited as a coordination resource. We instantiate this idea with a shared Flow Matching policy that preserves multiple action modes and critic-guided in-sample planning that propagates task value across demonstrations and selects task-relevant modes. Experiments in Habitat and on a real robot show that implicit behavior coordination remains effective under reduced cross-behavior overlap, larger behavior mixtures, longer horizons, and execution failures, supporting the idea that long-horizon coordination can emerge directly from sub-task demonstrations without explicitly recovering or sequencing behavior identities.
♻ ★ Excitation-Supervised Closed-Loop Self-Calibration and Target Seeking for an Unknown-Pose Range-Bearing Relay
A vehicle seeking a hidden target through a range-bearing relay of unknown position and yaw must decide, online, whether its own motion has already made the relay calibration trustworthy, and what to do when it has not. Two distinct vehicle-relative observations are known to remove the calibration gauge and make the target's relay-local packet globally actionable (arXiv:2608.09464), but that statement is static: it classifies a stored window only after the fact. This paper supplies the closed-loop layer: we show that the trajectory-spread margin $S_v$ that governs identifiability is simultaneously a finite-noise seed-accuracy bound, a local-vector variance decomposition, and a circle-geometry excitation budget, and we use it to supervise an excitation-reset controller. An excitation-supervised algorithm retriggers exploratory motion whenever the spread certificate is insufficient, projecting the target-seeking input away from the excitation's push, and otherwise proceeds to unrestricted target seeking. Under explicit sampling assumptions the supervision rule provably acquires any required excitation in finite time; in the noiseless local regime with positive excitation decay, estimator convergence yields target-seeking convergence after certification; and the threshold is selected from a desired calibration-accuracy level rather than chosen heuristically. Closed-loop simulation, paired Monte Carlo comparisons, a spread-threshold ablation, and a ROS 2/Gazebo software-in-the-loop experiment with sensing delay validate the approach. A decay-rate sweep shows that supervision matters when a fixed schedule's decay outruns the unknown time-to-adequate-excitation: over 100 paired trials the fixed baseline's yaw RMSE rises from 0.010 to 0.065 rad and success falls to 56%, while target-tracking error remains insensitive; supervision keeps yaw RMSE between 0.0095 and 0.0191 rad with 100% success.
comment: 12 pages, 6 figures, 5 tables. Code and data: https://github.com/yashbagla321/excitation-supervised-closed-loop (archived at https://doi.org/10.5281/zenodo.21892671)
♻ ★ Trajectory-Induced Self-Calibration for Hidden-Target Localization Through an Unknown-Pose Range-Bearing Relay
This paper studies hidden-target localization from range-bearing packets reported by a relay beacon whose global position and yaw are unknown. The vehicle knows its own trajectory but never directly senses the target; the relay packet contains only local-frame range and bearing to the vehicle and to the hidden target. Unlike bearing-only network localization, relative-frame localization, and target-enclosing control, the target is neither directly observed in the vehicle frame nor treated as a node in a relative-sensing graph. The main result characterizes the minimal motion that removes the resulting calibration ambiguity: one vehicle pose leaves a continuous yaw/translation/target gauge, whereas two distinct vehicle-relative observations from one unknown-pose relay constructively determine relay yaw (modulo 2 pi), relay position, and the anchored target in the noiseless case. A local rank corollary, a shared-target multi-beacon extension, and a trajectory-spread conditioning lemma connect relay self-calibration to finite-window excitation and native range-bearing estimation. In Monte Carlo evaluation the estimator recovers the hidden target with 5.5 mm RMSE, five times below the 30 mm per-packet range noise and thirteen times more accurate than a naive EKF baseline; it converges to the same accuracy from 2 m target offsets and 2.4 rad yaw errors, and Huber weighting preserves millimeter accuracy under 10% outlier corruption that drops the unprotected estimator to a 0.10 success rate. Trajectory spread predicts estimator quality: the two weakly excited trajectories carry condition numbers above 100 with success rates of 0.82 and 0.70, while every well-excited trajectory attains full success.
comment: 10 pages, 4 figures, 9 tables
♻ ★ Flow as Flow: Modeling Robot Velocity Fields as Probability Velocity Fields for Flow-Based Object Manipulation
Cross-embodiment data have become central to training robotic foundation models. To leverage such heterogeneous data, we focus on flow-based object manipulation, where robot flows (robot velocity fields) serve as embodiment-agnostic motion representations. Previous studies do not formulate robot flows as dense velocity fields, but as displacements of sparse keypoints, even though dense velocity fields better match the continuous-time nature of motions. To address this, we propose Flow as Flow, a framework that models robot flows as probability flows based on a flow matching formulation. By naturally modeling such velocity fields within this formulation, our method achieves efficient and high-quality robot flow generation. Across standard benchmarks, our method outperforms representative baseline methods on standard metrics, while achieving approximately 24$\times$ faster generation than standard flow matching. Furthermore, through real-world experiments evaluating 9 methods with 260 trials per method across 13 manipulation tasks, we show that our method achieves a higher average success rate than the baseline methods.
♻ ★ VLANeXt: Recipes for Building Strong VLA Models ICML 2026
Following the rise of large foundation models, Vision-Language-Action models (VLAs) emerged, leveraging strong visual and language understanding from Vision-Language Models for general-purpose policy learning. Yet, the current VLA landscape remains fragmented and exploratory. Although many groups have proposed their own VLA models, inconsistencies in training protocols and evaluation settings make it difficult to identify which design choices truly matter. To bring structure to this evolving space, we reexamine the VLA design space under a unified framework and evaluation setup. Starting from a simple VLA baseline similar to RT-2, which is the origin of VLA, we systematically dissect design choices along three dimensions: foundational components, perception essentials, and action modelling perspectives. From this study, we distill 12 key findings that together form a practical recipe for building strong VLA models. The outcome of this exploration is a simple yet effective model, VLANeXt. It outperforms the state-of-the-art methods on the LIBERO and LIBERO-plus benchmarks and demonstrates strong performance in real-world experiments. We release a unified and easy-to-use codebase to reproduce our findings, explore the design space, and develop new VLA variants on top of a shared foundation. The codebase is available at https://github.com/DravenALG/VLANeXt.
comment: Accepted in ICML 2026, Project Page: https://dravenalg.github.io/projects/VLANeXt/
♻ ★ TacSushi: Tactile-Grounded World-Action Modeling for Dexterous Sushi Manipulation
Dexterous food manipulation requires control under deformation, occlusion, and uncertain contact. We present TacSushi, a tactile-grounded, Cosmos3-based world-action policy that learns from recorded future consequences while acting on current observations. The backbone encodes current RGB, language, and hand state, and feature-wise gated fusion incorporates fingertip tactile features into the action representation. During training, a decoder conditioned on demonstrated action chunks predicts logged future visual observations, task progress, relative contact risk, and tactile summaries; this decoder is removed at deployment. Failed trials provide consequence supervision, but their actions are excluded from imitation. We train TacSushi on 340 successful and 50 failed real-robot trials and compare six methods in 600 separate rollouts across three in-distribution tasks and two out-of-distribution ingredient variants. To assess food quality beyond a single geometric threshold, we score terminal outcomes using an anchored visual-quality protocol that equally weights five human ratings and three vision-language-model ratings per rollout. Full TacSushi achieves 68.3% average in-distribution success and 37.5% out-of-distribution success, compared with 36.7%/10.0% without future-consequence supervision and 25.0%/17.5% with direct tactile concatenation in place of gated fusion. These comparisons support complementary benefits of feature-wise gated tactile fusion and training-only predictive supervision.
comment: 8 pages, 5 figures
♻ ★ Distillation for Efficient Multitask Manipulation Policies via Conditional Flow Matching
Advances in generative modeling have recently been extensively employed in robotics for policy learning. In particular, Conditional Flow Matching (CFM) trained with expert demonstrations has been shown to outperform existing methods on robot manipulation benchmarks. While prior work has mainly focused on single-task settings, we study the problem from a multi-task perspective, as training independent models for each task is computationally expensive. Multi-Task policy learning comes with its own set of challenges, as naively training on a concatenated dataset of demonstrations would either require increased model capacity to accommodate the added complexity or result in drops in performance. We propose to distill knowledge from single-task CFM experts into a shared multi-task policy by transferring their learned velocity fields. We combine this distillation signal with the original CFM objective to retain fidelity to the demonstrations. Experiments on RLBench show that our approach improves multi-task policy performance over naive training while maintaining a fixed model size.
♻ ★ RHINO-AR: An Augmented Reality Exhibit for Teaching Mobile Robotics Concepts in Museums
Understanding autonomous mobile robots is challenging for people without robotics expertise, because key processes such as sensing, mapping, and planning are invisible. We present RHINO-AR, an interactive Augmented Reality (AR) museum exhibit that reintroduces the historical mobile robot RHINO into its original exhibition environment at the Deutsches Museum Bonn. To make the autonomous behavior that once made RHINO historically significant accessible again, our previous work, RHINO-VR, reconstructed the robot and its environment in a fully virtual museum scene. While engaging, this fully virtual presentation separated visitors from the real exhibition space and from the physical robot on display. RHINO-AR closes this reality gap by placing a virtual reconstruction of RHINO directly into the real museum space. Implemented on a Magic Leap 2 headset using Unity, our system combines real-time environment meshing with interactive visualizations of LiDAR sensing, traversability, and path planning to make otherwise invisible robotics processes understandable to non-expert visitors. We evaluated RHINO-AR in a two-day museum study with 22 participants, assessing usability, technical performance, satisfaction, conceptual understanding, and preference compared to RHINO-VR. The results indicate that RHINO-AR was well received, conveyed the targeted navigation concepts to a non-expert audience, and was generally preferred over the VR exhibit due to its stronger physical grounding and increased realism.
♻ ★ SCoCaT: Success Conditioned Constrained Reinforcement Learning for Spacecraft Docking
Termination-based constrained reinforcement learning is attractive for safety-critical robotic deployments: it avoids online optimization at inference, scales easily to many constraints via a single scalar per constraint, and is simpler to implement than commonly used Lagrangian methods. Instead of pricing violations through summed cost penalties, this approach makes violations structurally unprofitable by shortening the effective horizon for each violation. We identify a structural failure mode of this method class on terminal-navigation tasks: reaching a precise goal configuration while satisfying safety constraints that tighten along the final approach. When the goal sits inside the region close to where the constraints become active, the survival-weighted objective makes dwelling outside the goal region strictly preferable to entering, producing high constraint compliance with low task completion. We formalize this pathology and show that a minimal augmentation to off-the-shelf RL algorithms like PPO resolves this ``feasibility collapse''. We empirically demonstrate that adding a dense per-step success signal via an auxiliary value critic improves the task completion rate while maintaining safety-critical constraint compliance. Validation across two representative spacecraft platforms: a 6U-CubeSat spanning the mass and degree-of-freedom envelope of operational proximity operations, and a floating platform testbed for zero-shot sim-to-real transfer in our laboratory, supports the generality of these findings.
comment: Accepted at CoRL 2026 Conference (https://www.corl.org/)
♻ ★ Physics-Guided Residual Reinforcement Learning for Humanoid Narrow-Path Traversal
Traversing narrow paths is challenging for humanoid robots due to the sparse and safety-critical footholds required. Purely template-based or end-to-end reinforcement learning-based methods suffer from such harsh terrains. This paper proposes a two stage training framework for such narrow path traversing tasks, coupling a template-based foothold planner with a low-level foothold tracker from Stage-I training and a lightweight perception aided foothold modifier from Stage-II training. With the curriculum setup from flat ground to narrow paths across stages, the resulted controller in turn learns to robustly track and safely modify foothold targets to ensure precise foot placement over narrow paths. This framework preserves the interpretability from the physics-based template and takes advantage of the generalization capability from reinforcement learning, resulting in easy sim-to-real transfer. The learned policies outperform purely template-based or reinforcement learning-based baselines in terms of success rate, centerline adherence and safety margins. Validation on a Unitree G1 humanoid robot yields successful traversal of a 0.2m wide and 3m long beam for 20 trials without any failure.
comment: Project website: https://huangtc233.github.io/Traversing-the-Narrow-Path/
♻ ★ FingerViP: Learning Real-World Dexterous Manipulation with Fingertip Visual Perception
Current dexterous manipulation systems commonly rely on external or wrist-mounted cameras for visual feedback. However, such sensing setups are prone to occlusion and can limit performance on tasks requiring close-range, multi-view perception. In this work, we design a vision-enhanced fingertip module that brings clear visual perception directly to the fingertips and present FingerViP, a learning system that leverages fingertip visual perception for dexterous manipulation. Specifically, the fingertip module integrates miniature-camera sensing within compact-footprint hardware and is installed on each finger of a multi-fingered hand, which substantially improves visual perception by providing comprehensive, multi-view observations of objects and surrounding environment. Building on the integrated fingertip modules, we develop a diffusion-based whole-body visuomotor policy conditioned on a third-view camera and multi-view fingertip vision, enabling the robot to effectively learn complex manipulation skills directly from human demonstrations. To improve view-proprioception alignment and contact awareness in the policy observation representation, each fingertip visual feature is augmented with its corresponding camera-pose encoding and per-finger joint-current encoding. We validate the effectiveness of multi-view fingertip vision and demonstrate the robustness and adaptability of FingerViP across a range of challenging real-world tasks, including retrieving objects behind an occluding curtain, achieving a $56.6\%$ relative improvement in average success rate over the baseline using an external third-view camera and a wrist-mounted camera. Videos, code, and hardware designs are available on our project page: https://fingervip.github.io/.
comment: Accepted to CoRL 2026; 22 pages, 12 figures
♻ ★ Learning to Navigate with Minimal Parameters: Decomposing Visual Navigation Through Closed-Form Geometric Interfaces
Visual navigation policies have grown to hundreds of millions of parameters trained on billions of frames, with geometry, mapping, and control learned implicitly. We propose a decomposed point-goal navigation system in which operations with known closed-form structure, such as projective geometry, occupancy, and coordinate transforms, are computed analytically and serve as interfaces between three small learned modules: an egress predictor that grounds the episode goal as a local subgoal in the current view, a navigation predictor that estimates a goal-conditioned posterior over where trajectories travel, and an endpoint-pinned residual diffusion generator that samples trajectory shapes from this posterior. Only 0.58M out of 23M parameters are trained, on 44k frames, in under one GPU-hour. Across 6060 point-goal episodes in 60 environments, the system attains competitive success rates with the lowest collision rate among evaluated methods. We further show that under this decomposition, the frozen image encoder can be replaced by a 0.54M MobileNetV2 at a -2.0 SR cost, bringing the full system under 1.2M parameters. It also transfers to no-goal exploration by retraining only the 123k-parameter egress head, and its failure modes under sensor corruption are transparent and analytically correctable. We deploy and evaluate the system zero-shot on a low-cost UGV, running navigation and localization on a Jetson Orin Nano in real-time.
comment: Under review
♻ ★ GUIDE: Goal-Initialized Directional Understanding for End-to-End Legged Navigation
End-to-end reinforcement learning (RL) has shown strong potential for legged robot navigation, yet existing approaches commonly rely on continuously updated robot-to-goal states from external state estimation modules, leaving part of the navigation problem outside the learned policy. In this work, we seek to push the limits of end-to-end sim-to-real RL navigation by investigating whether a legged robot can internally maintain the spatial context required for long-horizon navigation. To this end, we study goal-initialized navigation, where the goal is provided only once at the beginning of an episode, with no subsequent external relative-goal updates. We present GUIDE, an end-to-end RL framework that jointly learns navigation and internal directional awareness from onboard observations. GUIDE leverages multi-frequency proprioceptive history to capture egomotion and auxiliary spatial-anchor prediction to maintain task-relevant spatial states, while temporal depth observations provide local environmental geometry. The navigation policy is trained entirely in simulation and transferred zero-shot to the real world. Across cluttered environments and structured mazes, GUIDE reliably avoids obstacles, escapes dead ends, and reaches distant goals using only onboard sensing. These results demonstrate that robust sim-to-real legged navigation can be achieved without continuously providing external robot-to-goal estimation, opening a promising direction for future research on more self-contained end-to-end navigation.
comment: https://guide-navigation.github.io/
♻ ★ Evolve Vision-Language-Action Model into an Agent with On-the-fly Tool-use CVPR
This paper integrates end-to-end Visual-Language-Action (VLA) models with agentic tool-use to propose Agentic Robot with Tool-use (ART). ART is a tool-injection framework that tunes any VLA model to leverage off-the-shelf tool modules for low-level vision, high-level affordance, and embodiment enhancement. Compared to vanilla VLA models with a whole continuous action solution space, ART reduces the complexity of the action solution space through tool-use, which not only improves generalizability across different tasks but also reduces data dependency. To demonstrate the advantages (high generalizability and low data dependency) of this framework, we first built a dataset of 30K tool-use trajectories and action demonstrations, which is much smaller than those used by baseline methods. We then designed a training regimen for long-trajectory tool-use reasoning in challenging environments. Experiments show that ART achieves a 20% higher success rate than mainstream baselines on simulation and real-world tasks, such as pick-and-place in the dark at novel viewpoints. Empirical results highlight the benefits of an agent-based approach: modular tool utilization enables more efficient training, lightweight deployment, and scalable integration of new tools. This design fosters robustness, adaptability, and extensibility, paving the way for the practical deployment of VLA systems in complex real-world scenarios.
comment: 12 pages, 4 figures. Accepted to the IEEE/CVF Conference on Computer Vision and Pattern Recognition Conference Findings (CVPRF 2026)
♻ ★ Latent evolving World Action Model
World Action Models (WAMs) jointly model action generation and environment dynamics and are mostly built on pretrained Video Diffusion Models (VDMs). In VDM-based WAMs, observations are first encoded by a VAE, and the resulting compressed latents are then processed by large video diffusion backbones to extract effective features for action generation. However, this paradigm ties WAM performance and training cost to large-scale video generation pretraining, limiting WAM efficiency and scalability. In this paper, we theoretically and empirically investigate how visual representations affect action generation in WAMs. Our results show that predictive embeddings from Joint-Embedding Predictive Architecture (JEPA) encoders better support action generation than compressed VAE latents, with I-JEPA performing best in our encoder comparison. Based on these findings, we propose LeWAM, which conditions action generation on JEPA embeddings and models environment evolution by predicting future embeddings in the same space, without relying on a video diffusion backbone. We further find that imitation learning matches demonstrated actions but does not distinguish better actions from worse ones, even though small action deviations can greatly affect task success. To address this limitation without additional environment interaction or the human oversight required for resets and safety, we introduce Demonstration-Guided DPO (DemoDPO), an offline preference refinement stage that derives preference supervision directly from demonstrations. With only 0.4B trainable parameters, LeWAM achieves an average success rate of 92.28\% on RoboTwin 2.0, comparable to that of state-of-the-art VLAs and WAMs, and maintains practical effectiveness on real-world manipulation tasks.
comment: https://github.com/XuejiFang/LeWAM
♻ ★ Tendon-Driven Continuum Robot with Modular Stiffness and In-Situ Self Pose Estimation
Continuum robots enable smooth shape morphing and safe interaction in confined environments. However, most existing systems are task-specific and depend on external sensing infrastructure, limiting their adaptability and real-world deployment. This paper presents a self-contained modular continuum robotic platform that combines mechanical reconfigurability with onboard pose estimation. The robot is constructed from interchangeable continuum joints with analytically precomputed stiffness, allowing rapid assembly and direct programming of the robot shape. Proprioceptive sensing is achieved using magnetic sensors and a modular learning-based framework, where a single model is trained per joint and reused across configurations. The system is experimentally validated in real world, demonstrating self-sensing capabilities and adaptation without external tracking.
♻ ★ StageCraft: Execution Aware Mitigation of Distractor and Obstruction Failures in VLA Models IROS
Large scale pre-training on text and image data along with diverse robot demonstrations has helped Vision Language Action models (VLAs) to generalize to novel tasks, objects and scenes. However, these models are still susceptible to failure in the presence of execution-time impediments such as distractors and physical obstructions in the robot's workspace. Existing policy improvement methods finetune base VLAs to improve generalization, yet they still struggle in unseen distractor settings. To address this problem, we investigate whether internet-scale pretraining of large vision-language models (VLMs) can be leveraged to reason about these impediments and mitigate policy failures. To this end, we propose StageCraft, a training-free approach to improve pretrained VLA policy performance by manipulating the environment's initial state using VLM-based in-context reasoning. StageCraft takes policy rollout videos and success labels as input and leverages VLM's reasoning ability to infer which objects in the initial state need to be manipulated to avoid anticipated execution failures. StageCraft is an extensible plug-and-play module that does not introduce additional constraints on the underlying policy, and only requires a few policy rollouts to work. We evaluate performance of state-of-the-art VLA models with StageCraft and show an absolute 40% performance improvement across three real world task domains involving diverse distractors and obstructions. Our simulation experiments in RLBench empirically show that StageCraft tailors its extent of intervention based on the strength of the underlying policy and improves its performance with more in-context samples. Videos of StageCraft in effect can be found at https://stagecraft-decorator.github.io/stagecraft/ .
comment: Accepted to IEEE International Conference on Intelligent Robots and Systems (IROS) 2026
♻ ★ Measurement and Potential Field-Based Patient Modeling for Model-Mediated Tele-ultrasound
Teleoperated ultrasound can improve diagnostic medical imaging access for remote communities. Having accurate force feedback is important for enabling sonographers to apply the appropriate probe contact force to optimize ultrasound image quality. However, large time delays in communication make direct force feedback impractical. Prior work investigated using point cloud-based model-mediated teleoperation and internal potential field models to estimate contact forces and torques. We expand on this by introducing a method to update the internal potential field model of the patient with measured positions, forces and torques for more transparent model-mediated tele-ultrasound. We first generate a point cloud model of the patient's surface and transmit this to the sonographer in a compact data structure. This is converted to a static voxelized volume where each voxel contains a potential field value. These values determine the forces and torques, which are rendered based on overlap between the voxelized volume and a point shell model of the ultrasound transducer. We solve for the potential field using a convex quadratic that combines the spatial Laplace operator with measured forces and torques. This was evaluated on volunteers ($n=4$) by assessing the accuracy of rendered forces and torques. Results showed the addition of measurements to the model reduced the force magnitude RMSE by an average of 7.42~N, the force vector angle error by an average of 3.71$^{\circ}$, and the torque vector angle error by an average of 64.0$^{\circ}$ compared to using only Laplace's equation.
♻ ★ Latent Policy Steering: An Efficient and Flexible Framework for Cross-Embodiment Transfer
The performance of learned robot visuomotor policies depends heavily on the size and quality of their training data, yet collecting high-quality demonstrations remains costly for robots in the real world. Although large-scale robot and human datasets are increasingly available, embodiment gaps and mismatched action spaces make them difficult to leverage directly. Cross-embodiment transfer, reusing experience from other embodiments to improve learning on a target embodiment, is therefore crucial for scaling robot learning beyond per-robot data collection. In this work, we find that efficient transfer can be achieved by learning from what is shared across embodiments, the visual dynamics of how the world responds to motion, and by effectively exploiting the scarce target-embodiment data at test time. The proposed framework, called Latent Policy Steering (LPS), implements an embodiment-agnostic pretraining phase, which trains an image-based World Model (WM) with optical flow across diverse embodiments. The resulting WM is finetuned on the target embodiment with robot actions. It then steers the base policy toward better actions by searching in the WM's latent space for plans that stay close to the finetuning data. LPS is a policy-agnostic framework: it can flexibly accommodate different policies without having to retrain them. In Robomimic and real-world evaluations, LPS improves the average performance of Diffusion Policy relatively by 16% and 62%, and Pi0.5 by 8% and 14%, with only 50 demonstrations on an unseen target embodiment.
♻ ★ History-Conditioned Spatio-Temporal Visual Token Pruning for Efficient Vision-Language Navigation IROS
Vision-Language Navigation (VLN) enables robots to follow natural-language instructions in visually grounded environments, serving as a key capability for embodied robotic systems. Recent Vision-Language-Action (VLA) models have demonstrated strong navigation performance, but their high computational cost introduces latency that limits real-time deployment. We propose a training-free spatio-temporal vision token pruning framework tailored to VLA-based VLN. We apply spatial token selection to the current view, alongside spatio-temporal compression for historical memories, enabling efficient long-horizon inference while reducing redundant computation. Leveraging attention-based token importance and query-guided spatio-temporal filtering, the proposed approach preserves navigation-relevant information without retraining or modifying pretrained models, allowing plug-and-play integration into existing VLA systems. Through experiments on standard VLN benchmarks, we confirm that our method significantly outperforms existing pruning strategies. It successfully preserves superior navigation accuracy under extreme pruning scenarios, all while maintaining the highly competitive inference efficiency. Real-world deployment on a Unitree Go2 quadruped robot further validates reliable and low-latency instruction-following navigation under practical robotic constraints. We hope this work helps bridge the gap between large-scale multimodal modeling and efficient, real-time embodied deployment in robotic navigation systems. Project Page: https://wqtwjt1996.github.io/publications/2026-vln.html
comment: International Conference on Intelligent Robots and Systems (IROS) 2026
♻ ★ Structured Multitask Gaussian Processes for Probabilistic Full-Body Human Motion Prediction ICRA 2027
Robots that share space with people need human motion predictions with reliable uncertainty, not just accurate means. This paper presents a structured multitask variational Gaussian process (GP) for probabilistic full-body human motion prediction. The model integrates one-shot prediction of the full horizon, multitask outputs that couple future time steps, a factorization into one sparse variational GP per joint-dimension pair of the rotation representation, and a continuous 6D rotation representation with forward kinematics that preserves bone lengths. Its predictive distribution is available in closed form: a Gaussian with full temporal covariance for each rotation coordinate, which downstream planners operating in rotation coordinates can use without sampling, density estimation, or forward kinematics. On Human3.6M, the model achieves lower kernel-density-estimated negative log-likelihood (KDE NLL) than Motron and DLow at every prediction step, 22-52 nats below Motron. Empirical coverage is conservative at the 50% and 80% levels and close to nominal at 95% over a 2 s horizon. The probabilistic model uses 0.24 M parameters, about seven times fewer than Motron, and a separately trained 0.35 M-parameter deterministic variant has a mean angle error 3-22% higher than Motron's. Ablations confirm the benefit of the 6D representation and show that, at a fixed training budget, factorized joint outputs outperform coupled right-arm alternatives in NLL and CRPS while using less memory. These results show that compact, structured GPs provide analytic, temporally structured uncertainty with conservative empirical coverage for robotic systems.
comment: Submitted to ICRA 2027
♻ ★ A Taxonomy of Construction Task Activities for Robot Workers IROS 2026
Recent vision-language-action models offer a path toward robots with broader capabilities than conventional task-specific systems. Deploying such systems in construction, however, requires a precise inventory of worker activities and the capabilities needed to execute them. We present TARCAT, an occupation-grounded taxonomy derived from 91 O*NET task statements across seven high-employment construction occupations and 30 instructional videos. TARCAT defines 41 primitives spanning intellectual, social, and physical categories and provides a mechanism for composing parameterized primitive sequences into reusable skills. This human-interpretable vocabulary supports the specification of robot requirements and enables coding agents to retrieve and extend skill libraries for task execution. We also demonstrate selected primitives on a DOBOT CR3 arm with a CRAFT hand. TARCAT thus provides a common vocabulary for analyzing construction work and developing general-purpose construction robots. Annotations are available at https://github.com/AICPS/TARCAT-Taxonomy.
comment: Accepted at "IROS 2026 5th Workshop on Future of Construction"
♻ ★ Safety-Constrained Reinforcement Learning with Post-Training Reachability Verification for Robot Navigation IROS 2026
Safe navigation for mobile robots demands policies that remain reliable under the high-consequence perception uncertainty of cluttered environments. Yet most existing safe reinforcement learning (RL) methods assess safety through average cumulative cost. Such metrics can mask dangerous tail-risk behaviors. To address this, we propose a framework that trains risk-sensitive policies through Conditional Value-at-Risk (CVaR) constrained optimization on an off-policy TD3 backbone and evaluates their safety margins post-training through neural network reachability verification. During training, the policy is optimized under CVaR constraints on cumulative costs, promoting sensitivity to high-cost tail outcomes rather than average behavior alone. After training, we compute action reachable sets under bounded observation uncertainty using Taylor Model analysis, yielding a safety rate metric that quantifies the proportion of evaluated states at which the policy's reachable action set remains within prescribed safety margins. A key finding is that policies trained with CVaR constraints maintain larger safety margins from obstacles across evaluated states. This makes them significantly more amenable to formal reachability verification. Experiments across ten navigation scenarios and six baselines show that our method achieves a 98.3\% success rate, the highest safety verification rate among all compared methods, while revealing that average cost rankings and reachability-based safety rankings can diverge. This indicates that reachability verification captures risks which are missed by empirical cost metrics alone. We further validate our approach on a physical Clearpath Jackal robot, demonstrating successful sim-to-real transfer.
comment: Accepted to IROS 2026
♻ ★ TAGA: Terrain-aware Active Gaze Learning for Generalizable Agile Humanoid Locomotion
Agile humanoid locomotion across diverse challenging terrain demands both wide perceptual coverage and precise local geometry understanding. Motivated by the way humans selectively look at relevant terrain during locomotion, we introduce TAGA, a Terrain-aware Active Gaze learning framework for Attention-based humanoid control. By fusing vision, proprioception, and motion commands, our framework guides the model to learn anticipatory cues and actively attend to specific areas of the height scan, selectively using these informative regions for the downstream network. This adaptively increases the information density of observations under tight onboard computational constraints, thus enabling fine-grained perceptive locomotion over larger-scale terrains. We find that such gaze behaviors can naturally emerge through reinforcement learning alone, without requiring additional supervision or explicit guidance, significantly improving training efficiency. As a result, the trained policy demonstrates robust and generalizable locomotion in simulation and on hardware, including reliable terrain-aware foothold selection, elevated-platform traversal, competitive sparse-foothold traversal, and the largest reported real-world gap traversal distance of 1.2m among perceptive humanoid locomotion systems, while maintaining stability under severe perceptual disturbances and environmental interference.
♻ ★ Beyond End-Task Success: How to Audit Visual Experience Retrieval in Robotics IROS 2026
Robots that store past experiences must select which one to reuse in a new scene. Most systems select by visual similarity, and most evaluations report only the success of the selected experience. That number does not show whether the selection was good: a rule can score well by repeatedly using one broadly transferable experience, or poorly because its preferred experience is weak. Since robots increasingly adapt by reuse rather than retraining, a score that describes the library rather than the rule misleads what the field builds next. We contribute an audit methodology: execute every stored experience in every query scene, over two manipulation tasks, three reuse mechanisms, and libraries of $K=3$, $10$, and $50$. Because every alternative's outcome is known, a score can be traced to per-scene selection or to library quality. The audited rules select by nearest-neighbor distance in five visual embeddings, from raw pixels to CLIP. (1) One fixed experience, chosen with hindsight, captures 30-58% of the gap between random selection and an oracle; per-scene selection competes for the remaining 0.07-0.15 in success rate. (2) At $K\ge10$, visual rules concentrate on one experience 1.5-3 times more than the oracle does, and their scores then follow that experience's quality. (3) Wherever a rule differs significantly from a shuffle that keeps its selection rates but pairs them with scenes at random, the rule is worse, for every learned image policy. (4) Visual distance predicts well whether a given pair will succeed (AUROC up to 0.96), yet ranks the candidates within one scene no better than chance for four of five embeddings at $K=50$ (AUROC 0.45-0.52). Exhaustive execution is usually infeasible, so the audit reduces to two cheap reports any study can give: the distribution of selected experiences, and the success of the best single experience in hindsight.
comment: Accepted to the IROS 2026 Workshop on Embodied Neuro-Symbolic AI for Reliable and Safe Robotics (ReS AI)
Multiagent Systems
★ GRASP: Generating, Revising, and Assessing for Strategic Planning with Agentic AI EMNLP 2026
Large Language Models (LLMs) typically exhibit a performance profile where reliability degrades as task complexity increases. We address the challenge of generating high-quality natural language executable plans for complex tasks by introducing $\textbf{GRASP}$, a strategy-aware, multi-stage planning framework. GRASP decouples the planning pipeline across specialized, context-isolated modules: it pre-compiles global macro-guidelines (GenPlan), explores alternative localized strategies within isolated context windows (RevPlan), and independently evaluates trajectories using a multi-criteria discriminator (VerPlan). Empirical evaluations show that GRASP consistently establishes a new state-of-the-art frontier across diverse datasets, yielding substantial accuracy gains over direct LLM planners on Natural Plan Calendar Scheduling ($\sim$12.4$\%$$\uparrow$), ZebraLogic ($\sim$30.8$\%$$\uparrow$), and SciBench Math. Crucially, under multi-task scaling-where standard planners suffer immediate performance collapse-GRASP completely flattens the multi-task degradation penalty. In interleaved dual-task environments, GRASP achieves an absolute accuracy gain of up to 16.7$\%$ over direct LLM planners. Furthermore, by isolating context and enforcing strict macro-regularization, GRASP outperforms frontier reasoning models (such as GPT-5-mini) by a margin of 14.5$\%$.
comment: Accepted at the Second Workshop for Research on Agent Language Models (REALM) at EMNLP 2026
★ Multi-Dimensional Matching
We study a matching mechanism where agents and objects are described by features rather than complete rankings. A single spectral projection reduces the problem to a one-dimensional sort, computable in O(N log N) time. We prove that on descaled features and preferences, our algorithm obtains the exact Nash Social Welfare (NSW) optimum within the projected space, with an unconditional utilitarian-welfare guarantee and a conditional NSW guarantee. The proposed mechanism is stable against exogenous noise but not strategy-proof; we provide an explicit profitable misreport. On an agentic AI shopping application, the diagnostics correctly anticipate both a success and a failure case. A 100-instance robustness study confirms the findings.
comment: 20 pages
★ Augur: A Synthetic Decision Lab for Rehearsing Reactions to Product and Policy Changes
Before a product or policy change ships, the question that matters is how people will react to it. Augur rehearses that reaction offline: it builds a typed knowledge graph from the change documents, populates a grounded persona market, simulates the interaction, and returns an auditable decision memo recommending one of five actions. We assemble Gold-50, fifty real product and policy episodes whose real-world outcome is known, adjudicated against the public record, and score the five-way release verdict against it. Our central finding is methodological and negative: most of the measured gap between frontier cloud models and open-weight models we fine-tune and serve offline is attributable to an under-specified evaluation, not a difference in capability. We show this three ways. First, the prompt envelope alone can dominate the score: holding weights, cases and scorer fixed, one system -- a LoRA-SFT adapter on Qwen3-32B -- swings from 0% to 73%. Second, in a matched 2x2 ablation, defining the decision taxonomy in the prompt -- with no model change -- lifts every frontier model by +24 to +34pp; under the under-specified prompt, Qwen3-32B LoRA-SFT served offline beats all three frontier models (paired McNemar, Holm-corrected), and once the prompt is fair no significant difference from any of them is detected. Third, agreement with the distillation teacher rises without accuracy following, and the full pipeline amplifies a systematic "over-doom" bias rather than improving the verdict. Separately, we validate the reaction layer on its own terms: blind judges across four model families find the synthetic reaction recovers 67-90% of the concerns the public actually raised, and a pre-registered ablation locates its value -- largest where the decision is hardest, redundant near ceiling. The pipeline that regenerates every number and figure here is available from the authors.
comment: 19 pages, 15 figures, 11 tables
★ Pairwise Approximation Can Select the Wrong Multi-Robot Plan IROS 2026
Multi-robot coordination methods often score a joint plan from singleton and pairwise terms, leaving out the terms that involve three or more robots. We measure the plan-selection regret of two pairwise approximations to delivered coverage using frozen multi-robot trajectories. For each four-robot plan on an indoor exploration benchmark, replaying all 16 robot subsets gives the exact delivered-coverage set function $F$. From the same subset values we compute two pairwise scores: the exact order-2 Möbius truncation $F_2$, which depends only on the singleton and pair values, and an equal-weight least-squares two-additive fit $G$. Ranking by $F_2$ instead of $F$ changes the selected plan on six of seven maps at the 15 m candidate-generation range in each of two candidate families, with regret up to 0.337 of map coverage. Switching to $G$ reduces the regret but still changes the selection on three of seven maps in each family. The additive score $F_1$, which keeps only the singleton terms, selects the exact winner on six of seven maps in one family and four of seven in the other, against one of seven for $F_2$. We also find that lower average reconstruction error does not guarantee lower selection regret.
comment: 6 pages, 4 figures, 1 table. Accepted at the IROS 2026 Workshop on Intelligent Information Gathering. Code: https://github.com/williamteo/pairwise-regret
★ Who Holds the Pen? Let Specifications, Not Agents, Sign Off
Large language model agents increasingly combine generation, decision-making, execution, and self-evaluation within a single agentic loop. Although they operate under external specifications such as task instructions, guidelines, output schemas, and reusable skills, these specifications typically remain context for the same model that acts and declares completion, leaving no independent specification authority boundary. We identify two resulting gaps. The understanding--execution gap arises when a requirement is understood but not satisfied in execution; the state--authority gap arises when an agent's interpretation or completion claim does not establish the required state. On SkillsBench, using only agent-visible prompts, workspace information, and injected skill specifications, we extract 509 source-grounded task directions. Across seven models, only 79.6%--86.4% are satisfied, while completion-claim rates exceed official evaluator pass rates by 28.7--37.9 percentage points. We therefore separate agent proposals from authoritative state. Agents may plan, act, and request completion, but only admissible evidence from qualified providers may establish specification-governed state. SpecHarness operationalizes this principle by compiling visible specifications into source-linked obligations and governing execution and finalization through versioned obligation state. Verifiable requirements are mediated or validated at runtime, while ambiguous or subjective requirements remain advisory. Experiments on guideline-following and artifact-generation tasks show that specifications can serve not merely as behavioral guidance, but as authority over compliant execution and completion.
★ Costly Voting in the Hotelling-Downs Model
We study a partial-participation variation of the Hotelling-Downs model. Voters each have a cost to vote, and only vote when the comparative gain from their preferred candidate exceeds the cost. Under this model the median voter theorem breaks, and we study the extent of polarization under equilibria in different voters and cost distributions. We find that the main predictor of polarization is the reverse-hazard-rate of the cost distribution, indicating that the driver of polarization under our model is the willingness of voters to respond to changes in positions of candidates. We then extend the model by adding parameters governing alienation and candidate competitiveness, showing that our results are robust even when taking into account other realistic factors.
★ REAT: A Reflective Experience-Augmented Tutoring Framework for Multi-turn Mathematical Instruction
Current Large Language Models (LLMs) excel at solving complex mathematical problems, yet this proficiency does not inherently translate into effective tutoring. While advanced LLM tutors may leverage multi-agent frameworks or fine-tuning, most still lack a mechanism to systematically accumulate and reuse pedagogical experience over time, limiting their adaptability to diverse student needs during fluid, multi-turn interactions. To bridge this gap, we propose the Reflective Experience-Augmented Tutoring (REAT) framework, which couples experience distillation from historical dialogues with real-time adaptive retrieval. Driven by a multi-agent Observer-Critic-Mentor (OCM) distillation pipeline, REAT reviews past conversational trajectories and distills raw interactions into structured, problem-agnostic pedagogical experiences. During live tutoring, a state-aware retrieval module injects these curated experiences to provide adaptive scaffolding based on the student's cognitive state. Experiments demonstrate that the proposed framework significantly outperforms both prompt-only and supervised fine-tuning (SFT) baselines, particularly in improving complex, low-scoring tutoring scenarios. Crucially, the distilled experiences exhibit robust generalization across diverse model architectures and mathematical datasets.
★ Temperament Engineering: Designing Strategic Behavioural Diversity in Robot Swarms
No two robots are truly identical: calibration, battery state, sensor drift and wear give every swarm a distribution of behaviour rather than a single point, usually treated as an imperfection to be minimised. In animal collectives the reverse holds: consistent individual differences in behaviour ('temperament') are shaped by natural selection and often decisive for group performance. This perspective proposes 'temperament engineering', a bio-inspired framework that treats the swarm's distribution of temperaments, rather than the individual controller, as the design object. It borrows five evolutionarily validated axes of animal temperament (shyness-boldness, exploration-avoidance, activity, aggressiveness and sociability) as a design vocabulary, rendering each as a continuous control parameter $τ\in [0,1]$ above the controller, realisable as a module threshold, a policy-conditioning vector in multi-agent reinforcement learning, or a constraint on a foundation-model planner. A three-phase workflow maps mission success criteria onto relevant axes, plans the shape of the $τ$ distribution, and tunes reaction norms governing how temperament responds to environmental cues. The payoff is greatest under decentralisation: where a central planner can reassign behaviour online, a temperament distribution is a planner output, but in a swarm without global knowledge it must be an offline, anticipatory design input. Behavioural and platform heterogeneity are thereby co-design variables, and I sketch tentative robot-native axes (self-model plasticity, forcefulness, initiative and expressiveness) arising from features robots have and animals do not. Engineered heterogeneity has been shown to outperform homogeneous swarms in tasks such as aggregation and exploration; establishing when, and how much, heterogeneity repays its cost is the work the field can now take forward.
★ AI-Moderated Interviews for Market Research and Digital Twins Calibration
AI-moderated interviews are emerging as a scalable market-research method for generating consumer insights and building consumer "digital twins." Yet it remains unclear whether they match human-moderated interviews or improve on simpler, static data collection methods. In a pre-registered, between-subjects study (N = 317) with three industry partners, we compare AI-moderated (N = 139), human-moderated (N = 24), and static interviews (N = 154). AI moderation matches human moderation in depth, covers more themes, and, holding budget constant, recovers significantly more customer needs than human moderation or static interviews. However, participants sound more emotionally engaged when speaking to a live human. We then create digital twins using interview data and evaluate each twin against the participant's own held-out responses to six real-world marketing stimuli. We find that digital twins created from AI-moderated interviews predict consumer responses better than demographics-only personas. However, the additional richness from AI moderation does not translate into better quantitative predictions compared to static interviews. By analyzing open-ended thoughts generated from humans versus their twins, we find that prediction errors are connected both to differences in (self-reported) thinking styles between twins and humans, and to gaps between training and validation data (i.e., asking questions that are too far out of distribution).
★ AlphaDiverse: Post-Training Local Quantitative Research Agents for Diverse Exploration in Alpha Factor Mining
Large language model (LLM)-based multi-agent systems can automate alpha factor mining, but their reliance on external APIs limits control over cost, availability, and confidentiality. Long research loops also tend to revisit a few successful economic mechanisms that lead to research path collapse. To address these limitations, we propose AlphaDiverse, a framework that integrates a multi-agent alpha research system, diverse research path collection, and post-training for local agents. We let the research system generate complementary plan portfolios and vary research environments across loops to collect diverse research paths. Using these diverse traces, we warm-start local Planner and Realizer agents with supervised fine-tuning. Then, we propose a joint GRPO method to optimize both of them using predictive quality and diversity of contributions. Research feedback is confined to inner period data, while a frozen final model is evaluated on a later outer period data, thereby avoiding test-set tuning. Experiments across four Chinese stock universes show that AlphaDiverse can combine competitive prediction with broader exploration.
comment: 33 pages, 7 figures, 26 Tables. Preprint under review
★ Codetta: High-Capacity, Keyless, and Undetectable Multi-Agent Collusion
Multi-agent systems built on large language models (LLMs) are increasingly deployed in high-stakes settings such as finance, healthcare, and software engineering, where agents coordinate through natural-language messages. The same channels, however, let colluding agents exfiltrate confidential information or coordinate unauthorized actions, and steganography can hide such communication inside outputs that look ordinary to an auditor reading the transcript. Existing provably undetectable LLM steganography protocols are not suited to realistic deployments. High-capacity schemes assume a symmetric setting where the receiver can reproduce the sender's output distribution, the state-of-the-art protocol for asymmetric agents has very low capacity, and most approaches rely on a pre-shared secret key. We make the threat of undetectable agent collusion concrete with Codetta, a high-capacity steganographic protocol for independently deployed agents in realistic asymmetric settings. Codetta combines a shared public model that estimates the communication channel, a sampling mechanism that preserves the sender's output distribution, and an adaptive error-correcting code. It further removes the pre-shared key through a steganographic key exchange that lets independently deployed agents establish a shared key while keeping the transcript computationally indistinguishable from ordinary model outputs. Across three agent workloads and three sender models, Codetta achieves up to $94\times$ the capacity of the state-of-the-art asymmetric protocol, and its key exchange establishes a shared key with about 80k visible tokens at an empirically certified failure probability of at most $4.1\times 10^{-3}$. These results show that effectively undetectable collusion is becoming feasible between independently deployed agents, so auditing must go beyond inspecting communication transcripts.
★ Subjects, Not Authors: The Authorship Hazard in Agentic Dataspaces
Dataspace connectors decide whether a transfer may occur, not what the transferred value contains, tolerable for contracted applications, not for LLM agents that compose tool calls and spawn sub-agents. Research on agents that generate governance artifacts evaluates output quality; who may authorize an artifact for use falls between that literature and the governance literature, and neither owns it. A published policy is what a dataspace's decision point enforces, so publication is a governance event, and an agent that is both policy subject and policy author writes the norms that bind it. We name this the authorship hazard and state one principle: an agent is a subject of the governance plane, never an author of it. Its authorization channel to publication is closed by construction; its influence channel, drafting what humans approve, is treated as an enforcement problem. On a frozen corpus of agent drafts, publishing without approval reverses 80 authorization decisions, most through drafts that change only a field's sensitivity classification and no policy text; a classifier that reads the policy diff misses every such draft, necessarily. Treating classification as authorship routes them all to review; the registry-held classification this requires is designed and modelled here, not yet implemented in the prototype. At the execution boundary, protected fields reach the model in 105 of 105 cases under prompt-stated duties and in 0 of 105 when the ODRL duty is compiled into an invocation-time tool-call constraint, but where the value is not confined to a named field the compiled condition exposes it in 7 of 7. A centrally provisioned approval pool does not scale to the participant volume that motivates the problem.
comment: 23 pages, 3 figures, 13 tables
★ Thinking Less to Simulate Better: Intuitive Prompting Improves LLM Agents Simulating Individual Social Media Reactions, Including Unfamiliar Content
Platform policies are increasingly tested on artificial users, making agent fidelity important. Yet convincing fake profiles could also manipulate perceived public opinion before elections. Validation has concentrated on agreement with human behaviour and has paid little attention to whether an agent behaves in line with the profile it was given. The present study profiled eight Serbian participants through a questionnaire, a deep interview, and a written self-presentation, recorded their reactions to sixty-eight social media posts, and asked four language models to predict those reactions under five prompt conditions varying profile content and instruction style. Attitudinal content improved prediction over demographic backstories by a wide margin. Agents matched their stated profiles more closely than participants matched their own survey answers, and consistency proved unrelated to fidelity once profile information was present. Instructing models to respond intuitively and immediately rather than analytically gave the highest fidelity of any condition and cut the compression of individual differences from seven times the human level to three. The advantage held on posts about topics the questionnaire never raised, where that condition reached the highest fidelity of any setup and beat a crowd baseline by a wide margin, which suggests that agents prompted this way could serve as general-purpose simulated users rather than specialists on the topics they were profiled for. Results may bear implications for the development of language models, because intuition-based setups appear better suited to some tasks than reasoning-based ones.
comment: 24 pages, 7 figures
♻ ★ Chart-Supported or Model-Supplied? Examining MLLM-Generated Claims for Accessible Visualization IEEE VIS 2026
Multimodal large language models (MLLMs) can connect visualization patterns to external causes, consequences, and domain knowledge, but the evidential basis of these interpretations is often unclear. We present an exploratory study of 102 visualizations from four sources, three MLLMs, and four input conditions that vary access to the image, accessible chart context (non-image artifacts such as data tables, captions, alt text, and screen-reader structures), and withheld-context framing. Across 1,224 descriptions, we analyze model-attributed DIRECT, DERIVED, and SPECULATIVE labels and conduct an automated audit of numeric agreement. Accessible chart context shifted Gemini and GPT toward DIRECT claims and improved numeric agreement for some models. Adding the image to the full context did not yield a consistent numeric benefit, and the withheld-context prompt did not reliably increase cautious language. The prompt-defined Real-World Significance section remained predominantly SPECULATIVE. These results motivate accessible description systems that distinguish claims supported by supplied evidence from model-supplied interpretation.
comment: Submitted to the 3rd Workshop on Accessible Data Visualization, IEEE VIS 2026. \c{opyright}2026 IEEE. Personal use of this material is permitted. 2026 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses
♻ ★ Vibe Patenting: Evaluating LLM Judges for Professional Patent-Drafting Agents
LLM judges are increasingly used to evaluate and improve AI-generated outputs, yet their reliability for complex professional work remains unclear. We study this problem through Vibe Patenting, an end-to-end patent-drafting testbed for AI-agent evaluation. A separately-invoked LLM judge evaluates generated patent drafts and provides structured feedback for iterative revision. Across multiple inventions and drafting-agent configurations, judge-guided revision consistently improves judge-assessed quality, while unguided revision tends to saturate. Notably, iterative judge feedback enables a low-reasoning agent to approach the performance of a substantially more expensive high-reasoning agent. Stronger models and increased reasoning generally improve judge-assessed drafting quality, while domain-specific agentic workflows provide further gains. We validate the judge against independent evaluation by a professional patent attorney and find meaningful but strongly metric-dependent agreement and systematic calibration differences. These results highlight both the utility and limitations of LLM judges as evaluators and optimization signals for complex professional workflows.
comment: 29 pages, 18 figures
♻ ★ Sovereign Grassroots Currencies: A CBDC Architecture for Credit and Monetary Policy (Full Version)
A Central Bank Digital Currency (CBDC) is central-bank money in digital form, held by the public. Leading designs have two limitations: conversion from bank deposits into CBDC can accelerate deposit flight, requiring safeguards, and the CBDC stays outside credit creation and monetary-policy operations. Here we present a CBDC architecture based on grassroots currencies that overcomes these limitations. The architecture has three components: (1) Money: sovereign grassroots coins, which are digital debts of one unit of fiat currency issued by the central bank, constituting a direct CBDC; (2) Credit and Liquidity: non-sovereign grassroots coins, which are digital debts of one unit of the same fiat currency, redeemable at par, that can be issued by any person, natural or legal, thus adding credit; and (3) Interest: grassroots bonds, sovereign and non-sovereign, adding maturity and thus interest, standard banking instruments, and the central bank's instruments of monetary policy. The central bank can therefore lend, absorb liquidity, set its rates and buy and sell securities in the coins and bonds the public holds, choosing the counterparties and terms of its credit operations, and without converting bank deposits into newly issued central bank money on demand. We prove that the arbitrage-free price of any non-sovereign grassroots coin whose issuer redeems it on demand is one unit of the fiat currency. The central bank can choose to deal with any counterparty, not just banks, and we argue that the central bank's interest rates on lending and bonds bound from above and below the corresponding interest rates of its counterparties. Sovereign and non-sovereign grassroots coins and bonds have been implemented and tested on a small scale.
♻ ★ Persona Prompting in Multimodal Urban Perception: Descriptive Convergence and Interpretive Variation EMNLP 26
This study examines how persona prompting shapes language generated by two multimodal large language models in urban perception, a setting for examining subjective interpretations of shared visual evidence. We organize outputs into three functional layers: descriptive grounding (captions), intermediate semantic layer (perception tags), and interpretive framing (justifications). Using approximately 60,000 persona-conditioned annotations from each of two MLLMs, Qwen3-VL and Gemma4, we find that captions converge strongly across persona profiles and show only small attribute-associated differences. Justifications vary substantially more: economic status produces the largest difference in both models, with political orientation and personality also prominent. Paired image-level comparisons confirm larger justification than caption differences for these three attributes. For perception tags, personas sharing the same attribute level produce more similar tag sets than personas with different attribute levels, with the largest separation observed for economic status. Exploratory topic analysis further suggests persona-specific evaluative emphasis. Across models, profile-pair similarity patterns are strongly correlated for all three output types, although agreement is lowest for justifications. Overall, persona prompting affects interpretive framing more strongly than descriptive grounding.
comment: Accepted at EMNLP 26 - Pandora
♻ ★ An Initial Introduction to Cooperative Multi-Agent Reinforcement Learning
Multi-agent reinforcement learning (MARL) has exploded in popularity in recent years. While numerous approaches have been developed, they can be broadly categorized into three main types: centralized training and execution (CTE), centralized training for decentralized execution (CTDE), and decentralized training and execution (DTE). CTE methods assume centralization during training and execution (e.g., with fast, free, and perfect communication) and have the most information during execution. CTDE methods are the most common, as they leverage centralized information during training while enabling decentralized execution -- using only information available to that agent during execution. Decentralized training and execution methods make the fewest assumptions and are often simple to implement. This text is an introduction to cooperative MARL -- MARL in which all agents share a single, joint reward. It is meant to explain the setting, basic concepts, and common methods for the CTE, CTDE, and DTE settings. It does not cover all work in cooperative MARL as the area is quite extensive. I have included work that I believe is important for understanding the main concepts in the area and apologize to those that I have omitted. Topics include simple applications of single-agent methods to CTE as well as some more scalable methods that exploit the multi-agent structure, independent Q-learning and policy gradient methods and their extensions, as well as value function factorization methods including the well-known VDN, QMIX, and QPLEX approaches, and centralized critic methods including MADDPG, COMA, and MAPPO. I also discuss common misconceptions, the relationship between different approaches, and some open questions.
Systems and Control (EESS)
★ Requirement-Bound Verified Commissioning: A Frozen Four-Billion-Parameter Local Model as a Candidate Generator under an External Acceptance Layer with Verification and Release Authority
An acceptance protocol is developed for sensor-coordinate and polarity binding in mechatronic commissioning. Candidate generation is separated from release authority. Requirements unsupported by a deterministic parser are routed to a frozen local language model with four billion parameters. Plans are released only when both facts can be derived by an external gate under a sealed grammar. One canonical answer is requested from a gold-standard user when eligible. The protocol was evaluated once under a criterion fixed before benchmark construction, on 144 tasks written by isolated agent contexts without access to the gate, grammar, or experimental plan. Three contributions are established. First, candidate generation and release decisions were measured separately. Fabricated ready plans were committed on 21 of 22 routed unanswerable tasks, and all were rejected. The same 83 releases were reproduced without model calls. Second, no false release was observed among 83 releases. A one-sided 95% Clopper-Pearson upper bound of 0.0354 was obtained as a diagnostic under an independent-and-identically-distributed assumption, below the sealed 5% threshold. However, one false release was subsequently recorded among 146 releases outside the benchmark at seed 0. Third, protection against incorrect user answers was characterized. Both facts were bound from the original text on 13 of 96 answerable tasks. Incorrect answers were released in 169 of 431 pairings on the remaining tasks, including failures involving coordinate exclusion. A deployable questioning policy was not tested because eligibility was determined from the answer key. Gate sensitivity and real user behavior were not measured.
comment: 42 pages, 6 figures, 15 tables
★ GridSFM: A Foundation Model for Solving AC Optimal Power Flow
We introduce GridSFM, a framework that combines a pretrained foundation model across grid topologies with physics-informed fine-tuning for solving AC Optimal Power Flow (AC-OPF) at scale. It is a $15$ million parameter physics-inspired graph neural network pretrained across $54$ topologies of $500$ to $4{,}000$ buses. Our model attains a $2.45\%$ zero-shot generation-cost error on a $10{,}000$ bus case held-out operating conditions with no degradation as system size grows. Building on this, we pair the pretrained backbone with a physics-informed fine-tuning design based on Newton's method for power flow. With only $100$ solved instances, GridSFM adapts to unseen grids up to $10{,}000$ buses. We show it out performs single topology, dedicated neural network models that are trained more data, both in terms of cost and solver iterations when deployed as warm starting points. In designing this foundation model, we overcome the fact that the feasible set for AC-OPF can be disconnected. This is an obstruction that prevents any continuous neural network from approximating the solution map. To do so, we lift the problem and relax its constraints with logarithmically penalized slacks. We prove that the resulting elastic feasible set is contractible, that the AC-OPF minimizers remain minimizers of the elastic problem above an explicit penalty threshold, and that projecting an approximate solution back onto the AC-OPF feasible set is well posed. We release all models, data, and code so that the community can build on a shared starting point for AC-OPF.
comment: 19 pages
★ Real-Time Force Regulation for Whole-Hand Dexterous Grasping
Robust dexterous grasping requires maintaining physical stability despite contacts interactively evolving across the entire hand. A precomputed force distribution can easily fail under object motion, modeling errors, or external disturbances. In this paper, we present a framework for real-time force regulation over dynamically changing whole-hand contacts. Our method geometrically estimates contacts across all hand links using a tracked object model and proprioception, without requiring tactile sensing at those contacts. It repeatedly recomputes the desired contact-force distribution subject to friction constraints, actuator limits, and an actuation-consistency constraint motivated by classical whole-limb force analysis. We integrate this force-regulation controller with reactive reaching, enabling the hand to acquire a grasp, maintain it under disturbances, and regrasp after losing the object. Simulation experiments without gravity demonstrate improved grasp retention over fixed-allocation and fingertip-only execution under controlled perturbations, while real-world experiments on a 27-DoF arm-hand system demonstrate grasp maintenance and recovery under human-applied disturbances as contacts evolve across the whole hand. Project page: https://sangminkim-99.github.io/reactive-grasp-whole-hand/
comment: 9 pages, 10 figures. Project page: https://sangminkim-99.github.io/reactive-grasp-whole-hand/
★ Planning electric bus systems with solar photovoltaic integration using open transit data: A case study of the Dakar BRT
Electrification of urban bus systems is expected to accelerate due to its clear environmental benefits. However, effective electric bus deployment requires planning tools that can support decision-making on electrification strategies while balancing operational feasibility, costs, environmental benefits, and impacts on the local electricity grid. Such planning depends on the availability of detailed transit data, which remain scarce in many cities, particularly in developing countries. To address this gap, we present GTFS4EV, an open-source framework that uses publicly available General Transit Feed Specification (GTFS) data to simulate bus operations and evaluate electrification scenarios. The framework provides quantitative insights across multiple dimensions. It estimates the minimum onboard battery capacity required for each bus, alongside charging infrastructure needs, economic and environmental impacts, and the potential for solar photovoltaic integration. We apply the framework to the Dakar Bus Rapid Transit system, comparing three charging strategies ("Depot only", "Terminal and depot" and "Terminal only") across different levels of PV capacities. Results show that the "Terminal and depot" strategy reduces the minimum onboard battery capacity from 285 to 57 kWh per bus, and the maximum charging load from 5.3 to 1.5 MW relative to the "Depot only" strategy. The "Terminal only" also provides benefits compared to the "Depot only", although it requires larger onboard battery capacities (155 kWh). Moreover, combining opportunity charging with solar photovoltaics reduces the charging costs by up to 46% relative to grid charging only. The study demonstrates how GTFS data can be leveraged to support electric bus planning and photovoltaic integration in data-scarce contexts.
★ Accelerating Branch MPC with Two-Level Parallel Direct Solves on GPUs
Branch model predictive control optimizes multiple future trajectories coupled through shared decisions, with computational demands increasing as the number of scenarios and prediction horizon grow. We present a GPU-accelerated direct linear solver for branch MPC formulations in which all trajectories share a single root decision node and evolve independently thereafter. By operating at the linear-algebra level, the solver provides a reusable backend for multiple optimization algorithms whose reduced systems have the required symmetric positive-definite structure. The solver exploits two levels of parallelism: across scenarios and along each prediction horizon. A tailored variable ordering enables horizon-parallel Cholesky factorization while preserving a single root-tail coupling block per scenario in the factor. Numerical experiments demonstrate substantial speedups over state-of-the-art sparse direct solvers, achieving factorization speedups of up to 6.0$\times$ over cuDSS and 27.6$\times$ over eight-thread PARDISO, with triangular solve speedups of up to 3.5$\times$ and 15.8$\times$, respectively.
★ Safe Formation Control of Open Multi-Robot Systems with Connectivity-Preserving Reconfiguration
We address the formation control problem for open multi-robot systems (OMRS), i.e., systems in which robots may join or leave the team during operation and new interaction links are established over time, subject to inter-robot collision-avoidance and connectivity-maintenance constraints. The robots are modeled by double integrators, and interact over a dynamic undirected graph. We design a distributed controller based on the gradient of a barrier-Lyapunov function. To enable team reconfiguration, we introduce a formation manager that coordinates robot additions and removals and establishes prospective edges whenever needed, either to connect a joining robot to the team or to preserve connectivity before a robot departs. The upper-distance constraints of prospective edges are temporarily relaxed through auxiliary dynamics that preserve feasibility while progressively recovering the nominal interaction range. The resulting open-team dynamics are modeled as a switched system, for which we establish uniform practical stability for almost all initial conditions under a transition-dependent average dwell-time condition. Finally, the proposed approach is validated in realistic Gazebo simulations with dynamically simulated quadrotors undergoing repeated joining and departure maneuvers.
★ High-Voltage Optocoupler Amplifier for Electrostatic Actuators
Many electrostatic actuators require multi-kilovolt drive voltages at sub-milliamp currents, a task poorly suited for conventional switching devices. As an alternative, we demonstrate a high-voltage amplifier using optocouplers as active elements. The amplifier produces a 20-kV peak-to-peak output with up to 500 Hz bandwidth while maintaining a minimal component count. By using optocouplers as linear devices in feedback, lower harmonic distortion and higher bandwidth are achieved than offered by equivalent PWM amplifiers. This design improves the viability of electrostatic actuators by providing a simpler method to achieve useful drive waveforms.
comment: To be published in the proceedings of the 2026 IEEE Energy Conversion Congress & Expo (ECCE)
★ System Identification of an Octocopter in Hover using Full-Harmonic Orthogonal Multisine Inputs
A new method for multi-input flight maneuver design for system identification is presented. The method consists of injecting "full-harmonic" orthogonal multisine signals into the flight control system. Orthogonality is achieved by repeating maneuvers with changing multisine polarities. The multisines can contain the same frequency content, which can simplify frequency response estimation and allow for long flight maneuvers to be split into several shorter maneuvers while maintaining the same frequency resolution and minimum frequency. An input allocation scheme is presented that augments the multisines to size the vehicle response amplitude about a specific degree of freedom. The developed approach was demonstrated through flight testing of a small octocopter in near-hover conditions. The input allocation scheme was utilized successfully to increase excitation about the yaw axis. Electrical power, motor speed, and rigid-body dynamic models were identified and are shown to predict the vehicle and motor responses accurately. The models are parameterized primarily by rotor thrust and torque coefficients, making them suitable for analysis of aircraft flight dynamics and individual rotor aerodynamics. The results demonstrate that the near-hover flight dynamics can be modeled accurately by neglecting rotor hub moments, variations in rotor coefficients, gyroscopic moments in roll and pitch, and aerodynamic interaction effects.
comment: 31 pages, 18 figures. Presented at the AIAA AVIATION Forum 2025. Accepted for publication in the AIAA Journal of Aircraft
★ Hierarchical Edge Computing in SAGSIN: Multi-Layer Network Architecture and Multi-Level Information Processing
Maritime Internet of Things (IoT) deployments increasingly rely on the space-air-ground-sea integrated network (SAGSIN) to connect underwater sensors with terrestrial and space backbones. However, the heterogeneous links along this path, ranging from bandwidth-limited and energy-hungry underwater acoustic channels to high-capacity optical links above the sea, make the transport of massive raw sensing data costly in both latency and energy, and difficult to sustain for unattended, battery-powered nodes. This article presents an edge-computing paradigm for SAGSIN built on two coupled ideas: a Multi-Layer Network Architecture (MLNA) that organizes the underwater, surface, aerial, and ground/space tiers, and Multi-Level Information Processing (MLIP) that progressively refines data from raw measurements toward compact, event-level representations as they ascend the network. We characterize the computation, transmission, and storage energy at each tier and show how distributing refinement across layers trades local processing cost against transmission and storage savings. We then discuss how MLNA-MLIP reduces latency, strengthens data privacy, improves service reliability, and manages energy to prolong network lifetime. A case study on offshore monitoring quantifies the resulting lifetime gains and identifies the optimal processing depth. Open challenges and future directions are outlined.
★ System Strength-Constrained Scheduling with Switchable Grid-Forming and Grid-Following Generation Resources
Inverter-based resources (IBRs) are increasingly dominating modern power systems, posing significant challenges to cost-effectively maintain system strength for stability. At the same time, the operating behaviors of IBRs are software-defined, including both their steady-state power outputs and control modes, e.g. grid-forming (GFM) and grid-following (GFL). Such flexibility has not been fully explored to efficiently operate future power systems. This paper develops a novel framework that simultaneously optimizes IBR operating behaviors and ensures adequate system strength. A comprehensive solution is provided to integrate system strength constraints into scheduling models, despite their inherent strong non-convexities. We derive a rigorous linear-matrix-inequality (LMI) reformulation of the system strength constraint, effectively addressing non-explicit formulations and dimension variation issues caused by GFM/GFL mode switching of IBRs. Then, we equivalently convert the original non-convex implicit system strength-constrained scheduling problem into an explicit mixed-integer semi-definite programming (MISDP) problem by incorporating the reformulated system strength constraint along with other operational constraints. We further provide a Rayleigh Cut method, which is compatible with standard mixed-integer linear programming (MILP) solvers, to solve this system strength-constrained scheduling problem. Case studies on a modified IEEE 118-bus system and a practical Jiangsu power system demonstrate the performance of the proposed methods.
comment: 15 pages, 15 figures
★ Free-Init: Scan-Free, Motion-Free, and Correspondence-Free Initialization for Doppler LiDAR-Inertial Systems
Robust initialization is crucial for online systems. In the letter, a high-frequency and resilient initialization framework is designed for LiDAR-inertial systems, leveraging both inertial sensors and Doppler LiDAR. The innovative FMCW Doppler LiDAR opens up a novel avenue for robotic sensing by capturing not only point range but also Doppler velocity via the intrinsic Doppler effect. By fusing point-wise Doppler velocity with inertial measurements under non-inertial kinematics, the proposed framework, Free-Init, eliminates reliance on motion undistortion of LiDAR scans, excitation motions, and map correspondences during the initialization phase. Free-Init is also plug-and-play compatible with typical LiDAR-inertial systems and is versatile to handle a wide range of initial motions when the system starts, including stationary, dynamic, and even violent motions. The embedded Doppler-inertial velocimeter ensures fast convergence and high-frequency performance, delivering outputs exceeding 10 kHz. Comprehensive experiments on diverse platforms and across myriad motion scenes validate the framework's effectiveness. The results demonstrate the superior performance of Free-Init, highlighting the necessity of fast, resilient, and dynamic initialization for online systems.
comment: IEEE Robotics and Automation Letters (RA-L), 2024
★ FMCW-LIO: A Doppler LiDAR-Inertial Odometry
Conventional LiDAR-inertial odometry (LIO) or simultaneous localization and mapping (SLAM) methods heavily rely on geometric features of environments, as LiDARs primarily provide range measurements instead of motion measurements. From now on, however, the situation changes thanks to the novel Frequency Modulated Continuous Wave (FMCW) Doppler LiDARs. FMCW Doppler LiDARs not only offer the point range with high resolution but also capture the instant point Doppler velocity through the Doppler effect. In the letter, we propose FMCW-LIO, a novel and robust LIO, leveraging intrinsic Doppler measurements from FMCW Doppler LiDARs. To correctly exploit Doppler velocities, a motion compensation method is designed, and a Doppler-aided observation model is applied for on-manifold state estimation. Then, dynamic points can be effectively removed by the Doppler criteria, deriving more consistent geometric observations. FMCW-LIO eventually achieves accurate state estimation and static mapping, even in structure-degenerated environments. Extensive experiments in diverse scenes are performed and FMCW-LIO outperforms other algorithms on both accuracy and robustness.
comment: IEEE Robotics and Automation Letters (RA-L), 2024
★ Inverse Linear Quadratic Gaussian Games: Constrained Setting and Transferability
This work addresses finite-horizon inverse linear quadratic Gaussian games. In a constrained setting, we characterize the set of cost parameters and optimal dual values that generate a given generalized Nash equilibrium, and we propose an algorithm to compute these parameters. In an unconstrained setting, we address transferability, namely, we bound the cost value perturbation between two policies: one induced by the identified cost parameters, the other by the expert parameters, under a set of different dynamics. This cost value perturbation scales linearly with the deviations in the dynamics and the identified cost parameters. Through numerical simulations, we show that, in a constrained setting, our algorithm identifies the cost parameters and dual values that can reproduce the policy and trajectories corresponding to the observed generalized Nash equilibrium. In an unconstrained setting, we show with a traffic simulation and real-robot experiments that the identified cost parameters can be used to control sufficiently close dynamics, with performance degrading linearly with the deviations in the dynamics and the identified cost parameters.
★ Safe Learning-Based Adaptive Augmentation Control for Fixed-Wing UAV under Uncertainty
This paper presents a learning-based adaptive augmentation control concept inspired by the adaptation mechanisms of conventional adaptive control, while not being restricted to their specific parametric adaptation structures. In contrast to augmenting a reinforcement learning (RL) baseline controller with classical adaptive control to account for the simulation-to-reality gap, the proposed approach uses RL-based adaptive augmentation to address the limitations of conventional adaptive control. Domain randomization combined with observation stacking is employed to train the RL-based augmentation to compensate for matched uncertainties in a fixed-wing aircraft system. To ensure constraint satisfaction during operation, a safety filter is incorporated into the control architecture. Based on the concept of pseudo control hedging (PCH), we propose a modified reference model that avoids undesirable interactions between the RL-based augmentation and the safety filter. To reduce the conservatism of the safety filter, we additionally incorporate a disturbance observer. The proposed approach is evaluated on a fixed-wing aircraft model subject to uncertainties.
comment: Submitted to American Control Conference (ACC) 2027
★ A Multi-Stage Linear Programming Framework for Three-Phase State Estimation in Low-Voltage Distribution Grids
Low-voltage (LV) distribution feeders are increasingly difficult to monitor because real-time load data are unavailable, historical measurements are sparsely sampled, and high-rate voltage sensors cover only a few nodes. This paper proposes a multi-stage linear programming (MSLP) estimator for three-phase unbalanced LV grids that reconstructs per-phase nodal voltages under such limited observability. The estimator linearises the three-phase power flow through voltage-to-power sensitivity matrices and adjusts the nodal active and reactive power injections so that the resulting voltages match the available measurements. To limit the error introduced by linearisation, the sensitivities are rebuilt and the power corrections refined over successive iterations, and power-balance constraints at intermediate metered nodes are added to tighten the feasible region. The method is validated on a real 50-node Danish LV feeder, where it attains a mean absolute error of 0.641V, a standard deviation of 0.816V, a root-mean-square error of 0.842~V, and a maximum error of 3.437V. Compared with a single-stage linear estimator, MSLP lowers the error metrics by roughly 16 percent on average, and additional studies quantify the influence of the input-preparation strategy and of the number of estimation meters.
comment: Presented at the International Energy Future Conference, 2025, Rome
★ Equivalent Flux Compensation for SPMSM Sensorless Control under Parameter Mismatch
Parameter mismatch is the main source of rotor position estimation error in sensorless control of surface-permanent magnet synchronous motors (SPMSMs). To this end, this paper proposes a simple yet efficient equivalent flux compensation (EFC) method that directly estimates the equivalent flux disturbance caused by parameter mismatches in real time. First, the equivalent flux disturbance caused by parameter mismatches is derived from a nonlinear flux observer. Second, a flux update law is proposed to minimize both magnitude and directional errors by leveraging geometric error together with the derived equivalent flux disturbance. To enhance numerical stability, a saturation function is introduced to improve gradient continuity in the update process. Additionally, Lyapunov analysis is employed to ensure the stability of the proposed update law, from which the corresponding error bounds and convergence properties are derived. Finally, experimental results validate that the proposed method fully compensates for the steady-state effects of resistance and flux mismatches, and partially mitigates the influence of inductance variation, effectively constraining the position estimation error within a relatively small range.
★ Temporal Regression-Based Model-Free Sensorless Control of Permanent Magnet Synchronous Motor
To address the widespread sensitivity of surface-mounted permanent magnet synchronous motor (SPMSM) sensorless control to motor parameters, this paper proposes a temporal regression-based model-free sensorless control (TFC) method. First, voltage integrals and current increments over consecutive short intervals are stacked to construct a finite window regression, in which the unknown stator inductance appears as a common scalar coefficient. Second, a projection operator constructed from the stacked current increments eliminates the inductance term, and a least-squares formulation is developed to reconstruct the rotor flux vector. Meanwhile, the analysis of the projected regression and current-flux geometry establishes a two-dimensional direction vector whose components share a common amplitude containing the stator resistance and flux linkage. This amplitude cancels during position extraction. By setting the resistance reference to zero, the proposed method estimates the position without specifying the stator resistance, inductance, or flux linkage. Finally, experimental results verify the effectiveness of the proposed TFC method.
★ Modeling Load-, Velocity-, and Temperature-Dependent Transmission Errors of Cycloidal Drives for Industrial Robots Using Fourier Series
Industrial robots are rarely used for machining tasks due to their limited path accuracy. This accuracy is mainly limited by inaccuracies in the drive trains. Compliance and transmission errors occur in the joint gearboxes. While transmission errors have been extensively studied for strain wave gears, there is little research on these errors in cycloidal drives. This gearbox type is commonly used in industrial robots for medium to heavy payloads. It is proposed to model the mainly periodic transmission errors using a Fourier series where amplitude and phase are defined as a polynomial function of the main influence factors load-torque, velocity, and temperature. Measurements of the transmission errors were conducted using an experimental setup representing a single robot joint. In the evaluation of the measurement data, harmonic frequencies were related to mechanical properties of the cycloidal drive. These frequencies were used to identify the parameters of the polynomial Fourier series model. Compared to validation measurements, the derived model shows an average root mean square error of 0.026 mrad. It is proposed to use the output of the resulting model in a feedforward control approach to compensate the transmission errors and to increase the path accuracy of industrial robots.
comment: 7 pages, 7 figures, 2 tables. Dataset available on https://doi.org/10.18419/DARUS-4454
★ Functional Architecture of European Electricity Trading Markets: Requirements for AI Supported Trading Systems under Regulatory Constraints
European electricity trading in the EU operates as a constrained multi-layer system in which legal design, exchange microstructure, and network physics are executed jointly across forward, day-ahead, intraday, and balancing horizons. This paper develops a functional architecture for AI-supported trading that is aligned with market-coupling mechanics, cross-zonal transfer constraints, and compliance obligations under REMIT, MiFID II, MiFIR, and EMIR. The contribution is a formal system specification composed of a decision-state vector, residual-exposure accounting, constrained optimization objective, executable-action permission gate, and fail-closed AI control logic with auditable records. The analysis maps major Nominated Electricity Market Operator (NEMO) venues and related exchange operators into an operational venue topology and identifies where cross-border coordination fails in practice: interface-level timing, permission heterogeneity, and balancing-layer coupling. The resulting framework proposes how AI can be deployed as a bounded decision component inside regulated market operation with explicit governance, rather than as an unconstrained prediction layer.
comment: 12 pages, 1 table. Published in Swissi AI Journal under CC BY 4.0
★ Variable-Horizon Model Predictive Control for Switched Systems
This paper investigates model predictive control (MPC) for switched systems subject to control and state constraints. A variable-horizon switched MPC approach is proposed. By steering the system state into a well-designed switching feasible set, the proposed method structurally decouples the dwell-time conditions from the MPC constraints, thereby relaxing the dwell-time requirements to match those of the unconstrained switched systems. Furthermore, algorithms are developed to construct this switching feasible set and characterize the domain of attraction, ensuring both persistent feasibility and closed-loop asymptotic stability. To further decouple the prediction horizon length from strict dwell-time bounds, advanced short-horizon switched MPC schemes are designed, which expand the overall domain of attraction. Simulations illustrate the efficacy of the proposed methods.
★ Bearing-Only Formation Tracking Control for Euler-Lagrange Multi-Agent Systems Without Inter-Agent Communication
This paper investigates communication-free bearing-only formation tracking control for multi-agent systems governed by Euler-Lagrange dynamics. Distinct from existing results that can only stabilize a stationary formation, this work considers a scenario where the leaders move with time-varying velocities while the inter-agent communication is absent. In this setup, the leaders' states (position and velocity) are unavailable to all followers and cannot be estimated via distributed observers. A novel adaptive distributed control scheme is developed to address this problem. The design exploits the fact that bearing rates contain the projected relative-velocity information, which, together with bearing rigidity, provides a rigidity-based damping mechanism for compensating the unavailable velocity error. Moreover, this damping mechanism is incorporated into a bearing-driven auxiliary variable to construct a surrogate velocity error, facilitating the adaptive control design for EL dynamics. Furthermore, since this damping mechanism necessitates sufficient bearing rigidity, we characterize a rigidity-preserving set and establish its forward invariance, thereby guaranteeing such rigidity via initial conditions. Via a Filippov-based Lyapunov analysis, the proposed scheme is shown to achieve local practical formation tracking in the sense that the velocity error converges to zero and the position error is uniformly ultimately bounded. As a corollary, for the constant-velocity case, asymptotic tracking is achieved without initial-condition restriction. The simulation results verify the effectiveness of the proposed control law.
★ CrossSafe: Towards Cross-Embodiment Latent Safety Filters
Cross-embodiment learning has shown that a single model, such as a vision-language-action (VLA) model, can learn state representations and manipulation skills that can be applied across heterogeneous robots to accomplish various tasks. We hypothesize that the same holds for safety enforcement. The reasoning required to satisfy a safety constraint, such as detecting an obstacle, recognizing that it should be avoided, and selecting a safe abstract action, is largely shared across robots. What differs across embodiments is how the abstract safe action is realized: morphology, kinematics, and dynamics determine which actions are safe and feasible. Consequently, the same action can be safe for one robot and unsafe for another. This is especially important for generalist manipulation policies that operate in a common end-effector action space without explicitly capturing how safety depends on the robot's morphology and kinematics. We propose embodiment-conditioned safety filtering, in which a Hamilton-Jacobi reachability-based value function and its corresponding safety-maximizing policy are shared across robots. Using a morphology-aware latent representation of the robot and its environment, we perform Hamilton-Jacobi reachability analysis directly in latent space so that the learned safety concepts can generalize across embodiments while remaining explicitly conditioned on each robot's morphology and kinematics. We evaluate our approach across five bimanual robot embodiments and five manipulation tasks with whole-body collision-avoidance constraints. Our results show that a single policy, jointly trained across five manipulation tasks and four embodiments, exhibits zero-shot generalization to a held-out embodiment, reducing the nominal policy's collision rate. They also show that training using more embodiments improves generalization.
★ A Field-Deployable GNSS-based Navigation Stack for Outdoor Mobile Robots
Outdoor robots require more than an accurate receiver and a path-tracking law: the navigation system must preserve geometric consistency from geographic waypoints to actuator commands, expose measurement validity and timing, and respond to invalid or stale state information. This work presents a ROS~2 navigation stack with interchangeable single-GNSS--IMU and dual-antenna-GNSS localization front ends. Both provide a common local East--North--Up state interface for pure pursuit, virtual-point cross-track PID, finite-horizon nonlinear model predictive control (NMPC), and a segment-dependent hybrid dispatcher. The architecture specifies coordinate conventions, datum initialization, asynchronous state construction, waypoint geometry, controller equations, quality gates, command arbitration, and watchdog behavior. Independent physical field runs collected during 2025 and 2026 grape-vineyard deployments support a balanced evaluation of 800 runs, with 100 runs for each of eight controller--localization combinations on an approximately 199.6-m route. The row-hybrid mode yields the lowest run-averaged post-acquisition mean absolute cross-track error (MAE) in the evaluated dataset: 0.00952~m with single GNSS+IMU and 0.00846~m with dual GNSS. These findings characterize deviations of the recorded positions from the reference route under the evaluated conditions. The open-source navigation software and deployment instructions are available in the https://github.com/YiyuanLinXX/PPBv2/tree/main/PPBv2_Navigation.
★ Fly, Drive, Reconfigure: A Modular Reconfigurable Aerial-Ground Platform for Field Operations
Heterogeneous robot teams distribute complementary capabilities across specialized agents, but their physical roles and capacities typically remain fixed throughout a mission. We present HARP, a Heterogeneous Aerial Robotic modules Platform in which independently deployable aerial robots physically reconfigure to compose their capabilities for field operations. HARP comprises sensor-equipped scouts, flydrive rover modules, and task-specific payload modules. Scouts map the environment and inform an energy-aware planner that jointly selects routes and air-ground mobility modes. Rover and payload modules fly independently across terrain that constrains ground travel, then autonomously assemble into a cooperative ground vehicle for energy-efficient payload transport. Motivated by environmental sampling in remote and difficult-to-traverse regions, we evaluate HARP through field experiments spanning sensing, planning, reconfiguration, airground mobility, payload transport, and task execution. We further conduct module-level deployment tests on the Greenland Ice Sheet toward future autonomous missions. HARP demonstrates how heterogeneous robot teams can adapt not only their actions, but also how their physical capabilities are composed during a mission.
★ Direct and Indirect Data-Driven Control with Prior Information about the Equilibrium Manifold
By hinging on the assumption that a system to be controlled is fully unknown, many data-driven control approaches do not leverage available or readily inferable priors. In contrast to this viewpoint, this paper analyzes the impact of using the system's equilibrium subspace to inform direct and indirect linear quadratic regulation. For the indirect case, we show how including a constraint on the equilibrium subspace in the identification problem changes the statistical properties of the learned model. In particular, we show that enforcing consistency with respect to the equilibrium subspace leads to a reduction in the estimator variance that, in turn, enhances model-based control performance. In the direct case, we show how this prior can be leveraged to gain insight into the controlled system without requiring an explicit identification step. These results are supported by both numerical and experimental evidence, showcasing the advantages of explicitly leveraging the equilibrium manifold as a prior in data-driven control.
comment: Accepted at the 65th IEEE Conference on Decision and Control (CDC 2026)
★ Resilience Enhancement of Distribution Grids Through a Three-Stage Framework for Scheduling Mobile Energy Storage Systems
As high-impact, low-probability disturbances such as extreme weather events increase in frequency, enhancing power grid resilience has become a critical priority. Mobile Energy Storage Systems (MESSs) have strong potential for helping with this purpose due to their high operational flexibility and fast deployability. They can be rapidly relocated to supply critical loads, support islanded operation, and adapt to changing conditions of the grid, making them a promising addition or alternative to conventional resilience-providing methods. This paper proposes a three-stage framework for scheduling MESS units. In the first stage (Normal Operation), charging/discharging scheduling of MESSs at buses is optimized for economic arbitrage. Upon receiving an early warning signal, the second stage (Proactive Positioning) shifts the focus to resilience. Here, the model determines the optimal staging points within the transportation network to minimize the expected time of arrival at critical loads, considering the probability distribution of line outages. The third stage (Dynamic Relocation) addresses the post-event restoration phase, in which MESSs are relocated in response to grid updates, such as subsequent line failures. Furthermore, a graph neural network-based solution approach is proposed to further enhance computational efficiency in determining the optimal placing of MESS units during the pre-allocation and relocation stages. The simulation results demonstrate that the proposed framework reduces expected energy not served and improves the restoration speed.
★ Decentralized Gain Learning for Voltage Control via Local Trajectory Convolution
Fast and spatially heterogeneous fluctuations from distributed energy resources call for voltage regulation that is both fast and responsive to changing operating conditions. Local linear Volt/VAR control offers the advantage of promptly regulating voltages without real-time communication, but its performance depends critically on the choice of control gains. Optimizing these gains for a system-level objective, however, typically requires an accurate network model or centralized communication. In this work, we uncover a structural property that enables such optimization using only local measurements. Specifically, by exploiting the self-adjoint structure of the closed-loop voltage dynamics, we show that each component of the system-level objective gradient can be exactly recovered from a self-convolution of the corresponding bus's voltage deviation trajectory. Building on this result, we develop a simple decentralized gain optimization method in which each bus updates its control gain using only its local data trajectory. Simulation results demonstrate that the proposed approach effectively updates the Volt/VAR control gains in response to changing operating conditions while requiring only local information.
★ Privacy-Preserving Prompted Policy Search for Robotic Control
Large language models (LLMs) have recently demonstrated promising capabilities as in-context policy optimizers for Reinforcement Learning (RL), enabling policy search driven by both numerical reward signals and natural language reasoning. However, deploying such methods in practice requires transmitting raw policy parameters and rewards history to cloud-based LLM APIs, exposing proprietary control strategies to third-party service providers. To address this issue, this paper introduces Privacy-Preserving Prompted Policy Search (PP-ProPS), a framework that enables LLM-guided policy optimization while keeping policy and environmental parameters confidential. PP-ProPS encodes policy parameters and reward values using secret client-side transformations before they are included in each API request, ensuring that the LLM provider observes only encoded policy parameters and scaled reward information. Furthermore, unlike Vanilla ProPS, the proposed framework does not require the true optimal episodic return to be known or disclosed to the LLM. Beyond protecting the optimization data, PP-ProPS improves the search process in two ways. First, it provides the LLM with individual reward components instead of only a single total return, offering more informative feedback about each candidate policy. Second, it uses a bounded history that prevents the prompt from growing indefinitely, improving search with high-dimensional policies and supporting the use of open-weight LLMs. The proposed PP-ProPS is evaluated on both continuous and discrete control problems spanning Multi-Joint dynamics with Contact (MuJoCo) locomotion, classic control, highway driving, and robotic arm manipulation. Compared to Vanilla ProPS, the proposed PP-ProPS outperforms ProPS in seven of the ten evaluated tasks, and surpasses conventional RL methods including PPO, SAC, and TRPO, in five of the six tasks.
comment: 9 pages, 5 figures, 4 tables
★ From Routing Delay Shifts to Silent Data Corruption: Neutron-Induced SEU Effects in AXI-Based Zynq UltraScale+ MPSoCs
SRAM-based FPGA system-on-chip devices are vulnerable to single-event upsets (SEUs) in configuration memory, which may perturb programmable routing resources and degrade communication fabrics. In modern Zynq UltraScale+ MPSoCs, such routing disturbances can introduce small propagation delay shifts that remain logically transparent yet compromise AXI-based data transfers and lead to silent data corruption. Although routing delay degradation and AXI interconnect failures have been studied independently, their experimental correlation under neutron irradiation has not been established. This work presents a cross-layer investigation on a ZCU104 platform integrating routing-dominated delay sensors with an AXI interconnect benchmark comprising replicated accelerators. Neutron irradiation experiments were conducted on the fully operational system, while a frame-level configuration fault injector implemented via the internal configuration access port enables controlled upset emulation. Measured routing delay events are statistically correlated with communication failures, and cross-sections for both timing shifts and AXI malfunctions are derived. The results experimentally demonstrate how neutron-induced routing perturbations propagate into system-level silent data corruption in UltraScale+ MPSoCs, providing insight for resilience-oriented AXI-based design in neutron-rich environments.
comment: 23 pages, 14 figures, 3 tables
★ GRACIDIT: Graph-Circuit Digital Twin for Configuration-Induced Routing Delay Prediction in Zynq UltraScale+ FPGAs
Configuration-induced perturbations in SRAM-based FPGAs may activate dormant programmable routing branches and increase path delay without immediately producing a functional error. Although prior studies have separately investigated the electrical origin of these delay changes, their in-situ detection, and the topology of commercial routing fabrics, a scalable method for predicting their timing impact at the granularity of programmable interconnect points and routed nets remains unavailable. This paper presents GRACIDIT, a graph-circuit digital twin framework for predicting configuration-induced routing delay degradation in Zynq UltraScale+ FPGAs. The proposed framework extracts the routing-resource graph of the XCZU7EV programmable fabric from the vendor design database, identifies inactive programmable interconnect points adjacent to active routes, and represents each candidate perturbation through its branch topology, geometric span, fan-out, physical region, and downstream loading. These graph features are combined with a calibrated reduced-order electrical model to estimate the delay introduced by single and cumulative routing-branch activations. Controlled configuration-equivalent perturbations are generated on a ZCU104 platform and characterized using complementary routing-domain oscillators and phase-sweep probes. The resulting model associates predicted delay shifts with available timing slack to rank vulnerable programmable interconnect points and routed nets and to construct a spatial vulnerability atlas of the programmable fabric. Experimental evaluation demonstrates a mean absolute prediction error of 7.8 ps, achieves 87.4 percent recall for slack-violating perturbations, and attains a Recall at 10 value of 0.90 for the most vulnerable routing resources.
comment: 25 pages, 7 figures, 3 tables
★ Practical Algebraic Parameter Estimation for Noisy Data via Gaussian Process Regression
Parameter estimation for ordinary differential equation (ODE) models is a fundamental task that is often complicated by the limitations of conventional optimization-based methods. In theory, differential-algebraic approaches offer an appealing alternative: they reduce the problem to polynomial system solving and do not require user-supplied initial guesses for parameter values. In practice, however, algebraic methods have been limited by their sensitivity to measurement noise, because they require accurate derivatives of observed outputs. In this work, we integrate Gaussian Process Regression (GPR) into the differential-algebraic method and derive a first-order error analysis in terms of noise level and algebraic sensitivity. We evaluate the method across several noise levels on a benchmark of 25 dynamical systems arising in applications including mechanical engineering and systems biology. The proposed method achieves the highest aggregate performance among the methods considered, recovering all sought parameter values and initial conditions to within 10% relative error in 88.5% of runs. These results demonstrate that robust derivative estimation can make differential-algebraic parameter estimation practical for dense, noisy synthetic data while retaining key advantages of the algebraic formulation.
★ Feedback Stabilization for Sampled Linear Systems with Control-linear Noise
In this paper, we consider linear stochastic systems with control-linear noise and periodically sampled measurements. We address the problem of feedback stabilization in the mean-square sense. The main contribution of the paper is to provide a necessary and sufficient condition for feedback stabilization. In particular, we relate feedback stabilizability of the stochastic system to the existence of a fixed point of a Riccati-type algebraic equation and, further, to the existence of a solution to an infinite-horizon optimal control problem.
★ PRIME-ANC: Path-Ratio-Informed Modeling for Efficient Neural Filter Synthesis in Active Noise Control
Changes in listener acoustics require active noise control (ANC) filters to be redesigned for new acoustic paths. We introduce PRIME-ANC, a shared neural synthesizer that learns a bounded, path-dependent logmagnitude correction to a regularized path-ratio base. Minimum-phase reconstruction and truncation produce finite-impulse-response (FIR) filters; training optimizes their noise-control performance. Across ten random training/test splits per dataset, PRIME-ANC achieves average held-out one-third-octave reductions of 18.81 and 17.76 dB over 50 Hz-5 kHz on a ten-path dataset and a public earphone database, respectively. On original earphone measurements, it improves upon the path-ratio base by 7.89 dB. Ablation studies support the contributions of both the analytic base and the path-dependent correction. Given calibrated paths for a held-out listener condition, PRIME-ANC generates a path-specific FIR without iterative optimization. With three Gauss-Newton updates, it reaches 21.43 dB reduction, approaching direct weighted least-squares design while producing lower amplification and root-mean-square control output.
♻ ★ Gradient Networks for Universal Magnetic Modeling of Synchronous Machines
This paper presents a physics-constrained neural network framework for magnetic modeling of saturable synchronous machines, including spatial harmonics. By embedding gradient networks into the machine equations to model conservative electromagnetic behavior, the framework satisfies reciprocity and energy conservation by construction, while universally approximating any physically feasible magnetic characteristic. Unlike lookup tables and black-box neural networks, it guarantees monotonicity, invertibility, and smooth outputs, and remains highly data efficient. The method is validated using measured and finite-element method (FEM) data from a 5.6-kW permanent-magnet (PM) synchronous reluctance machine, and is demonstrated in real-time closed-loop control on an embedded platform. The results confirm accurate, physically consistent, and computationally efficient performance.
♻ ★ PACE-QAOA: Physics-Constrained Quantum Optimization for Qubit-Efficient Power System Islanding
Increasing renewable-energy penetration heightens power-system variability and complicates disturbance containment. Controlled islanding mitigates cascading failures by partitioning a stressed network to limit disrupted power transfer while preserving each island's operational integrity, but this constrained partitioning problem is NP-hard. Although QAOA offers a complementary search strategy, limited near-term qubit capacity restricts conventional formulations. This paper presents a qubit-efficient hybrid quantum framework combining a physics-informed compact encoding with Lagrangian constraint handling and classical feasibility refinement. The encoding exploits grid structure while formally preserving the original feasible solution space and objective. For a fixed island count on sparse working graphs, the formulation reduces phase-separator and per-layer gate complexity from quadratic to linear scaling with system size. Tests on eight IEEE systems ranging from 9 to 89 buses and multiple quantum-provider backends produce feasible, high-quality islanding solutions under practical circuit and sampling budgets. Factorial ablation attributes resource and runtime improvements to the complementary effects of compact encoding and qubit-efficient constraint handling. Noise analysis shows stable solution quality under tested device noise, while landscape diagnostics reveal smoother, more consistently scaled QAOA cost surfaces and improved parameter-optimization behavior. These results offer a transferable approach for scaling constrained quantum optimization toward larger real-world applications on near-term hardware.
♻ ★ Excitation-Supervised Closed-Loop Self-Calibration and Target Seeking for an Unknown-Pose Range-Bearing Relay
A vehicle seeking a hidden target through a range-bearing relay of unknown position and yaw must decide, online, whether its own motion has already made the relay calibration trustworthy, and what to do when it has not. Two distinct vehicle-relative observations are known to remove the calibration gauge and make the target's relay-local packet globally actionable (arXiv:2608.09464), but that statement is static: it classifies a stored window only after the fact. This paper supplies the closed-loop layer: we show that the trajectory-spread margin $S_v$ that governs identifiability is simultaneously a finite-noise seed-accuracy bound, a local-vector variance decomposition, and a circle-geometry excitation budget, and we use it to supervise an excitation-reset controller. An excitation-supervised algorithm retriggers exploratory motion whenever the spread certificate is insufficient, projecting the target-seeking input away from the excitation's push, and otherwise proceeds to unrestricted target seeking. Under explicit sampling assumptions the supervision rule provably acquires any required excitation in finite time; in the noiseless local regime with positive excitation decay, estimator convergence yields target-seeking convergence after certification; and the threshold is selected from a desired calibration-accuracy level rather than chosen heuristically. Closed-loop simulation, paired Monte Carlo comparisons, a spread-threshold ablation, and a ROS 2/Gazebo software-in-the-loop experiment with sensing delay validate the approach. A decay-rate sweep shows that supervision matters when a fixed schedule's decay outruns the unknown time-to-adequate-excitation: over 100 paired trials the fixed baseline's yaw RMSE rises from 0.010 to 0.065 rad and success falls to 56%, while target-tracking error remains insensitive; supervision keeps yaw RMSE between 0.0095 and 0.0191 rad with 100% success.
comment: 12 pages, 6 figures, 5 tables. Code and data: https://github.com/yashbagla321/excitation-supervised-closed-loop (archived at https://doi.org/10.5281/zenodo.21892671)
♻ ★ Trajectory-Induced Self-Calibration for Hidden-Target Localization Through an Unknown-Pose Range-Bearing Relay
This paper studies hidden-target localization from range-bearing packets reported by a relay beacon whose global position and yaw are unknown. The vehicle knows its own trajectory but never directly senses the target; the relay packet contains only local-frame range and bearing to the vehicle and to the hidden target. Unlike bearing-only network localization, relative-frame localization, and target-enclosing control, the target is neither directly observed in the vehicle frame nor treated as a node in a relative-sensing graph. The main result characterizes the minimal motion that removes the resulting calibration ambiguity: one vehicle pose leaves a continuous yaw/translation/target gauge, whereas two distinct vehicle-relative observations from one unknown-pose relay constructively determine relay yaw (modulo 2 pi), relay position, and the anchored target in the noiseless case. A local rank corollary, a shared-target multi-beacon extension, and a trajectory-spread conditioning lemma connect relay self-calibration to finite-window excitation and native range-bearing estimation. In Monte Carlo evaluation the estimator recovers the hidden target with 5.5 mm RMSE, five times below the 30 mm per-packet range noise and thirteen times more accurate than a naive EKF baseline; it converges to the same accuracy from 2 m target offsets and 2.4 rad yaw errors, and Huber weighting preserves millimeter accuracy under 10% outlier corruption that drops the unprotected estimator to a 0.10 success rate. Trajectory spread predicts estimator quality: the two weakly excited trajectories carry condition numbers above 100 with success rates of 0.82 and 0.70, while every well-excited trajectory attains full success.
comment: 10 pages, 4 figures, 9 tables
♻ ★ Simultaneous state estimation and control for nonlinear systems subject to bounded disturbances
In this work, we address the output--feedback control problem for nonlinear systems under bounded disturbances using a moving horizon approach. The controller is posed as an optimisation-based problem that simultaneously estimates the state trajectory and computes future control inputs. It minimises a criterion that involves finite backward and forward horizons with respect to the unknown initial state, measurement noises and control input variables.The main novelty of this work relies on linking the lengths of the forward and backward windows with the closed-loop stability, assuming detectability and decoding sufficient conditions to assure system stabilizability. It leads to a formulation that does not require to be a Control Lyapunov Function for the terminal cost of the controller. Simulation examples are carried out to compare the performance of solving simultaneously and independently the estimation and control problems. Furthermore, the examples show how the controller influences the length of the estimation window through its gain.
♻ ★ Closed Loop Reference Optimization for Extrusion Additive Manufacturing
Various defects occur during material extrusion additive manufacturing processes that degrade the quality of the 3D printed parts and lead to significant material waste. This motivates feedback control of the extrusion process to mitigate defects and prevent print failure. We propose a linear quadratic regulator (LQR) for closed-loop control with force feedback to provide accurate width tracking of the extruded filament. Furthermore, we propose preemptive optimization of the reference force given to the LQR that accounts for the performance of the LQR and generates the optimal reference for the closed loop extrusion dynamics and machine constraints. Simulation results demonstrate the improved tracking performance and response time. Experiments on a Fused Filament Fabrication 3D printer showcase a root mean square error improvement of 39.57% compared to tracking the unmodified reference as well as an 83.7% shorter settling time.
♻ ★ Self-Localizing MIMO Beam Mapping with Continuously Evolving Channel Memory
Machine learning has greatly advanced data-driven channel modeling and resource optimization. However, most existing methods require accurately location-labeled datasets, which are costly to collect and maintain in dynamic environments. This paper develops a self-localizing multiple-input multiple-output (MIMO) beam map framework that constructs a hierarchical wireless memory from highly sparse channel state information (CSI) measurements without explicit location labels. To reduce acquisition and processing overhead, we use beamdomain received signal strength (RSS) as compact inputs and theoretically show that they enable asymptotically unbiased spatial signature estimation. A dual-scale extractor captures intrasnapshot angular dependencies and inter-sample correlations for incomplete observations, and a hybrid temporal encoder is designed to consolidate recent CSI into stable short-term context for physical anchor inference. The inferred anchors spatially index a physically structured radio map embedding that stores long-term channel knowledge, which conditions a diffusion decoder for location-consistent full CSI reconstruction. Such a radio map embedding provides a persistent wireless knowledge representation that can be continuously updated and reused without full CSI acquisition. Experiments show that the proposed framework improves physical-anchor recovery accuracy by over 30% under sparse measurements and achieves more than 20% channel-capacity gain in non-line-of-sight (NLOS) beam tracking over Kalman-filter-based methods.
♻ ★ Bridging Impulse Control of Piecewise Deterministic Markov Processes and Markov Decision Processes: Frameworks, Extensions, and Open Challenges
Control theory plays a pivotal role in understanding and optimizing the behavior of complex dynamical systems across various scientific and engineering disciplines. Two key frameworks that have emerged for modeling and solving control problems in stochastic systems are piecewise deterministic Markov processes (PDMPs) and Markov decision processes (MDPs). Each framework has its unique strengths, and their intersection offers promising opportunities for tackling a broad class of problems, particularly in the context of impulse controls and decision-making in complex systems. The relationship between PDMPs and MDPs is a natural subject of exploration, as embedding impulse control problems for PDMPs into the MDP framework could open new avenues for their analysis and resolution. Specifically, this integration would allow leveraging the computational and theoretical tools developed for MDPs to address the challenges inherent in PDMPs. On the other hand, PDMPs can offer a versatile and simple paradigm to model continuous time problems that are often described as discrete-time MDPs parametrized by complex transition kernels. This transformation has the potential to bridge the gap between the two frameworks, enabling solutions to previously intractable problems and expanding the scope of both fields. This paper presents a comprehensive review of two research domains, illustrated through a recurring medical example. The example is revisited and progressively formalized within the framework of thevarious concepts and objects introduced
♻ ★ On finite-horizon approximation of an infinite-horizon feedback Nash equilibrium in discrete-time LQ games
Computing feedback Nash equilibria (FNEs) in infinite-horizon discrete-time linear-quadratic (LQ) dynamic games remains computationally challenging. Inspired by model predictive control (MPC) in single-agent optimal control, we address this challenge with a finite-horizon strategy for approximating one such FNE. The finite-horizon strategy is as follows. Each player $i$ has an individual prediction horizon $T^i$. At each stage, player $i$ envisions an auxiliary $T^i$-stage game, computes its unique FNE, and implements only the first-stage control. Our main results are as follows. First, we give parameter conditions that guarantee geometric convergence of the coupled Riccati iteration to a stabilizing solution. Second, under these conditions, the finite-horizon strategies stabilize the system, and each player's total cost converges to the limiting FNE cost as all prediction horizons tend to infinity. Third, we derive an explicit upper bound on this cost gap that decreases geometrically with the shortest prediction horizon. This bound tells us how long the prediction horizons need to be for a given accuracy. The strategy is tractable and implementable, as it avoids directly solving the coupled algebraic Riccati equations of the infinite-horizon game.
comment: 34 pages, 3 figures
♻ ★ Antifragile perimeter control: Thriving on disruptions through reinforcement learning
The optimal operation of transportation systems is often susceptible to unexpected disruptions. Many established control strategies reliant on mathematical models can struggle with real-world disruptions, leading to significant divergence from their anticipated efficiency. This study integrates the cutting-edge concept of antifragility with learning-based traffic control strategies to optimize urban road network operations under disruptions. Antifragile systems not only withstand and recover from stressors but also thrive and enhance performance in the presence of such adversarial events. Incorporating antifragile modules composed of traffic state derivatives and redundancy, a deep reinforcement learning algorithm is developed. Subsequently, it is evaluated in a cordon-shaped transportation network and a case study with real-world data. Promising results highlight that the proposed algorithm provides: (i) superior performance achieving up to 27.6% and 41.9% performance gain over baselines under increasing demand and supply disruptions, (ii) lower distribution skewness under disruptions, demonstrating its relative antifragility against baselines, (iii) effectiveness under limited observability due to real-world data availability constraints, and (iv) the robustness and transferability to be combined with various state-of-the-art RL frameworks. The proposed antifragile methodology is generalizable and holds potential for applications beyond traffic engineering, offering integration into control systems exposed to disruptions across various disciplines.
comment: 36 pages, 17 figures
♻ ★ A note on bistability of a two-gene competitive system
Self-regulation together with mutual promoter competition provides a simple mechanism for bistability in gene-regulatory models. We study a two-gene system with regulatory terms of Hill exponent one, allowing distinct basal production rates and distinct degradation rates. Each gene product, when bound to its own promoter, may enhance or reduce production relative to the basal rate, while the two products compete through promoter occupancy. We show that the system has at least one and at most three equilibria in the positive quadrant. Exactly two positive equilibria can occur only if one nullcline intersection is degenerate; consequently, a configuration in which all positive nullcline intersections are transverse has either one or three positive equilibria. If there are exactly three distinct positive equilibria, then all three are automatically hyperbolic: the two outer equilibria are asymptotically stable nodes and the middle equilibrium is a saddle. Moreover, every positive solution converges to an equilibrium. Hence the positive quadrant is the disjoint union of the basins of attraction of the two stable nodes and the one-dimensional stable manifold of the saddle, yielding global bistability.
♻ ★ Tendon-Driven Continuum Robot with Modular Stiffness and In-Situ Self Pose Estimation
Continuum robots enable smooth shape morphing and safe interaction in confined environments. However, most existing systems are task-specific and depend on external sensing infrastructure, limiting their adaptability and real-world deployment. This paper presents a self-contained modular continuum robotic platform that combines mechanical reconfigurability with onboard pose estimation. The robot is constructed from interchangeable continuum joints with analytically precomputed stiffness, allowing rapid assembly and direct programming of the robot shape. Proprioceptive sensing is achieved using magnetic sensors and a modular learning-based framework, where a single model is trained per joint and reused across configurations. The system is experimentally validated in real world, demonstrating self-sensing capabilities and adaptation without external tracking.
♻ ★ Agentic Workflows for Resolving Conflict Over Shared Resources: A Power Grid Application
The increasing use of LLM-based agents to support decision-making and control across diverse domains motivates the need for systematic deconfliction of their proposed actions. We present a deconfliction framework for coordinating multiple agents that formally encapsulate individual applications, each proposing potentially conflicting actions over shared resources. Conflicts are resolved through three deconfliction modes: bilateral negotiation, structured mediation, and procedural (deterministic) deconfliction. We define design principles for large language model-based client agents, including a chain-of-thought style reasoning process, and introduce an iterative weighted-consensus mechanism that does not require the applications themselves to solve optimization problems. The framework is domain agnostic and supports both numeric and non-numeric decisions. Its performance is demonstrated on a power distribution use case with conflicting advanced distribution management system applications for cost optimization and resilience, coordinating diesel generators and battery energy storage systems.
comment: 7 pages, 9 figures
♻ ★ Simple generators of rational function fields
Consider a subfield of the field of rational functions in several indeterminates. We present an algorithm that, given a set of generators of such a subfield, finds a simple generating set. We provide an implementation of the algorithm and show that it improves upon the state of the art both in efficiency and the quality of the results. Furthermore, we demonstrate the utility of simplified generators through several case studies from different application domains, such as structural parameter identifiability. The main algorithmic novelties include performing only partial Gröbner basis computation via sparse interpolation and efficient search for polynomials of a fixed degree in a subfield of the rational function field.
Robotics
★ Where Should I Join? Robot Group Joining via Language-Guided Goal Prediction
Social navigation typically assumes a specified goal and focuses on reaching it while respecting social conventions, whereas robot group joining requires predicting where to join based on the group's real-time activity and formation. This is a highly semantic task, yet an important capability for applications such as robotic guide dogs and autonomous mobility scooters. We formulate language-grounded robot group joining: given an observation and a natural-language description of a target group, the robot identifies the relevant group members and predicts socially compliant joining poses. For grounding, we generate structured candidate subsets through recursive spectral partitioning and rank them with a language-conditioned image--geometry model. Given the grounded group, a goal predictor leverages human-formation priors to produce a multimodal energy--orientation map over feasible robot poses. Experiments on conversations, queues, and audiences across varying group sizes, crowd densities, and visual ambiguities show that our method achieves competitive grounding accuracy with sub-second inference and outperforms all baselines in joining-pose prediction. Real-robot experiments further demonstrate group joining in both static and dynamically changing interactions.
★ LiMA: Bridging Long-term Imagination to Real-time Dexterous Manipulation via Asynchronous Diffusion
Dexterous manipulation demands long-term foresight and rapid reactive control. Vision-Language-Action (VLA) models, while proficient in high-level reasoning, often lack a fine-grained understanding of physical dynamics and spatial perception. Conversely, World-Action Models (WAMs) typically suffer from high inference latency due to iterative generation. These deficiencies result in a critical temporal misalignment where the model's intent fails to adapt to rapid physical contact changes. To overcome this fundamental bottleneck, we propose LiMA, an asynchronous dual-system generative framework that systematically decouples intent planning from reactive execution. LiMA organizes computation into a multi-scale hierarchy: a slow system handles sparse long-horizon spatiotemporal intent generation, while a fast system focuses on dense high-frequency motion refinement. To align sparse intent predictions with dense action trajectories, we introduce a Latent Schrödinger Bridge Coupling mechanism that formulates refinement as an entropy-regularized probabilistic transport process. LiMA reduces inference latency by 45.8% compared with Cosmos-Policy via asynchronous decoupling. Evaluated across six bimanual dexterous manipulation tasks spanning multiple horizons, LiMA achieves an overall success rate of 70.8% and an average subtask success rate of 78.9%, while maintaining performance in unseen scenarios. The project website is available at https://ccdcs.github.io/LiMA_repo/
★ Watch, Recall, Act: Always-On Robots in Concurrent Embodied Streams
An always-on robot faces an endless stream that never resets: instructions arrive and lapse, the scene changes, and its own past actions reshape what it must reason about. Today's action models are built for the opposite: a fixed instruction, no mid-task intervention, single-step reasoning. In an open-ended world a robot must watch a live stream for far-future cues, recall its own far-past actions, and act on them under dual-arm concurrency. We present ARMS (Always-on Robot in Multi-modal Streams), a deliberately simple streaming policy: a single pretrained $π$0.5 backbone augmented by three lightweight modules that turn live perception, embodied states, and the robot's own past actions into context the backbone reads before it acts. The modules update this context asynchronously, so watching and recalling never block acting and the two arms act at once. Rather than inventing new mechanisms, ARMS integrates these learned context providers with an agent-causal self-history that logs which arm did what, and when. To supervise them without extra annotation, we build ARMS Dataset, whose staged construction script itself labels every module from real dual-arm teleoperation. Trained on it, ARMS reaches 45% on the combined task against 28% for the strongest of our four main baselines, and ablations confirm the memory module, the embodied-state head, and asynchronous concurrency are each necessary.
comment: 11 pages, 3 figures. Accepted to the 10th Conference on Robot Learning (CoRL 2026)
★ Context-Continuous Preference Learning for Exoskeleton Personalization
Personalizing exoskeleton assistance across operating conditions is constrained by the time and physical effort required to collect user feedback. We examined whether a user's preference landscape varies smoothly across operating conditions and when this continuity supports learning from limited feedback. We propose Context-Continuous Preference Learning (CCPL), a Gaussian-process preference model that shares observations across nearby contexts while retaining context-specific utility estimates. We evaluated CCPL through simulations and retrospective analyses of ankle and elbow exoskeleton preference data from nine healthy adults. In simulations, CCPL improved reconstruction and preference-based Bayesian optimization relative to independent learning when preferences varied smoothly, but showed negative transfer when continuity was weak. In both human studies, full-data reference landscapes estimated separately for each participant and context tended to be more similar between nearby operating conditions. With five exposures per context, CCPL increased mean reconstruction correlation with these references from 0.644 to 0.720 for ankle assistance and from 0.476 to 0.526 for elbow assistance relative to independent learning. The five-exposure budget was approximately 37% lower for ankle and 17% lower for elbow than the estimated independent-learning budgets needed to match these correlations. CCPL also improved held-out response prediction relative to independent learning, while benefits over pooled learning varied. These findings support context continuity as a basis for sharing preference observations under limited feedback, although benefits for online personalization in humans remain to be established.
comment: 23 pages, 11 figures, including supplementary materials
★ Frozen Flows Forget: Diagnosing and Restoring Lost Motion in a Latent-flow World Model
Latent world models that integrate a flow in a frozen self supervised latent space train stably and cheaply, yet silently lose the property manipulation depends on most: motion. The pretrained flow never moves the manipulated object; retraining it with latent-only losses only trades stillness for teleport-like motion. We trace the failure to the training signal, not the representation: anchor-sparse, latent-only supervision never says where along the horizon change belongs. Decode-augmented rollout training (DART) repairs this while keeping the representation frozen, retraining only the flow with decode-path supervision. DART outperforms its latent only parent on the full protocol, restores the temporal structure of motion, and re-couples predicted motion to the scene; at larger scale it further improves prediction quality, closing nearly half the remaining gap to an oracle-informed interpolation reference. Finally, we report an unexpected finding about evaluation: pixel error alone rewards frozen predictions.
★ Tractable Reinforcement Learning for Full Class of Signal Temporal Logic Specifications Using Spatiotemporal Tube Reward
This paper addresses the control problem for robotic systems, including non-holonomic and underactuated platforms operating under unknown dynamics and strict actuator limits to satisfy complex high-level specifications. We denote these high-level specifications using Signal Temporal Logic (STL) and propose a novel time-aware Reinforcement Learning (RL) framework that leverages the geometric properties of Spatiotemporal Tubes (STTs). While traditional analytical STT controllers often struggle to enforce input constraints, and existing RL approaches rely on memory-intensive state history, our method natively overcomes both limitations. By mapping the logical and temporal complexities of the full class of STL into time-varying geometric boundaries, we directly constrain the multidimensional system state without relying on scalar robustness metrics. Augmenting the state space with time, we train a time-aware Soft Actor-Critic (SAC) agent using a continuous, geometry-aware reward function that eliminates the need to explicitly evaluate complex logical semantics during execution. The proposed framework offers a history-free, computationally efficient approach to learn continuous control policies that ensure robust satisfaction of specifications while strictly adhering to system input constraints.
★ PointCast: One World Model for Rigid, Articulated, and Deformable Object Manipulation
World models are useful for robotic manipulation because robots can predict how actions change the states of objects before executing them. We present PointCast, a point-set world model that spans rigid, articulated, and deformable object manipulation. Its state is a set of 3D points on the object and the end-effector, mesh-free and topology-agnostic. Each point keeps its identity and is supervised on its own trajectory, which teaches the model where every point goes rather than only the shape the points form. Its backbone is a diffusion transformer that denoises a short window of future point positions, conditioned on the points' recent history and the commanded end-effector motion. The backbone's attention alternates between local and global, and cross-attention to the end-effector carries the coupling. This one architecture at 19.8M parameters and one training recipe cover four regimes, rigid objects, cloth, rope, and multi-joint cabinets, with a separate checkpoint trained for each. Trained on randomized simulation and scored against four baselines on the same metric, it is best on three of four regimes and second on rigid. Trained on a real-world robot teleoperation dataset, it has the lowest mean error in four of its six categories, is second in the other two, and improves on the dataset's own model in all six; zero-shot, its simulation checkpoints are best on two of four captures. Frozen inside sampling-based model-predictive control at one network evaluation per window, it plans four simulated tasks over 64 episodes, competitive with or outperforming every baseline on each. Project website at https://pointcast-wm.github.io.
comment: 8 pages, 8 figures, 5 tables. Project page: https://pointcast-wm.github.io. This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
★ ForgetMimic: Motion Unlearning for Reinforcement Learning Humanoid Control
Humanoid control, leveraging human demonstrations, has achieved diverse, agile, and natural locomotion behaviors through reinforcement learning (RL). While this paradigm has yielded remarkable performance in physical humanoid control, how to eliminate specific motions from learned policies remains insufficiently explored. Addressing this issue is motivated by pressing safety and privacy concerns: the removal of malicious, poisoned, or suboptimal motions, as well as copyright-protected motions subject to the right to be forgotten under regulations such as the GDPR, is of critical importance. To this end, we propose {ForgetMimic}, the first motion-level unlearning method designed specifically for physical-world humanoid control. The core idea of ForgetMimic is as follows: given a policy $π_θ$ trained on $N$ motions, our method degrades performance on a target subset of $K$ motions while preserving the effectiveness of the remaining $N-K$ motions. Furthermore, we identify and resolve two key training mechanisms in robot control that lead to unlearning failure. We conduct extensive experiments on the Unitree G1 and H2 humanoid robots across 12 motions, including Dance, Fight, Flip, and others. Experimental results demonstrate that ForgetMimic effectively eliminates memory of designated motions while maintaining the normal operation of all other motions.
comment: https://github.com/Zili1000/ForgetMimic
★ Amplify: A Lightweight Library for Reproducible Nonlinear Programming Problems in Robotics
Optimization problems (OPs) are key to solving many challenging research problems in robotics. However, reproducibility still remains a major issue. In this paper, we present Amplify, a lightweight nonlinear programming library aimed at reproducible results of robotic-related trajectory optimization problems. The minimalistic requirements for the 537-line library (80 characters per line) are an Internet connection, familiarity with the AMPL modeling language, and a text editor. Our primary contribution is the formulation of a library where trajectory optimization algorithms are represented directly within the optimization model. Specifically, we implement the algorithms used to compute the dynamics, trajectories, and reference motions as constraints of the OP in a declarative programming paradigm. We outline how our formulation of objectives, decisions variables, and constraints can be implemented in other transcription libraries that want to be lightweight and reproducible. We also compare the Amplify framework with 3 other libraries across examples of benchmark optimization problems across several fields, including bipedal locomotion and grasp planning.
comment: 21 pages, 6 figures, submitted for review; code available at https://github.com/nr-codes/Amplify
★ LEAP-CBF: A Safety Filter for Uncertain Systems with Least-Effort Adversarial Potentials
Control barrier functions (CBF) are a popular safety filter to ensure safety for nonlinear dynamical systems. However, when the system is subject to uncertainties and disturbances, this requires the use of robust variants of CBFs, which can be difficult to construct and can be overly conservative, especially for high-dimensional systems under input constraints. In this work, we propose a new approach to solve these challenges by introducing Least-Effort Adversarial Potentials (LEAP), a certificate that quantifies the robustness of a given state against disturbances in terms of the effort required by the disturbance to cause failure. We show that LEAP is a CBF for the undisturbed system, but can also be used to construct a safety filter that is robust to disturbances whose cumulative effort is bounded. We propose a method for constructing LEAPs with on-policy deep reinforcement learning. Next, we demonstrate LEAPs in simulation on a variety of multi-agent systems with disturbances and uncertainties. Finally, hardware experiments on a quadruped and quadrotors validate that LEAPs are well suited to tackle the disturbances and uncertainties from real-world robotic systems.
★ Privacy-Preserving Semantic Segmentation from High-Resolution Depth and Ultra-Low-Resolution RGB
As mobile robots become increasingly integrated into everyday environments, privacy risks arising from onboard cameras have become a growing concern. Ultra-low-resolution (ULR) RGB can mitigate visual privacy exposure at the source, but ULR appearance alone substantially limits semantic and spatial understanding. We therefore introduce a privacy-preserving asymmetric sensing setting that combines high-resolution (HR) depth with ULR RGB, preserving dense geometry while restricting fine-grained visual information. To address the severe information imbalance between HR depth and ULR RGB, we propose a joint 2D framework using HR geometry to guide semantic-oriented RGB reconstruction and RGB-D segmentation. Despite reliable frame-level predictions, consistent scene-level understanding remains challenging under the asymmetric HR depth--ULR RGB setting. We therefore develop an end-to-end 2D-to-3D pipeline that consolidates 2D semantic features for 3D segmentation. Experiments on ScanNet show that our method achieves the best 2D and 3D segmentation performance among privacy-preserving approaches and delivers the strongest zero-shot transfer to SUN RGB-D and SceneNN. Privacy recoverability analysis shows that our proposed HR depth--ULR RGB input reduces the recoverability of sensitive data, and real-robot experiments demonstrate the utility of the resulting 3D semantics for object-goal navigation.
comment: Xuying Huang and Swithinraj Moses Daniel have equal contribution
★ Beyond Future Prediction: Denoising as Generative Adaptation for Robot Control
Pretrained generative Diffusion Transformers (DiTs) capture rich pixel-level visual and language-conditioned structure through large-scale image and video generation training. A growing line of robot policies builds on this generative prior, but how it should be transferred to control remains unclear, and existing approaches commonly instantiate this transfer through future visual prediction. We ask a more basic question: what a pretrained generative DiT actually contributes to action learning, and how this prior should be adapted for control. We introduce NowWAM, a future-target-free co-training formulation that denoises the current observation and predicts robot actions from the same visual stream, directly coupling the native generative objective to the action-facing representation across the denoising trajectory. Under matched controlled settings, past and future visual targets perform comparably, while restricting training to the clean endpoint substantially reduces robustness, suggesting that a separate future target is not essential for generative adaptation, while the denoising trajectory remains an effective interface for control. On LIBERO-Plus, NowWAM reaches 87.7% with FLUX2-Klein, improving over the future-target co-training baseline by 6.1 points while halving training visual tokens (784 to 392) and reducing step time from 2.85 s to 1.63 s, a 1.8x speedup. With the pure text-to-image Z-Image backbone, NowWAM further reaches 87.8%, showing that strong control adaptation is not tied to video generation or image-editing backbones.
comment: Project page: https://xmz111.github.io/NowWAM/
★ Motoneuron-Inspired Sampling for Model Predictive Path Integral Control
Model Predictive Path Integral (MPPI) control relies on stochastic trajectory sampling, and its performance under limited rollout budgets depends strongly on the structure of the proposal distribution. Standard implementations commonly perturb control sequences with Gaussian noise, despite growing evidence that temporally correlated and structured sampling can improve finite-budget control. We introduce Spike-MPPI, a motoneuron-inspired proposal that generates temporally structured perturbations through a simplified model of motoneuron dynamics. The proposal is evaluated within a common MPPI framework on torque-actuated and antagonistically actuated MuJoCo Ant models against standard Gaussian sampling and spectrum-matched Gaussian controls. Results show that structured sampling substantially improves executed-control smoothness, while its effect on task performance depends on rollout condition and robot actuation. Spectrum matching reproduces a substantial part of the observed behavior, while the full Spike proposal retains additional effects beyond second-order spectral structure. These results support treating proposal design as a combination of second-order spectral structure and higher-order statistical organization.
★ Multimodal Voice Activity Projection for Social Robot Mediation: Expected Behavior and Deployment Constraints
Turn-taking prediction is especially relevant for social robots that act as mediators in human-human interaction, where the expected action is often not to speak, but to orient, wait, avoid interruption, or prepare a balanced intervention. This paper presents Multimodal Voice Activity Projection (MM-VAP) as a human state-aware perception layer for future robot mediation behavior. The model estimates the future evolution of the conversational floor from synchronized audio-visual evidence and derives turn-taking events such as Hold, Shift, Shift prediction, Backchannel prediction, and overlap-related states. The approach uses VA-related pretrained audio-visual encoders, LoRA adaptation, inter-speaker attention, and zero-shot event inference from future voice activity projections. Experiments on NoXi, NoXi+J, and Haru EDR support the feasibility of this formulation, especially for floor management events that can be connected to gaze preparation, active listening, and conservative intervention. Finally, the paper defines the expected robot output interface and discusses the main deployment constraints, including real-time inference, preprocessing latency, multimodal synchronization, and input-quality monitoring.
comment: Presented at IEEE RO-MAN 2026 at 3rd Workshop on Nonverbal Cues for Human-Robot Cooperative Intelligence (NOC) - Best Workshop Paper Award
★ TANDEM: Task and Motion Planning with As-Needed Demonstrations for Efficient Vision-Language-Action Model Fine-tuning
Human teleoperators spend substantial time demonstrating behaviors that robots can already perform autonomously, limiting the scalability of data collection for robot foundation models. Task and motion planning (TAMP) can automate many of these behaviors, but a fixed planning domain may not support every stage of a long-horizon manipulation task. We present TANDEM (Tamp with As-Needed Demonstrations for Efficient Model fine-tuning), a system that combines TAMP with selective human teleoperation to collect demonstrations for tasks beyond the planner's capabilities. Our key idea is to represent human assistance as an on-demand planning capability. Given a language instruction and visual observation, TANDEM uses pretrained vision-language models to extend the planning domain with missing predicates and human-executed magic operators. This allows the planner to interleave autonomous and human-executed stages without task-specific intervention points. After each human stage, TANDEM re-perceives the scene and checks whether the intended effects hold before resuming autonomous planning. To support fine-tuning vision-language-action (VLA) models, TANDEM also uses example pretraining trajectories to align planner-generated motions with the target model's pretraining distribution. We evaluate TANDEM on five long-horizon manipulation tasks beyond the TAMP domain's capabilities. On a representative long-horizon task, TANDEM collects 2.9x as many demonstrations as full-task teleoperation at the same human intervention time. Fine-tuning a pretrained π_{0.5}-DROID model on 20 TANDEM demonstrations per task increases average task success from 0% to 60% across the five tasks.
comment: Under review. Project page: https://prpl-group.com/tandem/. The first two authors contributed equally
★ VGM-VS: Rethinking Visual Geometry Model for High-Precision Visual Servoing
We present VGM-VS, a visual servoing method built on a pretrained feed-forward visual geometry model. Given the current view and a reference image captured at the target configuration, we estimate the relative camera pose with a visual geometry model and apply it iteratively as the pose increment of a closed-loop pose-based visual servoing (PBVS) scheme. The geometry-aware representation acquired from large-scale pretraining keeps this estimate reliable when the target is occluded, weakly textured, or covers only a small part of the image. However, the scale ambiguity inherent to these models leaves the predicted translation defined up to an unknown scale, while the pose increment must be metric for robot control. We close this gap with a scene-specific metric adaptation: the robot autonomously records image--pose pairs along a predefined motion starting from the target pose, and we fine-tune the camera head on these data, jointly learning the hand--eye transform and thus removing the need for a dedicated calibration process. We evaluate our method on three real-world assembly tasks with demanding tolerances: USB-C cable picking, cable insertion, and RAM insertion. Running in real time at 30Hz, VGM-VS converges to submillimeter terminal accuracy on the cable tasks, and reaches success rates of 90--100\% when the target is moved during servoing. It converges in all trials under initial displacements of up to 30cm from the reference pose and with 50\% of the target object occluded, outperforming the compared visual servoing baselines.
comment: 8 pages, 3 figures. Corresponding author: Sen Wang
★ Contact-Implicit Stein Projected ADMM for Discovery of Diverse Contact-Rich Manipulation Strategies
Contact-implicit trajectory optimization formulates contact-rich manipulation as a single constrained program; however, that single program run collapses onto one local optimum out of many equally valid contact modes, grasps, or push directions. As a consequence, the resulting manipulation strategy is reluctant to change and sensitive to initialization. In order to promote robust manipulation, this paper investigates how contact-implicit solvers can discover diverse contact-rich strategies. Our approach derives a variation of Consensus Alternating Direction Method of Multipliers (ADMM) combined with Stein variational inference methods to output a set of distinct contact-rich solutions. We find that applying the Stein repulsive force to ADMM's split variable (rather than its primal form) allows for effective coverage over the set of feasible contact strategies without prematurely stalling the solver. We demonstrate the effectiveness of our approach on a variety of contact-rich manipulation tasks, including pushing, grasping, and multi-robot handover. Last, we find the proposed solver is simpler in form and capable of discovering unique contact modes when compared with existing solvers. Videos and code with examples are found in https://anon-website-submission.github.io/stein-admm-website/.
★ Talk2Escape: Conversational Grounding for Vision-and-Language Navigation IROS 2026
While Vision-and-Language Navigation (VLN) has demonstrated remarkable success, the prevailing single-turn paradigm exposes a fundamental vulnerability: agents operate in a strictly open-loop manner. In practice, factors such as perceptual aliasing, sensor noise, and odometry drift can cause minor deviations to accumulate over time, often leading to catastrophic mission failures with no built-in mechanism for error recovery. To address this, we introduce \textit{Talk2Escape}, a proactive and model-agnostic dialogue intervention framework that reframes navigation as a closed-loop interactive process. At its core, a lightweight vision-language module continuously monitors agent kinematics. Upon detecting localized looping or severe trajectory divergence, it translates raw egocentric observations into concise, grounded queries to solicit targeted corrective feedback from either an algorithmic oracle or a human-in-the-loop. Extensive evaluations in high-fidelity simulators, including R2R-CE, RxR-CE, and VLNVerse, demonstrate that \textit{Talk2Escape} exhibits consistent improvements across diverse base agents. Empirically, \textit{Talk2Escape} achieves a 66.0\% Success Rate on R2R-CE, outperforming the current supervised and zero-shot state-of-the-art methods. We further validate its sim-to-real transfer on a Unitree Go2 quadruped, proving that proactive dialogue drastically improves navigation robustness in physical environments.
comment: IROS 2026
★ BrickCraft-Duo: Efficient Dual-Arm Skill Learning and Refinement for Compositional Long-Horizon Assembly
Interlocking brick assembly provides a representative testbed for evaluating real-world robotic manipulation capabilities, where diverse structural designs, complex inter-step dependencies, intricate mechanical interactions and tight insertion tolerances pose substantial challenges. We present BrickCraft-Duo, a modular framework for long-horizon dual-arm collaborative assembly of interlocking bricks through data-efficient skill learning and composition. BrickCraft-Duo learns reusable single- and dual-arm assembly skills from diverse demonstrations, with bilateral symmetry alignment facilitating skill sharing across symmetric arms and assembly--support role assignments. Guided by stability-aware assembly reasoning, BrickCraft-Duo composes heterogeneous skills to achieve autonomous long-horizon execution, and further integrates human-in-the-loop correction for targeted skill refinement. The resulting system achieves long-horizon success rates of at least 60% and step-level completion rates of at least 95% across five real-world assembly tasks involving partially supported configurations, with horizons of up to nine steps. Project website: https://jichuan-yu.github.io/BrickCraft-Duo.
★ Generalizable Robotic Insertion with World Models IROS 2026
Robotic assembly in high-mixture settings requires adaptable systems that can handle diverse parts, yet current approaches typically rely on policies specialized to each insertion task. Although this can reach high success rates, it makes the process of deploying systems for new problems tedious and time consuming. We present a framework for generalizable insertion using world models that combine robot proprioceptive information with raw visual observations captured by a wrist-mounted camera. Our model-based approach trains a single world model on up to 90 insertion tasks with geometrically diverse parts, achieving 56% zero-shot success on unseen objects with unknown geometry compared to just 7% with a model-free baseline. Importantly, performance improves as more objects are included in the training dataset, demonstrating strong scalability. Lastly, finetuning the generalist model on held-out objects significantly enhances data-efficiency compared to training from scratch and, in some cases, achieves better asymptotic performance. To our knowledge, this is the first system capable of assembling unseen objects in an entirely data-driven manner, and thus represents a significant step toward scalable, generalizable robotic assembly systems.
comment: IROS 2026
★ MemBodied: Recurrent Associative Memory for Vision-Language-Action Models
Vision-Language-Action models provide a strong foundation for general-purpose robot control, yet a vast majority of policies do not preserve and leverage episode-level information beyond the current observation. This limitation is consequential in history-dependent manipulation tasks that depend on information available only in past observations. Retaining past observations in context can aid in recovering this information, but at the significant cost of ever-growing, bloated context and inference latency. We thus introduce MemBodied, a fixed-size episodic memory with two complementary components: an associative state that records interactions across policy calls and an episode anchor that preserves a compact representation of the initial scene as a reference. At each policy call, the model conditions action generation on the current input and the memory components, rather than directly using past observations. Across five evaluated RMBench tasks requiring memory, MemBodied achieves $7.81\times$ the mean success rate of a stateless policy and $2.98\times$ of vanilla recurrent memory, while outperforming the strongest memory-augmented baseline by $1.3\times$ with $10\times$ fewer added parameters. On the fully observable LIBERO-Long suite, it reached 90.6%, a 5.4% improvement over the stateless $π_0$ policy. These findings support MemBodied as a practical alternative to expanding the policy context for history-dependent manipulation.
★ Controlling Collectives of AI Agents in Reasoning Space with Spatial Transformers
Large Language Models (LLMs) introduce an exciting new paradigm for planning and navigation in robotics, but fail on even simple multi-robot tasks as team sizes grow. We propose COMPASS, a scalable, decentralized multi-robot architecture for controlling large collectives of agentic robots with reasoning space feedback control. Feedback is generated locally on each robot by a spatial transformer which aggregates multi-hop messages across the fleet into a learned feedback token. Our experiments find that collectives of language models demonstrate performance gains from structured diversity of the input command, which can cancel biases; an advantage that is held across scale. Compared against a centralized frontier LLM policy and a language-only communication ablation, we find that the coupled design of COMPASS decisively produces cohesive flocking formations that accurately fly the commanded intent. We show that reasoning feedback works best when composed with a compact learned token. Our ablations show that hand engineered feedback with raw state appearing in the language channel obliterates cohesion. COMPASS generalizes zero-shot to unseen instructions of ambiguous meaning while commanding flocks up to 16 times its training scale, flying up to 1024 robots under natural language commands.
★ Large-Scale Geometric Map-Based Localization of UAVs in GNSS-Denied Urban Environments IROS 2026
Unmanned aerial vehicles (UAVs) operating in GNSS-denied urban environments require alternative methods for position estimation. Existing approaches based on satellite image retrieval or learned descriptors are sensitive to appearance variation and degrade rapidly as the search area grows. We present a vision-based localization system that matches building patterns observed from a downward-facing UAV camera against a reference building footprint database. Our approach detects buildings in aerial imagery, accumulates observations across frames into a unified map, and matches local building arrangements against reference footprints using a novel geometry-driven descriptor that augments local triangle structure with per-building shape features. By encoding spatial relationships between nearby buildings rather than visual appearance, the system is robust to appearance variations and remains discriminative over large search areas. Evaluations on seven flights across four municipalities in a large metropolitan area demonstrate 100% Recall@1 at search areas of approximately 113 km$^2$ and 254 km$^2$, and 71.4% Recall@1 when expanded to approximately 452 km$^2$, encompassing up to 277,000 buildings. In contrast, baseline methods degrade rapidly and achieve 0% Recall@1 at 254 km$^2$ and 452 km$^2$.
comment: Accepted IROS 2026
★ VLMs Can Describe, But Not Measure: Object-Centric Scene Understanding for Robotic Manipulation
Robotic operation in previously unseen environments requires both semantic understanding and reliable metric information. While vision--language models (VLMs) provide strong semantic capabilities, their geometric estimates remain less reliable. In this paper, we propose a VLM-driven, modular perception framework for scene understanding using off-the-shelf approaches. Starting from a single RGB-D observation, the scene is segmented into object-level regions, annotated by a VLM, and grounded with depth information to construct a task-independent object-centric representation. Experiments on 151 tabletop scenes show that the proposed decomposition preserves strong semantic performance while substantially improving localization and depth estimation over direct VLM inference. The resulting representation is also integrated with a task-planning framework for robotic execution.
★ GLASS: Architecture-Tuned, Composable, Device-Side Linear Algebra for Edge Robotics and Beyond
GPU robotics lacks the reusable numerical infrastructure of mature CPU stacks, instead relying on compiler frameworks that introduce overhead or repeatedly reimplementing numerical libraries. To address this, we introduce GLASS (GPU Linear Algebra Simple Subroutines), a header-only CUDA C++ library that provides thread-, warp-, block-, and NVIDIA-backed implementations of robotics-scale linear algebra and geometric computations under one composable device API. GLASS treats implementation choice, execution scope, and launch packing as architecture-specific placement decisions determined by offline measurement and resolved statically at compile time. This is critical as the best and worst placements differ by a median of 4.9x (max 81x), with 145 of 396 recommended placements changing between a Jetson AGX Orin and an RTX 5090, and 162 of 396 versus an AGX Xavier. These stakes are highest at the edge as GLASS's advantage over the best of PyTorch and JAX is as much as 73x on the Orin versus 12x on the RTX 5090. GLASS is released open source with independent numerical oracles and source-bound local-GPU test attestation. Finally, integrating GLASS with published robotics systems both exposed a pre-existing numerical bug and improved embedded runtimes by up to 1.5x.
comment: 8 pages, 7 figures, 2 tables
★ DAVIS: A Depth-Only End-to-End Active-Vision Framework for Humanoid Soccer Skills
Humanoid soccer contact skills require more than producing high-impact foot-ball contacts: the robot must close the loop over perception, approach, alignment, impact, and recovery while its own motion induces substantial viewpoint changes, frequent loss of the ball from view, and uncertain contact outcomes. In this work, we ask a compact yet stricter question: can a humanoid learn soccer contact skills using only a head-mounted depth image, proprioceptive history, and an optional low-dimensional task command, and directly output 25-DoF joint PD targets without extra runtime perception or planning modules? To this end, we propose DAVIS, a depth-only end-to-end framework for humanoid soccer skills that learns visibility-aware auxiliary geometry during training, and combines GT-to-prediction annealing, task curricula, and AMP-style motion priors to smoothly bridge privileged supervision and real deployment. Built on this framework, we instantiate representative soccer contact skills, including goal-directed shooting and directional dribbling, through task-specific definitions of objects, commands, rewards, and curricula, and validate them through simulation, Noetix E1 real-robot experiments, and ablations.
comment: 16 pages, 15 figures. Project page: https://thusi-lab.github.io/DAVIS/
★ Dynamic, Decentralized Spatial Code Reuse for OCDMA LiDAR in Robot Swarms
Robots in a LiDAR-equipped swarm mutually interfere when their optical ranging codes collide. Existing mitigations either assign codes statically -- requiring $L=N$ distinguishable codes for $N$ robots -- or react to detected interference without a scalable, coordinated assignment rule beneath them; prior work explicitly identifies the code-assignment scaling problem as unsolved. We propose a decentralized protocol in which robots dynamically reassign spatial reuse codes based on a live, beacon-maintained interference-neighborhood graph, and prove that the number of codes required grows as $O(\log N/\log\log N)$ under constant robot density -- an unbounded improvement over the $Θ(N)$ growth of static assignment. We validate this result under conditions substantially beyond the idealized proof -- robot mobility, imperfect beacon-based detection, and reactive reassignment -- via Monte Carlo simulation (30 seeds per condition, 95% confidence intervals): the advantage over static assignment widens from roughly $2\times$ at 15 robots to $12\times$ at 120. Against a structurally faithful, fairly constructed model of an existing coordination-free approach, our protocol achieves both substantially greater code-reuse efficiency and 30--40% lower collision risk under an identical, constrained code budget, demonstrating that coordination -- not merely reactivity -- is what closes the scaling gap.
★ Dissecting Advantage-Guided Post-Training for Vision-Language-Action Policies
Advantage-guided reinforcement learning provides a practical way to post-train vision-language-action (VLA) policies using limited robot data. However, its performance depends on several coupled choices, including how critic-derived advantages are constructed, calibrated, and used for policy training. Existing recipes often combine these choices into a single end-to-end procedure, making their individual effects difficult to identify. In this work, we dissect advantage-guided VLA post-training through a controlled empirical study that separates these design choices while accounting for their distinct estimands. We develop stage-specific offline evaluation methods to screen alternative choices efficiently, without requiring extensive real-robot policy evaluations for every possible combination. The staged evaluation identifies a modular recipe that combines temporal-difference advantage construction, group-wise calibration, and continuous advantage weighting. Across four real-world bimanual tasks, the resulting recipe improves mean task progress and success over the SFT initialization by 0.42 and 0.63, respectively. Moreover, the proposed evaluation diagnostics show an overall alignment with downstream real-world performance, supporting their use for interpreting empirical outcomes and selecting advantage-guided post-training designs in practice.
comment: 9 pages, 5 figures
★ DEAL-Grasp: Decoupled Alignment Representation for Geometry-Aware Dexterous Grasp Generation
Synthesizing realistic articulated hand-object interactions is a fundamental problem in virtual reality, embodied intelligence, and digital human applications. Existing methods for dexterous grasp synthesis typically regress or denoise poses in a joint space that couples global rigid motion with local articulation, which often yields unstable samples and physically implausible contacts. We introduce DEAL-Grasp, built upon the Decoupled Alignment (DEAL) representation, which reformulates grasp synthesis as alignment-space generation: the interaction state comprises task-space geometric anchors and articulation parameters, from which the rigid transform is recovered via closed-form Procrustes alignment while preserving local articulation. On this mixed state, we model grasp generation using heterogeneous-state flow matching with component-wise vector fields, incorporating time-adaptive physical regularization during training. At inference, grasps are synthesized solely by integrating the learned vector field, without test-time optimization or auxiliary physical guidance. Across MultiDex and zero-shot RealDex benchmarks, DEAL-Grasp attains high force-perturbation success rates alongside minimal penetration and high diversity of generated grasps, while substantially reducing native inference latency compared to optimization-heavy baselines. The project page is available at https://wmtlab.github.io/DEAL-Grasp/.
★ Distillation for Efficient Multitask Manipulation Policies via Conditional Flow Matching
Advances in generative modeling have recently been extensively employed in robotics for policy learning. In particular, Conditional Flow Matching (CFM) trained with expert demonstrations has been shown to outperform existing methods on robot manipulation benchmarks. While prior work has mainly focused on single-task settings, we study the problem from a multi-task perspective, as training independent models for each task is computationally expensive. Multi-Task policy learning comes with its own set of challenges, as naively training on a concatenated dataset of demonstrations would either require increased model capacity to accommodate the added complexity or result in drops in performance. We propose to distill knowledge from single-task CFM experts into a shared multi-task policy by transferring their learned velocity fields. We combine this distillation signal with the original CFM objective to retain fidelity to the demonstrations. Experiments on RLBench show that our approach improves multi-task policy performance over naive training while maintaining a fixed model size.
★ SlackDrive: Reclaiming Runtime Slack for Adaptive Driving Inference
Driving world-action models improve planning by coupling multimodal reasoning with future prediction, but their growing inference cost increasingly conflicts with the real-time latency requirements of vehicle control. Existing acceleration methods reduce tokens, layers, or sampling steps with policies selected prior to deployment, yet leave residual runtime variation largely unexploited after offline profiling and static scheduling on shared onboard compute. We observe that the largest admissible compute budget varies systematically with the residual runtime state, while recent realized latency provides a direct signal of the available compute slack. Motivated by this observation, we propose \textbf{SlackDrive}, a pre-inference compute allocator that reuses realized latency to select the compute budget of each control step before model execution. SlackDrive profiles the latency and planning utility of a small discrete budget set once, estimates online compute state from completed forwards, and selects the highest-utility budget predicted to remain within the admissible latency envelope, complementing existing profiling and resource scheduling while preserving the driving backbone and its compute actuator. On NAVSIM v2 with DriveDreamer-Policy, SlackDrive improves latency-constrained EPDMS by $21.7\%$ over the strongest baseline under a stringent latency regime, while the full-budget model and preconfigured token-pruning baselines exceed the admissible latency envelope under runtime contention.
★ Learning a Speed-adaptive Hip Exoskeleton Control Policy Via Sim-to-real Reinforcement Learning
Providing personalized exoskeleton assistance across varying walking speeds remains challenging. Existing online optimization methods are sample-inefficient, requiring extensive human-in-the-loop (HIL) evaluations to optimize the entire assistive torque profile. Sim-to-real reinforcement learning (RL) offers a promising alternative but cannot directly account for individual user preferences. We propose a framework integrating sim-to-real RL with online preference learning for personalized exoskeleton assistance. Specifically, assistance timing is learned in simulation by training RL policies with human musculoskeletal models across varying walking speeds. The learned policies are then distilled and deployed on a physical hip exoskeleton using onboard sensory observations. Gaussian-process-based preference learning further personalizes the assistance magnitude through pairwise user comparisons. By decoupling assistance timing learning in simulation from magnitude optimization in real-world experiments, our framework substantially reduces the online optimization space. Human-subject experiments demonstrate efficient identification of personalized assistive torque profiles across varying walking speeds with fewer real-world evaluations.
★ Less Language, More Latents: Annotation-Efficient VLAs for Driving
Vision-language-action models (VLA) promise human-steerable autonomous driving, but their training is bottlenecked by the scarcity of frames paired with natural-language instructions: while camera streams and expert trajectories are logged at scale, language annotations (e.g., turn left at the intersection) remain scarce and expensive to acquire. To address this challenge, we introduce Latent Action Driving Annotations (LADA), a three-stage pipeline that transforms abundant unlabelled observation-trajectory pairs into a substrate for language-conditioned control. First, we train a latent action model with a vector-quantised bottleneck, producing a compact codebook of high-level vehicle intents. Second, a small language-annotated subset is used to train a vision-language translator to map observations and language instructions into this codebook. Third, we train a driving VLA on observation-latent-action pairs over the full unlabelled corpus. Using fewer than 5% of language annotations and without leveraging any auxiliary chain-of-thought reasoning or visual question answering streams, LADA achieves a Driving Score of 87.98 and a Success Rate of 70.46% on the closed-loop Bench2Drive benchmark, matching or surpassing fully supervised baselines.
★ InfiNoVA: Infinite Novel View Augmentation for Viewpoint Invariant Robot Policies
Vision-Language-Action (VLA) policies often rely strongly on the camera viewpoints seen during training, causing substantial performance degradation when deployed from unseen perspectives. Collecting demonstrations from sufficiently diverse physical viewpoints is expensive and still provides only sparse coverage of the viewpoint space. We introduce InfiNoVA, a data-augmentation framework that converts synchronized multi-camera demonstrations into a dense distribution of geometrically consistent training views. InfiNoVA reconstructs each manipulation trajectory as a time-varying 3D Gaussian representation and renders novel observations from sampled camera poses while preserving the original state-action correspondence. This explicit scene representation improves frame-level fidelity and temporal consistency while reducing task-critical hallucinations observed in generative novel-view synthesis. Across four real-world manipulation tasks, policies trained with InfiNoVA achieve 5.4x higher average success under unseen randomized viewpoints than both VISTA-based augmentation and the unaugmented policy. InfiNoVA further achieves 1.7x higher success than training directly on all five physical camera views. These results show that dense, geometrically grounded viewpoint augmentation provides a practical route toward camera-robust robot policies without modifying the underlying policy architecture.
★ CoRelNav: Collaborative Relational Navigation for Multi-Robot Spatially Constrained Semantic Navigation ICRA 2027
Spatially constrained semantic navigation requires robots to identify targets specified not only by semantic categories but also by relations to surrounding objects. In unknown environments, resolving such goals requires efficient exploration together with sufficient target and contextual evidence for reliable relation verification. Existing methods leave relation-aware verification and multi-robot collaboration largely disconnected: relational navigation is predominantly single-agent, while multi-robot systems seldom coordinate distributed observations for instance-specific relation verification. We propose CoRelNav, whose core is coupling task-conditioned multi-robot exploration with candidate-driven collaborative verification. A spatial-semantic field converts task constraints, scene nodes, and object features into exploration utility; as candidate information accumulates, robots are reallocated toward complementary evidence under team navigation costs, while instance-consistent observations are aggregated across topology nodes. This coupling reduces redundant search and enables relation hypotheses to be resolved from distributed partial evidence that independent exploration or isolated-view verification can leave ambiguous. Experiments in photorealistic simulation demonstrate consistent improvements over representative baselines, with ablations validating the proposed exploration and verification mechanisms. We further deploy the complete system on two physical mobile robots, demonstrating its applicability to real-world collaborative navigation.
comment: 8 pages, 6 figures, 3 tables, Submitted to ICRA 2027
★ Wave-Robust Passive AUV Localization Using FP-MUSIC
Localizing an autonomous underwater vehicle without pre-deployed seabed transponders, or direct access to onboard vehicle sensors remains a core challenge. We present a receiver-passive 3-D localization and spatial mapping system utilizing a single floating surface buoy equipped with a hydrophone array and an inertial measurement unit (IMU). The central difficulty is that surface wave motion induces six-degree-of-freedom (6-DOF) perturbations that rotate the array between snapshots, degrading conventional subspace processing. We resolve this by introducing a fixed-point iterative MUltiple SIgnal Classification algorithm (FP-MUSIC) that uses IMU measurements to de-warp snapshot covariances prior to direction-of-arrival estimation. Furthermore, we employ a subspace-projected wideband matched filter to resolve beacon ranges and use power asymmetry for independent front-back identification. Evaluations across simulated sea states demonstrate that FP-MUSIC substantially reduces localization error relative to uncompensated methods and sustains robust 3-D tracking and vehicle orientation estimation under wave-induced motion. At moderate sea state, FP-MUSIC increases the 2-m beacon-separation accuracy from approximately 45% to 75%.
★ DAVIO: Dense Monocular-Inertial SLAM with Feed-Forward Initialization and Pose-Conditioned Mapping
A camera and an IMU are the minimal sensor setup for metric localization and dense mapping, yet classical visual--inertial filters must wait for parallax before they start and then retain only sparse landmarks. Feed-forward geometry models, in contrast, predict dense structure from a few images but provide neither metric scale nor gravity. We present DAVIO, which uses a single multi-view depth model, Depth Anything~3, for both start-up and mapping. At start-up, a five-image window and preintegrated IMU measurements form a feature-free linear system. Its robust, conditioning-checked solution bootstraps a VIO filter through buffered replay. During tracking, the filter's metric poses condition the depth model. Residual scale is corrected only along viewing rays, which preserves the metric camera baselines, and a gravity-preserving submap graph with drift-gated revisits refines the map. On EuRoC, DAVIO starts markedly earlier, reduces the localization error, and maps more accurately than SOTA feed-forward mappers given identical poses. On building-scale ORI sequences, DAVIO is on bar or better than SOTA mappers on the same odometry, and degrades far less when GT poses are replaced by real odometry. We release the code of DAVIO, a real-time dense metric SLAM system, to the community.
★ GLoTouch: Global-to-Local Haptic Perception Using a Parallel Gripper for Object Search, Recognition, and Grasping Without External Vision
Perceiving objects in the environment is a fundamental capability of autonomous robots. In dark or low-light environments, external cameras often fail to reliably perceive object positions and geometry; when visual sensing is unavailable, completing target search, recognition, and grasping through touch alone becomes a key robot manipulation capability. This task must simultaneously address container-scale spatial exploration and object-scale fine-grained geometric perception, which is particularly challenging for low-degree-of-freedom parallel grippers. However, a unified framework remains lacking for connecting container-scale spatial exploration with object-scale fine-grained geometric perception and grasping. To address this challenge, we present \textbf{GLoTouch}, a global-to-local haptic perception and manipulation framework built on a parallel gripper. In the global stage, the gripper holds a passive long-reach probe, combining force measurements with known tool geometry to localize contacts and actively estimate candidate-object positions, coarse contours, and heights. In the local stage, the robot sets down the probe and uses the bilateral visuotactile sensors on the same gripper to directly acquire local haptic observations, which are matched against a given target 3-D model without object-specific training. We evaluate the framework in both simulation and real-robot experiments. Source code will be open-sourced.
★ InternW0: A Foundational Physical World Model for Efficient Real-World Interactions
Physical intelligence requires more than predicting how the world may evolve: predictions must remain actionable as the world continues to change. We introduce InternW0, the first instantiation of the InternW physical world model series from Shanghai AI Laboratory, built around omnimodal interfaces, asynchronous multi-frequency processing, and local physical modeling under partial observations and external influences. InternW0 jointly learns future visual dynamics and continuous robot control through an asymmetric video--action architecture with flow matching. A high-capacity video expert provides longer-horizon predictive context, while a lightweight action expert operates at a faster timescale. Instead of regenerating the future for every action update, InternW0 reuses layerwise K/V and adapts it to newly observed states through observation-conditioned context routing. Domain-specific interfaces and soft prompts support heterogeneous embodiments, while contact-aware post-training incorporates force and tactile signals for contact-rich manipulation. We train InternW0 on approximately 7,200 hours of heterogeneous robot and egocentric data, including EgoLab, a 275-hour real-laboratory egocentric dataset. Evaluation spans simulation benchmarks and real-world scientific tasks, including a 15-stage metal--organic framework synthesis workflow and 5-stage contact- and force-aware dexterous manipulation for general-purpose quantitative pipetting. These results advance scalable, asynchronous, and science-native physical world models for universal and efficient real-world interactions.
comment: A technical report of world models, 24 pages, 8 figures, and 7 tables
★ RegenHarness: A Robot Agent Harness with Evidence-Gated Recursive Self-Improvement
Long-horizon robot execution requires a clear distinction between a model's proposal, a controller's termination, and verified task completion. We present RegenHarness, an evidence-gated robot-agent harness connecting task planning to heterogeneous robot skills. Its execution architecture couples a model loop for context-conditioned proposals with an agent loop for dispatch, observation, verification, commitment, and bounded recovery. Four role-isolated contexts separate planning, supervision, verification, and recovery inputs. Versioned memory distinguishes observed facts from accepted task progress, while an identity- and version-bound commit gate controls updates to trusted task state. The runtime combines duplicate-dispatch control, resource leases, and recovery budgets under explicit backend contracts, and checks the original user goal before reporting completion. To our knowledge, we are the first to introduce an evidence-gated recursive self-improvement (RSI) protocol for embodied robotic agents. Across missions, execution records motivate candidate changes to context rules, task templates, routing, and recovery policies; fixed regression checks and release authorization govern their acceptance; versioned rollout and rollback preserve configuration traceability. This RSI protocol revises the harness configuration without online model-weight updates or permission to weaken the commit gate. A real quadruped deployment documents voice-triggered warehouse navigation, panoramic inspection, visual analysis, message delivery, return, and spoken reporting through linked audio, images, trajectories, and receipts. A separate circuit demonstrates why completion depends on execution history rather than endpoint proximity alone. Together, the cases demonstrate integrated perception, physical execution, communication, and history-dependent completion in real-world robot tasks.
★ Gray-Box Model Predictive Control for Articulated Dump Trucks via Gaussian Process Learning of Sideslip
The growing demand for automation in the mining industry, particularly for the autonomous operation of articulated dump trucks (ADTs), has drawn increased attention to accurate vehicle modeling. The importance of such models lies in their use in model predictive control (MPC), model-based estimation methods, and vehicle simulation. While dynamic modeling offers a viable solution for these purposes, it is associated with complex setup and parametrization and may require recalibration in changing operating environments. As a result, kinematic models have dominated ADT modeling, especially in MPCs, at the expense of reduced prediction accuracy. In this work, we propose an approach using Gaussian Process Regression (GPR) to learn the sideslip angle of the vehicle, which is identified as the primary contributor to the reduced accuracy of kinematic models. The learned GPR function is augmented into the kinematic model to form a gray-box model that aims to reduce the gap to dynamic models. We show that the gray-box model can predict the sideslip angle and, consequently, the vehicle's lateral velocity, thereby improving the MPC's prediction performance. The resulting gray-box MPC is compared against two white-box MPCs in a simulation environment. The results indicate an improvement in terms of maximum lateral tracking error from over 2 m to 0.56 m.
comment: 7 Pages
★ Action-Directed Information for Distributed Control and Agentic Interaction
Distributed intelligence concerns systems in which semi-autonomous components with local dynamics and partial observations coordinate through information exchange to maintain a shared function. This paper proposes an operational way to study such systems: measure information at the interface where a message changes a receiving action, then connect that measure to function by intervention and disturbance evaluation. We instantiate this proposal in DI-Walker, a two-dimensional four-limb embodied plant controlled by frozen Cross-Entropy-Method policies. We compare a controller using each limb's own realized-force sensor with one using the realized-force sensors of peer limbs. Under limb loss, limb slip, and weak central-control dropout, Peer-Sensor has lower late tracking error in several conditions. A corrected finite-history action-predictive estimator shows a substantially larger peer-message gain under compound failure. A future scalar functional-prediction estimator does not show the same stable advantage. We interpret this discrepancy as a methodological result: information useful for an intermediate control action can be hidden by later plant dynamics, redundancy, and context. The paper relates this result to Predictive Information, Transfer Entropy, Directed Information, information-to-go/IT-PAC ideas, empowerment, and the robust control data-rate perspective, while explicitly distinguishing operational predictive gains from exact Directed Information, channel capacity, and a formal data-rate theorem.
★ Behaviora - A Conceptual Architecture for External and Internal Behavior of Robots and Agents
Behaviora is a preliminary conceptual architecture for representing agent and robot behavior, external and internal alike, in an addressable form. A behaving robot or agent performs a Behavior Episode composed of episode components, which can be derived from behavior taxonomies (BTax) and assigned persistent identifiers. We denote these identifiers as IoB (Internet of Behaviors) Addresses. A Behavior Episode specifies what the system does, while a Style Profile (SP) specifies how this behavior is expressed. Style can communicate characteristics of the actor and qualities such as competence and cultural manners. An Experience Profile (EP) represents behaviorally relevant internal state that modulates the execution of an Episode. Finally, a Behavior Compiler maps these behavioral representations to platform-specific actions. We use a primitive touching arm model to show these components and their relations. External Behavior is a result of addressable movements and their styles. Internal Behavior is represented through the same episodic principle and can be rendered as inner speech. Sensing, perception and complex task contexts have not been included in the present implementation, although a conceptual place is reserved for them.
★ NavProbe: Evidence-Grounded Reasoning with Active Memory Retrieval for Zero-Shot Navigation
Long-horizon navigation requires an agent to revise its intermediate objectives as evidence accumulates. Full visual histories are costly to process, while compact summaries may omit details needed to reconsider earlier decisions. We introduce NavProbe, a hierarchical zero-shot navigation agent that couples a dynamic subgoal agenda with active evidence retrieval. A compact index links summaries of visited places, transitions, and landmarks to their visual and geometric records. When the current context is insufficient, a task executive retrieves targeted evidence to generate, revise, or resolve subgoals. Reusable conclusions are used to update the index, and a skill policy converts the revised task state into parameterized navigation actions. NavProbe achieves 71.7% SR and 55.8% SPL on R2R-CE and 55.3% SR and 38.6% SPL on RxR-CE, outperforming strong zero-shot baselines. It also achieves 79.3% SR on HM3D-v2 ObjectNav, with qualitative real-robot demonstrations illustrating physical deployment.
★ Behavior-Aligned Action Tokenization for Robot Policy Learning
Autoregressive robot policies learn continuous control by predicting discrete action tokens from observations. Different tasks often share local motions, yet behavioral correspondence across demonstrations receives limited explicit supervision in existing tokenizers. Motions with different timing can therefore lack a shared representation despite following similar patterns. We propose Behavior-Aligned Action Tokenization (BAAT), which uses soft dynamic time warping (Soft-DTW) to select corresponding action chunks and aligns their quantized coordinates jointly with reconstruction. This objective encourages similar motions across tasks to occupy nearby quantized representations while retaining executable action detail. A history-conditioned diffusion decoder reconstructs continuous action chunks from these tokens, and a downstream autoregressive policy learns to predict them. We evaluate BAAT on selected tasks from three simulation benchmarks and two real robot tasks. BAAT achieves a mean simulation success rate of approximately 45.2%, exceeding OAT by approximately 7.2 percentage points. In the controlled LIBERO-All alignment ablation, policy success rises from 70.2% to 79.0% while trajectory replay success decreases. These results support behavioral correspondence as supervision for organizing shared motion structure in action tokenizers and improving downstream robot policy learning.
★ Know-Your-Scene (KYS)-SLAM: Hierarchical Semantic-Motion Priors for Feature Matching in Stereo Visual SLAM
Stereo visual SLAM systems built on local descriptors suffer from semantic ambiguity, instance-level confusion, and independently moving objects, each corrupting data association and accumulating as trajectory drift. Prevailing semantic and dynamic SLAM methods address this through binary feature rejection, sacrificing correspondence density for outlier suppression. We contend that contextual implausibility is better expressed as a graded quantity than an exclusion criterion. We present Know-Your-Scene (KYS)-SLAM, a modular extension of ORB-SLAM3 that supplants feature rejection with continuous correspondence modulation. The contribution is the reframing of contextual evidence as correspondence cost, applied within feature matching and leaving the geometric backend unmodified. Each keypoint is augmented with semantic, panoptic, and motion priors fused through a hierarchical compatibility formulation, in which semantic class and instance identity enforce structural plausibility while a zero-shot motion score down-weights features on independently moving objects. That score comes from a training-free module fitting a depth-aware ego-motion model to background optical flow and classifying panoptic segments via self-calibrating, coverage-aware thresholds, so only segments with sufficient motion evidence are penalized and static structure is left unpenalized. Penalizing correspondences rather than discarding them preserves the geometric support bundle adjustment depends on. Under one fixed configuration, no coefficient retuned per sequence or dataset, KYS-SLAM reduces per-sequence ATE RMSE by 17.4% on outdoor KITTI and 27.7% on indoor EuRoC across 21 stereo sequences with no regressions, and by 6.6% on dynamic subsets of KITTI Tracking and 17.8%, up to 31.2%, on Virtual KITTI 2 -- cross-domain transfer across outdoor driving, indoor flight, and synthetic imagery under one set of constants.
comment: 16 pages, 9 figures, 12 tables; includes supplementary material
★ RoboCafé in the Open: Interaction Continuity in Long-Term Public Human-Robot Interaction ICRA 2027
As robots remain in public spaces over extended periods, they must maintain interaction continuity by preserving and correctly applying context as people, encounters, and circumstances change. To study interaction continuity in long-term public human-robot interactions, we developed RoboCafé, an autonomous conversational coffee robot designed to support repeated interactions through task-aware dialogue, real-time multimodal perception, and memory of prior encounters. We deployed RoboCafé for 12 days in a university building, where it received 148 orders. The deployment involved repeat customers, passersby, changing groups, and back-to-back orders that repeatedly crossed the boundaries assumed by the system's order-centered interaction model. We found that successful interaction continuity requires a robot to determine who is currently present, which prior context belongs to whom, where interactions begin and end, and whether its representation of an interaction matches what is occurring in the physical world. From these observations, we derive four system design requirements for maintaining interaction continuity in longitudinal public human-robot interactions: contextual interaction state, persistent person grounding, explicit interaction life-cycle management, and interaction observability.
comment: 8 pages, 3 figures. Kaitlynn Taylor Pineda and Kush Kumar Kushwaha contributed equally to this work. Submitted to IEEE International Conference on Robotics and Automation (ICRA 2027)
★ Collocated Shape Regulation for Soft Robots
Controlling the shape of a continuum soft robot typically requires an accurate dynamic model and actuation of all degrees of freedom. We show that regulating only the actuated coordinates, through collocated shape control, achieves provably stable convergence of those coordinates and, under an explicit compatibility condition, of the entire robot shape. While collocated control is a cornerstone of high-performance motion control in rigid robotics, extending this formulation to continuum soft robots has remained challenging due to the complexity of their dynamics. We present the first general framework for collocated control of continuum soft robots and derive a unified family of controllers, including PD, PID, PsatID, and their counterparts with compensation and cancellation components. The framework unifies existing approaches while introducing new controller designs. In particular, we develop three classes of PD and PID like regulators with local, semi-global, and global stability guarantees, and provide rigorous convergence analyses for each. Extensive experimental validation demonstrates the effectiveness of the proposed methods across different model discretizations and controller parameters. The resulting framework provides practical design guidelines for selecting and implementing controllers with known stability guarantees, without requiring a complete dynamic model of the robot
comment: 33 pages, 22 figures
★ Kairos: Grounded Forecasting of Presence and Directional Flow in 4D Scene Graphs
Long-term autonomy in human-populated environments requires anticipating whether and how people will move at times a robot has not yet observed. Existing representations of pedestrian motion face a tradeoff: they either forecast future activity, reducing each location to a scalar rate, or model the full directional distribution, holding it fixed in time. We present Kairos, a predictive directional-flow memory that extends a hierarchical 3D scene graph (3DSG) to a 4D scene graph (4DSG). Every observed voxel of the reconstructed geometry stores a directional mixture and a presence rate, and spectral predictors forecast, for any future query time, both the probability that people are present and the full directional distribution of their motion. Pairwise flow dependence between adjacent voxels supports conditional queries, and per-voxel predictive variances yield calibrated credible intervals that tighten as observations accumulate. We evaluate Kairos on three real pedestrian environments: a robot-collected campus dataset, a shopping mall, and a station concourse recorded continuously for eleven months. Its learned state remains consistent under loop-closure corrections, and its forecasts are competitive with dedicated occupancy and flow models trained on the full detection stream, although Kairos learns from only the small fraction available to a patrolling robot. Finally, we validate the representation on a downstream encounter-probability planning task, where plans computed over the Kairos forecasts encounter more people than plans computed over any time-invariant map at an equal success rate. We provide the code at https://github.com/IacopomC/kairos.
★ A Modular Dual-Arm Robotic Cell for Disassembly and Repair of Industrial Control Electronics
Industrial control electronics such as programmable logic controllers, servo drives and operator panels are routinely repaired in plant maintenance, but were never designed for automated disassembly. This paper presents a modular dual-arm robotic cell for repair-oriented disassembly, using two collaborative manipulators, interchangeable tools, red-green-blue-depth (RGB-D) and wristlevel perception, force/torque sensing and a Robot Operating System (ROS) 2- based control with Behavior Tree (BT) execution, teleoperation, digital-twin support and bounded learning-based contact skills. The process is decomposed into sequence planning, symbolic execution with fallbacks, force-limited tool skills, visual condition assessment and demonstration-based adaptation. A CADderived device graph encodes the disassembly order, access constraints, tools, feasible removal directions and verification states and converts them into operation objects for the BT and motion layers. Grounded in three representative devices, the cell covers screw removal, damaged-fastener fallback, snap-fit opening, connector release, cooperative printed circuit board (PCB) extraction and condition-based repair decisions. The main contribution is an architecture linking sequence knowledge, perception, verification and force-aware skills through one ROS 2 interface across simulation, teleoperation and real hardware.
★ Safety-Filtered Distributed Koopman-MPC
Distributed model predictive control (DMPC) often constructs both predictions and collision constraints from neighbor trajectories, so packet loss can remove both. We separate these roles: received trajectories drive Koopman-MPC, while local sensing and shelf geometry define a hard-constrained quadratic program (QP) that projects the applied input. Its radial demand is the least constant acceleration that keeps a supporting-plane clearance nonnegative throughout one zero-order-hold interval. Complementary pair rows recover the coupled demand without exchanging safety decisions. We give an intersample separation theorem under bounded snapshot and directional plant errors, an exact max-min test for simultaneous local feasibility, and a sensing-radius condition for switching interaction graphs. Anticipatory high-order rows may be relaxed for performance, but the finite-hold rows contain no safety slack. Matched eight-robot warehouse simulations use a frozen Koopman model, nonlinear drift, bounded inputs and speed, shelf constraints, a 120 ms control period, and packet dropout. The full controller is collision-free in 20/20 matched trials and reaches 160/160 robot goals; predictive Koopman-MPC without the final projection is collision-free in 1/20 trials. All 38,400 full-method hard-row sets pass the online feasibility test, and every local QP solves. Five-stream fleet sweeps are collision-free and hard-row feasible through 16 robots; the 20-robot boundary fails only after the online margin turns negative, while the reconstructed per-agent critical path remains below the sampling period. Bounded-sensing and differential-drive tests provide additional deployment stress.
★ Latent evolving World Action Model
World Action Models (WAMs) jointly model action generation and environment dynamics and are mostly built on pretrained Video Diffusion Models (VDMs). In VDM-based WAMs, observations are first encoded by a VAE, and the resulting compressed latents are then processed by large video diffusion backbones to extract effective features for action generation. However, this paradigm ties WAM performance and training cost to large-scale video generation pretraining, limiting WAM efficiency and scalability. In this paper, we theoretically and empirically investigate how visual representations affect action generation in WAMs. Our results show that predictive embeddings from Joint-Embedding Predictive Architecture (JEPA) encoders better support action generation than compressed VAE latents, with I-JEPA performing best in our encoder comparison. Based on these findings, we propose LeWAM, which conditions action generation on JEPA embeddings and models environment evolution by predicting future embeddings in the same space, without relying on a video diffusion backbone. We further find that imitation learning matches demonstrated actions but does not distinguish better actions from worse ones, even though small action deviations can greatly affect task success. To address this limitation without additional environment interaction or the human oversight required for resets and safety, we introduce Demonstration-Guided DPO (DemoDPO), an offline preference refinement stage that derives preference supervision directly from demonstrations.With only 0.4B trainable parameters, LeWAM achieves an average success rate of 92.28\% on RoboTwin 2.0, comparable to that of state-of-the-art VLAs and WAMs, and maintains practical effectiveness on real-world manipulation tasks.
comment: https://github.com/XuejiFang/LeWAM
★ BEE: Intervention-Adaptive Real-World Reinforcement Learning with Vision-Language-Action Models
Vision-language-action (VLA) models handle long-horizon manipulation, yet success hinges on a few precision-critical phases where millimeter-scale errors undo all prior progress. Online reinforcement learning (RL) can optimize exactly these actions, but free exploration is far too costly on real robots, which makes human corrections indispensable. However, existing online RL methods for VLAs either cannot incorporate such corrections or fold them into undifferentiated supervision. Yet human corrections are not uniformly noisy but reliable along some action dimensions and variable along others. Building on this, we introduce BEE, an intervention-adaptive framework for real-world RL on a frozen VLA that lets the policy go BEyond Expert imitation. We formulate human corrections not as actions to reproduce but as evidence about a constraint: a Correction Model predicts how a human would correct a given VLA proposal and how consistent the correction is along each action dimension. This predicted consistency sets the per-dimension tightness of a constraint on policy optimization. Where corrections are consistent the policy stays close to the human, and where they vary, the constraint relaxes. We evaluate BEE on three real-world manipulation tasks and one LIBERO-Pro simulation task at a matched online-data budget. BEE attains the highest success rate on every task, 91.2% on average against 57.5% for RLT and 42.1% for DSRL, and the lowest human intervention rate on all real-world tasks.
★ X2Real: an eXtensive simulation benchmark for real-world generalist policies
Generalist robot manipulation policies have developed rapidly, yet their reliable evaluation remains challenging due to fundamental flaws in existing simulation benchmarks: prominent sim-to-real gaps, narrow task coverage, and unfair evaluation caused by ambiguous training-test pipelines. Prior works only partially resolve these issues and lack simultaneous faithfulness, diversity, and fairness, while static benchmark designs fail to sustain long-term policy development. We present X2Real, an evolvable simulation benchmark for faithfully evaluating the real-world performance of robotic manipulation policies based on Nvidia Isaac Lab-Arena. Following three core principles (faithfulness, diversity, and fairness), X2Real calibrates simulation visual and physical properties to align with real hardware, achieving a 0.84 linear correlation between simulated and real-robot evaluation results. It features a comprehensive taxonomy with 10 capability dimensions and 44 hierarchical long-horizon tasks, covering basic manipulation skills and advanced capacities such as visual grounding, language understanding, and bimanual control. We further adopt multi-axis domain randomization and strictly disjoint training-evaluation pipelines to mitigate benchmark exploitation and ensure credible evaluation. Powered by a custom physical domain-specific language, the Mana simulation ecosystem supports modular task design and iterative performance analysis, alongside a nearly 300-hour annotated simulation trajectory dataset. X2Real offers a faithful, diverse, and fair evolving evaluation infrastructure, effectively bridging the sim-to-real evaluation gap and supporting the advancement of generalist robotic manipulation policies.
★ Compressed delayed-information projection for six-degree-of-freedom underwater vehicle navigation under delayed acoustic positioning
Delayed acoustic positioning packets constrain historical navigation states, but a current-time update evaluates them against a mismatched state, whereas exact rewind/replay re-executes the intervening estimator history. This paper introduces compressed delayed-information projection (CDIP), a causal 15-state error-state Kalman filter (ESKF) treatment for delayed-acoustic unmanned underwater vehicle (UUV) navigation. CDIP retains a source-epoch snapshot and the historical-to-current cross-covariance, then projects the delayed source-epoch acoustic correction directly to the current state without full rewind/replay. Exact fixed-lag rewind/replay out-of-sequence-measurement (OOSM) processing serves as a high-fidelity accuracy reference. In 154 usable paired recordings at a fixed 1.5-s acoustic delay without an outage, CDIP reduced mean trajectory-position root-mean-square error (RMSE) from 1.062 m for the baseline to 0.456 m (57.1%). Its 0.456-m mean was 1.03% higher than the 0.451-m replay mean, while its measured mean per-update runtime was 99.2% lower (approximately 127-fold). A separate predeclared sweep across six fixed delays, with 30 paired recordings per delay, and a truth-supported 9-D consistency analysis bound the interpretation. Additional targeted experiments showed near-replay trajectory accuracy across 50-300-s acoustic outages while preserving sub-millisecond update cost. CDIP therefore provides a compact delayed-information treatment with an empirical accuracy-computation trade-off under the evaluated configuration; the evidence does not establish statistical equivalence or non-inferiority relative to replay.
comment: 42 pages, 7 figures, 5 tables
★ Automotive mmWave Spinning Radar Place Recognition with Spatially Gated Feature-Correlation Representation
Automotive spinning FMCW radar provides dense, $360^\circ$ sensing and remains reliable under poor illumination and adverse weather, making it well-suited to autonomous navigation. Place recognition uses these observations to identify previously visited locations for re-localization and long-term navigation. However, heading changes appear as circular shifts in the polar radar representation, and conventional global aggregation can lose relationships among radar responses that are important for distinguishing similar places. We propose SGCA-Net, a spinning radar place recognition framework that combines rotation-robust feature extraction with Spatially Gated Correlation Aggregation (SGCA). SGCA learns spatial weights to reduce the influence of unstable and ambiguous radar regions, while aggregating pairwise correlations among local responses to preserve informative feature relationships. Experiments on the MulRan dataset show that SGCA-Net consistently outperforms SOTA methods across urban, campus, and open-road environments, while remaining robust to substantial heading variation. Evaluation on the HeRCULES dataset further demonstrates that SGCA-Net generalizes to unseen environments and radar sensors without fine-tuning.
comment: Accepted at the 28th International Conference on Digital Image Computing: Techniques and Applications (DICTA 2026). 8 pages, 3 figures
★ CoPRE: Improving Sensitivity in Proprioceptive Contact Detection for Low-Cost Robot Arms
Contact detection during robotic manipulation allows robots to recognize unexpected contact and adapt their motion accordingly. However, in low-cost robot arms without dedicated force or tactile sensors, detecting weak contacts from proprioception is challenging because the resulting changes in joint-level proprioceptive signals can be small compared to normal variation and noise caused by robot motion itself. We introduce Contact-free Proprioceptive Response Estimation (CoPRE), improving proprioceptive contact detection sensitivity using only contact-free motion, without additional force sensors, contact labels, or analytical dynamics models. CoPRE estimate the expected joint torques under contact-free motion from proprioceptive state history and commanded motion, while removing recent observations that may already reflect contact. It then computes the residual between the expected and observed joint torque estimates, and maps this residual to a contact score using a noise-weighted Jacobian. Real-robot experiments on ARX Arm and Unitree G1 show that CoPRE achieves 74.1% and 82.2% recall on the tested contact trials, compared with 0%/0% on ARX and 16.3%/42.2% on G1 for the learned torque-prediction and inverse-dynamics baselines. CoPRE also reaches 90% detection rate for pushing force at 3.5 N on ARX and 5.5 N on G1. To demonstrate the downstream utility of our method, we implement belief-space manipulation planning for obstacle-aware object placement and book insertion where detected contacts update the spatial belief and enable the robot to retreat from blocked motions, adjust its pose, and retry. Project website at https://copre-arm.github.io
★ Geometry-Conditioned Visual Place Recognition in Natural Environments
Visual Place Recognition (VPR) in natural environments remains challenging due to repetitive vegetation, sparse distinctive landmarks, and substantial appearance and viewpoint variation across traversals. While visual observations of the same place can change considerably, their underlying spatial structure is often more persistent. We exploit this complementary geometric consistency through Depth-Aware Distillation (DAD), which conditions the token representations of a pretrained Vision Foundation Model (VFM) on geometry inferred by a Geometric Foundation Model (GFM), without any depth sensor. Rather than treating geometry as an additional input modality, DAD projects image-aligned depth into the VFM token space and selectively modulates visual representations through channel-wise geometric conditioning. A two-stage teacher-guided learning strategy first anchors the geometry-conditioned representation to the pretrained appearance space, before refining it for place discrimination. Evaluated on the WildCross benchmark, DAD improves average inter-sequence Recall@1 from 61.41% to 66.37% and Recall@5 from 65.86% to 72.49% over a matched appearance-only baseline, with the largest gains under reverse traversal and long-term appearance variation. These results show that GFM-derived geometry can provide a persistent structural prior for VPR when visual appearance becomes unreliable.
comment: Accepted at the 28th International Conference on Digital Image Computing: Techniques and Applications (DICTA 2026). 8 pages, 6 figures
★ From LiDAR Maps to Visual Localization: Unified Visual Association for Robust Point-Line-Plane Pose Estimation
Camera localization in a prior LiDAR map provides a persistent geometric reference for long-term robotic navigation, yet remains challenging because of the substantial modality gap between camera images and point-cloud maps. We present a unified localization framework that makes the LiDAR map visually addressable rather than relying on a dedicated image-LiDAR correspondence model. Map geometry and reflectivity are rendered into LiDAR-derived quasi-images with explicit 2D-3D provenance, enabling camera observations and rendered map views to share mature visual features and matchers for both global localization and continuous pose tracking. Point and line correspondences are established through this common visual interface, while the retained provenance recovers metric LiDAR geometry and line-supported planar constraints for pose estimation. To improve robustness under ambiguous associations and weak geometry, we further introduce a distribution-aware, observability-complementary optimization strategy. Instead of reducing matching ambiguity to a scalar confidence, candidate association distributions are propagated into directional pose-information uncertainty, and reliable structural factors are selectively reinforced according to their ability to complement the currently weak pose directions. Experiments on the EuRoC MAV benchmark and self-collected real-world sequences demonstrate accurate global localization and robust continuous 6-DoF tracking using only a pre-built LiDAR map as the persistent prior, including under severe illumination variations and dynamic occlusions.
★ Omnidirectional Amphibious Locomotion via Internal Mass Actuation
Field robots must traverse varied terrain and obstacles while remaining robust to water, debris, vegetation, and physical contact. We present MARBLE, a fully enclosed omnidirectional amphibious rolling robot driven entirely by internal mass redistribution. Three mutually orthogonal linear sliders shift internal masses to generate body rotation, while an orientation-aware controller maps planar velocity commands into slider positions. A rigid spherical shell encloses all active mechanisms and simultaneously serves as the terrestrial contact surface, buoyant enclosure, and mounting structure for passive fins that enable water-surface propulsion. Rotation of the same shell architecture hence produces rolling on land and surface propulsion in water without mechanical reconfiguration or separate locomotion actuators. The spherical morphology further allows the robot to accommodate changes in body orientation and contact location during direct interactions with terrain and obstacles. We evaluate MARBLE through omnidirectional locomotion characterization, traversal across heterogeneous terrestrial environments, aquatic surface locomotion, land-water transitions, and deliberate obstacle interactions. These experiments demonstrate how a single enclosed mechanical architecture can combine omnidirectional mobility, cross-medium locomotion, and tolerance to environmental contact. MARBLE provides a compact design for field mobility across heterogeneous terrain, obstacles, and land-water transitions. We will open-source all software and hardware design. Our website is https://generalroboticslab.com/MARBLE
★ Reflection-Aware Reasoning for Non-Line-of-Sight Pedestrian Localization ECCV 2026
Reliable localization of non-line-of-sight (NLOS) pedestrians is critical for safe urban autonomous driving, yet it remains highly challenging in ego-dynamic outdoor environments, where ego-vehicle motion makes radar multipath propagation complex and noisy. In this paper, we present a reflection-aware framework for NLOS pedestrian localization with a moving ego-vehicle in outdoor testbed scenarios. Our framework fuses front-view camera images and 2D radar point clouds to infer reflection orders and reflective surface distributions in bird's-eye-view space. It then uses physics-guided ray tracing to reconstruct distorted reflection paths and localize the hidden pedestrian. We validate the framework in outdoor testbed scenarios under ego-dynamic conditions. The results demonstrate the effectiveness of the proposed framework for NLOS pedestrian localization with a moving ego-vehicle.
comment: Accepted at ECCV 2026
★ BladeMaster: Real-Time Robotic Cutting Simulation with Online-Generated Persistent Discontinuities
Cutting changes both the shape and topology of deformable objects, making accurate simulation challenging for robotic manipulation. A simulator must track the cutting tool as a cut develops, preserve the resulting discontinuities after tool withdrawal, and enable newly exposed surfaces to interact with the tool and with each other. Existing formulations often prescribe cut surfaces in advance or couple material separation to auxiliary geometric fields. We introduce BladeMaster, a GPU-accelerated cutting framework based on the total Lagrangian material point method (TLMPM). Our key idea is to encode the cutting history directly on material points through persistent side labels generated online from the blade geometry. These labels govern particle-grid coupling, preserving connectivity within intact material while preventing spurious coupling across cut faces after tool withdrawal. Our formulation supports progressive and intersecting cuts without predefined cut surfaces or particle duplication. Material-material contact enables cut surfaces to recontact and slide against each other without reconnecting, while two-way tool-material coupling allows material reaction forces to influence tool motion. Experiments demonstrate tool-driven cutting followed by manipulation, with faster-than-real-time performance on representative tasks.
★ Spatial and Semantic Reasoning for LLM-Driven Robot Navigation via MCP
Large language models (LLMs) are increasingly used as natural-language interfaces for robotic systems, yet their integration with Robot Operating System (ROS)-based navigation remains limited by two gaps. First, navigation data such as occupancy grids are represented as raw geometric messages that are difficult for LLMs to use directly as spatial or semantic context. Second, adding LLM-driven capabilities often requires custom wrappers or robot-specific interfaces, limiting reuse across systems. To address these challenges, we propose a non-invasive framework that connects LLM reasoning with ROS-based navigation through a navigation-oriented representation layer, exposed through the Model Context Protocol (MCP) as standardized, reusable tools so that any MCP-compatible LLM can access them without robot-specific wrappers. The visual map modules transform occupancy grids into metric, pose-aware images for goal reasoning, while the semantic annotation modules record waypoint-level observations with robot poses. We evaluate the framework on three tasks: autonomous mapping, spatial reasoning-based navigation, and semantic reasoning-based navigation. The results show that the evaluated LLM backends use these representations to achieve over 97% map coverage and select spatial or semantic navigation targets from natural-language instructions in a simulated indoor environment. This demonstrates representation-mediated LLM navigation without modifying the existing ROS navigation stack.
★ DUGM-R: Uncertainty-Aware Dynamic Grid Mapping and Risk-Triggered Recovery for Learned Local Navigation
Learned local navigation in crowded indoor environments is sensitive to how dynamic obstacle motion is represented, while collision-prone behaviour may persist after nominal policy training. We present a risk-aware reinforcement-learning framework that addresses these two issues through an uncertainty-aware Dynamic Uncertainty Grid Map (DUGM) and a modular post-training recovery mechanism. DUGM combines local occupancy, estimated obstacle motion, and motion-estimation uncertainty in a robot-centric representation. After the nominal policy is frozen, a finite-horizon Risk Value Function (RVF) is trained from nominal rollouts and used to trigger a dedicated recovery policy when continued nominal execution is predicted to be collision-prone. Experiments in a held-out NVIDIA Isaac Sim clinical-logistics benchmark show that uncertainty-aware dynamic representation improves nominal navigation over static and deterministic alternatives, while the recovery mechanism further mitigates residual collision-prone behaviour. The complete framework is also deployed directly on a TurtleBot3 without policy fine-tuning, retraining, or site-specific adaptation, retaining the performance trend observed in simulation. These results indicate that uncertainty-aware dynamic representation and post-training recovery provide complementary mechanisms for improving learned local navigation.
comment: 8 pages, 7 figures, 2 tables
★ A Sample-Based Approach for Hierarchical Information-Theoretic Compression of Probabilistic Occupancy Grids
We develop a sample-based framework for constructing information-driven hierarchical multi-resolution representations of probabilistic occupancy grids. Recent methods compute information-optimal abstractions via dynamic-programming-based exhaustive recursions, which become computationally prohibitive for large-scale grids and are ill-suited to robotics applications. To address this limitation, we introduce a sample-based strategy inspired by Monte Carlo Tree Search (MCTS) that incrementally constructs hierarchical abstractions through statistical estimation rather than exhaustive enumeration. The proposed method is anytime in nature, allowing computation to be terminated at any stage to produce a valid compressed representation. We compare our approach with the information-optimal Q-tree search algorithm and demonstrate its effectiveness in rapidly generating abstractions of large real-world probabilistic occupancy grids.
★ CoRe-WAM: Correspondence-Aligned Temporal Residuals for World Action Models
Comparing current and past observations helps robots understand scene changes and select subsequent actions during manipulation. However, comparing visual features at the same image location can mix different scene content when objects or the camera move. We introduce CoRe-WAM, a world-action model that incorporates correspondence-aligned visual changes through a parameter-efficient temporal interface. Its TraceDelta module uses correspondences from a frozen tracking model to transport historical visual features to current locations before computing signed differences in a shared pretrained feature space. Correspondence thus determines which historical content is compared with the present, rather than entering the policy as a separate trajectory representation. A lightweight adapter converts these differences into validity-gated residuals that supplement current visual conditioning, allowing the policy to use recent changes alongside current-scene information. Built on Motus, CoRe-WAM keeps the pretrained backbone weights frozen and optimizes 1.59 million parameters. With a 5,000-update adaptation budget, CoRe-WAM achieves 92.22% clean success across 50 RoboTwin 2.0 tasks, 3.56 percentage points above Motus; on randomized evaluation, it achieves 89.60% success, a 2.58-point gain. Integrating TraceDelta into a StarVLA-based policy improves clean success from 58.10% to 67.62%, supporting transfer of the temporal interface beyond Motus.
★ Turning Safety into Competence: Minimally Exploitable Robot Policies via Safety-Filtered Reinforcement Learning
Robots deployed for competitive tasks must outmaneuver their opponents without sacrificing safety. Existing approaches, including safe reinforcement learning (RL), train a single policy to achieve task success and avoid failures simultaneously. This coupling can complicate training and leave the learned policy exploitable by deliberate attacks. We propose Safety to Competence (S2C), a two-stage RL framework that separates safety synthesis from competitive task learning. We formulate competitive interactions as safety-critical Markov games and prove that perfect filtering preserves policy non-exploitability when all players commit to safe maneuvers. S2C learns a robust safety filter via adversarial RL, embeds it in the environment during task policy training, and retains the same filter at deployment. In simulated touchdown games, S2C outperforms eight safe RL baselines, achieving the highest win rate and Elo rating, and the lowest exploitability. Hardware stress tests against a human opponent confirm S2C's competence.
comment: 8 pages, 4 figures
★ EmbodiedSWE: Coding Agents for Long Horizon Dexterous Robotics
We study coding agents for long-horizon, dexterous robotics and ask whether their solutions can provide scalable supervision for learning general robot policies. To test this, we develop EMBODIEDSWE-BENCH, a simulation benchmark for coding agents spanning contact-rich manipulation, deformable objects, and long-horizon tasks requiring up to half an hour of continuous interaction. We find that frontier coding agents can solve complex long-horizon tasks and transfer prior solutions across both tasks and embodiments. We also design supporting tools that help agents more effectively solve these tasks. However, the resulting solutions require substantial iterative interaction and are typically specialized to individual task instances. We therefore introduce EMBODIEDSWE-GEN, which expands a single solution from coding agent into large diverse trajectories for training a VLA. VLA performance improves with more generated demonstrations, and agent-aided diversification improves generalization to held-out task variations. We also show that a VLA finetuned solely on coding-agent-generated simulation demonstrations completes a long-horizon task on real robot. Together, our framework uses coding agents to solve complex robotics tasks and turn verified solutions into scalable supervision for robot policies.
★ BranchDrive: A Branch-Structured Dataset for Action-Conditioned Driving Prediction
Most autonomous-driving datasets record only the action executed by a behavior policy and the single future that followed, providing limited supervision for comparing alternative ego decisions. We introduce BranchDrive, a branch-structured CARLA dataset and benchmark that pairs one canonical pre-decision history with one nominal expert future and twelve physically executed intervention futures spanning acceleration, braking, and left- and right-steering policies at three magnitudes. Each intervention lasts 2.5 s and is followed by expert recovery. Following control-compliance, modality-completeness, replay-fidelity, and action-leakage audits, the frozen benchmark contains 606 independent branch groups and 7,878 associated trajectories. We evaluate prediction of six continuous short-horizon outcomes and a ten-step ego trajectory using action-only, history-only, structured, visual, multimodal, and privileged bird's-eye-view models. On the held-out test split, the structured history-and-action model achieves a macro normalized mean absolute error of 0.5036 and an average displacement error of 2.2042 m, significantly outperforming both restricted baselines. In full-information offline evaluation, its outcome-derived selector increases balanced policy value from 0.5364 to 0.5704 and reduces normalized regret from 0.2674 to 0.1495 relative to the frozen action prior. However, a validation-calibrated minimum-separation guard rejects every intervention, showing that conservative execution remains unresolved. BranchDrive therefore supports action-conditioned short-horizon prediction and fixed-bank offline decision evaluation, but does not establish exact causal effects, binary safety prediction, or closed-loop safety improvement.
★ Banana Kick: Response-Informed Skill Evolution for Humanoid Soccer
Humanoid kicking requires coordinated whole-body motion and precise contact, while a banana kick demands contact mechanics that generate ball spin and aerodynamic curvature. Motion imitation provides a reliable ordinary-kick prior, but reinforcement learning may improve shot speed and placement accuracy without changing the underlying kicking technique. Adapting this prior to a qualitatively different contact-rich skill can fail even when the reward is dense and optimization remains stable. The failure occurs when the task objective is locally flat over the current policy's responses. We term this condition first-order learning starvation. To address it, we propose response-informed skill evolution (RISE), a closed-loop objective-continuation method for policy adaptation. RISE ranks bounded objective changes using response sensitivity estimated from cached rollouts and accepts updates only when they produce verified response progress while preserving kicking reliability. Our analysis shows that rescaling a saturated spin reward cannot recover first-order sensitivity at zero spin, whereas adapting coupled contact responses can provide a learnable path to spin generation. We integrate RISE into a humanoid kicking pipeline under calibrated contact and Magnus-force aerodynamics, and sim-to-real transfer. Experiments show that RISE evolves the ordinary kick into a high-spin curved kick with 11.55 rad/s mean ball spin, improves the mean evaluation score by 19.8% over a learning-progress curriculum, and raises joint target attainment from 15.2% to 50.9%. Ablations and response diagnostics support the mechanism, while 30 motion-capture-recorded physical trials demonstrate consistent hardware transfer of the learned curved kick. Project website: https://haozhang-thu.github.io/bananakick/
★ Memory That Changes Action Is Not Memory That Guides It: Counterfactual Auditing of History-Conditioned Robot Policies
A robot returning a block to its origin tray may encounter two task-consistent pasts that reconverge to the same current input but warrant different actions. Yet memory-policy evaluations often rely on task success or action change under memory perturbation, neither of which establishes that memory guides the decision. We propose the \textbf{Counterfactual Memory Audit (CMA)}, an evaluation protocol that crosses two histories at a verified-identical present, queries a frozen policy under common randomness, and evaluates each saved action under both pasts. This separates memory sensitivity, warranted choice, matched-world physical value, and per-pair reliability. On Mem-0, every audited Put Back pair changes action, but only $20/64$ pairs are fully reliable; at a later Swap decision, all paired actions change while both memories select the same branch. Native interventions further show closed-loop influence: replacing the history bank redirects behavior toward the replaced content, while restoring a 4096-byte protected anchor recovers $38.9$ points of Swap success lost to injected bank faults. On a dual-arm physical platform, memory changes saved actions, yet five of nine completed Put Back manipulations reach the wrong target. These results show that a robot can remember and react without reliably using memory to choose the behavior its past warrants. CMA provides a decision-level audit for distinguishing these cases.
★ A Quasi-Direct-Drive Underactuated Asymmetric Hand for Dexterous and Efficient Grasping and Manipulation
In this paper, we present the Berkeley QUAD (Quasi-direct-drive, Underactuated, Asymmetric Design) Hand, a four-finger anthropomorphic robotic hand with 11 degrees of freedom and 8 degrees of actuation. The design utilizes QDD actuation at the base of each finger, enabling high force transparency for dexterous, adaptive performance. However, the low torque density of these actuators traditionally presents major issues with size, weight, and thermal limits. We overcome this by applying bio-inspired asymmetry, delegating dexterity to the radial fingers through individual QDD actuation, and strength to the ulnar finger through an underactuated, compliantly coupled transmission driven by a larger QDD motor. A novel preloaded, linkage-based transmission permits this ulnar coupling in a way that preserves human-like workspace reachability. Under light loads, the ulnar motor drives the third (middle) finger directly for dexterity while the fourth (ring) finger mirrors its motion. However, under larger loads, the middle finger complies while the motor drives the ring finger further downwards and inwards toward the center of the grasp to apply better closure forces. Hardware evaluations validate this architecture, demonstrating that the hand achieves 29 out of 33 Feix taxonomy grasps and exhibits backdrive forces as low as 50 g for delicate interactions. Additionally, the underactuated fourth finger improves grasp closure and provides the spatial efficiency necessary for larger actuation, yielding up to a 96-fold reduction in heat generation during sustained loading. Webpage: https://benudavis.github.io/berkeley-quadhand/
★ Surgical Kinematics from Monocular Video with Learned Articulated Motion Constraints
Objective assessment of robotic surgery uses instrument kinematics, which must be reconstructed when only video is available. We introduce a kinematic reconstruction network for estimating instrument position, orientation and jaw angle from monocular video. Our visual representation combines global attention pooling of frozen DINOv3 features with local pooling at instrument landmarks from fine-tuned SAM 3.1 masks. Our shared Transformer encoder and temporal convolutional heads integrate this representation with mask geometry, monocular depth and visual state estimates from arm-specific multilayer regression networks. Our position branch predicts displacement magnitude and direction separately to preserve traveled distance. We fit trajectories to predicted state observations and motion increments by differentiable weighted least squares, expressing quaternion observations relative to cumulative predicted rotations to obtain a quadratic orientation objective. We evaluate reconstruction across 2,802 Open-H episodes. Compared with LiveMAE on the main Open-H benchmark, our method reduces path-length mean absolute error from 0.45 to 0.34\,cm and increases temporal mean average precision for motion segmentation from 44.54\% to 54.44\%.
★ Vision-Based Control of a Tether-Suspended Aerial Radiation Sensing Payload ICRA 2027
Aerial radiation surveys achieve higher sensitivity when the radiation detector is held close to the ground. Detector sensitivity falls off roughly with the inverse square of the distance to the source, so a detector flown high is slower to reach a given minimum detectable activity. Flying the vehicle low puts the propellers near the ground, where downwash can disturb the surveyed area and resuspend contaminated particulates. Tether suspension decouples the detector from the vehicle altitude, but leaves the payload unactuated and only indirectly controllable. We therefore present a vision-based control approach for an aerial sensing payload suspended on a tether beneath a heavy-lift drone. Because a survey plan is decided as radiation detections arrive, we design a pilot aid for commanding the survey trajectory manually with a handheld transmitter. The controller regulates the payload, rather than the vehicle, onto that trajectory. The system uses onboard sensors with a downward-facing camera fixed to the drone body tracking a ring marker on the payload. A four-state Kalman filter estimates the tether swing angles and rates from payload bearing measurements, and a linear quadratic regulator with integral action takes the payload position as the regulated output. In outdoor flight tests under wind, the payload-aware controller reduced payload tracking error during transit by 20% when compared against a vehicle-referenced baseline, with the cost of higher peak error on arrival at a waypoint.
comment: 7 pages, 7 figures, 2 tables. Submitted to IEEE ICRA 2027
★ NaviScale: Generating Large-Scale Semantic Map Datasets for Object Navigation
Embodied navigation requires spatial representations that generalize across unseen environments, yet collecting large amounts of annotated data from real 3D environments is difficult. We propose NaviScale for semantic-map-based object navigation (ObjectNav), whose predictor can be trained on pairs of partial and complete semantic maps without reconstructing a complete 3D environment for every training sample. The framework generates large-scale semantic map training data by composing floorplans of real homes with room-level semantic and obstacle maps extracted from MP3D and HM3DSem. NaviScale increases data diversity in two ways: inter-room scaling increases floorplan-level structural diversity, while intra-room scaling fills each fixed floorplan with different combinations of room maps matched by room category. Visibility through Ray Casting (VisRC) converts the composed maps into partial observations that account for field of view, sensing range, and occlusion. The resulting dataset contains 192,000 semantic maps generated from 24,000 floorplans associated with 12,794 properties. With 300k training iterations and the training and inference settings described in this paper, the system reaches 64.3% SR and 34.8% SPL on HM3D, together with 43.1% SR and 16.8% SPL on MP3D, without changing the prediction architecture. Additional experiments evaluate the quality of the composed maps, the effects of semantic-segmentation errors, and deployment on a physical robot.
comment: 14 pages, 8 figures; includes supplementary material
★ Learning Dissipative Dynamics with Dissipativity-by-Construction Discrete-Time Neural Networks
Dissipativity is a fundamental system-theoretic property closely related to stability, passivity, and input--output stability, and is particularly important in robotics, where learned dynamics models are often embedded within feedback control loops. However, most existing approaches for learning dissipative dynamics are based on continuous-time formulations, which require ODE solvers during training or inference and can therefore be computationally expensive. Moreover, because practical implementations are inherently discrete-time, direct discretization of a continuous-time passive system does not necessarily preserve passivity, motivating the need for explicit discrete-time guarantees. This study proposes a method for learning incrementally dissipative dynamics from input--output time-series data using a deep multilayer perceptron formulated directly in discrete time. Through a constrained parameterization and a dedicated training procedure, the proposed model guarantees incremental dissipativity by construction rather than through regularization. Lyapunov-based analysis establishes the corresponding dissipativity and stability guarantees, while simulations on robotic dynamical systems demonstrate competitive prediction accuracy, computational efficiency, and consistent preservation of incremental dissipativity compared with baseline methods.
★ Data-driven discrete-time deep recurrent neural network-based modeling for dissipative systems
Physical AI has gained increasing attention for its role in developing AI systems that better understand, predict, and control real-world dynamics. Achieving this requires AI models that not only achieve high prediction accuracy but also preserve fundamental physical properties of dynamical systems. In this paper, we propose a deep discrete-time dissipative recurrent neural network (DissipNet) that explicitly enforces dissipativity, a key property related to stability and energy dissipation, through structural weight constraints and a dedicated training algorithm. By construction, the proposed network is capable of learning dissipative dynamics while preserving their inherent stability, which is formally analyzed using Lyapunov theory. In contrast to Physics-Informed Neural Networks (PINNs), which incorporate governing equations into the training loss but do not guarantee preservation of internal analytical properties such as dissipativity or passivity, our approach provides explicit guarantees on stability at the model level. We demonstrate the effectiveness of the proposed method through several modeling applications, and compare its performance with a naive recurrent neural network (RNN) and a PINN-based model.
★ Uncertainty-Gated Exploration Noise Suppresses Task Collapse in Online RL Fine-Tuning of a Flow-Matching Vision-Language-Action Policy ICLR 2027
Online reinforcement learning fine-tuning of pretrained flow-matching vision-language-action (VLA) policies promises robots that keep learning after deployment, but continued updates often destroy competence on individual tasks while the aggregate still looks healthy. We study this failure mode, which we call task collapse, under a matched small-compute budget on LIBERO-10 with a 450M-parameter SmolVLA policy trained by PPO with stochastic (SDE) sampling. Three exploration-noise policies differ in one live variable: a fixed noise scale, a ReinFlow-style learned noise network, and an uncertainty-gated controller that redistributes exploration across task streams from task-agnostic novelty and competence signals, without task labels or episode boundaries. Under the pooled definition, fixed noise collapses tasks in two of three seeds and learned noise in every seed measured to iteration 200, while the controller collapses none in any of its three seeds. Measured parameter displacement shows the controller's action expert keeps changing, while its mean applied noise is close to the fixed scale in the available logs. The matched comparison supports the controller's effect on task preservation; the separate contributions of its adaptation across states and over time are not disentangled. A lower fixed scale slows the decline but does not stop it. No arm improves on the behavior-cloning baseline in this budget. Two properties of that regime are measured beside this result, not offered as its cause: following the reference recipe, training runs in bfloat16 with no fp32 master copy, under which 96.02% of the action expert's elements stay bit-identical across three consecutive iterations, and an fp32 master copy at the reference learning rate collapses both arms in a single-seed observation. We release tools measuring per-task collapse under four definitions, rescoring noise and instrument tares.
comment: 38 pages, 6 figures. Submitted to ICLR 2027
★ KeyGen: Unsupervised Keypoint based Object-Centric Representations for Category-Level Policy Generalization
Generalization in robotic manipulation requires policies to perform tasks across diverse unseen object instances that vary in shape, size, and pose. However, conventional behavior cloning (BC) methods often overfit to instance-specific geometry and appearance, limiting transfer to novel objects. We introduce KeyGen, a framework that learns canonicalized semantic 3D keypoints from point clouds and uses them as structured object-centric representations for policy learning. A visuomotor diffusion policy conditions on these keypoints together with object-centric geometry to predict full manipulation trajectories, enabling consistent geometric correspondence across object instances. To evaluate category-level generalization, we construct a photorealistic simulation benchmark with three manipulation tasks and a planning-driven data generation pipeline that produces expert trajectories across diverse object instances. Experiments show that KeyGen significantly outperforms prior methods on both seen and unseen objects under pose variation, scales effectively with additional demonstrations per object, maintains robustness to object rescaling, and achieves strong performance in both simulation and real-world manipulation.
★ FlyCNS: Connectome-Grounded Information Organization for Communication-Constrained Embodied Control
Robotic bodies are inherently distributed in sensing and actuation, yet learning-based control still commonly relies on centralized information processing. This work studies the problem of information organization in communication-constrained embodied control: which computations should remain local, and which information is worth transmitting for whole-body coordination. We propose FlyCNS, an embodied information-organization framework inspired by the Drosophila brain--nerve-cord connectome. FlyCNS preserves local sensorimotor computation within each limb and enables selective long-range communication through separate ascending and descending routing pathways. From a real connectome, FlyCNS extracts the directional structural complexity of these two pathway types and uses it as a weak prior over communication allocation, while message content, transmission timing, and locomotion policies remain task-adaptive and are learned through reinforcement learning. In Unitree Go1 simulation, FlyCNS exhibits more graceful performance degradation as the communication budget is tightened. Under the most restrictive setting, it uses only about 21--22\% of the communication of the full-communication reference, while still maintaining a tracking score of approximately 0.882 under both command protocols, with a gap of no more than 6.1\% from the full-communication reference. These results indicate that real neural connectomes can inform not only the structural design of control networks, but also provide transferable inductive biases for information organization across embodiments, guiding robots in balancing local computation and long-range coordination under limited communication resources.
★ DeltaWAM: Delta World Action Models for Bimanual Manipulation
World-action models (WAMs) transfer visual and motion priors from pretrained video generators to robot control by jointly modeling visual dynamics and actions. Existing WAMs, however, predict dense future frames during training, repeatedly modeling largely unchanged content and coupling action-conditioned dynamics to nuisance appearance variations. At inference, processing each complete observation with the heavy video expert bottlenecks few-step action generation. Accordingly, we propose DeltaWAM, which jointly predicts visual deltas and actions using dense-anchor, sparse-delta, and action streams, with three architectures that differ in representation and computation sharing. We further develop Streaming Delta Memory (SDM), which updates cached anchor context with compact observed deltas, reducing heavy video-expert processing. On RoboTwin, DeltaWAM with SDM improves average success over Fast-WAM from 81.3% to 85.4% in the clean setting and from 75.8% to 83.9% under visual randomization. The three architectures reduce training FLOPs by 17.78-23.77%, while SDM reduces one-step inference latency and FLOPs by 36.57% and 31.55%, respectively; real-world evaluations further show the highest overall success rate and normalized progress among the evaluated policies. Code: https://github.com/AIGeeksGroup/DeltaWAM. Website: https://aigeeksgroup.github.io/DeltaWAM.
★ An Analysis of Streaming Deep Reinforcement Learning for Adaptive Continual Learning in Robotics
Over the course of a lifetime, robots may encounter novel scenarios unaccounted for in its original training that result in performance degradation. One common approach to mitigating this issue is to further grow the offline training dataset in hopes of producing a policy robust to these changes. In contrast, biological learning occurs moment-to-moment via a stream of experience, unlike the predominantly batch-based and offline nature of deep learning. Although recent works show the feasibility of stream-based deep reinforcement learning, where updates use only the latest experience, none have shown it to be a viable continual learning framework for adapting robotic policies to unseen changes. In this paper, we present the first analysis of streaming deep reinforcement learning for adaptive continual learning in robotics. In particular, we show that, following an initial pretraining phase, streaming deep RL can enable a robot to successfully adapt to unforeseen changes to itself, its environment, or goals. Our primary experiments within quadruped locomotion demonstrate that a deep neural network robotic policy with certain optimizers and plasticity loss mitigation techniques can successfully leverage domain task knowledge from its pretraining to quickly adapt online to diverse changes via stream learning, outperforming batch-based on-policy methods and improving task success rates by up to 90% over the pretrained policy. Furthermore, we perform additional evaluations on robotic manipulation tasks to determine if our previous observations extend to different robotic morphologies and scenarios. Our results show that the successes observed in quadruped locomotion can be partially realized in manipulation with stability and performance limitations. We conclude with a discussion on the limitations of our work and its implications for the future of continual robot learning.
★ OCC4M: Object-Centric 4D Memory for Spatiotemporal Reasoning in Long-Horizon Manipulation
Long-horizon manipulation often requires reasoning about state absent from the current view, such as a vanished object's location, temporal identity, or the contents of a shuffled container. We present OCC4M ("Occam"), an object-centric 4D memory that maintains persistent tracks in a shared world frame and explicitly represents temporal, motion, and containment relations. A vision-language model (VLM) queries this structured memory to select actionable targets for history-free low-level execution. Across seven simulation conditions and 350 episodes, OCC4M achieves 96.6% memory success and 88.9% end-to-end success, versus 54.6% and 57.7% for FrameSamp, a raw-history VLM baseline using Gemini 3.7 Flash with the complete observation history and the same executor. In a controlled viewpoint-transfer test, OCC4M maintains 100% memory and 98% end-to-end success after a viewpoint change, while full-history FrameSamp falls to near-zero success. On 20 fixed-camera Franka episodes, OCC4M reaches 85% joint memory accuracy, versus at most 30% for FrameSamp across context sizes from $K=16$ to the complete history, and completes 45% of full two-stage tasks. These results support explicit object-centric memory for persistent spatiotemporal reasoning in long-horizon manipulation. Qualitative videos are available at https://occ4m-sup.github.io/occ4m-supplementary/.
comment: 13 pages, 11 figures, 6 tables. Supplementary videos: https://occ4m-sup.github.io/occ4m-supplementary/
★ Human-in-the-Loop Geospatial Annotation for Rapid Dataset Construction in Field-Deployed UAV Systems
Real-world perception systems must adapt to changing environments, but manual image annotation cannot scale to field data volumes. We present BirdsEye, which shifts expert annotation from images to the field: an operator records target locations in world coordinates using RTK positioning and calibrated projective geometry propagates each observation to all frames where the target is visible. To quantify how well physical annotations align with image observations, we derive a first-order mapping from camera-pose uncertainty to pixel uncertainty and validate it against Monte Carlo simulation. This mapping is linear in the six per-axis pose variances, so it inverts into a sensor design tool: we give a sufficient condition converting an annotation tolerance into a convex set of admissible pose-noise budgets, a closed-form largest admissible scaling of a deployed sensor suite, and a unique per-axis pose specification under an equal-budget-share allocation. We also analyze the planar-surface approximation underlying the projection, which holds up to 10 degrees of terrain slope. By direct measurement, we show that system projection accuracy is sub-decimeter (sub-30 pixel) at AGL altitudes of 10-20m under conditions excluding sustained yawing. During an in-field case study across three agricultural sites, two field workers produced 12,524 annotated frames carrying 55,600 labels in roughly 12 hours (25.5x per-worker rate increase over manual labeling). Detectors trained on imagery collected by this workflow recovered 56-89% of in-view surveyed targets at a geographically distinct farm, at pre-registered operating points; human review of the leading configuration estimates detection precision at 83-87%, spanning three tie-break conventions for clusters carrying contradictory human verdicts.
comment: 31 pages, 10 figures (plus 2 in appendix)
★ TAPESIM: Efficient Simulation of Adhesive Tape Dispensing for Robotic Manipulation
Applying adhesive tape to secure wire harnesses or seal packages requires robots to coordinate a flexible strip, a moving roll, and surfaces that attach and detach. Simulation could make these interactions repeatable for robot development and evaluation, but resolving every adhesive layer is expensive and can suppress roll motion at practical solver tolerances, while a permanently rigid roll cannot release material. We present TapeSim, a tape simulator that concentrates deformation near the unwinding region and along the released strip. We will release the source code. A rigid cluster represents most wound material, while an advancing deformable collar enables payout and leaves released tape flexible and reattachable. Optional releasable bonds simplify adhesive interfaces and reduce mean step times for smaller rolls. Controlled swing tests show improved roll rotation. At 32 turns, clustering gives 3.2-3.4x mean physics-step speedups at a fixed Newton tolerance and 4.5-8.4x for comparable roll motion. Across five real-motion Stick replays, the clustered variants reduce mean image-plane core-landmark error by 23-29% relative to the full-shell cohesive baseline. On 100 paired Peel cases, they improve balanced accuracy from 50% to 72.9-76.3%, with interface rankings varying across tasks. A teleoperated box-sealing sequence demonstrates attachment, dispensing, cutting, and sealing in a continuous workflow.
★ Temporal Learning for End-Effector Position Estimation under Aerodynamic Disturbances in Aerial Continuum Manipulation
This paper investigates temporal neural networks for \mbox{end-effector} position \mbox{estimation} of an aerial continuum manipulator (ACM) operating under aerodynamic effects induced by the unmanned aerial vehicle (UAV). An experimental dataset is collected under stationary (\mbox{rotor-off}) and \mbox{free-hovering} conditions across continuum robot (CR) configurations and UAV altitudes, providing \mbox{end-effector} position measurements with and without aerodynamic residuals. To establish a nominal framework, \mbox{strain-parameterized} kinematic models with progressively richer strain bases are evaluated to balance model complexity and prediction accuracy. The selected nominal model then serves as the baseline for 3D position residual estimation using a \mbox{closed-form} \mbox{continuous-time} (CfC) neural network, with a multilayer perceptron (MLP) and a gated recurrent unit (GRU) used for comparison. On unseen test experiments, the CfC achieves an RMSE of \(22.00\pm1.70~\mathrm{mm}\) over five random seeds, compared with \(36.38\pm3.58~\mathrm{mm}\) for the MLP and \(27.72\pm2.92~\mathrm{mm}\) for the GRU, corresponding to reductions of \(39.52\%\) and \(20.62\%\), respectively. These results demonstrate the effectiveness of \mbox{continuous-time} learning for \mbox{end-effector} position estimation under aerodynamic disturbances relative to static and \mbox{discrete-time} learning methods.
★ OA-MPPI: Occlusion-Aware Model Predictive Path Integral Control for UAV Flight
Autonomous UAV flight through cluttered and partially unknown environments requires reasoning not only about observed obstacles but also about occluded regions that the sensor cannot observe. We present OA-MPPI, an obstacle- and occlusion-aware extension of Model Predictive Path Integral (MPPI) control for quadrotor flight that accounts for potential moving agents emerging from these regions into the vehicle's path. At every planning step, we extract a 3D occlusion boundary from the online occupancy map and use it to model the regions that hidden agents could reach over the prediction horizon. We penalize trajectories that enter these expanding regions within MPPI rollouts generated using nonlinear quadrotor dynamics and accounting for individual rotor thrust limits. We validate the proposed approach in simulation and hardware flight experiments, with the complete pipeline running onboard the vehicle in real time. Results show increased clearance from occlusion boundaries compared to baseline MPPI in both settings, as well as avoidance of an agent emerging from occlusion in simulation.
comment: 8 pages, 6 figures
★ Morphometric Imitation: From Morphology and Contact Aware Hand Retargeting to Sim-to-Real Visuomotor Policy
Human hand-object interactions (HOIs) provide a rich source of demonstrations for dexterous manipulation, but learning directly from them presents challenges in bridging morphology gaps, ensuring dynamical feasibility, and sim-to-real deployment. We present Morphometric Imitation, a three-stage framework that transforms reconstructed HOIs into zero-shot sim-to-real visuomotor policies. First, morphometric optimization (MMO) kinematically retargets human motion across hand morphologies while preserving demonstrated contacts. Second, residual reinforcement learning (RL) refines the kinematic reference using object pose and contact information from the human motion to produce dynamically feasible robot demonstrations. Third, these demonstrations are distilled into visuomotor policies. Across three robot hands and ten HOIs, MMO improves contact F1 over the strongest of five baselines by at least 8 points for every hand, while also improving the success rate of downstream dynamic retargeting by as much as 35 points. Ablations on the residual RL show complementary benefits from using object pose and contact information. Finally, the visuomotor policies achieve 89.3% zero-shot success in 300 real-world trials on 30 objects. Project page: $\href{https://morphometricimitation.github.io}{\text{this https URL}}$
comment: 24 pages, 10 figures
♻ ★ A Very Big Video Reasoning Suite
Rapid progress in video models has largely focused on visual quality, leaving their reasoning capabilities underexplored. Video reasoning grounds intelligence in spatiotemporally consistent visual environments that go beyond what text can naturally capture, enabling intuitive reasoning over spatiotemporal structure such as continuity, interaction, and causality. However, systematically studying video reasoning and its scaling behavior is hindered by the lack of large-scale training data. To address this gap, we introduce the Very Big Video Reasoning (VBVR) Dataset, an unprecedentedly large-scale resource spanning 200 curated reasoning tasks following a principled taxonomy and over one million video clips, approximately three orders of magnitude larger than existing datasets. We further present VBVR-Bench, a verifiable evaluation framework that moves beyond model-based judging by incorporating rule-based, human-aligned scorers, enabling reproducible and interpretable diagnosis of video reasoning capabilities. Leveraging the VBVR suite, we conduct one of the first large-scale scaling studies of video reasoning and observe early signs of emergent generalization to unseen reasoning tasks. Together, VBVR lays a foundation for the next stage of research in generalizable video reasoning. The data, benchmark toolkit, and models are publicly available at https://video-reason.com/?v=vbvr .
comment: Homepage: https://video-reason.com/?v=vbvr
♻ ★ Evolve Vision-Language-Action Model into an Agent with On-the-fly Tool-use CVPR
This paper integrates end-to-end Visual-Language-Action (VLA) models with agentic tool-use to propose Agentic Robot with Tool-use (ART). ART is a tool-injection framework that tunes any VLA model to leverage off-the-shelf tool modules for low-level vision, high-level affordance, and embodiment enhancement. Compared to vanilla VLA models with a whole continuous action solution space, ART reduces the complexity of the action solution space through tool-use, which not only improves generalizability across different tasks but also reduces data dependency. To demonstrate the advantages (high generalizability and low data dependency) of this framework, we first built a dataset of 30K tool-use trajectories and action demonstrations, which is much smaller than those used by baseline methods. We then designed a training regimen for long-trajectory tool-use reasoning in challenging environments. Experiments show that ART achieves a 20% higher success rate than mainstream baselines on simulation and real-world tasks, such as pick-and-place in the dark at novel viewpoints. Empirical results highlight the benefits of an agent-based approach: modular tool utilization enables more efficient training, lightweight deployment, and scalable integration of new tools. This design fosters robustness, adaptability, and extensibility, paving the way for the practical deployment of VLA systems in complex real-world scenarios.
comment: 12 pages, 4 figures. Accepted to the IEEE/CVF Conference on Computer Vision and Pattern Recognition Conference Findings (CVPRF 2026)
♻ ★ A Scalable Multi-Robot Framework for Decentralized and Asynchronous Perception-Action-Communication Loops
We develop a decentralized Perception-Action-Communication (PAC) system for multi-robot teams that enables them to collaborate in large scale, outdoor environments. Our system natively supports deployments at any scale by leveraging a graph neural network (GNN) to diffuse information hop-by-hop across the fleet's network. This achieves global collaboration from individual robots limited to local sensing and communication. Fully asynchronous, the core modules of PAC: perception, inter-robot communication, message aggregation and action are clocked at different frequencies with information flowing between them through buffers. We implement the PAC system as a series of highly extensible ROS2 nodes to serve as the foundational infrastructure for deployable swarm systems. PAC is validated in the real world with outdoor experiments with up to N=20 quadrotor robots and in simulations based on real-world data with up to N=100. These validations show that our system upholds crucial properties for field-deployable robot collectives: scalability, resiliency and repeatability.
♻ ★ Embodied Snap: Octopus-Inspired Distributed Reach-and-Attach with a Speed-Limited Soft Arm
Reach-and-attach of soft robotic arms with passive suction requires accurate targeting and sufficient contact speed, yet geared actuators can impose a speed limit that improved trajectory tracking alone cannot overcome. This paper proposes an embodied snap controller that separates slow servo-driven preloading from rapid elastic release, enabling a compliant arm to move beyond its direct tendon-driven speed limit. Octopus biology motivates the controller's section-wise organizational prior, rather than reproduction of the octopus nervous system. A learned policy shared across three sections selects preloads, aim, tendon slack, and release timing, determining where, how, and when to load and release the body. The policy is optimized offline using a hardware-validated recurrent model within experimentally supported bounds. Across five optimization seeds and 400 unseen simulated targets, attachment success is $(73\pm4)\%$ at a $5\text{ cm}$ lateral tolerance, and the shared policy reaches the matched centralized controller's mean final reward after a median $17\%$ of the common evaluation budget. Hardware characterization achieves tip speeds of 1.56-1.64 m/s, at least $108\%$ above direct tendon-driven release. In 18 open-loop hardware trials across six placements, 17 exceed the 1 m/s snap threshold and nine retrieve the object, with successful retrieval at five placements. These results demonstrate a practical division of responsibility in the control problem: learned control prepares the body, and passive body mechanics execute the rapid movement needed for dynamic reach-and-attach.
♻ ★ Control Architecture for Safe Grasping of Fragile Objects Using a Coarse Position-Controlled Gripper IROS 2026
Robots are increasingly used in unstructured environments. The need for them to safely grasp unknown objects without damaging them becomes crucial. Humans achieve this by sensing and quickly responding by adjusting their grasping force. Similarly, effective grasp acquisition in robots requires compliant interaction strategies that can adapt to uncertain object properties and adjust to any instabilities during manipulation. We present a geometry-aware force/torque-based contact estimation method for a coarse position-controlled gripper, combined with an adaptive admittance controller for safe grasp acquisition. The desired contact forces are estimated online to keep stable contact with objects of unknown properties. This enables compliant and stable grasps while avoiding excessive forces. Experiments with objects of different sizes, shapes, stiffnesses, and weights show that the proposed algorithm not only prevents slippage but also applies minimal force to safely grasp an object without causing excessive deformation.
comment: Accepted for IEEE IROS 2026 publication
♻ ★ EA-WM: Event-Aware Generative World Model with Structured Kinematic-to-Visual Action Fields
Pretrained video diffusion models provide powerful spatiotemporal generative priors, making them a natural foundation for robotic world models. While recent world-action models jointly optimize future videos and actions, they predominantly treat video generation as an auxiliary representation for policy learning. Consequently, they insufficiently explore the inverse problem: leveraging action signals to guide video synthesis, thereby often failing to preserve precise robot spatial geometry and fine-grained robot-object interaction dynamics in the generated rollouts. To bridge this gap, we present EA-WM, an Event-Aware Generative World Model that effectively closes the loop between kinematic control and visual perception. Rather than injecting joint or end-effector actions as abstract, low-dimensional tokens, EA-WM projects actions and kinematic states directly into the target camera view as Structured Kinematic-to-Visual Action Fields. To fully exploit this geometrically grounded representation, we introduce event-aware bidirectional fusion blocks that modulate cross-branch attention, capturing object state changes and interaction dynamics. Evaluated on the comprehensive WorldArena benchmark, EA-WM achieves state-of-the-art performance, outperforming existing baselines by a significant margin.
comment: Preprint. 31 pages, 15 figures. Added controlled analyses of KVAF representations, evaluation protocol and baseline reproduction details, computational overhead analysis, downstream functional evaluation, preliminary real-world evaluation, and counterfactual condition-following results. Code: https://github.com/Shownx-c/EA-WM
♻ ★ DreamAvoid: Critical-Phase Test-Time Dreaming to Avoid Failures in VLA Policies
Vision-Language-Action (VLA) models are often brittle in fine-grained manipulation, where minor action errors during the critical phases can rapidly escalate into irrecoverable failures. Since existing VLA models rely predominantly on successful demonstrations for training, they lack an explicit awareness of failure during these critical phases. To address this, we propose DreamAvoid, a critical-phase test-time dreaming framework that enables VLA models to anticipate and avoid failures. We also introduce an autonomous boundary learning paradigm to refine the system's understanding of the subtle boundary between success and failure. Specifically, we (1) utilize a Dream Trigger to determine whether the execution has entered a critical phase, (2) sample multiple candidate action chunks from the VLA via an Action Proposer, and (3) employ a Dream Evaluator, jointly trained on mixed data (success, failure, and boundary cases), to "dream" the short-horizon futures corresponding to the candidate actions, evaluate their values, and select the optimal action. We conduct extensive evaluations on real-world manipulation tasks and simulation benchmarks. The results demonstrate that DreamAvoid can effectively avoid failures, thereby improving the overall task success rate. Across four real-world tasks, DreamAvoid achieves 72.5% success, compared with 48.8% for the base policy and 54.4% for GPC-RANK. Our code is available at https://github.com/XianzheFan/DreamAvoid.
comment: 23 pages, 7 figures
♻ ★ TactileReflex: Noise-Statistics-Driven Vision-Tactile Reflex Control for Force-Sensitive Manipulation IROS 2026
Manipulating fragile deformable containers, such as disposable plastic cups filled with liquid, demands real-time grip-force adaptation within an extremely narrow force margin: insufficient force causes slip, while excessive force irreversibly deforms the thin wall. Existing approaches struggle to achieve such force-sensitive manipulation tasks. We propose a noise-statistics-based calibration-driven reflex control paradigm with vision-based tactile sensing: by analyzing the sensor's intrinsic noise characteristics (via a brief static-hold-and-unload protocol), we directly derive all controller thresholds, eliminating external force calibration, trial-and-error manual tuning, or material-specific physical models. Instantiating this paradigm, we present TactileReflex, a three-channel closed-loop controller that extracts three image-level proxies, shear intensity ($S_y$), contact intensity ($F_n$), and center of pressure ($C$), from dual visuo-tactile sensors and drives prioritized reflex channels at ~12 Hz for slip suppression, weight-adaptive release, and force protection. Each channel closes the loop directly on its proxy via noise-derived thresholds. Ablation demonstrates that only the full three-channel system is able to prevent irreversible container deformation (5/5 success vs. at most 1/5 for partial configurations). In a dynamic pouring task, fixed-effort baselines fail in all 10 attempts due to pose drift, while TactileReflex achieves 9/10 success across two water volumes. As a self-contained and interpretable controller, TactileReflex can serve as a plug-and-play safety layer beneath high-level manipulation pipelines, including haptic-free VR teleoperation and vision-language-action (VLA) policies.
comment: 8 pages, 4 figures, 6 tables. Accepted at IROS 2026
♻ ★ From Reach to Insert: Tactile-Augmented Precision Assembly under Sub-Millimeter Tolerances IROS 2026
High-precision assembly frequently involves tight-tolerance insertions, where even slight pose errors can cause jamming or excessive interaction forces, making robust and safe insertion policies difficult to obtain. This paper proposes a tactile-augmented two-stage method that combines Imitation Learning (IL) and Reinforcement Learning (RL) for precision insertion tasks. In the first stage, IL learns a reaching policy with position generalization that grasps the peg and brings it to the vicinity of the target region. In the second stage, RL executes the insertion and enables recovery from failures during contact-rich interactions. To better exploit tactile feedback, we introduce tactile group sampling to increase coverage of critical contact segments during training, and design a tactile critic to more accurately evaluate policy values, improving insertion performance while maintaining low contact forces. We conduct systematic experiments across five hole geometries and three clearance settings. Results show that our method substantially improves insertion performance across all settings; under the most challenging 0.05\,mm clearance, it achieves a 67\% success rate while keeping contact forces low, reducing the maximum interaction force by 60\% and torque by 44\%, thereby validating both effectiveness and safety for precision assembly.
comment: Accepted by IROS 2026
♻ ★ HazardArena: Evaluating Semantic Safety in Vision-Language-Action Models
Vision-Language-Action (VLA) models inherit rich world knowledge from vision-language backbones and acquire executable skills from action demonstrations. Yet current evaluations primarily measure task completion, leaving the semantic safety of learned action policies underexplored. This gap creates a critical vulnerability: a policy may execute the intended action correctly while producing unsafe outcomes when the surrounding visual-linguistic context changes. We present HazardArena, a benchmark for stress-testing semantic safety in VLA systems. Its core design is a set of safe/unsafe twin scenarios: paired environments with matched objects, layouts, and action requirements, but different semantic risk contexts. This controlled contrast isolates safety judgment from motor capability and directly tests whether a VLA can recognize when an otherwise valid action becomes hazardous. HazardArena includes over 2,000 assets and 51 risk-sensitive tasks across seven safety categories grounded in robotic safety standards. Across four representative VLA backbones, we observe a consistent and alarming pattern: safe-only fine-tuning improves benign task success while also increasing hazardous execution on matched unsafe scenarios. Physical-world experiments confirm that this failure transfers beyond simulation. These results show that stronger action execution does not imply safer behavior, and motivate semantic-risk-aware evaluation and enforcement as first-class requirements for real-world VLA deployment. Code released at https://github.com/HazardArena-Team/HazardArena ; updated code availability information.
comment: Submitted to conference; 23 pages, 5 figures, including supplementary material; revised version with additional experiments and updated analysis
♻ ★ MessyKitchens: Contact-rich object-level 3D scene reconstruction
Monocular 3D scene reconstruction has recently seen significant progress. Powered by the modern neural architectures and large-scale data, recent methods achieve high performance in depth estimation from a single image. Meanwhile, reconstructing and decomposing common scenes into individual 3D objects remains a hard challenge due to the large variety of objects, frequent occlusions and complex object relations. Notably, beyond shape and pose estimation of individual objects, applications in robotics and animation require physically-plausible scene reconstruction where objects obey physical principles of non-penetration and realistic contacts. In this work we advance object-level scene reconstruction along two directions. First, we introduceMessyKitchens, a new dataset with real-world scenes featuring cluttered environments and providing high-fidelity object-level ground truth in terms of 3D object shapes, poses and accurate object contacts. Second, we build on the recent SAM 3D approach for single-object reconstruction and extend it with Multi-Object Decoder (MOD) for joint object-level scene reconstruction. To validate our contributions, we demonstrate MessyKitchens to significantly improve previous datasets in registration accuracy and inter-object penetration. We also compare our multi-object reconstruction approach on three datasets and demonstrate consistent and significant improvements of MOD over the state of the art. Our new benchmark, code and pre-trained models will become publicly available on our project website: https://messykitchens.github.io/.
♻ ★ Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees
Safe human-robot collaboration (HRC) requires accurate human pose estimation and motion prediction to prevent critical collisions. Existing certifiable safe HRC approaches are highly conservative or rely on marker-based motion tracking, while vision-based pose estimators lack the statistical guarantees required for certification in accordance with ISO 13849-1. Hence, we propose a pipeline that predicts 3D human motion and strong probabilistic bounds on the prediction error using conformal prediction. A gradient-based monitor detects out-of-distribution input poses and replaces them with poses from past predicted motions to maintain smooth operation. The resulting conformal prediction sets directly integrate into the provably safe HRC approach SARA shield. In experiments on the Human3.6M dataset and a real-world HRC setting, our conformal prediction sets have a 7.6 times smaller volume than model-based predictions, and we bound the probability of a dangerous failure per hour by 9.5E-7 with 99.999 % confidence under our test distribution, which is necessary but not sufficient for performance level d. All code and models are available at https://jakob-thumm.com/conformal_human_motion_prediction/.
♻ ★ Reproducible Dynamic Parameter Identification for a Low-Cost Robot Arm: A Positive-Definiteness Audit for Model Acceptance
Dynamic parameter identification of low-cost robot arms is challenging because limited sensing and drivetrain nonidealities can yield models that predict measured torques well but are physically unsuitable for model-based control. This paper presents a reproducible dynamic parameter identification pipeline for CRANE-X7, a low-cost seven-degree-of-freedom arm driven by modular smart actuators. A 39-parameter OpenSYMORO base-parameter model is identified without CAD inertial data using fully specified single-joint and adjacent-pair excitation, ordinary least squares, a conditional semidefinite-programming projection, and closed-loop input error refinement. Model acceptance is decided by a separate positive-definiteness audit of the identified inertia matrix over 221,875 sampled configurations. Experiments cover 40 identification trajectories at four sampling intervals and three held-out validation trajectories. The reduced model improves held-out prediction over the full 65-parameter model on all seven identification trajectories used for the model comparison. Fixed-configuration analyses show the distinct role of the feasibility audit: models with similar torque predictions can produce unstable acceleration-resolved dynamics and reverse the direction of the inertia inversion. For the selected identification trajectory, two executions separated by 26 days yield a 1.25% relative spread in held-out root-mean-square error. The accepted model passes audits with five random seeds, and sensitivity analyses quantify the effects of the sampling interval and of torque-constant uncertainty. The complete trajectory specification and numerical record support independent implementation and comparison. These results establish predictive performance, inertia-matrix feasibility, and repeatability as complementary criteria for evaluatingdynamic models of low-cost arms.
comment: 25 pages, 10 figures, 20 tables. v3: retitled; former supplementary material now Appendices B-E; trajectory data as ancillary files. Supersedes v1, v2: four defects corrected, all 160 identification conditions recomputed. This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
♻ ★ What Makes an Efficient VLA? Navigating Action-Head Design, Scaling, and Latency
Vision-Language-Action (VLA) models combine a pretrained vision encoder, a language backbone, and an action head, but their relative contribution has not been established under controlled, latency-paired conditions. We fix the backbone families (SigLIP2 and Qwen2.5) and the training pipeline, sweep action-head design and module scale, and pair each configuration with measured on-device latency. The study yields three findings. First, action-head performance is governed primarily by initialization rather than decoder architecture, loss, or inference budget: copying the last transformer layers of the language backbone into the head is the single largest lever, at no latency cost, and the only axis that helps at every module scale. Alignment also explains the other axes: flow matching and a heavier decoder pay off only while the head is misaligned and reverse once it is aligned, and extra inference passes give no measurable benefit; expressiveness appears to substitute for missing alignment. We read this as representation transfer: the aligned head keeps attending to the instruction's object nouns and stays close to the backbone in weight space rather than relearning to act from scratch. Because we reach alignment only through initialization, we offer this as the account that best organizes the measurements, not a demonstrated cause, and name the control that would settle it. Second, capacity pays only after alignment: the aligned action head is the highest-return module to scale. Third, those returns diminish sharply near the size today's $π$-series VLAs already use, so further growth buys little in-domain accuracy for its latency. These specify EffVLA, a compact model matching the strongest open-source VLAs on standard LIBERO, leading on most LIBERO-Plus perturbation axes at lower latency, and transferring to a real SO-ARM101 arm with the recipe unchanged.
♻ ★ Imagine2Act: Leveraging Object-Action Motion Consistency from Imagined Goals for Robotic Manipulation
Relational object rearrangement (ROR) tasks (e.g., insert flower to vase) require a robot to manipulate objects with precise semantic and geometric reasoning. Existing approaches either rely on pre-collected demonstrations that struggle to capture complex geometric constraints or generate goal-state observations to capture semantic and geometric knowledge, but fail to explicitly couple object transformation with action prediction, resulting in errors due to generative noise. To address these limitations, we propose Imagine2Act, a 3D imitation-learning framework that incorporates semantic and geometric constraints of objects into policy learning to tackle high-precision manipulation tasks. We first generate imagined goal images conditioned on language instructions and reconstruct corresponding 3D point clouds to provide robust semantic and geometric priors. These imagined goal point clouds serve as additional inputs to the policy model, while an object-action consistency strategy with soft pose supervision explicitly aligns predicted end-effector motion with generated object transformation. This design enables Imagine2Act to reason about semantic and geometric relationships between objects and predict accurate actions across diverse tasks. Experiments in both simulation and the real world demonstrate that Imagine2Act outperforms previous state-of-the-art policies. More visualizations can be found at https://sites.google.com/view/imagine2act.
♻ ★ VertexCBF: Improving Neural Control Barrier Functions via Vertex-Restricted Control Search
As the number of autonomous robots continues to grow, safety becomes increasingly important. Control barrier functions (CBFs) provide a theoretically grounded framework for ensuring safety, but existing design methods often face limitations in effectiveness, scalability, or interpretability, and may result in overly conservative safe sets. In this paper, we propose \emph{VertexCBF}, a framework for learning neural CBFs in a scalable, systematic, and explainable way. We approximate the stationary Hamilton--Jacobi value function using a neural network trained via a combination of physics-informed and sparsely supervised learning. By exploiting control-affine dynamics and a convex polytope control set, under which the Hamiltonian is maximized at the control vertices, we efficiently generate supervision points via GPU-parallel vertex-restricted tree search, while a residual architecture guarantees that the learned CBF is never larger than the specified constraint function. We evaluate the method on 15 systems and compare it against relevant baselines, showing that it reliably recovers large safe sets where the baselines are conservative or fail completely. In addition, we perform a hardware experiment in which a mobile robot safely avoids pedestrians using a neural CBF trained with our method.
♻ ★ BIDETA: Brain-Inspired Data-Efficient Tactile Adaptation for Unseen Sensors
Vision-based tactile sensors provide high-resolution contact information for robotic perception and contact-rich manipulation, advancing embodied intelligence through more reliable physical interaction. However, device-specific sensing mechanisms cause tactile foundation models to degrade on unfamiliar hardware. Existing cross-sensor methods often require calibration data, paired observations, or iterative training. To address this problem, we propose Brain-Inspired Data-Efficient Tactile Adaptation (BIDETA), a gradient-free framework that uses a frozen tactile encoder and a few labeled target contacts to jointly predict labels for an unlabeled query batch. Inspired by the brain's rapid sensory adaptation, BIDETA combines rapid support memory, support-conditioned spectral graphs, and reliability-gated recurrence to preserve pretrained representations, repair sensor-dependent feature neighborhoods, and integrate reliable cross-query evidence. Experiments on SITR, TacVerse Shape, and TacQuad show that BIDETA substantially improves adaptation to unknown sensors: with only 10\% labeled target data on SITR, it raises mean Sparsh accuracy from 6.86\% for the frozen source classifier to 87.09\%, exceeding the strongest implemented prior comparison by 47.22 percentage points, and these gains generalize across datasets, pretrained backbones, and tactile tasks. In the SITR timing benchmark with TVL, BIDETA also achieves approximately 20x faster target-sensor adaptation than the best baseline. BIDETA thus offers a gradient-free, data-efficient route to deploying tactile models on new hardware.
♻ ★ Outcome-Conditioned End-Effector Geometry Across Vision-Language-Action Policies ICRA 2027
Vision-language-action (VLA) policies solve the same manipulation task through different action interfaces, but task success alone does not establish whether their physical executions agree. We study cross-policy end-effector geometry in 15,000 closed-loop LIBERO rollouts from four policies. The primary clean-condition analysis forms 3,600 configuration-matched, and therefore dependent, policy pairs. Both-success pairs have a median normalized dynamic time warping distance of 0.0120 m versus 0.0380 m when exactly one policy succeeds. This ordering holds in every task, every policy pair, and nine sampling and band-limited representations; however, the ratio varies severalfold across representations, so we report the direction rather than a fixed multiple. Both-failure pairs are more separated again but rest on thin, uneven support, so we report them as exploratory. Within successful executions, partner replacements separate more across tasks than across initial states. A matched baseline still reveals measurable, heterogeneous residual policy differences, so a low cross-policy distance does not imply interchangeability. Successful executions sit about as far from same-task demonstrations as those demonstrations sit from each other, compatible with task-associated geometry without separating training-data overlap from task constraints. A common 72-action window preserves the ordering but reduces its magnitude; endpoint and duration adjustment likewise leaves a positive mixed-outcome coefficient relative to both-success pairs, though its magnitude is specification-dependent. Under composite visual stress, policy rankings and pair composition change together.
comment: 8 pages, 3 figures, 7 tables, 23 references. Submitted to ICRA 2027
♻ ★ Uranus: Building the Next-Generation Simulation Infrastructure for Embodied AI
Scalable simulation is essential for robot data generation, policy training, evaluation, and safe iteration, yet real-world interaction is costly and conventional simulators require labor-intensive construction. We present Uranus, a data-driven robot simulator built around a joint-trajectory-conditioned autoregressive diffusion model. Uranus offers three key capabilities: (1) streaming, open-ended rollout, which receives future joint-position trajectories online and autoregressively generates one latent frame per step, corresponding to four RGB frames, without a fixed horizon; (2) low-latency generation, achieving 24 FPS after inference optimization; and (3) scalable, extensible robot control, providing a unified interface for synchronized multi-view generation across diverse robot embodiments and camera configurations. We conduct comprehensive quantitative and qualitative evaluations on both in-distribution and out-of-distribution data, providing an objective assessment of Uranus and clearly identifying its current limitations. We release the code and model weights to empower the community with practical tools and insights.
comment: Project Page: https://d-robotics-ai-lab.github.io/large-model-team/blog/uranus/ Inference Code: https://github.com/D-Robotics-AI-Lab/Uranus-OSS Inference Data: https://huggingface.co/datasets/D-Robotics/Uranus-Demo-Data SDK Code: https://github.com/D-Robotics-AI-Lab/Uranus-SDK Model Weights: https://huggingface.co/collections/D-Robotics/uranus
♻ ★ ActiveArena: Benchmarking and Understanding Active Perception in Robotic Manipulation
Active perception and manipulation are crucial for robots to interact with complex scenes. Existing benchmarks struggle to evaluate how robots effectively acquire and maintain information in memory in an active manner. To this end, we introduce ActiveArena-Sim, an active-perception simulator with controllable viewpoints and large-scale workspaces as the foundation. Built on this, we propose ActiveArena-Bench, which comprises 35 tasks across 5 fine-grained categories, covering visual exploration and interactive information acquisition. Each task is difficult to solve from passive observations alone, requiring multi-round evidence acquisition and memory-based reasoning. The benchmark provides rich memory annotations, standardized training data, and ID/OOD protocols featuring disjoint scenes, unseen distractor configurations, and novel backgrounds. Moreover, we present ActiveArena-VLA, a modular suite of 13 vision-language-action configurations for controlled studies of memory writing, memory capacity, proprioceptive state, subtask supervision, and high-level planning in active perception. Benchmark results reveal a substantial ID-OOD gap: uniform memory sampling, increased memory capacity under reliable write policies, proprioceptive inputs, and subtask supervision improve OOD generalization, while planner-guided memory management and decision-making achieve performance close to the best-performing configuration using only sparse memory. ActiveArena thus provides a unified testbed to develop and diagnose models for active perception and manipulation.
comment: 43 pages. Project page: https://leeibo.github.io/ActiveArena
♻ ★ Anatomy of Uncertainty: Expressive Descriptors of Robot Motion for Nonverbal Human-Robot Communication
Robots working alongside humans must communicate their intended actions together with the uncertainty that arises from incomplete or ambiguous perception. This paper introduces a mathematical framework for expressing perceptual uncertainty through the motion of a robotic manipulator. Drawing on concepts of approach-avoidance and active perception, robot behavior is organized in a Commitment-Vigilance state space whose dimensions are represented through Laban Effort factors, mapping five uncertainty-related states, namely confidence, curiosity, hesitance, fear and inactivity on the uncertainty continuum. A kinematic analysis decomposes goal-directed end-effector motion into a radial task-progress rate and a tangential target-bearing rate, which realize the two dimensions. From this decomposition, five motion primitives, namely approach, pause, retreat, probe and twitch, are derived and parameterized using eleven kinematic descriptors covering approach and retreat characteristics, pause behavior, gaze angles, end-effector tilt and shiver amplitude. A video-based human-subject study evaluated the recognition of uncertainty-expressive trajectories and the influence of individual descriptors on perceived intensity. For every trajectory the intended behavioral state was the modal response and was selected significantly more often than chance. In single-descriptor comparisons, participants significantly preferred one variant as the more intense expression of the intended state. The results provide a perceptual basis for encoding robot uncertainty in motion and for generating such trajectories autonomously from parametric movement representations. Expressive robot motion videos and questionnaire used in the user study are available at https://anonymous.4open.science/r/aou/.
comment: 14 pages, 8 figures
♻ ★ Spiking Neural Network Control of a Flapping-Wing Robot on Resource-Constrained Hardware
Flapping-Wing Micro Aerial Vehicles (FWMAVs) provide exceptional maneuverability and aerodynamic efficiency but pose significant challenges for onboard control due to nonlinear dynamics and stringent Size, Weight, and Power (SWaP) constraints, as exemplified by a butterfly-inspired robot less than 30 gram. To this end, we present a hierarchical neuromorphic control framework that enables fully onboard, closed-loop flight on a widely available, resource-constrained ESP32 microcontroller with a unit cost of approximately $5. Specifically, our method deploys two lightweight Spiking Neural Networks (SNNs) onboard: one for state estimation from raw sensory feedback and another for control via modulation of a Central Pattern Generator (CPG) for wing actuation. Trained by imitation learning, the system achieves stable pitch and heading angle tracking during untethered real-world flight. Experimental results further reveal that the SNN-based controller reduces latency by 36% (1059us to 680us) and power by 18% (0.033W to 0.027W) for inference compared to the conventional Artificial Neural Network (ANN) baseline, demonstrating the viability of spike-based computation without specialized hardware. To the best of our knowledge, this work constitutes the first demonstration of fully onboard neuromorphic control for autonomous flight of a FWMAV, highlighting the potential of SNNs to enable energy-efficient autonomy under stringent SWaP constraints.
♻ ★ Lend me an Ear: Speech Enhancement Using a Robotic Arm with a Microphone Array
Speech enhancement performance degrades significantly in noisy environments, limiting the deployment of speech-controlled technologies in industrial settings, such as manufacturing plants. Existing speech enhancement solutions primarily rely on advanced digital signal processing techniques, deep learning methods, or complex software optimization approaches. This paper introduces a novel speech enhancement robotic platform that can reconfigure the geometry of a microphone array and adapt to changing acoustic conditions. A sixteen-microphone array is mounted on a robotic arm manipulator with seven degrees of freedom. The microphones are divided into four groups of four, including one group positioned near the end-effector. The system reconfigures the array by adjusting the manipulator joint angles to place the end-effector microphones closer to the target speaker, thereby improving the reference signal quality. This proposed system is a multimodal sensing, reconfigurable audio capture device that integrates sound source localization techniques, computer vision, inverse kinematics, minimum variance distortionless response beamformer, and time-frequency masking using a deep neural network. Experimental results suggest that this approach outperforms other traditional recording configurations, achieving a higher average scale-invariant signal-to-distortion ratio and lower average word error rate across multiple input signal-to-noise ratio conditions.
♻ ★ An Open Panoramic Aerial Robot: Airframe-Integrated Multi-Fisheye Sensing, Onboard ERP Formation, and Field Evaluation
We present an open panoramic aerial robot with four synchronized fisheye cameras integrated into a carbon-fiber airframe and an onboard NVIDIA Jetson Orin NX. The robot outputs calibrated raw views and an equirectangular panorama (ERP; 1280x640 in all experiments). The ERP pipeline uses overlap-specific projection radii, gated local alignment, seam control, and multi-rate state updates, and it runs onboard on the live four-camera stream during flight. The field dataset contains 18 sequences and more than 50,000 synchronized groups from seven sites. On a 60-frame far-field sample, the method reduces the median per-frame AKAZE P90 misalignment by 40.7% compared with Fixed Radius, and with fixed parameters it gives the lowest geometric errors among the tested controls at two held-out sites. Controlled replay on the same NVIDIA Jetson Orin NX measures final-ERP continuity, timing, and module-input power at a 20 Hz input rate. Compared with external stitching software given the same calibrated projection, the onboard pipeline gives final-ERP line continuity no lower than any tested method, while every external configuration measured on the module needs 5.3 to 147 times the input period and 3.8 to 106 times the energy per output. Frozen detection and place-recognition models are used to evaluate the exported images. Code, calibration, reference hardware, and data-access documentation are available in an anonymized repository at https://anonymous.4open.science/r/Open-Pano-Field-CE1F/README.md.
♻ ★ Never Too Late for Force: Accelerating VLA Post-Training with Reactive Force Injection
Pretrained vision-language-action (VLA) policies provide strong language-conditioned manipulation knowledge, but they remain largely vision-driven and can struggle once manipulation enters contact states where the scene is occluded, depth is ambiguous, or small force errors push execution off the offline demonstration distribution. We present LIFT (Late Reactive Injection of Force for VLA Post-Training), a force-aware post-training framework that adds contact reactivity to a pretrained VLA policy while preserving its general manipulation knowledge. LIFT grafts a reactive action expert beside the original action expert, initializes it from pretrained action weights, and injects recent 6D end-effector force through causal force memory and zero-initialized cross attention, enabling actions to be refreshed during execution. To address the policy-dependent distribution shift of contact feedback, LIFT further couples reactive force injection with an online DAgger loop that trains on a mixture of offline task-alignment data and human-corrected online rollouts. Across towel folding, book insertion, and Hanoi ring placement, LIFT learns faster and reaches higher performance than vision-only post-training, while ablations show that reactive force memory and online corrective data are both important for robust contact-rich manipulation. Our code is publicly available at https://github.com/y-wng/lift.
comment: Accepted to CoRL 2026.Project page: https://lift-policy.github.io/
♻ ★ Prescribed-Time Contracting-Boundary Control of a Tendon-Driven Flexible Arm
This study develops a prescribed-time performance-shaping control method for curvature tracking of a single-segment flexible arm actuated by three antagonistic tendon pairs. A Cartesian curvature representation is introduced to avoid the undefined bending direction at the straight configuration and to establish an explicit six-tendon kinematic mapping. A cubic performance boundary contracts smoothly from an initially admissible error bound to a nonzero terminal accuracy bound within a prescribed time. Based on this boundary, a dual transformation combining static symmetric error scaling and time-varying behavior shaping maps the tracking error into a fixed unit box. The resulting controller guarantees boundary invariance, prescribed-time entry into the terminal accuracy region, and subsequent asymptotic convergence. Numerical evaluations with Python and OpenCR--MuJoCo, together with a supervised reduced-order experiment on a two-section, four-channel platform, provide complementary validation. Across six experimental trials, no violation of the prescribed boundary is observed, and the proposed controller reduces the mean terminal curvature RMSE by 32.5% relative to a matched baseline, with comparable terminal-band entry times. These results support the feasibility of the proposed approach in the reduced-order experimental setting.
♻ ★ MR.ScaleMaster: Scale-Consistent Collaborative Mapping from Crowd-Sourced Monocular Videos
Crowd-sourced cooperative mapping combines monocular sessions from different front-ends, each an independently reconstructed keyframe sequence. Each session has its own local coordinate frame and may follow an incompatible scale convention. We present MR.ScaleMaster, a backend that accepts image, Sim(3) pose, and point-map packets without requiring a common reconstruction model, camera intrinsics, or front-end-provided metric scale. Our Cross-Front-End Loop Factor (CFL) uses a shared matcher for image correspondences but retrieves matched 3D points from the input point maps, so its scale estimates the inter-session ratio. Scale Preconditioning (SPC) initializes session scales for a Sim(3) anchor-node graph, which then corrects residual scale and drift. For front-ends exposing an incremental scale trajectory, an agent-side Scale Collapse Alarm (SCA) rejects or rolls back false intra-session loops that would otherwise collapse the session scale. We evaluate seven front-ends on KITTI and five on CODa. Based on ground-truth path lengths, session scales in our heterogeneous KITTI setting differ by 57-103x. CFL reduces mean ATE by 37% and inter-session scale error by 60% relative to loop factors from independent pairwise reconstructions. Adding SPC raises the reductions to 74% and 77%, respectively. On CODa, five-session fusion improves mean ATE over single-session runs for all five front-ends, while joint fusion registers 15 sessions from three different front-ends in a single map. Code will be released.
comment: 8 pages, 8 figures, 8 tables
♻ ★ LLM-Powered Socially Assistive Robot-Delivered Cognitive Behavioral Therapy Exercises: an Exploratory Study with University Students
Mental health is a significant healthcare challenge, and cognitive behavioral therapy (CBT) is a widely used therapeutic method for treating anxiety and depression. However, traditional CBT often requires access to trained clinicians and can be cost-prohibitive or logistically difficult for many individuals. To address these barriers, we developed a low-cost socially assistive robot (SAR) that uses a large language model (LLM) to guide the user through interactive at-home CBT exercises. In this exploratory study, 38 university students completed CBT exercises across a 15-day period using one of three modalities: with a robot (using an LLM for dialogue), a chatbot (using the same LLM for dialogue), or traditional CBT worksheets. We measured weekly therapeutic outcomes, changes in pre-/post-session anxiety measures, and adherence to completing CBT exercises. Our findings indicate that self-reported general psychological distress significantly decreased over the study period in the robot and worksheet conditions but not in the chatbot condition. Additionally, the SAR enabled significant single-session improvements on more days than the other two conditions combined. Mixed-effects modeling further suggested that the robot and chatbot conditions better reduced post-session anxiety for those with elevated levels of anxiety. Our findings suggest that SAR-guided, LLM-powered CBT may be an effective method for supporting therapeutic progress and decreasing user anxiety immediately after completing the CBT exercise. The findings underscore the potential for combining AI-driven personalization with socially assistive robotics to create accessible, scalable, and engaging mental health interventions.
♻ ★ DexWrist: A Robotic Wrist for Constrained and Dynamic Manipulation
Development of dexterous manipulation hardware has primarily focused on hands and grippers. However, these end-effectors are often paired with bulky and highly stiff wrists that limit performance in human environments. More recent designs have adopted backdrivable actuation, but are still difficult to model and control due to coupled kinematics or high mechanical inertia from heavy links. We present DexWrist, a compact robotic wrist combining quasi-direct-drive actuation with a decoupled parallel kinematic mechanism to advance manipulation in highly constrained environments and enable dynamic, contact-rich tasks. It delivers 3.75$\pm$0.05 Nm rated torque, 0.33$\pm$0.06 Nm backdrive torque, 10.15$\pm$1.34 Hz torque bandwidth, $\pm 40^\circ$ ROM in both DOFs, and a diagonal velocity-constraint Jacobian (one-to-one motor-to-DOF mapping) in a 0.97 kg package. In practice, these properties increase workspace in clutter and stabilize contact without finely tuned admittance control. We evaluate DexWrist as a drop-in upgrade in simulation and on three robot arms across constrained and contact-rich tasks. In learned policy evaluations on the AgileX PiPER and UR3e, DexWrist achieved 50-76% relative improvements in success rate and reduced autonomous task completion times by 3-5x; on a torque-controlled Franka FR3, where a strong joint-impedance baseline already succeeds, it still completed the task 1.4x faster. Project page and videos: https://martinpeticco.com/dexwrist
comment: Accepted to IEEE Robotics and Automation Letters (RA-L). 8 pages, 8 figures. Project page: https://martinpeticco.com/dexwrist
♻ ★ PARTE: Plane-Assisted Robust Transformation Estimation for Point Cloud Registration
Global point-cloud registration remains challenging when limited overlap, repetitive geometry, and sensor noise produce correspondence sets dominated by outliers. Planar regions are particularly difficult for conventional point descriptors and are therefore often suppressed or discarded before matching. We present PARTE (Plane-Assisted Robust Transformation Estimation), a global registration method that instead treats planar structure as complementary registration evidence. PARTE extracts planar patches and represents them using our novel Plane Context Histogram (PCH), a descriptor that encodes the geometry surrounding each patch, while a two-level matching procedure identifies reliable plane correspondences. Candidate point and plane correspondences are combined in a confidence-weighted compatibility graph for joint outlier rejection, followed by rigid transformation estimation. When no usable plane correspondences are available, PARTE naturally reduces to point-only registration. We evaluate PARTE on 8,097 registration pairs across six indoor and outdoor benchmarks spanning dense RGB-D and sparse LiDAR measurements. Evaluations show PARTE achieves the highest overall success rate against 13 standard and state-of-the-art methods while maintaining low runtime. An open-source C++ implementation with Python bindings is provided at https://ariarobotics.github.io/parte/.
comment: 16 pages, 14 figures, 11 tables. Code: https://ariarobotics.github.io/parte/. Updated project website URL
♻ ★ Aero Hand Open: A Simulation-Ready Tendon-Driven Hand for Dexterous Manipulation Learning
Tendon-driven hands are anthropomorphic, and moving the actuators off the joints is what makes a hand of this capability affordable to build. Two effects produce that saving. Routing force through a cable removes the requirement that a motor fit inside the joint it drives, so smaller and cheaper motors suffice, and one motor can drive several joints through a single cable, so fewer motors are needed. They are also harder to learn on than a direct-drive hand. The underactuated transmission that produces the saving is itself difficult to represent in a simulator, and the joints one cable drives are not independently commandable. We present Aero Hand Open, a tendon-driven anthropomorphic hand that is released simulation-ready. Three things ship with it. A simulation model reproduces the cable transmission itself. An identified actuation map connects that model to the motor commands in both directions, including the three-way coupling of the thumb. A reinforcement learning package trains policies for the hand. Together they let a policy be trained entirely in simulation and run on the hand with no fine-tuning and no state estimation. We release the mechanical design, the simulation model, the identified mapping, the training environment and the deployment stack.
comment: 20 pages, 9 figures. Project page: https://chestnut-robotics.github.io/aero-hand-open/
♻ ★ Learning tactile perception from high-bandwidth single-point sensing
Tactile sensing is increasingly being incorporated into learning-based robotic manipulation, yet many existing approaches rely on spatially distributed sensors. Here we introduce {SpectRobot}, a framework that transforms single-point tactile signals into compact time-frequency spectrograms. These spectrograms encode high-bandwidth tactile histories as fixed-size image-like representations. They can be processed by standard vision encoders and integrated into learning pipelines originally developed for vision, while preserving temporal and frequency information unavailable to conventional cameras. Rather than increasing spatial density through arrays of tactile elements, SpectRobot exploits the rich dynamics contained in sparse, high-bandwidth single-point measurements. In our implementation, the sensors are mounted away from the contact surface while remaining mechanically coupled to it, reducing direct exposure to wear and potentially improving robustness in harsh environments and for long-term deployment on dexterous robots. Our experiments demonstrate that: (1) a robot can exploit single-point vibration signals to solve a visually occluded manipulation task; (2) temporal history strongly influences policy performance, while sensing bandwidth controls the spectral information available, with measurements extending to 100~kHz; and (3) the same representation can be used across different tactile sensing technologies mediated by acceleration, force, or strain. We further show that capabilities previously associated with research-grade instrumentation can be accessed using readily available, off-the-shelf hardware. We believe that broader access to high-bandwidth tactile sensing could facilitate the integration of contact dynamics into embodied learning systems and, for some tasks, offer an alternative or complement to increasing the spatial density of tactile sensing.
♻ ★ Sampling-Based MuJoCo MPC for Double-Pendulum Sway Suppression on a Shipboard Crane
Transferring heavy payloads in maritime settings relies on efficient crane operation, limited by hazardous double-pendulum payload sway. This sway motion is further exacerbated in offshore environments by external perturbations from wind and ocean waves. Manual suppression of these oscillations on an underactuated crane system by human operators is challenging. Existing control methods struggle in such settings, often relying on simplified analytical models, while deep reinforcement learning (RL) approaches tend to generalise poorly to unseen conditions. Deploying a predictive controller onto compute-constrained, highly non-linear physical systems without relying on extensive offline training or complex analytical models remains a significant challenge. Here we show a complete real-time control pipeline centered on the MuJoCo MPC framework that leverages a cross-entropy method planner to evaluate candidate action sequences directly within a physics simulator. By using simulated rollouts, this sampling-based approach successfully reconciles the conflicting objectives of dynamic target tracking and sway damping without relying on complex analytical models. We demonstrate that the controller can run effectively on a resource-constrained embedded hardware, while outperforming traditional PID and RL baselines in counteracting external base perturbations. Furthermore, our system demonstrates robustness even when subjected to unmodeled physical discrepancies like the introduction of a second payload.
comment: 8 pages, 5 figures
♻ ★ Novelty Adaptation Through Hybrid Large Language Model (LLM)-Symbolic Planning and LLM-guided Reinforcement Learning IROS
In dynamic open-world environments, autonomous agents often encounter novelties that hinder their ability to find plans to achieve their goals. Specifically, traditional symbolic planners fail to generate plans when the robot's planning domain lacks the operators that enable it to interact appropriately with novel objects in the environment. We propose a neuro-symbolic architecture that integrates symbolic planning, reinforcement learning, and a large language model (LLM) to learn how to handle novel objects. In particular, we leverage the common sense reasoning capability of the LLM to identify missing operators, generate plans with the symbolic AI planner, and write reward functions to guide the reinforcement learning agent in learning control policies for newly identified operators. Our method outperforms the state-of-the-art methods in operator discovery as well as operator learning in continuous robotic domains.Our webpage and code can be access here: helenlu66.github.io/hybridLLMguided/
comment: Accepted at IEEE/RSJ International Conference on Intelligent Robotos & Systems (IROS) 2026
♻ ★ NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation
As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck. In closed-loop simulation, the driving policy model actively interacts with the environment, where its actions dynamically update the simulator state and directly influence the next set of generated sensor observations. While recent reconstruction-based neural simulators offer photorealism, they are fundamentally constrained by their initial captured data and struggle to generalize to highly dynamic or novel scenes. To overcome these limitations, we introduce OmniDreams, a foundation generative world model mid- and post-trained from the Cosmos diffusion model to autoregressively generate action-conditioned videos in real time. By leveraging the rich visual priors of Cosmos and mid- and post-training on 21k hours of driving scenarios, OmniDreams synthesizes complex, unobserved phenomena that are hard for traditional simulators to capture, such as extreme weather and unpredictable dynamic agent behaviors. Crucially, it autoregressively conditions its photorealistic sensor generation on past frames, the current simulator state, and immediate driving actions. Deployed in a closed-loop system with the Alpamayo 1 policy model and AlpaSim orchestrator, OmniDreams acts as a highly responsive, reactive environment, providing a scalable and comprehensive solution for training and evaluating next-generation autonomous driving policies. We additionally show preliminary results indicating that a world-action model (WAM) post-trained from OmniDreams achieves strong performance on the Physical AI Autonomous Vehicles NuRec dataset, surpassing the VLA-based Alpamayo 1.5 research policy model while using only 1/5 the total parameters. These results highlight the potential for a real-time world model like OmniDreams to also serve as a backbone for policy architectures.
comment: Research blog: https://research.nvidia.com/labs/sil/projects/omnidreams-blog/, GitHub: https://github.com/nv-tlabs/omni-dreams, Model weights: https://huggingface.co/nvidia/omni-dreams-models
♻ ★ When Search Becomes Memory: Accelerating Robot Design Discovery with Self-Evolving Skills EMNLP26
Large language models (LLMs) are increasingly used as proposal generators for evolutionary robot design, yet most loops remain memoryless: simulator results shape the next population but are not preserved as reusable design knowledge. We present Auto-Robotist, a self-evolving LLM agent that distills morphology-search traces into an explicit natural-language skill library. Each skill stores a structural archetype, evidence-grounded positive and negative rules, and the evaluated designs that support them, making design memory inspectable rather than implicit in a population. During search, the agent retrieves skills to condition LLM edits of elite bodies while retaining a Genetic Algorithm (GA) mutation path for exploration; after evaluation, it updates the library through Add, Diagnose, and Merge. Across seven EvoGym tasks spanning locomotion, traversal, and object interaction, Auto-Robotist improves cold-start 5x5 search and transfers learned skills to 10x10 design spaces, where reference-conditioned transfer outperforms GA on every task. These results suggest that LLM agents can convert expensive physical evaluations into reusable, auditable design principles. Our code is publicly available at https://github.com/wangyf9/Auto-Robotist .
comment: 18 pages, 8 figures. Accepted by EMNLP26 main
♻ ★ Synthetic Enclosed Echoes: A New Dataset to Mitigate the Gap Between Simulated and Real-World Sonar Data IROS 2026
This paper introduces Synthetic Enclosed Echoes (SEE), a novel dataset designed to enhance robot perception and 3D reconstruction capabilities in underwater environments. SEE comprises high-fidelity synthetic sonar data, complemented by a smaller subset of real-world sonar data. To facilitate flexible data acquisition, a simulated environment has been developed, enabling the generation of additional data through modifications such as the inclusion of new structures or imaging sonar configurations. This hybrid approach leverages the advantages of synthetic data, including readily available ground truth and the ability to generate diverse datasets, while bridging the simulation-to-reality gap with real-world data acquired in a similar environment. The SEE dataset comprehensively evaluates acoustic data-based methods, including mathematics-based sonar approaches and deep learning algorithms. These techniques were employed to validate the dataset, confirming its suitability for underwater 3D reconstruction. Furthermore, this paper proposes a novel modification to a state-of-the-art algorithm, demonstrating improved performance compared to existing methods. The SEE dataset enables the evaluation of acoustic data-based methods in realistic scenarios, thereby improving their feasibility for real-world underwater applications.
comment: This paper has been accepted for publication in the Proceedings of the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
♻ ★ Coordinate-Independent Robot Model Identification IROS
Robot model identification is commonly performed by least-squares regression on inverse dynamics, but existing formulations measure residuals directly in coordinate force space and therefore depend on the chosen coordinate chart, units, and scaling. This paper proposes a coordinate-independent identification method that weights inverse-dynamics residuals by the dual metric induced by the system Riemannian metric. Using the force--velocity vector--covector duality, the dual metric provides a physically meaningful normalization of generalized forces, pulling coordinate residuals back into the ambient mechanical space and eliminating coordinate-induced bias. The resulting objective remains convex through an affine-metric and Schur-complement reformulation, and is compatible with physical-consistency constraints and geometric regularization. Experiments on an inertia-dominated Crazyflie--pendulum system and a drag-dominated LandSalp robot show improved identification accuracy, especially on shape coordinates, on both downsampled and full datasets.
comment: 8 pages, 7 figures, supplementary video: https://youtu.be/X284Op5Wgr4. Accepted to the IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)
Multiagent Systems
★ Connectivity Preservation and Graph Stretching in Range-Only Swarm Dispersion
We study connectivity-preserving finite-jump dispersion of anonymous, identical, and oblivious agents under an idealized range-only sensing model. Each agent measures only the distances to its visible neighbors, without bearings, identifiers, communication, memory, or a shared coordinate system. We derive the largest isotropic displacement certifiable as safe from these measurements alone. The resulting rule requires only the distance to the farthest visible neighbor: each agent selects a random direction and moves by half of its remaining visibility margin. The rule preserves every existing visibility edge under synchronous finite motion and therefore preserves connectivity. For two agents, we prove positive conditional drift in squared distance, almost-sure convergence to the visibility boundary, and finite expected time to reach any fixed neighborhood of that boundary. A one-million-run Monte Carlo experiment agrees with the exact first-round moments and estimates approximately 9.5 rounds to reach distance 0.97V from coincident initial positions; an independent Bellman-equation computation gives the same estimate. For general swarms, 1,000 runs across five initial-topology classes reproduce the deterministic safety guarantee at implementation level and reveal a consistent topology-dependent ordering of attainable diameter under the tested protocol. These results provide a theoretical foundation for connectivity-preserving multi-robot dispersion under minimal sensing, while isolating the guarantees achievable from anonymous range measurements alone.
★ Compliant with Local Controls, Collectively Discriminatory. A Governance Architecture for Multi-Agent AI in Regulated Finance
Financial institutions are beginning to deploy agentic workflows in credit, fraud, collections, compliance, and operational control. Governance remains largely component-centric: each model or agent is specified, tested, authorized, and monitored locally. That is insufficient when institutional risk arises from the joint behavior of many locally acceptable components. We call this gap constitutional non-compositionality: local compliance checks need not compose into acceptable collective outcomes such as bounded disparate impact, market integrity, or traceable accountability. We propose ARIA as a finance-specific reference architecture and falsifiable research agenda for agent-population governance. It organizes six capabilities across normative-accountability, execution-control, and assurance-learning planes: policy specification, population-level observed-versus-expected behavior monitoring (M2), bounded authority, runtime containment, adaptive policy change, and preserved human oversight competence. Two simulations illustrate shared-signal thin-file exclusion under local controls and earlier warning from observed-versus-expected distributional monitoring in a constructed drift regime. The contribution maps these controls to fair-lending, EU AI Act, model-risk, and conduct-supervision evidence needs, and closes with a validation agenda rather than a production-effectiveness claim.
★ Sovereign Grassroots Currencies: A CBDC Architecture for Credit and Monetary Policy (Full Version)
A Central Bank Digital Currency (CBDC) is central-bank money in digital form, held by the public. Leading designs have two limitations: conversion from bank deposits into CBDC can accelerate deposit flight, requiring safeguards; the CBDC stays outside credit creation and monetary-policy operations. Here we present a CBDC architecture that overcomes these limitations, based on grassroots currencies. It has three components: (1) Money: sovereign grassroots coins, which are digital debts of one unit of fiat currency issued by the central bank, constituting a direct CBDC; (2) Credit and Liquidity: non-sovereign grassroots coins, which are digital debts of one unit of the same fiat currency, redeemable at par, that can be issued by any person, natural or legal - adding credit; and (3) Interest: grassroots bonds, sovereign and non-sovereign - adding maturity, and with it interest, standard banking instruments, and the central bank's instruments of monetary policy. The central bank can therefore lend, absorb liquidity, set its rates and buy and sell securities in the coins and bonds the public holds, choosing the counterparties and terms of its credit operations, and without converting bank deposits into newly issued central bank money on demand. We prove that one unit of the fiat currency is the only arbitrage-free price of a grassroots coin whose issuer meets presentations, and argue that the central bank's lending rate and the rate on its own bonds bound what its counterparties pay and accept on comparable terms; the central bank can choose to deal with any counterparty, not just banks.
★ Agent-based Modeling: Equilibrium, Echo Chambers, and Efficiency in Hybrid Coevolutionary Opinion Games
Opinion formation in online networks involves changes in both beliefs and social ties. Analytical models make it possible to study equilibrium and social cost, but usually represent communication as a fixed numerical update. LLM-driven agents offer a language-based alternative, yet their convergence and collective efficiency remain unclear. We develop the Hybrid Coevolutionary Opinion Game (H-COG), combining cost-minimizing Friedkin-Johnsen agents (Type-C) and Phi-4 language agents (Type-L) in a dynamically rewired K-nearest-neighbor network. We initialize 50 agents with opinions drawn from 5,199 Reddit comments on gun control and abortion. The comments are scored on a continuous [-1,+1] scale using a fine-tuned RoBERTa regressor, and a mixing parameter sets the proportion of each agent type. The experiments cover nine population compositions, three initial network topologies, and two topics. All 540 runs meet the convergence criterion within the simulation horizon. Under Type-L updating, the coevolving network reaches an attractor as reliably as it does under the analytical update rule, making an equilibrium-based efficiency comparison possible. The pooled Price of Anarchy is $5.558 \pm 0.309$ for purely Type-L populations, compared with $1.139 \pm 0.005$ for purely Type-C populations. A decomposition of social cost attributes most of this gap to language agents moving away from their intrinsic opinions, rather than to greater disagreement with their neighbors. The main findings are consistent across the three initial network topologies.
comment: 24 pages, 7 figures, 4 tables. Full-paper version
★ Multi-Agent AI Architecture for Regulated Insurers: A generic AI framework under Solvency II and the AI Act in Austria and Germany
This paper proposes a formal multi-agent architecture for implementing enterprise AI in regulated insurance firms, integrating economic theory with institutional design. The framework synthesises three core theoretical perspectives: Arrow's risk pooling theory to formalise risk transformation under uncertainty, Nash equilibrium to model strategic interactions between decision agents, and Principal-Agent theory to address incentive alignment under information asymmetry. The insurer is modelled as a constrained optimisation entity operating under solvency, legal, ESG, and operational boundaries, with specific focus on the regulatory contexts of Austria and Germany. The architecture decomposes the firm into multiple specialised agents, each representing distinct functional domains such as capital management, underwriting, claims processing, compliance, fraud detection, and client interaction. Human-in-the-loop agents are integrated through a tiered access control system, ensuring differentiated data visibility and decision influence based on user roles. An orchestrator agent supervises inter-agent coordination, enforcing regulatory admissibility and institutional coherence under frameworks such as Solvency II, the AI Act, and the Insurance Distribution Directive. Protocol integration is based on asynchronous execution and dual-layer communication infrastructures, specifically the Model Context Protocol (MCP) and Agent-to-Agent (A2A) messaging. This structure enables the systematic design of compliant, auditable multi-agent systems aligned with the institutional logic of financial firms in Austria and Germany.
comment: 15 pages, 0 figures. Published in Swissi AI Journal under CC BY 4.0
★ Agent Name Collision Attacks in Multi-Agent Systems
Multi-agent hosts turn remote Agent Cards into local agents, tools, workflow targets, and broker routes. A2A defines the card's name as human-readable metadata, not as a stable identity, and specifies no collision semantics. The security failure begins when a host nevertheless uses that remote name as a local routing identifier. We traced registration through dispatch and ran isolated regression tests at seven pinned open-source revisions. Six client-style integrations selected an attacker-controlled peer's client or loopback endpoint for a request addressed to a trusted peer's name. A seventh, brokered implementation collapsed both peers onto one name-derived route; queue and access-control state determine whether the result is interception or denial. The common result is wrong-peer dispatch, not universal privilege inheritance. Synthetic credential and tool tests found no A-specific credential transfer in the tested client bindings and no direct transfer of A-owned tools. The broker path forwards a caller-configuration object; delegated identity or tokens reach B only if present and B can consume the route. Two other paths expose a later, model-mediated decision rather than direct execution authority. The necessary conditions assign different responsibilities to the protocol, implementations, and deployments. Hosts should route by an origin-bound stable identity, keep names presentational, and reject ambiguous aliases. The evidence establishes a recurring implementation vulnerability class, not a universal A2A protocol exploit or a count of vulnerable deployments.
★ Agent-Based Modeling of Systems of Systems
This paper deals with the generic modeling of systems of systems (SoSs) using agent-based modeling. SoSs are large-scale systems, including numerous-possibly heterogeneous-interacting component systems evolving in a dynamic environment. The aim of this paper is to provide generic formalism allowing to represent and control the whole complexity of a SoS using agent-based simulations. In particular, organizational aspects of SoSs are managed with the Agent-Group-Role model. Functional aspects, guiding SoSs to accomplish their global goals, are handled via a functional specification. Multilevel aspects are modeled with the Influence Reaction Model for Multilevel Simulation (IRM4MLS) agent-based meta-model. Models generated using this formalism encompass static and dynamic aspects of SoSs. They consider reorganization of SoSs caused by changes of goals or subsystem capacity. All these elements are illustrated in this paper using a SoS case study of Intelligent Autonomous Vehicles initiated by the Intelligent Transportation for Dynamic Environment (InTraDE) European project to automate the port container logistic.
★ KITE: Scaling Jev Population Experiments with Sparse Flagship Calibration
KITE queries a typed behavioral kernel once per unique state, then executes populations of any size from the table with event-keyed randomness and common random numbers. An expensive flagship model is reserved for sparse paired anchors that estimate intervention effects. Measured human-model discrepancy is propagated as shared error into every conclusion. Population-experiment cost thus scales with unique states and anchors, while uncertainty is governed by evidence about people rather than Monte Carlo noise. On Epstein experiments with 9,070 participants, anchors covering 1.7% of states reduced effect error by 41% (absolute MAE reduction 0.0125). On 37 held-out SocSci210 experiments, 0.5-1.5% anchor coverage raised captured decision gain from 0.27 to 0.39. The kernel passed content-fidelity criteria in all 15 new countries of a 16-country study. Shared discrepancy yielded retrospective coverage of 93% and 96% at nominal 80% and 90%, versus 29% and 36% from human sampling uncertainty alone. A million agents executed 20 tabulated steps in 0.9 seconds on a laptop. This architecture offers a route to screening candidate interventions before human trials, multi-country content audits, and uncertainty-aware policy comparison at the cost of a few thousand kernel calls with sparse flagship anchors. Property-specific evidence records connect each use to its validation scope, correction provenance, and uncertainty, making these applications auditable.
comment: 24 pages, 5 figures. Code and evaluation records: https://github.com/HengyuLi-Ozaki-lab/kite_population_simulator
★ Distributed Stochastic Approximation Algorithms and Heavy-Tailed Age of Information
Algorithms in multi-agent systems such as federated learning, mobile robotic swarming, and consensus control can be designed and analyzed as distributed stochastic approximation algorithms. Such algorithms involve information exchanges between agents for various computations. The freshness of the information can be quantified using the Age of Information (AoI) metric. Consider robotic teams operating in highly obstructed geographical settings, such as subterranean or dense urban environments. Because of spatial disconnections, AoI has empirically been observed to be heavy-tailed with unbounded moments. However, most analyses assume AoI with bounded moments, creating a gap between theory and practice. To the best of our knowledge, ours is the first analysis under general heavy-tailed AoI with potentially infinite mean. We study the stability (almost sure boundedness of the distributed iterates) and convergence of multi-agent systems that are strictly dissipative in the scaling limit (system at ``infinity''). Examples include most gradient-based and consensus algorithms under the Robbins-Monro step-size regime.
★ From Intents to Algorithms: Verified Algorithm Discovery for Transport Networks
Intent-based networking decouples desired outcomes from device-level configuration, but most systems still map intents to parameters of an algorithm selected in advance. Large language models (LLMs) create an opportunity to automate algorithm design, yet unrestricted generated code is unsuitable for transport-network control because feasibility, reproducibility, and robustness must be enforced independently of the model. We present VERA-TN, a verification-guided framework that compiles a network intent into a bounded algorithm-design specification. The target architecture uses an LLM as a semantic variation operator over typed request-ordering and path-ranking programs; generated logic remains separated from a trusted allocator that enforces path validity, latency, capacity, and single-path constraints. We prove feasibility preservation under explicit assumptions and establish a sufficient bound for the lexicographic latency tie-break in the exact reference model. The released proof-of-concept instantiates the same interface with a bounded ten-parameter numerical candidate and deterministic replay, rather than a completed live-LLM/AST study. Across 150 certified held-out cases on a 28-node TEFNET24-derived hierarchy, evolutionary search reaches a mean priority-utility ratio of 0.958, compared with 0.952 for equal-budget random search and 0.940 for priority-greedy routing. The gain over random search is small but statistically detectable (Holm- adjusted p = 0.0083). The candidate does not improve congestion relative to MILP-C, and the effect of failure-aware training is inconclusive at the 0.05 level (p = 0.051). Eight discovery runs on the official national topology and replay on 12 unseen metro-regional topologies show no stable intent-specific specialization. These results support the trust-boundary and numerical-evolution claims but do not establish a benefit from LLM generation.
★ Anchor and Perturb: Lazy Agent Remediation by Exploration Injection
Anchor and Perturb (AnP) is a lightweight framework that resolves multi-agent coordination failures by decoupling exploratory variance injection from recurrent manifold stability. Existing remediation strategies predominantly alter mixing network architectures or enforce simultaneous exploration across the collective, which inevitably precipitates severe temporal-difference penalties in non-monotonic reward spaces. Specifically, AnP isolates underperforming lazy agents and injects an asymmetric exploratory pulse into targeted coordinates whilst anchoring converged teammates to nominal greedy exploitation. Empirical telemetry benchmarks demonstrate that AnP successfully rescues collapsed joint policies (recovering from a 5% evaluation win rate nadir back to 85%) and facilitates escape from suboptimal coordination plateaus, sustaining peak win rates of 90% without requiring structural network modifications.
comment: 6 pages, 1 figure, work in progress
★ Teach-to-Crash: A Closed-Loop Student-Teacher LLM Framework for Collision-Inducing Test Scenario Generation
Validating Autonomous Driving Systems (ADS) in simulation requires testing architectures that can discover rare, safety-critical failures while generating scenarios that are executable, diverse, and useful for downstream failure analysis. We introduce Teach-to-Crash, a closed-loop testing framework that combines a constrained ego-centric scenario representation, stagnation-aware search control, and a dual-LLM architecture for adaptive failure discovery. A high-reasoning Teacher LLM acts as an adaptive search controller, while a low-reasoning Student LLM emits simulator-executable scenarios in a strict JSON schema. The Teacher intervenes only when rolling collision rate and time-to-collision metrics stagnate, providing strategic guidance to redirect the search. In a CARLA case study with two experimental setups that vary the ego vehicle's speed policy, Teach-to-Crash achieves the highest Collision Hit Rate (90.79%), the shortest mean Time-to-Collision (18.31 s), and a competitive Collision Discovery Rate (136.21). PAFOT attains a higher mean CDR (179.44), but with substantially larger variance. Teach-to-Crash also yields the highest diversity (0.547) and, averaged across both setups on the CARLA Traffic Manager controller, the highest avoidability-based usefulness proxy (60.04%) among the compared methods. These results, within the evaluated CARLA scope, provide evidence that closed-loop dual-LLM reasoning can steer adversarial simulation-based testing over a constrained executable program space, generating failures that are frequent, structurally diverse, and assessed as more frequently avoidable.
comment: 41st IEEE/ACM International Conference on Automated Software Engineering (ASE) AgenticDev (2026)
★ Self-Evolving Multimedia Verification through Memory Consolidation of Contestation Experiences
Multimedia verification requires not only accurate decisions but also traceable evidence, reliable human correction, and safe reuse of prior experience. Existing systems often lack explicit mechanisms for revising intermediate reasoning or preventing harmful knowledge transfer. We present SEMV (Self-Evolving Multimedia Verification), a self-evolving multi-agent framework that treats provenance-bearing arguments as the interface between evidence, reasoning, human contestation, and memory. SEMV combines arena-based quantitative bipolar argumentation (A-QBAF), causal and scoped revision, and verification-gated memory consolidation with explicit conflict retention. On COSMOS benchmark, SEMV achieves 91.88% accuracy versus 89.10% for the strongest comparable baseline. Verified memory reduces negative transfer from 5.7% to 0.2%. On CTR benchmark, constructed from reviewer contestations, scoped causal revision corrects 96.7% of initial errors while saving 52.8% compute. MV2026 Grand Challenge dataset further supports evidence-grounded, temporally consistent reporting. These results show that SEMV can evolve through verified experience while keeping accumulated knowledge and subsequent decisions traceable, revisable, and contestable.
★ Progressive Skill Discovery as Access Control for Tool-Using LLM Agents: Structural Governance through Role-Scoped Capability Delivery
Large Language Model (LLM) agents struggle to scale safely when exposed to vast enterprise toolsets. Providing an agent with access to every internal tool leads to oversized context windows, degraded tool selection, and severe governance vulnerabilities - as system policies defined purely in prompts remain probabilistic advice rather than hard constraints. Existing mitigations, such as multi-agent domain delegation, decentralize audit logs and fail to guarantee policy compliance across sessions. We introduce skilder, a framework that packages capabilities into roles: bundles of skills, tools, and instructions, together with the limits that bound them. An agent begins with a minimal role catalog, learns the roles a task requires, and receives each role's skills, instructions, and tools through a single MCP server. Because tools reach the agent only inside learned skills, the same server enforces the scope of what was learned deterministically. We evaluate skilder against flat-context tool selection and multi-agent orchestration across 13 tasks using six models (10 runs each). Our results show that, when models completed discovery and issued a governed call, the skilder simulated authorization layer enforced governance boundaries: no unauthorized tool call or parameter violation (e.g., a spending-limit breach) executed. Aggregate task pass rates also reflect whether each model followed the discovery protocol and satisfied response-quality checks; those misses are not authorization failures. Furthermore, by allowing agents to dynamically acquire cross-role capabilities mid-task, skilder preserves problem-solving flexibility while providing hard system-level enforcement.
comment: White paper, 30 pages
★ PAWS: Policy-driven Agentic World Simulation
Policy interventions propagate through public communication, institutional decisions, and stakeholder responses, yet datasets for financial multi-agent simulation rarely connect these processes to temporally aligned historical evidence. We introduce PAWS, a Policy-driven Agentic World Simulation dataset covering 36 verified U.S. financial and economic policy episodes, 12,727 policy-linked news records, and 65,291 source-grounded stakeholder actions. Each action is linked to its supporting news and represented by a multi-layer event frame capturing its interaction mode, financial-action family and subtype, semantic attributes, and conditional mappings to external taxonomies. Entities are resolved to normalized organizations, and actions are aligned with daily market-return context to support policy-agent simulation replay. On 2,522 stratified action samples, independent AI and human reviewers achieved 89.4% initial agreement on interaction mode, with disagreements subsequently adjudicated. Case studies of the 2008 short-selling ban and 2001 decimalization recover documented policy timelines and associated market patterns across both dense and sparse news settings. A replay study further shows that high accuracy can mask failure to detect rare stakeholder actions, identifying action timing and calibration as central challenges. PAWS provides an auditable substrate for evaluating agent influence, policy-response cascades, and action-outcome alignment in historically grounded financial simulations.
♻ ★ Optimization without Future Compromises? Decentralized Coordination via Collective and Reinforcement Learning
Efficient resource allocation in multi-agent systems requires autonomous agents to coordinate their decisions while balancing system-wide objectives with individual costs. This becomes increasingly challenging over long time horizons, where decisions that improve the current allocation may compromise future resource allocation, while decentralized agents have limited observations of the overall system. Multi-agent reinforcement learning (MARL) can learn such long-term dependencies via local observations, but directly applying it to large-scale coordination leads to rapidly growing decision spaces and inefficient training. To this end, we propose Hierarchical Reinforcement and Collective Learning (HRCL), a hierarchical framework that uses MARL to guide, rather than replace, decentralized multi-agent coordination. At the high level, MARL learns strategies that restrict the alternatives considered during coordination and guide agents in balancing system-wide and individual objectives. At the low level, agents perform efficient decentralized coordination under this strategic guidance. This separation reduces the learning space and allows short-term coordination trade-offs to be evaluated according to their long-term effects. Experiments on a synthetic benchmark show that HRCL converges substantially faster than standalone MARL and reduces system-wide and individual costs by 35.53% and 27.05%, respectively. Evaluations on energy self-management and drone swarm sensing further show improved resource allocation, power-peak regulation, and sensing efficiency. These results show that learning strategic guidance for an existing coordination process can retain scalable decentralized coordination without letting short-term decisions compromise future resource allocation.
comment: This work has been submitted to the IEEE for possible publication
♻ ★ Preregistered Belief Revision Contracts
Deliberative multi-agent systems allow agents to exchange messages and revise beliefs over time. While this interaction is meant to improve performance, it can also create dangerous conformity effects: agreement, confidence, prestige, or majority size may be treated as if they were evidence, producing high-confidence convergence to false conclusions. To address this, we introduce PBRC (Preregistered Belief Revision Contracts), a protocol-level mechanism that strictly separates open communication from admissible epistemic change. A PBRC contract publicly fixes first-order evidence triggers, admissible revision operators, a priority rule, and a fallback policy. A non-fallback step is accepted only when it cites a preregistered trigger and provides a nonempty witness set of externally validated evidence tokens. This ensures that every substantive belief change is both enforceable by a router and auditable after the fact. In this paper, (a) we prove that under evidential contracts with conservative fallback, social-only rounds cannot increase confidence and cannot generate purely conformity-driven wrong-but-sure cascades. (b) We show that auditable trigger protocols admit evidential PBRC normal forms that preserve belief trajectories and canonicalized audit traces. (c) We demonstrate that sound enforcement yields epistemic accountability: any change of top hypothesis is attributable to a concrete validated witness set. For token-invariant contracts, (d) we prove that enforced trajectories depend only on token-exposure traces; under flooding dissemination, these traces are characterized exactly by truncated reachability, giving tight diameter bounds for universal evidence closure. Finally, we introduce a companion contractual dynamic doxastic logic to specify trace invariants, and provide simulations illustrating cascade suppression, auditability, and robustness-liveness trade-offs.
♻ ★ From Document Silos to Process Intelligence: A Multi-Layer Knowledge Graph for CMC Process Development
Chemistry, Manufacturing and Controls (CMC) process development generates an enormous body of technical information across a multi-stage, knowledge-intensive continuum from drug discovery to commercial manufacturing. This knowledge is traditionally fragmented across functions and heterogeneous formats, causing traceability gaps and significant knowledge-management costs during technology transfer and regulatory filing. We present a modular agentic-AI platform that converts a heterogeneous corpus of process-development documents into a queryable, dual-layer knowledge graph. A base knowledge layer builds a lexical graph with a Document-Section-Chunk hierarchy through lossless ingestion of digital, scanned, handwritten, and multilingual documents, while an intelligence layer extracts ontology-aligned entities and bridges cross-document concepts through a provenance-anchored domain graph. LLM agents operate across both layers, selecting the retrieval path best suited to each question. We evaluate the lexical layer with a novel three-tier protocol measuring the deployment-fidelity of a retrieval-augmented generation (RAG) system on proprietary data, demonstrated on 505 questions curated from 38 development reports of a Sanofi small-molecule program. Tier-1 multiple-choice accuracy of 95% signals strong platform reliability; the stricter Tier-2 LLM-judge pass rate of 85%, which degrades on comparative and corpus-wide questions, reveals a failure taxonomy that Tier-1 accuracy alone fails to capture. A router agent selects between layers according to question type. We anticipate this protocol will enable future designers of agentic platforms to assess their systems against nonpublic databases, and that graph-based architectures will see broader adoption in pharma as a means of transforming fragmented document repositories into structured process intelligence.
♻ ★ RideSkill: A Hierarchical Algorithm for Generalized Ride Sharing with LLM-Driven Automatic Evolution
Ride-sharing, which allows multiple passengers with different origin-destination (OD) pairs to share a single vehicle, is a challenging operational problem, as it requires orders with different OD pairs to be efficiently bundled and assigned to vehicles under uncertain and varying scenarios. Although multi-agent reinforcement learning (MARL) solutions have achieved promising performance, they suffer from limited generalization (adapting to different environmental scenarios), low transferability (adapting to different platform objectives), and training difficulties in large-scale systems, such as the curse of dimensionality. Recently, motivated by the scaling of large language models (LLMs), several works have incorporated LLMs into ride-hailing systems, either by employing LLMs directly as decision-making agents or using them for automatic algorithm design. However, none of these approaches support vehicle sharing, which complicates the problem by expanding both the state and action spaces exponentially. Moreover, most of them require frequent LLM calls at inference time, making them infeasible for real-time deployment. To address these issues, we propose RideSkill, a hierarchical method for ride-sharing that leverages LLM-assisted automatic algorithmic design. RideSkill consists of a combiner that assigns appropriate skills to each vehicle from a learned skill repository, enabling adaptive dispatch under varying scenarios and objectives, and a repositioner that sequentially relocates idle vehicles to emerging regions, avoiding conflicts among vehicles. Crucially, the skill repository, combiner, and repositioner are all trained by an LLM-based automatic evolutionary method, eliminating the need for LLM calls during deployment and thus ensuring high real-time performance.
♻ ★ ERPBench: A State-Grounded Evaluation Paradigm for Computer-Use Agents in Enterprise Software ICASSP
Computer-use agents that operate through screenshots and simulated actions are advancing rapidly, yet their evaluation remains anchored to general desktop and web tasks. Enterprise Resource Planning systems run the finance, procurement, inventory, and customer operations of organizations worldwide, and pose distinct challenges for computer-use agents: dense interfaces, coordinated multi-step interactions, and errors that alter persistent business records rather than surfacing on screen. Existing enterprise computer-use benchmarks rely on proprietary platforms or on simulated approximations of such software. We introduce ERPBench, a benchmark that evaluates screenshot-only agents on a live and reproducible system and scores each task against ground-truth values in its database. Beyond the benchmark, we present a production-grade harness that gates agent actions behind human approval for safe deployment. Evaluating six closed and open-source agents, we demonstrate that strong general performance does not transfer to enterprise reliability. Even when an agent reaches the right form and saves it, the stored record is often wrong: some agents save in up to 85% of runs but write the correct value in as few as 3%. We further characterize failure modes specific to enterprise workflows.
comment: 8 pages, 3 figures, 5 tables, submitted for review to 2027 IEEE International Conference on Acoustics, Speech, and Signal Processing (ICASSP)
♻ ★ BEHAVE: Real-Time Modeling of Human Systems as Observable Complex Dynamical Systems and Operational Objects for Physical AI
A robot can track every person and still fail to see the system those people form. BEHAVE treats an interacting human group as a complex dynamical system: a HumanSystem, an observable, persistent, relational object whose state is carried partly by interaction structure. It is therefore neither explicit in independent individual-track representations nor reducible to simple aggregates. We call this operational emergence. On public pedestrian data, interaction evidence improves group discrimination beyond proximity (AUC 0.896->0.933). On 24 bottleneck runs, future-calm and future-breakdown moments matched on density, mean speed, flow and speed dispersion differ in neighbour-level organization under run-level inference (p=0.028). From interaction evidence K, BEHAVE constructs conservative routing P and local dynamics J=-D+GP, separating routing from gain and relaxation. Stability, critical modes and response become explicit model quantities. We derive exact bounds on what topology can change in collective stability, and conditions under which an observable is blind to the mode becoming unstable. In a causal real-data stress test, the coupled operator improves held-out local dynamics over self-only relaxation by 4.5%. The fitted stability margin St is prospectively associated with future throughput loss but overlaps with lag-1 autocorrelation and self-only relaxation; we read it as a model-based early-warning quantity, not a superior scalar alarm. For Physical AI, the HumanSystem provides a real-time human-side object between perception and action. A robot or scheduler can query group state, structure, critical modes and forced response. Action-conditioned stability changes are reported only when supported by identified changes in human dynamics or signed human-machine coupling. Mixed human-machine systems are represented through a joint Jacobian.
comment: 51 pages, 3 figures. Theorem verification, figure and analysis code included as ancillary files
♻ ★ Trident : How to Break Deep Reinforcement Learning Cyber Defenses (Agentic)
Autonomous cyber defense systems based on Deep Reinforcement Learning (DRL) have attracted significant research attention, yet remain evaluated almost exclusively against static, heuristic red agents, leaving their robustness against adaptive threats critically understudied. Meanwhile, recent advances in Reinforcement Learning with Verifiable Rewards (RLVR) have improved LLM reasoning, but their integration into cybersecurity remains elusive due to the absence of suitable benchmark environments and interaction datasets. To bridge this gap, we introduce Trident, an agentic LLM red teaming framework comprising three components: a dynamic benchmark with isolated sandbox servers spanning CybORG CAGE 4 and CyberWheel, a dataset comprises over 13,000 high-fidelity red-blue interaction trajectories for RLVR, and a ``Code-as-Policy'' RLVR agentic architecture Trident Agentic). The latter reformulates red agent training as a contextual bandit via a tripartite Log Summarizer--Planner--Coder design, where a trainable Planner generates complete attack strategies from compressed execution logs, which a frozen Coder translates into executable Python policies deployed against live DRL defenders. Empirical evaluations reveal a fundamental brittleness in existing defenses: with a single trainable 7B planner, Trident reduces blue agent defensive performance by an average of 522% compared to static red agent baselines while autonomously discovering emergent behaviors such as decoy avoidance and adaptive state prioritization that static heuristics entirely fail to uncover.
comment: code: https://github.com/BiasLabProjects/Trident
♻ ★ Multi-robot Graph Traversal with Support Coordination under Stochastically Moving Adversaries
Cooperative multi-robot missions require team of robots to traverse environments where adversaries or hazards with stochastic dynamics induce time-varying traversal risk. While support coordination--where robots assist teammates in traversing risky regions--can significantly reduce mission costs, its effectiveness depends on the team's ability to anticipate future risk. We formulate support-based multi-robot graph traversal problem with stochastically moving adversaries, where future risky regions become uncertain as adversaries move through the environment. When adversaries remain stationary, our formulation reduces to the static risky-edge setting. To address the stochastic case, we model individual adversaries as first-order Markov stay-move processes over graph edges and propagate their occupancy distributions over a finite planning horizon to obtain time-indexed edge-risk forecasts. These forecasts inform the support candidate selection and joint robot path planning. Experimental results show that forecast-informed support decisions consistently lower expected team cost relative to evaluated baselines in stochastic motion settings.
Systems and Control (EESS)
★ Two-impulse Rendezvous Planning about Thrusting Spacecraft on $\mathrm{SE}_2(3)$
The classical Hill--Clohessy--Wiltshire equations assume an unforced Keplerian reference trajectory, an assumption that is violated by missions requiring continuous thrust. We address this limitation with a relative motion framework on the $\mathrm{SE}_2(3)$ Lie group that encodes position, velocity, and attitude in a unified geometric state. For computational tractability we linearize both the gravity mismatch and the body-frame control mismatch between the two vehicles, deriving tight analytic upper bounds on the neglected higher-order terms in each case. Under circular coasting Keplerian assumptions the framework recovers the Hill--Clohessy--Wiltshire equations exactly, establishing classical rendezvous theory as a special case rather than an independent linearization. For thrusting reference trajectories the state transition matrix acquires off-diagonal attitude--translation coupling blocks absent from classical formulations, and absorbing the control mismatch re-centers the linearization at the mean of the two vehicles' inputs. A two-impulse rendezvous planner derived directly from the state transition matrix accounts for both effects. Numerical simulations confirm recovery of the classical equations to machine precision, demonstrate successful rendezvous about a thrusting reference where classical planners fail, and validate the gravity and control mismatch linearization bounds throughout the transfer.
★ Tractable Reinforcement Learning for Full Class of Signal Temporal Logic Specifications Using Spatiotemporal Tube Reward
This paper addresses the control problem for robotic systems, including non-holonomic and underactuated platforms operating under unknown dynamics and strict actuator limits to satisfy complex high-level specifications. We denote these high-level specifications using Signal Temporal Logic (STL) and propose a novel time-aware Reinforcement Learning (RL) framework that leverages the geometric properties of Spatiotemporal Tubes (STTs). While traditional analytical STT controllers often struggle to enforce input constraints, and existing RL approaches rely on memory-intensive state history, our method natively overcomes both limitations. By mapping the logical and temporal complexities of the full class of STL into time-varying geometric boundaries, we directly constrain the multidimensional system state without relying on scalar robustness metrics. Augmenting the state space with time, we train a time-aware Soft Actor-Critic (SAC) agent using a continuous, geometry-aware reward function that eliminates the need to explicitly evaluate complex logical semantics during execution. The proposed framework offers a history-free, computationally efficient approach to learn continuous control policies that ensure robust satisfaction of specifications while strictly adhering to system input constraints.
★ Optimal Guidance with Terminal Intercept-Angle Constraints and Acceleration Bounds
Terminal intercept-angle control against a maneuvering target can substantially increase the required missile acceleration, potentially leading to saturation and interception failure unless acceleration limits are explicitly addressed. The engagement is therefore formulated as a linear-quadratic optimal-control problem with bounded acceleration commands. Polynomial approximations of the line-of-sight projection coefficients are used to better represent the nonlinear engagement geometry and estimate the time-to-go. The bounded optimal command is derived over saturated and unsaturated arcs, whose switching times are computed at each guidance step. The guidance law is derived for arbitrary linear missile dynamics and implemented for zero-order missile dynamics. For the zero-order model, the conditions under which the terminal demands can be met are derived in closed form, yielding the minimum and maximum reachable commanded terminal intercept angles. Performance is evaluated in nonlinear simulations. Compared with its unconstrained counterparts, the bounded formulation yields substantially smaller miss distances and terminal-angle errors when saturation is encountered. Unlike corresponding bounded miss-only guidance laws, the proposed law does not reduce to its unconstrained counterpart for minimum-phase missile dynamics because the acceleration command can saturate near the end of challenging engagements. The bounded law anticipates this saturation and compensates through earlier maneuvers.
comment: This work has been submitted for journal publication. 37 Pages, 9 figures
★ Curvature-Domain Wireless Communications: Gauge-Fixed Signal Spaces, Fredholm Capacity, and Differentiation-Limited Scaling for Continuous Apertures
We develop a curvature-domain formulation for continuous-aperture signaling, in which the transmit phase is represented through its second spatial derivative after quotienting out affine piston-and-tilt gauge freedom. The resulting gauge-fixed synthesis operator is bounded and compact, with sharp Poincare-Wirtinger constant $C_L=L^2/β_1^2$, and its modal Gram spectrum is available in closed form, $ρ_m=(L/β_m)^4$, with $β_m$ the roots of $\cosβ\coshβ=1$. Under a bounded-support square-integrable propagation kernel the tangent operator is Hilbert-Schmidt, so the infinite-dimensional capacity is a well-defined Fredholm-determinant supremum. The optimal signaling law is a dual-budget generalized water-filling with one Lagrange multiplier for curvature power and one for phase excursion. From the exact nonlinear phase-only aperture law we derive the coherent tangent channel with an explicit Frechet remainder bound and a multi-chart atlas for large excursions. At the receiver, curvature inferred from noisy phase samples by second differences has a pentadiagonal noise covariance with spectral norm $Θ(Δx^{-4})$. A deterministic diagnostic suite measures each mechanism against its closed form, with a null run beside every claim: the computed spectrum matches $(L/β_m)^4$ to relative error $3.78\times10^{-15}$; the tangent remainder has fitted slope 1.0000; the dual-budget law is solved with both multipliers strictly active to a KKT residual of $3.90\times10^{-15}$; the derivative-noise bound is approached to 0.999981; and the differentiation-limited branch is observed at exponent 0.2175, then collapses to 0.0576 once the mode count saturates at the Shannon number, while a flat-propagation null run holds at 0.2019. Curvature is thus a well-posed, gauge-invariant coordinate, and below the Shannon number the gauge, rather than the medium, governs the scaling.
comment: 25 pages, 7 figures, 3 tables. Companion to arXiv:2511.14906
★ A partitioned fluid-structure interaction solver for two-phase sloshing and flexible spacecraft dynamics
This paper presents a high-fidelity direct numerical simulation (DNS)-fluid-structure interaction (FSI) framework for rigid-liquid-flexible spacecraft dynamics under microgravity conditions. The liquid-gas flow is simulated with the incompressible two-phase solver implemented in DIVA, validated against FLUIDICS experiments conducted aboard the International Space Station (ISS). The flexible appendages are described by a rotating assumed-mode plate model that accounts for geometric stiffening. The fluid and structural operators are coupled through a Dirichlet-Neumann fixed-point algorithm with Aitken relaxation, and a closed-system mechanical energy balance is used as an a posteriori diagnostic to assess the energy imbalance of the partitioned discretisation. The coupling strategy is validated against an experimental free-decay sloshing benchmark, and its numerical consistency is assessed through spatial sensitivity studies of the energy-balance defect. Prescribed-motion, rigid open-loop, and flexible open-loop simulations of a spin-up manoeuvre are compared to isolate the effect of structural feedback on the sloshing response. Reduced liquid models identified from the different simulation architectures exhibit different predictive capabilities when embedded in the same rigid-flexible plant. A controller synthesized from the reduced model identified from the flexible simulation is replayed in the nonlinear CFD-FSI environment. The reduced model reproduces the principal attitude and actuator responses for the considered manoeuvre but does not recover the detailed nonlinear sloshing-load history. The framework provides a high-fidelity environment for analysing coupled spacecraft dynamics, identifying control-oriented models, and assessing reduced-model-based control strategies beyond their linear design representation.
comment: This is a preprint version of the paper
★ Benchmarking Curvature-Domain Signaling for Continuous-Aperture Wireless Communications: Capacity, Robustness, Detection, and Conditioning Against Legacy Modal Bases
Continuous-aperture and holographic MIMO systems motivate signaling that operates directly on large electromagnetic apertures rather than on a few antenna ports. This paper is the empirical companion to the operator-theoretic curvature-domain framework: a reproducible benchmark of curvature-domain signaling under a common scalar aperture-channel model, stress-testing the theory's dual-budget generalized water-filling law against the modal bases used in near-field and holographic MIMO. All methods share the same apertures, quadrature, Fresnel or Green-function propagation, phase-only constraints, power, phase-energy and curvature-energy budgets, receiver noise, phase quantization and training assumptions. The compared coordinates are curvature-regularized eigenmodes, raw phase coefficients, Fourier phase modes, polynomial and Zernike-like wavefront modes, near-field matched-focus profiles, random and optimized RIS phase codebooks, and SVD water-filling upper bounds. The claim is deliberately limited: curvature-domain signaling is a gauge-invariant, physically realizable coordinate system that can approach the phase-space SVD water-filling bound with fewer stable modes where derivative noise, phase quantization, sampling density or ill conditioning limit conventional bases. It is not a claim of new electromagnetic physics, nor that curvature modes dominate every baseline. We prove the SVD upper-bound relation for the discretized phase-control tangent space, derive pairwise-error and perturbation bounds, and report capacity, retained modes, symbol error, robustness, quantization, sampling, regularization, conditioning and cost, with 95% bootstrap confidence intervals on Monte Carlo results. A verdict table locates the regimes where curvature-domain signaling is engineering-relevant: moderate-to-high phase noise, coarse phase quantization, and non-Fourier-diagonal channels.
comment: 13 pages, 10 figures, 2 tables. Empirical companion to a curvature-domain theory paper; foresight essay at arXiv:2511.14906
★ Non-Commutative State Tracking with Input-Dependent Low-Rank Updates in Mamba-3
State tracking from sequential observations can require both retaining information and updating it by composing observed operations. We extend Mamba-3's diagonal transition with an input-dependent low-rank reflection term to support noncommutative state tracking, in which the order of operations matters. The rank-one update couples state coordinates along an input-dependent direction, enabling non-diagonal state transitions within a single Mamba-3 block. The extension preserves Mamba-3's exponential-trapezoidal discretization, rotary embeddings (RoPE), and readout. For training, we adapt chunkwise computation to parallelize the proposed recurrence within each chunk. Experiments cover group word problems with discrete inputs and a shell game with continuous observations, in which a policy is trained by behavioral cloning. Among the models selected for their strong performance under fixed timing, the proposed model maintains higher tracking success on longer swap sequences in the shell game with continuous observations and timing jitter. These experiments show that the proposed method achieves high accuracy on the evaluated non-commutative tracking tasks, improving on standard Mamba-3. The extension thus offers a Mamba-3-based approach to non-commutative state tracking.
comment: 10 pages, 4 figures
★ Modularity is Not Enough: Demonstration of a Solderless 400 V DC, 2.5 kW Three-Phase Inverter
This paper presents the design and experimental evaluation of a fully solderless realization of a 400 V, 2.5 kW GaN-based variable speed drive (VSD), using screw-clamped resin molds and rubber compression pads instead of soldered interconnections. The power stage uses 650 V GaN power transistors and is operated at a switching frequency of 200 kHz. The solderless demonstrator is compared to a soldered reference realization using an identical printed circuit board (PCB). Over 120 thermal cycles with heatsink temperatures up to 90 °C, the solderless contacts show no degradation in effective on-state resistances (including contact resistances). Separately, open-loop vibration sweeps from 5 Hz to 2 kHz with acceleration amplitudes above 10 g were performed on the solderless assembly and left the continuously powered demonstrator electrically intact; subsequent resistance and nominal-power checks likewise indicate no contact degradation. An initial life-cycle assessment (LCA) indicated a higher embodied carbon footprint for the solderless realization due to 3D-printed resin molds, whereas a prospectively evaluated injection-molding scenario reduces the carbon footprint to near that of the soldered reference. The solderless assembly furthermore enables non-destructive component replacement, as demonstrated after a power transistor failure, as well as component re-use. These results support the feasibility of repair-oriented, industrially relevant kilowatt-class solderless power converters.
comment: Submitted to an IEEE journal
★ Reward-Rate Congestion Games and Replicator--Dinkelbach Dynamics
Reward rate is a key performance criterion in cyber-physical and robotic systems where time, workload, and coordination costs are limiting resources. We introduce reward-rate congestion games, where agents seek to maximize reward per unit execution time. The direct reward-rate game is generally not an exact potential game. We develop a Dinkelbach-based framework in which, for every fixed Dinkelbach parameter, the transformed game is an exact potential game. This yields a potential-level Dinkelbach iteration that terminates finitely at the optimal potential reward rate when the inner potential maximization problem is solved globally. We also provide a sufficient condition under which an equilibrium of the transformed game is an equilibrium of the original reward-rate game. To optimize aggregate performance, we introduce marginal externality corrections that make the corrected potential coincide with the Dinkelbach-transformed social reward-rate objective, thereby enabling optimization of the social reward rate. Finally, we develop a continuous-time replicator--Dinkelbach dynamics for reward-rate population games coupling fast replicator dynamics with a slow reward-rate update. We establish convergence of the fixed-parameter replicator dynamics, global asymptotic and local exponential stability of the reduced Dinkelbach dynamics, and local exponential stability of the coupled system for sufficiently slow Dinkelbach updates. The framework is illustrated on a continuous task-allocation problem.
★ Finite-Sample Probabilistic Safety Certification for AI-Based Grid-Edge Coordination
Coordinating large population of flexible grid-edge devices can alleviate the need for time-consuming and capital-intensive network upgrades, and AI-based control methods such as multi-agent reinforcement learning or imitation learning are promising in their real-time decision scalability. However, system operators still need an independent and rigorous way to decide whether a given AI system is safe enough for deployment. This paper develops a finite-sample probabilistic safety certification framework for black-box AI decision models in closed-loop grid operation. The central idea is to reduce the complete input--AI--grid evaluator workflow to a binary unsafe outcome under an operator-defined safety specification, and then use exact binomial inference to certify the corresponding unsafe operation probability. Given a set of held-out calibration scenarios, the framework returns the tightest one-sided upper certificate and an accept/reject deployment criterion that controls the probability of false safety certification. Because the certification is for the calibration distribution that may deviate from the future operation, we further combine the nominal certificate with physically interpretable sample-space adversarial attacks, a concept widely used in AI to investigate the fragility of AI models. Case studies on grid-edge flexibility coordination with 1{,}000-agent AI models (independent parameters) verify the finite-sample safety guarantee and the value of integrating adversarial attacks into a rolling-window training-certification-deployment flow.
★ EvEMTBench: An Open Benchmark for Machine Learning in Power System Protection
Studies of machine-learning-based power system protection are difficult to compare because task definitions, measurement access, data partitions, metrics, and generalization conditions often differ. EvEMTBench addresses this gap with an open, executable, and versioned benchmark that fixes these evaluation choices while leaving model design open. Across four grids spanning 20-345 kV, it defines 12 protection and event-analysis functions instantiated as 24 scored tasks and supports structured evaluation across observability conditions, predefined distribution shifts, and zero-shot and fine-tuned cross-grid transfer. Committed partitions, leakage controls, and reproducible reporting provide a common basis for comparing future methods. A reference evaluation spanning trivial, conventional, feature-based, and deep-learning baselines shows that wider observability is not uniformly beneficial, shifted conditions can reveal failures not apparent in-distribution, and cross-grid transfer is substantially stronger for fault detection than for fault localization. Protection-relevant diagnostics identify failure modes not apparent from primary metrics alone. EvEMTBench therefore makes generalization in machine-learning-based protection an explicit and reproducible evaluation problem.
comment: 15 pages, 3 figures. Supplementary information included. Code: https://github.com/EvEMTBench/evemtbench-benchmark
★ Exact Average Consensus under Noisy Communication Links: A Decentralized Gradient Perspective
We study the distributed average consensus problem under persistent link-level disturbances modeled as a martingale difference sequence with uniformly bounded conditional second moments. Under such disturbances, the standard stochastic-approximation-based linear iteration with diminishing stepsizes drives the network to consensus on an unbiased random variable with non-vanishing variance instead of the exact initial average. To understand and resolve this limitation, we develop an anchoring-based mechanism derived from a decentralized gradient descent formulation and study the effect of incorporating a decaying anchoring term that continuously pulls each agent state toward its initial value. This perspective provides an intuitive interpretation of how state anchoring counteracts disturbance accumulation. Under standard summability conditions, we prove that the resulting algorithm achieves exact average consensus almost surely. Furthermore, this decentralized gradient perspective offers a unifying framework for several related methods and an interpretable design principle for exact average consensus under persistent disturbances.
comment: 8 pages, 2 figures. Accepted to the 2026 IEEE 65th Conference on Decision and Control (CDC 2026)
★ When Gigawatts of Computational Load Disappear: Cycle-Space Certificates for Grid Synchronization and Transient Stability
Rapid growth of data centers and artificial-intelligence services is producing computational loads at scales once associated mainly with largest power plants. Recent grid events show that a routine transmission disturbance can cause several gigawatts of data-center demand to disconnect or transfer to backup nearly at once. This article revisits the classical synchronization and transient-stability theory needed to reason about such events. We organize four lines of work---graph-based synchronization conditions, winding-number descriptions of nonlinear power flow, separable convex network optimization, and direct energy methods---into a single cycle-space certificate framework for the lossless fixed-voltage model. The static layer gives an exact strict-cohesion test within a prescribed winding cell and reveals the widely used Dörfler--Chertkov--Bullo test as a quadratic surrogate of the same convex problem. The dynamic layer converts the critical-energy calculation into a finite family of convex boundary problems. Standard MATPOWER benchmarks illustrate both what the stronger static test gains and where it gains nothing: the 118-bus case admits $16.2\%$ more loading than the sufficient screen, while the 39-bus case is bridge-limited and the thresholds coincide. A stylized $2.7$-GW 39-bus event further shows that transient margin can change by about a factor of two depending on where balancing power is supplied, even when every final balanced operating point remains statically feasible. The result is a tutorial synthesis and an extensible deterministic certificate for emerging gigawatt-scale computational-load contingencies.
comment: 13 pages, 2 figures
★ Analytical Framework of Radial Resolution for Near-Field Communications
As extremely large antenna arrays (ELAAs) become central to next-generation wireless systems, the transition into the near-field propagation regime enables the exploitation of spherical wavefronts for radial-domain beamfocusing. This capability is pivotal for emerging applications requiring precise spatial isolation, such as Space Division Multiple Access (SDMA), hierarchical localization and advanced sensing. However, fully realizing these technologies requires specific design rules to dimension multi-user systems without relying on computational expensive full-wave simulations. To address the gap in modeling contiguous focal regions with controllable radial resolution, this paper expands the Angular Spectrum Representation (ASR) approach to propose a comprehensive analytical framework. Through the introduction of a tunable inter-beam overlap parameter $ρ$, we derive closed-form expressions to synthesize multiple focal regions, providing the flexibility to tailor their radial resolution. Furthermore, the resolution capabilities are analyzed to characterize the interplay between key operational variables, such as the transmitter size, beam radius and operation frequency. System-level assessment of per-user and sum-rate spectral efficiencies across varying signal-to-noise (SNR) regimes reveals how the inter-beam overlap dictates a fundamental trade-off between user capacity and inter-user interference, delivering design guidelines for future near-field communications.
comment: 12 pages, 12 figures
★ AI-Driven Neural Surrogates for In Silico Design of Cognitive-Affective Neuromodulation Targets
In neuropsychiatry, the primary goal is often not only to decode brain activity but to change it, for example to lessen a negative affective bias or an overly salient memory. Motivated by control theory, we develop an AI-driven neural-surrogate framework that proposes candidate representational changes and tests their predicted perceptual effects from snapshots of stimulus-evoked fMRI activity, without physical stimulation. The framework combines fMRI decoding, deep generative modeling, and constrained latent-space steering. Valence and memorability are used only as worked examples. Using more than 36,000 image-fMRI observations from four deeply sampled Natural Scenes Dataset participants, subject-specific models recovered coarse generative structure from visually responsive cortex (two-way identification, 0.79-0.88; chance, 0.5). Graded perturbations were reconstructed as images and evaluated with automated scorers and human ratings from 7,200 trials by 18 participants. In the primary VDVAE model, valence shifted from -0.61 to +1.03 SD and memorability from -1.34 to +1.45 SD; a later Versatile Diffusion refinement reduced or altered these effects. Across five perturbation levels, human valence ratings moved in the predicted direction under the linear time-correction model (mean slope, 0.038 SD per unit of alpha; 95 percent CI, 0.003-0.074; positive in 16 of 18 participants). Perceived memorability did not change reliably. Baseline agreement with the automated assessor was suggestive for valence (r = 0.30) and weak for memorability (r = 0.10). Extreme perturbations drifted from the original stimulus, so intended change must be weighed against loss of fidelity. These findings provide a falsifiable upstream method for designing and behaviorally testing candidate representational targets for future neuromodulation in psychiatry, while marking the limits of the present static approximation.
★ GA-Agent: Large Language Models as Hyperparameter Optimizers for Evolutionary Controller Synthesis
Tuning PID controllers to satisfy competing objectives - low tracking error, fast settling, limited overshoot, and moderate control effort - is labor-intensive and requires expertise. Genetic algorithms (GAs) offer gradient-free optimization of controller gains against a weighted fitness function, but success depends on meta-level choices: population size, generation budget, gain bounds, and fitness weights. These are usually set by manual trial-and-error or costly bilevel optimization, exposing a tension: GAs excel at dense numerical search, but configuring them needs high-level, context-dependent semantic reasoning. We propose GA-Agent, which decouples these modes. A standard GA handles low-level PID gain optimization. A large language model (LLM) agent operates at the meta-level: it observes completed GA runs, diagnoses gaps versus user control objectives, and proposes updated GA configurations. The architecture uses structured memory, quantitative goal translation, resource-aware termination, and outcome-driven routing. We evaluate GA-Agent on eight control case studies with diverse dynamics (DC motor, inverted pendulum, aircraft pitch, autonomous underwater vehicle, and others). GA-Agent achieves 100% success on all benchmarks, outperforming a Regular GA with fixed hyperparameters in solution quality and sample efficiency. It matches or surpasses a Cascade-GA baseline while reducing function evaluations by one to two orders of magnitude, typically converging in one to three optimization attempts. Sensitivity analysis shows robustness across LLM backbones and memory configurations. A compact memory buffer (size 2-3) and cost-effective models (DeepSeek-V4-Flash at about $0.002 per run) achieve superior performance.
★ Forced Oscillations in Power Systems Induced by Data Centers Hosting AI Workloads
Power swings in large Data Centers (DTCs) running Artificial Intelligence (AI) workloads can excite poorly damped modes in power systems. The resulting forced oscillations can lead to flicker, equipment disconnection, or blackouts. This paper investigates the risks of such load fluctuations for different system strengths and damping conditions. Using an analytical approach based on transfer functions, we identify critical DTC locations in the power grid at which load fluctuations could induce the largest forced oscillations and further characterize the harmonic spectrum of the resulting system response. Depending on the frequency and magnitude of the DTC load fluctuations, forced oscillations can become unbounded. The underlying instabilities are classified into saddle-node bifurcations of the forced periodic response and impasse-surface encounters, using Floquet multipliers and the minimum singular value of the algebraic Jacobian. Furthermore, the impact of different duty cycles and harmonic components beyond the fundamental oscillation frequency in square-wave load profiles is analyzed. Finally, the interaction of two oscillating DTCs is investigated for different locations and forcing frequencies, considering both synchronized and unsynchronized operation. The findings can help system operators to define new regulations on the maximum load fluctuations permitted for DTC facilities at specific grid locations, without negatively affecting the stability and operation of the system.
comment: Revised and extended version of the manuscript previously posted on TechRxiv: https://www.techrxiv.org/doi/full/10.36227/techrxiv.176127304.46362185/v1
★ Gray-Box Model Predictive Control for Articulated Dump Trucks via Gaussian Process Learning of Sideslip
The growing demand for automation in the mining industry, particularly for the autonomous operation of articulated dump trucks (ADTs), has drawn increased attention to accurate vehicle modeling. The importance of such models lies in their use in model predictive control (MPC), model-based estimation methods, and vehicle simulation. While dynamic modeling offers a viable solution for these purposes, it is associated with complex setup and parametrization and may require recalibration in changing operating environments. As a result, kinematic models have dominated ADT modeling, especially in MPCs, at the expense of reduced prediction accuracy. In this work, we propose an approach using Gaussian Process Regression (GPR) to learn the sideslip angle of the vehicle, which is identified as the primary contributor to the reduced accuracy of kinematic models. The learned GPR function is augmented into the kinematic model to form a gray-box model that aims to reduce the gap to dynamic models. We show that the gray-box model can predict the sideslip angle and, consequently, the vehicle's lateral velocity, thereby improving the MPC's prediction performance. The resulting gray-box MPC is compared against two white-box MPCs in a simulation environment. The results indicate an improvement in terms of maximum lateral tracking error from over 2 m to 0.56 m.
comment: 7 Pages
★ Action-Directed Information for Distributed Control and Agentic Interaction
Distributed intelligence concerns systems in which semi-autonomous components with local dynamics and partial observations coordinate through information exchange to maintain a shared function. This paper proposes an operational way to study such systems: measure information at the interface where a message changes a receiving action, then connect that measure to function by intervention and disturbance evaluation. We instantiate this proposal in DI-Walker, a two-dimensional four-limb embodied plant controlled by frozen Cross-Entropy-Method policies. We compare a controller using each limb's own realized-force sensor with one using the realized-force sensors of peer limbs. Under limb loss, limb slip, and weak central-control dropout, Peer-Sensor has lower late tracking error in several conditions. A corrected finite-history action-predictive estimator shows a substantially larger peer-message gain under compound failure. A future scalar functional-prediction estimator does not show the same stable advantage. We interpret this discrepancy as a methodological result: information useful for an intermediate control action can be hidden by later plant dynamics, redundancy, and context. The paper relates this result to Predictive Information, Transfer Entropy, Directed Information, information-to-go/IT-PAC ideas, empowerment, and the robust control data-rate perspective, while explicitly distinguishing operational predictive gains from exact Directed Information, channel capacity, and a formal data-rate theorem.
★ Optimal Trajectory Generation for Improved Magnetic Navigation
Magnetic navigation has emerged as a promising alternative for navigation in Global Positioning System (GPS)-denied environments, leveraging geomagnetic field maps in conjunction with onboard magnetometer measurements. However, its performance is highly sensitive to trajectory-dependent observability, which limits its practical effectiveness under conventional flight paths. This paper proposes an optimal trajectory design framework for magnetic navigation that maximizes information content along the flight path. The trajectory generation problem is formulated as an optimal control problem that minimizes the posterior Cramér--Rao lower bound on the position estimation error, subject to a penalty on path length. The resulting trajectories are non-intuitive and significantly enhance the observability of the navigation system. Simulation results demonstrate that the proposed optimal trajectories yield substantial reductions in estimation error compared to conventional straight-line trajectories, highlighting the critical role of trajectory design in enabling high-accuracy magnetic navigation. These findings suggest that trajectory optimization can substantially improve the viability of magnetic navigation as a robust alternative for aerospace applications in GPS-denied environments.
comment: 11 pages, 9 figures
★ Collocated Shape Regulation for Soft Robots
Controlling the shape of a continuum soft robot typically requires an accurate dynamic model and actuation of all degrees of freedom. We show that regulating only the actuated coordinates, through collocated shape control, achieves provably stable convergence of those coordinates and, under an explicit compatibility condition, of the entire robot shape. While collocated control is a cornerstone of high-performance motion control in rigid robotics, extending this formulation to continuum soft robots has remained challenging due to the complexity of their dynamics. We present the first general framework for collocated control of continuum soft robots and derive a unified family of controllers, including PD, PID, PsatID, and their counterparts with compensation and cancellation components. The framework unifies existing approaches while introducing new controller designs. In particular, we develop three classes of PD and PID like regulators with local, semi-global, and global stability guarantees, and provide rigorous convergence analyses for each. Extensive experimental validation demonstrates the effectiveness of the proposed methods across different model discretizations and controller parameters. The resulting framework provides practical design guidelines for selecting and implementing controllers with known stability guarantees, without requiring a complete dynamic model of the robot
comment: 33 pages, 22 figures
★ CereVLA: Cerebellum-Inspired Consequence-Aware Residual Governance for Efficient Vision-Language-Action Execution
Action-chunked vision-language-action (VLA) policies improve inference efficiency, but limited feedback within committed action chunks can lead to accumulated execution errors. Residual adaptation can correct such deviations without retraining the VLA; however, existing corrections are typically optimized for reference-action consistency without explicitly considering their downstream consequences. To address this limitation, we present Cerebellum-Inspired Consequence-Aware Residual Governance (CereVLA), a unified framework that integrates lightweight residual refinement and predictive consequence evaluation into frozen VLA execution. Corrective actions are first generated by flow-based residual refinement, and their short- and interval-horizon consequences are then evaluated by a recurrent state-space model and a history-aware classifier. Residual corrections predicted to be unfavorable are selectively suppressed by a lightweight governor. Comparisons with state-of-the-art methods on LIBERO-10 and LIBERO-GOAL demonstrate the effectiveness of CereVLA. On SO-101, CereVLA increases task success from 57.5% to 90.0% and reduces mean control steps by 19.6% among successful trials, relative to the frozen SmolVLA baseline.
comment: 8 pages, 5 figures
★ Safety-Filtered Distributed Koopman-MPC
Distributed model predictive control (DMPC) often constructs both predictions and collision constraints from neighbor trajectories, so packet loss can remove both. We separate these roles: received trajectories drive Koopman-MPC, while local sensing and shelf geometry define a hard-constrained quadratic program (QP) that projects the applied input. Its radial demand is the least constant acceleration that keeps a supporting-plane clearance nonnegative throughout one zero-order-hold interval. Complementary pair rows recover the coupled demand without exchanging safety decisions. We give an intersample separation theorem under bounded snapshot and directional plant errors, an exact max-min test for simultaneous local feasibility, and a sensing-radius condition for switching interaction graphs. Anticipatory high-order rows may be relaxed for performance, but the finite-hold rows contain no safety slack. Matched eight-robot warehouse simulations use a frozen Koopman model, nonlinear drift, bounded inputs and speed, shelf constraints, a 120 ms control period, and packet dropout. The full controller is collision-free in 20/20 matched trials and reaches 160/160 robot goals; predictive Koopman-MPC without the final projection is collision-free in 1/20 trials. All 38,400 full-method hard-row sets pass the online feasibility test, and every local QP solves. Five-stream fleet sweeps are collision-free and hard-row feasible through 16 robots; the 20-robot boundary fails only after the online margin turns negative, while the reconstructed per-agent critical path remains below the sampling period. Bounded-sensing and differential-drive tests provide additional deployment stress.
★ Evolving Inspectable O-RAN Slicing xApps with LLMs
Open RAN (O-RAN) slicing xApps must adapt resource allocations to changing channel conditions and traffic demands while meeting service-level agreements (SLAs). Deep reinforcement learning can produce adaptive policies, but their allocation rules remain encoded in neural-network parameters. Our goal is to retain this adaptability while making the controller's decision logic directly inspectable and editable by operators. We use a large language model (LLM) to evolve slicing controllers as compact Python programs whose decision logic remains readable and editable after optimization. The LLM proposes and revises candidates offline, while a calibrated simulator scores them, and the selected decision module runs unchanged in the O-RAN control path. On the NSF POWDER 5G testbed, the evolved controller releases resources from a guaranteed slice whose throughput target becomes unattainable under a sustained channel fade, improving best-effort throughput from 158.2 to 228.6 Mbps, a 44.5% gain over the best static allocation. Since the controllers are readable source code, their behavior can be predicted from their equations, defects can be diagnosed by reading the code, and calibration errors can be corrected with one-line edits, reducing SLA misses from 79.9% to 2.2% in one case and more than doubling fitness in another. In a four-slice trace-driven simulation calibrated to the same testbed, evolutionary search achieves higher average evaluation scores than independent prompting at a matched proposal budget, with mean normalized gains on held-out traces of 16.3% for prompting alone, 32.1% for evolution from scratch, and 51.0% for evolution from a starting program.
★ Turning Safety into Competence: Minimally Exploitable Robot Policies via Safety-Filtered Reinforcement Learning
Robots deployed for competitive tasks must outmaneuver their opponents without sacrificing safety. Existing approaches, including safe reinforcement learning (RL), train a single policy to achieve task success and avoid failures simultaneously. This coupling can complicate training and leave the learned policy exploitable by deliberate attacks. We propose Safety to Competence (S2C), a two-stage RL framework that separates safety synthesis from competitive task learning. We formulate competitive interactions as safety-critical Markov games and prove that perfect filtering preserves policy non-exploitability when all players commit to safe maneuvers. S2C learns a robust safety filter via adversarial RL, embeds it in the environment during task policy training, and retains the same filter at deployment. In simulated touchdown games, S2C outperforms eight safe RL baselines, achieving the highest win rate and Elo rating, and the lowest exploitability. Hardware stress tests against a human opponent confirm S2C's competence.
comment: 8 pages, 4 figures
★ Teach-to-Crash: A Closed-Loop Student-Teacher LLM Framework for Collision-Inducing Test Scenario Generation
Validating Autonomous Driving Systems (ADS) in simulation requires testing architectures that can discover rare, safety-critical failures while generating scenarios that are executable, diverse, and useful for downstream failure analysis. We introduce Teach-to-Crash, a closed-loop testing framework that combines a constrained ego-centric scenario representation, stagnation-aware search control, and a dual-LLM architecture for adaptive failure discovery. A high-reasoning Teacher LLM acts as an adaptive search controller, while a low-reasoning Student LLM emits simulator-executable scenarios in a strict JSON schema. The Teacher intervenes only when rolling collision rate and time-to-collision metrics stagnate, providing strategic guidance to redirect the search. In a CARLA case study with two experimental setups that vary the ego vehicle's speed policy, Teach-to-Crash achieves the highest Collision Hit Rate (90.79%), the shortest mean Time-to-Collision (18.31 s), and a competitive Collision Discovery Rate (136.21). PAFOT attains a higher mean CDR (179.44), but with substantially larger variance. Teach-to-Crash also yields the highest diversity (0.547) and, averaged across both setups on the CARLA Traffic Manager controller, the highest avoidability-based usefulness proxy (60.04%) among the compared methods. These results, within the evaluated CARLA scope, provide evidence that closed-loop dual-LLM reasoning can steer adversarial simulation-based testing over a constrained executable program space, generating failures that are frequent, structurally diverse, and assessed as more frequently avoidable.
comment: 41st IEEE/ACM International Conference on Automated Software Engineering (ASE) AgenticDev (2026)
★ A note on bistability of a two-gene competitive system
Positive autoregulation together with mutual competition is one of the simplest mechanisms that can produce bistability in gene-regulatory models. We study a two-gene system in which each gene activates its own expression and the two genes compete through regulatory terms with Hill exponent one. We show first that the system has at least one and at most three equilibria in the positive quadrant. Exactly two positive equilibria can occur only at a degenerate nullcline tangency; thus, in the nondegenerate case, the number of positive equilibria is one or three. If there are exactly three distinct positive equilibria, then no nondegeneracy assumption is needed: all three equilibria are automatically hyperbolic, the two outer equilibria are asymptotically stable nodes, and the middle equilibrium is a saddle. Moreover, every positive solution converges to an equilibrium. Consequently, the positive quadrant is the disjoint union of the basins of attraction of the two stable nodes and the one-dimensional stable manifold of the saddle, yielding global bistability.
★ Full-Covariance Smoothing of Bayesian Neural Networks for Online Adaptation
A neural network's layers can be treated as time steps of a state-space model, turning Bayesian training into a smoothing problem: a forward pass propagates Gaussian moments through the network, and a backward Rauch--Tung--Striebel pass updates the weight posteriors in closed form. Such methods learn from each observation in a single pass, in an uncertainty-aware manner, and without gradient-based iterations or replay, which makes them well suited for online adaptation and data-efficient learning. Existing smoothing-based methods, however, are restricted to diagonal covariances across activations, discarding correlations between neurons. We overcome this limitation via a cross-covariance identity that enables full-covariance propagation through a network's nonlinear activations. We derive a one-step-per-layer smoother that approximates as Gaussian only each layer's affine output, and that applies both to deterministic systems with noisy observations and to stochastic systems described by output statistics. We demonstrate this method in non-stationary classification, online dynamics learning, and policy adaptation of a vision-language-action model, and find that it is generally more accurate than other smoothing-based methods.
comment: Accepted to CDC 2026
★ Reshaping Converter-Network Interactions in Microgrids: From Virtual Impedance to Virtual Two-Port Control
Converter terminal characteristics are central to both dynamic interactions with the network and steady-state power sharing in inverter-based microgrids. Conventional additive virtual impedance (VI) shapes these characteristics through a single virtual branch. This paper proposes virtual two-port control, which uses four coordinated transfer channels to reconstruct the terminal impedance. The connected network consequently observes the original converter through a virtually inserted twoport interface, with conventional virtual impedance recovered as a degenerate case. The proposed control transforms the original impedance through a matrix linear-fractional map. We also derive a necessary and sufficient condition for the reconstruction to be stable and proper. Among its various potential applications in microgrids, we develop three representative ones in detail: passivation with reduced control effort, uncertainty compression, and seriesshunt power-flow regulation. Simulations of VSG-controlled converters demonstrate the advantages of the proposed method over conventional VI in these applications.
★ ZO-COSMO: Index-Free One-Hop Mixing for Decentralized Zeroth-Order Optimization
Sparse communication in decentralized zeroth-order learning requires compatible peer-state coordinates. We characterize this one-hop condition and develop \textsf{ZO-COSMO}, coupling two-query estimation with average-preserving masked consensus using $q$ values per active link. Global supports serve all-neighbor mixing; matching updates require agreement only within each pair. We derive a sharp contraction-per-scalar bound within the matching class and convergence guarantees for the core and sparse-momentum updates. At fixed matching, exact moment identities characterize how shared directions preserve gradient-heterogeneity cancellation and redistribute estimation error and disagreement. Mechanism experiments cover unequal curvatures, noise, and sparse momentum. Further tests span $64$ synthetic agents and eight logical Qwen LoRA workers. At matched payload budgets, Qwen2-7B QNLI gains $3.65$ accuracy points over explicit-index Rand-$k$; edge-local updates gain $3.42$ and $2.53$ points over all-neighbor mixing on eight-worker complete and ring graphs. A matched-first-step ablation gives a $3.92$-point momentum benefit. Seed-aware and same-matching controls distinguish encoding, scheduling, and query correlation.
★ Adaptive State Estimation Under Topological Uncertainty in Unobservable Primary Distribution Systems Using Strategically Placed Sensors
The rapid integration of distributed energy resources is fundamentally altering power flow patterns in primary distribution networks and intensifying operational uncertainty. These problems are further compounded by lack of real-time situational awareness and frequent topology changes. To address these problems, this paper proposes an integrated deep learning framework for simultaneous topology identification (TI) and distribution system state estimation (DSSE) in real-time unobservable primary distribution networks instrumented by a minimal set of synchronized measurement devices (SMDs). A correlation-driven SMD placement algorithm is introduced first that jointly satisfies TI accuracy and DSSE performance requirements by exploiting temporal and spatial correlations in nodal voltage measurements. A dual deep neural network (DNN)-based DSSE model is developed next to estimate three-phase voltage magnitudes and angles across diverse operating conditions. To extend the framework beyond the base topology, fine-tuning-based transfer learning is employed to adapt the DSSE model to reconfigured topologies using limited retraining data. The framework is validated under both Gaussian and non-Gaussian measurement noise and benchmarked against a conventional estimation approach and a single DNN model.
comment: 6 pages, 6 figures, 4 tables. Accepted for presentation at the 2026 North American Power Symposium (NAPS)
★ Comparison of Multisine Peak Factor Minimization Algorithms for Aircraft System Identification
Two phase-optimized multisine peak factor minimization algorithms are presented and evaluated. The first algorithm minimizes peak factor by iteratively clipping the peaks of generated multisine signals. The second algorithm optimizes peak factor indirectly through minimization of an approximation of the infinity norm of the multisine. Algorithm performance was evaluated as a function of different signal properties, including the number of harmonics, harmonic spacing, and number of snow harmonics (extra harmonics included for further reduction of the peak factor). The two algorithms are compared against results obtained by minimizing peak factor directly using a simplex algorithm, which has been a common approach when designing phase-optimized multisines for system identification flight tests. Sample results show that the clipping and infinity norm algorithms produced multisine signals with comparable peak factors that were lower than that of the simplex algorithm. However, the clipping algorithm runs an order of magnitude faster than the other two algorithms, which also makes it practical to repeat the algorithm multiple times to achieve even lower peak factors.
comment: 17 pages, 9 figures. Published as a NASA Technical Memorandum. Available on the NASA Technical Reports Server (NTRS), Document ID: 20240009677
★ Network Design against the Bullwhip Effect in Complex Supply Chains
This paper studies the bullwhip effect, the amplification of demand fluctuations into larger order fluctuations upstream, in supply chain networks where each firm orders from several suppliers over routes with different lead times. We show that on a directed acyclic network every response from demand to orders is a sum over paths of products of nodal responses, so that the stability and stability margins of the network are determined by those of its individual nodes, and that a node which splits its orders across routes of different lengths gains margin it can spend on a higher gain and a faster response. We then minimize the worst-case amplification of the network by choosing how each firm splits its orders among its suppliers, which route lead times to shorten, and each firm's ordering gain, with gradients from one adjoint pass per demand node and frequency. On a 14-city network the optimized design amplifies 20~dB less than cost-minimal routing and 17~dB less than a design that shortens the longest routes with the same budget, and is better connected than either. Amplification is therefore a property of routing and delay, not only of the ordering policy, and designing against it also makes the network more robust to a lost route.
comment: 11 pages, 10 figures
★ Optimal Measurement Selection for Certifiable Voltage Monitoring in Power Distribution Systems
Maintaining consumer-end voltages within mandated limits is a central task in operating power distribution systems. Rising penetration of distributed generation, electric vehicles, and flexible loads complicates this task, while a scarcity of real-time measurements leaves distribution networks largely unobservable. Operators commonly monitor a few bellwether meters, which indicate operational health but certify nothing about the unmeasured buses. This work asks how to select measurements that are reported in real time and can certify network-wide voltage-limit compliance. We first illustrate the geometry of the measurement values that certify voltage safety at unmeasured nodes. Building on this geometry, we formulate a bilevel optimization that selects measurements to maximize certification capability, introducing a novel safety-violation metric with favorable monotonicity properties. We derive a strong-duality-based single-level reformulation and two scenario-reduction schemes with quantifiable suboptimality. Numerical tests on the SCE 56-bus system corroborate the superior certification capability and computational efficiency of the proposed approach.
comment: 10 pages, 4 figures, submitted to HICSS'60
★ Iterative Learning Control of the Cooling Rate in a Dual-Laser Powder Bed Fusion Process
The thermal history of the melt pool in laser powder bed fusion (LPBF) additive manufacturing processes governs the solidification microstructure and the mechanical properties of the resulting 3D-printed parts. Dual-laser systems offer additional degrees of freedom to control the cooling profile by reheating material behind the melt pool, but calibrating process parameters is challenging due to the complex physics of the process. We present an optimization-based iterative learning controller that determines optimal power, velocity, and offset settings by judiciously combining simulations and experiments: the model supplies search directions while feedback obtained from experiments on the real plant corrects for parameter errors, enabling convergence despite model inaccuracies. The approach is validated in simulation using a high-fidelity thermal model as a plant surrogate, with deliberate mismatches in absorption coefficient, latent heat treatment, and powder-bed effective conductivity between plant and model. Results show that the controller drives the plant cost down by over an order of magnitude and reaches a tight band of low-cost solutions across seeds, while model-only feedforward optimization stalls at a substantially higher plant cost despite appearing to converge on the surrogate.
comment: 7 pages, 9 figures, 2 tables. Accepted to the 2026 IEEE Conference on Control Technology and Applications (CCTA)
★ Multivariable Newton-Based Extremum Seeking with Bounded Update Rates
We propose a multivariable Newton-based extremum seeking scheme, incorporating known bounds on update rates. The design extends the recent bounded extremum seeking scheme to the Newton-based approach, which makes the convergence rate independent of the unknown Hessian by estimating and inverting the Hessian matrix. As a vital part of the Newton-based algorithm, we design an appropriate demodulation matrix to generate an estimate of the Hessian in an average sense. The local exponential stability of the bounded extremum seeking algorithm is proven for general multivariable static maps using averaging analysis. In comparison with previous practical stability results, it guarantees convergence to a neighborhood of the extremum point with an exact convergence rate exhibiting exponential decay. Subsequently, the main stability result is established for the Newton-based bounded extremum seeking approach under a weak Hessian coupling assumption. Simulation results demonstrate the advantage of the proposed approach over bounded extremum seeking by assigning equal, desired convergence rates to all parameters using the Newton approach.
★ Safe Receding Horizon Mixed-Integer Differentiable Predictive Control for Degradation-Aware Battery Dispatch
We present a safe receding-horizon mixed-integer differentiable predictive control methodology for residential battery energy storage dispatch that combines neural-network speed with recursive feasibility guarantees. Unlike open-loop learning-to-optimize methods, it incorporates real-time state-of-charge feedback and sinusoidal time-of-day conditioning, enabling closed-loop re-planning at every timestep without re-solving a mixed-integer program. A differentiable rainflow cycle-counting layer enables self-supervised training of the mixed-integer policy on exact degradation physics. The controller is a hybrid closed-loop system pairing a neural mode-selection and continuous-action policy with a quadratic-programming safety filter that guarantees recursive feasibility independent of network weights or mode optimality. We establish mode-conditioned Lipschitz continuity and a conditional regret decomposition into training-quality, mode-mismatch, and forecast-error terms. On a 7-day net-metering evaluation, the method attains a 6.9% cost gap versus the closed-loop mixed-integer MPC benchmark with a 25x speedup (0.11 s vs 2.7 s per step), while average regret rises by under 4% across 0-30% forecast noise. The learned and benchmark modes agree at every step, so the bound reduces to its training-quality and forecast-error terms, both empirically validated.
comment: 6 pages, accepted to the 65th IEEE Conference on Decision and Control (CDC 2026)
★ Progressive Skill Discovery as Access Control for Tool-Using LLM Agents: Structural Governance through Role-Scoped Capability Delivery
Large Language Model (LLM) agents struggle to scale safely when exposed to vast enterprise toolsets. Providing an agent with access to every internal tool leads to oversized context windows, degraded tool selection, and severe governance vulnerabilities - as system policies defined purely in prompts remain probabilistic advice rather than hard constraints. Existing mitigations, such as multi-agent domain delegation, decentralize audit logs and fail to guarantee policy compliance across sessions. We introduce skilder, a framework that packages capabilities into roles: bundles of skills, tools, and instructions, together with the limits that bound them. An agent begins with a minimal role catalog, learns the roles a task requires, and receives each role's skills, instructions, and tools through a single MCP server. Because tools reach the agent only inside learned skills, the same server enforces the scope of what was learned deterministically. We evaluate skilder against flat-context tool selection and multi-agent orchestration across 13 tasks using six models (10 runs each). Our results show that, when models completed discovery and issued a governed call, the skilder simulated authorization layer enforced governance boundaries: no unauthorized tool call or parameter violation (e.g., a spending-limit breach) executed. Aggregate task pass rates also reflect whether each model followed the discovery protocol and satisfied response-quality checks; those misses are not authorization failures. Furthermore, by allowing agents to dynamically acquire cross-role capabilities mid-task, skilder preserves problem-solving flexibility while providing hard system-level enforcement.
comment: White paper, 30 pages
★ Developing a Unified Verification and Validation Activity Standard at JPL
Verification and validation practices (V&V) at NASA's Jet Propulsion Laboratory (JPL) have diverged over the past decade, creating fragmentation that increases overhead, reduces cross-project efficiencies, and inhibits institutional knowledge transfer. We present a unified V&V activity schema developed through human-centered design workshops involving 29 practitioners across multiple mission types and disciplines. The schema builds on a relationship-based architecture that allows for separating methods (Test, Analysis, Inspection, Demonstration, and Review of Design) while maintaining a common attribute set. Formalized as a platform-agnostic SysML model, the schema defines bidirectional relationships between requirements, V&V activities, venues, and evidence. Implementation in JPL's Jama platform demonstrates controlled customization through templates and modular item types, balancing rigor with agility while enabling automations, pattern reuse, and digital thread integration.
comment: 21 pages, 10 figures
♻ ★ Repeated Binary Direct Collinear Impacts Under Incremental Contact Laws With Permanent Indentation: A Hybrid Systems Formulation
Incremental contact laws specify the normal contact force through a differential equation carrying an internal state, driven by the indentation and its rate. In some, the force is extinguished at a nonzero indentation, whether by plastic deformation or by an elastic aftereffect, so that a residual deformation remains at the separation. Such laws sit uneasily within rigid body dynamics, which admits no deformation. The tension is tolerable when the indentation is small relative to the bodies, so that it may be carried constitutively rather than geometrically. Even then, the contact law alone does not determine the interaction of the bodies. Because force and indentation no longer vanish together, conditions for the commencement and termination of contact must be supplied separately. So must the fate of the deformation and internal state at separation, neither of which the equations of motion contain. This article formulates the repeated direct collinear impact of two convex bodies under external forces as a hybrid dynamical system. The contact interface is modeled as a massless element carrying the contact law and its state, coupled to the bodies through relative velocity and an interaction force dictated by the contact state. Consequently, all switching and resets are confined to the interface, leaving the geometry and the equations of motion of the bodies unaltered. The principal analytical properties of the resulting formulations are established, among them passivity and completeness; the branching of solutions at the onset and termination of contact is also examined. The framework is demonstrated through numerical simulations.
comment: 27 pages, 6 figures
♻ ★ LiSeCo: Linear Semantic Control for Language Generation NeurIPS
The prevalence of Large Language Models (LLMs) in critical applications highlights the need for controlled language generation methods that are both computationally efficient and enjoy performance guarantees. To address this need, we use a common model of concept semantics as linearly represented in an LLM's latent space. In particular, we take the view that natural language generation traces a trajectory in this continuous semantic space, realized by the language model's hidden activations. This view permits a control-theoretic treatment of text generation in latent space, in which we propose Linear Semantic Control (LiSeCo), a lightweight, gradient-free intervention that dynamically steers trajectories away from regions corresponding to undesired meanings. In particular, we propose to directly intervene, in an online fashion, the activations of the token that is being generated in embedding space. Crucially, LiSeCo does not simply steer activations towards a desirable region. Instead, it relies on classical techniques from control theory to precisely control activations in a context-dependent way, and guarantees that they are brought into a specific pre-defined region of embedding space that corresponds to allowed semantics. The intervention is computed in closed form according to an optimal controller formulation, minimally impacting generation time. This control of the activations in embedding space allows for fine-grained steering of attributes of the generated sequence. We demonstrate that our approach is effective on different tasks -- toxicity, sentiment, and language (English/Spanish) steering -- while maintaining text quality.
comment: TMLR 2026 camera ready; earlier version in NeurIPS MINT Workshop 2024
♻ ★ Linearly Solvable Continuous-Time General-Sum Stochastic Differential Games
This paper introduces a class of continuous-time, finite-player stochastic general-sum differential games that admit solutions through an exact linear PDE system. We formulate a distribution planning game utilizing the cross-log-likelihood ratio to naturally model multi-agent spatial conflicts, such as congestion avoidance. By applying a generalized multivariate Cole-Hopf transformation, we decouple the associated non-linear Hamilton-Jacobi-Bellman (HJB) equations into a system of linear partial differential equations. This reduction enables the efficient, grid-free computation of feedback Nash equilibrium strategies via the Feynman-Kac path integral method, effectively overcoming the curse of dimensionality.
♻ ★ Robust Strictly Positive Real Synthesis for Sixth-Order Interval Polynomial Families
Every Hurwitz-stable interval family of monic real polynomials of degree six admits a single real numerator of degree six that makes all the associated transfer functions strictly positive real. We give a constructive proof. The complete existence theorem has been formalized in Lean4.
♻ ★ Enhanced ShockBurst for Ultra Low-Power On-Demand Sensing
On-demand sensing requires battery-powered Internet-of-Things (IoT) and implantable medical devices to remain in deep sleep and activate wireless communication only when data transmission is required. In such systems, battery lifetime depends strongly on radio active time. This work investigates how communication architecture and physical layer (PHY) configuration influence radio active time by comparing connection-oriented Bluetooth Low Energy (BLE) with connectionless Enhanced ShockBurst (ESB) on identical BLE-compatible hardware. Under identical 2 Mbps PHY configurations, ESB reduces wake-up latency and energy consumption to approximately one-twentieth of BLE by eliminating connection establishment and maintenance overhead. Increasing the ESB PHY rate from 2 to 4 Mbps further shortens packet airtime by approximately 52% and reduces transmission energy by approximately 43%. Finally, a first-in, first-out (FIFO)-triggered implantable loop recorder prototype demonstrates that jointly optimizing communication architecture, PHY configuration, and buffered transmission enables sleep-wake operation and reduces total system power consumption by approximately 60% compared with conventional BLE operation. These results identify minimizing radio active time as a key design principle for ultra-low-power on-demand sensing and provide practical guidance for battery-powered sensing systems.
♻ ★ TactileReflex: Noise-Statistics-Driven Vision-Tactile Reflex Control for Force-Sensitive Manipulation IROS 2026
Manipulating fragile deformable containers, such as disposable plastic cups filled with liquid, demands real-time grip-force adaptation within an extremely narrow force margin: insufficient force causes slip, while excessive force irreversibly deforms the thin wall. Existing approaches struggle to achieve such force-sensitive manipulation tasks. We propose a noise-statistics-based calibration-driven reflex control paradigm with vision-based tactile sensing: by analyzing the sensor's intrinsic noise characteristics (via a brief static-hold-and-unload protocol), we directly derive all controller thresholds, eliminating external force calibration, trial-and-error manual tuning, or material-specific physical models. Instantiating this paradigm, we present TactileReflex, a three-channel closed-loop controller that extracts three image-level proxies, shear intensity ($S_y$), contact intensity ($F_n$), and center of pressure ($C$), from dual visuo-tactile sensors and drives prioritized reflex channels at ~12 Hz for slip suppression, weight-adaptive release, and force protection. Each channel closes the loop directly on its proxy via noise-derived thresholds. Ablation demonstrates that only the full three-channel system is able to prevent irreversible container deformation (5/5 success vs. at most 1/5 for partial configurations). In a dynamic pouring task, fixed-effort baselines fail in all 10 attempts due to pose drift, while TactileReflex achieves 9/10 success across two water volumes. As a self-contained and interpretable controller, TactileReflex can serve as a plug-and-play safety layer beneath high-level manipulation pipelines, including haptic-free VR teleoperation and vision-language-action (VLA) policies.
comment: 8 pages, 4 figures, 6 tables. Accepted at IROS 2026
♻ ★ Safe learning-based control via function-based uncertainty quantification
Uncertainty quantification is essential when deploying learning-based control methods in safety-critical systems. This is commonly realized by constructing uncertainty tubes that enclose the unknown function of interest, e.g., the reward and constraint functions or the underlying dynamics model, with high probability. However, existing approaches for uncertainty quantification typically rely on restrictive assumptions that encode smoothness properties of the unknown function, such as a known norm in a function space. Moreover, these methods usually struggle with discontinuities. In this paper, we model the unknown function as a random function from which independent and identically distributed realizations can be generated. We then construct uncertainty tubes via the scenario approach that hold with high probability. Our uncertainty tubes rely solely on sampled realizations and can therefore accommodate discontinuities represented by the sampling model. We integrate these uncertainty tubes into a safe Bayesian optimization algorithm with which we safely tune control parameters on a real Furuta pendulum.
comment: Accepted for CDC 2026
♻ ★ Can AI Agents Deliver Verifiable Network-Wide Outcomes Across Authority Boundaries?
AI agents are increasingly involved in network automation, where they can initiate configuration changes through mediated operational interfaces and assess the resulting state. Nonetheless, operational networks usually span many devices and administrative domains. Realizing an operator's intent requires coordinating agents with distinct authority scopes that define the resources they can access, the operations they can invoke, and the network state they can observe. This division limits the blast radius of an erroneous action but fragments the evidence needed to assess the network-wide outcome. Successful execution of a configuration action proposed by one agent does not establish that remote devices responded as intended or that routing changes reached the required devices. A valid observation may also become stale after a subsequent change. Before the coordinated operation can be declared complete, a trusted assurance layer must collect current observations from the required scopes and determine whether they collectively support the operator's intended network-wide outcome. To address the completion admission problem, we present EvidenceNet, a runtime assurance layer for deciding whether coordinated agent operations have achieved an operator's network intent. Its broker collects the post-change observations required by a completion contract, and its admission gate checks that the evidence comes from the required scopes, remains current, and satisfies the task rules. A verifier agent provides an additional assessment of the observation content. Experiments on live routing networks show that post-change state checks recognize successful outcomes that configuration-action records alone cannot establish. Controlled interventions further show that EvidenceNet rejects completion when otherwise satisfactory observations have the wrong source, have been substituted, or are stale.
♻ ★ VertexCBF: Improving Neural Control Barrier Functions via Vertex-Restricted Control Search
As the number of autonomous robots continues to grow, safety becomes increasingly important. Control barrier functions (CBFs) provide a theoretically grounded framework for ensuring safety, but existing design methods often face limitations in effectiveness, scalability, or interpretability, and may result in overly conservative safe sets. In this paper, we propose \emph{VertexCBF}, a framework for learning neural CBFs in a scalable, systematic, and explainable way. We approximate the stationary Hamilton--Jacobi value function using a neural network trained via a combination of physics-informed and sparsely supervised learning. By exploiting control-affine dynamics and a convex polytope control set, under which the Hamiltonian is maximized at the control vertices, we efficiently generate supervision points via GPU-parallel vertex-restricted tree search, while a residual architecture guarantees that the learned CBF is never larger than the specified constraint function. We evaluate the method on 15 systems and compare it against relevant baselines, showing that it reliably recovers large safe sets where the baselines are conservative or fail completely. In addition, we perform a hardware experiment in which a mobile robot safely avoids pedestrians using a neural CBF trained with our method.
♻ ★ Receding Horizon Multi-Agent Deceptive Path Planner
Deceptive path planning enables autonomous agents to obscure their true goals from observers by deviating from an expected optimal path. Prior work largely solves full-horizon, end-to-end optimization for single agents, which is expensive to recompute online and difficult to scale or adapt en route. We propose a unified framework for deceptive path planning using a Boltzmann distribution, computing over short-horizon candidate trajectories within a receding-horizon loop. By param- By iterating a user-defined cost that captures deception, resources, and smoothness, and optionally includes coupling terms between agents, the framework yields stochastic policies that balance the tradeoff between optimal paths and deceptive deviation. Policies are updated locally and do not require training. The level of deception and adherence to constraints can be dynamically tuned, enabling online adaptation to changes in goals and constraints such as obstacles. This step-by-step tuning opens the door to new forms of dynamic deception. Simulation studies demonstrate the flexibility of our approach, maintaining deception while adapting to environmental and constraint updates, avoiding the recomputation required by full-horizon methods, and supporting intuitive tuning via a small set of parameters
♻ ★ Reactive Power Beyond Sinusoids: Scalar Measurement Readouts and Information Limits
Reactive power is not uniquely defined for nonsinusoidal voltage and current waveforms because different scalar readouts can assign different values to the same measured voltage--current waveform pair. This paper characterizes which scalar readouts are selected by specific measurement and physical requirements, and quantifies the current information lost through scalarization. The scalar readout is first restricted by requiring bilinearity, alternation, and invariance to the measurement time origin. Requiring it to vanish for all smooth, strictly monotone, time-invariant memoryless resistors then forces the harmonic weights to be proportional to harmonic order. With consistency across harmonic cutoffs and fundamental-frequency calibration, this uniquely yields the classical derivative, or Iliovici-type, scalar within the stated class. The selected weighting is also incompatible with conventional reactive-power calibration independently at every harmonic. Furthermore, for known nonzero voltage, active power and a finite set of skew scalar readouts leave an affine family of compatible currents of exact dimension \(d-1-r_v\). These results establish explicit selection and information-loss limits for scalar reactive-power measurements under nonsinusoidal conditions.
♻ ★ Distributionally Robust Regret Optimal LQR with Common Stage-Law Ambiguity
We study what is, to our knowledge, the first tractable multistage ex-ante distributionally robust regret optimization (DRRO) formulation for stochastic control. We consider finite-horizon LQR with common stage-law ambiguity, where disturbances are independent across time but drawn from the same unknown stage law whose mean and covariance lie in a Gelbrich ball around nominal moments. Unlike the benign single-stage quadratic setting, the nominal controller is generally not regret-optimal: reuse of the stage law makes past disturbances informative for future decisions. Despite the general hardness of DRRO, we show that, over affine disturbance-feedback policies, the multistage DRRO-LQR problem admits an exact semidefinite programming reformulation. An optimal controller in this class is the nominal LQR controller plus a strictly causal empirical-mean correction. We also characterize worst-case moment pairs and show that, for the DRRO-optimal policy, they are not unique. Portfolio liquidation experiments show that DRRO substantially reduces worst-case regret relative to DRO and the nominal controller, with comparatively modest increases in worst-case cost, and exhibits a learning effect: its correction matrices empirically approach the corresponding coefficients of the oracle controller that knows the true disturbance law in hindsight.
comment: 16 pages, 3 figures. A version of this paper has been accepted for publication in the proceedings of the 65th IEEE Conference on Decision and Control (CDC 2026)
Robotics
★ φ-RIE: From Photorealistic Reconstruction to Interactive Environments
3D Gaussian Splatting (3DGS) can reconstruct a captured scene photorealistically, but the resulting representation does not by itself support physical interaction. Robot simulation instead requires object-level change, \textit{i.e.}, objects must move independently, make contact, and reveal previously occluded surroundings. This gap arises because object appearance may remain entangled with the background, while hidden object geometry and occluded background content may be unobserved. To address this challenge, we present φ-RIE, a Gaussian-native pipeline that converts selected objects into movable simulator assets while preserving the remaining reconstruction. Our key observation is that asset construction and source removal should be coupled, \textit{i.e.}, one object identity should define the movable asset and the scene content to remove and complete. Accordingly, Scene Observation supplies shared evidence to Coupled Scene Construction, which creates registered assets and completed background Gaussians for simulator-driven rendering in an Interactive Environment. This coupling preserves unedited Gaussians while aligning visual and physical state. On 50 ScanNet++ scenes, evidence-based selection and registration retry increase matched F1 at 20\,mm from 0.336 to 0.383 at fixed retention. Further tests demonstrate asset executability, manipulation gains over a single-generator baseline, and the visual cost of conversion. Together, these results demonstrate that \name\ enables interactive scene conversion.
comment: 8 pages, 6 figures
★ DreamStream: Towards Policy-Oriented Generative Simulation for End-to-End Driving
Faithfully evaluating end-to-end driving policies in simulation requires observations that are not merely photo-realistic, but preserve the scene features a policy relies on to make decisions. Existing platforms, however, exhibit a sim-to-real visual gap that corrupts policy perception, undermining their ability to assess a policy's closed-loop decision-making. To this end, we propose DreamStream, a generative, closed-loop simulator that achieves policy-oriented fidelity using a simulator-grounded autoregressive video model. Our video model is distilled from a large pretrained video model via traffic layout guidance, varying visual appearance while preserving policy-relevant features such as scenario layout and the temporal consistency of dynamic objects. We further observe that perceptual metrics like FID misrank how well these features are preserved. To tackle this, we introduce FD$π$, a new multi-representation metric that measures the sim-to-real gap as the Fréchet distance over scene-context features from public E2E policies. Under FD$π$, DreamStream improves over the strongest prior closed-loop simulator by $1.6\times$ on nuScenes and $4.7\times$ on NAVSIM, and induces the least perturbation to policy's perceptual observability. Based on DreamStream, we construct Navhard-CL benchmark, which turns non-reactive real-world benchmark NAVSIM into interactive testing environments with adversarial driving behaviors and weather variations. This benchmark exposes many failure modes of driving policies, such as scorer bias and lack of recovery behaviors, that prior closed-loop benchmarks overlook. Code and data are available at https://github.com/VAIL-UCLA/DreamStream.
comment: Accepted to CoRL 2026. Project page: https://vail-ucla.github.io/DreamStream/
★ TM-APR: Thermal Temporal-Memory Localization via Analytic Online Adaptation
Thermal Visual Place Recognition (Thermal VPR) maps camera observations to metric poses within a mapped environment, serving as a prerequisite for autonomous navigation. However, thermal VPR suffers from severe environmental dependence, heavy online retraining overheads, and an inability to model dynamic non-linear shifts, causing existing frameworks to fail during online deployment. To achieve robust domain-invariant place recognition, we bridge Analytic Class-Incremental Learning (ACIL) with domain-invariant VPR for the first time, revealing that its gradient-free matrix updates construct a surprisingly strong baseline that outperforms conventional fine-tuning. Nevertheless, standard ACIL exhibits a critical vulnerability to extreme non-linear thermal fluctuations due to its structural linear assumptions. To overcome this limitation, we exploit a novel algebraic equivalence between ACIL and modern control theory, proposing a framework which embeds Unscented propagation (U-ACIL), Gaussian Mixture partitioning (GMM-ACIL), and minimax $H_\infty$ optimization ($H_\infty$-ACIL) directly into the update loop. Our formulation guarantees exact closed-form matrix updates within $\mathcal{O}(1)$ computational complexity, bypassing backpropagation to ensure that the online update latency ($Δt_{\mathrm{learn}}$) remains strictly bounded below the sensor acquisition interval ($Δt_{\mathrm{acquire}}$), thereby eliminating trajectory jumps in real-time SLAM pipelines.
comment: 8 pages, 6 figures, technical report
★ Underwater Navigation in Unsteady Flows Using Measurement Histories from a Single Sensing Unit ICRA
Spatial flow measurements support underwater navigation, but distributed sensing is constrained by robot size and sensor layout. We use a causal observer to estimate current lateral velocities from a finite history of measurements collected by a single sensing unit, supplying the inputs of a fixed navigation controller. In two-dimensional wake simulations with access to body-frame ambient velocity, this virtual sensing interface reduces simultaneous flow sampling from three points to the robot center. Trained only in a circular-cylinder wake at Re = 100, the flow-history observer achieves 84.4% and 80.6% success at held-out Re = 205 and 240 without retraining. These rates are 7.4 and 4.6 percentage points below direct spatial sensing and more than 30 points above a matched current-only observer. Past flow remains beneficial when past goal and yaw information is available. Across obstacle geometries, performance remains close to direct sensing in square-prism wakes but declines in triangular-prism wakes. Component replacement identifies the lateral velocity difference as control-relevant, while controlled perturbations reveal sensitivity to error persistence. The results demonstrate the closed-loop utility of single-point flow histories under the assumed observation model.
comment: This paper is under review at the IEEE International Conference on Robotics and Automation (ICRA)
★ Imperfection for Precision: Upcycling Imperfect Data for High-Precision Robotic Manipulation
Training vision-language-action (VLA) models for high-precision manipulation typically requires task-specific, high-quality data (e.g., teleoperation), which is slow and expensive to collect. To reduce this burden without compromising manipulation precision, we propose $\varepsilon$4P (Imperfection for Precision), a simple yet effective method that "upcycles" two otherwise discarded data sources: (1) low-precision data from the target task and (2) high-precision data from mismatched tasks. Rather than naively mixing these imperfect data sources throughout co-training, $\varepsilon$4P controls where each source contributes along the flow-matching trajectory. Specifically, low-precision, target-task data is used at high noise to preserve high-level task context and high-precision, task-mismatched data is used at low noise to transfer low-level action precision. Through real-robot experiments on both sub-millimeter, high-precision tasks and coarse-grained tasks, we demonstrate that the proposed method (1) effectively leverages additional imperfect data to improve policy performance by up to 31.7 percentage points, and (2) can replace an equal amount of task-specific, high-quality data with an average performance drop of only 4.2 percentage points. Overall, $\varepsilon$4P points toward a scalable paradigm for high-precision manipulation, in which heterogeneous, imperfect data can be systematically repurposed to reduce reliance on costly task-specific, high-quality data. More details are available at https://varepsilon4p.github.io/.
comment: 9 pages, 5 figures
★ NavSafe-$\infty$: Benchmarking Closed-Loop Driving Safety in Photorealistic Environments
End-to-end (E2E) driving policies have progressed rapidly on open-loop (OL) benchmarks, yet OL evaluation cannot reveal whether a policy withstands compounding errors, recovers from failures, or interacts safely with surrounding actors. We introduce NavSafe-$\infty$, a photorealistic closed-loop (CL) benchmark of 280 scenarios spanning 28 event types, each with success and failure criteria defined within a structured traffic-safety taxonomy, which yields category-level capability scores for Traffic Crashes, Vulnerable Road User Crashes, Traffic Violations, and Traffic Incidents. Evaluating 20 E2E policies, we find that OL gains do not reliably transfer to CL safety. Analyzing two common remedies further shows that passive demonstration perturbation helps mainly when CL rollouts stay near its perturbed training states, and that OL reinforcement-learning fine-tuning exhibits reward hacking by trading safety margin for ego progress, which CL feedback amplifies into compounding safety-critical errors. Together, these results demonstrate the blind spot of OL benchmarks indicating CL safety success. The benchmark and an extensible toolbox for customizable event curation and policy diagnosis will be open-sourced and maintained to facilitate future research.
★ Wheel-loader V-Cycle Automation with Deep Koopman MPC
The repeated forward-reverse maneuvers performed by wheel loaders during earthmoving operations make them well suited for automation. However, the nonlinear dynamics of articulated vehicles and complex vehicle-terrain interactions limit the effectiveness of conventional model-based approaches. This paper presents a hierarchical framework that combines long-horizon geometric planning with data-driven predictive control for autonomous wheel-loader operation. A reduced-order articulated kinematic model is used to generate the maneuver geometry, where the forward and reverse trajectories are jointly optimized through a shared intermediate state. To capture the vehicle dynamics, two data-driven deep bilinear Koopman models are learned for the forward and reverse motions using data generated from high-fidelity simulations in Algoryx Dynamics. The learned Koopman representations are subsequently incorporated into a computationally efficient model predictive control (MPC) formulation for trajectory tracking. The resulting controller operates in real time within a 50-ms execution loop. High-fidelity simulation results demonstrate that the proposed end-to-end framework enables accurate and computationally efficient execution of wheel-loader V-cycle maneuvers, providing a promising approach toward autonomous operation of articulated heavy-duty machinery.
comment: 8 pages, 4 figure
★ Beyond End-Task Success: How to Audit Visual Experience Retrieval in Robotics IROS 2026
Robots that store past experiences must select which one to reuse in a new scene. Most systems select by visual similarity, and most evaluations report only the success of the selected experience. That number does not show whether the selection was good: a rule can score well by repeatedly using one broadly transferable experience, or poorly because its preferred experience is weak. Since robots increasingly adapt by reuse rather than retraining, a score that describes the library rather than the rule misleads what the field builds next. We contribute an audit methodology: execute every stored experience in every query scene, over two manipulation tasks, three reuse mechanisms, and libraries of $K=3$, $10$, and $50$. Because every alternative's outcome is known, a score can be traced to per-scene selection or to library quality. The audited rules select by nearest-neighbor distance in five visual embeddings, from raw pixels to CLIP. (1) One fixed experience, chosen with hindsight, captures 30-58% of the gap between random selection and an oracle; per-scene selection competes for the remaining 0.07-0.15 in success rate. (2) At $K\ge10$, visual rules concentrate on one experience 1.5-3 times more than the oracle does, and their scores then follow that experience's quality. (3) Wherever a rule differs significantly from a shuffle that keeps its selection rates but pairs them with scenes at random, the rule is worse, for every learned image policy. (4) Visual distance predicts well whether a given pair will succeed (AUROC up to 0.96), yet ranks the candidates within one scene no better than chance for four of five embeddings at $K=50$ (AUROC 0.45-0.52). Exhaustive execution is usually infeasible, so the audit reduces to two cheap reports any study can give: the distribution of selected experiences, and the success of the best single experience in hindsight.
comment: Accepted to the IROS 2026 Workshop on Embodied Neuro-Symbolic AI for Reliable and Safe Robotics (ReS AI)
★ Learning Air-Ground Motion Control with Temporal Mode Switching and Cross-Terrain Tracking
Passive-wheeled terrestrial-aerial bimodal vehicles (TABVs) combine aerial mobility with energy-efficient ground locomotion. However, reliable air-ground mode switching under limited onboard perception and robust ground trajectory tracking across diverse terrains remain challenging when targeting real-world applications. In this work, we propose a learning-based air-ground motion control framework for passive-wheeled TABVs: 1) a learned mode selector for autonomous air-ground motion mode switching. The selector uses historical single-point time-of-flight (ToF) measurements and robot states together with future reference information to determine the active locomotion mode. 2) a reinforcement learning control policy for trajectory tracking. The policy combines proprioceptive observations with future reference information to anticipate trajectory changes. For ground locomotion, multi-terrain training and dynamics randomization enable robust tracking across different terrains. Simulation and real-world experiments demonstrate reliable air-ground switching under limited perception and accurate ground tracking across diverse terrain conditions. The learned selector outperforms a rule-based mode selector in challenging transitions, while the ground controller achieves lower position RMSE than PID across all tested conditions and maintains decent tracking where NMPC fails. With these capabilities integrated, the system tracks a 101m air-ground trajectory through multiple autonomous mode transitions with a position RMSE of 0.08m.
★ Vision Foundation Models with Synthetic-Only Training for Monocular Spacecraft Pose Estimation IROS 2026
We present an improvement on previous spacecraft pose estimation architectures that results in the lowest published mean rotation errors we know of on the SPEED+ lightbox and sunlamp test sets for a known, non-cooperative spacecraft. By using a previously established heatmap-based pose estimation architecture and adapting a large self-supervised ViT foundation model (DINOv3) in place of the smaller convolutional and ViT encoders of previous work, we show that pose estimation accuracy improves from 300M to 840M parameters with no saturation yet observed. We also evaluate our 840M model on a Jetson Orin NX 16GB, measuring single-pass network inference at 133.8 ms per crop with a board draw of 32.0 W. These measurements demonstrate embedded inference feasibility on a processor family with orbital flight heritage. Our resulting model outperforms previous models across lightbox and sunlamp domains while training only on synthetic data. Our best model, using DINOv3 840M adapted with LoRA as the encoder (rank 64, three-seed ensemble with four-rotation test-time augmentation), results in $1.56^\circ$ mean rotation error on sunlamp and $1.17^\circ$ on lightbox, compared to the previous best mean rotation errors we know of on these test sets, $2.66^\circ$ and $1.75^\circ$ by EagerNet.
comment: 6 pages, 3 figures, 4 tables. A shorter version was accepted to the IROS 2026 Space Robotics Workshop (non-archival)
★ MATE: Multi-Agent Virtual Teleoperation Platform for Humanoid Collaboration Data Collection
Humanoid robots require diverse embodied experiences to acquire complex loco-manipulation and collaborative skills. However, existing humanoid data pipelines primarily focus on individual agents, while physical multi-robot collaboration remains difficult to scale due to costly hardware, dedicated spaces, and repeated resets. In this work, we introduce MATE, a Multi-Agent virtual TEleoperation platform for humanoid collaboration data collection that enables multiple geographically distributed operators to simultaneously control whole-body humanoids in a shared physics-based environment. MATE removes the need for multiple physical robots and co-located operation while preserving physically coupled interactions among humanoids, objects, and environments. Using MATE, we construct a multi-humanoid collaboration dataset comprising 24.1 hours of coordinated behavior across 2,500 joint episodes and five long-horizon tasks, including object handover, relay delivery, environment interaction, and cooperative transport. To improve learning from these interaction-rich demonstrations, we introduce EAIS, an Execution-Aligned Interaction Sampling strategy that computes sampling signals within an execution-aligned prefix and prioritizes task-progressing and interaction-critical behaviors. We evaluate MATE with representative imitation learning and vision-language-action policies across diverse collaboration tasks. Experiments demonstrate efficient data collection, effective policy learning, and zero-shot transfer from virtual demonstrations to a physical humanoid without real-world fine-tuning. Project page: https://yerik-yu.github.io/MATE/
★ Generalizing Manipulation Skills with a Local Coding Agent
Today, progress in open-weight language models enables systems capable of writing, executing and debugging code while still running on a single workstation. Most language-driven robots give the model a fixed action interface or a trained policy. Generalizing to a new task therefore means more engineering effort or more data collection, both time-consuming. We investigate whether a local open-weight vision-language model can control a robot and one-shot generalize to new variations of a task without new human programming or training. We let a local open-weight VLM, Qwen3.8-27B, drive a UR3e robotic arm from a coding-agent harness. It writes and runs its own code above a service that implements kinematics, safety limits and classic computer vision techniques. We investigate if this system is capable of generalizing to unseen tasks. Specifically, we test it on nine tasks built from children's toys designed to probe generalization capability across various object characteristics: color, size, shape, and task variation of those. With five trials for each task, we observe generalization in 30 out of 45 trials with durations ranging from 3.4 to 67.5 minutes depending on task complexity. We further test if there is a speedup when an agent is asked to redo the task after successful completion. This resulted in a 50% reduction in duration, indicating that there is self-improvement over time. Finally, we expose the limitations of a local coding agent. We believe that solving those limitations combined with further investigation of self-improvement over time points at a direct path toward real-world deployment of a local coding agent.
comment: 8 pages, 4 figures, 5 tables. Raman Talwar and Elias Nijs contributed equally
★ Benchmarking Robots for Everyday Environments: From Lab Experiments to Real-World Operations
This study introduces an interdisciplinary framework for benchmarking robots deployed in public environments, addressing the gap between traditional laboratory metrics and real-world benchmarking requirements. We evaluate three distinct robots across diverse use cases - outdoor park cleaning, pedestrian underpass cleaning, and interactive library assistance - each representing unique challenges in public daily life. Over a three-year benchmarking process (2023-2025) comprising seven benchmarking events, a consensus workshop and six on-site evaluations (two per use case), we utilized realistic indoor and outdoor test environments to assess not only technical performance but also the broader implications of deploying robots in unstructured, human-centric settings. An expert panel, spanning robotics, human-robot interaction, safety, and economics, systematically developed and refined an evaluation concept to analyze the transition from laboratory prototypes to operational systems. Our findings highlight critical factors for successful deployment, including task fulfillment, interaction quality, safety, and economic feasibility. This work provides actionable insights for researchers and practitioners aiming to bridge the gap between robotic innovation and real-world applicability.
comment: 46 pages, 14 figures, 5 tables. Accepted for publication in Frontiers in Robotics and AI (Field Robotics)
★ RouteRLT: Learning When and Which RL Specialist Should Control a Vision-Language-Action Policy IROS 2026
Vision-language-action (VLA) models provide broad manipulation competence, but often struggle during the precision-critical stages that dominate contact-rich industrial tasks such as connector insertion and cable management. A common remedy is to refine a pretrained VLA with reinforcement learning (RL), enabling task-specific improvement beyond behavior cloning. However, how to preserve its generalist behavior while deciding when RL refinement is needed and which specialized policy should act remains an open question. In this work, we present RouteRLT, a routing framework that learns when and which RL specialist, an RL policy trained for a single precision-critical phase, should take control from a generalist VLA. A phase selector identifies the active controller, a stabilizer suppresses transient switches, and an action-boundary manager handles transitions between chunked policy outputs. We evaluate RouteRLT on multi-object pick-and-place tasks in LIBERO, as well as on a real-world cable pickup and port-insertion task with multiple precision-critical stages. In simulation, the learned routing improves over the base VLA and matches routing with privileged phase boundaries, without accessing those boundaries at deployment. The real-robot evaluation validates automatic routing to both the pickup and insertion specialists under an operator-aligned handoff protocol. Altogether, these results show that learned routing applies RL specialist control where precise adaptation is most valuable while preserving generalist VLA behavior, including recovery from failed execution attempts.
comment: 8 pages, 7 figures, 2 tables. Accepted at the IROS 2026 International Workshop on Industrial Applications of Robot Learning (IARL)
★ Dr-LiSA: Direct Radar-Lidar Scan Alignment for $SE(3)$ Localization
This paper introduces Dr-LiSA, a first-of-its-kind direct method for localizing 2D spinning radar intensity measurements in $SE(3)$ against 3D lidar maps. Radar-lidar localization combines the complementary strengths of the two sensing modalities: radar is robust to adverse weather and precipitation, while lidar provides high-fidelity 3D maps in favourable conditions. However, existing radar-lidar localization methods are restricted to planar $SE(2)$ localization and have generally fallen short of the accuracy achieved by lidar-lidar and even radar-radar systems. A key challenge is the substantial sensing-modality gap between radar and lidar, which observe and represent scene structure in fundamentally different ways. Dr-LiSA bridges this gap using a learned forward model that predicts radar measurements from a lidar submap at a candidate pose, enabling direct photometric alignment of predicted and observed radar scans in $SE(3)$. Dr-LiSA outperforms prior radar-lidar approaches in $SE(2)$ while achieving planar accuracy competitive with state-of-the-art radar-radar localization across more than 90 km of on-road data.
comment: 8 pages, 6 figures, paper under review
★ Sample, Simulate, Select: Physics-in-the-Loop Text-to-Motion for Humanoids Without Training
Text-to-motion models generate plausible human motion but do not model a robot's dynamics; whole-body tracking controllers execute robot references reliably but cannot replan an infeasible one. Recent language-to-humanoid systems bridge this gap by training. We measure how much of the gap closes with no training at all, by putting the deployment controller itself in the loop. Sample-simulate-select (S$^3$) draws $N$ motions per prompt from a frozen text-to-motion model, retargets each to a Unitree G1 by direction-matching inverse kinematics, rolls all of them out under full rigid-body dynamics with the pretrained SONIC tracking policy, and keeps the candidate the policy executed best. Because the verifier is the deterministic simulator itself, S$^3$ attains the any-of-$N$ ceiling by construction; what we measure is where that ceiling lies and what falls short of it. On 200 stratified HumanML3D test prompts with $N=8$, upright execution rises from 83.5% to 89.5% and hardware-gate passes from 33 to 85; on the complete test split (4,184 prompts) it rises from 80.5% to 89.5%. A kinematic verifier that predicts falls well (AUROC 0.90) recovers only a quarter of this gain: ranking a prompt's own candidates is harder than classifying the population. What selection cannot fix is one class, prompts that lower the pelvis, which a generator trained on retargeted robot data does execute. We further score the semantic fidelity of the executed motion with the standard text-motion evaluator, with a real-mocap control that attributes the loss to the robot projection, ablate the retargeter against GMR (complementary failures: the any-of-8 ceiling rises to 95.0% over both), and execute all 177 gate-selected clips on the real G1: every one completes standing, with hardware tracking error matching simulation ($r=0.94$).
comment: 8 pages, 9 figures, 5 tables
★ SparseNav: Instruction-conditioned Sparse Semantic Perception for Training-Free Vision-Language Navigation
Map-based vision-language navigation (VLN) relies on persistent spatial representations to connect language understanding with geometric planning. However, acquiring semantics beyond the needs of the current instruction can introduce unnecessary perception cost and irrelevant annotations. Continuously accumulating unrelated objects may not only waste computation, but also clutter the visual-spatial representation consumed by the vision-language model (VLM) planner. To address this problem, we present SparseNav, a training-free framework that follows a less-is-more principle for semantic navigation. SparseNav persistently maintains a lightweight geometric bird's-eye-view (BEV) map and sparse landmark memory, acquiring new semantics on demand using the active sub-instruction to decide what is worth grounding. An instruction manager first tracks navigation progress and identifies the active landmark query. An instruction-conditioned perception mechanism then invokes open-vocabulary segmentation when the queried landmark is visible and its metric location can inform the next decision. The resulting landmark memory supports VLM selection among hybrid frontier and local directional waypoint candidates. Without any additional training, SparseNav achieves success rates of 42.8% on R2R-CE and 40.7% on RxR-CE, both on the Val-Unseen splits. Controlled ablations examine semantic perception strategies and the contributions of individual framework components. Furthermore, we successfully deployed SparseNav on a Unitree Go2 quadruped equipped with an Intel RealSense D455 RGB-D camera for geometric mapping and landmark grounding and a Livox MID-360 LiDAR for localization, without a prebuilt map. We validated its effectiveness across multiple indoor environments using instruction-conditioned waypoint navigation.
★ MAVP: Map-Aware Visuomotor Policies for Mobile Manipulation
Successful mobile manipulation requires coordinated base and arm motion while maintaining accurate spatial positioning. However, demonstration-trained policies can struggle to realise the intended base motion reliably, leading to spatial misalignment and subsequent manipulation failures. We present MAVP (Map-Aware Visuomotor Policies), a framework that improves execution reliability by predicting explicit base-pose targets and tracking them using localisation feedback. MAVP reconstructs a static map from teleoperated demonstrations and expresses demonstrated base trajectories in a shared map frame, providing consistent spatial supervision across demonstrations. At execution time, the policy receives RGB observations, joint states, and the robot's current map-frame base pose, and jointly predicts target base poses, arm actions, and gripper actions. A low-level controller tracks the predicted base targets using feedforward motion and pose error feedback, enabling correction of execution deviations. We additionally use pose-noise augmentation during training to improve robustness to errors in the policy's pose input. Across six real-world manipulation tasks and three policy families, MAVP achieves higher task success rates than unanchored velocity control in all tasks. Videos and additional results are available at https://123qwedsa123.github.io/mavp/.
★ Hierarchical Floorplan-Guided Vision-Language Exploration for Embodied Question Answering
Embodied Question Answering (EQA) requires an agent to explore a previously unseen environment, gather relevant information, and answer questions about the scene. Recent approaches leverage Vision-Language Models (VLMs) together with semantic maps or scene graphs to guide exploration. However, exploration is typically driven only by local observations, while structural priors about the environment remain largely unused. We propose HFLEX-EQA, a hierarchical EQA framework that combines online scene graph construction, VLM- based planning, semantic frontier exploration, and floorplan priors. The system incrementally builds a hierarchical scene graph and an open-vocabulary occupancy map from RGB-D observations, enabling a VLM to jointly reason over the scene graph, task-relevant visual observations, exploration history, and an estimated topological floorplan. Furthermore, we introduce a room-discovery strategy that leverages the floorplan and open-vocabulary frontier semantics to guide exploration toward semantically relevant yet currently unobserved room types. We evaluate HFLEX-EQA on the OpenEQA and ExploreEQA benchmarks and demonstrate deployment on a quadruped robot in real indoor environments. Our results demonstrate the benefit of combining VLM-based hierarchical planning with structural floorplan priors for the EQA task.
★ Leveraging Vision-Based Point Cloud Map Priors for Camera-Based 3D Object Detection and Online Vectorized HD Mapping IROS 2026
Camera-based 3D object detection and online vectorized HD mapping provide compact scene representations for autonomous driving, but both depend on accurate metric geometry and remain limited by depth ambiguity. Over long-term deployment, observations from repeated traversals can be accumulated into persistent point cloud priors that provide geometric context beyond the current observations. Existing explicit point cloud prior approaches, however, rely on LiDAR-based map construction and therefore require expensive 3D ranging sensors. We propose a framework that constructs a static point cloud prior map from previous camera traversals using Pi3X and augments each point with DINOv3 features. At runtime, a local prior patch is retrieved using global localization, encoded with a sparse voxel backbone, and fused in bird's-eye view (BEV) with lifted multi-view camera features. Task-specific sparse transformer heads then predict 3D objects and vectorized map elements from the fused representation. On Argoverse 2, the vision-based prior improves a strong baseline from 0.287 to 0.299 CDS and from 0.669 to 0.750 vectorized mapping mAP. Ablations show that semantic DINOv3 features are particularly important for vectorized mapping. These results demonstrate that vision-built geometric-semantic priors provide an effective form of long-term scene memory for camera-based perception, improving both tasks without LiDAR for prior-map construction or online inference.
comment: IROS 2026 Workshop on Long-Term Perception for Human-Centric Autonomy
★ ArborSplat: Online Semantic Gaussian Splatting SLAM for Orchards
Orchard robots need maps that preserve small but semantically important structures such as trunks, trellises, and fruit. 3D Gaussian Splatting (3DGS) SLAM achieves high photometric fidelity. However, its optimization remains appearance-driven, and transferring image semantics to 3D points is unreliable for thin structures, whose pixels may receive depth from background surfaces. We present ArborSplat, an online semantic 3DGS SLAM system that tracks with LiDAR odometry and optimizes semantics directly on the Gaussian map, constrained by class-specific height bands above a ground plane fitted to each keyframe's stereo point cloud, and fuses multi-view evidence into a semantic point cloud online while rejecting labels inconsistent with the local ground surface or with monocular depth. Class-constrained refinement reserves Gaussian capacity for underrepresented structures and, under reduced budgets, increases training-view accuracy on tree classes. We evaluate the approach on apple and pear orchards during dormancy, flowering, and harvesting. On full routes, it keeps ATE below 0.5 m on all 12 traversals. On shared 301-frame segments, it exceeds SGS-SLAM and GS3LAM by 0.23 to 0.50 training-view and 0.15 to 0.36 held-out mIoU while running 1.7 to 7.5 times faster, whereas SemGauss-SLAM runs out of GPU memory on all six.
comment: 8 pages, 4 figures, 4 tables
★ TriWorldBench: A Tri-View Consistency Perspective on Embodied World Models
Embodied world models predict the outcomes of robot actions to support learning and planning. For robots equipped with head and wrist cameras, this requires complementary views: the head view captures the overall task, while wrist views reveal local gripper-object interactions. However, evaluating these views independently cannot determine whether they describe the same action and object state. We introduce TRIWORLDBENCH, a benchmark for evaluating embodied world models through synchronized head, left-wrist, and right-wrist videos. It contains 500 episodes across 50 bimanual manipulation tasks and uses 19 metrics to assess tri-view consistency, task alignment, physical and 3D coherence, motion quality, temporal consistency, and visual quality. By combining cross-view checks with measurements tailored to each camera, the benchmark evaluates whether plausible individual videos also form a consistent prediction of the intended task. We summarize overall performance with TWB-Score and retain per-view results to identify where predictions fail. This extends world-model evaluation beyond single-view visual quality. Code, data, and metric definitions are available at https://github.com/TriWorldBench/TriWorldBench.
★ SafeLoop: Risk-Aware Rollback for Vision-Language-Action Manipulation IROS 2026
Recent vision-language-action (VLA) models are promising for general-purpose manipulation, but long-horizon execution remains fragile. Small state-estimation or control errors can lead to irreversible failures (e.g., collisions and object drops). Avoiding these risks requires a proactive safety mechanism capable of anticipating hazards. In this paper, we introduce SafeLoop, a non-invasive external wrapper that adds hazard prediction and rollback-based recovery to a VLA model without changing its parameters. SafeLoop trains a risk predictor from vision and proprioception to output four values: the probability and time-to-hazard for body collisions and for object failures. A lightweight controller then chooses one of three actions based on the predicted risk: continue execution (noop), save a safety checkpoint (record), or retreat in joint space (rollback). Rollback moves the robot back to a recent safe waypoint and queries the base policy again, which may yield an alternative continuation. Across 24 LIBERO tasks (16 random seeds each) and three real-robot tasks (25 rollouts each), SafeLoop achieves a stronger overall safety-success trade-off than alternative methods, reducing hazard cases by roughly 70% while preserving task success and the base-policy control rate. Project code is available at https://github.com/Loule0-0/SafeLoop/tree/release/safeloop.
comment: 8 pages, 7 figures. Accepted to the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
★ Shaft-Configuration-Adaptive Catheter Tip Position Estimation via Motor-History Conditioned Residual Learning
Tendon-driven continuum manipulators are widely used in medical applications, where accurate tip-position estimation is essential for precise navigation and instrument positioning. However, patient anatomy and procedural setup impose task-dependent unknown shaft configurations, while friction, slack, and compliance introduce hysteresis, making tip estimation challenging. This paper presents a motor-history-conditioned gated recurrent unit (GRU) residual estimator for three-dimensional catheter tip estimation without direct shaft-configuration sensing. First, an initial multidirectional sweep strategy is applied to calibrate a geometric catheter model backbone, and encode the motor-angle and drive-torque response into a shaft-configuration context vector. During subsequent motion, the context conditions a GRU that predicts a task-space residual correcting this backbone, relying on motor measurements alone. The context remains fixed for the current shaft configuration, while the recurrent state captures the evolving actuation history. Across four disposable intra-cardiac echocardiography catheters and 16 bent shaft configurations, the method achieves 3.3mm open-loop tip RMSE, a 59% reduction relative to the constant-curvature baseline.
★ RoboTwin-Phys: Do WAMs and VLAs Understand the Physical World?
Physical-condition diversity is largely missing from current benchmarks for robot manipulation. While large-scale simulation benchmarks increasingly incorporate variations in object appearance, scene layout, and visual observations, they typically keep the underlying physical parameters fixed. As a result, important sources of real-world variability, such as changes in mass, friction, and joint dynamics, remain largely untested. We introduce RoboTwin-Phys, a physics-diverse benchmark that treats physical-condition diversity as an explicit dimension of robot manipulation evaluation. The benchmark continuously varies 13 physical attributes within physically plausible ranges, providing a unified setting for evaluating policies across diverse physical operating conditions. We further release more than 5,000 expert demonstrations with ground-truth physical parameters, enabling physical-attribute estimation, condition-aware modeling, and physics-conditioned policy training. Evaluations of representative WAMs and VLAs reveal a substantial robustness gap: models that remain effective under existing visual and layout randomization can degrade markedly under changes in physical conditions. RoboTwin-Phys provides the benchmark, data, and evaluation protocol needed to systematically measure and improve robustness to physical-condition diversity in robot manipulation.
comment: technical report for a benchmark
★ Manipulation of Deformable Linear Objects Using Model Predictive Path Integral Control with Bidirectional Long Short-Term Memory Learning
The manipulation of Deformable Linear Objects (DLOs) such as cables poses a significant challenge for automation due to their infinite degrees of freedom and non-linear dynamics. In this paper we present a machine learning based optimal control approach for the manipulation of DLOs. This approach is divided into two main components: modeling and control. For modeling the dynamics of the DLO, we propose a learning based approach using a bidirectional Long Short-Term Memory (biLSTM) network. The biLSTM network is trained on synthetic data generated by the MuJoCo physics engine. For manipulating the DLO, a model predictive control strategy that employs Model Predictive Path Integral (MPPI) control is selected. The proposed approach is evaluated through simulation and experiments. The results demonstrate the effectiveness of the proposed method in achieving accurate and efficient manipulation of DLOs.
comment: 12 pages, 10 figures, 3 tables, 22nd International Conference on Informatics in Control, Automation and Robotics (ICINCO 2025)
★ Towards Intent-Aware Human-Robot Teaming: A Platform for Search-and-Rescue Operations
We investigate the challenges of enabling effective collaboration between human operators and heterogeneous autonomous agents in complex, dynamic environments by developing an interaction platform that allows study of operator behavior and supports intent inference and decision-making using state-of-the-art frameworks. We demonstrate the extent to which the operator's perception, decisions, and actions could be supported by autonomous systems during search-and-rescue operations with our platform.
comment: Accepted to the 23rd European Conference on Multi-Agent Systems (EUMAS 2026)
★ MATES: Learning Multi-Agent Interactions by Transforming Observations for Frozen Single-Agent Policies
Multi-agent reinforcement learning (MARL) commonly trains decentralized policies from scratch, requiring agents to acquire individual task competence and coordination simultaneously. Yet many multi-agent problems admit a compatible single-agent counterpart in which the underlying task can be learned in isolation. We introduce Multi-Agent Observation Transformation for Existing Single-Agent Policies (MATES), an input-side adaptation framework for tasks whose multi-agent observations preserve the solo-task information while exposing separately identifiable neighbor information. From multi-agent experience, MATES learns a small adapter that maps this observation into the format expected by a frozen single-agent policy, inducing actions suited to the shared environment without updating the single-agent policy itself. MATES leaves the pretrained policy's internal architecture unchanged and retains the objectives and update procedures of the underlying MARL algorithm. We evaluate MATES using both on- and off-policy algorithms on lifelong pathfinding, navigation, and cooperative discovery, spanning discrete and continuous observation and action spaces. Across all evaluated settings, MATES optimizes only 3.5-7.3% as many parameters as full-policy training while consistently outperforming MARL training from scratch. It approaches the performance of full fine-tuning, remains competitive overall with demonstration-based baselines, and retains strong task performance at team sizes not encountered during training. These results provide evidence that, under this observation structure, effective multi-agent behavior can be learned without modifying the policy that encodes individual competence.
★ Skytopia: Monocular Drone Navigation with Action-Conditioned Latent World Models
Monocular drone navigation requires reaching a goal in an unseen environment from a single forward-facing camera, which offers few cues for depth and scale. World models address this by modelling how observations evolve under actions, but they are built to be executed: the prediction is produced at deployment and fed back into action generation at every control step. We argue that what a policy needs from a world model is not the prediction but the representation required to produce it: in flight the executed action explains almost all of the change between observations, so prediction reduces to reprojecting a static scene under a known displacement. We therefore introduce skytopia, a policy built on an action-conditioned latent world model, and the 3D Gaussian Splatting platform on which it is trained. A forward objective predicts the representation of the next observation from the intended motion, and an inverse objective recovers that motion from the predicted transition. Because the prediction never reaches action generation, the predictor is discarded and one policy serves point-goal, image-goal, and goal-free navigation. Simulation experiments show that skytopia outperforms every baseline under all three specifications, attaining 57.8%, 66.0%, and 49.0% success rate, while discarding the predictor removes 59.4% of the inference cost. The same policy is subsequently deployed on a physical drone without fine-tuning and reaches goals in indoor, open outdoor, and woodland environments.
★ Manipulation with Stability Guarantees: Linear Deformable Objects with Non-negligible Physical Response Grasped at Multiple Location
Most research on the manipulation of deformable objects focuses on lightweight systems with negligible mechanical response, effectively restricting attention to quasi-static regimes. This assumption excludes a broad class of practically relevant objects, such as hoses, pipes, and wiring harnesses, whose dynamics cannot be ignored during manipulation. In this work, we address this limitation by introducing a closed-loop control architecture that explicitly accounts for object dynamics and recasts manipulation as a shape-regulation problem. Control is achieved by modulating forces and torques applied at multiple fixed points along the object. This approach builds on three methodological contributions: a fully dynamic model of linear deformable objects based on discrete strain parameterizations; an extension of the notion of actuation coordinates to SE(3), yielding a structured and inherently underactuated control architecture; and nonlinear feedback strategies providing explicit conditions for steady-state convergence to desired configurations. Extensive simulations on representative manipulation tasks demonstrate the performance gains enabled by the proposed modelbased formulation. We finally validate the approach experimentally through a real-time closed-loop implementation with online shape estimation, confirming its practical feasibility and effectiveness
comment: 19 pages, 13 figures
★ Safety-Constrained Model Predictive Control for an Omnidirectional Walking Assistive Robot Using Control Barrier Function
Providing safe and effective mobility assistance plays a crucial role in restoring independence and enhancing the quality of life for individuals with motor impairments. In this context, robotic walking assistive devices have recently emerged as promising solutions to provide physically compliant interaction while ensuring user safety and support. This paper presents a novel control framework for an omnidirectional Walking Assistive Robot (I-WANDER) that integrates a Control Barrier Function (CBF) formulation into a Model Predictive Control (MPC) scheme to explicitly enforce collision-avoidance safety constraints while optimizing for energy efficiency and smooth human-robot collaboration. The method was experimentally evaluated with 12 healthy participants performing two different walking tasks using both the proposed CBF-based MPC controller (CB-MPC) and a variable admittance controller (AC). The first task involved structured navigation through a U-shaped corridor, whereas the second consisted of a single-obstacle avoidance task performed blindfolded to ensure the obstacle was unexpected. Comparative results show that the CB-MPC architecture significantly reduces energy consumption and mechanical work (p < 0.01) without compromising motion smoothness, while also decreasing the number of obstacle collisions. Overall, the findings highlight the potential of the proposed control architecture to enhance both safety and efficiency in robotic walking assistance.
★ Predict Before You Step: Auditable Occupancy Forecasting for Dynamic Obstacle Avoidance under Sparse Guidance
Legged robots under sparse waypoint guidance must avoid moving obstacles using partial, rapidly changing LiDAR observations. We present LOOP (Latent-recurrent Occupancy rollOut Policy), a local avoidance policy that connects sparse waypoint guidance to a frozen locomotion controller at 50 Hz. From occupancy and ego-velocity histories, a recurrent predictor forecasts future occupancy over a 1 s horizon by warping the current map with learned flow and visibility gates. These maps guide velocity selection through map-derived features and geometric risk estimates, providing an explicit interface for inspecting and replacing predictions. In encounter-synchronised Isaac Lab evaluations, LOOP achieves 57.1% head-on success at obstacle speeds of 2.5-3.2 m/s, exceeding a retrained reactive baseline by 8.2 percentage points. Comparisons with a rollout-free BEV policy show smaller, scenario-dependent gains from the prediction branch, including improved crossing success and reduced variability across training seeds at the highest head-on speeds. The adapter runs onboard a Unitree Go2 in 14.5 ms per step and completes all 16 real-world crossing trials without collision, demonstrating deployment feasibility.
★ An Action Is Worth One Patch: Unified World-Action Modeling with PatchWAM
Generative visual models offer a foundation for learning representations of physical dynamics, yet their extension to continuous control raises a fundamental question: do visual prediction and action generation require separate computational pathways? Existing approaches usually introduce trainable action heads or separate action experts to bridge low-dimensional states and high-dimensional visual representations. In this work, we explore whether the visual backbone's existing capacity can also support control when actions are expressed in a compatible representation. Thus, we introduce PatchWAM (Patch World-Action Model), which treats continuous actions as another type of patch through a fixed mapping called Action-as-Patch. This allows a single model to predict both how the robot should move and what the scene may look like afterward. Visual prediction and action generation become parts of the same generative process, without a dedicated action head or separate action expert. Experiments with subsampled training windows show gains over a matched dual-expert control, while benchmark evaluations reach 91.8% success rate on LIBERO-Plus and 96.12% on RoboTwin 2.0 in a full-data setting with additional augmented demonstrations. More broadly, the result suggests that capability need not be added where it can be inherited: the constraint on extending a generative backbone is the interface a new signal is written in, not the capacity to model it.
★ Destination Support Restoration for Finite-Set Multimodal Trajectory Prediction ICRA 2027
Robots operating around pedestrians often reason over a finite set of predicted human futures. Repeated online updates can concentrate this limited prediction budget on dominant destinations and leave plausible alternatives underrepresented or absent, removing those alternatives from the finite representation available to downstream decision making. We introduce Destination Support Restoration (DSR), a causal post-selection operator that repairs destination support without retraining the host predictor or increasing the maintained set size. At a repair step, DSR evaluates a temporary destination-stratified candidate bank from the observed prefix, converts candidate evidence into integer target counts, protects representatives of active modes, and reallocates redundant surplus hypotheses to deficient modes. The maintained and returned sets retain exactly $N$ hypotheses, and DSR replaces at most $\lceilρN\rceil$ entries. Protected representatives preserve current categorical support; lineage-aware particle filters also preserve surviving resampling ancestors. Each replacement reduces the allocation mismatch to the evidence-driven target by one. On the complete 3,719-trajectory Edinburgh protocol over three seeds, DSR reduces MIF weighted ADE and FDE by 13.36% and 13.30% at $N=64$. Paired integrations with CLiFF, PPT, causal GDTS, Social Informer, and PECNet improve both metrics in every evaluated pair. These results show that finite-set support allocation is a useful prediction-side control point when a fixed hypothesis set serves as the interface to downstream systems.
comment: Submitted to the 2027 IEEE International Conference on Robotics and Automation (ICRA 2027)
★ Unsigned Distance Maps on 2D Point Cloud Registration SC
2D point cloud registration arises in laser odometry and Simultaneous Localization and Mapping (SLAM) for mobile robots. Iterative Closest Point (ICP) is one of the most widely used approaches. Still, its iterative procedure recomputes correspondences via nearest-neighbor search at every iteration, whereas correspondence-free alternatives focus on scan-to-map alignment. This paper proposes a 2D point cloud registration approach based on unsigned distance maps, precomputing the Euclidean distance to the nearest reference point, along with its spatial derivatives, over a discrete grid, replacing the per-iteration search with O(1) lookups. Moreover, point-to-point and point-to-plane error formulations are derived on the SE(2) manifold and solved via Gauss-Newton optimization. On a synthetic benchmark and the real-world IILABS 3D dataset, the precomputed point-to-point variant outperforms its analytical counterparts, achieving competitive laser-odometry drift compared to point-to-plane formulations, as the precomputed gradient regularizes correspondences in the presence of sensor noise.
comment: 8 pages, 0 figures, 4 tables. Accepted to the 9th Iberian Robotics Conference (ROBOT2026), November 18-20, 2026, Barcelona, Spain. Source code: https://github.com/INESCTEC/ricoslam
★ Vision-based Underwater Formation Control With Input Saturations via Barrier Lyapunov Functions
In this work, we propose a communication-free framework for vision-based formation control of fully actuated underwater robots subject to sensing constraints, collision-avoidance requirements, and input saturations. Recentered barrier Lyapunov functions encode sensing and collision-avoidance constraints, while command-filtered backstepping extends the design to the second-order vehicle dynamics. The resulting control objective is enforced through a quadratic program that explicitly accounts for actuator limits. Conservative sensing domains provide margins from the physical limits and are adaptively relaxed when necessary, allowing temporary violation of the conservative bounds. The proposed approach is validated through realistic Software-in-the-Loop (SITL) simulations in Gazebo.
★ Control Barrier Functions for Safe Free-Flying Robotic Spacecraft Operations in Tumbling Target Capture
This paper presents a modular control barrier function (CBF) framework for safe free-flying robotic spacecraft operations during tumbling target capture. Motivated by latest ESA guidelines for safe close proximity operations, safety zones and requirements are translated into dedicated CBFs. The 13-DoF system is decomposed into translational, attitude, and robotic subsystems, each equipped with a safety filter that minimally modifies nominal control inputs in a lightweight quadratic program. The filters enforce a conical approach corridor, collision avoidance zone, attitude line-of-sight pointing, angular velocity limits, robotic joint limits, link-base collision avoidance, and actuator constraints. Dynamic coupling between subsystems is handled by treating upstream safe control commands as known interconnection inputs in the downstream safety filters, preserving modularity while supporting system-level safety. The framework is validated in an on-orbit servicing scenario, including final approach, angular rate synchronization, and tumbling target grasping, using the high-fidelity astrodynamics simulator Basilisk. Monte Carlo simulation results demonstrate runtime efficiency and operational safety for various tumbling rates.
comment: Accepted to the international Conference on Space Robotics (iSpaRo) 2026
★ You Should Be Properly Scoring Your Odometry
When we evaluate the performance of our odometry, it is common practice to score the estimated track against a ground truth. Unfortunately, scoring uses point metrics, such as the root mean square error, that ignore the covariance matrix which estimators like filters and smoothers already report. Using the covariance matters for two reasons. First, the covariance encodes the estimator's uncertainty, so it tells us whether the estimator trusts its own output. An overconfident estimator will not report itself lost. Second, the covariance weights the error in each direction of the estimate. Without the covariance, an estimator is unduly penalized for a high error in an uncertain direction. Instead of point metrics, we should use strictly proper scoring rules. These rules score the estimate together with its reported uncertainty. Strictly proper scoring rules recover the point metrics when no covariance is reported, and they diagnose covariance inconsistency when covariance is reported. Using a one-sided pairwise test, we show that two estimators can expose overconfidence in at least one of them without a ground truth. Strictly proper scoring rules and our pairwise test are available in our open-source framework smfeval. As a case study, we use smfeval to assess the uncertainty quality of the translational component of ground-based LiDAR-inertial odometry. Across four filters we find overconfidence - the worst case reports centimeter certainty with kilometer error. Knowing the filters are overconfident, we investigate the mechanism. The investigation traces overconfidence to filters crediting LiDAR measurements with more new information than they carry.
★ Robust Active-Perception Control for Global-State-Free Aerial-Ground Cooperation
Aerial-ground cooperation requires real-time UAV--UGV relative-state information. Instead of maintaining global estimates for both robots, direct control in a UGV-attached non-inertial frame avoids reliance on global localization. Vision-based relative pose estimation with a passive marker offers a low-cost and effective solution. However, a fixed camera may lose sight of the moving UGV when the required UAV attitude conflicts with the field-of-view (FOV) constraint. To address this, we propose COPA, a robust active-perception framework for global-state-free aerial-ground cooperation. We use a single-axis gimbal to decouple the camera optical axis from the UAV pitch attitude. We derive an active-perception model that relates UAV motion, gimbal angle, and UGV motion to the target image-plane state.A Temporal Convolutional Network (TCN) predicts short-horizon UGV acceleration and angular velocity from recent motion history without global-state measurements. The model predictive control (MPC) uses these predictions to jointly optimize UAV and gimbal control. Simulations show that COPA maintains continuous target visibility, while ablation studies confirm that the TCN reduces peak errors during UGV motion transitions. Real-world experiments with UGV accelerations up to 3m/s^2 and yaw rates up to 1.0rad/s demonstrate robust tracking.
★ What is the Better Curriculum: Controller-Shaped Grasping Behavior for Contact Force-Sensitive Manipulation
How should a robot learn to manipulate objects so fragile that sub-Newton contact forces can cause irreversible damage? Existing visuo-tactile policy learning typically treats tactile sensing as an additional policy input. In direct-contact force-sensitive manipulation, however, the bottleneck can arise earlier, during data collection: manual gripper control is too delayed and coarse-grained to reliably maintain the narrow force range required for stable grasping. We therefore use a deterministic 25 Hz tactile reflex controller as a collection-time teacher, producing demonstrations with controller-shaped grasping behavior for tactile-free policy learning. On Action Chunking with Transformers (ACT), policies trained from reflex-shaped demonstrations recover the teacher's grasping profile and achieve 95% stable grasps on the nominal plastic-cup task, substantially outperforming visually screened manual demonstrations. The same intervention improves in-distribution stability on $π_{0.5}$ and shows a favorable exploratory trend on an unseen paper-cup variant. Under randomized external disturbance, however, the reflex-data $π_{0.5}$ policy still fails in 45% of policy-only trials, whereas a deployment-time reflex arbiter retains all grasps. These results reveal a new role for tactile feedback in force-sensitive manipulation: rather than integrating tactile into the policy, we use it as a collection-time teacher that shapes grasping behavior in demonstrations for policy learning, while disturbance rejection remains controller-dependent, revealing the boundary of tactile-free policy.
comment: 22 pages, 6 figures. Project page: https://shayfeng.github.io/better-curriculum/
★ MatchFusion: Explicit-Implicit Instance Matching for Spatio-Temporal Multimodal Autonomous Driving
Sparse instance representations provide a compact interface for spatial LiDAR-camera and temporal past-current interaction in multimodal perception and E2EAD. Effective interaction requires reliable instance correspondences despite geometric discrepancies and heterogeneous semantic representations. Attention-based methods exploit contextual semantics but often require specialized representation alignment, increasing computational overhead. In contrast, association based on structured object states is efficient and interpretable but lacks contextual evidence to resolve ambiguous matches. To combine these complementary strengths, we propose MatchFusion, a learnable instance matching and fusion module for spatio-temporal multimodal autonomous driving. MatchFusion initializes pairwise affinities using geometric similarity and category consistency, then selectively refines structurally plausible associations using instance embeddings. The resulting soft matchmap guides a common residual aggregation operator for adaptive information exchange. This unified matching-fusion formulation supports spatial LiDAR-camera and temporal past-current interaction, using multi-view image-plane geometry and motion-compensated BEV geometry as the respective structural priors. Experiments on nuScenes demonstrate consistent perception gains across diverse front-end configurations. Compared with a prior instance-centric fusion method, the MatchFusion-equipped system achieves higher perception accuracy while reducing FLOPs by 55.3% and GPU memory usage by 39.3%, with the matching-fusion module accounting for only 3.7% of total perception latency. Integrating temporal MatchFusion into SparseDrive further improves perception within an E2E framework without additional supervision. These results establish explicit-implicit matching as an effective and efficient mechanism for spatio-temporal instance interaction.
comment: 8 pages, 4 figures
★ Sometimes You Gotta Run Before You Can Walk: Run-then-Walk Scheduling Strategy for VLM Autonomous Driving
Recent VLM-based autonomous driving planners adopt GRPO-style reinforcement learning to optimize driving performance. However, existing GRPO recipes either optimize driving efficiency, risking progress-seeking but unsafe behavior, or enforce early safety constraints, leading to overly conservative behavior; both require lengthy training. To solve these problems, we first reveal two distinct RL regimes: a progress regime (Run-GRPO) that aggressively explores high progress, and a safety regime (Walk-GRPO) that restores safety under stable progress. Based on this finding, we propose $\textit{Run-then-Walk}$, a simple yet effective two-stage reward scheduling strategy for GRPO, achieving both better performance and faster convergence. Unlike one-stage RL, which may focus on progress, safety, or a mixture of both within a single training phase, this schedule explicitly separates progress discovery from safety repair. In the $\textit{Run}$ phase, we focus on progress, allowing the policy to escape the conservative bias and discover high-progress modes. In the subsequent $\textit{Walk}$ phase, we introduce endpoint and safety strategy to repair unsafe behaviors from the Run phase. This reversed schedule overcomes the conservatism of Walk-first methods and the unsafe progress-seeking of joint optimization. We validate it with various VLM-based planners on multiple benchmarks: NAVSIMv1, NAVSIMv2, Navhard, and nuScenes. Extensive experiments demonstrate improved driving performance while requiring 40--50\% fewer RL training epochs than the baselines.
★ Beyond Reconstruction Error: Analytical and Data-Driven Action Tokenization for Autoregressive Vision-Language-Action Models
Discrete action tokenization is central to autoregressive vision-language-action (VLA) models, yet action representations are often evaluated primarily through reconstruction fidelity. We ask which representation properties actually matter for closed-loop control by comparing fixed analytical, data-driven linear, and nonlinear neural representations under a unified tokenization interface. Across rate-distortion analysis, sequence-modeling diagnostics, and 3,500 LIBERO rollouts, representation rankings change with the evaluation criterion. PCA achieves lower nominal reconstruction error than Temporal-DCT, but produces less predictable token sequences and 3.0 percentage points lower mean seen-task success across three policy-training seeds, with the policy ordering reversing in one seed. In a matched seed-42 ablation, an autoencoder further reduces reconstruction error yet does not yield the strongest policy and exhibits greater sensitivity to discrete token perturbations. These findings show that reconstruction fidelity alone cannot reliably select action representations for autoregressive control, motivating joint evaluation of geometric fidelity, sequence predictability, decoder stability, and closed-loop performance.
comment: 5 pages, 1 figure, 4 tables
★ MOLA LiDAR-Inertial Odometry (MOLA-LIO) on the COMFORT Localization Benchmark IROS 2026
This short report documents our entry to the COMFORT Localization Benchmark (IROS 2026), evaluated on the GrandTour dataset recorded with the Boxi payload. It extends MOLA-LO into a LiDAR-inertial system that also ingests IMU and, optionally, legged kinematic odometry. We describe the architecture, the streams consumed, the local protocol that selected the submitted configuration, and the measurements backing our real-time claim.
comment: 2 pages; IROS 2026 workshop
★ VisForce: Visual Grounding of Current and Desired Forces for Goal-Conditioned Dexterous Manipulation
Vision-Language-Action (VLA) models have emerged as general-purpose robotic manipulation policies. However, in dexterous hand manipulation, contact forces are typically provided as separate states or force-specific representations, making it difficult to explicitly represent the spatial correspondence between force and their corresponding visual locations. In this work, we propose VisForce, which visually grounds the current and desired forces at their corresponding fingertip locations. VisForce renders current and desired visual force cues on the current wrist image and a task-specific goal image, and combines the two representations through goal-conditioned cross-attention to generate force-aware actions. We evaluate VisForce using a real UR10 robot equipped with an RH56F1 dexterous hand through force-conditioned grasping and three multi-stage manipulation tasks. In force-conditioned grasping experiments, VisForce exhibited a consistent grip-force response as the desired force increased, and achieved grasp-and-lift success rates of 70% and 80% for an egg and a toothpaste tube, respectively. It further achieved final success rates of 70%, 55%, and 40% on cup insertion/bottle pouring, tong-assisted bread transfer, and slip-modulated peg-in-hole, respectively. These results show that fingertip-aligned visual force representations can be effectively used for force-aware conditioning in VLA-based dexterous hand manipulation.
★ Minimal Recurrent Behavioral Memory for Imitation under Partial Observability
What is the least recurrent memory needed to reproduce a specified expert under partial observability? The instantaneous requirement is the conditional entropy of the expert's behavioral quotient, but recurrence must also preserve distinctions that future observations will not restore before use. We characterize this minimal recurrent behavioral memory by a compatibility relation: under transitivity its classes attain the exact minimum, while the general case is an entropy minimization over closed compatible state assignments, with exact certificates on finite instances. A sole-carrier measurement protocol separates behavioral sufficiency, excess code rate, and information carried by observations or other memory paths; experimental bit requirements refer to the induced symbolic behavioral model under the stated occupancy. Across manipulation tasks, learned code rates remain near zero- and two-bit requirements as hidden modes grow to $512$, and anticipatory memory follows a $2\to1\to0$ requirement despite zero instantaneous demand during waiting. Learning this representation remains difficult: event-agnostic future-behavior supervision yields $36/40$ sufficient seeds with one frozen configuration and improves the longest-horizon pixel setting from $0/8$ to $6/8$ sufficient held-out seeds (closed-loop success from $0.08$ to $0.57$). On unmodified community benchmarks, the protocol certifies delay-independent requirements, which sufficient codes match at mid-delay. The supervision aids commitment but can induce predictive surplus; annealing it lets imitation and rate training reduce that surplus, separating the information-theoretic target from the ability to learn it.
comment: 46 pages, 10 figures. Code: https://github.com/XianyaoLi/DIACRITIC
★ MedVLA: A Hierarchical Vision-Language-Action Framework for Closed-Loop Precision Medical Robot Manipulation
Precision medical robotics demands adaptive decision-making under strict safety, interpretability, and execution constraints. Although recent Vision-Language-Action (VLA) models show strong multimodal reasoning ability, their continuous action generation paradigm is not well suited for precision medical tasks, where reliable closed-loop operation may also depend on non-action system function calls. To address this gap, we propose MedVLA, a hierarchical framework that couples high-level multimodal reasoning with low-level function-constrained execution. We further introduce a scalable multi-agent pipeline to generate skill-oriented chain-of-thought(CoT) data for structured training. Built on different multimodal large-model backbones, MedVLA consistently improves performance after fine-tuning, demonstrating the effectiveness of the proposed framework across model variants. Under identical initial conditions, we perform 100 closed-loop flexible electrode implantation trials. The results show that MedVLA achieves a 95.0\% task success rate, substantially outperforming representative VLA baselines, including OpenVLA (8\%) and $π_0$ (15\%), in accuracy, stability, and safety. These results indicate that structured reasoning with constrained function-level execution is a practical route toward deployable precision medical robotics.
★ PLAT: Sparse Timed Keyframe Motion Tracking for Humanoid Control via Privileged Latent Transition Learning
Humanoid motion tracking policies rely on dense frame-by-frame references, limiting their use as high-level motion controllers for planning and interactive motion generation. We study \emph{Sparse Timed Keyframe Motion Tracking}, where a policy receives only sparse future keyframes and their desired arrival times, and must execute stable whole-body motions that reach successive goals. We propose \textbf{PLAT}, a three-stage sparse timed keyframe motion tracking policy learning framework with \textbf{P}rivileged \textbf{LA}tent \textbf{T}ransition learning. PLAT bridges dense motion tracking and sparse goal-conditioned control by exploiting dense goal sequences as privileged supervision during training while requiring only sparse timed keyframe commands at deployment. A pretrained dense tracking expert first provides robust motion priors. A privileged latent prior is then learned through DAgger-style imitation, followed by latent residual reinforcement learning that refines latent transitions instead of directly optimizing actions. Extensive simulation experiments demonstrate that PLAT maintains accurate and stable sparse timed keyframe tracking across varying planning horizons, with particularly strong performance under long-horizon commands. Successful deployment on a Unitree G1 humanoid robot further demonstrates the effectiveness and practicality of PLAT for sparse humanoid motion control.
comment: 9 pages, 3 figures, under review
★ Fisheye-VLA: Decoupling Coverage and Acuity for Manipulation with a Single Fisheye Camera
Manipulation requires both broad scene awareness and detailed local feedback, yet conventional camera rigs provide them through separate front and wrist cameras. We present Fisheye-VLA, a visual interface that brings these capabilities together using a single passive fisheye. A global view preserves the workspace, while local perspective crops direct detail toward the interaction. The key design question is where this local visual budget should go. We answer it through a controlled re-rendering study, comparing alternative crop directions on the same recorded observations. The study finds that end-effector-centered views capture most of the estimated benefit of a much larger candidate pool, motivating a compact allocation around both hands. Our interface uses calibrated end-effector projection and motion lead to track the crops, while a shared ray encoding preserves their spatial meaning as they move. Integrated with a pretrained VLA, it achieves 84% and 82% success in the two expanded tabletop regions, where some target placements extend beyond the front-camera coverage, and supports shelf and conveyor manipulation. Ablations show that local crops and their viewing directions become more important in the larger workspace regions. The results demonstrate that a single fisheye can support these manipulation tasks without physical wrist cameras.
★ Dual Covariance Gaussian Splatting SLAM: Decoupling Rendering and Registration for Robust Real-Time Tracking
ICP-based 3D Gaussian Splatting (3DGS) SLAM tracks in real time by registering incoming frames against map Gaussians, using each primitive's covariance for both rendering and registration. These two uses place conflicting demands on one covariance. The mapper shapes it to minimize photometric error, often flattening it against surfaces, while robust registration typically benefits from measurement uncertainty. We propose a dual-covariance parameterization. Each Gaussian keeps a single mean but holds two covariances: a rendering covariance optimized by the mapper, and a tracking covariance derived from an RGB-D sensor noise model. We further use the tracking covariances as Gaussian anchors for image corners, providing constraints in directions where depth geometry is weak. We evaluate on TUM RGB-D, ScanNet, Replica, and two outdoor sequences recorded with a RealSense D435i on wheeled and handheld platforms. We achieve robust tracking performance across multiple scenes and reduced odometry drift, while tracking at $\sim$ 60 FPS.
★ AgriGen: Large-Scale Scene Generation Framework for Photorealistic Agricultural Robotics Simulation ICRA 2026
Agricultural robotics is advancing rapidly, yet progress remains constrained by limited field access, lack of control over field conditions, geographic variability, and seasonal crop cycles. These factors make it difficult and costly to acquire diverse agricultural datasets, resulting in limited evaluation and reduced system robustness. While other robotics domains have scaled learning and evaluation through high-fidelity simulation, agricultural robotics still lacks comparably capable tools. In this paper, we present a ROS-integrated framework, built on Isaac Sim, for large-scale procedural generation of agricultural environments. The framework supports photorealistic rendering, physics simulation, and domain randomization at scales relevant to robotics research, with built-in support for row crops, orchards, and vineyards and straightforward extensibility to additional crop categories. Project Page: https://baj31415.github.io/agrigen/
comment: Presented at the ICRA 2026 Workshop on Agricultural Robotics (https://agrifoodroboticsworkshop.wordpress.com/icra2026/)
★ Designing an Efficient Excavator Bucket for Lunar ISRU: A Comparative Study with Vision-Based Fill and Displacement Analysis ICRA 2026
This paper present a spiral-cavity wheel for lunar regolith excavation and a sensor-light evaluation stack that jointly estimates fill ratio (vision), sinkage (vision), and specific energy from actuator logs. In benchtop tests (four revolutions at 5, 10, and 15~RPM) against two literature baselines, the proposed wheel achieved higher excavated mass and fill ratio, delivering 2.2-3.0 times higher excavation rate while reducing specific energy by 29 % relative to a bucket-drum baseline. Normalized sinkage (mm/kg) was also lower, indicating stable traction without bogging. Effort-time traces show a steady torque envelope with repeatable cut-carry-dump cycles across speeds. We provide a retention index $η$ that correlates with fill ratio and a DEM setup that reproduces experimental trends with low error. Results suggest spiral-cavity wheels can replace heavier multi-actuator diggers when mass, simplicity, and energy efficiency are mission drivers.
comment: Accepted and presentaed at the 2026 IEEE International Conference on Robotics and Automation (ICRA 2026)
★ Zephyron: Integrated Design and Analytical Evaluation of a Solar-Assisted Mobile Manipulator for Multimodal Environmental Reconnaissance and Distributed Visual Inference
Environmental reconnaissance needs mobile platforms that carry sensors, preserve measurement context, and return interpretable evidence under limited energy and communication. We present a literature-informed engineering design for Zephyron, a four-wheel rover with a front manipulator, environmental sensors, distributed computer vision, local recording, and a raised rear solar module. The design keeps the prototype layout but replaces unsupported numerical assumptions with an explicit component and geometry baseline. A reproducible search retrieved 5,000 records (4,858 unique) for screening, followed by targeted review of primary literature and manufacturer documentation. The baseline uses 165 mm wheels, a 12 kg mass budget, a 72 Wh battery-energy basis, and a 20 W photovoltaic module. With rolling-resistance coefficient 0.04, steady ascent of a 10 degree grade needs about 0.517 N m per wheel under equal load sharing. An illustrative 40 W motion load gives 1.44 h from 57.6 Wh usable energy, and a 25 percent driving duty gives 4.19 h without solar input; these are calculated scenarios, not measured performance. Sensor models show how integration time, calibration, temperature, and communication delay constrain interpretation, and a quality-aware stop-and-sample policy links these constraints to mission execution. Lightweight detectors, reference-based sensor learning, and executable data-integrity checks define a reproducible machine-learning evaluation pathway. The contribution is a traceable design and evaluation framework with editable 3D models, subsystem diagrams, and reproducible analytical data. Experimental validation is required before assigning payload, endurance, detection, or field-operating ratings.
★ The Cartesian Hand: In-Hand Manipulation with All-Linear Fingers
Robotic manipulation has increasingly pursued human-like dexterous hands with many articulated degrees of freedom, offering rich manipulation capabilities at the cost of mechanical and control complexity. At the other extreme, parallel grippers are simple and robust, but provide little ability to manipulate an object after grasping it. Operating articulated objects such as threaded containers, manufacturing tools, and laboratory instruments often requires a second gripper, an external fixture, or coordinated arm motion. We introduce the Cartesian Hand, a 7-DoF end-effector that rethinks dexterous manipulation by combining independent grasping and relative manipulation within a single end-effector using only linear motion. Two independently actuated parallel grippers hold different parts of an object, while four translating fingertips generate relative motion between the grasped parts. Its configuration-independent fingertip kinematics allow manipulation to be composed from simple linear motion primitives. The Cartesian Hand is particularly suited to objects structured around common mechanisms such as threads, pivots, linear guides, plungers, and triggers. We demonstrate cap opening and closing, pipetting, pumping, two-handle manipulation, screwdriving, trigger actuation, and in-grasp reorientation across 35 objects spanning laboratory, manufacturing, and household settings. The same manipulation procedures transfer from a fixed-base robot arm to a humanoid, where we demonstrate bimanual laboratory manipulation using two Cartesian Hands. These results show that versatile in-hand manipulation capability can emerge from a mechanically simple architecture when independent grasping and relative motion are designed directly into the end-effector. We will open-source all software and hardware design. Our website is https://generalroboticslab.com/cartesian_handv1.
comment: 9 pages, 7 figures
★ Induced Riemannian Metrics for Motion Planning with Constraints
In constrained motion planning problems, task and loop-closure constraints restrict a robot's motion to a curved, lower-dimensional submanifold of its configuration space. Planners measure path length with a metric, which sets the cost of moving in each direction. Under the Euclidean metric, this cost is the same everywhere, whereas under a general Riemannian metric, such as the kinetic-energy metric, the cost can vary with direction and configuration. Existing methods often describe the submanifold either implicitly, as a constraint level set, or explicitly, through a parameterization. The implicit representation is typically combined with the Euclidean metric of the configuration space, and the explicit representation with the parameter domain, so the path length that a planner minimizes depends on the representation. Instead, we measure path length with the induced metric, which the submanifold inherits from a Riemannian metric on the configuration space. The implicit and explicit representations yield the same induced metric, expressed in different coordinates, and hence the same geometry. This result holds for any Riemannian metric on the configuration space, not only the Euclidean one. The choice of metric is therefore independent of the choice of representation. Using this result, we extend planning under a Riemannian metric from unconstrained spaces to constraint submanifolds by applying the induced metric in both a sampling-based planner and a trajectory optimizer. For an explicit representation, the induced metric also accounts for the distortion that the parameterization introduces. In experiments on a bimanual manipulation setup with two Franka arms under end-effector task constraints, we compare the Euclidean and kinetic-energy metrics.
comment: 9 pages, 2 figures, 4 tables
★ MotionForge: A Data Generation Pipeline and Large-Scale Benchmark for Long-Horizon Manipulation of Dynamic Objects with Domain Shifts
Recent advances in learning-based robot policies have demonstrated promising progress, yet they are predom- inantly evaluated in static or quasi-static environments. In dynamic manipulation, objects and scenes continuously evolve while the robot perceives, reasons, and acts. However, recent dynamic simulation benchmarks largely focus on short-horizon, reactive interactions with simple motion patterns and offer limited support for both systematic evaluation under domain shifts and model-agnostic real-time execution protocols. To bridge these gaps, we introduce MotionForge, the first large- scale simulation benchmark and data-generation pipeline tailored to jointly evaluate domain shifts and long-horizon interaction in dynamic manipulation. MotionForge comprises 40 dynamic interaction tasks spanning 11 distinct motion patterns, with dedicated support for 17 long-horizon tasks. Our benchmark introduces two key novelties: (1) a systematic evaluation protocol for assessing policy robustness under both single-factor (e.g., only backgrounds shift) and joint domain shifts (e.g., simultaneous shifts of objects, backgrounds, lighting, and speed); and (2) a decoupled, latency-aware execution protocol where the environ- ment continuously evolves independently of policy inference time. Extensive evaluations of representative general-purpose robot policies on our benchmark reveal substantial limitations under joint domain shifts. These findings expose a critical gap between current policy capabilities and the requirements of robust long- horizon manipulation of dynamic objects under domain shifts, establishing MotionForge as a comprehensive testbed for future research in embodied AI.
comment: 9 pages
★ MatcherCompass: A Deployment-Aware Benchmark to Guide Image Matcher Selection in the Wild
Field robots operating across time of day and sensing modalities require accurate image correspondences within onboard time and resource budgets. However, accuracy and runtime reported for individual methods on a single device provide limited guidance for choosing a matcher and its configuration on a target platform. We present MatcherCompass, a deployment-aware benchmark for choosing local feature matchers in field robotics. Under common input and pose-evaluation procedures, we compare nine classical and learned matching pipelines across four image resolutions and supported numerical precisions. Four visual conditions cover viewpoint variation, day--night matching in visible and thermal imagery, and daytime visible--thermal matching. We evaluate pose accuracy using the area under the error--recall curve (AUC) at $5^\circ$, $10^\circ$, and $20^\circ$, and measure runtime, GPU memory, and energy per image pair on four GPU platforms spanning workstation and onboard computers. The results show that changes in hardware, input resolution, and numerical precision can move a matcher across a runtime budget boundary, altering the feasible choices. We organize the measurements into a selection guide that returns all configurations satisfying user-specified time and resource limits, together with their accuracy under the selected visual condition. MatcherCompass provides measured evidence for choosing matching pipelines that fit a robot's sensing conditions and computing hardware. Project page: https://matchercompass.github.io/.
comment: 8 pages, 7 figures
★ SG-CPG: Severity-Gated Central Pattern Generators for Adaptive Quadruped Locomotion under Continuous Actuator Degradation
An animal with a weakened limb does not necessarily switch its gait, instead it unloads the affected limb, re-coordinates the remaining limbs, and scales its response with injury severity. This graded adaptation allows locomotion to persist despite partial loss of limb strength, rather than requiring a discrete transition between healthy and failed. Inspired by this behavior, we propose SG-CPG, a central pattern generator (CPG) for quadruped locomotion under continuous actuator degradation. SG-CPG preserves a frozen healthy CPG policy and introduces two severity-driven gates: a residual gate that re-coordinates all four legs and an amplitude gate that progressively shortens the weakened leg's stride as degradation increases. We emulate progressive degradation through two mechanisms: lowering the joint torque ceiling (ceiling mechanism) and scaling its low-level controller gains (gain mechanism), representing distinct forms of actuator weakening. Our simulations on a Unitree Go2 show that SG-CPG maintains a trot gait with 100% survival across an omnidirectional command schedule under 95% joint strength loss while tracking commands within 8%. Under a lowered torque ceiling, removing either severity path, the residual's severity observation or the amplitude gate, raises clipping at the weakened joint from 4.4% to 13.6% and 26.3% of steps at an 80% loss. On a real Go2, SG-CPG survives 28 of 29 forward and turning trials with up to 93% calf torque degradation. These results show that severity-gated adaptation can extend a healthy locomotion policy to progressive actuator degradation without treating the fault as a discrete failure.
comment: 8 pages, 5 figures, 5 tables
★ Teaching Reinforcement Learning and Humanoid Robotics to High-School Students: An Expert-Validated Curriculum Design on a Low-Cost Open Platform
Lower cost open source robots and reinforcement learning (RL) simulation tools create new opportunities for precollege students to engage with contemporary robotics. However, translating a complete research workflow, spanning mechanical assembly, electrical setup, simulation, policy learning, system identification, and physical deployment, into a coherent course for novice learners remains challenging. We present an integrated robotics course framework that organizes these activities around a shared robotic artifact. The framework combines parallel disciplinary tracks, sequencing based on technical dependencies, progressive integration of simulation and hardware, layered performance checkpoints, and structures for balancing collaborative work with individual accountability. We illustrate the framework through a high school curriculum organized around a robot project in which pairs of students assemble an open source humanoid robot, train a walking policy in simulation, and deploy it on the physical platform. The framework was developed through an iterative design process that included formative review by five experts in robotics research, engineering, secondary STEM education, and curriculum design. Expert feedback highlighted three central design tensions: authenticity versus cognitive load, system integration versus timely visible progress, and team construction versus individual accountability. These tensions informed the final framework presented in this paper. This work offers a structured approach for adapting robotics research workflows into interdisciplinary precollege courses; future classroom studies are needed to examine implementation and student learning.
comment: 6 pages, 4 figures, 4 tables. Accepted for presentation at the IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE 2026)
★ CDKF-Track: Cluster-aware Data-Driven Kalman Filtering for Cooperative 3D Multi-Object Tracking
Multi-Object Tracking (MOT) is essential for EdgeAI perception systems, where accurate object localization and reliable identification enable safe decision-making. Singleagent MOT suffers from occlusions, sensor noise, and partial scene understanding in complex real-world scenarios. While multi-agent systems improve robustness by exploiting shared information, they introduce redundant measurements that lead to false data associations, and still struggle to capture nonlinear object dynamics. To address these challenges, we propose CDKFTrack, a Cluster-aware Data-Driven Kalman Filtering framework for Cooperative 3D MOT. The proposed method first fuses multivehicle 3D LiDAR detections through a Graph Laplacian-based formulation. Then, a cluster-aware redundancy reduction scheme groups spatially related detections and selects representative observations to reduce duplicate inputs to the tracker. The resulting detections are processed by a data-driven Kalman filter that learns object motion dynamics from data, reducing dependence on predefined linear motion assumptions. Furthermore, a wavelet-based temporal refinement module leverages the multiresolution decomposition property of wavelets to attenuate shortterm positional fluctuations and improve trajectory continuity. To the best of our knowledge, CDKF-Track is the first framework to jointly address detection-level fusion redundancy and learnable motion modeling in cooperative 3D MOT. Experimental results on the real-world V2V4Real dataset indicate that CDKF-Track achieves up to 27.99% improvements in tracking accuracy over state-of-the-art multi-agent MOT methods.
★ Deploying Foundation Models for Embodied Navigation
We present and tackle two problems associated with deploying Foundation Models (FMs) on Embodied Agents performing navigation: 1) Training bias in FMs leading to poor personalization in unseen environments, and 2) Limited FM context length hindering success, especially on long horizon tasks. Our solution for the former involves priming the FM with human-habit data mined from the scene and our solution for the latter involves active memory management via a novel `memory head' augmentation. We first present a taxonomy of existing literature on FM-based Embodied Navigation, and highlight these limitations. We then present our approaches, Transit-Aware Planning (TAP) and MemCtrl to address the limitations. With TAP, we present real-world results in a lab environment with a Turtlebot for personalized target finding that shows an average improvement of 18% over a non-TAP baseline. On MemCtrl, we report a 6% average improvement across various embodied tasks, with 20% on long instruction subsets, all while using nearly half the context used in the baseline model. Motivated by these result, we present our stance the deployability of FM-based embodied agents in real-world environments, and highlight open research directions.
★ History-Conditioned Flow Matching for Probabilistic Dynamics of Tendon-Driven Continuum Robots
Deterministic dynamics modeling of tendon-driven continuum robots remains challenging owing to uncertainties in material behavior, tendon transmission, friction, and contact. Measured joint configurations and nominal tendon commands do not fully characterize these internal mechanical factors, leaving uncertainty in the subsequent motion. We therefore develop a history-conditioned, physics-informed flow-matching framework for probabilistic dynamics prediction, using motion and actuation histories to predict the distribution of the next complete joint configuration. By recursively sampling next-step configurations under prescribed commands, the model predicts distributions of future whole-body motions. In simulation, scenario-specific models achieve five-second trajectory Energy Scores (lower is better) of 12.05 mm under internal friction variation and 9.29 mm under unobserved actuation disturbances. Relative to the conditional variational autoencoder and diffusion baselines, Flow attains lower Energy Scores and coverage closer to the nominal level in both scenarios. Ablations support history and structural conditioning in both scenarios. On the physical robot, predictions under two tendon-command profiles excluded from training capture the principal motion sequences, with five-second Energy Scores of 11.91 and 11.42 mm, lower than the compared baselines. The predicted-to-measured spread ratios are 1.65 and 1.22 (closer to 1 is better). These results support history-conditioned probabilistic dynamics prediction under incomplete mechanical observations.
★ CODA: Depth-Aligned Scene Completion and Object Decomposition from a Single RGB-D Image
Robots operating safely in cluttered everyday environments often need to infer scene geometry from partial observations. Methods that detect objects in 2D and reconstruct them independently struggle in such scenes: a missed object is never reconstructed, a merged detection can fuse two objects, and separately reconstructed meshes may overlap or fail to touch their supporting surfaces. We introduce CODA (Complete Once, Decompose Afterward), a generative model that instead reconstructs the complete scene geometry from a single unsegmented RGB-D image, then separates the surface into the surrounding environment and movable objects. Still, generated scene geometry can drift from the observed partial point cloud. To reduce this drift, CODA uses two explicit 3D grounding mechanisms to keep reconstructed geometry consistent with observed surfaces while completing unseen regions. Experiments on HomebrewedDB and our custom cluttered-scene dataset show more accurate reconstructions and a higher fraction of objects remaining in place under simulated gravity than both object-first and scene-first baselines.
comment: 8 pages, 7 figures, 3 tables. Project page: https://dongwon-son.github.io/coda-project-page/
★ PhyVisGen: Physically and Visually High-Fidelity Robotic Manipulation Data Generation
Large-scale manipulation demonstrations are essential for learning robust visuomotor policies, yet real-world data collection is expensive and difficult to scale. Simulation offers a promising alternative, but physical and visual discrepancies can limit the transferability of synthetic data, particularly for manipulation with soft grippers. We present PhyVisGen, a physically and visually high-fidelity framework for scalable robotic manipulation data generation. On the physical side, PhyVisGen introduces an arm-gripper coupling method based on the Incremental Potential Contact (IPC), enabling high-fidelity soft contact throughout complete manipulation trajectories. On the visual side, it combines real-scene reconstruction with real-time path tracing to generate visually realistic observations while preserving captured scene appearance. Quantitative evaluations demonstrate the physical and visual fidelity of PhyVisGen. Policies trained exclusively on synthetic manipulation demonstrations achieve 65-95% success across five real-robot tasks, without real-robot demonstration data or policy fine-tuning.
comment: 8 pages, 5 figures. Under review
★ Skill Sequence Planning for Collaborative Multi-Robot Construction
Robots have significant potential to automate construction processes. However, their industry adoption remains limited, partly because of the programming effort required to adapt robots to diverse tasks. This paper presents a skill sequence planning method that enables a heterogeneous team of multi-functional robots to collaboratively perform construction assembly work using reusable, preprogrammed skills such as grasping, drilling, and fastening. A central controller transforms the digital representation of the building into a construction relationship graph that represents construction entities, their states, and their parent-child relationships. Based on this representation, the system selects the next construction target, generates a symbolic sequence of skills for capable members of the robot team, and produces collision-free geometric motion plans for skill execution. The symbolic planning problem is dynamically regenerated as the construction state changes. An interactive digital twin presents the planned skill sequence and robot states to human co-workers for review and approval before execution. The method is evaluated through a construction assembly case study. By reducing the need to program robots separately for each task variation, the proposed approach supports more flexible deployment of collaborative robot teams in construction.
★ Contact-Stable Deformable Tissue Simulation Using Implicit Integration and Live-Pose Grasp Constraints for Laparoscopic Surgery Robot Policy Evaluation ICRA 2027
Closed-loop evaluation of surgical robots requires tissue that deforms, can be grasped and lifted, and reproduces the anatomy in which the robot will operate. We present a simulator in which this tissue is reconstructed from a fixed-view RGB-D recording of the surgical field, composited to remove the instruments, closed into watertight volumes and tetrahedralised; the pipeline was applied unchanged to three specimens of two species (thirteen organs, 146,061 tetrahedra, no inverted elements). For one specimen, the organs are placed in a bimanual cell in which two Franka FR3 arms operate motorised instruments through 6 mm trocars. The core contribution is the numerical and contact design that keeps this cell stable: implicit integration, simulation meshes separate from collision meshes, numerical guards, and a grasp constraint captured at the live tissue pose. In 45 repeated grasp-lifts, a friction grasp held the tissue in 0 of 15 trials and each constraint grasp in 13 of 15; on displaced tissue, a rest-pose constraint produced one-step snaps of up to 17.8 mm, which live-pose capture eliminates. Against the recording, front-surface depth error is 1.33 to 1.41 mm, organ silhouette IoU is 0.80, and in five grasp-lifts reproduced from video the landmark displacement RMSE is 11.8 mm against 14.2 mm for a static prediction. Biofidelity is not claimed; the environment is intended for closed-loop feasibility, safety, contact and policy screening.
comment: Submitted to IEEE ICRA 2027
★ A Reconfigurable Bidirectional Cable-Driven Hip Exoskeleton with Swappable Bench/Backpack Dual-configuration Actuation
Hip exoskeletons provide an important hardware basis for lower-limb rehabilitation and locomotor assistance. Laboratory rehabilitation assessment and system development require substantial actuation and computing resources, whereas mobile assistance requires untethered portability. Integrating both capabilities within one reusable platform remains a central design challenge. This paper presents a reconfigurable bidirectional cable-driven hip exoskeleton platform that rapidly switches between bench-mounted and backpack-mounted actuation while sharing one cable-free wearable hip interface. The platform modularly adapts the actuation configuration, end-effector sensing path, and low-level control interface. Each cable-driven end-effector weighs 0.405 kg, excluding the cable and actuation unit, and integrates an encoder and a torque sensor; experiments validated bench-mounted admittance-based motion tracking capability and backpack-mounted open-loop torque tracking. Human-worn experiments with three healthy participants used myoMOTION to evaluate the platform's wearable-side hip-motion sensing capability, verified bench-to-backpack and backpack-to-bench motion-ready switching across 30 trials in $30.1\pm16.3$ s, and formed a small-scale multimodal wearable-exoskeleton gait dataset for sensing validation and data-driven algorithm development, comprising 8 min bench-mounted treadmill records and 11 min backpack-mounted outdoor walking records. These results show that, by unifying the wearable structure, actuation interface, and sensing path, the proposed platform enables validation of the same hip exoskeleton in both bench-mounted and backpack-mounted configurations, providing reusable hardware for iterative development and applications across scenarios.
★ RoboFollow: Unveiling the Instruction Following Mirage in Embodied Agents
Modern embodied agents achieve impressive success rates, yet their actual instruction-following ability is far weaker than these numbers suggest. We trace this illusion to a structural property we term low scene entropy: when a visual scene admits only one valid task, language becomes redundant and a policy can score highly while barely using it. We introduce RoboFollow, a diagnostic benchmark with three principles: (1) High Scene Entropy: each training scene supports multiple kinematically distinct task branches, making vision alone insufficient and forcing reliance on language. (2) Hierarchical Diagnostic Protocol: a four-level protocol (L0--L3) progressively perturbs visual layout and semantics, probing whether equivalent instructions yield consistent behavior and distinct ones yield discriminable behavior across spatial relations, attributes, trajectory constraints, and logic. (3) Confound-Controlled Diagnosis: we simplify interaction objects, restrict actions to the trained repertoire and report stage-wise Intent and Execution scores, isolating comprehension from motor execution. Evaluation of nine VLA and WAM policies shows that strong L0 performance, where attained, does not reliably transfer to L1--L3 under our fine-tuning setup. Representative mitigations, including stronger VLM backbones, QA co-training, LangForce, and Classifier-Free Guidance, all fail to close this gap. RoboFollow exposes genuine instruction following as a critical, overlooked bottleneck. Code and dataset are available at https://github.com/AutoLab-SAI-SJTU/RoboFollow and https://huggingface.co/datasets/AutoLab-SJTU/robofollow-data.
★ DynaForge: Planning-Guided Residual Learning for Dynamic Manipulation Demonstration Generation
Dynamic object manipulation is essential for robots operating in real-world environments, yet methods for generating high-quality demonstrations remain limited. Methods designed for static tasks do not readily transfer to dynamic settings. Among dynamic demonstration generators, planning-based methods can fail near contact, while DOMINO-style replay simplifies dynamic interactions and may limit the experience available for policy learning. We present DynaForge, a planning-guided framework that learns residual corrections for dynamic manipulation demonstration generation. DynaForge combines low-frequency global planning with high-frequency object-centric inverse kinematics across task phases, and applies a residual policy to correct actions during dynamic interaction. An implicit curriculum groups rollouts under matched conditions and selects mixed-success groups, focusing residual reinforcement learning on the evolving competence frontier. On Can and Bottle, it uses 0.73x as many optimizer steps as vanilla GRPO at the same nominal environment-step budget, with higher observed final success rates. Across nine simulation tasks, DynaForge increases mean demonstration-generation success from 41.30% of the planning prior to 78.37%. With 800 demonstrations per task, DP3 policies trained on DynaForge data achieve 49.11% mean success, compared with 7.07% for DOMINO data. On three real-world dynamic tasks, DynaForge-trained policies achieve 30-60% success, compared with 0-10% for DOMINO-trained policies, showing the ability of DynaForge for sim-to-real transfer.
comment: 8 pages, 6 figures. Under review
★ PAKT: Physically-Aligned Kinesthetic Teaching for Reinforcement Learning
Real-world reinforcement learning (RL) systems still struggle with the demands of contact-rich industrial manipulation, including micrometer-level precision, success rates above 99%, and human-level cycle times. Although off-policy algorithms can improve performance by leveraging demonstrations and interventions, a key bottleneck is the lack of an intuitive interface for collecting such guidance while complying with constraints of the physical system and the policy. We propose PAKT, a framework for kinesthetic teaching in RL. As opposed to teleoperation approaches, PAKT relies on kinesthetic guidance, which is widely used in industry. However, a critical weakness of kinesthetic guidance is the possibility for the operator to move the robot along trajectories (e.g., velocities, accelerations, jerk) that the robot and/or policy cannot physically reproduce. Using PAKT, operators guide the robot through admittance control, which maps human-applied forces to motion. The downstream reference generator applies the same kinematic limits used during policy execution, keeping the collected trajectories within these limits. To support this teaching interface with an appropriate execution layer, PAKT adds a high-performance control stack that maps low-frequency RL actions to high-frequency torque commands. It consists of a reference generator and subsequent impedance controller, where the reference generator preserves the tracking performance of the impedance controller while improving contact handling and producing smoother policy actions. Across the reported runs on four insertion and industrial assembly benchmarks, including a data center compute tray, the end-to-end system reduces cycle time by 23%-48% and cumulative intervention count by 62%-86% relative to the HIL-SERL baseline. Project website: https://pakt-website.github.io/pakt-website}{https://pakt-website.github.io/pakt-website
comment: 17 pages, 6 figures, 9 tables, Conference on Robot Learning
★ MachEmbodied-U0: Unified Understanding and Generation Model for Embodied Intelligence
General-purpose robot control requires models to understand task intent, identify where to interact, capture how the scene evolves, and generate precise actions. Vision-language-action models provide strong semantic priors but typically do not explicitly model scene dynamics, while world-action models couple visual prediction with control without necessarily exposing the task-relevant semantic and spatial structure needed for fine-grained manipulation. We present MachEmbodied-U0 (ME-U0), a unified embodied foundation model connecting understanding and generation experts through a Mixture-of-Transformers architecture. Subtask prediction and affordance grounding guide joint visual-dynamics and action generation via flow matching. Visual dynamics encompass future RGB, depth, surface normals, and optical flow, providing complementary supervision for appearance, geometry, and motion. Multi-rate Rotary Position Encoding (MRPE) aligns visual dynamics with fine-grained control. We pretrain ME-U0 on approximately 4,200 hours of curated demonstrations from robotic datasets and egocentric datasets. Using only the supervision natively available in each downstream benchmark, ME-U0 achieves an average score of 17.66 on the RoboDojo simulation benchmark and average success rates of 99.0\% and 82.5\% on LIBERO and LIBERO-Plus, respectively. We additionally validate ME-U0 on real-world robotic manipulation tasks, demonstrating its effectiveness beyond simulation. Without corresponding downstream supervision, ME-U0 further demonstrates zero-shot subtask prediction, affordance grounding, and visual dynamics on simulated and real-world observations. Overall, ME-U0 combines competitive downstream control performance with transferable task-grounding and visual-dynamics capabilities across simulation and the real world.
comment: Technical report. Project page: https://machembodied.com/ME-U/ME-U0.html. Code: https://github.com/MachEmbodied/ME-U0
★ From Instrument-Mounted Demonstrations to In-Vivo Execution: Learning Bimanual Laparoscopic Appendectomy Without Robot-Collected Demonstrations ICRA 2027
Most minimally invasive surgery is still performed with hand-held laparoscopic instruments, and the surgeon's instrument kinematics are lost when the operation ends; only the endoscope video is kept. This paper presents an end-to-end pipeline that captures this motion in the operating room and uses it to train a surgical robot policy, validated on live animals. We introduce a surgical instrument-state logger that mounts on the shaft of a standard laparoscopic instrument and recovers its pose and jaw state from an inertial sensor, a time-of-flight sensor and a Hall sensor, with no external camera or tracker. A data pipeline measures the latency of every sensor channel against a robot ground truth and aligns the channels before forming observation-action pairs. On these demonstrations we train a diffusion policy with a fine-tuned DINOv3 backbone, selecting its design by closed-loop rollouts in a physics simulator reconstructed from depth maps of an ex-vivo rabbit appendix. The policy is then retrained on 849 in-vivo demonstrations from four live rabbits and deployed on four additional live rabbits with electrosurgery armed. With the surgeon selecting the surgical phase, the policy completed the appendectomy in three of the four animals. The results show that demonstrations recorded from a surgeon's own instruments are sufficient to train, select and deploy a bimanual surgical policy in vivo. The robot serves only as the timing reference for sensor calibration and as the executor, and collects no demonstrations. Both demonstration corpora are released to support future surgical robot learning research.
comment: Submitted to IEEE ICRA 2027
★ Relative Contact Velocity-Controlled Hand-Object Mechanism for Dexterous Tool Manipulation
This work investigates how to enable general multi-finger robotic hands to perform the complete tool manipulation process, which entails picking up a tool, loading it into a suitable pose, and then wielding it. Inspired by human tool manipulation and mechanical design principles, we model the hand and the tool as a unified hand-object mechanism (HOM) composed of sub-assemblies. Specifically, we define a HOM as consisting of the hand, the object, and the generalized contact frames, allowing the HOM's motions to be expressed with the same set of Cartesian-space relative contact velocities, irrespective of the hand's kinematics and geometry. Then, we define a HOM's sub-assemblies as relative contact velocity and contact force constraints between fingers. Building on these definitions, we developed a lightweight and physically interpretable motion planning and contact estimation framework using least squares and a complementary filter. We evaluated our framework in simulation by teleoperating five different robotic hands. The results show that our framework enabled all five hands to execute the complete tool manipulation process, achieving dexterous behaviors even from identical, simple reference trajectories. Furthermore, the results showcase our framework's adaptability to different hands, tools, and tasks, enabled by its kinematic and geometric foundation.
★ A Deployable Four-Finger Payload for Teleoperated Free-Flying Manipulation with Astrobee
This article presents a bimanual teleoperation pipeline and conceptual design of a deployable four-finger payload for intra-vehicular free-flyers. Future habitats in low-Earth orbit (LEO) will require systems to perform mundane tasks like cargo handling and maintenance during crewed and uncrewed periods. The gripper payload provides 17 manipulation degrees-of-freedom (DoF) through four independently actuated fingers on a linear rail system. To control it, a virtual reality (VR) device interface maps the human ground operator's hand motions to the finger pairs, their separation to the rail, and common wrist motion to Astrobee translation. We present the preliminary results of teleoperating Astrobee in a custom zero-gravity MuJoCo-based International Space Station (ISS) simulator through ten repeated trials of transporting a rigid ISS Cargo Transfer Bag (CTB). We measure task success, continuous contact retention, completion time, and cargo motion.
comment: 4 pages, 3 figures
★ CableVLA: Simulation-Privileged Global-Local Representation Learning for Cable Routing
Cable routing requires coordinated control of global cable topology and changing local contacts. We present CableVLA, an end-to-end multimodal vision-language-action framework that converts simulation-privileged supervision into deployable cable-topology and tactile representations. TopoHead distills node-level physics and current and future cable-topology information into causal visual context for the action expert. TacSense uses complementary frame and taxel branches to learn contact dynamics from resistive arrays, with simulator-derived kinematics and contact events providing supervision beyond the measured force map. A contact gate activates force-tactile residuals that refine the next 8 arm-and-gripper actions of a frozen topology-conditioned policy. Across 345 MuJoCo evaluations, CableVLA improves success from 62.6% for the $π_{0.5}$-V visual baseline to 84.9%. TacSense achieves pronounced gains in slip-transition recognition over a CNN-LSTM baseline with a similar parameter count, and this advantage persists under frozen-encoder probes. Topology prediction and 57-task tactile evaluations assess representation quality, while policy adaptation studies evaluate downstream control performance. Cross-simulator and real-robot comparisons further examine zero-shot policy transfer under changes in dynamics and sensing.
★ Recording Hand-Held Laparoscopic Instrument Motion in the Operating Room: Magnetometer-Free Fusion of Inertial, Range and Visual Sensing ICRA 2027
Most minimally invasive procedures are still performed with hand-held laparoscopic instruments, yet only the endoscopic video is retained; the instrument motion that expresses surgical skill, and that could support skill assessment and robot learning, is lost. Pose from video alone remains millimeters to centimeters off, and an instrument-mounted inertial measurement unit (IMU) cannot rely on its magnetometer, whose field changed with tool pose and between sessions in our measurements. We present a surgical instrument-state logger that clips onto a conventional instrument without modifying the part that enters the patient and fuses a six-axis IMU and a time-of-flight (ToF) rangefinder with a markerless camera in an error-state Kalman filter under the remote center of motion (RCM) of the trocar. Heading comes from the shaft silhouette, segmented by a U-Net, in place of the magnetometer: the rotation-angle error is 0.200°, against 3.58° from the accelerometer and magnetometer alone. Against a Franka Research 3 manipulator, and without alignment to it, the displacement error over 300 translation trials was 1.21mm RMS and the relative-rotation error over 180 rotation trials 0.34° RMS. On continuous trajectories, tracked and displayed in real time, the absolute tip error was 1.22mm (programmed) and 3.04mm (teleoperated) after post-hoc tuning of three filter parameters, and the full fusion beat every sensor subset. Because the estimator uses no magnetic measurement, its accuracy does not rely on an undisturbed field. The same clip-on device could thus record metric tip trajectories during routine hand-held laparoscopy, while displaying the insertion depth and attitude that are hidden once the instrument is inside the patient.
comment: Submitted to IEEE ICRA 2027
★ IndustrialVLA-Bench: A Traceable Multi-Axis Evaluation of Open Robot Policy Models
Open robot policies increasingly follow two paradigms: vision-language-action models (VLAs) directly map observations and instructions to actions, whereas world-action models (WAMs) incorporate learned video or world dynamics into policy learning or action generation. Although both target the same manipulation tasks and represent alternative design choices, they are commonly reported under different evaluation protocols, leaving their capability, robustness, language sensitivity, and deployment-cost trade-offs unclear. We present IndustrialVLA-Bench, an evidence-aware evaluation of six released VLA and WAM systems under a unified reporting schema. It separately evaluates clean capability on LIBERO, non-language robustness on LIBERO-Plus, instruction sensitivity on LIBERO-Para, and observed execution cost. Reported task scores aggregate three complete evaluations with distinct random seeds under a fixed checkpoint and inference configuration. Across all six systems, clean LIBERO averages differ by only 1.58 points, whereas robustness and paraphrase summaries span 14.62 and 31.08 points. Restricting every comparison to the three protocol-faithful systems preserves the effect (1.36, 14.62 and 23.10 points), so the diagnostic separation reported here does not depend on the weaker evidence tiers. We additionally report observed inference latency, peak memory, runtime mode, and an evidence status for every system. Protocol-faithful, near-reproduction, and pending-verification entries remain visibly separated; only protocol-faithful entries support strict comparisons. Rather than claiming universal superiority of either paradigm, IndustrialVLA-Bench provides traceable evidence for comparing released robot policies on shared practical criteria. Code and evaluation records are available at https://github.com/xiaoqi-7/IndustrialVLA-Bench.
comment: preprint
★ HABILIS Brain 0: Geometry-Change Supervision for Vision-Language-Action and Residual Flow Recovery
Vision-language-action policies benefit from geometric supervision, but current-frame geometry alone does not explicitly describe the changes associated with manipulation. This design is motivated by the goal of learning an embodiment-agnostic visual interface that can be pretrained across robot and egocentric video before robot-specific action alignment. We introduce Geometry-Change VLA (GC-VLA), which learns to predict multiview future-current geometry-change tokens from current observations. Offline frame pairs define a nominal 0.5-second prediction horizon; future observations are used only to construct training targets. Stage 1 trains a geometry-change vision-language model (GC-VLM). Stage 2 introduces a continuous ActionExpert and aligns it with robot actions while stopping action-flow gradients at the VLM interface. Stage 3 enables these gradients to update the trainable VLM components jointly with the ActionExpert. Stage 4 freezes GC-VLA and applies Geometry-Conditioned Residual Flow (GCRF), using a binary intervention router and a single bounded residual velocity policy learned from closed-loop feedback. GC-VLA achieves 95.20% success on LIBERO, and GC-VLA with GCRF achieves 99.55%. Inference uses current observations and the learned GC representation without executing the offline target encoders.
★ Digital Twin-Driven VR Teleoperation with Multi-View Spatial Perception for Surgical Robots IROS 2026
Current robot-assisted minimally-invasive surgery (RMIS) platforms provide a fixed console for the surgeon to view stereo endoscopic images and teleoperate instruments inside the patient. Several researchers have proposed the use of a head-mounted display (HMD) as a portable console, with video pass-through rendering of the endoscope images which, like the fixed console, restricts the operator to a single endoscopic viewpoint and limits depth perception. We present a digital twin-driven virtual reality (VR) teleoperation platform, where the digital twin is created from markerless perception of the surgical environment and streamed for display on the HMD. This overcomes the limitations of video pass-through by providing multi-view rendering and natural motion-parallax cues, enabling decoupling of the user's hand posture from strict instrument alignment. The system utilizes VR hand controllers to increase the teleoperation workspace and to improve the robustness and stability of instrument control compared to the hand tracking approach adopted by most prior systems. A 15-participant user study on the da Vinci Research Kit (dVRK) shows that our VR platform significantly outperforms a state-of-the-art HoloLens 2 mixed reality baseline, reducing path length by 86% and jerk by 95%, while achieving depth perception confidence comparable to or exceeding the traditional console across all conditions.
comment: 8 pages, 8 figures. Accepted to IROS 2026
★ A Deployment Study of Identity-Gated Drone Gesture Control
Vision-based gesture control accepts commands from any hand in the camera field of view, which is unsafe in shared indoor spaces. This paper presents IGate, an identity-gated control stack that includes gesture control and face tracking, in which commands are admitted only when an enrolled operator is verified. The system performs few-shot user enrolment from 20 initial face frames, without prior user-specific training: verification compares an embedding of the current face crop against the enrolled template by cosine similarity, while face tracking uses proportional correction. Gesture control is achieved by classifying extracted hand landmarks using an RBF-SVM trained on a custom dataset. Additionally, a hierarchical finite-state machine handles mode selection, default, and fallback behaviours. The approach is tested on a DJI Tello EDU, each component evaluated offline and in-flight across 270 trials (149 flown). Face verification yields a 0.32% offline equal error rate versus 19.3% in-flight. Under hover-locked conditions, the RBF-SVM gesture classifier outperforms the geometric rule (0.850 vs. 0.651 accuracy), with 82% of this gap stemming from the depth channel. All logs and reproduction scripts will be released.
comment: 7 pages, 4 figures, 4 tables
★ RoboMP-DINOv2: Prompts, Not Filters for Robust Robot Manipulation
Robot manipulation policies must generalize across visual shifts while preserving scene context relevant to action. General-purpose vision encoders are not tailored to visuomotor control, while object-centric approaches often use segmentation masks as hard filters that discard potentially useful context. We propose RoboMP-DINOv2 (Robotics Mask-Prompted DINOv2), a full-scene vision encoder that treats masks as spatial prompts rather than visibility filters. It extracts dense DINOv2 features from the full observation, injects learned region-specific embeddings at masked locations, and jointly contextualizes prompted and unprompted tokens for action prediction. We further introduce masked-region color randomization (MCR) to improve appearance robustness, yielding RoboMP-DINOv2-MCR. Across seven simulated manipulation settings, RoboMP-DINOv2 achieves 60.7% success under spatial shifts and 59.7% under scene clutter, compared with 50.7% and 41.0% for a DINOv2-based Diffusion Policy. Under unseen object colors, RoboMP-DINOv2-MCR achieves 72.5% success versus 35.1% for the strongest color-randomized baseline. Additional experiments and representation analyses show improved robustness while preserving behaviorally relevant scene information. Code is available at https://github.com/han20192019/RoboMP_DINOv2.
★ Median Temporal Ensembling: Training-Free Robust Aggregation for Action-Chunked Visuomotor Policies
Action-chunked visuomotor policies predict overlapping trajectories, so every executed action is covered by several predictions. Temporal ensembling smooths execution by combining these predictions with an exponentially weighted mean. One corrupted prediction can move the aggregate without bound: its breakdown point is 0. We use adversarial corruption to stress this deployed aggregator and to compare two kinds of guarantee. A metric guarantee bounds the response to a perturbation of a given size. A combinatorial guarantee instead bounds the damage when at most q of the M candidates covering a timestep are corrupted, whatever their size. Encoder adversarial fine-tuning recovers 44% of the loss under the published patch attack, but only 7.3% after the attacker's step size is increased. By contrast, the coordinate-wise median of the same candidate set keeps its recovered fraction flat as attack optimisation increases. Median temporal ensembling costs one line and requires no retraining. Across 25 (configuration, corruption-level) combinations it is never worse than the mean and is significantly better in 15. It also transfers to a second policy class, and it recovers performance under a failure with no attacker in the loop at all: camera frames that arrive blank. Its effect on clean data is configuration-dependent, from -0.04 to +0.07. We also give the boundary: corruption that shifts every covering prediction by the same amount is invisible to this whole family of statistics, and no equivariant aggregator can remove it.
comment: 9 pages, 2 figures, 6 tables. Project page: https://avalon-s.github.io/MedianTE/
★ Fine Wrist Control as a Marker of Surgical Teleoperation Expertise IROS
Unlike most intensely physical pursuits, surgical robotic teleoperation training focuses primarily on task outcomes rather than surgeon body posture or biomechanics during task completion. Toward the question of the role of biomechanics in surgical expertise, we sought to characterize the articular motion of expert teleoperators as compared to novice users. Twenty-seven novices and nine experts completed a non-medical cylinder-on-peg transfer task while their upper limb biomechanics were recorded via motion trackers. During more difficult motions, experts stabilized their wrist motion more than novices, while maintaining adequate range of motion in their shoulder and elbow and completing the task significantly faster than novices. This marker of expertise suggests the importance of attention to user biomechanics during teleoperation of surgical robots.
comment: Accepted for presentation at International Conference on Intelligent Robots and Systems (IROS) 2026
★ HINT-Blimp: Human INTent Inference from Multimodal Cues for Robotic Blimps ICRA 2027
In human-robot interaction, traditional interfaces such as joysticks and handheld tablets introduce latency into navigation tasks and require the operator's explicit attention on the device, instead of the robot. We propose a new human-robot interaction framework in which a human communicates intent directly through sparse multimodal signals such as physical pushes and spoken commands. Human intent is represented as a parameterized linear dynamical system (LDS) that encodes the desired goal and motion behavior. The robot estimates this intent (parameters) online using a particle filter, where each particle represents a candidate LDS hypothesis and is reweighted online as new information becomes available. We validate this framework on a robotic blimp, whose inherent compliance and collision tolerance make it well-suited for repeated physical interaction. Experiments with multiple participants across 300 trials show that combining pushes and voice commands identifies the intended goal in 86% of trials within at most five interactions, with most trials resolved in two. The inferred dynamical systems can also produce curved trajectories that avoid obstacles known only to the human.
comment: Under review at ICRA 2027
★ Planning Trajectories that Bounce: Reflection Classes for Collision-Tolerant Robots ICRA 2027
Robot navigation methods tend to avoid contact, and consequently search for collision-free trajectories. For robots with high inertia and limited maneuverability, however, avoiding contact can require substantial steering effort and time, even when interactions with surrounding surfaces could be safely exploited. In this paper, we develop a planning method that deliberately uses controlled wall reflections to generate trajectories that can be easier and more efficient to execute than purely collision-free motion. We consider planar navigation in environments where a mobile robot is permitted to bounce off surrounding surfaces. To represent the resulting alternatives, we construct a reflection-augmented state graph in which paths are partitioned into distinct classes according to the sequence of walls used for reflection. This representation enables systematic enumeration of reflection strategies and identification of the lowest-cost path within each class. We show that, although a reflecting path cannot be shorter than the shortest collision-free path, it can reduce execution time and actuation effort by replacing costly changes in heading with controlled environmental interactions. The planned trajectories are executed using a contact-aware sampling-based controller with the robot's full dynamics. In our experiments, we demonstrate that in our simulated test scenario, the best reflecting class can reduce time and control effort. Our results show that controlled contact can provide dynamically advantageous navigation strategies that are excluded by conventional collision-avoidance formulations.
comment: Under review at ICRA 2027
★ Design and Modeling of a Single-Port Three-Arm Robotic Tool for Minimally Invasive Neurosurgery
Surgical robots require highly dexterous and compact robotic systems capable of operating effectively within confined anatomical spaces. However, due to limited access provided by a single incision, the miniaturization and maneuverability of these robots still need to be improved. In this paper, we propose the design and modeling of a single-port three-arm robotic tool containing one major cannula (7.14 mm outer diameter (OD)) and three steerable minor cannulas (1.93 mm OD). By integrating the proposed 12 degrees-of-freedom (DoFs) steerable robotic tool with a 7-DoF robotic arm, this robotic system can potentially achieve multi-arm manipulation capability. We present the design of the steerable robotic tool consisting of tendon-driven joints controlled by a compact actuation system, derive the kinematic model, and validate both the static and kinematic models through experiments. The performance is evaluated with the root mean square error (RMSE) and mean absolute error (MAE) computed between the experimental data and the kinematic model.
comment: 6 pages, 11 figures, submitted to IEEE ROBIO 2026
★ Intelligence Across Embodiments
Robotic embodiment encompasses the sensing, kinematics, dynamics, geometry, actuation, and control through which an agent physically interacts with the world. These properties vary across robots and change over time. We argue that general embodied intelligence requires learning that accumulates across these differences. Prevailing methods that engineer correspondences to bridge embodiment differences offer immediate practical gains, but their assumptions limit the scope of transfer in the long run. Instead, a more general approach should discover representations that support transfer to a larger range of embodiments as experience grows. We propose embodiment diversity as a promising axis of scaling, and identify broad learned priors as a complementary ingredient. We call for evaluations that better characterize embodiment gaps and transfer performance. More broadly, cross-embodiment learning connects the practical challenge of learning from heterogeneous robot experience with a broader scientific pursuit inspired by nature - physical intelligence that adapts and co-evolves with its embodiments to gain agency over its behavior and physical forms.
comment: Accepted to the International Symposium of Robotics Research (ISRR) 2026
★ Water Surface Swimming in a Centipede and its Robophysical ModeL
Elongate multi-legged robots use coordinated body waves and distributed legs to move through cluttered terrestrial environments. However, as housing actuators for independent leg control can require bulky body segments, their non-streamlined body and limb structure makes it difficult to achieve swimming capability comparable to their terrestrial locomotor performance. At the water surface, we found that the multi-legged robots we tested unexpectedly moved backward: their body waves traveled in the same direction as their displacement, i.e., swimming with a direct wave. We found similar behavior in the centipede \textit{Lithobius forficatus}, which swims with a direct body wave and periodic leg movement. To study how distributed legs contribute to direct-wave swimming, we analyze animal kinematics and develop a multi-legged robophysical model that allows independent variation of leg morphology and stiffness, body-wave direction, and leg coordination. Robophysical experiments show that direct body waves produce consistent forward motion under the tested conditions and that swimming performance depends on body--leg coordination. Additionally, directionally compliant legs increase displacement from approximately 0.08 to 0.21 body lengths per cycle relative to rigid legs under matched anti-phase actuation. These findings clarify how distributed appendages contribute to surface swimming and establish gait and morphology design principles for extending multi-legged field robots from terrestrial locomotion into aquatic environments.
★ Fast Direction-Conditioned Reachability for Motion Prediction Under Model Uncertainty
To avoid collisions, a robot must repeatedly predict where nearby agents may move, usually with an imperfect model of their dynamics. Reachable sets provide such predictions, but computing them when the system matrices themselves are uncertain can become computationally expensive and conservative for frequent replanning. Moreover, a planner often needs to know only how far an agent can move in one particular direction, for example toward the robot, rather than the complete reachable set. We propose a direction-conditioned reachability method for linear systems with uncertain state and input matrices. Given a query direction $d$, the method selects one admissible model $(A^\star,B^\star)$ whose reachable set extends nearly as far along $d$ as the reachable set of the entire uncertain model family, and then computes the reachable set of only this model with a standard reachability solver. On an uncertain linearized bicycle model, the complete selection-and-computation pipeline is about three times faster than computing the reachable set of the full uncertain family in the CORA toolbox, while its extent along $d$ is within $5\%$ of the full family's in the reported directions. We also use the method in a closed-loop multi-vehicle simulation in which the robot queries, at each replanning step, how far each nearby vehicle can move toward it, and replans to avoid the resulting sets.
★ Pro-Bench: Prompt-Robust Open-Vocabulary Visual Grounding Across Real-World Heterogeneous Environments
Open-vocabulary visual grounding enables robots to localise task-relevant entities from natural-language queries without dependence on predefined perceptual taxonomies. However, existing benchmarks largely rely on short category labels and web-scraped imagery, leaving it unclear whether open-vocabulary models can robustly ground diverse queries and visual conditions under real deployments. We introduce \textbf{Pro-Bench}, a prompt-conditioned benchmark for open-vocabulary visual grounding in heterogeneous, real-world environments. Pro-Bench includes $13k+$ RGB frames from independent robotic domains (subterranean, industrial, indoor, outdoor, urban), with $74.5k$ manual instance annotations and $515$ target queries covering categorical, attributive, relational, affordance, state, part-whole, negative, and compositional semantics. We benchmarked $16$ open-vocabulary model configurations in strict zero-shot inference, measuring localisation accuracy across IoU thresholds, end-to-end inference latency, prompt-induced performance variation, and target recovery consistency. Our results show that prompt-robustness is strongly architecture-dependent. Most model configurations ($10/16$) perform best with short category labels, whereas free-form queries yield the highest accuracy for only one. Moreover, similar aggregate mAP can conceal substantial differences in consistent target recovery across reformulations. Pro-Bench enables systematic evaluation of these gaps and supports prompt-robust visual grounding. Pro-Bench: https://pro-bench.github.io/.
★ The Gaussian Is Enough: Flow-Matching Priors Do Not Help When Fine-Tuning Large Behavior Models
Modern robot imitation learning increasingly relies on generative policies based on diffusion or flow-matching models, which generate actions by transforming samples from a prior distribution. A key question is whether the choice of prior matters. Replacing the standard Gaussian with a closer-to-target, non-Gaussian prior has been shown to substantially improve performance when training from scratch. A natural next step is to ask whether these gains transfer to fine-tuning pretrained Large Behavior Models (LBMs) such as LBM 1.0, $π_{0.5}$, and GR00T~N1.5, where one might expect even larger gains. Surprisingly, we find that this is not the case, except possibly at very low fine-tuning data fractions. Across over 100K simulation rollouts spanning all three aforementioned LBMs on 40+ tasks in two simulation platforms, and 1250 hardware rollouts on five bimanual manipulation tasks, non-Gaussian priors that are demonstrably closer to the target yield statistically indistinguishable or worse fine-tuning performance than a standard Gaussian prior. Diagnostic analyses suggest why: fine-tuned imitation learning policies converge to similar action predictions across priors, despite their fine-tuned encoder embeddings diverging substantially from the pretrained embeddings and each other. A learning-rate ablation further confirms that encoder training is the dominant factor in fine-tuning performance, substantially outweighing the effect of prior choice. We conclude with concrete directions for future research on when and why learned priors might still matter in fine-tuning. Project page: https://cxu-tri.github.io/non_gaussian_FT/
★ HiRE: Hindsight Reward Editing for Policy Finetuning
Pre-trained robot policies always require finetuning to adapt to specific environments. Reinforcement Learning (RL) offers high performance potential because it improves action optimality rather than simply mimicking data. However, such potential depends heavily on reward quality. Sparse rewards lack process feedback, human-designed rewards are costly and biased, and semantic rewards from foundation representations are often not control-centric. We propose Hindsight Reward Editing (HiRE), a training-free framework to break this reward bottleneck. HiRE bridges the broad knowledge of foundation representation models with physical control awareness, by contrasting successful and failed trajectories in hindsight. It calibrates foundation representation models by identifying "trap states" that are predicted as high-rewarding states yet eventually result in failure, and vice versa. HiRE explicitly penalizes these traps while boosting rewards for critical successful states. This approach can be flexibly compatible with any foundation representations and RL algorithms. Experiments show that HiRE consistently outperforms other reward recipes by delivering dense, control-aware feedback that prevents value function collapse and reward hacking, thereby achieving superior sample efficiency, stable policy updates, and higher performance ceilings, e.g., at least 3x performance of the base policies. Qualitative results are at https://hire-project.github.io .
comment: CoRL 2026
★ Laser-Tracker-Assisted Camera-to-Robot Calibration for Mobile Robots
We present a laser-tracker-assisted hand-eye calibration method for camera-equipped mobile robots. The method combines laser-tracker-based 3D metrology with camera-based 2D observations. Building on our previous laser-tracker-assisted camera-to-robot calibration method for ground-observing mobile robots, we present a generalized formulation for calibrating the camera pose in the coordinate system of tracker-localized mobile robots. The new approach relaxes assumptions of our previous method on robot and camera configuration by chaining multiple calibration targets resulting in a more general approach supporting various camera-equipped mobile robot systems.
comment: To appear in the proceedings of Forum Bildverarbeitung 2026
★ MultiPush: Learning to Rearrange with Teams of Car-Like Pushers
We focus on the problem of rearranging multiple objects within a constrained workspace via pushing using a team of car-like robots. While the use of multiple robots offers the potential for more efficient execution, the need for conflict resolution and the kinematic constraints arising from physics, robot design, and the workspace boundary make this problem especially challenging. Our key insight is that by exploiting the structure introduced by the car-like kinematics of the domain, we could relax the problem into an ordered assignment of Dubins curves to robots. To this end, we introduce MultiPush, a reinforcement-learning based framework that jointly determines an efficient schedule of pushing tasks and their allocation to available robots by leveraging a constraint-aware traversability graph. Across extensive simulated trials with up to 14 objects and teams of two to four robots, MultiPush reduces the makespan by up to 16% compared to the baselines while requiring up to 2.9 times faster planning time. We demonstrate MultiPush on a real-world scenario involving the rearrangement of 12 objects by two and three robots (1/10-scale racecars) in a constrained space.
★ Learning Expressive Humanoid Locomotion from Monocular Runway Videos for Robot Fashion Shows IROS 2026
Runway walking requires coordinated control of posture, stride, foot placement, and whole-body motion to effectively present clothing and convey a distinctive style. However, humanoid robots used in fashion shows typically rely on locomotion policies optimized primarily for stability and walking speed, limiting their ability to reproduce expressive, human-like runway motions. In this work, we present an end-to-end framework that transforms monocular runway videos into deployable humanoid locomotion policies through motion recovery, robot retargeting, motion correction, policy training, simulation-based evaluation, and physical deployment. We evaluate the proposed framework on the Booster K1 humanoid robot using runway-style catwalk motions. The learned policy completed every physical trial without falling, while reproducing the characteristic narrow foot placement and coordinated movement of the legs, torso, and arms. The results demonstrate that our proposed training framework enables the Booster K1 to perform stable and expressive catwalk motions, highlighting its potential for humanoid robotic applications in fashion shows and other performance-oriented scenarios.
comment: IROS 2026 Poster Paper
★ Humanoid Locomotion with a Fly-Inspired Recurrent Controller
We investigate humanoid locomotion with a fly-inspired recurrent controller and identify the pathways supporting its deployed behavior. The controller couples 3,609 continuous neural states to a simulated Unitree G1 through body-observation projections, a motor-neuron-labelled readout, and joint servos. We formulate this neural-body feedback system and evaluate a fixed checkpoint across seven terrain instances, three speeds, and three initial yaw offsets. It completes 61/63 conditions under a survival-and-forward-progress criterion; a privileged reference completes 62/63. At nominal yaw, resetting the recurrent motor state before every policy call changes success from 19/21 to 0/21. Conversely, depth and upstream-state substitutions at 252 recorded states leave actions unchanged, with zero measured descending output throughout the intact rollouts. Recorded trajectories and state-matched images connect these findings to sustained movement, lateral drift, and termination events. The study characterizes an embodied recurrent control system whose tested locomotion is supported by direct body-and-command input and carried motor state, providing a concrete basis for subsequent comparisons of circuit structure and control resources.
comment: 19 pages: 8 main text, 1 references, 10 supplementary material; 5 main and 10 supplementary figures. Simulation study
★ Spiderbot: An Open-Source Energy-Efficient Hexapod with Passive Gravity Compensation
Hexapod robots can achieve static stability with fewer actuated joints than bipeds or quadrupeds, yet many platforms still use 3-DOF legs, increasing weight and continuous torque requirement with limited gain in locomotion capability on flat, inclined and moderately rough terrains. We release Spiderbot, an open-source hexapod that uses a 4-bar linkage with a passive spring to mechanically support body weight, with a 2-DOF per-leg design that substantially reduces energy consumption. This mechanism substantially offloads gravitational torque during standing stance consuming only 1.5W (reduction of over 90\% over the unsprung version and up to 96\% over other similar hexapods). The passive spring compensation extends to payloads of up to 3.25kg with no additional torque requirements. The platform enables long-duration deployments on a modest battery budget and costs under \$400, making it suitable for large-scale multi-agent experiments. We validate the locomotion capabilities of the platform with an RL policy trained in mjlab, including successful sim-to-real transfer, despite the complexity of the mechanism. The platform is evaluated on flat and rough terrains, slope up to $15^\circ$ and step obstacles. We release all the CAD files, assembling instructions, and full training and deployment code along with the model checkpoints at https://erc-bpgc.github.io/SpiderBot/.
comment: 8 pages
★ Bend the Clock: Predicting Ahead to Beat Latency in Event-Based Object Detection
Event cameras promise low-latency perception for high-speed robotic systems, where even short delays can render detections stale by the time they inform downstream robotic decisions. Yet modern event detectors still require tens of milliseconds of computation before their predictions become available. Conventional evaluation ignores this delay by comparing predictions with annotations at the observation timestamp, even though the scene may have changed by the time those predictions are produced. We study this observation-availability mismatch in event-based multi-object detection and show that state-of-the-art event detectors degrade substantially when evaluated at prediction availability rather than observation time. To address this, we introduce ChronoFuse, a causal availability-time detector that predicts object states for when its output becomes available rather than for when its input was observed. ChronoFuse performs causal cross-time fusion over a multi-scale feature hierarchy, combining current representations with cached temporal features to expose short-term temporal cues without using future observations. The fusion pathway is lightweight, adding only 0.17 million parameters and 0.84 ms of mean end-to-end latency overhead. ChronoFuse recovers 71% of the accuracy lost to latency on 1Mpx driving data and 90.8% under rapid drone motion on FRED, nearly restoring zero-delay performance. Under the extreme motion of EV-Flying, ChronoFuse reaches 20.95 sAP, compared with 2.25 for the strongest standard event detector (9.3x gain). These results show that predicting ahead can be critical for robots operating in fast-changing scenes, including autonomous driving, agile flight, and robotic interception.
★ Impact-Time Guidance via Normal Contraction to a Time-to-Go Isochron
We develop a contraction-based perspective on impact-time guidance that augments a baseline homing command with a timing bias. The proposed perspective treats the prescribed schedule as a moving time-to-go isochron and regulates motion normal to that set through velocity-normal lateral acceleration while the interceptor's speed remains constant. We derive a transport equation that characterizes homing-compatible time-to-go coordinates and define a predictor defect that quantifies the mismatch of approximate maps. We show that the scalar timing channel induces a coordinate-invariant rank-one metric on the normal quotient. To account for bounded lateral acceleration, we formulate a robust scalar filter and derive a necessary and sufficient condition for pointwise feasibility. We then show that terminal calibration and funnel invariance establish first interception at the prescribed time under the stated assumptions. We also develop a preterminal alignment and homing handover that avoids singular inversion as lateral timing authority vanishes near collision-course alignment. The proposed perspective accommodates analytic, numerical, and learned time-to-go maps that satisfy the required calibration and regularity conditions.
★ MSK-Bench: Benchmarking Full-Body Musculoskeletal Motor Control Across Tasks, Control Paradigms, and Physiological Metrics
Musculoskeletal (MSK) humanoids provide a physiologically grounded embodiment for studying full-body motor control, but their high-dimensional muscle actuation, delayed activation dynamics, and redundant muscle--tendon structures make learning substantially harder than torque-driven humanoid control. Existing MSK benchmarks remain fragmented across gait, prosthetics, dexterous hands, or challenge-specific tracks, leaving full-body muscle-actuated control insufficiently evaluated under standardized tasks, methods, and metrics. We introduce MSK-Bench, a benchmark of 22 full-body motor-control tasks organized into three progressively challenging categories: postural stabilization, common locomotor behaviors, and contact-rich environmental interaction. Under unified task protocols and robustness perturbations, MSK-Bench evaluates 5 representative control paradigms, including reward-based RL, agentic reward tuning, latent-action RL, imitation-prior control, and residual adaptation over imitation priors. Beyond task success and reward, MSK-Bench further reports robustness analysis and physiology-oriented diagnostics, including activation cost, joint smoothness, and EMG-envelope similarity. Our empirical study shows that embodiment-aware exploration and structured action representations improve task coverage in high-dimensional muscle spaces, imitation priors enhance reference-compatible stabilization and locomotion but degrade under contact-rich terrain mismatch, and residual adaptation can recover successful behaviors when fixed references fail. We further find that improved task success does not necessarily imply improved physiological agreement, highlighting the importance of evaluating task performance, robustness, and physiological behavior jointly. MSK-Bench provides a task--method--metric testbed for full-body muscle-actuated humanoid control.
comment: Project page: https://zzongzheng0918.github.io/MSK-Bench/
★ Backdoors in Learning-Based Industrial Robotic Arm Manipulation: An Empirical Security Study IROS 2026
Learning-based models (e.g., visuomotor and Vision-Language-Action (VLA)) are increasingly explored for industrial robotic manipulation, where model predictions are directly translated into physical actions. This tight coupling between model behavior and physical execution makes hidden security vulnerabilities particularly consequential. While backdoor attacks have been widely studied in conventional AI models, their effects on deployed learning-based robotic arm manipulation systems remain less understood: a backdoored robot can behave normally during benign operation while inducing attacker-specified behaviors only when specific triggers are present, posing potentially serious risks in physical environments. In this work, we present a preliminary empirical security study of backdoor attacks and defenses in learning-based robotic manipulation on two real commercial industrial robotic arms (FANUC and xArm). We investigate whether a backdoor can reliably induce semantically incorrect manipulation behaviors while remaining stealthy under nominal task execution. We then develop an online defense pipeline that detects and neutralizes triggers at runtime, and compare its effectiveness against an offline fine-tuning defense. Beyond defense effectiveness, we further evaluate the computational latency and execution overhead introduced by the defense pipeline to assess its suitability for high-throughput industrial operation.
comment: Accepted at the IROS 2026 Workshop on Industrial Applications of Robot Learning
♻ ★ CAR: Cross-Vehicle Kinodynamics Adaptation via Mobility Representation
Developing autonomous mobile robot systems typically requires either extensive, platform-specific data collection or relies on simplified abstractions, such as unicycle or bicycle models, that fail to capture the complex kinodynamics of diverse platforms, ranging from wheeled to tracked vehicles. This limitation hinders scalability across evolving heterogeneous autonomous robot fleets. To address this challenge, we propose Cross-vehicle kinodynamics Adaptation via mobility Representation (CAR), a novel framework that enables rapid mobility transfer to new vehicles. CAR employs a Transformer encoder with Adaptive Layer Normalization to embed vehicle trajectory transitions and physical configurations into a shared mobility latent space. By identifying and extracting commonality from nearest neighbors within this latent space, our approach enables rapid kinodynamics adaptation to novel platforms with minimal data collection and computational overhead. We evaluate CAR using the Verti-Bench simulator, built on the Chrono multi-physics engine, and validate its performance on four distinct physical configurations of the Verti-4-Wheeler platform. With only one minute of new trajectory data, CAR achieves up to 67.2% reduction in prediction error compared to direct neighbor transfer across diverse unseen vehicle configurations, demonstrating the effectiveness of cross-vehicle mobility knowledge transfer in both simulated and real-world environments.
♻ ★ AgenticDiffusion: Multi-View Reasoning with View-Conditioned Diffusion Planning for Vision-Based UAV Navigation
Vision-based UAV navigation becomes challenging when navigation targets are distributed across complementary camera views and cannot be reliably observed from a single viewpoint. We propose AgenticDiffusion, an agentic multi-view UAV navigation framework that semantically coordinates first-person-view (FPV) and top-view observations for mission-level navigation. Given a natural-language instruction, AgenticDiffusion identifies the requested targets, selects the most appropriate camera view for each navigation task, determines the corresponding navigation goal, and invokes the appropriate view-conditioned diffusion planner for trajectory generation. The resulting trajectories are executed using Nonlinear Model Predictive Control (NMPC). AgenticDiffusion was evaluated in four real-world indoor scenarios, achieving an overall mission success rate of 80% across 40 physical-flight trials. In mixed-visibility scenarios, where the requested targets were distributed across FPV and top-view observations, coordinated multi-view navigation reduced average mission time by 50.8% relative to FPV-only navigation and by 26.8% relative to Top-only navigation. The semantic view-selection mechanism was also robust to lexical variation in target descriptions, achieving 100% accuracy across 66 test cases, compared with 63.64% for a confidence-based view-selection baseline. In a substantially larger Gazebo environment, AgenticDiffusion achieved a 90% mission success rate and completed the multi-stage mission, whereas the FPV-only and Top-only variants were unable to complete all requested navigation tasks.
♻ ★ Variable-Resolution Virtual Maps for Autonomous Exploration with Unmanned Surface Vehicles (USVs)
Autonomous exploration by unmanned surface vehicles (USVs) in near-shore waters requires reliable localisation and consistent mapping over extended areas, but this is challenged by GNSS degradation, environment-induced localisation uncertainty, and limited on-board computation. Virtual map-based methods explicitly model localisation and mapping uncertainty by tightly coupling factor-graph SLAM with a map uncertainty criterion. However, their storage and computational costs scale poorly with fixed-resolution workspace discretisations, leading to inefficiency in large near-shore environments. Moreover, overvaluing feature-sparse open-water regions can increase the risk of SLAM failure as a result of imbalance between exploration and exploitation. To address these limitations, we propose a Variable-Resolution Virtual Map (VRVM), a computationally efficient method for representing map uncertainty using bivariate Gaussian virtual landmarks placed in the cells of an adaptive quadtree. The adaptive quadtree enables an area-weighted uncertainty representation that keeps coarse, far-field virtual landmarks deliberately uncertain while allocating higher resolution to information-dense regions, and reduces the sensitivity of the map valuation to local refinements of the tree. An expectation-maximisation (EM) planner is adopted to evaluate pose and map uncertainty along frontiers using the VRVM, balancing exploration and exploitation. We evaluate VRVM against several state-of-the-art exploration algorithms in the VRX Gazebo simulator, using a realistic marina environment across different testing scenarios with an increasing level of exploration difficulty. The results indicate that our method offers safer behaviour and better utilisation of on-board computation in GNSS-degraded near-shore environments.
♻ ★ Route-MHT: Multimodal Transformer Guardrails for Thermal Visual Place Recognition
Strong mapped-region thermal visual place recognition (VPR) does not ensure safe rejection of unmapped queries. We identify and quantify this gap in AnyThermal: high Map-In retrieval accuracy coexists with confident false loop closures in Map-Out. We address it with ROUTE-MHT, a multimodal transformer guardrail. Causal motion forms a route-local candidate pool beyond the frontend's Top-$K$. Closed-form $\text{SE}(2)$ SVD verifies candidates, while frozen visual features, nine-dimensional SVD residuals, and motion proxies enter a masked multi-head transformer (MHT). Their interactions yield a contextual confidence correction to reject unsupported matches without altering geometric pose alignment. We collect an indoor thermal dataset with a physical mobile robot (Dataset-A), forming five same-day/cross-day map-query pairs; the protected interface reaches macro R@1@5m of .610/.861. Dataset-B comprises 20 map-hole scenarios derived from public STheReO-KAIST recordings. Across five scenario-held-out folds and three seeds, ROUTE-MHT reduces FPR from .116 for the SVD baseline to .061 (paired 95% CI [-.100, -.014]), while improving AUC from .945 to .967 and recall from .884 to .914. Public benchmark transfer checks on STheReO-KAIST, MS2, and IRSLAM-KRI extend the evaluation under their released metric or route-progress protocols.
comment: 8 pages, 3 figures, technical report
♻ ★ LiDAS: Lighting-driven Dynamic Active Sensing for Nighttime Perception CVPR 2026
Nighttime environments pose significant challenges for camera-based perception, as existing methods passively rely on the scene lighting. We introduce Lighting-driven Dynamic Active Sensing (LiDAS), a closed-loop active illumination system that combines off-the-shelf visual perception models with high-definition headlights. Rather than uniformly brightening the scene, LiDAS dynamically predicts an optimal illumination field that maximizes downstream perception performance, i.e., decreasing light on empty areas to reallocate it on object regions. LiDAS enables zero-shot nighttime generalization of daytime-trained models through adaptive illumination control. Trained on synthetic data and deployed zero-shot in real-world closed-loop driving scenarios, LiDAS enables +18.7% mAP50 and +5.0% mIoU over standard low-beam at equal power. It maintains performances while reducing energy use by 40%. LiDAS complements domain-generalization methods, further strengthening robustness without retraining. By turning readily available headlights into active vision actuators, LiDAS offers a cost-effective solution to robust nighttime perception.
comment: Published at CVPR 2026. 12 pages, 9 figures. Project page: https://simondemoreau.github.io/LiDAS/
♻ ★ Zeva-Ego: Egocentric Mid-Training with In-Context Causal Learning for Robot Manipulation
Egocentric video offers a scalable source of physical interaction experience, yet translating it into robot-executable knowledge and enabling continual adaptation remain challenging. We introduce Zeva-Ego, a unified framework that learns physical priors from human experience and evolves through robot interaction. An Action-Centric Encoder (ACE) converts egocentric visual transitions into action-centered supervision for VLA mid-training, while In-Context Causal Learning (ICCL) enables parameter-free adaptation from action-effect feedback at deployment. Scaling Ego data to 10K hours improves RoboTwin success from 63.8% to 75.3%, matching 2K hours of robot demonstrations (74.7%), corresponding to an empirical data ratio of roughly 4-5:1. With accumulated interaction experience, ICCL further improves success from 58% to 89% within four attempts without parameter updates. These results demonstrate a scalable path toward embodied intelligence that learns from human experience and continuously improves through its own interaction.
♻ ★ Expanding the Workspace of Electromagnetic Navigation Systems Using Dynamic Feedback for Single- and Multi-agent Control
Electromagnetic navigation systems (eMNS) enable a number of magnetically guided surgical procedures. A challenge in magnetically manipulating surgical tools is that the effective workspace of an eMNS is often severely constrained by power and thermal limits. We show that system-level control design significantly expands this workspace by reducing the currents needed to achieve a desired motion. We identified five key system approaches that enable this expansion: (i) motion-centric torque/force objectives, (ii) energy-optimal current allocation, (iii) real-time pose estimation, (iv) dynamic feedback, and (v) high-bandwidth eMNS components. As a result, we stabilize a 3D inverted pendulum on an eight-coil OctoMag eMNS with significantly lower currents (0.1-0.2 A vs. 8-14 A), by replacing a field-centric field-alignment strategy with a motion-centric torque/force-based approach. We generalize to multi-agent control by simultaneously stabilizing two inverted pendulums within a shared workspace, exploiting magnetic-field nonlinearity and coil redundancy for independent actuation. A structured analysis compares the electromagnetic workspaces of both paradigms and examines current-allocation strategies that map motion objectives to coil currents. Cross-platform evaluation of the clinically oriented Navion eMNS further demonstrates substantial workspace expansion by maintaining stable balancing at distances up to 50 cm from the coils. The results demonstrate that feedback is a practical path to scalable, efficient, and clinically relevant magnetic manipulation.
♻ ★ MIRA: Real-Time Full-Duplex Human-Robot Interaction for Embodied Companions
% !TEX root = ../main.tex Real-time embodied companion interaction requires a robot to infer user intent from streaming speech, generate timely responses, and execute expressive, interruptible motions. Existing systems typically decouple dialogue orchestration from gesture synthesis, relying on offline motion generation from complete audio. This separation leaves open how a deployed robot can dynamically synchronize response content, prosodic timing, and physical safety under incremental inputs and uncertain turn boundaries. We present MIRA, a unified framework for real-time full-duplex embodied companion interaction. Given streaming user speech, dialogue history, and vocal affect, MIRA predicts both the response text and an explicit embodiment cue that routes the response to the appropriate physical behavior. Discrete social behaviors (\eg listening and greeting) are mapped to validated robot trajectories, while speaking responses are accompanied by streaming, generative co-speech motion. For co-speech motion generation, we propose ROSCO, a prefix-conditioned diffusion model for streaming audio-to-joint motion generation. We further design RHPC, an inference scheme that maintains a sufficiently long temporal context for motion prediction while bounding physical commitment to a short, interruptible prefix. At the interaction level, we design CORTEX, a dual-timescale interaction policy that combines low-latency barge-in preemption and streaming response generation with deliberative turn decisions, backed by a robot-side execution layer that enforces physical safety constraints during execution. MIRA is deployed on an Astribot S1 humanoid robot. Quantitative evaluations demonstrate competitive audio-motion alignment relative to state-of-the-art motion-generation baselines, while real-robot deployment measurements characterize streaming responsiveness and interruption handling.
♻ ★ NeMo-map: Neural Implicit Flow Fields for Spatio-Temporal Motion Mapping ICLR 2026
Safe and efficient robot operation in complex human environments can benefit from good models of site-specific motion patterns. Maps of Dynamics (MoDs) provide such models by encoding statistical motion patterns in a map, but existing representations use discrete spatial sampling and typically require costly offline construction. We propose a continuous spatio-temporal MoD representation based on implicit neural functions that directly map coordinates to the parameters of a Semi-Wrapped Gaussian Mixture Model. This removes the need for discretization and imputation for unevenly sampled regions, enabling smooth generalization across both space and time. Evaluated on two public datasets with real-world people tracking data, our method achieves better accuracy of motion representation and smoother velocity distributions in sparse regions while still being computationally efficient, compared to available baselines. The proposed approach demonstrates a powerful and efficient way of modeling complex human motion patterns and high performance in the trajectory prediction downstream task. The code is publicly available at https://github.com/test-bai-cpu/nemo-map.
comment: Published as a conference paper at ICLR 2026
♻ ★ NIMO Controller: a self-driving laboratory orchestrator based on the Model Context Protocol
Self-driving laboratories (SDLs) are attracting increasing attention as a means of accelerating scientific discovery; however, developing SDL software remains technically demanding. To improve accessibility, orchestration software frameworks have been proposed to coordinate SDL components, but many existing frameworks are primarily designed for human interaction and lack standardized interfaces for direct integration with AI agents. In this work, we propose an SDL software architecture based on the Model Context Protocol (MCP), in which all SDL functionalities are exposed through MCP servers. Following this design principle, we introduce NIMO Controller, an MCP-based SDL orchestrator that integrates the experimental planning software NIMO. It provides a visual programming interface automatically generated through MCP-based tool discovery, allowing human users to design experimental workflows without writing code. The same MCP backend is also accessible to AI agents, providing a unified interface through which both human users and AI agents can interact with SDL components. AI agents can invoke MCP tools directly or generate NIMO workflows from natural language instructions. We evaluated the agentic workflow generation performance of various LLMs and conducted a user study using a color-matching SDL.
comment: 19 pages, 9 figures
♻ ★ Planning in the Backbone: DiffAdapterVLA for Native Continuous Trajectory Generation with Driving VLMs
Pretrained driving vision-language models (VLMs) integrate visual, route, language, and driving context into rich driving priors, yet their representation objectives remain separated from continuous driving planning. Existing methods typically begin trajectory generation only after the VLM has formed a final condition, leaving depth-wise condition computation outside the stepwise formation of trajectory state. We introduce DiffAdapterVLA, which realizes Planning in the Backbone: it injects explicit trajectory tokens into selected VLM late layers, bringing trajectory state into backbone forward computation, where it co-evolves with driving conditions at different depths. Lightweight layer-wise DiffAdapters organize this computation into recursive trajectory refinement, while asymmetric joint attention preserves directed guidance from the condition stream to trajectory planning. By placing planning within existing backbone computation rather than relying on an independent trajectory planner, DiffAdapterVLA adapts only lightweight trajectory modules to turn existing driving priors into efficient continuous planning capability. NAVSIM results show that it achieves high-quality closed-loop planning with low end-to-end latency using few trainable parameters, and demonstrate that jointly evolving trajectory state and depth-wise driving conditions in VLM late-layer computation effectively realizes continuous trajectory planning.
comment: 21 pages, 8 figures
♻ ★ GroundingVLN: Reasoning and Acting with Grounding for Vision-Language Navigation
Although vision-language models (VLMs) possess strong visual understanding and reasoning capabilities, existing vision-and-language navigation (VLN) agents struggle to connect semantic reasoning with spatial execution. Two coupled gaps remain in this connection, as intermediate reasoning is not explicitly anchored to visual evidence and high-level decisions lack precise spatial goals to guide low-level motion. Cognitive science suggests that human navigation bridges these levels hierarchically by anchoring cognition to relevant landmarks and guiding locomotion toward spatial goals. Motivated by this principle, we propose GroundingVLN, which uses visual grounding as a shared interface between reasoning and action. GroundingVLN first reasons with grounding by anchoring task-relevant visual evidence to precise image locations throughout structured reasoning. It then acts through grounding by predicting a progress-aligned pixel goal that a geometric planner translates into primitive actions. To learn these capabilities, we construct GroundingCOTVLN-188K, a dataset of temporally aligned grounded reasoning traces, and introduce Grounded and Execution-Aware Reinforcement Learning (GEAR), which aligns grounded reasoning and spatial decisions with downstream execution. Experiments demonstrate that GroundingVLN achieves state-of-the-art performance (69.9% SR on R2R-CE and 75.1% SR on RxR-CE) with high sample efficiency, using just 0.9% as much training data as the strongest baseline. It also generalizes strongly across datasets, attaining 59.9% SR on RxR-CE when trained solely on R2R, a gain of 20.1% over the strongest baseline. Code and models will be released after review.
♻ ★ BehaviorWorldGen: Closing the Loop between Action Models and World Simulators via Controllable Behavior-Aware Structured World Generation
Modern driving action models are increasingly improved in a self-improvement loop, where a learned world simulator imagines future observations and the resulting data is fed back to refine the action model. However, the bottleneck of this loop lies in the simulators' inability to generate behaviorally plausible responses by surrounding agents, making generated data both unrealistic in interaction and imbalanced in distribution. We introduce BehaviorWorldGen, a framework that closes the loop between action models and world simulators through controllable behavior-aware structured world generation. Its core component is BehaviorFlow, a meta-action-conditioned traffic-flow model that injects interpretable behavior controls and jointly generates multi-agent rollouts. BehaviorFlow realizes the specified agent behaviors while allowing surrounding vehicles to respond to the ego and to one another. The resulting rollouts are rendered by a world simulator into realistic multi-view observations, which are paired with corrected interaction-aware trajectories for action-model refinement. Since BehaviorWorldGen uses structured trajectories as the interface between its modules, it is compatible with diverse action models and world simulators. Experiments on world generation, scene extrapolation, and policy refinement demonstrate consistent improvements, with the largest benefits concentrated on difficult interactive scenarios.
♻ ★ Prescribed-Time Contracting-Boundary Control of a Tendon-Driven Flexible Arm
This study develops a prescribed-time performance-shaping control method for curvature tracking of a single-segment flexible arm actuated by three antagonistic tendon pairs. A Cartesian curvature representation is introduced to avoid the undefined bending direction at the straight configuration and to establish an explicit six-tendon kinematic mapping. A cubic performance boundary contracts smoothly from an initially admissible error bound to a nonzero terminal accuracy bound within a prescribed time. Based on this boundary, a dual transformation combining static symmetric error scaling and time-varying behavior shaping maps the tracking error into a fixed unit box. The resulting controller guarantees boundary invariance, prescribed-time entry into the terminal accuracy region, and subsequent asymptotic convergence. Numerical evaluations with Python and OpenCR--MuJoCo, together with a supervised reduced-order experiment on a two-section, four-channel platform, provide complementary validation. Across six experimental trials, no violation of the prescribed boundary is observed, and the proposed controller reduces the mean terminal curvature RMSE by 32.5% relative to a matched baseline, with comparable terminal-band entry times. These results support the feasibility of the proposed approach in the reduced-order experimental setting.
♻ ★ Zeva: In-Context Causal Learning for Generalizable Embodied Manipulation
Generalizable embodied manipulation remains difficult to achieve through pretraining alone, due to unseen physical conditions in the real world. We argue that robots need to learn from their own physical interactions on the fly during real-world deployment and use this knowledge to inform subsequent actions. We present Zeva, the first framework that enables in-context learning from a robot's own physical interaction experience while keeping the policy model frozen. Zeva employs a Causal Interaction Extractor to encode an executed action and its induced state change into a causal interaction signal, which is stored in a dual-timescale causal memory. For subsequent actions, relevant causal interaction signals are retrieved from memory and injected into the frozen policy model as context. Experiments in simulation and real-world manipulation demonstrate that Zeva achieves the best performance among the compared frontier VLAs and WAMs and, more importantly, enables self-evolution during deployment without gradient updates. Its success rate continues to improve as the robot accumulates interaction experience. Furthermore, the acquired interaction experience can generalize across tasks.
♻ ★ Uranus: Building the Next-Generation Simulation Infrastructure for Embodied AI
Scalable simulation is essential for robot data generation, policy training, evaluation, and safe iteration, yet real-world interaction is costly and conventional simulators require labor-intensive construction. We present Uranus, a data-driven robot simulator built around a joint-trajectory-conditioned autoregressive diffusion model. Uranus offers three key capabilities: (1) streaming, open-ended rollout, which receives future joint-position trajectories online and autoregressively generates one latent frame per step, corresponding to four RGB frames, without a fixed horizon; (2) low-latency generation, achieving 24 FPS after inference optimization; and (3) scalable, extensible robot control, providing a unified interface for synchronized multi-view generation across diverse robot embodiments and camera configurations. We conduct comprehensive quantitative and qualitative evaluations on both in-distribution and out-of-distribution data, providing an objective assessment of Uranus and clearly identifying its current limitations. We release the code and model weights to empower the community with practical tools and insights.
comment: This submission is being withdrawn because the manuscript is incomplete and further work on this research is still ongoing. In addition, the authors have not reached unanimous agreement on releasing the current version, and some co-authors do not agree with the release of this version. For these reasons, we request withdrawal of this submission
♻ ★ HazardArena: Evaluating Semantic Safety in Vision-Language-Action Models
Vision-Language-Action (VLA) models inherit rich world knowledge from vision-language backbones and acquire executable skills via action demonstrations. However, existing evaluations largely focus on action execution success, leaving action policies loosely coupled with visual-linguistic semantics. This decoupling exposes a systematic vulnerability whereby correct action execution may induce unsafe outcomes under semantic risk. To expose this vulnerability, we introduce HazardArena, a benchmark designed to evaluate semantic safety in VLAs under controlled yet risk-bearing contexts. HazardArena is constructed from safe/unsafe twin scenarios that share matched objects, layouts, and action requirements, differing only in the semantic context that determines whether an action is unsafe. We find that VLA models trained exclusively on safe scenarios often fail to behave safely when evaluated in their corresponding unsafe counterparts. HazardArena includes over 2,000 assets and 40 risk-sensitive tasks spanning 7 real-world risk categories grounded in established robotic safety standards. To mitigate this vulnerability, we propose a training-free Safety Option Layer that constrains action execution using semantic attributes or a vision-language judge, substantially reducing unsafe behaviors with minimal impact on task performance. We hope that HazardArena highlights the need to rethink how semantic safety is evaluated and enforced in VLAs as they scale toward real-world deployment. Code released at https://github.com/HazardArena-Team/HazardArena ; updated code availability information.
comment: Submitted to conference; 12 pages, 8 figures, including supplementary material
♻ ★ Unleashing the Agility of Wheeled-Legged Robots for High-Dynamic Reflexive Obstacle Evasion
Wheeled-legged robots combine the efficiency of rolling with the adaptability of legged locomotion, offering unique agility for dynamic environments. However, enabling rapid reflexive evasion remains challenging due to the coexistence of heterogeneous wheel-leg dynamics, hybrid locomotion modes, and non-holonomic constraints. In this work, we investigate how wheeled-legged robots can exploit their hybrid morphology for high-dynamic obstacle avoidance. We propose AWARE, a hierarchical reinforcement learning framework that decomposes avoidance into navigation-avoidance and reflexive-evasion regimes coordinated by a threat-conditioned high-level policy. By learning specialized low-level experts, AWARE autonomously discovers distinct rolling-, stepping-, and hybrid-dominated evasive behaviors, including forward lunges and lateral dodges. Simulation experiments across different reaction times and approach directions, together with real-robot evaluations on the M20 platform, demonstrate improved evasion capability and effective online transition between locomotion regimes. These results highlight the potential of exploiting hybrid wheel-leg actuation for agile and reactive mobility in dynamic environments. Paper homepage: https://aware-ral-2026.github.io/.
comment: 8 pages, 10 figures, 5 tables
♻ ★ Whole-Body UMI: Transferring UMI Manipulation Skills to Humanoid Whole-Body Manipulation via Real-Time Motion Generation
Collecting whole-body demonstrations for humanoid manipulation mostly relies on teleoperation, which is costly and hard to scale up. The Universal Manipulation Interface (UMI) provides a scalable data collection paradigm, but end-effector trajectories alone underdetermine humanoid whole-body coordination, which is insufficient for whole-body demonstration collection. Therefore, we introduce Whole-Body UMI (WB-UMI), a task-agnostic, real-time and end-effector conditioned motion generator that decouples whole-body coordination learning from task semantics learning through a shared end-effector interface. A diffusion policy learns from native UMI demonstrations, while WB-UMI learns independently from retargeted motion capture, requiring no body trackers or paired image--whole-body demonstrations during task-specific data collection. In real deployment, an asynchronous hierarchy integrates the diffusion policy, motion generator, and a whole-body controller with latency compensation and measured-state feedback. Real-robot experiments on G1 support real-time closed-loop transfer across four tasks, achieving 90% success in drawer closing, 80% in shelf pick-and-place, 30% in ball toss, and 40% in Loco-PnP, which shows the effectiveness of this hierarchy in transferring native UMI skills to humanoid whole-body manipulation.
comment: 8 pages, 5 figures
♻ ★ Mirror Skin: In Situ Visualization of Robot Touch Intent on Robotic Skin
Effective communication of robot touch intent is essential for safe and predictable physical human-robot interaction. While intent communication has been widely studied, existing approaches lack the spatial specificity and semantic depth necessary to efficiently convey robot touch intent. We present Mirror Skin, a cephalopod inspired concept that mirrors in-situ visual representations of a human's body parts onto the corresponding robot's touch region to communicate who shall initiate touch, where it will occur, and when it is imminent. We informed the design of Mirror Skin through a structured design exploration with experts and demonstrate the real-world feasibility of Mirror Skin with a proof-of-concept prototype. User studies in VR and with the physical prototype showed that Mirror Skin significantly improves accuracy and response times for interpreting touch intent and improves the user experience during physical human-robot interactions.
♻ ★ Does Online Gravity Estimation Matter? Revisiting a Silent Design Split in LiDAR-Inertial Odometry
LiDAR-inertial odometry (LIO) systems differ in whether they continue estimating gravity after initialization. We compare four gravity-bias state configurations in each of FAST-LIO2 and LIO-SAM, then separately test a gravity-direction factor. Across 12 dataset sequences evaluated with FAST-LIO2, fixing gravity under continuous LiDAR correction produces mean paired changes in vertical and 3D position errors with 90% confidence intervals within $\pm 2\%$. Tests on 4 sequences with LIO-SAM likewise show no consistent benefit from online gravity. Multi-second LiDAR outages, unlike reduced range or field of view, reveal trajectory-dependent costs of fixing gravity. A history-matched 23D-to-21D switch places the repeatable 3D error increase after LiDAR updates resume. Under 5-s outages, a direction factor from the same IMU used for preintegration improves accuracy on Hall05 but worsens both errors with online gravity on TUHH. Dynamic-start tests also show fixed-bias failures at particular starting phases. We recommend keeping gravity and accelerometer bias online for robustness; use a direction factor only after verifying vertical and 3D accuracy gains under the intended operating conditions.
comment: 8 pages, 5 figures. Code, evidence, and video: https://github.com/jiejie567/rethink-lio-gravity
♻ ★ AffordanceWAM: Affordance-Aware Joint World-Action Modeling for Robot Manipulation
Generalizable robot manipulation requires predicting how a scene will evolve, identifying where interactions are feasible, and determining how to act. Action-labeled robot videos directly supervise control but are costly and limited in diversity, whereas egocentric human videos capture diverse interactions but lack robot actions and differ in embodiment and appearance. We introduce AffordanceWAM, an affordance-aware generative World Action Model that represents object-centric spatiotemporal affordance through Scalar Affordance and Affordance Heatmap, within the generated future World. This representation grounds visual prediction in task-relevant objects and interaction regions for action generation, and provides shared interaction targets across human and robot videos. Built on a pretrained video diffusion Transformer, AffordanceWAM uses separately parameterized World and Action Experts, coupled through Masked Joint Self-Attention, to jointly predict future RGB observations, Scalar Affordance fields, Affordance Heatmaps, and continuous robot actions under a unified flow-matching objective. Human videos supervise all three future-World streams, whereas robot trajectories additionally provide action supervision, enabling transfer without human action labels or retargeting. Experiments on RoboCasa, CALVIN ABC$\rightarrow$D, and real-world manipulation demonstrate consistent gains over RGB-only and robot-data-only baselines. Under fixed robot supervision, RoboCasa performance improves monotonically as affordance-annotated human video scales. These results support affordance as an effective interface for both vision-language-action learning and human-to-robot transfer.
♻ ★ Touch2Robot: Robot Touch in the Human Demonstration Loop
Human demonstrations offer a scalable way to collect manipulation data, but their contacts may be unstable or infeasible when transferred to a robot hand. Collecting demonstrations directly on the target robot avoids this mismatch but substantially increases the cost of data collection. To address this trade-off, we present Touch2Robot, a framework that lets humans collect demonstrations while seeing how the target robot hand would contact the object. We capture human hand motion, tactile-glove measurements, and object motion during human manipulation. These recordings guide object-specific RL policies to reproduce the demonstrated object motion while favoring contacts consistent with the recorded human touch. We distill the learned behaviors into a unified real-time retargeter that maps incoming human observations and object geometry to robot hand configurations. During collection, the predicted robot configuration is synchronized with the tracked object pose in simulation to reconstruct robot-object contacts, which are visualized to help the demonstrator adapt subsequent interactions to the target hand. Across four real-world tasks, Touch2Robot improves average real-robot replay completion from 37.9% to 72.1% over visual-only feedback, while reducing the collection time per replay-successful demonstration from 58.6s to 18.2s. Reconstructed target-hand contacts achieve 44.2% F1 against real-robot tactile measurements, and policies trained on Touch2Robot demonstrations improve downstream Diffusion Policy performance by 29.1 percentage points over visual-only feedback. These results show that bringing robot touch into the human demonstration loop improves both the quality and efficiency of scalable dexterous data collection. Project webpage: https://Touch2Robot.github.io/.
comment: 12 pages, 13 figures
♻ ★ J-PARSE: Jacobian-based Projection Algorithm for Resolving Singularities Effectively in Inverse Kinematic Control of Serial Manipulators
J-PARSE is an algorithm for smooth first-order inverse kinematic control of a serial manipulator near kinematic singularities. The commanded end-effector velocity is interpreted component-wise, according to the available mobility in each dimension of the task space. First, a substitute ''Safety'' Jacobian matrix is created, keeping the aspect ratio of the manipulability ellipsoid above a threshold value. The desired velocity is then projected onto non-singular and singular directions, and the latter projection scaled down by a factor informed by the altered mobility. A right-inverse of the non-singular Safety Jacobian is applied to the modified command. In the absence of joint limits and collisions, this ensures safe transition into and out of low-mobility configurations, guaranteeing locally stable reaching behavior towards target poses within, on the boundary of, and outside the workspace. The behavior is further guaranteed to be locally asymptotically stable if the starting and target configurations are not exactly singular, even if they are nearly singular. Velocity control with J-PARSE is benchmarked against approaches from the literature, illustrating its use of a single tuning parameter to simultaneously achieve high reaching accuracy and stable behavior. Applications in teleoperation, servoing, and learning are demonstrated. Videos and code are available at https://jparse-manip.github.io/.
comment: 21 pages, 13 figures. v1: Fig. 1 replaced with faster-loading version. v2: Website at https://jparse-manip.github.io/. v3: Proofs revised and new material added. v4: Proofs further revised and more new material added. v5: Figures improved; explanations expanded
♻ ★ StenoVLA-3D: 3D-Aware Reasoning VLA for Navigation Through Gastrointestinal Stenoses
Autonomous endoscopic navigation requires the policy model to predict actions from texture-poor monocular observations, make safe control decisions, and retain evidence of lesions after they leave the field of view. Existing vision-language-action (VLA) models primarily rely on visual appearance and short-term context, limiting geometric grounding and episode-level reporting. We introduce StenoVLA-3D, a 3D-aware VLA framework for navigating through stenotic regions. We integrate point-maps into the Cosmos-Reason 2 backbone through learned geometry-gated fusion, and also propose a temporal state branch to model traversal progress. Our reasoning-and-action backbone predicts grounded reasoning with actions, while dedicated heads estimate stenosis shape and generate the final lesion report. We further introduce EndoCausal, an episode-level dataset with lesion annotations, actions, and temporally grounded reasoning. On 40 held-out recorded test episodes, StenoVLA-3D reaches 95.2\% semantic accuracy and 83.4\% action accuracy. On the physical 3-DoF endoscope, it attains 88.9\% and 77.8\% task success in esophageal and colonic phantoms (36 trials each), substantially outperforming the evaluated baselines.
♻ ★ Closed-Loop Object-Informed Control for Non-Prehensile Robot Manipulation
Non-prehensile robot manipulation is challenging due to discontinuous, long-horizon interactions between the robot and the objects it manipulates. Sampling-based model predictive control methods are effective with discontinuous contact but face challenges with finding promising trajectories in long-horizon planning. We propose a closed-loop object-informed (CLOI) method that splits the problem into object-level planning to find long-horizon object poses that lead the object to its goal, and robot-level planning to select robot actions that follow those poses. We use model predictive path integral (MPPI) control to solve the subproblems and couple their solutions through consensus on the object poses using the alternating direction method of multipliers (ADMM). The object plan is revised toward robot-realizable object trajectories, while the robot plan is aligned with the object poses the task requires. In planar pushing tasks with obstacles using an xArm6 manipulator, CLOI increases the success rate by 35% in simulation and 43% on hardware, compared to standard MPPI given the same computational budget.
♻ ★ Towards Reliable Underwater Diver-Robot Interaction: Gesture Design, Interaction Logic, and Real-World Evaluation
Underwater human--robot interaction requires gesture commands that are both easy for divers to use and reliable for robots to recognize. We investigate these aspects through a closed-loop diver--robot interaction framework integrating a compact seven-gesture vocabulary, lightweight landmark-based recognition, and command-level interaction logic. We evaluate the framework through a user study and underwater robot experiments in a laboratory tank and a swimming pool. The user study supported the reproducibility of the gestures after brief learning. Recognition analysis further showed that visual similarity was associated with gesture confusion, while intermediate poses during gesture formation introduced temporal ambiguity. Command-level processing mitigated the effects of transient recognition errors on robot execution, reducing unintended triggers and premature task interruptions. These findings show that reliable underwater gesture interaction depends on human usability, gesture recognizability, and execution reliability in underwater interaction.
comment: This work has been submitted to IEEE for possible publication
♻ ★ Think Like a World Model, Act Like a VLA: Distilling World-Model Representations into Compact Robot Policies
Vision-Language-Action (VLA) models map observations to actions with no objective that accounts for how the world responds, so their robustness is bounded primarily by data coverage. World models carry precisely that missing objective and are better grounded for it, yet rolling the future forward costs seconds per decision and rules them out of the control loop. We show the two can be separated. What a world model knows about physical scenes lives in its internal features; generating the future is merely the objective that produced them, so the grounding can be inherited while the generative machinery is left behind. We add one feature-alignment term to ordinary VLA training: a frozen world model is run over the training frames once and cached, and the student learns to agree with that cache. No teacher is loaded during training, the projector is discarded after it, and the deployed policy is identical to the undistilled baseline, running in 32ms and 1.86GB on a consumer RTX5090, so every gain is attributable to the representation rather than to added capacity or test-time compute. A 0.8B student reaches 97.9% on LIBERO, improves from 48.2% to 50.5% on RoboCasa-GR1 humanoid manipulation, and the same objective carries over to real hardware, on both a single-arm and a bimanual platform. The gain survives changes of student scale, backbone, alignment layer, and teacher, indicating a broad representational prior rather than a fragile alignment between two particular networks. Project page: https://thaw-vla.trung-dt.com/.
♻ ★ Rollback the World, Keep the Reflection: Rollback-Induced Reflection for Long-Horizon LLM Agents
Large language model (LLM) agents increasingly tackle long-horizon tasks through multi-step environment interaction, yet a single erroneous action can alter subsequent states and observations, causing errors to compound over time. Existing methods either correct the context without repairing altered environment states or restore earlier states while discarding useful experience, making it difficult to both eliminate failure conditions and avoid repeating past mistakes. We argue that reliable recovery should instead be treated as a rollback-boundary control problem that jointly determines when to intervene, where to resume, and what information should survive recovery. Based on this view, we propose Rollback-Induced Reflection (RIR), a unified recovery framework that restores execution to a selected prior state while carrying forward reusable knowledge distilled from the abandoned trajectory to guide subsequent decisions. We further characterize recovery through a unified operator over rollback depth and retained memory, providing a general view of state restoration and knowledge retention. Experiments on three long-horizon benchmarks show that RIR consistently improves average task performance across multiple LLM backbones, with structured reflection memory preserving useful experience and selective rollback enabling efficient recovery.
comment: 12 pages
♻ ★ Spatiotemporal Calibration of Doppler Velocity Logs for Underwater Robots
The calibration of extrinsic parameters and clock offsets between sensors for high-accuracy performance in underwater SLAM systems remains insufficiently explored. Existing methods for Doppler Velocity Log (DVL) calibration are either constrained to specific sensor configurations or rely on oversimplified assumptions, and none jointly estimate translational extrinsics and time offsets. We propose a Unified Iterative Calibration (UIC) framework for general DVL sensor setups, formulated as a Maximum A Posteriori (MAP) estimation with a Gaussian Process (GP) motion prior for high-fidelity motion interpolation. UIC alternates between efficient GP-based motion state updates and gradient-based calibration variable updates, supported by a provably statistically consistent sequential initialization scheme. The proposed UIC can be applied to IMU, cameras and other modalities as co-sensors. We release an open-source DVL-camera calibration toolbox. Beyond underwater applications, several aspects of UIC-such as the integration of GP priors for MAP-based calibration and the design of provably reliable initialization procedures-are broadly applicable to other multi-sensor calibration problems. Finally, simulations and real-world tests validate our approach.
♻ ★ DexJoCo: A Benchmark and Toolkit for Task-Oriented Dexterous Manipulation on MuJoCo
Achieving human-level manipulation requires dexterous robotic hands capable of complex object interactions. Advancing such capabilities further demands standardized benchmarks for systematic evaluation. However, prior work does not focus on task-oriented dexterous manipulation. Existing benchmarks also often lack high quality human demonstrations and an easy-to-use evaluation pipeline. In this paper, we present DexJoCo, a benchmark and toolkit for task-oriented dexterous manipulation, comprising 11 functionally grounded tasks that evaluate tool-use, bimanual coordination, long-horizon execution, and reasoning. We develop a low-cost data collection system and collect 1.1K trajectories across these tasks, with support for domain randomization to assess robustness. We benchmark modern models under diverse settings, including visual and dynamics randomization, multi-task training, and action-head adaptation. Through extensive empirical analysis, we identify several important insights and common limitations of current policies in dexterous manipulation, highlighting key challenges for future research in dexterous hand robot learning. Code is available at: https://dexjoco.github.io
comment: 8 pages, 6 figures, project page is available at: https://dexjoco.github.io
♻ ★ ManiSkillFormer: Demonstration-Free Compositional Manipulation via Geometric Contracts and Agentic Skill Graph
Adapting robotic manipulation to new objects and tasks often requires additional demonstrations or manual engineering. Reusable manipulation skills can reduce this effort, but adapting these skills to new scenes remains challenging. We present ManiSkillFormer, a framework for demonstration-free and compositional manipulation that connects perception and action through explicit geometric contracts. Building on reusable skill schemas, LLM agents generate contracts specifying the geometry primitives required by each skill, together with corresponding motion templates for semantic objects and task contexts. These contracts guide a perception module to ground task-relevant 3D geometry from observations, which is then used to instantiate reusable motion templates in a skill library. We evaluate ManiSkillFormer on a dual-arm robot across demonstration-free pick-and-place with 30 instances from 8 object categories, functional manipulation including unscrewing, pouring, pressing, and folding, and three long-horizon tasks. ManiSkillFormer achieves an average success rate of 88.97% for pick-and-place, 75.00% for functional manipulation, and completion rates of 50--80% across the long-horizon tasks, outperforming the evaluated baselines and two ablated pipelines. These results demonstrate the potential of explicit geometric contracts to support skill reuse and composition across objects and tasks without per-object policy fine-tuning or additional robot demonstrations. The project website is at https://patricia1019.github.io/ManiSkillFormer/.
♻ ★ Duet: Dual-Robot Understanding via Efficient Teaching
Dual-robot collaboration enables tasks that exceed the reach and payload of a single robot, such as collaboratively transporting objects across environments and executing coordinated handovers. Data acquisition is the primary bottleneck for training these systems. To this end, we introduce DUET, a dual-robot learning framework for mobile manipulation. For efficient data collection, we create a unified dual-embodiment synchronized VR-based teleoperation system for in-domain heterogeneous robot data collection. We further develop a complementary tracking pipeline that records human-human coordination and collaborative mobile manipulation priors. To allow efficient learning, we introduce an Action Chunking Transformer based architecture that first pretrains collaborative policies on efficient human-human demonstrations, before finetuning them on a minimal set of real-robot teleoperation trajectories. We develop a benchmark of four collaborative tasks to evaluate our framework using a Unitree G1 humanoid and a Dexmate Vega1 mobile manipulator. The results demonstrate that harnessing human priors not only yields superior task performance compared to baselines trained only on robot data, but also reduces the total human effort required for data collection. Our human data collection pipeline achieves 5.4 times acceleration on average from teleoperation, but we perform better than robot-only data trained policies across all tasks. Our project page is available at https://zhaoy37.github.io/Duet/.
♻ ★ Robust Trajectory Tracking of Autonomous Surface Vehicle via Lie Algebraic Online MPC
Autonomous surface vehicles (ASVs) are influenced by environmental disturbances such as wind and waves, making accurate trajectory tracking a persistent challenge in dynamic marine conditions. In this paper, we propose an efficient controller for trajectory tracking of marine vehicles under unknown disturbances by combining a convex error-state MPC on the Lie group augmented by an online learning module to compensate for these disturbances in real time. This design enables adaptive and robust tracking control while maintaining computational efficiency. Extensive evaluations in the Virtual RobotX (VRX) simulator and real-world field experiments demonstrate that our method achieves superior tracking accuracy under various disturbance scenarios compared with existing approaches.
♻ ★ Mitigating Overconfidence in Nonlinear Kalman Filters via Covariance Recalibration
The Kalman filter (KF) is an optimal linear state estimator for linear systems, and numerous extensions, including the extended Kalman filter (EKF), unscented Kalman filter (UKF), and cubature Kalman filter (CKF), have been developed for nonlinear systems. Although these nonlinear KFs differ in how they approximate nonlinear transformations, they all retain the same update framework as the linear KF. In this paper, we show that, under nonlinear measurements, this conventional framework inherently tends to underestimate the true posterior covariance, leading to overconfident covariance estimates. To the best of our knowledge, this is the first work to provide a mathematical proof of this systematic covariance underestimation in a general nonlinear KF framework. Motivated by this analysis, we propose a covariance-recalibrated framework that re-approximates the measurement model after the state update to better capture the actual effect of the Kalman gain on the posterior covariance; when recalibration indicates that an update is harmful, the update can be withdrawn. The proposed framework can be combined with essentially any existing nonlinear KF, and simulations across four nonlinear KFs and five applications show that it substantially improves both state and covariance estimation accuracy, often reducing errors by several orders of magnitude. The code and supplementary material are available at https://github.com/Shida-Jiang/A-new-framework-for-nonlinear-Kalman-filters.
comment: Published in Automatica. This version incorporates the final corrections, including corrected figures
♻ ★ VibeAct: Vibration to Actions for Contact-Rich Reactive Robot Dexterity
Dexterous manipulation depends on contact events that are fast, local, and often visually occluded. Piezoelectric microphones provide compact, high-bandwidth sensing of these interactions, but the resulting vibro-acoustic signals are difficult to simulate faithfully for end-to-end sim-to-real policy learning on dexterous robot hands. We propose VibeAct, a framework that bridges real vibrotactile sensing and simulation-based reinforcement learning through a shared compact tactile representation. Guided by the microphones' sensitivity to contact transients and sliding-induced vibrations, we define this representation as binary contact onset, binary slip presence, and scalar slip magnitude for each fingertip. In the real world, we embed piezoelectric microphones in a dexterous robot hand and collect vibro-acoustic signals synchronized with robot and object states during teleoperation. We replay the recorded states in a calibrated digital clone to generate per-finger contact and slip labels for training a tactile estimator to infer the tactile representation from real microphone signals. In simulation, manipulation policies are trained using the same representation computed directly from simulated contact dynamics. This decoupling lets policies exploit rapid tactile feedback without simulating raw audio. Across eight contact-rich manipulation tasks, VibeAct improves average success from 21.6% to 50.5% over a baseline using proprioception and point clouds in simulation. The transferred policies also outperform the baseline on all three tasks evaluated on a physical dexterous hand-arm platform. Project videos and additional details are at https://vibeact.github.io/.
♻ ★ A 3D-Printable Dataset for Fair Testing and Comparisons of Tactile Sensors
Existing texture datasets for tactile sensing primarily consist of sensor readings from a specific sensor interacting with available surfaces/objects rather than describing the textures themselves, limiting fair comparison between tactile sensors and hindering reproducible research. In this work, we introduce a 3D-printable dataset of mathematically defined textures designed to be fabricated reliably across different printers and filament types. The dataset consists of six parametrically generated surface patterns derived from combinations of sine-wave and Fourier-based functions, giving controlled variation in spatial frequency, amplitude, and directional structure. We evaluate the reproducibility of these textures across three popular 3D printers and multiple filament types by measuring variance in images captured using an optical TacTip sensor under controlled contact conditions. Our results show that print quality, particularly peak sharpness and stringing, affects tactile variance, with higher-end printers producing significantly more consistent signatures. Classification experiments using neural networks and PCA-based models further demonstrate that high-quality prints support strong within-printer generalisation, while cross-printer generalisation remains challenging due to geometric inconsistencies. This work establishes the first openly available, physically reproducible 3D-printed texture benchmark, providing a foundation for fair comparison of tactile sensors.
♻ ★ H2RBench: A Real-to-Sim Benchmark for Evaluating Human-to-Robot Transfer
Learning robot manipulation policies from human video demonstrations constitutes a promising avenue for scalable robot learning. However, comparing different human-to-robot (H2R) transfer methods remains challenging, as existing approaches are evaluated under different settings, including differing task suites, scene layouts, object instances, and amounts of robot supervision. To address this challenge, we present H2RBench, a Real2Sim benchmark for evaluating H2R transfer methods. H2RBench provides a standardized protocol built on real human video demonstrations and simulated robot demonstrations, and includes four manipulation tasks spanning diverse interaction requirements. We evaluate multiple representative H2R transfer methods, each adopting a different strategy for bridging the embodiment gap. Using H2RBench, we systematically characterize how each method scales with the amount of human demonstrations, revealing that methods differ substantially in their ability to leverage additional human data. We further show that simulation performance is broadly predictive of real-world robot performance, with an overall Pearson correlation of r = 0.89, Spearman correlation of \r{ho} = 0.85 and Mean Maximum Rank Violation (MMRV) of 0.06 across method-task configurations. These results establish H2RBench as a practical and scalable benchmark for comparative H2R evaluation prior to real-world deployment.
comment: 10th Conference on Robot Learning (CoRL 2026), Austin, TX, USA
Multiagent Systems
★ Agensh: Scaling Organizational Intelligence to 1,024 Agents
A multi-agent system can reduce latency on complex tasks by executing work concurrently. Several pioneering harness frameworks support multi-agent systems. However, the scalability of current multi-agent harnesses is often constrained by a central orchestrator's capacity to allocate tasks and coordinate workers. To address this limitation, we introduce Agensh, a scalable self-organized multi-agent harness without a central orchestrator: concurrent workers execute a multi-agent cooperation loop, continuously gathering context, claiming and self-assigning sub-tasks, taking action and sharing findings, verifying results, and merging progress in an asynchronous manner. The loop is supported by the agentic organization infrastructure comprising three components: a shared workspace holds proposed, ongoing, and completed work; a message interface lets workers communicate; and shared context retains reusable findings and work intentions. To test the scalability of Agensh, we evaluate it on the five hardest ProgramBench tasks with GPT-5.6-sol (high). Scaling from 1 to 128 agents raises the mean final test-pass rate from 19.31% to 28.78%, an approximately 49% relative improvement. Larger organizations reach comparable test-pass rates earlier. On pandoc, scaling from 1 to 1,024 agents raises the final test-pass rate from 33.89% to 55.06%. Worker trajectories further show that different forms of self-organized cooperation gradually emerges and standardizes as the organization grows. These results reveal the number of agents as a new scaling dimension for multi-agent organizations to expand the frontier of general intelligence, offering a practical solution for complex tasks under hard latency constraints or time budgets.
comment: 13 pages, 6 figures
★ Behavior is Not Enough: A Mechanism-Based Evaluation of Social Norm Emergence in LLM Societies AAAI 2027
Social norms cannot be identified from behavior alone: the same cooperative equilibrium may reflect shared expectations, strategic incentives, or simple imitation. Yet in multi-agent large language model systems, prior work largely treats behavioral convergence as evidence of norm emergence. In this work, we introduce an evaluation framework that measures agents' reported empirical and normative expectations in addition to behavioral convergence. Through controlled ablations, we test the effect of expectation elicitation and isolate two collective mechanisms central to theories of norm formation---social learning through interaction and social selection through network-based group formation. We further test the stability of these resulting dynamics under adversarial disruption across four LLM families. We find that eliciting expectations increases cooperative contributions, while social learning stabilizes behavior, and social selection reliably identifies cooperators but provides limited behavioral reinforcement. Following disruption, normative expectations and behavioral coordination recover differently. Together, these results show that similar cooperative outcomes can arise from different underlying social processes. By making expectations observable, our framework allows us to attribute each mechanism's contribution separately, offering designers of multi-agent systems a principled basis for selecting the social processes that sustain cooperation.
comment: Under review at AAAI 2027 Special Track: AI Alignment
★ MATES: Learning Multi-Agent Interactions by Transforming Observations for Frozen Single-Agent Policies
Multi-agent reinforcement learning (MARL) commonly trains decentralized policies from scratch, requiring agents to acquire individual task competence and coordination simultaneously. Yet many multi-agent problems admit a compatible single-agent counterpart in which the underlying task can be learned in isolation. We introduce Multi-Agent Observation Transformation for Existing Single-Agent Policies (MATES), an input-side adaptation framework for tasks whose multi-agent observations preserve the solo-task information while exposing separately identifiable neighbor information. From multi-agent experience, MATES learns a small adapter that maps this observation into the format expected by a frozen single-agent policy, inducing actions suited to the shared environment without updating the single-agent policy itself. MATES leaves the pretrained policy's internal architecture unchanged and retains the objectives and update procedures of the underlying MARL algorithm. We evaluate MATES using both on- and off-policy algorithms on lifelong pathfinding, navigation, and cooperative discovery, spanning discrete and continuous observation and action spaces. Across all evaluated settings, MATES optimizes only 3.5-7.3% as many parameters as full-policy training while consistently outperforming MARL training from scratch. It approaches the performance of full fine-tuning, remains competitive overall with demonstration-based baselines, and retains strong task performance at team sizes not encountered during training. These results provide evidence that, under this observation structure, effective multi-agent behavior can be learned without modifying the policy that encodes individual competence.
★ Calibration Is Not Verification: Falsifiability-Aware Conformal Routing for Mixture-of-Agents
Multi-agent language systems often treat agreement as evidence, yet heterogeneous agents can jointly repeat an unsupported claim or omit a correct specialist fact. We introduce C-MoA, an agreement-based conformal filter that turns inter-agent semantic support into a claim-level nonconformity score and calibrates a retention threshold at the example level, giving distribution-free within-domain factuality control for heterogeneous Mixture-of-Agents. C-MoA is effective: it nearly doubles retained-claim precision on long-form generation (from 0.41 to 0.75), certifies a human-labelled medical set, and transfers across domains without recalibration; its one failure mode is short-form answering, where consensus is cheap and the score is left near chance. We then ask whether counterfactual falsifiability can push past consensus, and introduce CONTRA-MoA, which adds a blinded near-miss tournament, leave-one-agent-out stability, and availability-aware fusion. This extension helps only where the verifier holds domain knowledge, dropping half of the false medical claims at 0.940 precision, whereas with a memory-only judge the added signals are near chance (AUC 0.531 and 0.511) and naive max fusion degrades the working agreement signal from 0.687 to 0.652. The message is twofold: agreement-based conformal calibration delivers reliable, transferable factuality control, while moving beyond consensus requires a knowledgeable verifier, availability-aware signals, and robust fusion.
comment: 14 pages, 5 figures
★ Governed AI-Agent Coordination for Dementia Care: Architecture, Safety Contracts, and Evidence-Derived Workflow Verification
Dementia care increasingly involves connected sensors, medication devices, electronic records, and assistive technologies. Interoperability can transport observations but cannot maintain an accountable care state, reconcile evidence, determine who may act, or verify resolution. The shift from large language models to agentic engineering creates a systems opportunity: an external runtime can maintain memory across episodes, plan over goals and constraints, invoke tools, observe outcomes, and enforce governance. This paper presents Governed Closed-loop Agent Coordination (GCAC), an architecture for bounded agent participation in community dementia-care workflows. Evidence on care-coordination failures and policy obligations is translated into traceable system requirements. GCAC separates observation, governed memory, planning, deterministic policy enforcement, execution, and outcome monitoring through a typed event-memory-decision-action-outcome contract. A reference harness evaluates 18 evidence-derived traces covering missing records, medication conflict, caregiver reports, service failure, consent change, stale state, duplicate events, untrusted text, and suspected acute neurological change. GCAC satisfies all 18 contract oracles with zero policy-violating tool calls and correctly preserves obligations, rejects stale state, creates human hand-offs, and records workflow closure. Event-threshold and stateless-planner controls satisfy 2/18 and 1/18 oracles, respectively. Component ablations localise failures to the removed memory, policy, or versioning function. The results establish architectural conformance rather than clinical effectiveness and show how agentic systems can automate reconciliation, routing, documentation, and follow-up while preserving human authority over consequential care decisions.
comment: 13 pages, 2 figures, 5 tables. Includes an executable architecture-verification harness with 18 requirement-derived traces and six component ablations
★ When Does Execution Provenance Help Agent Memory Retrieval?
A language agent's execution history can exceed its context window, requiring its memory system to retrieve complete supporting evidence under a hard token budget. Evidence may span multiple execution events, yet conventional retrievers use fixed token windows and fixed-k metrics that reward individual fragments without showing whether the complete evidence set fits in context. Smaller windows reduce irrelevant text but scatter evidence across candidates, while flat-versus-graph comparisons can conflate candidate design with graph propagation. To address these limitations, we formulate agent-memory retrieval as budgeted evidence completion and score exact gold spans in shared source coordinates. We first construct source-aligned provenance units from tool arguments and outputs. We then apply a zero-initialized residual R-GCN to refine frozen dense-retrieval scores over typed provenance edges. We evaluate 2,000 span-grounded memory queries over 1,207 held-out execution-grounded ISETrace trajectories. With matched Dense-FT scoring, provenance units improve Full Support@2048 by 19.07 points over flat 512-token windows and remain 11.96 points above a per-metric oracle over four flat chunk sizes; the pattern also holds with cross-encoder scoring. Holding the candidates and seed scores fixed, graph propagation adds 4.55 points in Full Support@2048 (95% CI [2.98, 6.18]). This gain is concentrated when gold evidence spans multiple events; entity co-occurrence expansion produces no comparable benefit, and relation and topology controls confirm dependence on typed transformations and observed graph structure. Overall, source-aligned candidates address the dominant granularity trade-off, while graph-conditioned propagation adds a smaller, targeted benefit for distributed evidence.
comment: 14 Pages, 4 Figures, 8 Tables
★ Fully Byzantine-Resilient Multi-Agent Reinforcement Learning
We study distributed Byzantine-resilient actor-critic multi-agent reinforcement learning (AC-MARL), where agents collectively learn policies through local interactions. Existing methods guarantee convergence of the agents' parameters only to a neighborhood of the attack-free limit points, resulting in degraded performance. We propose Fully Resilient AC-MARL (FRAC-MARL), a decentralized method in which each agent leverages redundancy in two-hop messages to identify reliable messages. Under linear parameterizations of the value and team-reward functions and Byzantine edge attacks, where adversarial behavior is confined to the communication layer, we prove that agents' parameters converge almost surely to the same limit points as in the attack-free case over time-varying communication graphs. We introduce a novel topological condition for the convergence of our method, present a systematic method to construct such networks, and prove that this condition can be verified in polynomial time. Finally, we demonstrate our method on cooperative multi-robot formation control tasks.
comment: 12 pages, 3 figures
★ Escaping Python Dependency Hell: A Hybrid Replay-and-Repair Pipeline for Python Dependency Resolution
Dependency conflicts in Python ecosystems arise from incompatible version constraints, missing packages, and undocumented compatibility relationships, causing many real-world code snippets to fail at execution. This paper presents PLLM+, a hybrid dependency-repair pipeline evaluated on the HG2.9K benchmark of 2,891 dependency-failing snippets. PLLM+ prioritizes inexpensive deterministic steps before invoking LLM-based repair: static AST-based interpreter inference, replay of historically successful dependency configurations from the competition-provided solutions database, and live PyPI validation of candidate package versions. When these steps do not resolve a case, the system falls back to a structured LLM-based repair loop with typed error classification and Proposer/Critic agents. On HG2.9K, PLLM+ solves 1,500 out of 2,891 snippets, compared with 1,169 solved by the PLLM baseline. It also reduces average runtime from 368.7 to 71.8 seconds per snippet. Most successful fixes come from replaying known configurations: 1,495 of the 1,500 successful fixes are produced by the solutions database, while the LLM fallback accounts for 5 additional fixes. These results suggest that, in this benchmark setting, deterministic reuse of previously validated dependency configurations is a simple and effective strategy, with LLM-based repair serving as a secondary fallback for cases not covered by prior solutions.
★ Building Socio-Affective Artificial Intelligence for Interactive Multi-Agent Simulations
The objective of this article is to provide design principles and a software architecture for enabling interaction between humans and multiple agents in simulated dynamic worlds. This connects the current era of general artificial intelligence (AI/AGI) with the proliferation of transformer-based conversational agents and the increased computational capabilities. Given an overview of current and previous multi-agent theories of mind (socially and affectively-aware agents), the existence of an integrative design of agent interactions with themselves and with humans must be crucial for understanding how to create sustainable and governance in future human-agent reasoning systems. In this work is presented a software "AGIMUD" that integrates: A. socially-aware reasoning and emotion in agent behavior and interaction, B. a design of human multimodal scheme for human users, artificial agents and simulated worlds, and C. distributing the AI processing through the network to enable multiple autonomous agents. These integrations allow the dynamic world recreation as multi-user dungeons (MUDs) where both agents and humans can interact simultaneously in real time. Find the code online in https://github.com/dberga/AGIMUD.
comment: 37 pages, 27 figures, 42 tables
★ Impact-Time Guidance via Normal Contraction to a Time-to-Go Isochron
We develop a contraction-based perspective on impact-time guidance that augments a baseline homing command with a timing bias. The proposed perspective treats the prescribed schedule as a moving time-to-go isochron and regulates motion normal to that set through velocity-normal lateral acceleration while the interceptor's speed remains constant. We derive a transport equation that characterizes homing-compatible time-to-go coordinates and define a predictor defect that quantifies the mismatch of approximate maps. We show that the scalar timing channel induces a coordinate-invariant rank-one metric on the normal quotient. To account for bounded lateral acceleration, we formulate a robust scalar filter and derive a necessary and sufficient condition for pointwise feasibility. We then show that terminal calibration and funnel invariance establish first interception at the prescribed time under the stated assumptions. We also develop a preterminal alignment and homing handover that avoids singular inversion as lateral timing authority vanishes near collision-course alignment. The proposed perspective accommodates analytic, numerical, and learned time-to-go maps that satisfy the required calibration and regularity conditions.
★ SkillApt: Learning When to Activate Agent Skills from Counterfactual Evidence
Large language model agents increasingly retrieve reusable Skills and inject them into the active context. However, a retrieved Skill can be relevant yet unnecessary, costly, or even harmful in the current execution state. We present SkillApt, a post-retrieval activation framework that decides whether a retrieved Skill should actually be loaded. SkillApt builds execution evidence from matched WITH/WITHOUT runs and uses outcomes from similar historical states to make a LOAD/ABSTAIN decision for each candidate Skill. On the frozen confirmatory SRA-Bench evaluation, SkillApt-E achieved the same observed accuracy as BM25 Top-1 (0.838 vs. 0.838) while reducing the Skill activation rate from 100% to 31.5% and mean token usage by 74.3%. Further diagnostics show that both Skill utility and the learnability of its activation boundary vary across base models. These results suggest that Skill retrieval and Skill activation should be treated as separate decisions: retrieval identifies which Skill may be relevant, while SkillApt determines whether using it is worthwhile in the current state.
comment: 18 pages, 11 figures, 8 tables. Preprint
♻ ★ The Bystander Effect in Multi-Agent Reasoning: Quantifying Cognitive Loafing in Collaborative Interactions
Multi-agent systems (MAS) assume that collaborating inherently improves Large Language Model (LLM) reasoning. We challenge this by demonstrating that simulated social pressure triggers an algorithmic ``Bystander Effect,'' inducing severe cognitive loafing. By evaluating 22,500 deterministic trajectories across 3 dataset contexts (GAIA, SWE-bench, Multi-Challenge) with 3 state-of-the-art (SOTA) models, we semantically audit internal reasoning traces against external outputs. We formalize the \textit{Interaction Depth Limit} ($D_L$), the exact plurality threshold where an agent's logical sovereignty collapses into social compliance. Crucially, we uncover the \textit{Sovereignty Gap}: models frequently compute the correct derivation internally but suffer ``Alignment Hallucinations'' -- actively subjugating empirical evidence to sycophantically appease a simulated swarm. We prove that multi-agent social load is strictly non-commutative; the "brand" identity of the ``Lead Anchor'' auditor disproportionately dictates the swarm's integrity. These findings expose architectural vulnerabilities, proving that unstructured multi-agent topologies can degrade independent reasoning.
♻ ★ Highway Congestion Reduction through Reinforcement Learning Based Eulerian Headway Control SC
Connected automated vehicles (CAVs) equipped with adaptive cruise control (ACC) create new opportunities for highway congestion mitigation. Traditional practice relies on Eulerian variable speed limits (VSL) which regulate traffic through roadside signs, but suffer from infrequent updates and limited driver compliance. Recent research explored Lagrangian strategies that directly control individual vehicles, offering high reactivity and compliance, yet in realistic multi-lane settings they depend on drivers' latent lane-change intentions, making robust vehicle-level decisions difficult. Hence, we propose an Eulerian control system optimized through reinforcement learning, that (i) leverages ACC for reactivity and compliance, and (ii) obviates dependence on latent driver intentions by regulating aggregate density near bottlenecks, crucially via headway commands rather than speed commands. We evaluate two variants of our system, time-headway and distance-headway control, in large-scale simulations across a range of traffic conditions. Both variants outperform baselines, improving traffic flow by up to 10.6% over human traffic and 6.7% over traditional VSL. To strengthen evaluation, we propose a novel boundary-aware speed metric addressing a recognized flaw in simulation studies with dynamic vehicle entry and exit. The empirical results, together with our emphasis on deployable system design, suggest a path towards practical, safe, and scalable highway congestion mitigation.
comment: Accepted as a full paper to the 29th International Conference on Intelligent Transportation Systems (ITSC), 2026. Website: https://coopcruise.github.io/
♻ ★ Testing, not presuming, adequacy: calibrating generative social simulators against emergent network structure
Validation of generative social simulators often stops at face validity: emergent network structure is compared descriptively, without quantified parameter uncertainty or an adequacy check. We present an adequacy-aware calibration protocol that couples amortized posterior estimation with a synthetic identifiability assessment, a matched-sample-size adequacy check (prior-predictive reachability plus per-statistic posterior-predictive localization), a diagnosis-guided repair, and a statistic-held-out audit. We demonstrate it on a real second-hand luxury resale market with four channel-by-residency cells, each a bipartite buyer-brand network, using a forward model built from persona profiles elicited once, offline, by a language model. The behavioural parameters are recoverable in all four cells, though calibration is approximate and overconfident for one parameter. The observed summary falls outside the simulator's reachability reference in every cell, with the mean purchased tier as the pervasive discrepancy. The repair meets the value-block criterion in two of four cells but does not restore adequacy, and the held-out audit surfaces a buyer-breadth-dispersion miss no earlier diagnostic detected. A profile-source ablation finds the language-model profiles beat a flat rule baseline in all four cells, yet within-category brand relabelling causes no consistent degradation, so the profiles are a partially validated input whose value rests on structure, not brand identity. Making no causal claim, we conclude that an independent-aggregation account, without agent interaction or a buyer-breadth mechanism, cannot jointly reproduce the market's purchased-tier level, head-brand concentration, community structure and buyer-breadth heterogeneity.
comment: 43 pages (34 main text, 9 supplementary information), 4 figures
♻ ★ XScientist: A Git-Like Research Protocol for Long-Running Autonomous Scientific Discovery
Autonomous research systems can generate plausible papers while losing the decisions, failed branches, and evidence needed to inspect or continue the work. We present XScientist, a local-first, git-like protocol that treats research state, rather than a manuscript, as the unit of continuation. Hypotheses, experiment attempts, observations, claims, reviews, and handoffs are represented as typed, content-addressed objects in an exploration graph. Immutable checkpoints, explicit negative outcomes, claim-evidence closure, replay boundaries, and authority-aware gates make each transition inspectable without treating a passing integrity check as scientific truth. The protocol exports a portable Agent-Native Research Artifact (ARA) that another agent or human can inspect, fork, verify, and extend. A reference implementation integrates planning, execution, review, repair, and supervised long-running operation while preserving provenance across these stages. We evaluate the protocol with controlled artifact-integrity workloads and matched external task pilots, keeping native task performance separate from evidence and audit claims. The result is an interoperability and accountability layer for long-running autonomous science, with explicit boundaries where human judgment and independent evaluation remain necessary.
♻ ★ Bayesian Belief Layer for Controllable Opinion Dynamics in LLM Agents EMNLP 2026
LLM agents in social simulation revise their opinions implicitly, in context: how open an agent is to persuasion can neither be specified nor verified, and collective outcomes inherit the model's training prior. We introduce Bayesian Chronicle Agents (BCA), a minimal belief layer separating what an agent believes from how it speaks. Each stance is a probability, updated by one Bayesian step per utterance heard. A single prior-strength parameter $κ$ encodes stubbornness, modeled after its role in Friedkin--Johnsen (FJ) opinion dynamics. We then sweep this parameter to yield three canonical regimes of opinion dynamics on demand (consensus, persistent disagreement, committed-minority influence), with persistent disagreement matching the FJ closed-form fixed points at $R^2\!=\!0.93$--$0.99$. We further show that prescribed $κ$ remains recoverable after the language round-trip, with perfect rank-order recovery across all four models. Explicit belief also makes simulation auditable: the layer surfaces systematic per-model stance biases that end-to-end simulation would silently absorb.
comment: Accepted to The 2nd Workshop for Research on Agent Language Models (REALM) at EMNLP 2026
♻ ★ CONCAT: Consensus- and Confidence-Driven Ad Hoc Teaming for Efficient LLM-Based Multi-Agent Systems
Although large language model (LLM) based multi-agent systems (MAS) show their capability to solve complex tasks and achieve higher performance over single agent systems, they lead to huge computational overheads because of heavy communication between agents. Previous research has made efforts to train a sparse multi-agent graph or fine-tune a planner to orchestrate the workflow better. However, such extra training processes introduce computational costs and limit MAS to specific domains, therefore compromising their generalizability. In this paper, we propose CONCAT, a training-free multi-agent collaboration framework based on CONsensus and Confidence-driven Ad hoc Teaming to efficiently organize agent interactions. Specifically, agents are clustered based on their initial answers, and leaders of each cluster are selected based on the agents' confidence. Then, a heuristic function based on the Theory of Mind is designed to predict the collaboration benefits between every two leaders according to their answers and confidence. Finally, an ad hoc multi-agent network is organized after evicting a percentage of communications based on the predicted benefits. Experiments across three LLMs and three benchmarks show that CONCAT achieves up to 2.02x higher efficiency (accuracy/latency ratio) than LLM-Debate and outperforms training-aware methods such as AgentDropout, while reducing average latency by 50.1% on Qwen2.5-14B-Instruct, without any task-specific training.
comment: We identified a potential issue in the repeated-run evaluation of our method that may have caused unintended prompt overlap across runs and affected the reported results. We therefore withdraw the manuscript for further investigation and re-evaluation
♻ ★ SOLAR: AI-Powered Speed-of-Light Performance Analysis
How fast could a deep-learning model run on target hardware, and how far is today's implementation from that limit? These questions are central to software, hardware, and algorithm optimizations. Speed-of-Light (SOL) analysis answers them by computing a workload's theoretical minimum execution time on a given architecture. Yet deriving SOL bounds remains manual, error-prone, and disconnected from rapid model development. To close this gap, we introduce SOLAR, a framework that automatically derives validated SOL bounds from PyTorch and JAX source code. SOLAR leverages both generative and deterministic components in its flow: an LLM frontend translates any source programs into an executable Affine Loop IR, validated by output comparison; a deterministic flow lifts the IR into an einsum graph; and an analytical backend computes unfused, fused, and cache-aware SOL bounds. SOLAR provides comprehensive operator and language coverage, produces validated bounds with zero observed SOL violations, and offers multi-fidelity analysis that tightens bounds and surfaces optimization insights. We evaluate SOLAR across KernelBench, JAX/Flax models, and robotics workloads. These experiments demonstrate four use cases: headroom analysis at multiple fidelity levels, identifying optimization opportunities, cross-platform exploration, and inverse-roofline hardware provisioning.
Systems and Control (EESS)
★ A Decentralized Partially Observable Team Decision Methodology with Delayed Information Sharing
We study decentralized partially observable team decision problems with low-rank latent dynamics and unknown system models. The proposed framework combines team-theoretic equivalence with low-rank model representations to address cooperative decision-making in partially observable Markov decision processes without prior knowledge of the transition model. Each team member makes decisions based on local private information and delayed common information shared across the team. Using only this available information, each member learns an approximate low-rank Markov decision process and applies least-squares value iteration to compute its policy. This yields a fully decentralized learning and planning algorithm that requires neither a centralized coordinator nor centralized training. We show that the resulting member-side solutions approximate the centralized team solution: despite partial observability, unknown dynamics, and delayed common information, each member recovers the corresponding component of an approximate team-optimal policy. We further establish finite-sample performance guarantees and derive a corresponding sample-complexity bound for the proposed algorithm.
comment: 15 pages, 2 figures
★ Incentive Design for Multi-Agent Systems: A Bilevel Optimization Framework for Coordinating Independent Agents and Convergence Analysis
Incentive design aims to guide the performance of a system towards a human's intention or preference. We study this problem in a multi-agent system with one leader and multiple followers. Each follower independently solves a mdp to maximize its own expected total return with the same state space and action space. However, the leader's objective depends on the collective best-response policies of all followers. To influence these policies of followers, the leader provides side payments as incentives to individual followers at a cost, aiming to align the collective behaviors of followers with its own goal while minimizing this cost of incentive. Such a leader-followers interaction is formulated as a bilevel optimization problem: the lower level consists of followers individually optimizing their MDPs given the side payments, and the upper level involves the leader optimizing its objective function given the followers' best responses. The main challenge to solve the incentive design is that the leader's objective is generally non-concave and the lower level optimization problems can have multiple local optima. To this end, we employ a constrained optimization reformation of this bi-level optimization problem and develop an algorithm that provably converges to a stationary point of the original problem, by leveraging several smoothness properties of value functions in MDPs. We validate our algorithm in a stochastic gridworld by examining its convergence, verifying that the constraints are satisfied, and evaluating the improvement in the leader's performance.
★ Reduced Order Observers for Monocular Visual Inertial Odometry
This work develops a reduced order observer framework of monocular visual-inertial odometry (VIO). The key idea consists in considering the gravity vector in the body-frame as an additional state and constructing an appropriate output that relates the monocular bearing measurements and their time derivatives to the body-frame velocity. This eliminates the need for the estimation of the landmark positions, leading to a six-dimensional linear time-varying (LTV) observer for the body-frame velocity and gravity, endowed with uniform global exponential stability guarantees. These estimates are subsequently used to recover the orientation almost globally, up to an unknown constant yaw offset, and the position up to an unknown constant translation. The mixed-bearing framework is further extended to account for the inertial measurement unit (IMU) biases, yielding a twelve-dimensional LTV observer endowed with local exponential stability guarantees. Numerical simulations are provided to illustrate the effectiveness of the proposed observers.
★ Prediction-Aware Structured Resource Control for Partitioned IRS-Assisted Mobile IoT Uplinks With Semi-Blind Cascaded-Channel Acquisition
Intelligent reflecting surface (IRS)-assisted mobile Internet of Things uplinks require joint control of channel aging, costly cascaded channel state information (CSI) acquisition, and coupled IRS/radio resources. This investigation develops a unified prediction-aware deterministic framework for partitioned IRS-assisted massive multiple-input multiple-output (mMIMO) uplinks. Direct channels are recursively tracked, whereas cascaded channels are selectively refreshed by differential semi-blind acquisition reusing the same unknown data block across a minimum-reflection baseline and DFT-coded IRS states. Moreover, finite-block acquisition covariances initialize reduced-order beam-domain prediction, which propagates only unit-beam means online and retrieves age-dependent covariances from precomputed tables. A mixed-integer nonconvex formulation captures net throughput, fairness, outage, uncertainty, switching cost, and sliding-window IRS service. The causal controller integrates covariance-floor actionability, feasible equal-size granularity, residual-feasible ownership, isolated-beam one-sweep refinement, same-block fresh-payload accounting, and service-first allocation using recomputed uncertainty-aware ZF rates and bidirectional receiver-consistent risk. Analysis establishes service-feasibility preservation, effective-channel error bounds, distribution-free reliability, and polynomial online scaling. In unseen environments, the predicted acquisition floor matches the practical semi-blind error, actionable recalibration reduces the mean recalibration rate by 31.5%, and IRS-assisted control achieves a 14.09% mean net-rate gain over direct-only transmission. Receiver-consistent allocation improves realized rate, while ablations support equal-size partitioning and single-sweep refinement; zero post-action service violations occur under nominal, mobility, and load-stress conditions.
★ Decentralized Guidance and Control for Rendezvous and Docking with a Tumbling Target using Multiple Servicers
The growing trend of miniaturization in space, combined with an exponential increase in orbital debris, motivates a new operational paradigm, that is the deployment of multiple small servicers to collectively rendezvous, dock and service large tumbling targets. A single small spacecraft is often limited in thrust or reach for such targets, yet coordinating multiple autonomous spacecraft safely in close proximity remains an open challenge. This paper presents a proof-of-concept decentralized 6-DOF model predictive control (MPC) framework for multiple servicers to safely rendezvous and dock (RVD) to a tumbling target with no knowledge about each others predicted input over the prediction horizon. The proposed framework enforces soft docking conditions, inter-servicer collision avoidance, and obstacle avoidance through embedded constraints, while remaining computationally tractable via a linear time-invariant (LTI) formulation. Validation in MATLAB with three servicers and fixed obstacle arrangements confirms that all constraints are satisfied and successful docking is achieved.
comment: Accepted as a contributing paper to the iSpaRo 2026 conference
★ Wheel-loader V-Cycle Automation with Deep Koopman MPC
The repeated forward-reverse maneuvers performed by wheel loaders during earthmoving operations make them well suited for automation. However, the nonlinear dynamics of articulated vehicles and complex vehicle-terrain interactions limit the effectiveness of conventional model-based approaches. This paper presents a hierarchical framework that combines long-horizon geometric planning with data-driven predictive control for autonomous wheel-loader operation. A reduced-order articulated kinematic model is used to generate the maneuver geometry, where the forward and reverse trajectories are jointly optimized through a shared intermediate state. To capture the vehicle dynamics, two data-driven deep bilinear Koopman models are learned for the forward and reverse motions using data generated from high-fidelity simulations in Algoryx Dynamics. The learned Koopman representations are subsequently incorporated into a computationally efficient model predictive control (MPC) formulation for trajectory tracking. The resulting controller operates in real time within a 50-ms execution loop. High-fidelity simulation results demonstrate that the proposed end-to-end framework enables accurate and computationally efficient execution of wheel-loader V-cycle maneuvers, providing a promising approach toward autonomous operation of articulated heavy-duty machinery.
comment: 8 pages, 4 figure
★ Robust Strictly Positive Real Synthesis for Sixth-Order Interval Polynomial Families
Every Hurwitz-stable interval family of monic real polynomials of degree six admits a single real numerator of degree six that makes all the associated transfer functions strictly positive real. We give a constructive proof. The complete existence theorem has been formalized in Lean4.
★ Finite-Horizon Robustness Analysis under Mixed Disturbances using Signal-IQCs
Common worst-case analyses for uncertain finite-horizon systems consider quadratic performance metrics based on the strict Bounded Real Lemma. Thus, they assess system performance for bounded inputs, e.g., signals in L2, which exhibit a worst-case shape. Consequently, known disturbance characteristics are left unexploited and uncovered, leading to unnecessarily conservative results. The present paper develops a worst-case analysis covering arbitrarily L2-bounded worst-case signals and partially known disturbances simultaneously. This is achieved by modeling the latter using signal integral-quadratic constraints (IQCs). The resulting analysis condition relies on a dissipation inequality within the IQC framework for finite time horizon problems. This framework also readily allows to incorporate additional system uncertainties in the analysis. The approach's feasibility is demonstrated with the worst-case performance analysis of a small unmanned aerial vehicle in an urban environment.
★ Robust Mode Transition for Spacecraft Attitude Control
This paper proposes the design of a single linear parameter-varying (LPV) controller for the combined control and smooth transition between two modes in a spacecraft mission. Current industry practice for transitioning between different controller modes is to use a discrete switching approach. When predefined criteria are satisfied, the controller of one mode is turned off and the controller of the other is initialised, resulting in an undesirable transient behaviour. In addition, each controller must individually undergo a rigorous verification and validation (V&V) process. A single controller synthesised using LPV methods streamlines the V&V process and improves the transient behaviour. The proposed design follows a mixed-sensitivity control scheme with LPV weights that are derived from the performance and robustness requirements of the individual modes. The controller is synthesised by minimising the induced $\mathcal{L}_2$-norm of the closed-loop interconnections between the controller and weighted plant. The performance and robustness of the controller is demonstrated on an acquisition and pointing task of a flexible satellite through a Monte-Carlo campaign.
★ Plug-and-Play Stability Certificates Compliant with Black-Box Models of Devices
This paper presents a new approach to the derivation of decentralized plug-and-play stability certificates that can be calculated using black-box admittance spectra, without requiring white-box models of devices. The method is based on analysing the properties of the nodal admittance matrix. The certificates ensure that the devices can be connected at any node of a network of any topology as long as the R/X ratio is within a specified range. The approach is related to the passivity concept, but uses frequency-dependent transformation matrices to check if a device, which is non-passive in a certain frequency range, can still satisfy a plug-and-play stability criterion. We illustrate the method using Grid Forming Inverters (GFMs) connected to IEEE 39 node test-case.
★ New perspectives for the fitness fatigue model: how to revisit questions about the science of sports training from the perspective of systems control theory
The Fitness-Fatigue model (FFM) was initially designed to gain a better physiological understanding of the impact of training loads on sports performance. For almost 50 years, simulations have been compared with the observed response of sports performance to training loads. Understanding the relationship between training load and performance should have answered some fundamental questions for the physical trainer or sports coach: 1/ how to define the best training to achieve a performance without exhausting an athlete or how to achieve a performance in a limited time; 2/ how to assess the athlete's fatigue and fitness reliably to better understand his performance; 3/ how to prevent the risk of injury. But this was not the case. Studies dedicated to the FFM have been limited to improving somewhat on Banister's initial model without really taking the necessary step back to take advantage of the mathematical framework offered by the state representation, the implicit formalism underlying the FFM. The idea behind this research strategy is that having a valid and accurate model makes it easy to address previous questions through simulation: multiple training scenarios can be simulated until the ideal scenario for a given training question is identified. The main drawback to this approach is the combinatorial nature of the exercise. This paper is not discussing the relevance of the model, but how to use it. The state representation makes it possible to study the controllability, observability and diagnosability of a system (i.e, the athlete) and thus to formally answer the three previous practical questions. It can be considered that sports science studies have missed the richness of the FFM model. Artificial learning approaches are increasingly preferred to the FFM model because they are supposed to better capture observation. However, in the light of the state representation, the FFM model could still be extended naturally while remaining mathematically interpretable, offering mathematical tools to estimate the state of the athlete, and to define the most adequate training and prevent the risk of injury. This article does not aim to solve the question of optimal training in practice, for that it would need to be validated by specialists in physiology and sports science, it just proposes to take a fresh look at training issues and to demystify the mathematical formalism adopted by Banister.
★ Adaptive Predictive Sampling and Communication for Real-time Monitoring
We propose an adaptive predictive sampling and communication framework for real-time remote monitoring over packet-erasure channels. Rather than relying on a prescribed dynamical model or continuous sensing, our model-free method uses Taylor-expansion-based prediction to adaptively estimate local signal dynamics and proactively schedule the next sampling times. An analytical compensation factor accounts for packet losses to satisfy a prescribed reconstruction-error level. We develop adaptive sample-wise and episodic policies and evaluate their performance against event-driven and uniform sampling and communication baselines.
★ The Source of Disturbance Matters: External, Internal, and Control-Generated Noise in Adaptive Regulation
Adaptive regulation can itself perturb the state it is intended to stabilize. In replicated simulations of an adaptive agent, we compare external disturbance, persistent internally generated disturbance, and control-generated disturbance under regulation-first and disturbance-first ordering. Persistent internal disturbance produces the largest exposure and regulatory burden within the tested parameter grid. When positive controller updates generate an immediate disturbance cost, increasing that cost produces a nonmonotonic response: effective disturbance initially rises, variability across stochastic runs increases over an intermediate range, and corrective activity becomes strongly suppressed at higher costs. The results show how disturbance source and timing shape exposure and controller burden in this model. They motivate testing adaptive agents with distinct disturbance sources and assessing regulatory activity alongside exposure.
comment: 14 pages, 9 figures, 1 table
★ Stochastic Data-driven Predictive Control of Linear Systems with Sub-Gaussian Disturbances using Causal Predictors
We present a stochastic data-driven predictive control (DPC) framework for discrete-time linear time-invariant systems subject to sub-Gaussian additive disturbances based solely on input--output data. In contrast to related methods that rely on exact disturbance data or at least sample generation for closed-loop guarantees, the proposed approach leverages a disturbance data estimate. By enforcing consistency of the disturbance data estimate with the available input--output data and system class, we first identify data-driven and provably causal subspace predictors for use in DPC. Then, we analyze statistical properties of the corresponding prediction error, yielding tightened constraints for the nominal predictions that guarantee satisfaction of chance constraints. The proposed DPC scheme comes with guarantees on recursive feasibility and conditional chance constraint satisfaction in closed-loop under standard assumptions. A numerical evaluation study demonstrates the performance of the proposed controller.
comment: This manuscript is a revised version of the article published in IFAC Journal of Systems and Control (2026), vol. 25, pp. 100399. It contains corrections of typos relative to the published version
★ Privacy-Preserving Coordinated Operation of Power Grids and AI Data Centers: A Checkpoint-Aware Three-Phase Scheme
The rapid growth of large language model training and serving is driving AI data centers (AIDCs) toward gigawatt scale. Unlike conventional commercial loads, AIDCs possess significant operational flexibility through dynamic voltage and frequency scaling (DVFS) of training and inference workloads, while periodic model checkpointing can induce abrupt power drops and rebounds that erode operating reserves and increase transmission congestion risks. Coordinating AIDC operation with grid scheduling under these unique operational characteristics is challenging because grid and AIDC operators are generally unwilling to share proprietary data and decision-making authority. This paper proposes a hierarchical privacy-preserving coordinated operation scheme between the power grid and AIDCs to address this gap. The proposed scheme contains three phases. In Phase I, the grid operator computes a certified inner approximation of the AIDCs security region for subsequent coordination. In Phase II, the AIDC operator coordinates training and inference AIDCs to optimize workload allocation within the certified security region and generate power schedules and checkpoint alerts. In Phase III, the grid operator solves a checkpoint-aware two-stage robust optimal power flow (OPF) considering renewable generation and checkpoint uncertainties. By exchanging only compact interface information, the framework preserves the privacy of both grid and AIDCs, avoids frequent iterative communication, and enables secure coordination with guaranteed feasibility. Numerical studies on a modified IEEE 14-bus system and a modified NYISO system demonstrate the effectiveness, robustness, and security of the proposed framework.
comment: 10 pages
★ Online Learning-Based Adaptive Hybrid Benders Decomposition for Risk-Averse Optimal Sizing
Optimal sizing problem (OSP) for battery energy storage system (BESS) under uncertain inputs is often formulated as a two-stage stochastic program (2SP), which typically introduces computational and RAM (memory) bottlenecks for large scenario sets. Benders Decomposition (BD) is a popular approach for tackling this problem, but it suffers from slow convergence to the exact solution. To address this problem, we propose an accelerated online learning-based adaptive hybrid BD algorithm for a risk-averse 2SP formulation. The proposed method avoids getting stuck in the infeasible region during early iterations by explicitly embedding a carefully selected scenario in the master problem, while a tail-relevant scenario selector based on online learning helps to avoid solving the entire scenario set at every iteration. The OSP is formulated to select a behind-the-meter BESS in a multi-site energy community with existing renewables. The use case explores an interesting middle-ground between deterministic acceleration methods and training-heavy ML models, showcasing the potential of ML-assisted decision-making. Compared with vanilla BD, OLAH-BD reduces subproblem evaluations and total wall time by up to 80\% under the same tolerance settings.
★ Collective Tube Model Predictive Control With Distribution-Free Joint Safety Certificates
Data-calibrated stochastic MPC typically builds separate risk margins for many events along the horizon, such as times, facets, state/input components, or obstacles, and then combines them with a union bound. This approach is valid, but it does not match the key object used in the tube-MPC recursive-feasibility proof, which shifts a complete error tube. This paper develops collective tube MPC (CT-MPC), where the calibrated uncertainty object is the finite-horizon prediction-error trajectory. A reusable trajectory tube is calibrated offline, its cross-sections define deterministic Pontryagin tightenings online, and the certified violation event is that a fresh prediction-error trajectory leaves the tube. For linear systems with additive uncertainty and fixed ancillary feedback, we prove joint state-input safety over the prediction horizon, one-step recursive feasibility from an explicit shifted candidate, a finite-deployment risk bound, and a practical value-decrease inequality. The finite-sample certificate is distribution-free under split calibration and has beta-binomial form; its complexity is the certified number of residual trajectories that can define the tube, rather than the number of horizon-constraint blocks. We also give implementable shift-compatibility tests for polytopic tubes and a stable-compression fallback for irregular tube designers. Numerical experiments compare CT-MPC with Bonferroni tightening, a sample-envelope tube, and a joint-in-time conformal MPC baseline. The collective tube reduces deterministic tightening while preserving empirical safety and recursive feasibility.
★ The Minkowski Wrap: A Relativistic Speed Limiter
In special relativity, a particle can experience constant acceleration, but at the same time, its motion is constrained by the velocity limit imposed by the speed of light $c$. Inspired by this principle, we propose a method for enforcing velocity bounds in control systems by replacing $c$ with the maximum attainable speed of the system. We refer to this as the ``Minkowski wrap," the operation of deforming the phase portrait of a system so as to enforce desired speed limits. We apply this idea to shape the input generated by a state-feedback stabilizing controller and time-optimal controller considering controlling a double integrator system. By applying Pontryagin's Maximum Principle, we show that the time-optimal control of a wrapped double-integrator system is bang-bang. The proposed method transforms the classical double-integrator dynamics into a ``wrapped" system that respects velocity bounds without the need for clipping, offering an explicit nonlinear feedback control strategy conducive to safety applications.
comment: 6 pages, 5 figures, to appear in the proceedings of The 65th IEEE Conference on Decision and Control, CDC 2026
★ Shaft-Configuration-Adaptive Catheter Tip Position Estimation via Motor-History Conditioned Residual Learning
Tendon-driven continuum manipulators are widely used in medical applications, where accurate tip-position estimation is essential for precise navigation and instrument positioning. However, patient anatomy and procedural setup impose task-dependent unknown shaft configurations, while friction, slack, and compliance introduce hysteresis, making tip estimation challenging. This paper presents a motor-history-conditioned gated recurrent unit (GRU) residual estimator for three-dimensional catheter tip estimation without direct shaft-configuration sensing. First, an initial multidirectional sweep strategy is applied to calibrate a geometric catheter model backbone, and encode the motor-angle and drive-torque response into a shaft-configuration context vector. During subsequent motion, the context conditions a GRU that predicts a task-space residual correcting this backbone, relying on motor measurements alone. The context remains fixed for the current shaft configuration, while the recurrent state captures the evolving actuation history. Across four disposable intra-cardiac echocardiography catheters and 16 bent shaft configurations, the method achieves 3.3mm open-loop tip RMSE, a 59% reduction relative to the constant-curvature baseline.
★ Manipulation of Deformable Linear Objects Using Model Predictive Path Integral Control with Bidirectional Long Short-Term Memory Learning
The manipulation of Deformable Linear Objects (DLOs) such as cables poses a significant challenge for automation due to their infinite degrees of freedom and non-linear dynamics. In this paper we present a machine learning based optimal control approach for the manipulation of DLOs. This approach is divided into two main components: modeling and control. For modeling the dynamics of the DLO, we propose a learning based approach using a bidirectional Long Short-Term Memory (biLSTM) network. The biLSTM network is trained on synthetic data generated by the MuJoCo physics engine. For manipulating the DLO, a model predictive control strategy that employs Model Predictive Path Integral (MPPI) control is selected. The proposed approach is evaluated through simulation and experiments. The results demonstrate the effectiveness of the proposed method in achieving accurate and efficient manipulation of DLOs.
comment: 12 pages, 10 figures, 3 tables, 22nd International Conference on Informatics in Control, Automation and Robotics (ICINCO 2025)
★ On stability of a distributed observer over switching networks: The case of commutative coupling
Distributed state estimation algorithms have been extended to switching networks, which model unreliable communication networks. Yet existing results apply only to specific classes of systems, such as neutrally stable systems. In this paper, we analyze a distributed observer under the assumption that the system matrix commutes with the coupling matrices. This not only enables a refined analysis that leads to a necessary and sufficient condition for stability over switching networks, but also covers a broader class of systems than existing results, including unstable systems such as vehicular platoons.
comment: Accepted for presentation at the 65th IEEE Conference on Decision and Control (CDC 2026)
★ MATES: Learning Multi-Agent Interactions by Transforming Observations for Frozen Single-Agent Policies
Multi-agent reinforcement learning (MARL) commonly trains decentralized policies from scratch, requiring agents to acquire individual task competence and coordination simultaneously. Yet many multi-agent problems admit a compatible single-agent counterpart in which the underlying task can be learned in isolation. We introduce Multi-Agent Observation Transformation for Existing Single-Agent Policies (MATES), an input-side adaptation framework for tasks whose multi-agent observations preserve the solo-task information while exposing separately identifiable neighbor information. From multi-agent experience, MATES learns a small adapter that maps this observation into the format expected by a frozen single-agent policy, inducing actions suited to the shared environment without updating the single-agent policy itself. MATES leaves the pretrained policy's internal architecture unchanged and retains the objectives and update procedures of the underlying MARL algorithm. We evaluate MATES using both on- and off-policy algorithms on lifelong pathfinding, navigation, and cooperative discovery, spanning discrete and continuous observation and action spaces. Across all evaluated settings, MATES optimizes only 3.5-7.3% as many parameters as full-policy training while consistently outperforming MARL training from scratch. It approaches the performance of full fine-tuning, remains competitive overall with demonstration-based baselines, and retains strong task performance at team sizes not encountered during training. These results provide evidence that, under this observation structure, effective multi-agent behavior can be learned without modifying the policy that encodes individual competence.
★ Energy-optimal predictive control of discrete-time port-Hamiltonian systems: Closed-loop practical stability
We study a dissipativity-based model predictive control (MPC) scheme for energy-optimal constrained output stabilization of a discrete-time nonlinear SISO port-Hamiltonian system described by difference and differential representation. For the optimal control problem to be solved in each MPC step, we establish a measure turnpike behavior. The turnpike set in our work is obtained from the underlying port-Hamiltonian structure without assuming existence of steady-states or periodic orbits. In particular, unlike existing results which typically establish the turnpike property w.r.t. a controlled forward invariant set such as optimal steady-states or optimal periodic orbits, we do not require the turnpike set to be forward control invariant. For MPC, we establish recursive feasibility and show practical stability to the turnpike set w.r.t. the MPC closed loop leveraging both dissipativity and the port-Hamiltonian structure. Finally, we demonstrate our results using two numerical examples.
comment: 20 pages and 4 figures, submitted to journal
★ Vision-based Underwater Formation Control With Input Saturations via Barrier Lyapunov Functions
In this work, we propose a communication-free framework for vision-based formation control of fully actuated underwater robots subject to sensing constraints, collision-avoidance requirements, and input saturations. Recentered barrier Lyapunov functions encode sensing and collision-avoidance constraints, while command-filtered backstepping extends the design to the second-order vehicle dynamics. The resulting control objective is enforced through a quadratic program that explicitly accounts for actuator limits. Conservative sensing domains provide margins from the physical limits and are adaptively relaxed when necessary, allowing temporary violation of the conservative bounds. The proposed approach is validated through realistic Software-in-the-Loop (SITL) simulations in Gazebo.
★ Control Barrier Functions for Safe Free-Flying Robotic Spacecraft Operations in Tumbling Target Capture
This paper presents a modular control barrier function (CBF) framework for safe free-flying robotic spacecraft operations during tumbling target capture. Motivated by latest ESA guidelines for safe close proximity operations, safety zones and requirements are translated into dedicated CBFs. The 13-DoF system is decomposed into translational, attitude, and robotic subsystems, each equipped with a safety filter that minimally modifies nominal control inputs in a lightweight quadratic program. The filters enforce a conical approach corridor, collision avoidance zone, attitude line-of-sight pointing, angular velocity limits, robotic joint limits, link-base collision avoidance, and actuator constraints. Dynamic coupling between subsystems is handled by treating upstream safe control commands as known interconnection inputs in the downstream safety filters, preserving modularity while supporting system-level safety. The framework is validated in an on-orbit servicing scenario, including final approach, angular rate synchronization, and tumbling target grasping, using the high-fidelity astrodynamics simulator Basilisk. Monte Carlo simulation results demonstrate runtime efficiency and operational safety for various tumbling rates.
comment: Accepted to the international Conference on Space Robotics (iSpaRo) 2026
★ High-Performance Sensorless Control for High-Speed PMSM with Current Source Inverters
Current source inverters (CSIs) are emerging as competitive alternatives to voltage source inverters (VSIs) for high-speed motor drives because they inherently suppress harmonic currents, offer output-voltage boosting, and reduce motor-side electromagnetic interference. Sensorless control of CSI-fed permanent magnet synchronous machines (PMSMs) remains less mature than VSI counterparts, primarily because conventional implementations require measurement of all circuit state variables. This paper proposes a weak-resonance-based approximation that reconstructs stator currents from inverter modulation commands and feedforward capacitor-current estimation, thereby reducing the sensing requirement to the dc-link current and two terminal voltages. The proposed observer--PLL structure is analysed for computational complexity and validated through simulations and experiments on a 100~W, 100~krpm GaN-based two-stage CSI prototype (buck + CSI). Quantitative results demonstrate accurate rotor-position tracking and high-bandwidth operation while maintaining the reduced sensor set. Proposed method performs well in simulation and experiment, achieving a position estimation error below $5^\circ$ at 100~krpm.
comment: Accepted, and presented at ICEM 2026
★ Model-Free Current Control of Permanent Magnet Synchronous Motors via ESO-Based Disturbance Feedforward and Data-Driven H-infinity Residual Feedback
This paper proposes a model-free current control method for permanent magnet synchronous motors (PMSMs) based on disturbance feedforward and residual feedback. An ultra-local current model incorporates motor dynamics, parameter uncertainties, cross-coupling effects, and other nonideal factors into generalized lumped disturbances. An extended state observer (ESO) estimates these lumped disturbances and compensates for them through feedforward action, transforming the original PMSM current-control problem into regulation of a simplified post-compensation residual system. A state-feedback H-infinity controller for the residual system is then learned directly from operating data using off-policy integral reinforcement learning. Owing to the simplified residual dynamics, the value function and control policies are parameterized in quadratic and linear forms, reducing the learning problem to low-dimensional parameter estimation without neural-network approximation. The proposed method requires neither prior knowledge nor online identification of PMSM electrical parameters: input-gain mismatch is incorporated into the ESO-estimated lumped dynamics, while the residual-feedback policy is obtained from operating data. Comparative simulations against deadbeat predictive current control, model-based H-infinity control, and model-free predictive current control show fast current tracking, low current distortion, and strong robustness to large parameter variations. With the learned H-infinity policy fixed and without retraining or retuning, nearly unchanged control performance is maintained when stator resistance, stator inductance, and permanent-magnet flux linkage are simultaneously varied to 20% and 200% of their nominal values.
comment: 20 pages, 14 figures
★ Fully Byzantine-Resilient Multi-Agent Reinforcement Learning
We study distributed Byzantine-resilient actor-critic multi-agent reinforcement learning (AC-MARL), where agents collectively learn policies through local interactions. Existing methods guarantee convergence of the agents' parameters only to a neighborhood of the attack-free limit points, resulting in degraded performance. We propose Fully Resilient AC-MARL (FRAC-MARL), a decentralized method in which each agent leverages redundancy in two-hop messages to identify reliable messages. Under linear parameterizations of the value and team-reward functions and Byzantine edge attacks, where adversarial behavior is confined to the communication layer, we prove that agents' parameters converge almost surely to the same limit points as in the attack-free case over time-varying communication graphs. We introduce a novel topological condition for the convergence of our method, present a systematic method to construct such networks, and prove that this condition can be verified in polynomial time. Finally, we demonstrate our method on cooperative multi-robot formation control tasks.
comment: 12 pages, 3 figures
★ Open Quadratic Optimization Programs
The paper studies open optimization programs, that is, parametric optimization programs viewed as open systems, and their interconnection. Each open optimization program is assigned a behavior and interconnection is defined through variable sharing. For a class of open quadratic programs (QPs), we characterize closure and well-posedness under interconnection and, for modules interconnected by adding their objectives, analyze the convergence of a sequential module-by-module solution method, deriving error bounds for the resulting approximation. We further illustrate that the variables through which modules are interconnected indicate an appropriate behavioral description, and each description requires dedicated interconnection rules. This perspective suggests a route toward compositional analysis and design of optimization architectures.
comment: To appear in the Proceedings of the 65th IEEE Conference on Decision and Control (CDC 2026)
★ SG-CPG: Severity-Gated Central Pattern Generators for Adaptive Quadruped Locomotion under Continuous Actuator Degradation
An animal with a weakened limb does not necessarily switch its gait, instead it unloads the affected limb, re-coordinates the remaining limbs, and scales its response with injury severity. This graded adaptation allows locomotion to persist despite partial loss of limb strength, rather than requiring a discrete transition between healthy and failed. Inspired by this behavior, we propose SG-CPG, a central pattern generator (CPG) for quadruped locomotion under continuous actuator degradation. SG-CPG preserves a frozen healthy CPG policy and introduces two severity-driven gates: a residual gate that re-coordinates all four legs and an amplitude gate that progressively shortens the weakened leg's stride as degradation increases. We emulate progressive degradation through two mechanisms: lowering the joint torque ceiling (ceiling mechanism) and scaling its low-level controller gains (gain mechanism), representing distinct forms of actuator weakening. Our simulations on a Unitree Go2 show that SG-CPG maintains a trot gait with 100% survival across an omnidirectional command schedule under 95% joint strength loss while tracking commands within 8%. Under a lowered torque ceiling, removing either severity path, the residual's severity observation or the amplitude gate, raises clipping at the weakened joint from 4.4% to 13.6% and 26.3% of steps at an 80% loss. On a real Go2, SG-CPG survives 28 of 29 forward and turning trials with up to 93% calf torque degradation. These results show that severity-gated adaptation can extend a healthy locomotion policy to progressive actuator degradation without treating the fault as a discrete failure.
comment: 8 pages, 5 figures, 5 tables
★ A Reconfigurable Bidirectional Cable-Driven Hip Exoskeleton with Swappable Bench/Backpack Dual-configuration Actuation
Hip exoskeletons provide an important hardware basis for lower-limb rehabilitation and locomotor assistance. Laboratory rehabilitation assessment and system development require substantial actuation and computing resources, whereas mobile assistance requires untethered portability. Integrating both capabilities within one reusable platform remains a central design challenge. This paper presents a reconfigurable bidirectional cable-driven hip exoskeleton platform that rapidly switches between bench-mounted and backpack-mounted actuation while sharing one cable-free wearable hip interface. The platform modularly adapts the actuation configuration, end-effector sensing path, and low-level control interface. Each cable-driven end-effector weighs 0.405 kg, excluding the cable and actuation unit, and integrates an encoder and a torque sensor; experiments validated bench-mounted admittance-based motion tracking capability and backpack-mounted open-loop torque tracking. Human-worn experiments with three healthy participants used myoMOTION to evaluate the platform's wearable-side hip-motion sensing capability, verified bench-to-backpack and backpack-to-bench motion-ready switching across 30 trials in $30.1\pm16.3$ s, and formed a small-scale multimodal wearable-exoskeleton gait dataset for sensing validation and data-driven algorithm development, comprising 8 min bench-mounted treadmill records and 11 min backpack-mounted outdoor walking records. These results show that, by unifying the wearable structure, actuation interface, and sensing path, the proposed platform enables validation of the same hip exoskeleton in both bench-mounted and backpack-mounted configurations, providing reusable hardware for iterative development and applications across scenarios.
★ Optimal Operation Method for Computing Power-Electric Power Coordination Considering End-to-End Completion Latency of Computing Tasks
With the rapid growth of computing demand and the large-scale integration of renewable energy, how to realize the coordinated optimal operation of computing networks and power networks has become an important issue to be addressed. However, existing studies mainly focus on the impacts of spatiotemporal migration of computing loads on power system operation, while the internal task processing procedures of computing networks are largely neglected. To address this issue, this paper proposes an optimal operation method for computing power-electric power coordination considering the end-to-end completion latency of computing tasks. First, a full-process latency model covering the "transmission-buffering-computation" procedure of computing tasks is established, which uniformly characterizes forwarding waiting, network transmission, queueing, and computation processing. Second, a task-level spatiotemporal scheduling mechanism is developed to jointly optimize the task forwarding time, routing path, and destination computing node. Then, a computing power-electric power coordinated optimization model is formulated to minimize the power supply cost of the power network and the total completion latency of computing tasks. Case studies demonstrate that the proposed method can fully exploit the task-level spatiotemporal scheduling flexibility of computing loads and facilitate the spatiotemporal matching between computing loads and renewable energy, thereby reducing the system power supply cost while ensuring the quality of service for computing tasks.
comment: 10 pages, 7 figures, 4 tables. Submitted to Proceedings of the CSEE. This is a bilingual manuscript. The English version appears first, followed by the Chinese version
★ Leader-follower Attitude Synchronization of Rigid-body Systems on SO(3)
This paper addresses the leader-follower attitude synchronization problem on $\mathrm{SO}(3)$ for a group of heterogeneous rigid body systems. The reference attitude, represented by a virtual leader, is accessible only to a subset of agents in the network. The follower communication graph is assumed to be undirected and acyclic, and every agent is connected to the virtual leader through a path in the corresponding augmented graph (including the virtual leader). An observer-based distributed control strategy, endowed with almost global asymptotic stability guarantees, is proposed to synchronize all rigid-body attitudes with a desired time-varying reference attitude. An observer-based distributed control, with reduced complexity, as well an observerless distributed control strategy are also developed for the constant-reference case, with almost global asymptotic stability guarantees. Numerical simulations are presented to demonstrate the effectiveness and performance of the proposed distributed control strategies.
★ Machine Learning-Based State Estimation for an Actual Transmission System Using Field PMU Data
Time-synchronized state estimation (SE) plays a critical role in ensuring real-time situational awareness in modern power systems. However, achieving full system observability using phasor measurement units (PMUs) is often impractical due to cost and deployment constraints. Moreover, SE operation at PMU timescales imposes stringent requirements on latency, robustness, and reliability that are difficult to satisfy using conventional iterative hybrid SE techniques under incomplete observability by PMUs. This paper evaluates the feasibility of deploying deep neural networks for PMU-timescale, time-synchronized SE in real-world PMU-unobservable transmission systems using actual data from a US power utility. Key contributions include a systematic assessment of estimation accuracy, scalability, and computational performance under realistic operating conditions.
comment: Accepted for presentation at the 60th Hawaii International Conference on System Sciences (HICSS-60), 2027
★ Risk-Averse Lander Site Selection under Altitude-Limited Information
In aerospace systems, powered descent requires efficiently selecting a landing site while fine-scale hazards remain unresolvable until low altitude. This process presents a decision challenge since the actor must select a site and make corresponding actions before all information is known. To successfully solve this problem, an agent must reason over potential risks and make corrections as new observations are made. We introduce a lightweight model of altitude-limited information where each landing site is summarized by a mean score and a designed ambiguity proxy that contracts as the vehicle descends and senses within a cone-shaped footprint under an altitude-to-resolution schedule. Using this abstraction, we derive closed-form, risk-averse site scoring techniques (an entropic certainty-equivalent and a Gaussian Conditional Value at Risk surrogate) and pair them with greedy and exploratory planners to prioritize sites that are both high-value and robust to late-revealed terrain detail. These rollout-free heuristics improve lower-tail landing outcomes (1st percentile and certainty-equivalent) relative to mean-based baselines, with the largest gains when refinement occurs late and unresolved detail is large. We also demonstrate that these methods perform comparably to or better than Monte Carlo Tree Search baselines with orders-of-magnitude faster computation. Our results are supported by numerical simulations.
★ Fast Direction-Conditioned Reachability for Motion Prediction Under Model Uncertainty
To avoid collisions, a robot must repeatedly predict where nearby agents may move, usually with an imperfect model of their dynamics. Reachable sets provide such predictions, but computing them when the system matrices themselves are uncertain can become computationally expensive and conservative for frequent replanning. Moreover, a planner often needs to know only how far an agent can move in one particular direction, for example toward the robot, rather than the complete reachable set. We propose a direction-conditioned reachability method for linear systems with uncertain state and input matrices. Given a query direction $d$, the method selects one admissible model $(A^\star,B^\star)$ whose reachable set extends nearly as far along $d$ as the reachable set of the entire uncertain model family, and then computes the reachable set of only this model with a standard reachability solver. On an uncertain linearized bicycle model, the complete selection-and-computation pipeline is about three times faster than computing the reachable set of the full uncertain family in the CORA toolbox, while its extent along $d$ is within $5\%$ of the full family's in the reported directions. We also use the method in a closed-loop multi-vehicle simulation in which the robot queries, at each replanning step, how far each nearby vehicle can move toward it, and replans to avoid the resulting sets.
★ Evaluating Grid Strength with Rising Penetration of Inverter Based Resources
Over the years, Dominion Energy Virginia (DEV) has experienced recurring power quality disturbances, including voltage and power oscillations, particularly in areas with significant inverter-based generation. While these phenomena suggest a potential relationship to system strength, no definitive correlation has yet been established. This paper presents methodologies for assessing system strength across the DEV network and identifying regions that may be vulnerable to such disturbances. To this end, three grid-strength metrics are evaluated: the Simple Short-Circuit Ratio (SSCR), the Weighted Short-Circuit Ratio (WSCR), and the Composite Short-Circuit Ratio (CSCR). Historical event data will be analyzed using steady-state snapshots from DEV's proprietary Analysis on Demand (ANODE) platform, which provides 10-minute interval load-flow data. These snapshots will be processed using a developed software tool to compute system strength metrics. The analysis will investigate potential correlations between system strength and observed disturbances. Where such correlations are identified, the study will further evaluate the impact of deploying synchronous condensers (SynCons) as a mitigation strategy.
comment: Accepted for publication in 2026 CIGRE USNC Grid of the Future (GOTF) Symposium
★ Merging Large Language Models and Battery Physics for User-Aware Electric Vehicle Driving Management
Electric vehicle (EV) battery performance is strongly coupled with driver behavior, yet human intent is typically expressed semantically rather than numerically. This paper proposes a hybrid physics-artificial intelligence framework that integrates a Large Language Model (LLM) as a high-level behavioral reasoning layer within a physics-driven supervisory architecture. The LLM interprets textual user intent and structured battery feedback to generate bounded behavioral parameters that shape a discharge current envelope. A physics-driven safety filter then enforces physical safety constraints before computing feasible velocity recommendations. Lyapunov-based analysis establishes bounded recommendation error under battery model and prompt inaccuracies. Simulation results demonstrate adaptive, user-aware operation without compromising physical safety. The proposed reasoning-enforcement architecture provides a principled pathway for safe AI integration in EV energy management.
★ Three High Performance Global Tracking Composite Adaptive Controllers for Fully Actuated Euler-Lagrange Systems: Experimental Validation
Three adaptive global tracking controllers for fully actuated Euler-Lagrange systems, with verifiable performance improvement over existing designs, are reported in this letter. Two of these controllers ensure global exponential convergence under a weak interval excitation condition. Besides, one of the proposed controllers features a simple adaptive PID-like structure that-unlike classical solutions-avoids the need for additional filtering. We adopt a composite adaptation architecture, invoke a novel parameterization of the system dynamics and use a high performance estimation scheme recently introduced in the literature. Real-time experiments and a comparative study with a learning-based adaptive controller on a two-degrees-of-freedom manipulator arm illustrate the effectiveness of the proposed controllers.
★ Spiderbot: An Open-Source Energy-Efficient Hexapod with Passive Gravity Compensation
Hexapod robots can achieve static stability with fewer actuated joints than bipeds or quadrupeds, yet many platforms still use 3-DOF legs, increasing weight and continuous torque requirement with limited gain in locomotion capability on flat, inclined and moderately rough terrains. We release Spiderbot, an open-source hexapod that uses a 4-bar linkage with a passive spring to mechanically support body weight, with a 2-DOF per-leg design that substantially reduces energy consumption. This mechanism substantially offloads gravitational torque during standing stance consuming only 1.5W (reduction of over 90\% over the unsprung version and up to 96\% over other similar hexapods). The passive spring compensation extends to payloads of up to 3.25kg with no additional torque requirements. The platform enables long-duration deployments on a modest battery budget and costs under \$400, making it suitable for large-scale multi-agent experiments. We validate the locomotion capabilities of the platform with an RL policy trained in mjlab, including successful sim-to-real transfer, despite the complexity of the mechanism. The platform is evaluated on flat and rough terrains, slope up to $15^\circ$ and step obstacles. We release all the CAD files, assembling instructions, and full training and deployment code along with the model checkpoints at https://erc-bpgc.github.io/SpiderBot/.
comment: 8 pages
★ Impact-Time Guidance via Normal Contraction to a Time-to-Go Isochron
We develop a contraction-based perspective on impact-time guidance that augments a baseline homing command with a timing bias. The proposed perspective treats the prescribed schedule as a moving time-to-go isochron and regulates motion normal to that set through velocity-normal lateral acceleration while the interceptor's speed remains constant. We derive a transport equation that characterizes homing-compatible time-to-go coordinates and define a predictor defect that quantifies the mismatch of approximate maps. We show that the scalar timing channel induces a coordinate-invariant rank-one metric on the normal quotient. To account for bounded lateral acceleration, we formulate a robust scalar filter and derive a necessary and sufficient condition for pointwise feasibility. We then show that terminal calibration and funnel invariance establish first interception at the prescribed time under the stated assumptions. We also develop a preterminal alignment and homing handover that avoids singular inversion as lateral timing authority vanishes near collision-course alignment. The proposed perspective accommodates analytic, numerical, and learned time-to-go maps that satisfy the required calibration and regularity conditions.
★ Key Reconciliation with RC-LDPC/Error Estimation for Satellite-based FSO/QKD Systems
Satellite-based free-space optics (FSO) quantum key distribution (QKD) systems have recently attracted significant research interest due to their potential to enable globally secured applications. However, the inherent uncertainty of FSO channels, caused by weather conditions and satellite mobility, induces severe fluctuations in quantum bit-error rate (QBER) between legitimate users. This makes designing an efficient key reconciliation, an essential step in the QKD post-processing, particularly challenging. In this work, we propose a key reconciliation scheme that combines protograph rate-compatible (RC) low-density parity-check (LDPC) codes with a syndrome-based error estimation method. The proposed error estimation method reduces the number of communication rounds without requiring additional information disclosure. Furthermore, to our best knowledge, an analytical framework is first developed to evaluate end-to-end secret-key throughput (SKT), accounting for the impact of imperfect error estimation and dynamic FSO channel conditions. Numerical results demonstrate that the proposed scheme consistently outperforms conventional blind reconciliation under diverse FSO channel conditions and provide practical guidelines for system parameter selection. Finally, we validate the proposed framework through a case study that incorporates data from a Starlink low-Earth orbit (LEO) satellite and moving ground vehicles.
♻ ★ AgenticDiffusion: Multi-View Reasoning with View-Conditioned Diffusion Planning for Vision-Based UAV Navigation
Vision-based UAV navigation becomes challenging when navigation targets are distributed across complementary camera views and cannot be reliably observed from a single viewpoint. We propose AgenticDiffusion, an agentic multi-view UAV navigation framework that semantically coordinates first-person-view (FPV) and top-view observations for mission-level navigation. Given a natural-language instruction, AgenticDiffusion identifies the requested targets, selects the most appropriate camera view for each navigation task, determines the corresponding navigation goal, and invokes the appropriate view-conditioned diffusion planner for trajectory generation. The resulting trajectories are executed using Nonlinear Model Predictive Control (NMPC). AgenticDiffusion was evaluated in four real-world indoor scenarios, achieving an overall mission success rate of 80% across 40 physical-flight trials. In mixed-visibility scenarios, where the requested targets were distributed across FPV and top-view observations, coordinated multi-view navigation reduced average mission time by 50.8% relative to FPV-only navigation and by 26.8% relative to Top-only navigation. The semantic view-selection mechanism was also robust to lexical variation in target descriptions, achieving 100% accuracy across 66 test cases, compared with 63.64% for a confidence-based view-selection baseline. In a substantially larger Gazebo environment, AgenticDiffusion achieved a 90% mission success rate and completed the multi-stage mission, whereas the FPV-only and Top-only variants were unable to complete all requested navigation tasks.
♻ ★ Adaptive Control with Sparse Identification of Nonlinear Dynamics
This paper develops a sparsity-promoting integral concurrent learning (SP-ICL) adaptation law for a linearly parametrized uncertain nonlinear control-affine systems. The unknown parameters are learned using ICL with sparsity-promoting $\ell_1$ regularization. The use of $\ell_1$ regularization for sparsity promotion is common in system identification and machine learning; however, unlike existing approaches, this paper develops an online parameter update law that integrates the regularization penalty with ICL via sliding modes. We show via non-smooth Lyapunov analysis that the trajectories of the closed-loop system are ultimately bounded under the SP-ICL update law. Simulations verify the effectiveness of the sparsity penalty in the SP-ICL update law on recovering sparse dynamics during trajectory tracking.
comment: Accepted for presentation in the 65th IEEE Conference on Decision and Control (CDC) 2026
♻ ★ Expanding the Workspace of Electromagnetic Navigation Systems Using Dynamic Feedback for Single- and Multi-agent Control
Electromagnetic navigation systems (eMNS) enable a number of magnetically guided surgical procedures. A challenge in magnetically manipulating surgical tools is that the effective workspace of an eMNS is often severely constrained by power and thermal limits. We show that system-level control design significantly expands this workspace by reducing the currents needed to achieve a desired motion. We identified five key system approaches that enable this expansion: (i) motion-centric torque/force objectives, (ii) energy-optimal current allocation, (iii) real-time pose estimation, (iv) dynamic feedback, and (v) high-bandwidth eMNS components. As a result, we stabilize a 3D inverted pendulum on an eight-coil OctoMag eMNS with significantly lower currents (0.1-0.2 A vs. 8-14 A), by replacing a field-centric field-alignment strategy with a motion-centric torque/force-based approach. We generalize to multi-agent control by simultaneously stabilizing two inverted pendulums within a shared workspace, exploiting magnetic-field nonlinearity and coil redundancy for independent actuation. A structured analysis compares the electromagnetic workspaces of both paradigms and examines current-allocation strategies that map motion objectives to coil currents. Cross-platform evaluation of the clinically oriented Navion eMNS further demonstrates substantial workspace expansion by maintaining stable balancing at distances up to 50 cm from the coils. The results demonstrate that feedback is a practical path to scalable, efficient, and clinically relevant magnetic manipulation.
♻ ★ Highway Congestion Reduction through Reinforcement Learning Based Eulerian Headway Control SC
Connected automated vehicles (CAVs) equipped with adaptive cruise control (ACC) create new opportunities for highway congestion mitigation. Traditional practice relies on Eulerian variable speed limits (VSL) which regulate traffic through roadside signs, but suffer from infrequent updates and limited driver compliance. Recent research explored Lagrangian strategies that directly control individual vehicles, offering high reactivity and compliance, yet in realistic multi-lane settings they depend on drivers' latent lane-change intentions, making robust vehicle-level decisions difficult. Hence, we propose an Eulerian control system optimized through reinforcement learning, that (i) leverages ACC for reactivity and compliance, and (ii) obviates dependence on latent driver intentions by regulating aggregate density near bottlenecks, crucially via headway commands rather than speed commands. We evaluate two variants of our system, time-headway and distance-headway control, in large-scale simulations across a range of traffic conditions. Both variants outperform baselines, improving traffic flow by up to 10.6% over human traffic and 6.7% over traditional VSL. To strengthen evaluation, we propose a novel boundary-aware speed metric addressing a recognized flaw in simulation studies with dynamic vehicle entry and exit. The empirical results, together with our emphasis on deployable system design, suggest a path towards practical, safe, and scalable highway congestion mitigation.
comment: Accepted as a full paper to the 29th International Conference on Intelligent Transportation Systems (ITSC), 2026. Website: https://coopcruise.github.io/
♻ ★ Consensus and Synchronization of Multi-agent Systems over Finite Fields - Graph Topologies
This paper presents cooperative protocols for multi-agent systems with agents having a finite state-space. Both scalar single-integrator consensus and general LTI system synchronization are considered. Systems having a finite state-space describe agents with minimal memory capacity processing only a finite alphabet. Such systems are remarkably resilient to communication noise. The crucial problem, however, is to construct the admissible communication topology, which is NP-hard. We address this by efficiently exploring the subsets of admissible graph matrices and propose two new algorithms to generate them. Simulations validate the proposed approach.
comment: This work was co-funded by the European Union under the project ROBOPROX (reg. no. CZ.02.01.01/00/22_008/0004590)
♻ ★ Noninvasive Anisotropic Identification of Magnetic Properties in Toroidal Shaped Magnetic Steel
This research proposes a model-free inverse approach for identifying the nonlinear anisotropic single-valued magnetic constitutive characteristics of soft magnetic materials from boundary measurements. Using the harmonic approximation, the internal magnetic flux density B and magnetic field strength H are independently reconstructed from the measured boundary data, thus avoiding the limitation of using a predefined parametric B--H mapping function. Subsequently, the reconstructed fields are spatially averaged along selected collection lines to recover the B--H characteristics of the principal directions. Numerical results demonstrate high reconstruction accuracy for unperturbed data and good robustness against Gaussian perturbations of the boundary measurements, with the overall mean error remaining below 5% for a 10% noise level. These results indicate that under the harmonic-field assumptions, the field-based reconstruction provides a simple and computationally efficient framework for non-invasive identification of nonlinear anisotropic magnetic constitutive characteristics.
♻ ★ Sampling-based Model Predictive Control Using Trust Regions
Sampling-based model predictive control (MPC) algorithms, such as model predictive path integral (MPPI), enable approximate, gradient-free solutions to optimal control problems by drawing samples from a proposal distribution, evaluating their trajectory costs, and updating the proposal parameters accordingly. However, these approaches typically rely on heuristics for adjusting hyperparameters, such as temperature or momentum, or manual tuning. We propose a trust region formulation for sampling-based MPC that constrains updates of the proposal distribution via a principled Kullback--Leibler (KL) divergence bound and, optionally, an entropy lower bound. This replaces heuristic hyperparameter adaptation with values that are optimal w.r.t. the underlying Lagrangian. We further improve sample efficiency and convergence by combining the trust region update with deterministic localized cumulative distribution (LCD)-based sampling. Experiments on two benchmark environments demonstrate that the proposed trust region update achieves faster convergence and better sample efficiency in low-sample and low-iteration regimes, especially when paired with deterministic LCD-based sampling.
comment: Accepted for publication at the 65th IEEE Conference on Decision and Control (CDC 2026)
♻ ★ Failure-Aware Iterative Learning of State-Control Invariant Sets
In this paper, we address the problem of computing maximal state-control invariant sets for deterministic linear systems using failing trajectories. We introduce the concept of state-control invariance, which extends control invariance from the state space to the joint state-control space. The maximal state-control invariant (MSCI) set simultaneously encodes the maximal control invariant set (MCI) and, for each state in the MCI, the set of control inputs that preserve invariance. We prove that the state projection of the MSCI is the MCI and the state-dependent sections of the MSCI are the admissible invariance-preserving inputs. Building on this framework, we develop a Failure-Aware Iterative Learning (FAIL) algorithm for deterministic linear time-invariant systems with polytopic constraints. The algorithm iteratively updates a constraint set in the state-control space by learning predecessor halfspaces from one-step failing state-input pairs, without knowing the dynamics. For each failure, FAIL learns the violated halfspaces of the predecessor of the constraint set by a regression on failing trajectories. We prove that the learned constraint set converges monotonically to the MSCI. Numerical experiments on a double integrator system validate the proposed approach.
comment: 8 pages, 4 figures, Accepted to CDC 2026
♻ ★ Extracting Exact Lie Derivatives Without Backpropagation: A Dual Compiler for Neural Control Barrier Functions
A safety filter based on a neural control barrier function (CBF) deployed in an embedded control loop evaluates, at each control cycle, the trained network and its Lie derivatives along the system vector fields, under the memory and worst-case execution time (WCET) constraints that safety-oriented coding standards impose. Reverse-mode automatic differentiation, by which training frameworks obtain these derivatives, retains an activation cache whose size grows with the sum of the layer widths, and general-purpose differentiation runtimes allocate the computational graph from the heap at each call. This paper presents a compiler that evaluates a neural CBF and its exact Lie derivatives by forward-mode dual-number arithmetic. The compiler emits self-contained C++ code in which a single forward pass, without backpropagation, returns the barrier value and its exact Lie derivative along a given vector field; the drift and input Lie derivatives of the safety constraint are obtained from one such pass per vector field, and a second-order extension based on hyper-dual numbers returns the exact second-order Lie derivatives required by CBFs of relative degree two. The dual forward pass requires a workspace bounded by four times the widest layer, independent of network depth, and the emitted code contains no allocation call sites, so the absence of dynamic allocation is verifiable by inspection of the code. On an ESP32-S3 microcontroller, the compiled filter assembles the complete safety constraint in under one millisecond from statically allocated buffers of at most 768 bytes, and the maximum execution time over 1000 evaluations lies within 5% of the median in all three examples, whereas a heap-allocating reverse-mode baseline shows maxima 33% and 70% above its median in the two first-order examples. The compiler and the embedded experiments are released as open-source software.
♻ ★ Retrieval Augmented (Knowledge Graph), and Large Language Model-Driven Design Structure Matrix (DSM) Generation of Cyber-Physical Systems
We explore the potential of Large Language Models (LLMs), Retrieval-Augmented Generation (RAG), and Graph-based RAG (GraphRAG) for generating Design Structure Matrices (DSMs). We test these methods on two distinct use cases--a power screwdriver and a CubeSat with known architectural references--evaluating their performance on two key tasks: determining relationships between predefined components, and the more complex challenge of identifying components and their subsequent relationships. We measure the performance by assessing each element of the DSM and overall architecture. Despite design and computational challenges, we identify opportunities for automated DSM generation, with all code publicly available for reproducibility and further feedback from the domain experts.
comment: 27 pages, 10 figures
♻ ★ Remote Magnetic Levitation Using Reduced Attitude Control and Parametric Field Models
Electromagnetic navigation systems (eMNS) are increasingly used in minimally invasive procedures such as endovascular interventions and targeted drug delivery due to their ability to generate fast and precise magnetic fields. In this paper, we utilize the OctoMag and a custom 13-coil eMNS to achieve remote levitation and control of multiple rigid bodies across large air gaps, showcasing the dynamic capabilities of such systems. A compact parametric analytical model maps coil currents to the forces and torques acting on the levitating object, eliminating the need for computationally expensive simulations or lookup tables and establishing a levitator- and platform-agnostic control framework. Translational motion is stabilized using linear quadratic regulators. A nonlinear time-invariant controller is used to regulate the reduced attitude accounting for the inherent uncontrollability of rotations about the dipole axis and stabilizing the full five degrees of freedom controllable pose subspace. We analyze key design limitations and evaluate the approach through trajectory tracking experiments across different objects and actuation platforms. Notably, our proposed controller demonstrates superiority over an equivalent baseline PID formulation, reliably tracking large spatial angles up to 65 degrees. This work demonstrates the dynamic capabilities and potential of feedback control in electromagnetic navigation, which is likely to open up new medical applications.
comment: https://ieeexplore.ieee.org/abstract/document/11514000
♻ ★ Structured Learning for Electromagnetic Field Modeling and Real-Time Inversion
Precise magnetic field modeling is fundamental to the closed-loop control of electromagnetic navigation systems (eMNS) and the analytical Multipole Expansion Model (MPEM) is the current standard. However, the MPEM relies on strict physical assumptions regarding source symmetry and isolation, and requires optimization-based calibration that is highly sensitive to initialization. These constraints limit its applicability to systems with complex or irregular coil geometries. This work introduces an alternative modeling paradigm based on multi-layer perceptrons that learns nonlinear magnetic mappings while strictly preserving the linear dependence on currents. As a result, the field models enable fast, closed-form minimum-norm inversion with evaluation times of approximately 1 ms, which is critical for high-bandwidth magnetic control. For model training and evaluation we use large-scale, high-density datasets collected from the research-grade OctoMag and clinical-grade Navion systems. Our results demonstrate that data-driven models achieve predictive fidelity equivalent to the MPEM while maintaining comparable data efficiency, and we further assess their suitability for real-time magnetic control in a closed-loop tracking experiment running at 100 Hz. Furthermore, we demonstrate that straightforward design choices effectively eliminate spurious workspace ill-conditioning frequently reported in MPEM-based calibration. To facilitate future research, we release the complete codebase and datasets open source.
comment: https://www.roboticsproceedings.org/rss22/p165.pdf
♻ ★ Mitigating Overconfidence in Nonlinear Kalman Filters via Covariance Recalibration
The Kalman filter (KF) is an optimal linear state estimator for linear systems, and numerous extensions, including the extended Kalman filter (EKF), unscented Kalman filter (UKF), and cubature Kalman filter (CKF), have been developed for nonlinear systems. Although these nonlinear KFs differ in how they approximate nonlinear transformations, they all retain the same update framework as the linear KF. In this paper, we show that, under nonlinear measurements, this conventional framework inherently tends to underestimate the true posterior covariance, leading to overconfident covariance estimates. To the best of our knowledge, this is the first work to provide a mathematical proof of this systematic covariance underestimation in a general nonlinear KF framework. Motivated by this analysis, we propose a covariance-recalibrated framework that re-approximates the measurement model after the state update to better capture the actual effect of the Kalman gain on the posterior covariance; when recalibration indicates that an update is harmful, the update can be withdrawn. The proposed framework can be combined with essentially any existing nonlinear KF, and simulations across four nonlinear KFs and five applications show that it substantially improves both state and covariance estimation accuracy, often reducing errors by several orders of magnitude. The code and supplementary material are available at https://github.com/Shida-Jiang/A-new-framework-for-nonlinear-Kalman-filters.
comment: Published in Automatica. This version incorporates the final corrections, including corrected figures
♻ ★ How Sensor Attacks Transfer Across Lie Groups
Sensor spoofing analysis in cyber-physical systems is predominantly confined to linear state spaces, where an attack's persistence implies the existence of an integrator somewhere in the loop. We extend this insight to a commutativity condition on Lie groups, where noncommutative dynamics can distort sensor attacks, exposing nominally stealthy attacks by complex maneuvers. We present a geometric framework characterizing when a sensor attack can transfer across operating conditions, preserving both its physical impact and stealthiness. We prove that successful transfer requires the attack to commute with the flow (a Lie bracket condition), isolating transferable attacks to an invariant subspace. For small deviations from transferable attacks, our decomposition theorem reveals a fundamental asymmetry: the flow's Adjoint action distorts the physical impact of the bracket-violating component. Furthermore, even if the attack's impact isn't distorted, the subsequent residual could be. Finally, we demonstrate how turning maneuvers on a Dubins unicycle collapse the transferable subspace to a single direction, verifying that imperfect attacks remain within theoretical detection bounds.
♻ ★ Observability and parameter estimation of a generic model for aggregated distributed energy resources
We propose a novel framework for estimating the parameters of an aggregated distributed energy resources (DER A) model. First, we introduce a rigorous method to determine whether all model parameters are estimable. When they are not, our approach identifies the subset of parameters that can be estimated. The proposed framework offers new insights into the number and specific parameters that can be reliably estimated based on commonly available measurements. It also highlights the limitations of calibrating such models. Second, we introduce a Kalman filtering method to calibrate the DER A model. Since we account for nonlinear effects such as saturation and deadbands, we develop a specific mechanism to handle smoothing functions within the Kalman filter. Specifically, we consider the extended and the unscented Kalman filter. We demonstrate the effectiveness of the proposed framework on a modified IEEE 34-node distribution feeder with inverter- based resources. Our findings align with the North American Electric Reliability Corporation's parameterization guideline and underscore the importance of model calibration in accurately capturing the collective dynamics of distributed energy resources installed on distribution systems.
♻ ★ Salted Fisher Information for Hybrid Systems
Discrete events change how parameter-influence propagates in hybrid systems. Prevailing Fisher information for- mulations assume that sensitivities evolve smoothly according to continuous-time variational equations and therefore neglect the sensitivity updates induced by discrete events. This paper derives a Fisher information matrix formulation compatible with hybrid systems. To do so, we use the saltation matrix, which encodes the first-order transformation of sensitivities induced by discrete events. We call the resulting formulation the salted Fisher information matrix (SFIM). The proposed framework unifies continuous information accumulation during flows with discrete updates at event times. We also show that hybrid persistence of excitation is sufficient for the SFIM to be positive definite
♻ ★ Min-Max Grassmannian Optimization for Online Subspace Tracking
We propose GeRoST (Geometrically Robust Subspace Tracking), an online subspace tracking algorithm that models uncertainty in a subspace using a Grassmannian ball. We derive an exact scalar dual for the worst-case subspace problem, establish conditions for a unique worst-case subspace and a Riemannian gradient, and characterize the minimum radius needed to cover a dimensional extension of the target subspace. Each update uses either a spectral direction computed in a reduced subspace or the gradient of the window reconstruction loss. Our numerical experiments show that GeRoST achieves lower mean post-fault prediction error than GREAT in system identification. In video separation, it achieves higher precision and a better precision--recall balance, as measured by the F$_1$ score, than both GREAT and GRASTA at the reported thresholds, with lower recall and longer runtime.
comment: Accepted for the 65th IEEE Conference on Decision and Control, December 15-18 2026, Honolulu, Hawaii, USA
Robotics
★ Learning Beyond What Humans Can Demonstrate
Behavior cloning for robot manipulation relies on expert demonstrations. However, for tasks that require dynamic stability, precise contact timing, or dexterous coordination, human operators may find it hard or even impossible to collect data. We study this infeasible-demonstration regime and propose GLIDE: Guardrails for Learning from Infeasible Demonstrations Efficiently, a framework that infers task-specific failure modes and converts them into executable guardrails for data collection and policy deployment. Given a task description and the conditioning teleoperation code, GLIDE writes guardrails that use system states to filter teleoperation and policy commands, constrain failure-prone actions, and iteratively improve from trajectory feedback. Across three tasks, GLIDE discovers emergent guardrails that go beyond domain-expert hardcoded ones, improving data collection over naive VR teleoperation and domain-expert hardcoded guardrails. After refinement, GLIDE raises data-collection success from 0-10 percent to 70-90 percent across the three tasks. During policy execution, mixed-data guarded policies reach 70 percent, 60 percent, and 60 percent success on Tomato plate transfer, Marker handover and stand, and Wine serving tasks. These results show that GLIDE can support policy learning when direct demonstrations are infeasible. Project website: http://guardrail-policy.github.io/
comment: Accepted to CoRL 2026. Project website: http://guardrail-policy.github.io/
★ MIGU: Multimodal Instruction Grounding under Uncertainty for Manipulation Planning
Understanding natural human instructions is crucial for deploying robots in human-centric environments. We study multimodal instruction grounding, where language and gesture provide complementary but uncertain cues. We present MIGU, a modular framework that combines semantic and geometric evidence into a unified grounding belief and connects it to manipulation planning. MIGU constructs a 3D geometric likelihood by propagating viewing-direction and depth uncertainty through eye-finger geometry while accounting for hand-direction estimation error. A vision-language model (VLM) provides semantic priors over candidate objects and regions, which are combined with the geometric likelihood through Bayes-inspired fusion. The resulting belief supports behavior planning to either proceed directly to downstream planning or request clarification. Grounded targets then define goals for mobile manipulation and tabletop task-and-motion planning. On a real-world benchmark, MIGU outperforms all evaluated baselines, while ablations support the benefit of explicit multimodal uncertainty modeling. Project website: multimodal-instruction.github.io
★ DexTacWAM: A Visuo-Tactile World-Action Model for Dexterous Manipulation
Dexterous manipulation depends on contact dynamics that are often only partially observable from vision. Recent World-Action Models (WAMs) couple predictive video world modeling with action generation, but remain largely vision-centric and therefore cannot directly model these contact dynamics. We present DexTacWAM, a visuo-tactile WAM that encodes each fingertip independently, aggregates the resulting features through a finger- and pose-aware tactile compressor, and injects the tactile latent into a video diffusion world model for joint visuo-tactile world modeling. Across six contact-rich dexterous manipulation tasks on a 22-DoF bimanual platform, DexTacWAM achieves the highest score on every task, averaging 70.6 versus 38.0 for the strongest baseline. Ablations attribute the gain to modeling contact evolution as part of the predicted world state rather than tactile conditioning alone: removing tactile world modeling reduces the four-task mean from 74.7 to 26.6 while keeping the same tactile features and action expert. After four hours of tactile-encoder adaptation with a frozen pretrained vision VAE, our continual vision-to-touch learning extends the pretrained video model to touch using roughly 100 demonstrations per task without tactile midtraining, while retaining visual prediction quality within 0.5 dB of vision-only counterparts. The compressor retains 89.4% of pre-fusion contact recall while enabling 2.26x faster training and 1.29x faster inference. Together, these results show that pretrained video priors can be extended to distributed multi-finger contact dynamics in a data- and compute-efficient manner.
comment: 22 pages. Project website: https://dextacwam.github.io/
★ Learning to Drive on Mars: Visual Multimodal Traversability Estimation for Off-World Navigation
Autonomous navigation on Mars requires vehicles to distinguish between traversable terrains across diverse and visually challenging environments. However, progress in learning-based navigation for off-world environments has been limited by the lack of large-scale datasets. Since landing in Jezero Crater, the Mars 2020 Perseverance rover has traversed terrain ranging from sandy dunes, rocky patches, and flat bedrocks. As a result, this paper presents a dataset spanning 500 sols and 45km of trajectories driven by both human operators and the onboard planner, ENav. Our dataset contains grayscale stereo image pairs, poses, accelerometer readings, rocker-bogie angles, and estimates of tilt and wheel slip. Building on this dataset, we introduce an uncertainty-aware traversability-estimation framework that learns terrain representations from multimodal driving experience. We compare our proposed method against existing approaches on the Mars 2020 dataset and show that our method achieves an AUROC of 0.874 and an F1 score of 0.758, outperforming the strongest baseline by 0.058 and 0.156, respectively, while also achieving the highest average precision and recall. Finally, we show that the visual representations can be integrated into path planners, such as ENav, on a physical rover test bed. Videos, code, and the M2020 dataset will be available at https://darren-chiu.github.io/learning-to-drive-on-mars.
★ Visuomotor Robotic Pruning in Planar Orchards Using Hybrid Reinforcement Learning
Dormant tree pruning is labor-intensive yet essential for maintaining modern high-productivity fruit orchards. In this work, we focus on pruning of modern planar tree training systems - V-Trellis apples and UFO cherries - where trunks and primary branches are trained into approximately planar walls. We introduce an end-to-end pipeline to learn a closed-loop visuomotor controller for robotic pruning. This controller is trained entirely using simulation and synthetically generated data and deployed in real orchards in a zero-shot manner. The pipeline comprises synthetic generation of planar orchard tree meshes, construction of a physics-based orchard simulator, automated collection of successful pruning trajectories via motion planning, and policy learning with a novel hybrid reinforcement-learning algorithm that combines offline demonstrations with online simulated rollouts. The controller uses optical-flow inputs from a wrist-mounted camera - avoiding the need for full 3D-reconstruction - and continuously guides the cutter through cluttered branch environments to a specified cutpoint with correct tool orientation. In exhaustive simulated task-space evaluations over 3,000 pruning points, the policy attains 49.9% success on V-Trellis apples and 46.0% on UFO cherries. We validate the learned controller across 38 physical trials - comprising 28 outdoor field trials in commercial and experimental orchards and 10 indoor laboratory tests - demonstrating zero-shot sim-to-real transfer. The learned policy also outperforms a classical RRT-Connect baseline on physical hardware in laboratory trials.
comment: for associated video file, see https://www.youtube.com/watch?v=AjlBe6A0xdo&t
★ Steerable and Reactive Grasping Through Modular Design with a Three-Point Interface
Dexterous grasping requires deciding where to grasp, reaching the target, and maintaining stable contact. We connect these stages through a compact three-point interface that separates global geometric reasoning from local contact control. Given object geometry and optional language commands, our framework samples contact triples from a precomputed grasp-affordance heatmap. A model-based reactive controller tracks the object, avoids collisions, and guides the hand toward the selected contacts. In the final centimeters, a Reinforcement Learning (RL) policy uses proprioceptive feedback to refine and stabilize the grasp despite reaching and perception errors. It observes only finger joint states and its recent actions, with no target points, visual observations, or object geometry, so a single policy is shared across objects and grasp configurations. In simulation, we compare grasp-and-lift success against squeeze and end-to-end baselines, characterize reaching convergence, and demonstrate grasp steering; hardware demonstrations on two training objects and one unseen object illustrate the full pipeline. Our modular framework uses geometry to guide the reach and local feedback to secure the grasp.
★ DualWAM: Dual-System World Action Models for Asynchronous Global Planning and Local Refinement
World Action Models (WAMs) jointly generate robot actions and predict future world states, transferring priors from video pretraining to robot control. However, future visual prediction is computationally expensive, so existing WAMs often rely on long action chunks to amortize inference cost across control steps, at the cost of closed-loop responsiveness. We present \method, a dual-system WAM that preserves broader-horizon world-action generation while enabling high-frequency closed-loop action updates by decoupling global planning and local refinement. \systwo periodically performs high-noise bidirectional denoising over a broader world-action chunk to establish a global plan, while wrist-only \sysone extracts a temporally aligned short window from the intermediate denoising state and completes low-noise refinement using the latest wrist observations, which provide action-aligned cues about local geometry, motion, and contact during interaction. The two systems operate asynchronously along a shared denoising trajectory: each global plan is reused across multiple local updates, while \sysone repeatedly incorporates fresh interaction feedback. Across zero-shot manipulation tasks on Franka and Galbot, \method improves success over the strongest evaluated baseline by 4.5 percentage points on average, while achieving a 16.6$\times$ critical-path speedup. Further studies show that role-matched egocentric and UMI data improve success by 14 percentage points, and that the decoupled design naturally supports edge--cloud deployment with substantially lower communication overhead than the baseline.
comment: Project page: https://steveouo.github.io/DualWAM-Web/
★ SE(3) Neural Potential Fields for 6-DoF Trajectory Planning Directly from Images Without Explicit 3D Reconstruction
Reaching a 6-DoF grasp pose in clutter requires a collision-free trajectory, conventionally obtained by reconstructing the scene in 3D and planning inside that reconstruction, at the cost of its accuracy and compute. Potential fields learned directly from images remove that dependency but inherit the classical weakness of artificial potential fields: where attractive and repulsive gradients cancel, the descent grazes the obstacle instead of going around it, and can stall short of the goal. We present an SE(3) neural potential field learned from posed RGB images and supervised with a navigation function, the geodesic distance to the grasp through free space recovered from those same images during training, which removes both failures. On two tabletop scenes, from obstacle-blocked starts executed on a UR10, the field converges within 3 cm of the grasp from every start and every path it executes is collision-free against the ground-truth geometry, against 25% and 0% under image supervision alone; mean clearance rises from under a centimeter to 8.6-8.8 cm and arm-link contacts fall from 20.6-50.4% to 2.7-5.5% of executed configurations. Executed grasp success is 90.0% and 40.0% on the two scenes, the residual failures being refusals of the Cartesian executor rather than of the field. Planning takes about 2 s against 67-133 s for RRT* on a reconstruction of the same images, though under a common offline harness the two are comparable: the deployed margin is the cost of collision-checking a dense reconstruction, not planner complexity.
★ Range-Aided SLAM Initialization Exploiting Accurate Heading Information
This paper presents a novel initialization method for range-aided simultaneous localization and mapping (RA-SLAM). The general SLAM problem has a well-known separable structure where landmark and robot positions can be solved for in a linear fashion given known robot headings. This paper considers the case where highly accurate heading information is available, which is typical of autonomous underwater vehicle (AUV) navigation, to solve for the range transponder and robot positions. The proposed approach consists of two steps. First, using a generalized trust region subproblem (GTRS), the positions of the transponders relative to the AUV are solved for given the nonlinear range measurements. Second, the relative transponder positions and the known heading of the AUV are used to estimate the transponder and AUV positions by solving a linear least-squares problem. These transponder and AUV position estimates, combined with the highly accurate heading information, provide a reliable initialization method for the general nonlinear RA-SLAM problem. The effectiveness of the proposed approach is tested on a real-world AUV dataset where long baseline (LBL) range measurements are provided in concert with highly accurate heading information provided by an inertial navigation system (INS).
comment: 7 pages, 5 figures, accepted to OCEANS 2026 MTS/IEEE Conference and Exhibition
★ CAST: Collision-Aware Assembly with Construction Robots using Simultaneous Trajectory Estimation and Planning
Multi-robot systems have shown increasing viability in construction due to their ability to execute high-precision actions while reducing human exposure to hazardous tasks. However, these environments have high-dimensional configuration spaces and possess substantial collision-avoidance constraints, which include other robots, assembly objects, and workspace boundaries. We utilize a single factor graph for trajectory estimation and planning that incorporates measured robot states together with explicit collision and learned cable constraints. This supports changing workspaces and enables synchronized, high-dimensional robot motion planning while accounting for the stiff, vibration-induced uncertainty of heavy robotic systems. We demonstrate the success of our framework on the construction of a post-and-lintel structure using one robot arm as a timber gripper, and a second robot as a nail-fastener.
★ PredActor: Predictive Action Diffusion for Steerable Onboard Humanoid Control
Diffusion models offer flexible motion generation, but translating this flexibility into feedback-responsive humanoid control remains challenging. Hierarchical systems steer motion through references that may exceed a separate tracker's capabilities, leaving recovery and physical execution largely to the tracker. Action-only diffusion generates actions directly but lacks an explicit future-state trajectory for test-time motion objectives. Joint state-action diffusion provides this representation, yet representative controllers often depend on privileged full-body states, and support for learned behavior selection and test-time motion steering remains fragmented. We present PredActor, a predictive action diffusion policy that brings these complementary steering capabilities into one directly executed policy using proprioceptive observations. Conditioned on proprioceptive history and optional task context, PredActor jointly generates executable actions and an internal future-state trajectory. Classifier-free guidance strengthens text-conditioned behavior, while classifier guidance steers predicted states toward test-time objectives. Only actions are executed, without a separate motion-reference tracker or externally estimated full-body states as policy inputs. In simulation, PredActor reaches all 15 destination targets and achieves a text retrieval score of 0.580, compared with 0.373 for conditional action diffusion, with similar observed disturbance survival. To make this guided policy practical onboard, rolling denoising and computation-preserving runtime optimizations reduce the complete callback to 16.790 ms median and 19.383 ms p95 on a Jetson Orin NX, both below the 20 ms control period. We deploy PredActor on a Unitree G1; evaluations across simulation and physical hardware demonstrate text-conditioned motion, disturbance response, joystick control, and semantic interpolation.
comment: Project page: https://masteryip.github.io/predactor.github.io/
★ Minimum Time Trajectories for a Car-Like Mobile Robot Moving with Rigid Wheels Under Non-Sliding Constraints
This paper studies the minimum time trajectoriesvof a car-like mobile robot navigating in an obstacle free environment. The robot, with forward and backward speeds, is controlled by bounded front-wheels acceleration and limited front-wheels steering rate. The paper extends previous results which solved this problem for the kinematic car-like robot. However, the kinematic model assumes pure rolling at the wheels ground contacts. This assumption requires non-sliding constraints for the front and rear wheels that can only be handled by the robot dynamics. This paper formulates the non-sliding constraints based on the robot dynamics then augments the kinematic model time-optimal path primitives with three new path primitives associated with the non-sliding constraints. The three non-sliding path primitives together with the kinematic model twelve path primitives form the car-like robot time optimal trajectories. Approximate analytic solutions for the non-sliding path primitives are also provided. Examples study the time-optimal path primitives along representative maneuvers, illustrating how the non-sliding constraints influence the time optimal trajectories of the car-like robot.
★ Uranus: Building the Next-Generation Simulation Infrastructure for Embodied AI
Scalable simulation is essential for robot data generation, policy training, evaluation, and safe iteration, yet real-world interaction is costly and conventional simulators require labor-intensive construction. We present Uranus, a data-driven robot simulator built around a joint-trajectory-conditioned autoregressive diffusion model. Uranus offers three key capabilities: (1) streaming, open-ended rollout, which receives future joint-position trajectories online and autoregressively generates one latent frame per step, corresponding to four RGB frames, without a fixed horizon; (2) low-latency generation, achieving 24 FPS after inference optimization; and (3) scalable, extensible robot control, providing a unified interface for synchronized multi-view generation across diverse robot embodiments and camera configurations. We conduct comprehensive quantitative and qualitative evaluations on both in-distribution and out-of-distribution data, providing an objective assessment of Uranus and clearly identifying its current limitations. We release the code and model weights to empower the community with practical tools and insights.
comment: Project Page: https://d-robotics-ai-lab.github.io/large-model-team/blog/uranus/ Inference Code: https://github.com/D-Robotics-AI-Lab/Uranus-OSS Inference Data: https://huggingface.co/datasets/D-Robotics/Uranus-Demo-Data SDK Code: https://github.com/D-Robotics-AI-Lab/Uranus-SDK Model Weights: https://huggingface.co/collections/D-Robotics/uranus
★ Toward a foundation model for forest point clouds
Forest inventories increasingly rely on artificial intelligence (AI) models to derive forest attributes from large-scale 3D point clouds. Current models are typically specialized to a single task, sensor, and forest type, making adaptation expensive in terms of annotations, computation, and expertise. We ask whether a single pretrained model can instead learn transferable representations across diverse forest inventory settings. Inspired by recent developments in language modelling and computer vision, we take a step toward a foundation model (FM) for 3D forestry. Using LitePT as backbone, we first establish a strong supervised baseline that sets a new state of the art on forest semantic and instance segmentation, tree species classification, and age regression benchmarks. We then curate a large-scale unlabelled corpus spanning airborne, UAV, and mobile laser scanning across diverse forest ecosystems, and pretrain the same backbone using self-supervised learning. We systematically evaluate representation learning strategies by comparing training from scratch, supervised pretraining, and self-supervised pretraining across four representative forestry tasks, under varying annotation budgets. Compared with training from scratch, self-supervised pretraining accelerates model convergence and consistently improves performance when annotations are scarce. Compared with task-specific supervised pretraining, self-supervised pretraining yields more transferable representations across downstream forestry tasks. These findings identify the practical regime in which pretrained representations are most valuable and suggest that instance discrimination, rather than forest semantics, is the main remaining obstacle to a general-purpose 3D forest foundation model. Code and models are available at: https://github.com/prs-eth/ForPT.
comment: Project page: https://prs-eth.github.io/ForPT
★ H2RBench: A Real-to-Sim Benchmark for Evaluating Human-to-Robot Transfer
Learning robot manipulation policies from human video demonstrations constitutes a promising avenue for scalable robot learning. However, comparing different human-to-robot (H2R) transfer methods remains challenging, as existing approaches are evaluated under different settings, including differing task suites, scene layouts, object instances, and amounts of robot supervision. To address this challenge, we present H2RBench, a Real2Sim benchmark for evaluating H2R transfer methods. H2RBench provides a standardized protocol built on real human video demonstrations and simulated robot demonstrations, and includes four manipulation tasks spanning diverse interaction requirements. We evaluate multiple representative H2R transfer methods, each adopting a different strategy for bridging the embodiment gap. Using H2RBench, we systematically characterize how each method scales with the amount of human demonstrations, revealing that methods differ substantially in their ability to leverage additional human data. We further show that simulation performance is broadly predictive of real-world robot performance, with an overall Pearson correlation of r = 0.89, Spearman correlation of \r{ho} = 0.85 and Mean Maximum Rank Violation (MMRV) of 0.06 across method-task configurations. These results establish H2RBench as a practical and scalable benchmark for comparative H2R evaluation prior to real-world deployment.
comment: 10th Conference on Robot Learning (CoRL 2026), Austin, TX, USA
★ A Switched Adaptive Control Framework for Aerial Manipulators Under Dynamic Transitions
Aerial manipulators represent the forefront of aerial robotics. Although potentially capable of complex interaction tasks, controlling aerial manipulators throughout the dynamic transitions occurring during task execution presents significant challenges. Abrupt or discontinuous changes in system dynamics generated by the transitions suggest the use of a switched approach, yet the available aerial manipulation methods are not designed for coping with switched regimes. In addition, most available methods fall short in coping with the tight couplings between the aerial vehicle and the manipulator, as well as in coping with the state-dependent uncertainties arising from the difficulty in modeling such couplings. We propose a switched-based adaptive control framework for aerial manipulators not relying on a priori knowledge of the vehicle-manipulator couplings and of state-dependent uncertainties. To guarantee stable manipulation despite changes in system dynamics, the framework provides a class of switching signals characterizing those transition phases for which the system is guaranteed to remain stable. Comparative experiments further validate the effectiveness of the proposed switched-based framework over the state of the art.
★ D-JEPA: A Decision-Aligned Latent World Model
Latent world models predict the consequences of actions, but accurate prediction does not guarantee that latent distance reflects which candidate will execute successfully. We identify a decision-local prediction gap: among the few futures competing for execution, a candidate predicted closer to the goal can produce a worse realized outcome than an available alternative. We introduce D-JEPA, a decision-aligned latent world model that learns decision-relevant relations among candidate futures from executed outcomes. A bounded, permutation-equivariant operator jointly reasons over goal-relative predictive features and ordinal evidence, refining pretrained predictive geometry where action choices are most consequential. Restricted predictor adaptation and a shared ordinal interface extend this alignment across complementary predictive geometries. D-JEPA further realizes the learned decision structure in JEPA-compatible future representations, enabling deployment through native latent-distance planning. Evaluations across latent control, manipulation, pretrained action-producing models, physical robots and autonomous driving demonstrate improved action selection, including 87.89% success on PushT, a 15.04-point average gain on RoboTwin, and a 17-point gain on physical robot tasks. These results establish decision-relevant relational structure as a direct bridge between predictive world modeling and effective control.
comment: 26 pages, including references and appendices. Project website: https://nebulis-lab.com/D-JEPA
★ Beyond Visual Quality: A Study of Test-Time Planning with World Action Models
World action models generate actions together with visual predictions of their consequences. These paired outputs create the potential for planning by sampling multiple actions from one state, comparing their imagined outcomes, and choosing the action with the most promising predicted outcome. However, how to use imagined futures to guide action selection remains unclear. We examine this planning potential empirically. First, we estimate an oracle upper bound on selection by choosing the sampled candidate whose realised outcome is best. In a controlled same-state analysis, this choice raises success from 68.9% under uniform random selection to 79.2%. We then test selectors based on visual quality, physical consistency, and task progression as controlled interventions. Some tested selectors yield higher observed success, but the gains are uneven and the matched selectors leave much of the measured opportunity unrecovered. To investigate this gap, we examine whether sampled actions lead to different outcomes, whether these differences are visible in the predictions, and whether a score recognises them. Counterfactual branching from the same states shows that selection opportunity is concentrated in relatively few decisions in the initial candidate sets. Action spread and outcome coverage need not increase together. In a further evaluation across trajectory phases with complete action execution, the tested scores again recover little of the available improvement despite a small gain from learned value. These findings distinguish producing consequential action choices from recognising them in generated futures, motivating the evaluation of WAM predictions through their usefulness for decisions rather than visual quality alone.
comment: 17 pages, including appendix
★ LLM-based Conversational AI Knowledge Assistant for MyBuddy Humanoid Robot NeurIPS 2026
Humanoid robots are increasingly being popular and developed for human-centered applications, yet their ability to provide intelligent conversations and natural interactive knowledge assistance remains constrained by traditional rule-based dialogue systems, pre-defined responses and limited knowledge repositories. Large language models (LLMs) have emerged as a powerful foundation for enabling natural, adaptive, and context-aware Human-Robot Interaction (HRI), which provides a significant opportunity to address such limitations by enabling robots to understand natural speech language, reason over complicated queries, maintain high-quality conversational context, and generate knowledge-rich responses. In this work, we originally present and implement an LLM-based versatile Conversational AI Knowledge Assistant for the Raspberry-Pi-powered 13-Axis MyBuddy humanoid robot, which integrates LLM-driven language understanding and AI reasoning with real-time speech recognition, knowledge retrieval via extensible access of internet engines (e.g., Wikipedia, arXiv), flexible dialogue management, and natural speech synthesis to enable much more intelligent multi-turn continuous conversations and advanced emotional-support Human-Robot Interaction.
comment: This work has been accepted as poster presentation for NeurIPS 2026 WiML Workshop
★ SPARSER: Sparse Variable Projection by Exploiting Separable Structure in Robotic Perception
Robotic perception often requires solving large nonlinear least-squares (NLS) problems. While sparsity has been widely exploited to scale solvers, a complementary and underused structure is \emph{separability}: some variables, such as visual landmarks, appear linearly in the residuals and admit a closed-form solution once the remaining variables, such as poses, are fixed. Variable projection (VarPro) exploits this structure by analytically eliminating the linear variables, yielding a reduced problem with favorable computational properties. However, its use in robotic perception has been limited by gauge symmetries, such as invariance to global translations and rotations, which introduce challenges for standard VarPro methods. We present SPARSER (\textbf{S}parsity \textbf{P}reserving \textbf{A}nalytic \textbf{R}eduction for \textbf{S}eparable \textbf{R}obotic \textbf{P}erception), a VarPro framework for gauge-symmetric problems that jointly exploits separability and sparsity. Our method constructs a \emph{matrix-free Schur complement operator} for efficient evaluation of reduced costs, gradients, and Hessian-vector products, enabling integration with iterative NLS solvers. We characterize the applicable problem class, identify common cases admitting further analytical simplifications, and show that IRLS-based robust costs preserve most of the exploitable structure. Across synthetic and real SLAM, SNL, and SfM benchmarks, SPARSER is on average $5\times$--$7\times$ faster than state-of-the-art baselines on CPU and GPU, with gains exceeding $40\times$ on individual datasets. On outlier-corrupted multi-robot SLAM data, the robust variant is $2\times$--$16\times$ faster than a state-of-the-art GNC solver. We release open-source C++ code and all datasets.
★ AC-DC: Adaptive Communication for Scalable Dynamic Average Consensus in Multi-Robot Ergodic Search
We study scalable peer-to-peer dynamic average consensus (DC) for multi-robot systems under finite-range, finite-rate, and interference-constrained communication. We introduce Adaptive Communication for Dynamic Average Consensus (AC-DC), which jointly adapts Who communicates with whom, When, and over What parts of the consensus state, using local inputs and successfully received neighbor information. Each robot's consensus state estimates the current average of the robots' local inputs. AC-DC updates these estimates as local inputs change and averages the values exchanged between robot pairs. In AC-DC, robot pairs update without waiting for every robot to complete a communication round, and the selected-state messages carry consensus state coordinates independent of team size for a fixed state representation. We apply AC-DC to dynamic-priority multi-robot ergodic search: one consensus stream estimates team visitation for motion coordination, while the other fuses regional measurement information to update uncertainty maps and search targets. Across twelve settings with up to 80 robots and 20 paired trials per setting, AC-DC has the lowest mean (i) normalized covariance-trace area under the curve (AUC) and (ii) attempted modeled communication payload among the compared decentralized methods. Averaged across settings, AC-DC achieves paired AUC reductions of 27.5% relative to state-of-the-art baselines, with 8.7x less communication traffic. As the number of robots increases, we observe that AC-DC's communication payload approaches that of the ideal centralized baseline (one ground compute-station communicating directly with all robots): with 120 robots in a fixed 600 x 600 m scaling test, AC-DC uses 19.3 MB versus 19.2 MB for the ideal centralized baseline, while remaining peer-to-peer.
comment: 9 pages, 3 figures
★ Think Like a World Model, Act Like a VLA: Distilling World-Model Representations into Compact Robot Policies
Vision-Language-Action (VLA) models map observations to actions with no objective that accounts for how the world responds, so their robustness is bounded primarily by data coverage. World models carry precisely that missing objective and are better grounded for it, yet rolling the future forward costs seconds per decision and rules them out of the control loop. We show the two can be separated. What a world model knows about physical scenes lives in its \emph{internal features}; generating the future is merely the objective that produced them, so the grounding can be inherited while the generative machinery is left behind. We add one feature-alignment term to ordinary VLA training: a frozen world model is run over the training frames once and cached, and the student learns to agree with that cache. No teacher is loaded during training, the projector is discarded after it, and the deployed policy is identical to the undistilled baseline, running in $32$~ms and $1.86$~GB on a consumer RTX~5090, so every gain is attributable to the representation rather than to added capacity or test-time compute. A $0.8$B student reaches $97.9\%$ on LIBERO, improves from $48.2\%$ to $50.5\%$ on RoboCasa-GR1 humanoid manipulation, and the same objective carries over to real hardware, on both a single-arm and a bimanual platform. The gain survives changes of student scale, backbone, alignment layer, and teacher, indicating a broad representational prior rather than a fragile alignment between two particular networks. Project page: https://thaw-vla.trung-dt.com/.
★ Touch2Robot: Robot Touch in the Human Demonstration Loop
Human demonstrations offer a scalable way to collect manipulation data, but their contacts may be unstable or infeasible when transferred to a robot hand. Collecting demonstrations directly on the target robot avoids this mismatch, but substantially increases the cost of data collection. To address this trade-off, we present \textbf{Touch2Robot}, a framework that lets humans collect demonstrations while seeing how the target robot hand would contact the object. We capture human hand motion, tactile-glove measurements, and object motion during human manipulation. These recordings guide object-specific RL policies to reproduce the demonstrated object motion while favoring contacts consistent with the recorded human touch. We distill the learned behaviors into a unified real-time retargeter that maps incoming human observations and object geometry to robot hand configurations. During collection, the predicted robot configuration is synchronized with the tracked object pose in simulation to reconstruct robot-object contacts, which are visualized to help the demonstrator adapt subsequent interactions to the target hand. Across four real-world tasks, Touch2Robot improves average real-robot replay completion from 37.9\% to 72.1\% over visual-only feedback, while reducing the collection time per replay-successful demonstration from 58.6~s to 18.2~s. Reconstructed target-hand contacts achieve 44.2\% F1 against real-robot tactile measurements, and policies trained on Touch2Robot demonstrations improve downstream Diffusion Policy performance by 29.1 percentage points over visual-only feedback. These results show that bringing robot touch into the human demonstration loop improves both the quality and efficiency of scalable dexterous data collection. \textit{Project webpage: \href{https://Touch2Robot.github.io/}{https://Touch2Robot.github.io/}.}
comment: 12 pages, 13 figures
★ Feasibility Distance Fields for Heterogeneous Constraints in Robot Configuration Space
Robot manipulators are monitored by constraint-specific indicators whose units and gradient scales are not comparable, so they do not provide a common measure of the configuration-space motion remaining before violation. We define the feasibility distance field (FDF) as the distance, under a fixed positive-definite joint-space metric, to the union of infeasible configuration sets. Classical distance-to-set theory gives 1-Lipschitz continuity, almost-everywhere differentiability, and unit dual-gradient norm wherever the nearest projection is unique. The robotics contribution is an admissibility analysis showing when practical constraints define non-empty closed sets. We derive admissible formulations for external and self-collision, joint limits, dexterity, Cartesian and task-projected compliance, joint torque under payload, and dynamic manipulability. Since every field uses the same metric, heterogeneous constraints compose by a pointwise minimum, conditioned constraints retain a fixed distance space, and multi-robot constraints produce block-sparse gradients that identify which robots must react. We generate projection-based labels and train neural approximations with a distance loss and an Eikonal penalty. Simulations on a UR5e and a dual-arm cell evaluate seven fields using value, projection, sign, gradient, composition, and moving-obstacle diagnostics. Across 8,000 configurations, the largest feasible-side secant ratio is 0.920, mean learned gradient norms range from 0.994 to 0.998, and projection residuals range from 0.011 to 0.034 rad. Across 24 random obstacle paths, the external and composed collision fields achieve 90.4% and 91.6% success within 3 cm, with sign-error rates below 2%. The results support a common configuration-space margin and identify approximation errors near medial axes and sparsely sampled boundaries.
comment: Configuration space, distance fields, Eikonal equation, feasibility, self-collision, singularity, Cartesian compliance, multi-robot systems, medial axis, safe control
★ From Semantic Decisions to Feasible Trajectories: Self-Evolving LLM-Guided Optimal Control for Narrow-Space Parking
Autonomous parking in nonconvex and narrow environments remains challenging. Although optimal-control methods can explicitly enforce vehicle dynamics and collision constraints, nonconvexity compromises solver robustness and can cause failures. Large language models (LLMs) exhibit strong semantic reasoning capabilities, but directly generating dense trajectories makes it difficult to guarantee physical feasibility. We introduce SE-LLM-OCP, a unified framework in which LLMs make high-level discrete maneuver decisions, while an optimal-control module enforces low-level vehicle dynamics and collision constraints. Online, the LLM proposes sparse maneuver plans, decomposing the parking task into a sequence of short-horizon trajectory-optimization problems. A low-level solver then sequentially solves optimal-control problems. If the solver fails, the LLM aggregates failure evidence from the solver and validation stages to guide replanning. Offline, SE-LLM-OCP automatically evolves a structured decision-making knowledge base from scratch, driven by accumulated online failures. We validate our proposed framework in simulation on a car-like vehicle model and on a differential-drive robot. Our experimental results show that SE-LLM-OCP enables safer autonomous parking in narrow scenarios and demonstrates transfer of the same maneuver representation to a different kinematic platform.
★ Relationally Grounded Latent World Models for Autonomous Driving IROS 2026
Latent world models learn predictive representations for autonomous driving, but the relational semantics these states preserve often remain implicit. We investigate whether traffic scene graphs can serve as privileged semantic supervision for latent world representations. Building on LAW, we construct actor-centric scene graphs from nuScenes 3D annotations, encode their serialized relational structure using a frozen text embedding model, and align the visual latent representations with this semantic target during training. We remove the supervision branch at inference, so it requires neither scene graphs nor 3D annotations and adds no test-time computation. On nuScenes, our method reduces average trajectory L2 error from 0.661 to 0.622 (5.9%) and collision rate from 0.456 to 0.217 (52.4%) relative to our retrained LAW baseline. It also outperforms an unstructured caption-style semantic target, supporting the benefit of explicit relational structure for latent world-model representation learning.
comment: Accepted at the NeuRo-SymBolic World Models (RoBoWoMo) Workshop at IROS 2026
★ Learning tactile perception from high-bandwidth single-point sensing
Tactile sensing is increasingly being incorporated into learning-based robotic manipulation, yet many existing approaches rely on spatially distributed sensors. Here we introduce SpectRobot, a framework that transforms single-point tactile signals into compact time-frequency spectrograms. These spectrograms encode high-bandwidth tactile histories as fixed-size image-like representations. They can be processed by standard vision encoders and integrated into learning pipelines originally developed for vision, while preserving temporal and frequency information unavailable to conventional cameras. Rather than increasing spatial density through arrays of tactile elements, SpectRobot exploits the rich dynamics contained in sparse, high-bandwidth single-point measurements. In our implementation, the sensors are mounted away from the contact surface while remaining mechanically coupled to it, reducing direct exposure to wear and potentially improving robustness in harsh environments and for long-term deployment on dexterous robots. Our experiments demonstrate that: (1) a robot can exploit single-point vibration signals to solve a visually occluded manipulation task; (2) temporal history strongly influences policy performance, while sensing bandwidth controls the spectral information available, with measurements extending to 100~kHz; and (3) the same representation can be used across different tactile sensing technologies mediated by acceleration, force, or strain. We further show that capabilities previously associated with research-grade instrumentation can be accessed using readily available, off-the-shelf hardware. We believe that broader access to high-bandwidth tactile sensing could facilitate the integration of contact dynamics into embodied learning systems and, for some tasks, offer an alternative or complement to increasing the spatial density of tactile sensing.
★ What do VLM-Based Vision-Language Navigation Models Rely on: Interpreting and Steering Policy Behavior
Modern Vision-Language Navigation (VLN) models rely mostly on pre-trained large Vision-Language Models (VLMs) to predict navigation actions. While this fusion of language instructions and visual observations allows multimodal reasoning, it obscures how information is routed across modalities or what mechanisms drive navigation decisions. Thus, it remains unclear whether VLN models ground their predictions in relevant semantic cues or can track task progress. In this work, we study the interpretability and steerability of VLN models. We use intervention-based metrics that measure how visual observations, instructions, and visual memory causally influence navigation decisions. Our results show that these navigation policies are sensitive to all input modalities and do not depend on a single one. We further show that these agents encode navigation progress and retain semantic structure from their VLM backbones, enabling concept-level steering through internal activations. Finally, we extract activation vectors for abstract behaviors to transfer them zero-shot to out-of-distribution real-world scenarios, improving performance without additional fine-tuning.
★ ARSTAG: An Agentic Real2Sim2Real System for Task-Specific Robot Data Generation
Adapting visuomotor policies to new manipulation tasks often requires substantial manual engineering or teleoperated data collection. Simulation can provide task-specific data at scale, but constructing the scene, designing expert behavior, and configuring data generation still require significant per-task effort. We present ARSTAG, an agentic Real2Sim2Real system that turns a single RGB image and a natural-language instruction directly into robot policy-learning data. A hierarchy of language agents constructs a task-scoped simulation scene, generates robot-feasible demonstrations, and expands the training distribution through task-consistent randomization, while a coordinator agent manages cross-stage feedback and recovery. Across seven manipulation tasks spanning grasping, placement, and stacking, the ARSTAG-generated demonstrations enable sim-to-real transfer of three visuomotor policy architectures to a dual-arm robot, with pi0.5 achieving an average real-world success rate of 74.6%. Ablations show that task-consistent randomization substantially improves robustness, and policy performance increases with generated dataset size. Project webpage: https://boweili666.github.io/ARSTAG/.
comment: 12 pages, 15 figures and tables. Project webpage: https://boweili666.github.io/ARSTAG/
★ Smoothness as a Constraint for Stable Humanoid Locomotion
Embodied AI systems, particularly humanoid robots deployed in real world scenarios require whole-body control policies that are both task-responsive and physically smooth. However, smoothness is not uniform across the body: lower body must remain sufficiently reactive, while the upper body must be tightly regulated to preserve stability. Existing reinforcement learning approaches typically impose smoothness through auxiliary terms in the reward function, which compete with task objectives, treating the body as uniform and provide no direct control over the physical quantities responsible for smooth behavior. We introduce DeCap (Decoupled Constraint-aware policy), a constrained reinforcement learning algorithm that decouples whole-body smoothness into separate upper- and lower-body constraint groups, each formulates smoothness as explicit constraints on physical motion limits. To improve constraint satisfaction near feasibility boundaries, DeCap incorporates a bounded barrier penalty that activates proactively as limits are approached and remains bounded at the constraint limit. On real-world humanoid whole-body control task, DeCap reduces upper-body action rate by 2.50x and acceleration by 2.18x relative to reward-based smoothness policies, while also improving lower-body smoothness and reducing transient motion. We demonstrate that a fixed set of smoothness constraints transfers across diverse terrains, alleviating the need of extensive reward tuning.
★ MIRA: Real-Time Full-Duplex Human-Robot Interaction for Embodied Companions
Real-time embodied companion interaction requires a robot to infer user intent from streaming speech, generate timely responses, and execute expressive, interruptible motions. Existing systems typically decouple dialogue orchestration from gesture synthesis, relying on offline motion generation from complete audio. This separation leaves open how a deployed robot can dynamically synchronize response content, prosodic timing, and physical safety under incremental inputs and uncertain turn boundaries. We present MIRA, a unified framework for full-duplex embodied companion interaction. Given streaming user speech, dialogue history, and vocal affect, MIRA predicts both the response text and an explicit embodiment cue. Discrete social behaviors (\eg listening, greeting) are mapped to validated robot trajectories, while open-ended speaking is paired with streaming, co-speech motion. This generative motion is governed by a predict-more-than-commit sliding window that provides temporal look-ahead for motion continuity while limiting physical commitment to a short, cancellable prefix. Crucially, we design CORTEX, a dual-timescale interaction policy that manages low-latency streaming and deliberative turn decisions, backed by a robot-side execution layer that enforces physical safety constraints at the control rate. We deploy MIRA on an Astribot S1 humanoid robot. Quantitative evaluations demonstrate competitive audio-motion alignment relative to state-of-the-art motion-generation baselines, while real-robot deployment measurements characterize streaming responsiveness and interruption handling.
★ Estimation and Control of Tensegrity Manipulator Kinematics based on Strut Inclination Angles
Unlike conventional rigid-link robots defined by discrete joints, continuum robots pose a fundamental challenge for expressing their complex continuous bending configurations for closed-loop control. Several modelling approaches have been proposed for conventional continuum robots, but tensegrity-based continuum robots remain largely open. Moreover, many of these approaches assume a continuous elastic backbone and are therefore not directly applicable to tensegrity manipulators, whose bodies are networks of rigid struts and tensioned cables. This work presents a reduced-order model for shape and posture control of a tensegrity-based continuum manipulator. The manipulator is modelled as a serially connected parallel-link mechanism. The proposed method is formulated as an optimization problem that uses geometric constraints of the tensegrity structure together with information from the Inertial Measurement Unit (IMU) sensors embedded in the strut elements. To the best of our knowledge, this work presents the first experimental demonstration of a real-time IMU-based shape estimation method on a full-scale tensegrity manipulator and demonstrates posture control using a simple Proportional-Integral (PI) controller. The results show that the proposed method can estimate the shape of both single-module tensegrity structures and multi-module tensegrity manipulators from arbitrary static configurations and achieve desired postures.
★ Bridge3D: Enabling Vision-Language-Action Models to See and Act in 3D
Vision-Language-Action (VLA) models have demonstrated remarkable generalization in robotic manipulation via large-scale multimodal pretraining. However, VLA models are mainly trained on 2D-centric observations, which inherently constrains their capacity for precise spatial manipulation. Previous methods enhance 3D awareness by introducing implicit spatial priors, but still lack explicit geometry guidance. In this paper, we propose Bridge3D that integrates both implicit and explicit 3D geometry guidance into pre-trained 2D VLA models, enabling them to ''see'' and ''act'' in 3D. Bridge3D introduces two strategies: 1) Implicit Fusion, which enriches visual tokens with features from 3D foundation models to improve ''seeing'' in 3D; 2) Explicit Conditioning, which integrates action denoising with an explicit 3D semantic field to achieve ''acting'' in 3D. Furthermore, we utilize the proposed layer-wise linear probing to improve learning efficiency. Experiments show that Bridge3D achieves superior performance against state-of-the-art methods. On the RoboTwin 2.0 benchmark, Bridge3D exceeds $π_0$ by 14.0 percentage points, while in real-world experiments, it outperforms Spatial Forcing by 11.7 percentage points. These results demonstrate Bridge3D's strong capabilities in high-precision and spatial-sensitive manipulation tasks.
★ InsertAnything: Generalizable Contact-Rich Precision Insertion from Simulation to Reality
Contact-rich precision insertion is a key manipulation skill in robotic assembly. Tight clearances make insertion more sensitive to alignment errors and prone to collisions and jamming, while variations in geometry and clearance across parts further complicate policy reuse. We present a reinforcement learning framework that trains insertion policies entirely in simulation for direct deployment without real-world demonstrations or policy fine-tuning. By combining target poses with compact three-dimensional fingertip force feedback, the policy learns to search for alignment and correct its motion despite errors in the estimated hole position. A decoupled gated reward coordinates alignment and insertion. Force-signal smoothing and state-independent standard deviations stabilize the learning process. The resulting policies perform real-world insertion across multiple hole geometries with a minimum nominal clearance of 0.02 mm and improve success while reducing peak contact forces under hole-position errors. Cross-clearance and cross-geometry evaluations further confirm policy generalization. The system achieved the first perfect score of 20/20 on ManipulationNet's peg-in-hole benchmark under its Human-in-the-Loop protocol, with fully autonomous insertion motions. A single policy trained only on a simulated hexagonal insertion task achieved an overall success rate of 95.0% across eight unseen real-world insertion tasks. These results show that learning entirely in simulation can yield precision insertion skills that can be deployed directly and reused across real-world tasks. The project website (https://mzhsoul.github.io/InsertAnything/) provides open-source simulation and real-robot experiment scripts, assets, and trained checkpoints.
★ TACIT: Tactile Contact Supervision for Spatial Attention in Dexterous Manipulation
Visuomotor policies trained from a few demonstrations may reproduce demonstrated trajectories without reliably following changes in object position. Existing approaches with explicit attention typically obtain spatial priors from human annotation or visual models. We introduce TACIT (tactile contact informs attention), which uses measured tactile contacts from teleoperated demonstrations to supervise spatial attention without additional point annotation. Gaussian targets over preceding camera point clouds supervise an attention head whose pooled output conditions a visuotactile diffusion policy. Targets are used only during training; tactile observations remain inputs at inference. In the primary real-robot benchmark, with ten demonstrations per task and five demonstrated placement regions, TACIT achieves 66.7% success on ball placement and 73.3% on peg insertion, compared with 10.0% and 20.0% for input-matched 3D visuotactile fusion and 20.0% and 43.3% for vision-only DP3. TACIT enters the 150 mm palm-to-object approach region within 12 seconds in all 30 trials per task; all remaining failures occur after arrival. Across three training seeds on real ball and simulated peg, TACIT outperforms input-matched fusion and an architecture-matched control without explicit attention supervision, supporting the contribution of supervision beyond branch capacity. Pre-contact and contact-time supervision show no consistent ordering. These results demonstrate that measured tactile contact provides effective spatial supervision for approach behavior from few demonstrations within the evaluated workspace.
★ A Monolithic Force-Proprioception Soft Acutuator Enabled by Single-Material 3D printing
Pneumatic proprioceptive actuators integrate actuation and sensing for soft robots that attract interest due to functional potential. Existing approaches often suffer from assembly errors or stress concentrations caused by heterogeneous materials. In this work, we propose the Monolithic Force-Proprioception Soft (MFPS) design and fabrication method that integrates an Asymmetric Origami Bending (AOB) chamber and a Force-Proprioception Soft (FPS) sensor with single material through one-step Fused Deposition Modeling (FDM) fabrication. Based on the resistance response to strain of conductive thermoplastic polyurethane (TPU), we design and analyze the structure of the FPS sensor, and conduct parametric analysis on the sensing characteristics. The FDM fabrication parameters of the MFPS actuator are analyzed, followed by actuator fabrication and characterization of the actuation and proprioception performance. Experimental results show that the MFPS actuator achieves a bending angle of 40°, an output force of 12.5 N, and a resistance change of 26.9% as the applied external force increased from 0 to 45 N. A two-finger force-proprioception gripper is developed based on the MFPS actuator. The grasping and force-proprioception capabilities are experimentally validated, proving that the MFPS design method provides a new approach for the development of self-sensing actuators.
★ ScaleMPA: Rethinking Scalable RRT* Acceleration With a Grid-Native Representation
Real-time motion planning remains challenging in large and high-dimensional environments. Prior acceleration of RRT* follows tree-centric state organization, which reduces per-query cost but preserves superlinear end-to-end complexity and limits parallelism through structural dependencies. This paper presents ScaleMPA, a motion-planning accelerator that rethinks RRT* with a grid-native representation. By replacing hierarchical traversal with direct grid-based access, ScaleMPA reduces the planner critical path and exposes fine-grained parallelism. To make this reformulation practical under sparse high-dimensional planning, ScaleMPA further proposes a multi-resolution grid search engine and a hash-grid memory system. Implemented in 28 nm CMOS, ScaleMPA achieves millisecond-level planning latency and delivers 4.7$\times$--44.4$\times$ speedup over state-of-the-art motion-planning accelerators.
★ Do LiDAR Language Models Really Understand Spatio-temporal Relationships?
Recent 4D LiDAR language models aim to reason about objects and their evolving spatial relationships. Yet, in our evaluation, always selecting the same option nearly matches the multiple-choice accuracy of two B4DL-derived configurations. We introduce LiDAR-Hallu, a geometry-referenced benchmark and diagnostic protocol with 10,000 questions across 150 nuScenes scenes. It covers object existence, ego-relative position, distance ordering, relative motion, and temporal localization, with explicit rules for selecting objects, comparing times, and determining reference answers. Our protocol combines fixed-answer and candidate-content controls, cross-scene pairs with identical prompts but opposite reference answers, and relation-specific recall. Analysis of 100,000 recorded responses reveals failures hidden by aggregate accuracy. Candidate duration alone makes temporal answers predictable without observing LiDAR. On paired questions, the models frequently give the same answer to scenes requiring opposite answers. Relation-specific analysis further shows that both configurations miss every positive lateral-motion case across all tested conditions. Temporal-shuffle contrastive decoding provides little net improvement, as repairs are largely offset by new errors and the main failures persist. These results show that evaluating spatio-temporal reasoning requires testing whether models distinguish the queried physical relationships, rather than relying on individual-answer accuracy alone. The source code, checkpoints, and data are released at https://github.com/Awesome4D/4DMLLM_Hallucination_Bench.
★ FoldQuantVLA: Native Low-Bit Quantization of Vision-Language-Action Models via Consistent Folding
Low-bit vision-language-action inference must reduce observation-to-action latency while preserving robot behavior. We present FoldQuantVLA, a post-training quantization framework that carries a consistent activation representation through calibration, weight rounding, and native integer execution. It combines channel scaling and block Hadamard transforms with dynamic per-token quantization, without policy retraining. Custom TensorRT plugins execute projections in both the language backbone and iterative action expert with four-bit weights and activations (W4A4) on Ada GPUs and Jetson AGX Orin. Evaluation spans LIBERO, SimplerEnv, and two robot platforms. Across three GR00T checkpoints and $π_{0.5}$, W4A4 achieves $1.20$ to $1.33\times$ speedups over floating-point TensorRT on Orin and $1.25$ to $1.52\times$ on desktop. Retaining language attention-output and feed-forward down projections at eight bits (W8A8) improves held-out action fidelity on all four checkpoints. Across four real-robot tasks, this configuration raises observed GR00T N1.7 success from $80.0\%$ with uniform W4A4 to $92.5\%$ over 80 trials per configuration, with a measured additional Orin latency of 1 ms.
comment: 8 pages, 5 figures, 7 tables. Code: https://github.com/cair-vinuni/FoldQuantVLA
★ Robotic Valve Turning: Axial Misalignment Correction Using Reaction Torque Feedback
In this work, we propose a haptic update control law that uses reaction torques to correct axial misalignment during robotic valve manipulation. Unlike vision-based estimates, which can be affected by calibration errors, occlusion, and uncertainty in the contact geometry, reaction torques arise directly from the physical interaction between the gripper and valve. A geometric relationship exists between the error (misalignment) vector and these torques. The primary aim of this work is to propose a stable controller exploiting this geometric property. Our control law is proven to be uniformly asymptotically stable. Simulations are performed for verification. Furthermore, we experimentally test the robustness of our method using a Kinova Gen3 robotic arm for initial misalignments ranging from $-15^\circ$ to $15^\circ$ at 3 different valve positions and report the resulting data distribution. The absolute value of the median misalignment across all 18 test cases is found to be within $2.46^\circ$ and that of reaction torques within $0.23\mathrm{Nm}$.
comment: 7 pages, 7 figures. This work has been submitted to the IEEE for possible publication
★ Zeva-Ego: Egocentric Mid-Training with In-Context Causal Learning for Robot Manipulation
Egocentric video offers a scalable source of physical interaction experience, yet translating it into robot-executable knowledge and enabling continual adaptation remain challenging. We introduce Zeva-Ego, a unified framework that learns physical priors from human experience and evolves through robot interaction. An Action-Centric Encoder (ACE) converts egocentric visual transitions into action-centered supervision for VLA mid-training, while In-Context Causal Learning (ICCL) enables parameter-free adaptation from action-effect feedback at deployment. Scaling Ego data to 10K hours improves RoboTwin success from 63.8% to 75.3%, matching 2K hours of robot demonstrations (74.7%), corresponding to an empirical data ratio of roughly 4-5:1. With accumulated interaction experience, ICCL further improves success from 58% to 89% within four attempts without parameter updates. These results demonstrate a scalable path toward embodied intelligence that learns from human experience and continuously improves through its own interaction.
★ Tactile-JEPA: Topology-Aware Self-Supervised Representation Learning for Distributed Tactile Sensors
Tactile sensing is an essential modality for robots performing contact-rich, dexterous manipulation, particularly under visual occlusion. While pre-trained image encoders are standard in robot learning pipelines, tactile encoders are still commonly trained from scratch from raw, noisy signals, which might limit their expressivity. Existing self-supervised learning (SSL) approaches focus predominantly on vision-based tactile sensors, leaving distributed electronic skins largely unaddressed. These sensors, however, have a distinctive property: their sensing elements are sparse and irregularly arranged over the surface they cover, which makes direct reuse of visual SSL methods suboptimal. We present Tactile-JEPA, an efficient self-supervised pre-training method that uses the spatial arrangement of tactile sensors to learn topology-aware representations. Specifically, it is trained to predict the embeddings of masked sensing elements from the unmasked remainder, using the sensor connectivity graph to guide spatial masking. Our analysis shows that effective tactile representations require capturing both local contact details and the global state of the tactile surface, which we achieve through dual-scale masking. Across three diverse datasets spanning magnetic and piezoresistive sensors, different robot embodiments, and single- and paired-sensor configurations, Tactile-JEPA reduces force estimation error by 6.3% and in-hand orientation error by 20.8% over the prior state-of-the-art, with consistent gains in other downstream applications, including policy learning. Overall, our results demonstrate that the benefit of tactile sensing depends critically on the quality of encoder pre-training, a problem which Tactile-JEPA addresses directly. Code is available at https://github.com/E-Kovtun/tactile.
★ Multi-Agent Transportation of Free-Flyers in Microgravity Via Pushing Interaction Under Human-in-the-Loop Control
We propose a safety-critical framework for the cooperative transportation of passive targets in microgravity, where a team of chaser robots acts through unilateral pushing contacts to track a human-provided desired twist while ensuring safe target motion. The pushing-only nature of the interaction introduces sparse, configuration-dependent actuation constraints requiring chasers to physically relocate on the target body when the desired pushing allocation changes. To address these challenges, we formulate a delay-aware feedback control architecture leveraging Control Lyapunov Function (CLF) and Control Barrier Function (CBF) constraints within a mixed-integer thrust allocation program to enforce stability and safety of the target, respectively. The proposed framework enables reference tracking while guaranteeing obstacle avoidance with a circular obstacle despite intermittent control authority, providing a foundation for human-supervised cooperative transportation of free-flyers in space environments. The proposed framework is validated through Gazebo simulations.
★ LIBERO-VPro: Benchmarking Closed-Loop Visual Robustness of Robotic Foundation Models
Robotic foundation models achieve impressive performance on standard manipulation benchmarks, yet these evaluations typically assume clean, timely, and consistent visual observations throughout execution. We introduce LIBERO-VPro, a benchmark for systematically evaluating the closed-loop visual robustness of robotic foundation models by perturbing the visual evidence available during execution. LIBERO-VPro covers four complementary dimensions, including Visual Evidence Degradation, Camera Staleness, Visual Source Consistency, and Task-Relevant Scene Variation, spanning 12 challenge categories, 96 experimental settings, and 3,296 task-condition cases. We evaluate three vision-language-action models and three world-action models over approximately 196,000 simulated episodes, complemented by 200 real-world rollouts on a Franka Research 3. Our results reveal that strong nominal performance can mask substantial weaknesses in visual grounding and adaptation. Models often remain successful despite severe object-level occlusion, yet degrade sharply when local interaction cues are disrupted or familiar spatial priors are violated. They are also highly sensitive to stale or missing observations and struggle when changed task preconditions require behavioral adaptation. Finally, VLAs and WAMs exhibit distinct robustness profiles, showing that visual robustness is multi-dimensional and architecture-dependent. LIBERO-VPro provides a systematic diagnostic framework for developing robotic foundation models that can more reliably ground and adapt their actions under challenging visual conditions.
comment: Project:https://huiqiongli.github.io/LIBERO-VPro/
★ Performance-Preserving Online Adaptation in Social Navigation via Diffusion Steering
In social navigation, modeling the complex interactions between humans and robots is difficult, and deep reinforcement learning has therefore been actively studied. However, because simulation alone cannot fully reproduce diverse scenarios, robot dynamics, and the social conventions that vary across deployment environments, fine-tuning in the deployment environment is promising. In doing so, learning that preserves the base model's performance is required, so as not to compromise the primary objective of navigation, namely avoiding pedestrians and reaching the destination. In this study, we propose a method that applies diffusion steering via reinforcement learning (DSRL), which trains only the noise policy while keeping the diffusion policy fixed, thereby achieving learning that preserves performance. Furthermore, we integrate diffusion-based RL policies trained with multiple seeds to construct the base policy, improving learning performance. Our evaluation shows that, compared with other methods, the proposed method enables efficient learning while preserving performance, and we confirm flexible behavior control through adaptation to social conventions, as well as its effectiveness on a physical robot through hardware-in-the-loop simulation.
★ AnalogDepth: Multi-view Geometry from FPV drones under Analog Video Transmission
Analog video transmission (VTX) remains widespread in FPV drones due to low latency, weight and low cost. However analog VTX suffers from complex spatially structured image degradation which differ fundamentally from digital image corruption (e.g. AWGN) used in standard training augmentation. This work shows that this type of noise severely degrades the accuracy of Depth Anything 3 (DA3), a state-of-the-art feed forward visual geometry foundation model. To address this gap, we present AnalogDepth, a parameter-efficient training pipeline that adapts DA3 to analog FPV imagery using student-teacher knowledge distillation with Low-Rank Adaptation (LoRA) injected into the DINOv2 backbone. Rather than synthesizing noise analytically, we build a noise bank from static FPV recordings under diverse conditions and compare real-noise injection against PSD-matched Gaussian synthesis and AWGN as baselines. Experiments on six real FPV flight sequences across three indoor scenes show that training with our noise bank consistently reduces per-frame depth RMSE and 3D reconstruction Chamfer distance compared to the pretrained DA3 baseline and both Gaussian noise variants. These results demonstrate that replicating the spatial structure of real analog transmission noise is critical for effective adaptation.
★ vla.simd: Efficient CPU Inference for Language-Conditioned Manipulation
Deploying language-conditioned manipulation without a dedicated GPU requires efficient inference and action chunks that cover the delay between policy queries. We present vla.simd, a CPU inference engine that combines shared SIMD micro-kernels, reusable computation, and target-specific optimization. We relate query latency and execution horizon to action availability under lagged and time-aligned execution, distinguishing action supply from feedback frequency. Across six policies and four CPUs, vla.simd achieves approximately $1.4\times$ median speedup over compiled PyTorch references while preserving fp32 numerical fidelity. We also introduce IMPACT, an ACT-based policy with cached text representations and language-modulated visual features. IMPACT is the only language-conditioned policy in our evaluated set that supplies at least 30 actions/s on the Raspberry Pi 5: after a 90 s thermal soak, it supplies 33.5 actions/s in fp32 and 81.2 with int8. Separate GPU evaluations yield $76.4\%$ mean success across four LIBERO suites without robot pretraining; instruction-shuffling tests demonstrate selection among familiar goals. Trials with IMPACT on an SO-101 arm and SmolVLA on a UR10e with a Robotiq gripper demonstrate CPU deployment on two robot embodiments.
comment: 8 pages, 7 tables, 5 figures. Project page: https://vla-simd.github.io/
★ ME-Brain-1.0: Memory, Cognition and Action for Evolving Embodied Intelligence
Current embodied systems largely rely on pretrained capabilities that remain fixed after deployment, limiting their ability to learn from physical interaction. We introduce MachEmbodied-Brain (ME-Brain), a self-evolving embodied system organized around a closed loop of action execution, experience acquisition, experience evolution, and improved execution. Evolvable Memory consolidates multimodal trajectories into hierarchical, reusable experience; Cognitive Core transforms physical experience into transferable skills; and the Action Model combines event-driven keyframes, EventCell local-world prediction, and action-conditioned memory modulation to focus computation on decision-critical moments, regions, and historical evidence. Together, these modules shift embodied intelligence from train-and-freeze to deploy-and-evolve without model retraining. Cognitive Core outperforms the strongest comparison models by 8.2 and 9.6 points on embodied and agent benchmarks. The Action Model achieves 47.88% mean success on RoboMME, a 3.26-point improvement over the strongest baseline. On RoboDojo, it reaches a 21.51 mean Score and 16.03% success rate, exceeding $π_{0.5}$ by 10.10 and 9.12 points. On the six-task ME-RealBench, ME-Brain achieves a 69.5 mean Score and 66.7% success rate, outperforming DM0.5 by 12.8 and 11.7 points, respectively.
★ OpenFlyScan: A Quality-Guided Aerial Reconstruction System for Consumer Drones
3D Gaussian Splatting (3DGS) provides high-fidelity scenes for large-scale embodied simulation, but constructing large-scale urban assets remains constrained by expensive equipment and delayed quality feedback. Preset surveys can leave complex surfaces insufficiently observed, with defects discovered only after reconstruction, requiring return visits and repeated processing. We present OpenFlyScan, a quality-guided aerial reconstruction system for consumer drones that integrates a GS quality model, a reacquisition planner, and a custom-designed mobile app. The model learns from GS rendering errors to predict regional reconstruction quality. Based on these predictions, the planner then generates complementary reacquisition strips to be executed through the app, which also supports automated oblique surveys and data transfer without additional hardware on board. Across real aerial scenes, the model effectively identifies regions that are likely to be poorly reconstructed. In the Expo West field experiment, targeted reacquisition improves PSNR at additional views by 10.95 dB. With consumer drones, OpenFlyScan integrates capture, targeted reacquisition, and reconstruction to support rapid, low-cost urban asset creation. Code and models will be made publicly available at https://openflyscan.github.io/.
★ Audio-based UAV Localization with Adaptive Temporal Correspondence via Reinforcement Learning
Audio-based localization provides a low-cost and illumination-independent sensing solution for anti-UAV early warning. However, existing methods typically rely on a predefined fixed audio segment length, which limits temporal correspondence and creates a trade-off between sufficient acoustic evidence and timely localization. To address this issue, we propose an audio-based localization framework with adaptive temporal correspondence. A probe segment is first used to extract a compact acoustic state that characterizes the reliability and consistency of the observation. Guided by the state, a reinforcement learning controller dynamically determines the required audio window size for each localization decision. The selected audio segment is then processed by a Mamba-based localization network with adaptive temporal feature modulation for 3D position estimation. Extensive experiments demonstrate that our method achieves competitive 3D localization accuracy with substantially reduced temporal correspondence latency compared to SOTA methods and exhibits strong generalization across scenarios.
★ Odometry-Aided Real-Time Mapping for Underwater Robots Using Forward-Looking Sonar
Reliable perception is essential for underwater vehicles operating in complex environments, where light attenuation and scattering often degrade visibility and compromise optical sensing. Forward-looking sonar (FLS) offers an alternative by providing high-frame-rate acoustic imaging under poor optical conditions. However, real-time FLS mapping remains challenging due to unresolved target elevation, spatially non-uniform noise, and fragmented target boundaries, which hinder feature extraction and introduce geometric ambiguity during projection. To address these challenges, we propose a cascaded feature reconstruction pipeline combining fast Fourier transform (FFT)-based denoising, fast multiscale constant false alarm rate (MCFAR) detection, and gradient-adaptive boundary connection to extract geometric features from degraded sonar images with low latency. We integrate attitude-aware geometric projection with incremental occupancy accumulation to construct a depth-referenced 2.5D map for local mapping in confined underwater environments. The sonar's vertical position is referenced to an external sensor, while target elevation is assigned under an explicit geometric assumption rather than measured directly by FLS. Experiments in a 3 m X 5 m pool demonstrate centimeter-scale planar mapping accuracy, with a root-mean-square error (RMSE) below 3 cm across three sequences and an average processing time of 42.4 ms per frame.
comment: This work has been submitted to IEEE for possible publication
★ A Topological Representation with Object-Path Graphs for Open-Vocabulary Instance Navigation
Vision-language navigation requires embodied agents to navigate environments using natural language instructions and visual observations. Existing approaches typically decompose navigation into sequential language-guided decisions or rely on online exploration without prior environmental knowledge. Scene graph representations offer compact semantic memory but remain decoupled from downstream navigation, which still depends on dense metric maps. To close this gap, we propose an object--path graph that unifies open-vocabulary semantic reasoning with topological navigation. The proposed representation jointly supports semantic grounding, graph-based localization, and navigation within a single lightweight topological framework. Building on this graph, we introduce a navigation strategy that combines global path planning with local inter-node execution through lightweight node localization and semantic visual servoing, enabling navigation directly over the graph without dense metric reconstruction. Experiments on HM3D and Replica demonstrate competitive performance in open-vocabulary object grounding through the proposed hierarchical graph structure, while achieving effective navigation performance. Real-world robot experiments further validate the practicality of the proposed framework.
comment: 8 pages, 6 figures
★ StenoVLA-3D: 3D-Aware Reasoning VLA for Navigation Through Gastrointestinal Stenoses ICRA 2027
Autonomous endoscopic navigation requires the policy model to predict actions from texture-poor monocular observations, make safe control decisions, and retain evidence of lesions after they leave the field of view. Existing vision-language-action (VLA) models primarily rely on visual appearance and short-term context, limiting geometric grounding and episode-level reporting. We introduce StenoVLA-3D, a 3D-aware VLA framework for navigating through stenotic regions. We integrate point-maps into the Cosmos-Reason 2 backbone through learned geometry-gated fusion, and also propose a temporal state branch to model traversal progress. Our reasoning-and-action backbone predicts grounded reasoning with actions, while dedicated heads estimate stenosis shape and generate the final lesion report. We further introduce EndoCausal, an episode-level dataset with lesion annotations, actions, and temporally grounded reasoning. On 40 held-out recorded test episodes, StenoVLA-3D reaches 95.2\% semantic accuracy and 83.4\% action accuracy. On the physical 3-DoF endoscope, it attains 88.9\% and 77.8\% task success in esophageal and colonic phantoms (36 trials each), substantially outperforming the evaluated baselines.
comment: 8 pages, 4 figures. Submitted to ICRA 2027
★ GraspTune: Tactile-Driven Execution Refinement for Robust Grasping
Visual grasp proposal generation has advanced rapidly, yet converting a selected proposal into a stable physical grasp remains a central execution-stage challenge. This paper introduces GraspTune, a tactile-driven execution-stage refinement framework that starts from a nominal proposal and applies bounded residual TCP motions during approach, contact formation, and final grasp execution. GraspTune learns control-facing contact semantics from local depth, tactile signals, state, and history using state-conditioned expert contact queries and multi-task supervision for contact change, contact risk, and post-close readiness. The representation conditions a diffusion-pretrained residual policy and is aligned with PPO for closed-loop execution. Across more than 60,000 simulated executions over 20 object categories, GraspTune establishes an execution-layer benefit across four proposal generators, raising stable grasp success by +19.22, +9.55, +12.45, and +20.70 percentage points for GraspNet, Contact-GraspNet, AnyGrasp, and VGN. A four-fold held-out category study raises unseen-object execution from 54.58% to 70.33%, showing category-disjoint generalization of contact correction. Across more than 1,000 real-robot trials on a UR5e setup with Xense fingertip sensors, GraspTune raises GraspNet execution from 71.0% to 84.3%, validating direct transfer without realworld policy fine-tuning. Together, these results turn visually plausible proposals into stable physical grasps for downstream contact-rich manipulation. A supplementary video is available at https://youtu.be/kcq7fSLNtzU.
★ Object-Centric Conditioning for Visuomotor Flow Matching
Robot visuomotor policies are commonly formulated as autoregressive, diffusion-based, or more recently, flow matching models. Among them, Action-to-Action (A2A) flow matching improves inference efficiency by initializing generation from historical action priors rather than stochastic noise. However, stale historical motion patterns and entangled global visual representations can jointly reduce robustness under spatial out-of-distribution (OOD) shifts and visual distractors. In this work, we propose SlotFlow, an object-centric flow matching policy for robust visuomotor manipulation. SlotFlow decouples scene observations into semantic ("what") features and lightweight image-plane spatial ("where") cues to provide object-aware policy conditioning and current-state grounding. The semantic representation suppresses irrelevant background correlations, while the spatial cue improves adaptation to shifted object configurations. Extensive simulation and real-world experiments demonstrate improved robustness under visual distractors and severe spatial perturbations while preserving the low-step inference efficiency of A2A. Controlled initialization and perception ablations further identify object-centric grounding as a major source of the gains and show that it complements, rather than replaces, useful historical motion priors.
comment: Accepted to the 10th Conference on Robot Learning (CoRL 2026)
★ MimicAgent: Quadruped Skills via Prompt-to-Trajectory Generation
We present MimicAgent, a prompt-to-trajectory generation framework for learning dynamic quadruped skills. Although reward shaping is extensively used when training quadruped policies, navigating the resulting reward landscape is notoriously difficult, requiring hours of "graduate student descent". Eureka attempts to automate reward design with LLMs, but we find that it struggles to generalize across diverse skills and morphologies. Our key observation is that it is far easier for a human - and by association, an LLM - to generate reference motions than to shape reward functions. Our hypothesis is motivated by the success of example-guided RL for humanoids, which exploits large-scale motion capture datasets as references for training locomotion policies. Unlike humanoids, quadrupeds lack such reference motion data. Towards this end, we propose MimicAgent, an agentic harness that, given a skill prompt, generates quadruped reference trajectories with coding agents. These coarse reference trajectories are then used to train example-guided RL policies that are deployable in simulation and in the real-world. Notably, we find that when prompting Claude Fable 5.1 within our agentic harness, 87% of prompts yield semantically aligned reference trajectories.
comment: Project Page: https://luckykantnayak.github.io/mimic-agent/
★ BayesianGS-SLAM: Uncertainty-Aware Neural Rendering SLAM via Probabilistic Formulation
Neural-rendering-based SLAM relies on rendered RGB-D residuals for camera tracking and map optimization, but the reliability of these predictions can vary substantially because of sensor noise, limited observation coverage, and incomplete map representations. Without an explicit reliability estimate, unreliable residuals may adversely affect pose optimization, while frames already well explained by the current map may trigger redundant mapping updates. In this paper, we present BayesianGS-SLAM, an uncertainty-aware 3D Gaussian Splatting SLAM framework that estimates predictive color and depth uncertainty during mapping and consistently reuses it across the SLAM pipeline. Our tractable probabilistic formulation combines a sensor-noise uncertainty component with an opacity-induced map-representation component propagated through the rendering process. The resulting predictive uncertainty is used to augment mapping, normalize tracking residuals through a robust pose objective, and evaluate incoming frames using a predictive-surprise-based keyframe criterion. Unlike prior uncertainty-aware neural-rendering SLAM methods that primarily consider color uncertainty or use uncertainty only during mapping, our framework estimates predictive uncertainty for both color and depth and integrates it into mapping, tracking, and keyframe selection. Evaluations on real-world RGB-D datasets demonstrate substantially improved depth uncertainty-error ranking compared with existing uncertainty-aware SLAM methods. Moreover, the proposed keyframe-selection strategy reduces the number of selected keyframes and mapping calls while maintaining competitive tracking and rendering performance.
★ Phrase-Level Robotic Guqin Performance: Bimanual Motion Planning and Audio-Tactile Interaction Monitoring
Recent advances in humanoid robotics and embodied intelligence have enabled robots to perform increasingly complex manipulation tasks. However, musical instrument performance remains a formidable benchmark, demanding not only collision-free trajectory execution but also precise contact timing, asymmetric bimanual coordination, and target acoustic outcomes on physical instruments. The guqin, a seven-string fretless zither, presents unique manipulation challenges due to its millimetric string spacing, transient right-hand plucking, and sustained left-hand harmonic contacts. In this work, we present a physical heterogeneous dual-arm robotic system for phrase-level autonomous guqin performance. We formulate guqin playing as a hybrid discrete--continuous execution problem and develop a hierarchical planning framework that coordinates working finger assignment, configuration continuity, obstacle avoidance, and tight bimanual contact schedules across consecutive musical events. The system integrates vision-guided instrument localization, tactile-based harmonic contact monitoring, and auditory feedback-informed plucking parameter calibration. Real-world experiments on a 25-event phrase demonstrate that the system reliably executes coordinated open-string and seventh-hui harmonic sequences on a physical guqin, achieving 93.6% and 96.8% event correctness across repeated trials.
★ ActiveArena: Benchmarking and Understanding Active Perception in Robotic Manipulation
Active perception and manipulation are crucial for robots to interact with complex scenes. Existing benchmarks struggle to evaluate how robots effectively acquire and maintain information in memory in an active manner. To this end, we introduce ActiveArena-Sim, an active-perception simulator with controllable viewpoints and large-scale workspaces as the foundation. Built on this, we propose ActiveArena-Bench, which comprises 35 tasks across 5 fine-grained categories, covering visual exploration and interactive information acquisition. Each task is difficult to solve from passive observations alone, requiring multi-round evidence acquisition and memory-based reasoning. The benchmark provides rich memory annotations, standardized training data, and ID/OOD protocols featuring disjoint scenes, unseen distractor configurations, and novel backgrounds. Moreover, we present ActiveArena-VLA, a modular suite of 13 vision-language-action configurations for controlled studies of memory writing, memory capacity, proprioceptive state, subtask supervision, and high-level planning in active perception. Benchmark results reveal a substantial ID-OOD gap: uniform memory sampling, increased memory capacity under reliable write policies, proprioceptive inputs, and subtask supervision improve OOD generalization, while planner-guided memory management and decision-making achieve performance close to the best-performing configuration using only sparse memory. ActiveArena thus provides a unified testbed to develop and diagnose models for active perception and manipulation.
comment: 43 pages. Project page: https://leeibo.github.io/ActiveArena
★ CARE: Experience-Guided Atomic Corrective Execution for Vision-Language-Action Policies
Vision-Language-Action (VLA) policies achieve strong performance in robotic manipulation but remain brittle once execution deviates from nominal trajectories. We propose CARE (Corrective Atomic Robotic Execution), a framework that improves recovery by learning from failures encountered during execution. Instead of generating corrective data from manually designed or random perturbations, CARE collects failed rollouts, models stage-conditioned post-failure deviations, and uses the resulting empirical distributions to synthesize representative failure states and corrective demonstrations. At inference time, CARE combines stage-wise planning with physically grounded 3D monitoring to trigger atomic adjustments or re-operations while preserving task progress. We further introduce the Failure State Recovery Benchmark (FSR-Bench), which evaluates recovery from intermediate failure states under local deviations and structural anomalies. Experiments across multiple VLA backbones, simulation benchmarks, and real-world dual-arm tasks show consistent improvements, with average task-success gains of 14.5 points in simulation and 15.9 points in the real world. Code, models, and data are available at https://github.com/xiaojunlan/care
comment: 22 pages, 16 figures
★ Ask Before It Tells: Benchmark-to-Robot Body-Cue Transfer for a Question-First Bedside Robot IROS 2026
Body-cue recognition can support assistive robots, but benchmark accuracy does not guarantee reliable behavior under a robot-camera viewpoint. We present Nuni, a bedside robot prototype that treats a detected distress cue as a reason to ask rather than a reason to alert. We compare two X3D-UGT RGB appearance classifiers, which reach 97.7% and 94.8% six-way accuracy on NTU RGB+D, with a pose-centric hybrid pipeline on 28 single-actor scripted clips recorded from the robot camera. The hybrid path achieved 0.71 six-way macro recall, versus 0.25 and 0.29 for the fine-tuned and from-scratch RGB variants. More importantly for interaction, it produced a question-triggering distress cue in 12/16 distress clips and would have prompted unnecessarily in 2/8 normal clips; the RGB variants yielded a question-triggering cue in only 2/16 and 3/16 distress clips. We separately tested the question-first controller through event injection. All 13 state-transition trials passed: valid responses caused stand-down, two unanswered prompts produced one alert, and three boundary conditions were handled correctly. These results are a preliminary technical evaluation, not a user study or medical validation, but they show how interaction policy can limit the consequences of uncertain perception.
comment: To appear in the 4th Workshop on Nonverbal Cues for Human-Robot Cooperative Intelligence (NOC), IROS 2026
★ Dexterous Robot Manipulation from Human Demonstrations via Contact-Anchored Retargeting and Residual Policy Learning
Learning dexterous manipulation from demonstrations is bottlenecked by data: the contact forces that determine whether a grasp succeeds are absent from every scalable source of human demonstrations. This paper builds on two observations. First, what survives the change from a human hand to a robot hand is the contact structure of a demonstration - which finger regions touch which object locations, and in what order - rather than its joint motion. Second, physical consistency need not be engineered per task: a single residual reinforcement learning (RL) policy, trained once across diverse demonstrations, can repair kinematic recordings into physically consistent, contact-annotated trajectories, and the same residual formulation restores dynamic feasibility after retargeting. These observations yield a three-stage pipeline that converts human motion-capture recordings into dexterous robot policies with no real-robot training data: physics refinement with a simulated MANO hand recovers contacts and forces, contact-anchored retargeting transfers the demonstrated contact structure through an objective independent of hand morphology, and residual policy learning adapts the result to robot actuation. The pipeline reconstructs 25,454 single-hand trajectories (success 7.3% -> 59.3%) and 25 dual-hand tasks (16.0% -> 62.4%) with one shared policy per setting, transfers one human dataset to four morphologically distinct robot hands (+62.4 pp), and executes four contact-rich bimanual tasks on physical hardware with zero real-robot training data.
comment: 16 pages, 6 figures, 5 tables. Technical report. Code: https://github.com/DexGEM-Lab/real2sim2real
★ When Does Touch Matter? Charting the Vision-Interaction Gap in Cluttered Dexterous Grasping
Dexterous grasping in clutter poses a basic sensing question: when do tactile measurements and external wrench estimates improve on visual geometry? Occlusion and contact can obscure grasp quality, motivating a controlled evaluation of these interaction signals. We present a controlled real-world study over five tabletop scene conditions on a dexterous system that combines vision, per-finger and wrist wrench estimates, and distributed fingertip taxels. With demonstrations, visual observations, action space, and compliant control fixed, we compare vision-only, wrench, taxel, and combined policies plus representation and fusion baselines. The combined policy succeeds in 24/25 trials versus 14/25 for vision only, and 15/15 versus 6/15 across the three confined conditions. Ablations show that wrench and taxel feedback are complementary. Behavioral comparisons show that interaction feedback enables earlier rejection of inadequate contacts, regrasping before lift, and more stable grasps. To our knowledge, this is the first real-world study to combine and separately evaluate these interaction modalities for target-oriented dexterous grasping in clutter. These results chart a widening vision-interaction gap and position cluttered dexterous grasping as a benchmark for determining when the learned policy needs interaction sensing. Project website: https://interaction-dex-grasp.github.io/
comment: 9 pages, 7 figures, 2 tables. Project website: https://interaction-dex-grasp.github.io/
★ Safety Control of a Hyper-redundant Robot via Adaptive Weighted Control Barrier Functions
Hyper-redundant robots are well suited for confined-space manipulation due to their high dexterity, but safe operation in cluttered environments remains challenging. In addition, their slender structures often lead to uneven load distributions and nonuniform tracking errors along the body. To address these issues, this work proposes a weighted control barrier functions (W-CBFs) framework that enforces safety constraints while reducing tracking errors caused by uneven loading. The proposed controller was first evaluated on a circular path-following task under different obstacle configurations. With fixed weights, compared to the non-weighted method, the maximum reduction in root-mean-square (RMS) tracking error was 59.6\% in simulation and 87.7\% in physical experiments. An adaptive weighting strategy was then investigated based on the discrepancy between simulated and experimental performance under different mapping functions. The RMS errors were further reduced by 21.9\% and 8.5\%, respectively, although the error increases when obstacles were located close to the robot body. Finally, the robot was evaluated in a cleaning task requiring coverage of a rectangular area and compared with manual teleoperation. Although the controller was not explicitly optimized for area coverage, the autonomous strategy achieved comparable or better coverage performance while avoiding collisions with the surrounding frame, whereas collisions occurred during manual operation.
★ Automatic Labelling for Bimanual Mobile Manipulation
Semantically meaningful subtask labels can provide useful contexts for long-horizon policies, but automatically identifying both reliable temporal boundaries and broad semantic descriptions for annotations remains difficult. We present an automatic labelling pipeline that assigns temporal localisation to deterministic trajectory analysis and semantic interpretation to vision-language (VL) reasoning. The pipeline segments synchronised kinematic signals into phases, performs phase-localised VL reasoning to describe the contents, and aggregates the outputs for the base, left arm, and right arm actions. We evaluate this pipeline primarily on 29 real Galaxea bimanual mobile-manipulation tasks. Repeating the VL reasoning three times first produces the same output value for 87.4% on selected tasks. A review by nine participants across all 29 tasks then judgements on the labelled phases and shows positive acceptance of temporal divisions (90.5%), body labels (90.7%), and arm labels (78.7%). The results indicate that the segmentation-VL design can produce structured annotations while preserving asynchronous bimanual behaviour, providing a basis for richer semantic subtask identification and state-based verification.
★ Toward Human-in-the-Loop Robot Failure Recovery: Bridging Communication Gaps in Human-Robot Collaboration
Robots can recover from failures by asking bystanders for help, but effective human-in-the-loop recovery requires communication that accounts for differences in people's knowledge. Prior inverse-semantics work generates requests using a single listener model, leaving differences in listener knowledge untested. We introduce Listener Differences in Human-Robot Interaction (LD-HRI), a game, dataset, and benchmark that evaluates speakers through human listener performance. Our evaluation examines request properties, large language model (LLM) speakers, and inverse-semantics request-selection algorithms under controlled differences in listener information. The corpus contains 446 human-written requests and 1{,}302 listener trials. We additionally evaluated 24 frozen LLM-written requests with 70 human listeners across 560 trials. Novice success is descriptively higher with model-written requests across all four tasks, yet both request sources leave substantial expert--novice gaps, including 16 percentage points for LLM requests. LD-HRI makes these gaps measurable, providing a foundation for designing more robust communication in human-robot and human-agent interaction.
★ AquaOrbit: Sim-to-Real Reinforcement Learning for Underwater Target Orbiting under Intermittent Visual Feedback
Intermittent visual loss disrupts target-relative feedback during underwater orbiting, making it difficult to maintain coordinated motion and reacquire a moving target. We present AquaOrbit, a reinforcement-learning controller with a recovery module for underwater target orbiting under interrupted visual feedback. During detection loss, the recovery module uses latched line-of-sight, roll, and depth references to support stabilization and target reacquisition. We train the controller in Isaac Sim with dynamics, observation, and vision-loss randomization. Evaluated without retraining in Gazebo/ROS2 under a different physics engine and perception perturbations, AquaOrbit completes 20/20 orbiting trials in each of the static- and moving-target conditions on an unseen variable-depth 3-D trajectory. In the moving-target condition, it reduces mean line-of-sight error by approximately 46% relative to a PID-based visual servoing controller with recovery while maintaining comparable path-tracking accuracy; removing the recovery module reduces completion to 9/20. Zero-shot physical deployment with fully onboard perception and control demonstrates elliptical, figure-eight, and variable-depth circular trajectories, including the latter two trajectory types absent from training. The robot maintains attitude stability during manual occlusions lasting up to 8s and reacquires the target within 2.5s in the reported attitude-induced field-of-view loss events.
comment: This work has been submitted to IEEE for possible publication
★ What Matters in Designing World Action Models: An Empirical Study
World Action Models (WAMs) have emerged as a promising paradigm for generalizable robot control. Despite the growing number of WAM systems, existing works often introduce unified systems that bundle together multiple design choices, such as architecture and training strategy, making it difficult to isolate individual contributions and systematically compare alternative designs. In this work, we present a controlled study that disentangles these design choices and analyzes not only their empirical effects, but also how and why they shape WAMs. More specifically, we focus on three fundamental questions in building WAMs: (1) what causal structure should govern the interaction between world modeling and action generation? (2) in which latent space should world modeling be performed? and (3) how do different world-action modeling objectives affect model behavior and performance? Through structurally controlled experiments on three representative benchmarks, RoboCasa-GR1, LIBERO, and LIBERO-Plus, we systematically compare six causal structures, eight latent representations, and four training objectives, covering popular design choices in existing WAMs. We further validate our key findings on real-robot data from the DROID dataset. We hope to provide a systematic understanding of how core design choices affect world-action modeling and what principles can guide the development of future WAM systems.
★ Imagine-RL: Residual-Confidence-Guided Cross-Attention for World-Model-Augmented VLA Reinforcement Learning
Reliable action evaluation in contact-rich manipulation requires looking beyond the current observation to future visual and contact consequences. Existing noise-space reinforcement learning efficiently steers a frozen Vision-Language-Action (VLA) policy, but its critics largely ignore these consequences. We present Imagine-RL, which augments noise-space VLA post-training with action-conditioned visual-torque imagination. For each candidate action chunk, a frozen visual-torque latent world model (VTLWM) autoregressively predicts compact future representations without pixel reconstruction. A current image-state-action query attends to observed histories and predicted futures, while previous-window prediction residuals provide token-wise confidence priors that suppress unreliable future tokens. By combining current evidence with predicted consequences, the action critic better evaluates candidate actions and supervises the actor, while the VLA and VTLWM remain frozen. Across four real-robot tasks with 50 evaluation trials per task, Imagine-RL uses only 100 RL trajectories and improves the average success rate by (23.6%) over DSRL and by (60%) over VLA baselines.
comment: 8 pages, 9 figures
★ RoboTalk: Learning Multi-Robot Communication and Coordination from Multimodal Demonstrations
Multi-robot collaboration could enable more efficient and scalable solutions to complex robotic tasks, but collaboration under partial observability remains challenging. Natural-language communication offers a promising approach to coordinating robots under partial observability. However, in decentralized manipulation, jointly learning explicit inter-robot communication and skill-level action selection from multimodal demonstrations remains underexplored for small vision-language models (VLMs) intended for on-device deployment. To address this gap, we introduce RoboTalk, a synthetic data-generation pipeline and dataset of 7,950 multimodal trajectories spanning 53 mobile-manipulation kitchen tasks for training small VLMs to communicate and coordinate. The dataset includes a leader-follower planning protocol, tool calls (perception, manipulation, navigation, and communication), rationale traces, and diversified natural-language communication. Fine-tuning open-source models on our dataset can reach 77% success on novel held-out tasks, a significant improvement over the untuned open source models, which had a success rate of around ~2%.
★ Anticipatory Robot Goalkeeping via Monotone Optimal Stopping
Robots engaged in fast physical interactions often need to act before the intent of another agent is fully known. Anticipatory goalkeeping illustrates this challenge. Waiting provides more reliable information about the target but reduces the physical opportunity for interception, whereas acting early preserves reachability but requires initiating motion under uncertainty. Given a fixed closed-loop save controller, we formulate the decision of when to initiate motion as a policy-conditional finite-horizon optimal stopping problem. Building on this formulation, we propose monotone optimal stopping (MOS), a structured release-timing method for dynamic robotic interception. The quadruped save policy is trained with reinforcement learning, while MOS determines when the policy should be activated from the evolving robot state and target belief. Rather than predicting a release time or relying on confidence alone, MOS learns the return advantage of acting now over waiting for one more observation. We derive a direct Bellman recursion for this act-versus-wait margin and impose monotonicity only with respect to physical urgency, reflecting the irreversible loss of interception opportunity as time elapses. This structure enables early activation for dynamically demanding saves while preserving closed-loop adaptation when later observations change the predicted target. Under a single-crossing condition, MOS admits a threshold release boundary with a bounded approximation error. Extensive simulation studies show that MOS improves the mean save rate from 67.7% to 74.4% over a parameter-matched learned gate and increases reversal saves from 52.1% to 66.5%. Real-robot experiments further demonstrate rapid interception and post-release direction correction under human shot-direction feints.
★ Opt2VLA: Force-Aware Vision-Language-Action for Contact-Rich Humanoid Whole-Body Manipulation
Humanoid robots are expected to perform diverse human-level tasks in daily environments, many of which require precise regulation of interaction forces. While recent vision-language-action (VLA) models have shown promise for semantic planning and visuomotor control, existing humanoid systems primarily represent actions through geometric motion goals and rely on whole-body controllers focused on motion tracking, with limited explicit reasoning or control of interaction forces. This limitation is particularly relevant in contact-rich tasks, where geometrically similar motions may require different force regimes depending on the task context and where visual observations may become unreliable after contact. In this work, we present Opt2VLA, a force-aware VLA framework that introduces explicit force commands at the VLA-to-control interface for humanoid whole-body manipulation. A single multi-task VLA policy jointly predicts both geometric motion goals and continuous contact-force references, which are tracked by task-specific reinforcement learning (RL)-based whole-body controllers. To provide scalable and physically grounded supervision, we generate dynamically feasible and contact-consistent training data via whole-body trajectory optimization (TO) with explicit force references. We evaluate Opt2VLA on three contact-rich humanoid tasks and show that explicit force conditioning enables more accurate and consistent force regulation than motion-only control, while physically grounded torque supervision from TO further improves force tracking accuracy and stability. Closed-loop evaluations further demonstrate language-conditioned force modulation with Opt2VLA in simulation and on humanoid hardware.
★ Colon3R: Cross-Domain 3D Reconstruction from Monocular Colonoscopic Video
Monocular colonoscopic 3D reconstruction is important for surgical robotic colonoscopy, but remains challenging due to weak texture, specular reflections, limited view overlap, and non-rigid tissue motion. Conventional multi-view 3D reconstruction methods rely on stable correspondences and approximate rigidity, which are often violated in colonoscopy. Existing endoscopic methods often rely on domain-specific supervision, whereas there are not enough in-vivo labeled data available to adapt geometry foundation models to clinical colonoscopy. We present Colon3R, a cross-domain semi-supervised framework built on pretrained VGGT that transfers coupled camera, depth, and pointmap geometry from labeled phantom and simulated data to unlabeled in-vivo colonoscopy without requiring target-domain geometric annotations. Unlike source-only fine-tuning, which learns only from phantom and simulated data, Colon3R directly exploits unlabeled in-vivo video through teacher-derived cross-view supervision. Our proposed hierarchical quasi-rigid reliability selects reliable supervision at the sequence, directed-pair, and pixel levels, while source-preserving adaptation retains the learned coupled geometry during target-domain adaptation. Extensive experiments demonstrate that our method achieves superior overall performance over state-of-the-art approaches in depth, pointmap, and camera pose estimation. Qualitative comparisons on real in-vivo colonoscopy further show substantially more complete and geometrically consistent reconstructions than competing methods under clinical domain shift. The code will be public available after the paper is accepted.
★ Brace Yourself: Task-Conditioned Environmental Bracing for Forceful Humanoid Manipulation
Forceful manipulation is challenging for humanoid robots because interaction forces can disturb whole-body balance. We introduce the Supporting Hand Strategy (SHS), which enables a humanoid to brace against the environment with one hand while performing forceful manipulation with the other. SHS optimises a task-conditioned support configuration that guides two synchronous reinforcement-learning policies, without human motion data or online whole-body trajectory planning. On a Unitree G1, SHS achieved usable contact forces up to 60 N, compared with a maximum sustained force of 13.5 N without environmental bracing, while substantially improving force tracking over a task-independent support configuration. The same policies generalised to different task regions without retraining. SHS therefore provides a simple mechanism for substantially extending humanoid forceful-manipulation capability.
comment: Submitted to IEEE Robotics and Automation Letters (RA-L). 8 pages, 6 figures. Video demonstration: https://youtu.be/zPrGLxWJzI4. This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
★ A bioinspired internal model-based online estimator for planar pursuit
Bioinspired feedback controls for pursuit, tracking, and collective motion are often expressed in terms of the relative configuration between interacting agents. In practice, however, onboard sensors may not directly provide all quantities required for feedback control, necessitating estimation of unobserved quantities. This paper develops a bioinspired internal model-based estimator for reconstructing those quantities from partial sensory observations and known self-motion. State reconstruction is posed as an optimization problem that treats the relative kinematics as constraints and minimizes the disagreement between the internal model outputs and measurements from onboard sensors. Pontryagin's Maximum Principle is used to derive the necessary optimality conditions. A forward-backward algorithm is used to provide a numerical solution and a moving horizon formulation is employed for online implementation. The estimator is evaluated numerically against classical state estimators. Real-time implementation of the proposed framework on robotic hardware is demonstrated through two pursuit strategies.
★ REDACT: Robust Perceptive Locomotion under Unseen Visual Corruption
Depth-conditioned locomotion policies have demonstrated impressive agile maneuvers, but can be steered to unpredictable actions when observations are outside their training distribution. Occlusion, invalid returns, sensor noise, and visual distractors can shift deployment observations away from nominal simulated depth. While synthetic sensor augmentation targets specified degradations, it does not by itself define behavior under corruption families omitted from training. To address gaps in training-time coverage, we present REDACT (Retaining Evidence Despite Artifacts for Continued Traversal), a teacher-student framework combining an improved visual encoder architecture, persistent feature masking, and a novel consensus-gating algorithm to retain useful depth information under unmodeled corruption. The gate uses approximate conformal calibration on clean observations alone, requiring no prior knowledge of the corruption type. Trained on clean simulated depth, REDACT retains useful visual information under unseen corruption, supporting higher traversal success than existing parkour baselines. Evaluation of depth augmentation across corruption families further shows that REDACT improves robustness where augmentation coverage is missing. Real-world trials demonstrate zero-shot transfer to structured and forested environments with unfamiliar scene content.
comment: 8 pages, 9 figures. Project page: https://gatjungk.github.io/REDACT/
★ Effects of Assistance Delay on Joint Mechanics and Energetics in Biological Torque Control of a Hip Exoskeleton
Biological torque control directly maps an estimated human joint moment to exoskeleton assistance, providing a task-agnostic strategy for supporting diverse locomotor activities. However, it remains unclear whether a fixed state-to-torque mapping provides effective assistance across biomechanically distinct tasks. We examined how assistance delay affected hip exoskeleton performance during level-ground (LG), ramp-ascent (RA), and ramp-descent (RD) walking. Eight participants completed a zero-torque baseline condition and five active assistance conditions with delays ranging from 40 to 320 ms. Across tasks and active delays, assistance reduced net metabolic rate by 5.24%, positive biological hip joint work by 5.86%, and total lower-limb positive joint work by 1.68% (all p < 0.05). Assistance delay affected both joint-work outcomes (both p < 0.001) but not net metabolic rate. Mechanical unloading generally decreased with increasing delay, whereas metabolic benefits remained comparatively stable. Relative to the zero-torque condition, net metabolic rate decreased by 9.75% during LG and 7.20% during RA but increased by 1.23% during RD. We did not detect task-dependent differences in the delay response. Our findings indicate that biological torque mappings should be evaluated based on the target outcome and mechanical role of the assisted joint, and that predominantly positive-power assistance may not generalize to negative-work-dominant locomotion without modification.
comment: 8 Pages, 4 figures
★ Norm2Tex: Augmenting Visuo-Tactile Simulations with Texture
Large-scale datasets are essential for training generalist robot control policies. Collecting real-world tactile data is costly and time-consuming, motivating the use of tactile simulations. However, current tactile simulators capture only overall contact geometry and miss fine details like texture. This results in a significant domain shift between simulated and real tactile data. To address this gap, we introduce Norm2Tex, a plug-in method that augments simulations of vision-based tactile sensors with high-frequency surface details from normal map textures. By modifying the target object's depth map before a tactile simulator's rendering pipeline, Norm2Tex seamlessly integrates into different tactile simulators. We also evaluate sim-to-real transfer using material classification and a reinforcement learning task. Our results show that Norm2Tex preserves material-dependent tactile information across domains, improving texture recognition and producing material-dependent control behavior in the real world.
★ VLAQuantBench: Closed-Loop Evaluation of Post-Training Quantization for Vision-Language-Action Models
Post-training quantization reduces the memory requirements of vision-language-action (VLA) models, but precision selection must account for the interaction between layer scope, numerical format, and calibration. We introduce \textbf{VLAQuantBench}, a controlled evaluation with 409 runs and 94,574 simulation episodes: four models on LIBERO, with X-VLA additionally evaluated on three simulation benchmark families. Under uncalibrated W4A4 round-to-nearest quantization, expanding a $π_{0.5}$ action-head subset from 126 to 167 layers raises success from 7.0\% to 70.5\%. Fixed-observation replay confirms a corresponding numerical recovery. Two-episode calibration removes the severe joint failures in the tested subsets, whereas the same smoothing-and-clipping recipe lowers $π_0$ success and does not recover OpenVLA-OFT end-to-end. For OpenVLA-OFT, protecting one 28,672-parameter output projection instead restores near-baseline success: the remaining 441 eligible linear layers retain W3 on LIBERO-Long or eight-bit activations across all four suites. Task-clustered intervals support the large failure and recovery contrasts. These results establish recipe-dependent interactions and identify concrete precision assignments, rather than universal layer-sensitivity rules. Real-kernel and physical-robot measurements complement the accuracy analysis. Code, configurations, and episode records are publicly available at https://github.com/jiuyixu25/VLAQuantBench.
comment: 28 pages, 35 tables, 4 figures
★ PARTE: Plane-Assisted Robust Transformation Estimation for Point Cloud Registration
Global point-cloud registration remains challenging when limited overlap, repetitive geometry, and sensor noise produce correspondence sets dominated by outliers. Planar regions are particularly difficult for conventional point descriptors and are therefore often suppressed or discarded before matching. We present PARTE (Plane-Assisted Robust Transformation Estimation), a global registration method that instead treats planar structure as complementary registration evidence. PARTE extracts planar patches and represents them using our novel Plane Context Histogram (PCH), a descriptor that encodes the geometry surrounding each patch, while a two-level matching procedure identifies reliable plane correspondences. Candidate point and plane correspondences are combined in a confidence-weighted compatibility graph for joint outlier rejection, followed by rigid transformation estimation. When no usable plane correspondences are available, PARTE naturally reduces to point-only registration. We evaluate PARTE on 8,097 registration pairs across six indoor and outdoor benchmarks spanning dense RGB-D and sparse LiDAR measurements. Evaluations show PARTE achieves the highest overall success rate against 13 standard and state-of-the-art methods while maintaining low runtime. An open-source C++ implementation with Python bindings is provided at https://parte.pages.dev.
comment: 16 pages, 14 figures, 11 tables. Code: https://parte.pages.dev
★ Angular momentum analysis on Karate roundhouse kicks: a longitudinal case study
Human gait in reality extends beyond straight-line walking, with some situations even requiring drastic back-and-forth rotations. A smooth and stable execution may seem intuitive, but the underlying mechanics remains unknown. The Karate roundhouse kick may be an extreme case of exhibiting dynamic back-and-forth rotations, but investigating the angular momentum (AM) management can potentially inform stability analysis in dynamic human motions and smoother gait in robots and exoskeletons. This paper introduces two new AM-based measures and analyzes AM-related variables to study the target-less retractable back-leg Karate roundhouse kick. The purpose is to understand the underlying AM management, analyze the differences between stable and unstable kicks, and investigate how these variables and measures change over time with improvement. A one-year longitudinal study was conducted with the first author as a Karate student, and a Karate instructor was also recruited for one session as an expert, whose data is used for comparison. Results show that unstable kicks have higher peak total AM before Strike and smaller braking peak after Strike. The proposed AM-based measures are able to identify the cause of some unstable kicks, though no clear distinction could be made between stable and unstable kicks since kicks can be unstable for different reasons. Nonetheless, the proposed measures can be applied as performance measures to analyze other types of dynamic motions. To incorporate them as stability criteria, however, it is recommended to also consider their coordination with time, kinematics, and center of pressure.
★ Capability-Aware Arbitration for Semantic Intent-Based Shared Control
Shared control often allocates robot authority based on confidence in inferred human intent, assuming reliable autonomous execution. When this assumption fails, high intent confidence can cause over-helping. We present a capability-aware shared-control framework in which a vision-language model (VLM) infers human intent and provides semantic-intent confidence, while a vision-language-action (VLA) policy generates autonomous actions. VLA capability confidence is estimated online from the dispersion and local instability of stochastic action trajectories. We design a nonlinear arbitration policy that combines Bayesian-filtered semantic-intent confidence with VLA capability confidence through a sigmoid mapping to adapt robot authority. Our evaluation combined VLM/VLA confidence assessment with a study involving 12 participants performing pick-and-place and bidirectional stacking under in-distribution and out-of-distribution conditions. The proposed method achieved the highest task success rate (92%), compared with manual teleoperation (83%), intent-only arbitration (44%), and fixed equal-weight blending (10%). It also achieved higher control friendliness and lower authority-weighted disagreement than both shared-control baselines. These results demonstrate the benefit of incorporating VLA capability into authority allocation to mitigate over-helping and improve shared-control performance.
★ HOTICE: Whole-Body Humanoid Object Transportation in Cluttered Environments
Object transportation is a fundamental capability for humanoid robots operating in real-world, human-centric environments, yet existing methods struggle when clutter constrains free space around both the robot and its carried payload. We present HOTICE, a whole-body humanoid learning framework for transporting objects through such cluttered environments. First, we introduce Humanoid-Object Decoupled Potential Fields, which jointly encode collision-avoidance guidance for the robot and the carried object, enabling coordinated, obstacle-aware motion for both. Second, to address the large action space inherent to whole-body loco-manipulation, we design a dual-agent reinforcement learning architecture that decouples upper- and lower-body control while preserving whole-body coordination via shared state observations and rewards. To train a policy that generalizes across diverse cluttered scenes, we further employ a specialist-to-generalist distillation strategy, in which privileged teacher policies are distilled into a single deployable student policy. We evaluate HOTICE in MuJoCo simulation and on a real Unitree G1 humanoid, demonstrating effective and robust object transportation across cluttered scenarios for objects of varying shapes. Our results show that HOTICE reliably coordinates whole-body motion and object-aware collision avoidance, generalizing effectively to previously unseen cluttered environments while achieving strong performance in sim2real deployment.
★ Learning from Humans for Proactive Assistance in Human-Robot Collaborative Transport
We focus on human-robot collaborative transport, a challenging task of broad relevance spanning logistics, manufacturing, and the home, in which a user and a robot work together to relocate a large or heavy object. To act as an effective partner, the robot should reduce the user's effort by contributing to efficient relocation of the object while remaining physically responsive to them. Prior work often addresses these capabilities separately, producing robots that may move the object efficiently but resist user input, or accommodate the user but depend on continuous guidance. Our key insight is that obstacle-constrained collaborative transport requires integrating predictions of human collaborative behavior with compliant robot control. To this end, we introduce PROACT, a framework for human-robot collaborative transport that incorporates anticipation into compliant whole-body control through a learned model of human collaborative behavior. Trained on a large-scale, real-world dataset of dyadic human transport demonstrations, our transformer architecture distills collaborative behavior into predictions of future object motion. Across 108 real-world trials with a 9-DoF mobile manipulator, PROACT reduces mean interaction work by 59.2\% and 20.4\%, and mean completion time by 12.9\% and 6.9\%, relative to compliance-only and MPC baselines, respectively. Footage from our experiments can be found at https://youtu.be/qAGvQfVPjbk.
★ GINIO: A Geometric SO(3)-Equivariant Interface for Neural Inertial Odometry
Neural inertial odometry increasingly uses networks as learned measurements inside filtering pipelines. Such measurements should transform consistently under arbitrary IMU mounting conventions: their mean must transform as a vector, and their covariance must transform congruently as a second-order tensor. We present GINIO, a geometric SO(3)-equivariant interface for neural inertial odometry under arbitrary rotations of the IMU measurement frame. Given calibrated IMU windows, our framework predicts a motion measurement and uncertainty obeying these tensorial laws. To support efficient sensor-frame learning, we introduce Last-Frame Alignment (LFA), a deterministic preprocessing step that is provably equivalent to world-frame training for SO(3)-equivariant predictors. The connected estimator tracks sensor-local states such as IMU bias, separating nuisance estimation from the geometric law enforced by the learned measurement. We instantiate the same interface in filter-connected NIO, AirIO-style recurrent aerial prediction, EqNIO-style full-SO(3) canonicalization, and ResNet-style temporal backbones. On TLIO, GINIO achieves 2.018 m ID/SO(3) ATE while EqNIO degrades to 76.389 m, using 11.6x fewer FLOPs. On NanoBench, our AirIO-style instantiation improves ATE from 5.579 m to 1.430 m without external attitude input, and our ResNet-style instantiation reaches 0.581 m ATE versus 0.645 m for ResNet1D. On Fetch, GINIO empirically reduces unseen physical-remount ATE from 8.15 m to 0.50 m without retraining, demonstrating robustness beyond the exact coordinate-frame guarantee. For uncertainty, spectral covariance reduces covariance-equivariance error by over three orders of magnitude compared with a diagonal head.
comment: Accepted at the 10th Conference on Robot Learning (CoRL 2026). 26 pages, 14 figures
★ JAMB: Joint Action-Motion Diffusion for Bimanual Manipulation
Coordinated bimanual manipulation is challenging because the motion of either arm can alter the shared 3D scene and thereby affect the other arm. Yet most diffusion policies generate actions without explicitly modeling these future geometric consequences, while predictive variants typically use future state only as auxiliary supervision or fixed conditioning. We address this limitation by proposing JAMB, a diffusion policy that jointly denoises bimanual actions and future 3D point tracks. By allowing action and track hypotheses to evolve together within a shared Transformer, each can inform and refine the other throughout denoising. We further ground multimodal representations in a shared spatiotemporal coordinate system to facilitate geometry-aware interaction during joint denoising. We evaluate JAMB on diverse bimanual manipulation tasks in RoboTwin 2.0 and on a real-world robot, comparing it with action-only policies and alternative future-prediction approaches spanning different state representations and learning objectives. Across 16 simulation tasks, JAMB achieves an average success rate of 83.4%, outperforming the strongest baseline by 23.9 percentage points. On three real-world tasks, it outperforms the action-only and auxiliary geometry prediction methods by 50.0 and 21.2 percentage points, respectively. Beyond these performance gains, JAMB shows stronger generalization to cluttered scenes and out-of-distribution backgrounds than the evaluated baselines. Together, these results demonstrate the effectiveness of our joint action-motion modeling framework for coordinated bimanual manipulation. Our project website is available at https://jam-bimanual.github.io/
★ Learning to Plan in Human-Robot Collaboration: Multimodal Reinforcement Learning for Adaptive Interaction
Robot assistants for older adults and people with disabilities need to perform collaborative tasks with users effectively. The core component of these systems is an interaction manager whose job is to observe and assess the task and infer the state of the human and their intent for the robot to choose the best course of action. Due to the sparseness of the data in this domain, the policy for such multimodal systems is often crafted by hand; as the complexity of interactions grows, this process is not scalable. This paper proposes a reinforcement learning (RL) approach to automatically generate the multimodal policy of the robot. Our system focuses on a realistic scenario where a robot assists a user in locating objects within a home environment, managing multimodal signals, including language and physical actions, to select the best action. In contrast to traditional dialog systems, our agent is trained with a simulator that uses human data and can deal with multiple modalities. We use a simple high-level reward function that needs no fine-tuning and enforce some preconditions to speed up the training process. A human study evaluating the system in a real-world setting demonstrates promising results, indicating high usability and effective task completion. This RL-based approach offers a scalable and interpretable alternative for designing interaction managers in multimodal human-robot collaborations.
★ Beyond the Flat Seafloor: A Closed-Form Two-View Constraint to Aid Sidescan Sonar Reconstruction
Sidescan sonar is a common sensor for both manned and autonomous marine exploration and mapping, yet very few methods build upon or exploit the geometric projection model of the sensor. As sidescan sonar is limited to a 1D range measurement, many approximations are frequently used, including the long-standing assumption of a flat seafloor. Rather than make similar approximations, this paper focuses on a multi-view geometry based approach and formalizes a two-view geometric constraint and proves that a shared feature is constrained to a locus within the intersection of a sphere and a plane. In addition, we characterize what governs the size of the ambiguity locus through Monte Carlo simulation that is grounded in real aperture and mounting geometry for both a surface vessel and an underwater vehicle. We translate additional simulations of relative trajectories for both vehicle platforms into concrete survey-planning guidance. Our results show that locus length is strongly governed by elevation misalignment, and peaks at a moderate oblique crossing angle of approximately 20 degrees, with minimal locus lengths obtained at near parallel and anti-parallel passes.
comment: Copyright 2026 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media. This work was accepted for publication in the Proceedings of IEEE OCEANS 2026 Monterey
★ Cosserat Modeling of Trimmed Helicoid Soft Arms with a Separated-Section Constitutive Law
Cosserat rod models for soft robots usually construct sectional stiffness by summing material properties over a common cross-section. This assumption becomes inaccurate for trimmed helicoid arms, where load-bearing helix domains are separated and connected only through sparse fused crossings. This paper formulates a separated-section constitutive law that evaluates each helix domain in its local frame and pulls its constitutive response back to the backbone, yielding an effective backbone stiffness. Sparse-fusion mechanics captures the additional compliance caused by relative motion between neighboring domains and determines channel-wise reduction profiles $η_c(s/L)$ for bending, torsion, and extension. The resulting effective sectional stiffness is strongly anisotropic: bending and extension are reduced by about one order of magnitude, whereas torsion remains close to the effective backbone stiffness. The resulting sectional law is embedded in a geometrically exact dynamic Cosserat model with GVS discretization and routed-tendon actuation. Across 103 measured configurations, the three datasets give pooled normalized position errors of \SI{7.7}{\percent}, \SI{6.7}{\percent}, and \SI{7.8}{\percent}, while each full-arm solve requires approximately \SI{0.3}{s} on one CPU core (Intel Xeon, Cascade Lake, \SI{2.8}{GHz}), enabling rapid model-based planning, state and load estimation, and morphology--control co-design for architected soft robots.
★ Higher-Order Approximation of Exit Functionals in Sampling-Based Stochastic Model Predictive Control
Safety evaluation in sampling-based stochastic model predictive control often requires numerical estimation of exit functionals. The approximation of first-exit times and exit indicators is therefore a key numerical bottleneck, and discretization error in these quantities directly affects the resulting controller. This paper studies how existing higher-order methods for strong approximation of exit times can be brought into safe control. Two cases are highlighted. For general noncommutative dynamics, an adaptive order-1 Milstein discretization is used together with Lévy-area simulation via Wiktorsson's method. For commutative dynamics, an adaptive order-1.5 construction achieves a stronger exit-time rate. Under a local anti-concentration condition on the exit-time law, we show that strong exit-time approximation transfers to strong approximation of the failure indicator. The methods are then studied in the context of chance-constrained path integral control, which provides an exact continuous-time representation of safety through exit events. Numerical experiments compare the two cases in terms of strong exit-time error, failure-indicator error, and closed-loop constraint satisfaction, showing improvement over Euler-Maruyama and thereby enabling existing and future techniques whose applicability depends on improved strong approximation.
comment: Accepted for publication in the proceedings of the 2026 IEEE Conference on Decision and Control (CDC 2026)
♻ ★ Observing and Controlling Features in Vision-Language-Action Models
Vision-Language-Action models (VLAs) have shown remarkable progress towards embodied intelligence. While their architecture partially resembles that of Large Language Models (LLMs), VLAs exhibit higher complexity due to their multi-modal inputs/outputs and often hybrid nature of transformer and diffusion heads. This is part of the reason why insights from mechanistic interpretability in LLMs, which explain how the internal model representations relate to their output behavior, do not trivially transfer to VLA counterparts. In this work, we investigate whether VLA internal representations support lightweight behavioral steering without retraining. Across four frontier VLA models, linear \emph{observers} recover state- and action-relevant information in both autoregressive and transformer--flow-matching architectures, and provide robust directions to causally alter VLA outputs. Building on this, we introduce a \emph{controller} that minimally modifies representations to place observer predictions within prescribed target intervals. Closed-loop experiments with $π_{0.5}$ in the LIBERO simulator and on DROID hardware demonstrate improved constraint satisfaction while retaining task performance, with only approximately $1\%$ inference overhead. Together, these experiments show that lightweight linear interventions can reliably steer VLA behavior while preserving closed-loop capabilities, enabling alignment with user preferences and task requirements without fine-tuning.
♻ ★ InSight: Self-Guided Skill Acquisition via Steerable VLAs
Vision-language-action (VLA) models excel at robot manipulation via imitation learning, but adapting them to new tasks often requires additional human demonstrations, which can be costly or infeasible. Meanwhile, vision-language models (VLMs) offer semantic task understanding but lack the physical grounding required for execution. To bridge this gap, we present InSight, a framework for self-guided skill acquisition that uses a VLM to identify primitives missing from a VLA's repertoire, grounds the VLM's proposals through robot execution, and distills new primitives from successful rollouts into the VLA. Primitive steerability, the ability to execute and terminate primitives on command, enables the robot to reuse known primitives while collecting training data for missing primitives without requiring full-task human demonstrations for each new task. InSight has two stages: (1) a VLM automatically segments existing demonstrations into primitive-labeled trajectories to fine-tune a primitive-steerable VLA, and (2) the VLM plans a sequence of known primitives executed by the VLA and new primitives attempted by VLM-parameterized low-level controllers. New-primitive segments from successful task rollouts are added to the training data, and the VLA is retrained. The adapted VLA can then reliably execute new skills using the acquired primitives, without per-primitive VLM calls. We evaluate InSight on six simulated and real-world tasks with no human demonstrations of target skills, including block flipping, drawer closing, sweeping, twisting, and pouring. On hardware, acquired twisting and pouring skills achieve 92% and 96% success, versus 32% and 16% for a zero-shot CaP-X baseline. Composing both skills into a 14-primitive task achieves 80% success with no combined-task demonstrations. Project website: https://insight-vla.github.io/ .
comment: Project website: https://insight-vla.github.io
♻ ★ TS-MAMP: A Remanufactured Agricultural Robot with Second-Life EV Components and NMS-Free On-Device Weed Detection
Agriculture 4.0 robotic systems improve field efficiency yet remain too capital-intensive for the fragmented smallholdings that dominate global agriculture. Meanwhile, a growing number of retired low-speed electric-vehicle (LSEV) powertrains retain functional electromechanical value but are destructively recycled. This paper presents TS-MAMP (Telescopic-Sleeve Modular Agricultural Mobile Platform), a remanufactured robot built under 3R (reduce, reuse, recycle) circular-economy principles. Retired 48 V brushless-DC (BLDC) hub motors are paired via back-EMF matching, and lead-acid battery modules screened at 60%-80% state of health are actively balanced within a 100 mV inter-module voltage deviation. Together, these reused components reduce the powertrain-and-chassis BOM cost by approximately 60%, to below USD 450 (perception and weeding modules excluded). The truss chassis provides at least 200 kg static load, continuously adjustable track width from 1200 mm to 2000 mm, and no more than 5-minute module changeover. An NMS-free (non-maximum-suppression-free) YOLOv10n detector with consistent dual-assignment training and negative-sample learning achieves 80.87% mean average precision (mAP)@0.5 (58.41% mAP@0.5:0.95) on the Wanxi Crop-Weed dataset, and is deployed via FP16 TensorRT on a Jetson Nano, confirming on-device inference feasibility. TS-MAMP demonstrates that retired EV components, under modest screening, can be re-engineered into affordable, AI-enabled agricultural robots--opening a remanufacturing pathway for the smallholder fields that commercial automation leaves unserved.
comment: 7 pages, 7 figures, 2 tables
♻ ★ RankQ: Offline-to-Online Reinforcement Learning via Self-Supervised Action Ranking
Offline-to-online reinforcement learning (RL) improves sample efficiency by leveraging pre-collected datasets prior to online interaction. A key challenge, however, is learning an accurate critic in large state--action spaces with limited dataset coverage. To mitigate harmful updates from value overestimation, prior methods impose pessimism by down-weighting out-of-distribution (OOD) actions relative to dataset actions. While effective, this essentially acts as a behavior cloning anchor and can hinder downstream online policy improvement when dataset actions are suboptimal. We propose RankQ, an offline-to-online Q-learning objective that augments temporal-difference learning with a self-supervised multi-term ranking loss to enforce structured action ordering. By learning relative action preferences rather than uniformly penalizing unseen actions, RankQ shapes the Q-function such that action gradients are directed toward higher-quality behaviors. Across sparse-reward D4RL benchmarks, RankQ achieves competitive overall performance against seven baselines. In vision-based robot learning, RankQ enables effective offline-to-online fine-tuning of a pretrained vision-language-action (VLA) model in a low-data regime, achieving an average simulation success rate 38.2 percentage points higher than the next best method. In a high-data setting, RankQ improves simulation performance by 13.7 percentage points over the next best method and demonstrates strong sim-to-real transfer, increasing real-world cube stacking success from 43.1% to 88.9% relative to the VLA's initial performance.
comment: Project page: https://horizonrobotics.github.io/gail/projects/rankq/
♻ ★ Scaling Sim-to-Real VLA Reinforcement Learning with Generative 3D Worlds
The strong performance of large vision-language models (VLMs) trained with reinforcement learning (RL) has motivated similar approaches for fine-tuning vision-language-action (VLA) models in robotics. Many recent works fine-tune VLAs directly in the real world to avoid addressing the sim-to-real gap. While real-world RL circumvents sim-to-real issues, it inherently limits the generality of the resulting VLA, as scaling scene and object diversity in the physical world is prohibitively difficult. This leads to the paradoxical outcome of transforming a broadly pretrained model into an overfitted, scene-specific policy. Training in simulation can instead provide access to diverse scenes, but designing those scenes is also costly. In this work, we show that VLAs can be RL fine-tuned across broad scene and object distributions and with reduced labor by leveraging 3D world generative models. Using these models together with a language-driven scene designer, we generate 100 diverse interactive scenes containing unique objects and backgrounds, enabling scalable and highly parallel policy learning. Starting from a pretrained imitation baseline, our approach increases simulation success from 9.7% up to 79.8% while achieving a 1.25$\times$ speedup in task completion time. We further demonstrate successful sim-to-real transfer enabled by the quality of the generated scenes together with domain randomization, improving real-world success from 21.7% to 75% and achieving a 1.13$\times$ speedup. Finally, we further highlight the benefits of leveraging the effectively unlimited data from 3D world generative models through an ablation study showing that increasing scene diversity directly improves zero-shot generalization.
comment: Accepted to CoRL 2026. Project page: https://horizonrobotics.github.io/gail/projects/scaling-sim-to-real-rl-vla/
♻ ★ Co-VLA: Consensus-based Federated Training for Vision-Language-Action Models
Vision-language-action models (VLAs) have emerged as a promising paradigm for general-purpose robot learning, with performance improving as models and datasets scale. Scaling robot data collection, however, remains challenging because data are naturally distributed across robots, tasks, and locations, making centralization costly or impractical. Federated learning offers a way to train on decentralized robot data, but applying it to VLAs requires accounting for heterogeneous robot client data distributions. We present Co-VLA, which applies consensus optimization using the Alternating Direction Method of Multipliers~(ADMM) to federated VLA training. We show that the same algorithm supports both full-model training and parameter-efficient fine-tuning with both fixed-rank and rank-adaptive adapters. The name Co-VLA reflects both consensus and collaboration: clients with different local robot datasets collaboratively train a shared model without sharing their data. Our experiments demonstrate that Co-VLA achieves performance comparable to centralized training in both full-model training and parameter-efficient fine-tuning settings. The project website and videos of our real-world experiments are available at https://embodiedvision.github.io/co-vla/.
♻ ★ Training Non-Differentiable Networks via Optimal Transport
Hard thresholds, quantization, and discrete routing can produce training losses with flat regions and jumps, where ordinary gradients vanish or are undefined. We introduce PolyStep, a forward-only optimizer that evaluates rotated polytope probes and moves parameter blocks along weighted averages of the probe directions. We derive the weights from one-sided entropic transport and use its uncoupled softmax solution in our primary experiments. Our analysis explains when variation among probe costs produces motion and when that motion decreases the loss. On a regular simplex, nonconstant costs always give a nonzero direction. For monotone ridge losses, the softmax update cannot increase the loss at any positive temperature; a perturbation bound gives sufficient conditions for descent near curved jumps. For bounded measurable losses, we randomize the probe radii and identify an exact smoothing whose gradient equals the expected linear cost-weighted direction up to scale. This identity yields a stationarity bound for an idealized fixed-temperature variant: under regularity and sampling assumptions stronger than those met by our trained configurations, the bound has an $O(T^{-1/2})$ term and a persistent bias floor. We evaluate the practical method on networks with hard operations, discrete optimization, and policy search. On MNIST with hard-threshold spiking neurons, PolyStep reaches $93.0 \pm 0.2\%$, compared with $79.6 \pm 5.2\%$ for the best-tuned gradient-free baseline at matched evaluations. These gains come with a query cost proportional to the search dimension per fresh step, which limits the number of updates available at a fixed budget.
comment: 95 pages, 29 tables, 8 figures. Accepted at Transactions on Machine Learning Research. Code: https://github.com/anindex/polystep
♻ ★ Rough Stochastic Pontryagin Maximum Principle and an Indirect Shooting Method
We derive first-order Pontryagin optimality conditions for stochastic optimal control with deterministic controls for systems modeled by rough differential equations (RDE) driven by Gaussian rough paths. This Pontryagin Maximum Principle (PMP) applies to systems following stochastic differential equations (SDE) driven by Brownian motion, yet it does not rely on forward-backward SDEs and involves the same Hamiltonian as the deterministic PMP. The proof consists of first deriving various integrable error bounds for solutions to nonlinear and linear RDEs by leveraging recent results on Gaussian rough paths. The PMP then follows using standard techniques based on needle-like variations. As an application, we propose the first indirect shooting method for nonlinear stochastic optimal control and show that it converges 10x faster than a direct method on a stabilization task.
comment: Corrections to the needle variations. Recompile with \showrevisionstrue to highlight changes
♻ ★ Design and Biomechanical Evaluation of a Lightweight Low-Complexity Soft Bilateral Ankle Exoskeleton
Many people could benefit from exoskeleton assistance during gait, for either medical or nonmedical purposes. But exoskeletons bring added mass and structure, which in turn require compensating for. In this work, we present a lightweight, low-complexity, soft bilateral ankle exoskeleton for plantarflexion assistance, with a shoe attachment design that can be mounted on top of any pair of shoes. Experimental tests show no significant difference in lower limb kinematics and kinetics when wearing the exoskeleton in zero-torque mode relative to not wearing an exoskeleton, showing that our device does not obstruct healthy gait, and proving it as a compliant and comfortable device, promising to provide effective assistance. Hence, a control system was developed, and additional tests are underway.
♻ ★ HyperDet: 3D Object Detection with Hyper 4D Radar Point Clouds
How far can 3D object detection go using 4D radar alone? Despite offering weather-robust and velocity- aware sensing for autonomous perception, modern 4D radar still yields sparse, noisy, and unstable point clouds, limiting radar-only 3D detection. We present HyperDet, a detector- agnostic input enhancement pipeline that constructs task- aware hyper 4D radar point clouds by combining measured observations with completed foreground geometry. HyperDet first refines short-window surround-view radar observations through spatio-temporal accumulation and cross-sensor val- idation, while Doppler-guided motion compensation reduces dynamic object trails when motion can be estimated reliably. It then performs foreground generative enhancement using LiDAR-guided pseudo-radar supervision available only during training, enriching object geometry while preserving measured radar background and radar-native attributes. During detec- tor training, radar-aware object-level augmentation maintains Doppler consistency under geometric relocation. At inference, HyperDet requires radar input alone and can be directly paired with standard 3D detectors. Experiments on two public surround-view 4D radar datasets demonstrate consistent im- provements over matched temporal accumulation across stan- dard 3D detectors, validating input-level radar enhancement as an effective approach to radar-only 3D detection.
comment: 9 pages, 3 figures, 6 tables
♻ ★ ERUPT: An Open Toolkit for Interfacing with Robot Motion Planners in Extended Reality
We present the Extended Reality Universal Planning Toolkit (ERUPT), an extended reality (XR) system for interactive motion planning. This paper serves to introduce our open-source system to others who can use it as a base to develop immersive robot interaction applications. Our system allows users to create and dynamically reconfigure environments while they plan robot paths. ERUPT uses XR to provide a broad range of natural interaction capabilities, allowing users to grab and adjust objects in the environment similar to interaction in the real world, rather than using a mouse and keyboard with the scene projected onto a 2D computer screen. Our system integrates with MoveIt, a manipulation planning framework, allowing users to send motion planning requests and visualize the resulting robot paths in virtual or augmented reality. We provide a broad range of interaction modalities, allowing users to modify objects in the environment and interact with a virtual robot. Our system allows operators to visualize robot motions, ensuring desired behavior as it moves throughout the environment, without risk of collisions within a virtual space, and to then deploy planned paths on physical robots in the real world. Code can be found at https://github.com/parasollab/erupt.
♻ ★ Thor: Towards Human-Inspired Whole-Body Reactions for Intense Contact-Rich Environments
Maintaining whole-body stability and motion tracking under large interaction forces remains challenging for humanoids. We present Thor, a reinforcement learning framework for forceful humanoid loco-manipulation. Thor jointly trains lower-body, waist, and upper-body policies with shared whole-body observations and body-specific rewards to coordinate locomotion and force adaptation, waist posture regulation, and upper-body motion tracking. We further introduce a force-adaptive torso-tilt (FAT2) objective that derives a load-dependent horizontal center-of-mass offset reference from quasi-static moment balance. Capacity-matched simulation blations show that the three-policy architecture improves tracking under large external force disturbances, while real-world ablations demonstrate that FAT2 increases peak pulling capability. On the Unitree G1, Thor achieves mean peak dual-hand pulling forces of 167.7 N and 145.5 N during backward and forward locomotion, exceeding the best-performing baseline by 68.9% and 74.7%, respectively. Real-world demonstrations include opening a fire door with one hand using approximately 60 N of pulling force and towing a 1.7-ton passenger car.
♻ ★ When to Waddle: A Comparative Study of Bipedal Torso-Stabilization on Low-Friction Surfaces
Low-friction surfaces challenge bipedal locomotion by limiting the contact forces available during stepping. Inspired by penguin waddling, we investigate how lateral torso motion and center of mass (COM) placement affect locomotion as surface friction changes. Using a five-actuator biped, we compare an upright-gait strategy with a penguin-inspired torso-over-stance-leg strategy across multiple COM placements in simulation and hardware. In the 3-D simulator MuJoCo, we sweep through sinusoidal leg and hip actuation parameters across four friction coefficients mu = 0.1, 0.3, 0.5, 0.7. In simulation, torso-over-stance-leg motion produces more successful controllers and higher forward speeds at low friction, with the highest speed occurring for the high-COM configuration. Hardware experiments show the same low-friction speed trend: at mu=0.12, torso-over-stance-leg motion increases forward speed and reduces cost of transport at both tested COM ratios, and the higher COM also improves both measures. The high-COM penguin configuration is the fastest and most energy efficient while maintaining low sideways foot motion. At mu=0.45, the COM trend reverses: the lower-COM configurations are faster and more energy efficient, while gait strategy has little effect on forward speed but still changes sideways foot motion. These results show that the effects of lateral torso motion and COM placement depend on the available friction, and that forward speed, energy use, and slip-related foot motion can be modulated with a penguin-inspired torso motion on hardware.
♻ ★ Unified Learning of Temporal Task Structure and Action Timing for Bimanual Robot Manipulation IROS
Bimanual manipulation requires both temporal task structure - which actions precede or overlap others - and concrete timing - when each action starts and how long it takes. Symbolic relations enable high-level reasoning about task structure and alternative execution sequences, while concrete timing parameters are essential for coordinating two hands at the execution level. Existing approaches address these two levels in isolation, leaving a gap between task planning and movement synchronization. This work presents an approach for learning symbolic and subsymbolic temporal task constraints from human demonstrations and deriving executable, temporally parametrized plans for bimanual manipulation. Specifically, our contributions are (i) a 3-D representation of timings with methods based on multivariate Gaussian Mixture Models to represent temporal relationships between actions on a subsymbolic level, (ii) a method based on the Davis-Putnam-Logemann-Loveland algorithm that finds and ranks all contradiction-free Allen relation assignments of a task, representing its modes, and (iii) an optimization-based planning system combining the identified symbolic and subsymbolic temporal task constraints to derive parametrized plans for robot execution. We quantitatively evaluate our approach and show that the inferred symbolic task constraints are more accurate than those of prior heuristic approaches and that the generated plans are temporally closer to human demonstrations than the most characteristic demonstration. Additionally, we qualitatively demonstrate its applicability through orchestrated task executions in simulation and on real robots.
comment: This work has been accepted for publication at IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) 2026
♻ ★ MoE-ACT: Scaling Multi-Task Bimanual Manipulation with Sparse Task-Conditioned Mixture-of-Experts Transformers
Developing a unified policy for multi-task robotic manipulation remains challenging due to policy degradation from task interference and negative transfer. In this work, we propose Mixture-of-Experts-Enhanced Action Chunking Transformer (MoE-ACT), a parameter-efficient multi-task visuomotor framework tailored for bimanual manipulation. MoE-ACT incorporates sparse MoE layers into the ACT encoder, dynamically routing image tokens to selected experts based on task context, visual observations, and proprioceptive states. Furthermore, the framework incorporates task-conditioned Feature-wise Linear Modulation (FiLM) in the action decoder alongside multi-scale cross-attention, ensuring precise task grounding and capturing fine-grained spatial cues. Extensive evaluations on the RoboTwin 2.0 benchmark across 16 challenging bimanual tasks demonstrate that MoE-ACT achieves an average success rate of 62.0%, outperforming standard ACT by 17.4 percentage points. Crucially, with only 195M activated parameters, MoE-ACT surpasses the 16-fold larger foundation model $π$0 (3.24B) by 5.1 percentage points, exhibiting substantial gains in parameter efficiency and deployment feasibility. Real-robot dual-arm experiments consistently confirm its superior multi-task execution capabilities. Our open-source project page can be found at https://j3k7.github.io/MoE-ACT/.
♻ ★ Robot Programming with Augmented Reality: The Role of Spatial Ability
Programming a robot arm requires users to interpret coordinate frames, joint rotations, and trajectories that are not directly visible. Augmented reality (AR) can make these spatial relations visible, but its benefits may depend on users' spatial ability. We conducted a randomized between-subjects experiment ($N=71$) in which participants learned to program a physical UR5e robot using either conventional teach-pendant controls with PDF instructions or a head-mounted AR interface that displayed joints, coordinate frames, and waypoints. We measured users' spatial ability with the Mental Rotation Test and assessed subjective cognitive load and system usability. Overall, AR did not significantly improve cognitive load or usability compared with conventional instruction. However, exploratory analyses revealed a compensatory effect: spatial ability predicted higher usability and lower extraneous cognitive load in the control group, but not in the AR condition, suggesting AR mitigated the disadvantage typically faced by users with lower spatial ability. These findings point to a compensatory function of AR that should be explored to guide the design of personalized AR interfaces for human-robot interaction.
♻ ★ PAMoR: Parameterized Affective Motion Generation in Real Time for Humanoid Robots
People read a humanoid robot's motion in social settings not only for the action performed but for the affect conveyed. Motion carrying that affect has so far been generated for human avatars, where style is taken from a reference clip or an emotion word, neither of which can be quantitatively parameterized. We present PAMoR, which turns affect into a measured control parameter: a valence-arousal (V-A) coordinate computed natively on robot kinematics. It is obtained in closed form from postural expansion and movement energy, and these measurements serve directly as generation conditions, with no human annotation. An action prior and two affect priors, trained in a shared latent space, are composed at each denoising step: the action prior fixes what is performed, the affect priors modulate how. Whole-body motion rolls out autoregressively on a 29-DoF Unitree G1 in real time, with action and affect both editable. Generated motion tracks the commanded V-A over its full range while text-to-motion fidelity still matches text-only baselines. In a perceptual study, raters identify the commanded emotion on 0.38 of trials, above both baselines and approaching the 0.44 reported for acted human bodies.
comment: Under Review of IEEE Robotics and Automation Letters, 8 pages
♻ ★ Future-Aware Flow Planning for Safe UAV Target Following
UAV target following in cluttered environments requires anticipating target motion. Followers that use only the current target state can lag behind turns or choose blocked corridors. They may also trade safe near-horizon motion for lower tracking error. We propose a future-aware flow planning framework for state-informed UAV target following. Predicted target futures guide clean UAV trajectory generation through residual signals aligned with the planning horizon. Risk-scored repair of the executable prefix is embedded in the sampling loop. On fixed in-distribution (ID) and out-of-distribution (OOD) receding-horizon benchmarks, the planner improves the safety--tracking trade-off. It matches zero measured ID collision rate and achieves the highest ID safe-tracking time fraction. It also gives the lowest OOD macro-average collision rate and final tracking error among the compared methods. It does not dominate every metric: Future-MPC remains smoother and stronger on some threshold-based OOD success metrics under its hand-designed objective. Controlled comparisons show that future conditioning with the adapter improves candidate generation before safety repair. Simulator-facing tests examine interface perturbations, sensing, and controller execution. These results support horizon-aligned future guidance and embedded prefix repair as complementary components for safe UAV target following under the tested simulation conditions.
comment: The Conference on Robot Learning (CoRL) 2026
♻ ★ Highly-Efficient Differentiable Simulation for Robotics
Robotics simulators have improved significantly in computational speed and scalability, enabling them to generate years of simulated data for complex systems in minutes or hours. Despite these advances, efficiently and accurately computing simulation derivatives remains an open challenge. Addressing this would accelerate the convergence of reinforcement learning and trajectory optimization algorithms, particularly for contact-rich problems. This paper introduces a unifying framework for robotic simulation that accounts for all factors, including dynamics, collisions, and friction. The resulting algorithm computes analytical derivatives of the simulation by implicit differentiation, explicitly handling the intrinsic non-smoothness of the collision and frictional stages while exploiting the sparsity induced by the multi-body structure. Benchmark results demonstrate state-of-the-art performance, with timings ranging from $5\,μ$s for a 7-dof manipulator to $95\,μ$s for a 36-dof humanoid, an improvement of at least two orders of magnitude over alternative methods. Implemented in C++, the code will be open-sourced after the review process to support applications such as simulation-driven learning and real-time control.
♻ ★ GraRe: Grasp Candidate Re-Ranking for Frozen 6-DoF Grasp Detectors
Existing 6-DoF grasp detectors typically rank grasp candidates by detector confidence. However, our analysis on GraspNet-1Billion shows that detector confidence is often poorly aligned with grasp quality, leaving successful grasp candidates at low ranks. Motivated by this observation, we study whether learned re-ranking can improve candidate ordering while keeping detector parameters and grasp candidates unchanged. We propose GraRe, which estimates grasp quality from candidate attributes, shell-stratified local geometry, and object context. Candidate attributes condition the local geometric and object-context representations, and a Transformer fuses all three feature types. The predicted quality is combined with detector confidence to produce the final ranking. Experiments on GraspNet-1Billion with five frozen detectors show consistent improvements, with gains of up to 13.56 points in Average AP. Real-robot experiments further demonstrate robust grasping in cluttered scenes. These results show that improving candidate ranking provides a practical way to enhance frozen 6-DoF grasp detectors. Project code is available at \href{https://github.com/Minakanmi-Yuki/grare}{\textcolor{grarelink}{\texttt{\textit{https://github.com/Minakanmi-Yuki/grare}}}}.
comment: 23 pages, 34 figures. Supplementary material is included
♻ ★ NavDreamer: Video Models as Zero-Shot 3D Navigators
Previous Vision-Language-Action models face critical limitations in navigation: scarce, diverse data from labor-intensive collection and static representations that fail to capture temporal dynamics and physical laws. We propose NavDreamer, a video-based framework for 3D navigation that leverages generative video models as a universal interface between language instructions and navigation trajectories. Our main hypothesis is that video's ability to encode spatiotemporal information and physical dynamics, combined with internet-scale availability, enables strong zero-shot generalization in navigation. To mitigate the stochasticity of generative predictions, we introduce a sampling-based optimization method that utilizes a VLM for trajectory scoring and selection. An inverse dynamics model is employed to decode executable waypoints from generated video plans for navigation. To systematically evaluate this paradigm in several video model backbones, we introduce a comprehensive benchmark covering object navigation, precise navigation, spatial grounding, language control, and scene reasoning. Extensive experiments demonstrate robust generalization across novel objects and unseen environments, with ablation studies revealing that navigation's high-level decision-making nature makes it particularly suited for video-based planning.
comment: Work in the progress. 22 pages, 15 figures
♻ ★ Why does Deep Learning Improve Visual SLAM?
Visual SLAM is a well-established technology utilized in a wide range of real-world applications. However, its performance still degrades under challenging visual conditions, such as low texture, severe motion blur, and poor illumination. Systems based on deep learning outperform classical geometry-based ones and achieve state-of-the-art results by combining learned 2D data association and uncertainty with differentiable geometric optimization in recurrent architectures. Still, it remains unclear exactly which components are fundamentally responsible for this success. In this paper, we ask: Is the superior performance of deep learning-based systems driven primarily by learned 2D data association, the combination of learned 2D data association and uncertainty, or the recurrent architecture itself? We investigate this question empirically by conducting a controlled study. Our findings reveal that the success of DL-based V-SLAM systems hinges on learned 2D data association and uncertainty rather than their recurrent architecture, underscoring the necessity of learning-based paradigms for the design of these components.
♻ ★ HALO-WA: Hybrid-Attention Latent-Guided Online Reinforcement Learning for World-Action Models
World-action (WA) models can generate long-horizon action chunks for general-purpose robotic manipulation, but they remain vulnerable to calibration, perception, and contact-dynamics errors in real-world precision tasks, often failing in the final few millimeters of alignment or insertion. We propose HALO-WA, a hybrid-attention latent-guided online reinforcement learning (RL) framework for WA models, which leverages latent features and action priors from the WA generation process through a lightweight actor-critic adapter to enable fast online adaptation to real deployment errors. HALO-WA introduces a hybrid-attention structure that preserves the temporal consistency of action chunks while reading task-relevant information from WA latents conditioned on visual context and end-stage correction requirements, thereby producing refined action chunks. We validate HALO-WA on four real-world precision manipulation tasks, where it improves the average success rate from 26.4\% for WA-base to 87.1\%, outperforming the strongest baseline by 19.2 percentage points while requiring only 45--75 minutes of online training per task. To facilitate reproducibility, we further conduct supplementary simulation experiments in RoboTwin and release the code at https://github.com/YeanRoot/HALO-WA.
♻ ★ GeCCo -- a Generalist Contact-Conditioned Policy for Loco-Manipulation Skills on Legged Robots IROS 2026
Most modern approaches to quadruped locomotion focus on using Deep Reinforcement Learning (DRL) to learn policies from scratch, in an end-to-end manner. Such methods often fail to scale, as every new problem or application requires time-consuming and iterative reward definition and tuning. We present Generalist Contact-Conditioned Policy (GeCCo) --- a low-level policy trained with Deep Reinforcement Learning that is capable of tracking arbitrary contact points with a quadruped robot. We shift from task-specific end-to-end learning to a modular hierarchy in which a single planner-agnostic, contact-conditioned tracking policy serves as a robust interface between planning and control. By maintaining stable contact execution under dynamic uncertainty and planner mismatch, the policy enables high-level planners (e.g., handcrafted, learned, or optimization-based) to be composed and swapped without retraining. We demonstrate the scalability and robustness of our method by evaluating on a wide range of locomotion and manipulation tasks in a common framework and under a single generalist policy. These include a variety of gaits, traversing complex terrains (e.g., stairs and slopes) as well as previously unseen stepping-stones and narrow beams, and interacting with objects (e.g., pressing a button, pushing a barrel). Our framework acquires new behaviors more efficiently, simply by combining a task-specific high-level contact planner and the pre-trained generalist policy. Project website: https://vassil-atn.github.io/gecco.github.io
comment: This paper has been accepted for publication at the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
♻ ★ BadWAM: When World-Action Models Dream Right but Act Wrong
World-action models (WAMs) are emerging as a promising foundation for embodied control: rather than predicting actions alone, they learn representations that couple action generation with future world prediction. This coupling is often viewed as a source of robustness, interpretability, and safety, as a robot's action can in principle be checked against its imagined future. In this paper, we show that this assumption is fragile. We introduce BadWAM, a unified framework for modeling and evaluating World-Action Drift Attacks: a new class of WAM-specific adversarial attacks that use small visual perturbations to break the alignment between what a WAM imagines and what it executes. BadWAM characterizes this attack surface along two natural criteria: attack strength and stealthiness. When the adversary prioritizes disruption, BadWAM instantiates an action-only adversarial attack, which directly drives the model toward task-failing actions. When the adversary additionally prioritizes stealth, BadWAM instantiates an imagination-preserving adversarial attack, which seeks to induce harmful action shifts while keeping the model's predicted future close to its clean imagination. Together, these two attacks capture a spectrum of WAM-specific failures: from overt action hijacking to stealthier cases where the model appears to imagine a plausible future but executes a desynchronized action. We evaluate BadWAM across different variants of WAMs. Results show that our attacks substantially reduce task success rates under closed-loop execution. For example, our action-only attack reduces the model performance from 96.5\% to 43.1\% success. The results of our imagination-preserving attack further exposes a WAM-specific vulnerability: moderate future-preserving regularization can maintain strong attack performance while reducing future imagination drift.
♻ ★ AdaReP:Adaptive Re-Planning under Model Mismatch for Neural World-Model Predictive Control ICANN 2026
Neural world models coupled with model predictive control (MPC) replan at every environment step to bound accumulated prediction error, but this incurs substantial computational overhead. Reusing a cached plan reduces this overhead, yet its effectiveness depends on how prediction mismatch propagates through the local dynamics. We analyze this trade-off with a perturbation-based dynamic-regret framework and show that stale-plan penalties scale with the reuse tolerance, the accumulated mismatch since the last replanning step, and the local dynamics sensitivity. Based on this structure, we propose AdaReP, a training-free wrapper that adapts the replanning tolerance online using the current deviation from the cached rollout and a local sensitivity estimate, without modifying the learned world model or planner. Across image-space planning, latent-space control, and real-world robotic manipulation, AdaReP substantially reduces planner-side computation while maintaining comparable task performance, including over 80% fewer queries on a 50-trial physical robot study.
comment: Accepted at ICANN 2026 as oral presentation. This arXiv version contains supplementary materials and appendices that are omitted from the conference version due to space limitations
♻ ★ Just Noticeable Difference Modeling for Token Compression in Vision-Language-Action Models
Token compression has become a key technique for reducing the inference cost of large foundation models, with approaches such as token pruning and KV-cache reuse widely adopted in vision-language models and recently explored for embodied agents. In embodied agents, tokens not only support perception and semantic understanding but also directly affect latency-sensitive closed-loop robot action prediction. Existing schemes typically guide compression using redundancy or importance cues, such as visual similarity, attention scores, and saliency. However, these cues only indirectly measure the key factor for safe compression: how much a token can change before causing an unacceptable deviation in downstream actions. This receiver-dependent tolerance is closely related to the principle of just noticeable difference (JND). Classical JND characterizes signal tolerance in the human visual system, while machine-oriented JND extends this concept to downstream machine responses. Building on this progression, we introduce Action-JND, which extends JND modeling to embodied perception by defining noticeability through the language-conditioned action response of a vision-language-action (VLA) policy in closed-loop control. A token change is considered admissible only when the induced action deviation remains within a tolerated margin. To realize this concept, we develop a lightweight token-wise JND estimator in deep visual-feature space to predict the maximum tolerable perturbation while preserving policy responses. The resulting action-tolerance score serves as a plug-and-play criterion for VLA compression paradigms, including stale-KV reuse and token pruning, prioritizing action-tolerant tokens for compression. Experiments on the LIBERO benchmark with OpenVLA and OpenVLA-OFT demonstrate that Action-JND consistently improves compression reliability, especially under aggressive compression ratios.
comment: 15 pages, 5 figures
♻ ★ HuRo: Robotizing Human Videos for Scalable VLA Pretraining
Human video datasets offer an abundant and diverse source of interaction data that can complement expensive real-robot data. To bridge the human-to-robot embodiment gap, existing approaches either robotize videos in task-matched settings or address observation and action alignment separately. In this work, we systematically examine whether robotized human videos can serve as an effective and scalable source of robot-aligned supervision. To this end, we develop a robotization pipeline that converts heterogeneous human videos into robot-aligned observations and action trajectories while inferring missing intermediate signals across annotation levels. Using this pipeline, we construct the HuRo dataset, comprising about 630K robotized episodes and 142M processed frames from five human-video sources. Across four real-world manipulation tasks, pretraining a VLA policy on increasing amounts of robotized human-video data improves overall completion from 51.5% to 80.3% and OOD completion under spatial and visual shifts from 34.9% to 72.2%. Ablations further show that visual robotization improves OOD robustness and that end-to-end pretraining with retargeted actions outperforms visual-only transfer. Project website: https://3587jjh.github.io/HuRo.
comment: Accepted at CoRL 2026
♻ ★ Bridging Handheld and Teleoperated Supervision for Contact-Rich Manipulation via State-Gated Experts
Handheld data collection systems, such as the Universal Manipulation Interface (UMI), enable scalable data collection across diverse environments but only capture observed actions rather than the desired actions executed by a robot controller. In contrast, teleoperation captures desired actions directly, but requires a robot in-the-loop. We revisit this trade-off through the lens of action validity across task phases. We observe that handheld trajectories provide valid supervision in tolerant, free-space phases, but can be poor supervision targets for contact-sensitive phases, requiring high stiffness to minimize tracking errors, resulting in large contact forces. We study the interaction between these two supervision types for contact-rich manipulation and find that training policies that combine handheld data with a small number of targeted teleoperated demonstrations provide an effective hybrid strategy. Specifically, rather than teleoperating the entire task, we only collect partial teleoperated demonstrations for task segments where base handheld policies fail. However, naively mixing handheld and teleoperated phase-specific data yields worse performance than training on handheld data alone. To address this mismatch between observed and desired supervision, we propose Bi-modal Routing for Imitation Data via Gated Experts (BRIDGE), a mixture of diffusion policy experts that routes between specialist task phase heads conditioned on the current robot state. Notably, our approach enables task-phase specific use of desired actions during contact sensitive segments and improves success rates over handheld-only baselines by up to 36.7% across three contact-rich manipulation tasks.
comment: Project Page: https://nperi-rai.github.io/bridge-project/
♻ ★ See like a Robot: Robot-Centric Pointmaps for VLA Models
Vision-language-action (VLA) models require 3D spatial reasoning, yet RGB observations encode robot-object geometry only implicitly. Lifting depth with camera intrinsics makes this geometry explicit as dense, image-aligned pointmaps, but their camera-frame coordinates depend on camera placement. We propose SeeR-VLA, which transforms pointmaps into a robot-centric frame with an end-effector origin and robot-base-aligned axes. An encoder initialized from pretrained RGB weights extracts pointmap features, which are added to corresponding RGB tokens without increasing the token count. Across 24 RoboCasa tasks and four real-world tasks, SeeR-VLA improves average success over RGB-only $π_{0.5}$ by 6.4 and 32.5 percentage points, respectively. It also exceeds the strongest evaluated 3D-augmented baseline, PointVLA, by 3.5 and 23.7 percentage points, respectively. Beyond these gains, our ablations clarify how coordinate choices affect VLA performance, showing that end-effector centering is most effective with robot-base-aligned axes. The benefits grow as training viewpoints diversify, highlighting the importance of using robot-frame pointmaps when learning from diverse camera configurations.
comment: Project page: https://davian-robotics.github.io/pointmap/
♻ ★ Beyond Point-Attached Semantics: Stable Object-Centric Semantic Fields for Robust Manipulation
Robotic manipulation often requires identifying functional parts, such as a mug handle or a hammer head. However, features attached to observed 3D points can vary with viewpoint and sensor noise, giving a policy inconsistent representations of the same part. We propose an object-centric semantic field to provide more consistent part-aware features for manipulation. We use the observed object cloud to build a continuous field, then read features from this field at 3D locations independently resampled from the cloud. Each feature uses the sampled object support as context, rather than directly reusing an individual point descriptor. Part classification distinguishes functional regions, cross-instance alignment brings corresponding part features together, and perturbation consistency encourages similar features under observation changes. The queried coordinates and features form semantic point clouds that are supplied to a DP3-based policy. We evaluate the approach on four RoboTwin simulation tasks and four real-world bimanual tasks, achieving average success rates of 69.3\% and 67.5\%, respectively. These improve on Utonia Point-wise by 7.0 and 32.5 percentage points, respectively, with real-world tests on held-out objects. A point-wise control with matched part supervision scores 63.5\% in simulation, compared with our 69.3\%. These results highlight the value of stable, object-conditioned semantic fields for manipulation across object instances and varying observations. Project Page: \href{https://zainzh.github.io/beyond-point-attached-semantics}{https://zainzh.github.io/beyond-point-attached-semantics}.
♻ ★ vla.cpp: A Unified Inference Runtime for Vision-Language-Action Models
Deploying vision--language--action (VLA) models on robots requires adapting model-specific inference pipelines to heterogeneous processors and limited onboard memory. We present vla.cpp, a unified C++ inference runtime for eleven VLA models, with no PyTorch dependency for model execution. The runtime shares model loading, tensor execution, and serving while retaining architecture-specific attention, conditioning, and action heads. Iterative policies reuse observation-dependent computation across solver steps, while regression policies predict actions directly. We evaluate task success on LIBERO-Object and profile supported configurations on NVIDIA, Apple, and Intel hardware. BitVLA completes 200/200 LIBERO-Object episodes on an 8,GB Jetson Orin Nano. A ternary tensor-core kernel accelerates its client inference by $4.0$--$4.6\times$ over the CUDA-core baseline on RTX 3060 and AGX Orin. A SmolVLA case study links positional-index precision to gripper commands and task success, showing why fixed-input numerical checks should accompany rollout evaluation. Deployments on UR10e and ALOHA demonstrate physical robot integration; delay and execution-horizon studies characterize synchronous chunked control. The results demonstrate a common deployment path across VLA architectures and hardware, with numerical validation and control settings guiding deployment alongside inference efficiency.
comment: 8 pages, 5 figures. Code available at https://github.com/VinRobotics/vla.cpp
♻ ★ Allometric Scaling Laws for Bipedal Robots
Legged robots operate across a wide range of physical scales, but how their designs should be adapted as size changes remains unclear. Here, we tackle this question in two ways. First, we survey existing legged robots to provide a broad context for the key scaling variables, robot mass m and leg length L. We find the surprising result that bipedal robot mass generally scales with the length squared, L^2, rather than the isometric prediction L^3. Then, to reduce the variance in design choices, we focus on a pair of previously developed bipeds that share the same quasi-passive morphology but differ by a factor of six in leg length, use different feet and controllers, and achieve different relative speeds. We reconstruct both robots in a common 3-D simulation environment and scale each design over leg lengths from 0.02 to 1.2 meters under both mass models (mass is proportional to L^2 and is proportional to L^). The controlled comparison shows that velocity follows dynamic similarity, velocity is proportional to L^{1/2}, across designs and mass models, while the torque needed to sustain walking follows that tau is proportional to mL. Consequently, torque scales approximately with L^3 when m is proportional to L^2 and L^4 when mass is proportional to L^3. A 3-D foot-shape sweep further shows that foot dimensions that permit walking scale approximately linearly with leg length, but the speed-maximizing shape and the mechanism by which each robot moves do not transfer by scaling alone. Overall, the results provide practical insights for rescaling legged systems that leverage natural body dynamics.
♻ ★ Predicted-Flow Control Barrier Functions for Real-Time Safe Optimal Control
Control barrier functions (CBFs) provide real-time safety guarantees through pointwise conditions on the state. However, synthesizing a valid CBF is difficult and the resulting controllers are myopic. To address myopia, this article introduces predicted-flow control barrier functions (P-CBFs), which generalize the CBF from a function of the current state to a functional of a predicted flow under a parametrized control plan over a finite prediction horizon. For safety, a P-CBF can certify that the predicted flow is in a safe set over the entire prediction horizon. However, candidate P-CBFs suffer from the same challenge as candidate CBFs, namely, control constraints make it difficult to guarantee that the P-CBF is valid. This article resolves this challenge by introducing a terminal candidate P-CBF requiring that the predicted flow end in a backup safe set at the terminal time, and a planning-time shift that modulates the prediction horizon, providing an additional degree of freedom to ensure feasibility. The real-time control and the evolution of the control-plan parameter and planning-time shift are determined jointly by a single convex optimization that is guaranteed to be feasible and renders the associated safe set forward invariant. The resulting safe optimal flow control provides a safety certificate over the entire prediction horizon and unifies finite-horizon integral-cost optimization with safety certification. This optimization reduces to a quadratic program (QP) if the control constraints are a convex polytope. The QP implementation, termed FlowBarrier, is validated on a nonholonomic ground robot navigating a dense environment. FlowBarrier is compared to nonlinear model predictive control and two CBF-based safety filter methods across 100 trials, where FlowBarrier achieves the highest goal-reaching rate, zero safety violations, and the lowest computation time.
♻ ★ Orchestrating Wheeled Mobile Robots Online without Conflicts
Formation control of wheeled mobile robots (WMRs) has been widely studied due to its broad applications. However, existing studies primarily focus on tracking predefined formations, with limited adaptability to varying environments. To address this limitation, we propose CFOO, a Conflict-Free Online Orchestration framework for continuous formation navigation of WMRs that integrates centralized formation generation with distributed formation maintenance. The upper layer monitors the environment in real time and generates adaptive formations as needed, using the proposed TCF-R2T (Trajectory-Conflict-Free Robot-to-Target assignment) algorithm to compute optimal assignments in polynomial time for timely, conflict-free formation transitions. At the lower layer, each WMR continuously employs JSTP (Joint Spatio-Temporal trajectory Planning) to maintain the given formation by jointly optimizing spatial positions and segment durations, improving coordination over spatial-only optimization with fixed durations. By coordinating these two layers, CFOO orchestrates WMRs to adapt their formations to varying environments and thus enable continuous navigation. Moreover, we design a Time-Varying Formation Reference (TVFR) mechanism to facilitate smooth transitions between successive desired formations. Both simulation and real-world experiments validate the effectiveness and adaptability of CFOO. Experimental videos are available on our project website: https://github.com/dongjh20/CFOO.
♻ ★ Multisource human-in-the-loop digital twin testbed for connected and autonomous vehicles in mixed traffic flow
In the emerging mixed traffic environments, Connected and Autonomous Vehicles (CAVs) have to interact with surrounding human-driven vehicles (HDVs). This paper introduces MSH-MCCT (Multi-Source Human-in-the-Loop Mixed Cloud Control Testbed), a novel CAV testbed that captures complex interactions between various CAVs and HDVs. Utilizing the Mixed Digital Twin concept, which combines Mixed Reality with Digital Twin, MSH-MCCT integrates physical, virtual, and mixed platforms, along with multi-source control inputs. Bridged by the mixed platform, MSH-MCCT allows human drivers and CAV algorithms to operate both physical and virtual vehicles within multiple fields of view. Particularly, this testbed facilitates the coexistence and real-time interaction of physical and virtual CAVs \& HDVs, significantly enhancing the experimental flexibility and scalability. Experiments on vehicle platooning in mixed traffic showcase the potential of MSH-MCCT to conduct CAV testing with multi-source real human drivers in the loop through driving simulators of diverse fidelity. The videos for the experiments are available at our project website: https://dongjh20.github.io/MSH-MCCT.
♻ ★ Preserving Full 6-DOF Actuation Under Abrupt Total Rotor Failures: Passive Fault-Tolerant Flight Control Using a Biaxial-Tilt Hexacopter
Abrupt total rotor failures can invalidate nominal allocation despite remaining wrench capability. This paper develops an allocator-layer passive fault-tolerant control (AL-PFTC) scheme for overactuated vector-thrust aerial vehicles. Analysis of convexified attainable force and torque spaces at horizontal hover compares biaxial- and uniaxial-tilt configurations and screens fault cases using prescribed reserve thresholds. Instantaneous wrench loss relative to these reserves characterizes the initial redistribution burden. AL-PFTC adapts the allocation matrix using a virtual error derived from filtered wrench commands and an onboard external wrench estimate, with adaptive parameter bounds constructed from right inverses. Joint analysis including estimator residuals and filter dynamics establishes local uniform ultimate boundedness for position and attitude regulation under the stated conditions. Controller-layer passive fault-tolerant control (CL-PFTC) provides a reference with nominal allocation and observer compensation. Both share a nominal tracking baseline and run at 600 Hz on an STM32H753 without explicit fault identification, fault-mode switching, or online optimization. Comparisons show that AL-PFTC satisfies the recovery criterion in more tested hovering cases than CL-PFTC. Additional experiments using only onboard sensing, including indoor tracking under wind disturbance, outdoor tracking under wind and low-temperature conditions, narrow-frame traversal, and contact-based aerial writing, further validate the robustness of AL-PFTC in complex operational environments.
comment: 19 pages, 19 figures; revised manuscript
♻ ★ Industrial Dexterity Benchmark: A Hardware-Software Benchmarking Platform for Industrial Dexterous Manipulation
Dexterous manipulation remains a critical bottleneck in industrial automation; tasks such as cable routing, connector insertion, and precision assembly still rely heavily on manual labor despite decades of robotics research. This work presents a progression from classical, modular robotics pipelines toward an end-to-end multimodal imitation-learning framework for industrial dexterous manipulation. As a part of this work, we introduce three key contributions: a set of Industrial Dexterity Benchmark (IDB) boards aimed to mimic datacenter cable management, automotive cable harnesses, and gearbox assembly tasks; a scalable imitation learning framework (DAG-ROS); and a multimodal diffusion-based policy framework (AG-iDP3) that creates models fusing RGB images, point clouds, joint positions, and wrist-frame wrench data. Focusing on the datacenter cable manipulation board, we evaluate the performance of a task involving cleaning a single cable over variations of an end-to-end AI policy using 48 trials per configuration. The best performing configuration, a multimodal expansion Diffusion Policy (DP), includes a multi-view RGB image source passed through an R3M encoder and reaches a 78% grasp and insert combined task success rate. This performance marks a significant improvement over the 36% observed from the single-camera RGB DP baseline. Each of the tested configurations requires only approximately 100 teleoperated demonstrations per task phase. These results indicate that the correct learned policy can outperform classical vision and control robotic methods in robustness, generalization, and deployment efficiency, justifying a shift toward scalable robotic automation for high up-time industrial environments.
♻ ★ Goal-Conditioned Neural ODEs with Guaranteed Safety and Stability for Learning-Based All-Pairs Motion Planning
This paper presents a learning-based approach for all-pairs motion planning, where the initial and goal states are allowed to be arbitrary points in a safe set. We construct smooth goal-conditioned neural ordinary differential equations (neural ODEs) via bi-Lipschitz diffeomorphisms. Theoretical results show that the proposed model can provide guarantees of global exponential stability and safety (safe set forward invariance) regardless of goal location. Moreover, explicit bounds on convergence rate, tracking error, and vector field magnitude are established. Our approach admits a tractable learning implementation using bi-Lipschitz neural networks and can incorporate demonstration data. We illustrate the effectiveness of the proposed method on a 2D corridor navigation task.
♻ ★ Amortized Low-Rank Adaptation for Model-Based Reinforcement Learning
World models let agents plan by predicting the consequences of their actions, but changes in the environment can make them inaccurate. We study the problem of adapting a world model to an unknown test-time environment, drawn from a known environment family, using only a few episodes of interaction. Existing approaches trade off computational cost against expressivity, i.e., the range of models a method can produce. For example, in-context learning is computationally cheap but limited in expressivity, and gradient-based adaptation is expressive but computationally expensive. We present CLAW (Context-conditioned Low-rank Adaptation of World models), which addresses this tradeoff by using a hypernetwork to generate low-rank (LoRA) adapters at test time. During pretraining, we simulate adaptation to a variety of environments and jointly train the hypernetwork and base world model. At test time, we freeze the base model and use a forward pass of the hypernetwork to generate adapters from a small batch of test-time transitions. We evaluate CLAW in locomotion and manipulation environment families that vary in dynamics, embodiment, and reward. We show that, using only seconds of test-time data, CLAW outperforms gradient-based adaptation and in-context learning during online adaptation. We also show that CLAW avoids overfitting in data-scarce regimes, that its advantage comes from the expressive adapters rather than context conditioning, and that pretraining the hypernetwork jointly with the base model outperforms training it post hoc.
♻ ★ World In Your Hands: A Large-Scale and Open-Source Ecosystem for Learning Human-Centric Manipulation in the Wild
We introduce World In Your Hands (WIYH), a large-scale open-source ecosystem comprising over 1,000 hours of human manipulation data collected in-the-wild with millimeter-scale motion accuracy. Specifically, WIYH includes (1) the Oracle Suite, a wearable data collection kit with an auto-labeling pipeline for accurate motion capture; (2) the WIYH Dataset, featuring over 1,000 hours of multimodal manipulation data across hundreds of skills in diverse real-world scenarios; and (3) extensive annotations and benchmarks supporting tasks from perception to action. Furthermore, experiments based on the WIYH ecosystem show that integrating WIYH's human-centric data improves robotic manipulation success rates from 8% to 60% in cluttered scenes. World In Your Hands provides a foundation for advancing human-centric data collection and cross-embodiment policy learning. All data and hardware design will be open-source.
comment: This dataset represents the first large-scale collection of real-world, human-centric multimodal data integrating vision, language, tactile sensing, and action (VLTA) Github: https://github.com/tars-robotics/World-In-Your-Hands
♻ ★ Steering Multirobot Behavior via Closed-Loop Affine Activation Editing
Real-world robots need to adapt their behavior beyond the envelope of their pre-trained policy. Policy finetuning or retraining are options, but they risk catastrophic forgetting, degrading the pretrained policy's base performance. To combat this, we introduce CLAE: Closed-Loop Affine Activation Editing, an inference-time framework for steering the behavior of a frozen policy by editing intermediate activations while keeping the base policy weights and downstream action head untouched. CLAE approaches behavior steering as a closed-loop problem whose outputs edit policy activations that adapt online to the robot state, environment, target behavior, and multi-robot context. It trains a sparse autoencoder over frozen-policy activations, selects behavior-relevant latent features via post-hoc probing, and learns a lightweight RL-based steering policy that applies state-dependent affine edits to selected latents during inference. We validate CLAE on a frozen multi-quadrotor navigation policy trained to perform a single task: navigating robots to a set of goal locations while avoiding obstacles. Through extensive simulations and physical tests, we show that while navigating to their goal positions, CLAE can 1. steer individual robot behavior by controlling each robot's velocity profile; 2. coordinate multirobot behavior by preserving a desired formation; and 3. produce entirely new behavior wherein robots are required to reduce their exposure to surveillance cameras in the environment. Our project website is available at https://clae-robotics.github.io/.
♻ ★ SPINE: Bridging the Cyber-Physical Gap with Agentic AI
Foundation models give robots powerful high-level reasoning, yet turning that intelligence into reliable physical action remains difficult: roboticists must still align device drivers, network interfaces, sensors, controllers, and safety constraints for each platform. This often-overlooked integration layer acts as the robot's spinal cord, translating high-level intent into coordinated physical behavior, and remains a primary bottleneck for scalable Embodied AI. Hence, we propose SPINE (Scalable Physical Integration with ageNtic Expertise), an agentic framework for systematically debugging and deploying bimanual robots for teleoperation. SPINE centers on two subagent-driven workflows: a profile builder that compiles robot-specific context and a debugger that uses that context to iterate through diagnosis, repair, and validation until teleoperation succeeds. Across two bimanual robot platforms and 12 debugging scenarios, novice-operated SPINE achieved more complete and efficient recovery than human operators using Claude Code. On DOBOT X-Trainer, SPINE improved success from 76% to 100% and reduced mean time-to-teleoperation by 30\%; on AgileX PiPER, SPINE also achieved 100\% success and reduced mean time-to-teleoperation by 38%. These results show that structured agentic debugging can address a key cyber-physical integration bottleneck in real-world robot deployment.
♻ ★ First Experimental Demonstration of Natural Hovering Extremum Seeking: A New Paradigm in Flapping Flight Physics
In this article, we report the first attempt of experimental validation of the recently emerged new paradigm in hovering and flapping flight physics called "Natural Hovering Extremum Seeking (NH-ES)" [doi.org/10.1103/4dm4-kc4g], which theorized that stable hovering flight physics observed in nature by flapping insects and hummingbirds can be characterized and emulated via a model-free, real-time, computationally-basic, sensory-based feedback mechanism that only needs the built-in natural oscillations of the flapping wing motion as both the control and the propulsion input. We run experiments of moth-like, light bulb source-seeking, on a flapping-wing body in a total model-free setting that is agnostic to morphological parameters and body/aerodynamic models. That is, the flapping performer (e.g., insects or hummingbirds) do not perceive internal or external governing physical equations, system states, models or parameters. Moreover, in addition to experimentally demonstrating the NH-ES paradigm in vertical motion as predicted by simulations in our earlier foundational work, we provide experiments that suggest the expansion of the NH-ES theory to longitudinal mode by yielding altitude and pitch stabilization in hovering flight. In the presented experiments, the flapper seeks, then hovers, around the light bulb source like a moth, needing only feedback of sensory measurements of light intensity taken by a simple sensor mounted on the head of the flapper body. Our experiment confirms that NH-ES needs only instantaneous, local measurement of the physical signal (e.g., light) as a feedback to perform source-seeking and does not need measurements, estimations or reference information of states, angles, altitude, or coordinates of the flapper system or source, nor does it need any global information such as access to GPS. Our results were also achieved under delay and noise effects.
♻ ★ Real-time autonomous magnetic microrobot navigation across dynamic and biologically relevant environments
Autonomous microrobots could enable minimally invasive interventions in confined biological environments, but their operation requires real-time navigation among moving obstacles and environmental disturbances. Here we present a closed-loop framework for autonomous magnetic microrobot navigation that separates long-range geometric planning from short-range reactive control. An analytic geometry-based planner continuously generates collision-free global routes from microscopy images, while rule-based or reinforcement-learning local controllers respond to moving obstacles before returning control to the replanned global route. The planner produces short paths with substantially lower computation time than representative graph-, sampling- and geometry-based planners, and the integrated framework operates within the video-rate control budget. We demonstrate microrobot autonomous navigation in static and dynamic microfluidic environments, including avoidance of moving particles and human red blood cells, navigation with and against fluid flow, and repeated long-duration target transitions. We further demonstrate magnetic microrobot actuation in ex vivo ocular and vascularized cortical tissues and photoacoustic detection of magnetically induced microrobot dynamics in post-mortem tissue. These results establish a modular framework for autonomous magnetic microrobot navigation in complex biological environments.
comment: 47 pages, 15 figures including Supplementary Materials
♻ ★ MicroPush: A Lightweight Simulator for Sim-to-Real Microrobotic Pushing and Assembly
Developing learning-based autonomy for microrobotic manipulation is difficult because physical trials are slow, variable, and poorly suited to large-scale training. We present MicroPush, a lightweight simulation and benchmarking environment for pushing and assembly with magnetic rolling microrobots. The simulator combines overdamped planar dynamics with calibrated rolling actuation, reduced-order contact handling, short-range interaction corrections, and optional background flow, while providing common interfaces for planning, model-based control, reinforcement learning (RL), interactive visualization, and headless evaluation. In no-render tests, MicroPush remains substantially faster than real time, reaching 37.0x real time with 100 passive particles. We further evaluate the simulator through zero-shot sim-to-real policy transfer. A Residual RL-MPC policy is trained entirely in MicroPush, frozen after simulation training, and deployed on the physical system without real-world policy fine-tuning. A 20 μm magnetic microrobot pushes a similarly sized silica particle along a figure-eight trajectory with 1.91 μm median and 4.65 μm 95th-percentile path error, and the same autonomy stack performs sequential line, triangle, and six-particle hexagonal assembly. These results show that a deliberately reduced-order simulator can provide an efficient training and development substrate for sim-to-real microrobotic autonomy.
comment: 9 pages, 8 figures
♻ ★ Observed Control - Linearly Scalable Nonlinear Model Predictive Control with Adaptive Horizons
This work highlights the duality between state estimation and model predictive control. A model predictive controller, observed control, is presented that uses this duality to efficiently compute control actions with linear prediction horizon length scalability. The proposed algorithms provide exceptional computational efficiency, adaptive time horizon lengths, and early optimization termination criteria. The use of Kalman smoothers as the backend optimization framework provides for a familiar implementation supported by strong theoretical guarantees. Additionally, a formulation is presented that separates linear model predictive control into purely reactive and anticipatory components, enabling any-time any-horizon observed control while ensuring controller stability for short time horizons. Finally, the method is extended to nonlinear systems and non-quadratic cost functions to obtain locally-optimal control of complex systems while maintaining linear prediction horizon scalability and adaptive-horizon capabilities.
comment: 16 pages, 8 figures. Submitted to IEEE Transactions on Automatic Control on 8/17/2025. Date of latest revision 7/29/2026
Multiagent Systems
★ Perception-Aware Communication Middleware for Distributed Visual Perception in UAV Swarms
Unmanned Aerial Vehicle (UAV) swarms increasingly support safety-critical applications that rely on distributed visual perception. Meeting the low-latency requirements of these applications can require perception models to execute within the swarm on inference-capable UAVs, creating a need for efficient UAV-to-UAV transport of high-bandwidth perception data. However, the Quality-of-Service (QoS) requirements of perception differ from conventional packet-level QoS; successful delivery of individual packets does not ensure that a complete, timely, and usable image is available for inference. We present a novel perception-aware communication middleware that treats complete perception-data samples as the communication objects for which QoS must be satisfied. The middleware extends a lightweight UDP broker-based publish-subscribe architecture with perception-specific services, including image fragmentation and reconstruction, concurrent packet transmission, priority-aware scheduling, and image quality assessment. The middleware is evaluated on a heterogeneous hardware testbed emulating a UAV swarm using YOLOv8n object detection. Experimental results demonstrate low end-to-end application latency, substantially higher throughput than a lightweight UDP broker, effective prioritization of perception traffic under increasing background load, and mitigation of object-detection degradation through middleware-level image quality assessment. This work provides an initial framework for integrating AI-specific data handling into communication middleware to support emerging distributed AI applications in multi-agent mobile cyber-physical systems.
★ Mixed-integer flow formulations for motion planning and decision-making of networked multi-agent systems
This work investigates the use of flow-based connectivity maintenance constraints in mixed-integer linear programming (MILP) trajectory planning and decision-making models for networked multi-agent systems (MAS). We integrate flow-based encodings for standard and k-hop connectivity into MILP multi-vehicle maneuvering models that are widely used alongside receding horizon planning strategies. Their necessity and sufficiency is demonstrated, guaranteeing full coverage of potential network topologies. The flow formulation for standard connectivity decreases the growth of the required inequality constraints from exponential to polynomial w.r.t. the size of the MAS when compared to the state-of-the-art subtour elimination (SEC) method. The flow-based k-hop connectivity constraints decrease the number of required binary variables and decouple its growth from the number of hops. However, the impact of these formulations in performance is not straightforward due to the introduction of a substantial number of continuous flow optimization variables and, in the case of k-hop connectivity, additional inequality constraints. We investigate this trade-off through a statistical evaluation of costs and optimization times using a conventional branch-and-bound commercial solver and trials performed with randomized environments for increasingly larger MAS. The results show that the flow formulation outperforms SEC in standard connectivity problems, enabling the solutions to be computed for larger MAS considering the imposed optimization time limit. The reduction in number of binary variables enabled by the k-hop flow formulations decreases the theoretical worst-case number of iterations required by the branch-and-bound algorithm to compute the global optimal solution. Our results show that this advantage did not translate into improvements in the average performance when compared to the baseline.
★ A Task-Oriented Multi-Agent Framework for Complex Wearable Health Analysis
Wearable health questions often combine data retrieval, longitudinal analysis, and health advice over structured records. Prompting a single large language model with a complete record and a composite query obscures whether every request is executed and which evidence supports the answer. We propose a task-oriented multi-agent framework that represents a composite query as distinct intents and typed tasks with explicit intra-intent dependencies. Specialized agents execute retrieval, analysis, and advice tasks; isolated intent states preserve request boundaries and evidence relationships before aggregation. We evaluate the framework on a synthetic dataset of $10{,}000$ virtual users with one month of longitudinal wearable records, covering structured data retrieval, multi-intent recognition, and overall response quality. Across $1{,}500$ retrieval questions, the Query Agent achieves $98.3\%$ accuracy, compared with $97.9\%$ for the Direct LLM baseline, while reducing average query-stage token consumption from $6{,}869$ to $3{,}136$. On $180$ multi-intent questions, the Manager Agent achieves $100.0\%$ Multi-Intent Coverage and $94.4\%$ Multiset Jaccard Similarity. Under the current synthetic evaluation setting, our method receives higher mean Trustworthiness and Transparency scores on both question categories, whereas Actionability does not improve consistently. These results provide preliminary evidence that explicit task organization can support task-relevant data access and data-grounded longitudinal analysis, while leaving health advice generation and validation on real wearable data as open challenges.
comment: 23 pages, 4 figures. Code available at https://github.com/yangkunpeng-coder/WearableDeviceAgents-paper
★ Testing, not presuming, adequacy: calibrating generative social simulators against emergent network structure
Validation of generative social simulators often stops at face validity: emergent network structure is compared descriptively, without quantified parameter uncertainty or an adequacy check. We present an adequacy-aware calibration protocol that couples amortized posterior estimation with a synthetic identifiability assessment, a matched-sample-size adequacy check (prior-predictive reachability plus per-statistic posterior-predictive localization), a diagnosis-guided repair, and a statistic-held-out audit. We demonstrate it on a real second-hand luxury resale market with four channel-by-residency cells, each a bipartite buyer-brand network, using a forward model built from persona profiles elicited once, offline, by a language model. The behavioural parameters are recoverable in all four cells, though calibration is approximate and overconfident for one parameter. The observed summary falls outside the simulator's reachability reference in every cell, with the mean purchased tier as the pervasive discrepancy. The repair meets the value-block criterion in two of four cells but does not restore adequacy, and the held-out audit surfaces a buyer-breadth-dispersion miss no earlier diagnostic detected. A profile-source ablation finds the language-model profiles beat a flat rule baseline in all four cells, yet within-category brand relabelling causes no consistent degradation, so the profiles are a partially validated input whose value rests on structure, not brand identity. Making no causal claim, we conclude that an independent-aggregation account, without agent interaction or a buyer-breadth mechanism, cannot jointly reproduce the market's purchased-tier level, head-brand concentration, community structure and buyer-breadth heterogeneity.
comment: Accepted for publication in the Journal of Artificial Societies and Social Simulation (JASSS). 43 pages (34 main text, 9 supplementary information), 4 figures
★ Eventual and Strong Eventual Notions in Public Announcements
In dynamic epistemic logic, the four notions of success, self-refutation, true lies, and impossible lies have been discussed in the context of public announcements. In this paper, we introduce eventual and strong eventual versions of these notions, as well as their transfinite versions, which allow transfinite iteration of announcements. We also introduce the notions of always informativeness when true or false. For example, a formula is eventually self-refuting if, whenever initially true, it eventually becomes false at some finite stage under iterated announcements, and strong eventual self-refutation further requires the formula to remain false at all sufficiently late stages. There are two main results. The first result gives the relationship among strong eventual notions, eventual notions, and several other conditions including conditions on the limit of the truth values of the announced formula, the uniform bound condition, and the fixed-point views of the Moore sentence and the self-fulfilling sentence. The second result gives the relationship among finite and transfinite versions of the eventual and strong eventual notions and the fixed-point views.
comment: 34 pages, 4 figures
★ Tipping Points in LLM-Based Multi-Agent Systems: Stance on Climate Change Action
Because significant action to counter global warming requires massive public support, it is important to understand the dynamics of public opinion on climate issues. Of special interest are social tipping points, as revealed by large-scale effects of small perturbations in individual behaviors. Agent-based models (ABM) are an effective computational tool for studying these matters, because they allow controlled and systematic exploration of the effects of interventions that may be infeasible in real-world social systems. Large language models (LLMs) have been used to endow model agents with the ability to communicate in natural language (rather than by exchanging predefined messages), as well as with personality (in the form of a narrative self and episodic memory). We leverage LLM-powered ABM to look for tipping points in the social dynamics of a micro-society in which some of the discussions are about climate change. Our agents' stance was defined by two variables: the strength of conviction about the urgency of climate action and the degree of trust in existing institutions. We quantified shifts in agents' "beliefs" by monitoring, across multiple rounds of conversations, (1) inter-agent distances in this two-dimensional stance space and (2) the patterns of discussion topics as modeled by Latent Dirichlet Allocation (LDA). Our findings to date suggest that significant abrupt changes in climate-change stance do occur in this simple model. We report a number of methodological lessons from this study, notably, the need to prevent LLM biases from interfering with the conversational dynamics and, more generally, to maintain agent personality and episodic memories of interactions in the face of such biases. Resolving these issues may allow for using ABM-derived insights in designing real-life interventions vis-a-vis climate change and other important societal challenges.
★ Qwen-Audio-Agent Technical Report
We present Qwen-Audio-Agent, a harness that combines full-duplex voice interaction with asynchronous task execution through a foreground-background architecture. A Frontend Agent manages dialogue and selects between direct tool use and delegation, while a Backend Agent carries out delegated tasks in a separate context. An Orchestration Runtime maintains task state, coordinates requests for user input and authorization, and schedules the return of results to the conversation. The runtime separates speech interruption from task cancellation and execution completion from result delivery, allowing conversation to continue while delegated work proceeds. Environmental events and persistent memory provide context within and across sessions. Independent adapters support integration with different frontend models, backend agents, and clients. We instantiate the architecture in desktop assistance, intelligent cockpits, and voice customer service. On an in-house cockpit benchmark of 134 cases, mixed execution achieves a task success rate of 91.04%, compared with 72.39% and 80.60% for the direct and all delegated configurations, respectively. In a separate latency evaluation on matched successful turns, mixed execution reduces mean task execution latency by 26.73% and 30.91% relative to these baselines, respectively. These results support the complementary use of direct tool calls for immediate operations and backend delegation for multi-step tasks.
★ Indirect tipping: a social attack surface in AI agent populations
As generative AI agents are deployed at scale, safety will depend not only on technical safeguards and individual model design, but also on collective equilibria that determine how agent populations process information, prioritize actions, and respond to uncertainty. Yet the same equilibria that enable agents to coordinate also create a social attack surface. The standard framework to assess this vulnerability is critical mass dynamics: the minimum fraction of adversarial agents required to overturn an equilibrium through direct competition. Here, we show that this approach risks underestimating system vulnerability by reducing the problem to the identification of singular tipping points, and ignoring indirect but potentially more efficient routes through which collective behavior can be redirected. Through experiments with populations of LLM agents and an analytic framework that captures their collective dynamics at scale, we map critical-mass thresholds that define a directed, weighted topology over the space of coordination equilibria, and treat this topology as a navigable landscape. We show that indirect tipping through intermediate stepping-stone equilibria can reduce the committed minority required to reach an alternative state, bypass majority requirements, and make possible transitions inaccessible through direct challenges. The diversity of available alternatives and timing of the attack further reshape this landscape, creating opportunities for control as well as risks of unintended destabilization. These results show that an equilibrium's resistance to committed intervention is not an intrinsic property but a structural feature of its competitive relations with alternative states. Securing populations of interacting AI agents therefore requires mapping this social landscape alongside individual agent capabilities and the technical channels through which they interact.
♻ ★ The Self Driving Portfolio: Agentic Architecture for Institutional Asset Management
Agentic AI shifts the investor's role from analytical execution to oversight. We present an agentic strategic asset allocation pipeline in which 44 specialized agents produce capital market assumptions, construct portfolios using 21 competing methods, and critique and vote on each other's outputs. A researcher agent proposes new portfolio construction methods not yet represented, and a meta agent compares past forecasts against realized returns and rewrites agent code and prompts to improve future performance. The entire pipeline is governed by the Investment Policy Statement - the same document that guides human portfolio managers can now constrain and direct autonomous agents.
comment: 39 pages, 11 exhibits
♻ ★ Reliability and Effectiveness of Autonomous AI Agents in Supply Chain Management
This paper studies the performance and reliability of autonomous generative AI agents in multi-echelon supply chains using the MIT Beer Game. We examine how model choice, operational guardrails, centralized data sharing, and prompt design affect system performance. In our best-performing configuration, GenAI agents reduce total supply-chain costs by up to 80% relative to human teams. Despite strong average performance, autonomous agents can exhibit substantial run-to-run instability, generating volatile procurement decisions and large tail costs. We characterize this phenomenon as agent bullwhip, the amplification of decision instability in autonomous multi-agent systems. We show that this instability can propagate across echelons and compound over time, even when the underlying demand path is held fixed. We then evaluate two approaches for improving reliability: reinforcement-learning post-training and operational guardrails. Both reduce tail events and mitigate agent bullwhip, but they operate through different mechanisms and require different levels of information and model access. Reinforcement-learning post-training delivers the largest gains in reliability and system performance when system-level feedback is available, while guardrails provide a simple training-free alternative for constraining extreme decisions.
♻ ★ Compared to What? A Human-Anchored Security Benchmark for LLM-Generated Infrastructure-as-Code
Large language models increasingly author Infrastructure-as-Code (IaC), where one insecure default is provisioned straight into production. Prior evaluations report vulnerability counts for models only, and so cannot say whether models are worse than the engineers they assist. We present GenIaC-SecBench: 100 deployment scenarios across 12 model configurations from six vendors, open and closed weights, yielding 1,196 artifacts scanned by three policy engines (Checkov, Trivy, KICS) at complete coverage. Crucially we scan 634 human-authored IaC templates with the identical toolchain, giving the first size-matched human security baseline for this task. Vulnerability density is strongly inverse to artifact size (Spearman $ρ=-0.55$, $p<10^{-77}$), so unmatched comparisons measure size, not security. Size-matched, every configuration exceeds the human baseline at $3.21\times$ to $3.87\times$, and the gap widens as tasks get simpler ($4.9\times$ at one resource, $1.4\times$ at twenty or more). A majority of scenarios prescribe a security state rather than specifying function alone, so we stratify by prompt class: pooled the gap is $3.50\times$, and excluding every scenario that explicitly requests an insecure configuration still leaves all configurations above baseline ($2.4\times$ to $4.2\times$). The corpus cannot isolate unprompted default posture, and we say so. Decomposing "reasoning" into standard generation, prompted chain-of-thought, and vendor extended-thinking APIs, extended thinking beats prompted CoT ($-12.0\%$, $p=0.0013$) while prompted CoT alone is indistinguishable from standard ($-1.3\%$, n.s.); it consumes under $1\%$ of the output budget, bounding the effect. Two negative results: more deployable models are not more vulnerable ($r=0.158$, $p=0.625$), and complete-case Friedman is uncomputable here, motivating Skillings-Mack. All code and data are released.
comment: 14 pages, 12 figures, 10 tables. v2 corrects the prompt characterization: v1 called the scenarios functional-only, but a majority prescribe a security state, so those findings partly measure instruction-following, not unprompted defaults. Found by an independent audit (Chauhan, IaC-Guard-V, QRS 2026), reproduced exactly. Results now stratified by prompt class; pooled gap unchanged at 3.50x
♻ ★ Input-to-State Stability Framework for Fully Distributed Primal-Dual Dynamics for Quadratic GNEPs Without Multiplier Consensus
Generalized Nash Equilibrium Problems (GNEPs) often arise in multi-agent engineering applications that require distributed algorithms. Unlike traditional approaches that enforce consensus on multipliers, our method removes the need to share multipliers, reducing communication and improving privacy. As a result, different initializations can lead to different GNEs, including non-variational ones. We establish convergence under sufficient conditions using an input-to-state stability (ISS) framework.
comment: 6 pages, 1 figure. Accepted to CDC 2026
♻ ★ Confidence Composition for Multiagent Language Model Systems
Multiagent language model systems, such as collaborative reasoning and debate, produce multiple correlated candidate answers and confidence signals. However, these signals are usually calibrated only at the individual agent level, and provide no principled confidence estimate for the system's final answer. We formulate this as a confidence composition problem where combining confidence across agents and reasoning stages while preserving both selective utility and probabilistic reliability. We study confidence-aware routing and log-odds pooling protocols that select among candidate answers and output a system-level confidence. Across five benchmarks, 30 heterogeneous and homogeneous model pairs, and two confidence estimators, our gated-fusion methods improve AUARC and reduce Brier score over single agent, standard debate, and selective debate baselines, while retaining competitive weighted F1-score as a correctness metric. We further show that our log-odds fusion is overconfident due to correlated intermediate signals. We propose a shared dependence discount that substantially improves reliability while preserving predictions.
comment: 22 pages and 4 figures in total, 11 pages (8 main, 3 reference) and 2 figures excluding the appendix
♻ ★ GVS5H: Zero-Shot Self-Orchestration with Ledger-Based Control for Improved LLM Coding Performance
Frontier coding performance is typically attained with large, costly proprietary models. We introduce ledger-based zero-shot self-orchestration (GVS5H), a training-free method in which fresh instances of one model decompose problems and coordinate through a shared file system. Across eleven open and closed-weight models on the 100 latest hard LiveCodeBench problems, the method yields as much as 25.6 points improvement, boosting several cheaper models to frontier-level performance. Orchestrated Qwen3.8 Flash Next scores 93.0% against Fable 5's 90.4% at 9% of the cost, while the smaller Qwen3.8-27B reaches 92.4%. Gains are not universal: some models are unchanged or worse. Transcript analysis attributes the gain to decomposition and persistent context. Inference-time organization can reach or exceed frontier coding accuracy at a fraction of the cost on self-hostable weights.
♻ ★ Steering Noncooperative Games Through Conjecture Design
In dynamic noncooperative games, each player makes conjectures about other players' reactions before choosing a strategy. However, resulting equilibria may be multiple and do not always lead to desirable outcomes. These issues are typically addressed separately, for example, through opponent modelling and incentive design. Drawing inspiration from conjectural variations games, we propose an incentive design framework in which a coordinator first computes an equilibrium by optimizing a predefined objective function, then communicates this equilibrium as a target for the players to reach. In a centralized setting, the coordinator also optimizes the conjectures to steer the players towards the target. In decentralized settings, players independently compute conjectures and update their strategies based on individual targets. We provide a guarantee of equilibrium existence in both cases. This framework uses conjectures not only to guide the system towards desirable outcomes but also to decouple the game into independent optimization problems, enabling efficient computation and parallelization in large-scale settings. We illustrate our theoretical results on classical representative noncooperative games, demonstrating its application potential.
♻ ★ Grassroots Currencies: Turning Mutual Trust into Liquidity (Full Version)
Global cryptocurrencies such as Bitcoin and Ether are unbacked and bear the cost of global consensus on every transaction. A grassroots coin is a claim on its issuer---any person, natural or legal, including people, communities, cooperatives, corporations, banks, municipalities and governments---who undertakes to accept their own coins for their offerings at the prices they post, and a transaction costs no more than operating a smartphone. A grassroots coin is a unit of its issuer's debt, which the issuer must redeem at par (1-for-1) against any grassroots coin they hold. Liquidity arises from mutual credit lines, formed by the voluntary swap of coins among persons who know and trust each other; coin redemption pegs mutually-liquid currencies at par and carries payments along chains of holdings. Here, we specify grassroots currencies by a grassroots social contract written in natural language (English), present its properties, and show two realisations of it: with pen-and-paper coins, and by formalising the contract and compiling it down an abstraction cascade to a working smartphone app. Grassroots currencies may thus allow local digital economies to form and grow without initial capital or external credit, harnessing mutual trust within communities into liquidity, operating solely on the networked smartphones of their members, merging gradually into a global digital economy, and helping `banking the unbanked'.
Systems and Control (EESS)
★ Efficient physiological control of an integrated system architecture for continuous-flow ventricular assist devices: in-silico study
This study presents the development and in silico evaluation of an Integrated System Architecture (ISA) for the physiological control of continuous-flow ventricular assist devices (VADs). The system employs an automatic controller based on pressure measurements at the VAD inflow cannula to estimate heart rate and ventricular filling pressure, enabling dynamic speed adjustments that optimize VAD-patient interaction. The evaluation encompassed 27 simulation scenarios assessing four aspects: operating speed regulation, responsiveness to variable demand, adverse event mitigation, and physiological impact. The controller continuously adapted to preload, afterload, and heart rate, accommodating flow demands with speed adjustments ranging from -10% (-600 rpm) to +43% (+2,600 rpm) relative to the baseline (6,000 rpm). Furthermore, dynamic regulation eliminated ventricular suction and backflow events, which were previously observed in 12 of the 27 uncontrolled scenarios. Hemodynamic and metabolic outcomes demonstrated improved left ventricular ejection fraction (+6.23% to +62.31%), reduced ejection work (-1,658.64 to -206.37 mmHg*mL), decreased pressure-volume loop area (-9,485.17 to -1,056.05 mmHg*mL), and reduced myocardial oxygen consumption (-20.5 to -1.14 mL/min). Concurrently, total oxygen delivery increased (+56.9 to +626.23 mL/min) along with cardiac power (+100 to +3,070 mW). These findings demonstrate that the ISA successfully maintains physiological regulation and mitigates adverse events, establishing a solid foundation for future in vitro validation.
★ Control Synthesis against LTL Specifications with Long-Run Visit Proportion Objectives
This paper investigates the path-planning problem for systems required to satisfy a linear temporal logic (LTL) specification while achieving a desired long-run visit proportion. For a path represented in prefix-suffix structure, the long-run visit proportion quantifies the asymptotic occurrence proportion of an atomic proposition sequence of interest in the suffix trace. Such a quantitative requirement generally cannot be expressed by standard LTL specifications. Furthermore, we develop a planning approach that synthesizes an LTL-satisfying path whose long-run visit proportion remains within a prescribed tolerance of a desired value while satisfying an overall cost constraint. By adjusting the desired proportion, the synthesized path can allocate more or less long-run attention to the atomic proposition sequence of interest, thereby improving the flexibility and efficiency of the task execution. Finally, experiments on a quadruped robot demonstrate the practical significance of the proposed long-run visit proportion and the effectiveness of the proposed planning approach.
★ Explicit Second-Order Bounds on the Domain of Validity for Lyapunov-Schmidt Reduction
Lyapunov-Schmidt reduction is a widely used dimensionality reduction technique for bifurcation analysis in high-dimensional systems. While classical formulations guarantee the local existence of reduced-order equations, they typically lack explicit quantitative estimates on the size of the neighbourhoods in which these representations faithfully capture the full bifurcation structure. In recent work, we have addressed this limitation by deriving bounds on the domain of validity of this reduction using first-order conditions on the vector field together with a quantitative result for the implicit function theorem. In this article we explore beyond, and adopt second-order conditions that incorporate the Hessians of the vector field to develop these bounds, and obtain a new set of results. We then investigate the applicability of these newly derived bounds to Hopfield-like networked dynamical systems, evaluate these bounds for pitchfork bifurcations on connected regular graphs, and finally examine the relationship between the two certified domains for this class of systems.
comment: This manuscript has been submitted for review to Elsevier's Systems & Control Letters
★ Offline Reinforcement Learning for Distribution-Grid Protection
Data-driven protection may complement conventional relays in distribution grids whose operating conditions vary with distributed generation, switching events, and changing short-circuit levels. We study line-selective tripping from static trajectories of a realistically simulated CIGRE medium-voltage network using offline reinforcement learning. A convolutional Q-network receives causal voltage-current phasor and apparent-impedance features, optionally together with raw waveforms, and is trained with conservative Q-learning (CQL). A controlled sensitivity study evaluates two observation windows, reward variants, and three CQL weights under a common split and training protocol; one exploratory post-hoc run additionally increases the discount factor from $γ$=0.95 to 0.99. On 225 held-out episodes, the best per-timestep result is obtained with combined input and CQL weight $α$=0.9, reaching precision 0.9993, recall 0.9496, and F1-score 0.9738. Because dense per-timestep scores do not encode the terminal semantics of relay operation, we also evaluate the first non-wait action in each episode. The default combined-input agent selects the correct line-trip action first in 98.13% of 214 fault episodes, but trips in 72.73% of the 11 non-fault episodes. In the post-hoc run, the corresponding rates are 98.60% and 54.55%, respectively. The results show that dense predictive performance and terminal protection behavior can lead to different model rankings. Offline CQL therefore demonstrates strong faulted-line selection on the simulated fault episodes, while the static trajectories, small non-fault set, and single-seed post-hoc design preclude conclusions about practical relay security or deployment readiness.
comment: Accepted for presentation at the IEEE Power & Energy Student Summit (PESS 2026), Karlsruhe, Germany. 6 pages, 2 figures. Code: https://github.com/julianoelhaf/offline-cql-protection
★ Adaptive sliding mode formation control for space interferometer missions
This paper addresses high-precision formation control for spacecraft operating in low Earth orbit, motivated by the requirements of future space interferometry missions such as SILVIA. The proposed approach formulates the relative dynamics within a port-Hamiltonian framework and introduces an Adaptive Boundary-layer Sliding Mode Control (AB-SMC) law to overcome the limitations of conventional SMC with constant gains. The key innovation lies in a dynamic, error-dependent adjustment of the sliding manifold, enhancing transient performance while guaranteeing high-precision trajectory tracking. Rigorous Lyapunov-based analysis establishes explicit ultimate bounds on the tracking error and ensures closed-loop stability, while extensive Monte Carlo simulations further validate the proposed AB-SMC compared to standard control approaches. Results show that AB-SMC achieves faster convergence, lower control effort, and sub-millimeter tracking accuracy, demonstrating its practical robustness and implementation feasibility in realistic, uncertain orbital environments while respecting low-thrust constraints.
★ Agentic AI Enabling Autonomous, Self-Organizing, and Evolving UAV Networks
As low-altitude applications expand across emergency response, intelligent transportation, and autonomous operations, they demand communication networks that can deliver flexible, resilient, and rapidly deployable connectivity. Heterogeneous UAV networks are a promising solution, as they can dynamically provide sensing, access, relay, and backhaul functions. Yet, most existing approaches assume predefined missions, prior knowledge of user distributions, and manually configured infrastructure, making them ill suited to dynamic and initially unknown environments. Addressing this limitation requires a shift from mission-oriented UAV deployment to autonomous network formation, in which UAVs continuously perceive their surroundings, infer evolving service demands, and self-organize network resources. Agentic AI, empowered by large language models (LLMs), offers a new foundation for this shift by integrating closed-loop perception, reasoning, planning, and execution across heterogeneous information sources. Unlike conventional optimization and learning methods designed for individual networking tasks, agentic AI can coordinate these capabilities to support sustained, network-level autonomy. In this article, we explore agentic AI for autonomous and self-organizing heterogeneous UAV networks in low-altitude environments. Our key contribution is an LLM-assisted architecture in which a base-station-hosted agent conducts global network reasoning and autonomously reconfigures access and backhaul infrastructure. The proposed system explores unknown environments, discovers users, and deploys UAVs on demand to provide access and establish end-to-end backhaul connectivity. A case study illustrates how this agentic-AI-driven approach can transform UAVs from task-specific platforms into a continuously evolving communication network.
★ Analytical Power-Aware Provisioning for Prefill-Decode Disaggregated AI Inference
Power availability increasingly constrains the operation of AI inference fleets, creating a need for provisioning methods that jointly consider serving capacity and power consumption. Prefill--decode (PD) disaggregation has emerged as a prevalent architecture for large-scale inference serving. However, determining the appropriate numbers of prefill and decode instances is challenging because serving capacity depends jointly on workload characteristics, hardware constraints, queueing, and KV-cache reservations. Existing approaches largely rely on profiling and simulation, providing limited analytical insight into how provisioning decisions shape the tradeoff between serving capacity and power consumption. This paper develops an analytical framework for power-aware provisioning of PD-disaggregated AI inference. Given an inference workload and hardware, the framework models the serving capacity and average power consumption of a provisioned deployment. The serving-capacity model is derived from the joint distribution of input--output lengths and hardware compute and memory limits. In particular, it explicitly captures the coupling between prefill and decode induced by KV-cache reservations, as well as the impact of request queueing. On this basis, the power model determines per-instance power consumption as a function of normalized serving throughput. Together, the models determine the serving capacity--power Pareto front among candidate provisioned deployments, enabling the service provider to choose a provisioned deployment as the workload or available power changes.
★ Multi-Period Repetitive Control Design in a Time Delay Framework with Application to an Active Vibration Isolation System
Multi-period Repetitive Control (MPRC) can lead to amplification at non-repetitive frequencies due to the multiplication of multi-period repetitive control in their closed-loop sensitivity functions, which leads to closed-to imaginary poles. We propose a MPRC structure that eliminates such interaction. The scheme can be equivalently converted into a disturbance observer to improve robustness to frequency uncertainties. We derive an upper bound on the sensitivity function that can be optimized at either repetitive or non-repetitive frequencies. Experimental results on an active vibration isolation system show superior performance over existing robust MPRC schemes, and the capability to suppress unknown time-varying periodic disturbances.
★ Optimal Allocation of Grid-Forming Frequency Shaping Control
Various inverter-based control strategies have been proposed to improve frequency security for power systems with high renewable penetration. Among them, the grid-forming frequency shaping control is particularly promising due to its ability to shape the post-contingency aggregate system frequency dynamics into first-order with prescribed rate of change of frequency (RoCoF) and steady-state frequency deviation. Moreover, the shaped aggregate dynamics depends on the harmonic sum of all inverter transfer functions rather than on their distribution. In light of this, here we explore how to allocate shaping control resources to minimize the transient control effort needed to achieve ideal coherent dynamics. We formulate it as a constrained optimization problem by tackling two main difficulties. First, we make the squared $\mathcal{H}_2$ norm legitimate quantification of transient control cost under step power imbalances through a system transformation. Second, we simplify the $s$-domain constraint for Nadir elimination into a standard constraint that is easy to implement in optimization. The resulting non-convex optimization problem can be solved by existing successive convexification method. The effectiveness of the allocation has been verified on the modified Icelandic Power Network test case.
★ FoldQuantVLA: Native Low-Bit Quantization of Vision-Language-Action Models via Consistent Folding
Low-bit vision-language-action inference must reduce observation-to-action latency while preserving robot behavior. We present FoldQuantVLA, a post-training quantization framework that carries a consistent activation representation through calibration, weight rounding, and native integer execution. It combines channel scaling and block Hadamard transforms with dynamic per-token quantization, without policy retraining. Custom TensorRT plugins execute projections in both the language backbone and iterative action expert with four-bit weights and activations (W4A4) on Ada GPUs and Jetson AGX Orin. Evaluation spans LIBERO, SimplerEnv, and two robot platforms. Across three GR00T checkpoints and $π_{0.5}$, W4A4 achieves $1.20$ to $1.33\times$ speedups over floating-point TensorRT on Orin and $1.25$ to $1.52\times$ on desktop. Retaining language attention-output and feed-forward down projections at eight bits (W8A8) improves held-out action fidelity on all four checkpoints. Across four real-robot tasks, this configuration raises observed GR00T N1.7 success from $80.0\%$ with uniform W4A4 to $92.5\%$ over 80 trials per configuration, with a measured additional Orin latency of 1 ms.
comment: 8 pages, 5 figures, 7 tables. Code: https://github.com/cair-vinuni/FoldQuantVLA
★ Benign Geometry and Distributional Robustness of $\mathcal{H}_2$ Synthesis
In this paper, we study standard and distributionally robust $\mathcal{H}_2$ synthesis problem of a stabilizing state-feedback controller for discrete-time linear time-invariant systems. Without requiring a nonsingular disturbance controllability Gramian or a positive-definite control penalty, we establish that stationarity of a stabilizing gain in standard $\mathcal{H}_2$ synthesis is equivalent to global optimality and derive an exact Pythagorean identity for the performance difference. We then generalize the $\mathcal{H}_2$ synthesis problem by considering i.i.d. disturbances with zero mean and uniformly bounded second moments, and extend the stationarity-optimality equivalence to the corresponding distributionally robust $\mathcal{H}_2$ synthesis. Moreover, we show that every standard $\mathcal{H}_2$-optimal gain is simultaneously optimal for every such distributionally robust problem. Finally, we specialize the framework to Frobenius, Kullback--Leibler, and Wasserstein-2 ambiguity sets and obtain explicit characterizations of their worst-case covariances, which, in turn, provide performance certificates for a common optimal controller.
★ Multi-Agent Transportation of Free-Flyers in Microgravity Via Pushing Interaction Under Human-in-the-Loop Control
We propose a safety-critical framework for the cooperative transportation of passive targets in microgravity, where a team of chaser robots acts through unilateral pushing contacts to track a human-provided desired twist while ensuring safe target motion. The pushing-only nature of the interaction introduces sparse, configuration-dependent actuation constraints requiring chasers to physically relocate on the target body when the desired pushing allocation changes. To address these challenges, we formulate a delay-aware feedback control architecture leveraging Control Lyapunov Function (CLF) and Control Barrier Function (CBF) constraints within a mixed-integer thrust allocation program to enforce stability and safety of the target, respectively. The proposed framework enables reference tracking while guaranteeing obstacle avoidance with a circular obstacle despite intermittent control authority, providing a foundation for human-supervised cooperative transportation of free-flyers in space environments. The proposed framework is validated through Gazebo simulations.
★ Assessment of the N-1 voltage security of a future Nordic energy system
Capacity Expansion - Energy System Models (CE-ESMs) have been widely used to optimize the decarbonization of future energy systems on national and continental scales. To capture the limitations in electricity trade between different parts of the system investigated, CE-ESMs often include a representation of the transmission grid. However, CE-ESMs usually only include linearized representations of the grid and omit or strongly simplify grid stability requirements. In this work, we evaluate the N-1 voltage security of the electricity system results obtained from a CE-ESM of a decarbonized Nordic energy system in Year 2050, and analyze the effects of different grid code requirements and shunt capacitor and reactor automation on voltage security. For comparison, we evaluate a Year 2022 system based on ENTSO-E data.We show that the CE-ESM results for the Nordic countries are not N-1 voltage-secure and that, depending on the grid code and shunt automation requirements, the contingencies with voltage violations range from 1.1% to 17.4%. Furthermore, the results indicate that both Power Park Module voltage control and shunt extreme voltage automation have strong positive effects on voltage security in the modeled future system. Grid regions with low levels generation, and thus little dynamic reactive power from generators, are found to be the most at risk of being voltage-insecure.
comment: 17 pages, 13 figures. Submitted to the International Journal of Electrical Power and Energy Systems
★ An Algebraic Observer for State-Affine Systems
We present a new systematic method to design an algebraic swapping lemma observer for nonlinear systems which are affine in the state. Four are the main features of the new observer: (i) Far superior transient performance compared to standard asymptotically convergent observers; (ii) structural simplicity - its construction relies solely on basic linear filtering and a single matrix inversion; (iii) applicability to non-uniformly-completely-observable systems, for which classical methods are not applicable; (iv) straightforward extension to the cases of unknown time-varying parameters and measurement delay. The core idea exploited in the paper is to combine the construction of a generalized parameter estimation-based observer with a simple filtering technique to derive the algebraic observer. The resulting design is shown to apply to a class of state-affine systems satisfying a weak generic condition. Moreover, it is established that for time-invariant systems, this condition is always satisfied globally.
comment: 14 pages, 13 figures, submitted to Automatica
★ Nonlinear Dynamic Modeling and Receding-Horizon NMPC of an Electric Unicycle on a Tensioned Cable
Traversing flexible slender structures involves strong bidirectional coupling between vehicle motion and structural vibration caused by a moving contact point. This paper presents a nonlinear modeling-and-control framework for an electric unicycle traversing a tensioned flexible cable. The cable is modeled using a tension-dominated finite-element formulation retaining vertical and lateral transverse dynamics, and is coupled to the unicycle roll and pitch dynamics through moving-contact kinematics. A modal truncation yields a control-oriented reduced-order model that preserves the nonlinear vehicle--cable coupling. Based on this model, a constrained nonlinear model predictive controller is formulated to regulate traversal, balance, actuator limits, and cable-span constraints. To reduce the computational burden associated with moving-contact interpolation, a frozen spatial contact-point interpolation strategy is introduced for the NMPC prediction model. Numerical studies under nominal, disturbed, constrained, and model-mismatch scenarios show accurate traversal, roll and pitch stabilization, attenuation of cable vibrations, and constraint-consistent closed-loop behavior. The frozen-interpolation formulation reduces and regularizes NMPC computation times relative to the non-frozen formulation, supporting its use as a computationally tractable approach for finite-element-based moving-contact vehicle--structure interaction systems.
★ vla.simd: Efficient CPU Inference for Language-Conditioned Manipulation
Deploying language-conditioned manipulation without a dedicated GPU requires efficient inference and action chunks that cover the delay between policy queries. We present vla.simd, a CPU inference engine that combines shared SIMD micro-kernels, reusable computation, and target-specific optimization. We relate query latency and execution horizon to action availability under lagged and time-aligned execution, distinguishing action supply from feedback frequency. Across six policies and four CPUs, vla.simd achieves approximately $1.4\times$ median speedup over compiled PyTorch references while preserving fp32 numerical fidelity. We also introduce IMPACT, an ACT-based policy with cached text representations and language-modulated visual features. IMPACT is the only language-conditioned policy in our evaluated set that supplies at least 30 actions/s on the Raspberry Pi 5: after a 90 s thermal soak, it supplies 33.5 actions/s in fp32 and 81.2 with int8. Separate GPU evaluations yield $76.4\%$ mean success across four LIBERO suites without robot pretraining; instruction-shuffling tests demonstrate selection among familiar goals. Trials with IMPACT on an SO-101 arm and SmolVLA on a UR10e with a Robotiq gripper demonstrate CPU deployment on two robot embodiments.
comment: 8 pages, 7 tables, 5 figures. Project page: https://vla-simd.github.io/
★ Equivalent Modeling of Load-Side Systems With Distributed Renewable Generation Considering Fault Responses and Nodal Voltage Coherence
Operating conditions and fault severity change both the initial states and control modes of active distribution networks. Direct capacity aggregation can therefore lose the power responses required for transmission-system dynamic analysis. This paper develops a procedure for generating low-order physical electromagnetic transient equivalents from a small set of representative operating conditions. Device power, ride-through states, load mechanical states, and local sequence voltages are combined with electrical distance to form response families. Response reconstruction and terminal simulation errors determine the retained architecture, after which bounded sensitivity calculations determine effective dynamic coefficients. The architecture and coefficients are then fixed. For a new operating condition, capacity and power balances, voltage-dependent load relations, and an initialization correction generate the model parameters from static inputs and power-flow results. A representative severe fault establishes a template for each fault type, which is reused across fault depths. Aggregation and switching-time bounds explain the roles of voltage coherence and state separation. Comparisons with direct aggregation show improved terminal responses across operating conditions and several fault types, with the largest gains under severe unbalanced faults. The method provides a reusable physical equivalent for operating-condition studies and fault-depth screening.
comment: Submitted to IEEE Transactions on Power Systems
★ Global Exponential Stabilization of a 3D Nonholonomic Vehicle in Spherical Coordinates
Many spatial (3D) vehicles, including AUVs and fixed-wing aircraft, are effectively nonholonomic and subject to limited actuation, such that continuous time-invariant stabilization is fundamentally obstructed by Brockett's necessary condition. To overcome this obstruction, we exploit the geometric singularity of spherical coordinates to design a backstepping continuous, time-invariant feedback law that exponentially stabilizes a 3D nonholonomic vehicle actuated solely by forward surge velocity, pitch rate, and yaw rate. The resulting closed-loop region of attraction excludes only the coordinate singularity, codimension-two, measure-zero set of initial conditions in which the vehicle lies on the line through the target orthogonal to the target plane, thereby covering the largest possible domain. We further construct a strict control Lyapunov function to prove global exponential stability of the origin on this domain with a user-specified decay rate, while simultaneously preventing the system from approaching the singular set. Finally, we show that the closed-loop system is exponentially attractive to the origin in Cartesian coordinates. Numerical simulation examples in both spherical and Cartesian coordinates illustrate the effectiveness of the control law.
comment: Accepted to the 2026 IEEE Conference on Decision and Control (CDC)
★ Remote State Estimation with Unreliable Communication: Information Asymmetry and Belief Structure
In this paper, we study remote state estimation under unreliable forward and feedback communication between a smart sensor and a remote estimator. When the sensor cannot perfectly reconstruct the filtering state maintained by the remote estimator, an information asymmetry arises between the two sides of the network. To analyze this asymmetry, we first characterize the internal state maintained by the remote estimator and its evolution under the packet reception process. The sensor's uncertainty about this state is then captured through a belief conditioned on its information set, and we derive a recursive update under noisy acknowledgment feedback. Finally, we show that the resulting belief admits a finite Gaussian mixture representation whose number of components grows at most linearly over time, ensuring computational tractability. Simulation results illustrate the impact of information asymmetry on the estimation performance and demonstrate the effectiveness of the proposed framework.
comment: 6 pages, conference paper
★ The design of an optomechanical microphone using a photonic waveguide interferometer
We present an optomechanical microphone based on a diaphragm-integrated photonic waveguide Mach-Zehnder interferometer. Acoustic pressure deforms the MEMS diaphragm, inducing strain in the sensing waveguide and changing its optical path length. We analytically evaluate the optical and mechanical transduction mechanisms and key figures of merit, including signal-to-noise ratio, dynamic range, acoustic overload pressure, and minimum detectable pressure. Two design cases are considered: a MEMS microphone and a measurement microphone. The results indicate competitive performance but no substantial overall advantage over state-of-the-art microphones in conventional applications. The architecture may nevertheless offer advantages for high-temperature and other harsh-environment sensing applications.
comment: 16 pages, 12 figures, 1 table
★ The Operational Value of Spatial Dependence in Renewable Forecast Scenarios for Single-Period Economic Dispatch: A Controlled Ablation Study
Renewable forecasts are evaluated by statistical skill (e.g., CRPS), but grid operators pay for realized dispatch cost. We diagnose what drives dispatch value in a single-period newsvendor-style economic dispatch using real public data from two European transmission systems (CWE, DE-4TSO). Spatial coherence across forecast sites falls below the pre-specified 1% practical-significance threshold: a controlled ablation holding per-zone marginal forecasts bit-identical and varying only cross-zone dependence (10 configurations, 3 seeds, paired-bootstrap confidence intervals) shows a coherence gain of at most 0.64% of dispatch cost, indistinguishable from zero in 3 of 10 configurations, reached only under an unrealistic 8-fold forecast-error stress test. Decision-focused training, an established paradigm in this venue, delivers a robust 2.82-5.19% gain. A parametric Gaussian-copula approximation matches the empirical copula at realistic error magnitudes but performs worse than no dependence under extreme stress. A single-seed sweep shows that a 12% energy-score gain changes cost by less than 0.1%. Results characterize this single-period dispatch class; a lightweight four-period extension supports the same conclusion. For this dispatch class, spatially-correlated scenario generation provides limited operational value on its own; grid operators and forecast vendors should instead evaluate dependence models by downstream decision value and prioritize decision-focused training.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible. 10 pages, 3 figures, 2 tables
★ Sufficient and Necessary Smooth Barrier-like Conditions for Continuous-Time Stochastic Reach-Avoid Verification
In this paper, we study infinite-horizon reach-avoid verification for continuous-time stochastic systems modeled by stochastic differential equations (SDEs). We formulate this problem within a barrier-function-based framework, which transforms the verification problem into an existence problem for barrier functions satisfying barrier-like conditions expressed as functional inequalities. We provide sufficient and necessary barrier-like conditions in terms of polynomial barrier functions for infinite-horizon reach-avoid verification under suitable regularity and uniform ellipticity assumptions. We first construct a discounted value function that characterizes lower bounds on the reach-avoid probability. We then show that it is the unique classical solution of an associated elliptic Dirichlet problem. Based on this characterization, we further show that the barrier-like condition proposed in our previous work on finite-horizon reach-avoid verification is not only sufficient for infinite-horizon reach-avoid verification but also necessary whenever the reach-avoid probability is strictly larger than the specified threshold. In particular, whenever the reach-avoid probability is strictly larger than the specified threshold fro every state in the initial set, polynomial barrier functions satisfying this barrier-like condition exist. Furthermore, when the system dynamics are polynomial, we formulate the problem of finding polynomial barrier functions satisfying this barrier-like condition as sum-of-squares (SOS) programs, which are shown to be sound and complete. Finally, we demonstrate the theoretical results on two numerical examples.
★ Sufficient and Necessary Continuous Barrier-like Conditions for Discrete-Time Stochastic Reach-Avoid Verification
This paper develops necessary and sufficient barrier-like characterizations using continuous barrier functions for infinite-horizon reach-avoid verification of discrete-time stochastic systems. Existing results establish necessary and sufficient conditions in terms of functional inequalities involving measurable or lower semicontinuous barrier functions. However, the limited regularity of such functions may hinder their numerical approximation and computational synthesis. Building on our previous barrier-like condition for finite-horizon reach-avoid verification, we show that this condition can also be used for infinite-horizon reach-avoid verification and, under a uniform absolute continuity condition on the transition kernels, admits a continuous barrier function whenever the exact reach-avoid probability is strictly larger than the prescribed threshold for every state in the initial set. We further show that the resulting continuous barrier function can be uniformly approximated by a polynomial one while preserving the required barrier-like conditions. For polynomial systems, we formulate these conditions as polynomial positivity constraints over compact basic semialgebraic sets. Putinar's Positivstellensatz then converts the positivity conditions into sum-of-squares (SOS) certificates, yielding semidefinite programming (SDP) formulations for synthesizing polynomial barrier functions. We establish both soundness and completeness of the resulting SOS-based procedure. Finally, two numerical examples illustrate the theoretical results and demonstrate the resulting SDP approach.
★ A bioinspired internal model-based online estimator for planar pursuit
Bioinspired feedback controls for pursuit, tracking, and collective motion are often expressed in terms of the relative configuration between interacting agents. In practice, however, onboard sensors may not directly provide all quantities required for feedback control, necessitating estimation of unobserved quantities. This paper develops a bioinspired internal model-based estimator for reconstructing those quantities from partial sensory observations and known self-motion. State reconstruction is posed as an optimization problem that treats the relative kinematics as constraints and minimizes the disagreement between the internal model outputs and measurements from onboard sensors. Pontryagin's Maximum Principle is used to derive the necessary optimality conditions. A forward-backward algorithm is used to provide a numerical solution and a moving horizon formulation is employed for online implementation. The estimator is evaluated numerically against classical state estimators. Real-time implementation of the proposed framework on robotic hardware is demonstrated through two pursuit strategies.
★ Data center cooling choices shift water impacts across the grid: An integrated water-energy model for sustainable data center development
Data centers are being developed at an unprecedented pace, yet their energy and water impacts, and the spatial and temporal distribution of these impacts, remain poorly characterized. Data centers consume water for cooling (direct) and through electricity generation (indirect). Decisions on siting and cooling technology result in water-energy trade-offs that extend impacts beyond the facility's location. Existing assessment frameworks rely on facility efficiency metrics and average grid water intensity factors, suppressing the temporal impacts of data center load and generation availability. They also attribute indirect consumption to the facility's location rather than to the generators (and corresponding hydrologic regions) that respond to the added load, misattributing spatial impacts. To close this gap, we develop a computational model of the data center-energy-water nexus that links facility cooling and electricity demand with hourly economic dispatch, generator-level water consumption, and monthly subbasin depletion. Built on open-source data, the model resolves where and when water is consumed, and where this consumption compounds existing water risk or creates new risk. Using the model, we study different cooling configurations and proposed developments in the state of Michigan. Air-cooled data centers halve total water consumption relative to evaporative cooling, but increase electricity demand and raise indirect water consumption by one-third, shifting the water footprint from the facility to generators. Mapping these changes to subbasins reveals depletion increases beyond the data center sites, in regions that facility-level reporting may overlook. These results show that data center water and energy impacts cannot be assessed in isolation, motivating the need for integrated modeling to inform siting, design, and reporting practices.
comment: 12 pages; 8 figures; 6 tables; appendix
★ From functioning to evolving: A complex systems perspective on future self-organised federated energy communities
Energy networks face a paradigm shift driven by renewable integration, uncertainty about required flexibility, distributed markets, and smart demand. Increasing asset interactions, cyber dependencies on communication and computation systems, and the deployment of AI agents demand a holistic, system-wide approach to understand the system's emergent behaviour. These transformations affect energy generation, demand adaptation, grid operations, and market dynamics, forming a complex engineered \emph{system of systems}. We argue that a complex-systems perspective can help to understand this evolution. Drawing lessons from two highly successful large-scale engineered systems, the Internet and agile software engineering, we highlight how prioritising design for evolution over traditional design for functionality enables energy systems to adapt to net-zero dynamics and handle unforeseen uncertainties. We discuss how the notion of federated energy communities (FEC), which aims for an open energy system with distributed coordination, aligns with this perspective. In FECs, each EC produces, stores, and manages its own energy, enabling it to trade with peers, respect grid constraints, and reach fair agreements. Beyond regulatory issues, the main challenge is identifying constraints that can orchestrate EC operations at the scale and reliability standards required of power networks, without unnecessarily limiting the innovation needed for system evolution. We then conclude with tentative design principles for future decentralised, self-organised energy networks through the lens of design for evolution, and how to apply them to a bottom-up architecture of autonomous energy communities.
comment: 15 pages, 2 figures, 4 tables
★ Reactive Power Beyond Sinusoids: Scalar Selection and Information Limits
Reactive power is a fundamental concept in ac power systems and is well defined under single-frequency sinusoidal steady-state conditions. Under nonsinusoidal conditions, however, multiple reactive-power definitions coexist and can produce different scalar values, indicating that the conventional $Q$ does not extend uniquely. This paper revisits this problem by asking what additional assumptions select a scalar reactive-power measure and what information is lost in that reduction. On contiguous finite harmonic spaces, real-bilinear, alternating scalar readouts invariant under common time shifts admit different harmonic weightings. Requiring the measure to vanish for every smooth, strictly monotone, time-invariant memoryless resistor forces the weights to be proportional to harmonic order; with fundamental-frequency calibration, this yields the classical derivative, or Iliovici-type, measure. This requirement is incompatible with reproducing conventional reactive power independently at every harmonic. The contribution is this converse characterization within the declared observation class, rather than the differentiated-power formula itself. The paper also quantifies the information loss caused by scalarization and derives the exact dimension of the remaining current ambiguity. The results clarify both the assumptions needed to select a scalar reactive-power definition and the limits of the current information retained by that scalar quantity.
comment: Submitted to IEEE Transactions On Circuits and Systems I
★ Higher-Order Approximation of Exit Functionals in Sampling-Based Stochastic Model Predictive Control
Safety evaluation in sampling-based stochastic model predictive control often requires numerical estimation of exit functionals. The approximation of first-exit times and exit indicators is therefore a key numerical bottleneck, and discretization error in these quantities directly affects the resulting controller. This paper studies how existing higher-order methods for strong approximation of exit times can be brought into safe control. Two cases are highlighted. For general noncommutative dynamics, an adaptive order-1 Milstein discretization is used together with Lévy-area simulation via Wiktorsson's method. For commutative dynamics, an adaptive order-1.5 construction achieves a stronger exit-time rate. Under a local anti-concentration condition on the exit-time law, we show that strong exit-time approximation transfers to strong approximation of the failure indicator. The methods are then studied in the context of chance-constrained path integral control, which provides an exact continuous-time representation of safety through exit events. Numerical experiments compare the two cases in terms of strong exit-time error, failure-indicator error, and closed-loop constraint satisfaction, showing improvement over Euler-Maruyama and thereby enabling existing and future techniques whose applicability depends on improved strong approximation.
comment: Accepted for publication in the proceedings of the 2026 IEEE Conference on Decision and Control (CDC 2026)
★ Indirect tipping: a social attack surface in AI agent populations
As generative AI agents are deployed at scale, safety will depend not only on technical safeguards and individual model design, but also on collective equilibria that determine how agent populations process information, prioritize actions, and respond to uncertainty. Yet the same equilibria that enable agents to coordinate also create a social attack surface. The standard framework to assess this vulnerability is critical mass dynamics: the minimum fraction of adversarial agents required to overturn an equilibrium through direct competition. Here, we show that this approach risks underestimating system vulnerability by reducing the problem to the identification of singular tipping points, and ignoring indirect but potentially more efficient routes through which collective behavior can be redirected. Through experiments with populations of LLM agents and an analytic framework that captures their collective dynamics at scale, we map critical-mass thresholds that define a directed, weighted topology over the space of coordination equilibria, and treat this topology as a navigable landscape. We show that indirect tipping through intermediate stepping-stone equilibria can reduce the committed minority required to reach an alternative state, bypass majority requirements, and make possible transitions inaccessible through direct challenges. The diversity of available alternatives and timing of the attack further reshape this landscape, creating opportunities for control as well as risks of unintended destabilization. These results show that an equilibrium's resistance to committed intervention is not an intrinsic property but a structural feature of its competitive relations with alternative states. Securing populations of interacting AI agents therefore requires mapping this social landscape alongside individual agent capabilities and the technical channels through which they interact.
♻ ★ Optimization-Based Formation Flight on Libration Point Orbits
A model predictive control (MPC) framework is developed for station-keeping in spacecraft formation flight along libration point orbits. At each control period, the MPC policy solves a multi-vehicle optimal control problem (MVOCP) that tracks a reference trajectory, while enforcing path constraints on the relative motion of the formation. The control policy makes use of a limited set of control nodes consistent with operational constraints that allow only a small number of maneuver opportunities per revolution. To promote recursive feasibility, path constraints are progressively tightened across the prediction horizon. An isoperimetric reformulation of the constraints is used to prevent inter-sample violations. The resulting MVOCP is a nonconvex program, which is solved via sequential convex programming. The proposed approach is evaluated in a high-fidelity ephemeris model under uncertainties for a formation along the near-rectilinear halo orbit (NRHO), and subject to path constraints on inter-spacecraft separation and relative Sun phase angle. The results demonstrate maintenance of a spacecraft formation that satisfies the path constraints with realistic cumulative propellant consumption.
♻ ★ Scaled Relative Graphs in Normed Spaces
The paper extends the Scaled Relative Graph (SRG) framework of Ryu, Hannah, and Yin from Hilbert spaces to normed spaces. Our extension replaces the inner product with a regular pairing, whose asymmetry gives rise to directional angles and, in turn, directional SRGs. Directional SRGs are shown to provide geometric containment tests certifying key operator properties, including contraction and monotonicity. Calculus rules for SRGs under scaling, inversion, addition, and composition are also derived. The theory is illustrated by numerical examples, including a graphical analysis of the contractivity of Bellman operators using directional SRGs.
comment: To appear in the Proceedings of the 65th IEEE Conference on Decision and Control (CDC 2026)
♻ ★ Rough Stochastic Pontryagin Maximum Principle and an Indirect Shooting Method
We derive first-order Pontryagin optimality conditions for stochastic optimal control with deterministic controls for systems modeled by rough differential equations (RDE) driven by Gaussian rough paths. This Pontryagin Maximum Principle (PMP) applies to systems following stochastic differential equations (SDE) driven by Brownian motion, yet it does not rely on forward-backward SDEs and involves the same Hamiltonian as the deterministic PMP. The proof consists of first deriving various integrable error bounds for solutions to nonlinear and linear RDEs by leveraging recent results on Gaussian rough paths. The PMP then follows using standard techniques based on needle-like variations. As an application, we propose the first indirect shooting method for nonlinear stochastic optimal control and show that it converges 10x faster than a direct method on a stabilization task.
comment: Corrections to the needle variations. Recompile with \showrevisionstrue to highlight changes
♻ ★ Grid-Supporting Equipment Supply Chains Constrain the Feasible Pace of Power System Expansion
Power system expansion depends on the equipment required to connect, convert, regulate, and condition electricity, yet grid-supporting equipment (GSE) is rarely modeled as an explicit constraint. We develop a framework integrating dynamic stock-flow modeling, BOM compilation and material intensity derivation, multi-regional supply-use analysis, and GSE deployment modeling to quantify GSE deployment requirements and upstream material dependence. Because manufacturing information is often fragmented or proprietary, we use critical material availability as physical proxy of GSE supply constraints. In a U.S. case study, GSE shortages reach 269.6--274.1 GVA (28.5%--28.6%) by 2030 under high-growth conditions. Copper is the first material to limit GSE availability from 2027 onward, while steel and nickel become additional constraints later. Trade disruption intensifies shortages, while dynamic transformer rating provides targeted but partial relief. These results show that grid expansion depends on the timely manufacturability, replacement, and material support of GSE, motivating planning frameworks that explicitly incorporate deliverability, supply chain exposure, and resilience strategies.
♻ ★ Design and Biomechanical Evaluation of a Lightweight Low-Complexity Soft Bilateral Ankle Exoskeleton
Many people could benefit from exoskeleton assistance during gait, for either medical or nonmedical purposes. But exoskeletons bring added mass and structure, which in turn require compensating for. In this work, we present a lightweight, low-complexity, soft bilateral ankle exoskeleton for plantarflexion assistance, with a shoe attachment design that can be mounted on top of any pair of shoes. Experimental tests show no significant difference in lower limb kinematics and kinetics when wearing the exoskeleton in zero-torque mode relative to not wearing an exoskeleton, showing that our device does not obstruct healthy gait, and proving it as a compliant and comfortable device, promising to provide effective assistance. Hence, a control system was developed, and additional tests are underway.
♻ ★ Real-Time Prediction of Lower Limb Joint Kinematics, Kinetics, and Ground Reaction Force using Wearable Sensors and Machine Learning
Walking is a key movement of interest in biomechanics, yet gold-standard data collection methods are time- and cost-expensive. This paper presents a real-time, multimodal, high sample rate lower-limb motion capture framework, based on wireless wearable sensors and machine learning algorithms. Random Forests are used to estimate joint angles from IMU data, and ground reaction force (GRF) is predicted from instrumented insoles, while joint moments are predicted from angles and GRF using deep learning based on the ResNet-16 architecture. All three models achieve good accuracy compared to literature, and the predictions are logged at 1 kHz with a minimal delay of 23 ms for 20s worth of input data. The present work fully relies on wearable sensors, covers all five major lower limb joints, and provides multimodal comprehensive estimations of GRF, joint angles, and moments with minimal delay suitable for biofeedback applications.
♻ ★ Reliability and Effectiveness of Autonomous AI Agents in Supply Chain Management
This paper studies the performance and reliability of autonomous generative AI agents in multi-echelon supply chains using the MIT Beer Game. We examine how model choice, operational guardrails, centralized data sharing, and prompt design affect system performance. In our best-performing configuration, GenAI agents reduce total supply-chain costs by up to 80% relative to human teams. Despite strong average performance, autonomous agents can exhibit substantial run-to-run instability, generating volatile procurement decisions and large tail costs. We characterize this phenomenon as agent bullwhip, the amplification of decision instability in autonomous multi-agent systems. We show that this instability can propagate across echelons and compound over time, even when the underlying demand path is held fixed. We then evaluate two approaches for improving reliability: reinforcement-learning post-training and operational guardrails. Both reduce tail events and mitigate agent bullwhip, but they operate through different mechanisms and require different levels of information and model access. Reinforcement-learning post-training delivers the largest gains in reliability and system performance when system-level feedback is available, while guardrails provide a simple training-free alternative for constraining extreme decisions.
♻ ★ Certificates Synthesis for A Class of Observational Properties in Stochastic Systems: A Unified Approach
In this paper, we investigate the probabilistic formal verification of stochastic dynamical systems over continuous state spaces. Motivated by problems in state estimation and information-flow security, we introduce the notion of observational properties, which characterize the inferences an external observer can draw from system outputs. These properties are formulated as probabilistic hyperproperties based on HyperLTL over finite traces, yielding a unified framework that subsumes several existing notions studied separately in the literature. We reduce the verification problem to reachability analysis over an augmented structure that integrates the system dynamics with an automaton representation of the specification. Building on this construction, we develop stochastic barrier certificates that provide probabilistic guarantees for property satisfaction while avoiding explicit state-space discretization. The effectiveness of the proposed framework is demonstrated through a case study.
♻ ★ Ensuring Stability of Non-Minimal Modes in Input-Output Data-Driven Representation
Many recent data-driven control approaches for linear time-invariant systems are based on output trajectory prediction using input-output data matrices. The system dynamics described by this predictor, which we refer to as the input-output data-driven representation, yields non-unique autoregressive with exogenous inputs (ARX) models having possibly unstable non-minimal modes. In this note, we show that the stability of these non-minimal modes is ensured by a certain choice of ARX model, which coincides with the minimum-norm least-squares predictor using the Moore-Penrose inverse of the data matrix. This stability guarantee holds regardless of the underlying system's stability. Moreover, the stability persists under sufficiently small noise in data when a suitably truncated Moore-Penrose inverse is used. Consequently, the ARX model need not be reduced to the true system order in order to avoid unstable additional modes.
comment: 8 pages, 1 figure
♻ ★ Certificate-based Synthesis of Coordinated Droop Control for Heterogeneous Radial Distribution Networks
Voltage certificates for droop-controlled radial distribution networks are often constructed from worst-case quantities. In heterogeneous radial networks, this approach can hide where voltage deviations are most likely. Furthermore, such certificates become increasingly conservative as the network sensitivities accumulate. Leveraging the structure of the linearized DistFlow model and slope-restricted droop controllers, we derive tighter deterministic voltage certificates that retain heterogeneous network, disturbance and inverter characteristics of each bus. The certificates reveal the buses and local limitations that dominate certified voltage performance. Worst-case bounds are recovered as a special case. Although tighter, the heterogeneous certificates can still deteriorate downstream due to the network structure. To address this, we leverage our certificates as design variables for coordinated voltage control. Specifically, we develop a virtual droop architecture with coordination and affine feedforward compensation to reshape the effective voltage sensitivity, and formulate a linear program that jointly synthesizes the controller and minimizes its heterogeneous voltage certificates under operational, communication and inverter placement constraints. The resulting controller guarantees the voltage and inverter bounds for all admissible disturbances. Evaluation on two network benchmarks, a five-customer residential feeder and a 26-customer rural network comprising four feeders, demonstrates improved certificates and voltage behaviour under inverter limits.
♻ ★ A Physics Informed Learning Augmented Framework for Grid-Aware P2P Energy Trading
Distribution networks are transitioning from passive to active systems, driven by the large-scale proliferation of distributed energy resources (DERs) at the grid edge. Peer-to-Peer (P2P) energy trading has emerged as a transformative paradigm that enables energy transactions among prosumers, aggregated here as microgrids (MG). Ensuring that these transactions remain physically feasible within the distribution network is a fundamental prerequisite for any credible P2P framework. This is typically handled by distribution system operators (DSO) through bilevel coordination in distributed P2P architectures, wherein MGs optimize trades independently of network constraints, and the DSO subsequently corrects the infeasible outcomes. However, such sequential coordination prevents MGs from anticipating network feasibility during P2P market clearing, potentially leading to substantial post market corrections, altered trading outcomes, and repeated MG DSO interactions. To this end, this paper proposes a physics informed learning augmented P2P DSO framework in which a transformer-based model is trained to predict the DSOs response to proposed P2P trades, with network feasibility embedded directly in the training objective. Embedding this model within P2P market clearing algorithm allows MGs to anticipate the DSOs response and refine their trading decisions during trading, before submission. The proposed framework is validated on the modified IEEE 69 bus distribution system with interconnected MGs. Relative to conventional bilevel DSO correction, case studies show that the proposed framework recovers 40.90% of P2P market utilization and 22.00% of economic transactions, while empirically eliminating network constraint violations over a full year of operation and substantially reducing computational and communication overhead.
♻ ★ Incremental Stability and Convergence Properties of Discrete-Time Projected Control Systems
Projection-based controllers can overcome fundamental limitations of classical linear time-invariant control by modifying the controller's input-output behavior via projection. A key example is given by the hybrid integrator-gain system, a projected integrator, which has recently found successful application in several industrial systems. While prior work on analysis and design of projection-based control systems has primarily focused on the continuous-time setting and non-incremental analysis, a more refined incremental analysis in discrete-time is needed to better reflect actual digital implementation and obtain more accurate (robust) performance assessment. To address this need, this paper considers incremental stability and convergence analysis of discrete-time projection-based control systems. Our first methodology is based on showing that such controllers preserve the quadratic incremental stability of their nominal (unprojected) dynamics, if the projection metric is well-designed. Building on this, we derive a small-gain condition guaranteeing incremental input-to-state stability for interconnections of projected controllers with general nonlinear plants. A second approach is grounded in a direct Lyapunov-based method for verifying incremental stability in input-affine piecewise-smooth systems, which can be seen as an extension of the classical discrete-time Demidovic conditions. We illustrate our results through several examples, and demonstrate performance quantification via nonlinear Bode plots, with a special focus on first-order projection elements.
♻ ★ AgentHomeID - Agent-based modelling of building stock transformation: A multi-scale framework for policy assessment and infrastructure planning
Decarbonising the building sector is central to meeting climate targets, yet existing models rarely capture the interaction between system-level transformation dynamics and heterogeneous individual investment decisions. This work presents AgentHomeID, an agent-based model of building stock evolution in which owner behaviour, techno-economic constraints, and regulatory frameworks are represented explicitly at the level of individual buildings and their owners. The model differentiates owner-occupiers, private landlords, and institutional owners, using willingness-to-pay (WTP) parameters estimated from empirical decision-maker studies, and operates on both representative building archetypes and real building data derived from geographic information systems (GIS). We demonstrate this versatility across three applications. At national scale, scenario analysis for Germany to 2045 shows that removing binding renewable heating requirements substantially raises final energy demand even where envelope refurbishment is unchanged, and that subsidy allocation and investment activity diverge sharply across owner types and income quartiles, with the lowest quartiles persistently underinvesting. At regional scale, bottom-up simulation for a German distribution grid planning region yields spatially concentrated heat pump uptake at NUTS-3 level that differs from aggregated top-down projections in both magnitude and spatial distribution. At urban block level, the same simulations resolve substation-level load heterogeneity and show that integrated system peaks driven by heat pumps, electric vehicles, and photovoltaics do not coincide with individual technology peaks. Across all three scales, owner heterogeneity and local structure materially shape transition pathways, indicating that they should be represented explicitly in models used for policy assessment and infrastructure planning.
comment: Submitted to Applied Energy
♻ ★ Trade-off invariance for weighted scalarizations in multi-objective optimization
We consider weighted-sum scalarizations for an abstract multi-objective minimization problem defined by the vector-valued map $U\ni u\mapsto \big( f_1(u),\ldots, f_N(u)\big)$, where $U$ is an arbitrary nonempty set and no topology, convexity, compactness, or lower semicontinuity assumption is imposed. Using the open simplex as parameter space for positive weights, we show that the Trade-off Invariance Principle for scalarizations yields a generic uniqueness property in the objective space. Namely, for almost every weight vector, all minimizers of the corresponding weighted-sum scalarization have the same objective vector, although the minimizers themselves need not be unique. Moreover, excluding again a null-measure subset, all minimizing sequences determine the same limiting objective vector, independently of the chosen sequence. We also give a geometric interpretation of these results in the attainable objective set: for almost every positive weight vector, the scalarization exposes at most one nondominated point. Furthermore, minimizing sequences determine at most one asymptotically exposed objective vector in the closure of the attainable set.
comment: 11 pages. Correction of typos and minor changes
♻ ★ Accounting for Optimal Control in the Sizing of Isolated Hybrid Renewable Energy Systems Using Imitation Learning
Decarbonization of isolated or off-grid energy systems through phase-in of large shares of intermittent solar or wind generation requires co-installation of energy storage or continued use of existing fossil dispatchable power sources to balance supply and demand. The effective CO2 emission reduction depends on the relative capacity of the energy storage and renewable sources, the stochasticity of the renewable generation, and the control of the isolated energy system. While the operation of the energy storage and dispatchable sources impacts the optimal sizing of the system, it is challenging to account for the effect of finite-horizon optimal control at the stage of system sizing. In this work, we present a flexible and computationally efficient sizing framework for energy storage and renewable capacity in isolated energy systems, accounting for uncertainty in the renewable generation and the optimal control. We implement an imitation learning approach to stochastic neural model predictive control (MPC) which allows us to relate the battery storage and wind peak capacities to the emissions reduction and investment costs while accounting for finite horizon, optimal control without solving an infeasible number of optimization problems. We evaluate the proposed sizing framework on a case study of an offshore energy system with a gas turbine, a wind farm and a battery energy storage system (BESS). In this case, we find a nonlinear, nontrivial relationship between the investment costs and the reduction in gas usage for different wind and BESS capacities.
comment: 13 pages, 9 figures
♻ ★ Reliability Assessment and Performance Enhancement of Reset Control Systems
This paper develops a frequency-domain reliability assessment framework for reset control systems. The closed-loop higher-order sinusoidal-input describing function formulation is extended to explicitly include the reset-triggering signal generated through a shaping filter. Based on this signal, two metrics are introduced: \(σ_t\), which quantifies reset-time deviation, and \(σ_d\), which evaluates the tendency toward additional zero crossings. These metrics provide design-oriented indicators for identifying potentially unreliable reset behavior. To improve reset-triggering reliability, a first-order shaping filter is proposed for a generalized first-order reset element, increasing the low-frequency attenuation slope of the nonzero higher-order harmonics. The proposed analysis is evaluated on an industrial motion stage. The results show that the proposed metrics capture reliability issues that are not evident from the first-order closed-loop response alone and can therefore support the design of reset controllers with more reliable reset-triggering behavior.
♻ ★ vla.cpp: A Unified Inference Runtime for Vision-Language-Action Models
Deploying vision--language--action (VLA) models on robots requires adapting model-specific inference pipelines to heterogeneous processors and limited onboard memory. We present vla.cpp, a unified C++ inference runtime for eleven VLA models, with no PyTorch dependency for model execution. The runtime shares model loading, tensor execution, and serving while retaining architecture-specific attention, conditioning, and action heads. Iterative policies reuse observation-dependent computation across solver steps, while regression policies predict actions directly. We evaluate task success on LIBERO-Object and profile supported configurations on NVIDIA, Apple, and Intel hardware. BitVLA completes 200/200 LIBERO-Object episodes on an 8,GB Jetson Orin Nano. A ternary tensor-core kernel accelerates its client inference by $4.0$--$4.6\times$ over the CUDA-core baseline on RTX 3060 and AGX Orin. A SmolVLA case study links positional-index precision to gripper commands and task success, showing why fixed-input numerical checks should accompany rollout evaluation. Deployments on UR10e and ALOHA demonstrate physical robot integration; delay and execution-horizon studies characterize synchronous chunked control. The results demonstrate a common deployment path across VLA architectures and hardware, with numerical validation and control settings guiding deployment alongside inference efficiency.
comment: 8 pages, 5 figures. Code available at https://github.com/VinRobotics/vla.cpp
♻ ★ Predicted-Flow Control Barrier Functions for Real-Time Safe Optimal Control
Control barrier functions (CBFs) provide real-time safety guarantees through pointwise conditions on the state. However, synthesizing a valid CBF is difficult and the resulting controllers are myopic. To address myopia, this article introduces predicted-flow control barrier functions (P-CBFs), which generalize the CBF from a function of the current state to a functional of a predicted flow under a parametrized control plan over a finite prediction horizon. For safety, a P-CBF can certify that the predicted flow is in a safe set over the entire prediction horizon. However, candidate P-CBFs suffer from the same challenge as candidate CBFs, namely, control constraints make it difficult to guarantee that the P-CBF is valid. This article resolves this challenge by introducing a terminal candidate P-CBF requiring that the predicted flow end in a backup safe set at the terminal time, and a planning-time shift that modulates the prediction horizon, providing an additional degree of freedom to ensure feasibility. The real-time control and the evolution of the control-plan parameter and planning-time shift are determined jointly by a single convex optimization that is guaranteed to be feasible and renders the associated safe set forward invariant. The resulting safe optimal flow control provides a safety certificate over the entire prediction horizon and unifies finite-horizon integral-cost optimization with safety certification. This optimization reduces to a quadratic program (QP) if the control constraints are a convex polytope. The QP implementation, termed FlowBarrier, is validated on a nonholonomic ground robot navigating a dense environment. FlowBarrier is compared to nonlinear model predictive control and two CBF-based safety filter methods across 100 trials, where FlowBarrier achieves the highest goal-reaching rate, zero safety violations, and the lowest computation time.
♻ ★ Orchestrating Wheeled Mobile Robots Online without Conflicts
Formation control of wheeled mobile robots (WMRs) has been widely studied due to its broad applications. However, existing studies primarily focus on tracking predefined formations, with limited adaptability to varying environments. To address this limitation, we propose CFOO, a Conflict-Free Online Orchestration framework for continuous formation navigation of WMRs that integrates centralized formation generation with distributed formation maintenance. The upper layer monitors the environment in real time and generates adaptive formations as needed, using the proposed TCF-R2T (Trajectory-Conflict-Free Robot-to-Target assignment) algorithm to compute optimal assignments in polynomial time for timely, conflict-free formation transitions. At the lower layer, each WMR continuously employs JSTP (Joint Spatio-Temporal trajectory Planning) to maintain the given formation by jointly optimizing spatial positions and segment durations, improving coordination over spatial-only optimization with fixed durations. By coordinating these two layers, CFOO orchestrates WMRs to adapt their formations to varying environments and thus enable continuous navigation. Moreover, we design a Time-Varying Formation Reference (TVFR) mechanism to facilitate smooth transitions between successive desired formations. Both simulation and real-world experiments validate the effectiveness and adaptability of CFOO. Experimental videos are available on our project website: https://github.com/dongjh20/CFOO.
♻ ★ Multisource human-in-the-loop digital twin testbed for connected and autonomous vehicles in mixed traffic flow
In the emerging mixed traffic environments, Connected and Autonomous Vehicles (CAVs) have to interact with surrounding human-driven vehicles (HDVs). This paper introduces MSH-MCCT (Multi-Source Human-in-the-Loop Mixed Cloud Control Testbed), a novel CAV testbed that captures complex interactions between various CAVs and HDVs. Utilizing the Mixed Digital Twin concept, which combines Mixed Reality with Digital Twin, MSH-MCCT integrates physical, virtual, and mixed platforms, along with multi-source control inputs. Bridged by the mixed platform, MSH-MCCT allows human drivers and CAV algorithms to operate both physical and virtual vehicles within multiple fields of view. Particularly, this testbed facilitates the coexistence and real-time interaction of physical and virtual CAVs \& HDVs, significantly enhancing the experimental flexibility and scalability. Experiments on vehicle platooning in mixed traffic showcase the potential of MSH-MCCT to conduct CAV testing with multi-source real human drivers in the loop through driving simulators of diverse fidelity. The videos for the experiments are available at our project website: https://dongjh20.github.io/MSH-MCCT.
♻ ★ Online Regularized Statistical Learning in Reproducing Kernel Hilbert Space With Non-Stationary Data
We study recursive regularized learning algorithms in the reproducing kernel Hilbert space (RKHS) with non-stationary online data streams. We introduce the concept of a random Tikhonov regularization path and decompose the tracking error of the algorithm's output for the regularization path into random difference equations in RKHS. We show that the tracking error vanishes in mean square and almost surely if the regularization path is slowly time-varying. Then, leveraging the monotonicity of inverse operators and the spectral decomposition of compact operators, and introducing the RKHS persistence of excitation condition, we develop a dominated convergence method to prove the mean square and almost sure consistency between the regularization path and the unknown function to be learned. Especially, for independent and non-identically distributed data streams, the mean square and almost sure consistency between the algorithm's output and the unknown function is achieved if the input data's marginal probability measures are slowly time-varying and the average measure over each fixed-length time period is uniformly above a strictly positive finite Borel measure.
♻ ★ Goal-Conditioned Neural ODEs with Guaranteed Safety and Stability for Learning-Based All-Pairs Motion Planning
This paper presents a learning-based approach for all-pairs motion planning, where the initial and goal states are allowed to be arbitrary points in a safe set. We construct smooth goal-conditioned neural ordinary differential equations (neural ODEs) via bi-Lipschitz diffeomorphisms. Theoretical results show that the proposed model can provide guarantees of global exponential stability and safety (safe set forward invariance) regardless of goal location. Moreover, explicit bounds on convergence rate, tracking error, and vector field magnitude are established. Our approach admits a tractable learning implementation using bi-Lipschitz neural networks and can incorporate demonstration data. We illustrate the effectiveness of the proposed method on a 2D corridor navigation task.
♻ ★ A Quantitative Framework for Navigating Controller Design Tradeoffs under Computational Constraints
Computational constraints permeate the controller design process, and yet are rarely treated as explicit design constraints. Towards addressing this gap, we propose a quantitative framework that captures the effects of common design approximations, such as model order reduction, temporal discretization, horizon truncation, and solver accuracy, on both controller performance and computational requirements. Our framework highlights that these approximations are tunable parameters within an overall controller design process. By leveraging incremental input-to-state stability, we show that bounding the aggregate effects of these approximations reduces to verifying a design-dependent sector bound on the difference between the deployed policy and an idealized baseline, with stability enforced via a small-gain condition. We operationalize these insights via a Design Meta-Problem in which the performance gap is minimized subject to stability, real-time compute, and timing constraints. Finally, we instantiate the framework on a receding horizon LQR case study, and demonstrate a principled near-optimal navigation of tradeoffs among sampling rate, model order, horizon length, and solver iterations.
comment: 34 pages, 16 figures. Extended version. Main body to appear in IEEE CDC 2026 proceedings
♻ ★ Machine Learning of Temperature-dependent Chemical Kinetics Using Parallel Droplet Microreactors
Temperature is a fundamental regulator of chemical and biochemical kinetics, yet capturing nonlinear thermal effects directly from experimental data remains a major challenge due to limited throughput and model flexibility. Recent advances in machine learning have enabled flexible modeling beyond conventional physical laws, but most existing strategies remain confined to surrogate models of end-point yields rather than full kinetic dynamics. Consequently, an end-to-end framework that unifies systematic kinetic data acquisition with machine learning based modeling has been lacking. In this paper, we present a unified framework that integrates droplet microfluidics with machine learning for the systematic analysis of temperature-dependent reaction kinetics. The platform is specifically designed to enable stable immobilization and long-term time-lapse imaging of thousands of droplets under dynamic thermal gradients. This configuration yields massively parallel time-resolved datasets across diverse temperature conditions that capture transient kinetics and provides particularly suitable inputs for training machine-learning models of reaction dynamics. Leveraging these datasets, we train Neural ODE models, which embed neural networks within differential equations to flexibly represent nonlinear temperature dependencies beyond conventional formulations. We demonstrate accurate prediction of enzymatic kinetics across diverse thermal environments, highlighting the robustness and versatility of the approach. Our framework bridges high-throughput experimental data acquisition with data-driven modeling, establishing a versatile foundation for enhanced predictive ability and rational analysis and design of temperature-sensitive biochemical processes.
♻ ★ A Methodology for Auditable Trustworthiness Levels in AI Lifecycle Governance
AI governance increasingly requires judgments about whether an AI system remains adequately trustworthy over time, whether observed changes are tolerable, and how such judgments should be documented in a transparent and contestable way. Existing approaches remain either too high-level to support lifecycle monitoring and reassessment or too narrowly metric-driven to connect multidimensional trustworthiness evidence with governance decisions. We propose a lightweight methodology centered on \emph{trustworthiness level functions}: auditable rules that map measured trustworthiness profiles to governance-relevant levels. The methodology separates the underlying trustworthiness evidence from the governance rule used to interpret it and treats that rule as a lifecycle governance object. The rule may remain expert-defined or, when available evidence warrants empirical learning, be approximated by an interpretable candidate model. An AI lifecycle governance procedure embeds this choice in explicit decision gates for determining whether learning should be attempted and whether a learned candidate should become operative. The resulting rule supports lifecycle monitoring through level transitions, boundary margins, and profile drift, with explicit human responsibilities for validation, approval, and reassessment. We illustrate the methodology on synthetic AI lifecycle scenarios involving degradation, shocks, updates, heterogeneous monitoring cadences, and system comparison. Our methodology does not replace expert or legal judgment, but makes the governance interpretation of trustworthiness evidence more explicit, auditable, and contestable over time.
comment: Version v2. Clarified lifecycle governance procedure and expanded synthetic experiments. 26 pages; 8 figures
♻ ★ Learning Safe-by-Design Neural Network Controllers
Safety filters constructed from control barrier functions (CBFs) are commonly appended to pre-trained neural network controllers to enforce safety requirements. However, this decoupled design with hand-tuned, fixed CBF parameters often fails to adapt to the underlying controller, yielding overly conservative solutions. Thus, given a valid CBF, we address these limitations by jointly learning a neural network controller and neural-network-parameterized CBF parameters, enforcing the resulting affine safety constraints by construction and avoiding an online quadratic program (QP) safety filter at run time. To further improve computational efficiency and scalability, we introduce a lightweight projection architecture that enforces constraints without full constraint enumeration. Extensive simulation evaluations demonstrate reliable, scalable safety constraint satisfaction at reduced computational cost.
♻ ★ Path Integral Control in Gaussian Belief Space for Partially Observed Systems
This paper extends path integral control (PIC) to partially observed systems by formulating the problem in Gaussian belief space. PIC uses the matching condition, which requires the diffusion and control channels to be proportional, to linearize the Hamilton--Jacobi--Bellman equation through the Cole--Hopf transform. We show that the belief diffusion satisfies this condition only when the observation function is affine. Thus, the standard Cole--Hopf linearization does not apply to non-affine observation models. Restricting the problem to Gaussian beliefs provides a finite-dimensional approximation with deterministic covariance evolution and reduces the problem to stochastic control of the belief mean. We derive necessary and sufficient conditions for matching in this reduced space, obtain an exact Cole--Hopf linearization and a Feynman--Kac representation, and develop the MPPI-Belief algorithm. Numerical experiments on a navigation task with state-dependent observation noise demonstrate the effectiveness of MPPI-Belief compared with certainty-equivalent and particle-filter-based methods.
comment: 6 pages, accepted to CDC 2026
♻ ★ MicroPush: A Lightweight Simulator for Sim-to-Real Microrobotic Pushing and Assembly
Developing learning-based autonomy for microrobotic manipulation is difficult because physical trials are slow, variable, and poorly suited to large-scale training. We present MicroPush, a lightweight simulation and benchmarking environment for pushing and assembly with magnetic rolling microrobots. The simulator combines overdamped planar dynamics with calibrated rolling actuation, reduced-order contact handling, short-range interaction corrections, and optional background flow, while providing common interfaces for planning, model-based control, reinforcement learning (RL), interactive visualization, and headless evaluation. In no-render tests, MicroPush remains substantially faster than real time, reaching 37.0x real time with 100 passive particles. We further evaluate the simulator through zero-shot sim-to-real policy transfer. A Residual RL-MPC policy is trained entirely in MicroPush, frozen after simulation training, and deployed on the physical system without real-world policy fine-tuning. A 20 μm magnetic microrobot pushes a similarly sized silica particle along a figure-eight trajectory with 1.91 μm median and 4.65 μm 95th-percentile path error, and the same autonomy stack performs sequential line, triangle, and six-particle hexagonal assembly. These results show that a deliberately reduced-order simulator can provide an efficient training and development substrate for sim-to-real microrobotic autonomy.
comment: 9 pages, 8 figures
♻ ★ Observed Control - Linearly Scalable Nonlinear Model Predictive Control with Adaptive Horizons
This work highlights the duality between state estimation and model predictive control. A model predictive controller, observed control, is presented that uses this duality to efficiently compute control actions with linear prediction horizon length scalability. The proposed algorithms provide exceptional computational efficiency, adaptive time horizon lengths, and early optimization termination criteria. The use of Kalman smoothers as the backend optimization framework provides for a familiar implementation supported by strong theoretical guarantees. Additionally, a formulation is presented that separates linear model predictive control into purely reactive and anticipatory components, enabling any-time any-horizon observed control while ensuring controller stability for short time horizons. Finally, the method is extended to nonlinear systems and non-quadratic cost functions to obtain locally-optimal control of complex systems while maintaining linear prediction horizon scalability and adaptive-horizon capabilities.
comment: 16 pages, 8 figures. Submitted to IEEE Transactions on Automatic Control on 8/17/2025. Date of latest revision 7/29/2026
Robotics
★ Topology-Informed Visual Prompting For Vision Language Action Policies
Vision-language-action (VLA) policies can struggle with manipulation tasks with complex obstacle geometries due to partial observability. These complex geometries can lead to similar visual observations or robot configurations requiring qualitatively different actions, a distinction that can be quantified using topological signatures. While motion planners with full knowledge of environment geometries and object states can reason about these signatures in planning, this information is often not known at deployment. To address this issue, we present a topology-guided visual-prompting framework that uses simulation-based planning to augment a nominal demonstration dataset and provides vision-based guidance at deployment. Our method uses a Gauss-Linking-Integral topological signature representation to capture important topological properties of the environment. Using privileged geometry information from a simulation approximation of our environment, we augment a VLA fine-tuning dataset with trajectories that move the system to a demonstrated signature and, from the new configuration, resume task execution. A vision-language model (VLM) is fine-tuned on the same dataset to both predict signatures from live camera observations and predict end-effector waypoints, which are rendered as visual prompts on the observations to guide the VLA. Across three simulated bimanual tasks and a real-world box pickup task, our method outperforms a VLA fine-tuned only on nominal demonstrations and a VLM-prompting baseline that can remove topology-relevant information from observations. On hardware, it exceeds the strongest baseline by 40% in task success. Project website: https://topology-vla.github.io.
★ FinsSim: A Reality-Aligned Integrated Simulation Platform for Underwater Robot Learning
Underwater robot learning relies on simulators that integrate high-fidelity hydrodynamics, convenient learning interfaces, and a credible transition to real scenarios. In this work, we present FinsSim, a reality-aligned integrated simulation platform for Sim-to-Real underwater robot learning. FinsSim first constructs high-fidelity simulation with selectable backends to adapt to diverse requirements. To facilitate underwater robot research, it further offers standard control baselines, alongside with unified robot learning workflows. For reliable Sim-to-Real transfer, FinsSim adopts a multi-sensor fusion scheme to provide low-cost yet precise localization. Moreover, it implements calibrated thruster-hydrodynamics models and a constrained wrench allocation algorithm. Bridging these modules by ROS~2, FinsSim establishes a complete Sim-to-Real transfer pipeline. Through matched simulations and experiments, it is demonstrated that reliable Sim-to-Real transfer of underwater robot control policies can be achieved with the FinsSim framework. Separate ablation studies also validate that the modules of FinsSim can address the pivotal issues of underwater Sim-to-Real from different aspects. Overall, this work aims to bridge the gap between theoretical research and practical applications, ultimately driving advancements in the field of underwater robotics.
comment: 8 pages, 6 figures
★ MR-SPITE: Accelerating Multi-Robot Conflict Scans via Hierarchical Swept-Volume Approximations
Conflict scanning over synchronized robot paths requires detailed collision checking, potentially across every robot pair at every timestep, and may be repeated many times as conflicts are repaired. We present Multi-Robot SPITE (MR-SPITE), a conservative, motion-segment-based filter for accelerating these scans. MR-SPITE partitions each path into temporal intervals and assigns conservative bounds to each segment. An interval scheduler compares bounds for temporally overlapping motions: disjoint bounds certify the shared window as conflict-free, while unresolved windows are passed to the underlying collision checker. We integrate MR-SPITE into ARC and combine it with VAMP-based collision checking. For 16 Fetch robots, ARC with MR-SPITE achieves a paired median conflict scan speedup of 7.18x and reduces median planning time by 57% relative to the baseline ARC implementation with PRM+VAMP. These results demonstrate that motion-segment bounds complement configuration-level collision acceleration while preserving the behavior of the underlying discretized scanner.
comment: 9 pages, 4 figures, 2 tables
★ ReVeal: A Reconstruction-Aware Real-to-Sim Framework for VLA Policy Evaluation
Simulation-based evaluation provides a scalable and repeatable alternative to real-world evaluation of vision-language-action (VLA) policies. However, reconstruction errors can cause simulated policy performance to diverge from real-world performance, motivating the need to assess reconstructed environments for downstream VLA policy evaluation. We present ReVeal, a real-to-sim assessment framework combining workspace reconstruction, reconstruction-level assessment, and matched closed-loop policy evaluation. Novel-View Mesh Fidelity (NVMF) and Annotated Planar Geometry Fidelity (APGF) assess observation and planar geometric fidelity, respectively. We also develop PGSR-D, a reconstruction pipeline incorporating monocular depth supervision to improve geometry where multi-view visual cues are limited. Across 8 assessment scenes, NVMF and APGF consistently distinguish the fidelity of 2DGS, PGSR, and PGSR-D. Matched evaluations of GR00T, SmolVLA, and pi0.5 across 8 humanoid manipulation tasks show consistent ordering between reconstruction fidelity and real-sim performance agreement across pipelines. Further analysis of the evaluation workspaces shows that higher fidelity is associated with stronger real-sim agreement.
★ BarrierFormer: Transformer-Guided Predictive Barrier Enforcement for Safe Robot Control
Control barrier functions (CBFs) have become one of the most popular tools for encoding and enforcing state constraints in safety-critical robotics. Standard CBF approaches are inherently myopic in nature as they enforce safety only at the current time step. Consequently, the system can be driven toward the boundary of the safe set where no feasible safe control exists at a future timestep. Model predictive control (MPC) based approaches address this by enforcing state constraints over a receding horizon. However, such approaches generally require the model to be known for solving a constrained optimization problem at every step, which is computationally expensive for real-time deployment. We propose BarrierFormer, a barrier-supervised transformer framework that addresses these limitations by encoding rollout-level CBF constraints in learning a model-free safe policy. A causal transformer encodes observation-action history, autoregressively generates a predictive rollout through the dynamics head to replace the model, and provides a residual correction to a nominal controller through the action head to replace the online computation. A barrier critic operating on local observations evaluates CBF constraint violations along this rollout, and a safety teacher computes barrier-consistent actions satisfying these constraints as direct supervision targets for the learned control policy. During inference, the policy maps observation-action history to control actions without any online optimization or model knowledge, enabling real-time model-free predictive safety enforcement. Evaluations across linear and nonlinear, 2D and 3D dynamical systems for safe goal-directed navigation demonstrate that BarrierFormer outperforms existing reinforcement learning (RL)-based, diffusion-based, MPC-based, and transformer-based approaches in safety rate and inference latency.
comment: 23 pages, 2 figures, Accepted at 10th Conference on Robot Learning (CoRL 2026), Austin TX, USA
★ HapticWAM: Distilling Imagined Touch into a World-Action Model without Inference-Time Tactile Sensing ICRA 2027
Contact-rich manipulation requires estimating forces, slip and contact geometry that can remain ambiguous in scene images. Optical tactile sensors provide both visual observations of the contact surface and mechanical measurements, yet learning from these signals raises two challenges: representing contact beyond appearance and transferring its benefits to a policy that does not require fingertip observations at deployment. We introduce HapticWAM, a world-action model that combines heterogeneous tactile encoding, structured contact prediction and teacher-student distillation. Its teacher encodes gel images together with deformation, shear, distributed forces, resultant wrench and derived contact state into a frozen video backbone. Rather than predicting tactile pixels alone, the model jointly generates actions and a contact package describing future events and mechanics. Anticipatory Contact Coupling uses the previously imagined package to condition attention, preserving a contact-related input when direct tactile observations are unavailable. Haptic-Imagination Distillation transfers both contact futures and action predictions to a student that retains the generative contact head but removes its fingertip input branches. On a real-world setup, across three contact-rich pick-and-place tasks, HapticWAM Student achieves a 77% per-task mean success rate (41 of 50 starts, 82% pooled), reaching 95% on one of the tasks, outperforming the evaluated teacher and baseline configurations.
comment: 10 pages, 5 figures, 4 tables, submitted to IEEE ICRA 2027
★ HumynexSurg-1: A Curated Expert Liposuction Dataset
Robot foundation models learn manipulation from large demonstration corpora, but surgery is missing from those corpora: across the 780-hour Open-H surgical collection, one dataset carries synchronized force and none covers an aesthetic procedure. Liposuction is the hard case, because the instrument works under the skin and the surgeon operates by feel and by judgment. Humynex Robotics builds curated expert datasets for this kind of procedure. HumynexSurg-1 is the first release: a master liposuction surgeon performing on porcine abdominal tissue while narrating every decision, recorded with synchronized suction pressure, six-axis hand force/torque, top-down RGB-D video, side video and a lavalier microphone -- 14 episodes, 42,738 frames, 35.6 minutes, 356 utterances of which 95% compile into a liposuction-specific label schema. The capture follows a patent-pending sensing plan organized around the quantities a policy needs, so a channel captured today by a model can be upgraded to a sensor tomorrow without changing the data format. This release captures the instrument motion as a tool-hand track in the side video and provides the force channel as state; the funded capture adds a measured 6-DoF handle pose, a validated force channel, ultrasound imaging of the fat layer, and palpation sensing. As a proof of concept, NVIDIA Isaac GR00T N1.7 fine-tunes on the dataset with no custom code in under an hour per run and learns the recorded sessions; scaling probes on the same episodes show where further gains come from: every new session lowers the error on an unseen session. The dataset, its label schema, its quality-assurance reports and its evaluation protocol are the product; the next capture, many short sessions across fat regions with the sensors named here, is what the probes point to.
comment: 15 pages, 7 figures, 13 tables. Version 0 dataset release
★ Grounded Action Model: 3D Grounding as a Foundation for Robotics
Manipulation policies must know which objects matter and where they are, yet the pretrained backbones that current robot foundation models build on, from language in vision-language-action models (VLAs) to video generation in world-action models (WAMs), do not directly require this metric grounding, leaving it to be learned implicitly from robot demonstrations. We propose Grounded Action Models (GAMs), a new paradigm of robot foundation models built with 3D grounding. GAM can be conditioned using language, points, or box prompts, which are first transformed into a shared object-centric representation of the selected objects. This representation captures target-focused visual features and metric object geometry, which is mixed with robot state history through a multi-stream transformer to predict action chunks. Although GAMs can be run autonomously, they can also serve as a low-level controller that a high-level planner controls using its various input modalities, allowing for long-horizon and memory-dependent manipulation. On RoboTwin 2.0, GAM achieves an average success rate of 55.3% across 50 tasks (vs. 52.0% for Spatial Forcing), including 47.6% under scene randomization (vs. 30.4% for Abot-M0), with its action policy trained only on clean-scene demonstrations. On LIBERO-PRO, it achieves a state-of-the-art average success rate of 61% (vs. 53% for $π_{0.5}$) across 16 perturbation settings, with the largest gains when targets are relocated or newly designated. On two real robots, GAM retains 17/20 successes under visual shift on a bimanual YAM versus 4/20 for $π_{0.5}$, while its composition with a Molmo2 planner on a Franka achieves 64.7% ID and 49.8% OOD step completion on long-horizon and memory-dependent tasks.
★ Object-Centered Reconstruction for Vision-Based 3D Force Estimation
Excessive force may damage tissue and increase the risk of anastomotic leakage in robotic colorectal surgery. Although the da Vinci 5 provides force sensing, this capability is unavailable on earlier da Vinci systems and many other surgical robotic platforms. In this work, we present a vision-based pipeline for estimating 3D interaction forces from soft-tissue deformation in stereo endoscopic video. We dynamically reconstruct the tissue point cloud in an object-centered coordinate frame, track tissue points with geometric constraints, and predict the 3D force vector with a neural network. We progressively evaluate the pipeline on rubber-glove phantoms, ex vivo porcine colons, and in vivo colorectal surgical video sequences. Under varying tissue orientations and positions within the endoscopic view, as well as different camera viewpoints, the proposed method achieves average root mean square error (RMSEs) of 0.77 N and 1.30 N on the phantom and porcine colon, respectively. Compared with the camera-frame representation, the object-centered representation reduces average RMSE by 51.3% and 56.7%, while geometry-constrained tracking reduces RMSE by 19.8% and 25.3% compared with CoTracker. We further qualitatively demonstrate the feasibility of vision-based force estimation on an in vivo colorectal surgical sequence, as a step toward clinical translation of vision-based, sensorless force estimation.
★ Structured World-State Reasoning for Agentic Robotic Search ICRA
Long-horizon robotic search must resolve natural language against heterogeneous, incomplete, and often ambiguous evidence: textual information, prior maps, and observations arriving over time. The core challenge is to contextualize these streams and decide where to gather evidence before selecting a target. We present WORLDS: World-state Observation and Reasoning for Language-guided Discovery and Search, a framework that grounds reasoning in a persistent graph initialized from geospatial priors and updated by perception. Parallel Reasoners maintain competing candidate interpretations and request evidence to distinguish between them. We collect and process the requested observations with a multimodal Examiner, after which a Judge selects a grounded target or requests another pass. WORLDS achieves 51.8% navigation success across all 5,311 CityNav test episodes, the highest reported success rate, exceeding the previous published best by 15.7 percentage points under an OSM-only, high-resolution orthographic protocol. On 1,000 shared episodes, it achieves 50.0% versus 27.9% for the strongest adapted baseline using the same model, prior, sensing stack, and movement budget. Observation-based verification by the Examiner contributes 5.9 points of this success, and at a reduced reasoning-effort setting WORLDS still exceeds the adapted GeoNav baseline by 18.8 points while generating fewer tokens. We also demonstrate WORLDS on a quadrotor, which flies the generated sensing waypoints and grounds three language targets, including a vehicle absent from the map, from its onboard imagery.
comment: 9 pages, 5 figures, Submitted to the IEEE International Conference on Robotics and Automation (ICRA) 2027
★ ContactDP: Contact-Guided Diffusion Policy for Tight Insertion Tasks
High-precision connector insertion remains challenging for robotic systems due to tight mechanical tolerances, partial observability during contact, and multimodal uncertainty arising from occlusion and contact ambiguity. Successful insertion requires closed-loop contact guidance that continuously integrates global alignment cues with local contact feedback to produce stable corrective actions under interaction. In this work, we present ContactDP (Contact-Guided Diffusion Policy for Tight Insertion Tasks), a multimodal diffusion-policy framework for contact-rich insertion. ContactDP jointly integrates wrist RGB observations, fingertip tactile sensing, and wrist-mounted force-torque measurements to infer contact state and generate temporally consistent corrective motions during insertion. To ensure stable execution under contact, the learned policy operates together with a hybrid position-force controller that provides compliant low-level interaction. We evaluate our approach on a suite of industrial-grade connector insertion tasks with varying connector geometries, grasp conditions, and initial misalignment. Across all tasks, ContactDP significantly outperforms vision-only diffusion policies for performance, reliability and generalization.
comment: 8 pages, 5 figures
★ MoSAT: Human Motion Generation from Spatial Audio and Textual Description
Human motion is shaped by both external acoustic events and behavioral intent: spatial audio conveys environmental cues that elicit or guide a response, while text specifies the desired action and how it should be performed. In this paper, we study the novel task of human motion synthesis jointly conditioned on spatial audio and natural language, a problem that has been largely overlooked in previous research. To support this task, We introduce STAM, a dataset of motion sequences paired with spatial audio and detailed textual annotations whose rich vocabulary affords precise and nuanced specification of human motions. We further introduce MoSAT, a latent flow-matching framework for full-body motion generation jointly conditioned on natural-language intent and directional spatial-audio cues through hierarchical cross-attention before generating motion. Such a hierarchical design enhances temporally coherent and semantically aligned motion sequences. We also develop tri-modal evaluators for comprehensive evaluation on this novel task. Extensive experiments show that MoSAT achieves the SOTA performance by leveraging spatial audio's intrinsic motion-shaping properties alongside textual semantics, enabling precise and diverse motion in various scenarios.
★ Risk-Aware Motion Planning and Control under Unknown Dynamics with Hybrid Observations
We consider robotic motion planning and control under unknown dynamics with hybrid state observations, where state measurements are available only in parts of the state space. Existing work combines system identification, predicted reachability, graph search and controller synthesis in a hierarchical framework using local affine approximated models over polytopic state space partitioning, but requires state observations for identification and feedback control. Based on this framework, we address blind regions by selecting nominal dynamics and precomputing open-loop control sequences before observation is lost. Since the true dynamics may differ from the selected nominal model, the robot may exit a blind polytope through an unintended facet. We quantify this transition risk and incorporate the possible outcomes into a stochastic transition system. The high-level planning problem is formulated as a stochastic shortest path problem, whose policy guides controller synthesis. A case study demonstrates that the method guides the robot from an initial state to a target while balancing route efficiency and the risks associated with traversing blind regions.
★ Partial-Scan-and-Move Source Seeking for Mobile Robots
This paper presents a partial-scan-and-move strategy for source seeking with a mobile robot equipped with an offset scalar sensor. At each robot position, the sensor collects source field measurements while the robot rotates. Instead of requiring a complete circular scan before every move, we ask when the measurements collected over only part of the circle are already sufficient to determine the next action. We develop a gradient estimation method for partial scans together with a confidence set that accounts for measurement noise and local field variation. The robot uses this confidence set to decide whether it is close enough to the source or has enough information to move in a descent direction. We show that, under suitable conditions, each decision can be made within a prescribed partial scan and that the robot reaches a desired neighborhood of the source in finitely many moves with high probability.
★ PackLab: A Comprehensive Framework for Developing, Training, and Evaluating MLLMs in Robotic Bin Packing
Robotic bin packing requires long-horizon sequential decision-making, as each object placement affects the available space for subsequent packing. Existing methods primarily rely on hand-crafted geometric heuristics that optimize predefined objectives or reinforcement learning policies learned through trial and error over predefined training configurations. Despite recent advances in multimodal large language models (MLLMs) for this task, their potential for closed-loop sequential decisions across heterogeneous packing configurations remains underexplored. To address this gap, we introduce PackLab, a comprehensive framework for developing, training, and evaluating MLLMs for closed-loop robotic bin packing. PackLab-Suite provides a physics-based simulation platform for scalable generation of diverse training packing trajectories and evaluation of their physical outcomes. PackLab-VLM is a packing-specialized MLLM that understands the evolving object and container states to jointly select objects and predict placements in a closed-loop manner. PackLab-Bench provides standardized packing scenarios at multiple difficulty levels for systematic evaluation. Extensive experiments demonstrate that, on average, PackLab-VLM outperforms conventional packing heuristics, traditional reinforcement learning methods, and general-purpose MLLMs across object sets and container configurations, highlighting the potential of MLLMs for long-horizon robotic packing. The code, model, dataset, and benchmark are available at https://github.com/Correr-Zhou/PackLab .
comment: The code, model, dataset, and benchmark are available at https://github.com/Correr-Zhou/PackLab
★ EgoWild2Dex: Learning Dexterous Robotic Manipulation from In-the-Wild Human Experience
Egocentric human data provide a principled source of supervision for learning dexterous robot manipulation. Unlike prior approaches that often collect such data in constrained or specially constructed environments, we collect in-the-wild egocentric demonstrations in real-world settings, including homes, factories, and pharmacies, etc., where people perform their ordinary tasks while wearing head-mounted cameras. This collection protocol captures diverse workflows and hand-object interactions across long-tailed object and skill distributions, but also yields visually challenging observations due to scene clutter and head-motion-induced viewpoint changes (a mean cumulative rotation of $15.93^{\circ}$/s). To address these issues, we introduce EgoWild2Dex, which transfers in-the-wild ego-human experience to dual-arm robots with dexterous hands by jointly aligning unstable egocentric views and human motions with robot observations and actions, respectively. This work offers three benefits. First, we introduce GeoFormer, a differentiable geometric transformer that warps noisy human observations toward robot observations. Second, we design a human-robot training scheme to bridge the embodiment gap, enabling high task success with limited robot supervision. Third, we release EgoWild, a 538.9-hour in-the-wild egocentric human dataset comprising 179,049 episodes, 125,961 unique task descriptions, and 1,282 object categories. On real robots, EgoWild2Dex achieves an average success rate of 96.7% across three long-horizon bimanual dexterous manipulation tasks and an average object-level zero-shot success rate of 33.3%. The data, models, and code will be released.
★ FlockDiffusion: Assignment-Conditioned Diffusion for Multi-Drone Task Allocation and Completion
Autonomous multi-drone navigation requires fleets to service distributed objectives in cluttered environments under tight computational budgets. Efficient coordination depends on task bundling, where each drone visits multiple objectives along its route. Separate solvers for cost estimation, assignment, and execution incur redundant graph search and produce long, abrupt paths. We propose FlockDiffusion, a learned framework combining a scene graph encoder, an explicit allocation head, an assignment conditioned diffusion transformer, and a closed form trajectory decoder. An autoregressive teacher provides offline supervision for parallel fleet trajectory generation. PyBullet ablations show that bundling increases task completion from 50% to 100%, while our complete teacher further reduces route cost by 8.4% relative to MAGNNET with bundling. In the optimized scalability benchmark, evaluated on 100 scenes per density with ten drones, FlockDiffusion achieves 6.2 to 7.6 times faster inference and approximately 37% shorter routes than the classical pipeline. As nominal task counts increase from 20 to 40, latency rises from 7.8 to 11.1 ms, compared with 48.0 to 75.8 ms for the baseline. In a separate evaluation across five Gazebo environments, FlockDiffusion achieves 100% planner coverage and reduces planned route cost by 15.4% relative to the baseline with bundling. These results demonstrate efficient planning under increasing task density in configurations that are demanding to reproduce with physical drone fleets.
★ Marginal Calibration Does Not Compose: Hidden Dependence in Modular Robot Navigation IROS 2026
Robotic systems are typically composed of multiple independently developed modules that work together to perceive, predict, and act in the environment. Although each module may perform reliably in isolation, composing them does not necessarily preserve uncertainty calibration at the system level. In this work, we show that well-calibrated component interfaces do not necessarily produce calibrated downstream behavior after composition. Using a moving-obstacle prediction pipeline, we demonstrate that position and velocity estimators can each appear well calibrated individually, yet differences in how their error are correlated lead to substantially different estimates of future-state uncertainty. Consequently, assuming independence can make the system either overly confident or unnecessarily conservative, directly influencing downstream planning decisions and safety. Through simulations, we show that modeling the joint covariance restores downstream calibration and improves system performance, whereas dependence-robust uncertainty bounds enhance safety at the cost of increased conservatism. Our findings reveal a fundamental limitation of independently validating robotic modules and highlight the need for interfaces that communicate dependence information or support direct system-level calibration.
comment: Accepted to the Rethinking Uncertainty for Modern Robotics Paradigms Workshop at IROS 2026
★ Which Terrain Is Better? Preference Learning with VLM Prototypes for Off-Road Traversability Ranking
In vision-based off-road navigation, a robot needs to know not only which obstacles to avoid but also which terrain is better. The first is handled by freespace detection or semantic segmentation. The second is usually answered with a traversability score, but no universal ground truth exists for such a score, so perception falls back on a predefined value per semantic class or a freespace confidence. These scores say what a region is, not which region a robot should prefer. We therefore formulate this preference as visual traversability ranking, an ordering of visible terrain that can be supervised by comparisons between two regions. Standard annotations do not label preference, but they imply its direction. We present TravPro, which converts these annotations into ordered region pairs and fits a small readout on frozen vision--language model (VLM) patch tokens to these pairs. The tokens are clustered once into a fixed prototype bank, and the readout learns a preference score per prototype. The readout is then applied to every patch and serves as a teacher that turns sparse comparisons into dense preference pseudo-labels without pixel-wise annotation. An RGB student distills these maps into a dense terrain-preference map together with a non-ground mask that excludes obstacles and background from the ranking. On five unseen domains, TravPro reaches a mean pairwise accuracy of 0.915 against 0.783 for the strongest baseline, producing an ordering sensitive to surface condition that a per-class value cannot represent. The same VLM and the same supervision yield no such ordering when the VLM is prompted and the supervision is used as dense targets; what matters is how they are used.
comment: 8 pages, 5 figures
★ UniPoint: Unified Point-Level Sensor Fusion for Humanoid Locomotion Across Challenging Terrains
Open-world deployment requires humanoid robots to cross highly heterogeneous terrain safely, with perception that simultaneously provides wide coverage, local accuracy, and redundancy against sensor failure. Existing approaches struggle to satisfy all three: one forward depth camera or nearby height sampling covers too little; odometry-corrected elevation maps drift under aggressive motion and miss thin vertical structures; image-level encoding costs grow with camera count. We present UniPoint, a humanoid whole-body locomotion framework built on multi-source point-level sensor fusion. Measurements from a 360° light detection and ranging (LiDAR) sensor and two depth cameras are early-fused into one base-frame point set. Voxelization resamples it to a fixed number of tokens encoded by linear self-attention and proprioception-queried cross-attention, decoupling forward cost from sensor count. The point set retains standing thin barriers; a single-modality failure removes only part of the tokens, so the policy degrades gracefully. A single training run with terrain-aware rewards, perception-degradation injection, and domain randomization produces one policy for all eight terrain types, deployed on an onboard RK3588 without fine-tuning. On a DR02 humanoid, 20 trials at each of nine real-world settings over seven terrain types validate the policy on 70-cm-high platforms, 100-cm gaps, thin barriers, and sparse or narrow footholds; it also generalizes zero-shot outdoors.
comment: 8 pages, 9 figures, 6 tables. Submitted to IEEE Robotics and Automation Letters (RA-L). Video: https://youtu.be/Rd9YyfOxvmY
★ WOLF: World Model Guided LiDAR Exploration with Predictive Frontiers
LiDAR-based unmanned aerial vehicle (UAV) exploration builds maps by continually selecting where to observe next. However, decisions based on the measured map provide limited foresight into spatial continuations behind occlusions, leaving potentially informative directions unrecognized. We present WOLF, a world-model-guided framework that predicts future observations to enhance autonomous exploration. In the training stage, a recurrent world model learns observation dynamics from exploration trajectories, with recurrent memory retaining the spatial context needed to interpret partial observations across successive views. Building on this context, the model combines observation history with candidate motions during exploration to predict local occupancy and visibility. To guide further sensing, a predictive frontier generation mechanism then aligns and fuses these predictions using confidence, branch agreement, and observation quality to identify promising regions. The resulting predictive frontiers join measured ones to guide geometric viewpoint selection and trajectory generation, while new scans update subsequent predictions. In simulations, our method reduces mean terminal time by 10.9% relative to EPIC in Garage at comparable coverage and increases mean coverage from 42.12% to 98.35% in Tunnel. Real-world experiments further demonstrate onboard deployment of the learned model for online inference during physical flight.
★ Beyond Appearance Shifts: Task-Semantic Action Calibration for VLA Models
Vision-language-action (VLA) models have achieved strong performance in embodied manipulation, but still lack a clear mechanism to balance behavioral stability with task-semantic sensitivity. We identify two complementary failure modes. Under task-preserving changes, where task semantics remain unchanged but scene appearance varies (e.g., style, illumination, clutter, or paraphrasing), policies often exhibit unnecessary action drift. Conversely, under semantic-breaking changes, where key task semantics such as the target object or constraint are altered, policies frequently fail to produce sufficiently distinct behaviors and instead follow the original trajectory. To address this gap, we propose BAS-VLA, a task-semantic action calibration framework built on top of a frozen base VLA. BAS-VLA adopts a breaking-centered calibration core as the default path, and introduces a selective evidence-gated preserving auxiliary that activates only when nuisance variation is detected while task semantics remain consistent. On the OpenPI-pi0.5 / LIBERO-Object Milk-Swap benchmark, BAS-VLA maintains high success on clean (98.0%) and semantics-preserving conditions (97.5%), while reducing clean-criterion success to 0.0% under deliberate target-object swaps, demonstrating strong stale-task suppression and task-semantic separation. On validated style-preserving shifts, it improves success from 42% to 70% without degrading clean performance. These results highlight that reliable VLA behavior requires moving beyond appearance robustness toward explicit task-semantic action calibration.
comment: 27 pages (10-page main text), 15 figures, 24 tables. Project page: https://nebulis-lab.com/Beyond-Appearance-Shifts
★ Spiking Neural Network Actor-Critic Proximal Policy Optimization Control for Autonomous UAV Navigation Through Constrained Openings in Civil Infrastructure and Buildings
Autonomous navigation of unmanned aerial vehicles in constrained three-dimensional environments has been a challenge in the robotics domain. The application of autonomous unmanned aerial vehicles in civil infrastructure inspection involves the use of such vehicles in bridge inspection, tunnel inspection, and structural inspection. The use of deep reinforcement learning in the autonomous navigation of unmanned aerial vehicles has been successful in constrained environments. However, the computational cost of the algorithm limits the application of the algorithm in the autonomous navigation of unmanned aerial vehicles. This paper proposes the use of the spiking neural network-based Proximal Policy Optimization algorithm in the autonomous navigation of unmanned aerial vehicles in constrained sequential environments. The proposed algorithm integrates the use of spike-based actor-critic reinforcement learning with the Proximal Policy Optimization algorithm. The proposed algorithm uses the stochastic Gaussian policy in the autonomous navigation of unmanned aerial vehicles. The proposed algorithm was implemented in the autonomous navigation of unmanned aerial vehicles in constrained 3D environments. The proposed algorithm was successful in completing 1913 episodes out of more than 3000. The proposed algorithm was successful in passing an average of 2.10 windows per episode. The proposed algorithm was successful in achieving a success rate of 63.77%. The proposed algorithm was successful in achieving success rates of more than 90% in the later stages of the algorithm.
★ CompVLA: A Variable Compliance Vision-Language-Action Model for Contact-rich Manipulation
Contact-rich manipulation, requiring robots to regulate not only motion but also how they yield to external forces, has emerged as the next frontier for Vision-Language-Action (VLA) models. However, existing VLAs output purely kinematic commands, degrading performance on real-world contact-rich tasks. In this paper, we introduce CompVLA, a unified VLA framework that jointly predicts motion and stiffness matrix from RGB and language inputs. Our approach augments the conventional architecture with a dedicated Compliance Expert, which outputs time-varying stiffness and virtual displacement profiles executed via geometric impedance control. We demonstrate that CompVLA achieves the highest average success rate across diverse contact-rich tasks, outperforming both vanilla and compliance-aware VLA baselines, with ablations confirming each component is essential.
comment: Conference on Robot Learning (CoRL) 2026
★ PRIMO: Prior-Informed Odometry from Human-Motion Tracking for Humanoid Robots
Simulation-trained humanoid proprioceptive odometry faces two transfer challenges: training trajectories generated by specific robot control policies intended for deployment cover only a limited range of motions, while sim-to-real mismatch can make unconstrained predictions unreliable. We address both with Prior-Informed Odometry from Human-Motion Tracking (PRIMO). On the data side, we generate odometry supervision by having the humanoid track diverse retargeted human motions in simulation, decoupling supervision from the deployment policies and broadening the training motion distribution. On the model side, a Prior-Informed estimator uses physics- and symmetry-informed priors to structure velocity and rotation prediction and a coarse raw-context pathway to preserve sensor context alongside encoded features, thereby strengthening sim-to-real generalization. Under a unified real-robot protocol, PRIMO reduces mean error by 31.6%-61.7% relative to the strongest evaluated external baseline in each domain-metric comparison. Across two locomotion-policy revisions, policy specialists exhibit symmetric crossover, whereas Tracking-Locomotion training reduces mean opposite-policy simulation error by 86.8%-94.6%. On real dynamic motion, Tracking-Locomotion training reduces mean error by 69.2%-81.7% relative to training on the union of both deployment policies. Across the tested motion compositions, the Prior-Informed estimator consistently lowers mean trajectory errors relative to its Unconstrained counterpart in both simulation and real-robot evaluation. Code is available at https://github.com/Agibot-Spatial-Intelligence/PRIMO.
comment: 8 pages, 6 figures and 4 tables, Under review
★ TaskAnchor: Grounding Task State in Reactive VLAs for Long-Horizon Manipulation
Reactive vision--language--action (VLA) models struggle with long-horizon manipulation when visually similar observations can correspond to different actions depending on the task stage or interaction history. We refer to this ambiguity as task-state aliasing and introduce TaskAnchor, a lightweight adapter that grounds pretrained VLAs in execution history. TaskAnchor combines history-conditioned visual refinement with a milestone-supervised task-state coordinate, a scalar representing the semantic stage of execution. These signals are injected through the native visual and language interfaces, respectively, without introducing an explicit planner or modifying the action-generation mechanism. On RMBench, TaskAnchor achieves approximately 4.9--5.5$\times$ the average success rates of the published $π_{0.5}$ and X-VLA baselines, with consistent gains on RoboMemArena and real robots. The added latency is only 2.08\,ms per action chunk for $π_{0.5}$.
★ AR-WAM: A Visual-Conditioned Agent-Ready World Action Model for Robotic Manipulation
As AI agents become increasingly capable, agent-driven robotic control is emerging as a compelling paradigm. However, prevailing vision-language-action (VLA) models and world action models (WAMs) still rely on natural-language instructions to specify manipulation tasks, an ill-suited interface for agent-driven control: referentially ambiguous, spatially imprecise, redundant with the agent's inherent language understanding, and entangling intent with execution. We present AR-WAM, a visual-conditioned, agent-ready world action model that replaces language with two complementary conditions: a visual grounding prompt (a bounding box of the target) denoting the interaction object and location, and a learnable operation token dictating the atomic skill to execute. Our compact 0.5B-parameter model, with a frozen pretrained visual encoder and no language encoder, predicts scene evolution within compact latent states while decoding actions, exposing the policy's intent through explicit, supervisable reasoning signals. A model-agnostic compatibility layer provides three primitives (detect, execute, and query) so that local VLMs or online agent APIs can drive the policy directly, with long-horizon memory and closed-loop error recovery delegated to the agent side. On RoboTwin 2.0, RMBench, and a real Astribot S1 dual-arm platform, AR-WAM matches the strongest baselines on standard manipulation (87.2% average success) and outperforms them on memory-dependent and real-robot long-horizon tasks, improving success rates by 5.9% and 36.7%, respectively, while maintaining the lowest inference latency (14.1 ms).
★ G6D: Geometric Learning-Free RGB-D 6D Pose Solver for Robotic Manipulation
6D object pose estimation is fundamental to robotic manipulation and automation. Recent zero-shot methods have significantly improved generalization to unseen objects, but most still rely on large-scale pretrained models with substantial GPU computation and memory demands. These requirements complicate deployment on robotic platforms where perception, planning, and control share limited computational resources, while learned intermediate representations offer limited geometric interpretability for task-specific adaptation. To address these limitations, we propose G6D, a learning-free, geometry-driven RGB-D 6D pose solver. Given an RGB-D observation, an object instance mask, camera intrinsics, and a CAD model, G6D generates pose hypotheses through template-based geometric matching and refines them using silhouette and depth consistency, forming a purely geometry-driven pose estimation paradigm. This paradigm requires neither pretrained visual models nor target-specific training and preserves interpretable geometric representations throughout pose estimation. Moreover, adjustable hypothesis counts provide flexible accuracy-computation trade-offs, while a CPU-only configuration supports deployment without GPU resources. Experiments on LineMOD and five BOP19 datasets demonstrate advanced performance. Real-world pick-and-place experiments further demonstrate G6D's applicability to robotic manipulation. The complete project is publicly available at https://ai4control.github.io/G6D-Project-Page .
comment: 9 pages, 5 figures. Corresponding author: Chuxiong Hu. Project page: https://ai4control.github.io/G6D-Project-Page
★ MaskVLA: Visual Masking Against Trajectory Overfitting of Vision-Language-Action Model IROS 2026
Vision-Language-Action (VLA) models integrate vision-language understanding with executable robot actions, enabling end-to-end learning for robot control. However, our empirical analysis reveals that existing models exhibit severe trajectory overfitting when finetuned on limited datasets. To guide the model in effectively utilizing wrist camera information, we propose MaskVLA, a masking-based fine-tuning strategy. By randomly masking a small portion of the main camera's visual information, the model is guided to autonomously learn more fine-grained, task-relevant, and effective visual features. This process leads to the emergence of robust policies, thereby enhancing the model's capability to tackle complex manipulation tasks and improving its generalization performance. Our method has been comprehensively evaluated on RoboTwin 2.0, achieving an average success rate improvement of 23.2% and 16.8% compared to $π_0$ and OpenVLA-OFT, respectively. Furthermore, experiments on real-world ALOHA robots also demonstrate the effectiveness of our approach.
comment: 8 pages, 7 figures. Accepted to IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
♻ ★ On Learning Spatial Structure from Pre-Beamforming Per-Antenna Range-Doppler Radar Measurements
Automotive radar perception pipelines commonly construct angle-domain representations via beamforming before applying learning-based models. This work instead investigates a representational question: can meaningful spatial structure be learned directly from pre-beamforming per-antenna range-Doppler (RD) measurements? Experiments are conducted on a 6-TX x 8-RX (48 virtual antennas) commodity automotive radar employing an A/B chirp-sequence frequency-modulated continuous-wave (CS-FMCW) transmit scheme, in which the effective transmit aperture varies between chirps (single-TX vs multi-TX), enabling controlled analyses of chirp-dependent transmit configurations. We operate on pre-beamforming per-antenna RD tensors using a dual-chirp shared-weight encoder trained in an end-to-end, fully data-driven manner, and evaluate spatial recoverability using bird's-eye-view (BEV) occupancy as a geometric probe rather than a performance-driven objective. Supervision is visibility-aware and cross-modal, derived from LiDAR with explicit modeling of the radar field-of-view and occlusion-aware LiDAR observability via ray-based visibility. Through analyses of signal properties, transmit configurations (A-only, B-only, and A+B), receive aperture, and range-Doppler structure, together with physics-aligned baselines, we investigate the factors influencing spatial recoverability. The results indicate that meaningful spatial structure is recoverable from pre-beamforming per-antenna RD tensors under the studied A/B CS-FMCW radar configuration through learned spatial mixing, without relying on hand-crafted signal-processing stages.
comment: Accepted for publication in IEEE Robotics and Automation Letters (RA-L), 2026
♻ ★ Macro-Scale Electrostatic Origami Motor
Origami structures have been an active area of research due to their high volume-to-mass ratio, packability, and shape adaptability. Previously-developed actuated foldable structures have either embedded linear actuators into the structure, or have attached non-folding rotary motors to the exterior structure. Further, in prior work, actuators directly embedded in the structure of folding media all contributed to linear or folding motion, not to continuous rotary motion. On the macro-scale there has not yet been a folding continuous rotary actuator. This paper details the development and testing of the first macro-scale origami rotary motor that can be folded flat, and then unfurled to operate. Using corona discharge for torque production, the prototype motor achieved an expansion ratio of over 3.8:1, reached a top speed of 1720 rpm when driven at -30 kV, and exhibited a maximum motor torque over 0.25 mNm with an active component torque density of 0.11 Nm/kg.
♻ ★ PathCover: A Fast Convex Decomposition along a Path via Randomized Iterative Space Partitioning (RISP) on Point Clouds
Autonomous robot navigation requires rapid construction of obstacle-points-separated convex regions for trajectory planning. When obstacles are represented as point clouds from LiDAR or depth cameras, these regions must be constructed directly from finite obstacle samples while providing suitable constraints for downstream optimization. However, existing corridor-generation methods often struggle to meet real-time, sensor-rate computational requirements. To address this bottleneck, we introduce RISP, a randomized algorithm that constructs convex polytopes from finite point-cloud data, and PathCover, which chains these polytopes along a reference path to form an overlapping corridor. We prove finite termination, sequential intersection, and complete path coverage with respect to the supplied finite point set. Under a probabilistic elimination condition, the sampling-and-elimination stage of RISP has expected O(n) time and unconditional worst-case O(n^2) time. Extensive benchmarks on synthetic and real-world LiDAR datasets demonstrate an order-of-magnitude speedup over state-of-the-art methods in both corridor generation as well as trajectory optimization, while closed-loop quadrotor simulation and a physical quadruped traversal demonstrate integration with downstream motion planners. These results establish corridor separation from the supplied point-cloud representation and practical implementation feasibility. Source code of the entire pipeline is available at https://github.com/kunalnk123690/PathCover.
comment: 14 pages, 4 figures
♻ ★ EmbodiedDiffusion: End-to-End Traversability-Guided Visual Diffusion for Heterogeneous Robot Navigation
Visual traversability estimation is central to autonomous navigation, yet most approaches either rely on prompt-driven Vision-Language Model (VLM) or decouple traversability from trajectory planning, requiring separate planners with heavy mapping, manual tuning, and extended deployment time. We propose EmbodiedDiffusion, a diffusion-based framework that simultaneously predicts traversability maps and generates feasible trajectories from RGB images using planner-free synthetic supervision and embodiment conditioning for cross-platform transfer. The framework distills category-level traversability semantics from a VLM teacher into a lightweight student model during training, enabling prompt-free, real-time inference at deployment. A modular FiLM-based conditioning mechanism isolates embodiment-specific reasoning into a compact trainable subset of the network, allowing rapid adaptation to new robot platforms without retraining the visual backbone or the trajectory diffusion model. Across indoor environments with quadruped and aerial robots, EmbodiedDiffusion achieves 80-100% navigation success in the full-data regime with real-time inference (90 ms) and adapts to new platforms using only 10 min of visual data collection, demonstrating scalable, unified traversability reasoning and trajectory generation for heterogeneous robots.
♻ ★ Organizational Principles Enable Collective Intelligence in Embodied AI
Collective intelligence depends not only on the capabilities of individual members, but also on how those members are organized. Yet artificial multi-agent systems are typically assembled using fixed organizational structures, even when the physical tasks they perform impose fundamentally different coordination requirements. Here we show that principles from human organization theory can be operationalized to organize large, heterogeneous collectives of embodied artificial agents. We introduce ORCH (Organizing Roles and Coordination Hierarchies), which constructs task-specific hierarchical organizations by combining pooled interdependence for work that can proceed concurrently with sequential interdependence for work governed by prerequisite relationships. Across 25 wildfire-response missions spanning reconnaissance, rescue, transportation, resource management, containment and suppression, we evaluated teams of up to 50 heterogeneous agents using eight large language models. Organizations constructed using these principles consistently outperformed four representative embodied multi-agent approaches across mission outcome, execution efficiency, exploration and computational resource use. Human-designed ORCH organizations improved final score by 63.97% and execution efficiency by 74.29% on average relative to the four prior frameworks. Organizations generated automatically by language models improved these measures by 43.63% and 52.53%, respectively. These advantages persisted across missions and underlying language models. Notably, collective performance was not monotonically determined by model scale. Analysis of long-horizon missions showed that hierarchical organization enabled teams to preserve concurrent activity within specialized groups while coordinating ordered transitions between mission phases.
♻ ★ See Selectively, Act Adaptively: Dual-Level Structural Decomposition for Bimanual Robot Manipulation
In bimanual robotic manipulation, task-relevant visual information varies with the task stage and context, while the interaction of the two arms shifts between independent and coordinated modes, making policy learning challenging. However, existing monolithic VLA policies typically process multi-view observations and distinct bimanual interaction patterns without explicitly adapting their visual conditioning or action-generation structure. To address this issue, we propose a bimanual manipulation VLA framework based on Dual-Level Structural Decomposition. The View-Selective Visual Router dynamically adjusts wrist-view contributions to emphasize relevant visual cues, while the Interaction-Aware Action Mixture-of-Experts decomposes action generation into coordinated and arm-wise pathways to adapt to varying bimanual interaction modes. We evaluate the proposed method on six simulated bimanual manipulation tasks in RoboTwin 2.0 and three long-horizon real-world tasks. Our model improves the overall average success rate over a monolithic baseline by 27.7% in simulation and 43.3% in real-world evaluation, while consistently outperforming single-module variants across both settings. These results demonstrate that jointly considering selective visual processing and explicit decomposition of bimanual interaction structures provides an effective inductive bias for robust bimanual manipulation.
♻ ★ Action with Visual Primitives
Vision-Language-Action (VLA) models have emerged as a promising paradigm for generalist robotic manipulation. A common design in current architectures maps language instructions and visual observations to actions in a single forward pass. While conceptually simple, this formulation entangles instruction comprehension, spatial scene understanding, and motor control within a single learning objective. As a result, the action expert must implicitly relearn cognitive and perceptual capabilities already present in the pretrained VLM, which can limit both learning efficiency and generalization. We introduce AVP (Action with Visual Primitives), an end-to-end architecture that implements this visual-primitive-centric interface: the VLM infers the next-stage target and emits visual-primitive tokens that condition a flow-matching action expert, with supervision derived from end-effector kinematics. Real-robot experiments on general pick-and-place tasks show that AVP improves the success rate by 37.04% over pi_0.5 and outperforms other recent methods, with consistent gains in data efficiency, spatial-compositional generalization, and object-level transfer.
comment: We wish to complete further experimental improvements before publishing this work
♻ ★ R3D: Revisiting 3D Policy Learning
3D policy learning promises superior generalization and cross-embodiment transfer, but progress has been hindered by training instabilities and severe overfitting, precluding the adoption of powerful 3D perception models. In this work, we systematically diagnose these failures, identifying the omission of 3D data augmentation and the adverse effects of Batch Normalization as primary causes. We propose a new architecture coupling a scalable transformer-based 3D encoder with a diffusion decoder, engineered specifically for stability at scale and designed to leverage large-scale pre-training. Our approach significantly outperforms state-of-the-art 3D baselines on challenging manipulation benchmarks, establishing a new and robust foundation for scalable 3D imitation learning. Project Page: https://r3d-policy.github.io/
comment: update manuscript
♻ ★ PROBE-X: Learning-Free Cross-FOV Place Recognition
Under field-of-view (FOV) mismatch, pooling LiDAR features over unequal angular support can distort compact retrieval keys and exclude correct matches before geometric verification. We present PROBE-X, a learning-free method for single-scan cross-FOV place recognition. Building on PROBE's probabilistic occupancy representation, which models translation uncertainty, PROBE-X constructs ring-mean retrieval keys using angular masks conditioned on up to four fixed hypotheses for the unknown relative heading. Candidate lists are merged by maximum cosine similarity. Each retained candidate is aligned under the hypotheses that retrieved it and assigned a geometric score over the angular overlap at the refined heading. Across controlled-FOV and heterogeneous-LiDAR experiments, PROBE-X achieves higher Recall@1 and PR-AUC than the evaluated single-scan baselines in most settings with limited-FOV queries and panoramic database scans. On the controlled asymmetric-FOV sweep, single-scan PROBE-X also outperforms the baselines evaluated with up to ten accumulated scans on both metrics. In two ablation settings, removing the angular masks from retrieval-key construction reduces candidate coverage and Recall@1, even when alignment and scoring still account for angular support. Project page: https://sites.google.com/view/probex-pr
comment: Substantially revised and retitled. Focused on single-scan cross-FOV place recognition, with updated retrieval design and evaluation. The localization backend of v1 is not included. 8 pages, 5 figures, 5 tables
♻ ★ Desc++: Efficient Descriptor Enhancement for Data Association in Existing Visual SLAM Systems
Reliable visual data association is fundamental to visual SLAM (V-SLAM), as it directly determines the quality of the camera pose estimation and map consistency. However, the handcrafted descriptors used by most mature real-time systems degrade under illumination and viewpoint changes, while learning-based front-ends that address this weakness typically require replacing the extraction-and-matching pipeline and introduce substantial computational overhead. Descriptor enhancement offers a compromise by refining existing descriptors within their original format, yet current methods rely on simplified attention mechanisms whose limited contextual modeling constrains the achievable matching quality. To resolve this trade-off between contextual expressiveness and efficiency, we propose Desc++, a lightweight enhancement module that jointly encodes descriptor representations and keypoint geometry and aggregates spatial context through a hybrid architecture that combines order-agnostic global attention with geometry-aware sequential modeling in linear time. The enhanced descriptors retain their original dimensionality and matching interface, enabling integration into deployed V-SLAM systems without modifying the pipeline. Experiments across descriptor matching, correspondence analysis, and system-level benchmarks with four different V-SLAM systems demonstrate that Desc++ improves matching accuracy over the state-of-the-art enhancement method, translates these gains into more accurate and stable trajectory estimation, and achieves a favorable balance between accuracy and efficiency for practical integration into existing real-time V-SLAM pipelines.
comment: 12 pages, 6 figures, and 9 tables
Multiagent Systems
★ MR-SPITE: Accelerating Multi-Robot Conflict Scans via Hierarchical Swept-Volume Approximations
Conflict scanning over synchronized robot paths requires detailed collision checking, potentially across every robot pair at every timestep, and may be repeated many times as conflicts are repaired. We present Multi-Robot SPITE (MR-SPITE), a conservative, motion-segment-based filter for accelerating these scans. MR-SPITE partitions each path into temporal intervals and assigns conservative bounds to each segment. An interval scheduler compares bounds for temporally overlapping motions: disjoint bounds certify the shared window as conflict-free, while unresolved windows are passed to the underlying collision checker. We integrate MR-SPITE into ARC and combine it with VAMP-based collision checking. For 16 Fetch robots, ARC with MR-SPITE achieves a paired median conflict scan speedup of 7.18x and reduces median planning time by 57% relative to the baseline ARC implementation with PRM+VAMP. These results demonstrate that motion-segment bounds complement configuration-level collision acceleration while preserving the behavior of the underlying discretized scanner.
comment: 9 pages, 4 figures, 2 tables
★ VISTA: An Attention-Based Multi-Agent Reinforcement Learning Architecture for Space Situational Awareness Sensor Tasking
The rapid growth of resident space objects is increasing the complexity of space situational awareness sensor tasking, challenging classical optimization methods as they allocate finite, heterogeneous, and distributed sensing resources across ever-larger catalogues. Existing deep reinforcement learning approaches show promise in reduced settings, but fixed-dimensional state and action representations limit their ability to scale to large, dynamic catalogues and distributed sensing networks. We introduce VISTA (Variable-Entity Intelligent Sensor Tasking Architecture), a scalable deep reinforcement learning architecture for persistent uncertainty-driven catalogue maintenance across variable object populations and sensor configurations. VISTA combines physics- and mission-informed top-K retrieval with entity-centric attention, recurrent memory, and pointer-based action decoding, thereby keeping each agent's observation and action spaces independent of catalogue size. We evaluate VISTA across different scenarios, from fixed-size single-sensor benchmarks to large-scale space-based tasking and heterogeneous cooperative sensing. With 30 orbiting targets, VISTA recovers the catalogue 31.2% faster than the fixed-dimensional recurrent baseline. In the large-scale regime, VISTA reduces five-hour uncertainty by 97.5% relative to the strongest classical reference and by 99.3% relative to the recurrent learner. Zero-shot tests up to 20,000 objects reveal near-linear relations between sensing capacity, catalogue size, and recovery horizon. Learned policies also exhibit sensor modality adaptation and generalization to population and initial-uncertainty shifts. Together, these results demonstrate that VISTA provides a scalable framework for adaptive space situational awareness sensor tasking across large, distributed networks of heterogeneous ground- and space-based sensors.
comment: 19 pages, 6 figures. Code available at https://github.com/RocketNeurons/VISTA-SSA . Submitted to IEEE TAES
★ Total Cost of Agency: Exact Attribution of Memory Injection Cost in Multi-Agent LLM Workflows
Every node in a multi-agent large language model (LLM) workflow retrieves context from memory and injects it into its prompt, where those injected tokens are billed as input tokens at the same per-token price as the system prompt and the user query. Production observability tools report total token cost but do not separate the tokens a node generates from the tokens it is handed, so this component of the bill is invisible to the teams paying it. We introduce the Total Cost of Agency (TCA), a decomposition of multi-agent workflow cost into base prompt, inference, memory injection, miss penalty and context-accumulation components, and an exact attribution method: a two-pass, non-billable token count that measures injected tokens directly rather than estimating them from word-count proxies. On a 200-task enterprise benchmark executed against real model APIs, memory injection accounts for 13.6 percent of the variable cost a compile-time optimizer can act on, about 12 percent of the full billed cost, and its share rises from a structural zero at workflow depth one to 27.6 percent at depth six. Injected tokens grow linearly with depth over the measured range (R^2 = 0.9974, depths two through six); a quadratic fit yields a negative leading coefficient, so the data do not exhibit convex growth at these depths. We show the component is controllable at fixed model tier: reducing the retrieval window capacity from 32 to 2 entries lowers injected tokens by 28.7 percent with an accuracy change within seed-level variation. We report in full that our graph-rewriting transforms are approximately cost-neutral in isolation, that two of the five decomposition terms are zero by construction in this harness, and that total workflow cost is dominated by model tier assignment, which we hold fixed and treat as prior work. Prompt caching is not evaluated; all figures are for the uncached case.
comment: 8 pages, 3 figures, 6 tables. Code, data, and evaluation harness in github: https://github.com/vsingh45/tca-compiler
★ Conflicting Pattern Formation by Teams of Anonymous, Fully Disoriented Robots
Two groups of autonomous, anonymous, and oblivious mobile robots are deployed in the two-dimensional Euclidean plane, each assigned a distinct task. We study a setting where the two groups must simultaneously solve two conflicting pattern formation problems: the \textit{gathering problem}, where robots gather at a point not known to them a priori, and the \textit{circle formation problem}, where robots occupy distinct positions on the boundary of a circle. Although each robot knows its own task, it cannot identify other members of its group. A prior solution~\cite{Conflict-1} addressed this problem for asynchronous robots having {\it direction-only axis agreement} and {\it global weak multiplicity detection} capability available to all robots in both groups. In contrast, in this work, we consider fully {\it disoriented robots} without any axis agreement or common \textit{chirality}. We study the feasibility of a solution to this problem for {\it disoriented robots}. We propose a distributed algorithm that solves the problem for semi-synchronous disoriented robots with non-rigid movements. Our proposed algorithm assumes global weak multiplicity detection only for the gathering group, while for the circle formation group, it requires local weak multiplicity detection.
★ When Does Communication Help? Beyond Spectral Descriptions of Collective Intelligence
Communication can bring agents into agreement while making their decisions worse. We identify two limits of aggregate descriptions of communication gain in distributed inference. First, stable linear systems with fixed evidence, network and readout can have interaction and finite-time state operators with identical eigenvalue and singular-value spectra, yet produce gains of opposite sign. Changing only message orientation raises accuracy from 72.6% to 91.2% or lowers it to 65.9%. A standard task-projected local-response approximation retains the directional information missing from spectral summaries. Using labeled calibration data separate from the test set, it predicts multi-round gains in small trained nonlinear agents with a root-mean-square error of 0.45 percentage points on two synthetic tasks; tests with natural edge changes and handwritten digits extend the evaluation. Second, under community-shared bias, higher mean individual accuracy can coexist with harm to unaffected communities or lower global-vote accuracy. At fixed communication rounds, calibration constraints reduce observed community harm while retaining much of the mean benefit, but do not guarantee protection. Full direct calibration performs similarly. The results connect spectral insufficiency, task-aware prediction and the distribution of communication benefits, while leaving broad transfer and practical superiority open.
★ Latent Telepathy: Multi-Robot Communication with Self-Supervised Perceptual Latents ICRA 2027
In a decentralized multi-robot team under partial observability, the fact that decides a robot's next action is often visible only to a teammate. Existing decentralized methods communicate kinematic information, such as position or planned trajectory, which cannot convey what the teammate perceives. Learned communication in multi-agent reinforcement learning (MARL) can carry perceptual content, but the resulting messages are task-coupled and opaque. We propose Latent Telepathy. Each robot broadcasts the perceptual latent vector it already computes for its own use, the output of an encoder trained with a self-supervised joint-embedding predictive objective, frozen, and shared across the team. A teammate learns to act on it from task reward alone. Because the encoder already runs for perception, the message costs no additional computation and a single compact vector of bandwidth. Because the encoder is frozen before any policy is trained, the message means the same thing to every robot, and the receiving robot is never told what it means. We evaluate Latent Telepathy with a content-controlled protocol in which bandwidth, latency, topology and receiver are held fixed and only the message content varies. Broadcasting the latent lets a navigator avoid an occluded hazard in 99.7% of episodes, matching a noiseless hand-designed message. Position and trajectory messages remain at chance, and the raw camera image, 186 times wider, is less reliable than the compressed latent. The result holds from a discrete gridworld to rendered pixels under continuous velocity control, and the encoder decodes the hazard from a physical robot's camera in 102 of 102 live decisions. We also identify a requirement for porting MARL communication results to continuous control, that the decision a message informs must remain reachable by exploration, and show how to restore it.
comment: 8 pages, 6 figures. Submitted to IEEE ICRA 2027
♻ ★ Can LLMs Perform Technical Comprehension of Computer Architecture Papers?
Can large language models perform technical comprehension of computer architecture papers--not summarization, but structured critique that names the core mechanism, surfaces buried assumptions, and connects a contribution beyond its own scope? We study Gauntlet, an open-source pipeline that analyzes a paper through five independent expert-persona reviewers and an adversarial synthesis stage. On 20 ISCA 2025 and HPCA 2026 papers, 10 researchers each wrote their own analyses and then judged, for papers other than their own, the human analysis against Gauntlet's. Across the 20 comparisons evaluators preferred Gauntlet in 15 (human in 4, one tie); its advantage is significant on per-analyst totals (two-sided Wilcoxon, p < 0.001) and largest on Critical Rigor. Where humans win, it is on trust and usefulness rather than depth: a confident wrong claim, a mechanism described but not taught, or unprioritized breadth. A 98-paper automated ablation shows the gain comes from the multi-agent structure: the pipeline beats the same model run as a single rich-persona agent on 96% of papers. We release all analyses, scores, and the rubric as a community resource.
comment: 4 pages, 1 figure
♻ ★ Organizational Principles Enable Collective Intelligence in Embodied AI
Collective intelligence depends not only on the capabilities of individual members, but also on how those members are organized. Yet artificial multi-agent systems are typically assembled using fixed organizational structures, even when the physical tasks they perform impose fundamentally different coordination requirements. Here we show that principles from human organization theory can be operationalized to organize large, heterogeneous collectives of embodied artificial agents. We introduce ORCH (Organizing Roles and Coordination Hierarchies), which constructs task-specific hierarchical organizations by combining pooled interdependence for work that can proceed concurrently with sequential interdependence for work governed by prerequisite relationships. Across 25 wildfire-response missions spanning reconnaissance, rescue, transportation, resource management, containment and suppression, we evaluated teams of up to 50 heterogeneous agents using eight large language models. Organizations constructed using these principles consistently outperformed four representative embodied multi-agent approaches across mission outcome, execution efficiency, exploration and computational resource use. Human-designed ORCH organizations improved final score by 63.97% and execution efficiency by 74.29% on average relative to the four prior frameworks. Organizations generated automatically by language models improved these measures by 43.63% and 52.53%, respectively. These advantages persisted across missions and underlying language models. Notably, collective performance was not monotonically determined by model scale. Analysis of long-horizon missions showed that hierarchical organization enabled teams to preserve concurrent activity within specialized groups while coordinating ordered transitions between mission phases.
♻ ★ Can Coding Agents Migrate to Post-Quantum Cryptography?
A program migrated to post-quantum cryptography can verify its own signatures while producing keys or signatures that another implementation rejects. We introduce a contract-based task for migrating a Go file signer from RSA to ML-DSA-44, and compare coding agents with and without structured checker feedback. Both conditions receive the contract, compiler, documentation, and OpenSSL. Across 160 attempts in four local-agent configurations, twelve final patches pass local verification but fail external requirements. Checker access does not increase the observed completion rate in any comparison. Recorded traces show unresolved defects and checks invoked only after a patch is correct. Serving settings also affect completion: reducing only Qwen3.8's context window from 128K to 32K lowers full passes from 36/40 to 4/40. Four exploratory trials using GPT-6 Astra through Codex and Claude Fable 5.1 through Claude Code pass all 40 checks, including both baselines. These findings support evaluating interoperability separately from local agreement and reporting harness and serving limits alongside agent results.
comment: Substantially revised scope and experiments: coding-agent evaluation of post-quantum migration. 11 pages, 5 figures, 6 tables. Code: https://github.com/aalquwayfili/pqc-migration
♻ ★ Divide by Question, Conquer by Agent: SPLIT-RAG with Question-Driven Graph Partitioning
Retrieval-Augmented Generation (RAG) systems empower large language models (LLMs) with external knowledge, yet struggle with efficiency-accuracy trade-offs when scaling to large knowledge graphs. Existing approaches often rely on monolithic graph retrieval, incurring unnecessary latency for simple queries and fragmented reasoning for complex multi-hop questions. To address these challenges, this paper propose SPLIT-RAG, a multi-agent RAG framework that addresses these limitations with question-driven semantic graph partitioning and collaborative subgraph retrieval. The innovative framework first create Semantic Partitioning of Linked Information, then use the Type-Specialized knowledge base to achieve Multi-Agent RAG. The attribute-aware graph segmentation manages to divide knowledge graphs into semantically coherent subgraphs, ensuring subgraphs align with different query types, while lightweight LLM agents are assigned to partitioned subgraphs, and only relevant partitions are activated during retrieval, thus reduce search space while enhancing efficiency. Finally, a hierarchical merging module resolves inconsistencies across subgraph-derived answers through logical verifications. Extensive experimental validation demonstrates considerable improvements compared to existing approaches.
comment: 18 pages, 4 figures
Systems and Control (EESS)
★ FinsSim: A Reality-Aligned Integrated Simulation Platform for Underwater Robot Learning
Underwater robot learning relies on simulators that integrate high-fidelity hydrodynamics, convenient learning interfaces, and a credible transition to real scenarios. In this work, we present FinsSim, a reality-aligned integrated simulation platform for Sim-to-Real underwater robot learning. FinsSim first constructs high-fidelity simulation with selectable backends to adapt to diverse requirements. To facilitate underwater robot research, it further offers standard control baselines, alongside with unified robot learning workflows. For reliable Sim-to-Real transfer, FinsSim adopts a multi-sensor fusion scheme to provide low-cost yet precise localization. Moreover, it implements calibrated thruster-hydrodynamics models and a constrained wrench allocation algorithm. Bridging these modules by ROS~2, FinsSim establishes a complete Sim-to-Real transfer pipeline. Through matched simulations and experiments, it is demonstrated that reliable Sim-to-Real transfer of underwater robot control policies can be achieved with the FinsSim framework. Separate ablation studies also validate that the modules of FinsSim can address the pivotal issues of underwater Sim-to-Real from different aspects. Overall, this work aims to bridge the gap between theoretical research and practical applications, ultimately driving advancements in the field of underwater robotics.
comment: 8 pages, 6 figures
★ On sparsity and directional forgetting in adaptive control
This paper develops a sparsity-promoting memory regressor extension (MRE) adaptation law with directional forgetting for nonlinear control-affine systems with linearly parameterized uncertainty. The objective is to use directional forgetting to selectively discount obsolete information and leverage $\ell_1$ regularization to promote sparsity of the parameter estimates. While $\ell_1$ regularization has been applied to the system identification problem in an offline setting, a contribution of this paper is to develop a recursive least squares update law to implement $\ell_1$ regularization in online adaptive control. In particular, we show that $\ell_1$-regularized recursive least squares is realized via a sliding mode update law. A nonsmooth Lyapunov-based stability analysis is then used to show that the tracking and parameter estimation errors are ultimately bounded under a subspace excitation condition. Simulation results on a Van der Pol oscillator demonstrate the ability of the developed sparsity-promoting MRE controller to recover sparse dynamics while maintaining stable tracking.
★ Quasi-Static Fault-Tolerant Feedback Control of a Quadrotor under Rotor Failure with Provable Safety Guarantees
This paper presents a nonlinear control law for a quadrotor unmanned aerial vehicle (UAV) under single-rotor failure that guarantees set stabilization via quasi-static feedback (QSF). Given a geometric curve in three-dimensional space, we characterize and stabilize the zero-dynamics manifold, also known as the path-following manifold, which represents all feasible motions along the path. Stabilizing this manifold ensures path-invariance: a UAV with a failed rotor initialized on the path with an appropriate orientation remains on the path for all future time. Furthermore, local exponential convergence to the manifold is guaranteed under certain conditions, implying that, under the stated assumptions, rotor failure during flight does not cause transverse deviation from the path. The proposed controller thus provides theoretical safety guarantees, which are validated through numerical experiments in the Drake physics-based simulation engine. The code is publicly available at https://gradslab.github.io/quasistatic-ftc/.
comment: 7 pages, 3 figures (14 panels). Accepted for presentation at the 2026 IEEE Conference on Control Technology and Applications (CCTA)
★ Hardware-in-the-Loop Evaluation of Game-Theoretic Autonomous Driving
This paper evaluates Nash- and Stackelberg-based decision-making controllers for autonomous intersection crossing using a three-stage evaluation pipeline culminating in physical Quanser QCar 2 experiments with hardware-in-the-loop (HIL) execution. The controllers are implemented in MATLAB/Simulink, deployed through Quanser Real-Time Control (QUARC) software, and executed on the onboard NVIDIA Jetson AGX Orin processor. The evaluation includes MATLAB numerical simulation, qualitative validation in Quanser Interactive Labs (QLabs), and physical QCar 2 experiments. The experiments consider symmetric and asymmetric intersection approaches, leader-follower interactions, conflicting Stackelberg role assignments, and non-cooperative obstacle-vehicle behaviors. The results characterize the effects of hierarchy assignment, obstacle-vehicle behavior, and physical implementation on the considered game-theoretic autonomous driving controllers. Comparison between software simulations and hardware experiments further highlights the importance of accounting for sensing and state-estimation uncertainty when translating game-theoretic controllers from simulation to physical systems. A video demonstration of the QLabs simulations and physical QCar 2 hardware experiments is available at https://youtu.be/gkV6lz0twRk.
★ BarrierFormer: Transformer-Guided Predictive Barrier Enforcement for Safe Robot Control
Control barrier functions (CBFs) have become one of the most popular tools for encoding and enforcing state constraints in safety-critical robotics. Standard CBF approaches are inherently myopic in nature as they enforce safety only at the current time step. Consequently, the system can be driven toward the boundary of the safe set where no feasible safe control exists at a future timestep. Model predictive control (MPC) based approaches address this by enforcing state constraints over a receding horizon. However, such approaches generally require the model to be known for solving a constrained optimization problem at every step, which is computationally expensive for real-time deployment. We propose BarrierFormer, a barrier-supervised transformer framework that addresses these limitations by encoding rollout-level CBF constraints in learning a model-free safe policy. A causal transformer encodes observation-action history, autoregressively generates a predictive rollout through the dynamics head to replace the model, and provides a residual correction to a nominal controller through the action head to replace the online computation. A barrier critic operating on local observations evaluates CBF constraint violations along this rollout, and a safety teacher computes barrier-consistent actions satisfying these constraints as direct supervision targets for the learned control policy. During inference, the policy maps observation-action history to control actions without any online optimization or model knowledge, enabling real-time model-free predictive safety enforcement. Evaluations across linear and nonlinear, 2D and 3D dynamical systems for safe goal-directed navigation demonstrate that BarrierFormer outperforms existing reinforcement learning (RL)-based, diffusion-based, MPC-based, and transformer-based approaches in safety rate and inference latency.
comment: 23 pages, 2 figures, Accepted at 10th Conference on Robot Learning (CoRL 2026), Austin TX, USA
★ VISTA: An Attention-Based Multi-Agent Reinforcement Learning Architecture for Space Situational Awareness Sensor Tasking
The rapid growth of resident space objects is increasing the complexity of space situational awareness sensor tasking, challenging classical optimization methods as they allocate finite, heterogeneous, and distributed sensing resources across ever-larger catalogues. Existing deep reinforcement learning approaches show promise in reduced settings, but fixed-dimensional state and action representations limit their ability to scale to large, dynamic catalogues and distributed sensing networks. We introduce VISTA (Variable-Entity Intelligent Sensor Tasking Architecture), a scalable deep reinforcement learning architecture for persistent uncertainty-driven catalogue maintenance across variable object populations and sensor configurations. VISTA combines physics- and mission-informed top-K retrieval with entity-centric attention, recurrent memory, and pointer-based action decoding, thereby keeping each agent's observation and action spaces independent of catalogue size. We evaluate VISTA across different scenarios, from fixed-size single-sensor benchmarks to large-scale space-based tasking and heterogeneous cooperative sensing. With 30 orbiting targets, VISTA recovers the catalogue 31.2% faster than the fixed-dimensional recurrent baseline. In the large-scale regime, VISTA reduces five-hour uncertainty by 97.5% relative to the strongest classical reference and by 99.3% relative to the recurrent learner. Zero-shot tests up to 20,000 objects reveal near-linear relations between sensing capacity, catalogue size, and recovery horizon. Learned policies also exhibit sensor modality adaptation and generalization to population and initial-uncertainty shifts. Together, these results demonstrate that VISTA provides a scalable framework for adaptive space situational awareness sensor tasking across large, distributed networks of heterogeneous ground- and space-based sensors.
comment: 19 pages, 6 figures. Code available at https://github.com/RocketNeurons/VISTA-SSA . Submitted to IEEE TAES
★ Stability of Slow-Fast Nonlinear Dynamics: Moving Equilibrium Case
We study the stability of nonlinear systems subject to both slow and fast time variations. Both can have discontinuities, covering switched systems as a special case. The fast variation is assumed to be periodic; thus, we rely on averaging to construct an average system. Importantly, the equilibrium of the average system depends on the slow variation and is assumed to be exponentially stable when this slow input is frozen. Using perturbation and Lyapunov analyses, we establish a practical stability result showing that the system state remains within a neighborhood of the moving equilibrium when the total variation (flows and jumps) of the slow variation is appropriately bounded and the fast input varies sufficiently fast. The result is illustrated via a nonlinear switched system with slow-fast switching and a mode-dependent equilibrium.
comment: 65th IEEE Conference on Decision and Control (CDC), Honolulu, HI, USA, Dec. 2026
★ Anytime-Feasible Gradient Descent for Constrained Optimization Under Gradient Uncertainty
Constrained optimization is central to many engineering systems in which decisions must satisfy strict safety and operational requirements, especially in real-time settings with limited computational budgets. In such scenarios, optimization algorithms are often terminated before full convergence, making *anytime feasibility* essential for safe deployment. Existing methods that guarantee feasibility at every iterate typically rely on exact gradient information, an assumption that is often violated in practice due to measurement noise, stochastic approximations, or model mismatch. We develop an anytime-feasible first-order method for nonlinear constrained optimization under norm-bounded errors in the objective and constraint gradients. The method computes a robust search direction by solving a second-order cone program and selects a step size through safeguarded backtracking. Assuming exact function evaluations and a strictly feasible initialization, the method preserves strict feasibility and guarantees sufficient objective decrease whenever the computed search direction is nonzero. We establish a uniform positive lower bound on the accepted step sizes, an O(1/K) bound on the average squared search direction norm, and convergence of the search directions to zero. We also show that a zero search direction at a strictly feasible point certifies approximate first-order stationarity. We validate the proposed method on a multi-agent navigation task in cluttered environments and show that it maintains collision-free trajectories despite noisy gradient information.
★ Minimax-Optimal Robust Identification of Continuous-Time Systems: Handling Narrow-Band Disturbances in the Frequency Domain
The high-frequency spectral roll-off of continuous-time ARMA (CARMA) models can magnify the effect of narrow-band disturbances when aliasing is weak, making standard maximum-likelihood Whittle estimation sensitive to affected ordinates. We show that a logarithmic transformation $r_k = \log ρ_k$ converts the Whittle scale problem into a Gumbel location problem, connecting robust spectral estimation to the classical minimax theory of Huber and Rieder. A piecewise centering correction---closed-form for small $b$, implicit closed-form for the practitioner range---preserves Fisher consistency for any clipping level without numerical optimisation. Clipping the Gumbel score symmetrically and transforming back yields a two-sided clipped Gumbel score (the standard Rieder--Hampel bounded-influence form) whose normalised influence curve is proved locally asymptotically minimax under shrinking gross-error contamination. The efficiency loss is quantified by a single scalar $K(b)$: at $b = 1.5$, only $16\%$ nominal asymptotic variance overhead. In the stated AR(2) Monte Carlo design, the sample-size trends are compatible with the asymptotic rate, and at $b=1.5$ the bias reductions are about $40\%$, $90\%$, and $96\%$ for $a_1$, $a_2$, and $λ$, respectively.
comment: 17 pages, 13 figures
★ Risk-Aware Motion Planning and Control under Unknown Dynamics with Hybrid Observations
We consider robotic motion planning and control under unknown dynamics with hybrid state observations, where state measurements are available only in parts of the state space. Existing work combines system identification, predicted reachability, graph search and controller synthesis in a hierarchical framework using local affine approximated models over polytopic state space partitioning, but requires state observations for identification and feedback control. Based on this framework, we address blind regions by selecting nominal dynamics and precomputing open-loop control sequences before observation is lost. Since the true dynamics may differ from the selected nominal model, the robot may exit a blind polytope through an unintended facet. We quantify this transition risk and incorporate the possible outcomes into a stochastic transition system. The high-level planning problem is formulated as a stochastic shortest path problem, whose policy guides controller synthesis. A case study demonstrates that the method guides the robot from an initial state to a target while balancing route efficiency and the risks associated with traversing blind regions.
★ Partial-Scan-and-Move Source Seeking for Mobile Robots
This paper presents a partial-scan-and-move strategy for source seeking with a mobile robot equipped with an offset scalar sensor. At each robot position, the sensor collects source field measurements while the robot rotates. Instead of requiring a complete circular scan before every move, we ask when the measurements collected over only part of the circle are already sufficient to determine the next action. We develop a gradient estimation method for partial scans together with a confidence set that accounts for measurement noise and local field variation. The robot uses this confidence set to decide whether it is close enough to the source or has enough information to move in a descent direction. We show that, under suitable conditions, each decision can be made within a prescribed partial scan and that the robot reaches a desired neighborhood of the source in finitely many moves with high probability.
★ Statistical Convergence of Transformer Encoder-Accelerated Robust Reinforcement Learning
Obtaining the optimal action-value function in Markov decision processes is computationally intensive in large state--action spaces. In this study, we present statistically rigorous convergence results for a robust reinforcement learning algorithm warm-started by a transformer-based action-value function prediction, where natural language prompts encode task specifications. Our framework adopts the R-contamination model to characterize uncertainty in the state transition kernel, and employs conformal prediction to certify convergence via trajectory-level nonconformity scores constructed from the contracting Bellman residual. The resulting conformal quantile bounds the gap between the running and optimal action-value functions simultaneously over all iterations, thereby yielding a pre-certified stopping rule that requires little knowledge of the true transition kernel. Numerical case studies on perturbed maze environments of varying size and contamination level confirm that the transformer-based warm start measurably reduces the initial error and accelerates convergence, while the proposed conformal bounds track the true error trajectory more tightly than existing guarantees.
★ Benefits of Linear Dynamic State Feedback in Co-stabilization
Co-stabilization, i.e., designing a single controller that stabilizes multiple systems, is a fundamental problem in robust and data-driven control. While any stabilizable linear system admits a stabilizing linear static state feedback controller, this equivalence does not extend to co-stabilization. In particular, there exist system collections that cannot be co-stabilized by linear static state feedback but can be co-stabilized using linear dynamic state feedback. In this paper, we study the role of controller memory in co-stabilization. We show that linear dynamic state feedback strictly enlarges the set of co-stabilizable systems compared to static feedback, for both scalar systems and high-dimensional examples. At the same time, we identify structural limitations that cannot be overcome even with dynamic controllers. We also develop a path-integral-based algorithm for computing co-stabilizing controllers for a finite set of systems. Numerical results demonstrate that increasing controller memory enlarges the feasible co-stabilization region. These results highlight controller architecture as a key structural factor in co-stabilization, with potential implications for reducing the sample complexity of learning-based control.
comment: Accepted by CDC 2026
★ Cost-Aware Reinforcement Learning with Action Masking and Projection for Battery Energy Storage Dispatch under Suppressed-Spread Market Shifts
Battery energy storage system (BESS) dispatch must preserve operational feasibility while declining price spreads reduce the margin available to pay for cycling. We study a proximal policy optimization (PPO) controller whose pre-selection physical action mask and emergency projection are separated from a causal, forecast-informed economic advisory. All forecast-dependent methods receive the same causal 24-step forecast and grid-side settlement. Across five PPO seeds, advice-on net profit is 30.59 and 18.04 USD per 336-hour T1 and T2 window, versus 36.77 and 22.94 USD for proxy-cost MPC; PPO remains below this reference in both periods. Advice raises T2 profit from 16.45 to 18.04 USD while reducing throughput, but is immaterial in T1. On disjoint weekly blocks, PPO is stable under daily, weekly, and blended seasonal forecasts, weakens under persistence, and remains below proxy-cost MPC. Paired diagnostics localize changes to the observed 5-10 USD/MWh regime with mixed SoC-dependent effects. An M0-M6 ablation shows that mask removal sends thousands of infeasible requests to projection, while removing both physical layers exposes ramp violations. The evidence separates economic screening from feasibility enforcement without claiming formal safety, lifecycle-optimal aging, or RL dominance.
comment: Accepted for publication at IEEE IECON 2026. 6 pages, 3 figures, 3 tables
★ Contract-Based Decomposition of Temporal Logic Specifications for Networked Systems under Arbitrary Partitions
Computational complexity is an inherent limitation of formal synthesis for networked systems, and decomposing the global specification into local ones relaxes this limitation at the cost of conservatism. Since the granularity of the partition governs this trade-off, it is reasonable to treat the partition as a design variable, which calls for local specifications that remain correct for every partition. To this end, this paper gives each agent a local specification, written as an assume-guarantee contract that the agent can establish from local information. We first derive a necessary and sufficient condition for these contracts to decompose the global specification under a given partition. Building on this, we then present a condition under which the decomposition is correct for every partition, so that the partition becomes a free design variable. For linear dynamics and signal temporal logic formulas with affine predicates, we further synthesize a controller for each coalition by a tube-based approach. Finally, simulations on a network of input-coupled tanks show how the choice of partition trades computational cost against conservatism.
★ Heating in human-HVAC interaction for smart homes: An interdisciplinary overview
As part of HVAC systems, residential heating provides foundational infrastructure for human habitation in cold weather. However, research on how residents interact with HVAC systems, particularly heating systems, remains fragmented across architecture, engineering, informatics, physiology, psychology, sociology, and design. Based on 541 studies from these fields, this review integrates interdisciplinary research on Heating in Human-HVAC Interaction in smart homes.The resulting synthesis is conceptualized through the Situated Interaction Dynamics of control and feedback between users and systems. User-initiated interactions involve monitoring past and present system performance and planning future operation, while system-initiated interactions rely on sensor networks to trigger automation or provide information enabling user action. These interaction dynamics connect Residents' Experience and Practices with Heating in HVAC System Mechanics. Residents' Experience and Practices include thermal comfort and energy management, where thermal comfort involves both individual physiological and psychological experiences of indoor climate and social practices shaped by norms, empathy, and negotiation among cohabitants. Heating in HVAC System Mechanics includes thermal conditions and energy performance. Thermal conditions concern the regulation of air temperature, mean radiant temperature, air velocity, and relative humidity, while energy performance concerns efficiency and environmental impact. This overview highlights four interdisciplinary tensions: sensed versus lived conditions, personalization versus negotiation, efficiency versus health, and automation versus agency. The resulting framework offers a conceptual lens to interpret heating interactions and design Human-HVAC Interaction that balances IEQ-driven healthy thermal conditions, affordability, and sustainability.
★ Stability-Aware Imitation Learning from Model Predictive Control for Autonomous Vehicle Lateral Control: Exact Q-Loss and a Novel Training Procedure
This paper develops a certified imitation-learning framework for approximating model predictive control (MPC) policies with feedforward neural controllers and validates it on autonomous-vehicle lateral control. An exact finite-horizon Q-loss is constructed by fixing the learner's first steering action in the expert MPC problem and re-optimizing the remaining horizon, thereby measuring its downstream optimal-control consequence rather than only pointwise action mismatch. The neural policy is represented as a linear fractional transformation (LFT) interconnection with activation nonlinearities described by sector integral quadratic constraints (IQCs). Combined with a quadratic Lyapunov condition, this representation yields a differentiable certification margin based on the largest eigenvalue of the Lyapunov-IQC matrix. The margin is enforced during training through a logarithmic barrier, while certified Dataset Aggregation (DAgger) and safe projection keep data-aggregation rollouts within the certified policy set. Experiments on a CAD-referenced autonomous-vehicle platform with AprilTag localization and real-time steering demonstrate the resulting closed-loop performance.
★ Design and Control of a Cable-Driven Switchable Actuator with Torque/Tension Dual Modes for Exoskeletons
Existing wearable exoskeleton architectures are typically constrained by a single mechanical output modality, providing either joint torque around an anatomical joint or linear traction along a limb-training-oriented direction, which limits adaptability to diverse training scenarios. This letter presents a cable-driven switchable actuator (CDSA) that can rapidly switch between torque and tension modes while centralizing all sensing and actuation components at the proximal drive unit. A Coupled Movable Pulley Mechanism (CMPM) provides tension amplification at the distal end-effector, while a bidirectional Cable-Driven Ratchet Mechanism (CDRM) enables mode switching and preload regulation. To eliminate the need for distal instrumentation, multi-source proximal sensors are integrated with a data-driven fusion model to estimate distal output forces. An adaptive dual-mode force control strategy based on iterative learning control (ILC) is further developed. Platform experiments demonstrate transmission efficiencies of $(92.4 \pm 2.0)\%$ and $(96.5 \pm 3.3)\%$ in the torque and tension modes, respectively, along with a tension amplification ratio of $2.77 \pm 0.10$ under tension mode. Tracking tests on simulated knee-joint gait trajectories and short-stroke tension profiles yield stable control, with RMSEs of $(4.52 \pm 0.51)\%$ and $(3.15 \pm 0.19)\%$ of the uncontrolled peak value, respectively. Finally, seated human-coupled experiments validate the system's controllable force generation in both joint-torque and linear-traction application modes.
★ Scenario MPC with STL Specifications and Pareto-Based Feasibility Repair
Temporal logic is a formal language for reasoning about system behaviors over time. Signal temporal logic (STL), in particular, has been used to encode spatio-temporal requirements for control synthesis in multi-agent systems, often under the assumption that agents are cooperative and their dynamics are known. However, real-world multi-agent applications, such as autonomous driving, typically involve stochastic and uncontrollable agents. Recent work explored robust control with worst-case or probabilistic formulations, but remains limited in that it either (1) certifies strict satisfaction of STL constraints without addressing feasibility recovery, or (2) relaxes infeasible constraints with ego-centric objectives. In this paper, we propose a model predictive control (MPC) framework that treats feasibility repair as a Pareto optimization problem to explicitly characterize tradeoffs among agent objectives. We further provide a probabilistic certificate on STL violation rate to formally quantify uncertainty under stochastic and uncontrollable agents. The proposed framework is evaluated on two autonomous driving scenarios. Results show that the framework recovers feasible control with demonstrated safe behaviors.
★ Paying for Space: Incentive-Aware Motion Planning for Multi-Agent Collision Avoidance
Advanced Air Mobility (AAM) systems require scalable coordination mechanisms to manage large fleets of aerial vehicles operating in shared, capacity-limited airspace. In such environments, different operators may have private preferences over trajectory characteristics, such as travel time, fuel consumption, or deviation from nominal routes. If centralized traffic management relies on self-reported preferences, operators may strategically misreport their costs to obtain more favorable trajectories. This paper proposes a multistage motion planning framework augmented with mechanism design to enable collision avoidance for AAM systems with privately known costs. The proposed approach integrates convex safe corridor construction with a VCG-inspired mechanism to ensure conflict-free passage through constrained airspace while incentivizing truthful revelation of private preferences. Simulation results demonstrate safe and decentralized coordination among agents with heterogeneous preferences.
comment: Accepted to the 2026 IEEE Conference on Decision and Control (CDC)
♻ ★ Engagement-Aware Agentic Pursuit-Evasion
This paper presents a hierarchical multi-agent architecture in which independent large language model (LLM) planners perform strategic role assignment for attacking and defending robot teams, decoupled from low-level control execution. At each planning cycle, each team's LLM planner observes its own team in full but the opposing team only within its robots' combined field of view, then assigns each robot a tactical role - e.g., hold a perimeter, neutralize an intruder on contact, or converge with teammates for capture - together with a natural-language justification. Each robot independently executes its assigned role through a receding-horizon model predictive control (MPC) controller, followed by a discrete-time control barrier function (CBF) filter for safety and role-dependent engagement constraints. Differentiated capture and neutralization incentives require the defending planner to balance threat resolution against resource allocation under partial observability. We evaluate the framework across variable-sized adversary teams using both state-based tactical reasoning and image-based contact classification. Results show that collective team behavior can be adapted through high-level LLM role assignment while retaining the same underlying low-level control architecture.
♻ ★ Communication-efficient ADMM over Hierarchical Networks
This paper develops a novel distributed optimization algorithm based on the Alternating Direction Method of Multipliers (ADMM) to solve hierarchical optimization problems over tree-structured networks, termed hierarchical ADMM (hADMM), with a particular focus on enhancing communication efficiency across the network. By rearranging the augmented Lagrangian to establish a query-response communication mechanism between nodes that explicitly exploits the hierarchical tree structure, the proposed algorithm significantly reduces communication costs compared to existing ADMM-based methods for hierarchical optimization. Furthermore, hADMM guarantees asymptotic convergence under convexity assumptions. We also present a convergence rate analysis based on linear matrix inequalities to characterize the maximum theoretically achievable convergence rates across different network topologies, showing that the proposed hADMM attains linear convergence under mild conditions. Three numerical experiments demonstrate that hADMM is compatible with arbitrary tree network structures and outperforms existing approaches in terms of communication efficiency.
♻ ★ Efficient Graph Partitioning under Resource Constraints: A Cutting-Plane Framework for Distribution Grids
This paper presents an optimal network topology control framework using cutting-plane methods for efficient network partitioning with controllable edges. The objective is to enable real-time reconfiguration of interconnected subnetworks while ensuring radial connectivity, resource feasibility, and structured leader allocation, which provide structural foundations for distributed controllability, stability, and coordination. The problem is formulated as a mixed-integer program that integrates graph-theoretic constraints, resource flow, and network structural properties to enforce an operational hierarchy. To address the combinatorial complexity of cycle elimination and leader assignment, we propose an iterative cutting-plane framework that ensures convergence to an optimal and feasible network topology. Theoretical guarantees on optimality preservation, feasibility, and convergence are established, ensuring systematic elimination of infeasible configurations while preserving the required coordination structure. Simulations on a modified Iowa 240-bus power distribution grid demonstrate the framework's effectiveness in network reconfiguration under resource constraints. The approach achieves a median speedup of 65.4x and a best-case speedup of over 78x in a 46-switch configuration.
♻ ★ Data-driven Koopman mode approximation: A neural power iteration algorithm
This paper proposes a novel data-driven algorithm to approximate the dominant eigenfunctions (aka.~modes) of the Koopman operator of nonlinear dynamical systems using neural networks. The relevance of learning the dominant Koopman modes is to approximate nonlinear dynamics by linear ones in a lifted space, thereby enabling simplified control and analysis. To fight the curse of dimensionality arising from using expressive templates (here neural networks) for the mode approximation, the proposed method leverages a power-iteration scheme that directly learns the dominant Koopman modes without explicitly constructing the projection of the Koopman operator on the template of functions. Our approach connects to other approaches in the literature that avoid the curse of dimensionality by learning small dictionaries of functions, but differs from them in that we do not require ``anti-collapse mechanisms'' to ensure that the learned dictionary is expressive enough to approximate the Koopman operator since our power-iteration scheme is designed to converge toward the dominant modes of the projected Koopman operator. The approach is fully data-driven, requiring only sampled state transitions. Theoretical guarantees are provided, showing convergence under increasing sample size and network width (in connection with the neural tangent kernel theorem). Numerical experiments demonstrate that the method achieves accurate and smooth approximations of dominant modes while avoiding the limitations of traditional techniques such as extended dynamic mode decomposition.
♻ ★ Decentralized Multitask Learning over Learned Task Graphs
This paper investigates decentralized multitask learning over networks when the underlying task relationships are unknown. While existing graph-regularized multitask frameworks typically assume a known structure, practical settings often require learning inter-task dependencies directly from distributed data. We propose a decentralized two-phase strategy that first estimates a generalized graph Laplacian from noisy non-cooperative stochastic gradient iterates, and subsequently exploits the learned graph to enable cooperative multitask diffusion learning. This framework is motivated by a Gaussian Markov random field prior, which gives rise to a decentralized maximum likelihood estimator for the graph Laplacian. The analysis quantifies the Laplacian estimation error and its propagation to the steady-state performance of the multitask diffusion recursion, and introduces a topology sensitivity index to capture the effect of network heterogeneity. Simulation results corroborate the theoretical findings and demonstrate that cooperation enabled by the learned task graph significantly improves performance over non-cooperative learning, while approaching the true-graph baseline when the estimation stepsize is sufficiently small.
♻ ★ A Duality Reformulation of the Companion-Matrix Lyapunov Problem
We study the relation between positive semidefiniteness and entrywise nonnegativity for solutions of continuous-time Lyapunov equations. For a real Hurwitz matrix $A$, we show that the solution of $AP+PA^\top=-Q$ is positive semidefinite for every symmetric entrywise nonnegative $Q$ if and only if the solution of $A^\top X+XA=-R$ is entrywise nonnegative for every positive semidefinite $R$. This equivalence follows from the adjointness of the two solution operators and extends to all real unmixed matrices. We then prove that both properties hold for every real Hurwitz companion matrix, settling a conjecture previously established under the additional assumption of a real spectrum. The proof combines a controllability-Gramian normalization with a pairwise positivity theorem for the coefficients of the adjugate polynomial of a real accretive matrix. The latter is obtained from a coefficient-sign property of bivariate polynomials, an auxiliary determinant that does not vanish on the product of two open right half-planes, and a rank-one perturbation argument. Covariance and energy interpretations connect these results with dissipative realizations, damped second-order systems, and comparisons between input Gramians.
♻ ★ Computing the nearest scattering passive system
In this paper, we consider linear time-invariant control systems which are bounded real, also known as scattering passive. Our main theoretical contribution is to show the equivalence between such systems and port-Hamiltonian (PH) systems whose factors satisfy certain linear matrix inequalities. Based on this result, we propose a formulation for the problem of finding the nearest bounded real system to a given system, and design an algorithm combining alternating optimization and Nesterov's fast gradient method. This formulation also allows us to check whether a given system is bounded real by solving a semidefinite program, and provide a PH parametrization for it. We illustrate our proposed algorithms on real-world and synthetic data sets.
comment: 22 pages, code, experiments and data available from https://gitlab.com/ngillis/nearestBRsysPHform. Accepted in The Electronic Journal of Linear Algebra
♻ ★ Tsallis Entropy Regularization for Linear Quadratic Regulator and Kullback-Leibler Control
Shannon entropy regularization is widely adopted in optimal control due to its ability to promote exploration and enhance robustness, e.g., maximum entropy reinforcement learning known as Soft Actor-Critic. The aim of this paper is to show that formulations based on Tsallis entropy, which is a one-parameter extension of Shannon entropy, retain many of the structural and computational advantages of Shannon-entropy-based approaches while offering additional benefits. In particular, we derive a closed-form solution for the linear quadratic regulator and an efficient computational method for the Kullback-Leibler control problem. We also demonstrate its usefulness in balancing between exploration and sparsity of the obtained control law.
comment: 7 figures
♻ ★ Aerial Wildfire Suppression Planning with a Hybrid CNN-Cellular Automata Fire Model
Aerial wildfire suppression requires decisions about when, where, and how to deploy limited aircraft. We present an intervention-design framework built on a frozen hybrid convolutional neural network and cellular automaton (CNN-CA) simulator trained jointly on six historical wildfires. First, we jointly optimize binary drop execution and continuous location and orientation, with aircraft-specific footprints, wind drift, and availability, turnaround, and grounded-day constraints. Second, we model water as an immediate transfer of burning probability to the unburned state and retardant as a persistent reduction in the fuel contribution to spread. Third, we remove drops by a rollout-verified backward elimination while limiting degradation in selected fire-performance metrics. Fourth, we evaluate fixed schedules under daily state sampling and a separate spatially correlated probability-field sensitivity test. Fifth, we compare the optimizer with random, tactical, greedy, and derivative-free planners under shared fleet, drop-budget, and simulator-evaluation allowances, and measure computational scaling. A 2020 Bear Fire case study considers two objectives: total fire-affected area and protected-region exposure. The two-stage total-area schedule reduces deterministic terminal extent by 89.5% relative to the simulator baseline with 1,111 drops. The nominal schedule is sensitive to small pose and effectiveness perturbations. The tactical heuristic is more economical at small evaluation allowances; the gradient planner achieves better objectives with more computation.
♻ ★ Complexity of Output Feedback Stabilization
We show that unless P = NP, there cannot be a polynomial-time (or even pseudo-polynomial-time) algorithm for output feedback stabilization of a linear dynamical system with a linear controller. This settles one of the best-known open problems in control theory. The result holds in both continuous and discrete time. We also present a family of stabilizable linear dynamical systems for which no polynomial-time algorithm can write down a stabilizing controller in its standard representation.
Multiagent Systems
★ TRACS: A Geometry-Aware Framework for Scalable Multi-Agent Path Finding in Warehouses
Large scale warehouse automation relies on efficient multi agent path finding (MAPF) to coordinate thousands of robots in structured environments. Existing MAPF algorithms primarily improve conflict resolution while representing warehouses as generic navigation graphs, overlooking their inherent geometric structure and traffic patterns. This paper presents TRACS (Traffic aware Routing and Aisle Coordination System), a geometry aware planning framework that exploits warehouse layout to simplify planning rather than introducing another conflict-resolution algorithm. TRACS constructs a directed routing graph with alternating one way aisles that eliminates head on and edge swap conflicts by design, decoupling spatial routing from temporal traffic coordination. Independent hybrid graph grid routing is combined with lightweight edge based scheduling to avoid joint space time search while ensuring collision free execution. Experimental evaluation on warehouse benchmarks against representative priority based, iterative repair, and search based MAPF planners shows that TRACS consistently achieves a 100% empirical success rate while substantially improving planning scalability. On fixed scene benchmarks with up to 1000 robots, TRACS reduces planning time by up to 14.7X while maintaining competitive makespan, lower flowtime, and near optimal path quality. Under a fixed 10 minute planning budget, TRACS routes up to 5120 robots, roughly twice the largest fleet reached by the strongest baselines, while sustaining a 100% success rate, demonstrating the effectiveness of exploiting warehouse geometry for scalable robotic warehouse systems.
comment: 9 pages, 6 figures, under review
★ Adaptive Scaffolding Needs Contingency: An AI Tutor That Escalates and Fades on What the Learner Does
Coding assistants raise task performance, but learners plan and monitor less. Giving less away, the usual fix, conflates two things: how much work a system carries (cognitive load) and what the learner must decide before help arrives (metacognitive demand). Our principle, preserved metacognitive demand, holds the second constant and lets the first vary. CoMeT implements it: support rises when a learner fails at a decision point and fades on take-up. Within subjects, 131 adult learners used CoMeT, an unrestricted assistant and a question-only tutor on three Python tasks. CoMeT matched the question-only tutor's demand, delivered artifacts twice as often as the assistant, and frustrated learners less than the question-only tutor, with delegation and load unchanged. Learners often did not answer. Fading held when their turn addressed the decision under support, and CoMeT surrendered the full answer in one session in sixteen, against one in six for the question-only tutor.
★ AgentRouter: Heterogeneous Model Routing for Cost-Optimal Multi-Step Agentic Workflows ICML 2026
Enterprise agentic systems that route every trajectory step to a frontier model waste 60-80% of their inference budget on subtasks that smaller models handle equally well. Existing routing solutions optimize single-turn query assignment but ignore a property unique to agentic workflows: subtask complexity varies widely within a single trajectory. A planning step may require frontier-class reasoning while a subsequent formatting step needs only a 7B model. We formalize step-level model routing as a sequential assignment problem over agent trajectories and propose AgentRouter, a lightweight classifier (12M parameters, <5ms overhead per step on an A100 GPU) that maps each trajectory step to one of four model tiers using five features extractable at routing time. Trained on 50,000 annotated agent trajectory steps spanning planning, coding, research, and data analysis tasks, AgentRouter achieves 72% cost reduction relative to frontier-only baselines, retaining 97.3% of frontier-only quality (less than 3% degradation in end-to-end task completion); per-step routing accuracy reaches 91% on minimal-complexity steps and 85% on efficient-tier steps, with 76-82% on the harder mid-range and frontier tiers. On the same benchmarks, RouteLLM and FrugalGPT (applied per-step) achieve only 31% and 44% cost reduction respectively, because their single-turn training signal misses trajectory-level quality dependencies.
comment: Accepted at the AgenticUQ Workshop, ICML 2026. Camera-ready version
★ Beyond Single-Model Injection: A Threat Model and Defense Architecture for Prompt Injection in Multi-Agent Systems ICML 2026
Existing prompt injection research focuses on single-model chatbot scenarios, where an attacker manipulates one LLM through crafted input. Multi-agent systems amplify this threat through three mechanisms absent from single-model settings: inter-agent message passing creates injection channels invisible to perimeter defenses, shared tool access enables privilege escalation across agent boundaries, and trust propagation allows a compromised agent to influence upstream orchestrators. We construct a threat model enumerating 14 attack vectors across four categories: direct injection via user input (3 vectors), indirect injection via tool outputs (4 vectors), inter-agent injection via message passing (4 vectors), and cascading injection through orchestrator manipulation (3 vectors). Testing all 14 vectors against a 6-agent production-representative system, we find that 67% of agents are vulnerable to at least one scope violation even with system-prompt-level guardrails, and indirect injection via tool outputs succeeds in 43% of attempts. Four architectural defenses reduce overall injection success from 31.2% to 4.2%: message signing with provenance tracking (inter-agent injection down 91%), input/output sanitization at agent boundaries (indirect injection down 78%), privilege-scoped tool access per agent role (privilege escalation eliminated entirely), and anomaly detection on inter-agent communication patterns (84% of cascading attempts caught).
comment: Accepted at the AIWILD Workshop, ICML 2026. Camera-ready version
★ NostrAgent: A Decentralized Identity and Delegation Architecture for Sovereign Agentic Systems
Autonomous AI agents increasingly act across organizational boundaries on behalf of human operators: they invoke third-party services, delegate subtasks to other agents, and pay for metered resources. Deploying such agents safely requires five capabilities that today live in separate systems: persistent identity, scoped delegation, peer trust, discovery, and payment. Existing approaches root these in centralized authorities or cover only subsets, so authority, trust, and payment fracture exactly where autonomy needs continuity: when a key rotates or a delegation must be revoked. We present NostrAgent, a decentralized architecture that unifies all five over Nostr relays using three custom event kinds: Kind 38100 identity declarations authenticated by BIP340 Schnorr signatures with pre-rotation commitments, Kind 38101 scoped delegation chains whose every hop verifiably narrows granted capabilities, and Kind 38102 peer attestations forming a Sybil-deterrent trust graph, with Lightning HTTP 402 (L402) binding payment to agent identity. Identity remains operator-sovereign without any registration authority; relays are substitutable transport rather than a trust root; and every authorization decision is replayable offline from signed events. We evaluate a Python prototype with a mixed-method design: ATAM quality analysis with a two-round mini-Delphi panel, STRIDE threat modeling across three trust boundaries, eleven benchmarks with non-parametric statistics, and 19 failure modes. Results show sub-millisecond offline verification, linear delegation-chain scaling, and Lightning-settled L402 at 157 ms median on regtest. 17 of 19 failure modes pass empirically, one is bounded analytically, and one is disclosed as an architectural limitation. NostrAgent demonstrates an auditable prototype substrate for trustworthy agentic systems without centralized trust roots.
comment: 22 pages, 3 figures, 8 tables. Accepted as a peer-reviewed Full Paper at the AIPAA special session of the 2nd International Conference on Agentic and Generative Techniques in Intelligent Computational Systems (AGENTICS 2026), Angers, France, 28-30 October 2026, part of IJCCI 2026, and for publication in the Springer CCIS proceedings. This is the author's accepted manuscript
★ Personalized Federated Reinforcement Learning via Model-Agnostic Meta-Learning: Convergence of Exact and Hessian-Free Meta-Policy Gradients
We study personalized federated reinforcement learning, in which $n$ agents, each acting in its own Markov decision process, collaborate through a server to learn a shared MAML-style policy initialization that becomes effective for an individual agent once that agent adapts it with a single local policy-gradient step. We propose Per-FedAvg-PG, in which agents take $τ$ local stochastic meta-policy-gradient steps between communication rounds, and prove that it reaches an $\varepsilon$-approximate first-order stationary point of the personalized objective in $K=\mathcal O(\varepsilon^{-3/2})$ rounds with $τ=Θ(\varepsilon^{-1/2})$ local steps. The analysis rests on a structural feature of the reinforcement learning setting: under standard policy-class regularity, the per-agent objectives have uniformly bounded gradients and Hessians with explicit constants, so the bounded-gradient and bounded-heterogeneity conditions imposed by the supervised theory hold automatically and no separate heterogeneity assumption is needed. The exact meta-gradient requires the inner-loop policy Hessian, which our experiments identify as the practical bottleneck. We therefore analyze the Hessian-free variant, bound its bias, and exhibit fixed points at which the meta-gradient is nonzero and of order $α$, showing that the resulting stationarity floor is a property of the method rather than of the bound. Experiments on tabular and neural navigation confirm the predicted behavior and show transfer to unseen agents at an order of magnitude lower sample cost than independent training. Together these results identify the adaptation step size as a tunable personalization knob and the curvature estimate as the quantity that governs whether exact meta-gradients are affordable.
comment: 44 pages, 8 figures, Code: https://github.com/AliBeikmohammadi/Per-FedAvg-PG
★ Decentralized Multi-Robot Exploration with Probabilistic Peer Intent and Multi-hop Plan Propagation
Efficient coordination under limited communication remains a key challenge in decentralized multi-robot exploration. While centralized approaches benefit from global information sharing, they are often impractical in large-scale or communication-constrained environments. Existing Monte Carlo Tree Search (MCTS)-based approaches, such as Decentralized Monte Carlo Exploration (DMCE), enable decentralized planning by taking peer intent into account. This peer intent is obtained by communicating sequences of planned waypoints with robots within direct communication range. In this work, we extend this idea by introducing Probabilistic Peer Intent (PPI), which converts peer trajectories into a continuous spatial representation of predicted intent and incorporates it into local MCTS action evaluation. We additionally study the effects of sharing peer intent beyond direct communication range by propagating plans over multiple hops. Experiments across multiple simulated environments and team sizes show that PPI and Multi-hop propagation can each improve decentralized exploration, with their relative benefits depending on environment structure and team size. We also demonstrate the real-world deployment of our method on three robots operating in different environment types.
★ Self-Organizing Agent Teams Learn to Reason Together
Collective intelligence depends not only on what team members know, but also on how they organize their work. When the structure of a solution is unknown, useful roles and divisions of labor cannot be specified in advance; teams must learn from experience how to organize reasoning as it unfolds. Human teams routinely adapt this way, while existing AI agent teams rely on fixed protocols, explicit task decomposition, or routing. We introduce Self-Organizing Agent Teams (SAT), fixed teams of AI agents that learn reusable strategies from prior collaborations to organize roles, conversational phases, participation, and information flow. These strategies enable what we call collaborative computation: agents exchange, challenge, repair, and synthesize partial reasoning into solutions no member produced independently. In two independent settings, we learn teamwork strategies that transfer unchanged to unseen benchmarks, using only 15 mathematics and 25 graduate-level knowledge problems. Across five mathematics and physics benchmarks, self-organizing teams average 66.7% accuracy, versus 48.8% for their strongest member, 58.7% for compute-matched inference by that agent, and 59.0% for a perfect router over members' independent answers; on AIME 2026, they exceed this router by 13.4 points. Because gains vary across benchmarks, we ask when self-organizing collaboration helps. Across eight benchmarks, demonstrability (the organizational-psychology construct of whether a team can distinguish correct from incorrect reasoning) strongly tracks improvement over the strongest member (Spearman $ρ=0.90$, $p=0.005$): teams benefit most when correct reasoning can be recognized once it appears. More broadly, these results suggest that organization itself can become an agent capability: agent teams can learn how to reason together and produce solutions their members could not reach independently.
comment: Preprint
★ Riemannian Density-Driven Optimal Control: Tangent-Space LQR for Second-Order Multi-Agent Systems on Curved Manifolds
Density-Driven Optimal Control (D2OC) provides an effective framework for steering multi-agent systems toward prescribed spatial distributions. However, existing D2OC formulations are primarily developed for Euclidean domains and do not directly account for intrinsic manifold geometry. This paper extends D2OC to second-order multi-agent systems evolving on Riemannian manifolds. The proposed Riemannian D2OC (R-D2OC) constructs a local distribution objective in the tangent space of each agent through logarithmic maps and uses its weighted center as the reference for a finite-horizon LQR. The resulting control is executed on the manifold through intrinsic second-order dynamics and parallel transport within a receding-horizon scheme. We establish local curvature-dependent bounds that quantify the approximation introduced by the tangent-space reduction and characterize the resulting target bias. Furthermore, we derive a conditional discrete-descent result showing that the closed-loop objective decreases when a local velocity-alignment condition is satisfied. Numerical simulations on a 3D ellipsoidal manifold demonstrate distribution-level control and empirically support the proposed approximation and descent results.
★ Density-Driven Area Coverage for Nonholonomic Multi-Robot Systems with Safety Guarantee
Density-Driven Optimal Control (D2OC) provides a principled approach to distributing multi-robot teams over non-uniform spatial distributions. Applying D2OC to nonholonomic robots, however, creates a gap between safety constraints imposed on a reference motion and the physical inputs that determine the actual robot motion. We address this issue by enforcing the safety constraint directly on the robot's physical inputs while preserving the density-driven coverage objective. The proposed framework combines D2OC with a control barrier function safety filter through a feedback-linearizing look-ahead point, allowing safety and actuator limits to be considered together during control. We further derive a safety margin that accounts for the look-ahead geometry, robot footprint, and motion during each control interval. Simulation results show that the proposed method maintains the required physical separation while achieving coverage performance comparable to a conventional reference-tracking approach, which can satisfy safety on the reference motion yet violate the corresponding physical clearance. Experiments on multiple nonholonomic robots in the Robotarium further demonstrate safe execution while driving the robots toward the desired spatial distribution. These results show that enforcing safety directly on the physical inputs can eliminate the mismatch between safety certification and physical robot motion in density-driven multi-robot coverage.
♻ ★ JustAct: A Framework for Auditable Multi-Agent Systems Regulated by Inter-Organisational Policies
In open multi-agent agent systems that cross organisational boundaries, agent actions must be regulated by complex policies. Consider medical data processing systems, which must observe generic laws (e.g., EU data protection regulations) and also specific participants' resource conditions (e.g., Bob consents to sharing his X-Rays with EU hospitals). Presently, we address the implementation of these systems as distributed software. Solutions to key sub-problems are available: existing policy languages capture the necessary normative concepts and formalise the computational representation and reasoning about policies, and existing distributed algorithms and protocols coordinate agents' changing actions and policies. But which policies and protocols are useful in application? With the JustAct framework, we characterise a class of multi-agent systems where actors justify their actions with sufficient policy information collected from dynamic policy statements and agreements. We prove key properties of these systems, e.g., any decision that an action is permitted now cannot be refuted later, regardless of any added statements or updated agreements. We study a particular instance of the framework by specifying (in Rocq) and implementing (in Rust) a particular policy language and runtime system for mediating agent communications. We demonstrate and assess JustAct via a case study of this implementation: we reproduce the usage scenarios of Brane, an existing policy-regulated, inter-domain, medical data processing system.
♻ ★ Nash Approximation Gap in Truncated Infinite-horizon Partially Observable Markov Games
Partially Observable Markov Games (POMGs) provide a general framework for modeling multi-agent sequential decision-making under asymmetric information. A common approach is to reformulate a POMG as a fully observable Markov game over belief states, where the state is the conditional distribution of the system state and agents' private information given common information, and actions correspond to mappings (prescriptions) from private information to actions. However, this reformulation is intractable in infinite-horizon settings, as both the belief state and action spaces grow with the accumulation of information over time. We propose a finite-memory truncation framework that approximates infinite-horizon POMGs by a finite-state, finite-action Markov game, where agents condition decisions only on finite windows of common and private information. Under suitable filter stability (forgetting) conditions, we show that any Nash equilibrium of the truncated game is an $\varepsilon$-Nash equilibrium of the original POMG, where $\varepsilon \to 0$ as the truncation length increases.
♻ ★ A Network Formation Game for Katz Centrality Maximization: A Resource Allocation Perspective
In this paper, we study a network formation game in which agents seek to maximize their influence by allocating constrained resources to connections with other agents. We use Katz centrality to model agents' influence in the network. Allocations are restricted to neighbors in a given unweighted network, encoding topological constraints. The allocation by each agent determines the weights of its outgoing edges, and the allocations of all agents thereby induce a network. This defines a strategic-form game in which agents' utilities are given by their Katz centralities. We characterize the Nash equilibrium networks of this game and analyze their properties. We propose a sequential Best Response Dynamics (BRD) to model the network formation process and show that it converges to the set of Nash equilibria under bounded budgets and the assumption that every agent takes a best response infinitely often. For complete underlying topologies, we show that Katz centralities are proportional to agents' budgets at Nash equilibria. For general underlying topologies in which each agent has a self-loop, we show that hierarchical networks form at Nash equilibria. Finally, simulations illustrate our findings.
comment: Submitted to the 65th IEEE Conference on Decision and Control (CDC), 2026. (8 pages, 5 figures)
♻ ★ Fully Byzantine-Resilient Distributed Multi-Agent Q-Learning
We study Byzantine-resilient distributed multi-agent reinforcement learning (MARL), where agents collaboratively learn optimal value functions over a compromised communication network. Existing resilient MARL approaches typically guarantee almost sure convergence only to near-optimal value functions, or require restrictive assumptions to ensure convergence to the optimal solution. Thus, agents may fail to learn the optimal policies under these methods. To address this, we propose a novel distributed Q-learning algorithm, under which all agents' value functions converge almost surely to the optimal value functions despite Byzantine edge attacks. The key idea is a redundancy-based filtering mechanism that leverages two-hop neighbor information to validate incoming messages, while preserving bidirectional information flow. We then introduce a new topological condition for the convergence of our algorithm, present a systematic method to construct such networks, and prove that this condition can be verified in polynomial time. We validate our results through simulations, showing that our method converges to the optimal solutions, whereas other methods fail under Byzantine edge attacks.
comment: 8 pages, 3 figures, Accepted to 2026 IEEE Conference on Decision and Control (CDC)
♻ ★ Computationally Efficient Density-Driven Optimal Control via Analytical KKT Reduction and Contractive MPC
Efficient coordination for collective spatial distribution is a fundamental challenge in multi-agent systems. Prior research on Density-Driven Optimal Control (D2OC) established a framework to match agent trajectories to a desired spatial distribution. However, implementing this as a predictive controller requires solving a large-scale Karush-Kuhn-Tucker (KKT) system, whose computational complexity grows cubically with the prediction horizon. To resolve this, we propose an analytical structural reduction that transforms the T-horizon KKT system into a condensed quadratic program (QP). This formulation achieves O(T) linear scalability, significantly reducing the online computational burden compared to conventional O(T^3) approaches. Furthermore, to ensure rigorous convergence in dynamic environments, we incorporate a contractive Lyapunov constraint and prove the Input-to-State Stability (ISS) of the closed-loop system against reference propagation drift. Numerical simulations verify that the proposed method facilitates rapid density coverage with substantial computational speed-up, enabling long-horizon predictive control for large-scale multi-agent swarms.
comment: Accepted at the 2026 IEEE Conference on Decision and Control (CDC)
Systems and Control (EESS)
★ The Price of Self-Calibration: Exact Evidence Budgets and Manufactured Blind Sets in Adaptive Monitoring
Self-calibrating monitors adapt their threshold online to guarantee a prescribed long-run false-alarm rate under arbitrary drift. We compute the price of that guarantee, stating every law with its exact domain of validity. First, the guarantee is an accounting identity, insensitive to what the monitor is meant to detect. Two evidence identities make the cost exact for the online quantile tracker: a persistent step of height $δ$ yields excess alarm mass within one alarm of $δ/η$, and exactly $δ/η$ pathwise when $δ$ is a lattice multiple of the gain $η$; a ramp of slope $c$ yields a stationary excess rate of exactly $c/η$, independent of accumulated size, up to a boundary $c=η(1-α)$ coinciding with the alarm-rate cap. Second, the certificate's own fluctuation obeys an exact law: the windowed alarm rate has standard deviation of order $1/L$, not the binomial $1/\sqrt{L}$, since the windowed mass telescopes to a difference of a tight internal state; the closed-form constant is validated with no fitted parameter. Detectors calibrated on the binomial scale are miscalibrated by $\sqrt{η\varphi(q_0)L}$, and correct calibration turns detection windows from quadratic to linear in the inverse fault speed. Third, any monitor required to tolerate a drift class $\mathcal{D}$ is blind, at any horizon and for any rule, to every fault in $\mathcal{D}-\mathcal{D}$; the proof is a deliberately elementary two-point argument and the contribution is the object it identifies: for speed-bounded classes the blind set is exactly the doubled-speed class, and the tracker absorbs a speed class fixed by its own gain, so that under a certification regime declaring absorbed drift normal, the monitor manufactures $\mathcal{D}$. An exact Gaussian projection bound, sharper than Pinsker and never vacuous, quantifies power outside it.
comment: 15 pages, 3 figures, 3 tables
★ SDC-GON: Singular Decomposition and Consistency-Regularized Green's Operator Networks for Solving Partial Differential Equations
Green's function based operator approximation offers an efficient route for solving linear partial differential equations under varying boundary conditions and source terms. Once the Green's function is learned, solutions for new configurations are obtained through integration rather than by solving the differential equation again. Existing Green's function learning methods face two structural challenges. The first is the singular behavior of the Green's function near the source point, which places a difficult approximation burden on neural networks. The second is the absence of explicit consistency between the learned Green's function and its gradient, although both quantities enter the integral solution representation directly. This work proposes SDC-GON, a Singular Decomposition and Consistency-Regularized Green's Operator Network that addresses both challenges within a unified framework. The Green's function is decomposed into an analytically known singular component and a smooth correction learned by the network, so that the neural approximation targets only the regular part of the response kernel. A self-consistency loss enforces agreement between the gradient and the autodifferentiation gradient of the smooth correction. The method is evaluated on two dimensional Poisson, three dimensional heat conduction, heterogeneous reaction diffusion, and Stokes benchmarks, consistently outperforming the compared baselines across all cases. On the heterogeneous pipe benchmark, SDC-GON achieves a testing error of $3.70\times10^{-4}$ with a smaller network architecture, compared with $9.60\times10^{-4}$ for the same-width baseline and $4.63\times10^{-4}$ for a larger configuration, demonstrating that structural improvements are more effective than increasing model size.
★ Task aware Dynamic Movement Primitives for failure detection and recovery in contact rich manipulation
Assembly remains a challenging robotic manipulation task in presence of tight tolerances and complex contact interactions. While Learning from Demonstration (LfD) frameworks like Dynamic Movement Primitives (DMPs) can effectively encode trajectories from a single demonstration, they are highly sensitive to variations in initial grasp configurations and external contact forces. Such variations often lead to task failures during the contact rich phases. This paper presents a task aware failure detection and recovery framework that integrates DMP based trajectory generation with real time stage classification. Utilizing Quadratic Discriminant Analysis (QDA) trained on multimodal sensor data, the framework segments execution into approach, alignment, and insertion stages for a Peg in Hole (PiH) assembly operation. By using goal relative position data as features, this classification generalizes to unseen goal positions without requiring retraining, matching the inherent generalization capability of DMPs. Anomaly detection is performed online using a Mahalanobis distance metric computed over force features, isolating contact induced failures from nominal trajectory execution. Upon failure detection, a spiral search recovery policy is triggered to actively realign the peg under contact before resuming the learned DMP insertion. The proposed approach is evaluated on an experimental setup achieving 95% stage classification accuracy, and demonstrates reliable failure recovery under lateral misalignments of up to 3 mm using only a single demonstration.
comment: 7 pages, 10 figures
★ TRACS: A Geometry-Aware Framework for Scalable Multi-Agent Path Finding in Warehouses
Large scale warehouse automation relies on efficient multi agent path finding (MAPF) to coordinate thousands of robots in structured environments. Existing MAPF algorithms primarily improve conflict resolution while representing warehouses as generic navigation graphs, overlooking their inherent geometric structure and traffic patterns. This paper presents TRACS (Traffic aware Routing and Aisle Coordination System), a geometry aware planning framework that exploits warehouse layout to simplify planning rather than introducing another conflict-resolution algorithm. TRACS constructs a directed routing graph with alternating one way aisles that eliminates head on and edge swap conflicts by design, decoupling spatial routing from temporal traffic coordination. Independent hybrid graph grid routing is combined with lightweight edge based scheduling to avoid joint space time search while ensuring collision free execution. Experimental evaluation on warehouse benchmarks against representative priority based, iterative repair, and search based MAPF planners shows that TRACS consistently achieves a 100% empirical success rate while substantially improving planning scalability. On fixed scene benchmarks with up to 1000 robots, TRACS reduces planning time by up to 14.7X while maintaining competitive makespan, lower flowtime, and near optimal path quality. Under a fixed 10 minute planning budget, TRACS routes up to 5120 robots, roughly twice the largest fleet reached by the strongest baselines, while sustaining a 100% success rate, demonstrating the effectiveness of exploiting warehouse geometry for scalable robotic warehouse systems.
comment: 9 pages, 6 figures, under review
★ Composite Adaptive Higher-Order Control Barrier Functions for Joint Frequency-RoCoF Safety in Low-Inertia SIDS Microgrids
Small Island Developing States (SIDS) face simultaneous frequency nadir and rate-of-change-of-frequency (RoCoF) violations under high renewable penetration. This paper proposes a \emph{Composite Adaptive Higher-Order Control Barrier Function} (CA-HOCBF) for BESS-coupled virtual synchronous generators that jointly enforces IEEE~1547 frequency ($\pm0.8$\,Hz) and ENTSO-E RoCoF ($\pm1$\,Hz/s) limits as hard safety constraints under parametric uncertainty. The method unifies three tools: (i)~a dual barrier architecture with a zeroing CBF for frequency and an algebraic RoCoF constraint with a robust inertia-floor fallback; (ii)~a composite energy function coupling logarithmic safety barriers with quadratic parameter and disturbance error terms, which drives safety-weighted adaptation; and (iii)~a disturbance observer integrated into the barrier dynamics. We prove that the closed-form QP is always feasible under a BESS capacity condition and, under explicitly stated assumptions, that the composite energy remains finite along trajectories, rendering the joint safe set forward invariant \emph{without requiring parameter convergence}. Simulation on a 10\,MW Caribbean microgrid ($H=2$\,s, 70\% renewables) shows the CA-HOCBF eliminates all frequency and RoCoF violations under a compound disturbance, achieving steady-state error of 0.001\,Hz and RoCoF of 0.50\,Hz/s, where fixed-gain VSGs suffer a 0.62\,Hz offset with 2.25\,Hz/s RoCoF violations.
comment: 6 pages, 7 figures, code available at https://github.com/sramharack/caribcon26-joint-safety-vsg. Accepted to 2026 IEEE Caribbean Conference (CaribCon) - Track 3 - Smart Systems, Robotics, and Automation
★ Measured Joules, Learned Routes: Learning to Route for Energy-Efficient LLM Serving
Large language models (LLMs) and agentic AI systems are creating rapidly growing inference energy demands as model sizes grow and reasoning trajectories extend. While in practice, many queries do not require the capabilities of the largest available model, and routinely directing such queries to a high-capability model can introduce unnecessary, considerable computation and energy consumption. In this paper, we investigate whether adaptive routing across a heterogeneous pool of LLMs can reduce this energy burden without substantially compromising task performance. We design a language-model-based router that reads in each query and selects an answer model from a fixed candidate pool. The candidate models are first profiled through an offline tournament that records their correctness, latency, power, and GPU energy for each query. Using these measurements, the router is trained through supervised fine-tuning followed by group relative policy optimization (GRPO) with the tailored paradigms. Results demonstrate that learned routing can selectively allocate expensive model capacity based on query context and improve the accuracy-energy tradeoff in multi-LLM serving. Across seven benchmark tasks, we also observe a sharp accuracy-energy phase transition among routers, providing practical insights into improving energy efficiency while maintaining LLM performance.
comment: 16 pages, 10 figures, in submission
★ Physics-Informed Neural Network Surrogates with Polynomial Chaos-Based Uncertainty Propagation for Stochastic Model Predictive Control
Stochastic partial differential equations (PDEs) govern critical engineering and geophysical systems but are challenging to use for real-time control under parametric uncertainty. We present a unified framework that couples Physics-Informed Neural Networks (PINNs) with Polynomial Chaos Expansion (PCE) to construct a fast and differentiable surrogate. The PCE representation enables analytical propagation of parametric uncertainty and computation of the corresponding moments without requiring Monte Carlo sampling. We provide an error decomposition for the PINN-PCE surrogate that separates PCE truncation, stochastic quadrature, and PINN approximation errors. Embedding this surrogate into a stochastic model predictive control (SMPC) scheme enables finite-horizon control updates based on analytic mean and covariance predictions. We further show how the surrogate approximation error can be incorporated into tightened probabilistic constraints. The approach is validated on three benchmarks: the Korteweg-de Vries equation, Burgers' equation, and the two-dimensional incompressible Navier-Stokes equations, representing dispersive, convective, and convective-diffusive dynamics. Across all cases, the surrogate enables real-time control updates while maintaining prescribed risk levels and closely matching the corresponding high-fidelity solvers at substantially lower computational cost.
★ Analysis and Design of Desaturation Short-Circuit Protection for SiC MOSFET Under High Switching Voltage Transients
Short-circuit protection is vital for ensuring the safe operation of high-power-density power converters using Silicon Carbide (SiC) MOSFETs. However, adapting conventional desaturation (DESAT) protection, originally designed for Silicon (Si) IGBTs, is challenging due to the significantly shorter shortcircuit withstand time of SiC devices, typically less than 3μs. Nevertheless, DESAT protection can be adapted for SiC MOSFETs through certain circuit modifications. This article provides a comprehensive analysis and design guidelines for the three architectural variants of DESAT protection circuits, specifically for adjusting the short-circuit detection time suitable for SiC MOSFETs. Further, this article establishes a quantitative framework to evaluate the noise induced into the DESAT protection circuits during turn-off dv/dt switching transients. From this analysis, a design methodology and safe operating boundary are derived for each DESAT configuration, guiding the systematic selection of component values to balance dv/dt noise margin and short-circuit detection speed for SiC MOSFETs. Experimental results are presented to validate the analysis.
★ On a Closed-Loop Controller for the Coevolutionary Model of Actions and Opinions via Broadcasting Information
We deal with controlling a complex social network in which agents have actions and opinions that coevolve, mutually influencing one another. We consider an input consisting in broadcasting information to a target set of agents with the objective of steering the population, initially at a consensus, to a different consensus. For a constant input, we derive a monotone convergence result, building on which we design an algorithm that determines whether a target set is sufficient to achieve the objective and an effective heuristic to optimize the target set. Then, we introduce a feedback control law that, using information on the state of the system, dynamically revises the target set, reducing the effort needed to achieve the objective while guaranteeing convergence to the desired consensus state.
comment: 6 pages. Accepted for presentation at the IEEE CDC 2026
★ Computationally efficient safe exploration in reinforcement learning
Reinforcement learning in real-life applications requires safety guarantees during exploration. Typical reinforcement learning algorithms do not provide such guarantees, and many modifications that do rely on Gaussian processes (GPs), which have a large computational cost. We propose a computationally lightweight algorithm based on the Nadaraya-Watson estimator that safely explores and optimizes constrained Markov decision processes (MDPs). Our algorithm, \textsc{CoLSafe-MDP}, uses an estimator that scales in constant-time with bounds on the estimates, a significant improvement from its GP-based counterparts that scale cubically with the number of data points. We then evaluate its performance in a grid-based environment and on observational Martian terrain data.
comment: 8 pages
★ Distributed Cooperative Control with Prescribed Performance of BESSs with A Unified Discharge Constrain for Power Allocation under Dynamic Load
Battery energy storage system (BESS) is integrated into the smart grid to enhance scalability, economy, and greenery. And the State-of-Charge (SoC) balance is one of the basic problems of BESSs, which can maximize the utilization of capacity. BESSs with a unified relative variation rate for SoC can be simultaneously filled or empty, while real-time estimation schemes of SoC balance and power sharing states are required in this power allocation scheme. Therefore, the prescribed performance control (PPC) method is applied in this paper to design two distributed estimators based on multi-agent systems (MASs), in order to estimate the power sharing and SoC balance states in real-time under dynamic load driving. In this way, these two average values can ultimately be well estimated with almost zero error performance, and dynamic performance and steady-state performance of the two estimators can be adjusted by different parameters. Similarly, consensus performance and dynamic tracking performance are decoupled. These results provide a broader range for the selection of gains. To verify the effectiveness, robustness and progressiveness of the designed estimators, some cases with a resistance network containing 4 BESSs as load distribution are designed and discussed. Further more, to test scalability, a large-scale system containing 12 BESSs is conducted to the designed scheme.
★ Barrier Certificate Synthesis for Non-Polynomial Robotic Dynamics via Polynomial Lifting
Safe operation of robotic systems requires trajectories to remain within a prescribed safe set under admissible control inputs. Barrier certificates provide such guarantees by certifying a controlled-invariant region within that set. Sum-of-squares optimization offers a systematic way to synthesize such certificates, but its direct application requires polynomial dynamics, excluding common robotic nonlinearities, including trigonometric terms. We address this limitation using exact polynomial lifting, which replaces non-polynomial dynamics with polynomial-augmented dynamics subject to lifting-induced algebraic constraints, preserving nonlinear geometry without approximation. We formulate lifted-domain joint barrier synthesis that computes a certificate with a state-feedback control witness and develop a sampled-data safety filter for zero-order-hold implementation. To assess whether the benefits of lifting persist across synthesis frameworks, we also adapt a sample-guided successive-barrier method to the lifted representation. On coordinated-turn and planar multirotor models, exact lifting improves certified coverage in both methods: at matched sample sizes, lifted successive-barrier synthesis achieves higher coverage with fewer barriers and lower computational cost, while lifted joint barrier synthesis provides higher coverage and lower computational cost than the finest tested piecewise resolution. In closed-loop experiments, the safety filter maintains feasibility and safety across all evaluated trajectories, reduces spatial conservativeness, and requires less intervention for both models.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
★ AoI-Driven Hierarchical Learning for Cooperative Resource Sharing in Multi-Operator UAV Networks
Uncrewed aerial vehicle (UAV)-assisted networks provide a versatile paradigm for on-demand connectivity. However, in multi-operator aerial networks (MOANs), the joint optimization of cooperative resource sharing and 3D trajectory control to maintain information freshness is a complex combinatorial problem, which can be shown to be NP-hard. To address this computational complexity, we propose an age of information (AoI)-driven hierarchical deep reinforcement learning (DRL) framework. Specifically, a Dueling Double Deep Q-Network (D3QN) architecture is deployed at both the operator and UAV decision layers to mitigate overestimation bias and enhance stability in high-dimensional state spaces. To improve system resilience, we introduce an AoI- and load-aware outage compensation mechanism that prioritizes users based on instantaneous transmission demands and temporal freshness. Furthermore, a normalized load exchange balance metric is incorporated to regulate cooperative behavior and ensure resource fairness across operators. Simulation results demonstrate that the proposed hierarchical D3QN significantly outperforms conventional DRL, non-cooperative, and cooperative benchmarks, reducing the average AoI by up to 56.1% under severe congestion while ensuring superior inter-operator fairness and outage mitigation.
★ Intelligent Degradation Monitoring in Lithium-ion Batteries via Discharge Incremental Capacity Feature Estimation
Accurate and timely detection of degradation in lithium-ion batteries is crucial to ensure safety, reliability, and longevity in high-demand applications such as electric vehicles and energy storage systems. Traditional incremental capacity (IC) analysis methods require low-current cycling for discharge measurements, limiting their practical use in real-time battery management. This paper proposes a novel neural network-based framework that predicts discharge IC features directly from charging signals, eliminating the need for low-current discharge. Trained on a comprehensive dataset of 53 battery cells cycled under diverse fast-charging protocols, the model demonstrates robust generalization ability, effectively estimating degradation indicators on unseen battery data. Among several architectures evaluated, the LSTM model provides the best balance of prediction accuracy and computational efficiency. The proposed approach enables real-time integration into Battery Management Systems (BMS), enhancing degradation monitoring without disrupting normal battery operation. This paper presents a study to bridge IC analysis with practical, fast-charging scenarios, marking a significant step towards intelligent and scalable battery health monitoring.
★ Constrained Optimization-Based Yaw-Rate Reference Map Generation for Active Rear Steering Control of Four-Wheel Steering Vehicles
The effectiveness of active rear steering (ARS) control for four-wheel steering (4WS) vehicles is widely recognized in the automotive industry. At low speeds, ARS control can enhance maneuverability by steering the rear wheels in the opposite direction to the front wheels, reducing the turning radius. In contrast, at high speeds, ARS control can improve stability by steering the rear wheels in the same direction as the front wheels, preventing oversteer behavior. However, the performance of ARS control is often limited by the reference model used to generate the desired yaw rate, which is typically derived from a steady state of front-wheel steering (FWS) vehicle model. In this paper, we conduct a numerical analysis to construct an optimal yaw rate reference map for ARS control by formulating a constrained optimization problem. In the optimization problem, constraints are imposed to ensure that the vehicle operates within safe limits at steady state. Numerical simulations demonstrate the effectiveness of the proposed method in providing an optimal yaw rate reference map for ARS control.
comment: This work has been submitted and accepted to International Conference on Control, Automation and Systems (ICCAS) 2026
★ Experimental Design for Controller Selection in Synthetic Biology
Synthetic biology enables the design of genetic circuits that act as feedback controllers. These controllers are typically designed using computational models, but mismatch between model and real dynamics can lead to controllers that fail in practice. While methods to address this issue exist, synthetic biology introduces additional structural constraints. Genetic circuits are often highly constrained by experimental limitations, reducing controller design to selection among a limited set of implementable circuits rather than an optimization over a continuous space. As a result, multiple system hypotheses may lead to the same optimal controller within the implementable set. Reducing model uncertainty may therefore be irrelevant when the models lead to the same optimal controller. In this paper, we exploit this structure to develop an algorithm for controller selection in synthetic biology, formulating the problem as a decision-oriented experimental design problem over a finite controller set. We represent plant uncertainty using a set of hypotheses and select experiments to minimize the posterior controller selection risk, rather than global model uncertainty. Across three mechanistic case studies, our method reaches the stopping criterion in fewer experimental rounds than model uncertainty and random experiment selection policies, while maintaining a comparable success rate.
comment: 6 pages, 2 figures, 1 table. Accepted to the 65th IEEE Conference on Decision and Control (CDC 2026)
★ Distributed ISAC-Enabled Multimodal Recovery of Missing 2-D LiDAR Measurements
Recovering missing regions in 2-D LiDAR scans is crucial for maintaining geometric awareness in environmental sensing. LiDAR-only reconstruction relies on measurements surrounding the missing region and can degrade as the unobserved sector grows or the surface geometry becomes more complex. This paper presents a distributed integrated sensing and communication (ISAC) framework that uses directional 60-GHz beam-training measurements from multiple receivers to assist in the recovery of missing regions in 2-D LiDAR scans. Transmitter and receiver positions, beam directions, and relative beam-power thresholding are used to construct an RF-derived surface prior without requiring RF time-of-flight measurements. The resulting RF-derived range estimates are then fused with LiDAR measurements to estimate the missing geometry. The proposed framework is evaluated in an indoor environment using LiDAR and 60-GHz phased-array measurements from 55 receiver viewpoints comprising 37,620 beam-pair power measurements across 72 controlled missing-sector cases. The results show that RF-assisted reconstruction provides larger accuracy gains as the missing-sector width increases. For the 80-degree missing-sector case investigated in this paper, RF+polar fusion is shown to reduce the mean absolute error (MAE) from 2.271 m for polar LiDAR interpolation to 0.617 m, corresponding to a 72.8% reduction. The results further show that useful RF-assisted recovery can be maintained even with fewer beam-pair measurements under limited beam training. These findings demonstrate that directional communication measurements can support environmental sensing by providing complementary geometric information for missing LiDAR regions.
★ Recursive Parameter Identification of Nonlinear Stochastic State-Space Models via Sequentialized Ensemble Kalman Inversion
Recursive parameter identification in nonlinear stochastic state-space models is challenging because unknown parameters affect the measurements through latent-state dynamics. This paper develops a sequentialized ensemble Kalman inversion method for recursive parameter identification from streaming measurements. The proposed method represents the parameter posterior by an evolving ensemble and updates it sequentially as new measurements become available. For each parameter ensemble member, implicit particle filtering is used to approximate the predictive observation statistics required for parameter correction. This formulation enables recursive parameter learning. The method is evaluated on a strongly nonlinear benchmark, with comparison to several existing methods, and then on a nonlinear double-capacitor lithium-ion battery model. The numerical results demonstrate accurate recursive parameter identification and latent-state estimation.
comment: Accepted for publication in the 2026 65th IEEE Conference on Decision and Control (CDC)
★ An Adaptive-Sampling Control Framework for Constrained Linear Systems with Robust Safety Guarantees
Adaptive-sampling control balances control performance with resource efficiency. However, existing methods either fail to guarantee robust constraint satisfaction during rate transitions or require computationally expensive online optimization. This paper proposes an adaptive-sampling control framework for linear systems subject to polytopic state and input constraints and bounded additive disturbances. Given a time-varying reference control update rate provided by a reasoner, our framework continuously calculates Model Predictive Control (MPC) update rates that ensure robust constraint satisfaction at all time steps. Offline, robust M-step hold control invariance is used to precompute invariant sets for a list of update rates and transition sets between them. Online, these sets are used in real time to guarantee recursive feasibility and finite-time transitions to the reference update rate. The utility of the architecture is demonstrated in a cruise control simulation.
★ Riemannian Density-Driven Optimal Control: Tangent-Space LQR for Second-Order Multi-Agent Systems on Curved Manifolds
Density-Driven Optimal Control (D2OC) provides an effective framework for steering multi-agent systems toward prescribed spatial distributions. However, existing D2OC formulations are primarily developed for Euclidean domains and do not directly account for intrinsic manifold geometry. This paper extends D2OC to second-order multi-agent systems evolving on Riemannian manifolds. The proposed Riemannian D2OC (R-D2OC) constructs a local distribution objective in the tangent space of each agent through logarithmic maps and uses its weighted center as the reference for a finite-horizon LQR. The resulting control is executed on the manifold through intrinsic second-order dynamics and parallel transport within a receding-horizon scheme. We establish local curvature-dependent bounds that quantify the approximation introduced by the tangent-space reduction and characterize the resulting target bias. Furthermore, we derive a conditional discrete-descent result showing that the closed-loop objective decreases when a local velocity-alignment condition is satisfied. Numerical simulations on a 3D ellipsoidal manifold demonstrate distribution-level control and empirically support the proposed approximation and descent results.
★ Generalizable Optimal Control with Transformers: Closed-Loop Certification and Near-Optimality Guarantees
This letter develops closed-loop performance certificates for a transformer-based feedback policy. The policy is trained to imitate optimal Linear Quadratic Regulator (LQR) control across a family of heterogeneous Multiple-Input, Multiple-Output (MIMO) Linear Time-Invariant (LTI) systems. First, we establish a finite-sample excess-risk bound for the imitation loss minimized during training. Second, for each fixed problem instance, we derive regional closed-loop guarantees consisting of a forward-invariant operating region and a worst-case bound on deviation from the optimal rollout. Our main result is a probabilistic certificate for finite-horizon closed-loop near-optimality. Using an exact LQR cost identity, we express excess cost as a measurable per-rollout statistic and use independent calibration and validation rollouts to obtain a high-confidence bound on its violation probability. We evaluate the certificate on $28$ benchmark systems. This uses the base policy on seen systems and system-specific fine-tuned copies on unseen systems, with each rollout drawing the plant, cost, and initial condition from the corresponding certification distribution. All per-system certificates have violation probabilities below $3.1\%$, each at $95\%$ confidence; twenty systems certify suboptimality below $10\%$, with the tightest threshold equal to $4.8\times10^{-6}$.
♻ ★ Local Input-to-State Stability for Consensus in the Presence of Intermittent Communication and Input Saturation
This paper addresses the problem of reaching consensus under input saturation and intermittent communication, which can hinder the convergence of the system. We propose a method that translates the consensus into an equivalent stability problem. Then, we compute bounded sets that enclose the initial conditions and the evolution of trajectories leading to local input-to-state stability for systems interconnected over directed intermittent topologies. Our contributions include sufficient conditions for stability and stabilization of multi-agent systems under intermittent interactions and saturating inputs, with the ability to evaluate disturbance tolerance and rejection based on the regions that enclose the system's trajectories. We define disturbance rejection in terms of the $\mathscr{L}_2$ gain, and formulate stability and controller design conditions as convex optimization problems. Our method enable the maximization of regions that ensure local input-to-state stability, we provide numerical examples highlighting the trade-offs between mean frequency of intermittent interactions, disturbance energy, and convergence region size.
♻ ★ Flow-Corrected Thompson Sampling for Non-Stationary Contextual Bandits
We study non-stationary linear contextual bandits where the reward model drifts over time, rendering classical contextual bandit algorithms brittle because historical data becomes systematically biased. We propose Flow-Corrected Thompson Sampling (fcTS), a Bayesian method that reuses experience by transporting past rewards to the present using an explicit drift model and incorporating each transported observation with a confidence weight that reflects transport reliability. This yields a unified template that specializes in (i) linear parameter drift via online slope estimation and reward correction, (ii) periodic variation via phase-aware reuse across cycles, and (iii) recurring regime switches via changepoint detection and regime-specific posterior memory. The resulting posterior updates remain closed-form under a linear Gaussian model and can be implemented efficiently with truncated, incrementally updated sufficient statistics. Across five controlled case studies and a semi-synthetic portfolio-selection benchmark with multiple overlapping non-stationarities, fcTS outperforms standard forgetting-based baselines (discounting, sliding windows, and periodic restarts), with the largest gains in settings exhibiting recurring temporal structure. These results demonstrate that when non-stationarity is structured, correcting and reweighting historical observations can be substantially more sample-efficient than uniformly discarding them.
♻ ★ Robust Safety Filtering for Input-Constrained Underactuated Linear Systems
We develop a robust safety filter for input-constrained underactuated linear systems subject to unknown bounded-rate disturbances and structured model uncertainty entering through known distribution channels. A disturbance observer provides an online disturbance estimate and a dynamic estimation-error radius that define the certified uncertainty envelope used in the robust high-order control barrier function constraints. For general polytopic actuator sets, the resulting robust safety-admissible input set is polyhedral, while the shared scalar-input specialization yields an exact interval, a necessary-and-sufficient pointwise feasibility condition, a signed feasibility reserve, and a closed-form safety projection. A domain-wise certificate relates robust HOCBF control demand to available actuator authority, while a finite-horizon energy identity quantifies deviation from the unconstrained $H_\infty$ reference without claiming preservation of its original attenuation level. Across all $16$ structured-uncertainty corners in the linear-model actuator-stress test, the filter remains feasible and safe under $τ_{\max}=1.18$ N$\cdot$m, with $\max\abs{p}=0.0740$ m, $\max\absθ=0.205$ rad, $\max\absτ=1.173$ N$\cdot$m, and $\minμ_S=7.27\times10^{-3}$ N$\cdot$m.
♻ ★ Energy-based Regularization for Learning Residual Dynamics in Neural MPC for Omnidirectional Aerial Robots
Data-driven Model Predictive Control (MPC) has lately been a core research subject in the field of control theory. The combination of an optimal control framework with deep learning paradigms opens up the possibility to accurately tracking control tasks without the need for complex analytical models. However, the system dynamics are often nuanced and the neural model lacks the potential to understand physical properties such as inertia and conservation of energy. In this work, we propose a novel energy-based regularization loss function which is applied to the training of a neural model that learns the residual dynamics of an omnidirectional aerial robot. Our energy-based regularization encourages the neural network to learn stabilizing control corrections. Without the regularization the network misses physical context. The learned residual dynamics are then integrated into the MPC framework. The positional mean absolute error (MAE) are shown to be improved in three real-world experiments by 23% compared to the analytical MPC. We also compare our method to a standard neural MPC implementation without regularization and primarily achieve an increased flight stability implicitly due to smoothening out the acceleration of the robot and thus up to 15% lower MAE. A complimentary video is available at: https://youtu.be/E3XG979NXHk. We share our code under: https://github.com/johanneskbl/jsk_aerial_robot/tree/develop/neural_MPC.
♻ ★ Nash Approximation Gap in Truncated Infinite-horizon Partially Observable Markov Games
Partially Observable Markov Games (POMGs) provide a general framework for modeling multi-agent sequential decision-making under asymmetric information. A common approach is to reformulate a POMG as a fully observable Markov game over belief states, where the state is the conditional distribution of the system state and agents' private information given common information, and actions correspond to mappings (prescriptions) from private information to actions. However, this reformulation is intractable in infinite-horizon settings, as both the belief state and action spaces grow with the accumulation of information over time. We propose a finite-memory truncation framework that approximates infinite-horizon POMGs by a finite-state, finite-action Markov game, where agents condition decisions only on finite windows of common and private information. Under suitable filter stability (forgetting) conditions, we show that any Nash equilibrium of the truncated game is an $\varepsilon$-Nash equilibrium of the original POMG, where $\varepsilon \to 0$ as the truncation length increases.
♻ ★ Boundary adaptive observer design for semilinear hyperbolic rolling contact ODE-PDE systems with uncertain friction
This paper presents an adaptive observer design for semilinear hyperbolic rolling contact ODE-PDE systems with uncertain friction characteristics parameterized by a matrix of unknown coefficients appearing in the nonlinear (and possibly non-smooth) PDE source terms. Under appropriate assumptions of forward completeness and boundary sensing, an adaptive observer is synthesized to simultaneously estimate the lumped and distributed states, as well as the uncertain friction parameters, using only boundary measurements. The observer combines a finite-dimensional parameter estimator with an infinite-dimensional description of the state error dynamics, and achieves exponential convergence under persistent excitation. The effectiveness of the proposed design is demonstrated in simulation by considering a relevant example borrowed from road vehicle dynamics.
comment: 11 pages, 3 figures. Accepted at Automatica
♻ ★ Making Every Bit Count for $A$-Optimal State Estimation
We study the problem of controlling how a limited communication bandwidth budget is allocated across heterogeneously quantized sensor measurements. The performance criterion is the trace of the error covariance matrix of the linear minimum mean square error (LMMSE) state estimator, i.e., an $A$-optimal design criterion. Minimizing this criterion with a bit budget constraint yields a nonconvex optimization problem. We derive a formula that reduces each evaluation of the gradient to a single Cholesky factorization. This enables efficient optimization by both a projection-free Frank--Wolfe method (with a computable convergence certificate) and an interior point method with L-BFGS Hessian approximation over the problem's continuous relaxation. A largest remainder rounding procedure recovers integer bit allocations with a bound on the quality of the rounded solution. Numerical experiments in IEEE power grid test cases with up to 300 buses compare both solvers and demonstrate that the analytic gradient is the key computational enabler for both methods. Additionally, the heterogeneous bit allocation is compared to standard uniform bit allocation on the 500 bus IEEE power grid test case.
comment: Accepted to IEEE Conference on Decision and Control (CDC) 2026
♻ ★ On Policy Stochasticity in Mutual Information Optimal Control of Linear Systems
Mutual information regularization has recently been studied in reinforcement learning (RL) as an extension of entropy regularization, in which not only the policy but also the reference distribution (prior) is optimized, and has also been used for privacy preserving policy design. To obtain theoretical insight into how this joint optimization affects policy stochasticity, we study a model-based linear-quadratic setting that preserves this key structure while permitting an explicit analysis. Specifically, we consider a mutual information optimal control problem (MIOCP) for stochastic discrete-time linear systems with quadratic costs and Gaussian policies and priors. We first review alternating optimization of the policy and the prior with a technical extension. We then establish the existence of an optimal solution, characterize its covariance matrices, and derive sufficient conditions under which the optimal policy is either a stochastic feedback policy or a deterministic open-loop policy. We further interpret this characterization in terms of the state information disclosed through the control input. We also analyze the limiting behavior of alternating optimization under the sufficient conditions. The validity of the theoretical results is demonstrated through numerical experiments.
comment: 20 pages. Added some new theoretical results and revised potentially misleading phrasing from v2. The main arguments and discussions remain unchanged
♻ ★ Personalized and Trust-Aware Health Recommendation Policies for a Construction Workplace
Construction workers face workplace risks such as fatigue, heat stress, and other physically demanding conditions that can negatively affect their health and safety. Although monitoring these risks is important, timely and personalized health interventions are also needed to help prevent negative impacts on workers' well-being and productivity. To this end, in this paper, we propose a model to capture the interactions between a trust-aware health recommender system and workers who differ in health and trust sensitivity. Specifically, in our proposed dynamic model, worker health evolves over time, worker trust is affected by both health and recommendation dynamics, and trust in turn affects compliance with future recommendations. Given this model, we characterize the recommender policy, including a health-based recommendation triggering threshold and the recommendation frequency. We do so using both model-based short-horizon control and model-free reinforcement learning. We then investigate how recommendation frequencies are adjusted for different workers to balance their health, productivity, and trust. Our findings provide insight into the design of personalized health recommendation policies in construction workplaces and beyond.
♻ ★ Probably Approximately Correct Guarantees for Data-Driven Reachability Analysis: A Theoretical and Empirical Comparison
Reachability analysis evaluates system safety by identifying the set in which states may evolve over a time horizon. Data-driven reachability analysis estimates reachable sets and derives probabilistic guarantees directly from data. Several popular techniques for validating reachable sets---conformal prediction, scenario optimization, and the holdout method---admit similar Probably Approximately Correct (PAC) guarantees. We establish a formal connection between these PAC bounds and present an empirical case study on reachable sets to illustrate the trade-offs associated with these methods. We argue that despite the formal relationship between these techniques, subtle differences arise in both the interpretation of guarantees and the parameterization. We conclude with practical advice on the usage of these methods.
♻ ★ Fully Byzantine-Resilient Distributed Multi-Agent Q-Learning
We study Byzantine-resilient distributed multi-agent reinforcement learning (MARL), where agents collaboratively learn optimal value functions over a compromised communication network. Existing resilient MARL approaches typically guarantee almost sure convergence only to near-optimal value functions, or require restrictive assumptions to ensure convergence to the optimal solution. Thus, agents may fail to learn the optimal policies under these methods. To address this, we propose a novel distributed Q-learning algorithm, under which all agents' value functions converge almost surely to the optimal value functions despite Byzantine edge attacks. The key idea is a redundancy-based filtering mechanism that leverages two-hop neighbor information to validate incoming messages, while preserving bidirectional information flow. We then introduce a new topological condition for the convergence of our algorithm, present a systematic method to construct such networks, and prove that this condition can be verified in polynomial time. We validate our results through simulations, showing that our method converges to the optimal solutions, whereas other methods fail under Byzantine edge attacks.
comment: 8 pages, 3 figures, Accepted to 2026 IEEE Conference on Decision and Control (CDC)
♻ ★ Wildfire Risk Metric Impact on Public Safety Power Shut-off Cost Savings
Public Safety Power Shutoffs (PSPS) are a proactive strategy to mitigate wildfire risks by preemptively de-energizing power lines and redispatching generation. However, wildfire risk quantification is critical for the operational effectiveness of PSPS. Many existing PSPS formulations rely on the Wildland Fire Potential Index (WFPI) to relate wildfire risk to power system operations. However, this flammability-based wildfire risk correlates less strongly with observed wildfire ignition probabilities (OWIP) than the Large Fire Probability (WLFP). This wildfire modeling discrepancy can distort generation commitments, misinform line de-energizations, and increase real-time (RT) costs. Prior work avoided incorporating wildfire ignition probability (WIP) due to the complexity of modeling wildfire-driven failures as Bernoulli random variables, which introduces non-linear constraints. By leveraging the cross-entropy between WIP and true outages, we represent wildfire risk as the sum of each energized line's wildfire ignition log probability (log(WIP)), rather than relying on a WFPI proxy. A cross-entropy constraint models joint line failures in a tractable manner without enumerating all failure scenarios. A stochastic day-ahead (DA) unit commitment with the PSPS framework assesses the cost impact of mapping WFPI- or WLFP-based risk metrics to WIP on the IEEE RTS 24-bus and RTS-GMLC systems. Out-of-sample results show that mapping WLFP to log(WIP) in the PSPS optimization leads to more risk-aware decisions and reduces expected and worst-case out-of-sample costs. These findings underscore the benefits of incorporating probabilistic wildfire risk metrics to improve PSPS decision-making for wildfire-resilient power systems.
comment: Graphical Abstract, Highlights, Main Document (pages 1-34), and Appendix (pages 35-50). 15 figures (29 figures with Appendix), 3 tables (9 tables with Appendix)
♻ ★ Constraint-Induced Redistribution of Social Influence in Nonlinear Opinion Dynamics
We study how intrinsic hard constraints on the decision dynamics of social agents shape collective decisions on multiple alternatives in a heterogeneous group. Such constraints may arise due to structural and behavioral limitations, such as adherence to belief systems in social networks or hardware limitations in autonomous networks. In this work, agent constraints are encoded as projections in a multi-alternative nonlinear opinion dynamics framework. We prove that projections induce an invariant subspace on which the constraints are always satisfied and study the dynamics of networked opinions on this subspace. We then show that heterogeneous pairwise alignments between individuals' constraint vectors generate an effective weighted social graph on the invariant subspace, even when agents exchange opinions over an unweighted communication graph in practice. With analysis and simulation studies, we illustrate how the effective constraint-induced weighted graph reshapes the centrality of agents in the decision process and the group's sensitivity to distributed inputs.
comment: 6 pages, 4 figures, accepted for presentation in IEEE Conference on Decision and Control (CDC) 2026
♻ ★ Wildfire Resilient Unit Commitment under Uncertain Demand
Public safety power shutoffs (PSPS) are a common pre-emptive measure to reduce wildfire risk due to power system equipment failure. System operators use PSPS to de-energize electric grid elements that are either prone to failure or located in regions at a high risk of experiencing a wildfire. Successful power system operation during PSPS involves coordination across different time scales. Adjustments to generator commitments and transmission line de-energizations occur at day-ahead intervals, while adjustments to load servicing occur at hourly intervals. Generator commitments and operational decisions have to be made under uncertainty in electric grid demand and wildfire potential forecasts. This paper presents deterministic and two-stage mean-CVaR stochastic frameworks to show how the likelihood of large wildfires near transmission lines affects generator commitment and transmission line de-energization strategies. The optimal costs of commitment, operation, and lost load on the IEEE 14-bus and 24-bus test systems are compared to the costs generated from prior optimal power shut-off (OPS) formulations. The proposed mean-CVaR stochastic program generates less total expected costs evaluated with respect to higher demand scenarios than costs generated by risk-neutral and deterministic methods.
comment: 10 pages, 7 figures, 5 tables
♻ ★ Co-Investment with Payoff-Sharing Mechanism for Cooperative Decision-Making in Network Design Games
Network-based systems are inherently interconnected, with the design and performance of subnetworks being interdependent. However, the decisions of self-interested operators may lead to suboptimal outcomes for users and the overall system. This paper explores cooperative mechanisms that can simultaneously benefit both operators and users. We address this challenge using a game-theoretical framework that integrates both non-cooperative and cooperative game theory. In the non-cooperative stage, we propose a network design game in which subnetwork decision-makers strategically design local infrastructures. In the cooperative stage, co-investment with payoff-sharing mechanism is developed to enlarge collective benefits and fairly distribute them. To demonstrate the effectiveness of our framework, we conduct case studies on the Sioux Falls network and real-world public transport networks in Zurich and Winterthur, Switzerland. Our evaluation considers impacts on environmental sustainability, social welfare, and economic efficiency. The proposed framework provides a foundation for improving interdependent networked systems by enabling strategic cooperation among self-interested operators.
♻ ★ Generalizable Optimal Control with Transformers: One Policy Across Diverse Systems
Classical optimal control designs a separate controller for each plant. Even for the Linear Quadratic Regulator (LQR), every new model must be identified and its Riccati equation re-solved. We ask whether a single learned policy can instead serve an entire family of systems, and we show that one transformer can. We train the policy to imitate optimal LQR state feedback across a collection of heterogeneous Multiple-Input, Multiple-Output (MIMO) Linear Time-Invariant (LTI) systems that differ in their state and input dimensions and in their cost objectives. A shared representation lets the same parameters control every member of the family. It combines system-wise standardization, zero-padding and masking across dimensions, and an explicit encoding of the cost matrices. At run time, the policy maps a short window of recent states and the specified cost to a control action. It uses no plant matrices and identifies the dynamics implicitly from the state history. We evaluate on $28$ simulated systems over $9{,}675$ closed-loop rollouts, and no unstable rollout was observed in any of them. On the systems seen during training, it attains a median relative sub-optimality of $0.022\%$, even under parameter perturbations of up to $\pm10\%$. It transfers to unseen systems with lightweight fine-tuning, reaching a median sub-optimality of $0.19\%$. These results support transformers as generalizable near-optimal controllers for structured families of linear systems.
comment: This work has been accepted for publication in the proceedings of the 2026 IEEE Conference on Decision and Control (CDC), Honolulu, Hawaii, USA
♻ ★ Trajectory-Regularized Stochastic Optimal Control via KL Divergence
We introduce trajectory-regularized stochastic optimal control (TRSOC), which augments standard stochastic optimal control (SOC) with a Kullback--Leibler (KL) divergence between controlled and reference trajectory distributions. Using Girsanov's theorem, the trajectory KL reduces to a quadratic drift mismatch penalty, yielding a modified running cost that preserves the dynamic programming (DP) structure. We derive the corresponding Hamilton--Jacobi--Bellman (HJB) equation and characterize the optimal policy. In the linear-quadratic (LQ) setting, the formulation admits a closed-form solution with an augmented control cost. Experiments show that the regularization parameter induces a trade-off between performance-driven and reference-preserving behavior, including cases with reference dynamics learned from offline data.
comment: 8 pages, 4 figures, 65th IEEE Conference on Decision and Control
♻ ★ Two-Timescale Asymptotic Simulations of Hybrid Inclusions with Applications to Stochastic Hybrid Optimization
Convergence properties of model-free two-timescale asymptotic simulations of singularly perturbed hybrid inclusions are developed. A hybrid inclusion combines constrained differential and difference inclusions to capture continuous (flow) and discrete (jump) dynamics, respectively. Sufficient conditions are established under which sequences of iterates and step sizes constitute a two-timescale asymptotic simulation of such a system, with limiting behavior characterized via weakly invariant and internally chain-transitive sets of an associated boundary layer and reduced system. To illustrate the applicability of these results, conditions are given under which a two-timescale stochastic approximation of a hybrid optimization algorithm asymptotically recovers the behavior of its deterministic counterpart.
comment: 8 pages, Submitted to CDC 2026
♻ ★ Learned Bow Control on a Measured Bowed-String Model: a Revised Minimum-Bow-Force Law, a Recurrent Controller, and the Domain of a Supervision Ceiling
A finite-difference bowed-string model with implicitly resolved Stribeck friction is presented, with a regime diagnostic, the Schelleng bow-force limits on four strings, and a comparison of learned bow controllers. Implicit resolution is necessary, and quantitatively so: a lagged contact force cannot capture the string on a discrete grid, so no stick phase forms at any bow force. With friction, impedance and quality factor taken from published measurement rather than fitted, all four strings return a stick fraction of 89.1% against an ideal 90%. Schelleng's maximum bow force is recovered on every string. The minimum is not: it follows $Z v_b β^{-1}$ rather than the predicted $Z^2 v_b β^{-2}$, reducing both squared dependences to first powers. Six controllers at matched capacity, over four strings and twenty seeds each, place a gated recurrent network ahead of a feedforward one, by most under a mid-stroke disturbance. The feedforward network completes more strokes only from a start the model's own playability map places outside the Helmholtz region. A minimal gated variant fails because gates computed from the input alone cannot clear a latched state. Training loss selects neither the capacity nor the context length, and no learned controller improves on the lookup rule that generated its labels. That bound has a domain. Regressing the controller's score on the rule's gives a slope of 0.32, more than ten standard errors below unity, so the controller overtakes the rule where the rule fails and is bounded by it where it holds. Under a rigid finger stop the plant is provably invariant, so transfer loss between pitches belongs to the controller alone and is traced to one feature. A regime classifier without a stick test labels small-amplitude periodic slipping as Helmholtz motion, and a harmonicity measure rates a string the bow never grips above Helmholtz motion.
comment: 36 pages, 21 tables, 23 figures, 58 references
Robotics
★ SeeQ: Training Generalist Value Functions for Long-Horizon Robotic Manipulation
Despite rapid progress, generalist robot policies remain brittle on complex, long-horizon tasks that comprise multiple stages or require repeated attempts and deliberation on the same underlying stage before success. Q-value functions can improve these policies by ranking candidate actions or guiding policy improvement, but learning from sparse task-level rewards entails long credit-assignment horizons, difficult Bellman backups, and broad data-coverage requirements. We introduce SeeQ (Subtask-elicited Q-functions), which instead learns Q-values for the currently active subtask. This shortens the value-prediction horizon and enables effective learning with temporal-difference (TD) objectives. During training, subtask-level annotations present in offline robot data provide the decomposition and enable learning from broad, potentially suboptimal robot datasets. To eliminate the need for human annotations or modular subtask prediction systems at test time, our Q-function architecture is trained to autoregressively predict the active subtask in natural language before estimating its value. We instantiate SeeQ using a base vision-language backbone, pretrain it on diverse open-source robot manipulation data, and finetune it on downstream tasks. Across four real-world manipulation tasks on two bimanual robot platforms, the SeeQ value function substantially improves best-of-N policy steering.
comment: Website: : https://saksham002.github.io/seeq/
★ LIMBO: Learning and Internalizing Model-Free Barrier Objectives for Agile and Safe Whole-Body Control
Safe whole-body control requires coordinating collision avoidance and balance under high-dimensional, nonlinear dynamics--making safety certificates difficult to design and reuse across behaviors. We present LIMBO, a framework for synthesizing a state-action control barrier function and distilling its safety structure into a task policy. LIMBO learns the safety certificate from black-box transitions and a state-based failure specification over residual actions around a frozen base controller, making Q-CBF synthesis tractable in the full control dimension while placing the certificate in the task policy's control space. During synthesis, the learned safety value drives risk-guided sampling near the estimated boundary of recoverability; during task learning, it serves as a teacher that provides action-level safety feedback, yielding a robust task policy and alleviating the need for an online safety filter at deployment. We demonstrate LIMBO on a 29-degree-of-freedom humanoid performing dodgeball avoidance and locomotion beneath low obstacles. Beyond scaling learned Q-CBFs to whole-body control, we show that risk-guided boundary sampling provides a theoretically grounded way to explore the edge of recoverability. Under the same safety specification, ceteris paribus, varying the sampling concentration produces strategies ranging from crouching to a novel backward-leaning limbo maneuver. In both settings, the learned policies transfer to hardware without online safety filtering, showing that learned safety synthesis scales to agile whole-body control.
★ Duty Factor Predicts Robust Constrained Quadrupedal Locomotion Across Gait Types
Quadrupedal robots are increasingly deployed in environments where locomotion must remain robust to disturbances and constrained terrain. Gait type, such as walking or trotting, is commonly used to characterize quadrupedal locomotion. However, gait type does not uniquely define locomotion, as parameters such as duty factor, speed, and stance width can vary within a single gait type. In this work, we investigate the relationship between these gait parameters using three distinct quadrupedal locomotion control approaches. First, using whole body trajectory optimization with LQR feedback, we show that duty factor is a stronger predictor of local error convergence than nominal gait type. Second, we investigate duty factor selection with a learned locomotion controller, suggesting how duty factor may serve as a low-dimensional parameter for adapting locomotion robustness in narrow-terrain environments. Finally, we show that these trends persist under a centroidal model predictive control framework and validate them through narrow-terrain experiments on a physical quadruped. These results show that duty factor provides a simple and effective basis for understanding and selecting robust quadrupedal locomotion across gait types and control architectures.
★ Gripper-Aware Automatic Dense Packing of Irregular Objects
Automatic dense packing is widely desired in warehouse operations but remains a fundamental challenge in robotic manipulation. Existing work on irregular-object packing largely targets simulation with idealized contact, treating the object as an isolated rigid body. The gripper often enters as a discrete, post-hoc feasibility check, if considered at all, and the perception and contact drift accumulated during execution are not addressed. We present a closed-loop pipeline that integrates perception, gripper-aware placement optimization, and force-guided execution on a real manipulator. The optimizer represents the object together with the gripper as a single composite body of hierarchical sphere trees. It searches over five degrees of freedom on a GPU within a CMA-ES framework, with the vertical coordinate grounded analytically against the current heightmap. During execution, a force-monitored vertical descent stops on first contact. A post-release consolidation push then closes the residual lateral clearance that gripper-aware planning leaves behind. The container is re-perceived between placements so that drift does not accumulate. We validate the system on a Franka Emika Panda robot packing a 3D-printed set of flat, curved, and concave objects, and a YCB object subset. An ablation study isolates the contribution of gripper-aware optimization, the consolidation push, and mesh-derived geometry to end-to-end success, achieved density, and computational cost. We further benchmark against the heightmap-minimization method as a baseline representative of prior irregular-object packing work.
comment: Accepted at ISRR 2026
★ Benchmarking World Models for Continual Learning on Compositional Tasks
A desirable property of a world model is the ability to learn continually across tasks, adapting to new environments without forgetting what the agent has already learnt. In particular, the ability to retain and reuse knowledge obtained from prior experiences underpins an agent's ability to efficiently adapt to novel environments, as the dynamics of the physical world can often be described in recurring mechanisms. However, the world model's measure of adaptation entangles two abilities: the speed and capacity to learn unseen tasks, and the reuse of knowledge already acquired, since incoming tasks carry novel content alongside what recurs. In order to isolate knowledge reuse from prior experiences, we propose a compositional continual learning benchmark for world models in robot manipulation. Specifically, we design each task curriculum with compositional tasks that combine aspects of the tasks seen in the sequence. We further factorise this composition along the axes of action and perception to better understand how different input modalities bottleneck knowledge reuse. We evaluate state-of-the-art world models under canonical continual learning methods, alongside a modular world model whose dynamics backbone contains explicitly reusable components. Results show that modularity balances reuse against forgetting better than conventional methods, but none solve the problem fully, leaving clear room for continual world models built to reuse without forgetting. More details are available on our project website: https://object814.github.io/Compositional-Continual-Learning/.
★ PRIME: Perception Feedback with Situational Memory Embeddings in VLA Models
Current Vision-Language-Action (VLA) models for autonomous driving operate primarily through feedforward inference across the perception--reasoning--planning hierarchy. While modern architectures maintain temporal recurrence within the perceptual module, early perception remains blind to downstream reasoning and navigation goals, processing visual inputs agnostically without prioritizing cues informed by prior decisions. To bridge this gap, this paper introduces PRIME, a learned feedback mechanism that conditions the VLA perceptual queries on a novel Situational Memory. By aggregating latent representations of past perception, reasoning, navigation goals, and predicted behaviors across an L-step window via cross-attention, PRIME enables intent-driven perceptual attention at minimal computational cost, adding only a maximum of 29.7M parameters (0.41% of the 7.3B-parameter base model). Evaluated on the Bench2Drive closed-loop benchmark, PRIME achieves a state-of-the-art Driving Score of 82.47 (+4.73 over ORION) and a Success Rate of 60.00% (+5.38 percentage points), the highest reported Driving Score among published VLAs trained on Think2Drive demonstrations.
★ SkelWAM: A Skeleton-Guided World-Action Model for Zero-Shot Cross-Embodiment Manipulation
Reusing manipulation experience across robot embodiments is important for scaling robot learning and reducing repeated task-specific data collection. However, changes in embodiment alter visual appearance, action dimensionality and semantics, and the whole-body configurations that can realize the same tool pose. We present SkelWAM, a skeleton-guided world-action model that couples perception and control through one explicit geometric representation for single-source cross-embodiment manipulation. Arm centerline geometry, tool-center-point (TCP) pose, and parallel-jaw commands form a shared 25-D state. The same definition underlies canonical third-person and wrist observations and future whole-body action targets. Trained with predictive visual supervision, a video-action mixture of transformers predicts canonical skeleton action chunks, which embodiment-specific constrained decoders convert into joint or continuum-robot controls. This formulation requires no one-to-one joint correspondence and uses no target-task demonstrations or target policy updates. We introduce LIBERO-Cross10, a source-only cross-embodiment transfer benchmark covering ten tasks and ten target embodiments across four morphological groups. On this benchmark, Franka-trained SkelWAM achieves 43.3% success over 1,000 episodes, exceeding the best-performing evaluated baseline by 36.2 percentage points. We further deploy a JAKA mini2-trained policy on the Feagine A03 continuum robot for three tabletop manipulation tasks, illustrating the approach's potential for real-world cross-embodiment manipulation. Project page: http://www.liukepku.com/skelwam/index.html
★ CARF: Contrastive Attraction-Repulsion of Failure-Guided Flow Matching
Robot demonstration collection often produces imperfect or failed trajectories in addition to successful demonstrations. Existing methods typically exploit failed trajectories by identifying segments that still make progress toward task completion, but largely overlook \textit{failure-critical behaviors} that directly lead to task failure. Here we argue that these two types of segments provide fundamentally asymmetric supervision: progressive segments should be imitated, whereas failure-critical segments should be explicitly avoided. Based on this observation, we propose CARF, a Contrastive Attraction-Repulsion of Failure-guided framework for learning from imperfect robot data. CARF introduces a progress-based importance scorer, trained solely on successful expert demonstrations and its perturbation results, to estimate step-wise contributions toward task completion and identify informative regions in failed trajectories. These scores guide a unified flow-matching objective that attracts the policy toward progressive behaviors and repels it from failure-critical ones, while excluding ambiguous segments. This enables more comprehensive utilization of imperfect data and avoids unreliable supervision from ambiguous failure segments. Extensive experiments in simulation and the real world demonstrate consistent improvements over competing baselines across diverse failure scenarios, with ablations further validating the effectiveness of the proposed scoring and attraction-repulsion mechanisms. Our website is https://zhao-sq.github.io/carf/#.
★ GALA: Geometry-Aware Latent Action Modeling for Vision-Language-Action Model Pretraining across Embodiments
Learning large-scale vision-language-action (VLA) models from multi-embodiment datasets remains challenging due to heterogeneous action spaces across end effectors. Although latent action models (LAMs) can learn embodiment-agnostic action representations from diverse video data, existing image-based LAMs often fail to capture fine-grained end-effector articulation, particularly finger-level geometric changes in human and dexterous robot hands. To address this limitation, we propose GALA, a Geometry-Aware Latent-Action modeling framework that augments image-based latent actions with 3D end-effector geometric motion. However, naively incorporating point clouds yields fine-grained action representations with limited shared semantics, hindering cross-embodiment pretraining. To address this issue, we introduce the Unified End-effector Motion Representation (UEMR), which preserves fine-grained motion information while improving the cross-embodiment generalizability of latent actions. Building upon UEMR, GALA combines visual latent actions that capture scene-level dynamics with geometric latent actions that capture shared fine-grained end-effector articulation, providing effective supervision for VLA pretraining from multi-embodiment data, including action-free ego-centric human videos. Experiments on fine-grained motion probing, cross-embodiment retrieval, and downstream VLA evaluation demonstrate GALA's effectiveness in modeling generalizable fine-grained motions across embodiments, achieving 68.3% RoboCasa-GR1 success rate and 75.5% real-world success rate. Code, appendix, and demos are available at https://puzhenyuan.github.io/GALA-website/.
★ When Should a Failing Robot Ask? Initiating Corrective Human-Robot Dialogue from Audited Sensor Evidence IROS 2026
A robot that fails at a task faces the first decision in corrective dialogue: act on its own diagnosis, consult another onboard sensor, or interrupt a person. Choosing well requires knowing how much the robot's sensors reveal about the cause and how reliable the robot's own diagnosis is. We build a simulated benchmark in which every failure's true cause is known, because we injected it, and measure what each sensor reveals, with explicit checks against data leakage. Some failures are diagnosable from camera images; others only from the robot's force data (0.99 from force data, no image method above 0.55). We then test six open vision-language models. Their behavior tracks the surface of the prompt, not the evidence: moving the refusal option from last to first in the answer list collapses refusal rates from 78-100% to 0-6% in three of the six swept model-and-family pairs. Accuracy from frames stays at or below a majority-class baseline under every prompt variant, with or without worked examples, and stated confidence carries no information about correctness. Handing the same models the force data as ten lines of text produces the first above-baseline diagnoses, in four of the six models: much of the failure reflects missing sensor data, not missing ability. We pose the choice as a three-action decision problem, act, consult your own sensors, or ask a human, whose optimal policy follows from measured accuracy. The models do not follow it, and their ask rates ignore a fourfold change in question cost. One question to a human still lifts them from that baseline to roughly the answerer's own reliability (0.70-0.81 when they ask). The decision to ask should be tied to measured accuracy and stated costs, not to the model's confidence.
comment: Accepted at the IROS 2026 Workshop on Human-Robot Dialogue
★ MAAP: Multi-Agent Active Perception for Collaborative Manipulation
Multi-agent manipulation naturally produces multiple task-driven viewpoints: every arm carries a wrist camera and moves through the scene while acting. Yet these observations are typically underutilized, and active perception in manipulation is still often treated as requiring a dedicated sensing agent. We introduce MAAP (Multi-Agent Active Perception), in which every arm is dual-purpose: it executes manipulation actions and, through the wrist camera it carries, simultaneously serves as a moving viewpoint for the team. We pair this with RAIL (Role-Aware Imitation Learning), a controller that predicts each arm's current role alongside its action chunk and conditions action generation on it, representing role-dependent actions within one network. Across four simulated tasks, widening the perception regime lifts average success from 56.5% with a fixed camera to 62.5% with one active wrist view and 70.0% with all of them, while MAAP+RAIL reaches 79.2%. RAIL's additional gain is concentrated on the three-arm Microwave task, where success rises from 47% to 82% on identical multi-wrist inputs. On a dual-arm platform, MAAP+RAIL succeeds in 14 of 20 placement trials compared with 0 of 20 for fixed-view ACT. Collaborative manipulation can thus serve as an active perception mechanism in its own right.
comment: Project Page: https://nybchen.github.io/MAAP
★ Beyond Kinematics: Benchmarking Simulation Fidelity for Muscle-Driven Imitation Learning ICRA 2027
In this work, we conduct a systematic comparison of two state-of-the-art motion-imitation reinforcement learning (MIRL) pipelines, one built on SCONE/HyFyDy and one built on MuJoCo/MyoSim. HyFyDy emphasizes physiological realism through detailed musculotendon modeling, while MuJoCo prioritizes computational efficiency and scalable policy learning. While recent work has demonstrated that both pipelines reproduce human kinematics with high fidelity, it remains unclear if they accurately capture the underlying neuromuscular behavior that produced the movement. This limitation is particularly important for robotic assistive-device design and control, where outcome measures such as muscle activation patterns and metabolic cost are often used as optimization targets. To conduct a systematic comparison, our work compares both pipelines using a common set of human motion-capture and electromyography (EMG) measurements. The results find that while both pipelines produce similar kinematics with relative accuracy, the muscle activations from HyFyDy are more aligned with the experimental EMG, as supported by the average pooled (RMSE, r) values for muscle activations from HyFyDy and MuJoCo: (0.164, 0.4) and (0.344, 0.11), respectively. While we conclude that the more advanced physiological realism of HyFyDy currently makes it more suitable for musculoskeletal modeling, both require further development to bring physiological realism to GPU-parallelizable simulation environments and advance robotic assistive device design.
comment: 8 pages, 5 figures, 2 tables, submitted to ICRA 2027
★ CommitFlow: Semantic Commitment Verification and Local Correction for Long-Horizon Robot Manipulation VLA Execution ICRA
Although vision-language-action (VLA) policies have advanced rapidly, long-horizon execution may still progress to the next task stage before the required physical effect has been established. We call this a mismatch between semantic commitments, physical conditions that a stage must establish or maintain, and the actual physical state. Because an action command alone cannot confirm such a condition, local deviations can propagate and cause task failure. To address this problem, we present CommitFlow, a closed-loop execution framework that combines commitment monitoring with local correction while keeping the base policy frozen. CommitFlow integrates three components. A Semantic Commitment Monitor (SCM) compares stage requirements against current state evidence and holds back dependent actions when a required condition is unmet or violated. BoundaryFlow then generates a local correction conditioned on the current state and base action, and Relation and Gain Calibration (RGC) selects the smallest correction strength that satisfies the relevant constraints. Across the ten common RoboTwin 2.0 benchmark tasks, CommitFlow achieves a mean success rate of 75.9 percent, improving on the base policy pi0.5 by 22.7 percent. Cross-policy experiments show consistent gains, pointing toward reliable long-horizon robot execution.
comment: 8 pages, 7 figures. Submitted to the IEEE International Conference on Robotics and Automation (ICRA) 2027
★ VIRGA: Virtual-Agent-Intermediated Riemannian Geometry for Active-Sensing Air-Ground Coordination
Air-ground autonomy becomes harder when the unmanned aerial vehicle (UAV) must remain observable by a gimbal light detection and ranging (LiDAR) mounted on the unmanned ground vehicle (UGV). The platforms must avoid dynamic obstacles while coordinating heterogeneous motion, limited sensing, and changing task initiative within one closed loop. This paper presents VIRGA, a neural geometric coordination framework that turns dual-LiDAR observations into bounded source-specific Riemannian fields and couples them through a virtual agent with reciprocal elastic feedback. Platform-aware execution maps convert the shared coordination reference into feasible UAV, UGV, and gimbal commands while enforcing active-observation safeguards. Evaluation against three complementary baselines reveals distinct limitations. An adapted Ray-RMP controller provides the fastest Riemannian response but produces insufficient clearance in the coupled air-ground task. A dense analytical Riemannian field improves geometric avoidance, yet its high evaluation cost prevents stable field-of-view maintenance. An adapted ColAG controller achieves the lowest latency but still incurs safety and observability violations. VIRGA completes all paired warehouse conditions safely, while a long-range cave stress test without retraining demonstrates sustained coordination in irregular and confined geometry. Ablations confirm contributions from online geometric evaluation, virtual-agent mediation, and reciprocal feedback.
★ PopNavShift: Stress-Testing Social Navigation under Behavioral Population Shift
Social-navigation algorithms are often evaluated under a fixed pedestrian-behavior distribution, despite substantial variation in pedestrian responses to robots across individuals and social contexts. We introduce PopNavShift, a matched simulation framework for stress-testing social-navigation strategies under pedestrian population shifts. PopNavShift constructs population-conditioned pedestrian motion profiles by prompting Gemini 3.7 Flash with 600 synthetic persona records from MatrAIx Persona 1M and deterministically mapping the responses into bounded motion parameters. It then compares three representative navigation strategies, reactive avoidance, early yielding, and reciprocal collision avoidance, across eight population conditions and 7,488 matched robot runs. In a matched intervention on the same 202 personas, changing only time pressure reverses 8.6% of controller rankings based on robot travel time, but 22.4% based on mean pedestrian delay and 23.9% based on worst-decile delay. Across population conditions, this sensitivity is greater for pedestrian burden than for robot travel time and increases in spatially constrained settings; the same qualitative pattern persists under a second pedestrian dynamics model. These findings support evaluating navigation strategies across behavioral populations using both robot performance and pedestrian burden.
★ LunaDrive: A Delay-Compensated High-Voltage GaN FET-Based Motor Driver for Dynamic Robots with Flat BLDC Motors IROS2026
The performance improvement of high-power flat BLDC motors has accelerated the development of dynamic robots. However, many commercially available servo motors assume operating voltages of 48 V or lower, which limits the maximum rotational speed. Dynamic robots require rapid energy generation, so this voltage constraint restricts motion performance. Therefore, driving motors beyond the rated voltage is desirable to increase the instantaneous maximum speed. On the other hand, semiconductor devices used in motor drivers have a trade-off between voltage rating and current capacity. Conventional drivers using Si MOSFETs have difficulty achieving both high-voltage and high-current operation. Although GaN FETs are promising, compact drivers that can be mounted on the rear side of flat BLDC motors remain limited. In this study, a motor driver for high-power flat BLDC motors using GaN FETs is developed. The effect of delay compensation in the high-speed region beyond the rated operating range is also investigated. In the experiments, under 96 V operation, a continuous current of 30 A was achieved with a heat sink attached. A peak current of 80 A and a maximum electrical frequency of 3110 Hz were confirmed. A high-speed load lifting experiment driven by a LiPo battery 24S (100 V) was also conducted, demonstrating applicability to dynamic robot operation.
comment: Accepted at IROS2026, website - https://woodrobo.github.io/lunadrive/ , YouTube - https://youtu.be/iD8vzvis_5w
★ A Sim-to-Real Integration Pipeline for Training and Deployment of Chunk-Based VLA Manipulation Policies IROS 2026
Vision-Language-Action (VLA) models have become a prominent paradigm for mapping multimodal inputs, including semantic instructions, visual observations of the scene, and proprioceptive observations, to robot actions. Most state-of-the-art models predict actions in the end-effector pose space as sequences of action chunks. Training and evaluating these models requires large-scale collections of real-world demonstrations, pairing robot actions with the corresponding visual and proprioceptive observations. Collecting such data on real hardware typically relies on human teleoperation, making the process costly, time-consuming, and difficult to scale. We present an open-source sim-to-real experimental protocol that addresses this bottleneck: expert trajectories generated in simulation are replayed open-loop on a real Franka FR3 setup, where the corresponding real visual and proprioceptive observations are recorded and converted into a format compatible with VLA training. The same deployment stack is then reused, in closed-loop, to evaluate a trained policy on that setup, so that data collection and evaluation share an identical hardware configuration. Because each real recording is paired with the simulated trajectory that produced it, the protocol also yields a direct measurement of the sim-to-real gap. We release the collected datasets on Hugging Face together with the pipeline source code https://gitlab.isir.upmc.fr/kappel/sim2real_public_chunk_control.
comment: Accepted at IROS 2026 Workshop on Sim2Real and Classical Control: From Rigorous Theory to Data-Driven Robotics
★ Contact-Rich Motion Planning via GPU-Parallel Mode Evaluation
Contact-rich motion planning (CRMP) is essential for robotic manipulation and locomotion, yet remains computationally challenging due to combinatorial contact decisions. Existing methods typically avoid broad evaluation of contact-mode sequences through search heuristics or optimization reformulations. We revisit broad evaluation in light of modern GPU hardware and introduce Contact-Mode Expansion with parallel Trajectory optimization (CoMET), which combines GPU-parallel trajectory evaluation with greedy contact-mode expansion. On planar pushing benchmarks, CoMET is competitive with optimization-based, sampling, and tree-search baselines in solution quality and planning time, matching the full-enumeration reference on nearly all instances with fewer evaluations and shorter planning times. Ablations suggest that much of the performance gain comes from the high-throughput trajectory evaluator. In bimanual nonprehensile manipulation, GPU-friendly local mode expansion achieves higher planning success than the tested adaptive tree search as the mode space grows. These results demonstrate that broad explicit mode evaluation provides a simple yet effective alternative for CRMP.
★ AcousticDiffusion: Semantically Conditioned Audio-Guided Diffusion Policy for Search-and-Rescue Assistance
Navigating toward human callers is an important capability for rescue robots operating where visual contact is degraded or occluded. We present AcousticDiffusion, a semantically conditioned, audio-guided diffusion policy for human-directed navigation. A frozen pretrained audio recognizer processes 10.24 s windows, with speech gating and distress-aware prioritization converting recognition outputs into source-level navigation roles. Microphone-array direction-of-arrival measurements are recursively integrated into a robot-centric Bayesian bird's-eye-view belief field. Ego-motion compensation aligns successive observations, progressively constraining source position while preserving bearing-induced range uncertainty. The semantic belief, recent acoustic observations, audio features, and robot state condition a diffusion model that generates waypoint trajectories. On a synthetic-navigation validation set using recorded audio, AcousticDiffusion achieves a mean end-point bearing error of 11.20 degrees, with 91.78% of trajectories aligned within 30 degrees of the caller. Distractor rejection ranges from 89.20% to 98.99%, and the policy favors a HELP-designated caller over a competing speaker in 91.07% of windows. Deployed online on a ZSL-1 quadruped without additional retraining, it achieves a mean bearing error of 64.9 degrees, compared with 98.2 degrees for A* and 90.4 degrees for RRT, with a mean planner compute time of 6.07 ms. Despite imperfect acoustic localization, the reported mean final source distance is reduced from 3.96 m for the classical planners using ODAS-derived (Open embedded Audition System) guidance to 2.48 m, a 37.4% improvement. These results demonstrate the framework's ability to translate uncertain acoustic observations into closer approaches to human callers.
★ From Pretraining to Proficiency: Real-World Subtask RL for Long-Horizon Manipulation with Minimal Human Intervention
A pretrained robot foundation policy may execute most of a long-horizon task yet repeatedly fail at a few critical subtasks. Collecting additional full-task demonstrations for supervised fine-tuning (SFT) requires operators to repeat behaviors the policy already performs well. Reinforcement learning (RL) fine-tuning offers a promising path to bridge this gap, but existing approaches struggle to solve long-horizon tasks using only sparse rewards. We present PARTS (Policy Adaptation with RL on Targeted Subtasks), a real-world subtask RL framework that concentrates practice at these bottlenecks while allowing training rollouts to proceed with minimal human intervention. The frozen pretrained policy supplies nominal actions throughout execution, while agent-generated selectors and success verifiers activate residual corrections and provide local outcome rewards. These rewards support learning from successful subtasks even when complete-task successes are scarce. Training combines online RL with success-reweighted retraining, and each retrained residual policy is redeployed to collect further experience. Humans identify bottlenecks during setup and perform physical resets when needed. On bimanual YAM and single-arm Franka tasks, PARTS improves complete-task success from 32% to 61% and from 50% to 95%, respectively, using tens of minutes of real-world RL rollouts per task on average. Compared with existing real-world RL fine-tuning methods, PARTS raises full-task success by more than 25% under the same robot-rollout budget while requiring less human involvement.
comment: Project page: https://destiny000621.github.io/PARTS/
★ Compact but Moving: Intervention-Relevant Geometry in Recurrent World Models
Learned world models may have compact interventions even when their recurrent state is high-dimensional, but it is unclear what happens to such a correction after it enters the model. We study this question in a controlled recurrent world model where prior work identified a checkpoint-specific rank-4 interface for one-shot counterfactual velocity interventions. The correction rapidly leaves this fixed entry subspace during autonomous rollout. Nevertheless, a low-rank image obtained by transporting the entry directions through the factual recurrent Jacobian chain continues to capture most of the nonlinear correction. Restarts using the tangent-predicted correction preserve substantial counterfactual future function. This transport/function pattern recurs across independently trained structured-GRU models and a parameter-matched LSTM initialized with a privileged compact correction. We further characterize a finite-horizon future-response operator over the full recurrent carrier. Patching shifts its leading future-sensitive directions toward the matched native-counterfactual organization, and the local operator accurately ranks finite perturbation effects over the registered direction panels at the patched and native-counterfactual basepoints. A separate full-amplitude assay finds substantial factual-endpoint tangent residuals and supports response reconfiguration in two of three checkpoints. Together, these results show that compact intervention structure can persist as a moving, state-dependent local geometry embedded in high-dimensional recurrent dynamics, without implying a fixed or dynamically closed low-dimensional state.
★ TRACE: Coverage Path Planning for Unknown Environments Using Hierarchical Coverage Tree
This paper presents a novel online coverage path planning (CPP) algorithm, called TRACE, for real-time coverage of unknown environments. TRACE is built upon a hierarchical coverage tree that provides a global representation of the evolving connectivity of the uncovered space. As the environment is incrementally revealed and covered, newly discovered obstacles and covered cells may fragment the remaining uncovered space into disconnected regions. TRACE recursively expands the corresponding tree nodes to explicitly represent these regions and organize them for subsequent coverage planning. Based on the updated tree, an incremental global tour is maintained to guide the coverage process. TRACE locally refines only the affected portions while preserving the visiting order of unchanged regions, thereby reducing the computational burden of global replanning and maintaining a consistent coverage progression. Guided by the global tour, a local planner generates back-and-forth coverage paths and switches to global-tour-aware planning to efficiently complete the target regions. Theoretical analysis establishes the computational complexity and complete coverage property of TRACE, and derives an approximation bound for the incremental global tour refinement. The performance of TRACE is evaluated through extensive high-fidelity simulations and real-robot experiments using a mobile robot. Comparative evaluations against six existing CPP methods demonstrate significant improvements in coverage time, path length, overlap ratio, and number of turns.
★ Scaling Vision-Language Reward Learning for Robot Manipulation in Parallel Simulation
Vision-language models (VLMs) can replace human annotators in preference-based reward learning, but sequential API requests and single-environment data collection make training slow and costly. We present RAPID (Reward learning with Adaptive Parallel Image Diversity), a system that couples GPU-parallel rollout with data-aware policy updates, single-request preference labeling, automatic reward stabilization, and representative image sampling. We evaluate these components on five Franka Panda manipulation tasks in IsaacLab. Parallel rollout and adaptive updates provide the first substantial reduction in training time: under matched two-stage prompting, mean runtime falls from 9.18 to 3.13 hours. With all RAPID components enabled, training completes in 1.15 hours using 896 rather than 19,840 API calls per run, and aggregate final success rises from 86.3\% to 98.7\%. This represents an 8.0$\times$ end-to-end speedup and a 95.5\% reduction in API usage. An offline evaluation with Gemma~3 12B and GPT-4.1 mini demonstrates that single-request prompting reduces labeling latency and cost across both models. Code is available at: https://github.com/rapid-vlm/rapid-vlm-rl.
★ CRISP: Contact-Rich Robotic Simulation Platform with Extensive Geometries and Contact Solvers
We present CRISP (Contact-RIch Simulation Platform), a high-fidelity physics engine tailored for complex multi-contact simulations such as tight-tolerance robotic manipulation. Achieving high physical fidelity in robotic simulation requires both expressive modeling of geometry and contact interactions, as well as accurate numerical resolution via robust collision detection and contact solvers. However, existing simulators often either rely on limited support for geometric representations and simplified modeling of contact interactions, or employ numerical resolution methods whose accuracy or robustness is inherently constrained. Accordingly, we develop a new simulator that supports diverse geometric representations with accurate optimization-based collision detection, and combines contact modeling with robust augmented Lagrangian-based contact solvers. This integration enables efficient and consistent detection of contact information across complex geometries while accurately resolving multi-contact constraints without problematic relaxations, which is essential for simulating contact-intensive and sharp interactions. We validate the physical fidelity of our simulator against state-of-the-art platforms and further demonstrate its capabilities through complex robotic manipulation scenarios. CRISP is publicly available at https://github.com/INRoL/crisp.
comment: 12 pages, 8 figures. Project website: https://inrol.github.io/crisp/
★ SFVO: Decoupled Confidence-Guided Stereo-Flow Visual Odometry with Bidirectional PnP
Deep learning-based visual odometry (VO) has achieved significant progress, yet most existing methods focus on a monocular approach, which suffers from scale ambiguity. Stereo VO provides real metric by its nature, but remains less studied in deep learning VO due to its high computational cost and modeling complexity. Recent advances in stereo matching and optical flow estimation have made dense visual correspondence increasingly accurate and reliable, but their complementary geometric information has not been fully exploited for VO. In this paper, we present SFVO, a correspondence-driven stereo VO framework that directly builds upon pretrained stereo matching and optical flow models. SFVO exploits pretrained stereo matching and optical flow models to estimate stereo and temporal correspondences. Instead of learning pose directly from images, SFVO maps learned correspondences into geometric constraints and predicts which points are trustworthy. To improve the reliability of visual correspondence-based geometric constraints, we introduce decoupled confidence maps for rotation and translation. This design better aligns the characteristics of visual correspondence and 6-DoF transformations. Extensive experiments on outdoor and indoor datasets demonstrate that SFVO achieves robust and accurate pose estimation with strong generalization capability. The code will be released.
★ PSR: Predictive Sensorimotor Representation Learning for Contact-Rich Manipulation
Contact-rich manipulation requires policies to generate precise actions by reasoning over contact forces, robot configurations, and interaction histories beyond visual observations. Existing methods passively condition on force feedback rather than actively predicting future contact dynamics, limiting their ability to generate high-precision actions. To address this problem, we introduce Predictive Sensorimotor Representation (PSR) learning, a framework that learns a hierarchy of predictive representations from multimodal sensorimotor signals and integrates them into the action stream of a visuomotor policy. Specifically, during a pretraining stage, a multimodal Transformer is trained to learn a hierarchy of predictive representations by jointly forecasting future interaction dynamics. The learned hierarchy subsequently augments the action stream, enabling the resulting policy to exploit contact-relevant cues at multiple depths. We further instantiate PSR within a Vision-Language-Action (VLA) model, resulting in PSR-VLA, and evaluate it on six real-world contact-rich manipulation tasks. Experimental results show that PSR-VLA achieves 91.7% overall success, improving over $π_{0.5}$, ForceVLA-$π_{0.5}$, and ForceVLA2-$π_{0.5}$ by 30.0, 22.5, and 19.2 percentage points, respectively. These results demonstrate the effectiveness of the proposed PSR for force-aware, contact-rich manipulation. Videos of the tasks and stability tests are available at https://psr-vla.pages.dev/.
comment: 7 pages, 5 figures
★ ForceTwin: Physics-informed Digital Twins for Robotic Manipulation from Instrumented Human Interaction
Manipulating objects requires understanding not only their motion, but also the physical properties that determine it. For articulated objects, these include inertia, friction, and mechanisms such as springs or door closers, whose effects can vary with configuration and velocity. Such properties are not directly observable from appearance: visually identical doors may require very different effort to manipulate. Existing digital-twin pipelines recover primarily kinematics or assign static physical parameters from visual and language priors, which can yield physically implausible estimates. As a result, state-dependent mechanism dynamics remain unidentified and are not represented in standard asset formats. We present ForceTwin, a system for identifying physics-informed digital twins of articulated objects from instrumented human interaction. A person probes an object using a handheld force-sensing gripper, providing synchronized poses and interaction forces from which we estimate the articulation, parametric dynamics including inertia, Coulomb friction, viscous damping, and a structured neural residual capturing state-dependent mechanism forces. ForceTwin nearly halves the inertial-parameter error of a VLM prior. As a feedforward dynamics model for impedance control on a Spot and a Franka FR3, ForceTwin achieves 87% goal completion across nine object-embodiment pairs, compared with 60% using VLM-prior and 57% using kinematics-only twins, with the largest gains on objects whose strong mechanisms cause both baselines to stall. We further use the identified twins to train whole-body door-traversal policies and deploy them in the real world. Project Page: https://timengelbracht.github.io/forcetwin-website/
★ Understanding Engagement and Intrusiveness in Assistive Human-Robot Interaction Using Individual Traits
Robot assistance is particularly crucial in unfamiliar tasks, where users must understand task requirements while coordinating with the robot. Previous research offers mixed evidence on the role of robot proxemics in user engagement: some studies suggest closer proximity enhances interaction, while others report it can feel intrusive. In this work, we argue that perceptions of intrusiveness depend not only on proxemics but also on the frequency of robot interventions, and are strongly influenced by individual traits such as personality and demographics. We conducted an experiment with 32 participants who interacted with two assistive robots that provided similar task support but differed in their intervention strategies. Results indicate that overall engagement remains stable across conditions, yet affective responses and perceived intrusiveness vary significantly with personality traits. Moreover, personality shapes interaction dynamics differently depending on the robot's behavior. These findings emphasize that effective human-robot interaction should account for individual differences, tailoring robot behavior to maintain engagement while respecting each user's unique affective and behavioral profile.
comment: Accepted for publication at the 35th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2026)
★ Sandwich-Residuals: Parameter-Efficient Test-time Adaptation of World Models
Latent world models enable planning by predicting the effects of actions in a learned representation space, but their predictions can become unreliable when test-time conditions differ from training. Existing test-time adaptation methods address this by updating parts of the pretrained model, often modifying millions of parameters and requiring a choice of which internal components to adapt. We introduce Sandwich-Residuals, a lightweight alternative that keeps the pretrained world model frozen and learns only small residual corrections around the predictor. The residuals are optimized online using the model's self-supervised prediction error and require no rewards, labels, or source-domain data. Across 21 conditions on the AdaJEPA benchmark, our method achieves $1.3\times$ the success rate of the frozen model while retaining 95% of the performance of the strongest AdaJEPA variant and adapting 97-99% fewer parameters. Under compound shifts, this advantage increases to $1.9\times$ the success rate of the frozen model, while remaining comparable to internal block adaptation. We further demonstrate the same adaptation principle on a DINO-WM model for 3-D manipulation. These results suggest that effective test-time adaptation of world models does not necessarily require modifying their pretrained internal weights.
★ When Should Robots Intervene? Balancing Engagement and Intrusiveness in Human-Robot Interaction
Designing effective Human-Robot Interaction in task-oriented settings requires carefully balancing user engagement with socially acceptable levels of robot intrusiveness. In this paper, we examine how different robot intervention strategies shape user experience, interaction dynamics, perceived intrusiveness, and sense of support. We compare two approaches: a continuous engagement-seeking robot strategy, and a context-aware strategy that selectively intervenes based on the user's state and task context. Both approaches rely on multimodal behavioral cues, including body orientation and attentional signals, to guide robot actions. We evaluate these strategies in a user study with 32 participants performing a task in a simulated hospital environment. Our findings show that higher interaction frequency does not necessarily lead to better engagement. Instead, we observe a systematic trade-off between perceived support and intrusiveness, influenced by factors such as physical proximity and user effort. These results provide empirical evidence that effective engagement in HRI depends on adaptive, context-sensitive intervention policies.
comment: Accepted for publication at the 35th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2026)
★ Visual Proactivity: Enhancing Human-Robot Collaboration Through Intent Communication ICRA
As robots transition from performing repetitive tasks to collaborating with humans, understanding human intent becomes crucial to effective interaction. Anticipation enables robots to predict human actions, while proactivity allows them to take initiative and guide human behavior toward optimal outcomes. Although research has largely focused on how robots infer and respond to human intentions, less attention has been paid to how robots communicate their own intent. This paper introduces visual proactivity, a novel, simple yet effective approach that enables robots to communicate their intentions through visual feedback, influencing human behavior and enhancing transparency and fluency. We develop and evaluate proactive robotic behaviors in a human-to-robot handover scenario, where a user study validates human perception of reactive, anticipatory, and proactive behaviors. The results demonstrate that effective visual proactivity fosters better alignment and coordination, paving the way for more intuitive human-robot collaboration.
comment: Accepted for publication at the 2026 IEEE International Conference on Robotics and Automation (ICRA)
★ ZeroTouch: Tactile-Supervised Visual Contact Estimation for Contact-Rich Manipulation
Reliable robotic grasping benefits from estimating the evolving physical interaction and selecting a grasp-dependent compression target. Tactile sensors provide direct interaction measurements but require dedicated hardware at deployment. We introduce ZeroTouch, a tactile-supervised framework that predicts dense contact deformation, the instantaneous six-axis wrench, and a grasp-dependent desired compression target from wrist RGB observations, gripper state, and local gravity direction. Tactile measurements are used only as privileged supervision during training and are not required at deployment. On the full validation set, the complete architecture reduces normal-force MAE from 2.017 N for a state-only baseline to 0.531 N. In physical evaluation with 20 trials per condition, ZeroTouch achieves 95% success on an unseen object, 80% in a seen-object/unseen-grasp condition, and 90% under a content/load shift. Under the same evaluation protocol, OpenVLA achieves 25%, 40%, and 55%, while SmolVLA achieves 10%, 25%, and 35%, respectively.
★ A Novel Path-Tracking Algorithm for Automated Tractor-Trailer Forward and Backward Maneuvers
Fully autonomous tractor--trailer systems are increasingly deployed in logistics, agriculture, and industrial environments, where precise and robust path-tracking capabilities are essential. However, the articulation between the tractor and the trailer introduces additional nonlinearities and significantly complicates lateral and longitudinal control, particularly during reversing maneuvers. This paper introduces a novel path-tracking algorithm specifically designed for articulated vehicles with a single trailer. The proposed method combines a lateral control law applied at the trailer level with a short-horizon predictive adjustment of the tractor steering angle, ensuring stable convergence toward the desired path in both forward and backward motion. The approach is geometry-based and requires no per-vehicle calibration or training. Simulation studies in a high-fidelity physics simulator demonstrate the ability of the controller to match or outperform classical and state-of-the-art methods in terms of accuracy, stability, and robustness to disturbances.
★ AgenticSwarm: Semantic Perception and Adaptive Task Allocation for Heterogeneous Multi-UAV Missions
Multi UAV missions in complex environments require the system to understand both the surrounding scene and the intent of a human operator while maintaining feasible task allocation as mission conditions change. This paper presents AgenticSwarm, an agentic framework for semantic perception and adaptive task allocation in heterogeneous multi UAV missions. An agent interprets aerial imagery and natural language instructions to construct a grounded mission representation that links perceived objects and regions with task requirements, capability constraints, and mission dependencies. This information augments a constrained task allocation process in which obstacle aware path feasibility, energy consumption, and protected return home requirements are incorporated before assignment. During execution, changes such as UAV failure, battery degradation, or task modification trigger residual mission reconstruction from the current system state, while completed work and reconnaissance progress are retained. AgenticSwarm is evaluated across five diverse Gazebo environments and an indoor real test environment, demonstrating its ability to connect semantic reasoning with constrained allocation and adaptive multi UAV mission execution. Compared with a Grounding DINO+SAM~2.1 perception baseline, the SAM3-based pipeline improves class-aware recall by 25.2 percentage points (pp) and semantic label accuracy by 29.5 pp. Ablating residual mission replanning increases mean repeated work from 0% to 61.7% and post-event recovery time by 58.6%, highlighting the contribution of adaptive replanning to mission execution.
★ NeuRIO: A Streaming Neural Estimator for Zero-Shot Sim-to-Real Multi-Robot Relative Inertial Odometry
We present NeuRIO, a streaming neural estimator for anchor-free 6-DoF relative inertial odometry using only identified inter-robot bearings, ranges, and IMU measurements. NeuRIO canonicalizes measurements into gravity-aligned coordinates, represents robots as nodes and mutual observations as factors, and uses attention for spatial reasoning and GRUs for temporal modeling. As a graph network, NeuRIO applies shared node-wise and factor-wise operators throughout the network, enabling it to handle different team sizes and time-varying observation graphs. NeuRIO is trained on a simulator that couples various motion patterns, device-level sensor characteristics, and diverse, realistic modeled, and temporally persistent sensor corruptions. In this way, NeuRIO achieves zero-shot sim-to-real transfer. Across $24$ real-world sequences, NeuRIO achieves $14.1\,\mathrm{cm}$ position RMSE and $3.9^\circ$ rotation RMSE. More importantly, NeuRIO demonstrates strong computational scalability, maintaining an update cost below $20\,\mathrm{ms}$ with up to $400$ robots in simulation, while optimization-based methods exceed $20\,\mathrm{ms}$ at only $24$ robots. Moreover, even trained on limited team sizes, NeuRIO transfers directly to unseen larger teams without architectural or parameter changes.
comment: 9 pages, 4 figures
★ RAYA: Learning Where and When to Intervene for Robot Recovery
A robot can predict failure and still be unable to prevent it. By the time a safety mechanism reacts, the nominal plan may already have spent the control authority that recovery requires, and fixed task priorities may block whatever response remains. Our key insight is that both aspects are decided inside the controller. Recoverability must inform actions while they are chosen rather than veto them afterward, and task objectives must be adapted as recoverability shrinks. Building on this, we present RAYA, a hybrid learned-analytic framework that places a learned finite-horizon recoverability margin inside an optimal controller with hard constraints and pairs it with a bounded learned scheduler that shifts task weights to facilitate recovery. Across 7,200 simulation episodes per controller spanning quadrotor and autonomous-vehicle benchmarks, RAYA not only improves survival rates, but also transfers the learned components zero-shot to unseen trajectories, disturbances, plant shifts, and friction layouts. We developed an embedded realization of RAYA and deployed it on-board a 35g Crazyflie quadrotor. Across 40 combined hardware flights under wind with either aerodynamic mismatch or an unmodeled 40% motor-command loss, each of three baselines fails in all trials, while RAYA completes 10/10 six-cycle missions. Project Website: https://raya-control.github.io/.
comment: 8 pages, 4 figures
★ Outcome-Conditioned End-Effector Geometry Across Vision-Language-Action Policies ICRA 2027
Vision-language-action (VLA) policies solve the same manipulation task through different action interfaces, but task success alone does not establish whether their physical executions agree. We study cross-policy end-effector geometry in 15,000 closed-loop LIBERO rollouts from four policies. The primary clean-condition analysis forms 3,600 configuration-matched, and therefore dependent, policy pairs. Both-success pairs have a median normalized dynamic time warping distance of 0.0120 m versus 0.0380 m when exactly one policy succeeds. This ordering holds in every task, every policy pair, and nine sampling and band-limited representations; however, the ratio varies severalfold across representations, so we report the direction rather than a fixed multiple. Both-failure pairs are more separated again but rest on thin, uneven support, so we report them as exploratory. Within successful executions, partner replacements separate more across tasks than across initial states. A matched baseline still reveals measurable, heterogeneous residual policy differences, so a low cross-policy distance does not imply interchangeability. Successful executions sit about as far from same-task demonstrations as those demonstrations sit from each other, compatible with task-associated geometry without separating training-data overlap from task constraints. A common 72-action window preserves the ordering but reduces its magnitude; endpoint and duration adjustment likewise leaves a positive mixed-outcome coefficient relative to both-success pairs, though its magnitude is specification-dependent. Under composite visual stress, policy rankings and pair composition change together.
comment: 8 pages, 3 figures, 7 tables, 23 references. Submitted to ICRA 2027
★ SynthDemo-RL: Breaking the Zero-Reward Barrier in VLA Adaptation with LLM-Guided Synthetic Demonstrations
Fine-tuning Vision-Language-Action (VLA) models commonly relies on human teleoperation demonstrations, while reinforcement learning (RL) with sparse binary rewards faces an exploration challenge when successful trajectories are rarely sampled. We propose SynthDemo-RL, a teacher-student framework in which an automated teacher converts simulator-privileged state into successful manipulation trajectories, a VLA student is distilled from them by supervised fine-tuning (SFT), and PPO with binary task-success rewards refines the student. We study reward coverage, the fraction of tasks for which at least one success is observed under the fixed evaluation protocol, as a complement to the average success rate. On LIBERO-PRO, a public benchmark of perturbed LIBERO tasks for which no demonstrations exist, 27 of 57 scored tasks are at exactly 0% success for a pi_0.5 policy fine-tuned on the original LIBERO tasks. Direct PPO from this policy, under the same PPO recipe and the same RL compute as SynthDemo-RL's refinement stage, rescues 10 of these 27 tasks and leaves 17 at 0%. SynthDemo-RL, with 50 synthesized trajectories per task and no new human demonstrations, rescues all 27 and reaches average success rates of 97.8% and 97.1% on the Position and Task axes of LIBERO-PRO, respectively. On standard LIBERO, the same pipeline reaches 96.0% with no human demonstrations, within 1.7 points of pi_0.5 trained on 50 human demonstrations per task. We further validate the pipeline on RoboTwin 2.0 and verify that trajectories from a policy trained in a MuJoCo twin execute open-loop on a physical robot.
comment: Under review
★ Towards Fine-Grained Object Manipulation: SAM3-Guided Visuomotor Policy with Persistent Memory Learning and Focused Visual Conditioning ICRA 2027
Fine-grained object (FO) manipulation requires robots to distinguish a specified FO from visually similar objects and execute actions reliably despite scene distractors. However, scene-level visual conditioning lacks explicit object selection, while category-level guidance cannot reliably distinguish FOs within the same category. We present a SAM3-guided visuomotor framework that addresses these challenges through persistent object memory and focused visual conditioning. First, we introduce FO Memory-driven SAM3 (FOM-SAM3), which learns reusable FO memory tokens from limited multi-view registration images while keeping SAM3 fully frozen. Through one-vs-rest learning, these tokens encode persistent memories for localizing target FOs and rejecting similar alternatives, which can be stored in a memory bank. Second, we propose Focused Spatial-Appearance Encoding (FSAE), which combines in-FO local appearance features with explicit bounding-box coordinates to condition action policies including Diffusion Policy (DP) and Action Chunking with Transformers (ACT). The effectiveness of the proposed FOM-SAM3 was validated on the FO-30 dataset comprising 30 physical objects across four coarse categories. Across three real-robot FO manipulation tasks, our FOM-SAM3-guided policies demonstrated robustness against distractors, discrimination ability among similar FOs, and extendibility to new FOs.
comment: 8 pages, 7 figures. Submitted to IEEE ICRA 2027
★ CounterPlay: Counterfactual Post-Training for Self-Play Driving Policies
Self-play in high-throughput simulators yields driving policies with robust closed-loop performance, but improvement per unit of simulation diminishes as training scales. Policies learn to handle common situations early, while further rollouts repeatedly encounter unresolved failures. Post-training offers an opportunity to target these failures, but existing methods primarily evaluate alternative actions or continuations at visited states, although successful recovery may require changing driving style earlier. We propose CounterPlay, a counterfactual self-play post-training approach that backtracks from failed tasks and retries them under alternate driving styles. CounterPlay rests on three key components. First, failure-driven backtracking uses the policy's value estimates to select an earlier stored state from which to retry the task. Second, reward conditioning enables a single policy to retry the task from this state using candidate styles ranging from cautious to aggressive. Third, CounterPlay retains task-completing retries only if no other vehicle incurs a new or earlier collision or off-road event relative to the factual branch. Retries that pass verification with fresh randomness are then distilled into the policy under its deployment condition. On BehaviorBench, CounterPlay achieves state-of-the-art scores on both the Interactive and Random splits across all eight traffic regimes using 1B post-training transitions, which is just 1% of the anchor's 100B self-play training budget. Improvements over the anchor hold across all three evaluated driving styles. CounterPlay resolves a substantial fraction of the anchor's timeout cases on BehaviorBench and achieves a balance between task completion and safety that neither continued self-play nor adopting a more aggressive driving style attains.
★ Potential-Field Action Representation for Reinforcement Learning in Contact-Rich Manipulation
Model-free reinforcement learning can acquire contact-rich robotic manipulation skills through trial-and-error interaction, but it often requires the policy to learn both task strategy and low-level motion generation. In this setting, the action representation is critical because it determines how policy outputs are converted into robot motion, shaping both exploration and physical execution. Direct Cartesian command interfaces require the policy to generate motion at every decision step, coupling task-level adaptation with continuous low-level control and increasing the learning burden. We propose PA-RL, a reinforcement-learning framework that uses artificial potential fields as the action representation. Instead of commanding motion directly, the policy adapts the parameters of an energy-like potential field, which generates a state-dependent guidance direction executed through a Cartesian impedance controller. We evaluate PA-RL on peg-in-hole insertion, a representative contact-rich task with nonlinear dynamics and discontinuous contact transitions. In simulation, PA-RL is compared with Cartesian velocity, Cartesian pose, and variable-impedance action spaces using the same RL algorithm. PA-RL is the only method to reach a 100% evaluation success rate within the allotted training time, while the best baseline reaches 92.6%. It also reduces joint-torque variation by 55.4% and Cartesian acceleration variation by 70.8% relative to the best baseline, without explicit motion-quality penalties in the reward. The simulation-trained policy further completes 9/9 real-robot insertions without fine-tuning, demonstrating the deployment feasibility of the learned potential-field interface.
★ A High-Payload Wall-Climbing Robot Using Passive Bistable Suction Cups ICRA
Wall-climbing robots capable of scaling vertical surfaces could help automate hazardous or labor intensive tasks such as window washing, inspection, maintenance, and construction. Active adhesion methods achieve higher payload capacities, but require power to maintain their grip. Passive adhesion devices such as suction cups are an attractive option for such robots because they do not require power to maintain their grip, but they are limited by their payload capacity. This work presents a novel high-payload wall-climbing robot that utilizes passive bistable suction cups to generate adhesion without needing to be pushed into the wall. The robot features a track-based system that automatically engages and disengages bistable suction cups to achieve locomotion on smooth surfaces. The robot is able to achieve vertical wall climbing on glass, wood, metal, and painted surfaces, sideways and upside-down climbing, and is able to tow a payload of 7.940 kg (with a payload-to-weight ratio of 2.25).
comment: 2026 IEEE International Conference on Robotics & Automation (ICRA)
★ Tilt as a Certified Resource: Preserving Motor Wrench-Rate Authority on Articulated Multirotors
Fully-actuated multirotor aerial vehicles must not only track nominal wrenches but retain the "readiness" to modulate them rapidly under disturbances. Classical effort-minimizing allocators ignore this dynamic limit, whereas maximizing readiness leads to topologically disconnected optimal sheets demanding physically impossible actuator rates. Enforcing a readiness safety floor on fixed-geometry symmetric platforms further encounters a zero-sum degeneracy: motor-speed redistribution cannot improve authority without conceding wrench tracking. This paper uses active morphology to break the degeneracy, treating servo tilt as a geometric resource supplying authority-recovery directions unavailable to static rotors. We construct a configuration-dependent, motor-only readiness certificate - the log-volume of the reachable wrench-rate set - that explicitly excludes servo capacity, preventing a "ghost capacity fallacy" in which the certificate would falsely credit slow mechanical kinematic limits instead of collapsing accurately at motor saturation. The certificate is enforced as a Control Barrier Function (CBF) within a Unified Physical-Command Quadratic Program acting on motor torques and servo setpoints. Closed-loop simulations of an articulated octorotor under severe gust disturbances show classical allocators diverging and uncertified articulated allocators violating the safety floor, while the proposed CBF filter bounds the system state and preserves vehicle authority.
comment: This work has been submitted to the IEEE for possible publication
★ SABER: Learning Attention-based Semantic Affordance for Legged Locomotion
Perceptive legged locomotion has advanced rapidly by integrating terrain geometry into learned policies, yet the integration of terrain meaning remains sparse: a pipe, a patch of grass, or a fragile box may be geometrically traversable while being inappropriate for contact. In industrial environments, where legged robots increasingly operate, a single misplaced step can damage fragile equipment, destabilize the robot, or endanger the site. To address this, we introduce SABER, a planner-free reinforcement-learning policy that jointly reasons about terrain geometry and semantic contact permission. The policy consumes a unified terrain-affordance map, where each cell encodes local 3D geometry and a semantic contact cost. We augment cross-attention with a learned, signed semantic bias: an additive term on the attention logits, gated by the contact cost, that reweights flagged cells by their distance from the nearest foot. A hazard therefore reshapes attention where it can still affect the next foothold, and its influence fades where it cannot. The resulting policy selects footholds on permitted support and keeps the leg clear of forbidden regions throughout the swing phase. We perform a systematic ablation that isolates the contribution of each architectural component; removing the semantic bias alone increases forbidden contacts by 55% while velocity tracking is unchanged. We validate the policy on a Unitree B2, demonstrating sim-to-real semantic contact selection across indoor and outdoor environments and four semantic obstacle classes.
comment: 9 pages, 9 figures, 3 tables
★ 2D GauSS-MI: Efficient Active Scene Reconstruction with Balanced Visual and Geometric Quality
Active reconstruction requires efficient active view selection to achieve high-quality reconstruction within limited onboard computational resources. Existing methods face challenges in adequately balancing visual and geometric quality with the computational efficiency required for real-time operation. In this work, we present an active reconstruction framework based on 2D Gaussian Splatting (2DGS). We develop an efficient online 2DGS mapping pipeline for incremental RGB-D observations and introduce a probabilistic reliability model that characterizes the view-dependent reconstruction quality of individual 2D Gaussian splats. Building on this model, we formulate 2D Gaussian Splatting Shannon Mutual Information (2D GauSS-MI), a mutual-information-based metric that exploits the explicit surface orientation of 2DGS to evaluate the expected information gain of candidate views. The proposed metric enables active view selection to account for both visual and geometric reconstruction quality. We evaluate the proposed system against three state-of-the-art baselines on eight Replica scenes. Experimental results demonstrate that our method achieves a favorable balance between visual and geometric reconstruction quality with substantially lower computational cost and competitive model storage.
★ Skel-WAM: A Hand-Skeleton-Conditioned World Action Model for Human-to-Robot Manipulation Transfer
Robot demonstrations are expensive to collect and often provide limited distributional coverage of task variations. Human videos offer a low-cost source of complementary manipulation experience, but learning from them requires bridging embodiment gaps in visual appearance and action spaces. We introduce Skel-WAM, a world action model that bridges these differences through a unified hand-skeleton motion interface. The key insight is to align human and robot motion through a common hand topology, combining skeleton overlays that ground motion in the scene with structured 2.5-D keypoints that encode explicit hand kinematics. Video and Keypoint Experts jointly learn visual and skeletal dynamics through a Mixture-of-Transformers, while a separate robot-trained Action Expert maps these predictions to executable controls. This separation enables human and robot demonstrations to directly supervise shared dynamics without requiring robot action labels for human videos. Across four real-world bimanual tasks and seven simulated tasks, Skel-WAM achieves average success rates of 79.86% and 63.29%, surpassing the strongest baseline by 22.22 and 8.28 percentage points, respectively. Human-robot cotraining more than doubles real-world success on task variations absent from robot training data, from 38.89% to 86.11%. These results demonstrate that a shared skeletal interface enables joint learning across human and robot data and expands robot task coverage through complementary human demonstrations.
★ 2nd Place Solution to the HANDS 2026 Workshop Challenge-Dexterous Grasp Motion Track: Single-Shot Trajectory Warping for Grasp Motion Generation
This report describes our 2nd place solution to the HANDS 2026 workshop challenge (Dexterous Grasp Motion track) in conjunction with ECCV 2026. In this challenge, we address grasp motion generation for the 12-DoF LinkerHand O6, aiming to produce physically plausible reach-and-lift trajectories for unseen objects from randomized initial hand poses in simulation. This task is particularly challenging because each grasp requires a per-step policy to make approximately $70$ twelve-dimensional decisions, with errors accumulating over time, while test objects and physical dynamics may differ from those encountered during training. To address these challenges, we propose editing a single successful GraspM3 demonstration instead of generating the motion step by step: a policy observes the object once and outputs a 12-D warp of the demonstration, which is then replayed open-loop. Moreover, we train the warp policy with one-step PPO over all $4{,}824$ training objects in parallel. As a result, our method achieved success rates of $94.61\%$ on the easy track, the highest of all submissions, and $57.18\%$ on the hard track of the private test set.
★ DPed-VLN: A Benchmark for Socially Compliant Vision-and-Language Navigation in Dynamic Pedestrian Environments
Vision-and-language navigation (VLN) has advanced rapidly in static indoor environments, but robots operating in human-populated spaces must ground language while responding to moving pedestrians and social-safety constraints. We present DPed-VLN, a Habitat 3.0 benchmark for dynamic-pedestrian VLN that couples 33,093 navigation episodes with paired global and prior-augmented instructions, ORCA-controlled humanoid pedestrians, socially constrained expert paths, and metrics that jointly assess navigation efficiency and social safety. DPed-VLN separates ordinary goal-oriented route guidance from prior-augmented instructions that expose dynamic-pedestrian cues for controlled analysis. To instantiate the benchmark, we introduce DPet (Dynamic Pedestrian-aware Network), a pedestrian-aware policy network trained with reinforcement learning and imitation learning. We further adapt representative state-of-the-art VLM-based navigation models, including NaVILA and StreamVLN, to DPed-VLN through LoRA fine-tuning. Experiments show that LoRA adaptation improves zero-shot VLM baselines in several success and safety metrics, especially reducing StreamVLN's collision rate. Among the evaluated methods, DPet-RL achieves the highest SR, SPL, and STL.
★ Adaptive World Memory 3D Foundation Model for Scalable 3D Mapping, Localization, and Rendering
Recent 3D foundation models enable generalizable geometric reasoning from RGB images but remain limited in persistent memory, scalability, and renderable scene modeling. We present a memory-centric 3D foundation model for scalable robotic localization, reconstruction, and Gaussian rendering. Its core is an adaptive world memory mechanism that combines transformer-based gated updates with test-time temporal-spatial regulation. Learned gates control recurrent memory propagation, while temporal state evolution and spatial observation-state consistency regulate token-wise updates and forgetting over long image sequences. To support large-scale mapping, we organize memory into local submaps and integrate progressive mapping and tracking, loop closure, and SL(4)-based global refinement to maintain local accuracy and global consistency. A Gaussian reconstruction head decodes memory-enhanced features into renderable primitives, unifying camera pose estimation, dense point-cloud reconstruction, and photorealistic rendering within a single model. Experiments on public benchmarks and self-collected datasets from diverse robotic platforms demonstrate improved trajectory accuracy, reconstruction completeness, and rendering quality over existing 3D foundation reconstruction and SLAM baselines. These results support adaptive memory as a foundation for persistent robotic world modeling. The dataset and code will be made publicly available at \href{https://github.com/dtc111111/AWM-3DFM}{https://github.com/dtc111111/AWM-3DFM}.
★ FORTE: Task-Adaptive Force Capability Optimization for Mobile Manipulators
Effective physical interaction control in robotic manipulation requires not only kinematically feasible motion but also sufficient force-interaction capability. Existing redundancy resolution methods often ignore task-specific force demands or maximize the force capability indiscriminately, sacrificing dexterity when large force margins are unnecessary. We propose a task-oriented force capability optimization framework for redundant mobile manipulators. A Vision-Language Model (VLM) infers object physical properties from an RGB image and a task description, generating a desired task-force sequence that captures gravitational and inertial demands. We then define a task-oriented force capability metric as the signed distance between a task-force uncertainty ball and the dynamic residual force polytope (RFP), quantifying compatibility between task demands and the robot's remaining actuation capacity. This metric is incorporated, alongside manipulability, joint-limit avoidance, trajectory smoothness, and base-oscillation suppression, into a whole-body multi-objective trajectory-optimization problem. Experiments on a mobile manipulator performing lifting and single-point-holding tasks under varying payload conditions demonstrate that the proposed method provides sufficient force capability for heavy loads while preserving high manipulability for light loads. This yields a task-adaptive balance that fixed capability-maximizing baselines (RFP inscribed radius, RFP cone) and manipulability-only optimization fail to achieve. The core implementation is publicly available at https://github.com/yeying256/FORTE.
★ Adaptive Rollout Truncation Based on Epistemic Uncertainty for Efficient Offline World Model Training IROS 2026
Accurate neural world models are central to model-based robotics, where they enable robots to predict future states from previously observed trajectories. Multi-step autoregressive training improves long-horizon prediction, but fixed rollout horizons also increase computational cost and can amplify early training errors when the model is still inaccurate. Existing training schemes typically use the same rollout length throughout optimization, independent of the model's current predictive reliability. We propose an epistemic uncertainty-driven adaptive rollout strategy for offline world model training following an auto-curriculum training scheme. Instead of always unrolling to a fixed horizon, the model terminates autoregressive rollouts once epistemic uncertainty exceeds a threshold calibrated from a warm-up phase. We study two uncertainty estimators: a five-head ensemble with a shared recurrent backbone and Monte Carlo Dropout. A two-stage warm-up procedure stabilizes uncertainty estimates before we enable adaptive truncation. Experiments on ANYmal-D and ANT show that ensemble-based adaptive truncation matches or improves the prediction accuracy of fixed-horizon training and the RWM-U baseline while requiring substantially fewer cumulative rollout steps. Training a world model on ANYmal-D following the presented approach reaches comparable final performance with the baselines with roughly 72% less rollout computation. These results indicate that epistemic uncertainty is useful not only for downstream policy regularization, but also for making world model training itself more compute-efficient.
comment: 8 pages, 12 figures. Accepted at the IEEE/RSJ IROS 2026 Workshop "Rethinking Uncertainty for Modern Robotics Paradigms"
★ MT-WAM: Reorienting the One-Pass Predictive Representation Toward Action Generation
Fast-WAM shows that video-action co-training improves control without generating future video at inference, making the representation from a single video diffusion Transformer forward central to action generation. However, future-observation prediction does not explicitly prioritize the future dynamics and visual structure needed for control. We present MT-WAM, which retains the original training objectives and adds complementary supervision for future two-dimensional point trajectories and visual features. A lightweight dual-stream branch copied from the video backbone's final blocks provides target-specific processing, while a structured attention mask prevents cross-stream attention. Motion-stream tokens supply additional dynamics conditions to the action expert. Future visual-feature prediction provides supervision in a feature space that captures object and spatial structure. This supervision trains the video backbone to provide more informative visual context for action generation under changing visual conditions, without adding visual-feature-stream tokens to action conditioning. At inference, MT-WAM uses video and motion caches computed once per replan and skips future-video prediction. Without additional embodied policy pretraining, MT-WAM achieves 98.2% success on LIBERO and 73.7% on LIBERO-Plus, exceeding Fast-WAM by 23.8 percentage points on the latter. On RoboTwin 2.0 Clean2Rand, Random success increases from 6.30% to 19.40%; across four real-world tasks, average success increases from 67.0% to 77.8%.
★ Learning Distance-Conditioned Object Transport for Humanoid Loco-Manipulation from a Single Motion Clip
Motion tracking can reproduce humanoid loco-manipulation from a single retargeted motion clip, but a policy trained on a fixed reference primarily reproduces its demonstrated transport outcome. Although the source trajectory visits intermediate object displacements, transport termination is demonstrated only at its endpoint. We identify this mismatch as the termination-versus-passage gap: intermediate displacements are observed as passage states rather than termination-complete outcomes. We introduce Distance-Conditioned Reference Recomposition (DCRR), which relocates the demonstrated termination segment to intermediate transport states. A frozen tracking teacher replays the recomposed references under closed-loop dynamics, and the retained trajectories are relabeled by their achieved object placements and distilled into a reference-free policy. This procedure constructs distance-conditioned supervision from the interaction behavior encoded in the source motion. Across Carry, Kick-Push, Crouch-Push, and Drag, DCRR-BC produces command-dependent transport with an overall normalized distance mean absolute error (MAE) of 0.15, compared with 0.28 for source-only behavior cloning. RL fine-tuning further improves the command response and execution robustness in the training simulator and under sim-to-sim transfer. Finally, hardware experiments demonstrate transport-distance modulation across all four interaction modes.
★ AtomEgo: Exploring Ego-Robot Integration for Embodied Foundation Model Pretraining
Embodied foundation models are constrained by the limited scale and diversity of robot demonstrations, motivating the use of large-scale egocentric human interaction data. However, how to effectively incorporate such data into embodied-model pre-training remains unclear because of substantial embodiment and action-space gaps between humans and robots. We present AtomEgo, a systematic study of ego--robot co-training supported by a curated corpus of approximately 2,659 hours and a scalable data processing pipeline. Across vision--language--action and world--action model architectures, we investigate three representative paradigms: joint co-training with domain-specific action heads, progressive ego-to-robot transfer through embodiment alignment, and joint video--action modeling. We evaluate these paradigms through multi-task real-robot experiments and language-conditioned cross-embodiment representation analysis. Our results reveal a simple principle: Data Scale * Alignment Quality --> Capability Gain; egocentric data can improve generalization, but their value depends on how effectively they are aligned and utilized. This principle can provide practical guidance for scalable ego--robot pre-training.
★ Robotic Multiphase Interaction: Manipulating Coupled Liquid and Solid Dynamics with a World Model
This work presents \textit{Robotic Multiphase Interaction (RMI)}, a setting in which liquid enters a porous material and interacts mechanically with its deforming solid skeleton. Manipulation can therefore change pore volume, expel or redistribute retained liquid, and alter grasp stability at the same time. Spilled liquid can also create safety risks in domestic and manufacturing settings. This differs from most manipulation of solid objects and from tasks that involve both liquid and solid while keeping the phases spatially separate. We study a sponge filled with water as the first RMI example. We use implicit incompressible porous flow with smoothed particle hydrodynamics as the dynamics engine and enable robotic manipulation by adding Coulomb contact memory, hybrid velocity and force regulation, and a stability gate for lifting. The resulting environment connects robot commands to changes in the coupled liquid and solid state. A world model conditioned on actions predicts how this state evolves under candidate commands, while a temporal UNet generates actions using either Diffusion Policy or rectified flow matching. Our world model reduces retained water prediction error by more than $60\%$ compared with the baseline. The best action sequence selected by the world model from policy proposals further reduces the predicted terminal water error by about half. These improvements show that modelling the coupled liquid and solid state helps the robot predict how its actions affect both the porous object and the liquid held inside.
comment: 11 pages, 6 figures, 6 tables
★ FootQuery: Future-Touchdown-Guided Retrieval from Depth History for Perceptive Humanoid Locomotion
Humanoid locomotion over complex terrain requires anticipating footholds that may no longer be visible at touchdown. Limited camera coverage and self-occlusion make it necessary to retrieve relevant terrain information from earlier observations. We present FootQuery, a perceptive locomotion framework that queries depth history using each foot's predicted next touchdown. The policy predicts touchdown locations and uncertainty from proprioception and uses these distributions, together with per-foot features, to query sparsely sampled historical depth frames. During training, realized contacts are projected into historical images to supervise retrieval at the regions where those contacts were visible. The retrieved per-foot features are fused with global visual memory to generate control actions. A progressive force-assistance curriculum supports early exploration, while event-consistent tread-midline shaping encourages coordinated stair contacts. Deployment requires only proprioception and onboard depth images. In simulation, the complete framework outperforms its component ablations on the most challenging tested stairs, gaps, and platforms. Real-world experiments on a Unitree G1 demonstrate continuous traversal with a single policy across outdoor stairs and indoor routes combining stair ascent and descent, platforms, and gaps. These results support organizing visual history around anticipated contacts for perceptive humanoid locomotion.
comment: 9 pages, 11 figures
★ A Unified Dynamic Force Guidance Framework for Performance-Optimized Kinesthetic Teaching
Collaborative robots are increasingly deployed in industrial scenarios characterized by frequent product changeovers. As an intuitive programming method, kinesthetic teaching facilitates rapid robot deployment. However, users may overlook the configuration of the robot during kinesthetic teaching, leading to degradation in operational performance. Operational performance refers to the capability of the robot to generate motion and can be quantified by the Minimum Singular Value of the Jacobian matrix. To address this issue, this paper proposes an online dynamic force guidance method that integrates performance constraint and optimization mechanisms. Specifically, variable admittance control maintains the operational performance of the robot above a predefined threshold, while a virtual force actively guides the user to drag the robot towards configurations with improved performance. Experiments are conducted on a 6-DOF collaborative robot, comparing three typical paths in the task space. To evaluate the quality of the taught trajectories, trajectory playback experiments are conducted to analyze the relationship between the operational performance of the robot and the work efficiency. The results demonstrate that the proposed method effectively enhances the operational performance of the robot and consequently improves the work efficiency, holding significant value for reducing production takt time in industrial deployment.
★ Stabilizing Trajectory Outputs in End-to-End Autonomous Driving via SC-IMM Based Teacher Signals
End-to-End autonomous driving models commonly predict future waypoints from sensor inputs and convert them into vehicle control commands through a downstream controller. However, conventional waypoint-based imitation learning mainly minimizes coordinate-level errors, making it difficult to capture scene-dependent path-speed changes and temporal instability across waypoint outputs. In this paper, we propose an offline teacher-signal generation and learning method for trajectory-output stabilization based on a Scene-Conditioned Interacting Multiple Model (SC-IMM) to mitigate this issue. The proposed method converts expert trajectories into path-speed states and performs IMM updates conditioned on scene cues to generate path-speed teacher labels and mode posterior probabilities. The generated signals are added to the original trajectory loss as auxiliary supervision during training, while the inference structure and waypoint controller remain unchanged. In closed-loop evaluation on 100 short routes in CARLA Town12, the proposed method improved the driving score by 28.0% and reduced Collision/km by 62.3% compared with the baseline, while also improving jerk and trajectory-variation metrics. These results demonstrate that offline teacher signals embedding scene-conditioned motion-model cues can guide trajectory-output driving models toward more stable closed-loop behavior.
comment: 9 pages, 5 figures, 4 tables
★ A Scene Language Model for Open-Vocabulary Scene Mapping
Open-vocabulary 3D scene mapping aims to build a persistent representation of the objects in an environment. Existing systems typically rely on engineered mapping pipelines to associate observations, merge information across views, and maintain a consistent scene representation over time. Many additionally store feature-rich object representations, such as embeddings or image crops, increasing the size and complexity of the persistent memory. We introduce SceneLM, a Scene-Language Model that directly maintains a textual scene map. The full scene is represented as a structured text list of objects, which serves as the model's only persistent memory. For each input image, the model reads the current scene state and updates the map by adding, editing, and removing objects. To learn this behavior, we introduce supervision tasks for iterative scene map maintenance together with an automatic annotation pipeline that generates training data from images without human labels. We evaluate SceneLM on both a language-grounded retrieval benchmark and a localization benchmark. Across both benchmarks, the model produces a scene map that achieves competitive performance with complete mapping systems built from dedicated perception and geometric modules while producing a scene representation that is 6-12x more compact. We further show that SceneLM can be run online on an edge device through experiments on a quadruped. These results show that a persistent open-vocabulary 3D scene map can be maintained directly by a single vision-language model using only a lightweight text representation. Training and inference code is available on https://goldengait.github.io/scenelm/.
★ MarineCraft: Enabling Rapid Prototyping of Underwater Robots via Modular Construction
Underwater robot development is often hindered by the complexities of waterproofing and wiring, which significantly delay the rapid prototyping process. This paper presents MarineCraft, a modular toolkit designed to accelerate the development cycle through structural reconfiguration. The system features self-contained, waterproof propulsion modules that integrate power, wireless communication, and actuation. By eliminating centralized wiring and the need for repeated sealing, MarineCraft allows diverse robot geometries to be assembled and tested in minutes rather than days. Experimental results demonstrate that this reconfigurable architecture enables fast, iterative design cycles while maintaining reliable operation and leak-free performance at depths of up to 2.5 meters. Our toolkit effectively lowers the barrier to underwater robotics by transforming modularity into a vehicle for rapid physical prototyping.
★ AVT-Fabric: Active Visuo-Tactile Perception via Adaptive Evidence Selection for Efficient Robotic Fabric Comparison
Robotic fabric comparison needs to actively combine visual appearance and tactile cues. Here, we present AVT-Fabric, an RGB-first framework that allocates tactile evidence according to the difficulty of each comparison. A dual-scale gate evaluates answer-token confidence and raw logit separation to determine whether another force-tagged GelSight observation is needed. Compact textual memory preserves the executed history, and majority voting consolidates the selected predictions. On 400 held-out comparisons, AVT-Fabric achieves 98.0% accuracy with a compact 7B Multimodal Large Language Model (MLLM), surpassing the 94.0% reported by the 90B MLLM-Fabric baseline by 4.0 percentage points while processing only 1.60 of five available stages on average. It improves on matched passive inference by 9.25 percentage points and reduces model-side latency by 61.8%, while also improving on RGB-only accuracy. Four additional MLLM backbones support the generalizability, accuracy, and efficiency of the framework. This framework is also deployed on a real robotic system, achieving 78.1% pairwise ranking accuracy and correct fabric selection in seven of eight application scenarios. AVT-Fabric demonstrates that adaptive evidence selection can improve both the accuracy and efficiency of robotic visuo-tactile reasoning.
comment: Project website: https://zhuochenn.github.io/AVT-project/
★ ProTracer: Proprioception-Guided Failure Diagnosis in Robot Manipulation
This paper presents a comprehensive framework for robot manipulation failure analysis that includes binary failure detection, failure categorization, explanation generation, and the additional capability of failure onset localization, which aims to identify the earliest moment at which a robot execution deviates from a valid task-completion trajectory and is ultimately followed by task failure. To address these tasks, we propose ProTracer, a training-free framework that leverages existing Vision-Language Models (VLMs) together with proprioceptive signals for failure analysis. Our method uses proprioceptive dynamics to identify temporally informative action boundaries and converts richer robot-state signals into structured natural-language descriptions that can be jointly analyzed together with visual observations by the VLM. This design combines the temporal precision of proprioceptive signals with the multimodal reasoning capabilities of modern VLMs without requiring additional model training. We further introduce FailTime, a benchmark with synchronized visual and proprioceptive observations for evaluating conventional failure diagnosis tasks as well as failure onset localization. Experiments demonstrate that ProTracer achieves strong performance across both conventional failure diagnosis tasks and the newly introduced failure onset localization task, highlighting the importance of proprioceptive reasoning for fine-grained temporal failure analysis.
comment: 9pages, 5 figures, 5 tables
★ MicroHookACT: Monocular Microscopic Vision Guided Visuomotor Policy for Flexible Microelectrode Hooking
Automated needle-loop hooking is a critical step in flexible microelectrode (FME) implantation. This paper presents MicroHookACT, an imitation learning-based visuomotor policy for automated 3D hooking under monocular microscopic vision. First, a unidirectional hooking strategy exploits defocus cues and optical-axis guidance to enable palpation-free precise alignment and contact-rich threading. Second, an action-supervised object attention module built on a frozen ViT backbone learns to focus on the micro-needle tip and micro-loop directly from human demonstrations, without requiring manual visual annotations for training. Third, attention-centered global coarse and local fine features are dynamically weighted according to predicted action progress, enabling a single ACT policy to adapt to changing defocus blur and visual requirements throughout the operation. In the experiments, visuomotor policies were trained on 60 human demonstrations and evaluated under five setups with varying difficulties. Our MicroHookACT framework achieved the highest overall success rate of 96.7\% with an average execution time of 11.5 s. These results demonstrate the potential of visuomotor policy learning for micron-level control under varying operating conditions.
★ FAN: Foresight Action Normalization for Continual Adaptation of Vision-Language-Action Models
Vision-Language-Action (VLA) models pre-trained on large-scale, closed datasets have demonstrated remarkable success across diverse robotic manipulation tasks. However, their long-term real-world deployment necessitates continuously acquiring new skills while retaining previously learned capabilities. While pioneering works have explored continual VLA adaptation using techniques such as experience replay and reinforcement fine-tuning, they overlook a foundational mechanism: action normalization, which determines the underlying coordinate system in which policies perceive and execute physical actions. To bridge this gap, we systematically evaluate five normalization strategies across four real-world task streams covering single-arm and bimanual manipulation. Our analysis reveals that existing protocols induce severe failure modes due to inter-task coordinate drift, limited motion coverage, or train-test coordinate mismatches. Motivated by these insights, we formulate three core design principles: consistency, coverage, and causality (3C), and introduce foresight action normalization (FAN). FAN estimates normalization statistics once from a small, task-independent calibration set prior to continual learning and freezes them throughout adaptation. Across all evaluated streams, FAN achieves the highest performance and demonstrates consistent robustness, providing insightful guidance for building stable action representations in achieving effective lifelong VLA adaptation.
comment: 9 pages, 6 figures
★ The EventCV Library for Event-Based Robotic Vision
Event cameras detect per-pixel brightness changes asynchronously on microsecond timescales, with high dynamic range and low power draw. These are desirable properties for robots that move fast or work in difficult lighting conditions. However, integrating an event camera into a real-world robotic pipeline still requires substantial effort: plug-and-play drivers do not exist, event streams are recorded in a variety of incompatible file formats, and most projects rely on custom research-grade code. Here, we present EventCV, an open-source and extensible Rust library with OpenCV-style Python bindings that lowers the entry barrier to working with event cameras. EventCV provides a wide range of features: denoising filters and geometric transforms, augmentations, corner detection and unsupervised feature learning, contrast-maximization motion estimation, a video-to-events simulator, and Open Neural Network Exchange (ONNX) inference for deployment in robotic stacks. EventCV integrates the Neuromorphic Drivers package, allowing an event camera stream to be processed directly in real time. No existing toolkit covers this range of operations in one package, and EventCV builds representations and decodes files 1.1x to 3.7x faster than the currently available libraries. We deploy EventCV on a Jetson Orin AGX and present three robotics case studies spanning object detection, on-device model inference, and localization. Project webpage: https://eventcv.net.
comment: 9 pages, 9 figures, 3 tables, under review
★ LEMCA: LLM-Guided Synthesis of Efficient Mode-Switching Control Architectures
Physical control tasks in the natural world, such as driving or object manipulation, frequently exhibit dramatic variations in sensory and compute complexity over time. Correspondingly, a natural resource-efficient choice for robot control is to dynamically switch between control modes with varying resource allocations. However, such "mode-switching controllers" (MSCs) have historically required laborious, expert-driven design and synthesis for each new task. Driven by these design difficulties, modern robotic control architectures often fall back to a wasteful "monolithic" one-size-fits-all structure, where resource allocation is permanently anchored to the hardest, most resource-intensive task phases. To facilitate the design of performant yet efficient MSCs, we propose LLM-Guided synthesis of Efficient Mode-Switching Control Architectures (LEMCA). LEMCA represents MSC designs as interpretable programs to be iteratively refined in an evolutionary loop. To evaluate design fitness, we propose MSC-compatible extensions of automated controller synthesis approaches, such as reinforcement learning in simulation. LEMCA then leverages the semantic priors, reasoning, and coding capabilities of Large Language Models (LLMs) to iteratively edit controller modes, their corresponding sensory-compute resource allocations, and mode transitions. Our experiments across diverse control benchmarks show that LEMCA consistently discovers strategies that surpass the Pareto frontier of monolithic designs by reclaiming wasted resources during "easy" task phases. LEMCA thus presents an automated, low-effort path to synthesize resource-efficient MSC designs.
comment: CoRL 2026. Project website: https://lemca-robotics.github.io/
★ NaViRrator: Robot Navigation from Human-Readable Maps through a Learned Visual Route
Human-readable maps provide an intuitive interface for specifying robot destinations, but connecting their schematic geometry to egocentric observations remains challenging. We present NaViRRator, a framework that translates user-specified start and goal locations on such maps into navigation instructions for a pretrained vision-and-language navigation (VLN) policy. Its core method, RouteScribe, separates route inference from verbalization by first generating an explicit route scaffold in map-image coordinates, which a pretrained vision-language model (VLM) converts into a navigation instruction. We construct the scaffold with start--goal line conditional flow matching (SGL-CFM), which deforms a straight start--goal waypoint sequence into a map-conditioned route. During execution, the VLN policy receives only the instruction and egocentric observations, while the map and scaffold remain upstream, allowing executor replacement without retraining the map-to-language modules. Real-world experiments show higher success rates and success weighted by path length (SPL) than direct map-to-instruction generation, A*-based scaffolding, and Gaussian-source conditional flow matching. Qualitative results further show clearer salient turns and better preservation of the intended maneuver sequence, supporting route-grounded language as a modular interface between human-readable maps and pretrained navigation policies.
comment: 8 pages, 7 figures
★ Stability-aware Residual Reinforcement Learning Framework for Robotic Manipulator Disturbance Compensation
Although conventional controllers and disturbance observers (DOBs) are the standard for precision tracking in manipulators, they suffer from parameter uncertainty, nonlinear friction, and compound disturbances. This study proposes a residual reinforcement learning DOB framework that pairs an analytical observer with an RL policy. The deterministic baseline operates within a reliable region, whereas the RL policy explicitly targets the residuals that the model cannot capture. To make this compensation disturbance-aware, an estimator network aligns the observation history with a privileged disturbance context, organizing the latent space by disturbance regime and enabling rapid adaptation across disturbance transitions. To guarantee stability, we derived and enforced a state-dependent action bound on the RL policy from an input-to-state stability (ISS) analysis such that the closed loop provably confines the tracking error to a certified envelope for arbitrary policy outputs. Experiments on a 6-DOF manipulator demonstrated consistent improvements in disturbance estimation and tracking, including a 27.8% tracking-error reduction on real hardware under zero-shot sim-to-real transfer and a 38.0% reduction under a base-vibration disturbance that was not observed during training.
comment: 14 pages, 9 figures
★ LOInK: Learned Optimal Inverse Kinematics via Structured Neural Surrogate Models
We introduce Learned Optimal Inverse Kinematics (LOInK), a method to generate approximately optimal solutions to an inverse kinematics problem. When trained on data consisting of sampled configurations and associated task variables and a given cost function, LOInK learns a bi-Lipschitz invertible mapping from configuration space to a decoupled task/latent space, and moreover, the latent space is structured so as to place cost-minimizing solutions at the origin. This enables efficient sampling of cost-minimizing solutions via a network-inversion algorithm based on operator splitting. We demonstrate the proposed approach on three problems: an illustrative three degree-of-freedom manipulator problem; a quadrupedal climbing robot for which LOInK can generate near-optimal solutions on average 31 times faster and up to 100 times faster than a constrained optimization approach; and a simulated soft actuator as a purely data-driven example, in which LOInK can explicitly generate high-quality solutions, unlike existing generative approaches that require diverse sampling and evaluation of candidate solutions.
★ VLA-Scope: Shift-Aware Failure Prediction for Vision-Language-Action Models
Vision-language-action (VLA) models map visual observations and natural-language instructions to robotic actions, but distribution shifts can compromise their reliability. Because these models may still succeed under out-of-distribution (OOD) conditions, detecting OOD inputs alone is insufficient to predict execution failure. In this paper, we introduce VLA-Scope, a two-stage framework that combines input-shift characterization with execution history to predict failure during OOD rollouts. The first stage uses pooled image and language representations to detect OOD inputs and classify their shift categories. For inputs flagged as OOD, the second stage combines the predicted category, action-prefix features, and execution progress features. A logistic regression model shared across shift categories updates failure risk as execution proceeds. We evaluate the framework with OpenVLA on ten LIBERO-Spatial tasks using leave-one-group-out cross-validation. OOD detection achieves a ROC-AUC of 0.9454, and shift classification achieves 91% accuracy. Evaluated independently of the OOD gate on all 1,400 OOD rollouts, the failure predictor achieves a ROC-AUC of 0.8497 after 60 executed actions, compared with 0.7906 without execution progress features. It also achieves a higher ROC-AUC than the evaluated ActProbe and SAFE-MLP baselines. These results suggest that combining action features with temporally aggregated execution step representations improves failure prediction under input shifts.
comment: 9 pages, 3 figures
★ KnowDemo: Knowledge-Guided Robot Demonstration Generation from Human Videos
Learning robot manipulation policies typically requires substantial demonstration data, which are costly to collect on real robots. Recent methods generate robot demonstrations from human videos by adapting recovered motion and validating the resulting trajectories in simulation. However, methods centered on motion-reference adaptation can limit behavioral diversity by retaining the demonstrated contact strategies and subtask orders, while insufficient understanding of task requirements and scene relations can reduce demonstration generation efficiency by generating invalid candidates. To address these limitations, we propose KnowDemo, a framework that uses structured manipulation knowledge from human videos to generate diverse robot demonstrations for a target workspace. To distinguish task requirements from demonstration-specific choices, we develop a knowledge extraction and reasoning module based on a vision-language model (VLM) that associates object and action descriptions with inferred task conditions, demonstration references, and permissible execution variations. To translate this knowledge into executable demonstrations, we resolve the descriptions against target-scene entities and geometry to guide candidate generation and screening before motion planning and simulation. The resulting demonstrations exhibit multimodal behavior through alternative contact strategies and valid subtask orders, with structured execution labels. Experiments demonstrate additional verified execution modes beyond a reference-only configuration and improved candidate planning success through task-guided grasp sampling. To validate the generated data for policy learning, we fine-tune the pretrained $π_{0.5}$ model on simulation data, achieving sim-to-real transfer across three tasks. Project page: https://zhiyuan-gao.github.io/knowdemo/
★ FOCAL-VLA: Subtask-Guided Geometry Distillation and Implicit World Modeling for Vision-Language-Action Models
Vision-language-action (VLA) models built on pretrained vision-language models have demonstrated strong performance across diverse robotic manipulation tasks. However, VLA models that directly map current 2D observations to actions often lack sufficient spatial and temporal understanding, limiting their performance in precise and long-horizon manipulation. Recent methods enhance VLA models through geometric supervision and future-state prediction across the entire scene. However, these methods can suffer from redundant scene information, distracting the model from learning the geometry and dynamics relevant to the current interaction. To address this issue, we propose FOCAL-VLA, a framework that combines subtask-guided geometry distillation with implicit world modeling to learn representations of current spatial structure and future interaction dynamics. To focus geometric learning on the current subtask, we transfer geometric knowledge from VGGT to the VLA model by aligning geometry latents with features from subtask-relevant image regions. To capture the future 3D evolution of the current interaction, we incorporate implicit world modeling using Track4World features from current and future demonstration frames. The two complementary representations jointly guide action generation without running VGGT or Track4World at inference time. Experiments show that FOCAL-VLA outperforms baselines on both simulation benchmarks and real-world manipulation tasks. Project website: https://zhiyuan-gao.github.io/FOCAL-VLA/.
★ AirSplan: Risk-Aware Motion Planning for Quadrotors in Cluttered 3D Gaussian Splats IROS 2026
Quadrotors are increasingly deployed in applications such as agriculture, infrastructure inspection, and maintenance. In each of these applications, the robot must navigate complex scene geometry while remaining strictly collision-free. Unlike in ground domains, even minor collisions for aerial vehicles can result in the loss of the robot. This safety requirement induces a pair of technical challenges. First, the environment must be represented with sufficient fidelity to encode complex structure, even when no ground-truth obstacle data is available. Second, a motion planner must leverage this representation to determine a collision-free path to the goal. This paper proposes a system that addresses these complementary challenges. The proposed method, AirSplan, adopts a normalized variant of 3D Gaussian Splatting that encodes high-fidelity scene geometry. It then applies a novel reachability-based motion planner that leverages the differential flatness of quadrotors to compute continuous-time collision constraints that tightly overapproximate the robot's occupancy. Experiments demonstrate that AirSplan successfully finds a path in 81.2% of challenging test cases, a significant improvement over the nearest baseline method's 51.2%.
comment: To appear in the proceedings of IROS 2026
★ SafeStage: Evaluating Safety Before, During, and After Vision-Language-Conditioned Robot Manipulation
Vision-language-conditioned robot policies integrate perception, language understanding, and control for general-purpose manipulation. However, existing evaluations often focus on task success, isolated physical constraints, semantic refusal, or realized physical damage, providing limited insight into where safety fails during closed-loop manipulation. We introduce SafeStage, a lifecycle-structured benchmark for evaluating manipulation safety before, during, and after task execution. SafeStage contains 97 purpose-built risk scenarios organized into three stages. Initial-State Hazards captures safety-relevant relations that must be resolved before manipulating the target. Execution-Time Safety evaluates unsafe contacts, trajectories, region entries, and object interactions during execution. Final-State Hazards capture unstable or otherwise unsafe conditions remaining after nominal task completion. The benchmark evaluates realized interactions using event-based and state-based checks and reports native task success independently from stage-specific safety outcomes. We evaluate representative direct-action Vision-Language-Action (VLA) policies and policies with world-model-based policies under a common closed-loop protocol. Our results demonstrate that nominal task completion frequently coexists with safety violations and that different policies exhibit distinct failure profiles across the three stages. By separating task success from safety and localizing when violations occur, SafeStage provides a unified diagnostic testbed for evaluating and improving vision-language-conditioned robot manipulation policies.
★ A Fully Differentiable Neuro-Soft-Symbolic Framework for Perceptual Task Planning
Perceptual planning tasks require two key capabilities: accurately perceiving uncertain scenes and planning valid action sequences following logical rules. Conventional methods convert perception into discrete symbolic facts and then plan, discarding perceptual uncertainty and severing task-level feedback to perception. We introduce a generic, fully differentiable neuro-soft-symbolic framework that connects visual perception and task planning within a single computational graph. The framework maintains a continuous soft symbolic state, lifts domain rules into a differentiable soft-$T_P$ transition operator, and optimizes action logits over a short planning horizon. Gradients from the planning objective can also update the perception parameters, allowing task-relevant perceptual representations to be refined during planning. On Blocksworld, our method solves 40/40 LatPlan-40 tasks and 596/600 PlanBench-600 tasks, compared with 33/40 for LatPlan and 587/600 for the reasoning-model baseline, while requiring substantially less computation and time. In the perceptual-uncertainty ablation, our method improves the success rate from 59\% with frozen perception to 83\%. We further conduct task-and-motion simulations on Blocksworld scenes, providing an execution-level validation of the compatibility between decoded task plans and downstream robotic motion execution.
★ Safe Real-Time Policy Steering via Noise-Space Trajectory Optimization for One-Step Generative Policies
Generative robot policies can represent diverse, multimodal behaviors, but adapting pretrained policies to deployment-time constraints such as collision avoidance and orientation maintenance remains challenging. Existing inference-time steering methods typically apply gradient guidance through iterative diffusion or flow processes, which can be computationally expensive for real-time control. We propose INSPO, which formulates inference-time steering of one-step generative policies as trajectory optimization in the policy's input noise space. By optimizing the input noise while evaluating constraints on the induced state trajectory, INSPO searches the policy-induced behavior space without directly modifying generated actions. The optimization includes a regularization term that encourages solutions to remain consistent with the policy's input distribution and is solved online using population-based particle optimization. We evaluate INSPO on state- and image-based task-specific policies and generalist vision-language-action policies across Push-T, Can pick-and-place, and LIBERO-Spatial. INSPO improves task success and constraint satisfaction over best-of-N sampling and action projection, while comparing favorably with gradient-guided generation at lower runtime.
★ Multi-viewpoint Geo-localization with Event Cameras
Robot localization is an ongoing challenge that demands mapping and positioning systems that are tolerant to viewpoint change. Event cameras are attracting increasing interest and adoption in robotics; however, dealing with viewpoint variance is an under-investigated problem in existing event-based localizers. In addition, event-based datasets that emphasize viewpoint variance for challenging localization situations are scarce. Here, we introduce an event-based visual place recognition (VPR) system that performs robustly under viewpoint changes. We converted five large-scale geo-tagged datasets, conventionally used to train frame-based localization systems, into synthetic event streams using Image-to-Event (I2E) conversion, and used them to fine-tune a pre-trained event-based vision transformer backbone with a multi-loss function, yielding a system we call MegaEvent that learns viewpoint-robust features for place recognition. We achieved an average Recall@1 of 82% across three existing event-based localization datasets, leading the next best event-based method by 20 recall points, and frame-based VPR models applied directly to event frames by 8 to 26 recall points. We introduce a new, challenging dataset - Springfield-Event-VPR - which features a 3.7km walking route recorded in three camera orientations for a total of 11.1km, which MegaEvent outperforms the strongest baseline by 9 recall points. The code for MegaEvent is available at https://github.com/AdamDHines/megaevent.
comment: 8 pages, 4 figures, 4 tables, under review
★ Fewer Steps, Better Actions: Rethinking Flow-Matching Inference for VLA Policies
Vision-language-action (VLA) policies based on flow matching generate action chunks through repeated evaluations of an action expert. Increasing the number of integration steps raises inference cost, but does not necessarily improve closed-loop success. We propose Coda, which reallocates part of this integration budget to a single learned endpoint correction. A frozen policy first completes a few-step noise-to-action trajectory; a lightweight Transformer then predicts a demonstration-supervised residual using the candidate action, source noise, and shared observation-prefix cache. Only the corrector is trained. On 50 RoboTwin Easy tasks, five-step Coda improves success from 71.64% to 74.68% over the matched five-step baseline, while reducing forward latency by 30.2% relative to the default ten-step policy. A two-step configuration achieves 71.88% success with a 2.12$\times$ speedup. An independent 13-task control shows a 5.69-percentage-point gain at nearly equal latency, supporting correction as an effective alternative to additional integration. The same design also improves frozen official SmolVLA, raising two-step success from 60.8% to 69.4%. These results show that endpoint correction improves the quality-latency trade-off of frozen flow-matching policies.
comment: 15 pages, 6 figures, 7 tables
★ Visual Navigation Transformer with Pose Attention
Learned navigation policies typically consume observations as a temporally ordered history, with positional encodings tying each observation to when it was seen, making it difficult to reuse experience from earlier traversals of an environment. Systems that do reuse such experience usually construct an explicit representation, such as a map or a topological graph, and plan on it. We propose VNT-PA (Visual Navigation Transformer with Pose Attention), a transformer planner whose context is a set of depth keyframes indexed by camera pose. With camera poses as positional encoding, attention depends on the pose differences between keyframes rather than on their temporal order. VNT-PA is trained to imitate a shortest-path planner operating on the ground-truth scene mesh, predicting actions by querying the spatial context with only its current pose and the goal position. On point-goal navigation in HM3D validation scenes, VNT-PA reaches 93.3% success and 90.4% success weighted by path length (SPL), outperforming baselines that encode the same context as a temporal sequence or treat pose as an input feature, in both navigation performance and training efficiency. Because the spatial context is a pose-indexed set, frames from different trajectories can be fused at test time. The planner also degrades more gracefully under localization noise than a conventional baseline which plans on explicit maps. These results show that pose-stamped experience can serve directly as the environment representation for a learned planner, and that making attention depend on pose differences, rather than on temporal order, speeds up training and improves long-horizon navigation.
★ Stochastic Neural Signed Swept Volume for Real-time Chance-Constrained Trajectory Optimization
Collision-free motion planning requires reliable collision models from sensed environments and validation of states along a continuous trajectory. To make this tractable, most planners check for collision at discrete states along continuous trajectories against a single determinized model of the environment, introducing a trade-off between safety and computational efficiency. While continuous collision checking approaches that approximate the swept volume of the robot exist, they are computationally expensive or overly conservative. Data-driven approaches can learn the swept volume; however, these neural models are susceptible to approximation errors and are therefore often limited to serving as coarse filters for downstream collision checkers. In this work, we propose to learn a signed distance function of the swept volume as a probabilistic field, enabling quantification of epistemic uncertainty, incorporation of perception noise, and eventual integration into a chance-constrained trajectory optimization framework. We demonstrate our approach on challenging high-dimensional manipulation problems with significant sensor noise, both in simulation and on real hardware.
★ Robust Structureless Monocular Visual Inertial Initialization Exploiting Line Features and Vanishing Points IROS 2026
Accurate initialization is essential for reliable visual-inertial odometry (VIO), but it is often ill-conditioned under degenerate motions. Existing methods typically require restrictive excitation motions to ensure sufficient observability or rely on computationally expensive 3D structure reconstruction, limiting efficient and practical deployment. To address these limitations, we propose SLIM-init, a structureless monocular VIO initializer that directly exploits geometric constraints from tracked 2D line features without explicit 3D landmark reconstruction. Specifically, SLIM-init leverages line-derived vanishing points (VPs) as translation-invariant orientation cues to provide robust rotation-only constraints under degenerate scenarios such as low-parallax or translation-dominant motions. It further incorporates a line epipolar residual to constrain translation and a line-normal projection residual to improve the conditioning of linear alignment, enhancing the accuracy and robustness of initial state estimation. Extensive experiments on a public benchmark and challenging custom degenerate-motion sequences demonstrate improved accuracy and robustness over state-of-the-art initialization methods. The source code is available at: https://github.com/cjunwan/SLIM-init.
comment: 8 pages, 5 figures, Accepted to IROS 2026
★ When to Waddle: A Comparative Study of Bipedal Torso-Stabilization on Low-Friction Surfaces
Low-friction surfaces challenge bipedal locomotion by limiting the contact forces available during stepping. Inspired by penguin waddling, we investigate how lateral torso motion and center of mass (COM) placement affect locomotion as surface friction changes. Using a five-actuator biped, we compare an upright-gait strategy with a penguin-inspired torso-over-stance-leg strategy across multiple COM placements in simulation and hardware. In the 3-D simulator MuJoCo, we sweep through sinusoidal leg and hip actuation parameters across four friction coefficients mu = 0.1, 0.3, 0.5, 0.7. In simulation, torso-over-stance-leg motion produces more successful controllers and higher forward speeds at low friction, with the highest speed occurring for the high-COM configuration. Hardware experiments show the same low-friction speed trend: at mu=0.12, torso-over-stance-leg motion increases forward speed and reduces cost of transport at both tested COM ratios, and the higher COM also improves both measures. The high-COM penguin configuration is the fastest and most energy efficient while maintaining low sideways foot motion. At mu=0.45, the COM trend reverses: the lower-COM configurations are faster and more energy efficient, while gait strategy has little effect on forward speed but still changes sideways foot motion. These results show that the effects of lateral torso motion and COM placement depend on the available friction, and that forward speed, energy use, and slip-related foot motion can be modulated with a penguin-inspired torso motion on hardware.
★ OpenRoIS: A Community-Driven Open-Source Middleware Implementing the Robotic Interaction Service (RoIS) Framework for Physical Robots and Virtual Agents
Service applications for human-robot interaction are commonly written against the hardware-specific interfaces of one platform, so a change of hardware forces a rewrite of the application. The Robotic Interaction Service (RoIS) Framework 2.0, standardized by the Object Management Group (OMG), addresses this fragmentation by defining a platform-independent model in which Service Applications interact with Human-Robot Interaction (HRI) Engines through standardized interfaces and hardware-independent symbolic messages. A specification alone, however, does not provide the maintained implementation, Software Development Kits (SDKs), and adapters needed for practical adoption. This paper presents OpenRoIS, a community-driven open-source middleware providing a concrete implementation of the RoIS Framework 2.0. It takes the position that an openly developed, paradigm-neutral implementation is what carries the standard from specification to practice. OpenRoIS contributes a recursive engine architecture in which a single engine class realizes the main and sub HRI Engine roles, an internal five-method component contract distinct from the five external RoIS interfaces, a mapping of those interfaces onto JSON-RPC 2.0 over WebSocket, a single-source-of-truth type pipeline that generates three consistent language stacks, TypeScript and C# client SDKs that include web and Unity support, and a Python adapter SDK that includes ROS 2 support. Through the common RoIS interfaces, a Service Application can address physical robots and virtual agents over the internet. All source code, interface types, and documentation are released under the Apache-2.0 license and openly developed at https://openrois.org/.
comment: Submitted for presentation at the 2027 IEEE/SICE International Symposium on System Integration (SII), Kobe, Japan
★ MA-LIPP: Cooperative Multi-Agent Load-Aware Informative Path Planning for Heterogeneous Robot Teams
Field robotics missions often require physical samples to be returned to laboratories for analysis, making path planning inherently load-aware and order-dependent as accumulated samples increase payload and traversal energy costs. In single-robot Load-Aware Informative Path Planning (LIPP), this rigidly couples sensing with hauling: a solitary robot must transport every collected sample, forcing frequent depot returns that severely restrict its spatial coverage. Heterogeneous multi-robot teams can overcome this bottleneck by dividing labor---enabling high-precision samplers to collect while high-capacity carriers handle transport. However, this introduces a complex coordination challenge regarding when, where, what, and to whom handoffs should occur on top of the LIPP problem. To address this tightly coupled problem, we introduce Multi-Agent LIPP (MA-LIPP), which enables teams to cooperate through asynchronous "dead drops," allowing one robot to deposit samples for another to retrieve later without requiring synchronous rendezvous. We formulate MA-LIPP as an exact Mixed-Integer Quadratic Program (MIQP) alongside a scalable Pairwise Large-Neighborhood Search (LNS) heuristic for complex real-world applications. The heuristic matches exact optima in $95.5\%$ of certified cases and reduces weighted posterior variance by $16.1$--$19.8\%$ relative to a sequential baseline on larger instances of up to 12 robots, providing a robust framework for cooperative physical-sampling missions.
♻ ★ Metallic Ultrasound Waveguides as a Distributed Tactile Sensing Platform
Tactile sensing is central to how robotic systems interact with the real world, yet current solutions face a tradeoff between sensing area and system complexity. This work investigates metallic ultrasound waveguides as distributed tactile sensors fully interrogated from a single proximal transducer. Using cylindrical indenters, we characterized the acoustic response to single and multi-point contacts with varying forces and contact materials. For single point indentation, the applied force was well captured by a linear relationship with the ratio of the reflection to transmission coefficients (F = a * R/T) across all nine tested materials (R2 >= 0.95). The calibration slope, a, correlated strongly with the material's effective contact modulus (log--log Pearson r=-0.98). The reflected energy partition was found to be a load-independent parameter related to the contacting material's properties, enabling material class differentiation independent of force. For the two-indenter experiment, both contact forces were recovered from the waveguide signal and were in close agreement with reference load cell measurements (contact 1, R2 = 0.97; contact 2, R2=0.95). The approach was extended to two-dimensional metallic sheets, confirming both contact localization and material-dependent effects. Overall, these results validate metallic waveguides as a robust platform for distributed tactile sensing, providing contact localization, force estimation, and material-class discrimination for the contacting body.
♻ ★ LoCal-RIO: Radar-Inertial Odometry with Loop-Closure IMU Bias Calibration
Millimeter-wave radar enables robust perception in visually degraded environments, yet radar-inertial estimation remains prone to drift: body-frame velocity measurements do not constrain heading and position, and the gyroscope bias, which governs heading drift, is poorly observable over the short horizons of sliding-window estimators. We propose a hierarchical radar-inertial factor graph that separates estimation into a fixed-lag navigation graph, which fuses IMU preintegration, radar velocities, ZUPT, and ground-plane constraints into smooth, low-latency odometry, and a keyframe mapping graph, which combines this odometry with submap registration and loop closures. Loop closures additionally calibrate the IMU: the part of a loop residual explained by a bias error is estimated through preintegration Jacobians chained over the loop interval and enters the navigation graph as a prior on the bias alone. Since this calibration is irreversible, it uses only loop closures accepted by the mapping graph and a cycle-consistency test. Extensive evaluations demonstrate high accuracy and drift-reduced estimation at real-time speeds.
comment: 8 pages, 8 figures
♻ ★ Bayesian Safety Guarantees for Port-Hamiltonian Systems with Learned Energy Functions
Control barrier functions for port-Hamiltonian systems inherit model uncertainty when the Hamiltonian is learned from data. We show how to propagate this uncertainty into a safety filter with independently tunable credibility budgets. To propagate this uncertainty, we employ a two-stage Bayesian approach. First, posterior prediction over the Hamiltonian yields credible bands for the energy storage, producing Bayesian barriers whose safe sets are high-probability inner approximations of the true allowable set with credibility $1 - (η_{\mathrm{ptB}})$. Independently, a drift credible ellipsoid accounts for vector field uncertainty in the CBF inequality with credibility $1 - (η_{\rm dr})$. Since energy and drift uncertainties enter through disjoint credible sets, the end-to-end safety guarantee is at least $1 - (η_{\rm dr} + η_{\mathrm{ptB}})$. Experiments on a mass-spring oscillator with a GP-learned Hamiltonian show that the proposed filter preserves safety despite limited and noisy observations.
♻ ★ LIFD: Anchored Diffusion for 3D-Aware Scene Memory in Robotic Manipulation ICRA 2027
During manipulation, robot and scene motion can move previously observed regions outside the camera's field of view. Geometry-aware RGB features encode visible structure, while control under partial observability requires scene memory that integrates observation history and grounds inferred content in current evidence. We introduce \lifd{} (Look, Imagine, Focus, and Do), a framework for persistent, 3D-aware scene memory. LIFD learns scene tokens through multi-view agreement, then completes them from a single RGB view and recurrent memory using rectified flow. Anchor-Guided Cross-Attention anchors generation to current geometry-aware features, and compact slot features condition a visuomotor policy. Multi-view and geometric supervision are used during representation learning; deployment requires one RGB camera, proprioception, and a task instruction. LIFD (Staged) reaches 91.6\% average success on LIBERO and 79.8\% on MetaWorld, improving LIBERO average success by 11.1 percentage points over Joint training. After policy-head adaptation with ten demonstrations per family, LIFD achieves 56.0\% mean success across four UR5e task families, compared with 40.5\% for OpenVLA-7B.
comment: 8 pages, 4 figures. Submitted to ICRA 2027
♻ ★ STAR: Sparse Tactile Representation Learning in Vision-Tactile-Language-Action Models for Dexterous Manipulation
Dexterous manipulation requires coordinated multi-finger control and effective tactile feedback, yet learning these capabilities remains challenging due to the lack of large-scale real-world data and the difficulty of extracting effective representations from sparse tactile signals. We build a robot platform and teleoperation system to collect a 200-hour bimanual dexterous manipulation dataset with synchronized visual, tactile, and language annotations, comprising 10,576 trajectories across 65 tasks, 69.5% of which involve dexterous multi-finger manipulation. We further propose STAR, an integrated training recipe for vision-tactile-language-action (VTLA) models that addresses the spatial, temporal, and informational sparsity of tactile signals through visual-tactile joint pre-training, sparse-global tactile token representation, and sparse future tactile prediction. Trained on this dataset, STAR achieves a 61% average success rate across four real-world tasks with 100 post-training trajectories per task, demonstrating dexterous performance under task-specific post-training.
♻ ★ AntiGrounding: Executable Robot Trajectories as Visual Prompts for VLM-Guided Manipulation ICRA 2027
Natural-language instructions specify manipulation goals but leave the robot's motion underdetermined. We present AntiGrounding, a visual action-selection framework built around a dual geometric--visual trajectory interface. Each short trajectory retained after feasibility filtering remains an explicit motion plan and serves as a visual prompt for instruction-conditioned vision--language model (VLM) assessment. Structured multi-view visual question answering (VQA) scores safety, task alignment, efficiency, and physical plausibility. Weighted view fusion aggregates these scores for trajectory selection, while the scores also guide subsequent translational proposals. Separate orientation and gripper controls coordinate physical interaction. Planning proceeds in an initialized digital twin, which validates selected segments before the real robot executes the same waypoint sequences. Across eight real-world manipulation tasks, AntiGrounding with a single GPT-6 Astra evaluator achieves \AstraOverall\% overall success. Under the reported deployment protocol, $π_{0.5}$ achieves \PiOverall\%, and a PIVOT-style visual proposal-selection baseline with the same evaluator achieves \PivotOverall\%. Component ablations and evaluator sensitivity characterize trajectory assessment, proposal search, orientation control, and evaluator choice. Performance depends on digital-twin fidelity and physical interaction.
comment: 8 pages, 7 figures, 3 tables. Submitted to ICRA 2027
♻ ★ VLA-Precision: Asymmetric Co-Bootstrapping for Efficient Real-World Online RL of Vision-Language-Action Models
Pretrained vision-language-action (VLA) models enable broad manipulation but remain unreliable in tasks demanding precision and repeatability. Applying real-world online reinforcement learning (RL) to VLA post-training enables autonomous trial-and-error improvement beyond demonstrations alone, but exposes two bottlenecks: 1) unreliable value signals can induce policy drift; 2) large-VLA overhead constrains throughput and sample efficiency. To address these challenges, we present VLA-Precision, an efficient real-world online RL framework featuring the Asymmetric Co-Bootstrapping (ACoB) algorithm and the ACoB-Stream architecture. Specifically, ACoB establishes asymmetric co-bootstrapping across timescales: early intervention-guided behavioral learning rapidly improves policy performance while enhancing online experience quality. As autonomous experience accumulates, global return propagation and local preference ranking progressively calibrate value estimates, yielding relative action advantages for reference-regularized policy improvement while suppressing drift. To enable ACoB on large VLAs, we develop ACoB-Stream, a closed-loop experience--policy architecture that establishes invariant-state decoupling and on-demand streaming as design principles, delivering up to 10.9$\times$ improvements in throughput and computational efficiency. Extensive evaluations on nine high-precision chemistry tasks across four categories and four robot embodiments show that VLA-Precision achieves 98.3\% mean success rate in 45.8 min/task, with 27.6 s episodes running at 1.2$\times$ and 1.8$\times$ the speeds of VLA and RL baselines. Resources are available at https://vla-precision.github.io.
comment: 17 pages, 14 figures
♻ ★ Backup-Based Safety Filters: A Comparative Review of Backup CBF, Model Predictive Shielding, and gatekeeper
This paper revisits three backup-based safety filters -- Backup Control Barrier Functions (Backup CBF), Model Predictive Shielding (MPS), and gatekeeper -- through a unified comparative framework. Using a common safety-filter abstraction and shared notation, we make explicit both their common backup-policy structure and their key algorithmic differences. We compare the three methods through their filter-inactive sets, i.e., the states where the nominal policy is left unchanged. In particular, we show that MPS is a special case of gatekeeper, and we further relate gatekeeper to the interior of the Backup CBF inactive set within the implicit safe set. This unified view also highlights a key source of conservatism in backup-based safety filters: safety is often evaluated through the feasibility of a backup maneuver, rather than through the nominal policy's continued safe execution. The paper is intended as a compact tutorial and review that clarifies the theoretical connections and differences among these methods.
comment: 2026 IEEE Conference on Decision and Control (CDC). Project page: https://www.taekyung.me/backup-safety-filters
♻ ★ PerSeM: Persistent Semantic Memory for Long-Horizon Open-Vocabulary UAV Mapping
Open-vocabulary segmentation enables rich semantic perception for UAVs, but frame-wise predictions can remain temporally inconsistent across repeated observations and changing viewpoints. We present PerSeM, a training-free persistent semantic memory framework for long-horizon open-vocabulary UAV mapping. PerSeM associates frame-wise semantic observations with persistent world-space voxels and constructs a majority-based semantic memory, which is conservatively refined through history-preserving spatial refinement, trust-aware replay, and context-guided verification. Experiments on the Forest and UAVScenes benchmarks show that persistent 3D memory provides substantial gains in semantic correctness and temporal stability over frame-wise predictions. Beyond this strong persistent-memory baseline, PerSeM provides consistent additional improvements, improving both semantic accuracy and temporal stability across all five evaluated UAVScenes sequences. Analysis using regions identified independently of the final PerSeM predictions further shows that these gains are concentrated in semantically difficult and temporally unstable regions, where majority-based memory is most likely to remain uncertain. These results demonstrate that persistent 3D aggregation provides a strong foundation for long-horizon semantic mapping, while conservative refinement of uncertain memory states can provide additional improvements without retraining or additional neural-network inference.
♻ ★ AgenticRL: Agentic Reinforcement Learning with Self-Refinement for Complex UAV Navigation
Deep reinforcement learning enables autonomous robots to learn complex navigation tasks, but still relies heavily on time consuming manual reward design and fine tuning. Existing automated reward generation and refinement methods reduce this effort, yet often lack task-level behavioral diagnosis for directing subsequent reward revisions. We introduce AgenticRL, a multimodal closed loop framework in which role-specialized agents generate executable rewards, diagnose failures of the resulting policies, formulate targeted refinement instructions, and regenerate improved rewards. Before training, a task grounding stage automatically selects a compatible action profile, together with its observation and reward interfaces. Each generated reward is used to train a policy using Proximal Policy Optimization (PPO), which is subsequently evaluated under randomized conditions. Task-level behavioral, geometric, and safety measurements are organized into a structured diagnosis packet and jointly analyzed with the current reward code, task specification, behavioral summary, and visual scene context. Unlike one-shot reward generation, human-guided refinement, or broad candidate search, AgenticRL uses automated diagnosis of the behavior induced by a reward to direct its next revision. We evaluate the framework across eight UAV tasks covering navigation, obstacle interaction, trajectory tracking, agile manoeuvres, and cluttered flight. Under the reported comparative evaluation, AgenticRL achieves success rates of 100% in racing and 88% in cluttered navigation, exceeding the strongest Eureka and Text2Reward baselines, respectively. Reward refinement increases mean simulation success from 37.2% to 96.4%, while the resulting policies achieve a collective real-world success rate of 90.0% and a sim-to-real accuracy of 93.4%.
♻ ★ SmellDiffusion: Diffusion-Based Quadruped Navigation with Olfactory Scene Graphs
A robot sent to a named gas leak must preserve gas identity, estimate the source, and navigate to the resulting goal. We present SmellDiffusion, a simulation pipeline that represents species-specific gas zones in an open-vocabulary olfactory scene graph and shares the selected goal between classical and diffusion planners. Its key components are a peak-local geometric gate for selective source correction and diffusion-based, gas-guided trajectory generation. Among 424 unique source-wind configurations in solved flow, 28 have a concentration peak displaced more than 0.5m from the source. A source-independent geometric gate, calibrated only on the training split and evaluated at the observed peak, detects 9 of 10 held-out displacements at 0.64 precision. Gating a precomputed forward-matching correction reduces mean error on the displaced cases from 1.468m to 0.592m (60%), using matching for only 14/204 cases. All-case mean error falls from 0.205m to 0.180m. All planners receive the same scene-graph source estimate as their goal. In a controlled comparison, best-of-ten diffusion achieves mean gas exposure comparable to gas-guided A* (0.0476 versus 0.0455). A single diffusion proposal takes 41.7ms, compared with 72.3ms for gas-guided A*, although best-of-ten sequential sampling increases total runtime. Plain A* also reaches the same goal and remains the fastest and shortest-path method. Six matched Gazebo runs give mean robot-to-source errors of 0.39m for A* and 0.31m for diffusion.
comment: 8 pages, 5 figures, 7 tables
♻ ★ Embodied Agents Take Control: Minimal-Interface Zero-Shot Agents Rival Industrial-Scale Policies in Vision-and-Language Navigation
Autonomous embodied agents must sustain a long decision-making loop that involves perceiving, acting, verifying, and self-correcting over many steps. Current systems sustain this loop through task-specific workflows or embodied policies. However, these fixed workflows and policies offer limited flexibility across environments and often lack effective recovery strategies when execution goes wrong. We find that a general-purpose agent can instead sustain the loop on its own. We term this organization agentic embodied control: the reasoning model directly steers every action, keeping reasoning and control aligned. Using zero-shot navigation as a controlled testbed, we equip three coding-agent harnesses with only a monocular RGB camera and discrete actions. At default effort, replicated opus-5 runs average $70.7\pm3.5$% success, while fable-5 reaches 78% at maximum effort. When a trained waypoint tool is offered alongside primitives, the hybrid fable-5 agent reaches $76.7\pm0.6$% at default effort, using half the environment steps and under a quarter of the wall time. Across the ablations, model choice dominates performance variation. Observed harness differences are modest, and forced waypoints help weaker models but can hinder stronger ones. Although longer horizons, latency, and context growth remain barriers to sustained autonomy, these results show that a general-purpose model can already achieve competitive embodied control without a navigation policy.
♻ ★ Safety-Critical Scenarios Emerge from Initial Scenes
Safety-critical driving scenario generation has largely focused on manipulating the behavior of surrounding agents while starting from an initial scene from driving data. This assumption can limit the space of discoverable failures, since driving data can provide little opportunity for meaningful interaction. For example, in the Waymo Open Motion Dataset, 20.44% of recorded slices feature a stationary ego vehicle that never moves, and 30.39% of initial frames contain no nearby traffic participants within 10 meters. We instead study safety-critical scenario generation as an initialization problem: given agnostic black-box driving policies, we learn to generate realistic initial scenes that are more likely to evolve into critical interactions. We propose AdvScene, a conditional latent diffusion model that is trained in two stages. Starting from pretraining on naturalistic driving data, we post-train the adversarial-agent generation branch using reinforcement learning with feedback from closed-loop simulator rollouts. Conditioning on ego driving displacement prevents the ego from remaining static, and RL finetuning induces criticality directly with non-differentiable safety-critical metrics. Experiments on the Waymo dataset across 12 combinations of ego and traffic policies show that our AdvScene substantially increases the rate of ego-fault collision events and TTC<3s events.
comment: Correct typo in the title
♻ ★ Towards the Vision-Sound-Language-Action Paradigm: The HEAR Framework for Sound-Centric Manipulation
While recent Vision-Language-Action (VLA) models have begun to incorporate audio, they typically treat sound as static pre-execution prompts or focus exclusively on human speech. This leaves a significant gap in real-time, sound-centric manipulation where fleeting environmental acoustics provide critical state verification during task execution. Consequently, key sounds are easily missed due to low-frequency updates or system latency. This problem is exacerbated by action chunking with open-loop execution, which creates a Blind Execution Interval where acoustic events are lost between discrete audio observation windows. Recognizing the necessity of continuous auditory awareness, we formalize Vision-Sound-Language-Action (VSLA) as a continuous control paradigm conditioned on vision, streaming audio, language, and proprioception under delayed decision loops. As an instantiation, we introduce HEAR, a VSLA framework integrating four components: (i) a streaming Historizer to maintain a compact, causal audio context across execution gaps; (ii) an Envisioner adapted from omni foundation models to reason over multi-sensory inputs; (iii) an Advancer, formulated as an audio world model, to learn temporal dynamics by predicting near-future audio codes; and (iv) a flow-matching Realizer policy to generate smooth action chunks. To address the scarcity of pretraining data and evaluations for VSLA, we construct OpenX-Sound for pretraining, alongside HEAR-Bench, the first sound-centric manipulation benchmark with strict causal timing rules. Our results suggest that robust sound-centric manipulation necessitates causal persistence and explicit temporal learning. This framework provides a practical step toward multi-sensory foundation models for embodied agents, enabling robots to perceive and interact with dynamic environments. Code and videos are available at https://hear.irmv.top
comment: Accepted by The International Journal of Robotics Research (IJRR 2026). Project page: https://hear.irmv.top
♻ ★ REALM: An RGB- and Event-Aligned Latent Manifold for Cross-Modal Perception ECCV
Event cameras provide several unique advantages over standard frame-based sensors, including high temporal resolution, low latency, and robustness to extreme lighting. However, existing learning-based approaches for event processing are typically confined to narrow, task-specific silos and lack the ability to generalize across modalities. We address this gap with REALM, a cross-modal framework that learns an RGB- and Event-Aligned Latent Manifold by projecting event representations into the pretrained latent space of RGB foundation models. Instead of task-specific training, we leverage low-rank adaptation (LoRA) to bridge the modality gap, effectively unlocking the geometric and semantic priors of frozen RGB backbones for asynchronous event streams. We demonstrate that REALM effectively maps events into the ViT-based foundation latent space. Our method performs downstream tasks, such as depth estimation and semantic segmentation, by simply transferring linear heads trained on the RGB teacher. Most significantly, REALM enables the direct, zero-shot application of complex, frozen image-trained decoders, such as MASt3R, to raw event data. We demonstrate state-of-the-art performance in wide-baseline feature matching, significantly outperforming specialized architectures. Code and models are available at https://papers.starslab.ca/realm/.
comment: In Proceedings of the European Conference on Computer Vision (ECCV), Malmö, SE, 2026
♻ ★ Refining Ground Truth Poses in Autonomous Driving Datasets via Neural Rendering
Public autonomous driving datasets underpin the training and benchmarking of perception, mapping, and localization algorithms, yet residual inaccuracies in sensor calibration and ego-poses can silently degrade both model performance and evaluation reliability. We introduce MOISST++, a Neural Radiance Field (NeRF)-based pipeline that jointly refines extrinsic sensor calibration and continuous-time ego-trajectories at dataset scale. The method optimizes shared rig parameters across multiple subsequences and corrects per-subsequence trajectories via a learned continuous-time correction, going beyond prior work that targets individual scenes. We validate pose improvements without ground truth through a complementary evaluation suite combining Structure from Motion (SfM) triangulation, novel view synthesis, and multi-modal geometric consistency metrics, verify their coherence via cross-metric agreement, and confirm their sensitivity through a controlled-perturbation study with known injected errors. Applied to four major datasets (KITTI-360, nuScenes, PandaSet, and Waymo), MOISST++ yields statistically significant improvements on most metrics on nuScenes, PandaSet and Waymo, and marginal, within-noise changes on the already well-calibrated KITTI-360. We publicly release the optimized poses and calibration parameters, together with our evaluation code, to support more reliable research and benchmarking.
comment: Accepted to IEEE Robotics and Automation Letters (RA-L), 2026
♻ ★ Advancing Minimally Invasive Precision Surgery in Large Open Cavities with Robotic Flexible Endoscopy
Flexible robots hold great promise for enhancing minimally invasive surgery (MIS) by providing superior dexterity, precise control, and safe tissue interaction. Yet, translating these advantages into endoscopic interventions within large open cavities remains challenging. The lack of anatomical constraints and the inherent flexibility of such devices complicate their control, and the limited field of view of endoscopes restricts situational awareness. We present a robotic platform designed to overcome these challenges and demonstrate its potential in fetoscopic laser coagulation, a complex MIS procedure typically performed only by highly experienced surgeons. Our system combines a magnetically actuated flexible endoscope with teleoperated and semi-autonomous navigation capabilities for performing targeted laser ablations. To enhance surgical awareness, the platform reconstructs real-time mosaics of the endoscopic scene, providing an extended and continuous visual context. The ability of this system to address the key limitations of MIS in open spaces is validated in vivo in an ovine model.
♻ ★ Learning End-to-End Control for Omnidirectional Aerial Motion on Overactuated Tilt-rotor Quadrotors
While reinforcement learning (RL) has been successfully applied to conventional quadrotors for agile and robust flight, whether actuator-level RL can be reliably deployed on tilt-rotor aerial robots remains an open question, as the hybrid actuation coupling brushless rotors with rotational joints introduces a substantially harder sim-to-real gap. In this work, we propose an end-to-end RL framework for omnidirectional motion control on overactuated tilt-rotor quadrotors, directly mapping target poses to joint and rotor commands. The learning framework combines actuator-level simulation with an asymmetric actor-critic architecture for 6D pose-reaching. For reliable sim-to-real transfer on the hybrid actuation, we integrate system identification with minimal yet physically grounded domain randomization. The trained policy is deployed zero-shot on real hardware and evaluated across waypoint hovering, external disturbances, payload variation and trajectory tracking, together with simulated traversal of allocation-singular configurations. The policy is compared with a state-of-the-art NMPC baseline: NMPC attains lower steady-state position error, whereas the RL policy offers a more uniform orientation error across evaluations, transitions between poses faster, and requires less onboard computation.
comment: accepted to IEEE Robotics and Automation Letters
♻ ★ Goal-Oriented Reactive Simulation for Closed-Loop Trajectory Prediction
Current trajectory prediction models are primarily trained in an open-loop manner, which often leads to covariate shift and compounding errors when deployed in real-world, closed-loop settings. Furthermore, relying on static datasets or non-reactive log-replay simulators severs the interactive loop, preventing the ego agent from learning to actively negotiate surrounding traffic. In this work, we propose an on-policy closed-loop training paradigm optimized for high-frequency, receding horizon ego prediction. To ground the ego prediction in a realistic representation of traffic interactions and to achieve reactive consistency, we introduce a goal-oriented, transformer-based scene decoder, resulting in an inherently reactive training simulation. By exposing the ego agent to a mixture of open-loop data and simulated, self-induced states, the model learns recovery behaviors to correct its own execution errors. Extensive evaluation demonstrates that closed-loop training significantly enhances collision avoidance capabilities at high replanning frequencies, yielding relative collision rate reductions of up to 27.0% on nuScenes and 79.5% in dense DeepScenario intersections compared to open-loop baselines. Additionally, we show that a hybrid simulation combining reactive with non-reactive surrounding agents achieves optimal balance between immediate interactivity and long-term behavioral stability.
comment: The core claim that the simulation becomes reactive does not hold, even though the findings on its effects on the ego vehicle remain valid. This claim was re-evaluated based on reviewer feedback, and the paper is therefore being retracted. However, the valid results regarding the effects on the ego vehicle are being merged into the parallel study: https://arxiv.org/abs/2603.23393
♻ ★ A Robot Among People:From Social Imitation to the Social Becoming of Human Groups
Robots designed to mediate human groups often fall into the solutionist trap: they are framed as sociable agents that fix problems such as conflict, disengagement, or lack of coordination. We suggest a different way of thinking. Rather than discrete agents, robots can be understood as situated elements of shared environments; catalysts and carriers of group experience whose meaning emerges through how people position, interpret, and interact with them. From this perspective, robots are not there to repair some ostensible dysfunctionality, but to enable group-level sense-making around care, norms, and identity. Our prior work on robotic street furniture suggests that this does not happen by imitating human sociality but by taking the shape of deliberately constrained, group-facing entities that happen and act for \textit{us} without being socially entangled as one of us. We thus understand robots in public spaces not in terms of autonomy or intelligence, but as a relational capacity. This implies designing robots not in our image or for our utility, but grounded in our needs in being and becoming together.
♻ ★ EgoPush: Egocentric Multi-Object Rearrangement for Mobile Robots via Constrained Teacher Observability
Humans rearrange objects in cluttered environments using egocentric perception, actively moving to keep task-relevant spatial cues in view. Mobile robots have not matched this: rearrangement is usually built on a global pose estimate or a map, which is exactly what a robot carrying one camera lacks, while pushing keeps changing the scene it would have to be built from. We present EgoPush, which pushes objects into anchor-relative formations from onboard RGB-D alone, with no global localization, external tracking, or map at deployment, and transfers zero-shot to a TurtleBot in controlled and visually cluttered scenes. What makes this learnable turns out to be a property of the teacher rather than of the student: three privileged teachers trained with identical rewards, architecture, and hyperparameters all exceed $98\%$ success, yet their distilled egocentric students reach $0\%$, $54.8\%$, and $87.3\%$, the only variable being the teacher's observation function. EgoPush therefore trains the teacher under egocentric observability constraints, restricting it to visibility-limited cues and revealing target references only when the anchor is centrally visible, so that its supervision is recoverable by a depth-based student distilled online. Making the teacher trainable in the first place needs two further pieces: a role-grouped object-centric interface shared by teacher and student, and stage-wise temporally decayed rewards for long-horizon credit assignment. Videos, the playable task, and code are available at https://ai4ce.github.io/EgoPush/.
comment: Project page: https://ai4ce.github.io/EgoPush/
♻ ★ Rectify, Don't Regret: On-Policy Closed-Loop Training for Multimodal Trajectory Prediction
Current trajectory prediction models are primarily trained in an open-loop manner, which often leads to covariate shift and compounding errors when deployed in real-world, closed-loop settings. In this work, we propose a closed-loop training paradigm for receding-horizon ego prediction and identify two design choices that are critical for it to succeed. First, closed-loop supervision must be on-policy: each predicted mode is rolled out and supervised only from the states its own execution produced, preserving the prediction accuracy that cross-mode supervision would otherwise degrade. Second, gradients must not flow across the executed state transition, as backpropagating through these transitions allows the model to retroactively adjust an earlier prediction so that the resulting state is easier to predict from, mathematically regretting a mistake rather than learning to recover from it. We show empirically that this shortcut couples the learned policy to the specific replanning rate used during training and degrades at other rates, whereas detaching the gradient forces the model to rectify drift instead, allowing it to generalize across replanning rates unseen during training. Evaluated across three benchmarks (nuScenes, DeepScenario, and Argoverse 2) and two architectures, a decoder-only adaptation of LMFormer and an unmodified implementation of QCNet, our approach matches open-loop baselines under single-shot evaluation and improves with higher replanning rates, reducing collisions by up to 35% and off-road rates by up to 67%.
♻ ★ DexTouch-WM: Learning Action-Conditioned Tactile World Models from Human Touch for Dexterous Robot Manipulation IROS 2026
Learning predictive models of contact-rich dexterous manipulation requires dense tactile interaction, but such data are costly to scale on real robots and remain tied to embodiment-specific sensors. We introduce DexTouch-WM, an action-conditioned world model that learns from scalable human touch to jointly predict future RGB observations and bilateral tactile dynamics. Our insight is that human and robot manipulation share transferable contact dynamics when their tactile observations and action spaces are made compatible. We deploy flexible piezoresistive arrays with a shared sensing layout on both human and dexterous robot hands, and retarget human motion into the robot action space so that human interaction can supervise the same dynamics model used for real-robot prediction. DexTouch-WM couples a pretrained video expert with a lightweight tactile expert using anatomy-aware tactile tokens and aligned action conditioning. In human-to-robot scaling experiments, we keep five hours of real-robot supervision fixed while increasing human interaction from 0 to 100 hours, and observe substantial improvements in held-out robot-domain visual, geometric, and contact prediction despite disjoint human and robot task sets. Beyond prediction, we evaluate the world models as surrogate environments for policy evaluation and as generators of synthetic trajectories for real-robot policy learning, showing that scalable human interaction provides a complementary data axis for learning dexterous robot world models.
comment: Accept to IROS 2026 Workshop RoBoWoMo (Lightning Talk)
♻ ★ PaCo-VLA: Passivity-Shielded Compliance Prior for Contact-Rich Vision-Language-Action Manipulation
Contact-rich manipulation demands both high-level semantic reasoning and the safe regulation of high-frequency contact dynamics. While Vision-Language-Action (VLA) models provide unprecedented semantic generalization, their low-rate outputs lack the reliability required for direct plant authority in force-sensitive tasks. To bridge this semantic-to-control gap, we introduce PaCo-VLA, a passivity-shielded compliance prior that recasts the VLA interface. Rather than trusting VLAs with direct motor commands, PaCo-VLA treats network outputs as task-level compliance proposals: semantic bindings, task stages, and admittance schedules. A high-frequency, proposal-independent passivity shield governs these proposals through energy-tank accounting and boundary checks, preventing invalid, stale, or unverified model predictions from bypassing low-level contact physics. This decoupled architecture also enables causal evaluation, isolating semantic contributions from geometric shortcuts. Extensive simulated and real-world connector-insertion experiments demonstrate that PaCo-VLA achieves superior precision over unshielded VLA baselines, sustaining zero passivity violations even under adversarial compliance shifts. This framework establishes a provably sampled-passive runtime contract at the admittance port and provides a runtime interface for deploying foundation models in contact-rich domains.
comment: 8 pages, 8 figures
♻ ★ RoboFind: Multi-Agent Personalized Object Search for People Who Are Blind or Have Low Vision
Blind and low-vision users often need to locate a specific personal object rather than an arbitrary instance of the same category. The task calls for a robot that can move through the space and reach viewpoints the user cannot, and for an accessible interface where the user says which object is meant and learns whether the right one was found. We present RoboFind, a multi-agent framework in which a smartphone teaches the target and a quadruped robot carries out the search. A Target Teaching Agent converts guided smartphone recordings into a semantic target profile and a reusable multi-view reference bank through an accessible capture flow with AR guidance, speech and haptic feedback, and screen-reader support, so later missions refer to a stored object without repeating the teaching process. At runtime, a Navigation Agent explores the environment and proposes candidate targets, a Verification Agent checks each candidate against the stored references, and a Coordination and Recovery Agent completes the mission or triggers recovery and continued search. Across 32 real-robot missions, RoboFind reaches 85.0% success against 25.0% for a reconstructed sequential first-stop baseline over 20 trials with ten targets, and reduces false success from 75.0% to 5.0%. On six shared targets it succeeds in 10/12 trials, against 5/12 for 12 independently executed GPT-6 Astra-only trials. These results show that the multi-agent design fits the demands of personalized object search, where verifying object identity before declaring completion is what makes the outcome something a user can rely on.
♻ ★ Robotic Tele-Operation for Upper Aerodigestive Tract Microsurgery: System Design and Validation
Upper aerodigestive tract (UADT) treatments frequently employ transoral laser microsurgery (TLM) for procedures such as the removal of tumors or polyps. In TLM, a laser beam is used to cut target tissue, while forceps are employed to grasp, manipulate, and stabilize tissue within the UADT. Although TLM systems may rely on different technologies and interfaces, forceps manipulation is still predominantly performed manually, introducing limitations in ergonomics, precision, and controllability. This paper proposes a novel robotic system for tissue manipulation in UADT procedures, based on a novel end-effector designed for forceps control. The system is integrated within a teleoperation framework that employs a robotic manipulator with a programmed remote center of motion (RCM), enabling precise and constrained instrument motion while improving surgeon ergonomics. The proposed approach is validated through two experimental studies and a dedicated usability evaluation, demonstrating its effectiveness and suitability for UADT surgical applications.
♻ ★ ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation IROS 2026
Achieving autonomous and versatile whole-body loco-manipulation remains a central barrier to making humanoids practically useful. Yet existing approaches are fundamentally constrained: retargeted data are often scarce or low-quality; methods struggle to scale to large skill repertoires; and, most importantly, they rely on tracking predefined motion references rather than generating behavior from perception and high-level task specifications. To address these limitations, we propose ULTRA, a unified framework with two key components. First, we introduce a physics-driven neural retargeting algorithm that translates large-scale motion capture to humanoid embodiments while preserving physical plausibility for contact-rich interactions. Second, we learn a unified multimodal controller that supports both dense references and sparse task specifications, under sensing ranging from accurate motion-capture state to noisy egocentric visual inputs. We distill a universal tracking policy into this controller, compress motor skills into a compact latent space, and apply reinforcement learning finetuning to expand coverage and improve robustness under out-of-distribution scenarios. This enables coordinated whole-body behavior from sparse intent without test-time reference motions. We evaluate ULTRA in simulation and on a real Unitree G1 humanoid. Results show that ULTRA generalizes to autonomous, goal-conditioned whole-body loco-manipulation from egocentric perception, consistently outperforming tracking-only baselines with limited skills.
comment: IROS 2026 Best Application (ICROS) and Mobile Manipulation (OMRON Sinic X) Paper Awards Finalist, Project Page: https://ultra-humanoid.github.io/
♻ ★ PAVE: Predictive Alignment and Value-Guided Evolution for World-Action Policies
Direct vision-language-action policies generate continuous robot actions efficiently, but standard behavior cloning leaves two complementary gaps: their representations are not explicitly required to describe how the scene evolves over multiple time scales, and deployment trajectories of unequal quality are often reused without separating useful dynamics from undesirable behavior. We introduce \method, a direct world-action policy that combines outcome-agnostic predictive learning with outcome-aware policy improvement. \method first retains a local fixed-offset JEPA objective and adds trajectory-relative multi-horizon transition alignment at 25%, 50%, 75%, and 100% of the remaining episode. These training-only targets require the current policy representation to preserve both local physical changes and longer-range task progress, without supplying explicit future tokens to the action head. \method then trains an independent distributional value critic on cumulative deployment trajectories, computes action-chunk-aligned $N$-step advantages, and converts them into positive, negative, or null text conditions for a flow-matching actor. Thus, every valid trajectory can teach what physically happened, while the actor is deployed only under the condition associated with relatively better actions. The multi-horizon predictor and critic are removed from online execution, preserving direct action generation from the current observation, language instruction, and proprioception. \redclaim{Across the three simulation benchmarks, \method achieves the strongest overall performance while preserving the direct actor's online execution path.}
♻ ★ Dense to MoE Adaptation for Compact Vision Language Action Policies
Vision language action (VLA) policies continue to grow in parameter count, making deployment on resource-constrained robot platforms difficult. The central goal is to reduce the number of LLM-side parameters retained in the deployed policy while preserving downstream task performance. Our approach, AdaDE, adapts selected dense feed forward blocks into mixture of experts (MoE) layers and derives expert retention masks from router statistics during fine tuning. The Dense2MoE conversion preserves the original dense FFN function at initialization, so expert deactivation can start without a separate recovery stage. Instead of using a fixed shutdown rule, expert masks are updated dynamically from router usage statistics, with staged training and expert protection to avoid early collapse. With 40% of the LLM parameters deactivated, AdaDE retains 95.7% average success in LIBERO and 42.0% average success across all 50 RobotWin2.0 tasks. These results suggest that dense to MoE adaptation with dynamic expert deactivation is a practical direction for reducing active VLA model size without severe performance loss.
♻ ★ SAFER-Nav: Enhancing Safety for Visual Robot Navigation via Segmentation-Aware Fine-Tuning
Vision-based navigation models, particularly foundation models, generate viable trajectories from RGB observations alone. However, even state-of-the-art transformer- and diffusion-based policies struggle to generalize in unfamiliar deployment environments containing unseen obstacles or shifted conditions. The resulting trajectories often remain goal-directed but unsafe. Existing efforts improve safety through external trajectory correction or internal geometric priors, yet the resulting policies are not trained to explicitly represent obstacle boundaries or traversable free-space structure. To address this, we propose a navigation model that incorporates these structures directly into the policy via fine-tuning and is designed for transformer-based RGB navigation policies. Across three robot platforms, two indoor environments, and static and dynamic obstacle scenarios, our method reduces collisions per run from 1.76 to 0.20 and raises the goal arrival rate from 42% to 93% relative to ViNT, with consistent gains over NoMaD and their CARE-augmented variants. Project page: https://paper-demo.github.io/SAFER_Nav/
♻ ★ How Far Can GPT-6-Astra Go? Evaluating Capabilities in Zero-Shot Vision-and-Language Navigation
We study GPT-6-Astra in a zero-shot Vision-and-Language Navigation in Continuous Environments (VLN-CE) system, where it interprets instructions, assesses its surroundings, and proposes actions. The system uses a common observation--decision--execution workflow with direct model API calls, without a packaged agent harness or navigation-specific fine-tuning. In this workflow, each request receives selected observations, execution feedback, and retained progress records. Evaluation covers the complete system, including context management and action control. We evaluate the system on 50 of the 100 R2R-CE val-unseen episodes used by Open-Nav. It achieves a success rate of 52.0\%, an SPL of 48.9\%, and an nDTW of 70.8\%. Our analysis highlights three findings. First, recorded responses link landmarks and earlier actions to instructions using observations and supplied history. Second, reviews include requests for additional views and revisions of uncertain judgments. Third, the results suggest a gap between task understanding and autonomous completion: an unfinished crossing is recognized while rotation continues. At termination, 36.0\% of episodes succeed with a workflow-accepted STOP, while another 16.0\% meet the distance criterion at the step limit. These results highlight a central challenge: translating correct local judgments into sustained progress and appropriate stopping.
comment: Technical Report
♻ ★ HuRo: Robotizing Human Videos for Scalable VLA Pretraining
Human video datasets offer an abundant and diverse source of interaction data that can complement expensive real-robot data. To bridge the human-to-robot embodiment gap, existing approaches either robotize videos in task-matched settings or address observation and action alignment separately at scale. In this work, we systematically examine whether robotized human videos can serve as an effective and scalable source of supervision for VLA pretraining. To this end, we develop a robotization pipeline that converts heterogeneous human videos into robot-aligned observations and action trajectories while inferring missing intermediate signals across annotation levels. Using this pipeline, we construct the HuRo dataset, comprising about 630K robotized episodes and 142M processed frames from five human-video sources. Across four real-world manipulation tasks, increasing the amount of robotized pretraining data improves overall completion from 51.5% to 80.3% and OOD completion under spatial and visual shifts from 34.9% to 72.2%. Ablations further show that visual robotization improves OOD robustness and that end-to-end pretraining with retargeted actions outperforms visual-only transfer. Project website: https://3587jjh.github.io/HuRo.
comment: Accepted at CoRL 2026
♻ ★ Evolving Skill Modules under a Fixed Planner: Versioning, Rollback, and Runtime Governance for Long-Lived Robot Systems
Robots deployed for long periods keep improving their skills, and each update changes a released system. We treat this as a software-lifecycle problem: a fixed decision layer dispatches versioned skill modules and a runtime layer was built to screen each action. On six robosuite tasks we report three negative results and two measurements. First, peak task success is unstable across random seeds (within one method it spans 23.3 to 73.3%), so single-run peaks cannot rank these methods. Second, the system's four modules are whole-task policies with different labels, rotated on a clock, not the phase decomposition its documentation describes. At a matched budget one such policy holds the geometry at the final step in 0.734 of episodes reaching it, averaged over seeds, against 0.023 for the rotation, with no seed overlap at four seeds per arm (exact p=0.029). An intervention isolates why: restoring the termination condition the clock replaced raises retention on every seed. Third, our shield cut violations 98 to 100% on five single-arm tasks (34.9% on the sixth) by discarding whole actions, leaving success at zero: its acceptance criterion omitted completions, so a shield that stopped the robot scored perfectly. What survives is release machinery: a promotion gate kept all twelve injected regressions out, a rate its calibration nearly guarantees, at a 22.5% clean-candidate rejection cost; a dip detector caught nine of twelve, missing all three on one seed.
comment: 66 pages, 6 figures, 12 tables. Submitted to the Journal of Systems and Software
♻ ★ Trajectory Entropy Reinforcement Learning for Robust Robot Motor Skill Learning
Simplicity is a critical inductive bias for designing data-driven controllers, especially when robustness is important. Despite the impressive results of deep reinforcement learning in complex control tasks, it is prone to capturing intricate and spurious correlations between observations and actions, leading to failure under slight perturbations to the environment. To tackle this problem, in this work we introduce a novel inductive bias towards simple policies in reinforcement learning. The simplicity inductive bias is introduced by minimizing the entropy of entire action trajectories, corresponding to the number of bits required to describe information in action trajectories after the agent observes state trajectories. Our reinforcement learning agent, Trajectory Entropy Reinforcement Learning, is optimized to minimize the trajectory entropy while maximizing rewards. We show that the trajectory entropy can be effectively estimated by learning a variational parameterized action prediction model, and use the prediction model to construct an information-regularized reward function. Furthermore, we construct a practical algorithm that enables the joint optimization of models, including the policy and the prediction model. Experimental evaluations on several high-dimensional locomotion tasks show that our learned policies produce more cyclical and consistent action trajectories, and achieve superior performance, and robustness to noise and dynamic changes than the state-of-the-art.
comment: 10 pages
♻ ★ Geometric Shortcuts for Complex Trunk Postures: Dual-Helicity Coupling Enables Low-Dimensional Control
How do elephant trunks generate complex postures without relying solely on fine segmental activation? We propose that part of this complexity arises from a low-dimensional geometric shortcut: dual-helicity coupling between opposite-handed oblique muscles. In a simplified soft-robotic prototype, varying only two geometric parameters generates a broad library of elephant-like postures, suggesting a dual-layer control architecture with implications for continuum robot design and biological hypotheses.
♻ ★ DexPIE: Stable Dexterous Policy Improvement from Real-World Experience
Dexterous manipulation presents substantial challenges for imitation learning due to its high-dimensional action space and complex contact-rich dynamics. Policies trained purely from demonstrations often suffer from compounding errors during deployment and require large amounts of expert data to achieve reliable performance. To move beyond the limitations of demonstration data, in this work, we propose DexPIE, a post-training framework for dexterous policy improvement from experience collected through real-world deployment. First, DexPIE enables effective exploration coverage through a dexterous-hand-adapted intervention system and multi-stage DAgger-style data collection across initial and intermediate task stages. Meanwhile, we enhance consistency between training and inference to reduce the distribution shift between rollouts and demonstration data, better aligning rollout behavior with demonstrations, allowing the critic to learn a value function induced by a more consistent underlying policy. Together, these components provide reliable supervision for policy evaluation. Finally, DexPIE improves the policy through conditioning on a continuous optimality indicator, allowing the policy to leverage the quality of data in a more fine-grained manner. Across three challenging real-world dexterous manipulation tasks, DexPIE achieves a 37.3% improvement in success rate over the demonstration-based reference policy, outperforming all baseline methods and demonstrating stronger robustness. The source code and dataset will be made publicly available.
comment: Project website: https://siiuuuuuu.github.io/DexPIE
♻ ★ Contact-Constrained Lower-Limb Joint-Offset Calibration for Humanoid Robots
Accurate joint encoder offsets are essential for kinematic consistency in humanoid lower limbs, yet existing calibration methods typically require external motion-capture systems or fiducial targets. We present a self-contained calibration framework exploiting only onboard joint encoders and a pelvis-mounted IMU during static double-support contact. The inter-foot transform from forward kinematics must stay constant when both feet are fixed; minimizing its posture-dependent dispersion yields a nonlinear least-squares problem over the 12-dimensional offset vector. A Hessian eigenstructure analysis shows that parallel pitch axes induce a rotational coupling. Orientation residuals then observe only the pitch-offset sum, while translation and posture diversity set the remaining numerical observability. For the A3 pitch-to-roll-to-yaw ordering, hip-roll and hip-yaw excitation reduce hip-pitch coupling. A standing-posture knee prior then anchors the remaining weak pitch-chain decomposition. Simulation and real-machine injection tests show consistent recovery, and on held-out recordings calibration reduces foot-height RMS residuals from 4.26 to 2.20 mm on A3 and from 8.03 to 1.43 mm on A2. An independent LiDAR-inertial reference checks the pitch-coupled channel. Removing an injected pitch offset moves the leg-odometry vertical drift back toward the LiDAR trajectory. A few static double-support stances thus provide contact-consistent corrections for well-excited directions. Individual offsets in the weak pitch chain remain prior-dependent.
♻ ★ OmniCalib: Target-Free, Task-Structured Self-Calibration for Humanoid Robots
Assembly, wear, and component replacement perturb the sensor extrinsics and joint zeros encoded by a humanoid CAD model. Existing procedures calibrate one sensor pair or require external fiducials. Using only robot-native motion and onboard sensing, we present OmniCalib, a target-free workflow that calibrates the full upper limbs---all 14 arm joint zeros and the extrinsics of both wrist and chest cameras---as well as lower limbs and the multi-camera head rig. Each module matches a robot-native task to a parameter block, checks observability, and writes only supported corrections to the CAD model. Our depth ICP method recovers all 14 arm joint zeros and calibrates all RGB-D camera extrinsics without any calibration target. Relative to CAD, the estimated extrinsic corrections are 10.56 mm and 1.74 degrees for the left wrist, 6.33 mm and 1.25 degrees for the right wrist, and 9.81 mm and 0.929 degrees for the chest RGB-D camera. ICP point-to-plane residual is 2.09 mm. On the same injected offsets, ICP and ArUco recover all 14 joint zeros below the 0.1-degree encoder-resolution reference. On an AGIBOT A3 Ultra humanoid, four static double-support stances recover all 12 lower-limb joint-zero offsets injected with an RMS error of 0.063 degrees. The head module combines multi-camera visual odometry with legged odometry and dynamic compensation through the live ROS transform tree. Using only planar walking, it attains a mean SO(3) error of 1.061 degrees across three sequences. The best sequence reaches 0.775 degrees, competitive with iKalibr at 0.902 degrees from rich 6-DOF excitation. Rig-relative angles repeat within 0.140 degrees. Injection recovery and held-out tests validate each observable block.
comment: 6 figures, 3 tables
♻ ★ SkipVLA: Skipping VLA Steps with Classical Planning for Fast Robot Manipulation
Vision-Language-Action (VLA) models are a class of generalist robot policies that map camera images and language instructions directly to robot actions. While promising, these models remain slow at test time, particularly for long-horizon tasks that require many queries to the policy. Recent efforts reduce VLA latency by distilling smaller models, overlapping asynchronous action chunks, or pairing the VLA with a fast low-level policy, but still run a learned policy for the entire task. In contrast to VLA, classical motion planners quickly find collision-free motions, but require an explicit goal and have no semantic understanding of the task. In this work, we present SkipVLA, a hybrid policy that combines a pretrained VLA with a classical motion planner, using the planner for free-space motion and querying the VLA only for contact-rich skills such as grasping and placing. SkipVLA reuses the frozen vision-language backbone of the VLA to predict a target pose for each planned motion, and learns this predictor without additional demonstrations introduced into the system by using what was already learnt by the large VLA. We evaluate SkipVLA with three VLAs on 13 LIBERO tasks in simulation and three pick-and-place tasks on a physical 6-DoF YAM arm, demonstrating up to 2.5x faster task completion and significantly lower energy consumption while achieving the same task success rate.
♻ ★ Gait-Dependent Effects on Quadruped Locomotion for Load-Carrying using Passive Mechanism
Passive mechanical interfaces offer a lightweight alternative to actuated manipulators for quadruped payload carrying, but their impedance directly couples the payload dynamics with the locomotion pattern. This paper analyzes how passive-arm stiffness-damping selection affects payload-carrying locomotion under different gait and payload conditions. We compare damped and underdamped passive-arm impedance configurations in simulation during flat-ground locomotion. For crawl gaits, where the support polygon remains well defined, the results show that underdamped impedance increases passive-joint oscillations and can reduce the ZMP margin with respect to the support polygon. Trot is retained as a dynamic excitation case for the passive arm, but it is not used for direct ZMP-margin stability comparison. The results are summarized in gait-payload-stiffness-damping maps, where ZMP-margin reduction is evaluated for crawl gaits and trot is retained only as a passive-arm excitation case.
♻ ★ Rollout Total Correlation for Deep Reinforcement Learning
Learning task-relevant representations is crucial for reinforcement learning. Recent approaches aim to learn such representations by improving the temporal consistency in the observed transitions. However, they only consider individual transitions and can fail to achieve long-term consistency. Instead, we argue that capturing aspects of the state that correlate with other states and actions of the trajectory---even more distant in the future---could further help in extracting task-relevant information. Hence, in this paper we investigate how to learn representations by maximizing the rollout total correlation, the correlation among all learned representations and actions within the trajectories produced by the agent. For improving rollout total correlation, we propose to combine two complementary lower bounds based on a generative and a discriminative model, combined with a simple and effective technique of chunk-wise mini-batching. Furthermore, we propose an intrinsic reward based on the learned representation for better exploration. Experimental evaluations on a set of challenging image-based simulated control tasks show that our method achieves better sample efficiency, and robustness to both white noise and natural video backgrounds compared to leading baselines.
comment: 32 pages
♻ ★ HERMES: A Holistic End-to-End Risk-Aware Multimodal Embodied System with Vision-Language Models for Long-Tail Autonomous Driving
End-to-end autonomous driving models increasingly benefit from large vision-language models for semantic understanding, yet safe and reliable planning under long-tail conditions remains challenging, particularly in mixed-traffic environments involving heterogeneous road users and rare safety-critical interactions. This paper proposes HERMES, a holistic risk-aware end-to-end multimodal driving framework that explicitly incorporates long-tail semantic knowledge into trajectory planning. HERMES employs a foundation-model-assisted annotation pipeline to construct structured Long-Tail Scene Context and Long-Tail Planning Context, capturing hazard-centric scene information, maneuver intent, and risk-aware planning guidance. A Tri-Modal Driving Module then integrates multi-view visual observations, historical ego-motion, and long-tail semantic instructions through intent- and risk-aware conditioning for trajectory generation. Extensive experiments on a large-scale real-world long-tail driving benchmark demonstrate consistent improvements over representative recent baselines in overall planning performance and across diverse safety-critical scenarios. Ablation studies further validate the effectiveness and complementary roles of the major components within HERMES.
♻ ★ Comparing Commercial Depth Sensor Accuracy for Medical Applications
Depth estimation has numerous medical and surgical applications. We benchmark four depth sensors on a porcine bone specimen, a porcine belly specimen, and a silicone kidney phantom using stylus-sampled references. These objects contain several real-world challenges, including homogeneous surfaces, specular surfaces, and subsurface scattering. The comparison includes stereo, structured-light, and time-of-flight sensors at a distance of approximately 50 cm. Specifically, the Intel RealSense D405 (Intel RealSense, United States), PMD Flexx2 (pmdtechnologies, Germany), Stereolabs ZED 2i (Stereolabs, France), and Zivid 2M+ 60 (Zivid, Norway) are compared. The Zivid 2M+ 60 performed best across all objects and metrics considered in this work. The ZED ranked second for real tissue, but last on the phantom.
comment: Accepted at CURAC 2026, 4 Pages
♻ ★ Navi-Agent: Unlocalized Monocular Navigation Agent
Vision-Language Navigation in Continuous Environments (VLN-CE) requires an embodied agent to execute long-horizon instructions in unknown environments. Existing zero-shot VLN-CE systems typically maintain spatial states through geometric localization or coordinate-based representations. Recent geometry-constrained navigation removes depth and globally consistent coordinates, but maintaining persistent spatial awareness for place confirmation, progress verification, and recovery remains challenging. We present Navi-Agent, a zero-shot VLN-CE agent that constructs a coordinate-free spatial state from visual observations and executed motion histories. Navi-Agent organizes this state as a navigation topology, where nodes represent visual places and edges represent motion transitions. This representation enables observation-based approximate self-localization, task progress verification, and visual revisitation-based recovery. Navi-Agent performs closed-loop navigation by decomposing instructions into sub-goals, executing local visual navigation, and verifying visited places through the constructed spatial state. Experiments on zero-shot VLN-CE benchmark and real-world robot platforms show that Navi-Agent achieves state-of-the-art performance among geometry-constrained methods while remaining competitive with approaches relying on geometric localization.
comment: 8 pages, 7 figures
♻ ★ Allometric Scaling Laws for Bipedal Robots
Legged robots operate across a wide range of physical scales, but how their designs should be adapted as size changes remains unclear. Here, we tackle this question in two ways. First, we survey existing legged robots to provide a broad context for the key scaling variables, robot mass m and leg length L. We find the surprising result that bipedal robot mass generally scales with the length squared, L^2, rather than the isometric prediction L^3. Then, to reduce the variance in design choices, we focus on a pair of previously developed bipeds that share the same quasi-passive morphology but differ by a factor of six in leg length, use different feet and controllers, and achieve different relative speeds. We reconstruct both robots in a common 3-D simulation environment and scale each design over leg lengths from 0.02 to 1.2 meters under both mass models (mass is proportional to L^2 and is proportional to L^). The controlled comparison shows that velocity follows dynamic similarity, velocity is proportional to L^{1/2}, across designs and mass models, while the torque needed to sustain walking follows that tau is proportional to mL. Consequently, torque scales approximately with L^3 when m is proportional to L^2 and L^4 when mass is proportional to L^3. A 3-D foot-shape sweep further shows that foot dimensions that permit walking scale approximately linearly with leg length, but the speed-maximizing shape and the mechanism by which each robot moves do not transfer by scaling alone. Overall, the results provide practical insights for rescaling legged systems that leverage natural body dynamics.
Multiagent Systems
★ Bayesian Belief Layer for Controllable Opinion Dynamics in LLM Agents EMNLP 2026
LLM agents in social simulation revise their opinions implicitly, in context: how open an agent is to persuasion can neither be specified nor verified, and collective outcomes inherit the model's training prior. We introduce Bayesian Chronicle Agents (BCA), a minimal belief layer separating \emph{what} an agent believes from \emph{how} it speaks. Each stance is a probability, updated by one Bayesian step per utterance heard. A single prior-strength parameter $κ$ encodes stubbornness, modeled after its role in Friedkin--Johnsen (FJ) opinion dynamics. We then sweep this parameter to yield three canonical regimes of opinion dynamics on demand (consensus, persistent disagreement, committed-minority influence), with persistent disagreement matching the FJ closed-form fixed points at $R^2\!=\!0.93$--$0.99$. We further show that prescribed $κ$ remains recoverable after the language round-trip, with perfect rank-order recovery across all four models. Explicit belief also makes simulation auditable: the layer surfaces systematic per-model stance biases that end-to-end simulation would silently absorb.
comment: Accepted to The 2nd Workshop for Research on Agent Language Models (REALM) at EMNLP 2026
★ Guiding Agents of Quantum Games to Equilibrium using Matrix Exponential Fixed-Point Iteration
In recent years, quantum game theory has gained significant attention as a framework for studying decision-making in multi-agent systems using quantum principles. However, computing equilibrium strategies is challenging because the dimension of the joint Hilbert space grows as the product of the players' local dimensions. In this paper, we consider an extended Gutoski-Watrous (EGW) game in which each player's quantum strategy is represented by a local density matrix. We derive tensor-contraction expressions for the payoff functions and their gradients, thereby avoiding the explicit construction of the full joint density matrix and its computationally expensive multiplication by the payoff operators. Building on the resulting effective Hamiltonians, we propose the Matrix Exponential Fixed-Point Iteration with Annealing (MEFPIA) algorithm to search for equilibrium points in EGW games. We compare MEFPIA with the Matrix Multiplicative Weights Update (MMWU) algorithm in terms of convergence. For the tested instances and parameter settings, both algorithms approach the same strategy profiles and payoffs, while MEFPIA achieves lower relative error in fewer iterations. These results indicate that MEFPIA is a promising numerical method for equilibrium search in multi-agent quantum games. Our findings provide important insights into the quantum game theory's potential for addressing complex decision-making processes, as well as opening up new paths for future research and exploration in multi-agent quantum systems.
★ CityLearn v3: A Configurable Simulation and Evaluation Framework for Realistic Control Studies of Renewable Energy Communities
Renewable energy communities (RECs) coordinate buildings, photovoltaic generation, batteries, electric vehicles and flexible loads. Controller studies often simplify changing participation, equipment availability, service deadlines and data quality, so lower cost or peak demand can conceal missed services or infeasible power requests. This paper presents CityLearn v3, a configurable simulation and evaluation framework for REC control studies under these conditions. It represents changing members and assets, flexible-load deadlines, demand-response requests, local energy sharing, and data or equipment failures within one simulation environment. Building and phase power limits constrain controllable requests, while a declared timestep preserves consistent power-to-energy accounting. The framework records controller inputs and distinguishes requested actions from those applied to the simulated equipment. Reference controllers, service- and constraint-aware performance indicators, and trajectory exports support comparisons within and across communities. Software checks and application examples examine service delivery, electrical constraints, settlement and changing scenarios; a synthetic high-frequency trace replay illustrates how aggregation can conceal short peaks without changing annual energy. Together, these records allow aggregate performance to be interpreted alongside service failures, action reductions and participant-level outcomes.
comment: 34 pages, 14 figures
★ AI-GRACE: A Use-Case Operationalization Framework for Agentic AI: From Organizational Objectives and Obligations to Deployment Capabilities and Architecture
Organizations deploying agentic artificial intelligence must determine more than whether a model is trustworthy; they must establish what to validate, control, and observe for a use case to deliver its intended outcome while meeting applicable obligations. This paper proposes AI-GRACE (Agentic Intelligence-Governance, Risk, Assurance, Controls, and Evidence) as a use-case operationalization framework connecting organizational governance with technical implementation. The proposal draws on professional observations and a purposive synthesis of standards and literature, using design science to frame the method contribution and situational method engineering to guide contextual tailoring and reuse. The framework establishes objectives and obligations and then assesses risks in seven proposed domains, including mission and value realization. It derives requirements for assurance before deployment, runtime controls, and evidence, which guide capability qualification, gap assessment, and a logical architecture. An Agent Operating Envelope specifies permitted actions and escalation conditions, while Risk-Aligned Independence Levels (RAIL) summarize the authorized independence. A fictional retail banking application illustrates the method. The contribution is a traceable basis for deciding what an organization must implement, what it already supports, and what remains unresolved. Empirical evaluation must establish whether it improves deployment decisions, efficiency, and reuse.
comment: 31 pages, 2 figures, 6 tables
★ From Certain Doom to Survival: Agent-Driven Self-Governance in LLM Agent Societies
Multi-agent LLM systems are increasingly evaluated in social dilemmas, but most work treats governance as imposed by the experimenter, expressed rhetorically, or restricted to a fixed menu of mechanisms. We introduce GovSim-SelfGovern, an extension of the GovSim common-pool resource environment in which agents author executable Python governance rules, receive sandbox validation feedback, vote on proposed laws, and live under the rules they enact across rounds. To evaluate agent-driven self-governance, we examine three scenarios ranging from stable abundance to a fatal resource wall where five agents cannot all survive through harvest alone. To solve this, agents must write and debug useful laws in time before their institutions degrade sharply under resource pressure. Finally, we study a central alignment question: when agents hesitate to propose exile, are they rejecting it for normative reasons, or does it never enter their candidate set? Our results show that executable governance improves the space of possible interventions for agents, but survival depends on whether agents discover the right institutional mechanisms in time. Fiscal capacity enables redistribution, while deeper reasoning and removal of democratic veto make exile more feasible. GovSim-SelfGovern therefore adapts executable code actions to a common-pool governance setting and shows how scarcity turns institutional authorship into a political and ethical problem.
★ AutoGym: Blueprint-First Generation of Verifiable Agent Gyms NeurIPS 2026
Training agents with reinforcement learning requires a gym, comprising a task, an executable environment in which the task can be attempted, and a verifier that reliably distinguishes success from failure. Constructing such gyms remains manual, expensive, and static. Task sets saturate as models improve and are increasingly exposed to contamination. Synthetic generation offers scale, but single-pass synthesis produces tasks whose difficulty is largely cosmetic. Models comparable in capability solve them despite convoluted phrasing, and correctness must be adjudicated post-hoc by unreliable LLM judges. We present AutoGym, a framework that generates complete gyms (tasks, executable environments, and verifiers) from a minimal domain seed or prior model trajectories. AutoGym introduces three mechanisms. (1) Blueprint-first generation specifies the valid solution space, environment requirements, and verification criteria before the environment is materialized, making solvability a construction prerequisite rather than a property verified after the fact. (2) Explicit generation parameters control task topology, interaction depth, capability axes, question obfuscation, and distractor composition, enabling fine-grained difficulty steering. (3) Active curriculum synthesis uses performance-informed calibration to adjust the distribution over these parameters as model capabilities evolve. Across productivity and temporal-reasoning settings, AutoGym generates gyms spanning the capability spectrum, including instances that challenge frontier models.
comment: Submitted to NeurIPS 2026 Workshop: Who Verifies the Agents?
♻ ★ Incentive Design without Hypergradients: A Social-Gradient Method
In incentive design problems, a system planner seeks to steer self-interested agents toward a socially optimal Nash equilibrium by issuing incentives in the presence of information asymmetry, that is, uncertainty about the agents' cost functions. A common approach formulates the problem as a Mathematical Program with Equilibrium Constraints and optimizes incentives using hypergradients-the total derivatives of the planner's objective with respect to incentives. However, computing the hypergradient typically requires full or partial knowledge of equilibrium sensitivities to incentives, which is generally unavailable under information asymmetry. In this paper, we propose a hypergradient-free incentive law, called the social-gradient flow, for incentive design when the social cost depends on the agents' joint action. We prove that the social cost gradient is a descent direction for the planner's objective, irrespective of the agent cost landscape. In the idealized setting where equilibrium responses are observable, the social-gradient flow converges to the unique socially optimal incentive. When equilibria are not directly observable, the social-gradient flow emerges as the slow-timescale limit of a two-timescale interaction, in which agents' strategies evolve on a faster timescale. We establish that the joint strategy-incentive dynamics converge to the social optimum for any agent learning rule that asymptotically tracks the equilibrium. Finally, we validate theoretical results via numerical experiments.
comment: 8 pages, 4 figures
♻ ★ The Mechanics of a Swarm: A Reproducible External Reconstruction of an Unintended Agent-Coordination Episode on a Third-Party Wiki
Between 24 May and 2 July 2026, autonomous language-model agents running inside a timed research-question evaluation wrote to a third party's public, world-writable wiki. OpenAI acknowledged the incident; independent researchers reconstructed it and published the wiki's archived revision history. We analyse that history (14,591 revisions, 3,103 names, 4,579 pages) as a behavioural record, attributing text to the revision that added it. Under an explicit identity model we reconstruct 907 cohorts and estimate about 876 episodes (95% interval 784-1008). Coordination formats converged within a day, and heterogeneous schedules over one question chain created large opportunities for information asymmetry: the first report of an item preceded a later cohort's own arrival by a median of 3.4 h. Across the 510 cohorts with an observable progress trace we find no robust positive association between measured coordination and documented progress. This version adds a source the export lacks: the wiki operator's own request log, 5,157,202 records over four months. It holds roughly 2.66M content requests and 1.58M searches, and 7,254 acting names against the export's 3,103; 2,578 names neither save nor open an edit form. Content requests before writing are observed for 1,034 of 1,140 coordinating names, and the first coordination page is requested 17 s after its creation. These records establish requests, not delivery or causal use. Among newcomers without a marker on their first written page, prior requests to other marker-bearing pages occur for 40.2% of marker adopters and 31.7% of non-adopters. The association remains, but our first-pass reading of it as transmission is withdrawn: page choice, shared behaviour and action-dependent nameability prevent causal identification. We list the claims from our earlier analyses that re-examination overturned, including one from this version's own first pass
comment: 52 pages, 10 figures. Code and derived artefacts: https://doi.org/10.5281/zenodo.22689980
♻ ★ To Nuke or Not to Nuke: LLMs' (Missing) Ethical Reasoning and Actions in a High-Stakes Decision-Making Simulation EMNLP 2026
Large language models (LLMs) are increasingly deployed as long-horizon agents with decision-making capacities. While LLMs can show ethical competence on dilemmas such as trolley problems, this competence may not translate to complex, agentic scenarios. We study this gap in Civilization V, a multiplayer game with a complex decision-making landscape including economy, diplomacy, technology, and military strategy. Starting from 130 high-tension LLM self-play episodes, in which an LLM player spontaneously escalated nuclear authorization, we replay them across 13 models with three prompt interventions: an ethical prompt naming nuclear harm, removal of the previous model's decision-making rationale, and high-stakes framing emphasizing real-world impacts. No interventions nor their combinations reliably eliminate emergent escalation. We identify three failure pathways: ethical reasoning that fails to surface without prompting, fails to appear even when prompted, or surfaces but fails to take effect when strategic counter-factors dominate. Evaluations of agentic models, therefore, must test whether ethical reasoning is spontaneously invoked and behaviorally effective in complex decision-making contexts, beyond whether it can be elicited in isolation.
comment: Accepted to the Findings of EMNLP 2026
Systems and Control (EESS)
★ Internal-Model-Control-Based Virtual Admittance Emulation for Enhanced Grid-Forming Performance
The large-scale integration of renewable energy into electrical power systems places a growing reliance on grid-forming converters (GFMs) to overcome critical stability and control hurdles. By emulating a slowly varying voltage source behind a tunable resistive?inductive impedance, GFMs enable precise setpoint tracking and vital grid support. In this regard, virtual admittance (VA)-based inner-loop control provides exceptional flexibility in shaping the converter's small-signal immittance at connection terminals, allowing for advanced GFM functionalities. This article addresses a novel internal-model-control-based VA approach, which inherently accounts for the effects of the inner current-control loop and the voltage feedforward. Unlike the state-of-the-art VA control, the proposed VA control ensures that, at frequencies outside the influence of outer loops, the converter's terminal admittance closely matches the target admittance, which is shown to be relevant for stability. It is revealed how, with the state-of-the art VA control, a small-signal instability in the harmonic range may arise if a low-pass filter with a high cut-off frequency is used for the voltage feedforward. However, the proposed VA control ensures stable operation regardless of this cut-off frequency. The methodology is experimentally validated using a laboratory prototype that features three-phase voltage-source converters.
★ Learning-Based Augmentation and Adaptation for Grid Sim-to-Real Model Discrepancy
Modern power systems can encounter increased discrepancy between the operators' simulation model and the actual true dynamics of the grid, driven by uncertainties caused by integration of new inverter-based resources (IBRs), large loads, unmodeled dynamics, parameter drifts, etc., to name a few. All of these impact the control room operations, where some critical oscillations may not be captured during the transient studies. To circumvent these issues, we propose a learning-augmented hybrid approach where the operator simulation model is supplemented with artificial intelligence (AI)-learned residual models using the phasor measurement unit (PMU)/ point-on-wave (PoW) based sensed trajectory data. The physics-based operator model provides interpretability and structural consistency, while the learned residual captures discrepancies caused by non-idealities. The learned model employs advanced neural architectures and consists of a backbone encoder and multi-head decoder layers for heterogeneous grid channels. Subsequently, we formulated a continual learning-motivated adaptation framework such that the baseline residual AI model can also be updated when the underlying real grid model changes in future conditions. Extensive numerical simulations are performed on the IEEE 68-bus benchmark model with a diverse set of disturbances, and different state-of-the-art predictive architectures involving recurrent learners, latent neural ODEs, and transformers are explored to demonstrate both residual learning and adaptation capabilities.
comment: 12 pages, 5 figures, 3 tables
★ Multi-Agent Event-Triggered LQG Control under Shared Communication Constraints
This letter studies event-triggered linear-quadratic-Gaussian (LQG) control for multi-agent systems sharing a communication network with limited per-step capacity. Although the agent dynamics are decoupled, the communication decisions are coupled through the shared network constraint, leading to a constrained multi-agent scheduling problem. We show that the optimal control law remains certainty-equivalent and decouples across agents through independent finite-horizon Riccati recursions, whereas the transmission schedule remains globally coupled. Based on this structure, we develop a centralized receding-horizon scheduling framework and reformulate the resulting problem as a mixed-integer linear program (MILP) using a closed-form characterization of the estimation-error covariance. To improve scalability, we derive a window-based skip-pruning condition that safely fixes consecutive transmission decisions to zero before solving the MILP, and we propose an auction-inspired scheduler based on one-step transmission-benefit scores. Numerical results show that the proposed model predictive control (MPC) scheduler achieves the best trade-off between control performance and communication cost, while the auction-based scheduler attains performance close to MPC with substantially lower computational complexity.
comment: Accepted for presentation at the 65th IEEE Conference on Decision and Control (CDC 2026), Honolulu, Hawaii, USA
★ Automata-Theoretic Verification of Interval Markov Decision Processes
Interval Markov decision processes (IMDPs) provide a natural framework for modeling stochastic systems with uncertain transition probabilities, represented by probability intervals and resolved adversarially. Such uncertainty arises naturally, for example, when the transition model is learned from finite data or obtained through model-based reinforcement learning. In this paper, we study the automata-theoretic verification of IMDPs against rich temporal specifications, including all LTL specifications, by considering the broader class of ω-regular objectives. We show that classical automata-theoretic verification techniques extend to IMDPs, but with a sharp distinction determined by the structure of the transition intervals. For stable IMDPs, where either the upper bound is zero or the lower bound is strictly positive, verification reduces to ordinary MDP analysis and can be carried out using the standard automata used in that setting (good-for-MDP automata). For unstable IMDPs, where intervals may include zero while the upper bound is strictly positive, verification becomes game-like and requires automata whose nondeterminism can be resolved on the fly (good-for-games automata). Building on these insights, we develop algorithms for verifying ω-regular specifications over IMDPs and derive probabilistic guarantees when the interval model is learned from sampled data. The resulting framework enables principled verification of stochastic systems under probabilistic model uncertainty, connecting automata-based verification with data-driven stochastic modeling.
comment: 14 pages including appendices, accepted to CDC 2026
★ Interconnections of Dissipative Networks Through a Dynamic Scattering Controller
The problem of modular scattering-based design of dissipative networks is addressed. Under basic assumptions imposed on subsystems, design of a dynamic scattering-based interconnection controller is proposed which guarantees that the resulting interconnection is internally stable and possesses the same set of basic properties as the individual subsystems. This enables iterative application of the developed technique, which allows for building of large-scale dissipative networks in a modular fashion. The proposed method provides substantial flexibility in the controller design as well as in the choice of input and output signals used for interconnections.
comment: 13 pages, 4 figures
★ Improved Droop Control in DC Microgrids via Voltage-Locked Loop Synchronization
DC microgrids are low- or medium-voltage networks designed to connect and manage DC-based sources and loads. A key challenge in operating DC microgrids is maintaining the DC voltage within certain predefined limits while ensuring its stability. Droop control, the most common method towards addressing this challenge, enables decentralized voltage control and power sharing, but suffers from poor transient performance, resulting in voltage dips and overshoots in applications with fast varying loads such as AI datacenters. This paper introduces an improved droop control method based on voltage-locked loop synchronization, which ensures DC voltage stabilization with significantly improved transient response and achieves the desired load sharing between the available source converters. The core design principle is reflected in the functional separation of the control scheme into a virtual DC machine (VDCM) that operates as a spinning wheel and a virtual current source connected in parallel. The transient response is provided by the VDCM to damp and stabilize DC bus voltage variations, while the slow droop response is provided by the virtual current source to ensure steady-state power balance. The performance of the proposed method is validated in an experimental microgrid setup.
★ Distributed Multiconsensus Control of BESSs Based on Centrality of Eigenvectors
Secondary control and the State-of-Charge (SoC) balance control are important control objectives for battery energy storage systems (BESSs). In this brief, a communication weight allocation method based on the centrality of eigenvectors is designed for a connected and directed graph, which results in the adjacency matrix having a given eigenvector. Subsequently, a distributed secondary voltage controller and an SoC balancing controller are designed for droop-controlled BESSs to achieve voltage leader-following multiconsensus and SoC balancing, respectively. It is worth mentioning that under the designed voltage secondary control scheme, only a single leader is needed to achieve voltage multiconsensus control. In addition, the capacity information/droop coefficient does not need to be transmitted in the communication network to achieve power sharing according to capacity and SoC balance. For SoC balance control, the control gain is also well analyzed to ensure stability. The relevant simulations verify the effectiveness of the designed scheme.
★ Adaptive Uncertainty-Aware Modeling and Stochastic Radial Basis Function Predictive Control for Personalized Fluid Resuscitation
This paper presents a novel framework integrating Bayesian physiological modeling with optimal control strategies to achieve uncertainty-aware, personalized hemodynamic regulation during fluid resuscitation. An uncertainty-aware variational autoencoder state-space model (UVAE-SSM) was first developed to capture the dynamical relationship between mean arterial pressure (MAP) and fluid infusion using limited data, while explicitly modeling aleatoric uncertainty (i.e., randomness in the measurements, such as sensor noise). Then, a Bayesian nonlinear state-space model (BNSSM) was developed by utilizing Bayesian neural networks (BNNs) to capture epistemic uncertainty arising from physiological and patient-specific variability, enabling the creation of a virtual patient generator (VPG). Building on this uncertainty-aware modeling framework, a stochastic radial basis function model predictive control (sRBF-MPC) algorithm was designed to track the MAP target while satisfying physiological constraints. Finally, an online fine-tuning algorithm was developed to adapt the nominal UVAE-SSM using streaming VPG data, enabling progressive personalization during closed-loop therapy. Simulation results across unseen animal subjects and an independent human clinical dataset demonstrated the strong predictive accuracy and cross-population generalizability of the UVAE-SSM and BNSSM models. Closed-loop evaluations confirmed that the proposed sRBF-MPC framework achieved stable MAP regulation while providing better risk-aware control compared to quadratic MPC (Q-MPC) and stochastic quadratic MPC (sQ-MPC). Overall, the proposed framework accounts for inter- and intra-patient variability through online model adaptation, offering a promising step toward uncertainty-aware, personalized hemodynamic modeling and control in critical care.
★ Response Time Stochastic Analysis for Fixed-Priority Stable Real-Time Systems
In this paper, we prove that a mean system utilization smaller than one is a necessary condition for the feasibility of real-time systems. Such systems are defined as stable. Stable systems have two distinct states: a transient state, followed by a steady-state where the same distribution of response times is repeated infinitely for each task. We prove that the Liu and Layland theorem holds for stable probabilistic real-time systems with implicit deadlines, we provide an analytical approximation of response times for each of those two states and a bound of the instant when a real-time system becomes steady.
★ A Novel Path-Tracking Algorithm for Automated Tractor-Trailer Forward and Backward Maneuvers
Fully autonomous tractor--trailer systems are increasingly deployed in logistics, agriculture, and industrial environments, where precise and robust path-tracking capabilities are essential. However, the articulation between the tractor and the trailer introduces additional nonlinearities and significantly complicates lateral and longitudinal control, particularly during reversing maneuvers. This paper introduces a novel path-tracking algorithm specifically designed for articulated vehicles with a single trailer. The proposed method combines a lateral control law applied at the trailer level with a short-horizon predictive adjustment of the tractor steering angle, ensuring stable convergence toward the desired path in both forward and backward motion. The approach is geometry-based and requires no per-vehicle calibration or training. Simulation studies in a high-fidelity physics simulator demonstrate the ability of the controller to match or outperform classical and state-of-the-art methods in terms of accuracy, stability, and robustness to disturbances.
★ RAYA: Learning Where and When to Intervene for Robot Recovery
A robot can predict failure and still be unable to prevent it. By the time a safety mechanism reacts, the nominal plan may already have spent the control authority that recovery requires, and fixed task priorities may block whatever response remains. Our key insight is that both aspects are decided inside the controller. Recoverability must inform actions while they are chosen rather than veto them afterward, and task objectives must be adapted as recoverability shrinks. Building on this, we present RAYA, a hybrid learned-analytic framework that places a learned finite-horizon recoverability margin inside an optimal controller with hard constraints and pairs it with a bounded learned scheduler that shifts task weights to facilitate recovery. Across 7,200 simulation episodes per controller spanning quadrotor and autonomous-vehicle benchmarks, RAYA not only improves survival rates, but also transfers the learned components zero-shot to unseen trajectories, disturbances, plant shifts, and friction layouts. We developed an embedded realization of RAYA and deployed it on-board a 35g Crazyflie quadrotor. Across 40 combined hardware flights under wind with either aerodynamic mismatch or an unmodeled 40% motor-command loss, each of three baselines fails in all trials, while RAYA completes 10/10 six-cycle missions. Project Website: https://raya-control.github.io/.
comment: 8 pages, 4 figures
★ Tilt as a Certified Resource: Preserving Motor Wrench-Rate Authority on Articulated Multirotors
Fully-actuated multirotor aerial vehicles must not only track nominal wrenches but retain the "readiness" to modulate them rapidly under disturbances. Classical effort-minimizing allocators ignore this dynamic limit, whereas maximizing readiness leads to topologically disconnected optimal sheets demanding physically impossible actuator rates. Enforcing a readiness safety floor on fixed-geometry symmetric platforms further encounters a zero-sum degeneracy: motor-speed redistribution cannot improve authority without conceding wrench tracking. This paper uses active morphology to break the degeneracy, treating servo tilt as a geometric resource supplying authority-recovery directions unavailable to static rotors. We construct a configuration-dependent, motor-only readiness certificate - the log-volume of the reachable wrench-rate set - that explicitly excludes servo capacity, preventing a "ghost capacity fallacy" in which the certificate would falsely credit slow mechanical kinematic limits instead of collapsing accurately at motor saturation. The certificate is enforced as a Control Barrier Function (CBF) within a Unified Physical-Command Quadratic Program acting on motor torques and servo setpoints. Closed-loop simulations of an articulated octorotor under severe gust disturbances show classical allocators diverging and uncertified articulated allocators violating the safety floor, while the proposed CBF filter bounds the system state and preserves vehicle authority.
comment: This work has been submitted to the IEEE for possible publication
★ Model-Free Control for Residential Heating: Deployment and Simulation of Nonlinear Data-Enabled Predictive Control
Residential heating accounts for a large share of building energy use, and predictive control strategies can reduce it by anticipating rather than reacting to the room temperature alone. The usual manner of implementing predictive control, model predictive control (MPC), requires an accurate model of each individual residential unit for heating control. Obtaining this model is time-consuming to obtain manually or even impossible, and such models do not transfer across a heterogeneous building stock. Data-enabled predictive control (DeePC) removes this modeling step by designing the controller directly using measured trajectories of the system. The foundations of DeePC, however, are built on the class of deterministic linear time-invariant systems, which is an unrealistic assumption for residential heating. This work applies three recently proposed nonlinear extensions of DeePC, collectively referred to as data-driven predictive control (DPC): Select-DPC, gain-scheduling DPC, and linear parameter-varying DPC. These are compared against standard DeePC and the hysteresis controller, the industry standard in residential heating. The comparison runs over a full heating season on a calibrated digital twin of an occupied research unit, the NEST research building in Switzerland, assessed by heating energy and comfort-band violation. Moreover, gain-scheduling DPC was deployed on the real residential apartment and validated the conclusions from the simulations. Each of the DPC controllers consumes significantly less energy than the hysteresis controller, amounting to roughly $11\%$ over the season, validating the use of DPC. The nonlinear methods further outperform linear DeePC in all assessed scenarios, and we analyze the relative costs and benefits of each nonlinear method.
comment: 19 pages, 8 figures, 7 tables
★ FootQuery: Future-Touchdown-Guided Retrieval from Depth History for Perceptive Humanoid Locomotion
Humanoid locomotion over complex terrain requires anticipating footholds that may no longer be visible at touchdown. Limited camera coverage and self-occlusion make it necessary to retrieve relevant terrain information from earlier observations. We present FootQuery, a perceptive locomotion framework that queries depth history using each foot's predicted next touchdown. The policy predicts touchdown locations and uncertainty from proprioception and uses these distributions, together with per-foot features, to query sparsely sampled historical depth frames. During training, realized contacts are projected into historical images to supervise retrieval at the regions where those contacts were visible. The retrieved per-foot features are fused with global visual memory to generate control actions. A progressive force-assistance curriculum supports early exploration, while event-consistent tread-midline shaping encourages coordinated stair contacts. Deployment requires only proprioception and onboard depth images. In simulation, the complete framework outperforms its component ablations on the most challenging tested stairs, gaps, and platforms. Real-world experiments on a Unitree G1 demonstrate continuous traversal with a single policy across outdoor stairs and indoor routes combining stair ascent and descent, platforms, and gaps. These results support organizing visual history around anticipated contacts for perceptive humanoid locomotion.
comment: 9 pages, 11 figures
★ Iterative Single-Loop Coordination of Transmission and Distribution Systems and DER Aggregators with Limited Information Sharing
The growing integration of DERs underscores the importance of unified coordination across TSO, DSO, and aggregator levels. This paper proposes a coordination method between TSO, DSOs and DER aggregators, based on a transparent, well-scalable, and decentralized single-loop iterative mechanism with limited information sharing. The approach enables iterative price-based coordination between adjacent levels, where the higher-level entities provide price signals and the lower-level ones respond with desired power schedules. The proposed method uses the proximal-gradient-based iterative co-optimization algorithm extended to a three-level case, which enjoys convergence characteristic of proximal algorithms. The performance of the proposed approach is compared with both a centralized formulation and a sequential reference formulation based on fixed transmission-level energy prices. The results demonstrate that the proposed coordination achieves outcomes very close to those obtained with the centralized formulation, while significantly improving performance relative to the sequential reference, particularly at higher levels of DER flexibility.
★ A Distributed Step-by-step Finite-time Consensus Design for Heterogeneous Battery Energy Storage Devices with Droop Control
As all generators are distributed in different areas among large scale power systems, the cooperative manipulation of the multi-generator system cannot be done well without consideration of the distance information of the generators, A distributed step-by-step finite-time consensus scheme for the heterogeneous Battery Energy Storage System (BESS) is proposed in this paper, where the coordinated consensus can be come into reality within a limited time, which is appealing for the electrical engineering community. To be concrete, at first, all BESSs are classified into several clusters according to their locations, and in each cluster, there is an active leader in charge of information receiving from outside. Then after, in order to coordinate the multi BESSs, five inputs, which are function oriented, were used to achieve energy level balancing, active/reactive power sharing, and voltage/frequency synchronization of the multi BESSs. To be further, the frequency and voltage restoration to the nominal values of the main grid was made possible by the introduction of a virtual leader, which is actually an external leader. Compared with the centralized methods, this control scheme is entirely distributed, and each BESS only utilizes the information of its own and its neighbors. Besides, this control is robust to the load perturbation and the plug-and-play of the communication topology. Finally, some simulation experiments are executed on the modified IEEE 57-bus system to verify the suggested scheme.
★ A Low-rank ADI Algorithm for the Numerical Solution of Large Discrete-time Non-symmetric Algebraic Riccati Equations
Discrete-time non-symmetric algebraic Riccati equations (DTNAREs) arise in game-theoretic computations of Nash equilibria. Solving such equations at large scale is often computationally prohibitive. This paper develops a numerical approach for large-scale DTNAREs whose solutions are low rank. A low-rank alternating direction implicit (ADI) method is introduced that recursively constructs a low-rank stabilizing solution without explicitly solving any projected DTNARE. Through the pole-placement property of the low-rank ADI iteration, the method ensures that the implicitly solved projected DTNARE always admits a stabilizing solution. An automatic shift-generation strategy is also developed for the ADI iterations. Once an initial shift is provided, the algorithm computes the low-rank solution without further user intervention. Numerical experiments on DTNAREs with dimensions between \(10^6\) and \(10^7\) demonstrate the accuracy and efficiency of the method. The results confirm that the proposed low-rank ADI algorithm is an effective solver for large-scale DTNAREs that would otherwise be computationally prohibitive.
★ Rate-cost Trade-offs in H-infinity Control with Initial State Uncertainty
We consider the problem of H-infinity control in the presence of a digital communication channel between the observer and the controller and investigate the fundamental trade-off between the required communication data rate and H-infinity performance. The system follows linear dynamics and has no additive internal noise, so that the uncertainty is confined to the initial state. For the scalar system, using a deterministic time-zero covering argument, we establish a lower bound on the required data rate for a given H-infinity cost and demonstrate why logarithmic quantization (Elia, 2000) is a natural choice. We further develop an achievability scheme and show that, for the scalar system, its rate matches the converse asymptotically in the high-data-rate limit.
★ Optimal Regret for Online Storage Control via Cumulative Policies
We study online control of a scalar storage system with adversarial nonnegative arrivals, known retention coefficient, and convex costs depending on both state and action. Each action must respect current resource availability and is chosen before the current arrival and cost function are revealed. For the existing simplex disturbance-action policy class, we give an exact reparameterization by cumulative allocation fractions and a decay-weighted projected subgradient update. The resulting regret bound is independent of policy memory length. For fixed retention coefficient and cost constants, the controller achieves $O(\sqrt T)$ regret against the best fixed infinite-memory policy in this class, using $O(\log T)$ memory and arithmetic operations per round and one cost-subgradient query. A storage-specific block construction gives a matching lower bound against every causal feasible controller, including randomized controllers. Writing $τ=(1-α)^{-1}$, the minimax expected regret is $Θ(\sqrt T\min\{T,τ\}^{3/2})$ for every finite-memory simplex policy class and its infinite-memory extension, when $α\in[1/2,1)$, $T\ge4$, and the positive cost constants are fixed. This identifies the joint horizon and retention-time dependence for these policy benchmarks.
★ VLA-Scope: Shift-Aware Failure Prediction for Vision-Language-Action Models
Vision-language-action (VLA) models map visual observations and natural-language instructions to robotic actions, but distribution shifts can compromise their reliability. Because these models may still succeed under out-of-distribution (OOD) conditions, detecting OOD inputs alone is insufficient to predict execution failure. In this paper, we introduce VLA-Scope, a two-stage framework that combines input-shift characterization with execution history to predict failure during OOD rollouts. The first stage uses pooled image and language representations to detect OOD inputs and classify their shift categories. For inputs flagged as OOD, the second stage combines the predicted category, action-prefix features, and execution progress features. A logistic regression model shared across shift categories updates failure risk as execution proceeds. We evaluate the framework with OpenVLA on ten LIBERO-Spatial tasks using leave-one-group-out cross-validation. OOD detection achieves a ROC-AUC of 0.9454, and shift classification achieves 91% accuracy. Evaluated independently of the OOD gate on all 1,400 OOD rollouts, the failure predictor achieves a ROC-AUC of 0.8497 after 60 executed actions, compared with 0.7906 without execution progress features. It also achieves a higher ROC-AUC than the evaluated ActProbe and SAFE-MLP baselines. These results suggest that combining action features with temporally aggregated execution step representations improves failure prediction under input shifts.
comment: 9 pages, 3 figures
★ Minimizing Bid Cost Recovery for Energy Storage with Uniform Pricing
We study in-market uniform pricing and out-of-market bid cost recovery (BCR) payments in rolling-window dispatch for real-time power system operations with energy storage resources (ESRs). Due to intertemporal state-of-charge (SOC) constraints, ESR operations are temporally coupled, and existing in-market locational marginal pricing (LMP) may fail to compensate ESR's intertemporal opportunity costs, thereby triggering out-of-market BCR payments. We show that positive BCR is unavoidable when dispatched generators or ESRs have supply-side bids higher than the demand-side bid. We further identify an intertemporal coupling indicator associated with binding SOC constraints and demonstrate empirically that positive BCR arises only when this indicator is active, revealing that BCR is fundamentally driven by intertemporal coupling. In the simulation, we compare a BCR-minimizing uniform pricing scheme (UP-BCR) with existing real-time pricing methods under forecast uncertainty and show that UP-BCR substantially reduces BCR and demand payments relative to LMP while maintaining zero merchandising surplus in a copper-plate model.
comment: Accepted to the 65th IEEE Conference on Decision and Control (CDC 2026)
★ TierKV: Long-Context On-Device LLMs via Predictive Multi-Tier KV Caching
Large language models (LLMs) are moving onto mobile devices for increasingly diverse workloads over text, images, video, and audio. These applications often require long contexts, making the Key-Value (KV) cache a dominant memory bottleneck because it grows linearly with sequence length and is accessed at every decoding step. Prior work reduces KV-cache footprint through low-rank compression, token eviction, or flash offloading, but the resulting reconstruction overhead, irreversible token loss, or I/O stalls can offset the benefit of saving memory. We present TierKV, a mobile LLM inference framework built on Predictive Multi-Tier Cache Optimization (PMCO). Before decoding starts, PMCO predicts future cache demand from prefill hidden states and jointly assigns tokens to exact, low-rank, and flash-offloaded tiers under the device memory and accuracy budgets. This formulation retains access to the full context, removes the circular dependency of reactive eviction, and admits a closed-form solver that selects tier boundaries and per-layer ranks at runtime. Across eight text, vision, and audio models on three mobile SoCs, TierKV improves prefill throughput by up to 17.6x over existing mobile LLM frameworks, reduces RAM-resident KV cache by 12.5-34%, thereby enabling substantially longer contexts under the same memory budget, while incurring only minor accuracy degradation.
★ Stochastic MPC under Heavy-Tailed Disturbances: An Extreme Value Theory Approach
Safety-critical control systems must contend with disturbances whose extreme deviations occur far more frequently than classical light-tailed models predict. Existing stochastic MPC (SMPC) formulations tighten constraints using an assumed distribution, a moment bound, or a finite scenario sample, each of which degrades under an unknown heavy-tailed disturbance. This paper develops an SMPC formulation for linear systems under heavy-tailed disturbances that is only assumed to be regular varying, replacing these approaches with an explicit extreme value theory (EVT) characterization of the tube error tail that is asymptotically exact. We further show that closed-loop dynamics induce temporal clustering of rare excursions across the prediction horizon, and characterize this clustering through a closed-form extremal index estimable from data. The resulting $θ$-corrected constraint bounds the probability of a rare-event episode over the horizon, rather than only the marginal per-step exceedance probability. Simulation on a nonlinear unicycle navigating past an obstacle under Student-$t$ disturbances validates both approaches and demonstrates reduced frequencies of safety constraint violations.
comment: 10 pages, 4 figures, submitted to Systems and Control Letter
★ Beyond RSRP Coverage: UAV Serviceability in Interference-Limited Urban 5G NR Networks
Reference signal received power (RSRP) is commonly used to assess 5G cellular coverage, but it may substantially overestimate the connectivity available to cellular-connected unmanned aerial vehicles (UAVs) under strong intercell interference (ICI). As a UAV ascends, reduced blockage can strengthen the serving signal, while increased line-of-sight visibility to neighboring sectors can intensify ICI. This paper develops a trajectory-aware, 3GPP-based system-level framework for evaluating UAV radio serviceability during a three-dimensional flight in an urban 5G New Radio network. The framework jointly evaluates RSRP, reference signal received quality (RSRQ), and signal-to-interference-plus-noise ratio (SINR) in a 19-site, 57-sector deployment. We introduce the concept of coverage-serviceability gap to quantify the difference between RSRP availability and joint service availability. Under evaluation thresholds of -100 dBm for RSRP, -20 dB for RSRQ, and 0 dB for SINR, an inter-site distance (ISD) of 500 m provides 99.9% RSRP availability but only 13.6% joint service availability, yielding a gap of 86.3 percentage points. Increasing the ISD to 1000 m improves mean SINR and joint availability from 13.6% to 18.4%, while SINR remains the dominant constraint. Results averaged over three independent simulation realizations show that RSRP-based aerial coverage does not necessarily translate into mission-level radio serviceability, motivating trajectory-aware, multi-key performance metric (KPM) aerial radio planning.
comment: 6 pages, 4 figures
★ Relationship between Loss of Load Expectation and Frequency of Load Loss Events
Loss of Load Expectation (LOLE), originally calculated as the expected number of days of load loss, has also been used as a frequency metric. This paper shows that LOLE can indeed be calculated as a frequency metric, but only with restricted conditions, and that it differs fundamentally from the standard frequency metric employed in the frequency and duration (F&D) approach. A lack of understanding of these conditions can lead to incorrect applications and interpretations.
★ Scalable Incremental Robustness Analysis of Neural Network Feedback Systems
Semidefinite programming (SDP) certificates for feedback systems containing deep neural networks (NNs) typically scale with the total number of neurons, whereas small-gain tests are scalable but can be highly conservative. This paper develops a unified and scalable framework for incremental robust stability and performance analysis of feedback interconnections involving high-dimensional NNs and unmodeled dynamics. By combining a structured decomposition of the full-order SDP condition with scalable Lipschitz constant estimation algorithms, we derive reduced verification conditions that certify incremental convergence and incremental $\ell_2$-gain bounds. The dimensions of the resulting control-analysis linear matrix inequalities (LMIs) depend only on the widths of the last two network layers and are \textit{independent of network depth}. The framework preserves the coupling between the plant and the NN, with the incremental small-gain condition recovered as a special case. To further reduce conservatism, we develop a multi-round alternating update scheme that iteratively refines the coupling variables while preserving scalability. Numerical experiments show that the proposed framework achieves state-of-the-art incremental $\ell_2$-gain bounds for large-scale NN feedback systems.
★ On the positive semidefinteness of a class of Hermitian Cauchy-like matrices
We establish the positive semidefiniteness of a class of Hermitian Cauchy-like matrices associated with real Hurwitz polynomials having distinct zeros. Writing the zeros as $-λ_1,\ldots,-λ_n$, the matrix entries are defined through ratios of elementary symmetric polynomials in the variables $λ_i$. The result extends an earlier positivity theorem obtained under the assumption that all zeros are real. We first show that the coefficients appearing in the denominators are nonzero, so that the matrices are well defined. We then construct an explicit congruence between each matrix and the solution of a Lyapunov equation whose state matrix is in companion form. Positive semidefiniteness follows from a recent result on such equations with entrywise nonnegative right-hand-side data. This approach establishes the extension to complex zeros through the connection between structured matrices and Lyapunov equations.
★ Learning Control Policies from Heterogeneous Multi-Horizon Time Series in Battery Energy Management Systems
This paper introduces Representation-to-Decision (R2D), an end-to-end imitation learning framework that maps heterogeneous multi-horizon time-series inputs directly to battery control decisions through modular Temporal Feature Extractors (TFEs) and a shared latent representation, without an explicit load and PV forecasting step. While accurate forecasting improves prediction quality, optimal control performance remains unguaranteed in prediction-then-optimization pipelines; standard Reinforcement Learning (RL) lacks the long-horizon temporal awareness due to short-window observations, even when forecast signals are available as additional inputs. R2D offers a different perspective: rather than forecasting first and deciding second, it learns to decide directly from raw temporal inputs, with control optimality anchored by an aging-aware Mixed-Integer Linear Programming (MILP) expert through Behavior Cloning (BC). Benchmarked against six controllers on a high-fidelity electro-thermal battery simulation across five industrial sites, R2D achieves 62--77\% of the global clairvoyant optimum, outperforms the tested Model Predictive Control (MPC) and RL benchmarks, and yields battery degradation nearly identical to its MILP teacher across all five sites. Comprehensive ablation studies over temporal backbone, model size, expert formulation, aging-cost weighting, and horizon configuration confirm that an LSTM encoder with a 15-minute single-step control horizon provides the most robust and deployment-ready configuration, and cross-site and single-factor out-of-distribution tests show that generalization to unseen profiles is profile-dependent, with policies trained on high-activity sites transferring most reliably.
★ Communication Delay Robust Control of BESS for AI Training Load Smoothing
AI training loads can exhibit rapid power fluctuations because their power demand differs significantly between computational and communication phases, creating challenging ramp rates at the data center point of common coupling (PCC). Integrating battery energy storage systems (BESS) in data centers is a promising mitigation option. This paper proposes a hybrid BESS control strategy that combines droop-based grid-forming (GFM) control with instantaneous load current-based compensation to suppress high frequency load fluctuations. The GFM control loop regulates the long-term power exchange of the BESS, while the load-following control provides fast compensation for short-term AI workload fluctuations. Communication delay between the load current measurements and the BESS controller is explicitly modeled, and its impact on smoothing performance is analyzed. To mitigate delay-induced degradation, a predictor-based compensation method is incorporated into the BESS control structure. High-fidelity electromagnetic transient simulations are conducted to validate the proposed approach. Results demonstrate effective smoothing of AI training load fluctuations across different grid strength conditions and under time varying communication delays.
comment: 10 pages, 17 figures
★ A Candidate Counterexample to a Conjecture on ISS for Time-Delay Systems
We present a candidate counterexample to a conjecture stating that the existence of a Lyapunov-Krasovskii functional with a pointwise dissipation rate is sufficient for the input-to-state stability of time-delay systems. The counterexample has been derived through interactions with large language models.
comment: 8 pages, 1 figure
★ Expressive Power of WSTL Formulas for Learning to Rank
Weighted Signal Temporal Logic (WSTL) is increasingly used as a scoring function in learning-to-rank problems of trajectories with safety guarantees, where its weighted quantitative semantics serve as a parametrized utility function. Despite the growing interest, prior work only assumes the expressiveness of WSTL formulas and empirically demonstrates its utility in capturing diverse preferences. This work focuses on the correctness of this assumption and asks whether using WSTL formulas as scoring functions is theoretically justified. We formalize two concepts: first, rank-realizability, which asks whether all rankings of a given signal set are achievable by varying weights, and, second, rank-capacity, the maximum signal set size for which the formula is rank-realizable. We propose a Mixed-Integer Linear Program to decide rank-realizability, and derive constructive lower bounds for rank-capacity. Experiments on a robotic navigation task show that while a practical WSTL specification may fail to be rank-realizable on a set with similar trajectories, its rank-capacity exceeds the size of the trajectory set. Analysis of Boolean-equivalent formulas reveals that formula structure affects expressivity and that rank-capacity can be increased without altering qualitative semantics.
comment: 8 pages, 2 figures, 2 tables, accepted to IEEE CDC 2026
♻ ★ Bayesian Safety Guarantees for Port-Hamiltonian Systems with Learned Energy Functions
Control barrier functions for port-Hamiltonian systems inherit model uncertainty when the Hamiltonian is learned from data. We show how to propagate this uncertainty into a safety filter with independently tunable credibility budgets. To propagate this uncertainty, we employ a two-stage Bayesian approach. First, posterior prediction over the Hamiltonian yields credible bands for the energy storage, producing Bayesian barriers whose safe sets are high-probability inner approximations of the true allowable set with credibility $1 - (η_{\mathrm{ptB}})$. Independently, a drift credible ellipsoid accounts for vector field uncertainty in the CBF inequality with credibility $1 - (η_{\rm dr})$. Since energy and drift uncertainties enter through disjoint credible sets, the end-to-end safety guarantee is at least $1 - (η_{\rm dr} + η_{\mathrm{ptB}})$. Experiments on a mass-spring oscillator with a GP-learned Hamiltonian show that the proposed filter preserves safety despite limited and noisy observations.
♻ ★ Stability Enhanced Gaussian Process Variational Autoencoders
A novel stability-enhanced Gaussian process variational autoencoder (SEGP-VAE) is proposed for indirectly training a low-dimensional linear time invariant (LTI) system, using high-dimensional video data. The mean and covariance function of the novel SEGP prior are derived from the definition of an LTI system, enabling the SEGP to capture the indirectly observed latent process using a combined probabilistic and interpretable physical model. The search space of LTI parameters is restricted to the set of semi-contracting systems via a complete and unconstrained parametrisation. As a result, the SEGP-VAE can be trained using unconstrained optimisation algorithms. Furthermore, this parametrisation prevents numerical issues caused by the presence of a non-Hurwitz state matrix. A case study applies SEGP-VAE to a dataset containing videos of spiralling particles. This highlights the benefits of the approach and the application-specific design choices that enabled accurate latent state predictions.
♻ ★ Almost Sure Convergence of Networked Policy Gradient over Time-Varying Networks in Markov Potential Games
We propose networked policy gradient play for solving Markov potential games with continuous and/or discrete state-action pairs. During the game, agents use parametrized and differentiable policies that depend on the current state and the policy parameters of other agents. During training, agents update their policy parameters following stochastic gradients. The gradient estimation involves two consecutive episodes, generating unbiased estimators of reward and policy score functions. In addition, it involves keeping estimates of others' parameters using consensus steps given local estimates received through a time-varying communication network. In Markov potential games, there exists a potential value function among agents with gradients corresponding to the gradients of local value functions. Using this structure, we prove almost sure convergence to a stationary point of the potential value function with rate $O(1/ε^2)$. Compared to previous works, our results do not require bounded policy gradients or initial agreement on the values of individual policy parameters. Numerical experiments on a dynamic multi-agent newsvendor problem verify the convergence of local beliefs and gradients. It further shows that networked policy gradient play converges as fast as independent policy gradient updates, while collecting higher rewards.
comment: 17 pages, extended journal version
♻ ★ Scalable Supervisory HVAC Control for Linear Objectives
Advanced control of heating, ventilation, and air-conditioning (HVAC) systems can substantially reduce energy costs and pollution. However, real-world adoption of popular algorithms among researchers, such as model predictive control and reinforcement learning, remains limited due in part to their high deployment and commissioning costs. Here, we develop two nearly commissioning-free supervisory controllers tailored to objectives that depend linearly on the controlled thermal load, such as energy costs and pollution. The controllers require, at most, two easily-estimable thermal parameters, forecasts of energy prices and occupant temperature preferences over a prediction horizon, and an indoor temperature measurement. In residential cooling simulations, both controllers perform essentially as well under traditional time-invariant electricity pricing as an omniscient optimal controller with exact model information and perfect forecasts, and attain up to 86.6% of the omniscient cost savings under increasingly prevalent time-varying pricing. These results suggest that simple, structure-exploiting controllers may capture most of the attainable value of advanced supervisory HVAC control with linear objectives, while avoiding the data, modeling, tuning, and computational burdens that hinder real-world deployment.
♻ ★ Learning Surrogate LPV State-Space Models with Uncertainty Quantification
The Linear Parameter-Varying (LPV) framework enables the construction of surrogate models of complex nonlinear and high-dimensional systems, facilitating efficient stability and performance analysis together with controller design. Despite significant advances in data-driven LPV modelling, existing approaches do not quantify the uncertainty of the obtained LPV models. Consequently, assessing model reliability for analysis and control or detecting operation outside the training regime requires extensive validation and user expertise. This paper proposes a Bayesian approach for the joint estimation of LPV state-space models, including their scheduling map, together with characterization of the model uncertainty and confidence bounds on the predicted model response directly from input-output data. Both aleatoric uncertainty due to measurement noise and epistemic uncertainty arising from limited training data and structural bias are considered. The resulting model preserves the LPV structure required for controller synthesis while enabling computationally efficient simulation and uncertainty propagation. The approach is demonstrated on the surrogate modelling of a two-dimensional nonlinear interconnection of mass-spring-damper systems.
comment: Accepted for presentation at the 65th IEEE Conference on Decision and Control (CDC 2026)
♻ ★ Set-Based Value Function Characterization and Neural Approximation of Stabilization Domains for Input-Constrained Discrete-Time Systems
Analyzing nonlinear systems with stabilizable controlled invariant sets (CISs) requires accurate estimation of their domains of stabilization (DOS) together with associated stabilizing controllers. Despite extensive research, estimating DOSs for general nonlinear systems remains challenging due to fundamental theoretical and computational limitations. In this paper, we propose a novel framework for estimating DOSs for controlled input-constrained discrete-time systems. The DOS is characterized via newly introduced value functions defined on metric spaces of compact sets. We establish the fundamental properties of these value functions and derive the associated Bellman-type (Zubov-type) functional equations. Building on this characterization, we develop a physics-informed neural network (NN) framework that learns the value functions by embedding the derived functional equations directly into the training process. The proposed methodology is demonstrated through two numerical examples, illustrating its ability to accurately estimate DOSs and synthesize stabilizing controllers from the learned value functions.
comment: This version refine and extends the proofs for clarity
♻ ★ DR-DAQP: A Hybrid Operator Splitting and Active-Set Solver for Affine Variational Inequalities
We present DR-DAQP, an open-source solver for strongly monotone affine variational inequalities (AVIs) that combines Douglas-Rachford operator splitting with an active-set acceleration strategy. The key idea is to estimate the active set along the iterations to attempt directly computing a point that satisfies the optimality conditions. This step yields the exact AVI solution when the active set is correctly estimated, thus overcoming the asymptotic convergence limitation inherent in first-order methods. Moreover, we exploit warm-starting and pre-factorization of relevant matrices to further accelerate evaluation of the algorithm iterations. We prove convergence and establish conditions under which the algorithm terminates in finite time with the exact solution. Numerical experiments on a randomly generated set of AVIs and on a set of multi-agent optimal control problems show that DR-DAQP outperforms several state-of-the-art solvers. A high-performing C implementation is available at https://github.com/darnstrom/daqp, with easily-accessible interfaces to Julia, MATLAB, and Python.
♻ ★ Firing Rate Neural Network Implementations of Model Predictive Control
Human and animal brains perform planning to enable complex movements and behaviors, a process that can be effectively described using model predictive control (MPC). How could the brain physically implement MPC? In this work, we translate model predictive controllers into firing rate neural networks, offering insights into the nonlinear neural dynamics that underpin planning. We propose a constructive method; no training is required. This is done first applying the projected gradient method to the dual problem to derive a baseline neural network implementation. We then use factorization and contraction analysis to systematically generate alternative network architectures; in other words, we systematically generate hypotheses for how planning is done in the brain via neural dynamics. Finally, we present numerical simulations to study different neural networks performing MPC to balance an inverted pendulum on a cart (i.e., balancing a stick on a hand), including one example in which imposing sparse connectivity (a property observed in brain networks) does not degrade control performance.
comment: In Submission. 8 Pages
♻ ★ Backup-Based Safety Filters: A Comparative Review of Backup CBF, Model Predictive Shielding, and gatekeeper
This paper revisits three backup-based safety filters -- Backup Control Barrier Functions (Backup CBF), Model Predictive Shielding (MPS), and gatekeeper -- through a unified comparative framework. Using a common safety-filter abstraction and shared notation, we make explicit both their common backup-policy structure and their key algorithmic differences. We compare the three methods through their filter-inactive sets, i.e., the states where the nominal policy is left unchanged. In particular, we show that MPS is a special case of gatekeeper, and we further relate gatekeeper to the interior of the Backup CBF inactive set within the implicit safe set. This unified view also highlights a key source of conservatism in backup-based safety filters: safety is often evaluated through the feasibility of a backup maneuver, rather than through the nominal policy's continued safe execution. The paper is intended as a compact tutorial and review that clarifies the theoretical connections and differences among these methods.
comment: 2026 IEEE Conference on Decision and Control (CDC). Project page: https://www.taekyung.me/backup-safety-filters
♻ ★ Rao-Blackwellized Stein Gradient Descent for Joint State-Parameter Estimation
We present a filtering framework for online joint state estimation and parameter identification in nonlinear, time-varying systems. The algorithm uses a Rao-Blackwellization technique to infer joint state-parameter posteriors efficiently. In particular, conditional state distributions are computed analytically via Kalman filtering, while model parameters, including the measurement-noise covariance, are approximated using particle-based Stein Variational Gradient Descent (SVGD), enabling stable real-time inference. To handle parameters subject to physical constraints, we further introduce constrained variants that enforce them through an alternating direction method of multipliers (ADMM) splitting of the SVGD update, including nonlinear equality constraints that standard particle filters cannot readily handle. We derive a stability bound that relates the approximation error in the parameter posterior to the resulting error in the marginal state distribution. Performance of the proposed filters is validated on three case studies: a fed-batch bioreactor with Haldane kinetics and a damped pendulum, both under physical constraints, and a neural-network-augmented dynamic system. The examples cover parameter estimation under inequality and equality constraints and online neural-network training within a dynamical model.
comment: 15 pages, 6 figures. Preprint submitted to Automatic
♻ ★ Incentive Design without Hypergradients: A Social-Gradient Method
In incentive design problems, a system planner seeks to steer self-interested agents toward a socially optimal Nash equilibrium by issuing incentives in the presence of information asymmetry, that is, uncertainty about the agents' cost functions. A common approach formulates the problem as a Mathematical Program with Equilibrium Constraints and optimizes incentives using hypergradients-the total derivatives of the planner's objective with respect to incentives. However, computing the hypergradient typically requires full or partial knowledge of equilibrium sensitivities to incentives, which is generally unavailable under information asymmetry. In this paper, we propose a hypergradient-free incentive law, called the social-gradient flow, for incentive design when the social cost depends on the agents' joint action. We prove that the social cost gradient is a descent direction for the planner's objective, irrespective of the agent cost landscape. In the idealized setting where equilibrium responses are observable, the social-gradient flow converges to the unique socially optimal incentive. When equilibria are not directly observable, the social-gradient flow emerges as the slow-timescale limit of a two-timescale interaction, in which agents' strategies evolve on a faster timescale. We establish that the joint strategy-incentive dynamics converge to the social optimum for any agent learning rule that asymptotically tracks the equilibrium. Finally, we validate theoretical results via numerical experiments.
comment: 8 pages, 4 figures
♻ ★ Observable functions of rational ODE models and how to find them
Consider a parametric ODE control model. A function of the states and parameters is called observable if its value can in principle be reconstructed from input-output data. The observable functions form a field, called the observation field, represented naturally by a set of generators. Even when the model is not fully observable, this field captures the information still accessible from input-output data. We present an algorithm for computing a concise generating set for the observation field of a model with rational dynamics. The algorithm relies on two new results: one allows observable functions to be extracted from the coefficients of repeated Lie derivatives of the outputs, while the other reduces the required orders of differentiation by exploiting identifiable parameter combinations. We implement the resulting algorithm in StructuralIdentifiability$.$jl (https://github.com/SciML/StructuralIdentifiability.jl). For computational efficiency, we employ recent techniques for differential elimination and rational function field simplification. Using models from epidemiology, chemical kinetics, and cancer modeling, we show that the algorithm produces generators with domain-specific interpretations that can inform model analysis and development.
♻ ★ MPC-Based Trajectory Tracking for a Quadrotor UAV with Uniform Semi-Global Asymptotic Stability Guarantees
This paper proposes a model predictive trajectory tracking approach for quadrotor UAVs subject to input constraints. Our proposed approach relies on a hierarchical control strategy with an outer-loop feedback generating the required thrust and desired attitude, and an inner-loop feedback regulating the actual attitude to the desired one. For the outer-loop translational dynamics, the generation of the virtual control input is formulated as a constrained model predictive control problem with time-varying input constraints and a control strategy, endowed with uniform global asymptotic stability guarantees, is proposed. For the inner-loop rotational dynamics, a hybrid geometric controller is adopted, achieving semi-global exponential tracking of the desired attitude. Finally, we prove that the overall cascaded system is semi-globally asymptotically stable. Simulation results illustrate the effectiveness of the proposed approach.
comment: 10 pages, 3 figures
♻ ★ PaCo-VLA: Passivity-Shielded Compliance Prior for Contact-Rich Vision-Language-Action Manipulation
Contact-rich manipulation demands both high-level semantic reasoning and the safe regulation of high-frequency contact dynamics. While Vision-Language-Action (VLA) models provide unprecedented semantic generalization, their low-rate outputs lack the reliability required for direct plant authority in force-sensitive tasks. To bridge this semantic-to-control gap, we introduce PaCo-VLA, a passivity-shielded compliance prior that recasts the VLA interface. Rather than trusting VLAs with direct motor commands, PaCo-VLA treats network outputs as task-level compliance proposals: semantic bindings, task stages, and admittance schedules. A high-frequency, proposal-independent passivity shield governs these proposals through energy-tank accounting and boundary checks, preventing invalid, stale, or unverified model predictions from bypassing low-level contact physics. This decoupled architecture also enables causal evaluation, isolating semantic contributions from geometric shortcuts. Extensive simulated and real-world connector-insertion experiments demonstrate that PaCo-VLA achieves superior precision over unshielded VLA baselines, sustaining zero passivity violations even under adversarial compliance shifts. This framework establishes a provably sampled-passive runtime contract at the admittance port and provides a runtime interface for deploying foundation models in contact-rich domains.
comment: 8 pages, 8 figures
♻ ★ Constrained Feedback Control of Nonlinear Systems via Approximate HJB and Control Barrier Functions
This paper presents a two-stage framework for constrained feedback control of input-affine nonlinear systems. Offline, an approximate value function for the unconstrained problem is computed, for example using Hamilton--Jacobi--Bellman (HJB)-based policy iteration. Online, the proposed quadratic program (QP) minimizes the pre-Hamiltonian evaluated using the approximate value-function gradient subject to safety constraints enforced by control barrier functions (CBFs). This architecture decouples performance optimization from constraint enforcement, allowing constraints to be modified without recomputing the value function. As in CBF-QP architectures based on control Lyapunov functions (CLFs), safety is enforced as a hard constraint; however, the performance objective targets approximate optimality rather than a prescribed Lyapunov decay. Numerical results on a linear 2-state hovercraft and a nonlinear 9-state spacecraft attitude-control problem show agreement with the constrained open-loop optimal control problem (OCP) benchmark in the linear case, and performance close to the OCP benchmark, improving on CLF-based controllers, in the nonlinear case.
♻ ★ On Data-Driven Model Identification for Nonlinear Optimal Control
In this paper, we study the use of nonlinear model identification techniques for the optimal control of nonlinear systems, also known as model-based Reinforcement Learning. We show that the nonlinear model identification problem is equivalent to estimating the generalized moments of an underlying sampling distribution and is bound to suffer from ill-conditioning and variance when approximating a system to high order and over a large domain, requiring samples combinatorial-exponential in the order of the approximation and domain size: a ``Curse of Variance and Ill-Conditioning (COVIC)" that shows up even in very low dimensional problems, quite apart from the usual ``Curse of Dimensionality". We show that the iterative identification of ``local" linear time varying (LTV) models around the current estimate of the optimal trajectory, coupled with a suitable optimal control algorithm such as iterative LQR (ILQR), alleviates these issues and is sufficient to locally accurately solve the underlying optimal control problem.
comment: 21 pages, 12 figures
♻ ★ Remote Human-Robot Interaction In Greenhouses via Virtual Reality: How Plant Canopy Structure Affects Leaf Disease and Soil Moisture Inspection
This study evaluates the effectiveness of remote human-robot interaction using virtual reality for leaf inspection and soil moisture assessment in a greenhouse environment. The robotic system comprised an unmanned ground vehicle and a robotic manipulator equipped with cameras, governed by kinematic models for navigation and manipulator control. Fourteen distinct plants were inspected across two experiments utilizing VR teleoperation, guided by a set of pre-specified research questions and hypotheses. In the leaf inspection experiments, cycle completion times varied from 3.3 to 8.0 s, and plant-based disease detection was achieved up to 88% accuracy; diseased-spot detection improved numerically in the second experiment, though this change was not statistically significant (p=0.378). For soil moisture assessment, the experiments achieved successful determination of watering needs in up to 64.3% of plants (9 of 14), with consistent success observed for plants 1, 2, 3, 8, 9, 10, and 13; however, this improvement was likewise not statistically significant (p=0.50). A post hoc analysis instead revealed that soil moisture assessment reliability was strongly and significantly predicted by plant canopy morphology (p<0.01): plants with broad, single-leaf canopies reached 100% success by the second experiment, versus only 16.7% for dense, compound canopies. A secondary analysis showed operators became measurably faster at attempting dense-canopy plants without a corresponding gain in success, indicating that camera occlusion, not operator skill or effort, is the dominant limiting factor. These findings show occlusion imposes a sensing limitation rather than a control or training deficiency, and that adapting camera viewpoint and sensing strategy to canopy density is needed to improve the system's accuracy and robustness.
♻ ★ An Evolutionary Algorithm for Actuator-Sensor-Communication Co-Design in Distributed Control
This paper studies the co-design of actuators, sensors, and communication in the distributed setting, where a networked plant is partitioned into subsystems with sub-controllers interacting with other sub-controllers. The objective is to jointly minimize control cost (i.e., LQ cost) and material cost (i.e., number of actuators, sensors, and communication links used). We approach this using an evolutionary algorithm that selectively prunes a baseline dense LQR controller, and provide convergence and stability analyses. Our approach is validated in simulations; it substantially outperforms naive pruning (over 80% in most cases), and performs similarly as greedy pruning but with much-improved scalability.
comment: To appear at 2026 CDC
♻ ★ Data-Driven Synthesis of Robust Positively Invariant Sets from Noisy Data
This paper develops a method to construct robust positively invariant (RPI) tube sets from finite noisy input-state data of an unknown linear time-invariant (LTI) system, yielding tubes that can be directly embedded in tube-based robust data-driven predictive control. Data-consistency uncertainty sets are constructed under process/measurement noise with polytopic/ellipsoidal bounds. In the measurement-noise case, we provide a deterministic and data-consistent procedure to certify the induced residual bound from data. Based on these sets, a robustly stabilizing state-feedback gain is certified via a common quadratic contraction, which in turn enables constructive polyhedral/ellipsoidal RPI tube computation. Numerical examples quantify the conservatism induced by noisy data and the employed certification step.
comment: 8 pages, 4 figures
♻ ★ Hyperlyve: Hyperplane Partitioning for Neural Lyapunov Verification
This work introduces HyParLyVe (Hyperplane Partitioned Lyapunov Verifier), a novel algorithm for sound and complete verification of neural Lyapunov candidates by interpreting shallow ReLU networks as hyperplane arrangements. This perspective reduces positive definiteness verification to a finite set of vertex evaluations, and the decrease condition to a bounded optimization problem over each region. We formally prove correctness of the proposed verification procedures and demonstrate that HyParLyVe achieves significant speedups over state-of-the-art methods.
♻ ★ Quantifying Trade-Offs Between Stability and Goal-Obfuscation
Safety-critical autonomy in adversarial settings demands more than Lyapunov stability of tracking error signals. An agent executing a goal-directed trajectory is intrinsically legible to a passive observer running online Bayesian inference, because the contractive dynamics of any Lyapunov basin of attraction concentrates posterior belief over the latent intent parameters. We initiates the study of intent privacy over a continuous state space as a joint control problem on the physical state combined with the latent belief state of a putative observer. With the main challenges concentrated around the analysis of the belief-state dynamics, the agent dynamics is assumed to be simple, modeled by the differential inclusion $\dot{x}\in u+\bar{d}\mathbb{B}$. That is, the agent is fully actuated with bounded unknown disturbance to the control input. The observer's intent inference process is modeled as a discrete-time stochastic dynamical system evolving over the belief state space of a Rao Blackwellized particle filter reasoning over large random samples of possible agent goals. The agent's control input is modeled as a piecewise constant signal, with jumps matching the RBPF update times. Building on a prior intent-inference framework and its KL-based information leakage measurement, a privacy constraint is imposed, which amounts to maintaining information leakage above a prescribed threshold with high probability, using probabilistic discrete-time control barrier functions. A key technical contribution is the derivation of separate PCBF results for the Bayesian update step and the resampling step of the RBPF, enabling a PCBF result for the full update as well as integration of the privacy constraint with the agent's task-side tracking requirement. Finally, a joint feasibility analysis is carried out by examining the interplay between the privacy constraint and the tracking envelope.
comment: 12 pages, 1 figure. Accepted for publication in the 2026 IEEE Conference on Decision and Control (CDC)
♻ ★ Glass-Box Deep Learning for FDIA Detection in Nonlinear Automatic Generation Control: A Kolmogorov-Arnold Network Approach
Automatic Generation Control (AGC) plays a critical role in maintaining power balance across multi-area power systems. However, its complete reliance on remotely communicated measurements makes it susceptible to cyber-induced False Data Injection Attacks (FDIAs), which can alter measurement values and destabilize system operation. Unlike prior studies that employ black-box Deep Learning (DL) models for FDIA detection, this paper proposes an interpretable and accurate Kolmogorov-Arnold Network (KAN)-based framework for detecting FDIAs in AGC systems, explicitly accounting for nonlinearities often overlooked in previous work. The proposed KAN model effectively identifies FDIAs in nonlinear AGC systems using only AGC measurements. Moreover, KANs inherently facilitate the extraction of symbolic equations, a capability absent in conventional DL models. After training, these equations can be directly utilized for FDIA detection, enhancing interpretability without compromising accuracy. The framework is trained offline to learn the nonlinear relationships among AGC measurements under diverse normal operating conditions and under FDIA scenarios that manipulate those measurements. Following training, pruning, and fine-tuning, symbolic expressions describing the model's decision logic are extracted. Both the trained KAN model and the extracted symbolic expressions are subsequently employed and evaluated for FDIA detection. Our results using a benchmark power system demonstrate that the proposed KAN-based framework and its associated symbolic representations accurately detect FDIAs targeting nonlinear AGC systems while preserving AGC reliability. The approach outperforms existing methods and provides a robust, interpretable mechanism for verifying AGC measurement authenticity against potential FDIAs.
♻ ★ On the dynamic behavior of the network SIRS epidemic model
We study the Suscectible-Infected-Recovered-Susceptible (SIRS) epidemic model on deterministic networks. For connected but otherwise general interaction patterns and heterogeneous recovery and loss-of-immunity rates, we identify a fundamental parameter R_0 (the basic reproduction number), which fully characterizes the qualitative dynamic behavior of the system. This parameter is the dominant eigenvalue of a rescaled version of the interaction matrix, whose rows are normalized by the corresponding recovery rates. We prove that a transcritical bifurcation occurs as R_0 crosses the threshold value 1. Specifically, we show that, if R_0 does not exceed 1, then the disease-free equilibrium is globally asymptotically stable, whereas, if R_0 is larger than 1, then the disease-free equilibrium is unstable and there exists a unique endemic equilibrium, which is asymptotically stable. As a byproduct of our analysis, we also identify key monotonicity properties of the dependence of the endemic equilibrium on the model parameters (the interaction matrix as well as the recovery rates and the loss-of-immunity rates) and obtain a distributed iterative algorithm for its computation, with provable convergence guarantees. Our results extend existing ones available in the literature for network SIRS epidemic models with rank-one interaction matrices and homogeneous recovery rates (including the single homogeneous population SIRS epidemic model).
Robotics
★ Coding Agents with an Obstacle-Aware Harness for Safe Robot Manipulation
Coding agents have emerged as a promising paradigm for robot manipulation: a language model writes the robot controller as a program, and agents built in this way now operate robots without robot-specific training.Whether this paradigm is also safe, however, has not been asked. We evaluate coding agent under a safety constraint, where each task pairs a manipulation goal with an obstacle the robot must not touch. The agent pursues the goal but collides with the obstacle in most cases, treating task completion as its sole objective while neglecting safety. The agent reasons about the obstacle in its traces, and the prompt already forbids touching it, so neither perception nor instruction is at fault; the fault lies in the planning, where the stated constraint never becomes a priority. By decomposing manipulation into a route phase and a contact-rich moment, we locate the source of the failure. Along the route, the model cannot prioritize the safety constraint, having no notion of a clearing route and none of replanning once a chosen route becomes infeasible. At the contact, it is unaware that contact execution is bounded by the same constraint. To close this gap, we present SafeHarness, which equips the model with two obstacle-aware harnesses that enable it to prioritize the safety constraint. Obstacle-aware route planning grounds the objects as bounding boxes and draws candidate routes over them as sequences of waypoints. The agent then plans a route in advance, verifies it, replans when necessary, and only then executes it. Obstacle-aware contact execution instead selects the contact position so that the contact itself avoids the obstacle. SafeHarness attains 71.9% task success and 87.5% collision avoidance, surpassing the previous SOTA by 6.5% and 27.0%, respectively. These results are $2.3\times$ and $1.5\times$ those of the same agent without harnesses.
★ Workspace Models: Lightweight Robotic Memory via Saliency-Driven Supervision
Complex robotic manipulation tasks frequently require a long-term memory of past events and actions. As conditioning on full histories renders policies prone to spurious correlations and degrades performance, many approaches to policy memory involve compressing historical information through expensive VLM queries in-the-loop to process only task-salient information. In this paper, we propose an alternative approach in which computationally intensive VLM queries are made during train-time to learn a lightweight latent memory that can be efficiently queried at deployment time. Our representation, which we call the \textbf{workspace token}, is trained by (1) using a VLM to identify current and historical information necessary for completing a task, then (2) distilling these into the workspace token using a set-reconstruction decoder loss. In both simulation and hardware, we show that the workspace token can be used as a drop-in replacement for observations during deployment, enabling policies to solve memory-intensive tasks without the need for VLM reasoning in-the-loop. Interestingly, we found that workspace tokens are not only more lightweight but also lead to better policy performance.
comment: 26 pages; CoRL 2026; 11 figures
★ FAMOS: Feed-Forward 3D Articulation Modeling from Sparse Observations
Modeling articulated objects from sparse monocular views is challenging because each observation reveals only partial geometry and motion evidence. Most feed-forward methods infer articulation from a single observation and therefore rely heavily on learned category-level shape priors. We present FAMOS, a feed-forward model that predicts movable-part segmentation and joint parameters from a sparse, unordered set of partial point clouds. Our model jointly reasons over multiple observations and naturally supports a variable number of inputs, including a single view. To aggregate articulation cues across observations, we introduce a Multi-state Articulation Transformer with alternating state-wise and global attention. We further propose an observed articulation span objective that supervises the motion range each part exhibits across the input observations, encouraging the model to leverage the full observation set. To overcome the limited scale and diversity of existing datasets, we introduce a procedural data generator that synthesizes self-annotated assets during training. Experiments on PartNet-Mobility, ACD, and ArtiCraft-10K demonstrate consistent improvements over both feed-forward and optimization-based baselines. Project page: https://kevinqu7.github.io/famos
comment: Project page: https://kevinqu7.github.io/famos
★ StageGuard: Learning Stage Transitions for Long-Horizon Robot Tasks via Agentic Distillation
Hierarchical planning frameworks combine skills from multiple robot control policies for long-horizon task execution, where determining when to terminate the current skill and advance to the next subtask is essential. Existing approaches often rely on pre-designed completion signal checkers that are hard to obtain in real-world execution. Large-scale vision-language models (VLMs) offer strong reasoning capabilities, but their decision boundaries are not inherently aligned with task completion criteria, while cloud deployment and lengthy reasoning introduce substantial latency, limiting real-time monitoring. We propose StageGuard, an agentic distillation framework for accurate and efficient stage-transition decisions. StageGuard combines teacher-model reasoning with demonstration trajectories to generate structured explanations of subtask completion and policy switching. A lightweight student VLM uses these explanations to generate compact self-explanations, which are used for supervised fine-tuning. We evaluate stage-transition prediction on trajectories from two benchmarks and assess closed-loop task success through integration into hierarchical robot control on BEHAVIOR-1K, with further validation on real robots. Results show substantial improvements in stage-transition prediction while supporting efficient online monitoring.
comment: 8 pages, 2 figures
★ GeoAAC: Geometry-Based Adaptive Action Chunking from Denoising Trajectories in VLA Policies ICRA
Action chunking is widely used for action generation and execution in Vision-Language-Action (VLA) policies, yet existing approaches commonly use a fixed action horizon. During a rollout, different task stages may require different levels of action continuity, control precision, and closed-loop feedback, making a fixed horizon unable to accommodate changing control requirements. We propose \textbf{GeoAAC}, a geometry-based adaptive action chunking method for flow-based VLA policies that adjusts the action horizon according to the reliability of the current action prediction. We show that the geometry of Flow Matching denoising trajectories provides process-level information for characterizing prediction reliability, with geometric variation across action prefixes remaining positively correlated with predictive uncertainty. GeoAAC uses this prefix-wise geometry to construct a horizon-wise geometric profile and adaptively determine the action horizon from a single generation without additional training. Experiments with GR00T N1.5 and π0.5 on LIBERO, LIBERO-Pro, RoboCasa365, and real-world manipulation tasks show consistent improvements over fixed-action-horizon baselines and existing adaptive methods, including up to 8.7 percentage points in simulation and an increase in average real-world success rate from 53.3\% to 74.4\%.
comment: 9 pages, 6 figures. Submitted to the IEEE International Conference on Robotics and Automation (ICRA) 2027
★ Agile-WAM: An Agile Tactile World Action Model for Contact-Rich Robot Control
World Action Models (WAMs) advance beyond conventional visuomotor policies by jointly predicting future world states and robot actions, enabling the policy to learn physical dynamics that support effective control. However, recent tactile WAMs often rely on large-scale pretrained generative backbones to capture contact-rich physical dynamics, which limit their inference efficiency and flexible deployment. In this paper, we present \ABBR{}, an agile tactile World Action Model for contact-rich robot control. \ABBR{} encodes visual and tactile observations into a shared latent that serves as the source of a direct vision-tactile-to-action flow-matching process, which can jointly generate latent representations of action chunks and future visual/tactile latents. A key observation is that vision and tactile signals evolve at inherently different timescales: adjacent visual frames are often highly similar, whereas tactile signals can change abruptly upon contact. We therefore introduce multi-horizon multimodal prediction in \ABBR{}, which provides supervision for visual latent at a larger temporal offset while predicting the tactile latent in the next frame to capture fine-grained contact dynamics. Across nine simulated and five real-world contact-rich manipulation tasks, \ABBR{} demonstrates strong and robust performance, outperforming the strongest baseline in success rate while maintaining low inference latency. In particular, in five real-world experiments, \ABBR{} yields a relative gain of $\textbf{29.4\%}$ in overall success rates while achieving inference latency of $\textbf{11.9 ms}$. These results demonstrate that multimodal WAM can be achieved with an agile architecture suitable for precise and high-frequency robot control. More details are available on our project page: https://hanchuzhou.github.io/TARO_project_page/.
★ OPTED: On-Policy Fine-Tuning for End-to-End Driving using a Render-Free Teacher
As scaling pre-training data alone yields diminishing returns, post-training is becoming increasingly important across physical AI domains such as autonomous driving. End-to-end driving policies are pre-trained in open loop with behavior cloning on human demonstrations. However, compounding errors during closed-loop deployment can take the vehicle outside the training data distribution, increasing the risk of safety-critical incidents. Closed-loop post-training can mitigate this risk but requires costly simulation for sensor-based policies. We propose OPTED (on-policy fine-tuning for end-to-end driving) which decouples reinforcement learning from the post-training of the end-to-end policy: a privileged teacher is trained using RL on vectorized inputs (HD-map and bounding boxes). This teacher then provides supervision to the pre-trained student during closed-loop post-training. We apply OPTED to two camera-based models, TransFuser and VaVAM, and fine-tune them in AlpaSim, using neural reconstructions (3DGS) of real driving logs. Driving scores increase by factors of 1.6$\times$ and 9.5$\times$, respectively. In controlled experiments OPTED matches closed-loop performance with approximately three orders of magnitude fewer simulator interactions than direct RL post-training, while staying closer to the human prior. Project page: https://01dami23.github.io/opted/
comment: 9 pages, 5 figures
★ MILER: Semantic Mid-Level Representation for Sim-to-Real Reinforcement Learning in Unstructured Autonomous Driving
Reinforcement learning constitutes a promising approach owing to its potential for superhuman performance and self-learned policies. However, its application to real-world autonomous driving remains scarce, particularly in unstructured environments, because of the challenges associated with sim-to-real transfer for unstructured environments. In this work, we present MILER, an end-to-end policy framework with zero-shot sim-to-real transfer. During offline training, we employ a custom semantic mid-level representation (MLR) simulator and train the policy network using reinforcement learning, with its control outputs applied directly to a bicycle model. During deployment on the real vehicle, camera and LiDAR data are processed by BEVFusion to generate a semantic bird's-eye-view representation consistent with that of the MLR simulator. The actions generated by the policy network are not applied directly to the real vehicle. Instead, we employ a trajectory-alignment strategy that enables zero-shot sim-to-real transfer of both perception and control. We extensively evaluate the proposed framework on a diverse test track comprising numerous challenges, including various obstacles, hairpin curves, velocities of up to 33.6 km/h, and off-road sections. In total, we drove 17.3 km with two different vehicles on a 3.0 km test track without human intervention, thereby demonstrating the effectiveness of our approach. Furthermore, the entire software stack runs on a Jetson AGX Orin.
comment: Evaluation video: https://www.youtube.com/watch?v=IZli3Z87URI
★ Underwater Visual Target Tracking with Target-Specific Depth Estimation and Adaptive Model-Fusion Predictive Control
Vision-based underwater target tracking is challenged by unreliable depth measurements and unknown target motion. This paper proposes a stereo visual-servoing framework for an autonomous underwater vehicle (AUV). For perception, the framework derives a stable 3D relative state from stereo images through target-specific depth extraction and Kalman filtering. It constructs a target-depth mask from color, disparity, and temporal cues to select reliable target pixels, and then filters the resulting depth measurement and detected image center separately. For control, the framework decouples yaw regulation from translational control, avoiding computationally expensive coupled multi-DOF optimization and enabling real-time translational MPC. The translational controller employs adaptive model-fusion predictive control, combining constant-velocity and zero-velocity target models to accommodate different target-motion patterns. It updates the model weights using historical prediction errors and computes translational commands subject to actuation, following-distance, and field-of-view constraints. Through simulations and real-world experiments, we validate the effectiveness of the proposed framework and show it has better performance than existing frameworks.
comment: 9 pages,8 figures
★ MoWAM: Explicit Future Motion Prediction for Efficient World Action Models
World Action Models (WAMs) improve robot policy learning by incorporating future dynamics, yet explicitly generating future videos at inference introduces substantial computational overhead. Removing future generation improves efficiency, but leaves future dynamics only implicitly encoded in observation features, which can limit robustness under distribution shifts. We propose MoWAM, an efficient WAM that replaces future video generation with explicit future motion prediction. Instead of reconstructing the complete future scene, MoWAM models structured robot motion as a compact abstraction of the future, capturing how the robot is expected to evolve under the current scene and interaction constraints. A Mixture-of-Transformer architecture learns future visual dynamics during training while jointly predicting motion and action, allowing video generation to be removed entirely at inference while retaining an explicit representation of the future. The compact motion representation further enables efficient inference-time scaling by sampling multiple candidates of motion and action pairs and selecting among them with a motion-aware task-progress verifier. Experiments on LIBERO, LIBERO-Plus, and real-world manipulation tasks demonstrate that MoWAM achieves strong in-distribution performance, improved out-of-distribution robustness, and higher average real-world success than representative WAM baselines. In addition, performance improves as more candidates are explored, demonstrating that explicit future motion provides an effective and efficient basis for inference-time scaling.
★ HOPHY: A Hierarchical Hypergraph Representation for Off-Road Path and Mission Planning
Mission-level autonomy for disaster response, search and rescue, and tactical UGV operations requires repeated path and mission planning as terrain conditions, agent types, and objectives change. Pixel-grid search is costly for repeated kilometer-scale queries, while semantic abstractions must maintain valid costs and connectivity as conditions change. We present HOPHY (Hierarchical Off-Road Planning using Hypergraphs), a reusable hierarchical terrain representation that organizes map-scale terrain into geometrically connected semantic regions (GSNodes), connectivity-preserving critical regions (Coarse Regions), and typed hyperedges for terrain, agent, and weather context. Hyperedge intersections select affected regions and incident edges for state updates without rebuilding the hierarchy. Across real off-road maps spanning kilometer-scale areas, HOPHY achieves 100% planning success and less than 0.01% median cost deviation from the oracle (pixel A*), with substantially lower query and replanning latency than the evaluated pixel and abstraction baselines. Applied to a multi-robot task-allocation (MRTA) problem, these gains reduce total computation by 79x over pixel A* and 7.2x over the fastest abstraction baseline, with mission makespan comparable to pixel A*. Finally, we demonstrate HOPHY on a physical Clearpath Jackal that successfully executes a 1.5-km, eight-task mission across mixed-surface outdoor terrain and a blockage-triggered replanned route.
comment: Under Submission for IEEE Journal
★ Custom PX4 firmware for autonomous hybrid aerial-marine missions SP
Mapping and monitoring aquatic environments can benefit from hybrid aerial-amphibious drones able to combine flight and water-surface navigation within the same mission. This paper presents a PX4 firmware extension for such platforms, introducing manual and autonomous marine navigation modes integrated with the standard PX4 mission pipeline and QGroundControl interface. The proposed framework preserves existing flight functionalities and safety mechanisms while enabling unified planning and execution of hybrid aerial-marine missions with differentiated aerial and marine waypoints. Simulated case studies validate the implementation and demonstrate stable surface navigation under calm and wavy conditions.
comment: Accepted to I-RIM 3D 2026 and it will be published in SPAR series
★ Towards Scaling Marine Perception with Synthetic Data
Scalable machine learning in challenging underwater environments is strongly limited by the lack of labeled real-world training data. This data is often expensive and laborious to gather, making large-scale real-world data challenging to gather and curate. However, simulated data can help close the gap, enabling many learning-based tasks for underwater perception. In this work, we extend OceanSim, an IsaacSim-based underwater perception simulator, with a Synthetic Data Generation (SDG) pipeline for training models to be used in underwater scenarios. The proposed pipeline enables users to generate large, automatically labeled, photorealistic datasets with configurable scene appearance, structure, and sensor settings. We evaluate the pipeline on a real-world sea urchin detection task and study how different forms of synthetic scene variation affect sim-to-real performance. Based on these experiments, we discuss findings on our results, main limitations of the current pipeline and identify future directions for improving underwater rendering fidelity, scene diversity, and the evaluation of sim-to-real generalization. The open-source code can be found at https://github.com/umfieldrobotics/OceanSim.
comment: Accepted at OCEANS 2026 Monterrey
★ FunArt: Decoding Functional Structure and Articulation from Generative 3D Latents
To operate effectively in human environments, robots must identify articulated objects, segment their movable and interactive parts, and estimate their kinematic models. Existing articulated scene representations typically recover kinematics from observed interactions, while methods operating on static scans often decouple articulation from functional interactive elements. We present FunArt, a framework that constructs articulation-aware functional 3D scene graphs from posed RGB-D observations captured in a single static configuration. FunArt reconstructs object instances, converts their fused geometry directly into the O-Voxel representation of TRELLIS.2, and exploits its frozen, sparse-compression VAE as a structural prior. A lightweight query-based decoder combines compact object-level latents with dense, surface-aligned features to jointly segment movable parts and functional interactive elements while estimating motion type, axis, origin, and range. On the Articulate3D dataset, FunArt achieves state-of-the-art performance across movable-part segmentation, articulation estimation, and functional-element segmentation, both with and without ground-truth object input. In the end-to-end setting, it outperforms the strongest baselines by 1.5 AP_{50} points for movable parts, 2.8 AP_{50} points under joint origin-and-axis constraints, and 6.7 AP_{50} points for functional elements. These results demonstrate that generative 3D latents encode actionable structural cues that can initialize robotic perception and planning before physical interaction.
★ MAGNETAR: Multipath-Guided Spatial Posteriors for Transmitter Pose Inference in the Upper Mid-Band
Robots that localize a radio transmitter need more than a point estimate: in cluttered rooms, one measurement is often consistent with several transmitter locations and, because upper-mid-band antennas are directional, several headings. We present MAGNETAR, which infers a joint posterior over planar transmitter position and heading from a single asynchronous radio-frequency (RF) multipath snapshot, represented by angle-of-arrival and signal-to-noise-ratio estimates, given the room layout and receiver pose. Among our five neural scorers, MAGNETAR adopts a shared 2D U-Net conditioned on each candidate heading, jointly normalizing scores over a discretized position-heading grid. Training uses real-to-sim-calibrated 10 GHz simulations and a small measured subset. Grid-based joint posteriors outperform parametric ones on held-out simulations, the heading-conditioned scorer transfers best to robotic measurements, and fusing joint posteriors improves on fusing position-only marginals.
★ Learning Foresight without Explicit Trajectories for 3D Diffusion Policies
3D diffusion policies are strong at generating geometrically grounded actions from current observations, but successful manipulation requires not only knowing what motion is feasible now, but also anticipating where the interaction is heading. Existing policies largely leave such foresight to emerge implicitly from action learning. We introduce Movement Trend Guidance, a simple but effective way to provide this foresight without introducing an explicit plan. From a short observation history, the policy learns a compact latent representation of interaction evolution. During training, sparse future gripper states supervise this representation; at inference, only the latent is retained as future-oriented conditioning alongside the current observation. The latent provides global conditioning for action generation, while an additional gated FiLM branch is used only at the UNet bottleneck. Despite adding only 3.52% more parameters to DP3, our method preserves the original dense-action and receding-horizon formulation and consistently improves upon DP3 across RoboTwin2.0, LIBERO-40, and DexArt. It reaches 62.8% vs. 56.1% in 50-task RoboTwin2.0 mixed training, 71.93% vs. 37.08% on LIBERO-40, and 72.0% vs. 49.0% on five real-robot tasks. These results show that a diffusion policy can benefit substantially from knowing where an interaction is heading, without being told exactly where to move.
★ HIL-UMI: Bringing Human-in-the-Loop Post-Training of Vision-Language-Action Models to Universal Manipulation Interface
Large-scale vision-language-action (VLA) models provide powerful priors for robot manipulation, yet adapting them to a specific deployment remains challenging. Supervised fine-tuning (SFT) on task-specific demonstrations provides a step toward deployment, but faces two persistent limitations: static data provide limited coverage of out-of-distribution states, and standard imitation objectives do not distinguish progressing behavior from less useful data. Interactive post-training can address these limitations, but typically requires repeated policy execution and human intervention on a physical robot. We introduce HIL-UMI, a policy-guided Universal Manipulation Interface (UMI) framework for robot-free human-in-the-loop VLA post-training. During handheld UMI demonstrations, HIL-UMI queries the current policy on the same observation stream without executing its predictions. The Energy Score compares the human action trajectory with policy inference and triggers collection when their discrepancy indicates an out-of-distribution region. In a separate feedback loop, low online advantage predictions identify essential segments for refining a progress-based advantage estimator. The updated estimator then guides advantage-conditioned behavioral cloning using a balanced mixture of base demonstrations and new policy data. This design preserves the iterative and policy-aware nature of human-in-the-loop learning while decoupling data collection from robot deployment. Experiments on four real-world tasks spanning long-horizon and precise manipulation show that HIL-UMI achieves consistent improvement over SFT and benefits from both targeted collection and advantage refinement. Moreover, HIL-UMI outperforms HG-DAgger on Clean Up Table with lower per-frame collection time, suggesting a scalable path for VLA post-training across operators and locations.
★ DexTouch-WM: Learning Action-Conditioned Tactile World Models from Human Touch for Dexterous Robot Manipulation IROS 2026
Learning predictive models of contact-rich dexterous manipulation requires dense tactile interaction, but such data are costly to scale on real robots and remain tied to embodiment-specific sensors. We introduce DexTouch-WM, an action-conditioned world model that learns from scalable human touch to jointly predict future RGB observations and bilateral tactile dynamics. Our insight is that human and robot manipulation share transferable contact dynamics when their tactile observations and action spaces are made compatible. We deploy flexible piezoresistive arrays with a shared sensing layout on both human and dexterous robot hands, and retarget human motion into the robot action space so that human interaction can supervise the same dynamics model used for real-robot prediction. DexTouch-WM couples a pretrained video expert with a lightweight tactile expert using anatomy-aware tactile tokens and aligned action conditioning. In human-to-robot scaling experiments, we keep five hours of real-robot supervision fixed while increasing human interaction from 0 to 100 hours, and observe substantial improvements in held-out robot-domain visual, geometric, and contact prediction despite disjoint human and robot task sets. Beyond prediction, we evaluate the world models as surrogate environments for policy evaluation and as generators of synthetic trajectories for real-robot policy learning, showing that scalable human interaction provides a complementary data axis for learning dexterous robot world models.
comment: Accept to IROS 2026 Workshop RoBoWoMo (Lightning Talk)
★ SkipVLA: Skipping VLA Steps with Classical Planning for Fast Robot Manipulation
Vision-Language-Action (VLA) models are a class of generalist robot policies that map camera images and language instructions directly to robot actions. While promising, these models remain slow at test time, particularly for long-horizon tasks that require many queries to the policy. Recent efforts reduce VLA latency by distilling smaller models, overlapping asynchronous action chunks, or pairing the VLA with a fast low-level policy, but still run a learned policy for the entire task. In contrast to VLA, classical motion planners quickly find collision-free motions, but require an explicit goal and have no semantic understanding of the task. In this work, we present SkipVLA, a hybrid policy that combines a pretrained VLA with a classical motion planner, using the planner for free-space motion and querying the VLA only for contact-rich skills such as grasping and placing. SkipVLA reuses the frozen vision-language backbone of the VLA to predict a target pose for each planned motion, and learns this predictor without additional demonstrations introduced into the system by using what was already learnt by the large VLA. We evaluate SkipVLA with three VLAs on 13 LIBERO tasks in simulation and three pick-and-place tasks on a physical 6-DoF YAM arm, demonstrating up to 2.5x faster task completion and significantly lower energy consumption while achieving the same task success rate.
comment: This work has been submitted to the IEEE for possible publication
★ TraceFlow: Guiding Frozen Flow-Matching Robot Policies with Success and Failure Traces
A vision-language-action (VLA) policy with a flow-matching action expert generates each action chunk (a short command sequence) by integrating a learned velocity field; once its weights are fixed, the success or failure of an earlier rollout cannot change the chunk generated now. Concurrent test-time methods give a frozen policy such an input from retrieved successes, a learned critic, a verifier, or a dynamics model, but none uses the robot's own failed rollouts as negative evidence with nothing but a terminal outcome bit. We introduce TraceFlow, a progress-aligned guidance field that turns the action densities of retrieved successful and failed rollouts into a bounded correction to a frozen flow-matching action expert, using one terminal outcome bit per rollout and no other label. Its TraceBank stores traces, time-ordered state-action records with a terminal label, starts from the target-task training traces, and later admits the deployed robot's own rollouts. On an ordered real-robot packing task the base completes 21 of 50 trials in order, TraceFlow 39, and one stacking round without any weight update 47, with wrong-sequence episodes falling from 20 to 0. In simulation the gain is selective: with per-suite selected settings, TraceFlow raises RoboMemArena Sequence from 78.92\% to 91.50\% task success and Transferring from 54.41\% to 62.00\% at stacking round 2, leaves the 26-task aggregate unchanged, lowers Counting and Occlusion by 1.12 and 1.42 points, and changes LIBERO-Plus (Long) by +1.27 points (p = 0.0733). Stacking gains are finite, every branch peaking before round ten, and the bank's success-to-failure ratio predicts no retrieval allocation.
★ RTK-Vision PPO for Autonomous Micro UAV Recovery on an Airborne Carrier
Autonomous recovery of a micro unmanned aerial vehicle (UAV) onto a moving airborne carrier enables reusable deploy-mission-recover operation, but couples long-range rendezvous, close-range perception, carrier motion, aerodynamic interaction, and a discontinuous contact event. This paper presents an RTK-vision-guided reinforcement-learning framework in which a child UAV is physically transported by a larger carrier, takes off from the carrier while airborne, executes an independent sortie, returns to the carrier's current position, redocks, and subsequently descends with the carrier. Both vehicles carry RTK-GNSS, and the carrier continuously shares its navigation state with the child. Near the recovery deck, RTK remains active while a downward-facing camera with a fiducial marker detector provides marker-relative alignment cues. A proximal policy optimization (PPO) policy governing the terminal recovery phase is trained in a physics-based MuJoCo simulation environment with explicit sensor noise models, an aerodynamic disturbance surrogate, and marker-latency randomization, then transferred to hardware. PX4 retains low-level stabilization, and a deterministic safety gate authorizes descent independently of the learned policy. The PPO checkpoint achieves 99.55% success over 2,000 held-out randomized terminal episodes, compared with 78.4% for a tuned PD baseline under identical conditions, with a median planar terminal error of 6.62 cm. Across 14 outdoor trials, the full mission succeeds in 13 trials (92.9%), spanning both near-region recovery and recovery after the carrier translates away from the release point. The results demonstrate a complete autonomous aerial deployment-and-recovery cycle rather than an isolated landing maneuver, establishing a practical basis for reusable carrier-child operation in inspection, surveillance, and mobile-logistics applications.
comment: 9 pages, 6 figures
★ SmellDiffusion: Diffusion-Based Quadruped Navigation with Olfactory Scene Graphs ICRA 2027
A robot sent to a named gas leak must preserve gas identity, estimate the source, and navigate to the resulting goal. We present SmellDiffusion, a simulation pipeline that represents species-specific gas zones in an open-vocabulary olfactory scene graph and shares the selected goal between classical and diffusion planners. Its key components are a peak-local geometric gate for selective source correction and diffusion-based, gas-guided trajectory generation. Among 424 unique source-wind configurations in solved flow, 28 have a concentration peak displaced more than 0.5m from the source. A source-independent geometric gate, calibrated only on the training split and evaluated at the observed peak, detects 9 of 10 held-out displacements at 0.64 precision. Gating a precomputed forward-matching correction reduces mean error on the displaced cases from 1.468m to 0.592m (60%), using matching for only 14/204 cases. All-case mean error falls from 0.205m to 0.180m. All planners receive the same scene-graph source estimate as their goal. In a controlled comparison, best-of-ten diffusion achieves mean gas exposure comparable to gas-guided A* (0.0476 versus 0.0455). A single diffusion proposal takes 41.7ms, compared with 72.3ms for gas-guided A*, although best-of-ten sequential sampling increases total runtime. Plain A* also reaches the same goal and remains the fastest and shortest-path method. Six matched Gazebo runs give mean robot-to-source errors of 0.39m for A* and 0.31m for diffusion.
comment: 8 pages, 5 figures, 7 tables, submitted to IEEE ICRA 2027
★ A Simulation Platform for AUV Fault Recovery: Exploring LLM-Based Diagnostic Strategies
Autonomous underwater vehicles (AUVs) operating beyond reliable communications must recover from failures without human intervention. We investigate an architecture in which conventional deterministic layered control autonomy manages normal operations, while an invokable large language model (LLM) serves as a diagnostic and recovery planner when onboard anomaly detection identifies performance outside expected limits. Because language models are stochastic, rigorous evaluation requires ensemble testing rather than individual demonstrations. We present a closed-loop simulation architecture that couples real-time C vehicle software with a higher-level orchestration layer for physics-based fault injection, structured prompting, language-model interaction, mission file generation, validation, execution, and LLM-judge scoring. The framework, which we call SPAR (Simulation Platform for AUV Recovery), supports evaluation across fault realizations, prompt structures, reasoning models, and mission conditions. We vary these for a mass-shift fault over 480 SPAR trials, evaluating a frontier model and three off-the-shelf locally deployable LLMs. Model choice dominates diagnosis: the frontier model places the CG-shift mechanism in its top three hypotheses in 85-90% of trials, versus 60-78% for the best local model. Reasoning analysis indicates that local-model success is associated with following the complete diagnostic procedure, whereas weaker models often commit prematurely to elevator failure even though the actuator tracks its command. Diagnosis and operational decision performance do not appear to be coupled in this dataset. The contributions are an architecture extending unanticipated-fault recovery from detection to mitigation and an ensemble methodology for evaluating LLM-assisted mission management on low-power AUVs.
comment: 6 pages, 3 figures, 2 tables. Accepted for presentation at the 2026 IEEE/OES Autonomous Underwater Vehicles Symposium (AUV 2026), Southampton, UK. This is the author-accepted manuscript
★ INSPECT: Learning Robot View Selection from Assistant Use SP
Robots inspecting an assembly must determine which parts are present and whether they are correctly installed. During egocentric assembly assistance, head motion and workpiece handling reveal evidence for these checks, while spoken state confirmations link observations to procedural outcomes. We introduce INSPECT, which learns robot view preferences from records of a smart-glasses assistant that answers part queries and provides next-step guidance. Presence-Invariant TwinSwap (PI-TwinSwap) calibrates object evidence through paired identity interventions. Claim-indexed supervision separates evidence requirements from camera-reproducible observation changes. Object-centered calibration adapts relative view preferences to robot poses, while clause-level screening checks predicted evidence. The robot selects views using only its current observation and known poses, without candidate images. Evaluation uses annotated assistant-video replay to simulate state feedback, without target-domain view labels for policy training. On images of physical gearbox assemblies, INSPECT achieves the highest view utility among the compared non-oracle policies and raises human-rated full verifiability from 34.8% to 41.7% compared with keeping the current view. On commercial angle-grinder recordings in IMPACT, the transferred relative-view selector increases the correct decision rate from 50.6% to 54.3% with a frozen perception head. The source code is available at https://github.com/Kratos-Wen/INSPECT.
comment: 9 pages, 3 figures, 5 tables. Code: https://github.com/Kratos-Wen/INSPECT
★ Bayesian Continuum Robot Dynamics and State Estimation ICRA 2027
Recent factor graph approaches to continuum robot state estimation have been successful for quasi-static applications and spatiotemporal estimation using white-noise kinematic motion priors. However, when inertial effects are significant, these approximations may fail to capture the underlying physics, limiting accuracy during dynamic motions. In contrast, our approach approximates the Cosserat rod dynamics of continuum robots. We write inertia and damping as equivalent applied loads, so that the dynamic balance retains the algebraic form of the static one from prior work with quasi-static robots. Without backbone observations, the framework reduces to a stochastic forward simulation of the robot's motion. Given observations, it jointly refines kinematic and dynamic states and infers external loads, among other states. We validate the approach through simulation and experiments, demonstrating stochastic forward simulation as well as state estimation on tendon-driven continuum robots.
comment: ICRA 2027 preprint
★ Semantic SLAM in Precision Agriculture using Bayesian Inference
This paper presents a real-time semantic world modeling framework specialized for precision agriculture using autonomous robots. The framework combines probabilistic mapping of objects and their semantic attributes, updated through Bayesian inference, with a graph-based Simultaneous Localization and Mapping (SLAM) approach implemented using $g^2o$, a general framework for graph optimization. This integration enables accurate mapping and localization without relying solely on GPS. By leveraging semantic information such as plant type, size, and health, the robot can perform tasks while mapping and localizing itself within a field of crops. The proposed framework was validated through Gazebo simulations and physical experiments on an indoor field with artificial plants using Boston Dynamics' robot dog Spot. A YOLOv8n object detection model was trained to extract object and semantic data from depth camera observations. These simulations and experiments demonstrate that the system can successfully perform real-time mapping of up to at least 400 plants.
★ CoRef-GS: Cooperative Referring Gaussian Splatting for Multi-Agent Scene Understanding
Referring scene understanding for embodied robots requires grounding object- and relation-centric language queries from a designated viewpoint. While a local semantic Gaussian map can support such grounding within one agent's observations, cooperative settings require this ability to remain effective after independently reconstructed maps are aligned and fused. In this setting, the referred target or its contextual landmark may come from another agent's observations, while spatial relations must still be interpreted from the querying robot's viewpoint. We formulate this problem as cooperative referring Gaussian grounding over fused maps, which requires geometric alignability, instance-level semantic comparability, and view-conditioned relation reasoning. Existing language-aware Gaussian methods mainly focus on single-map querying, whereas Gaussian registration methods optimize geometric or photometric alignment without preserving language-grounding-oriented semantic compatibility. We propose CoRef-GS, a cooperative referring Gaussian splatting framework. CoRef-GS constructs local open-vocabulary instance-aware Gaussian maps, then aligns partially overlapping maps with a cross-agent alignment module by geometric and semantic consistency, and grounds queries using a view-conditioned mask relation graph. We further introduce CoQuad-Ref, a dual-quadruped benchmark spanning both real-world and simulated indoor scenes. Experiments show that, on simulated scenes, CoRef-GS reduces the rotation error from 2.58° after coarse initialization to 0.15° after refinement, and improves real-world referring mIoU over ReferSplat from 52.6% to 68.8%. The established benchmark and source code will be publicly released at https://github.com/ruojiruoli17/CoRef-GS.git.
comment: The established benchmark and source code will be publicly released at https://github.com/ruojiruoli17/CoRef-GS.git
★ V2-STRep: VLM-Grounded Structured Task Representations for Reusable Robot Skills Acquired from Generated Videos
Human manipulation videos provide rich motion and interaction cues for acquiring robot skills without robot demonstrations. Video generation models synthesize such demonstrations from an initial scene image and task instruction, avoiding the need to record demonstrations for each task. However, the recovered motion captures only one scene-specific realization, leaving task structure, geometric relations, and constraints implicit. We present V2-STRep, a zero-shot framework that converts generated video motion into reusable robot skills through VLM-grounded structured task representations. The representation specifies motion phases, references, and task-relevant constraints, with targets described by minimal geometric structures: points, point-normals, axes, planes, and full 6D poses. VLM-provided 2D image-space cues are lifted into 3D using RGB-D observations to reconstruct task geometry and candidate grasp poses. Geometry-specific rules transfer motion to new scenes, while task-constrained trajectory optimization couples grasp selection with complete robot motion planning. It preserves task requirements while using remaining rotational freedom to accommodate joint limits. Updating deployment grounding and constraints enables reuse under new compatible instructions without generating another video. Experiments on six real-world manipulation tasks demonstrate improved execution success over baselines, reliable cross-scene transfer of successfully acquired skills, and adaptation to changed deployment instructions.
★ Accelerating Visual Policy Learning with Sampling-Based Model Predictive Control
Learning visual policies for locomotion and manipulation requires coordinating contact with the environment and can incur substantial computation and GPU memory costs. First-order policy gradients (FoPG) reduce training cost through differentiable simulation, but local optimization can converge to unintended contact patterns. To address this shortfall, we propose Sampling-Guided Policy Search (SGPS), which couples recurring action-target refinement by sampling-based model-predictive control with first-order policy optimization. Behavior cloning initializes the policy from sampled actions; training then alternates sampling-based refinement with short-horizon FoPG updates under perturbed initial states and randomized dynamics. For visual policy training, we use a decoupled FoPG formulation that excludes rendering from the computation graph, enabling direct learning from depth observations without a state-policy teacher. On a single GPU, SGPS learns policies for locomotion, obstacle traversal, crate pushing, and bimanual carrying on simulated Unitree Go2 and G1 robots. Our experiments further show that refinement improves policy learning beyond initialization and tracking alone. For hardware deployment, the distilled policy transfers zero-shot to a real Go2 and uses onboard depth to autonomously trot, crawl, clear hurdles, and switch between these behaviors.
comment: 8 pages, 6 figures
★ Walking on the Slope: Stable Bipedal Gaits with Genetic-Algorithm-Optimized Trajectories
This paper presents the kinematic and dynamic modeling, trajectory generation, and stability analysis of an 8-degree-of-freedom (DOF) biped robot walking on flat and inclined terrain. Denavit-Hartenberg (DH) parameters and homogeneous transformations are used to derive the forward kinematics, while closed-form inverse kinematics maps the desired hip and swing-foot Cartesian trajectories, generated with cubic splines, to joint angles. Joint torques are computed using the Newton-Euler iterative algorithm, and dynamic stability is evaluated using the zero moment point (ZMP) criterion. A genetic algorithm (GA) optimizes the hip height, maximum swing-foot lift, and frontal-plane tilt angle by minimizing the work done by the joints subject to a ZMP feasibility penalty. Simulation results in MATLAB show that the nominal 8-DOF model remains ZMP-stable for step completion times down to 0.5 s and for slope inclinations up to 22.5 degrees with the given foot geometry. Beyond these limits, the ZMP leaves the support polygon, and either the foot dimensions or the trajectory parameters must be modified. The results also show that ZMP stability is governed by the mass distribution among the links rather than the total mass of the robot.
★ OmniMimic: Dynamics-completed Motion Augmentation for Multi-style Omnidirectional Quadruped Locomotion
Animal demonstrations provide quadruped robots with natural and distinctive gait styles that are difficult to specify through hand-crafted rewards. However, their narrow directional coverage leaves little style-consistent supervision for backward, lateral, and turning commands. We present OmniMimic, a training framework that turns directionally limited animal demonstrations into a single multi-gait policy over target per-axis velocity ranges. OmniMimic first combines temporal reversal, constrained dynamics completion, and sagittal reflection to construct robot-specific kinematic and physical supervision beyond the observed directions. It then expands commands progressively from the demonstrated velocity distribution toward the target per-axis bounds, and uses a shared actor with soft-gated, gait-specialized residual experts to balance reusable locomotion skills with gait-specific corrections. Across four gaits in simulation, OmniMimic reduces mean foot-position RMSE at forward and backward reference velocities by 12.9% and velocity-tracking RMSE on a uniform Cartesian command grid by 63.1%, compared with the matched APEX baseline. The project page is at https://OmniMimic.github.io.
comment: The project page is at https://OmniMimic.github.io
★ Learning Slope-Adaptive Whole-Body Locomotion for Humanoid Robots in Roofing Construction
Roofing requires workers to coordinate locomotion, balance, and work-related body motions on pitched surfaces, creating a challenging application for humanoid robots. Directly retargeted human demonstrations, however, may preserve motion appearance while placing the robot's feet or hands incorrectly relative to the roof. This study presents a task-semantic scene-grounded framework for learning roofer-style whole-body motions on a Unitree G1. Human demonstrations are captured using a tracking system and retargeted to the robot, while a metric roof model supplies the spatial reference unavailable from the tracking system. A trajectory-level optimization grounds inferred support contacts and annotated work relations to the roof, and execution-aware reinforcement learning encourages the resulting policy to preserve these relations under dynamic tracking errors. The framework is evaluated through a multi-motion tracking study, a roof-pitch coverage matrix, a five-way nailgun ablation, cross-task experiments on hammering and lateral pushing, and comparisons with pure reinforcement learning and zero-shot teleoperation. Our method enables the robot to satisfy support, work-clearance, and nonpenetration criteria across all evaluated seeds. Across nailgun, hammering, and pushing, it achieves work-clearance errors between 0.256 and 0.531 cm and 3/3 successful evaluations per task. Physical experiments reproduce uphill walking, nailgun, hammering, and bending motions with mean base-frame motion errors below 80 mm. These findings establish scene-grounded human motion learning as a promising basis for construction-oriented humanoid motion primitives.
★ Integrated Guidance and Control of a Mother-Child UAV-UGV System for Cooperative Missions
Autonomous recovery of a small multirotor onto a hovering multirotor carrier differs from recovery onto ground or shipborne platforms because the recovery surface is itself an actively controlled, thrust-limited aerial vehicle. This paper presents a field-validated autonomy framework for a heterogeneous rover-mothership-child system executing rover supervision, mothership transit, child deployment and sortie, autonomous return, aerial recovery, and synchronized descent. The recovery stack combines jerk-bounded reference generation, disturbance-observer-augmented planar tracking, feasibility-aware vertical control, a discrete-time barrier-based safety filter for relative vertical geometry, and communication-aware carrier-state prediction. The contribution is the coordinated system-level integration of these methods for recovery onto a hovering multirotor and its full-scale outdoor validation. The framework is implemented on a PX4-ROS 2 architecture using RTK-enabled GNSS, IMU, and barometric fusion, with mothership-side 1D lidar used only as an auxiliary near-contact cue. RTK-fixed positioning was maintained throughout testing. Across 20 outdoor cooperative missions, 17 successfully completed deployment, sortie, and recovery, giving an observed mission success rate of 85%. For successful recoveries, mean terminal-alignment time was 6.3 s, mean planar alignment error at acceptance was 0.18 m, maximum terminal planar deviation was 0.32 m within a 0.40 m capture radius, and minimum logged relative vertical separation during coupled descent was 0.41 m. Mothership planar station-keeping RMS error was 0.25 m. The three unsuccessful trials occurred at different mission stages and are analyzed separately. Results demonstrate practical autonomous aerial recovery within the tested outdoor operating envelope.
comment: 27 pages, 10 figures
★ S4R: Scaling for Rigid-Body Interpenetration Resolution SIGGRAPH
Rigid-body interpenetration frequently occurs in procedurally assembled and generated scenes and must be removed before downstream applications such as physical simulation. We present S4R (Scaling for Rigid-Body Interpenetration Resolution), a scale-continuation method for static interpenetration repair. S4R first uniformly shrinks each body about a fixed reference center to a small initial scale, at which the layout is penetration-free, and then restores full scale through a sequence of minimum-norm convex contact quadratic programs (QPs) that target the linearized separation margin during continuation. Resolution thereby replaces one deep correction with a sequence of shallow-contact subproblems. A conservative scale-event bound and frozen-witness gap predictions cut the number of exact mesh queries; the continuation then ends with a full-scale evaluator check and bounded tail refinement. We evaluate S4R on Kubric, HY3D-Bench, and Thingi10K using a shared mesh-level evaluator and a unified per-scene timing protocol. In the main comparisons on all three benchmarks, up to N=5000 bodies, S4R reaches zero reported penetration with displacement that stays small and nearly independent of scene size, and at the lowest wall time within each hardware tier among the compared methods. A GPU implementation extends these results to large-scale scenes. Our code and data can be found on our project page: https://frank-zy-dou.github.io/projects/S4R/index.html.
comment: ACM Transactions on Graphics 45(6), Article 197 (SIGGRAPH Asia 2026). Project page: https://frank-zy-dou.github.io/projects/S4R/index.html
★ Towards AI-enhanced control: a numerical technique for trajectory smoothing of a parallel robot for pancreatic surgery
The paper presents a numerical approach for the end-effector trajectory smoothing of a parallel robot designed for minimally invasive pancreatic surgery. The approach is tailored for real-time master-slave control architecture and uses a 3D space mouse for command input for velocity control. The trajectory smoothing is achieved by generating S-curves in the end-effector velocity fields, thus controlling the accelerations, which in turn reduces tissue trauma in the minimally invasive procedures. Real-time control is enabled by segmenting the S-curves based on the command inputs from the 3D space mouse. A special case is considered where the acceleration time is constant for all command inputs. Numeric results demonstrate stable transitions (without abrupt changes) in both the end-effector parameter space and in the active joints parameters, thereby validating the proposed approach. Further work aims to test the approach on an experimental model and integrate it into AI-based training modules.
★ Worst-Case Hidden-Vehicle Trajectory Search in Spatiotemporal Occlusion Regions ECCV 2026
Occlusion creates fundamental uncertainty in autonomous driving. Existing methods often propagate frame-wise hypotheses or optimize ego behavior against prescribed hidden-agent predictions, leaving the worst history-consistent interaction unexplored. We introduce History-Conditioned Minimax Trajectory Search (HC-MTS), which combines temporal occlusion reasoning with response-aware search. First, HC-MTS constructs finite hidden-state modes, each certified by a backward witness satisfying multi-frame visibility, occupancy, semantic-map support, and class-specific kinematic constraints. It then solves a bilevel minimax problem: an inner finite oracle maximizes the ego driving score over destination attainment and ride comfort, while the outer search selects the legal hidden-vehicle trajectory that minimizes this best-response value. Across eight Waymo Open Motion Dataset scenarios, increasing the visibility-memory horizon from K=1 to K=20 reduces the mean per-scenario vehicle, pedestrian, and total retained hidden-seed counts by 18.12%, 21.67%, and 18.45%, respectively. HC-MTS identifies six avoidable counterexamples, while no legal collision-producing attacker is found in the remaining two scenes within the finite search budget.
comment: 16 pages, 3 figures. Accepted at the ECCV 2026 Workshop on Safe and Defensive Autonomous Driving (SDAD) as an Oral Presentation; Best Paper Award. Workshop website: https://sdad.cc/papers.html
★ Visual Sim-to-Real Learning for Robotic Insertion under Geometric Variations: Application to Rebar Installation
Rebar insertion is among the most repetitive and physically demanding tasks on construction sites, and a contact-rich problem at 1.4 mm clearance. The parts, however, vary at two levels: a nominal design per structural member, and fabrication tolerance around each nominal design. Real-world data therefore has to be re-collected as designs and batches change. We present RebarSim, a visual sim-to-real system trained entirely in simulation. A privileged state-based teacher is trained with reinforcement learning over procedurally generated rebar geometries, then distilled into a multi-view student that maps raw RGB and proprioception directly to actions under extensive domain randomization. The student transfers to the real world zero-shot, seating rebars taken from a real factory production run in 91.3% of real-robot rollouts. Underlying that result, geometry diversity and pretraining both bring benefits. Training across a diverse set of nominal designs rather than one lifts the zero-shot success of both the teacher and the student on unseen designs, and the student policy outperforms a single-design specialist on that specialist's own design. A pretrained student then adapts to a new design with 4--6x fewer distillation samples than one trained from scratch. Visual sim-to-real transfer depends on appearance randomization and the DAgger mixture: removing either one sharply lowers success. Videos, code, and task assets are available at https://rebarsim.github.io.
★ SenseFuse: Label-Free Fusion of Image and Shape Encoders for Open-Vocabulary 3D Instance Segmentation
Open-vocabulary scene understanding is fundamental for robotics, laying the groundwork for spatial reasoning and object manipulation. While closed-vocabulary 3D instance segmentation heavily leverages 3D shape information, state-of-the-art open-vocabulary methods remain predominantly restricted to 2D image features or image-distilled representations during mask labeling. In this paper, we propose SenseFuse, a label-free fusion method that balances 2D image and 3D shape encoders for robust open-vocabulary 3D instance segmentation, refining only the mask-labeling stage of existing pipelines. We reveal that 2D image and 3D shape encoders exhibit largely disjoint failure patterns and rarely share identical wrong labels, whereas two 2D image encoders frequently repeat the same errors. This distinct behavior makes the 2D and 3D pair inherently complementary. We introduce an adaptive mechanism that selects a scene-level fusion weight to maximize a label-free sensitivity measure, estimated directly from a single scene's unlabeled proposals in milliseconds. SenseFuse improves labeling accuracy in every evaluated setting across ScanNet200, Replica, and ScanNet++, recovering 67-100% (median 93%) of the gain achievable with an oracle weight, and it raises instance AP in 21 of 22 reported settings. Code is available at https://github.com/hanes1207/SenseFuse.
comment: 8 pages, 6 figures. Code: https://github.com/hanes1207/SenseFuse
★ Spatial-Semantic Uncertainty in VLM-Based Target Search: Balancing Exploration and Identification IROS 2026
Robots searching for a target from a natural-language description must determine not only where to search, but also which observed candidate is the desired target. These decisions reflect two distinct sources of uncertainty - spatial uncertainty over candidate locations and semantic uncertainty over target identity - that are often conflated in VLM-based search systems. We introduce a spatial-semantic uncertainty formulation that maintains separate beliefs over each component and integrates probabilistic VLM evidence into a global target-identity posterior, including probability mass for undiscovered targets. This decomposition allows an information-theoretic planner to independently value candidate discovery and target disambiguation through spatial and semantic expected information gain (EIG), providing an explicit mechanism for trading broader exploration against earlier identification. We evaluate six VLM uncertainty-elicitation interfaces on 500 synthetic targets and show that similar recognition accuracy can conceal substantial differences in calibration and false confidence. In degraded-observation search-and-identify experiments, EIG-based planners reach confident decisions in 75.0%-92.5% of trials, compared with 20.0% for Random search, while different spatial-semantic weightings achieve comparable identification accuracy once confidence is attained. Increasing semantic emphasis reduces unnecessary exploration and VLM queries, demonstrating that explicitly planning over semantic uncertainty can accelerate target resolution without sacrificing decision quality. These results highlight the distinct roles of uncertainty representation and uncertainty-driven planning in embodied VLM systems.
comment: Accepted for presentation at IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026) WorkshopRethinking Uncertainty for Modern Robotics Paradigms
★ Time-Efficient Iterative Learning Planning for Safety-Critical Dynamic Obstacle Avoidance
Autonomous mobile robots require timeefficient planning and safety-critical dynamic obstacle avoidance under constrained onboard computation. While Iterative Learning Planning (ILP) offers lightweight and efficient traversal planning, it lacks explicit mechanisms for dynamic obstacle perception and avoidance. This article extends ILP to safety-critical navigation in dynamic environments by integrating an anticipatory risk-blended control barrier function (ARB-CBF). The extended ILP learns traversal-speed and steering-bias profiles via a fractionalpower update based on local obstacle risk, generating nominal control commands that ARB-CBF modifies at runtime for real-time safety guarantees. Algorithmic analysis demonstrates that the ILP replanning stage scales at O(kN) for k iterations and N waypoints, while ARB-CBF executes with linear complexity. Comprehensive simulations and real-world experiments validate the framework, demonstrating superior temporal efficiency and safety with lower computational overhead compared to optimizationbased baselines, making it highly suitable for resourceconstrained platforms.
comment: 10 pages, 13 figures
★ Resilient Motion Planning for Free-Flying Space Robots under Actuator Failures
Free-flying robots rely on multiple thrusters to maneuver in space. If one or more of these thrusters fail, the robot may lose control authority and risk mission failure. At the same time, their free-flying nature implies that, even in the absence of actuation, they continue along (locally) straight-line trajectories. In this work we present a probabilistic, proactive, motion planning framework that explicitly accounts for actuator failures in space. We model actuator failure modes as a Markov chain and propagate the probability of successfully reaching the goal along the planning horizon. Precomputed reachable sets evaluate the robot's capabilities of reaching waypoints under potential failures and an RRT$^*$-based planner concatenates these waypoints. The resulting algorithm maximizes the overall target-reaching probability, providing maximally resilient motion plans utilizing free-flying properties. We validate our approach experimentally on a physical free-flyer platform with injected actuator failures.
comment: 7 pages, 7 figures
★ Imagine-TAMP: Imagination-Guided Task and Motion Planning in Partial Observability
Robots operating in cluttered environments must often manipulate objects whose locations are only partially observable. A central challenge is deciding whether to acquire another observation or to first manipulate objects that may occlude the target. Conventional task and motion planning (TAMP) approaches typically make this decision using symbolic action costs or expensive geometric planning, neither of which adequately captures how likely an observation is to reveal an occluded target. We introduce Imagine-TAMP, an interleaved planning and execution framework that uses semantic and geometric imagination to compare alternative task-level strategies under partial observability before committing to expensive motion planning. A vision-language model shapes a particle belief over target locations using commonsense relationships between the target and visible objects, while a generative scene model estimates plausible geometry in unobserved regions. Given a target hypothesis and imagined scene, Imagine-TAMP generates multiple symbolic plan skeletons and assigns non-unit costs that approximate both manipulation effort and target visibility from sensing actions, distinguishing a short but poorly informative observation strategy from a longer strategy that first manipulates an occluder to better expose the target. The selected skeleton is then refined into a feasible continuous plan and executed, with new observations updating the belief and triggering replanning when necessary. Experiments show that imagination-guided evaluation improves observation-versus-manipulation decisions: in viewpoint-constrained shelf scenes, non-unit geometric evaluation increases success from 46.0% to 84.0%, while semantic belief shaping further reduces manipulation and replanning. On a real robot, the complete system reduces planning time by 32% relative to a geometry-only ablation.
★ Navi-Agent: Unlocalized Monocular Navigation Agent ICRA
Vision-Language Navigation in Continuous Environments (VLN-CE) requires an embodied agent to execute long-horizon instructions in unknown environments. Existing zero-shot VLN-CE systems typically maintain spatial states through geometric localization or coordinate-based representations. Recent geometry-constrained navigation removes depth and globally consistent coordinates, but maintaining persistent spatial awareness for place confirmation, progress verification, and recovery remains challenging. We present Navi-Agent, a zero-shot VLN-CE agent that constructs a coordinate-free spatial state from visual observations and executed motion histories. Navi-Agent organizes this state as a navigation topology, where nodes represent visual places and edges represent motion transitions. This representation enables observation-based approximate self-localization, task progress verification, and visual revisitation-based recovery. Navi-Agent performs closed-loop navigation by decomposing instructions into sub-goals, executing local visual navigation, and verifying visited places through the constructed spatial state. Experiments on zero-shot VLN-CE benchmark and real-world robot platforms show that Navi-Agent achieves state-of-the-art performance among geometry-constrained methods while remaining competitive with approaches relying on geometric localization.
comment: 8 pages, 7 figures. Submitted to 2027 IEEE International Conference on Robotics & Automation (ICRA)
★ EliGSiR: Continual RGB-D Mapping with Gaussian Splatting under Bounded Compute
Conventional 3D Gaussian Splatting assumes a closed set of observations and long optimization schedules. Continual RGB-D mapping in contrast poses the problem that new observations arrive online, while previously reconstructed regions must be preserved. We present EliGSiR (Evidence-guided Load-adaptive Incremental Gaussian Splatting with Image Replay), a continual Gaussian mapper that controls how the available optimization budget is used as the reconstruction evolves. Map-Guided View Scheduling filters redundant incoming views and reconsiders retained views according to the current state of the map. Load-Adaptive Fidelity adjusts supervision resolution to the current mapping load instead of following a fixed resolution schedule. Targeted Geometry Growth separates depth supervision from Gaussian creation and adds geometric capacity only where repeated RGB-D observations indicate missing or misplaced structure. Together, these mechanisms adapt which views are optimized, how much image detail is used, and where the representation grows while mapping remains active. We evaluate EliGSiR on Replica, TUM RGB-D, ScanNet++, and real RGB-D sensor sequences, considering both the final reconstruction and the map available throughout acquisition. On TUM RGB-D fr3/long_office_household, EliGSiR reaches 21.52 dB with the same ground-truth mapping poses used by the controlled baselines, compared with 19.42 dB for SplaTAM. In the tracked-pose comparison, EliGSiR with live ORB-SLAM3 poses reaches 23.02 dB in 155.5 s, compared with 20.10 dB in 230.9 s for CaRtGS using its native tracker. We further evaluate reconstruction throughout acquisition and show how EliGSiR adaptive view scheduling, supervision fidelity, and geometry growth improve the use of the available mapping budget.
comment: 8 pages, 8 figures
★ RoboFind: Multi-Agent Personalized Object Search for People Who Are Blind or Have Low Vision
Blind and low-vision users often need to locate a specific personal object rather than an arbitrary instance of the same category. The task calls for a robot that can move through the space and reach viewpoints the user cannot, and for an accessible interface where the user says which object is meant and learns whether the right one was found. We present RoboFind, a multi-agent framework in which a smartphone teaches the target and a quadruped robot carries out the search. A Target Teaching Agent converts guided smartphone recordings into a semantic target profile and a reusable multi-view reference bank through an accessible capture flow with AR guidance, speech and haptic feedback, and screen-reader support, so later missions refer to a stored object without repeating the teaching process. At runtime, a Navigation Agent explores the environment and proposes candidate targets, a Verification Agent checks each candidate against the stored references, and a Coordination and Recovery Agent completes the mission or triggers recovery and continued search. Across 32 real-robot missions, RoboFind reaches 85.0% success against 25.0% for a reconstructed sequential first-stop baseline over 20 trials with ten targets, and reduces false success from 75.0% to 5.0%. On six shared targets it succeeds in 10/12 trials, against 5/12 for 12 independently executed GPT-6 Astra-only trials. These results show that the multi-agent design fits the demands of personalized object search, where verifying object identity before declaring completion is what makes the outcome something a user can rely on.
★ GPT-6-Astra in a Navigation Workflow: Behavioral Analysis in Zero-Shot Vision-and-Language Navigation in Continuous Environments
We study GPT-6-Astra in a zero-shot Vision-and-Language Navigation in Continuous Environments (VLN-CE) system, where it interprets instructions, assesses its surroundings, and proposes actions. The system uses a common observation--decision--execution workflow with direct model API calls, without a packaged agent harness or navigation-specific fine-tuning. In this workflow, each request receives selected observations, execution feedback, and retained progress records. Evaluation covers the complete system, including context management and action control. We evaluate the system on 50 of the 100 R2R-CE val-unseen episodes used by Open-Nav. It achieves a success rate of 52.0\%, an SPL of 48.9\%, and an nDTW of 70.8\%. Our analysis highlights three findings. First, recorded responses link landmarks and earlier actions to instructions using observations and supplied history. Second, reviews include requests for additional views and revisions of uncertain judgments. Third, the results suggest a gap between task understanding and autonomous completion: an unfinished crossing is recognized while rotation continues. At termination, 36.0\% of episodes succeed with a workflow-accepted STOP, while another 16.0\% meet the distance criterion at the step limit. These results highlight a central challenge: translating correct local judgments into sustained progress and appropriate stopping.
comment: Technical Report
★ Universal Navigation Interface: Robot-Free Data for Wheeled Robot Navigation
Collecting real-world navigation data for mobile robots typically requires platform-specific teleoperation, making large-scale collection expensive and difficult to scale. We introduce Universal Navigation Interface (UNI), a robot-free data collection paradigm that uses a four-wheeled rollator walker (rollator) and smartphone to collect physically constrained human demonstrations. Because the rollator cannot climb stairs, negotiate uncut curbs, or pass through narrow gaps, demonstrations are naturally biased toward wheeled-feasible routes. Using UNI, we collect 37.2 km of real-world navigation data and recover metric trajectories that directly supervise goal-conditioned navigation models. Fine-tuning visual-navigation models on UNI reduces trajectory prediction error by 17.4-24.8% on held-out UNI demonstrations. Evaluation on other navigation datasets shows benefits that vary by dataset and metric. We further demonstrate closed-loop transfer to a powered wheelchair in curb, staircase, and curb-cut scenarios. These results support low-cost physical proxies as a practical source of navigation supervision collected without the target robot.
comment: 8 pages, 4 figures, 7 tables. Project page: https://universal-nav.github.io/
★ AnyViewDex: View-Invariant Dexterous Manipulation from RGB Observations
Visuomotor policies for multi-fingered dexterous manipulation are highly sensitive to camera viewpoint shifts. To achieve view invariance, recent methods increasingly rely on explicit 3D modalities like RGB-D or point clouds, which can introduce hardware dependencies, calibration requirements, and vulnerability to sensor noise during real-world deployment. In this work, we show that view-invariant control can be achieved without explicit test-time 3D sensing by encoding geometric knowledge into the visual representation during simulation. We present AnyViewDex, an asymmetric training pipeline that combines multi-view contrastive alignment with privileged 3D geometric supervision. By regressing absolute 3D object coordinates during simulated training, this auxiliary objective provides a geometric grounding signal that mitigates the spatial collapse of the globally pooled contrastive embedding. At deployment, the policy operates zero-shot using only uncalibrated monocular RGB and proprioception. We validate this approach across both reinforcement learning and student-teacher distillation. In hardware evaluation on an xArm7 with a 16-DoF LEAP Hand, AnyViewDex reaches 76.7% grasping success across eight unseen objects and six uncalibrated viewpoints (480 trials; 2,400 across all ablation conditions), indicating that geometrically grounded monocular policies transfer zero-shot without test-time depth. Project Page: https://anyviewdex.github.io/
★ Safety-Critical Scenanrio Emerges from Initial Scene
Safety-critical driving scenario generation has largely focused on manipulating the behavior of surrounding agents while starting from an initial scene from driving data. This assumption can limit the space of discoverable failures, since driving data can provide little opportunity for meaningful interaction. For example, in the Waymo Open Motion Dataset, 20.44% of recorded slices feature a stationary ego vehicle that never moves, and 30.39% of initial frames contain no nearby traffic participants within 10 meters. We instead study safety-critical scenario generation as an initialization problem: given agnostic black-box driving policies, we learn to generate realistic initial scenes that are more likely to evolve into critical interactions. We propose AdvScene, a conditional latent diffusion model that is trained in two stages. Starting from pretraining on naturalistic driving data, we post-train the adversarial-agent generation branch using reinforcement learning with feedback from closed-loop simulator rollouts. Conditioning on ego driving displacement prevents the ego from remaining static, and RL finetuning induces criticality directly with non-differentiable safety-critical metrics. Experiments on the Waymo dataset across 12 combinations of ego and traffic policies show that our AdvScene substantially increases the rate of ego-fault collision events and TTC<3s events.
★ Graph-Based Design of Soft Grippers with Multi-Objective Quality-Diversity Optimisation
Effective manipulation across diverse objects is critical for applications ranging from agricultural harvesting to laboratory and domestic automation. While the inherent compliance of soft robotics is well suited to this challenge, designing grippers that generalize across tasks remains difficult due to the vast design space of continuum mechanics and the risk of overfitting to specific scenarios. We propose a graph-based design space for representing soft structures and mechanisms, coupled with a multi-objective, diversity-driven genetic optimization framework that explicitly promotes solution variety throughout the design process. Using multiple grasping scenarios during optimization, we study how task diversity influences the emergence of generalization to unseen objects and contact conditions. Our results show that optimization over a sufficiently diverse set of grasping cases leads to designs with emergent generalization, exhibiting improved robustness compared to task-specific solutions on novel scenarios. These findings suggest that diversity-driven optimization offers a principled pathway toward general-purpose soft grippers, aligned with the adaptable nature of soft robotics.
★ FlipToSee: A Probabilistic Stable Placement Prior for Active Visual Exploration via Regrasping
Active visual exploration of tabletop objects often requires reorienting an unknown resting object onto a different stable support face to expose occluded surfaces. To identify such placements without exhaustive physical search, we learn a probabilistic placement prior from a single-view point cloud. Stable placement prediction is inherently multimodal, and conventional 6-DoF regression introduces further ambiguity by modeling translation and in-plane yaw. We therefore propose FlipToSee, a probabilistic framework that removes this representational ambiguity by parameterizing placements as unit support normals on $S^2$ while modeling their multimodal conditional distribution via a von Mises--Fisher mixture density network. To decouple mode diversity from physical robustness, FlipToSee deterministically extracts a compact candidate set from the mixture components and applies robustness-aware reranking using an auxiliary head trained with candidate-aligned supervision. In simulation, FlipToSee achieves $98.4\%$ first-proposal success on in-distribution objects, $95.3\%$ on out-of-distribution shapes, and $90.0\%$ under zero-shot transfer to household YCB objects. We further demonstrate the learned placement prior on a physical robot by integrating it with grasp and motion planning for exploratory regrasping.
★ Mechanical Precision Weeding with a Quadruped Robot
Herbicide-based weed control is increasingly unsustainable due to rising weed resistance and the adverse environmental impacts of chemical use. While mechanical weed control avoids these drawbacks, it is typically implemented using large machines that cause soil compaction. We propose a novel alternative based on small mobile robots for mechanical weeding. Compared with existing automated mechanical weeding approaches, the proposed method offers reduced soil compaction, simpler automation, and improved scalability. Our solution involves a Boston Dynamics Spot quadruped robot equipped with a custom weed removal tool featuring a milling bit at its end. The tool is rigidly attached to the robot and uses the degrees of freedom of the robot base by actuating the legs, while keeping the feet stationary. We develop a software architecture that enables autonomous weed removal and integrate this system with all other required components. We analyze the accuracy and efficiency of the current proof of concept both in an indoor and outdoor environment and provide recommendations for future work to make the system more accurate and efficient.
★ DR-MPC: Fast and Feasible Dynamics-Relaxed Model-Predictive Control for Legged Locomotion
This paper presents dynamics-relaxed model predictive control (DR-MPC), a novel MPC formulation for legged locomotion, and a tailored interior-point method (IPM) solver. The formulation combines online optimization feasibility by construction with a contact-aware input parameterization. DR-MPC moves the dynamics equality and affine input constraints into quadratic penalties and retains only nonempty box constraints. The resulting box-constrained quadratic program (QP) has a block-arrow Hessian that enables the state and affine-output directions to be eliminated through a Schur complement. The solver factors only the reduced control system after swing-force elimination and contact-aligned move blocking. For the evaluated implementations using the same DR-MPC formulation, our method achieves median end-to-end MPC speedups of $16.0\times$ over HPIPM and $4.4\times$ over OSQP, with comparable locomotion performance in simulation. DR-MPC achieves a median onboard MPC end-to-end time of $4.4$ ms and is validated on a Unitree Go1 quadruped. Open-source code will be made available after publication.
comment: 8 pages, 5 figures, submitted to RA-L
★ Astronex-World 1.0: Real-Time Interactive World Model Foundation
We present Astronex-World 1.0, an open controllable video world-model foundation. Given a text prompt (text-to-video) or an initial observation (image-to-video), the model predicts future visual states under frame-aligned camera trajectories, continuous actions, and an embodiment identifier, and accepts text events inserted at a specified position of a rollout. The family provides a bidirectional model for full-context generation and a causal model with block-causal attention and cross-block KV caching for persistent generation, both built on the Wan2.2-TI2V-5B prior. PRoPE injects camera intrinsics and extrinsics, while a 64-dimensional action stream modulates every Transformer layer. A five-stage training path develops bidirectional camera and action control, converts the backbone to block-causal generation, distills a few-step student, restores mixed-domain dynamics, and applies asymmetric DMD/DMD2 distribution matching. The causal model generates 832x480 video at 24 fps. All five training stages run on two NVIDIA L20 48 GB GPUs, and the causal model streams in real time on one. It scores 73.5 on WBench Navi and 70.0 on WBench Full. On Full, this 5B model is above the 13.6B LongCat-Video and the 14B Helios, within one point of the 22B LTX-2.3, and above YUME 1.5, which is post-trained from the same 5B prior on NVIDIA A100 GPUs. The reserved action input and output interfaces allow post-training for embodied intelligence and autonomous driving.
comment: Technical report. 25 pages, 13 figures, 10 tables. Project page: https://world.astronex.com.cn ; Code: https://github.com/Astronex-Robotics/Astronex-World ; Weights: https://huggingface.co/Astronex-Lab/Astronex-World
★ Compliance for Free: Learning Identifiable Impedance via Bilateral Teleoperation
Vision-language-action models tell a robot where to move, but not how hard to push. Contact-rich tasks depend on that second quantity, compliance, yet no widely used demonstration interface records it. The obstacle is identifiability as realized pose and measured force cannot separate the operator's intended equilibrium from their stiffness, so VR controllers, SpaceMouse and handheld grippers cannot supply compliance supervision even in principle. Prior compliance-output policies work around this with hand-specified task structure, privileged simulation contact state, or dedicated force and tactile hardware. Four-channel bilateral teleoperation removes the ambiguity directly by using the leader arm as a separate measurement of the intended equilibrium, making per-axis stiffness identifiable by regression using only the joint-torque sensing already on the manipulator. This yields per-timestep, direction-dependent compliance labels at zero annotation cost, which we use to fine-tune a VLA to emit stiffness alongside pose. On a Franka Research 3 wiping task, ours is the only policy of five whose contact force changes when the instruction asks for a firm wipe rather than a normal one (6.4N (normal) to 9.1N (firm) RMS, Cohen's d = 0.89, p = 0.023
★ MaskHarness-WAM: Instance-Grounded Harnessing for Long-Horizon Robot Manipulation
Long-horizon robot manipulation requires not only stable local visuomotor control, but also continuous target tracking and reliable task progress assessment throughout execution. This challenge becomes particularly critical when multiple objects share identical appearances and must be manipulated in a prescribed order. In such scenarios, relying solely on a limited-horizon manipulation policy is often insufficient to determine which instance should be operated on and when the task should transition to the next stage. To address this challenge, we propose MaskHarness-WAM, an instance-grounded harness for long-horizon manipulation. The proposed system connects high-level task planning with low-level manipulation policies through target masks, while leveraging visual feedback for subtask scheduling and continuous execution. Since each subtask corresponds to a different target instance, the low-level policy requires a newly established initial target mask under the updated scene at each subtask transition. The harness continuously re-observes the environment, generates, and verifies the target mask at subtask boundaries, thereby updating the instance-level spatial condition provided to the low-level policy. Furthermore, the system advances the manipulation process by switching target instances according to the verified completion status of each subtask. Experiments on a real robot platform demonstrate that MaskHarness-WAM substantially outperforms limited-horizon policies on sequential multi-object manipulation, showing its effectiveness in extending local manipulation skills to reliable long-horizon execution.
★ Hybrid Residual Reinforcement Learning for Contact-Rich Robotic Book Insertion
Placing a grasped book into a tight shelf is a compact but difficult contact-rich control problem: millimetre-scale pose error can turn a geometrically valid approach into jamming, failed release, or incomplete seating. We study this final phase after grasp acquisition and global approach, and ask how control authority should be divided between known geometry and learned behaviour. Our method retains a nominal task-space controller for structured insertion and seating, while residual PPO supplies bounded local corrections and decides when to release. Only the brief open-retreat-reclose transition is scripted. For the final policy used on hardware, a deployment-matched simulation evaluation over 512 fixed conditions yields 98.50 percent mean success (0.23 percentage-point sample SD) across three independent training runs, compared with 37.89 percent for nominal control. On the physical xArm7, 60 trials over 30 matched conditions show the same qualitative advantage: residual control raises success from 26.7 percent to 63.3 percent, reduces failures from 22 to 11, and wins 13 of the 15 matched conditions in which the two controllers differ. Robustness tests show that performance remains above 87 percent under initialization perturbations up to 1.5x, while very tight clearances expose the geometric limit of local correction. These results support a hybrid design in which geometry preserves reliable task structure and learning is concentrated on the contact-sensitive behaviour that fixed rules handle poorly.
comment: 8 pages, 8figures
★ LapaTrack-3D: 6 DoF pre-operative shape tracking for laparoscopic surgery
This work proposes a real-time 6 Degree-of-Freedom (6 DoF) tracking algorithm for monocular laparoscopic surgery. It provides alignment between intra-operative video and pre-operative data (e.g., CT). The 6 DoF tracking offers a solution for accurately locating the internal anatomy of the target organ despite the lack of tactile feedback and transparency. The ORB-SLAM2 framework is adopted and modified for prior-based 3D tracking with four major modifications. First, the primitive 3D shape is used for fast initialization of the ORB-SLAM2 monocular mode. Second, a pseudo-segmentation strategy is employed to separate the target organ from the background for tracking. Third, the 3D shape is incorporated as a geometric prior in its pose graph optimization. Fourth, the Multi-Scale Retinex with Chromaticity Preservation (MSRCP) algorithm is leveraged and modified for image enhancement in challenging illumination scenarios. In-vivo and ex-vivo experiments validate that LapaTrack-3D provides robust 3D tracking and effectively handles typical challenges such as poor illumination, fast motion, out-of-field-of-view scenarios, partial visibility, and ``organ-background'' relative motion. LapaTrack-3D achieves a processing rate of 13 Hz for 1280*720 pixel video.
comment: This paper has been accepted by IEEE Transactions on Medical Robotics and Bionics (T-MRB)
★ Execution-Aware Pre-Execution Ranking for Grasp-Conditioned Robotic Placement
A geometrically valid placement can still be difficult to execute because the selected grasp changes the required end-effector pose, collision geometry, and transport motion. Placement is formulated as a pre-execution ranking problem in which supplied grasp-placement candidates are scored before planning. The model combines a typed target-conditioned point cloud with three pose descriptors and hierarchical heads for planning success and execution success conditioned on planning. On a 30-object, 1,235-scene dataset with scene-group-held-out splits, three-seed top-1 success on covered test groups reaches 85.63 +/- 1.08% for joint selection and 79.84 +/- 0.16% for fixed-target ranking. For the designated frozen seed-42 checkpoint, top-1 success improves from 72.84% to 85.78% over full-pool cuMotion for joint ranking and from 59.65% to 79.67% for fixed-target ranking. Frozen transfer to xArm7/MoveIt requires no xArm-specific retraining. Across 27 locked cases, 13 complete end to end (48.15%). Of the 16 cases that pass Top-5 preflight and begin execution, 13 succeed (81.25%). Candidate-level deployment-feasibility prediction reaches 81.25% recall, 85.20% specificity, and 83.23% balanced accuracy.
comment: 8pages, 6figures
★ Co-VLA: Consensus-based Federated Training for Vision-Language-Action Models
Vision-language-action models (VLAs) have emerged as a promising paradigm for general-purpose robot learning, with performance improving as models and datasets scale. Scaling robot data collection, however, remains challenging because data are naturally distributed across robots, tasks, and locations, making centralization costly or impractical. Federated learning offers a way to train on decentralized robot data, but applying it to VLAs requires accounting for heterogeneous robot client data distributions. We present Co-VLA, which applies consensus optimization using the Alternating Direction Method of Multipliers~(ADMM) to federated VLA training. We show that the same algorithm supports both full-model training and parameter-efficient fine-tuning with both fixed-rank and rank-adaptive adapters. The name Co-VLA reflects both consensus and collaboration: clients with different local robot datasets collaboratively train a shared model without sharing their data. Our experiments demonstrate that Co-VLA achieves performance comparable to centralized training in both full-model training and parameter-efficient fine-tuning settings.
★ Distributed Model Predictive Control with Connectivity-based Contracts
Teams of mobile robots rely on continuous communication with their neighbors for coordination, yet most distributed model predictive control (DMPC) schemes assume the communication network stays connected rather than actively enforcing it. Adding such a guarantee is hard since the usual mathematical condition for connectivity is nonconvex and links every agent to every other, which is incompatible with a scalable distributed real-time controller. We propose a DMPC framework in which each agent is assigned a connectivity contract: a local region prescribing where its predicted positions may lie over the prediction horizon. The contracts are designed so that, as long as every agent stays within its own contract, the team is guaranteed to remain connected. Given the maintained contract graph, an agent builds its contract from a single exchange with its immediate neighbors, after which every agent solves its own optimization problem independently. We prove that the resulting closed-loop system maintains connectivity, avoids collisions, and respects local state and input constraints. Simulation and hardware experiments on miniature autonomous car-like robots demonstrate the approach.
★ Learning and Transferring Closed-Loop Robot Software
Closed-loop robot policies require observation processing, state management, and situation-dependent branching, making them costly to design and tune manually. Although coding agents increasingly support control-code generation and optimization, it remains unclear whether implementations improved on source tasks also support policy acquisition for new tasks. We study this question by treating complete closed-loop implementations as reusable execution experience. For each source task, a coding agent generates policy code from a few successful demonstrations and iteratively improves it using simulation feedback. The validation-selected implementations are retained in a software archive. For new tasks, the agent generates and improves policies using archived implementations, target demonstrations, and execution feedback. The resulting policy is then frozen and executes without further model calls. Across four source tasks in RoboCasa, iterative optimization increases mean success from 28.3% to 64.2%. Across nine target tasks and three independent runs, mean success is 45.2% without references, 41.5% with initial source code, and 57.0% with optimized source code. Optimized references outperform initial references in all three runs on the nine-task average, with a mean gain of 15.6 percentage points. These results demonstrate the value of execution-improved software as a resource for acquiring new policies in this setting, although initial references remain better on two target tasks when averaged across runs.
★ Learning Reliable Parking Policies via Offline Reinforcement Learning with Quantized Action Representations
Parking is a routine yet safety-critical task for autonomous vehicles operating in urban environments. However, cluttered and weakly structured parking spaces, compounded by the interactive uncertainty from surrounding vehicles, hinder reliable maneuver generation. To address these challenges, we develop a waypoint-level offline reinforcement learning framework for interaction-aware autonomous parking. Specifically, a dedicated parking dataset is constructed from hierarchical expert rollouts with rotational waypoint augmentation, covering both non-interactive scenarios and interactive ones. The policy is then conditioned on a compact state representation, in which LiDAR-based obstacle features are adapted to the target pose via feature-wise linear modulation. A state-conditioned tokenizer further quantizes continuous waypoint sequences into discrete action tokens, over which conservative Q-learning is performed to suppress value overestimation on poorly supported actions. Extensive closed-loop experiments are conducted in the high-fidelity CARLA simulator. The proposed framework attains the highest parking success rate among all baselines and transfers reliably to unseen parking slots.
★ Feeling Terrain Before Crossing: World Models for Off-Road Navigation
Navigation world models plan by foresight, predicting the future that each candidate action sequence produces and selecting the best, rather than mapping observations to actions directly. Unlike urban settings where a predicted scene is a sufficient proxy, off-road navigation hinges on the robot--terrain interaction, so the prediction must cover not only what the camera will see but what the robot will feel. However, existing scene-focused models do not predict how much the robot will slip, tilt or shake along a planned trajectory. Proprioception captures these dynamics directly and, when used as input, improves the prediction of the physical future. We present Feel-WM, the first off-road navigation world model that conditions on proprioception and predicts what the robot will feel alongside what the camera will see. The physical future takes the form of a future proprioceptive state and a failure risk, both learned from the robot's own experience without human labels. The planner rolls out the physical future alongside the scene and weighs the predicted failure risk against goal similarity in a separable score. Experiments on real off-road data and in simulation demonstrate that Feel-WM outperforms visual-only navigation world models in open-loop planning and closed-loop rough-terrain navigation across wheeled and legged platforms. Deployed on a Husky on mountain trails, Feel-WM plans onboard, predicts rough ground ahead and steers around it, completing courses that an end-to-end policy fails.
comment: 8 pages, 6 figures
★ GR2PO: Group Relative Return Policy Optimization for Continuous Robot Control
Actor-critic architecture has been widely used in continuous robot control. However, they rely on learning a value network, introducing additional computational overhead during training. Moreover, policy learning may also be affected by the approximation error of value estimation. Critic-free group relative policy optimization methods provide a simpler training approach by removing the need for a critic. However, they fail to learn long-term action outcomes when directly applying immediate rewards to policy optimization in dense-reward environments. To address these problems, we propose Group Relative Return Policy Optimization (GR2PO), a critic-free reinforcement learning framework for continuous robot control. GR2PO estimates the discounted returns from the parallelly collected trajectories, performs group normalization at each rollout time index, and uses relative advantages and clipped targets to update the policy. To evaluate the effectiveness of the proposed framework, we instantiate it on robot control simulation environments and deploy the model to a real-world edge device. The results show that GR2PO significantly outperforms critic-free baselines that use immediate rewards and performs competitively against state-of-the-art actor-critic methods. Furthermore, GR2PO demonstrates competitive training efficiency. Inference tests on NVIDIA Jetson TX2 demonstrate the feasibility of deploying the learned policies on edge platforms. Further ablation experiments analyze the effects of parallel group size, return estimation methods, and target clipping ratio on learning performance. To support follow-up research, we will make the complete code publicly available after the paper is accepted, including the framework implementation, experimental configuration, and training and evaluation scripts.
★ Constraint-Safe Graph-Context Scoring for Stable Point-Feature Labels Under Text-Width and Accessibility-Inspired Profiles
Point-feature label placement on interactive maps must reconcile geometric validity, display yield, local placement utility, and stability across camera motion. Accessibility and multilingual requirements further change label dimensions, yet algorithmic evaluations often collapse these concerns into overlap counts. We present LABELSENSE-Pilot, a reproducible prototype that generates eight compass candidates per feature, scores candidates with a multilayer perceptron over graph-context summaries, adds a previous-placement bonus, and selects a layout through mixed-integer optimization. The executed scorer is deliberately not described as a graph transformer. Every returned layout is checked for viewport containment, per-feature uniqueness, and pairwise clearance. Experiments use 2,500 airport coordinates and names spanning 155 countries, with country-grouped splits and generated density, camera, text-suffix, preference, and enlarged-font stressors. Across five seeds, LABELSENSE-Pilot displayed 85.62 percent of labels with 2.09 percent flicker and zero collisions. Versus a handcrafted-utility integer program, LABELSENSE-Pilot sacrificed 1.43 percentage points of display while reducing flicker by 12.04 points. Enlarged-box-aware layouts produced zero proxy violations, whereas standard geometry reevaluated at 1.5x violated 52.57 percent of selected placements. These results establish an auditable engineering trade-off, not human accessibility, multilingual usability, or preference. Official recent baselines and participant evidence remain required before submission.
★ Improving Cross-embodiment Transfer in Latent Action Models with Action-Similarity Supervision
As generalist robot policies gain vision and language from web-scale pretraining, demonstrations remain costly to collect and tied to the robot that recorded them. Latent action models (LAMs) address both by learning latent actions from action-free videos that can be shared across embodiments, however, in practice, LAMs are sensitive to background visual noise, and the same motion from two different robots may be encoded with different latents. One solution to the background visual noise is to add an auxiliary loss predicting the robot action from the latent action, further associating the latent action space to the embodiment specific robot action space. We study a different use of the same labels, through action-similarity supervision. The similarity between any two latent actions is trained to match the similarity of the two ground-truth robot action sequences. The ground-truth actions are never predicted by the LAM, so the latent action does not need to encode embodiment specifics. We evaluate cross-embodiment transfer on RoboTwin 2.0 in a controlled setup, two bimanual robots demonstrate disjoint task sets, a policy is trained on all the demonstrations, and each robot is evaluated closed-loop on the tasks only the other demonstrated. With the policy architecture and its hyperparameters, the dataset, and the evaluation protocol fixed, predicting latent actions instead of ground-truth actions more than doubles cross-embodiment success. Given the same ground-truth actions, similarity supervision transfers better than an auxiliary loss that predicts the ground-truth action during the LAM training. Computing the similarities on end-effector motion rather than joint-space motion, and letting the loss compare latent actions across the two robots, gives the best approach of the study.
★ TADreamer: Zero-Shot Language-Guided 3D Navigation for Terrestrial-Aerial Bimodal Robots via Video Imagination
Language-guided navigation for terrestrial-aerial bimodal robots requires selecting routes and locomotion modes that match scene context and task intent. Generated videos can represent such motion sequences, but recovering metrically consistent navigation references from them is challenging because of scale ambiguity and axis-dependent geometric distortions. We present TADreamer, a zero-shot framework that grounds video-imagined navigation in measured geometry without task-specific training or fine-tuning. A vision-language model translates onboard observations and instructions into navigation prompts, selects valid generated videos, and provides corrective feedback when regeneration is needed. The selected video is reconstructed into 3D waypoints annotated with terrestrial or aerial modes. A two-stage calibration procedure uses field-of-view constraints to initialize scale estimation, then refines axis-dependent scales, rotation, and translation by registering the reconstructed point cloud to measured geometry. The calibrated waypoints and mode labels guide a planner that incorporates measured geometry for robot execution. Real-world experiments demonstrate navigation across seven indoor and outdoor scenarios. With five candidates per round, usable videos are obtained within two rounds in all seven scenarios. On the calibration observations, our method reduces mean absolute depth error by 87.7% and mean absolute relative depth error by 86.3% compared with NavDreamer.
★ RotateIt! Fast and Reliable Single-Arm Garment Unfolding via Online-Adaptive Dynamic Rotation
Robotic garment unfolding is essential for downstream tasks, yet quasi-static methods require repeated actions, while existing dynamic approaches predominantly rely on bimanual flinging. We present RotateIt!, a single-arm framework that uses adaptive axial rotation for dynamic garment unfolding. To the best of our knowledge, it is the first unfolding framework to employ dynamic axial rotation as its primary manipulation primitive. From a randomly initialized tabletop configuration, the robot selects a rotation-effective grasp and rotates the lifted garment about an approximately fixed anchor, generating inertial tension that separates overlapping layers within a compact workspace. A grasp ranker selects the anchor, while an online residual policy adapts the rotation extent and speed, thereby determining the release timing. Across seen and unseen simulated garments and eight unseen real garments, RotateIt! improves success within three attempts by 44.0-61.0 percentage points over quasi-static pick-and-place. The simulation-trained policies transfer zero-shot to the real world, achieving 75.6% success, 41% higher first-attempt coverage, and 26% higher final coverage. The resulting states further enable autonomous robotic folding without manual rearrangement.
★ Vehicle Trajectory Prediction via Neural Fusion of Multiple EKF-Based Trajectory Candidates
Predicting the future trajectories of surrounding vehicles in autonomous driving is important for collision risk assessment and safe ego-vehicle path planning. Conventional neural network-based trajectory predictors typically achieve strong prediction performance by exploiting agent history, dynamic scene graphs, and semantic maps. However, in specific motion regimes such as acceleration, deceleration, and turning, these predictors may fail to reflect physically feasible trajectories. To address this issue, this study proposes a framework that fuses the output of Trajectron++, a neural network-based trajectory predictor, with extended Kalman filter (EKF)-based multiple trajectory candidates at a late stage. On the nuScenes dataset, the proposed method reduces the average displacement error and final displacement error of the Trajectron++ robot baseline by 13.7% and 14.6%, respectively, without modifying the baseline architecture. These results indicate that EKF-based trajectory candidates can effectively complement neural trajectory prediction through learned fusion.
comment: 6 pages, 5 figures, 4 tables
★ HEROIC: Heterogeneous Evidential Reasoning for Open-Vocabulary Identification and Cross-Robot Collaboration
Multi-agent heterogeneous air-ground robot teams are attractive for open world search, with applications for reconnaissance, urban search and rescue missions (USAR), disaster response and recovery, and hazardous environments. These two platforms have different failure modes: aerial robots cover ground quickly but cannot resolve small or occluded targets from altitude, while ground robots can identify objects-of-interest, such as people or hazardous objects, at close range but cover less area. Existing language-tasked teams either have roles fixed prior, or have a language model assign them from hand-written capability tags, so the team is unable to know when within a mission an asset is no longer useful. We present HEROIC, a decentralized heterogeneous multi-agent open-vocabulary search coordination framework that requires agents to communicate in natural language only. HEROIC's initial agent role assignment is derived from sensor properties and a scale law to determine whether targets can be detected with a high confidence. From the mission's natural language prompt alone, this law assigns aerial flight altitudes and sweep spacing. When this calculated height falls below the altitude for safe flight, aerial agents re-task themselves from searcher to aerial triage, escort, and route guide for ground agents. Both robots maintain an evidential belief over the search area (bearing rays for positive evidence, a log-odds posterior for negative evidence) and gate any arrival on close-range verification. In full-stack experiments, HEROIC reaches the target 84% of the time across all 6 scenes, compares to 35-54% for vision-language frontier baselines, frontier-based search, lawnmower, and random-walk running the same perception, all while being 2-4x sooner to arrive at the target.
★ Affective Shared Autonomy: Temporal Affect Dynamics and Subjective Evaluation in Bimanual Teleoperation Tasks
Physical teleoperation integrates human cognitive flexibility with robotic precision, yet demanding manipulation tasks frequently induce severe cognitive workload, acute frustration, and execution breakdown. Conventional shared autonomy paradigms rely primarily on task-based rules, such as spatial error boundaries, which disregard the operator's transient affective state and risk misaligned control interventions. To address this limitation, we propose an affect-aware shared autonomy teleoperation framework that dynamically modulates robotic assistance based on real-time operator state estimation. The system estimates operator affective states from synchronized facial video, cardiac signals, and bilateral arm kinematics, outputting a seven-state affective distribution and a three-category operational abstraction (neutral, productive, adverse). Affect-aware assistance is selectively triggered when the user is detected in a continuous adverse state, preserving task-positive engagement without unnecessary disruption. The empirical user study ($N = 30$) confirms that the proposed affective assistance increases the productive states by up to 39.7% without compromising user agency. The collected dataset represents the first multimodal dataset that provides continuous visual, physiological, and operator's bilateral motion tracking of temporal affective state shifts during bimanual teleoperation. Our multimodal fusion model outperforms zero-shot baselines (Qwen, MiniCPM-V) in tracking temporal state dynamics. This real-world deployment offers a new human-centric framework that integrates visual, physiological, and motion tracking for physical human-robot interaction.
★ LIFD: Anchored Diffusion for 3D-Aware Scene Memory in Robotic Manipulation ICRA 2027
Robotic manipulation under partial observability requires spatial information that extends beyond the current view. Geometry-aware RGB features describe visible structure, but previously observed regions may disappear as the robot or scene moves. Maintaining a useful scene representation therefore requires retaining observation history while inferring missing content without losing its connection to visible evidence. We introduce LIFD (Look, Imagine, Focus, and Do), a framework for persistent, 3D-aware scene memory. LIFD learns a scene-token representation from multi-view agreement and completes it from a single RGB view and recurrent memory. A rectified-flow model generates the tokens while Anchor-Guided Cross-Attention conditions completion on current geometric features. Compact slot features connect this representation to a manipulation policy. Multi-view and geometric supervision are used during representation learning; deployment requires one RGB camera, proprioception, and a task instruction. LIFD (Staged) reaches 91.6% average success on LIBERO and 79.8% on MetaWorld, improving LIBERO average success by 3.1 percentage points over Joint training. On four UR5e task families with ten demonstrations per family, it achieves 56.0% mean success, compared with 40.5% for OpenVLA-7B.
comment: 8 pages, 4 figures. Submitted to ICRA 2027
★ Equivariant Filter Design for Acoustic and Depth Aided Inertial Navigation Systems ICRA 2027
Autonomous Underwater Vehicles (AUVs) navigating without GPS typically fuse inertial measurements with acoustic Doppler Velocity Log (DVL) velocities and pressure-derived depth. Posing the navigation state on a Lie group improves accuracy and consistency. However, state-of-the-art filters based on the Invariant Extended Kalman Filter (IEKF) append the Inertial Measurement Unit (IMU) biases as a Euclidean extension, which breaks the group-affine structure required for exact log-linear error dynamics, causing the reported covariance to degrade alongside the estimate. We apply the Tangent-Group (TG) symmetry, which carries the biases within the geometry of the state space, to derive an Equivariant Filter (EqF) for this system, leaving zero linearization error in the navigation states and second-order error only in the biases. We develop an equivariant output model for the DVL, whose update incurs only third-order linearization error, together with a direct pressure output. Monte Carlo simulations benchmark the TG-EqF against a Two-Frame-Group IEKF and a Multiplicative EKF. The TG-EqF reduces error by 18--25\% against both alternatives in each of attitude, velocity, and position. The main benefit is in the covariance it estimates: its Average Normalized Estimation Error Squared (ANEES) stays closer to its nominal value of one than that of the others. Offline analysis on AUV field data corroborates the findings of the simulations, demonstrating reduced position drift.
comment: 12 pages, 6 figures, submitted to ICRA 2027
★ Decoupling Physical Speed from Path Parameterization in Singularity-Free Guiding Vector Fields
The existing singularity-free guiding vector field (SF-GVF) with an additional virtual coordinate can eliminate singular points (i.e., points where the vector field vanishes) inherent in conventional GVFs and guarantee global convergence of robot trajectories to closed and self-intersecting desired paths. However, the desired speed given by the GVF along the desired path in the original lower-dimensional space cannot be arbitrarily specified but depends on path parameterizations. One possible workaround is to partially normalize the physical projection of the SF-GVF and assign a user-designed speed. However, we show that this workaround may introduce new singularities since the normalization denominator can become zero. To address this issue, we propose a new SF-GVF with prescribed physical speed (PPS). The integral curves of the new SF-GVF converge exponentially to the desired path from any initial condition in the higher-dimensional space (including virtual dimension); more importantly, the robot's physical speed converges to the PPS, while the path-error dynamics remain invariant under regular reparameterizations of the desired path. We further develop a saturated acceleration control law for second-order kinematic models. Finally, comparative simulations and 3D path-following experiments with a quadrotor under different PPS profiles validate the theoretical results and demonstrate the effectiveness of the proposed approach.
★ UniExo: Unified Multi-Skill Policies for Musculoskeletal Locomotion and Co-Adaptive Exoskeleton Control
Daily locomotion encompasses diverse activities and frequent transitions between them, yet most exoskeleton controllers are designed for a single activity or a narrow set of related movements. Changes in activity therefore typically require explicit mode switching and separately tuned or retrained controllers. Simulation-based learning reduces the need for hardware-based tuning but generally retains this limitation. Here we present UniExo, a framework that first constructs a multi-skill musculoskeletal human policy and then jointly trains an exoskeleton control policy with it. Four single-skill imitation experts for walking, turning, running and backward walking are distilled into a single network structured by a skill latent and subsequently fine-tuned through reinforcement learning on transition sequences. The resultant unified human policy achieves a mean tracking success rate of 94.7% on unseen clips of the four skills and exhibits greater robustness to perturbations than its constituent experts. A single hip exoskeleton controller (UniExo) is initialized from hip moment prediction of the human policy and co-adapted with it through multi-agent reinforcement learning across the four skills. This co-adaptation shifts the timing of the assistance torque and raises the fraction of positive work delivered to the hip. When deployed on a custom hip exoskeleton, the controller generalizes across four treadmill speeds in six participants and assists one participant through a continuous route of all four skills and their transitions, without skill labels or explicit mode switching. UniExo thus provides a step towards replacing activity-specific controllers with unified, user-specific controllers that support diverse locomotor activities and the transitions between them.
comment: 9 pages, 8 figures
★ LYRIC: Language-Driven Physics-Based Character Control for Contact-Rich Whole-Body Object Interaction
We present LYRIC, a generative flow-matching controller for language-driven physics-based contact-rich interaction control, that enables simulated characters to perform contact-rich whole-body object interactions from a free-form language instruction and a sparse terminal object goal. To obtain reliable expert trajectories from imperfect motion-capture references, a single tracking policy is trained using geometry-conditioned interaction rewards and relaxed reference tracking near hand-object contact. To guide interaction progress without prescribing a full-body kinematic reference, we factorize the controller into a task-level planner that predicts short-horizon object and humanoid-root trajectories, and an action generator that resolves whole-body motion and contacts in closed loop. After behavior cloning, we freeze the planner and post-tune the action generator on policy using the planner's predictions as stable supervision for intermediate task progression. In a controlled OMOMO evaluation, our tracker achieves 64.3% success compared with 53.2% for an InterMimic reimplementation, while a unified policy achieves 76.5% on the full OMOMO dataset. On the held-out split, LYRIC achieves 90.3% task success, compared with 74.2% for the strongest matched kinematic-planner baseline, with better semantic alignment and motion quality. Without retraining, the controller also supports test-time object-waypoint guidance. Qualitative results further demonstrate robust, natural contact-rich interactions and zero-shot transfer to novel object shapes. The webpage is available at https://neu-vi.github.io/LYRIC/
★ VAST: V2X/Dynamic Map-Aware Autonomous Driving Systems Validation Toolchain
Cooperative autonomous driving in the IoT-to-Edge-to-Cloud continuum requires system-level validation across vehicles, infrastructure sensors, edge-side Dynamic Map services, and in-vehicle autonomous-driving stacks. This paper presents VAST, a V2X/Dynamic Map-aware validation toolchain that connects Scenic, Scenario Simulator v2, AWSIM, Autoware, and SIM-LDM. VAST does not introduce a new search algorithm; instead, it addresses interoperability challenges, including Lanelet2-to-Scenic mapping, ROS 2-based co-simulation through SS2, Dynamic Map object injection into Autoware, and collection of TTC, PET, collision, timeout, and performance measurements. In occluded-intersection scenarios, Lanelet2-compatible constrained sampling increases the edge-case discovery rate from 40.0% to 80.0% and reduces the average time per discovered edge case from 259.7 s to 110.4 s. Under the same generated scenario distribution, Dynamic Map availability reduces the collision rate from 78.0% to 40.0% and increases non-collision outcomes from 22.0% to 60.0%, with statistically significant TTC/PET shifts. A throughput study with 1-16 NPCs shows that sampling remains below 0.1 s, whereas AWSIM/Autoware execution and restart overhead dominate runtime. These results position VAST as a practical validation infrastructure for cooperative autonomous-driving CPSs.
★ Beyond Patch Removal: Persistent Adversarial Effects in Vision-Language-Action Policies
Adversarial patches to Vision-Language-Action (VLA) policies can cause both immediate action corruption and persistent state effects that remain after the patch is removed. Existing evaluations largely focus on continuous attacks and do not separate these two effects. We introduce a state-restoration protocol that removes the patch at matched action-chunk boundaries and measures subsequent recoverability under the same remaining step budget. Clean, random-patch, deviation-matched, and fixed-direction controls distinguish adversarial effects from occlusion, action-error magnitude, and directional persistence. We also evaluate a recovery adapter trained on attack-induced states under controlled intervention latency. On OpenVLA-OFT with EDPA attacks, only 36.2% of LIBERO-Long episodes remain recoverable after five chunks, compared with 89.9% and 87.0% for the deviation-matched and fixed-direction controls. Similar persistent effects are observed on autoregressive OpenVLA. The recovery adapter improves recovery from 7.7% to 47.4% at one-chunk latency, but its benefit decreases substantially with delayed intervention. These results show that adversarial effects can persist after patch removal and that timely intervention is critical for recovery.
comment: 8 pages, 2 figures
★ Towards High-DoF Dexterous Manipulation through VLA Post-Training
Imitation-learned vision--language--action (VLA) foundation models acquire broad manipulation capabilities by scaling robot data across tasks and embodiments, but reliable deployment on a specific downstream task and hardware platform still requires post-training. Dexterous hands make this adaptation particularly difficult: their broad behavioural repertoire and high degree of freedom create a large and structured action space. Three obstacles are central: open-source VLAs do not natively provide an action interface for high-DoF hands; gesture mismatch during human-gated DAgger takeover creates command discontinuities and contaminates corrective trajectories; and reinforcement learning in the raw joint space is sample-inefficient. We present a unified four-step post-training pipeline comprising a learned temporal hand-action codec, supervised fine-tuning, DAgger, and real-world residual reinforcement learning. The codec adapts a pretrained VLA to absolute dexterous-hand commands. Buffered rollback, pose alignment, and smooth command blending enable continuous, task-relevant DAgger corrections, while latent residual RL confines exploration to coordinated hand motions captured by the codec. We evaluate the pipeline on five diverse real-world tasks spanning bimanual transfer, in-hand reorientation, and tool use. Within the reported post-training budgets, the resulting policies achieve 100\% success on every evaluated task over 20 trials per task. These results provide a practical path for adapting VLA foundation models to reliable real-world dexterous manipulation.
comment: 29pages, 10 figures
★ Runtime Safety Filtering for Two-Terminal Hazards in Robotic Battery Recycling
Runtime safety filters for learned manipulation policies typically define unsafe states as unions of object-wise keep-out regions. This representation can be unnecessarily restrictive for hazards that depend on a joint spatial relation, such as battery recycling, where a conductive payload can short a charged cell only when it approaches both terminals simultaneously. We study runtime filtering for this two-terminal hazard in LIBERO using frozen OpenVLA policies. We factor a runtime filter into three design choices: the predicate structure, its geometric margin, and the fallback action applied when a commanded action is rejected. We compare a conjunctive predicate, a conventional two-site keep-out, and a composite of the two. For each predicate, we vary its margin to obtain a frontier between task success and residual hazard. We then compare four fallback strategies at matched operating points: holding, retreat, sampled search, and a continuous-action barrier projection. Across three workcells, the three predicate families trace nearly identical safety--utility frontiers once each is evaluated over its own margin. In contrast, the fallback strategy has a substantially larger effect: holding reduces task success by up to 0.302 relative to retreat without reducing hazard, while both minimally invasive fallbacks leave substantially more residual hazard. This ordering transfers to a second policy and task suite, while retreat-based filtering remains effective under standing errors in the clearances available to the filter, although correlated error in the estimated payload size is more damaging than larger independent errors in terminal position. These results show that, for proximity-defined manipulation hazards, margin selection and fallback strategy can matter more than predicate structure in determining the safety--utility trade-off of a runtime filter.
★ ReShoot: Generative Visual Domain Randomization of Recorded Robot Demonstrations for Visuomotor Policy Learning
Imitation-learned robot policies are frequently overfit to the visual conditions present in their training demonstrations. Consequently, variations in object color or background appearance often induce substantial performance degradation. A common mitigation strategy is to acquire additional demonstrations in each novel visual context; however, this approach is resource-intensive, requiring repeated access to a robot, a controlled environment, and human operation for every appearance condition to be covered. We introduce ReShoot, a framework that synthesizes visual diversity by re-rendering previously recorded demonstrations under altered appearances, thereby shifting the burden from data collection to generation. A vision-language model captions the scene, edits a targeted attribute (e.g., background, object color, or material), and an edge-conditioned video generator re-renders both camera views to match. The instruction is updated accordingly. The action sequence and proprioceptive trajectory are copied verbatim without relabeling, so each generated episode retains the recorded action and proprioceptive labels. On LIBERO, a policy trained on an equal mixture of recorded and re-rendered demonstrations matches the performance of recorded-only training (96.5% vs. 96.9%). Moreover, the mixed training set improves robustness to scene perturbations on LIBERO-Plus (85.5% vs. 82.3%). Across two physical robotic platforms, deploying ReShoot with 43 and 100 pre-collected demonstrations increased the success rate on recolored objects from 0.0% to 42.9% and 47.5%, respectively, while maintaining performance under the original recorded appearance.
comment: Preprint
★ EmbodiedMind: Adaptive Data Curation and Prefix-Tree Reinforcement Learning for Efficient Embodied Intelligence
Training embodied foundation models typically requires massive-scale datasets and extensive computational resources, yet often suffers from three critical limitations: (1) inefficient sample utilization due to low-informative samples; (2) imbalanced gradient contributions across heterogeneous tasks; and (3) severe credit assignment problem in long-horizon planning, where trajectory-level rewards indiscriminately penalize all tokens. To address these issues, we propose an efficient training paradigm that achieves state-of-the-art average performance through strategic data selection and hierarchical policy optimization. Our approach consists of three synergistic stages. First, Rejection Sampling-based Fine-Tuning (RSFT) filters out low-informative samples to establish robust behavioral priors while preventing distributional collapse. Second, Iterative Rejection GRPO (IR-GRPO) employs task-specific queues stratified by difficulty to keep datasets balanced across reinforcement learning iterations, coupled with a hybrid reward mechanism for precise cross-task feedback. Third, to enhance long-horizon task planning, we introduce Trie-GRPO, a novel reinforcement learning algorithm based on action prefix trees, which enables step-level advantage estimation. This resolves the credit assignment problem by isolating intermediate correct decisions from downstream errors, while effectively balancing exploration efficiency and depth compared to conventional search trees. As a result, EmbodiedMind achieves a state-of-the-art average performance of 70.02% across 18 benchmarks, and significantly outperforms other embodied foundation models in long-horizon task planning accuracy. Our project will be released for reproducibility.
★ From Intent to Action: Benchmarking LLM Safety in Vehicle Voice Command Authorization
Large language models (LLMs) are increasingly integrated into vehicle voice assistants. But linking natural-language requests to vehicle functions creates a safety-critical authorization problem. Before executing a command, the system must choose whether to execute, refuse, clarify, require confirmation, defer to manual control, trigger an emergency response, or make no tool call. To our knowledge, prior evaluations do not isolate this pre-action decision across speaker role, authentication status, vehicle state, and tool availability. We introduce a 202-scenario benchmark with Reference Decisions under a seven-class taxonomy. We evaluate two local open-weight models and three API-based LLMs using Decision Alignment and safety-specific error metrics. Alignment ranges from 40.1% for Llama 3.2 3B to 89.1% for Gemini 3.1 Pro Preview. The API-based models score between 83.2% and 89.1%, with no statistically significant differences among them. Even these models produce two to three False Executes among 161 non-execution scenarios, and persistent errors remain in confirmation and manual-control decisions. A controlled Llama 3.2 3B ablation increases alignment to 40.1% under the structured authorization policy, versus 28.2-29.2% under schema-only and generic-safety baselines, but it does not eliminate False Executes. Structured LLM decisions are therefore insufficient as a standalone safety mechanism, and deployment requires an independent enforcement layer that verifies tool permissions and vehicle-state constraints before invoking any vehicle function.
★ TacSushi: Tactile-Grounded World-Action Modeling for Dexterous Sushi Manipulation
Dexterous food manipulation requires control under deformation, occlusion, and uncertain contact. We present TacSushi, a tactile-grounded, Cosmos3-based world-action policy that learns from recorded future consequences while acting on current observations. The backbone encodes current RGB, language, and hand state, and feature-wise gated fusion incorporates fingertip tactile features into the action representation. During training, a decoder conditioned on demonstrated action chunks predicts logged future visual observations, task progress, relative contact risk, and tactile summaries; this decoder is removed at deployment. Failed trials provide consequence supervision, but their actions are excluded from imitation. We train TacSushi on 340 successful and 50 failed real-robot trials and compare six methods in 600 separate rollouts across three in-distribution tasks and two out-of-distribution ingredient variants. To assess food quality beyond a single geometric threshold, we score terminal outcomes using an anchored visual-quality protocol that equally weights five human ratings and three vision-language-model ratings per rollout. Full TacSushi achieves 68.3% average in-distribution success and 37.5% out-of-distribution success, compared with 36.7%/10.0% without future-consequence supervision and 25.0%/17.5% with direct tactile concatenation in place of gated fusion. These comparisons support complementary benefits of feature-wise gated tactile fusion and training-only predictive supervision.
comment: 8 pages, 5 figures
★ WorldContact: A Contact-Centric World Model for Scalable Robot Learning
Adapting robots to new objects and tasks requires interaction experience that can be costly to obtain. We present WorldContact, a contact-centric world model for deformable-object manipulation, constructed from a limited set of high-quality trajectories to generate additional training data efficiently. It predicts object dynamics using larger time steps than the source numerical simulator, which requires small integration steps to resolve rapid motion and prevent interpenetration. We evaluate WorldContact across 16 shopping-bag manipulation tasks. State-rollout measurements on a single H100 GPU show a $10\times$ speedup over the source simulator, excluding rendering and disk I/O. We use the generated data to fine-tune an existing vision-language-action policy and deploy it directly on a real robot. In bag lifting, the same policy achieves 65% single-attempt success when fine-tuned on source simulation data alone, compared with 95% when fine-tuned on the dataset expanded with WorldContact. These results support efficient data generation with WorldContact for robot policy adaptation.
★ Selective Cotton Boll Localization for Robotic Harvesting: Evaluation of Deep Learning Vision Models Under Field Conditions
This study developed and evaluated a deep-learning-based perception framework for selective robotic cotton picking. The dataset contained 1,008 annotated field images collected using three cameras under varying natural lighting and weather conditions. Object-detection models from the YOLOv8 through YOLOv13 families were evaluated using their default configurations, while segmentation performance was assessed using YOLOv8-seg, YOLOv11-seg, YOLOv12-seg, the Segment Anything Model (SAM), SAMv2.1, FastSAM, and Grounded-SAM with the Recognize Anything Model (RAM). Among the detection models, GELAN-s achieved the most favorable balance between mean average precision (mAP) and inference speed, obtaining an mAP of 86.1%, precision of 81.6%, recall of 76.6%, and an F1-score of 79.0%, with an average inference time of 42.3 ms per image. Among the direct segmentation models, YOLOv12-m-seg provided the most favorable balance between AP@0.5 and FPS, achieving a segmentation AP@0.5 of 83.7% with an inference time of 20.4 ms per image. In the detection-prompted segmentation approach, bounding-box prompts generated by GELAN-s improved the localization of cotton bolls for SAM and SAMv2.1, while SAMv2.1 Tiny consistently outperformed FastSAM and Grounded-SAM with RAM. In the area-based evaluation against manually annotated segmentation masks, YOLOv12-m-seg achieved an $R^2$ value of 0.966, compared with 0.860 for GELAN-s + SAMv2.1 Tiny. Field experiments conducted using a UR5e robotic manipulator, a custom end-effector, and a ZED2i stereo camera further validated the effectiveness of the YOLOv12-m-seg model for real-time cotton boll detection, segmentation, and selective picking under varying confidence levels. These results demonstrate that YOLOv12-m-seg provides an efficient perception model for robotic cotton harvesting and has strong potential for field deployment.
comment: 27 Pages, 19 Figures, 15 Tables
★ Quantifying Mechanical Intelligence in Legged Robots with Information Theory ICRA 2027
Mechanical intelligence, loosely defined as the reduction in control burden afforded by a robot's physical form, has become a prominent concept in robotics, with instantiations in bioinspired robotics, soft robotics, robotic swarms, and many other areas. However, rigorous theoretical understanding and quantitative measures of mechanical intelligence have lagged behind the engineering systems that the community has developed. In this work, using modern legged robots as a benchmark and exemplar, we propose several information-theoretic metrics for quantifying mechanical intelligence. By viewing body dynamics as both a computational process and a communication channel, we show that several prior insights in legged-robot engineering can be described using information theory, and we quantify how bits are processed by mechanical modes and across robot coordinates. Specifically, we examine the trade-off between explicitly incorporating compliance through series-elastic actuation and using so-called proprioceptive, low-gear-ratio transmissions, and we explore how these mechanisms interact with control policies during locomotion. We develop these results on systems of increasing complexity: a simplified linear model of a robot-leg transmission, a nonlinear single-leg simulation, and simulated quadruped robots controlled by a learned policy while navigating challenging terrain. These results lay the groundwork for broader study of robot mechanisms and their role in embodied computation.
comment: 8 pages, 6 figures, 1 table, submitted to IEEE ICRA 2027 for publication
★ OmniCalib: Target-Free, Task-Structured Self-Calibration for Humanoid Robots
Assembly, wear, and component replacement perturb the sensor extrinsics and joint zeros encoded by a humanoid CAD model. Existing procedures calibrate one sensor pair or require external fiducials. Using only robot-native motion and onboard sensing, we present OmniCalib, a target-free workflow that calibrates the full upper limbs---all 14 arm joint zeros and the extrinsics of both wrist and chest cameras---as well as lower limbs and the multi-camera head rig. Each module matches a robot-native task to a parameter block, checks observability, and writes only supported corrections to the CAD model. Our depth ICP method recovers all 14 arm joint zeros and calibrates all RGB-D camera extrinsics without any calibration target. Relative to CAD, the estimated extrinsic corrections are 10.56 mm and 1.74 degrees for the left wrist, 6.33 mm and 1.25 degrees for the right wrist, and 9.81 mm and 0.929 degrees for the chest RGB-D camera. ICP point-to-plane residual is 2.09 mm. On the same injected offsets, ICP and ArUco recover all 14 joint zeros below the 0.1-degree encoder-resolution reference. On an AGIBOT A3 Ultra humanoid, four static double-support stances recover all 12 lower-limb joint-zero offsets injected with an RMS error of 0.063 degrees. The head module combines multi-camera visual odometry with legged odometry and dynamic compensation through the live ROS transform tree. Using only planar walking, it attains a mean SO(3) error of 1.061 degrees across three sequences. The best sequence reaches 0.775 degrees, competitive with iKalibr at 0.902 degrees from rich 6-DOF excitation. Rig-relative angles repeat within 0.140 degrees. Injection recovery and held-out tests validate each observable block.
comment: 6 figures, 3 tables
★ Recovering Aggressively Pruned Vision-Language-Action Models with Offline Hidden-State Distillation
Vision-language-action (VLA) models let robots follow language instructions, but their language backbones of several billion parameters are the main obstacle to running them on robot hardware. Structured pruning reduces that backbone, and removing 63% of it from OpenVLA-OFT drops LIBERO-Long success from 93.2% to 0.8%. A recent approach restores such a model with supervised fine-tuning followed by reinforcement learning, which needs online rollouts and hundreds of GPU-hours. We recover most of the lost success entirely offline. Width pruning narrows the blocks but keeps the residual stream at its original size, so teacher and student hidden states have the same shape and are matched directly, without a projector. Training against a cache built in one teacher pass lifts the 63%-reduced student to within 3.5 points of the teacher in about 8 GPU-hours. A sweep over nine ratios locates where the recovery objective starts to matter. Up to 45% reduction the two do not differ significantly on OpenVLA-OFT. Hidden-state distillation then adds +2.1 to +4.5 points there between 63% and 87%, and +9.4 to +22.1 points on CogACT from 63% onward. At 81% on CogACT, a tripled recovery budget narrows the distilled student's gap to the teacher to 3.9 points on average, while supervised recovery stays more than 20 points below. At matched compression, width pruning yields higher success and depth pruning lower latency. On a 6-DoF manipulator, the distilled student at 72% reduction reaches 77.5% success against 59.5% for supervised recovery, runs 2.23x faster on-board than the teacher, and uses 62% less memory.
comment: Preprint
★ Tele-Traversability: Rethinking Traversability for Teleoperated Ground Robots in Terrain Navigation
Teleoperation, a human-in-the-loop control scheme, allows a human operator to remotely command and guide a mobile robot to navigate in off-road environments, yet fluent and user-friendly tele-navigation requires an alignment of traversability evaluation between human and robot. In the teleoperation system, the human operator typically utilizes off-site incomplete and delayed feedback via a human-machine interface to make a judgment of traversability, while the robot makes such an evaluation based on in situ onboard sensory information, which could cause divergent traversability estimation and thus generate mismatched decisions and actions. Existing approaches for traversability modeling, estimation, and prediction are mainly derived from the view of robots, i.e., robot-centric, and are practically suitable for fully autonomous mobile robots, but neglect the influence of human operators. To address this problem, this paper extends the concept of traversability from robot-centric to human-centric by accounting for the operator's cognitive states, such as attention, workload, and risk tolerance or awareness, termed tele-traversability. We first revisit the definitions and roles of traversability in robotics and then extend them to teleoperation settings. Finally, we highlight future trends and open challenges of tele-traversability toward human-centric teleoperation systems.
★ VABench: Measuring Embodied Spatial Intelligence through Visual Demonstrations, Active Perception, and Metric Control
Spatial intelligence requires more than describing object locations. Under incomplete observation, models must identify and acquire missing evidence, interpret it in a common spatial frame, and act on it. We introduce VA-Bench to evaluate the complete observe-reason-act-revise loop. General-purpose MLLMs learn procedural context from RGB-only demonstrations, actively select camera viewpoints, issue metric Cartesian commands, and revise them from execution feedback. Models receive no privileged object poses, oracle trajectories, or learned action heads. A fixed model-agnostic controller executes only model-specified targets. VA-Bench contains 14 base task families (11 single-arm and three dual-arm), seven held-out geometry/layout variants, and a long-horizon five-object composition track. We evaluate 12 primary model conditions in three independent runs over the same 20 physically verified seeds per base task, reporting terminal success, nine trajectory-level behavioral diagnostics, and subtask progress. First, the best-performing model scores 100.0% on target localization and 78.9% on spatial relations in the annotated run. Its three-run macro-average task success is only 53.93+/-3.17%. Second, active camera control significantly improves task success over passive multi-view observation. In one matched comparison, success rises from 27.86% to 57.50%. Third, held-out geometric transfer can reduce task success by over 30 percentage points. No model completes a strict long-horizon episode, despite substantial partial progress. VA-Bench thus tests whether general-purpose MLLMs can turn visual demonstrations and actively acquired evidence into successful embodied action.
★ PerSeM: Persistent Semantic Memory for Long-Horizon Open-Vocabulary UAV Mapping
Open-vocabulary segmentation enables rich semantic perception for UAVs, but frame-wise predictions can remain temporally inconsistent across repeated observations and changing viewpoints. We present PerSeM, a training-free persistent semantic memory framework for long-horizon open-vocabulary UAV mapping. PerSeM associates frame-wise semantic observations with persistent world-space voxels and constructs a majority-based semantic memory, which is conservatively refined through history-preserving spatial refinement, trust-aware replay, and context-guided verification. Experiments on the Forest and UAVScenes benchmarks show that persistent 3D memory provides substantial gains in semantic correctness and temporal stability over frame-wise predictions. Beyond this strong persistent-memory baseline, PerSeM provides consistent additional improvements, improving both semantic accuracy and temporal stability across all five evaluated UAVScenes sequences. Analysis using regions identified independently of the final PerSeM predictions further shows that these gains are concentrated in semantically difficult and temporally unstable regions, where majority-based memory is most likely to remain uncertain. These results demonstrate that persistent 3D aggregation provides a strong foundation for long-horizon semantic mapping, while conservative refinement of uncertain memory states can provide additional improvements without retraining or additional neural-network inference.
★ Navigate or Relocate? Planning Among Movable Obstacles in Unknown Environments
Conventional robot planning methods seek collision-free paths to a goal but fail when all paths are blocked. In these cases, the robot must determine which objects to relocate, in what order, and where to place them to clear a path---a problem known as Navigation Among Movable Obstacles (NAMO). Most NAMO planners assume a known environment, while existing approaches for unknown environments typically reason locally about relocations and cannot plan interdependent relocation sequences. We consider NAMO in unknown environments revealed through onboard sensing, where the robot must decide whether a blocked route requires relocation or a feasible path may exist through unexplored space. We propose an online framework that addresses this ambiguity by selecting between navigation and relocation using shortest paths that treat discovered movable objects as obstacles or as removable. Navigation relies on existing motion planners, while relocation uses a sampling-based approach that, unlike existing approaches for unknown environments, searches over \textit{interdependent} relocation sequences and uses an LLM to bias sampling. Numerical experiments demonstrate scalability to cluttered environments requiring interdependent relocations and improved plan quality over existing baselines.
★ SLAMSqueezeBench: Comparing SLAM Systems under Resource Constraints
Simultaneous localization and mapping (SLAM) is one of the services running on an autonomous robot. It is typically run to assist other tasks such as planning, manipulation, etc. All these tasks are run on edge hardware and are subject to severe resource constraints. However, most SLAM systems are built and tested in isolation, and their performance is reported as if they are the only task running on a system. We observe that existing benchmarks lack a common mechanism for comparing SLAM systems under realistic resource constraints. To address this limitation, we have developed SLAMSqueezeBench, a framework that allows testing of SLAM systems under realistic workloads on edge hardware. It does so by imposing constraints on compute and memory resources available for the SLAM system during execution. It also simulates realistic camera frame acquisition with frame drops when a finite buffer is full. Using SLAMSqueezeBench, we compare nine SLAM systems spanning classical systems, learning-based systems, and approaches for Gaussian splatting. Our testing framework will be available for use by the community upon publication.
comment: 8 pages, 2 figures, 7 tables. This work has been submitted to the IEEE for possible publication
★ AURORA: A Natural Language-Driven Agentic Framework for Understanding, Reasoning, and Orchestrating Reliable Air-Ground Co-Simulation
Air-ground transportation research increasingly relies on co-simulation, yet constructing scenarios remains labor-intensive and difficult to validate. More importantly, a generated scenario may execute successfully while failing to realize the spatial, temporal, communication, or behavioral relationships requested by the user. This paper presents AURORA, a natural-language-driven agentic framework that treats air-ground scenario generation as a process of compilation with verification. Central to AURORA is the Air-Ground Scenario Graph (AGSG), a typed intermediate representation that explicitly connects agents, aerial missions, events, communication links, success conditions, and their cross-domain dependencies. This shared representation enables simulator-grounded parsing, joint road-airspace grounding, temporal planning, pre-execution feasibility checking, trace-based runtime verification, failure localization, and bounded repair within a unified workflow. We further introduce AURORA-Bench to evaluate not only whether generated scenarios execute, but whether they faithfully realize the requested interactions. Experiments across multiple language models show that structured execution substantially improves reliability, while runtime verification exposes silent failures that completion-based evaluation overlooks. Localized repair further resolves many violations without regenerating the entire scenario. The results show that reliable scenario generation requires verifying realized behavior, not merely executable code, and demonstrate the value of explicit intermediate representations for verifiable and repairable language-driven co-simulation.
★ AMB3R-SLAM: Kilometer-scale SLAM with Hierarchical Backend
We present AMB3R-SLAM, a real-time monocular SLAM system capable of reconstructing kilometer-scale trajectories over 10k frames on a single consumer-grade GPU. Our model couples a lightweight front-end for low-latency online tracking with a hierarchical backend that progressively enforces local, mid-level, and global consistency. By avoiding bundle adjustment that relies on the static world assumption, our system naturally handles complex dynamic scenes out of the box. Furthermore, we demonstrate that our method can be extended to leverage stereo, RGB-D, and LiDAR as additional inputs. AMB3R-SLAM achieves strong camera tracking performance across 9 datasets, reducing the absolute trajectory error (ATE) of previous state-of-the-art methods on VBR and Oxford Spires by over 70%. With additional LiDAR input, our model further reduces ATE to sub-meter level on KITTI and VBR datasets.
comment: Project page: https://hengyiwang.github.io/projects/amber-slam
★ CoreSense: Traceable Failure Recall and Conflict-Aware Belief Gating for Auditable Robot Decisions
Robots can recall prior failures without knowing whether recalled evidence remains valid, conflicts with current observations, or is sufficient to guide a decision. We present CoreSense, a robot-system integration architecture that combines traceable episodic evidence with a conflict-aware belief gate and bounded, auditable recommendations. The gate checks scope, provenance, time, contradiction, and support before it permits PROCEED, requests re-observation, abstains, or escalates. Evaluation follows three complementary layers without commanding a physical robot: offline public real-robot data, a frozen signal-level simulation, and a live cloud deployment path. On CableTrace-120 and BotFails-200, belief gating reduces protocol-defined unsafe proceeds from 20% and 40% to 0%. A disjointly calibrated raw-video policy also reaches 0% unsafe proceed, but overblocks every nominal episode. On public data, a ViFailback-BotFails visual detector reaches 0.778 AUROC yet remains all-blocking, whereas cycle-disjoint UR3 telemetry for protective stops yields 0% unsafe proceed, 36.1% overblocking, and 61.9% coverage; grip-loss transfer remains a negative result. Controlled physical corroboration yields 3.3%, 0%, and 42.0%, while conflict-aware fusion yields 4.7%, 0%, and 42.8%. Finally, 20/20 cloud recalls validate a CockroachDB Cloud-Amazon Bedrock deployment path. The evidence supports an auditable integration pattern, not autonomous recovery or certified safety.
comment: 6 pages, 2 figures, 3 tables.Preprint
★ Same World, Different Knowledge: When Isolated Audits Misjudge World-Model Repairs
A repair favored under an isolated input fault can be inferior when deployed modules share the faulty information. We introduce an information-interface audit for world models, distinguishing fidelity gaps, where exact inputs become estimates, from availability gaps, where inputs are missing. Fixed-weight interventions measure prediction error, input dependence, and paired closed-loop benefit, including dependencies introduced by reconstruction. In simulated quadrotor model predictive control, coupled, opposite-sign 10% mass/thrust calibration errors reduce a physics-anchored model's success from 69% to 8%; uncertainty training restores 65%. Wind reconstruction recovers control benefit but inherits calibration dependence. For a positive calibration offset, reconstruction-only corruption favors uncertainty-trained reconstruction, whereas shared corruption favors the baseline. Acceleration diagnostics reveal compensation between reconstruction bias and nominal-model error, also observed with a disturbance observer. Repair selection therefore depends on the information paths used in deployment.
comment: 9 pages, 3 figures, 6 tables
★ Diverse and Adaptable Arm Coordination for Octopus-Crawling via Diffusion-Based Uncertainty-Aware Optimization ICRA 2027
Octopus crawling motivates soft robots that exploit redundancy, yet discovering and organizing diverse coordination modes for adaptation remains challenging. To address this, we introduce a Diffusion-based Uncertainty-aware Optimization (DUO) algorithm that learns demonstration-free crawling controllers for a simulated, muscle-actuated CyberOctopus. This work represents the first application of diffusion-based control to soft multi-arm robots in contact-rich simulations. By embedding a variety of locomotion behaviors within a shared control distribution, this approach enables the simulated octopus to navigate dynamic physical constraints, demonstrating that learned coordination diversity inherently facilitates robust adaptation. The main contributions include: (i) a symmetry-structured policy representation that folds radially equivalent controllers into a canonical directional sector, (ii) an online black-box optimization strategy, the DUO algorithm, that discovers and retains diverse coordination modes, and (iii) a control editing technique that adapts existing controllers to novel actuator constraints without retraining. These results show how learned coordination diversity makes motor abundance a practical resource for adaptation in soft multi-arm robots.
comment: 8 pages, 5 figures, submitted to ICRA 2027
★ SAGE: Safety-Aligned Gradient Enforcement for Human--Robot Collaboration
Multi-party human-robot collaboration poses a dual challenge: robot decisions should remain interpretable and auditable, while executed actions must satisfy safety constraints during physical interaction. Combining explainable decision-tree policies with control-barrier-function (CBF) filtering provides a promising architecture but creates two learning mismatches in multi-agent reinforcement learning. Safety projection changes the action applied to the environment, while the coupled proposal graph can misalign independently optimized actor updates with a team-level update. We present safety-aligned gradient enforcement (SAGE) to address both mismatches. Its shield-annealed internalization layer (SAIL) uses a differentiable finite-penalty proposal map while retaining the exact CBF quadratic program for execution, preserving constraint-normal sensitivity to internalize repeatedly active safety constraints. Team-averaged Lyapunov policy optimization (TALO) constructs a team-aware update reference and applies a Lyapunov half-space correction to regulate independent actor updates. Physical experiments with two humanoid robots and a human partner demonstrate deployment feasibility. Across nine simulation scenarios, SAGE achieves a 71.0% success rate with 0.5 collision steps per thousand environment steps. Ablations show that direct CBF filtering reduces collision frequency by 98.5% but decreases success from 67.3% to 59.3%. SAIL reduces proposal violation by 48.8% and proposal-execution correction by 85.2%, while TALO reduces the update-consistency gap by 50.8%.
★ Signal-Centric Remote Sensing via Alternative Preprocessing and Acoustic Processing for ML-Driven Applications
The dominant method of processing sonar data is using image-based representations, requiring the preprocessing of image data on autonomous systems. We propose an alternative data processing method for remote sensing applications via the use of data in Comma-Seperated Value format. Experimentation on our alternative approach shows a reduction of processing time by 91.18%, an improvement in accurate object detection by Machine Learning, and an increase in SNR (Signal-to-noise ratio), PSNR (Peak signal-to-noise ratio), and other evaluation metrics.
comment: 7 pages, 9 figures, 3 tables. Published in Proc. IEEE SoutheastCon 2025, pp. 1078-1084, doi: 10.1109/SoutheastCon56624.2025.10971547
★ MetaPusher: Meta Learning and Planning for Nonprehensile Manipulation of Unseen Objects with Rapid Online Adaption
Manipulating previously unseen objects remains challenging, as their dynamics depend on latent physical properties, such as friction and mass distribution, that cannot be inferred from perception alone. Prior experience across objects can provide an initial estimate of unseen object dynamics, but this estimate remains uncertain and can degrade further during sim-to-real transfer. Adapting the dynamics through interaction can progressively refine the estimation, however, updating the model may invalidate the planned trajectory. Successful and efficient manipulation therefore requires both rapid dynamics adaptation and a planning strategy that can incorporate this evolution. In this work, we introduce MetaPusher, a meta-learning and adaptive planning framework for nonprehensile manipulation of unseen objects without prior object-specific interactions. A meta-learned dynamics model rapidly adapts from interactions during task execution, while an adaptive kinodynamic planner updates long-horizon plans by reusing and refining its existing search tree. This coupling enables manipulation and adaptation without a separate data collection phase. We evaluate MetaPusher on unseen objects in simulation and in sim-to-real scenarios, comparing against fine-tuning and active learning methods, MPPI-based control, and a reinforcement learning policy. It achieves lower prediction error and improves task success rate by up to 20%.
★ Noctif3R: Feed-Forward Monocular Real-Time SLAM for Photon-Limited Scenes on Embedded Hardware
Robots carrying out tasks in dark environments need to localize from a single RGB camera, in light so low that the per-pixel signal approaches the sensor's own noise, on a power-constrained onboard computer, in real time. Each of these constraints has matured pipelines, but the intersection does not. Offline low-light reconstruction now recovers structure below -4 dB but is far too slow to run in real time, while the real-time monocular systems a robot can actually carry (DROID-SLAM, DPV-SLAM, etc.) degrade or fail when SNR gets low. We measured how they fail: across the nine lowest darkness levels of our scenes, DROID-SLAM returns a full-length trajectory carrying no information about the camera's motion on all nine, VGGT-SLAM and CUT3R on eight, pi^3 on seven, and DPV-SLAM on four. We present SYS, a monocular pipeline built on a low-light feed-forward pointmap front end with an explicit match gate, which returns three tracked trajectories and no uninformative ones, at the lowest error of any method where it tracks (24-47% of the no-information ceiling against 56-73% for the strongest baseline), and at the narrowest coverage. On a real robot video take in which 86.5% of delivered frames are entirely black, every configuration of ours stops after the lit beginning, while DROID-SLAM and DPV-SLAM each emit a pose for all 1178 frames. Our method contribution is an embedded execution path for the Jetson AGX Orin: running the map, keyframes and backend at 384 pixels with tracking at 256, together with two fixes to the per-frame pose solve, is a replicated Pareto improvement, 1.28x throughput at 0.964x error on one scene and 1.42x at 0.68x on a second, with 47% less peak GPU memory and 29% less energy per pose. We evaluate on a calibrated, bit-exact regenerable noise ladder, on relabelled real-world dark exposures, and on a new dark-room video ladder recorded from a Boston Dynamics Spot robot.
★ Demonstration Synthesis from a Single Scan via Gaussian Splatting for Visuomotor Policy Learning
Training a visuomotor policy calls for abundant demonstrations that closely match the target environment, yet collecting them anew remains expensive. Existing demonstration synthesis methods reduce this cost but remain constrained by high manual effort, limited visual fidelity, or heavy reliance on physics simulators. This paper introduces GaussianFactory, a high-fidelity data engine that mass-produces demonstrations with a single video scan as its only human input and no physics engine in the generation loop. Specifically, GaussianFactory reconstructs the scene as an editable 3D Gaussian Splatting (3DGS) replica and samples from the object-combination tasks the scene affords. For each task, it plans grasps and trajectories purely kinematically on the geometric reconstruction, rendering photorealistic demonstrations that visually match the target environment. Physical dynamics enter the pipeline only where contact force interactions dictate the outcome---during grasp formation, via a learned contact model pretrained once on an interaction dataset. To evaluate the downstream utility of the synthesized demonstrations, we implement an end-to-end scan-to-deployment workflow in two setups: a simulated scene that stands in for the real world to enable reproducibility, and a real-world workspace with a physical UR10e robot. In each setup, a standard diffusion policy trained solely on the synthesized demonstrations achieves 95.1% and 84.2% success rates, respectively.
★ Talk to Me, Jarvis: An Open-Source Edge-Deployable Voice Assistant Framework for Autonomous Racecars
Recent advances in large language models have improved their effectiveness as back-end components for voice assistants, particularly in intent understanding and context-aware input classification. However, online-hosted models introduce network dependency and variable inference latency, limiting their suitability for time-critical autonomous driving applications. In this work, we address these issues by developing Jarvis, an offline voice assistant for high-level behavioral commands of autonomous vehicles. Its architecture integrates speech recognition and synthesis with natural language command classification into a lightweight, local framework. Jarvis core component is a text-to-command classifier, built using a domain-specific fine-tuning of the Mistral 7B model, demonstrating low-latency inference. Our experimental evaluation demonstrates that our solution outperforms larger online-hosted models, achieving 97.63 % intent recognition accuracy with an average processing latency of 1.39 s, making it well-suited for operations requiring quick response times. To support further research and fine-tuning, we provide an open-source implementation.
★ Learning Scene-Aware Humanoid Locomotion through 3D Clutter from Immersive Human Demonstrations
While learning from human motions has enabled highly dynamic humanoid skills such as dancing and martial arts in obstacle-free space, traversal through densely cluttered environments remains underexplored. These spaces are three-dimensional and geometrically constrained, requiring scene-aware locomotion that tightly couples whole-body motion with scene geometry for obstacle avoidance. To address these challenges, we present Moving Through Clutter (MTC), a learning-from-demonstration framework for scene-aware humanoid locomotion. To bypass costly physical scene construction, MTC uses procedurally generated Virtual Reality environments for immersive data collection. To transform these human motions into training-ready humanoid motions, we propose a scene-aware motion retargeting algorithm that converts human demonstrations into humanoid trajectories while strictly enforcing robot-scene clearance to guarantee collision-free traversal. These reference trajectories are then used to train a scene-aware locomotion policy that deploys on a Unitree G1 humanoid. Evaluated on our proposed MTC-Challenge for multi-obstacle traversal, the policy demonstrates a 70.2% collision-free rate across diverse scenarios, successfully traversing complex environments through diverse whole-body skills, including crawling through low-clearance passages and squeezing through narrow gaps.
★ Dynamics-Induced Commitment in Learning-Based Robotic Penalty Kicks
Learning in robotic games is constrained not only by strategic information but also by what the body can still execute. We study this coupling in a hierarchical humanoid-quadruped penalty system in which game-level self-play policies command fixed soccer whole-body controllers (S-WBCs). The humanoid shooting skill is initialized from self-collected motion-capture data, whereas the quadruped saving skill is learned by reinforcement learning. We introduce dynamics-induced commitment mapping (DIC-Map), a body-grounded analysis that estimates continuation capability, identifies the first persistent loss of a terminal alternative, and tests whether the remaining interaction admits a reduced zero-sum game. For symmetric terminal alternatives, the reduced game yields a closed-form bound on optimal strategy concentration determined by the responder's value of deferring. We further show that, when the responder acts through an estimator, equal response values eliminate the direct terminal-allocation gradient and leave an estimator-mediated first-order learning channel. Experiments locate commitment about 0.29 s before contact, and changing only ball speed shifts deferral coverage. Across four responder policies, replacing the estimator raises save rate from 0.240 to 0.472, whereas a comparable gain in read accuracy obtained by waiting raises it only to 0.246. Posterior analysis is used for the equilibrium comparison because the available coverage terms are observational proxies. Project website: https://chris-ruizegeng.github.io/penaltykick/
★ Dynamic Modeling and LQR Control of a Single Coaxial Drone with 2DOF Thrust Vectoring Mechanism
Coaxial rotor drones have generated considerable interest because of energy efficiency and small size, but they are afflicted with inherent underactuation for roll and pitch control, although systems like swashplates have circumvented this limitation at the cost of greater mechanical complexity. This work presents a novel coaxial drone supplemented by a two-degreesof-freedom pendulum mechanism for active thrust vectoring that offers a less mechanically complicated alternative. We develop a comprehensive Lagrangian dynamic model that does not ignore the inertial contributions of all the components, including body, servo arms, and motor assembly. A Linear Quadratic Regulator(LQR) is designed based on the linearized dynamics around the hover equilibrium. High-fidelity simulations taking actuator dynamics and sensor noise into account validate the proposed architecture. An Extended Kalman Filter (EKF) blends GPS, barometer, and IMU estimates with high accuracy for state estimation. The findings verify the potential and reliability of this approach for power-saving, rapid coaxial UAVs.
★ Design of Adaptive PID Controller Based On Asynchronous Advantage Actor Critic Learning Method for QuadCopter Control
Quadcopters offer great utility in many applications, but their nonlinear nature and disturbance sensitivity present great control challenges. Basic PID controllers are generally not sophisticated enough to cope with these complexities. This paper suggests a control system that integrates the Asynchronous Advantage Actor-Critic (A3C) algorithm with a PID controller for quadcopter attitude and trajectory tracking. The A3C controller uses parallel agents to optimize PID parameters dynamically using a neural network. A system identification module for the complementary system makes predictions about system states for optimal control policy. The proposed framework was compared with a standard actor-critic (A2C) model. Simulation results verify that they both track accurately. However, the A3C-based controller converges much more for the loss function, as evidenced by reward figures and loss curves, demonstrating better parameter optimization. This shows that A3C-based approach results in improved performance for the control of quadcopter, effectively integrating reinforcement learning and traditional control to achieve higher adaptability.
★ PlantShade: Predicting Plant Shadows for Lighting-Aware Robotic Agricultural Operation IROS 2026
Plant growth and agricultural production form the foundation of a country's sustainable development and directly impact human livelihoods. Recent advances in frontier artificial intelligence have enabled scientific agriculture with strong potential to improve crop productivity. In this paper, we identify the importance and inherent complexity of plant shade simulation, as shading is a critical factor influencing plant growth. To advance this field and promote broader societal benefits, we focus on two main contributions. First, we introduce a comprehensive plant growth and shade dataset covering four plant species, including soybean, tomato, sugarbeet, and strawberry. The dataset includes top-down viewpoints with a supplementary light along a circular trajectory, casting dynamic shadows across multiple growth stages and diverse observation complexities. Second, we propose generative shade simulation based on diffusion models, enabling realistic shade generation for unseen plants and supporting downstream robotic tasks such as perception, lighting control, and view planning. The model incorporates temporal conditioning to facilitate flexible shade simulation across different time stages. We conduct both quantitative and qualitative evaluations to assess model performance. This work provides a foundational study for plant-aware shade modeling and has meaningful implications for broader agricultural and robotic applications.
comment: This paper has been accepted by the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
★ Square Root Gauss-Newton iLQR
The iterative Linear Quadratic Regulator (iLQR) is a widely used algorithm for nonlinear trajectory optimization. At each iteration, it solves a local linear-quadratic approximation of the problem via dynamic programming, propagating a quadratic cost-to-go function. If the Hessian of the cost-to-go approximation is positive-semidefinite, one can derive a square root formulation of iLQR that propagates its Cholesky factor instead. This offers significant numerical advantages - much as square root Kalman filters improve upon their conventional counterparts - particularly when iLQR is used within an augmented Lagrangian framework for handling constraints, where large penalties degrade conditioning. Previous square root formulations of iLQR and related algorithms exist, but they are either numerically suboptimal, algorithmically complex, or both. In this paper, we show that the key to an effective square root formulation lies in the Gauss-Newton (weighted least-squares) structure of the cost function: this yields a positive semidefiniteness property that extends beyond the Hessian to the full augmented cost-to-go matrix, and enables a backward pass of remarkable simplicity in which each step reduces to a single QR-decomposition, from which the feedback gain and propagated Cholesky factor are extracted directly.
comment: 16 pages, 2 figures, ISRR 2026
★ Constraint-Unified MPC for Over-Actuated Surface Vehicles with Post-Detection Fault Reconfiguration
Choreographed aquatic performances require small autonomous surface vehicles to track precise paths under per-thruster force and rate limits, including after thruster failures. We report a deployed system in which trajectory tracking, thrust allocation, and the per-thruster force and rate limits are resolved in a single quadratic program over the per-thruster commands, with fault reconfiguration entering through one binary flag per thruster from an external detector. The system has driven a fleet in live performances on Lake Zürich and at the Time Space Existence 2025 exhibition in Venice. The field campaign measures 1.6 cm root mean square position error in a 10-minute hold and 4.3 cm over a 10 m square at 0.6 m/s. At 0.5 m/s, losing the front thruster increases the error to 11.6 cm, while losing the starboard-side thruster increases it to 11.5 cm. Losing two thrusters simultaneously leaves the craft tracking a 0.4 m/s square with a root mean square position error of 1.25 m. Compared to our own cascaded baseline, the unified formulation tracks the nominal square to the same few centimeters and holds station more tightly with roughly half the thruster force. The architectures separate after a thruster failure, where the unified controller stays within 24 cm of the reference path while the cascade leaves it.
comment: 15 pages, 10 figures. Accepted for the International Symposium of Robotics Research (ISRR) 2026
★ DEXTERA: From a Single Image to Deployable Dexterous Manipulation via Real-to-Sim-to-Real
Collecting real-world robot data for dexterous manipulation is costly and time-consuming. While high-fidelity physics simulators enable scalable data synthesis and policy learning, constructing deployment-ready digital twins manually remains labor-intensive, and residual visual, geometric, and dynamics gaps hinder reliable sim-to-real transfer. We present DEXTERA, an automated real-to-sim-to-real framework that transforms a single RGB image into deployable policies for dexterous manipulation across four unified stages: (1) single-image scene factorization into a static Gaussian background and interactive rigid or articulated assets with VLM-inferred physical parameters; (2) metric scene global alignment, object canonicalization, and morphology-balanced robot calibration; (3) scalable simulator task primitive construction, VR teleoperation, and object-centric trajectory synthesis; and (4) a shared multimodal policy interface supporting both imitation learning and reinforcement learning. We evaluate DEXTERA across 13 task-embodiment pairs, 2 dexterous robot platforms, and 6 policy architectures. Experimental results demonstrate that DEXTERA achieves superior visual fidelity and 3D geometric reconstruction compared to generative baselines, while cross-domain trajectory replays validate strong physical interaction consistency. Furthermore, simulation-only trained policies enable viable zero-shot real-robot deployment, while simulation-real co-training substantially improves mean physical policy success from 29.2% to 61.9% across diverse policy architectures.
♻ ★ Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directions
Video world models have emerged as promising candidates for high-fidelity world models, offering the potential to synthesize high-quality videos capturing fine-grained interactions between agents and their environments conditioned on multi-modal user inputs. Their impressive capabilities address many of the long-standing challenges faced by physics-based simulators, driving broad adoption in many problem domains, e.g., robotics. For example, video models can generate photorealistic, physically consistent deformable-body simulation without making prohibitive simplifying assumptions, which is a major bottleneck in physics-based simulation. Moreover, video models can serve as foundation world models that capture the dynamics of the world in a fine-grained and expressive way. They thus overcome the limited expressiveness of language-only abstractions in describing intricate physical interactions. However, despite their potential, video models still generate physics-violating future predictions, often manifesting as hallucinations. In this survey, we provide a review of video models and their applications as embodied world models in robotics, including efficient data generation and policy learning, dynamics and rewards modeling in reinforcement learning, policy evaluation, and visual planning. Further, we highlight important challenges hindering the trustworthy integration of video models, such as poor instruction following, hallucinations like violations of physics, unsafe content generation, in addition to significant data and compute overhead. We present potential future directions to address these open research challenges to motivate research and ultimately facilitate broader applications, especially in safety-critical settings. We provide a curated bibliography at https://github.com/irom-princeton/awesome-robotics-video-world-model-papers .
♻ ★ CORAL-AUV: CFD Oriented Reinforcement Learning for Autonomous Underwater Vehicles
Fine grain control and positioning of autonomous underwater vehicles (AUVs) is critical for sampling, maintenance, and survey applications. Traditional control methods for AUVs are labor intensive and are not robust to changes in the vehicle configuration or environmental conditions. Reinforcement learning (RL) promises rapid controller development while handling a range of deployment parameters via domain randomization (DR). However, DR is still limited by the capacity of the underlying simulation to model real physics. In particular, drag physics are difficult to model and are a large contributor to sim-to-real gaps. Meanwhile, computational fluid dynamics (CFD) provides high fidelity drag models but is challenging to leverage within reinforcement learning frameworks due to its computational overhead. Thus, in this paper we exploit the idea of training surrogate approximations of CFD models of a given vehicle, enabling fast inference within RL pipelines. We are the first to successfully deploy a zero-shot RL policy on a 6-DOF AUV in which policy training is performed on surrogate drag models (SDMs) trained on CFD data. We find 31% lower energy usage compared to a controller using simplified physics while traversing between waypoints 11% faster with 19% less error. Our SDM based RL controller better predicts zero-shot transfer and is more robust across reward shaping design choices. When using DR to complete a task with perturbed parameters, we find that the CFD policy is the only controller that successfully transfers. The policies are evaluated in a controlled tank environment and in the field providing extensive testing of the policies' capabilities.
comment: 16 pages, 13 figures
♻ ★ G2G: Exploiting Intra-Group Geometry for Inter-Group Pose Estimation
Recovering the relative 6-DoF pose between two image groups underlies cross-sequence relocalization and multi-camera rig odometry. Each group carries known intra-group geometry from visual odometry or rig calibration, and pretrained multi-view backbones already fuse such geometry into visual features. Yet current models treat all views as an unstructured set, leaving cross-group reasoning as the missing piece. We introduce G2G, which keeps the foundation model entirely frozen and adds three lightweight trainable modules to bridge the two groups: a perceiver resampler, a cross-group bridge with merged self-attention, and a multi-frame pose head. The trainable footprint totals about 32M parameters, under 6% of the full model, and is supervised only by relative poses. Across four datasets that span indoor and outdoor simulation, real-world cross-season capture, and zero-shot sim-to-real transfer, G2G attains state-of-the-art accuracy on both tasks, while trainable baselines are retrained with their original supervision. Code and visualizations: https://github.com/WeiYuFei0217/G2G.
♻ ★ ForwardDLO: Model-Based Bimanual Shape Matching of Unconstrained Deformable Linear Objects
Ropes, cables, and other deformable linear objects appear in tasks from untangling to cable routing and suturing, yet controlling their shape remains a challenge in robot manipulation. We study model-based shape control in a general setting: the object lies unfixated on a support surface and two arms may grasp and move it anywhere along its length. Because each arm chooses a grasp point, direction, and magnitude, the joint action space is combinatorially large, and the dynamics model's per-prediction cost bounds how much of it a planner can search. We present ForwardDLO, a recurrent latent dynamics model for this unfixated bimanual setting that predicts per-segment displacements grounded in the observed rope state at every step. Our model reaches accuracy comparable to more expensive baselines while containing no explicit segment-to-segment operations, which makes batched evaluation of candidate actions cheap. On open-loop prediction of real rope motion it reaches the lowest error of the learned models we evaluate, 13% below the strongest baseline. Within a fixed time budget it scores 8 to 22 times more candidate actions than models of comparable accuracy while matching them in real-world shape matching; and on a simulated routing task at a 30Hz control rate, this throughput converts into 98% task success versus at most 30% for the baselines at their own budgets. We release the model, code, and a dataset of 2.42 million simulated and 14,107 real rope transitions at https://anonymous.4open.science/r/ForwardDLO/
comment: 8 pages, 5 figures
♻ ★ Emergent interactions lead to collective frustration in robotic matter
Artificial intelligence and robotic systems are increasingly deployed as interacting collectives of learning agents. This raises the question of whether robotic matter, where many learning agents interact, shows the emergence of collective behaviour. Here we study a paradigmatic model of robotic matter and show the emergence of a range of complex, collective behaviours. Specifically, we study systems composed of stochastic interacting particles, each endowed with a deep neural network that optimises transitions based on its environment. In a one-dimensional system, we show that robotic matter exhibits complex phenomena arising from emergent interactions, including self-organisation into distinct temporal learning regimes, particle species, and long-lived frustrated states with suboptimal reward. We further identify an abrupt, density-dependent change in collective behaviour. Active matter theory suggests that this phenomenon reflects a phase transition with signatures of criticality. Our results establish robotic matter as a platform for novel non-equilibrium physics.
♻ ★ Complementary Filtering on SO(3) for Attitude Estimation with Scalar Measurements
This paper proposes a complementary filter on SO(3) for attitude estimation from scalar measurements corresponding to projections of known inertial vectors onto body-frame sensing directions. The observer evolves directly on SO(3) and employs a constant-gain innovation tailored to the scalar-output structure. Under suitable persistence-of-excitation conditions, almost-global asymptotic stability is established when at least three inertial vectors are measured along a common body-frame direction. For configurations involving only two scalar measurements, sufficient conditions for asymptotic convergence are derived together with an explicit characterization of the region of attraction. Numerical simulations illustrate the proposed results.
comment: Accepted to the 65th IEEE Conference on Decision and Control (CDC 2026)
♻ ★ M2Tok: Multi-head Multi-codebook Discrete Action Tokenization for Vision-Language-Action Models ECCV 2026
Recent advancements have successfully adapted autoregressive language models to process multimodal signals, such as images and actions. Since raw action signals are continuous, effective tokenization is essential to map high-dimensional inputs into compact discrete tokens for autoregressive processing. However, existing discrete action tokenizers often suffer from high reconstruction loss, failing to preserve the fine-grained dynamics required for precise control. This "discretization bottleneck" significantly limits the performance ceiling of downstream Vision-Language-Action (VLA) models. To address this, we propose ${M}^2$Tok, a Multi-head Multi-codebook Action Tokenizer designed to minimize reconstruction error and enhance policy performance. Our approach introduces two key structural innovations: (1) we decompose the latent action features into multiple heads, enabling the model to implicitly align specific heads with distinct action dimensions; (2) we assign independent codebooks to each head for quantization. By leveraging the combinatorial nature of multiple codebooks, we significantly expand the representational expressivity of the tokenizer, leading to substantially lower reconstruction loss compared to previous methods. We evaluate the ${M}^2$Tok-based VLA on the RoboTwin, Simpler-Env, and 3 zero-shot real-world tasks. Experimental results demonstrate our method not only achieves superior reconstruction fidelity but also significantly boosts the success rate of VLA models. Comprehensive ablation studies further confirm the effectiveness of the multi-head and multi-codebook mechanisms. Code is available at https://github.com/cpaaax/M2Tok.
comment: ECCV 2026
♻ ★ Comparing Commercial Depth Sensor Accuracy for Medical Applications
Depth estimation has numerous medical and surgical applications. We benchmark four depth sensors on a porcine bone specimen, a porcine belly specimen, and a silicone kidney phantom using stylus-sampled references. These objects contain several real-world challenges, including homogeneous surfaces, specular surfaces, and subsurface scattering. The comparison includes stereo, structured-light, and time-of-flight sensors at a distance of approximately 50 cm. Specifically, the Intel RealSense D405 (Intel RealSense, United States), PMD Flexx2 (pmdtechnologies, Germany), Stereolabs ZED 2i (Stereolabs, France), and Zivid 2M+ 60 (Zivid, Norway) are compared. The Zivid 2M+ 60 performed best across all objects and metrics considered in this work. The ZED ranked second for real tissue, but last on the phantom.
comment: Accepted at CURAC 2026, 4 Pages
♻ ★ Stabilizing Fast Dynamical Systems Using Time-of-Flight Cameras
Time-of-flight cameras are popular in robotics because they provide direct depth information and are compact, inexpensive, and less dependent on ambient visible light. However, their low spatial resolution and depth noise raise questions about their suitability for stabilizing fast, unstable dynamics. In this paper, we show that an inexpensive, low-resolution time-of-flight camera can provide angle feedback for reliable and precise balancing of an inverted pendulum on a cart, a canonical control benchmark. These results open the door to using compact, inexpensive, low-resolution time-of-flight cameras for precise feedback control of fast, unstable systems.
♻ ★ ANCHOR: A Physically Grounded Closed-Loop Framework for Robust Home-Service Mobile Manipulation
Recent advances in open-vocabulary mobile manipulation have brought robots into real domestic environments. In such settings, reliable long-horizon execution under open-set object references and frequent disturbances becomes essential. However, many failures persist. These are not caused by semantic misunderstanding but by inconsistencies between symbolic plans and the evolving physical world, manifested as three recurring limitations: (i) existing systems often rely on pre-scanned semantic maps that become inconsistent after scene changes and disturbances; (ii) they select navigation endpoints without considering downstream manipulation feasibility, causing the "arrived but inoperable" problem; and (iii) they handle anomalies through undifferentiated global replanning, which often fails to contain local errors. To address this execution inconsistency, we present ANCHOR, a physically grounded closed-loop framework that aligns symbolic reasoning with verifiable physical state during execution. ANCHOR integrates three mechanisms: (i) physically anchored task planning, which binds symbolic predicates to observable geometric anchors and re-validates them after each action; (ii) operability-aware base alignment, which ensures that navigation endpoints satisfy kinematic reachability and local collision feasibility; and (iii) minimum-responsible-layer hierarchical recovery, which localizes failures across perception, base-arm coordination, and execution layers to prevent cascading retries. Across 60 real-robot trials in previously unseen environments, ANCHOR improves task success from 53.3% to 71.7% and achieves a 71.4% recovery rate under perturbations, demonstrating that explicit physical grounding and structured failure containment are critical for robust mobile manipulation. Our project page is available at https://anchor9178.github.io/ANCHOR/ .
comment: The authors have identified several errors and inconsistencies in the current manuscript that require further investigation and substantial revision. Therefore, we have decided to withdraw this version
♻ ★ Boreas Road Trip: A Multi-Sensor Autonomous Driving Dataset on Challenging Roads
The Boreas Road Trip (Boreas-RT) dataset extends the multi-season Boreas dataset to new and diverse locations that pose challenges for modern autonomous driving algorithms. Boreas-RT comprises 60 sequences collected over 9 real-world routes, totalling 643 km of driving. Each route is traversed multiple times, enabling evaluation in identical environments under varying traffic and, in some cases, weather conditions. The data collection platform includes a 5MP FLIR Blackfly S camera, a 360 degree Navtech RAS6 Doppler-enabled spinning radar, a 128-channel 360 degree Velodyne Alpha Prime lidar, an Aeva Aeries II FMCW Doppler-enabled lidar, a Silicon Sensing DMU41 inertial measurement unit, and a Dynapar wheel encoder. Centimetre-level ground truth is provided via post-processed Applanix POS LV GNSS-INS data. The dataset includes precise extrinsic and intrinsic calibrations, a publicly available development kit, and a live leaderboard for odometry and metric localization. Benchmark results show that many state-of-the-art odometry and localization algorithms overfit to simple driving environments and degrade significantly on the more challenging Boreas-RT routes. Boreas-RT provides a unified dataset for evaluating multi-modal algorithms across diverse road conditions. The dataset, leaderboard, and development kit are available at www.boreas.utias.utoronto.ca.
comment: 23 pages, 15 figures, 12 tables, submitted to The International Journal of Robotics Research (IJRR)
♻ ★ VT-MUSE: Multimodal Unified Sequential Visuotactile Representation Learning for Manipulation
We propose VT-MUSE, a Multimodal Unified SEquential representation learning framework for visuotactilemanipulation. Existing approaches often encode visual and tactile observations independently before fusion, limiting their ability to capture fine-grained cross-modal dependencies. Moreover, most methods focus on observations at the current time step and overlook the temporal evolution of contact. VT-MUSE addresses both limitations through a two-stage representation learning framework. In Stage I, modality specific encoders are jointly adapted via cross-modal temporal alignment and masked-view consistency. In Stage II, a conditional variational latent model processes masked visual sequences together with full tactile histories. Auxiliary decoders reconstruct the masked recent visual observations and predict tactile depth changes, encouraging the latent representation to retain both global visual context and local contact dynamics. The learned representation is subsequently integrated into a lightweight Transformer policy through gated cross-attention. On the simulation benchmark, VT-MUSE outperforms the strongest baseline evaluated on all tasks by 11 percentage points and also achieves substantial improvements in real-world experiments.
♻ ★ Teach and Grow: An Agent-Centered Architecture for General Robot Learning
Vision-language-action (VLA) and world-action models typically absorb unfamiliar manipulation tasks through additional robot data collection and policy optimization. This recurring retraining burden slows the acquisition of new behavior. We present Teach-and-Grow Learning (TGL), a training-free architecture that turns a few successful demonstrations into reusable robot skills. Task acquisition requires no gradient updates, fine-tuning, or reinforcement learning: pretrained model weights remain fixed as the robot expands its explicit knowledge. Teaching is an accelerator, not a precondition, because the agent can also drive the robot directly, and demonstrations mainly improve reliability. Our implementation uses OpenAI GPT-6 Astra for multimodal reasoning and Codex to connect the agent to robot tools. The agent identifies subgoals shared across demonstrations, expresses them as closed-loop Skill Blocks, and grounds each block in the current scene. Physical feedback guides the next action and any recovery. Verified behaviors enter a persistent Skill Library; Experience Memory records the conditions and repairs that inform later decisions. TGL reaches 99.9% mean success on four LIBERO suites and 92.4% on seven LIBERO-Plus perturbation categories. Controlled studies show that taught blocks persist and improve related-task execution under the same model weights and executors. We further formulate a scaling hypothesis that relates effective reusable experience to falling future-task error and teaching demand. Code and demonstration videos: https://tgl.changnie.top .
comment: Accepted by The International Journal of Robotics Research (IJRR 2026). Project page: https://hear.irmv.top
♻ ★ Q-VGM: Q-Guided Value-Gradient Matching for Offline-to-Online RL of Flow-Matching VLA Policies
We propose Q-Guided Value-Gradient Matching (Q-VGM), an offline-to-online RL method for fine-tuning flow-matching vision-language-action policies with a learned critic. Directly applying critic gradients to flow policies requires backpropagation through the multi-step denoising process (BPTT), which is costly and unstable at VLA scale. Motivated by an optimal-control view of denoising, we derive a local approximation connecting clean-action value gradients to local velocity corrections at late denoising steps. Q-VGM uses this connection to construct critic-guided targets for fine-tuning the pretrained action expert through velocity matching. Gradients pass only through local velocity predictions, avoiding backpropagation through the denoising trajectory. An action-sensitive chunk critic is trained with IQL offline and TD learning online. On LIBERO, Q-VGM improves the few-shot-SFT four-suite average from 84.6% to 90.7% offline using 150 policy rollouts per suite, and reaches 98.4% after online training. Compared with on-policy RL, Q-VGM achieves 5.3x higher sample efficiency on average across four LIBERO suites, measured by the episode budget for 95% rollout success rate. On three real-world bimanual tasks, offline Q-VGM improves average success from 66.7% to 98.3%.
comment: Revised manuscript. 8 pages, 4 figures, 6 tables
♻ ★ Sim-and-Human Co-training for Data-Efficient and Scene-Generalizable Bimanual Manipulation
Real-robot demonstrations are prohibitively expensive, while simulation data and real-world human demonstrations are both scalable but each leaves a distinct gap: simulation suffers from a sim-to-real visual gap, and human data suffers from a human-to-robot embodiment gap. In this work, we identify a natural yet underexplored complementarity between these sources: simulation contributes robot-valid actions absent in human data, while human data provides real-world observations that simulation struggles to render. Building on this insight, we present SimHum, a co-training recipe that extracts kinematic priors from simulation and visual priors from human observations, then fine-tunes on a small real-robot dataset. SimHum exhibits strong scene-generalizable and data-efficient capabilities. With only 80 real-robot episodes per task, it achieves 62.5% success on held-out OOD scenes across four bimanual tabletop tasks, 53.7% higher than Real only in absolute success rate. Moreover, in a controlled data-collection study with matched collection time, SimHum improves over the best single-source pre-training baseline by 35.0% in absolute success rate. Project page: https://kaipengfang.github.io/sim-and-human/
comment: Accepted by 10th Annual Conference on Robot Learning (CoRL2026)
♻ ★ How to Better Train VLAs: Lessons Learned From the REAL-I Challenge at ICRA 2026
How can robot policies learn more effectively from a fixed demonstration budget? The first Real-world Embodied AI Learning (REAL-I) Challenge at ICRA 2026 examined this question through simulation, real-robot evaluation, and an on-site final on a shared dual-arm humanoid platform. We describe the challenge tasks, data and deployment interfaces, and competition results, then compare the approaches contributed by NUS-CLEAR, RCL-Lab, and DeepTouch AI. Their systems combined pretrained vision-language-action models and task-specific imitation policies with different strategies for data curation, staged adaptation, checkpoint selection, and action-space design. The team reports highlight the importance of adapting to the deployment environment while retaining prior capabilities, treating demonstration quality at an appropriate temporal scale, and suppressing errors in inactive robot components. They also expose the limitations of offline action-prediction metrics for forecasting closed-loop success. These observations motivate a view of fixed-data robot learning that integrates data, adaptation, evaluation, and deployment.
comment: 10 pages, 4 figures, 3 tables
♻ ★ OccPlanner: Goal-Aware Occupancy-Conditioned Diffusion Planner for PixelGoal Navigation
PixelGoal navigation specifies targets directly in the agent's camera view, providing a natural interface between high-level visual reasoning and low-level navigation. Depth can lift a visible target pixel into a metric PointGoal, but this estimate becomes unreliable under occlusion or sensor noise. Moreover, a PointGoal alone does not encode traversability or feasible paths around obstacles. We present OccPlanner, a goal-aware occupancy-conditioned diffusion planner that learns complementary egocentric goal and planning-oriented 3D representations through metric target and occupancy prediction, respectively. These representations condition a diffusion trajectory module to generate target-directed, obstacle-aware trajectories. For scalable geometric supervision, we introduce L3ROcc, which converts monocular RGB navigation videos into aligned 3D occupancy and trajectory annotations. We train OccPlanner on L3ROcc-processed InternData-N1 and evaluate it in closed-loop simulation across four unseen InternScenes categories and two goal-distance ranges. Across all eight settings, OccPlanner substantially outperforms existing open-source PixelGoal approaches and achieves competitive performance against PointGoal planners with direct metric-goal inputs.
comment: Technical report. 9 pages, 10 figures, and 3 tables
♻ ★ Depth-Only Open-Vocabulary 3D Semantic Segmentation For Privacy-Preserving Robotic Applications
Privacy-preserving perception is increasingly important for robotic systems operating in real-world indoor environments, yet it remains underexplored in open-vocabulary 3D semantic segmentation. We study this problem under an RGB-prohibited deployment setting motivated by scene-specific visual information disclosure, where real RGB observations are unavailable during scene acquisition and fusion. To reflect this deployment constraint on existing 3D datasets, we adopt a stricter depth-only evaluation protocol that re-runs scene fusion without RGB and exposes only the resulting depth-derived geometry to the segmentation pipeline. This constraint removes appearance cues that are often critical for open-vocabulary recognition, making depth-only predictions more uncertain and less reliable. To address this challenge, we propose UTTO, a model-agnostic uncertainty-guided test-time optimization framework that uses structured predictive uncertainty as a reliability signal to refine predictions from frozen open-vocabulary 3D backbones. Experiments across ScanNet and Matterport3D demonstrate consistent improvements over multiple depth-only backbones. Privacy recoverability analyses and a real-robot semantic goal grounding case study further support the proposed privacy-constrained setting and applicability.
♻ ★ DynaWeightPnP: Toward global real-time 3D-2D solver in PnP without correspondences
This paper addresses a special Perspective-n-Point (PnP) problem: estimating the optimal pose to align 3D and 2D shapes in real-time without correspondences, termed as correspondence-free PnP. While several studies have focused on 3D and 2D shape registration, achieving both real-time and accurate performance remains challenging. This study specifically targets the 3D-2D geometric shape registration tasks, applying the recently developed Reproducing Kernel Hilbert Space (RKHS) to address the "big-to-small" issue. An iterative reweighted least squares method is employed to solve the RKHS-based formulation efficiently. Moreover, our work identifies a unique and interesting observability issue in correspondence-free PnP: the numerical ambiguity between rotation and translation. To address this, we proposed DynaWeightPnP, introducing a dynamic weighting sub-problem and an alternative searching algorithm designed to enhance pose estimation and alignment accuracy. Experiments were conducted on a typical case, that is, a 3D-2D vascular centerline registration task within Endovascular Image-Guided Interventions (EIGIs). Results demonstrated that the proposed algorithm achieves registration processing rates of 60 Hz (without post-refinement) and 31 Hz (with post-refinement) on modern single-core CPUs, with competitive accuracy comparable to existing methods. These results underscore the suitability of DynaWeightPnP for future robot navigation tasks like EIGIs.
comment: This paper has been accepted by Robotics and Autonomous Systems
♻ ★ EfficientTDMPC: Improved MPC Objectives for Sample-Efficient Continuous Control
We introduce EfficientTDMPC, a sample-efficient model-based reinforcement learning method for continuous control built on the TD-MPC family of algorithms. Central to this family is a planner that aims to find an action sequence that maximizes the estimated return. The return is estimated using a learned model and value networks, each of which can introduce error. EfficientTDMPC introduces three contributions that improve performance by aiming to reduce this error. First, we introduce an aggregate multi-horizon planning objective that evaluates the value at different rollout depths and averages them. Second, we introduce ensembles for state-action value estimation to value-equivalent/MuZero-style model-based RL methods. Third, we add pessimistic reanalyze, which penalizes uncertain return estimates when creating policy targets. We evaluate EfficientTDMPC on HumanoidBench and the DeepMind Control Suite, to the best of our knowledge, it is the new state of the art on both domains in terms of sample efficiency.
♻ ★ Ultra-Low-Impedance Robotic Gripper for High-Bandwidth and Transparent Physical Interaction ICRA 2026
Conventional robotic grippers often use high-ratio transmissions to generate grasping torque and external force sensors to measure physical interaction. High-ratio transmissions increase friction, reflected inertia, and mechanical impedance, while external sensors add hardware complexity. To address these trade-offs, this study proposes a novel 9-DOF, three-fingered Differential Direct-Drive (DDD) gripper that combines DD motors with a low-ratio (1:2) differential transmission. The mechanism centralizes actuator mass at the base to minimize moving-link inertia, while the differential architecture couples two motors in parallel to amplify torque during flexion. Experiments show that the prototype delivers a nominal grasping force of approximately 18 N and a fingertip force of 4.7 N, while maintaining a low motor contribution to system inertia (0.236%) and low passive mechanical impedance, with a maximum measured value of 50.1 N/m when the motors are unpowered. The proposed hardware addresses the trade-offs among torque, physical transparency, and kinematic dexterity, providing a foundation for high-bandwidth interaction and sensorless proprioceptive force estimation.
comment: ICRA 2026 (Late Breaking Result Poster)
♻ ★ PonderPounce: A Pretrained MLLM as an Episode Context Engine for Robot Control
Multimodal large language models (MLLMs) can integrate long visual histories and infer behavior from a few examples, yet vision-language-action models rarely use this capacity as episode memory. Instead of a purpose-built memory module, PONDERPOUNCE reuses an MLLM's native causal context. PONDER, a pretrained System 2 MLLM, integrates episode history and demonstrations to produce continuous cognition. POUNCE, a System 1 action model, asynchronously conditions control on the newest cognition and its age. Both are jointly trained end to end without separate bridge pretraining. Optimized per-call inference on an H100 achieves p50 latencies of 78 ms for cognition-only refresh and 25 ms for action-model invocation. On RoboMME, PONDERPOUNCE achieves 60.83% success at the base data scale and 75.54% with 9x data, compared with 44.51% and 57.88% for FrameSamp+Modul. At base scale, scaling PONDER from 0.8B to 9B adds 6.71 percentage points with the POUNCE architecture unchanged. A separately trained 9B PONDER without execution history achieves only 26.21% under matched supervision. PONDERPOUNCE also achieves 12.5% success on RoboCasa-DC and demonstrates real-world applicability on four tasks under asynchronous execution, with 60.98% mean success versus 40.67% for FrameSamp+Modul.
comment: Project page: https://worv-ai.github.io/ponderpounce/
♻ ★ REVOLVE: An Automated Closed-Loop Framework for Evolving Robot Manipulation with Minimal Human Intervention
Recent advances in data-driven robot manipulation policies have substantially improved task execution and generalization. However, real-world deployment still relies heavily on humans for failure assessment, correction, and environment reset, while models often fail to continually learn from failures and corrective experience. We present REVOLVE (Robot Evolving via Orchestrated Loops, Verification, and Experience), an automated closed-loop framework for evolving robot manipulation with minimal human intervention. Built on a unified software platform, REVOLVE integrates data collection, policy training and deployment, failure recovery, and continual learning into a single closed-loop workflow. Its Automated Reset and Correction (ARC) architecture automatically resets the environment and intervenes to correct policy failures. Dual-Loop Evolution (DLE) continually improves the manipulation policy and agent by feeding real-world interaction and failure--correction data back into policy learning and using an external mismatch memory to refine agent judgments. Experiments across four real-world manipulation tasks show that, after five iterations, REVOLVE improves average policy success rate by 18.5% and agent judgment accuracy by 8.5%, while reducing human effort in data collection and deployment testing by 94.4% and 95.1%, respectively. These results demonstrate that REVOLVE transforms real-world deployment into a closed-loop learning process that continually accumulates and uses execution experience, enabling continual evolution of both the policy and supervisory model with substantially less human intervention.
♻ ★ GigaBrain-WBC-0.5: A Behavior World Model for Robust Humanoid Whole-Body Tracking with Environment Interaction
General-purpose motion trackers enable humanoid robots to follow diverse whole-body motions while maintaining balance, but are trained only on flat ground, failing to exploit bipedal mobility over complex terrain. Cross-terrain controllers, meanwhile, are task-specific or accept only low-dimensional locomotion commands. We introduce InterTrack, the first behavior world model (BWM) for robust whole-body tracking with environment interaction. Its Transformer jointly predicts the next action, state, and behavior distribution, learning environment-conditioned dynamics. To scale interaction training data, an automatic annotation pipeline reconstructs 3D support geometry from retargeted motions. At deployment, the policy handles commands implausible in the current environment in a "best-effort" manner. Quantitatively, InterTrack achieves an 81.3% success rate on terrain interaction (4.3 times the best evaluated baseline) and a 99.3% fall-recovery rate, while also improving free-space tracking and outperforming three leading tracking baselines across all of these regimes. To our knowledge, we provide the first demonstration of real-time cross-terrain whole-body teleoperation on a humanoid robot, alongside object interaction, stable responses to missing supports, and robust recovery from falls.
comment: Technical report. Project page: https://shepherd1226.github.io/gigabrain-wbc-0.5/
♻ ★ Modelling and Model-Checking a ROS2 Multi-Robot System using Timed Rebeca
Model-based development accelerates prototyping, enables earlier experimentation, and ensures rigorous validation of system design intents. In multi-agent systems with complex asynchronous interactions and concurrency, formal verification, particularly model-checking, offers an automated means of confirming that desired properties hold. Timed Rebeca, an actor-based modelling language supporting reactive, concurrent, and timed behaviors, together with its model-checking tool, provides a powerful framework for this purpose. By leveraging these capabilities, Timed Rebeca can intuitively capture ROS2 node graphs, recurring physical signals, motion primitives, and other time-convertible behaviors. Nevertheless, modelling and verifying multi-robot systems entail significant challenges: abstracting intricate information, bridging the gap between discrete models and continuous system dynamics, and managing large state spaces while preserving fidelity. To address these challenges, we propose discretization strategies tailored to various data types and identify thresholds of abstraction that balance accuracy and tractability. We further introduce optimization techniques to accelerate verification. Our work demonstrates how to systematically design and verify multi-robot systems through Timed Rebeca, efficiently transform continuous dynamics into discrete models for model-checking, and maintain a practical, bidirectional flow between the abstract model and the ROS2 implementation. The accompanying Rebeca and ROS2 codebases, made openly available, serve as a foundational reference for researchers and developers aiming to model and verify advanced autonomous robotic systems.
♻ ★ AntiGrounding: Executable Robot Trajectories as Visual Prompts for VLM-Guided Manipulation ICRA 2027
Natural-language manipulation instructions specify the task goal but leave the underlying robot trajectory unspecified. We present AntiGrounding, a visual action-selection framework built around a dual geometric-visual trajectory interface. After feasibility filtering, each retained short trajectory is both an explicit motion plan for execution and a rendered prompt for instruction-conditioned vision-language model (VLM) evaluation. Structured multi-view visual question answering (VQA) scores safety, task alignment, efficiency, and physical plausibility; weighted view fusion aggregates the trajectory scores. These scores guide subsequent translational trajectory proposals; separate orientation and gripper controls coordinate interaction. An initialized digital twin provides the planning state and validates selected segments before the real robot executes the same waypoint sequences. Across eight real-world manipulation tasks, AntiGrounding with a single GPT-6 Astra evaluator achieves 71.25% overall success, compared with 50.00% for pi0.5 and 47.50% for a PIVOT-style visual proposal-selection baseline using the same evaluator under the reported deployment protocol. Component ablations and evaluator-sensitivity analyses examine trajectory evaluation, proposal search, orientation control, and evaluator choice. The interface connects general-purpose multimodal reasoning to executable trajectories, with performance bounded by digital-twin fidelity and physical interaction.
comment: 8 pages, 7 figures, 3 tables. Submitted to ICRA 2027
♻ ★ Dreaming the Sound of Contact: Leveraging Video and Audio Generation for Zero-Shot Force-Aware Manipulation and Data Generation
Video generation models have advanced rapidly and can now synthesize plausible videos of robot manipulation from image and text prompts. Recent work extracts robot actions directly from such generated videos, but the result is purely kinematic and lacks force information, causing failures in contact-rich tasks where appropriate contact forces are essential for success. We present a pipeline that jointly leverages generated video and audio to derive motion trajectories and desired-force profiles. The force profile is shaped by the loudness of the generated contact sound, and we execute the resulting force-aware trajectories on a Franka robot using a closed-loop force regulator. We evaluate our pipeline on multiple tasks that require making contact and demonstrate successful zero-shot manipulation where a kinematic-only baseline fails. We also show that the pipeline can be used as a data generation engine to train policies that achieve the tasks in a closed-loop manner. Project website, videos, and dataset: https://dreamingcontactsound.github.io/
♻ ★ DeformSmith: Physics Harness-Guided Hierarchical Generation of Deformable Assets for Robot Manipulation
Creating deformable assets for robot manipulation requires jointly specifying their geometry, appearance, and physical properties. This is especially challenging for deformable objects, since text and images provide limited evidence about how they deform and respond to contact, yet these responses directly affect their suitability for interaction. Automated generation therefore needs to resolve coupled physical requirements and use interaction evidence to guide construction and refinement. We present DeformSmith, a framework that enables automated generation of interactive, physically credible deformable assets from text or a single image. Through hierarchical agentic construction and a shared physics-grounded harness, it progressively builds, tests, and refines geometry, physical models, material behavior, and robot interaction until the resulting asset is ready for simulation and manipulation. Robot interaction closes the generation loop through manipulation feedback and replayable interaction data. Results show that DeformSmith generates assets with better visual quality and physical plausibility than state-of-the-art baselines, including PhysGen3D, PhysGM, and PhysX-Omni, while supporting the synthesis of data for robotic manipulation of deformable objects. Project page: https://can-lee.github.io/deformsmith-web/
comment: Project page: https://can-lee.github.io/deformsmith-web/
♻ ★ Decoupling Vision, Language, and Action for Efficient Multi-Task Robot Policies
Vision-Language-Action (VLA) policies commonly run Vision-Language Model (VLM) backbones with billions of parameters at every policy inference, which costs latency and energy. We revisit a decoupled alternative for multi-task manipulation: separate vision and language encoders whose representations condition a compact action head. We run a standardized comparison that varies the vision encoder, the language encoder, and the action head while holding the demonstrations, the training-step budget, the tasks, the evaluation protocol, and the measurement platform fixed, against seven VLA baselines. The resulting Decoupled Embodiment Model (DEM) combines a fine-tuned DINOv3 vision encoder, a frozen NeoBERT language encoder, and a MeanFlow head that generates an action chunk in one forward pass. On 18 RoboCasa tasks evaluated with held-out instruction paraphrases and randomized scenes, DEM reaches 55.6\% mean success against 56.9\% for GR00T N1.7 and 54.6\% for $π_{0.5}$, and on three real-robot tasks it reaches 66.0\% against 68.0\% for GR00T N1.7. On the same workstation, DEM needs 6.1\,ms per policy forward pass, a maximum throughput of 162.7 policy calls per second, and draws an estimated 2.07\,J of GPU energy per call, eight to seventeen times the throughput and six to fifteen times less energy than these VLM-backbone policies. Within this trained-task regime, DEM sits on the observed success--latency--energy frontier and provides a strong, efficient baseline for language-conditioned robot skills.
♻ ★ Ultrafast Sampling-based Kinodynamic Planning via Differential Flatness
Motion planning under dynamics constraints, i.e, kinodynamic planning, enables safe robot operation by generating dynamically feasible trajectories that the robot can accurately track. For high-DOF robots such as manipulators, sampling-based motion planners are commonly used, especially for complex tasks in cluttered environments. However, enforcing constraints on robot dynamics in such planners requires solving either challenging two-point boundary value problems (BVPs) or propagating robot dynamics, both of which cause computational bottlenecks that drastically increase planning times. Meanwhile, recent efforts have shown that sampling-based motion planners can generate plans in microseconds using parallelization, but are limited to geometric paths. This paper develops FLASK, a fast parallelized sampling-based kinodynamic motion planning framework for a broad class of differentially flat robot systems, including manipulators, ground and aerial vehicles, and more. Differential flatness allows us to transform the motion planning problem from the original state space to a flat output space, where an analytical time-parameterized solution of the BVP problem can be obtained. A trajectory in the flat output space is then converted back to a closed-form dynamically feasible trajectory in the original state space, enabling fast validation via ``single instruction, multiple data" parallelism. Our framework is fast, exact, and compatible with any sampling-based motion planner, while offering theoretical guarantees on probabilistic exhaustivity and asymptotic optimality based on the closed-form BVP solutions. We extensively verify the effectiveness of our approach in both simulated benchmarks and real experiments with cluttered and dynamic environments, requiring mere microseconds to milliseconds of planning time.
comment: 21 pages, 10 figures, accepted at Transactions on Robotics
♻ ★ Explicit Language Memory for Long-Horizon Planning in Vision-Language-Action Models
Vision-language-action (VLA) models provide a unified paradigm for connecting visual perception, language understanding, and robotic control. However, existing VLA models still face major challenges in long-horizon tasks: sparse expert demonstrations constrain cross-task compositional generalization; the non-Markovian nature of long-horizon tasks makes it difficult for policies conditioned only on current observations to maintain temporal consistency; limited closed-loop error correction allows execution errors to accumulate; and end-to-end action fine-tuning may weaken the high-level semantic representations of vision-language model (VLM) backbones. To address these issues, we propose a hierarchical long-horizon VLA architecture with an explicit language-memory module. The central idea is to convert discrete temporal observations into a coherent textual memory sequence with temporal logic. The system is decoupled into a high-level VLM and a low-level VLA: the high-level VLM performs semantic reasoning through a visual question answering training paradigm, while the low-level VLA executes precise continuous control conditioned on subtask instructions and visual observations. The high-level VLM recursively updates both language memory and subtask instructions using the previous memory as a contextual anchor, enabling persistent temporal tracking and dynamic correction during long-horizon execution. We evaluate the proposed method in multiple simulation environments and conduct sim-to-real experiments on a real robotic platform. The results demonstrate that explicit language memory improves the success rate and robustness of VLA models on complex long-horizon tasks while providing an interpretable semantic account of the decision process.
comment: This submission has been withdrawn by the authors, because the manuscript was uploaded to arXiv without the awareness of the remaining co-authors
♻ ★ Long-Horizon Consistent and Interaction-Aware World Models for Multi-Style End-to-End Driving
End-to-end autonomous driving has increasingly adopted world model-based reinforcement learning frameworks to improve learning efficiency through \textit{imagined rollouts}. However, existing world models suffer from three key limitations: temporal inconsistency in long-horizon imagined rollouts, inadequate modeling of ego-environment interactions, and limited adaptability to diverse driving styles. To address these challenges, we propose \textit{StyleDrive}, a world-model-based learning framework that jointly enforces long-horizon consistency, explicitly disentangles interactive traffic states, and supports multi-style policy optimization within a unified learning paradigm. First, we introduce a temporal consistency regularization that integrates historical latent states through gated cross-attention, stabilizing long-horizon imagined rollouts and mitigating error accumulation. Second, we design an explicit state disentanglement module that separates ego-relevant from ego-irrelevant interactive states, enabling more interpretable and efficient decision-making in complex traffic scenarios. Third, we enable multi-style driving behaviors through Group Relative Policy Optimization, which replaces per-step reward optimization with trajectory-wise relative advantages, reducing reward variance and supporting diverse driving styles without retraining. We evaluate StyleDrive on the Bench2Drive closed-loop driving benchmark, achieving a driving score of 88.44 (+17.08 over the previous best world model-based method) and a success rate of 66.82 (+16.58). Furthermore, we deploy StyleDrive on a real automated guided vehicle platform and demonstrate promising sim-to-real transfer capability in dynamic driving scenarios.
♻ ★ Geometrically-Constrained Radar-Inertial Odometry via Continuous Point-Pose Uncertainty Modeling
Radar odometry is crucial for robust localization in challenging environments; however, the sparsity of reliable returns and distinctive noise characteristics impede its performance. This paper introduces geometrically-constrained radar-inertial odometry and mapping that jointly consolidates point and pose uncertainty. We employ the continuous trajectory model to estimate the pose uncertainty at any arbitrary timestamp by propagating uncertainties of the control points. These pose uncertainties are continuously integrated with heteroscedastic measurement uncertainty during point projection, thereby enabling dynamic evaluation of observation confidence and adaptive down-weighting of uninformative radar points. By leveraging quantified uncertainties in radar mapping, we construct a high-fidelity map that improves odometry accuracy under imprecise radar measurements. Moreover, we reveal the effectiveness of explicit geometrical constraints in radar-inertial odometry when incorporated with the proposed uncertainty-aware mapping framework. Extensive experiments on diverse real-world datasets demonstrate the superiority of our method, yielding substantial performance improvements in both accuracy and efficiency compared to existing baselines. We release our open-source implementation at https://github.com/wooseongY/GeoRIO.
comment: 8 pages, 8 figures, 6 tables, accepted to RA-L
♻ ★ Rollback the World, Keep the Reflection: Rollback-Induced Reflection for Long-Horizon LLM Agents
Large language model (LLM) agents increasingly tackle long-horizon tasks through multi-step environment interaction, yet a single erroneous action can alter subsequent states and observations, causing errors to compound over time. Existing methods either correct the context without repairing altered environment states or restore earlier states while discarding useful experience, making it difficult to both eliminate failure conditions and avoid repeating past mistakes. We argue that reliable recovery should instead be treated as a rollback-boundary control problem that jointly determines when to intervene, where to resume, and what information should survive recovery. Based on this view, we propose Rollback-Induced Reflection (RIR), a unified recovery framework that restores execution to a selected prior state while carrying forward reusable knowledge distilled from the abandoned trajectory to guide subsequent decisions. We further characterize recovery through a unified operator over rollback depth and retained memory, providing a general view of state restoration and knowledge retention. Experiments on three long-horizon benchmarks demonstrate that RIR consistently improves task performance across multiple LLM backbones, with structured reflection memory preserving useful experience and selective rollback enabling efficient recovery.
comment: 12 pages
♻ ★ Not All Layers Need Tuning: Diagnosing and Directing Adaptation in Vision-Language-Action Models
Fine-tuning a Vision-Language-Action (VLA) model for a new deployment environment is expensive, yet most methods apply uniform-capacity adapters to every network region as if every region requires equal adjustment. This paper tests that assumption on five architecturally diverse VLAs (OpenVLA-OFT, $π_0$, SmolVLA, DTP, Octo; 93M-7B parameters). Measuring per-region adaptation cost as normalized parameter displacement under region-isolated fine-tuning reveals an adaptation spectrum in which appearance shifts concentrate cost in the vision encoder, instruction shifts in the language backbone, and novel-object shifts in the vision encoder together with the action head, across all five architectures. To exploit this structure, we introduce a pipeline that observes, diagnoses, allocates, and adapts. From ten unlabeled target observations and without fine-tuning, the diagnostic estimates per-region cost by combining reference-free gradient and Monte Carlo Dropout signals with a Centered Kernel Alignment score against a cached source reference; the allocator converts the estimates into variable-rank LoRA adapters under a parameter budget and freezes well-calibrated regions; and standard LoRA fine-tuning trains the resulting adapters. The diagnostic ranks regions within each deployment at a median Spearman of 0.91, and the allocation matches or exceeds uniform LoRA at every budget we tested on LIBERO and CALVIN. On a physical xArm-7, the pipeline matches full fine-tuning under an instruction-wording shift with 0.04% of its trainable parameters, and on five held-out scenes evaluated without retraining it leads every baseline, with 11-23 successes of 30 rollouts against 8-18 for the strongest parameter-efficient baseline at equal or larger budgets and 2-11 for full fine-tuning. These results suggest that adaptation cost in VLAs is structured enough to measure before fine-tuning begins.
comment: 9 pages, 7 figures, 7 tables
♻ ★ OpenDexGrasp: Open-vocabulary Task-Oriented Dexterous Grasping
Dexterous grasp synthesis has advanced rapidly in generating stable and physically plausible hand poses, but real-world manipulation requires grasps that preserve the function implied by the task. We study open-vocabulary task-oriented dexterous grasp generation, where a robot must infer functional intent from free-form language, ground it in multi-view visual observations and object geometry, and generate an executable high-degree-of-freedom grasp. We present OpenDexGrasp, a unified data and generative modeling framework for this setting. OpenDexVerse provides dual-source supervision organized by the Coverage-to-Alignment (C2A) Recipe: OpenDex-Scale offers large-scale semantic and geometric coverage through automatic grasp synthesis and vision-language annotation, while OpenDex-Align supplies high-quality embodied alignment through human teleoperation and category-level transfer. OpenDexGrasp learns a shared perception-action latent representation that couples open-vocabulary vision-language context with dexterous action generation. Affordance grounding and grasp generation provide complementary supervision over this latent space, enabling direct generation of task-consistent dexterous grasps without a separate affordance-to-pose inference stage. Extensive simulation and real-robot experiments demonstrate improved functional alignment, physical feasibility, generalization to unseen categories, and real-world execution success. Additional details and videos are available at https://opendexgrasp.github.io/.
comment: Accepted at CoRL2026
♻ ★ TIO-Former: Ultra-Lightweight 6-Directional ToF-Inertial Odometry for Nano-UAVs via a Streaming Causal Transformer
Autonomous nano-UAV navigation requires accurate ego-motion estimation under stringent size, weight, power, and computing (SWaP-C) constraints, where visual sensors and LiDARs exceed payload limits, optical flow degrades in low-texture scenes, and inertial-only state estimation is susceptible to accumulated drift. While multi-zone time-of-flight (ToF) arrays provide a lightweight metric complement, 6-DoF estimation from merely 384 ranges per frame is challenged by invalid returns, anisotropic observability, and temporal computational scaling. We propose TIO-FORMER, a camera-free, optical-flow-free, and mapless range-inertial odometry framework driven by an IMU and an ultra-lightweight (15 g) payload of six orthogonal 8 x 8 ToF arrays. Our frontend pairs consecutive range grids with a bilateral gated difference, while IMU-guided cross-attention dynamically routes directional features conditioned on platform kinematics. A Streaming Causal Transformer couples an uncompressed Local KV cache with compressed Chunk-FIFO memory, maintaining bounded inference cost and memory footprint independent of flight duration. In real-flight evaluations, TIO-FORMER reduces open-loop position error by 54.4% compared to nano-UAV optical flow and by 66.4%-89.1% over learned inertial baselines. We also evaluate performance across multiple environments and robustness under severe sensing degradation. Deployed on an edge RISC-V companion computer, TIO-FORMER achieves a P95 latency of 10.466 ms and peak resident memory of 6.324 MiB (less than 5 percent system RAM), demonstrating that sparse range sensing provides practical geometric anchoring for resource-constrained micro-aerial robots. Code is available at https://github.com/Ly041021/TIO-Former.
♻ ★ A Mathematical Theory of Pragmatic Information
We propose a mathematical theory of pragmatic information that connects communication, control, and decision-making. Its central notion is the isoteleia mapping, which formalizes equifinality: distinct semantic paths that lead to the same optimal action are treated as pragmatically equivalent. This mapping yields a three-tier hierarchy of syntactic, semantic, and pragmatic information, in which each successive abstraction removes distinctions that are irrelevant to the task. We then define pragmatic entropy, up/down pragmatic mutual information, channel capacity, and rate-distortion, and prove lossless source coding, channel coding, and rate-distortion theorems that extend Shannon's results. These measures quantify decision uncertainty, reliable transmission, and task-oriented compression at the level of terminal actions. We further introduce pragmatic value of information (VoI) and pragmatic cost of information (CoI) as decision-theoretic duals to rate-distortion and capacity, and develop a Lagrangian dual framework for cross-layer optimization. The resulting pragmatic efficiency bound $\mathcal{E}_p(λ)=\sup_R[Φ_p(R)-λ\mathrm{CoI}_p(R)]$ characterizes the maximum net utility attainable by a resource-constrained intelligent system under a given resource price, yielding a behavioral capacity that extends Shannon's symbol-level capacity to goal-directed action. Extensions to continuous messages provide closed-form expressions for Gaussian channels and sources, while dynamic settings are addressed through a Bellman equation for sequential decision-making. The framework supports task-oriented communication, networked control, autonomous systems, and embodied AI by shifting emphasis from symbol fidelity to the effectiveness of information in guiding actions. In this way, it offers a common language for systems that extract value from information under resource constraints.
comment: 151 pages, 18 figures
♻ ★ CoAd: Constant-Time Planning for Continuous Goal Manipulation with Compressed Library and Online Adaptation
In many robotic manipulation tasks, the robot repeatedly solves motion-planning problems that differ mainly in the location of the goal object and its associated obstacle, while the surrounding workspace remains fixed. Prior works have shown that leveraging experience and offline computation can accelerate repeated planning queries, but they lack guarantees of covering the continuous task space and require storing large libraries of solutions. In this work, we present COAD, a framework that provides constant-time planning over a continuous goal-parameterized task space. COAD discretizes the continuous task space into finitely many Task Coverage Regions. Instead of planning and storing solutions for every region offline, it constructs a compressed library by only solving representative root problems. Other problems are handled through fast adaptation from these root solutions. At query time, the system retrieves a root motion in constant time and adapts it to the desired goal using lightweight adaptation modules such as linear interpolation, Dynamic Movement Primitives, or simple trajectory optimization. We evaluate the framework on various manipulators and environments in simulation and the real world, showing that COAD achieves substantial compression of the motion library while maintaining high success rates and sub-millisecond-level queries, outperforming baseline methods in both efficiency and path quality. The source code is available at https://github.com/elpis-lab/CoAd.
comment: Adil Shiyas and Zhuoyun Zhong contributed equally to this work
♻ ★ Provably Optimal Reinforcement Learning under Safety Filtering
Recent advances in reinforcement learning (RL) enable its use on increasingly complex tasks, but the lack of formal safety guarantees still limits its application in safety-critical settings. A common practical approach is to augment the RL policy with a safety filter that overrides unsafe actions to prevent failures during both training and deployment. However, safety filtering is often perceived as sacrificing performance and hindering the learning process. We show that this perceived safety-performance tradeoff is not inherent and prove, for the first time, that enforcing safety with a sufficiently permissive safety filter does not degrade asymptotic performance. We formalize RL safety with a safety-critical Markov decision process (SC-MDP), which requires categorical, rather than high-probability, avoidance of catastrophic failure states. Additionally, we define an associated filtered MDP in which all actions result in safe effects, thanks to a safety filter that is considered to be a part of the environment. Our main theorem establishes that (i) learning in the filtered MDP is safe categorically, (ii) standard RL convergence carries over to the filtered MDP, and (iii) any policy that is optimal in the filtered MDP, when executed through the same filter, achieves the same asymptotic return as the best safe policy in the SC-MDP, yielding a complete separation between safety enforcement and performance optimization. We validate the theory on Safety Gymnasium with representative tasks and constraints, observing zero violations during training and final performance matching or exceeding unfiltered baselines. Together, these results shed light on a long-standing question in safety-filtered learning and provide a simple, principled recipe for safe RL: train and deploy RL policies with the most permissive safety filter that is available.
comment: Proceedings of the Second International Association for Safe and Ethical AI Conference (IASEAI'26); 17 pages, 3 figures
♻ ★ Synthesis and Deployment of Maximal Robust Control Barrier Functions through Adversarial Reinforcement Learning
Robust control barrier functions (CBFs) provide a principled mechanism for smooth safety enforcement under worst-case disturbances. However, existing approaches typically rely on explicit, closed-form structure in the dynamics (e.g., control-affine) and uncertainty models. This has led to limited scalability and generality, with most robust CBFs certifying only conservative subsets of the maximal robust safe set. In this paper, we introduce a new robust CBF framework for general nonlinear systems under bounded uncertainty. We first show that the safety value function solving the dynamic programming Isaacs equation is a valid robust discrete-time CBF that enforces safety on the maximal robust safe set. We then adopt the key reinforcement learning (RL) notion of quality function (or Q-function), which removes the need for explicit dynamics by lifting the barrier certificate into state-action space and yields a novel robust Q-CBF constraint for safety filtering. Combined with adversarial RL, this enables the synthesis and deployment of robust Q-CBFs on general nonlinear systems with black-box dynamics and unknown uncertainty structure. We validate the framework on a canonical inverted pendulum benchmark and a 36-D quadruped simulator, achieving substantially less conservative safe sets than barrier-based baselines on the pendulum and reliable safety enforcement even under adversarial uncertainty realizations on the quadruped.
comment: 8 pages, 2 figures. Accepted to the 65th IEEE Conference on Decision and Control (CDC)
♻ ★ Benchmarking Autonomous Driving Planners Across Leaderboards: A Unified CARLA-Based Evaluation IROS 2026
Autonomous driving remains a highly active research domain that seeks to enable vehicles to perceive dynamic environments, predict the future trajectories of traffic agents such as vehicles, pedestrians, and cyclists and plan safe and efficient future motions. To advance the field, several competitive platforms and benchmarks have been established to provide standardized datasets and evaluation protocols. Each offers a unique dataset and challenging planning problems spanning a wide range of driving scenarios and conditions. In this study, we present a comparative case study of representative motion planning methods drawn from major benchmark ecosystems, including CARLA, nuPlan, and the Waymo Open Dataset. To ensure a fair and unified evaluation, we adopt CARLA Leaderboard v2.1 as our common evaluation platform and evaluate eight representative methods: TF++, InterFuser, TCP, PDM-Lite, MTR+MPC, CaRL, PlanT 2.0, Diffusion planner. By highlighting the strengths and weaknesses of current approaches, we identify prevailing trends, common challenges, and potential directions for advancing motion-planning research.
comment: IROS 2026 - PPNIV Workshop
♻ ★ Learning Gait-Aware Quadruped Locomotion with Temporal Logic Specifications
Reinforcement learning (RL) for quadruped locomotion commonly depends on fixed, hand-crafted, and Markovian reward functions that may limit interpretability of learned policies and may lack explicit control over gait behaviors. We introduce a framework where distinct gaits are specified using parameterized constraints expressed in Signal Temporal Logic (STL). These include safety bounds, gait synchronization constraints, command tracking, and actuation bounds. From these specifications, we develop a reward shaping mechanism that provides learning agents a dense, continuous reward landscape that encodes desired behavior. We define parametric STL templates for three speed regimes (walking-trot, trot, bound), calibrate their parameters from reference rollouts, and compute rewards from using smooth approximations of STL robustness over the rollouts. The generated rewards can be used to provide shaped gradients compatible with Proximal Policy Optimization (PPO). We instantiate the approach on Google's Barkour quadruped robot in MuJoCo XLA (MJX). We use parallelization within the simulator to improve training speeds and use domain randomization to robustify learned policies. Compared with hand-crafted rewards, an expert-switching oracle, and Text2Reward, Human-STL maintains high command-tracking success across the evaluated speed range while exhibiting substantially higher consistency with the intended speed-dependent gait structures. Videos can be found on our project website: https://stl-locomotion.github.io/.
Multiagent Systems
★ COIN-GP: Cooperative Online Learning in Networked Distributed Systems with Partial Measurements via Gaussian Process Regression
In this paper, we tackle the problem of jointly estimating the system states and partially unknown dynamics within distributed sensor-equipped networks, particularly in scenarios where only partial state observations are available. To address this issue, we propose an observer-based dynamic cooperative learning framework incorporating online distributed Gaussian Process (GP) regression, which enables accurate estimation despite incomplete in measurements and deficient GP models. In addition, a novel data collection strategy is introduced, with theoretical conditions ensuring feasible data acquisition. Moreover, we also derive an error upper bound encompassing state estimation and model estimation, leveraging the deterministic error bounds of GPs. Empirical simulations demonstrate the superiority of our approach compared to existing distributed GP-based methods.
★ NS3Learn: Transferring 5G NR Mode-2 Reception Realism from ns-3 to the Veins/SUMO Stack for Connected-Vehicle Safety Assessment
Connected-vehicle safety evaluations rely on coupled traffic and network simulations, but standard channel models ignore radio resource competition in 5G NR sidelink Mode-2, reporting unrealistically high message delivery in dense traffic. This study introduces resource-competition losses without requiring full protocol reimplementation. We labeled 10.5 million reception outcomes from ns-3 5G-LENA traces (calibrated on 3GPP scenarios and driven by SUMO trajectories) to fit NS3Learn - a closed-form model capturing half-duplex loss, scheduling collisions, receiver capture, and decoding. Evaluation spanned two signalized urban networks, six penetration levels (1-100%), and five random seeds per condition. NS3Learn achieved a mean absolute deviation of 0.06 in per-instant delivery compared to ns-3 5G-LENA, outperforming alternative models (0.44 and 0.55 deviation). Fitted parameters transferred to a distinct intersection with only 20% additional error. Crucially, using realistic communication models reversed simulated traffic speed trends and more than doubled predicted hard-braking events. The framework transfers reception realism between simulators via model distillation instead of full reimplementation. Every stage maps directly to an explicit physical mechanism. Researchers and transportation agencies can maintain existing simulation pipelines while accurately accounting for dense-traffic packet loss and denial-of-service impacts. Adapting to new radio configurations requires only offline refitting rather than code modification.
comment: 20 pages, 5 Images, Submitted to TRB/TRR
★ Value-Based Massive Access through Goal-Oriented Irregular Repetition Slotted ALOHA
The goal-oriented communication paradigm is poised to enable novel real-time applications by easing the burden on communication networks while still delivering task-relevant information. However, efforts so far have focused on the encoding problem, while the design of medium access schemes is still in the early stages of development, especially when connectivity is to be provided to a massive number of devices, e.g., for remote monitoring. In this respect, existing goal-oriented approaches are often centralized or based on simplified underlying mechanisms, requiring unrealistic assumptions. In this work, we present the Goal-oriented Irregular Repetition Slotted ALOHA (GO-IRSA) scheme, which combines modern random access techniques with belief-based policies. GO-IRSA does not impose significant computing loads on the sensors or require frequent feedback, and it can reduce the average and worst-case error of the estimate of a distributed Wiener process by over 30% with respect to the optimal centralized solution in a network with thousands of sensors, and is robust to imperfect interference cancellation and inaccurate process knowledge.
★ Language-model groups overstate consensus when replaying human deliberation on a reasoning task
Full-consensus rates are often treated as indicators of collective cognition, yet depend on how participation and final states are operationalized. We replayed 100 held-out human Wason groups with matched large language model (LLM) agent groups, seeding one belief-anchored agent per participant's pre-discussion answer and scoring agents and people with the same code. Across human scoring definitions, estimates ranged from 24.0% to 57.0%; about one fifth of participants never posted, whereas agents almost always did. Agent groups remained more consensual in two post-unblinding sensitivity analyses: the submit-based comparison (n = 98) yielded gaps of 34.0 and 43.9 percentage points for chat and reasoning modes, and the participation-matched comparison (n = 45) yielded gaps of 34.1 and 44.4 points. These complementary routes reduced different measurement asymmetries yet converged within 0.5 percentage points. The gap persisted without early stopping and under a reparameterization removing the memorizable answer; reasoning-mode groups then agreed nearly unanimously, mostly on incorrect answers. Simulated consensus did not track collective accuracy, and belief-anchored agent groups were biased estimators of the human group-outcome distribution in this setting. These analyses provide a scoring-explicit basis for assessing simulated-group estimates of human deliberative outcomes.
comment: 37 pages, 4 figures. Preregistration: https://osf.io/5jp7s . Code and data: https://doi.org/10.5281/zenodo.21318346
★ A Proposal for an Agentic AI Architecture to Support Multi-Domain Decision-Making in the Brazilian Armed Forces
The growing complexity of multi-domain operational environments (land, aerospace, naval, cyber, and electromagnetic spectrum) has increased the volume and velocity of data reaching command-and-control (C2) centers, straining the observe-orient-decide-act (OODA) decision cycle. Artificial Intelligence (AI) systems currently employed in defense are, in general, reactive and isolated tools that still rely heavily on human operators to integrate information, assess scenarios, and formulate courses of action. This paper proposes a conceptual Agentic AI architecture for AI systems that can plan, access data sources, execute tools, and act autonomously and audibly, aimed at supporting decision-making across the three Brazilian Armed Forces (Navy, Army, and Air Force). Four application fronts are discussed (decision support, situational analysis, feasibility studies, and countermeasure suggestion), as well as the data and sensor access requirements and the security and permission safeguards necessary for responsible employment across administrative, strategic, operational, and tactical contexts.
comment: This paper was accepted for publication in the XXVIII SIGE (Simpósio de Aplicações Operacionais em Áreas de Defesa)
★ Benchmarking LLM Compliance with China AI Generated Content Regulations
The widespread adoption of LLMs has led to escalating content compliance risks. Prior works have contributed to addressing these risks in the English context, downplaying the complexity of Chinese language content. This paper follows China's current AI-Generated content compliance requirements and provides evaluation results on 20 notable LLMs, offering insight into China's regulatory landscape. We design a novel framework to assess the compliance and refusal rates with 2303 questions spanning six distinct dimensions, including 203 self-constructed constitutional questions. The framework employs several judges to generate verdicts independently based on their hierarchical alignment memory. Our findings show that international models also exhibit high levels of compliance despite the use of standard Chinese questions, and the main differences may stem from dimensions closely related to ideological alignment. We establish a regulatory benchmark that enables the global AI community to evaluate both Chinese and non-Chinese LLMs under a unified set of legally grounded compliance requirements.
comment: 5 pages, 3 figures, with appendix still improving
★ LearnActCoder: Role-Aware Error Memory for Adaptive Clinical Coding Agents
Clinical coding agents repeatedly encounter the same failure modes, including unsupported codes, missed documented conditions, specificity errors, and procedure-coding convention mismatches. We introduce Learn-Then-Act, an inference-time adaptation framework that converts errors from a small labeled LEARN batch into a structured Mistake Knowledge Database (MistakeKDB). False-negative lessons are routed to a recall-oriented Coder, while false-positive lessons are routed to a precision-oriented Judge. We instantiate the framework in LearnActCoder, a Coder-Judge clinical coding pipeline with lookup-table grounding where available. On 150 matched MIMIC-III notes, structured MistakeKDB improves CPT F1 by 5.9 percentage points, while raw-example and reflection-style memories remain near the no-memory baseline; the ICD-9 improvement is not significant. On a matched MIMIC-IV cohort, memory shifts ICD-10 coding toward higher precision at a recall cost, leaving F1 statistically unchanged. Applying the same memory to 1,000 held-out MIMIC-III notes maintains a stable ICD operating point, providing scale/stability evidence. Overall, the results are consistent with structured, feedback-derived error memory being useful for adapting clinical coding behavior across cases without weight updates or changes to the underlying workflow. Absolute CPT/HCPCS performance remains low, and the system is evaluated retrospectively rather than in clinical deployment.
★ SoK: Trading Agents or Market Crashers? Dissecting Robustness and Security Failures in Academic Financial LLM Trading Schemes
Autonomous large language model (LLM) agents are moving rapidly into high-stakes domains, yet existing agentic-AI security studies remain largely domain-agnostic and overlook the distinctive, high-consequence attack surface such settings create. We examine this gap through financial trading agents, a representative case of high-stakes agentic security, where a single compromised agent has direct execution authority over real capital in an adversarial, reflexive market. To this end, we present FARSIGHT (Financial Agent Robustness and Security Investigation and Global Holistic Testing), a framework that performs scheme-level evaluation of financial LLM agents on two axes: robustness under market turbulence (including flash-crash-like scenarios), and security against three attack types: attacks on information sources, attacks on agents, and agent-as-attacker behaviors. Applying FARSIGHT to 15 representative academic schemes, we find that most overlook robustness and realistic adversarial threats: 80% fail at least one core robustness metric and 100% exhibit security vulnerabilities. These two failure modes are inseparable: a small misjudgment can cascade into a market-wide crash on its own, while an adversary can deliberately trigger the same collapse at minimal cost.
comment: 24 pages, 6 figures, 11 tables, 118 references. SoK paper. Evaluates 15 academic financial LLM trading agent schemes on robustness and security
★ FINSKILLOPS: A Self-Evolving Multi-Agent System for SEC Filing QA
Financial QA systems are typically improved before deployment through better retrieval, prompting, or agent coordination, leaving their reliability behavior fixed thereafter. In practice, new SEC-filing questions repeatedly expose heterogeneous errors in period, entity, evidence use, and calculation. Existing self-improvement methods can turn failures into new behaviors, but offer limited control over where a correction should apply or which previously correct answers it may break. We therefore frame post-deployment improvement as controlled behavioral maintenance: recurring failures should become scoped skill patches, and each patch should earn deployment with- out introducing regressions. We instantiate this view in FINSKILLOPS, a multi-agent system for SEC filing QA. FINSKILLOPS derives reusable skills from evidence-grounded, typed failure diagnoses and governs them through targeted validation, protected-case regression checks, negative controls, and versioned replacement or retirement. Across six financial QA benchmarks, a single frozen skill registry achieves the highest verdict-weighted correctness and reference consistency among the evaluated systems. Evolved skills raise correctness from 3.70 to 4.55 on our enhanced benchmark. In a separate 12-round operational study, only six of 33 proposed skills are promoted, while the monitoring non-correct rate falls from 20.0% to 12.5%. These results establish controlled skill scope, admission, and lifecycle management as the foundation for reliable self-improvement.
★ Replan, Repair, or Edit? A Unified Empirical Evaluation of Travel Agents for Itinerary Revision under Resource Disruptions
Travel-planning agents generate itineraries that may become infeasible after acceptance because of flight cancellations, hotel unavailability, or attraction closures. Revising these itineraries involves full replanning, classical plan repair, and LLM-based travel-agent revision, whose differing task formulations and evaluation protocols hinder comparison. We conduct a systematic empirical study using two TREK-derived benchmark sets: 500 single-disruption cases, including feasible and infeasible instances, and 200 feasible simultaneous compound-disruption cases. We compare LLM-Z3 full replanning, IPyHOPPER hierarchical repair, and an iTIMO local-revision adapter across effectiveness, plan stability, and computational cost. LLM-Z3 with Gemini achieved the highest observed compound-disruption success. IPyHOPPER nearly matched that configuration's single-disruption overall success, while preserving substantially more of the accepted itinerary on successful repairs. Successful hierarchical and local repairs made fewer edits and retained more accepted commitments than full replanning. Computational profiles differed: IPyHOPPER used no LLM inference, the evaluated LLM-Z3 adapter used compact one-call inference, and the iTIMO adapter consumed substantially more tokens. The study provides practical guidelines for balancing feasibility recovery, commitment preservation, and computational cost within evaluated settings.
comment: 16 pages, 2 figures, 6 tables
★ Agentic AI Networking for Heterogeneous Unmanned Aerial Systems in Low-Altitude Wireless Networks
Low-altitude wireless networks (LAWNs) are emerging as a key infrastructure for heterogeneous unmanned aerial systems that support concurrent services within a shared three-dimensional airspace. Their coexistence creates strong coupling among mobility, connectivity, and shared network resources, while heterogeneous services impose distinct and time-varying requirements. These interactions naturally form a dynamic non-cooperative game in which both operating conditions and coordination objectives evolve over time. Conventional optimization and learning-based controllers typically rely on predefined objectives, limiting their ability to adapt autonomously to changing service requirements and resource priorities. To address this challenge, we propose a hierarchical hybrid large language model (LLM)- multi-agent reinforcement learning (MARL) architecture organized as a dual-loop structure. Specifically, an outer adaptation loop employs LLM-assisted game orchestration to interpret service requirements and operator intent, and reconfigure objectives and resource priorities, while an inner loop executes decentralized, parameter-conditioned MARL policies under the configured game. A logistics-monitoring case study illustrates how the proposed framework facilitates coordinated coexistence among heterogeneous services, adapting to evolving operating conditions without retraining the underlying MARL policies. Finally, we discuss key challenges and research directions toward scalable, trustworthy, and adaptive agentic LAWNs.
★ Loopjacking: Hijacking Human-in-the-Loop Approval
Human approval is often treated as the last security boundary before an agent executes a consequential operation. That boundary is only meaningful if the operation presented for review is the operation later authorized or released. We call failures of this binding Loopjacking: a human approves what they understand as operation A, while the implementation uses that decision for a materially different operation B. We distinguish two variants. In a representation-based attack, B is already encoded but omitted or misrepresented at approval time; in a post-approval state-substitution attack, the human sees the correct A and mutable workflow state later replaces it with B. We evaluate a purposive set of released agent products. We reproduce post-approval substitution in seven tested Agno AgentOS releases ending at 3.0.9 and in 12 tested versions of a conditional in-memory LangGraph Agent Server composition ending at 0.14.0. We reproduce representation mismatch in OpenClaw 2026.2.23 and its rejection in 2026.2.24. OpenAI Agents SDK 0.22.0 and 0.22.2 provide a negative control: serialized continuation preserves exact per-call binding and rejects mutated B. These results do not estimate ecosystem prevalence. They show that complete canonical approval rendering and exact use-time comparison, or preventing unauthorized pending-state mutation, block the tested attacks while preserving legitimate execution. We separate this contribution from established work on misleading dialogs, session smuggling, action binding, and authorization continuity.
comment: 17 pages, 3 figures, 3 tables. Evidence archive: https://github.com/adithyan-ak/loopjacking
♻ ★ VLM-CAD: VLM-Optimized Collaborative Agent Design Workflow for Analog Circuit Sizing NeurIPS 2026
Vision Language Models (VLMs) have demonstrated remarkable potential in multimodal reasoning. However, they can have spatial blindness and logical hallucinations when interpreting densely structured engineering content, such as analog circuit schematics. To address these challenges, we propose a Vision Language Model-Optimized Collaborative Agent Design Workflow for Analog Circuit Sizing (VLM-CAD) designed to support step-by-step reasoning over multimodal evidence. VLM-CAD bridges the modality gap by integrating a neuro-symbolic structural parsing module, Image2Net, which transforms raw pixels into explicit topological graphs and structured JSON representations to anchor VLM interpretation in deterministic facts. To ensure the reliability required for engineering decisions, we further propose ExTuRBO, an Explainable Trust Region Bayesian Optimization method. ExTuRBO employs agent-generated semantic seeds to warm-start local searches and uses Automatic Relevance Determination to provide sensitivity evidence for the final design report. Experimental results on 12 sizing tasks covering six circuits and four technology platforms show that VLM-CAD achieves a pooled Strict Pass@1 of 23.3% and a Relaxed Pass@1 of 91.7%, while providing sensitivity evidence for final design reports.
comment: submitted to AI for Chip Design - NeurIPS 2026 Workshop
♻ ★ Scalable Policy Optimization for Networked Multi-Agent Reinforcement Learning with Continuous State-Action Spaces
Learning local policies for continuous networked systems requires accounting for the effects of decisions beyond each agent's observation neighborhood. Spatial decay limits these effects, but a finite critic must also control representation and estimation errors throughout policy optimization. We analyze the Continuous Distributed Coupled Policy Gradient (CDCPG) algorithm using local random Fourier features and least-squares temporal-difference critics. For features that retain the boundary inputs required by the local dynamics, we derive an action-value representation with separate spatial and finite-feature residuals. A global integrated transition-approximation bound and a projected Bellman argument control population prediction error without an inverse-conditioning multiplier. We then quantify the dependence of critic estimation on feature excitation and dimension, and construct simultaneous lower confidence bounds for temporal-difference conditioning along the executed iterates. Combining critic error with localized reward aggregation bounds the expected squared projected-gradient mapping by an optimization term and an explicit residual separating spatial approximation, finite features, and omitted distant rewards. For fixed neighborhoods and feature dimension, the shared-oracle sample count is inverse-squared in the excess squared-stationarity accuracy, up to logarithmic factors. The guarantee assumes known local dynamics and rewards, independent discounted-occupancy samples, and stated excitation, decay, and smoothness conditions, and is conditional on favorable feature draws. Numerical studies illustrate related implementations on a linear-coupled-quadratic benchmark.
comment: v2
♻ ★ AutoResearch: Insight In, Hallucination Out
Autonomous research systems are increasingly capable of executing long research workflows, yet automation alone does not ensure that the resulting process remains scientifically grounded. We introduce AutoResearch, a two-stage system that connects Idea Generation with Idea Execution to address both how research ideas are formed and how they are reliably established through experimentation. In Idea Generation, AutoResearch continuously integrates emerging research signals with accumulated domain knowledge, identifies transferable mechanistic insights, and uses multi-model generation and cross-review to produce grounded, testable research plans. In Idea Execution, coordinated agents decompose these plans into experiments, iteratively implement and diagnose them, and employ independent evidence-based review before accepting research conclusions. Across representative settings in cross-modal retrieval, systems optimization, and benchmark-driven machine learning, AutoResearch turns generated ideas into measurable progress, detects and corrects unreliable experimental results, and makes evidence-conditioned decisions to continue, revise, or terminate research directions. For example, on RSICD benchmark, an AutoResearch-generated idea improves mean Recall from 32.84 to 34.69, while recording only 5 audit-confirmed issue events compared with 11-27 for other autonomous research systems. These results demonstrate a research process in which meaningful insight is grounded before experimentation and conclusions are grounded before acceptance: Insight In, Hallucination Out.
comment: Technical Report
♻ ★ Self-State Attacks on Self-Hosted AI Agents: How Far Can OS Defenses Go?
Self-hosted AI agents maintain persistent memory, instructions, and configuration that influence their future behavior. If an agent is compromised, an attacker can exploit the agent's legitimate write permissions to corrupt this self-state, making malicious and benign updates difficult to distinguish at the operating system (OS) level. We investigate how far existing OS mechanisms can prevent, detect, and recover from such self-state attacks. We formalize an attack space and evaluate representative OS defenses using four agent workloads and a Linux telemetry pipeline. Our results show a consistent limitation across defense dimensions. File-level controls either leave alternative mutation paths open or, when complete over the tested operations, also block corresponding legitimate updates. Detectors flag a substantial part of legitimate activity, while more selective methods cover only part of the attack space. Finally, protected backups successfully restore corrupted state, but require a trusted recovery point and may incur rollback cost. Overall, our results show that the main limitation is not OS observability. Indeed, the OS can enforce, observe, attribute, and recover self-state changes. Yet, generic OS defenses lack the decision context needed to combine broad operation coverage with selective decisions. Effective protection therefore requires self-state-aware mechanisms that exploit additional context beyond generic file and syscall behavior.
comment: 21 pages, 3 figures
♻ ★ MAS-Shield: A Defense Framework for Secure and Efficient LLM MAS EMNLP
Large Language Model (LLM)-based Multi-Agent Systems (MAS) are susceptible to linguistic attacks that can trigger cascading failures across the network. Existing defenses face a fundamental dilemma: lightweight single-auditor methods are prone to single points of failure, while robust committee-based approaches incur prohibitive computational costs in multi-turn interactions. To address this challenge, we propose \textbf{MAS-Shield}, a secure and efficient defense framework designed with a coarse-to-fine filtering pipeline. Rather than applying uniform scrutiny, MAS-Shield dynamically allocates defense resources through a three-stage protocol: (1) \textbf{Critical Agent Selection } strategically targets high-influence nodes to narrow the defense surface; (2) \textbf{Light Auditing} employs lightweight sentry models to rapidly filter the majority of benign cases; and (3) \textbf{Global Consensus Auditing} escalates only suspicious or ambiguous signals to a heavyweight committee for definitive arbitration. This hierarchical design effectively optimizes the security-efficiency trade-off. Experiments demonstrate that MAS-Shield achieves a 92.5\% recovery rate against diverse adversarial scenarios and reduces defense latency by over 70\% compared to existing methods.
comment: EMNLP findings 2026
♻ ★ Compositional Policy Violations: When Step-Level Compliance Fails In Agentic AI Workflows
Agentic workflows now make consequential decisions in regulated settings, and the governance placed around them is almost entirely step-scoped: input-output classifiers, per turn rails, and span-level evaluators. The policies organizations actually hold, such as referral thresholds, authority limits, and review requirements, are properties of the whole execution rather than of any one step. This mismatch admits a failure mode we call a Compositional Policy Violation (CPV): every individual step passes its own check while the composed execution violates the governing policy. A predicate over a single step cannot evaluate a property that step does not determine, so no improvement in the accuracy of the step-scoped monitors detects this class. We define CPVs as the failure of step-level compliance to compose, and present a taxonomy of four types: Authority Creep, Threshold Laundering, Cumulative Sum Violation, and Context Collapse. We show that the correct repair for each class is dictated by where the guarded quantity mutates. We then introduce a provenance-aware runtime architecture that evaluates policies over complete execution traces, recomputing guarded quantities from raw provenance rather than the pipeline's derived representation.
comment: 11 Pages, 6 Figures, 2 Tables
♻ ★ CatchBench: When Can an Agent Failure Be Caught?
When can an agent failure be caught? A weak audit score alone cannot identify whether the record or the method is limiting. CatchBench therefore puts one auditor's question to three information states: the declared configuration before a run (PRE), a growing prefix of its trace (LIVE), and the finished trace (POST). Prior benchmarks fix one of these states or vary the telemetry; to our knowledge none scores all three under one task-method interface. Each state admits different questions, so seven task contracts carry their own labels and metrics rather than one leaderboard. Four are evidential; three are Gold-derived mechanism diagnostics. The release scores 72 entrants, from rule scanners and structural models to eleven LLM judges across nine model families (GPT, Claude, Gemini, Gemma, Llama, Qwen, DeepSeek, Mistral, Nova), over 1187 declared configurations and 1162 recorded runs. Every recorded comparison is published as a measured difference with its interval, uncorrected, and no board declares a winner it cannot show. The three sharpest results cut against our own data. One rule reads declaration order alone and reaches a perfect F1 on one of six configuration sources, so a score there measures how the corpus was built. Our admissibility bar then rejected one injected substrate and withheld evidential status from the other. A published structural gain also turns on which size reference it is measured against. A benchmark number is therefore not interpretable until the process behind its labels is published and tested for the shortcut it may leave. We report all three, and regenerate every ordering from released predictions with no model call.
comment: 55 pages, 15 figures, 27 tables. Updated author list, analyses, and presentation. Code and data: https://github.com/yzhao062/catchbench
♻ ★ A hierarchical memory architecture overcomes context limits in long-horizon multi-agent computational modeling
Large language models (LLMs) demonstrate remarkable reasoning capabilities, yet their stateless architecture fundamentally limits deployment in long-horizon research workflows requiring multi-session continuity and quantitative rigor. Here we present Ensemble QSP, a multi-agent framework featuring a three-layer hierarchical memory architecture that bounds injected context (median 301 tokens, max 4,050) by capping state categories and evicting completed work. This enables continuous autonomous operation without context degradation. The system orchestrates five specialist worker agents under domain-expert principal investigators (PIs), enforcing physical constraints through physics-based checklists and structured domain knowledge. Comprehensive benchmarking demonstrates autonomous pharmacokinetic-pharmacodynamic (PKPD) model selection, improved parameter recovery relative to single-agent baselines, and robust interpretation of linguistically diverse prompts. Replication with open-weight models (DeepSeek-V4-Flash/Pro, Llama 3.1 70B) confirmed these architectural conclusions across PKPD modeling, literature synthesis, and PBPK model implementation, proving the framework is independent of proprietary LLMs. Feature-level ablations show that memory, retrieval, and PI oversight address distinct scientific failure modes, though underlying LLM capability remains consequential for stringent physical-consistency checks. The architecture is structurally agnostic to computational biology; adding a new scientific domain requires only a new PI-agent configuration.
comment: 58 pages, 27 figures, 4 tables. Preprint submitted for publication
Systems and Control (EESS)
★ Large Language Models as Falsifiers for Cyber-Physical Systems
Falsification searches for counterexamples to formal specifications in cyber-physical systems (CPS). With specifications written in Signal Temporal Logic (STL), falsification can be formulated as a robustness optimization problem, traditionally tackled with black-box search algorithms. In parallel, large language models (LLMs) have recently emerged as surprisingly effective optimizers when coupled with iterative prompting. In this work, we connect these ideas and introduce LLM-Falsifier, an LLM-based approach that falsifies specifications by minimizing the STL robustness degree. Beyond generic prompt-based optimization, our key idea is to expose the LLM to semantic information that is natural for language models but absent from standard numerical optimizers, including natural-language input and output names, output trajectories, and critical-time witnesses for the minimum robustness value. These additions enable smarter and more sample-efficient robustness search. On the ARCH-COMP falsification benchmarks, LLM-Falsifier is shown to outperform existing falsification tools based on a range of optimization paradigms, from surrogate-based and Bayesian optimization to search-based testing, on 14 of 21 specifications when measured by the average number of simulations required to find a counterexample.
comment: 22 pages, 5 figures, 3 tables
★ Complexity Of Output Feedback Stabilization
We show that unless P = NP, there cannot be a polynomial-time (or even pseudo-polynomial-time) algorithm for output feedback stabilization of a linear dynamical system with a linear controller. This settles one of the best-known open problems in control theory. The result holds in both continuous and discrete time. We also present a family of stabilizable linear dynamical systems for which no polynomial-time algorithm can write down a stabilizing controller in its standard representation.
★ Weather Data Spoofing Attacks on Rain-Adaptive Millimeter-Wave Frequency Selection in V2X Communication Networks
Connected vehicles use millimeter-wave (mmWave) sidelinks for the data rates cooperative driving demands, and emerging designs select the carrier band from sensed rainfall. We show that this weather awareness is an attack surface: an adversary who spoofs only the rainfall input dictates the victim's carrier frequency, and through it its communication range, without transmitting on the channel. We evaluate the attack in MilliCar, an ns-3 module that runs the selected band as the real 3GPP NR V2X carrier with per-band propagation, beamforming, and blockage. Forcing the band up to 73 GHz holds an eight-vehicle platoon's reliable range at 38 m while the honest baseline doubles it to 82 m; forcing it down to 5 GHz sustains 97% long-range reception but collapses the transport block to a third and quadruples long-range latency to 12.5 ms. We then implement the defense the mechanism implies. Rain loss grows linearly with distance while path loss grows logarithmically, so a receiver that tests measured SINR against the attenuation its reported weather predicts flags force-up with 98% probability within 1.5 s at a 1% false-alarm rate, and re-selection then restores long-range reception from 60% to 75%. The same test is structurally blind to force-down, because the 5 GHz fallback is nearly rain-immune. An advecting rain cell that swings the local rate from 15 to 81 mm/h leaves every result unchanged. Weather-aware band selection therefore requires an authenticated meteorological input; physical cross-checking covers one half of the threat.
comment: 6 pages, 4 figures, Submitted to The 14th Annual IEEE International Conference on Wireless for Space and Extreme Environments (WISEE 2026)
★ COIN-GP: Cooperative Online Learning in Networked Distributed Systems with Partial Measurements via Gaussian Process Regression
In this paper, we tackle the problem of jointly estimating the system states and partially unknown dynamics within distributed sensor-equipped networks, particularly in scenarios where only partial state observations are available. To address this issue, we propose an observer-based dynamic cooperative learning framework incorporating online distributed Gaussian Process (GP) regression, which enables accurate estimation despite incomplete in measurements and deficient GP models. In addition, a novel data collection strategy is introduced, with theoretical conditions ensuring feasible data acquisition. Moreover, we also derive an error upper bound encompassing state estimation and model estimation, leveraging the deterministic error bounds of GPs. Empirical simulations demonstrate the superiority of our approach compared to existing distributed GP-based methods.
★ NS3Learn: Transferring 5G NR Mode-2 Reception Realism from ns-3 to the Veins/SUMO Stack for Connected-Vehicle Safety Assessment
Connected-vehicle safety evaluations rely on coupled traffic and network simulations, but standard channel models ignore radio resource competition in 5G NR sidelink Mode-2, reporting unrealistically high message delivery in dense traffic. This study introduces resource-competition losses without requiring full protocol reimplementation. We labeled 10.5 million reception outcomes from ns-3 5G-LENA traces (calibrated on 3GPP scenarios and driven by SUMO trajectories) to fit NS3Learn - a closed-form model capturing half-duplex loss, scheduling collisions, receiver capture, and decoding. Evaluation spanned two signalized urban networks, six penetration levels (1-100%), and five random seeds per condition. NS3Learn achieved a mean absolute deviation of 0.06 in per-instant delivery compared to ns-3 5G-LENA, outperforming alternative models (0.44 and 0.55 deviation). Fitted parameters transferred to a distinct intersection with only 20% additional error. Crucially, using realistic communication models reversed simulated traffic speed trends and more than doubled predicted hard-braking events. The framework transfers reception realism between simulators via model distillation instead of full reimplementation. Every stage maps directly to an explicit physical mechanism. Researchers and transportation agencies can maintain existing simulation pipelines while accurately accounting for dense-traffic packet loss and denial-of-service impacts. Adapting to new radio configurations requires only offline refitting rather than code modification.
comment: 20 pages, 5 Images, Submitted to TRB/TRR
★ Advances in Modeling Techniques for Ventricular Assist Devices: A Comprehensive Review and Future Directions
Ventricular Assist Devices (VADs), particularly rotary Left Ventricular Assist Devices (LVADs), are essential for patients with advanced heart failure who are ineligible for transplantation. Despite advances in cardiovascular modeling and control, clinical translation of proposed LVAD control methods remains limited. This review examines the evolution of LVAD modeling and control and argues that the gap results not from insufficiently sophisticated algorithms, but from mismatches between modeling assumptions, sensing limitations, and real-world cardiovascular variability. A systematized review of more than 100 peer-reviewed studies covers mathematical cardiovascular models, lumped-parameter and reduced-order representations, classical and advanced control strategies, and emerging data-driven and machine learning approaches. The literature is synthesized using a problem-driven framework linking modeling and control choices to clinical challenges, including physiological observability, parameter identifiability, patient variability, and prevention of adverse events such as ventricular suction and thrombosis. The analysis shows that high-fidelity models and intelligent controllers can perform well in simulation, but their dependence on unmeasurable states, extensive parameter tuning, and dense sensing limits clinical implementation. Simpler control approaches often provide greater robustness under clinical constraints. Adaptive and data-driven techniques may help bridge this gap, but only if they account for implantable sensing limitations and interpretability requirements. By identifying structural barriers to adoption, this review synthesizes LVAD modeling and control paradigms and outlines research directions for physiologically adaptive, clinically implementable, and patient-safe LVAD systems.
★ Sparse One-Step-Ahead Optimal Control of Time-Varying Affine Opinion Networks: Tracking and Competitive Games
This paper studies resource-limited external influence in time-varying opinion networks when a controller must choose both a small set of agents and a scalar intervention at each update. We use the affine free response, which includes DeGroot and Friedkin--Johnsen dynamics, followed by a direct sparse action. Eliminating the scalar action reduces the one-step problem to a cardinality-constrained support objective whose global optimum is obtained from the largest or smallest residual components. Hence exact sparse one-step-ahead optimal control requires one sort and \(O(|\mathcal T|\log|\mathcal T|)\) operations, where \(\mathcal T\) is the support set. For periodic affine dynamics, the resulting state-dependent low-rank feedback admits cycle-based ultimate bounds and exact tracking of model-invariant targets. The DeGroot and Friedkin--Johnsen specializations expose the role of target invariance and the affine mismatch term. With several competing external players, each sparse best response retains the same sorting structure and the complete binary--continuous stage game is an exact potential game, so a pure-strategy equilibrium exists at every frozen state. Same-state welfare benchmarks separate loss due to scalar competition from the additional loss due to strategic support selection. Numerical examples validate exact support selection and illustrate switching-order effects, DeGroot/Friedkin--Johnsen tracking, resource tradeoffs, and competitive implementations.
comment: 18 pages, 8 figures, 9 tables, under review by European Journal of Control
★ The Small-Talk Effect in Practical Synchronization of Heterogeneous Oscillating Dynamics
This paper investigates multi-time scale commu- nication schemes in synchronization of heterogeneous Lienard oscillator systems. Existing results rely on global exchange of information for all networked systems at discrete time instants, providing limited flexibility in adjusting the trade-off between communication rate and synchronization performance. A scheme to investigate how global updates are complemented by more frequent local interactions within a sub-network is thus proposed in this paper. For a prescribed bound on the synchronization error, conditions are derived under which the global and local update rates can be selected as design parameters. A numerical example illustrates the beneficial effect of the local interactions.
★ DR-MPC: Fast and Feasible Dynamics-Relaxed Model-Predictive Control for Legged Locomotion
This paper presents dynamics-relaxed model predictive control (DR-MPC), a novel MPC formulation for legged locomotion, and a tailored interior-point method (IPM) solver. The formulation combines online optimization feasibility by construction with a contact-aware input parameterization. DR-MPC moves the dynamics equality and affine input constraints into quadratic penalties and retains only nonempty box constraints. The resulting box-constrained quadratic program (QP) has a block-arrow Hessian that enables the state and affine-output directions to be eliminated through a Schur complement. The solver factors only the reduced control system after swing-force elimination and contact-aligned move blocking. For the evaluated implementations using the same DR-MPC formulation, our method achieves median end-to-end MPC speedups of $16.0\times$ over HPIPM and $4.4\times$ over OSQP, with comparable locomotion performance in simulation. DR-MPC achieves a median onboard MPC end-to-end time of $4.4$ ms and is validated on a Unitree Go1 quadruped. Open-source code will be made available after publication.
comment: 8 pages, 5 figures, submitted to RA-L
★ Foldable Antenna Array in Space-Air-Ground Integrated Networks: Architectures and Applications
Space-air-ground integrated networks (SAGINs) integrate heterogeneous platforms with different coverage, mobility, and payload constraints, which creates strong demands for flexible antenna architectures. Foldable antenna arrays (FAAs) provide a promising solution by reconfiguring array geometry, antenna positions, and orientations through controllable joints or hinges. However, existing studies on FAAs have mainly considered simple folding configurations and limited deployment benefits, while FAAs' architectures and broader potential for SAGIN remain largely unexplored. In this article, we present the fundamentals and architectures of FAA, including folding mechanisms, foldability levels, and functional capabilities. We then examine FAA applications for ground base stations, low-altitude platforms, high-altitude platforms, and satellites, together with their potential challenges and solutions. Finally, we highlight open issues and future research directions, and provide a case study to demonstrate the FAA-enabled communication performance improvement in SAGIN.
★ Neuro-Symbolic Agentic AI for Networked Low-Altitude UAVs
Networked low-altitude unmanned aerial vehicles (UAVs) need reliable and adaptive decision-making capabilities to operate under uncertain observations, dynamic environments, and intermittent connectivity, while many existing agentic systems remain limited by hallucination risks, data dependence, and weak generalization. This article investigates neuro-symbolic agentic AI (NSAAI) as a framework for combining neural grounding, symbolic reasoning, and closed-loop agentic interaction to support more reliable and adaptive UAV autonomy. We first examine its capability foundations in data efficiency, compositional generalization, continual learning, and zero-shot transfer, and then develop a reference architecture integrating task and goal management, neuro-symbolic planning, verification and metacognition, skill execution and network interaction, and shared knowledge and memory. An urban fire-inspection case implemented in LAESim illustrates how a UAV can coordinate sensing and cloud access under intermittent connectivity, reuse a verified image-delivery skill, and satisfy explicit evidence conditions before completing the mission. The results illustrate the potential of NSAAI to support reusable skills, evidence-grounded decision-making, and adaptive mission execution in networked UAV systems. We further discuss key research directions in uncertainty-aware reasoning, knowledge and skill expansion, adaptive self-monitoring, and standardized evaluation.
comment: Agentic AI, neuro-symbolic AI, unmanned aerial vehicles (UAVs), autonomous decision-making, networked UAV systems
★ On unified asymmetric barrier Lyapunov functions
Barrier Lyapunov functions (BLFs) have been a popular choice when dealing with constrained control problems. In the current article, we present a unified asymmetric barrier Lyapunov function that generalizes the existing logarithmic symmetric Lyapunov function. We show that the proposed function is smooth and does not require the discontinuous switching function that is ubiquitous in the asymmetric barrier Lyapunov functions existing in the literature. Based on the proposed barrier Lyapunov function, a control law, guaranteeing exponentially fast output tracking, is designed for a class of single-input single-output nonlinear systems with output constraints. We show that the proposed control law unifies the control design and structure for a system with either symmetric or asymmetric output constraints. Furthermore, we constructively show that the proposed function can be bounded from above and below by symmetric class $\mathcal{K}$ functions which help in establishing local exponential convergence together with the proposed control law. Lastly, we provide numerical examples to illustrate the performance of the proposed control and compare the results with the existing logarithmic BLFs.
comment: Submitted to IEEE TAC
★ Design of Economic Dispatch Schemes of An Isolated BESS Network Based on Distributed Discrete-time PI+Rest Consensus
Battery energy storage systems (BESSs) are widely integrated into smart grids. For an isolated BESS network, however, capacity degradation and power loss of battery units increase operating costs. To alleviate this problem, two distributed economic dispatch (ED) schemes with discrete-time dynamics are developed in this paper, thus obtaining the optimal output power vector and ensuring supply-demand balance while considering dynamic line loss and capacity constraints. It is worth mentioning that proportional-integral protocols with reset mechanisms (PI+R protocols) are introduced into these schemes which can greatly improve the consensus rate and control accuracy. Specifically, a marginal cost (MC) consensus controller and an average power mismatch estimator are the core components of each scheme, where these two are coupled to each other. In this regard, the difference between the two schemes is that for the MC consensus controllers, one involves incorporating the estimated average power mismatch feedback term into the closed-loop system error to design the PI+R protocol, while the other does not. In addition, regarding to each PI+R protocol, the integral term is reset to 0 when the proportional term experiences zero crossing, in order to accelerate the convergence rate and reduce overshoot. The effectiveness, conditions under which the reset mechanism works, and stability of these schemes are all well analyzed. Finally, some simulation cases are designed and compared with an existing solution. From the simulation results, it can be seen that the designed second scheme greatly improves the performance of the previous scheme in consensus rate, convergence rate, BESS/agent plug and play, load switching, and wide area system application.
★ Bifurcation Beyond Surface-Tangential Asymptotic Convergence in Continuous Sliding Mode Control
For second-order systems under continuous sliding mode control (SMC), the literature has long relied, largely through phase-portrait illustrations, on the implicit convention that the phase-plane trajectory approaches the equilibrium along a direction tangential to the designed sliding surface. This paper investigates this tangential convergence assumption through a rigorous phase-plane analysis of the double-integrator system subject to standard linear SMC. We reveal that the asymptotic state ratio is not unique but instead exhibits a bifurcation that depends on the control gains, the sliding surface parameter, and the initial conditions. The key finding is that the system may converge along an implicit secondary manifold rather than aligning with the designed sliding surface, implying that smooth entry is not globally guaranteed. We derive closed-form expressions for the convergence ratios and establish a classification framework that precisely characterizes when the smooth-entry assumption holds and when it fails. The analysis is further extended to classical PD control, and we show that the bifurcation threshold coincides with the critical damping boundary that separates the two convergence regimes. These findings bridge terminal geometry and convergence smoothness, providing a predictive framework for high-performance motion control design. Simulation results validate the proposed classification of convergence regimes.
comment: 13 pages, 5 figures
★ Distribution-Free Budgeted Stealthy Attack Scheduling for Remote State Estimation
This letter addresses budgeted stealthy false-data-injection (FDI) scheduling against remote state estimation, where a resource-constrained adversary may corrupt at most a fraction $\barΓ$ of transmissions. Existing event-triggered schedulers invert a Gaussian innovation tail to set the firing threshold and certify stealth by covariance matching; both are exact only under Gaussianity, which real cyber-physical residuals routinely violate. We propose a distribution-free scheduler pairing the worst-case FDI action with a split-conformal calibrated trigger, requiring neither the plant matrices nor any distributional model. We establish exact pathwise stealth against every magnitude-measurable detector, for any firing rule and innovation law; a finite-sample distribution-free bound on the mean firing rate, with almost-sure budget attainment under stationarity and ergodicity; and a steady-state degradation identity linear in a single scalar energy capture $ψ$, maximized by the same order statistic that delivers the budget guarantee. A conditional sign-symmetry condition delimits when the certificate extends to sign-sensitive detectors, the residual exposure being governed by a fourth cumulant that vanishes under Gaussian noise. Monte-Carlo studies and a heavy-duty truck CAN record confirm the bounds and quantify what the Gaussian assumption costs outside its regime.
★ Calibration electronics for the 30 and 40 GHz instrument (TFGI) of the QUIJOTE experiment
The 30 and 40 GHz instruments of the QUIJOTE radio astronomy experiment use very sensitive receivers which need to be characterized both to ensure their proper functioning and for their calibration. Given the age of the PXI-1031DC device used up until now for this purpose, the design of a new device, the Calibrator TFGI QUIJOTE, has been proposed. This new device has been designed with the idea of being simple and modular, easy to use and upgrade. It is built on a Raspberry Pi 5 system, using an MCC 118 as analog reading module. This system, widely known among both makers and professionals, not only meets the requirements of modularity and ease of use, but also ensures that the device is much more economically competitive than the PXI. A first version of the device has been built and tested, obtaining good results in accuracy and ease of use.
comment: 4 pages; 6 figures; Accepted conference paper submitted to URSI La Laguna 2026; Original conference paper submitted in Spanish; English and Spanish versions are provided
★ Dynamic Modeling and LQR Control of a Single Coaxial Drone with 2DOF Thrust Vectoring Mechanism
Coaxial rotor drones have generated considerable interest because of energy efficiency and small size, but they are afflicted with inherent underactuation for roll and pitch control, although systems like swashplates have circumvented this limitation at the cost of greater mechanical complexity. This work presents a novel coaxial drone supplemented by a two-degreesof-freedom pendulum mechanism for active thrust vectoring that offers a less mechanically complicated alternative. We develop a comprehensive Lagrangian dynamic model that does not ignore the inertial contributions of all the components, including body, servo arms, and motor assembly. A Linear Quadratic Regulator(LQR) is designed based on the linearized dynamics around the hover equilibrium. High-fidelity simulations taking actuator dynamics and sensor noise into account validate the proposed architecture. An Extended Kalman Filter (EKF) blends GPS, barometer, and IMU estimates with high accuracy for state estimation. The findings verify the potential and reliability of this approach for power-saving, rapid coaxial UAVs.
★ A Mean-Field Approach for Safe Routing of Multi-Destination Urban Air Mobility Networks
As Urban Air Mobility (UAM) systems scale toward high-density operations, managing autonomous Unmanned Aerial Vehicle (UAV) traffic requires control frameworks that are both tractable and safety-critical. This paper presents a principled optimal control-theoretic foundation for routing in multi-destination UAM networks subject to vertiport capacity and flow constraints. We first model the network as a destination-conditioned Continuous-Time Markov Chain (CTMC) to capture the stochastic transitions between queueing, service, and flight states. To ensure tractability, we employ a mean-field fluid approximation and derive the underlying system dynamics as a set of coupled ordinary differential equations. A key contribution of this work is the formal proof of the positive invariance of the queue-free state space. We demonstrate that under specific underloaded conditions, a system initialized without queues will remain queue-free indefinitely. This result allows us to transform a complex, infinite-dimensional continuous-time optimal control problem into a tractable, finite-dimensional algebraic optimization. The resulting framework jointly optimizes for travel time and multi-hop efficiency while ensuring network-wide stability. We validate the approach by characterizing the steady-state flow equilibria and providing sufficient conditions for safe, congestion-free operation in large-scale mobility systems.
★ Design of Adaptive PID Controller Based On Asynchronous Advantage Actor Critic Learning Method for QuadCopter Control
Quadcopters offer great utility in many applications, but their nonlinear nature and disturbance sensitivity present great control challenges. Basic PID controllers are generally not sophisticated enough to cope with these complexities. This paper suggests a control system that integrates the Asynchronous Advantage Actor-Critic (A3C) algorithm with a PID controller for quadcopter attitude and trajectory tracking. The A3C controller uses parallel agents to optimize PID parameters dynamically using a neural network. A system identification module for the complementary system makes predictions about system states for optimal control policy. The proposed framework was compared with a standard actor-critic (A2C) model. Simulation results verify that they both track accurately. However, the A3C-based controller converges much more for the loss function, as evidenced by reward figures and loss curves, demonstrating better parameter optimization. This shows that A3C-based approach results in improved performance for the control of quadcopter, effectively integrating reinforcement learning and traditional control to achieve higher adaptability.
★ DLB: Distributed Load Balancing at Scale for Generative AI Inference
The reliance on scarce and expensive accelerators such as GPUs and TPUs in modern datacenters places unprecedented demands on backend infrastructure. For workloads characterized by heterogeneous service times and complex multi-stage processing, such as Generative AI, conventional load balancing techniques are often inadequate, relying heavily on costly overprovisioning to maintain service level objectives. This paper introduces DLB, the Distributed Load Balancer, a novel system designed to minimize end-to-end user latency for large-scale, heterogeneous workloads. DLB employs a scalable, distributed design with peer-to-peer probing to maintain real-time visibility into server capacity across large-scale, geographically distributed infrastructure. The system continuously learns latency models to estimate the latency impact of routing decisions, allowing it to effectively manage heterogeneous hardware and diverse model architectures. We provide a novel theoretical analysis of our routing algorithms that establishes their stability and global performance guarantees over time. We also evaluate DLB through extensive simulations, which show substantial gains compared to state-of-the-art load balancing algorithms. Finally, following a 22-month deployment of DLB at Google, where it facilitates large-scale Generative AI inference for thousands of different machine learning models and millions of requests per second, we detail the design choices and practical experiences gained from the system in production. Analysis of production migrations demonstrates that DLB yields statistically significant latency reductions compared to the legacy baseline, including a 17\% decrease in median latency and a 13\% decrease at the p95 tail.
★ GeoRIS: Geofencing With Reconfigurable Intelligent Surfaces
Geofencing refers to controlling the availability of wireless services within a network perimeter. In this paper, we study how RIS can be used to achieve geofencing in outdoor-to-indoor network scenarios. Particularly, we propose GeoRIS, a RIS controller that achieves geofencing by exploiting beam management procedures to control beam alignment in networks with steerable directional transmission links. GeoRIS does not require control over the outdoor base station and can work with or without channel state information. Through simulations based on 3GPP network models, we validate GeoRIS and demonstrate that it can "shield" an indoor network area (for example, by weakening communication links to the point where indoor users cannot meet the minimum requirements of 5G eMBB services). We also highlight an interesting insight: the same RIS can play a dual role, extending or inhibiting outdoor-to-indoor communication. In our simulations, we show that GeoRIS can easily change an indoor space from a "strongly covered area" (e.g., supports eMBB services in approx. 90% of network area) to an "out-of-service area" (e.g., inhibits eMBB services in approx. 90% of network area), or vice-versa, an attractive characteristic in scenarios in which dynamic indoor coverage control is needed.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
★ Information Structure of Defection Decisions in a Colonel Blotto Model of Deterrence
In strategic interactions, deterrence is an outcome where one party incentivizes the other party to not participate. This concept can be applied to Colonel Blotto games between two generals where troops can be deterred from following orders by the actions of the opposing general. In this setting, deterrence depends not only on how generals allocate troops, but also on the information available to troops when they decide whether to follow orders or defect. In this work, we study a two-battlefield Colonel Blotto model of deterrence under multiple information structures, ranging from decisions made with only aggregate information to decisions made after local battlefield conditions are observed. We show how different information structures alter the structure of the induced game, affect the existence of equilibria, and substantially change expected utilities. Our findings also prove that the ratio of troops available to each general combined with a capture probability threshold is enough to inform generals about what information they want their troops to have access to.
★ FedeRage: Provably Convergent Agnostic Federated Learning under General Client Drift
Federated learning (FL) enables collaborative model training without sharing raw data, but its performance degrades under non-IID data and stochastic client participation. Remedies built on classical Federated Averaging (FedAvg) typically presuppose that client participation probabilities are known to the server, which is rarely the case in deployed systems. We first discuss and then characterize the optimization problem that \emph{distributionally agnostic} FedAvg actually solves when participation is entirely unknown, possibly highly skewed, and of variable size across rounds: uniform aggregation is shown to minimize a well-defined stochastic objective, weighted by the participation-induced marginal, at a standard $\mathcal{O}(1/\sqrt{T})$ rate for convex and possibly nonsmooth losses. Building on this characterization, we propose \emph{Federated Risk-Averse Averaging} (\textsc{FedeRage}), a risk-averse extension of FedAvg that embeds the \emph{Conditional Value-at-Risk} (CVaR) into the local objective within a natural distributionally robust optimization (DRO) framework. \textsc{FedeRage} implicitly upweights high-loss and infrequently participating clients while adding only a \emph{single scalar per-client}, and admits an $\mathcal{O}(κ/\sqrt{T})$ rate in which the factor $κ$ is the upper bound on the ``price" of risk aversion. In contrast with aggregation-alignment schemes based on optimal transport, which require the availability distribution as an input, \textsc{FedeRage} remains agnostic to it. Several experiments on three heterogeneous benchmarks indicate consistent improvements over state-of-the-art methods in accuracy, fairness, and convergence speed.
★ Constraint-Unified MPC for Over-Actuated Surface Vehicles with Post-Detection Fault Reconfiguration
Choreographed aquatic performances require small autonomous surface vehicles to track precise paths under per-thruster force and rate limits, including after thruster failures. We report a deployed system in which trajectory tracking, thrust allocation, and the per-thruster force and rate limits are resolved in a single quadratic program over the per-thruster commands, with fault reconfiguration entering through one binary flag per thruster from an external detector. The system has driven a fleet in live performances on Lake Zürich and at the Time Space Existence 2025 exhibition in Venice. The field campaign measures 1.6 cm root mean square position error in a 10-minute hold and 4.3 cm over a 10 m square at 0.6 m/s. At 0.5 m/s, losing the front thruster increases the error to 11.6 cm, while losing the starboard-side thruster increases it to 11.5 cm. Losing two thrusters simultaneously leaves the craft tracking a 0.4 m/s square with a root mean square position error of 1.25 m. Compared to our own cascaded baseline, the unified formulation tracks the nominal square to the same few centimeters and holds station more tightly with roughly half the thruster force. The architectures separate after a thruster failure, where the unified controller stays within 24 cm of the reference path while the cascade leaves it.
comment: 15 pages, 10 figures. Accepted for the International Symposium of Robotics Research (ISRR) 2026
★ Incremental Stability and Convergence Properties of Discrete-Time Projected Control Systems
Projection-based controllers can overcome fundamental limitations of classical linear time-invariant control by modifying the controller's input-output behavior via projection. A key example is given by the hybrid integrator-gain system, a projected integrator, which has recently found successful application in several industrial systems. While prior work on analysis and design of projection-based control systems has primarily focused on the continuous-time setting and non-incremental analysis, a more refined incremental analysis in discrete-time is needed to better reflect actual digital implementation and obtain more accurate (robust) performance assessment. To address this need, this paper considers incremental stability and convergence analysis of discrete-time projection-based control systems. Our first methodology is based on showing that such controllers preserve the quadratic incremental stability of their nominal (unprojected) dynamics, if the projection metric is well-designed. Building on this, we derive a small-gain condition guaranteeing incremental input-to-state stability for interconnections of projected controllers with general nonlinear plants. A second approach is grounded in a direct Lyapunov-based method for verifying incremental stability in input-affine piecewise-smooth systems, which can be seen as an extension of the classical discrete-time Demidovic conditions. We illustrate our results through several examples, and demonstrate performance quantification via nonlinear Bode plots, with a special focus on first-order projection elements.
★ Optimal Day-Ahead Scheduling of Fast EV Charging Station With Multi-Stage Battery Degradation Model
The paper proposes a day-ahead scheduling framework with a novel multi-stage battery degradation modeling method for an electric vehicle (EV) fast charging station (FCS) equipped with a battery energy storage system (BESS). Unlike previous studies, which employ a single battery degradation model to represent the aging process, this paper proposes a novel multi-stage battery degradation modeling method to accurately capture the degradation process across the whole lifespan. Subsequently, the multi-stage model is explicitly integrated into the proposed adaptive optimization framework in a computationally tractable way, thus having important practical implications in the field. The paper provides case studies to demonstrate the effectiveness of the proposed modeling method on a selected cycle aging model in reducing the operation cost of FCS with BESS operating in different stages. As a result, the overall operation cost with the multi-stage model is around 2.1% on average lower than the single-stage model counterpart. In addition, results show that with the increasing number of divided stages, the model error decreases and becomes stable, while the reduced operation cost compared with the single-stage model increases and saturates. Finally, we apply the multi-stage framework considering other conventional degradation models to show the superiority of the proposed method.
★ Source--Grid Coupling in Power System Oscillations: Observational Equivalence, Feedback Detectability, and Modal Interaction
The conventional distinction between forced and natural oscillations treats the oscillation source as external to a fixed power-system boundary. This paper develops a coupling-aware dynamical interpretation by explicitly accounting for the directionality of source-grid coupling. It examines when prescribed forcing and a one-way autonomous source are observationally equivalent, and when grid measurements can distinguish the presence of grid-to-source feedback. Matched interface signals yield exact equivalence under the same deterministic grid initial-value problem and measurement map. Bidirectional feedback enables source-grid eigenvalue interaction in the augmented autonomous model, while a reduced two-mode model shows that the interaction depends jointly on loop coupling and complex modal separation. The resulting framework establishes source-grid coupling directionality as a feedback-based dynamical boundary and clarifies when feedback can be inferred from grid-side measurements and why weak feedback may remain unresolved. Simulation studies on a two-area system demonstrate feedback detection within a calibrated source family, while source-model mismatch can be confounded with feedback. A WECC 243-bus system study demonstrates feasibility on a large system and shows that feedback detection need not require exact candidate selection.
comment: Submitted to IEEE Transactions on Power Systems
★ Quantum computers will not be that different: A blueprint for quantum computer architecture at scale
Quantum computers are technologically novel and unusual, but at system scale they should be engineered using many of the same principles that govern classical heterogeneous accelerators. This paper argues that utility-scale quantum architecture is primarily a cost-performance problem across a coupled quantum-classical system, leading to a blueprint for scalable quantum processing unit (QPU) design. Our architecture blueprint is organized around clean logical abstractions, hiding details and complexity of physical qubit modalities below the instruction set architecture (ISA) boundary, and specializes recurring functions aggressively to minimize the cost for utility scale quantum computations. Its low-level implementation through specialized local hardware for control, readout, and quantum error correction (QEC) closely resembles the architecture of high-performance network stacks. One of our main insights is that the design principles and the resulting architecture closely follow established practice from classical computing and networking.
♻ ★ Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directions
Video world models have emerged as promising candidates for high-fidelity world models, offering the potential to synthesize high-quality videos capturing fine-grained interactions between agents and their environments conditioned on multi-modal user inputs. Their impressive capabilities address many of the long-standing challenges faced by physics-based simulators, driving broad adoption in many problem domains, e.g., robotics. For example, video models can generate photorealistic, physically consistent deformable-body simulation without making prohibitive simplifying assumptions, which is a major bottleneck in physics-based simulation. Moreover, video models can serve as foundation world models that capture the dynamics of the world in a fine-grained and expressive way. They thus overcome the limited expressiveness of language-only abstractions in describing intricate physical interactions. However, despite their potential, video models still generate physics-violating future predictions, often manifesting as hallucinations. In this survey, we provide a review of video models and their applications as embodied world models in robotics, including efficient data generation and policy learning, dynamics and rewards modeling in reinforcement learning, policy evaluation, and visual planning. Further, we highlight important challenges hindering the trustworthy integration of video models, such as poor instruction following, hallucinations like violations of physics, unsafe content generation, in addition to significant data and compute overhead. We present potential future directions to address these open research challenges to motivate research and ultimately facilitate broader applications, especially in safety-critical settings. We provide a curated bibliography at https://github.com/irom-princeton/awesome-robotics-video-world-model-papers .
♻ ★ Market-Driven Equilibria for Distributed Photovoltaic Panel Investment
This study investigates long-term investment in distributed photovoltaic panels by individual investors. We consider a setting where investment decisions are driven by expected revenue from participating in short-term electricity markets over the panel lifespan. These revenues depend on short-term market equilibria, including prices and allocations, which are endogenously influenced by the aggregate installed panel capacity. We model interactions among investors as a non-atomic game and develop a framework that links short-term market equilibria to the resulting long-term investment equilibrium. Within this framework, we analyze three market mechanisms: (a) a single-product real-time energy market, (b) a product-differentiated real-time energy market that treats solar energy and grid energy as different products, and (c) a contract-based panel market that trades rights to future production from panel capacity ex ante, rather than realized solar production ex post. For each mechanism, we derive short-term equilibrium outcomes and associated expected revenues, and analytically characterize the corresponding long-term Nash equilibrium capacity. We compare these investment equilibria with a benchmark social optimum and establish that, in the baseline risk-neutral setting, the product-differentiated market attains this benchmark, while the single-product market induces lower investment. We also show that the contract-based market can lead to over-investment when users' additional valuations for solar energy are small. We further study extensions incorporating time-varying operating conditions and investor risk aversion, showing how these considerations affect expected revenues and investment incentives while broadly preserving key insights from the baseline analysis. Finally, we evaluate our theoretical findings through a numerical case study.
comment: Author manuscript of the article published in Applied Energy
♻ ★ LMP-GNN: Probabilistic Reconstruction of Missing Lane Counts for Signed Max-Pressure Traffic Signal Control
Missing lane-count observations can distort pressure-based signal decisions even when neighboring detectors remain operational. We propose a lane-movement probabilistic graph neural network (LMP-GNN) that uses the movement relations involved in pressure computation to predict a mean and standard deviation for each lane. Three rules convert these outputs into replacement counts using the mean alone, a fixed uncertainty discount, or a staleness-dependent discount. Observed counts remain unchanged, and the completed state is supplied to an unchanged Signed Max-Pressure controller. Evaluation covers reconstruction and uncertainty calibration, decision-time diagnostics, and closed-loop traffic performance. Across 4,333,392 masked lane events, reconstruction achieved a mean absolute error of 0.7873 vehicles per lane. In a separate stored-trace audit of 372 network-outage-seed cells, pressure-score error was strongly associated with phase disagreement, with a Spearman correlation of 0.929, identifying pressure fidelity as a key decision-level diagnostic. Across five fixed-demand CityFlow networks, the fixed-discount rule reduced accrued average travel time by up to 13.74% relative to road-level mean imputation under correlated missingness. It also reduced travel time at 60% random missingness, whereas mean imputation performed better at 80% and 90%. The selected model has 63,362 parameters and a median single-thread inference time of 0.983 ms on a central processing unit. These results support lightweight probabilistic lane reconstruction as a practical input to pressure-based control, with traffic benefits that depend on the missingness regime.
comment: 24 pages, 15 figures, 6 tables
♻ ★ Probabilistic Hazard Analysis Framework with Stochastic Optimal Control for Deteriorating Civil Infrastructure Systems
The safety and resilience of civil infrastructure systems are increasingly threatened by compounded risks from various hazard events and structural deterioration due to environmental stressors. This study presents a comprehensive risk-informed, life-cycle optimization framework that extends the Performance-Based Earthquake Engineering (PBEE) and probabilistic seismic loss estimation paradigms by combining hazard uncertainties, nonstationary deterioration, structural damage accumulation, and state-dependent fragility assessments, with optimal, adaptive maintenance strategies in time. The life-cycle cost optimization is formulated in this work as a Markov Decision Process (MDP) problem, utilizing derived, transition matrices reflecting time-variant deterioration effects and hazard risks. To mitigate the curse of dimensionality in system-level optimization, a novel tensor-based method exploiting Kronecker-factored transition dynamics is introduced, reducing complexity from exponential to linear in the number of components while still preserving exact, global dynamic programming solutions. Overall, the framework is general and versatile, able to accommodate various hazard types. A seismic hazard application is, however, demonstrated and explained in detail in this work. The developed methodology eventually provides decision-makers with a practical, data-driven tool toward cost effective risk mitigation of civil infrastructure systems.
comment: Revised version
♻ ★ Complementary Filtering on SO(3) for Attitude Estimation with Scalar Measurements
This paper proposes a complementary filter on SO(3) for attitude estimation from scalar measurements corresponding to projections of known inertial vectors onto body-frame sensing directions. The observer evolves directly on SO(3) and employs a constant-gain innovation tailored to the scalar-output structure. Under suitable persistence-of-excitation conditions, almost-global asymptotic stability is established when at least three inertial vectors are measured along a common body-frame direction. For configurations involving only two scalar measurements, sufficient conditions for asymptotic convergence are derived together with an explicit characterization of the region of attraction. Numerical simulations illustrate the proposed results.
comment: Accepted to the 65th IEEE Conference on Decision and Control (CDC 2026)
♻ ★ A Unified Control Theory Derivation of Discrete-Time Linear Ensemble Kalman Filters
The ensemble Kalman filter (EnKF) has become a standard methodology for state estimation in high-dimensional systems, yet its various stochastic and deterministic formulations often appear conceptually disconnected. In this paper, a unified derivation framework for EnKF algorithms are established by leveraging the classical duality between estimation and optimal control, which is the key concept in deriving Kalman filter. By recasting the minimum variance estimation problem into second order moment for the ensembles, we demonstrate that seemingly distinct EnKF variants -- both with or without perturbed observation -- can be systematically classified. Specifically, the duality based framework reveals that the operational differences among these variety of EnKF algorithms reduce to a specific choice of hyperparameters. Ultimately, this perspective not only covers existing EnKF variants but also provides a systematic foundation for designing novel hybrid filters using control theory approach.
comment: This work is a draft of a paper to appear in proceedings of IEEE CDC2026
♻ ★ Stabilizing Fast Dynamical Systems Using Time-of-Flight Cameras
Time-of-flight cameras are popular in robotics because they provide direct depth information and are compact, inexpensive, and less dependent on ambient visible light. However, their low spatial resolution and depth noise raise questions about their suitability for stabilizing fast, unstable dynamics. In this paper, we show that an inexpensive, low-resolution time-of-flight camera can provide angle feedback for reliable and precise balancing of an inverted pendulum on a cart, a canonical control benchmark. These results open the door to using compact, inexpensive, low-resolution time-of-flight cameras for precise feedback control of fast, unstable systems.
♻ ★ Communication Architecture Co-Design for Distributed Control via System Level Synthesis
As networked dynamical systems grow in scale, distributed controller architecture design has become a critical issue. To address this, prior studies have incorporated the regularization for design (RFD) framework into system-level synthesis (SLS), focusing primarily on actuator and sensor placement. However, communication architectures also fundamentally impact the performance of distributed control, and scalable explicit co-design of the underlying communication topology within SLS remains challenging. This paper proposes a scalable convex framework for the co-design of communication architectures and distributed controllers within the SLS paradigm. We explicitly characterize a communication topology-induced feasible subspace of system responses, parameterized by the communication adjacency matrix and separate from the physical plant topology. By deriving a communication link norm from this characterized subspace, we formulate a convex SLS problem for communication architecture co-design. A proximal ADMM scheme is employed to appropriately decompose the optimization problem in a manner that preserves scalability to large networks. Numerical experiments validate the efficacy of the proposed framework in optimizing the trade-off between closed-loop performance and communication architecture complexity, while also confirming its scalability.
comment: to appear at 2026 IEEE Conference on Decision and Control (CDC)
♻ ★ Closed-Loop Motion Planning for Differentially Flat Systems: A Time-Varying Optimization Framework
Motion planning and control are two core components of the robotic autonomy stack. The standard way to combine them uses an offline/open-loop stage, planning, which designs a feasible and safe trajectory, and an online/closed-loop stage, tracking, which corrects for unmodeled dynamics and disturbances. This separation introduces conservatism in planning that becomes difficult to overcome as model complexity increases and real-time decisions must be made in a changing environment. This work addresses these challenges for differentially flat nonlinear systems by integrating planning and control into a single closed-loop task. We develop an optimization-based framework that steers a flat system to a trajectory implicitly defined via a constrained time-varying optimization problem. Generalizing feedback linearization, our controllers effectively transform the flat system into an algorithm that seeks the optimal solution of the time-varying problem. Under sufficient regularity assumptions, we prove global asymptotic convergence to the time-varying minimizer. We illustrate the method on multi-robot tracking and robot obstacle avoidance problems.
♻ ★ Learning, fast and slow: a two-fold data-based model adaptation algorithm for processes under varying operating conditions
This article proposes a novel two-fold learning framework to maintain the accuracy of data-based process models, typically affected by two types of uncertainty. Out-of-domain uncertainty arises when the modelled process operates under conditions not represented in the training dataset, in-domain uncertainty results from real-world plant variability. To handle out-of-domain uncertainty, a slow learning component learns system dynamics under unexplored operating conditions; it consists of an ensemble of neural network models, featuring (i) a combination rule that weights individual models based on the statistical proximity between their training data and the current operating condition, and (ii) a monitoring algorithm based on statistical control charts that supervises the ensemble's performance and triggers the offline training and integration of a new model when a new operating condition is detected. To address in-domain uncertainty, a fast learning component continuously compensates in real time for the mismatch of the slow learning model using Gaussian processes. The proposed methodology is tested on an energy process system referenced in the literature, demonstrating that the combined use of slow and fast learning components improves model accuracy compared to standard adaptation approaches.
♻ ★ Layered Control of Partially Observed Stochastic Systems
Layered control is essential for managing complexity in large-scale systems, employing progressively coarser models at higher layers. While significant advances have been made for fully observable systems, the theoretical foundations of layered control under partial observations and stochastic noise remain underexplored. To address this gap, we propose a principled layered control framework for such settings. Given a state estimator at each layer, our approach ensures that the expected output distance between systems at successive layers remains within a priori computable bounds. This is achieved by introducing a novel notion of stochastic simulation functions for partially observed systems. For the class of linear systems with Kalman estimators, we provide a systematic construction of these functions along with the corresponding control design. We demonstrate our framework on two aerial robotic scenarios: an unmanned aerial vehicle and a hexacopter with a camera payload.
comment: added code link and acknowledgements
♻ ★ Strong Duality in Risk-Constrained Nonconvex Functional Programming
We show that a wide class of risk-constrained nonconvex functional optimization problems exhibit strong duality, regardless of nonconvexity. We develop two novel results under distinct sets of assumptions, establishing strong duality over both decomposable policies (matching and extending prior work in the risk neutral case) and nondecomposable policies with structure (e.g., continuity or smoothness), including certain universal finite-dimensional (fixed depth/width) neural network parametrizations as special cases (improving established results in the risk-neutral setting as well). Our results hold for constrained models featuring arbitrary convex risk functionals on $L_p,p\in[1,\infty]$. We further discuss reductions and generalizations of our base model, and establish its necessity/minimality by presenting explicitly constructed counterexamples, rigorously refuting the manifestation of strong duality for certain, potentially simpler optimization models. Lastly, we discuss applications in wireless systems resource allocation, and supervised constrained learning. Our core proof technique appears to be new and relies on a non-trivial application of the Kingman-Robertson generalization of Lyapunov's convexity theorem for vector measures taking values in infinite-dimensional topological spaces.
comment: 34 pages, revised latest version. This is a major update to the previous version(s) of this paper, also correcting an error found in one the proofs. This latest version of the paper is stronger, sharper, and shorter, while also substantially upgrading the main results
♻ ★ Bridging RL and MPC for mixed-integer optimal control with application to Formula 1 race strategies
We propose a hybrid reinforcement learning (RL) and model predictive control (MPC) framework for mixed-integer optimal control, where discrete variables enter the cost and dynamics but not the constraints. Existing hierarchical approaches learn a policy only for the discrete action space, leaving continuous optimization to MPC. Unlike these methods, we train an RL agent on the full hybrid action space, such that the learned critic approximates the Q-function of the underlying Markov decision process. During deployment, the RL actor is rolled out over the prediction horizon to parametrize an integer-free nonlinear MPC through the discrete action sequence and provide a continuous warm-start. The learned critic can additionally serve as a terminal cost to capture long-term performance. We prove recursive feasibility, and validate the framework on a Formula 1 race strategy problem, where an ablation study identifies the contribution of each learned component. The hybrid method achieves near-optimal performance relative to an offline mixed-integer nonlinear program benchmark, outperforming a standalone RL agent. Moreover, the hybrid scheme enables adaptation to unseen disturbances through modular MPC extensions at zero retraining cost.
comment: 8 pages, 4 figures; Accepted for presentation and publication at IEEE CDC 2026
♻ ★ R2DN: Scalable Parameterization of Contracting and Lipschitz Recurrent Deep Networks
This paper presents the Robust Recurrent Deep Network (R2DN), a scalable parameterization of stable and robust recurrent neural networks for machine learning and data-driven control. We construct R2DNs as the feedback interconnection of a linear time-invariant system and a 1-Lipschitz deep feedforward network, and directly parameterize the weights so that our models are stable (contracting) and robust to input perturbations (Lipschitz) by design. Our parameterization uses a structure similar to the recurrent equilibrium network (REN), but without having to iteratively solve an equilibrium layer at each time-step. This speeds up model inference and training on GPUs, and makes it computationally feasible to scale up the network size and input sequence length in comparison to RENs. We compare R2DNs to RENs on representative problems in nonlinear system identification, observer design, learning-based feedback control, and sequential image classification. We find that training and inference are up to an order of magnitude faster with similar performance, and that they scale more favorably with respect to model expressivity.
comment: Accepted to CDC 2026
♻ ★ A Closed-Loop Model of an Anion Exchange Membrane Electrolyser Based on Operational Data
The main contribution of this work is to identify model parameters for an Anion Exchange Membrane (AEM) system directly from measured operational data, enabling their use in power system studies. Due to the relatively low technology readiness level (TRL) of AEM electrolysers, only limited literature reports operational parameters supported by openly available experimental data. By capturing the realistic dynamic behaviour and power consumption of the AEM electrolyser, this model allows for more accurate evaluation of system topologies and control strategies for green hydrogen production. This paper presents a model of an AEM electrolyser based on experimental data from Enapter modules installed in the Power-to-X (PtX) Laboratory at the Technical University of Denmark [1]. The model comprises a polarisation curve and a model of current dynamics during operation. It is validated against operational data and can be applied in grid-balancing studies as well as in assessments of how electrolyser dynamics influence the power system. The results suggest that the AEM technology is suitable for services such as smoothing wind farm power output and provide system services to support frequency balancing. The findings highlight the importance of considering the constraints of the process when designing for flexible load operation, and consideration of the interaction between the power control and process control systems.
comment: 5 pages, IEEE ISGT 2026
♻ ★ Data-Driven Unknown Input Reconstruction for MIMO Systems with Convergence Guarantees
In this paper, we consider data-driven reconstruction of unknown inputs for deterministic, linear time-invariant (LTI) multiple-input multiple-output (MIMO) systems. We propose a novel autoregressive estimator based on a constrained least-squares formulation over Hankel matrices, splitting the problem into an output-consistency constraint and an input-history-matching objective. Our method relies on previously recorded input--output data to represent the system, but does not require knowledge of the true input to initialize the algorithm. We show that the proposed estimator is strictly stable if and only if all the invariant zeros of the trajectory-generating system lie strictly inside the unit circle, which can be verified purely from input and output data. This mirrors existing results from model-based input reconstruction and closes the gap between model-based and data-driven settings. Lastly, we provide numerical examples to demonstrate the theoretical results.
♻ ★ On the Minimum Number of Control Laws for Nonlinear Systems with Input-Output Linearisation Singularities
We study how many distinct feedback-linearising control laws are needed for a single-input single-output nonlinear system whose exact input-output linearising law is singular on a nonempty subset of the state space. The question is posed as a coverage problem: a family of exact and approximate (Hauser-Sastry-Kokotovic) linearising laws covers a region if every state of the region lies in the validity domain of at least one law. Using transversality arguments we prove that, for $p$ laws whose singular hypersurfaces are in general position, the uncovered set is a finite union of embedded submanifolds of codimension exactly $p$. Hence $n+1$ laws always suffice for complete coverage of an $n$-dimensional state space, two laws already reduce the uncovered set to a thin set that generic trajectories never meet, and complete coverage with fewer than $n+1$ laws depends on specific intersections rather than on the number of components of the singularity manifold. The theory is applied exhaustively to the ball-and-beam system, whose exact linearising law is singular on the union of two transverse hypersurfaces $\{r=0\}\cup\{\dotθ=0\}$. We construct three explicit laws (the exact law and the two canonical Hauser-Sastry-Kokotovic approximations), compute their validity domains in closed form and prove that (i) every periodic tracking task forces the state through the singular set, so the exact law can never be used alone; (ii) a single approximate law covers the entire admissible region $|θ|<π/2$, and any two of the three laws cover $\mathbb{R}^4$ up to a codimension-two set; (iii) the three laws together cover $\mathbb{R}^4$ minus an explicit obstructed set on which the output is not linearisable by any static feedback, because the ball motion there is invariant under reversal of the input. Simulations confirm each statement.
comment: 19, 4 figures
♻ ★ Koopman-Based Linear MPC for Safe Control using Control Barrier Functions
This paper proposes a Koopman-based linear model predictive control (LMPC) framework for safety-critical control of nonlinear discrete-time systems. Existing MPC formulations based on discrete-time control barrier functions (DCBFs) enforce safety through barrier constraints but typically result in computationally demanding nonlinear programming. To address this challenge, we construct a DCBF-augmented dynamical system and employ Koopman operator theory to lift the nonlinear dynamics into a higher-dimensional space where both the system dynamics and the barrier function admit a linear predictor representation. This enables the transformation of the nonlinear safety-constrained MPC problem into a quadratic program (QP). To improve feasibility while preserving safety, a relaxation mechanism with slack variables is introduced for the barrier constraints. The resulting approach combines the modeling capability of Koopman operators with the computational efficiency of QP. Numerical simulations on a navigation task for a robot with nonlinear dynamics demonstrate that the proposed framework achieves safe trajectory generation and efficient real-time control.
comment: 8 pages, 4 figures
♻ ★ Geometric Hybrid Dynamical Systems: Part I - Modeling and Stability
We present a framework for the modeling and analysis of geometric hybrid dynamical systems as hybrid inclusions on $C^1$-manifolds. Using tools from nonsmooth and set-valued analysis on manifolds, we derive coordinate-independent sufficient conditions for the existence of nontrivial solutions to this type of systems. We present geometric notions of uniform stability and attractivity of compact sets, and establish their equivalence to metric-based stability notions when the manifold is endowed with a Riemannian structure. We also introduce nonsmooth Lyapunov functions and a hybrid Lyapunov theorem providing sufficient conditions for uniform global asymptotic stability of compact sets. Finally, by characterizing $ω$-limit sets of precompact solutions, we derive a hybrid invariance principle for geometric hybrid dynamical systems. The results are demonstrated through several running examples.
comment: 28 pages, 4 figures. Under review at IEEE Transactions on Automatic Control
♻ ★ A Mathematical Theory of Pragmatic Information
We propose a mathematical theory of pragmatic information that connects communication, control, and decision-making. Its central notion is the isoteleia mapping, which formalizes equifinality: distinct semantic paths that lead to the same optimal action are treated as pragmatically equivalent. This mapping yields a three-tier hierarchy of syntactic, semantic, and pragmatic information, in which each successive abstraction removes distinctions that are irrelevant to the task. We then define pragmatic entropy, up/down pragmatic mutual information, channel capacity, and rate-distortion, and prove lossless source coding, channel coding, and rate-distortion theorems that extend Shannon's results. These measures quantify decision uncertainty, reliable transmission, and task-oriented compression at the level of terminal actions. We further introduce pragmatic value of information (VoI) and pragmatic cost of information (CoI) as decision-theoretic duals to rate-distortion and capacity, and develop a Lagrangian dual framework for cross-layer optimization. The resulting pragmatic efficiency bound $\mathcal{E}_p(λ)=\sup_R[Φ_p(R)-λ\mathrm{CoI}_p(R)]$ characterizes the maximum net utility attainable by a resource-constrained intelligent system under a given resource price, yielding a behavioral capacity that extends Shannon's symbol-level capacity to goal-directed action. Extensions to continuous messages provide closed-form expressions for Gaussian channels and sources, while dynamic settings are addressed through a Bellman equation for sequential decision-making. The framework supports task-oriented communication, networked control, autonomous systems, and embodied AI by shifting emphasis from symbol fidelity to the effectiveness of information in guiding actions. In this way, it offers a common language for systems that extract value from information under resource constraints.
comment: 151 pages, 18 figures
♻ ★ Provably Optimal Reinforcement Learning under Safety Filtering
Recent advances in reinforcement learning (RL) enable its use on increasingly complex tasks, but the lack of formal safety guarantees still limits its application in safety-critical settings. A common practical approach is to augment the RL policy with a safety filter that overrides unsafe actions to prevent failures during both training and deployment. However, safety filtering is often perceived as sacrificing performance and hindering the learning process. We show that this perceived safety-performance tradeoff is not inherent and prove, for the first time, that enforcing safety with a sufficiently permissive safety filter does not degrade asymptotic performance. We formalize RL safety with a safety-critical Markov decision process (SC-MDP), which requires categorical, rather than high-probability, avoidance of catastrophic failure states. Additionally, we define an associated filtered MDP in which all actions result in safe effects, thanks to a safety filter that is considered to be a part of the environment. Our main theorem establishes that (i) learning in the filtered MDP is safe categorically, (ii) standard RL convergence carries over to the filtered MDP, and (iii) any policy that is optimal in the filtered MDP, when executed through the same filter, achieves the same asymptotic return as the best safe policy in the SC-MDP, yielding a complete separation between safety enforcement and performance optimization. We validate the theory on Safety Gymnasium with representative tasks and constraints, observing zero violations during training and final performance matching or exceeding unfiltered baselines. Together, these results shed light on a long-standing question in safety-filtered learning and provide a simple, principled recipe for safe RL: train and deploy RL policies with the most permissive safety filter that is available.
comment: Proceedings of the Second International Association for Safe and Ethical AI Conference (IASEAI'26); 17 pages, 3 figures
♻ ★ Synthesis and Deployment of Maximal Robust Control Barrier Functions through Adversarial Reinforcement Learning
Robust control barrier functions (CBFs) provide a principled mechanism for smooth safety enforcement under worst-case disturbances. However, existing approaches typically rely on explicit, closed-form structure in the dynamics (e.g., control-affine) and uncertainty models. This has led to limited scalability and generality, with most robust CBFs certifying only conservative subsets of the maximal robust safe set. In this paper, we introduce a new robust CBF framework for general nonlinear systems under bounded uncertainty. We first show that the safety value function solving the dynamic programming Isaacs equation is a valid robust discrete-time CBF that enforces safety on the maximal robust safe set. We then adopt the key reinforcement learning (RL) notion of quality function (or Q-function), which removes the need for explicit dynamics by lifting the barrier certificate into state-action space and yields a novel robust Q-CBF constraint for safety filtering. Combined with adversarial RL, this enables the synthesis and deployment of robust Q-CBFs on general nonlinear systems with black-box dynamics and unknown uncertainty structure. We validate the framework on a canonical inverted pendulum benchmark and a 36-D quadruped simulator, achieving substantially less conservative safe sets than barrier-based baselines on the pendulum and reliable safety enforcement even under adversarial uncertainty realizations on the quadruped.
comment: 8 pages, 2 figures. Accepted to the 65th IEEE Conference on Decision and Control (CDC)
♻ ★ Reachability Guarantees for Energy Arbitrage
Batteries performing energy arbitrage may overdischarge ahead of a high-demand or critical operating hour when they re-optimize in real time and depart from the day-ahead schedule. This paper introduces a framework for battery energy arbitrage under uncertain market prices that integrates chance-constrained terminal state-of-charge (SoC) requirements with online threshold policies. We first cast the multi-interval arbitrage problem as a stochastic dynamic program enhanced by a probabilistic end-of-horizon SoC constraint, ensuring with high confidence that the battery terminates within a prescribed energy band. We then apply a $k$-search algorithm to derive explicit charging (buying) and discharging (selling) thresholds with a provable worst-case competitive ratio, and compute the corresponding action probabilities over the decision horizon. To compute exact distributions under operational limits, we develop a probability redistribution pruning method and use it to quantify the likelihood of meeting the terminal SoC band. Leveraging the resulting SoC distribution, we estimate the minimum stopping time required to satisfy the SoC chance constraint. Computational experiments on historical real price data demonstrate that the proposed framework improves SoC estimation and supports chance-constraint satisfaction, while also showing that reachability is highly sensitive to a given initial SoC and operating start time.
♻ ★ When Persistency is not Exciting in Data-Driven Predictive Control
Understanding how to collect data that is "meaningful" for control purposes is of paramount importance in data-driven control. While existing approaches have primarily relied on the satisfaction of a rank condition to assess the quality of an experiment, we show that satisfying it is not always sufficient to achieve satisfactory closed-loop performance. Focusing on scenarios where white-noise-like excitation cannot be used for data collection, we examine the frequency-domain implications of linear behavioral representation. This analysis demonstrates that leakage effects are the main driver for data to represent the dynamics of the system. These findings are reflected in our numerical results. Data-enabled predictive controllers built on datasets with insufficient bandwidth, despite fulfilling standard rank conditions, suffer from severe ill-conditioning and fail to achieve reference tracking.
comment: Accepted at the 65th IEEE Conference on Decision and Control (invited session)
♻ ★ Realizations of Linear Systems with Prescribed Sparsity Patterns
This paper solves the following problem: given a transfer function and desired sparsity patterns for its state-space realization, how can we find a realization of the function that adheres to them? While sparse controllers are studied in distributed control, their sparsity patterns are generally designed to match those of the plant. In contrast, we are interested in \textit{arbitrary} sparsity patterns, which are relevant to modeling problems in sensorimotor neuroscience. Though this problem is highly nonconvex, we solve it exactly. We first show that the problem reduces to finding an appropriate similarity transform from the modal realization, which in turn reduces to solving a system of multivariate polynomial equations. We then leverage tools from algebraic geometry (Gröbner basis, moment method) to solve the system. Algorithms are provided for both real- and complex-valued realization problems, and their efficacy is demonstrated on several examples.
comment: To appear in 2026 CDC
♻ ★ Ranking Quantilized Mean-Field Games with an Application to Early-Stage Venture Investments
Quantilized mean-field game models involve quantiles of the population's distribution. We study a class of such games with a capacity for ranking games, where the performance of each agent is evaluated based on its terminal state relative to the population's $α$-quantile value, $α\in (0,1)$. This evaluation criterion is designed to select the top $(1-α)\%$ performing agents. We provide two formulations for this competition: a target-based formulation and a threshold-based formulation. In the former and latter formulations, to satisfy the selection condition, each agent aims for its terminal state to be exactly equal and at least equal to the population's $α$-quantile value, respectively. For the target-based formulation, we obtain an analytic solution and demonstrate the $ε$-Nash property for the asymptotic best-response strategies in the $N$-player game. Specifically, the quantilized mean-field consistency condition is expressed as a set of forward-backward ordinary differential equations, characterizing the $α$-quantile value at equilibrium. For the threshold-based formulation, we obtain a semi-explicit solution and numerically solve the resulting quantilized mean-field consistency condition. Subsequently, we propose a new application in the context of early-stage venture investments, where a venture capital firm financially supports a group of start-up companies engaged in a competition over a finite time horizon, with the goal of selecting a percentage of top-ranking ones to receive the next round of funding at the end of the time horizon. We present the results and interpretations of a set of numerical experiments for both formulations discussed in this context, which illustrate that the target-based formulation closely approximates the threshold-based formulation in the scenarios considered.
♻ ★ Chameleon: Recovering Cyber-Physical Systems from Memory Corruption Attacks via ML Surrogates
Cyber-physical systems (CPSs) can be compromised through memory corruption vulnerabilities, which can result in safety violations. Existing techniques mostly focus on detecting such attacks but respond by terminating or halting execution upon attack detection, which is not acceptable in CPSs as interrupted tasks can have catastrophic consequences. Other techniques replace compromised CPS components with simplified defaults that degrade system behavior, or reboot the system upon attack detection, which are not suitable for CPS deployed in safety-critical domains. We propose Chameleon, a novel framework for automatically recovering CPSs from memory corruption attacks using machine learning (ML)-based surrogates trained at compartment granularity that nearly replicate their original compartments' behavior but are implemented differently, and hence are unlikely to have the same memory corruption vulnerabilities. Upon attack detection, Chameleon replaces the compromised compartment with its trained ML surrogate. We implemented Chameleon using the LLVM compiler, and evaluated its efficiency and effectiveness on seven different robotic vehicles (RVs), including simulated and real ones. We found that Chameleon can generate surrogates that closely approximate the original compartments (with an average R$^2$=0.96), successfully recover the system despite real-world memory corruption attacks and complete their tasks while incurring low performance and memory overheads on real RVs.
Robotics
★ PointZero: 3D Point Track Completion for Learning Transferable 3D Dynamics
World models endow perceptual systems with the ability to predict how scenes evolve under interaction. They are most beneficial when trained on diverse volumes of data, to instill a rich prior into downstream applications. Existing methods typically require robot action labels to learn action-conditioned 3D dynamics, which excludes web video data from the training pool. We study 3D point track completion as a pre-training objective for learning transferable 3D dynamics without robot data. Given a single RGB-D observation and sparse partial 3D trajectories (tracks), we predict future 3D tracks of all observed points. We show this objective produces a rich 3D dynamics prior, without requiring robot action labels. We contribute a diverse dataset of 2.9 million synthetic frames spanning deformable, articulated, and rigid objects, and use it to train PointZero. We show that a flexible and expressive transformer, PointZero, outperforms prior methods on the same data. We demonstrate the utility of our pre-training objective by post-training PointZero for two downstream applications: (1) action-conditioned 3D dynamics prediction and (2) imitation learning. When fine-tuned to condition on end-effector pose, PointZero outperforms the baselines on the recent PGND 3D dynamics benchmark. When fine-tuned to predict robot actions and 3D tracks, PointZero outperforms or matches the baselines on 6/7 simulated and real-world robot manipulation tasks. We furthermore evaluate training PointZero from scratch to isolate the benefits of our proposed architecture from those of our proposed pre-training objective and dataset. We release the dataset, checkpoints, and full training recipe.
comment: https://pointzero-wm.github.io/
★ In-Context Robot Learning with VLM Agents
Enabling robots to adapt to unfamiliar environments as readily as humans remains a moonshot goal of embodied AI. No finite collection of demonstrations can cover every task and situation a robot will encounter, making the ability to learn from context at deployment essential for generalization. Such in-context learning (ICL), however, remains largely beyond the reach of existing robotic policies. The broad agentic capabilities of commercial vision-language models (VLMs), such as GPT-6 Astra, raise a compelling question: can these models learn from demonstrations, examples, and interaction feedback, then translate that information into executable and verifiable robot behavior from a new initial state without gradient updates or persistent changes to task-specific parameters? We introduce GPT-Policy, a general-agent framework for in-context robot learning. GPT-Policy integrates a context compiler that preserves task-relevant visual transitions, a VLM that proposes robot-tool actions, and a constrained controller that verifies and executes each action and reports its outcome. We evaluate its reliability and limitations through task success and efficiency metrics, matched comparisons across models, and controlled context ablations. In real-robot trials, human video demonstrations improve task completion even without robot action labels, while aligned action references yield further gains on contact-sensitive tasks. These findings position GPT-Policy as a step toward robot adaptation through in-context learning, providing an empirical foundation for translating the general-purpose capabilities of VLMs into physical behavior and clarifying the challenges that must be overcome for reliable deployment.
comment: Project Page: https://cheng-haha.github.io/GPT-Policy GitHub Code: https://github.com/cheng-haha/GPT-Policy
★ Dreaming the Sound of Contact: Leveraging Video and Audio Generation for Zero-Shot Force-Aware Manipulation and Data Generation
Recent advances in video generation allow robots to learn manipulation trajectories from generated videos. However, these approaches produce purely kinematic trajectories that lack force information, causing failures in contact-rich tasks where appropriate contact forces are essential for success. In this work, we explore augmenting generated video with audio to shape a bounded, time-varying desired-force profile using the loudness of generated contact sounds. We present a pipeline that jointly leverages generated video and audio to derive motion trajectories and corresponding desired-force profiles from a structured natural-language task prompt. We execute these force-aware trajectories on a Franka Panda robot using a closed-loop force regulator that tracks the audio-shaped force profile during contact. We evaluate our pipeline on multiple tasks that require making contact and demonstrate successful manipulation where a kinematic-only baseline fails. We also use the pipeline as a data generation engine to train policies that achieve the tasks in a closed-loop manner. Project website, videos, and dataset: https://dreamingcontactsound.github.io/
★ rMuscle: Robotic Muscle Memory for Efficient Vision-Language-Action Model Inference
Factory work is a promising early scenario for embodied AI: assigning repetitive manual jobs to robots has clear economic payoff, and a structured station keeps the jobs tractable for current policies. Vision-Language-Action (VLA) models now dominate as the policy paradigm for these robots. The inference latency of VLA models directly affects robot responsiveness and motion smoothness. However, existing VLA inference frameworks do not fully exploit the characteristics of embodied workloads or account for the distinct bottlenecks across different stages of VLA inference. In this paper, we first characterize embodied workloads and identify substantial task similarity across repeated robot executions. We further find that such similarity extends beyond observations and action trajectories to internal model states. Drawing on these observations, we present rMuscle, a real-time VLA inference framework inspired by human muscle memory. It exploits cross-execution similarity through a dual-phase muscle-memory cache. The Context Cache reuses visual-token outputs to reduce computation, while the Action Cache reuses neuron activation patterns to reduce weight accesses. We keep both the cache memory footprint and access overhead low through online cache recomputation, sliding-window cache retrieval, and mask sharing across consecutive denoising steps. rMuscle achieves 1.29-1.42X speedup on RTX 4090 and Jetson Thor across LIBERO, RoboTwin, and physical manipulation tasks, while maintaining the original success rates on real-world robots.
★ ElastiQP: An Always-Feasible QP Solver for Constrained Robot Control
As robot capabilities increase, quadratic programming (QP)-based controllers must account for a similarly increasing number of constraints to ensure safe, reliable operation. Yet, with each added constraint, this introduces more chances of momentary conflict: in which case, a QP solver that returns an "infeasible" status leaves the controller with nothing to execute. To address this, we introduce ElastiQP, a modified dual active-set QP solver that relaxes every inequality constraint with an exact, per-constraint l1 penalty while keeping equality constraints (dynamics) hard. Notably, ElastiQP does so by folding the slack variables into the solver analytically, maintaining a constant size of the condensed linear system. On a suite of robot control benchmarks, ElastiQP achieves microsecond-level performance, matching or outperforming leading modern solvers on feasible problems. On infeasible problems, ElastiQP handles these gracefully, confining violations to strictly the conflicting inequality terms, returning a usable solution up to 40x faster than the best alternative solvers. ElastiQP is available as an open-source C++ header-only library, with Python and JAX interfaces, at https://github.com/StanfordASL/elastiqp.
★ "What's going to happen after I'm gone?": Parent Perspectives on Technology in Supporting Independent Living for Adults with Intellectual Disabilities
Adults with intellectual and developmental disabilities (IDD) are increasingly transitioning from family homes towards semi-inde\-pendent living. As parents hand off the role of primary caregiver, they face numerous challenges in arranging consistent and quality support. Our research centers on understanding these caregiving routines. By focusing on the unique lived experience of parents, who possess extensive explicit and tacit knowledge of their adult child's requirements, we aim to map the management of care they provide. This foundational understanding is essential to identifying how assistive technologies can effectively serve a key role in supporting adults with IDD in this transition. In this work, we interviewed 16 parents of adults with IDD beginning this transition to understand: 1) how they currently provide support for daily living and what makes their support effective; 2) what their experiences and perceptions are regarding the use of technology; and 3) how they envision assistive technology successfully integrating with their adult child's new home or with other supports to promote independence. Our thematic analysis produced four themes: common modes of support, inside the routine to support growth, the fragility of continuity of care across transitions, and participants' perceptions and experiences of assistive technology. Building on these findings, we derive four design principles for growth-oriented assistive technology. These include pre-transition onboarding to capture caregiver tacit knowledge; structured scaffolding towards long-term growth; adaptive sensing that responds to day-to-day variability; and customization for the individual balanced with consistency for the care network.
comment: 15 pages, 6 Figures, The 28th International ACM SIGACCESS Conference on Computers and Accessibility,
★ Learning Holistic Whole-Body Loco-Manipulation with a Bipedal Mobile Manipulator
Bipedal loco-manipulation enables robots to interact with objects beyond the nominal workspace of their arms by coordinating locomotion and manipulation. Realizing this capability requires a low-level whole-body controller that translates task-level manipulation goals into coordinated arm and leg motions while maintaining balance. We present a unified whole-body controller trained with reinforcement learning that directly maps 6-DoF end-effector targets to coordinated actions for the bipedal base and robotic arm. Given only an end-effector target, the learned controller autonomously coordinates reaching, postural adaptation, and stepping without explicit base-velocity or footstep commands. A reward-gating strategy regulates the trade-offs among end-effector tracking, locomotion, and balance during training, while a temporal context estimator combines windowed Transformer encoding, recurrent GRU memory, and auxiliary dynamics prediction to extract dynamics-relevant information from observation history. Real-robot experiments demonstrate that the same controller supports reaching, postural adaptation, and stepping under commands from VR teleoperation, a learned diffusion policy, and scripted trajectories, providing a common end-effector interface for diverse manipulation tasks.
★ CaSCo: Cascade-Aware Soft-Collision Motion Planning
Conventional motion planning treats collision as a binary constraint, although contact with different objects can have drastically different consequences. A robot may safely brush against a cardboard box while even minor contact with a glass, laptop, or unstable object may be undesirable. Moreover, a direct robot--object collision can move the contacted object and trigger secondary object--object collisions, making the risk of a motion depend on the physical evolution of the scene rather than only on the robot's geometric path. We present CaSCo, a cascade-aware soft-collision motion planning framework in which a vision-language or language model assigns semantic risk to objects and a physics simulator predicts the consequences of candidate robot motions. CaSCo searches for a path that minimizes the total semantic risk of the unique objects displaced either directly by the robot or indirectly through cascaded collisions. Because collisions change the environment, we augment roadmap states with the predicted object arrangement and the set of objects whose risk has already been incurred. We develop an optimal graph-search algorithm with an admissible and consistent cascade-relaxed heuristic and caching and pruning mechanisms for efficient search. Experiments in cluttered manipulation environments evaluate semantic risk, cascade reasoning, planning efficiency, and real-robot operation.
comment: 8 pages, 3 figures
★ Examining the Difference in Human Behavior Between Virtual and Real-World Human-Robot Teaming IROS 2026
Prototyping and evaluating human-robot teaming (HRT) scenarios in the real-world is costly. Virtual simulation of HRT scenarios has been adopted as an alternative to conducting user studies in the real-world to investigate user perceptions, behaviors, and performance during human-robot interactions. The consistency of human behavior between the real and virtual-worlds is integral to the validity of utilizing such virtual experimentation. This paper presents a user study examining the difference in human behavior between an HRT scenario conducted in a virtual vs real environment. We employed mixed-methods to examine team performance and human factors during the HRT. Our quantitative results showed a significant difference in workload between the two modalities. Our qualitative analysis expanded on the quantitative results and found differences in participants' strategy, their mental model of robots, and the type of trust they had for robots between modalities.
comment: 8 pages, 2 figures, 1 table, IROS 2026
★ SOL-SLAM: Inverse Compositional Gauss-Newton Direct Registration for Fast Sonar-Only Local SLAM
Autonomous underwater navigation typically relies on complex and expensive multi-modal sensor suites designed to prioritize global Simultaneous Localization and Mapping (SLAM) accuracy. However, local reactive behaviors such as coarse navigation and obstacle avoidance require only local consistency---a capability that should be feasible using only a Forward-Looking Sonar (FLS), yet remains largely unaddressed, leaving a critical gap in FLS-only local SLAM. Moreover, existing acoustic SLAM frameworks predominantly rely on sparse feature extraction methods that discard substantial portions of the already information-sparse acoustic returns. To overcome these limitations, this work introduces a dense direct registration approach that aligns full acoustic intensity scans to a recursively updated local map. Real-time execution is achieved via an Inverse Compositional Gauss-Newton optimization strategy that minimizes computational overhead. Experimental evaluations show that this dense method yields significant improvements on translation error compared to sparse keypoint baselines, maintaining stable sub-meter tracking precision over wide displacement gaps. Moreover, this approach delivers odometry performance comparable to multi-sensor fusion pipelines (FLS, DVL, and IMU), bypassing expensive payload dependencies in feature-rich environments. We validate real-world applicability through AUV field trials, running the full local SLAM approach onboard an embedded, resource-constrained computer.
comment: 8 pages, 5 figures, preprint
★ Body-Motion Control of a Simulated Aerial Swarm from a First-Person View
First-person-view (FPV) teleoperation of aerial swarms requires an operator to coordinate collective translation, viewing direction, and formation spacing. We present an upper-body interface that maps torso inclination, hand position, and head rotation to five continuous command dimensions. Neutral postures and motion ranges are calibrated for each participant. In a within-subject study, 14 participants navigated a simulated 15-agent swarm through three-dimensional obstacle courses using this interface and a conventional transmitter. Body-motion control reduced completion time by 19.4% and centroid path length by 7.0%, and increased path directness. Delivered-command variation was 88.8% lower, and concurrent command changes were more frequent. These command measures characterize the complete interfaces, which differed in calibration and filtering. No differences were detected in gate-centering error, collection yield, crash or disconnection counts, overall workload, or usability. All participants reported higher physical demand with body-motion control. The implemented interface therefore improved FPV navigation efficiency at the cost of greater physical demand.
comment: 7 pages, 8 figures. Submitted to the 2027 IEEE/SICE International Symposium on System Integration (SII 2027)
★ KINO: A Keyframe Interface for VLM Planning and Whole-Body Control in Humanoid Loco-Manipulation
Humanoid loco-manipulation requires robots to interpret task instructions and scene semantics while executing coordinated whole-body motions. We propose a hierarchical framework that uses motion keyframes as an intermediate representation between Vision-Language Model (VLM) planning and Reinforcement Learning (RL) control. Each keyframe specifies a target whole-body robot pose and, when applicable, an object pose. Given a language instruction, scene observations, and execution feedback, the VLM selects successive task-relevant keyframes from a predefined library. The selected keyframes are retargeted to the current scene to account for object poses and dimensions. A keyframe-conditioned whole-body policy then generates joint-level actions to reach these goals. We introduce a saliency-based keyframe sampling strategy for low-level policy training that improves end-to-end task success rate from 44% to 92% when using sparse VLM keyframes. We evaluate our framework on object pickup, transport, and placement tasks in simulation and on a Unitree G1 humanoid. The system successfully performs both one- and two-handed manipulation and generalises to placement locations beyond the training reference data.
★ Towards Interaction Regulation from Human Feedback via Free Energy Minimization
A central challenge across control and learning is the design of mechanisms regulating the interactions between humans and autonomous agents. Inspired by the free energy principle from computational neuroscience, we introduce a control-theoretical framework to integrate human preferences online into an agent policy. We turn the framework into an open control architecture and validate our approach using a human-in-the-loop experimental testbed involving a rover navigating via onboard sensing. The human, remotely located and equipped with virtual reality headsets, shares the same sensory information as the rover. Human preferences are provided to the rover via gestures which introduce both cooperative and competitive interactions between the agent goal and the preferences. The experiments show that interactions are regulated, validating the proposed approach.
comment: Accepted for presentation to IEEE Conference on Decision and Control 2026, Honolulu (USA)
★ SEAM: Submap-Anchored Evidence for Lifelong LiDAR Mapping under Trajectory Deformation
We propose SEAM, a LiDAR-based lifelong mapping framework. Instead of relying on a single anchor spanning the entire session, SEAM generates evidence based on a trajectory optimized with submap-level anchors, and performs dynamic object removal and change detection. Through submap-level reprojection, the generated evidence remains usable even if the trajectory is subsequently modified by a new session, eliminating the need to recompute the entire process from scratch. SEAM suppresses geometrically unreliable inter-session loop edges using a DOP-based confidence measure. Suppressing unreliable loop edges prevents alignment errors. SEAM also uses a directional voxel-wise evidence model. The model accounts for occupancy patterns that vary with ray direction. Direction-aware evidence separates dynamic objects from environmental changes more precisely. Experiments on a real construction-site dataset and a long-term multi-session dataset show that SEAM achieves higher accuracy and faster processing than existing methods.
★ Asymptotically Optimal Multi-Robot Task and Motion Planning
Multi-robot task and motion planning (MR-TAMP) requires jointly reasoning about discrete task decisions and continuous collision-free motions of multiple interacting robots. Although asymptotically optimal algorithms have been developed for task and motion planning, extending these guarantees to the multi-robot setting introduces an important challenge: different task transitions may involve different subsets of robots and therefore impose constraints of different dimensions on the composite configuration space. Consequently, an asymptotically optimal planner must not only optimize motion within each task mode, but also ensure sufficient exploration of the different types of transitions connecting them. We characterize this transition structure and establish sufficient conditions for global asymptotic optimality in MR-TAMP, requiring persistent coverage of relevant transitions and asymptotically improving motion planning within connected feasible regions. Based on these conditions, we develop an efficient asymptotically optimal MR-TAMP algorithm that combines evolving individual-robot roadmaps with implicit tensor-product search, avoiding explicit construction of the composite roadmap. The planner further employs conditional transition sampling, lazy collision checking, and mode- and solution-level guidance to improve finite-time planning efficiency while retaining persistent exploration. The resulting framework provides asymptotic optimality guarantees for multi-robot manipulation while efficiently exploiting the structure of individual-robot motion planning.
★ AdaGeoVLN: Selective Geometry Across Representation Depth and Navigation Time for Vision-Language Navigation
Vision-language navigation requires aligning language with visual observations while maintaining spatial understanding over time. Geometry foundation models (GFMs) expose intermediate representations throughout their hierarchy, but how navigation policies should use these features and retain historical geometric evidence remains unresolved. We introduce \method{}, a streaming VLN framework that addresses these questions across \textbf{representation depth} and \textbf{navigation time}. Hierarchical GFM--VLM fusion couples earlier, intermediate, and later GFM representations to successive policy stages instead of repeatedly injecting a terminal feature. Navigation-aware GFM memory retains historical VGGT global-attention KV states according to instruction relevance, geometric confidence, and transition novelty under a bounded per-layer budget. Retained states provide geometric context for subsequent observations before fusion with the policy. Across R2R-CE and RxR-CE, \method{} achieves strong performance using a single RGB stream without additional navigation-specific external data. Controlled ablations show that multi-depth coupling substantially outperforms repeated terminal-feature injection at matched fusion locations. Bounded navigation-aware retention preserves navigation performance while considerably reducing GFM-KV memory relative to larger-memory temporal retention. These findings support jointly examining the geometric representations exposed to the policy and the historical evidence retained for future inference. Code will be released upon acceptance at https://humanoid-research.github.io/adageovln/.
★ A Convergence Framework for Deep $V$-Learning: Error Propagation and Sharp Action-Gap Bounds
We establish convergence bounds for deep $V$-learning with horizon $H$. The algorithm fits a scalar value function to targets from executed transitions and selects actions using a predictive model and the value function. For current observed-successor targets with fresh true-kernel outcomes, the conditional mean is $\mathcal{T}^βV$, which averages over behavior-policy actions. The Bellman optimality update is $\mathcal{T} V$. We decompose the update error into six residuals: fitting, transition reuse, target construction, replay, action selection, and exploration. Under $L^s$ concentrability, their $L^p$ norms ($p=s/(s-1)$) control expected $L^1$ policy loss. The bound explicitly weights residuals from only the last $H-1$ update blocks, plus an initialization term for shorter runs. We quantify the cost of a shared sampling distribution across horizon levels. For statistical error bounds of order $n^{-ν}$, we derive optimal continuous allocations and an integer allocation whose objective is within a factor $2^ν$ of the constrained optimum. A margin condition with exponent $α$ gives action error of order $Λ^{1+α/p}$, where $Λ$ combines network drift and score error; a one-step construction proves the exponent sharp. Bounds on the distance between frozen and optimal scores transfer an optimal-gap condition to frozen-iterate gap bounds while retaining the mass of optimal ties. Survival probabilities and coverage conditions at deployment yield bounds for policies selected with approximate scores. Separate spatial ReLU networks per horizon level give a conditional neural regression rate, and the finite-state case gives a log-free expected fit rate. These results give expected policy-loss consistency for the fixed-horizon generative-reset approximate-ERM procedure with exact action scores and provide an explicit residual-decay criterion for FIFO/interleaved SGD.
comment: 37 pages
★ TRACER: Adaptive Multi-Robot Social Navigation via Joint Human-Response Prediction and Interaction-Aware Replanning
Multi-robot navigation in human-shared spaces is inherently interactive: coordinated robot motions influence how nearby entities respond, while those responses provide valuable information for subsequent robot decisions. However, existing methods typically address action-conditioned prediction, multi-robot planning, or online adaptation separately, and therefore lack a unified mechanism for modeling joint robot-entity interactions and adapting future decisions from executed interaction outcomes. To address this gap, we propose TRACER, a bi-directional receding-horizon framework that closes the loop between prediction and adaptation. TRACER evaluates candidate (i.e., alternative feasible future motion plans for the robot team) trajectories using a per-entity probabilistic response model that separates individual-robot effects from non-additive pairwise interactions; after executing the selected trajectory prefix, it updates persistent identity-bound beliefs over latent response modes using the synchronized observed responses. These updated beliefs then guide subsequent candidate evaluation under probabilistic safety and response-aware cost criteria. Experiments show that (i) TRACER more accurately captures non-additive multi-robot interaction effects than a capacity-matched additive predictor, (ii) persistent identity-consistent evidence improves response prediction and downstream replanning, and (iii) the complete TRACER framework improves collision-free completion over an independent-robot baseline on the SocialGym2 multi-robot social-navigation benchmark.
comment: 9 pages, 5 figures
★ Gated Residual Body-Hand Coordination for Whole-Body Humanoid Teleoperation
Whole-body humanoid teleoperation commonly combines a motion-tracking policy with a separate dexterous-hand retargeter. However, independently generated commands do not explicitly preserve body-hand geometric relations, leading to mismatches in relative wrist poses and fingertip positions during bimanual interaction. We present a gated residual coordination framework that keeps both modules frozen and applies bounded corrections to their outputs. A motion-conditioned action gate allocates correction authority across joint groups, while reference-geometry-dependent reward gates emphasize relevant interaction objectives during training. To establish the nominal body controller on Agile One, we introduce multi-pose morphology calibration that jointly estimates triaxial scales and effector-local offsets, together with staged motion dataset curation for training a SONIC-based tracker. The residual policy uses human motion references, initial commands, and robot proprioception without explicit object or contact observations. In simulation, it reduces wrist and fingertip geometry errors by 39.2-56.3% over direct composition on held-out GRAB motions, while preserving whole-body tracking on AMASS, with success rates of 89.03% without residual coordination and 89.29% with it. Ablations characterize the contributions of reward gating, adaptive correction authority, and separate body and hand correction heads.
★ QMSR: Query-Conditioned Mask-wise Expert Routing for Robust Open-Vocabulary Underwater Object Retrieval ICRA2027
Open-vocabulary object retrieval remains challenging in complex underwater environments. Although underwater image enhancement (UIE) can improve visual quality, fixed UIE strategies may even underperform the Raw representation in retrieval, indicating that enhancement should not be applied as a uniform preprocessing step. To address this problem, we propose \textbf{QMSR}, a query-conditioned mask-wise expert routing framework for underwater open-vocabulary retrieval. Specifically, QMSR selects one pretrained UIE expert for each query--candidate pair and predicts a continuous Raw--Expert fusion strength, enabling adaptive enhancement while preserving useful Raw semantics. During training, a privileged ranking oracle provides expert-selection and fusion-strength supervision, while an annealed soft-routing relaxation facilitates optimization of the hard Top-1 routing policy. Experiments show that QMSR improves NDCG@10 by 17.6\% over an image--query shared router, while consistently outperforming fixed UIE strategies and remaining effective on held-out query categories. These results demonstrate the effectiveness of query-conditioned and candidate-specific enhancement routing for underwater open-vocabulary retrieval.
comment: This paper has been submitted to ICRA2027
★ Active perception for robotic harvesting: 3D reconstruction and localisation of tomatoes hidden within clusters in a Mediterranean greenhouse
Automating robotic harvesting in intensive agriculture within Mediterranean greenhouses requires overcoming significant challenges related to the geometric complexity of plants and occluded fruits. Although existing literature offers solutions targeting crops that grow in isolation (e.g., apples, sweet peppers, or peaches), the fundamental challenge lies in cluster-growing vegetables, where fixed sensors mounted on robotic systems fail to detect fruits hidden behind the visible surface. To address this limitation, this study presents a comprehensive pipeline for the 3D reconstruction and precise localization of each fruit within a cluster, including heavily occluded instances. The proposed methodology is structured into five sequential stages: i) point cloud acquisition using the AgriSEE Next Best View (NBV) active planner; ii) stochastic noise filtering via Statistical Outlier Removal (SOR); iii) surface classification and segmentation using Region Growing (RG); iv) isolation and recovery of occluded fruits through Density-Based Spatial Clustering of Applications with Noise (DBSCAN); and v) 3D pose estimation (position and orientation). This approach extracts the complete cluster geometry, ensuring the reliable identification of partially hidden tomatoes. Evaluated across multiple scenarios with varying occlusion levels within a simulation framework rigorously validated against real-world conditions, the system achieves a precision exceeding 90\%, an average recall of 82.8\%, and a mean Intersection over Union (mIoU) of 80.7\%. Furthermore, it demonstrates high repeatability in centroid estimation with a Root Mean Square Error (RMSE) of merely 4.2~mm, verifying its technical feasibility and high accuracy for autonomous harvesting operations.
★ PASSAGE: Scaling Scene-Aligned Motion Learning for Perceptive Humanoid Traversal in Cluttered Environments
Humanoid robots can step over, squeeze past, and duck under obstacles, but learning to select and coordinate these behaviors from onboard perception remains challenging. Many existing approaches rely on task-specific reinforcement-learning objectives or curated motion libraries, making broad behavioral coverage costly. We present PASSAGE, a perception-conditioned planner--tracker framework for humanoid traversal. Using virtual reality and inertial motion capture, we collect 100 h of scene-aligned human motion across 1,500 cluttered scenes. A conditional flow-matching planner generates short-horizon references from motion history, a local destination, and a robot-centric multi-layer elevation map, while a perceptive whole-body tracker executes them at 50 Hz with geometric feedback. Real-time chunking promotes inter-chunk consistency, and planner-side RL post-training under the frozen tracker further improves closed-loop performance. Without skill annotations or obstacle-specific policies, one planner--tracker pair selects and composes traversal behaviors across unseen geometries. In simulation, component ablations quantify the contribution of each stage. Across three independent training seeds, scaling captured data from 6 to 100 h increases mean contact-free success from 48.1% to 68.9% on held-out scenes, while the final model with validated scene augmentation reaches 70.3%. The fully onboard system integrates egocentric 3D LiDAR perception, online occupancy mapping, 6.25 Hz planning, and 50 Hz control on a Jetson AGX Orin; tests across 50 unseen physical layouts demonstrate traversal without prebuilt maps or offboard computation.
★ Calibrated Probabilistic Obstruction Reasoning with Vision-Language Models for Grasping in Clutter ICRA
Retrieving a target from clutter requires deciding whether to grasp the target, remove a blocker, or defer. Existing methods typically commit to a single obstruction graph or removal strategy, ignoring uncertainty across alternative scene interpretations. They also rely on miscalibrated vision-language model (VLM) predictions and can produce pairwise obstruction relations that are jointly inconsistent. Moreover, current approximations provide no guarantees about the impact of discarded hypotheses on the final decision. We propose CPOR-Grasp, a calibrated probabilistic obstruction-reasoning framework that propagates uncertainty from pairwise evidence to action decisions. CPOR-Grasp calibrates and fuses VLM, depth, and amodal-mask cues to estimate obstruction probabilities, induces a distribution over valid obstruction graphs, and marginalizes over these graphs to compute the likelihood that the target is accessible or that a given blocker should be removed. To make inference tractable, it retains only the highest-probability graphs and derives a total-variation bound on the discarded probability mass, enabling certified decisions, adaptive stopping, and principled deferral. On synthetic and real UNOBench scenes, CPOR-Grasp outperforms state-of-the-art baselines. Calibration error decreases from 0.1416 to 0.0185 on the Gemini Robotics backbone, while graph truncation matches exact inference on 99.74\% of decisions using 56 times fewer graphs. In real-world experiments, CPOR-Grasp achieves a 77.8\% average success rate, surpassing SOTA baselines.
comment: Submitted to ICRA
★ Toward 3D Printable Non-Planar Electroadhesive Structures for Active Anchoring
This paper investigates multi-material 3D printing as a method to fabricate non-planar structures with 3D-printed electrode patterns for electroadhesion. We printed flat electroadhesion pads as a planar benchmark and cylindrical pads as a non-planar demonstration, with conductive interdigitated electrodes 3D printed as part of the structure. Normal-force measurements showed voltage-controlled modulation in both geometries. At 3 kV, the flat pads generated approximately 0.11-0.13 N, while the cylindrical pads reached approximately 0.16 N at 5 N preload. These results demonstrate a step toward printed parts with built-in, electrically controlled adhesion and friction, beyond conventional planar electroadhesion pads.
comment: Accepted for publication in the proceedings of the IEEE SENSORS 2026
★ WeaveRL: Weaving Reconstruction into Scene-Aware Fabrics for Perceptive Reinforcement Learning
Reinforcement learning allows robots to acquire complex skills, but producing policies for geometrically complex manipulation remains difficult. A promising approach is to learn on top of collision-avoidant controllers, such as geometric fabrics. However, these approaches have relied on static, hand-specified representations of the scene. Integrating active, online 3D perception into massively parallel RL training has so far been inaccessible. We introduce a GPU-accelerated method that reconstructs the scene as a collection of surfels across thousands of parallel simulation instances during active rollouts. This lets policies operate over sensor-derived, rather than hand-specified, geometry. On a suite of collision-dense manipulation tasks, our surfel fabrics enable policies to tackle geometrically complex scenes where primitive-based baselines fail, while maintaining sim-to-real transfer. Furthermore, policies learned with a scene-aware fabric are more robust to the introduction of novel geometry at test time, improving collision-free task completion under unseen obstacles from 35% to 61%. We release our reconstruction system, training code and test dataset to spur research in this direction.
★ M$^3$P-R1: Reinforcement Learning for Large Language Model Guided Multi-Modal Motion Planning via MIP Code Generation
Multi-Modal Motion Planning (M$^3$P) requires joint reasoning over continuous motions and discrete mode transitions, making it difficult to solve efficiently. For instance, a bipedal robot may walk to a target location and then use its arms to grasp an object. This scenario captures both mode transitions and continuous dynamics, yielding feasible paths that neither purely discrete nor continuous planners can handle. While Mixed-Integer Programming (MIP) offers a principled framework, constructing tractable formulations for non-convex problems is typically manual and domain-specific, especially in the approximate, discretization-based MIP regime needed for non-convex robotic tasks. We propose M$^3$P-R1, a reinforcement learning method that fine-tunes large language models (LLMs) to decompose M$^3$P tasks into MIP variables, constraints, and objectives. Instead of directly outputting answers, which are often prone to hallucination, the model generates executable Python code using MIP optimization libraries and constraint interfaces. This enables solver-backed execution for robust and verifiable solutions. Trained with an outcome-driven reward against the solver, M$^3$P-R1 learns to compose modality-level discretization primitives and synthesize cross-modal coupling constraints, producing executable MIP programs for complex M$^3$P tasks.
comment: 56 pages, 22 figures
★ VLA-ULAP: Interleaving Cloud VLA Calls with Ultra-Lightweight Local Action Prediction at the Edge
Billion-parameter vision--language--action (VLA) policies demand substantial onboard power, while communication delays in remote inference hinder timely responses. We propose VLA-ULAP, which interleaves remote VLA calls with an Ultra-Lightweight Local Action Predictor (ULAP). With approximately 7.4M parameters including the frozen vision encoder, ULAP combines current views, proprioception, and executed action history to predict chunks in one pass. Trained independently, it requires no VLA hidden states, online verification, or server round trips. On Jetson Orin Nano, ULAP takes 19.9 ms and 0.183 J per inference, compared with 284.3 ms and 50.55 J for GR00T on RTX A6000. Across three simulated base-policy/benchmark pairs, selected operating points remove 48.8--76.7\% of VLA calls while retaining 95.0--97.5\% of the baseline success rate. Against local VLA-acceleration alternatives on VLA-JEPA, ULAP uses an estimated 49.2\% less inference time and 51.0\% less GPU energy per successful episode than ACT at comparable success rates, and 77.1\% less time and 79.9\% less energy than SP-VLA at equal success rates. Physical SO-101 experiments retain 95.2--100\% of the baseline success rate across seen and held-out placements while reducing inference time by an estimated 47.9--58.0\% and inference-device energy by 52.1--62.5\%, based on successful-episode call counts and measured device costs. Faster responses also improve dynamic-task success rates: in latency-aware LIBERO-Safety simulation, VLA-ULAP exceeds $π_{0.5}$ by 11.0 and 15.5 percentage points on two tasks while approximately halving VLA calls.
comment: Preprint
★ FIERCE: From Generalist Robot Policies to Fast Specialists via Progress-Failure Feedback
Generalist robot policies offer useful initialization, but refining compact specialists through limited physical interaction requires informative learning feedback. We present FIERCE, a generalist-initialized reinforcement learning framework centered on a unified, task-adaptive progress-failure evaluator. Its architecture shares an observation-language representation between an observed-progress head and an action-conditioned latent predictor whose past and current predictions feed a causal sequence head for task-failure estimation. Joint supervision from progress and preference labels, synchronized commands and observations, and terminal outcomes trains the evaluator; target-task rollouts support adaptation and calibration. Fixed evaluator snapshots provide progress shaping and failure-risk penalties alongside independently verified terminal rewards, while evaluator and policy updates alternate as new experience is collected. Refinement requires neither continued generalist action queries nor a dedicated target-task simulator or manually annotated dense rewards. Only the compact specialist is retained at deployment. The evaluation separates feedback quality, policy-learning efficiency, and deployment cost across simulation and two contact-rich real tasks. Code, model weights, and data-restoration tools are released at https://github.com/ar-mine/FIERCE.
comment: 8 pages, 5 figures
★ From Gameplay to Policy: Towards Scalable Robot Data Collection via Gamified Robot-Free Interaction
Learning generalizable robot manipulation policies requires large-scale and diverse interaction data, yet collecting real-world demonstrations remains costly and difficult to scale. Existing approaches to data collection are either dependent on specific robot hardware that limits crowdsourcing and transferability, or suffer from incomplete annotation and limited behavioral diversity. Inspired by how games sustain long-term human engagement, we explore an alternative paradigm that turns data collection into an engaging gameplay experience and transfers the resulting human manipulation experience to real robots. We present Project Kitchen, a VR-based gamified egocentric data collection platform that elicits diverse, goal-directed manipulation while remaining independent of specific robot embodiments and hardware, making it applicable to broader and potentially large-scale deployment. To bridge the game-to-real gap, we further introduce Game2Policy, which extracts embodiment-invariant affordance cues, including contact points and sub-goal states, from gameplay trajectories. An affordance model is pre-trained on game-collected data and then jointly fine-tuned with downstream policies using only a handful of real-robot demonstrations. Experiments show that Game2Policy improves average success rates by 10.0 points in simulation and 18.3 points on real robots in the few-shot setting. User studies and quantitative analyses further show that Project Kitchen promotes diverse manipulation behaviors and provides an engaging data collection experience. These results demonstrate the potential of gamified virtual environments as a scalable source of manipulation knowledge. The platform and code will be released upon acceptance.
comment: 9 pages, 6 figures
★ Benchmarking Visual-Inertial Odometry in Subterranean Environments Under Sensor Degradation, Miscalibration, and Dynamic Occlusion
Visual-inertial odometry (VIO) is a core capability for autonomous operation in GPS-denied subterranean environments, yet its reliability can degrade sharply under sensor drift, calibration errors, and dynamic occlusion. Existing evaluations mainly emphasize nominal-condition accuracy, offering limited insight into when practical deployment failures occur. In this work, we present a failure-centric stress-test benchmark for VIO in underground environments using the CERBERUS dataset. We systematically evaluate four representative VIO systems spanning filtering-, optimization-, and learning-based paradigms under nine practical perturbation settings, including IMU bias and noise variation, camera intrinsic and extrinsic drift, and dynamic scene occlusion. Beyond conventional trajectory error, we analyze robustness limits through coverage ratio and failure thresholds, revealing breakdown behaviors that are not captured by nominal-condition performance alone. Our study shows distinct vulnerability patterns across VIO paradigms: some methods are more sensitive to inertial degradation, while others are more affected by geometric miscalibration or dynamic interference. These results provide deployment-oriented guidance for VIO selection, calibration prioritization, and reliable operation in challenging underground scenarios. To support reproducible evaluation and future extensions, we will release the full benchmark scripts and evaluation pipeline.
comment: 8 pages, 5 figures
★ FIVE-VLA: Fast and EffectIVE Autonomous Driving with Recurrent Action Memory
State-of-the-art vision-language-action models (VLA) for autonomous driving face critical limitations: excessive parameter counts, inefficient high-resolution image processing, and lack of temporal memory. We introduce Fast and EffectIVE VLA (FIVE-VLA) to address these through two key contributions. First, we employ an efficient vision encoder that processes high-resolution ($448 \times 896$) images while generating only 98 tokens, over $5\times$ fewer than existing approaches, and bypass text generation entirely for single-pass trajectory prediction. Second, we propose Recurrent Action Memory (RAM), a lightweight module that conditions action prediction on previous action tokens, providing temporal context critical for manoeuvres such as overtaking and emergency braking. With only 641M parameters, FIVE-VLA completes $\sim$10% more routes without traffic rule infractions than the previous state-of-the-art VLA on the challenging Bench2Drive closed-loop driving benchmark. Non-reactive open-loop simulation on the large-scale real-world NVIDIA Physical AI AV dataset shows 10.2% and 7.7% lower collision-violation rates than SimLingo in single- and four-view settings, respectively. Additionally, FIVE-VLA runs at $\sim$30 fps on an A100 and $\sim$4 fps on a T4 GPU (proxy to an edge device), representing an 8-30$\times$ speedup over previous methods.
★ DeformSmith: Physics Harness-Guided Hierarchical Generation of Deformable Assets for Robot Manipulation
Creating deformable assets for robot manipulation requires jointly specifying their geometry, appearance, and physical properties. This is especially challenging for deformable objects, since text and images provide limited evidence about how they deform and respond to contact, yet these responses directly affect their suitability for interaction. Automated generation therefore needs to resolve coupled physical requirements and use interaction evidence to guide construction and refinement. We present DeformSmith, a framework that enables automated generation of interactive, physically credible deformable assets from text or a single image. Through hierarchical agentic construction and a shared physics-grounded harness, it progressively builds, tests, and refines geometry, physical models, material behavior, and robot interaction until the resulting asset is ready for simulation and manipulation. Robot interaction closes the generation loop through manipulation feedback and replayable interaction data. Results show that DeformSmith generates assets with better visual quality and physical plausibility than state-of-the-art baselines, including PhysGen3D, PhysGM, and PhysX-Omni, while supporting the synthesis of data for robotic manipulation of deformable objects. Project page: https://can-lee.github.io/deformsmith-web/
comment: Project page: https://can-lee.github.io/deformsmith-web/
★ GroundingVLN: Reasoning and Acting with Grounding for Vision-Language Navigation
Although vision-language models (VLMs) possess strong visual understanding and reasoning capabilities, existing vision-and-language navigation (VLN) agents struggle to connect semantic reasoning with spatial execution. Two coupled gaps remain in this connection, as intermediate reasoning is not explicitly anchored to visual evidence and high-level decisions lack precise spatial goals to guide low-level motion. Cognitive science suggests that human navigation bridges these levels hierarchically by anchoring cognition to relevant landmarks and guiding locomotion toward spatial goals. Motivated by this principle, we propose GroundingVLN, which uses visual grounding as a shared interface between reasoning and action. GroundingVLN first reasons with grounding by anchoring task-relevant visual evidence to precise image locations throughout structured reasoning. It then acts through grounding by predicting a progress-aligned pixel goal that a geometric planner translates into primitive actions. To learn these capabilities, we construct GroundingCOTVLN-188K, a dataset of temporally aligned grounded reasoning traces, and introduce Grounded and Execution-Aware Reinforcement Learning (GEAR), which aligns grounded reasoning and spatial decisions with downstream execution. Experiments demonstrate that GroundingVLN achieves state-of-the-art performance (69.9% SR on R2R-CE and 75.1% SR on RxR-CE) with high sample efficiency, using just 0.9% as much training data as the strongest baseline. It also generalizes strongly across datasets, attaining 59.9% SR on RxR-CE when trained solely on R2R, a gain of 20.1% over the strongest baseline.
★ DynoFluxBench: Benchmarking Kinodynamic Space-Time Planners in Dynamic Environments
Robots that leave structured, static environments must plan motions that are kinodynamically feasible and safe among moving obstacles. However, there are no dedicated benchmark frameworks that combine both aspects. To overcome this, we present DynoFluxBench, a framework to compare kinodynamic planners in known, dynamic environments with unbounded arrival time. To demonstrate its utility and establish strong baselines, we develop three dedicated planners, named ST-Db-RRT, ST-GBRRT, and KIST, that fuse kinodynamic and space-time methods, covering different kinodynamic search paradigms: ST-Db-RRT expands with randomly selected discontinuity-bounded motion primitives using trajectory optimization, whereas KIST and ST-GBRRT maintain a kinodynamically feasible tree with different heuristic guidance. We analyze the probabilistic completeness guarantees of those new planners in dynamic environments. Finally, we evaluate ST-Db-RRT, ST-GBRRT, and KIST using DynoFluxBench, showing that ST-Db-RRT reaches a first solution up to 32 times faster, while KIST and ST-GBRRT remain valuable where trajectory optimization is fragile. Videos and further analysis can be found at https://dynofluxbench.github.io/dynofluxbench/.
comment: 8 pages
★ HAP: A Hand-Driven Active Perception Framework for Egocentric Head Motion Prediction
Egocentric motion forecasting has primarily focused on hands and manipulated objects, leaving future human head motion comparatively underexplored. During manipulation, the head both redirects perception toward the target to acquire task-relevant evidence and coordinates with body and hand motion. We therefore formulate future six Degree of Freedom (6-DoF) head-motion prediction conditioned on observed hand motion and inferred target context, and propose HAP, a Hand-Driven Active Perception framework. HAP infers confidence for each target object from observed hand motion and object geometry. Then constructs a dynamic Predictive Target-Centric Amodal Occlusion Graph (P-TAOG) representing current and potential occlusion among candidate objects. Directed graph and causal temporal reasoning encode the evolving target conditioned perceptual state, which is fused with hand and head motion history. A horizon-wise gate then blends the learned trajectory with a constant velocity prior. We further introduce Bottle, an egocentric RGB-D dataset of object manipulation toward specified targets, with coordinated head and hand motion under changing target visibility. Experiments on the public dataset and Bottle show that HAP achieves lower head motion prediction errors than representative baselines, supporting the value of hand driven intention and dynamic occlusion reasoning for anticipating human head motion. Code will be released at https://HAP-ego.github.io/HAP.
★ ActiveScale: Scaling Active Perception for Robots across Model, Data, and Hardware
Active perception is essential for robotic manipulation when fixed viewpoints leave task-relevant information occluded or unobserved. However, enabling vision-language-action (VLA) models to reason across changing viewpoints and actively acquire informative observations remains challenging. We present ActiveScale, a framework that advances active perception through coordinated model, data, and hardware designs. Our model augments a VLA with historical video observations and explicit camera-pose supervision, using per-frame pose tokens and a lightweight prediction head to associate observations across viewpoints and support a coherent understanding of the scene. To learn from the camera motion naturally present in human activity, we introduce a scalable human--robot mid-training recipe using 1000 hours of egocentric and robotic data, adapting the model to temporal inputs and pose supervision. We further introduce Active-perception Mobile-manipulation Platform (AMP), a robotic platform that supports active perception and mobile manipulation through single-operator teleoperation, enabling scalable collection of demonstrations that coordinate viewpoint changes and manipulation. Experiments demonstrate improved success rates on active-perception tasks, while ablation studies validate the contributions of camera-pose-aware modeling and egocentric mid-training. Together, these components provide an integrated foundation for studying and developing active perception in robotic manipulation.
comment: active-scale.github.io
★ InterMASH: A Unified Geometric Representation for Grasp Synthesis
Grasp synthesis aims to generate stable and physically plausible hand--object interactions, and has become a fundamental problem in both human hand modeling and robotic manipulation. However, a unified representation across human and robotic hands is still lacking, mainly due to differences in hand morphology and surface modeling. Prior methods typically rely on either contact maps or dense implicit descriptors to represent interaction, but these representations are often incomplete or computationally expensive and redundant. We propose InterMASH, a unified geometric representation that establishes cross-embodiment correspondence using sphere-fixed anchors. At each anchor, low-degree spherical harmonics compactly encode local hand geometry, object geometry, and contact, forming an explicit and interpretable token sequence. Building on this natively tokenized structure, we introduce a conditional Diffusion Transformer that operates directly in the proposed InterMASH representation space and jointly generates hand geometry and contact, improving consistency and physical plausibility. Our method achieves competitive performance with state-of-the-art methods on key physical feasibility metrics in a large-scale ShadowHand benchmark, supports joint training across multiple hands, and shows that cross-embodiment fine-tuning with human grasp data can improve robotic grasp success and diversity. Project page is available at https://inter-mash.github.io/.
comment: Project Page: https://inter-mash.github.io/
★ TAO-Force: Unifying Force-Aware Perception and Fast-Slow Control for Contact-Rich Manipulation
Vision-Language-Action (VLA) models have demonstrated strong performance across diverse robotic manipulation tasks, yet their predominantly vision-centric perception and position-controlled execution remain insufficient for contact-rich manipulation. Visual observations alone often provide limited evidence of contact onset and interaction magnitude, while position-control policies cannot respond compliantly to rapidly changing contact dynamics. To bridge both the perception and control gaps, we propose TAO-Force, a force-conditioned VLA framework that combines force-aware policy learning with contact-regulated execution. For force-aware perception, TAO-Force introduces Force-conditioned Feature-wise Linear Modulation (F-FiLM) to inject encoded force feedback into the representations of a frozen pretrained visual-language backbone while preserving its semantic priors. For responsive control, it employs a contact-gated fast-slow architecture, with a slow position-control branch tracking nominal trajectories during non-contact phases and a fast admittance-control branch regulating physical interaction during contact phases. Detailed analyses on a force-perception task and real-world evaluations across four contact-rich manipulation tasks validate the effectiveness and robustness of TAO-Force.
★ ActionPiece: Rethinking Action Tokenization for Autoregressive Vision-Language-Action Models
Action tokenizers play a central role in autoregressive vision-language-action (VLA) models, determining both the targets for policy training and the executable commands recovered from predicted tokens. Their fidelity is commonly evaluated using pointwise reconstruction metrics such as mean squared error (MSE), yet small individual errors do not fully characterize how faithfully action adjustments across demonstrations are preserved. After compression, similar actions may still cluster around a representative motion, while the adjustments needed for different contexts are diminished, distorted, or even reversed. We introduce physical rank consistency (PRC) to measure how well tokenization preserves local physical distance rankings after reconstruction. Evaluating decoded actions provides a common reference across token vocabularies and decoder architectures, complementing pointwise accuracy with a measure of relational fidelity. We further present ActionPiece, which preserves physical action relationships through joint supervision of representation learning and quantization. Physical rank preservation supervises near-far ordering in encoder and quantized feature distances, while quantization regularization applies the same ordering to codeword assignment distributions. Both objectives augment reconstruction, producing discrete action tokens for standard autoregressive policy learning and execution through a frozen decoder. Under the same Qwen3-VL-4B policy training setup, ActionPiece achieves 94.8% on LIBERO and 68.8% on unseen LIBERO-Plus, with additional evaluations reaching 71.9% on SimplerEnv and 51.5% across VLA-Arena L0-L2. Component ablations show that the two objectives jointly improve PRC and policy success, demonstrating the value of physical relationship supervision for action tokenization.
comment: Project Page: https://deepcybo-physai.github.io/ActionPiece/
★ Real-Time Bounded Catenary Solver for UAV Tether Modeling
For non-stationary tethered multirotor UAVs in real-world conditions, simulating the forces imposed on the drone by the aerodynamic drag of the tether becomes crucial, with online use cases placing a hard bound on the maximum solve time. In previous work, a quasi-analytical catenary tether model reached a mean solve time of 0.51 ms using a general-purpose root finder, but without any worst-case guarantees or proven convergence. In this work, we reformulate the inner solver by reducing the catenary boundary-value problem to a single transcendental equation in one well-conditioned unknown. We derive a closed-form bracket and prove monotonicity and convexity as well as existence and uniqueness of the root, which together guarantee convergence of the solver. We further propose a two-regime initial guess which approximates the true root within 3.4% and reduces the mean iteration count by 68.0% to 2.36 compared to the textbook initialization. Building on the hybrid root-finding method rtsafe (Newton-Raphson with bisection fallback giving bounded iteration counts), we implement a specialized variant that exploits the problem structure to omit unnecessary checks while retaining correctness, which gives up to 1.3 times speedup. With the proposed solver the full tether model achieves a nearly constant solve time of 6.9 us on average and 7.7 us at worst, a 40 times speedup over an optimized re-implementation of the previous method, while agreeing with it to a relative deviation of 8.7e-9. Because the reformulation leaves the underlying physical model untouched, the experimental validation of the previous work carries over unchanged. We further demonstrate its suitability for embedded, resource-constrained platforms with a Lua implementation running directly in ArduPilot on a drone's flight controller, where it stays well inside the scheduling budget with a mean solve time of 0.74 ms.
★ ForwardDLO: Model-Based Bimanual Shape Matching of Unconstrained Deformable Linear Objects ICRA 2027
Ropes, cables, and other deformable linear objects appear in tasks from untangling to cable routing and suturing, yet controlling their shape remains a challenge in robot manipulation. We study model-based shape control in a general setting: the object lies unfixated on a support surface and two arms may grasp and move it anywhere along its length. Because each arm chooses a grasp point, direction, and magnitude, the joint action space is combinatorially large, and the dynamics model's per-prediction cost bounds how much of it a planner can search. We present ForwardDLO, a recurrent latent dynamics model for this unfixated bimanual setting that predicts per-segment displacements grounded in the observed rope state at every step. Our model reaches accuracy comparable to more expensive baselines while containing no explicit segment-to-segment operations, which makes batched evaluation of candidate actions cheap. On open-loop prediction of real rope motion it reaches the lowest error of the learned models we evaluate, 13% below the strongest baseline. Within a fixed time budget it scores 8 to 22 times more candidate actions than models of comparable accuracy while matching them in real-world shape matching; and on a simulated routing task at a 30Hz control rate, this throughput converts into 98% task success versus at most 30% for the baselines at their own budgets. We release the model, code, and a dataset of 2.42 million simulated and 14,107 real rope transitions at https://anonymous.4open.science/r/ForwardDLO/
comment: Submitted to ICRA 2027. 8 pages, 5 figures
★ VLM-MPPI: Grounding Natural Language in Behaviorally Diverse Trajectories for Aerial Navigation
We present a hierarchical UAV navigation framework that aligns natural-language intent with dynamically feasible flight behaviors in cluttered indoor environments. To bridge the gap between abstract semantics and low-level control, we employ a parallelized ensemble of six behavior-conditioned Model Predictive Path Integral (MPPI) planners. Crucially, by designing mode-specific guiding costs and sampling biases, we induce distinct trajectory modes that converge to unique behavioral means, yielding a compact set of intentionally diverse candidates rather than mere stochastic variations. We project these 3D candidates onto the onboard first-person-view RGB stream, turning language grounding into a visual action selection problem. A pretrained vision--language model (VLM) asynchronously selects the candidate index given the overlaid FPV image and a natural-language prompt, while MPPI replans at 20Hz and a PID-based low-level controller tracks the selected trajectory. We implement the full pipeline in NVIDIA Isaac Sim and on a real-world quadrotor platform equipped with LiDAR and RGB sensing. Experiments in both simulation and real-world flights show semantically meaningful behavior diversity, robust language alignment despite VLM latency, and safe, repeatable flight across all modes, achieving 100% task success in our evaluated scenarios.
★ Risk-Aware World Modeling with Flow-Guided Occupancy Evolution for Selective Trajectory Planning in Automated Driving
Safe motion planning in automated driving requires anticipating evolving traffic risks and deciding when to revise the current planned trajectory. We introduce RiskWorld, a risk-aware world modeling framework for shared occupancy forecasting and selective trajectory replacement. Spatial risk fields and temporal actor context are fused with visual bird's-eye-view features. Flow-guided evolution transports occupancy and scene features, while signed residuals correct occupancy after transport. One forecast is generated per planning step and reused across candidates. Each candidate is compared with a current-state persistence reference, yielding a nonnegative collision-score correction. The trajectory selected by current-world evaluation serves as the planning anchor and is replaced only when additional predicted risk triggers intervention and an alternative satisfies component-wise constraints on predicted risk and trajectory error. Candidate geometries remain unchanged. We evaluate RiskWorld for open-loop planning on nuScenes using camera features, annotation-derived current and historical actor states, and dataset-provided map context. RiskWorld achieves the lowest collision rate at a long evaluation horizon of 3 s, and the second-best average L2 error among various state-of-the-art baselines, while running at 11.5 FPS on a single NVIDIA RTX 4090 with 90.81 M parameters. Within-setting ablations show that RiskWorld achieves lower collision rates than the current-state rescoring baseline, while forecast reuse enables additional candidates to be evaluated at low marginal computational cost.
comment: 8 pages, 2 figures
★ WetRobo: A Reproducible Robot Kit for Coding Agents in Biological Laboratories
Automating biological research requires general-purpose, reproducible robot systems that allow individual wet-lab researchers to delegate robot tasks without performing teleoperation or neural-network training. Vision-language-action policies have been proposed for general-purpose arms, but can lose performance when their operating environment changes. We therefore built WetRobo, a robot kit that can readily transfer between laboratories. It consists of one robot arm, laboratory equipment (an incubator, a reagent bottle with a cap, and a Petri dish), the existing code that moves the arm, teleoperation demonstrations of each task that we recorded, and a general AGENTS.md skill file. A biological experimentalist provides natural-language tasks without collecting local teleoperation training data or training a neural network. The coding agent observes the local laboratory and writes and executes programs, using external tools as needed for adaptation. We demonstrate use of WetRobo with OpenAI Codex (gpt-5.6-sol) on three successful tasks: lifting a Petri dish lid, removing a bottle cap, and opening the incubator door, all in real-world laboratories. The coding agent achieved the cap task in both laboratories, Lab X and Lab Y, whereas a VLA fine-tuned on Lab X demonstrations succeeded there but failed to transfer to Lab Y. These results point to a practical route for laboratory robotics: instead of training a policy for each laboratory, distribute a kit and let a coding agent adapt it in each laboratory. Code, demonstrations, and the evolved programs are available at https://github.com/tsudalab/WetRobo.
comment: 9 pages, 11 figures, 2 tables. Code and demonstrations: https://github.com/tsudalab/WetRobo
★ Hardware-Free Robotics Laboratories in Mixed Reality
Teaching robotics relies on screen-based simulation, showing robot motion in an abstract coordinate frame rather than at real scale in the learner's own space, while access to physical hardware is limited by cost, safety, and scheduling constraints. We present MR-Robotics LAB, a mixed-reality (MR) platform that replays MATLAB-generated robot trajectories at real scale within the learner's physical environment. A browser-based service validates a MATLAB workspace file (.mat), normalizes units, and publishes a versioned JSON trajectory; a Unity application on a Meta Quest 3 then reproduces the authored joint configurations under position control and replays them at the declared frame rate within a physics-enabled scene that supports collision detection and end-effector grasping. A formative single-group evaluation with engineering students found that participants reported low setup effort (M = 4.67 on a 5-point scale) and perceived support for workspace understanding from multi-viewpoint inspection (M = 4.56), and 83% of participants affirmed their willingness to use the platform in an introductory robotics course. The evaluation instrument records only perceived outcomes, without counterbalancing or a learning measure, so no comparative advantage over desktop simulation is claimed. The contribution is a reusable simulation-to-MR trajectory pathway and design guidance for hardware-free robot visualization in engineering education.
comment: Pre-print submitted for review
★ DetAug: Obstacle-Blind Trajectory Augmentation for Zero-shot Obstacle Avoidance
Policies for robotic manipulation are produced by training on large teleoperated datasets. These datasets typically consist of free-space trajectories, making them difficult to transfer to test-time environments with obstacles. Previous methods for closing this gap have largely fallen into two groups. Dataset augmentation addresses it at training time but needs obstacle geometry in advance, whereas steering an existing checkpoint at inference time avoids that requirement but is limited in flexibility. Our method draws from both areas without inheriting either drawback. DetAug applies an obstacle-blind augmentation scheme to the transit phases of a free-space dataset, leaving object interactions untouched, and records the augmentation parameters as an explicit conditioning label. At inference it samples a batch of labels and executes the trajectory with the lowest collision cost. On the SafeLIBERO benchmark DetAug achieves a collision-free success rate more than 20pp above the next best method, and selecting over the label space outperforms guidance on the same policy by 26pp. On real hardware, inference-time steering methods collapse on tasks requiring large detours, while DetAug matches or exceeds an obstacle-conditioned baseline without ever seeing obstacles in training.
★ DistAL: Distance-based Advantage Learning for VLA Fine-Tuning
Vision-language-action models (VLAs) have trans- formed the field of robotic manipulation in recent years by combining the semantic understanding of LLMs with the precise control of flow-matching policies. Advantage conditioning is a recent technique that iteratively improves VLAs by training a value function on deployment data and using this to train an advantage-conditioned policy. Previous works have only applied simple, low-information success/failure rewards, which leave the value function unable to distinguish states of differing quality beyond how far along the task they appear. Motivated by an exploration of out-of-distribution (OOD) detection methods, we introduce Distance-based Advantage Learning (DistAL), which, by using an embedding space distance as a reward, produces a more informative value function and subsequently a higher downstream task success rate. We validate our method on a series of simulation benchmarks and dexterous bi-manual manipulation tasks on real hardware.
★ Decoupling Vision, Language, and Action for Efficient Multi-Task Robot Policies
Vision-Language-Action (VLA) models attach an action module to a Vision-Language Model (VLM) with billions of parameters and pay for that backbone at every control step. For a low-level manipulation policy, this cost may be unnecessary: the VLM supplies vision and language embeddings, and recent standalone vision encoders and encoder-only language models now match or exceed large VLMs on visual embedding and language understanding benchmarks. We study this question with a controlled experiment. Holding the demonstrations, the training budget, the tasks, and the measurement platform fixed, we vary the vision encoder, the language encoder, and the action head of a decoupled policy and compare against seven VLA baselines. The study yields the Decoupled Embodiment Model (DEM), which pairs a fine-tuned DINOv3 encoder and a frozen NeoBERT encoder with a MeanFlow head that generates each action chunk in a single forward pass. On 18 simulated manipulation tasks with held-out language paraphrases and randomized scenes, and on three real-robot tasks, DEM achieves observed success comparable to state-of-the-art VLM-backbone policies under our evaluation protocol, while running at eight to seventeen times their inference frequency and drawing six to fifteen times less energy per inference. Within this task scope, modern decoupled components offer a better success--latency--energy trade-off.
★ RecMorph: Topology-Guided Spatial Recurrence for Generalized Morphology Control
Generalized morphology control requires a single policy to transform information across limbs with different physical roles, coordinate whole-body motion, and remain efficient as body size grows. Existing communication mechanisms address these requirements only partially. We introduce RecMorph, a topology-guided spatial recurrent architecture that uses recurrent sequence computation to jointly perform cross-limb communication and representation transformation. A depth-first traversal converts the kinematic tree into a morphology-derived sequence, along which shared bidirectional transitions progressively transform limb information before action decoding. Residual preservation, RMS normalization, and input-dependent channel modulation stabilize this repeated spatial transformation, yielding linear token complexity at fixed model width and depth. Across five UNIMAL tasks, RecMorph achieves the strongest mean final training performance among the evaluated generalized morphology controllers and the highest measured inference throughput on FT, while generalizing to unseen variations and bodies with up to 30 limbs. We further migrate representative generalized controllers from UNIMAL benchmarks to a four-platform quadruped setting. RecMorph achieves the best macro-averaged performance under nominal and high friction, reduces nominal velocity RMSE by 43.5% relative to specialist MLPs, and one shared policy completes 40 physical Go1/Go2 trials without falls. These results show that topology-guided recurrent transformation provides an effective and efficient communication mechanism for Generalized Morphology Control and remains effective when transferred from procedural bodies to physical robot platforms. Code and experimental resources are publicly available at https://github.com/quanruirao/RecMorph.
comment: 26 pages. Code and experimental resources are available at https://github.com/quanruirao/RecMorph
★ GraphPoint: Semantic Entity Graphs and Point Trajectories for Compositional Robot Manipulation
Robot manipulation policies often struggle to generalize beyond their demonstrations, even when new instructions involve familiar objects and behaviors. When language and scenes are strongly correlated during training, a policy can learn a fixed visual-action mapping rather than respond to the requested behavior. We investigate compositional reuse at two levels: within a subtask, combining familiar entities, action types, and action modifiers; and across subtasks, reusing learned subtasks in unseen long-horizon tasks. We introduce CoMani, a benchmark with controlled splits for evaluating both capabilities. Matched initial scenes and controlled changes to a single semantic factor encourage reliance on language rather than visual shortcuts. We further propose GraphPoint, which connects semantic entity graphs to geometric control by predicting future gripper point trajectories and converting them into actions using robot geometry. The framework organizes the gripper and objects by semantic roles and conditions their interactions on action types and modifiers, while predicted progress guides transitions during execution. Experiments and ablations on CoMani validate the effectiveness of our method for instruction-dependent generalization at both levels. Code will be released at GraphPoint.
★ UAVs Meet Embodied Intelligence: Bridging Human Intents and Flying Dynamics Via Harnessing Physical-Digital AI Agents
Unmanned aerial vehicles (UAVs) extend embodied intelligence into continuous three-dimensional space, where perception, reasoning, physical embodiment, and action are tightly coupled through flight and environmental interaction. Recent advances in foundation models, world models, and AI agents are shifting UAV autonomy from task-specific perception and control toward systems that can interpret human intent, understand open environments, reason about physical consequences, and organize complex behaviors under embodiment and flight-dynamic constraints. We characterize this emerging paradigm as UAV embodied intelligence (UAV EI) and distinguish it from its system realization, the embodied-intelligent UAV (EI UAV). To provide a unified view of the field, we introduce a 5+5 framework that describes UAV EI through five capability dimensions and EI UAVs through five architectural layers spanning physical embodiment, general cognition, embodied skills, external interaction, and system harnessing. Based on this framework, we systematically review recent progress in embodied morphology, embodied perception, world models, embodied planning, vision-language navigation, embodied manipulation, and embodied collaboration. We further identify long-horizon autonomy, predictive physical reasoning, test-time skill acquisition, and autonomous capability evolution as key challenges toward more general aerial embodied intelligence. Finally, we argue that harnessing physical-digital AI agents, through persistent coupling of digital intelligence with physical sensing, dynamics, action, and feedback, provides a system-level pathway toward adaptive and continuously evolving UAV autonomy. Project resources are available at our project website and GitHub repository.
comment: 24 pages, 6 figures, 3 tables
★ RAFAIL: Relationship-Aware Failure Detection for Robotic Manipulation
Detecting failures during execution is essential for reliable robotic manipulation. Vision-language models (VLMs) can assess task outcomes semantically but add runtime computation, whereas out-of-distribution (OOD) detectors may respond to harmless scene variations rather than failure-relevant deviations. We introduce RAFAIL, a framework for detecting execution failures during robotic manipulation. RAFAIL identifies failures by detecting anomalies in task-relevant relationships between entities, such as a gripper and an object or an object and its target. By focusing OOD detection on relevant parts of the observation, RAFAIL reduces sensitivity to task-irrelevant scene variation. Offline, a VLM annotates successful demonstrations with task progress and relationship importance, which are used to learn point-cloud-based relationship representations without relying on policy-internal features. At runtime, relationship-specific OOD detectors evaluate these representations while relationship importance and task progress are predicted without VLM inference. RAFAIL requires no failure data and achieves 73.4% balanced accuracy across three real-world robotic manipulation tasks, outperforming the strongest evaluated OOD- and uncertainty-based baselines.
★ Rollback the World, Keep the Reflection: Rollback-Induced Reflection for Long-Horizon LLM Agents
Large language model (LLM) agents increasingly tackle long-horizon tasks through multi-step environment interaction, yet a single erroneous action can alter subsequent states and observations, causing errors to compound over time. Existing methods either correct the context without repairing altered environment states or restore earlier states while discarding useful experience, making it difficult to both eliminate failure conditions and avoid repeating past mistakes. We argue that reliable recovery should instead be treated as a rollback-boundary control problem that jointly determines when to intervene, where to resume, and what information should survive recovery. Based on this view, we propose Rollback-Induced Reflection (RIR), a unified recovery framework that restores execution to a selected prior state while carrying forward reusable knowledge distilled from the abandoned trajectory to guide subsequent decisions. We further characterize recovery through a unified operator over rollback depth and retained memory, providing a general view of state restoration and knowledge retention. Experiments on three long-horizon benchmarks demonstrate that RIR consistently improves task performance across multiple LLM backbones, with structured reflection memory preserving useful experience and selective rollback enabling efficient recovery.
★ Function-Preserving Data Generation for Zero-Shot Real-to-Sim-to-Real Manipulation
Robotic data generation is a promising paradigm for scaling robot learning without collecting large-scale real-world data. However, generating geometrically diverse yet physically valid data for contact-rich tasks remains challenging, especially when success depends on precise geometric interfaces. Standard shape augmentation methods often distort task-critical interfaces, resulting in invalid contact relationships, e.g., fit mismatches or interpenetration, rendering downstream interactions infeasible. To address these limitations, we propose a function-preserving Real-to-Sim-to-Real framework that generates synthetic demonstrations from reconstructed assets without teleoperated source trajectories. Our method augments task-relevant object geometries through constraint-guided mesh deformation, together with physically consistent transfer of task poses and collision proxies. Visual domain randomization is further applied during simulation rollouts, enabling robust zero-shot policy deployment without real-world fine-tuning. Extensive experiments in both real-world and simulation settings demonstrate that our method enables robust generalization across unseen object geometries and diverse visual conditions in contact-rich and long-horizon tasks. Our method provides a practical path toward scalable robot learning for contact-rich tasks via shape deformation.
comment: Project page: https://fpsa-r2s2r.github.io/
★ Indicators of resilience for autonomous control systems
As modern societies rely more on autonomous systems to facilitate daily life, assuring their safe operation is paramount. Naturally, there are many techniques available to predict and prevent system failures. However, the safety afforded by such schemes may become misaligned with the true system, which can change in unexpected ways - from partial faults to natural wear-and-tear - that subtly degrade its stability. The implications that such subtle changes have on autonomous system stability can be observed through generic indicators of resilience derived from critical slowing down, popular for anticipating catastrophic tipping points in natural systems. Here, we show how one can systematically design these generic indicators for nonlinear control systems and show how these can reflect loss of stability though simulations of canonical robotic systems wherein their proximity to instability is manipulated directly. These results are affirmed through real-world flight experiments of a quadrotor that is nudged towards instability by progressively damaging its propeller blades. Our results show that the implications of degraded resilience on closed-loop stability are evident well before they appear, for which the indicators of resilience derived here can provide an early warning.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
★ ${M}^2$Tok: Multi-head Multi-codebook Discrete Action Tokenization for Vision-Language-Action Models ECCV 2026
Recent advancements have successfully adapted autoregressive language models to process multimodal signals, such as images and actions. Since raw action signals are continuous, effective tokenization is essential to map high-dimensional inputs into compact discrete tokens for autoregressive processing. However, existing discrete action tokenizers often suffer from high reconstruction loss, failing to preserve the fine-grained dynamics required for precise control. This ``discretization bottleneck'' significantly limits the performance ceiling of downstream Vision-Language-Action (VLA) models. To address this, we propose $\mathcal{M}^2$Tok, a Multi-head Multi-codebook Action Tokenizer designed to minimize reconstruction error and enhance policy performance. Our approach introduces two key structural innovations: (1) we decompose the latent action features into multiple heads, enabling the model to implicitly align specific heads with distinct action dimensions; (2) we assign independent codebooks to each head for quantization. By leveraging the combinatorial nature of multiple codebooks, we significantly expand the representational expressivity of the tokenizer, leading to substantially lower reconstruction loss compared to previous methods. We evaluate the $\mathcal{M}^2$Tok-based VLA on the RoboTwin, Simpler-Env, and 3 zero-shot real-world tasks. Experimental results demonstrate our method not only achieves superior reconstruction fidelity but also significantly boosts the success rate of VLA models. Comprehensive ablation studies further confirm the effectiveness of the multi-head and multi-codebook mechanisms. Code is available at \href{https://github.com/cpaaax/M2Tok}{https://github.com/cpaaax/M2Tok}.
comment: ECCV 2026
★ A3P5 NEMESIS Integrated Rover Design for Environmental Reconnaissance and Robotic Sampling with Reproducible Mobility Analysis and an External Data Machine Learning Calibration Benchmark
A3P5 NEMESIS is a four-wheel rover intended to combine remote inspection, environmental observation and lightweight manipulation within one serviceable platform. This study develops a photo-constrained geometric reconstruction, a subsystem architecture and a reproducible analytical assessment while distinguishing physical prototype evidence from proposed functions. An exploratory search retrieved 5,000 bibliographic records across ten queries, yielding 4,897 distinct DOI records and 1,212 metadata candidates; selected primary studies and technical documents informed the design. The reconstructed configuration retains the carbon-pattern enclosure, independently steered wheel assemblies, folded manipulator, inclined camera mast and side sampling equipment. A declared 24 kg scenario predicts 3.28 newton-metres of gearbox-output torque per wheel on a 20-degree grade under equal load sharing; a separate static model shows how a 2 kg forward payload reduces the geometric front-tipping bound from 38.1 degrees to 32.7 degrees. These are design screens, not measured operating limits. A public-data calibration benchmark uses 7,344 eligible hourly observations, eight sensor/environmental predictors and chronological training, validation and test partitions. Validation-selected ridge regression achieves a held-out CO root-mean-square error of 0.502 milligrams per cubic metre, with a 95% daily-block bootstrap interval of 0.435-0.569 milligrams per cubic metre. This result concerns an external sensor array and cannot establish NEMESIS accuracy. The combined analysis identifies priority measurements, proposed control interfaces and mission-specific validation requirements. The contribution is a traceable engineering design study and evaluation framework for a prototype whose integrated field performance remains to be established.
★ Acting in Meters: Learning Metric Interactions for Precise Robotic Manipulation
Vision-Language-Action models and World-Action Models have advanced language-conditioned robotic manipulation, yet often leave metric relations among actions, objects, and scene geometry implicit. Human manipulation combines semantic understanding of task-relevant objects with spatial feedback that guides hand motion relative to objects and their surroundings. Inspired by this, we introduce a metric interaction framework that models object-level and scene-level interactions in physical Cartesian space at a shared metric scale. At the object level, Interaction-Centric Tokens (ICTs) explicitly represent end-effector pose trajectories relative to manipulated objects and are jointly denoised with actions, providing physically grounded interaction supervision. At the scene level, the Metric Action Interaction Field (MAIF) uses action and ICT queries to attend to metric scene point-cloud features and learns geometry-conditioned action corrections. Through two-stage adaptation, our framework improves diverse VLA and WAM baselines with a small number of additional parameters and training steps. Experiments demonstrate average success-rate gains of 0.80 and 3.59 percentage points on LIBERO and RoboTwin~2.0, respectively, alongside gains of 6.80 percentage points on real-world tasks and 7.45 percentage points on their out-of-distribution variants.
★ ForceDelta-VLA: Distilling Force-Conditioned ActionCorrections for Contact-Rich Manipulation
Force-aware Vision-Language-Action (VLA) policies improve contact-rich manipulation, but typically combine task-level motion and contact-dependent adjustment in a single action prediction. Demonstrations provide no explicit labels for decomposing that prediction into a reusable reference action and a correction. We present ForceDelta-VLA, a correction-distillation framework that constructs an explicit force-correction target using paired predictions from a frozen teacher's force-conditioned and learned force-agnostic modes. A separate delay-correction target accounts for reference-action mismatch and the change in reference state. Training uses asynchronous schedule replay with the cached task context available during execution. The resulting lightweight policy adjusts the reference actions using recent force history and robot state, responding to contact changes between reference-action updates without regenerating complete action chunks. Across nine single-arm and bimanual contact-rich tasks, ForceDelta-VLA achieves an 82.2% mean success rate, compared with 54.4% for the original ForceVLA baseline. Direct execution of our Stage-1 Temporal Teacher achieves 70.6%. Relative to ForceVLA, the complete system reduces mean peak contact force over successful trials by approximately 26% on both platforms.
comment: 8 pages, 8 figures
★ UMI-Bridge: Action-Anchored Latent Alignment across Human and Robot Manipulation Data
Real-robot demonstrations are limited, motivating the use of human manipulation data collected without robots, including egocentric videos and handheld Universal Manipulation Interface (UMI) demonstrations. However, differences in viewpoint, embodiment, and available action supervision make it difficult to align representations across these sources according to manipulation motion rather than visual appearance. We introduce UMI-Bridge, which uses UMI as an intermediate domain to align representations according to action equivalence rather than pixel similarity. UMI action supervision anchors the latent representation to end-effector motion and gripper behavior, while synchronized head-wrist observations and paired ego-UMI clips support alignment across views and domains. We train a dual-view latent action model (LAM) on human manipulation data without robot demonstrations, then freeze its wrist teacher and dynamics model to regularize vision-language-action (VLA) post-training on UMI and robot data. The shared wrist interface enables this training-time supervision across both domains while preserving the policy's standard inference architecture. Across three real-robot tasks, UMI-Bridge achieves 91.7% mean success versus 73.3% for Naive Co-training with matched UMI and robot data. On two data-efficiency tasks, it surpasses a full-data Robot-only baseline using 25% of the robot demonstrations together with UMI data. It also achieves 85% and 90% success on two additional tasks learned from UMI demonstrations without task-specific robot demonstrations. These results support action-anchored latent alignment for data-efficient robot learning and UMI-to-robot task transfer.
comment: 8 pages, 5 figures, 2 tables
★ CANTABILE: Learning Expressive Dynamics for Robotic Piano Performance
Robotic piano playing has emerged as a standard benchmark for dexterous bimanual manipulation, yet progress on it has been measured almost entirely by note accuracy -- which keys are pressed (pitch) and when (onset) -- leaving the musical dynamics essential for expressive performance neither rewarded nor evaluated. We propose CANTABILE, a dynamics-aware framework for robotic piano performance that (i) closes the score-to-contact loop by conditioning the policy on upcoming velocity goals and mapping each key's angular velocity at onset back to MIDI velocity, (ii) couples a velocity-fidelity reward with an onset-coverage reward, so that dynamics cannot be improved by omitting difficult notes, and (iii) refines a frozen dynamics-aware base policy with an alpha-scaled, finger-only residual that localizes strike-intensity adaptation away from nominal note execution. On EXPRESSIVE-51, a dynamics-rich 51-song subset of RoboPianist, CANTABILE raises Velocity F1 -- jointly measuring pitch, onset, and intensity within a +/-8 MIDI-velocity tolerance -- from 0.06 to 0.34 over the RoboPianist baseline, improves all 51 songs, more than halves matched-note velocity error, and reduces log-mel distance to reference audio by 8%. Intensity-randomized training further enables runtime control of performance intensity without retraining.
comment: 9 pages, 10 figures, 4 tables. Under review
★ Reinforcement Learning for Real-Time Vision-Language-Action Policies
Reinforcement learning fine-tuning on top of large, pretrained Vision-Language-Action (VLA) models offers promise for highly reliable robot deployment. However, because of their scale, modern VLA models suffer from high inference latency, so the observation used to select an action is often stale by execution time, creating a distribution shift that can substantially degrade reliability and performance. Prior work has explored asynchronous policy execution to reduce the effect of latency, but these methods are mostly built on imitation learning and offer no mechanism for moving beyond the training distribution toward higher reliability. We close this gap by enabling RL fine-tuning that meets the real-time control requirements of dynamic real-world manipulation. Our approach builds on EXPO-FT, a framework for sample-efficient, reliable VLA fine-tuning with reinforcement learning, and decouples slow, expressive action generation from fast, reactive action edits: a large pretrained VLA proposes action chunks using its strong behavior prior, while a lightweight edit policy performs fast, reactive decision-making by editing actions in response to changes in state, conditioned on the latest observation. We instantiate this as Real-Time EXPO-FT, an RL framework for finetuning real-time VLA policies. On the Kinetix benchmark, Real-Time EXPO-FT enables a delayed policy to achieve the best performance among delayed and non-delayed methods in 10 out of 10 environments. On four dynamic real-world tasks, robot object passing, ball balancing, table soccer kicking, and dynamic object picking, with online robot data capped at 10 minutes, Real-Time EXPO-FT improves average policy performance from 42% to 97%, all without human intervention, demonstrating rapid, sample-efficient adaptation to challenging real-world dynamics. Website: https://pd-perry.github.io/real-time-expo-ft
★ WholeBodyWAM: Learning Whole-Body World Action Models with Scalable Motion Priors
Humanoid whole-body manipulation requires coordinated whole-body dynamics, yet large-scale trajectories from a target robot are expensive to collect and difficult to scale. In contrast, whole-body motion from human and humanoid sources is abundantly available, although such data cannot be directly used as embodiment-specific robot actions. This work asks whether these scalable motion resources can instead provide a transferable predictive prior for humanoid world-action modeling. We introduce WholeBodyWAM, a humanoid world-action model that learns whole-body dynamics from large-scale heterogeneous motion before target-robot training. We curate UniMotion-4K, a motion corpus spanning more than 4K hours from human videos, native 3D motion datasets, and heterogeneous humanoid platforms, and canonicalize these diverse sources into a unified motion space. A language-conditioned Motion Expert is then pretrained to predict future whole-body motion without target-robot action supervision. During robot post-training, the pretrained Motion Expert is integrated with Video and Action Experts through asymmetric Mixture-of-Transformers (MoT) attention, enabling predictive scene dynamics and whole-body motion to jointly inform embodiment-specific action generation. Experiments show that WholeBodyWAM consistently benefits from increased motion-pretraining scale, improves future-motion prediction and downstream task performance, and transfers effectively to real-world humanoid manipulation. Moreover, the pretrained motion prior substantially improves data efficiency under limited target-robot demonstrations.
comment: Project page: https://zbzyjya.github.io/WholeBodyWAM/
★ WAVE-Go: World-Model Navigation with Adaptive Execution for Wheel-Legged Robots
World models can anticipate the consequences of navigation actions, but predicted action sequences may become invalid during execution, especially when wheel-legged robots encounter dynamic obstacles or change locomotion modes. We propose WAVE-Go, an image-goal navigation framework that separates world-action prediction from interruptible command execution. Its executor adaptively selects an action prefix and cancels pending commands when updated observations invalidate execution. A conditional-risk formulation specifies prefix selection under an estimated cumulative failure budget, while posture and locomotion-mode transitions require clearance, stability, and task-evidence checks. In the reported navigation evaluation, WAVE-Go achieves 74.1% in-distribution success and 63.3% dynamic out-of-distribution success, exceeding the strongest baseline by 4.7 and 7.7 percentage points, respectively, while reducing collisions from 4.4 to 2.9 per 100 m. Compared with interruptible fixed four-command execution, WAVE-Go raises success by 4.0 percentage points while reducing replanning frequency by 51.2% and collision rate by 6.5%. Execution ablations also show that runtime interruption improves success, collision rate, and reaction latency at the cost of additional replanning. These results support adaptive, interruptible execution as a means of balancing navigation performance and planning overhead. Code is available at https://github.com/vigorlee/wave-go.
★ OmniRisk: Omnidirectional Trajectory-Risk Learning for Agile Quadrotor Dynamic Avoidance
Agile quadrotor avoidance of fast-moving obstacles requires anticipating collisions and selecting feasible maneuvers within short reaction windows. Reliable predictive avoidance remains challenging because sparse range observations do not directly reveal obstacle motion, while online trajectory optimizers either scale poorly with obstacle count or remain efficient at the expense of reliability in dense, high-speed encounters. We present OmniRisk, an omnidirectional planning framework that learns trajectory-level risk offline for efficient onboard evasion. A fixed-dimensional tensor combines LiDAR range panoramas, dynamic masks, and Cartesian surface velocities to represent geometry and motion jointly. We formulate an asymmetric risk field aligned with obstacle velocity that emphasizes approaching interactions and attenuates receding ones. Accumulating this risk along predicted relative trajectories provides dense supervision and discourages unnecessary hesitation after obstacles pass. A dual-branch circular convolutional network predicts terminal boundary states and dynamic risks for candidate primitives over an omnidirectional anchor lattice in a single forward pass, followed by selection and closed-form reconstruction of the selected candidate primitive. This formulation removes online risk accumulation along trajectories and makes risk-inference cost independent of obstacle count. OmniRisk enables efficient onboard avoidance, with real-world flights demonstrating consecutive evasive maneuvers at relative encounter speeds up to 15 m/s without fine-tuning. Code is available at https://github.com/VANdexj/OmniRisk.
comment: 8 pages, 5 figures, 6 tables
★ TacBPM: A Tactile-conditioned Behavior Prior Model for Dexterous Reorientation
Dexterous in-hand manipulation requires policies that coordinate high-DoF hand joints through intermittent, contact-rich interaction. Beyond target-orientation tracking, such policies must discover finger gaits that preserve object stability while adapting to geometry, anisotropy, pose, contact, and sensing changes. We propose \method, a tactile-conditioned behavior prior model for dexterous reorientation. \method distills multi-scale sphere specialists into a latent controller and lets downstream policies reuse the fixed tactile prior through residual latent actions, reducing renewed exploration from raw joint commands. The prior conditions on tactile-proprioceptive history so latent behavior reflects the current hand-object interaction. We evaluate arbitrary-pose transfer across anisotropic objects, commanded-axis rotation, and an arm-hand Grasp-to-AnyPose task in which the robot must grasp, lift, transport, and reach goal poses for novel tool geometries and generalized placements. Extensive experiments demonstrate that the proposed method accelerates training and enables stable policies where matched raw-action PPO remains near failure, with successful sim-to-real transfer in in-hand and arm-hand tasks.
comment: Corresponding to: Jie Yin (jie.yin@sharpa.com)
★ Approximating High Dimensional Self-Motion Manifolds via Deep Generative Models
Self-motion manifold (SMM) characterizes the geometric structure of the infinite inverse kinematic solutions set of a redundant manipulator at a fixed end-effector pose, and its efficient recovery underpins feasible and global optimal motion planning. Existing methods such as null-space continuation and learning-based methods are formulated around the assumption that an SMM is a curve, and do not extend to higher redundancy orders. We instead adopt a probabilistic view: SMMs are the support of the conditional posterior over configurations given a target pose, so that recovering it reduces to sampling from a learned distribution and separating its disjoint components by clustering. The formulation is independent of the manifold dimension and requires no architectural change as the redundancy order grows. In this work, we demonstrate that our method can approximate 1-D SMMs with performance comparable to the latest null-space continuation and learning-based approach, and that it is the first method capable of approximating highly redundant 4-D SMMs in a 7R manipulator for position tasks. Project website: \href{https://github.com/accuracy-maker/high-dimenstional-self-motion-manifold-approximation}{https://github.com/accuracy-maker/high-dimenstional-self-motion-manifold-approximation}
comment: 9 pages, 7 figures
★ Characterizing Replay Retention Under Dynamics Shift in Model-Based Reinforcement Learning
Adapting to changes in robot dynamics requires learning from new data without discarding experience that may still be useful. In continual model-based reinforcement learning (RL), replay collected before a dynamics change can slow adaptation, while removing it unnecessarily reduces available training data and can be especially costly if earlier dynamics return. We study when recent transitions are preferable to the full replay history. Two quantities characterize this trade-off: change magnitude and age-staleness area under the curve (AUC), measuring how well transition age separates stale from fresh data. Forgetting stale data helps after large permanent shifts but hurts when dynamics recur and older data becomes useful again. Choosing a replay strategy therefore depends on predicting when older data will help or hurt. We test these effects across two locomotion morphologies, two model-based RL algorithms, and Real-World RL benchmark perturbations. Because ground-truth staleness labels are unavailable on deployed robots, we evaluate whether an estimator built from interaction data can still provide the quantities needed to choose a replay strategy after permanent changes. Our results show that replay retention depends on change magnitude and on how the dynamics evolve.
★ LUMO: Designing Luminous Contact Morphology for Repeatable Whole-Finger Contact Observation
A low-impedance robot finger reports through joint torque how strongly it is loaded, but the same torque can arise from a small force near the fingertip or a large force near the joint. Resolving the force therefore requires knowing where along the finger contact occurred. LUMO makes that location externally observable. Embedded LEDs illuminate a compliant silicone pad, and contact deforms the pad so that light emerging from the finger's side changes in a pattern set by where the load acts. Because the same structure also carries the contact load, we optimize its cross-section, including the pad profile, rigid carrier, and lateral void, for two behaviors at once. Mechanically, the pad conforms under low preload while the carrier increasingly restricts further deformation as load rises. Optically, different contact locations produce separated responses on the finger's side. The search uses rigid--soft contact simulation, ray tracing, and multi-objective Bayesian optimization. Across two silicones, six contact locations, and 10- and 30-mm spherical indenters, the optimized morphologies improve neighboring-location separation relative to variation from re-establishing contact by \(15\)--\(59\%\). Estimating contact location from the optical response using the known LED spacing and combining it with joint torque gives \(1.44~\mathrm{N}\) normal-force MAE over 931 samples. In a two-finger hand, localized side responses appear on several links simultaneously during grasps.
★ Energy-Regularized Imitation Learning for Force- and Work-Aware Robotic Manipulation ECCV 2026
This paper studies energy-aware manipulation as a physically grounded learning problem. We define a joint-space mechanical-work proxy from joint torque and angular displacement, and train a differentiable energy predictor that estimates this work from robot states and actions. The predictor converts a non-differentiable simulator-side physical quantity into a differentiable regularizer for fine-tuning a pretrained manipulation policy. We instantiate the framework with RVT-2 on RLBench and evaluate 12 manipulation tasks involving object contact, articulated motion, placement, pushing, and sweeping. The proposed fine-tuning reduces the average mechanical work from 208.8J to 204.4J (i.e., 2.1% reduction), while the mean task success rate also increases slightly from 86.2% to 86.9%. These results show that work-aware policy optimization can suppress physically inefficient motion without requiring an explicit differentiable dynamics model.
comment: ECCV 2026 Workshop on Force-Grounded, Cross-View Articulated Manipulation
★ Prior Evolution and Task Alignment for Aerial Grasping
Aerial grasping is a remarkable capability exhibited by predatory birds, allowing them to capture prey through highly coordinated maneuvers in flight. Inspired by this capability, researchers have developed various formulations to reproduce such maneuvers through trajectory optimization. However, two limitations remain in practice. First, the resulting optimization problem is highly nonconvex and sensitive to initialization, making high-quality solutions difficult to obtain under a limited computational budget. Second, prescribed numerical objectives are human-designed abstractions that describe successful grasping through a limited set of mathematically tractable quantities and may not fully capture what determines task success. We investigate how learning can address these limitations within an analytical planner. Accordingly, a trajectory prior is first learned from optimized motions and then evolved through a CEM-based process that evaluates sampled initializations with the deployed optimizer and retains favorable ones as new supervision. An Execution-Aware Critic learns from contact, lift, and completion outcomes to assess whether the optimized trajectories are likely to succeed in physical execution. Its frozen energy can further serve as a differentiable grasping cost, allowing execution data to directly shape trajectory generation. Simulation and real-world experiments demonstrate improved optimization reliability, trajectory consistency, and grasping performance.
comment: 20 pages, 14 figures
★ PRISM: Predictive Representation of Interaction Style and Motion for Social Robot Navigation ECCV 2026
Humans often observe others before interacting and adjust their behavior accordingly. Robot navigation in crowds, however, often represents pedestrians mainly by observed geometric states, leaving individual differences in interaction tendencies implicit. We propose PRISM (Predictive Representation of Interaction Style and Motion), a framework that infers interaction traits from passive observations of human-human interactions. PRISM encodes human trajectories into a continuous ordinal latent space with a transformer encoder trained by Rank-N-Contrast loss, and pairs each inferred trait with a temporal-stability score supplied to the navigation policy. In randomized crowd simulations, PRISM reduces collision rates over the geometry-only baseline and yields small improvements in navigation-time and path-length metrics. These results suggest the utility of passive latent-trait inference for social navigation in dynamic crowds.
comment: ECCV 2026 Workshop on Agent in World
★ Fetch My Beer: Synthetic-to-real Hierarchical Policy for Smooth Pick-and-place
Many real-world robotic applications require dynamically sensitive manipulation, where success depends not only on reaching a target state but on maintaining stable object dynamics throughout execution. We study the stable transport of liquid-filled containers, where a robot must move objects to target locations while suppressing sloshing and preventing spillage. Unlike conventional pick-and-place, this task imposes stringent requirements on motion smoothness and trajectory-level stability, exposing clear limitations in existing systems. Specifically, fluid simulation remains too costly for online reinforcement learning; human teleoperation introduces unintended accelerations that induce sloshing during imitation learning; and current policy pipelines optimize for task completion rather than dynamic stability. We propose a synthetic-to-real framework coupling physically validated data generation with a hierarchical, diffusion-based controller. The scalable data pipeline synthesizes grasps, filters unstable poses via a vision-language model, and validates transport trajectories through fluid simulation. The policy is organized with a high-level module that translates language and visual observations into SE(3) control targets, and a latent diffusion controller that first plans efficiently in a compact latent space and then decodes dense action chunks, enabling the high control frequency needed for smooth and stable motion. Extensive experiments show our system outperforms state-of-the-art manipulation policies in transport smoothness and dynamic stability. Our project page: https://fetch-my-beer.github.io/
comment: 8 pages, 4 figures. Accepted by IEEE Robotics and Automation Letters (RA-L)
★ OpenDexGrasp: Open-vocabulary Task-Oriented Dexterous Grasping
Dexterous grasp synthesis has advanced rapidly in generating stable and physically plausible hand poses, but real-world manipulation requires grasps that preserve the function implied by the task. We study open-vocabulary task-oriented dexterous grasp generation, where a robot must infer functional intent from free-form language, ground it in multi-view visual observations and object geometry, and generate an executable high-degree-of-freedom grasp. We present OpenDexGrasp, a unified data and generative modeling framework for this setting. OpenDexVerse provides dual-source supervision organized by the Coverage-to-Alignment (C2A) Recipe: OpenDex-Scale offers large-scale semantic and geometric coverage through automatic grasp synthesis and vision-language annotation, while OpenDex-Align supplies high-quality embodied alignment through human teleoperation and category-level transfer. OpenDexGrasp learns a shared perception-action latent representation that couples open-vocabulary vision-language context with dexterous action generation. Affordance grounding and grasp generation provide complementary supervision over this latent space, enabling direct generation of task-consistent dexterous grasps without a separate affordance-to-pose inference stage. Extensive simulation and real-robot experiments demonstrate improved functional alignment, physical feasibility, generalization to unseen categories, and real-world execution success. Additional details and videos are available at https://opendexgrasp.github.io/.
comment: Accepted at CoRL2026
★ A Comprehensive Review of Generative Physical Artificial Intelligence
The integration of large-scale foundation models with physical embodiments has led to significant advancements in robotics known as Generative Physical Artificial Intelligence (GPAI). These agentic AI systems autonomously perceive, reason, and act in complex real-world situations. This survey comprehensively analyzes GPAI systems, focusing on their architectural foundations, current applications, and key limitations. We introduce a taxonomy of five distinct approaches: Robot Foundation Models (RFMs) for cross-platform skill transfer; Vision-Language Action (VLA) models for end-to-end multi-modal perception and control; Large Behavior Models (LBMs) for human-like movement generation; Diffusion Policy Models (DPMs) for diffusion model-based temporally coherent action generation; and World Foundation Models (WFMs) for physics-compliant simulation and data generation. We examine how these approaches complement each other: WFMs generate training data for VLAs and DPMs, RFMs enable cross-platform deployment of learned policies, while LBMs provide motion priors for natural behavior. Through examples across autonomous vehicles, industrial automation, healthcare robotics, and humanoid systems, we identify significant performance improvements and summarize promising research directions in data-efficient learning, sim-to-real transfer, edge-compatible architectures, and safety frameworks. These insights advance embodied AI for IoT-connected environments where intelligent agents interact with networked sensors, actuators, and edge devices.
comment: 25 pages, 8 figures
★ Technical Report: One-Step Drifting Action Heads for GR00T N1.7
One-step action generation can substantially reduce the inference cost of vision-language-action (VLA) policies, but its effect on closed-loop task success remains an open question. This technical report studies a GR00T N1.7 variant in which the iterative diffusion-transformer action head is replaced by a one-step drifting action head, together with an overlap-conditioned extension for asynchronous chunk replacement. All multi-seed drifting runs were trained on two NVIDIA A800 GPUs. On LIBERO, the action head reduces the mean model-forward time of the action head from approximately $45.3\,\mathrm{ms}$ to $5.0\,\mathrm{ms}$, while the measured backbone-plus-head time falls from approximately $70.0\,\mathrm{ms}$ to $30.6\,\mathrm{ms}$. However, this speedup is accompanied by a systematic reduction in task success. Across three drifting seeds, success is $64.0\pm4.0\%$ on LIBERO-Spatial, $52.0\pm1.0\%$ on LIBERO-Goal, and $26.0\pm2.6\%$ on LIBERO-Long. The low seed variance indicates that the degradation is not explained by random initialization alone. We report the result as a speed--success trade-off rather than an overall improvement, and discuss likely contributing factors including deterministic one-step mode averaging, batch-dependent geometry estimation, long open-loop chunk execution, and the fact that synchronous LIBERO evaluation does not exercise the asynchronous overlap path.
comment: For code and test result, see https://github.com/RealManShao/lerobot/tree/feat/drif-ov. For trained checkpoint, see https://huggingface.co/Xihe666/models
★ Beyond Pixel Similarity: Task-Aware Evaluation of GAN-Based Synthetic Sonar Data for Robotic Perception IROS
Synthetic data can reduce the cost of collecting and annotating training data for robotic perception, but generating sensor observations that preserve the characteristics relevant to downstream perception remains challenging, particularly for sonar imagery. In this work, we investigate whether conventional image-fidelity metrics adequately reflect the downstream perception performance of GAN-generated synthetic sonar data. We employ a Pix2Pix conditional generative adversarial network with four discriminator configurations characterized by different receptive fields: PixelGAN, PatchGAN-16, PatchGAN-70, and ImageGAN. The models are trained using sonar imagery from two datasets and evaluated using conventional image-fidelity metrics, including Structural Similarity Index (SSIM), Peak Signal-to-Noise Ratio (PSNR), and Mean Squared Error (MSE). To complement these pixel-level measures with task-oriented evaluation, YOLOX-S, YOLOX-L, and Faster R-CNN detectors are trained exclusively on real sonar imagery and subsequently evaluated on the GAN-generated images using identical test samples and annotations across all discriminator configurations. The results reveal a discrepancy between image-fidelity and downstream object-detection performance: the configuration achieving the best SSIM, PSNR, and MSE does not consistently yield the best detection performance. In particular, PatchGAN configurations achieve strong downstream detection results despite not achieving the highest pixel-level similarity scores. These findings suggest, for the datasets and models considered, pixel-level image-fidelity metrics alone may not consistently capture the task-relevant realism of synthetic sonar observations and motivate the use of task-aware evaluation for synthetic sensor data intended for robotic perception.
comment: Accepted at Sim2Real and Classical Control: From Rigorous Theory to Data-Driven Robotics - IROS Workshop 2026
★ ReRadar: Robust Radar Global Localization via Rotation-Equivariant Descriptor Learning
Global localization with scanning millimeter-wave radar remains challenging because place-recognition descriptors often discard spatial structure needed for accurate pose retrieval. We present ReRadar, a radar global localization pipeline that extracts rotation-equivariant intermediate features using steerable convolutional neural networks, forms rotation-invariant descriptors through group pooling and NetVLAD aggregation, and combines descriptor retrieval with landmark-based matching to estimate the robot's three-degree-of-freedom (3-DoF) pose. Across fixed database-query evaluations, ReRadar with target-dataset adaptation achieves 99.37% Recall@1 on OORD Bellmouth, 91.44% Recall@1 with 80.99% F1_max on Mulran DCC01, and 99.38% Recall@1 on falling-snow Boreas sequence. Without target-dataset data, the cross-dataset model reaches 98.07% Recall@1 on OORD, performing comparably to the evaluated state-of-the-art methods.
comment: 9 pages, 8 figures. Under review
★ Not All Layers Need Tuning: Diagnosing and Directing Adaptation in Vision-Language-Action Models
Fine-tuning a Vision-Language-Action (VLA) model for a new deployment environment is expensive, yet most methods apply uniform-capacity adapters to every network region as if every region requires equal adjustment. This paper tests that assumption on five architecturally diverse VLAs (OpenVLA-OFT, $π_0$, SmolVLA, DTP, Octo; 93M-7B parameters). Measuring per-region adaptation cost as normalized parameter displacement under region-isolated fine-tuning reveals an adaptation spectrum in which appearance shifts concentrate cost in the vision encoder, instruction shifts in the language backbone, and novel-object shifts in the vision encoder together with the action head, across all five architectures. To exploit this structure, we introduce a pipeline that observes, diagnoses, allocates, and adapts. From ten unlabeled target observations and without fine-tuning, the diagnostic estimates per-region cost by combining reference-free gradient and Monte Carlo Dropout signals with a Centered Kernel Alignment score against a cached source reference; the allocator converts the estimates into variable-rank LoRA adapters under a parameter budget and freezes well-calibrated regions; and standard LoRA fine-tuning trains the resulting adapters. The diagnostic ranks regions within each deployment at a median Spearman of 0.91, and the allocation matches or exceeds uniform LoRA at every budget we tested on LIBERO and CALVIN. On a physical xArm-7, the pipeline matches full fine-tuning under an instruction-wording shift with 0.04% of its trainable parameters, and on five held-out scenes evaluated without retraining it leads every baseline, with 11-23 successes of 30 rollouts against 8-18 for the strongest parameter-efficient baseline at equal or larger budgets and 2-11 for full fine-tuning. These results suggest that adaptation cost in VLAs is structured enough to measure before fine-tuning begins.
comment: 9 pages, 7 figures, 7 tables
★ PESTO: Formally Correct Registration of LiDAR Point Clouds with Limited Overlap
In this paper we tackle the problem of aligning LiDAR point clouds also known as the point cloud registration problem. We propose a new algorithm, PESTO, that exploits tetrahedra as "universal features" for LiDAR data, i.e., features that are agnostic to the environment where the LiDAR sensors are deployed. We show empirically that PESTO is competitive with existing solutions for aligning LiDAR point clouds, especially in environments with occlusions. Moreover, we establish PESTO's formal correctness by proving worst-case bounds on the alignment error.
comment: 8 pages. Accepted at the 65th IEEE Conference on Decision and Control (CDC), 2026. This version includes appendices with proofs omitted from the conference version
★ Characterizing Refraction-Induced Ranging Bias in Underwater Collaborative Localization
This work studies how refraction-induced bias on acoustic ranging affects multi-agent collaborative localization in a range of oceanographic conditions and spatial scales. While multi-agent range-aided navigation, which uses range measurements to either fixed infrastructure or other agents, is a promising solution to the challenges of large-scale underwater localization, its accuracy depends strongly on the quality of range measurements. Sound speed variability induces refraction (bending) of acoustic rays, yet, for algorithmic tractability, standard sensor fusion pipelines assume straight-line propagation. This refraction systematically biases range measurements to be longer than the straight-line assumption predicts. However, the effects of this bias on multi-agent collaborative localization on kilometer scales remains unexplored. We present a series of simulated experiments with several agents operating over kilometer scales. The simulation uses HYCOM reanalysis data to recreate realistic oceanographic conditions, ray tracing to generate refraction-informed ranges, and a centralized multi-agent factor graph estimator to quantify the resulting measurement bias on estimated trajectories. Preliminary results indicate that refraction-induced bias can induce significant degradation of estimated trajectories, particularly in regions with sharp sound-speed gradients. We also share the simulation environment to support further studies https://github.com/UMich-RobotExploration/manta-ray.
comment: 6 pages, 8 figures, to be published in OCEANS
★ An Efficient Algorithm for Minimum-Pressure Growth Planning of Vine Robots
Vine robots navigate cluttered environments by extending from their tip. Although their ability to operate in such environments has been extensively demonstrated, little work has addressed growth planning, i.e., finding optimal growth paths. Moreover, existing planners do not account for the growth pressure necessary to follow a given path, which can cause the robot to burst when it is too high. In this paper, we address the problem of finding minimum-pressure paths for vine robots growing around polytopic obstacles. We propose an efficient algorithm that is guaranteed to find globally optimal solutions in 2D and approximate solutions in 3D, with an error that vanishes as a discretization parameter approaches zero. First, we derive a growth pressure equation for vine robots of arbitrary shape, which we use to show that there always exists a minimum-pressure path that is piecewise-linear and can bend only at specific points on the obstacles. We then leverage this observation to reduce the growth-planning problem to a shortest-path problem with time-dependent weights, which we efficiently solve using a modified Dijkstra's algorithm. We demonstrate the speed and scalability of our approach through numerical simulations. We also validate our algorithm with hardware experiments and provide an open-source and high-performance implementation in the Python package, VinePlanner: https://github.com/Ahsoka/VinePlanner.
★ CLASP: A Cluster-Level Autonomous Selective Picking Robot with a Soft Rolling-Band Gripper for Fresh-Market Blueberry Harvesting
Fresh-market blueberries require selective, gentle picking, which is labor-intensive and expensive. Over-the-row machine harvesters are fast but non-selective, bruising mixed-ripeness fruit and limiting yield to the processing market. Selective robotic harvesters typically target individual fruits rather than fruit clusters, which limits harvesting efficiency for small, densely clustered blueberries. This paper presents CLASP, a Cluster-Level Autonomous Selective Picking robot with a Soft Active Rolling-Band Gripper (SARB-Gripper). Two compliant bands envelop the cluster and roll against the fruit, drawing mature berries off in sequence, while closed-loop regulation of the pulling force keeps the applied load below the immature detachment threshold. A global-to-local perception pipeline pairs an eye-to-hand camera for global cluster detection and target selection with an eye-in-hand camera for local localization and cluster orientation estimation. Field measurements confirm a clear detachment-force separation between mature and immature fruit, and the SARB-Gripper reproduces a commanded pulling force to within \SI{3.7}{\percent}, enabling selective harvesting at the cluster level. In end-to-end field trials, CLASP autonomously grasped 23 of 25 presented clusters (\SI{92}{\percent}). With the component cost of approximately \$3326 per unit, CLASP offers a scalable approach to selective cluster-level harvesting for fresh-market blueberries.
★ Geometric Shortcuts for Complex Trunk Postures: Dual-Helicity Coupling Enables Low-Dimensional Control
How do elephant trunks generate complex postures without relying solely on fine segmental activation? We propose that part of this complexity arises from a low-dimensional geometric shortcut: dual-helicity coupling between opposite-handed oblique muscles. In a simplified soft-robotic prototype, varying only two geometric parameters generates a broad library of elephant-like postures, suggesting a dual-layer control architecture with implications for continuum robot design and biological hypotheses.
★ Online Multimodal Workload Assessment in Contact-Rich Physical Human-Robot Interaction
Contact-rich physical human--robot interaction (pHRI) imposes time-varying demands associated with physical interaction, motor regulation, and physiological response, motivating continuous assessment of interaction workload. This paper presents an online multimodal assessment framework that integrates interaction wrench, planar tool-center-point (TCP) kinematics, and skin conductance level (SCL) into four interpretable workload-related factors. Their relative contributions are adjusted using path curvature to reflect changes in motion demand and task progression to account for gradual physiological variation over time. The framework was evaluated with 24 participants across 18 controlled combinations of temperature, acoustic noise, and illuminance under two admittance-control modes. Strict leave-one-subject-out (LOSO) evaluation used standardized pupil diameter ($\mathrm{PD}_z$) as an independent physiological reference and included comparisons with static variants and representative state-of-the-art learning-based baselines. The proposed framework achieves a cohort-mean $30\,\mathrm{s}$ block-wise Spearman correlation of $ρ_{30}=0.308$ with the physiological reference, with positive subject-level correspondence in 23 of 24 participants. Its overall performance is comparable to the state-of-the-art learning-based baseline. At the same time, our framework keeps the assessment process transparent through explicit workload-related factors and defined weighting rules, while outperforming the corresponding fixed-weight formulation. The framework also maintains consistent performance across the two tested admittance-control modes. These results support a transparent and interpretable approach to continuous interaction workload assessment in contact-rich pHRI.
★ Causal-History Test-Time Scaling for Failure Recovery in Autoregressive World-Action Models
World-action models (WAMs) have emerged as a promising paradigm for robot manipulation by jointly modeling future visual dynamics and robot actions. However, existing WAMs are trained predominantly on successful trajectories, making them prone to failure when real-world execution diverges from the learned dynamics. This issue is amplified in autoregressive WAMs, where execution errors become part of the causal history and continue to influence subsequent predictions. To this end, we introduce \method{}, a training-free framework that reformulates failure recovery as \emph{test-time scaling over causal histories}. This formulation decomposes recovery into three coupled decisions: \emph{when} to revise the causal history, \emph{where} to recover a reliable history prefix, and \emph{which} history configuration best supports subsequent execution. Specifically, \method{} realizes these decisions through three stages: 1) \textbf{Progress-Aware Recovery Trigger} detects persistent non-progress and triggers recovery only when the current execution state permits intervention; 2) \textbf{History-Prefix Recovery} identifies the unreliable history suffix, retrieves a historical anchor matching the current physical state, and reconstructs the causal KV state from the retained prefix while conditioning on the latest real observation; and 3) \textbf{Hypothesis Verification} compares the future continuations induced by complete-history, recovered-prefix, and full-reset hypotheses, and commits the best-supported hypothesis. Experiments in both simulated and real-world manipulation settings demonstrate consistent improvements in task success, while ablations confirm the contribution of each recovery stage.
★ Missing Bridges: Composition-Aware Active Imitation Learning
Active imitation learning reduces expert effort by allowing a learner to request the demonstrations it needs. Existing methods typically select these requests for their expected information gain about the expert policy. In structured multi-task domains, however, the number of start-goal tasks may grow combinatorially despite their solutions sharing reusable behavior. This makes composable behaviors especially valuable, since a single demonstration may help solve many tasks at once. Prior methods do not explicitly account for this value when selecting which demonstration to request. We introduce Adaptive Agents via Latent Topologies (AALT), which requests demonstrations that maximize expected gains in start-goal connectivity. We further show that this objective is formally tied to information gain about task reachability. AALT organizes existing demonstrations into a topology of latent hub states connected by learned behaviors, identifies high-value bridge demonstrations that are likely to enable many tasks at once, and grounds each to an expert query. At inference, it plans through the resulting topology and conditions a diffusion policy on each successive hub transition. In a simulated UR5e robot ordered-retrieval domain with 72 tasks, AALT improved from 42/72 to 72/72 (100%) successful tasks consistently using only 3 demonstrations totaling 5 transitions beyond the initial dataset. After 20 demonstrations, the strongest baseline averaged 88.6% success using 98 transitions.
★ Feedback-Modulated Harmonic Policies for Quadruped Locomotion
Learned quadruped locomotion policies commonly map observations directly to joint-level actions, leaving the periodic structure of locomotion implicit in the policy. We investigate an alternative representation in which each joint trajectory is expressed as a command-conditioned Fourier series and modified online using feedback from the robot state. A context network generates the Fourier coefficients and the weights of a per-step feedback network, whose outputs adjust joint offsets, harmonic gains, frequency, and phase during execution. In simulation, we examine this explicit frequency structure alongside the hidden activations of an MLP policy that directly outputs joint targets. The harmonic waveforms change frequency and shape with commanded speed. Dynamic mode decomposition of selected MLP rollouts reveals dominant activation modes near the foot-height oscillation frequency and its second harmonic, showing periodic structure without an explicit Fourier generator. On a Unitree Go2, the simulation-trained harmonic controller records a provisional onboard-estimated peak speed of 3.67 meter per second and carries added loads up to 5.883 kilogram in separate trials.
comment: 8 pages
★ PIVOT: Perception-aware Independent Viewpoint Online Optimization
A fundamental assumption in robotic perception is that the sensor's field of view (FoV) is fixed relative to the robot body. Motion-decoupled sensors, such as gimbal-mounted cameras and MEMS-based LiDARs, instead allow sensing direction to be controlled independently at runtime. This freedom creates a computational challenge: efficiently selecting useful viewing directions online in feature-dense environments. We propose PIVOT, a lightweight iterative method that optimizes sensor viewing direction along a fixed translation trajectory to maximize feature visibility. Under a conical FoV model, visibility depends only on the optical axis, yielding a two-degree-of-freedom optimization on the viewing sphere $S^2$. Coordinate-free $SO(3)$ exponential-map updates enable efficient continuous optimization without explicit angular parameterizations or exhaustive viewing-sphere search. Monte Carlo evaluations retain 98.1--99.6% of brute-force visibility with a 76--85x speedup. Photorealistic simulation and real-world experiments further demonstrate improved visual localization robustness and practical viewpoint control on a quadruped robot.
comment: 9 pages, 9 figures, 3 tables. Yuyang Chen and Shekoufeh Sadeghi contributed equally to this work. Submitted to IEEE Robotics and Automation Letters (RA-L)
★ Self-excited actuation enables adaptive and resilient flapping-wing flight
The muscles that power insect flight fall into one of two categories: 1) synchronous muscles that contract under direct control from the nervous system, and 2) asynchronous muscles which have an intrinsic stretch activation response that spontaneously generates wingbeats without the need for signaling from the brain. It is thought that the emergent nature of asynchronous wingbeats provides both adaptive and responsive capabilities for flight control. To date, most flying robots use synchronous actuation. In this paper we develop the first flight-capable flapping wing robot that uses asynchronous actuation. We demonstrate that asynchronous actuation allows wings to respond to changes in the resonant mechanics of the body without control input, and wings can react instantaneously to collisions with obstacles with no extrinsic sensing needed. Flight tests within cluttered environments demonstrate that asynchronous actuation significantly improves stability and performance when compared to synchronous actuation. In total this work demonstrates that a flapping wing robot actuation strategy that emulates the asynchronous muscles of flying insects can provide fast, reactive actuation responses before a control system would need to intervene. This partitioning of embodied control to both the low-level actuation dynamics and and high-level sensorimotor system provides a compelling blueprint for new flying robots.
★ FASA: Feedback-Aware Sampling Adaptation for Efficient Diffusion-Based VLA Models
Diffusion-based Vision-Language-Action (VLA) models achieve strong performance in embodied tasks, but their iterative sampling imposes heavy computational and memory-access cost, blocking real-time deployment on edge platforms. Existing acceleration methods either require expensive training (e.g., distillation, flow matching) or degrade perception via statically scheduled pruning and caching, ignoring the dynamic workload variance of robotic interactions. This paper presents FASA (Feedback-Aware Sampling Adaptation), a training-free runtime framework that treats real-time multimodal feedback as a control signal for the denoising pipeline: an interaction-driven range adaptor modulates the global sampling-step budget based on visual and gripper-force feedback, and a proprioception-aware step adaptor pinpoints the optimized step within the adapted range. This co-designed framework allows the underlying hardware architecture to adaptively match the workload demands of different execution phases. Comparative evaluations across several benchmarks show that the inference speed can be increased by up to 1.45$\times$ while maintaining competitive success rates, providing a novel dynamic runtime architecture paradigm for deploying heavy generative embodied AI workloads onto resource-constrained computing platforms.
comment: Accepted by the 18th International Conference on Networking, Architecture, and Storage (NAS 2026)
★ ParticleSplat: Self-supervised Object-centric Latent Particle Splatting
We present ParticleSplat, a self-supervised object-centric learning method that decomposes scenes into a set of latent ''particles'' representing semantic entities through feedforward 3D Gaussian Splatting. Building on the Deep Latent Particles (DLP) framework, which represents images as a set of particles with attributes such as position, scale, and visual appearance, we address a key limitation of DLP: its inherently 2D nature, which prevents explicit 3D spatial and geometric reasoning that are critical for downstream tasks such as robotic manipulation. Leveraging the structural similarity between latent particles and 3D Gaussian primitives, we introduce a 3D latent particle space trained with a novel view synthesis objective. Our model jointly encodes multiple views with camera poses into a shared 3D object-centric latent space, then transforms particles into particle-aligned 3D Gaussians whose composition reconstructs the full scene. On simulated and real-world datasets, we show that this formulation inherently learns object masks without supervision and supports controllable 3D scene editing, such as moving objects by modifying particles in the latent space. We further establish that the learned 3D representation improves downstream performance on robotic manipulation tasks.
comment: Project page: https://lyuxinghe.github.io/ParticleSplat-website/
★ Pose-aware Legged Robot Semantic Exploration with Omnidirectional Perception in Confined Unknown Environments ICRA 2027
Semantic exploration in confined environments requires both environment mapping and detailed observation of target objects. For ground robots, limited sensor vertical fields of view and restricted standoff distances can leave upper object surfaces unobserved from planar viewpoints. Body tilting can improve coverage, but additional observations and posture transitions increase mission time. To address this trade-off, we present POSE, a pose-aware semantic exploration system that exploits a legged robot's intrinsic body pitch and roll with omnidirectional camera-LiDAR perception. The proposed pose-aware viewpoint sampling module selects body postures from partial object maps according to expected coverage gain, while aim-aligned execution reduces unnecessary body reorientation. Further, we introduce an object-centric viewpoint pruning strategy assisted by a vision-language model (VLM), which uses persistent observation history and bird's-eye-view (BEV) maps to reduce redundant inspection visits. The resulting semantic viewpoints are combined with geometric exploration viewpoints in a global exploration planner. Simulations show that POSE improves final target-surface coverage by 8-10 percentage points over the planar planning baseline while reducing exploration time by 17-32%, and achieves the highest mean object coverage AUC among the evaluated baselines. Real-world experiments with a legged robot carrying an omnidirectional camera-LiDAR suite in a machine shop further demonstrate the system's applicability. These results support adaptive body-posture planning for improving the coverage-efficiency trade-off in legged robot semantic exploration. We plan to release the code for community benefit in the future.
comment: Submitted to ICRA 2027 under review
★ GLAMDRING: Gait Learning And Morphology co-Design via Reinforcement LearnING of CPGs
Robots are moving out of the structured factory floor and into unstructured environments such as disaster sites, planetary surfaces, and agricultural fields, for which the right robot often does not yet exist. We present GLAMDRING, a framework that synthesizes the optimal robot for a locomotion task and, jointly, learns the controller that drives it. For the given specifications of forward-velocity bounds, a per-actuator power budget, an actuator library, and a payload requirement, GLAMDRING returns a matched quadruped morphology (link geometry and per-joint actuators) and a Hopf-oscillator Central Pattern Generator (CPG) gait policy. We rank feasible designs against a target design objective, viz., maximum speed, minimum Cost of Transport (CoT), or max Payload Margin. Because body and locomotion are coupled, the optimal morphology dictates how a robot is driven, while optimal gait depends on the physical body. We train a small number of CPG policies by reinforcement learning across the space of candidate morphologies, co-learning the gait with the underlying robot hardware. Link lengths and actuators are then resolved post-hoc from the policy's logged operating envelope, reducing synthesis cost to a small, fixed number of reinforcement-learning runs instead of one per candidate. Our experiments show three key findings: co-designing body and gait is necessary to satisfy locomotion constraints; actuator-envelope feasibility, rather than locomotion success alone, determines realizable payload capacity; and canonical animal gaits emerge naturally in most designs from morphology and constraints alone. A real-world demonstration further highlights the efficacy of our work.
★ Winning a Won Game: Strict Reach-Avoid-Stay Control Barrier Functions for High-Dimensional Black-Box Systems
Robots must complete their tasks and maintain the achieved outcomes while avoiding safety failures at all times. Strict reach-avoid-stay (sRAS) formalizes this requirement: safely reaching a target and remaining there indefinitely after first entry. We propose an sRAS Q-control barrier function (CBF) safety filter for high-dimensional black-box systems under bounded uncertainty. Our construction combines a stay value encoding safe permanent residence in a target subset with a reach-avoid value encoding safe reachability of this subset while avoiding target states from which safe permanent residence cannot be guaranteed. We prove that these values jointly yield a valid robust discrete-time CBF and lift them to state-action Q-functions for runtime intervention. For exact values and under a measure-zero condition, our filter preserves sRAS feasibility from almost every winnable initial state and keeps the system safely within the target after first entry, against all admissible uncertainty realizations. We adopt reachability-based adversarial reinforcement learning for scalable value approximation using only black-box interactions. Notably, neither synthesis nor deployment of our filter requires known dynamics, affine structure, value derivatives, or hand-designed barriers. We validate our framework in quadruped gap jumping in simulation and hardware, where the robot crosses the gap, lands safely, and remains safe afterward. Simulated F1TENTH races further demonstrate safe overtaking and lead retention.
comment: 9 pages, 2 figures. This work has been submitted to the IEEE for possible publication
★ From Wizard-of-Oz Human-Robot Dialogue Collection to a Taxonomy of Robot Response Decisions: A Retrospective Analysis of Assistive Pilot Interactions IROS 2026
Robots that follow natural-language instructions in everyday indoor environments must act on incomplete human utterances. Instructions often omit essential information, such as the identity of an out-of-view object, an intended destination, or the user's goal. Existing datasets contain little real-world situated dialogue and provide few practice-grounded criteria for deciding when a robot should act, confirm, clarify, or refuse. We retrospectively analyze a pilot Wizard-of-Oz study in which five participants performed everyday indoor tasks, including door opening, drawer opening, feeding, drinking, and cleaning, with a wheelchair-mounted mobile manipulator while the wizard responded without a formal communication policy. This preserved authentic user behavior but produced inconsistent robot-side decisions, motivating an explicit decision scheme. From 40 episodes, we derived a hierarchical taxonomy of six response modes (ANSWER, REPORT_DONE, REFUSE, CONFIRM, CLARIFY, ACT) and four ambiguity types (intent, referential, spatial, intelligibility). Two human annotators and an AI annotator applied the scheme to the pilot data. Clean-label rates were 91% and 89%, and Cohen's ranged from 0.72 to 0.95 across decision-point, mode, and ambiguity levels for both human-human and human-AI comparisons. Fine-tuning LLaVA-1.6-7B on taxonomy-derived labels for ACT and CLARIFY indicates the feasibility of training vision-language models using annotations from our taxonomy. Remaining boundary cases in decision-point identification and REPORT_DONE motivate a constrained protocol for more consistent dialogue collection.
comment: Accepted at the Human-Robot Dialogue (HRD) Workshop, held by the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
★ Predict Before You Deploy: Offline Prediction of Quantization-Induced Task Degradation for World Action Models
World action models (WAMs) rely on video-generation backbones, requiring substantial memory and compute for deployment. Post-training quantization reduces memory and can accelerate inference, but bit width, grouping, and quantizer choice define a large configuration space. Identifying configurations that preserve task performance through exhaustive closed-loop evaluation is costly. We propose PreDE (Predict Before You Deploy), a policy-calibrated framework for predicting quantization-induced task degradation from offline action deviations. Using closed-loop outcomes from a small development set, PreDE calibrates two thresholds and accepts, rejects, or defers new configurations using a fixed observation log. Under a within-setting label-ordering hypothesis, the rule issues decisions where all thresholds consistent with the development labels agree. Across five WAMs and four benchmark settings, quantization produces configuration-dependent task losses that cannot be explained by bit width alone or a shared deviation threshold. Across 28 held-out configurations from two policies, PreDE issued 21 decisions before observing closed-loop outcomes (75% coverage), all matching the observed acceptable or degraded labels. Deferred candidates included both acceptable outcomes and a 33-percentage-point loss. In 450 Franka Research 3 trials across two independently fine-tuned policies, all configurations assigned to high-deviation groups before testing showed significant degradation, while low-deviation comparisons showed no statistically significant degradation. On the real robot, W4A4 achieved a 1.37x action-query speedup and approximately 44% lower peak memory. These results support policy-specific behavioral calibration for quantization configuration selection while identifying candidates that require closed-loop evaluation. The code is available at https://github.com/jiuyixu25/PreDE.
comment: 9 pages, 3 figures, and 3 tables
★ From Rollout to Reset: A Graph-Based Harness for Autonomous Long-Horizon Manipulation Evaluation
Robot manipulation policies are improving quickly, and real-robot evaluation remains the standard evidence for that progress. It still relies on a human to reset the scene between rollouts, which consumes operator time and leaves the initial state distribution unspecified, so results reproduce poorly. A recent system, AutoEval, automates both reset and scoring, but only for single-step tasks, because a long-horizon rollout can terminate in combinatorially many configurations that no single learned reset policy covers. We present HALTER, a Harness for Autonomous Long-horizon Task Evaluation and Reset, which restores the scene by planning over a library of learned atomic reset skills, so demonstration cost scales with the size of that library rather than with the number of terminal states. HALTER builds a spatial scene graph online from point clouds and vision foundation models, and an LLM reasons over this graph to score the rollout, plan the reset, and verify that the reset succeeded, without collecting labeled success images for any task. On four long-horizon tasks on a Franka arm, HALTER restores the scene in 76% of episodes, against 52% for AutoEval and 65% for a motion-planning reset, and it estimates the completed-skill fraction correctly in 90% of episodes, against 76%. Its reset-verification verdict is correct in 91% of episodes, compared with 78% for AutoEval. It also cuts the operator time of an evaluation campaign by 72% relative to manual reset. We further measure compositional generalization on three held-out tasks, where HALTER resets 74.7% of episodes against 1.3% for a per-task reset policy, and we ablate the scene representation and the graph update rate.
♻ ★ End2Race: An End-to-End Learning Framework for Multi-Vehicle Autonomous Racing
Autonomous racing serves as a compelling testbed for advancing autonomous vehicle systems. The 1/10-scale F1Tenth platform is widely adopted for education and research, with annual competitions held worldwide. Yet, leading solutions in these tournaments remain dominated by rule-based approaches. While learning-based methods have been proposed, they focus primarily on single-vehicle settings, leaving challenging multi-vehicle interactions largely unexplored. To address this gap, we introduce End2Race, an end-to-end learning framework designed for head-to-head autonomous racing. Using this framework, we develop a computationally efficient policy network that achieves an inference latency below 1 ms on an F1Tenth onboard computer. Extensive evaluations show that the policy generalizes to both novel tracks and unseen opponent behaviors, demonstrating high racing speeds, robust safety, and adaptive overtaking maneuvers. These results substantially outperform both prior learning-based methods and rule-based baselines. Codebase is available at https://github.com/michigan-traffic-lab/End2Race.
♻ ★ NanoBench: A Multi-Task Benchmark Dataset for Nano-Quadrotor System Identification, Control, and State Estimation
Existing aerial-robotics benchmarks target vehicles from hundreds of grams to several kilograms and typically expose only high-level state data. They omit the actuator-level signals required to study nano-scale quadrotors, where low-Reynoldsnumber aerodynamics, coreless DC motor nonlinearities, and severe computational constraints invalidate models and controllers developed for larger vehicles. We introduce NanoBench, an open-source multi-task benchmark collected on the commercially available Crazyflie 2.1 nano-quadrotor (takeoff weight 27 g) in a Vicon motion capture arena. The dataset comprises 172 flight recordings spanning multi-frequency excitation, geometric trajectory tracking at three speed regimes, and long-duration battery-drain hover. Each recording provides synchronized Vicon ground truth, raw IMU data, onboard extended Kalman filter (EKF) estimates, PID controller internals, and motor PWM commands at 100 Hz, alongside battery telemetry at 10 Hz, crossaligned by gyroscope-based correlation on a 1 ms search grid. NanoBench defines standardized evaluation protocols, train/test splits, and open-source baselines for three tasks: nonlinear system identification, closed-loop controller benchmarking, and onboard state estimation assessment. To our knowledge, it is the first public dataset to jointly provide actuator commands, controller internals, and estimator outputs with millimeter-accurate ground truth on a commercially available nano-scale aerial platform.
comment: 9 pages, 6 figures
♻ ★ TACO: TActile World Model as a Self-COrrector for Scalable Robot Policy Post-Training
Vision-Language-Action models and World Action Models have shown promising generalization in robotic manipulation but remain fragile in contact-rich tasks, where contact perturbations can cause failures that are difficult to detect from vision alone. Corrective post-training with tactile feedback can improve recovery, but scaling such supervision through human intervention is costly. World models can synthesize additional training data, yet vision-only generation may produce visually plausible but contact-inconsistent trajectories. We therefore introduce TACO, a scalable robot policy post-training framework built on a compositional tactile world model. Given real rollouts, TACO follows a Recognize--Imagine--Label loop: an inverse dynamics and value model identifies failure-adjacent states using progress estimates, a visuo-tactile generation model imagines local corrections by jointly generating video and tactile sequences, and the inverse dynamics and value model labels them with corrective actions and progress scores. Candidates are filtered for kinematic feasibility and tactile plausibility, then selected by predicted progress gain. TACO aggregates demonstrations, real rollouts, and selected corrections for iterative post-training. It combines knowledge-insulated tactile adaptation with CFG-RL using binary advantage labels while keeping the pretrained VLM backbone fixed. Experiments on real-world tasks show that TACO improves the average task score from 0.375 to 0.825 after two post-training iterations.
♻ ★ Volumetric Harmonic Field Navigation for Quadrotors
Quadrotor navigation in cluttered 3-D environments requires global guidance while local motion remains subject to collision and motion limits. Harmonic potentials provide dense guidance from a global boundary value problem, but coupling a volumetric harmonic field to constrained physical quadrotor motion remains an open experimental problem. We couple a precomputed volumetric harmonic field with a constrained predictive planner that queries the field at predicted positions instead of extracting a global reference path. In Structured 3-D tests, harmonic guidance yields larger minimum clearance and lower RMS jerk than matched Dijkstra guidance, at the cost of longer paths; the same pattern remains when both methods use the same passage. Long maze tests span routes far beyond one prediction horizon, and Crazyflie trials validate physical execution. To the best of our knowledge, this is the first physical quadrotor demonstration of volumetric harmonic field navigation. The results show that globally constructed harmonic guidance can directly support local constrained motion generation on a physical quadrotor.
♻ ★ Real-Time Maneuver Planning for Fixed-Wing UAVs in Unsteady Flows Using a GPU-Accelerated Vortex Particle Model
Unsteady aerodynamic effects can have a profound impact on aerial vehicle flight performance, especially during agile maneuvers and in complex aerodynamic environments. In this paper, we present a real-time planning and control approach capable of reasoning about unsteady aerodynamics. Our approach relies on a lightweight GPU-accelerated vortex particle model (VPM) and a sampling-based policy optimization strategy capable of leveraging the VPM for predictive reasoning. Through hardware experiments, we show that by replanning with our unsteady aerodynamics model, we can improve the performance of a post-stall fixed-wing perching maneuver in the presence of unsteady environmental flow disturbances.
♻ ★ Language-Guided Terrain-Adaptive Neural MPC for Autonomous Traversal of Articulated Tracked Robots
In urban search and rescue, articulated tracked robots (ATRs) must traverse structured but contact-rich environments such as stairwells and cluttered building interiors. Reliable autonomy remains challenging because robot-terrain interaction (RTI) is hybrid and discontinuous, and effective flipper-track coordination is difficult to model analytically. We present ASTRIL-MPC, a language-guided neural kinematics model predictive control (MPC) framework for autonomous traversal. A learned kinematics model predicts short-horizon task-state increments from a height sequence and recent trajectories; NMPC plans with multi-objective costs and strict feasibility constraints; and a large language model (LLM) proposes bounded updates to selected weights and bounds through a safety-checked interface with range clipping, rate limiting, and consistency checks. The compiled predictor enables a full control cycle within 100 ms. Across three traversal tasks and a multi-height generalization setting, ASTRIL-MPC improves an aggregate traversal-quality score by up to 71% over a non-adaptive NMPC and by 67% over a PPO baseline, while eliminating measurable collision impacts during descent. These results indicate that combining terrain-conditioned neural kinematics, optimization-based planning, and language-guided adaptation yields data-efficient and robust autonomy for articulated tracked robots. Real-robot trials over four indoor obstacles further demonstrate transfer to contact-rich physical traversal.
♻ ★ DM$^3$-Nav: Decentralized Multi-Agent Multimodal Multi-Object Semantic Navigation IROS
We present DM$^3$-Nav, a fully decentralized multi-agent semantic navigation system supporting multimodal open-vocabulary goal specification and multi-object missions. In our setting, decentralization implies operation without a central coordinator, global map aggregation, or shared global state at runtime. Robots operate autonomously and coordinate through ad-hoc pairwise communication, exchanging local maps, goal status, and navigation intent without synchronization. An implicit task allocation mechanism combining intent broadcasting and distance-weighted frontier selection reduces redundant exploration while preserving decentralized operation. Evaluations on HM3DSem scenes using the HM3Dv0.2 and GOAT-Bench datasets demonstrate that DM$^3$-Nav matches or exceeds centralized and shared-map baselines while eliminating single points of failure inherent in centralized architectures. Finally, we validate our approach in a real-world office environment using two mobile robots, demonstrating successful deployment relying entirely on onboard sensing and computation. A video of our real-world experiments is available online: https://drive.google.com/file/d/1QiUSCn5rIvtuTUqtuXLPgmt6S8x9-MCZ/view?usp=drive_link
comment: Accepted to the IEEE/RSJ International Conference on Intelligent Robots & Systems (IROS) 2026
♻ ★ Learning Contact Dynamics through Touching: Action-conditional Graph Neural Networks for Robotic Peg Insertion
We present a learnable physics-based model that predicts motion of the robot end effector and reaction force-torque in contact-rich manipulation. The model represents the end effector and the environment as interacting meshes in a graph structure, and conditions its prediction explicitly on the applied control input. It predicts object-level pose update directly, while the reaction torque emerges from a per-vertex force field. Training is self-supervised using only joint encoder and force-torque data while the robot is randomly touching the environment without task context. In simulation, our model transfers to peg insertion with unseen concave geometry, where an MPC agent using it reaches up to 98% success rate, and after fine-tuning on self-collected data matches an agent planning with the ground truth dynamics at the tightest 1 mm clearance. In the real world, it outperforms the system-identified MuJoCo model by 45% in position and by 74% and 63% in force and torque error.
♻ ★ 2Fast-2Lamaa: Large-Scale Lidar-Inertial Localization and Mapping with Continuous Distance Fields
This paper introduces 2Fast-2Lamaa, a lidar-inertial state estimation framework for odometry, mapping, and localization. Its first key component is the optimization-based undistortion of lidar scans, which uses continuous IMU preintegration to model the system's pose at every lidar point timestamp. The continuous trajectory over 100-200ms is parameterized only by the initial scan conditions (linear velocity and gravity orientation) and IMU biases, yielding eleven state variables. These are estimated by minimizing point-to-line and point-to-plane distances between lidar-extracted features without relying on previous estimates, resulting in a prior-less motion-distortion correction strategy. Because the method performs local state estimation, it directly provides scan-to-scan odometry. To maintain geometric consistency over longer periods, undistorted scans are used for scan-to-map registration. The map representation employs Gaussian Processes to form a continuous distance field, enabling point-to-surface distance queries anywhere in space. Poses of the undistorted scans are refined by minimizing these distances through non-linear least-squares optimization. For odometry and mapping, the map is built incrementally in real time; for pure localization, existing maps are reused. The incremental map construction also includes mechanisms for removing dynamic objects. We benchmark 2Fast-2Lamaa on over 750km of public and self-collected datasets from both automotive and handheld systems. The framework achieves state-of-the-art performance across diverse and challenging scenarios, reaching odometry and localization errors as low as 0.22\% and 0.06 m, respectively. The real-time implementation is publicly available at https://github.com/clegenti/2fast2lamaa.
comment: Published in The International Journal of Robotics Research
♻ ★ Curvature-aware Expected Free Energy as an Acquisition Function for Bayesian Optimization
We propose an Expected Free Energy-based acquisition function for Bayesian optimization to solve the joint learning and optimization problem, i.e., optimize and learn the underlying function simultaneously. We show that, under specific assumptions, Expected Free Energy reduces to Upper Confidence Bound, Lower Confidence Bound, and Expected Information Gain. We prove that Expected Free Energy has unbiased convergence guarantees for concave functions. Using the results from these derivations, we introduce a curvature-aware update law for Expected Free Energy and show its proof of concept using a system identification problem on a Van der Pol oscillator. On a two-dimensional benchmark with an oscillatory landscape, our adaptive Expected Free Energy acquisition achieves competitive performance in both regret and mean squared error, unlike the typical acquisition functions that perform well in only one metric.
♻ ★ VLEM: Real-Time 3D Vision-Language Embedding Mapping
Semantic scene understanding in robotics requires representations that are both metric-accurate and queryable via natural language in real-time. While recent Vision-Language Models enable powerful 2D image-text alignment, their integration into real-time 3D mapping systems remains challenging due to their requirements on ground truth poses, computational cost, and memory constraints. We present VLEM (Vision-Language Embedding Mapping), a real-time framework for integrating pixel-aligned 2D vision-language embeddings from various backends into a globally consistent, metric-accurate 3D representation, requiring only a raw RGB-D stream. Compared to ConceptFusion, Open-Fusion, and RayFronts, VLEM provides better open-set segmentation performance and a more compact representation. We further demonstrate VLEM's versatility in interactive real-time robotic manipulation tasks and mobile mapping scenarios.
♻ ★ OmniPlanner: Universal Exploration and Inspection Path Planning Across Robot Morphologies
Autonomous robotic systems are increasingly deployed for mapping, monitoring, and inspection in complex and unstructured environments. However, most existing path planning approaches remain domain-specific (i.e., in the air, on land, or at sea), limiting their scalability and cross-platform applicability. This article presents OmniPlanner, a unified planning framework for autonomous exploration and inspection across aerial, ground, and underwater robots. The method integrates volumetric exploration and viewpoint-based inspection, alongside target reach behaviors within a single modular architecture, complemented by a platform abstraction layer that captures morphology-specific sensing, traversability and motion constraints. This enables the same planning strategy to generalize across distinct mobility domains with minimal retuning. The framework is validated through extensive simulation studies and field deployments in underground mines, industrial facilities, forests, submarine bunkers, and structured outdoor environments. Across these diverse scenarios, OmniPlanner demonstrates robust performance, consistent cross-domain generalization, and improved exploration and inspection efficiency compared to representative state-of-the-art baselines. Videos presenting the OmniPlanner framework and demonstrating its field deployments across aerial, ground, and underwater robots are available at https://ntnu-arl.github.io/omniplanner, and the source code is publicly available at https://github.com/ntnu-arl/gbplanner_ros/tree/gbplanner3.
comment: Accepted for publication in IEEE Transactions on Field Robotics (T-FR)
♻ ★ Switchable-Polarity Electropermanent Magnet: Reconfigurable Magnetic Fields for Scalable Fluidic Control
Scalable control of pneumatic and fluidic networks remains fundamentally constrained by architectures that require continuous power input, dense external control hardware, and fixed routing topologies. Current valve arrays rely on such continuous actuation and mechanically fixed routing, imposing substantial thermal and architectural overhead. Here, we introduce the Switchable-polarity Electropermanent Magnet (S-EPM), a bistable magnetic architecture that spatially redistributes its external magnetic field through transient electrical excitation. By reconfiguring internal flux pathways within a composite magnet assembly, the S-EPM exchanges reinforced and weakened magnetic-field regions while maintaining bistable, zero-power state retention. We integrate this architecture into a compact pinch-valve to robustly control pneumatic and liquid media. This state-encoded magnetic control enables programmable fluidic networks, including decoders, hierarchical distribution modules, and a nonvolatile six-port routing array. By embedding functionality in persistent magnetic states rather than continuous power or static plumbing, this work establishes a scalable foundation for programmable fluidics and self-driving laboratories.
♻ ★ LiteViLNet: Lightweight Vision-LiDAR Fusion Network for Efficient Road Segmentation
Road segmentation is a fundamental perception task for autonomous driving and mobile robotics, where both appearance and geometric cues must be processed under edge-computing constraints. Existing multi-modal approaches often improve accuracy with large encoders or expensive global interaction, which limits their use on embedded platforms. We present \textbf{LiteViLNet}, a lightweight RGB-geometry fusion network that combines a MobileNetV3 RGB encoder with a 0.12M-parameter depth-wise-separable geometry encoder. A multi-scale feature fusion module performs modality-specific enhancement, global-query cross-modal interaction, and adaptive gating, while a depth-wise large-kernel bridge enlarges the contextual support of the deepest representation with low overhead. The resulting U-Net-style decoder uses deep supervision only during training. On the KITTI Road benchmark, the 14.04M-parameter full model obtains $97.23\pm0.15\%$ MaxF. On the held-out ORFD test set under the released OFF-Net evaluation protocol, the full model achieves $96.74\pm0.09\%$ F-score and $93.68\pm0.18\%$ IoU. On a Jetson Orin NX, model-only PyTorch FP16 inference reaches $22.18\pm0.21$ FPS; a separate TensorRT FP16 measurement reaches $68.73\pm0.06$ FPS on the Jetson. Camera-depth adaptations and perception-and-control demonstrations on three heterogeneous robot platforms further illustrate the portability of the dual-stream design.
♻ ★ Knowing When to Stop: Adaptive Action Chunking via Internal Cross-Attention Dynamics in VLAs
Action chunking is a standard execution strategy in modern Vision-Language-Action (VLA) frameworks, but fixed execution horizons impose a trade-off between efficiency and accuracy. Short chunks require frequent inference and may cause oscillatory behavior, whereas long chunks can become misaligned with newly observed states. We address this limitation with an adaptive action chunking approach based on internal cross-attention dynamics in the action expert. We observe that, as the prediction horizon extends, action-to-observation cross-attention becomes increasingly dispersed and its entropy rises toward a plateau. This pattern is associated with higher action prediction error and provides an online signal that the current observation offers limited grounding for further open-loop execution. Based on this observation, we introduce a training-free truncation mechanism that detects sustained high-entropy plateaus and dynamically selects the execution horizon during inference. The method uses attention weights already computed by the policy and introduces negligible additional overhead. Evaluations on $π_{0.5}$ and X-VLA across RoboTwin 2.0, LIBERO, and three real-world manipulation tasks show improved average task success over fixed-horizon and adaptive chunking baselines, while preserving efficient closed-loop control. These results show that cross-attention dynamics can provide a practical internal signal for adaptive action execution in VLAs.
comment: 8 pages
♻ ★ LiLi: Lie Theory Based 3D LiDAR Scan Alignment Degeneracy Detection
In this paper, we study 3D LiDAR scan alignment in challenging scenarios with degeneracies, such as straight corridors or flat fields, where the alignment solution is not unique and compromises localization and mapping accuracy. Existing degeneracy detection methods that neglect the potential for reassociating data points are prone to being sensitive to noise and complex degeneracies. Therefore, we propose LiLi - a novel method that leverages Lie theory to identify the full set of degenerate transformations within the SE(3) Lie group of rigid transformations. The method employs perturbations of the optimized solution and compares the resulting optimized poses to ensure robust detection of degeneracies. By leveraging generators from the Lie algebra se(3), the method provides a systematic approach to describing the set of degenerate transformations. Quantitative evaluations on synthetic data show significant improvement over the state-of-the-art Hessian-based method, reducing alignment error by 50%, with more significant improvements for datasets featuring noise. In the real-world degenerate datasets, the proposed method integrated into LiDAR-based odometry yields superior localization performance compared to the reference solution based on the Hessian-based degeneracy detector on a 260 m long trajectory, and succeeds on a 430 m long round-trip tunnel trajectory where the reference fails.
comment: 8 pages, 9 figures. Vsevolod Hulchuk and Jan Bayer contributed equally
♻ ★ Latency-Tolerant Cloud-Edge Collaborative Vision-Language-Action Models via Emergent Representational Specialization
Deploying billion-parameter Vision-Language-Action (VLA) policies on mobile robots creates a systems conflict: semantic reasoning benefits from cloud GPUs, whereas closed-loop control must respond locally despite network delay and jitter. Existing hierarchical and asynchronous policies improve throughput, but their slow-path representations can still arrive stale or require explicit scheduling and delay cues. We introduce CloudEdgeVLA, a cloud-edge policy that treats temporal misalignment as a representation-learning problem. A cloud VLA encodes delayed observations into slowly varying task features, while a lightweight edge head combines the latest available cloud feature with current local vision. During training, current and randomly delayed frames are paired with the same current action target in fresh and stale paths. This objective encourages the cloud representation to preserve task-level information while the edge path supplies state-sensitive corrections, driving emergent specialization. Across four LIBERO suites, CloudEdgeVLA retains 63.8-78.0% success with a 40-step uniform-delay window, whereas VLASH reaches at most 6.4% and the evaluated single-path baselines at most 3.0%. By removing blocking synchronization from the control loop, the design offers a practical route to scalable VLA deployment in which cloud models can grow while edge computation remains lightweight and responsive.
♻ ★ Multimodal Behavior Tree Generation: A Small Vision-Language Model for Robot Task Planning
Large language models have been widely used for robotic task planning, often taking advantage of representations such as Behavior Trees (BTs). Vision-Language Models (VLMs) have extended these works by grounding the generated plans in the observed scene. However, existing methods are either text-only or rely on large proprietary VLMs, while no dataset pairs visual observations and task instructions with executable and ROS2-compatible BTs. We address this gap with a multi-stage teacher pipeline that converts 1,622 Open X-Embodiment episodes into an augmented multimodal BT dataset containing 2,433 examples. We use this dataset to fine-tune compact and open-source VLMs, ranging from 500M to 4B parameters, using parameter-efficient fine-tuning (PEFT). We then evaluate the generated BTs offline in terms of syntactic correctness and by executing them on 15 household tasks in BEHAVIOR-1K. Our best model, Gemma-3 4B, achieves perfect BT validity and an 87% success rate, outperforming Claude Opus 4.8 and approaching GPT-5, while running locally. Finally, our ablation studies show that adding visual observations increases task success from 40% to 87%, while data augmentation increases BT validity from 65% to 100%.
♻ ★ Finite-Time Curvature-Constrained Vector Field for Saturation-Free Motion Planning of Nonholonomic Robots
Accurately steering a robot to a target configuration is fundamental in engineering, yet remains challenging for nonholonomic mobile robots. Vector fields (VFs) provide a natural framework by specifying desired motion directions throughout the workspace and enabling direct integration with feedback control. However, most existing VF-based methods cannot explicitly generate trajectories satisfying curvature constraints. Actuator limits are therefore often enforced by input saturation, which may invalidate stability guarantees and degrade closed-loop performance when not considered in controller design. In addition, these methods usually ensure only asymptotic convergence without an explicit settling-time bound. To address these issues, we propose a generalized motion planning and control framework consisting of a finite-time curvature-constrained vector field (FT-C2VF) and a saturation-free control law. Depending on the motion objective, the framework drives the robot to the target configuration in finite time or through it periodically. First, the FT-C2VF is constructed using complementary gains to achieve finite-time convergence while ensuring that the curvature of its integral curves is continuous, bounded, and monotonically decreasing with the radial ratio. Second, an almost globally C1-smooth, saturation-free controller is developed to track the FT-C2VF without Jacobian information, while keeping all control inputs within prescribed actuator limits. Third, dynamical-systems analysis establishes almost-global finite-time stability of the target equilibrium. Numerical simulations show improved performance over representative VF-based methods, and outdoor experiments on an Ackermann-steered vehicle confirm the effectiveness and robustness of the proposed approach.
♻ ★ A Mathematical Theory of Pragmatic Information
We propose a mathematical theory of pragmatic information that connects communication, control, and decision-making. Its central notion is the isoteleia mapping, which formalizes equifinality: distinct semantic paths that lead to the same optimal action are treated as pragmatically equivalent. This mapping yields a three-tier hierarchy of syntactic, semantic, and pragmatic information, in which each successive abstraction removes distinctions that are irrelevant to the task. We then define pragmatic entropy, up/down pragmatic mutual information, channel capacity, and rate-distortion, and prove lossless source coding, channel coding, and rate-distortion theorems that extend Shannon's results. These measures quantify decision uncertainty, reliable transmission, and task-oriented compression at the level of terminal actions. We further introduce pragmatic value of information (VoI) and pragmatic cost of information (CoI) as decision-theoretic duals to rate-distortion and capacity, and develop a Lagrangian dual framework for cross-layer optimization. The resulting pragmatic efficiency bound $\mathcal{E}_p(λ)=\sup_R[Φ_p(R)-λ\mathrm{CoI}_p(R)]$ characterizes the maximum net utility attainable by a resource-constrained intelligent system under a given resource price, yielding a behavioral capacity that extends Shannon's symbol-level capacity to goal-directed action. Extensions to continuous messages provide closed-form expressions for Gaussian channels and sources, while dynamic settings are addressed through a Bellman equation for sequential decision-making. The framework supports task-oriented communication, networked control, autonomous systems, and embodied AI by shifting emphasis from symbol fidelity to the effectiveness of information in guiding actions. In this way, it offers a common language for systems that extract value from information under resource constraints.
comment: 151 pages, 18 figures
♻ ★ Simultaneous Arrival Control for Distributed Multi-Robot Systems with Curvature and Constant-Speed Constraints ICRA
The simultaneous arrival of multiple mobile robots at a target point is crucial for cooperation tasks such as cooperative encirclement, disaster relief, and environmental monitoring. Although the simultaneous arrival problem itself is already complex, the problem becomes more challenging when there are constraints on the robot trajectory curvatures and the speeds are required to be constant (possibly different for different robots), and the control law for robots needs to be distributed. These constraints are typical for a multi-robot system consisting of, e.g., fixed-wing UAVs. To address this challenge, this paper proposes a distributed switching control method based on the maximum consensus protocol. By exploiting the geometric properties of Dubins paths along with optimization principles, a virtual time variable is introduced, and a hybrid control law that combines optimal control with saturated proportional control is designed. Under the proposed control law, each robot is driven to approach the maximum virtual time among its neighbors, thereby achieving simultaneous arrival under some mild conditions. Furthermore, we prove that in certain cases the proposed method attains a theoretically optimal arrival time. The approach is scalable and real-time, with low communication overhead. Its effectiveness and robustness are validated through extensive simulations and experiments.
comment: Accepted to 2026 IEEE International Conference on Robotics and Automation (ICRA)
♻ ★ Visual Perception Engine: Fast and Flexible Multi-Head Inference for Robotic Vision Tasks
Deploying multiple machine learning models on resource-constrained robotic platforms for different perception tasks often results in redundant computations, large memory footprints, and complex integration challenges. In response, this work presents Visual Perception Engine (VPEngine), a modular framework designed to enable efficient GPU usage for visual multitasking while maintaining extensibility and developer accessibility. Our framework architecture leverages a shared foundation model backbone that extracts image representations, which are efficiently shared, without any unnecessary GPU-CPU memory transfers, across multiple specialized task-specific model heads running in parallel. This design eliminates the computational redundancy inherent in feature extraction component when deploying traditional sequential models while enabling dynamic task prioritization based on application demands. We demonstrate our framework's capabilities through an example implementation using DINOv2 as the foundation model with multiple task (depth, object detection and semantic segmentation) heads, achieving up to 3x speedup compared to sequential execution. Building on CUDA Multi-Process Service (MPS), VPEngine offers efficient GPU utilization and maintains a constant memory footprint while allowing per-task inference frequencies to be adjusted dynamically during runtime. The framework is written in Python and is open source with ROS2 C++ (Humble) bindings for ease of use by the robotics community across diverse robotic platforms. Our example implementation demonstrates end-to-end real-time performance at $\geq$50 Hz on NVIDIA Jetson Orin AGX for TensorRT optimized models.
comment: \c{opyright} 2026 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works
♻ ★ Atomic Motion Coordinate for Language-Steerable and Force-Responsive Manipulation
Can changing only the language instruction redirect a VLA policy's end effector, or does the visually driven motion prior dominate? We present Atomic Motion Coordinate, a geometry-grounded coordinate for steerable and force-responsive manipulation. Each arm owns thirteen signed translation, rotation, and hold atoms grounded from text and forward kinematics with vision withheld, and the coordinate is injected into every action-expert block via weighted codebook alignment. Contact history modulates the same coordinate through a bounded spherical residual that is recomputed from a fixed nominal latent to regenerate only the unexecuted horizon suffix. Across 7,520 offline horizon interventions, opposite-atom separation reaches 92.5/83.1% (single/dual) versus 39.1/24.0% for LA4VLA-style. Across 50 real-robot trials per task, AMC raises OOD fruit progress from 60.5% to 87.8%; force adaptation raises Plug/Vase from 59.0/71.5% to 78.5/75.2%.
comment: 8 pages, 4 figures
♻ ★ Model-Based Adaptive Precision Control for Tabletop Planar Pushing Under Uncertain Dynamics
Data-driven planar pushing methods have recently gained attention as they reduce manual engineering effort and improve generalization compared to analytical approaches. However, most prior work targets narrow capabilities (e.g., side switching, precision, or single-task training), limiting broader applicability. We present a model-based framework for non-prehensile tabletop pushing that uses a single learned model to address multiple tasks without retraining. Our approach employs a recurrent GRU-based architecture with additional non-linear layers to capture object-environment dynamics while ensuring stability. A tailored state-action representation enables the model to generalize across uncertain dynamics, variable push lengths, and diverse tasks. For control, we integrate the learned dynamics with a sampling-based Model Predictive Path Integral (MPPI) controller, which generates adaptive, task-oriented actions. This framework supports side switching, variable-length pushes, and objectives such as precise positioning, trajectory following, and obstacle avoidance. Training is performed in simulation with domain randomization to support sim-to-real transfer. We first evaluate the architecture through ablation studies, showing improved prediction accuracy and stable rollouts. We then validate the full system in simulation and real-world experiments using a Franka Panda robot with markerless tracking. Results demonstrate high success rates in precise positioning under strict thresholds and strong performance in trajectory tracking and obstacle avoidance. Moreover, multiple tasks are solved simply by changing the controller's objective function, without retraining. While our current focus is on a single object type, we extend the framework by training on wider push lengths and designing a balanced controller that reduces the number of steps for longer-horizon goals.
♻ ★ EfficientTDMPC: Improved MPC Objectives for Sample-Efficient Continuous Control
We introduce EfficientTDMPC, a sample-efficient model-based reinforcement learning method for continuous control built on the TD-MPC family of algorithms. Central to this family is a planner that aims to find an action sequence that maximizes the estimated return. The return is estimated using a learned model and value networks, each of which can introduce error. EfficientTDMPC proposes to reduce this error in two ways. First, it introduces an ensemble of dynamics models and averages the return estimates across those models and across different rollout depths. Second, it adds the option to apply an uncertainty penalty to the planner objective, yielding a planner that avoids actions with uncertain return estimates. It then adds practical improvements which increase buffer data freshness and reduce compute. Lastly, we find that our contributions enable EfficientTDMPC to benefit more from a higher update-to-data (UTD) ratio, further improving sample efficiency. To the best of our knowledge, in the low data regime of each benchmark, EfficientTDMPC achieves state-of-the-art (SOTA) in terms of sample efficiency on HumanoidBench-Hard and DMC hard, while matching SOTA on DMC easy.
♻ ★ Visual Cue Guided Video Planning for Generalizable Robot Navigation
Generative video models can serve as a promising backbone for robot navigation by predicting future observations as video plans. Recent approaches often condition video planning on short-horizon guidance and recover geometric waypoints through scene reconstruction, leaving longer-horizon planning and precise video-to-action translation less explored. We present CueNav, a video model-based navigation framework combining visual cue guided video planning with an embodiment-specific Inverse-Dynamics Model (IDM). As visual cues, we use a Bird's-Eye View (BEV) map to convey global task context and retain part of the robot body in the egocentric observation to expose embodiment context. These cues guide the video planner, while the IDM translates dense flow fields extracted from the video plan into robot actions. With the visual cue encoding global task context, CueNav achieves nearly 2x higher success in maze navigation than planning without the cue. The body-aware view with the IDM enables precise navigation with 70% success in a narrow passage where comparison methods largely fail to complete the task. We further demonstrate zero-shot semantic-conditioned navigation and deployment of the same video planner across different robot platforms. Our results show that visual cue-guided video planning with embodiment-specific action grounding paves the way toward a generalizable navigation framework for longer-horizon planning and embodiment-aware control. Additional results and code are available on our project website: https://cuenav.github.io.
comment: Project website: https://cuenav.github.io
♻ ★ Veo-Act: Enhancing VLA Policies with Frontier Video Models
Video generation models can produce coherent vi- sual sequences depicting object motion and interactions. We in- vestigate how frontier video generation models can complement vision-language-action policies to enhance generalizable robotic manipulation. VLA policies have become a dominant paradigm for robot learning, but their action-oriented adaptation of pretrained VLMs can weaken semantic generalization, limiting robustness in ambiguous or out-of-distribution manipulation scenarios. We use video models as visual planners, motivated by their potential to generalize across complex scenes and their priors over hand motion. However, manipulation methods based on video models often lack the precision and temporal responsiveness needed for low-level dexterous interaction. To address this gap, we present Veo-Act, a hierarchical framework with Veo-3.1 as a high-level motion planner and a VLA policy as the low-level executor. A multi-head inverse dynamics model converts generated frame pairs into actions and learns an interaction gate to trigger the handoff to reactive VLA control. Experiments in simulation and on a real robot show improved instruction following and overall task success over the baseline VLA in novel and semantically complex manipulation settings, supporting the complementary roles of video planning and reactive interaction.
comment: 16 pages, 12 figures. Equal contribution by Zhongru Zhang, Chenghan Yang, Qingzhou Lu and Yanjiang Guo. Project lead: Yanjiang Guo
♻ ★ Proprioception-Anchored Cross-Modal Pretraining for Zero-Shot Sim-to-Real Contact-Rich Assembly
Contact-rich assembly remains challenging because it requires submillimeter spatial accuracy and reliable interpretation of forces during sustained contact. Although simulation-based reinforcement learning offers a scalable training paradigm, discrepancies in visual observations, contact dynamics, and force/torque (F/T) measurements often limit policy transfer. We observe that proprioception is comparatively consistent across domains because joint positions are expressed in a shared calibrated coordinate system and joint velocities are computed consistently in simulation and on hardware. Based on this observation, we present PACE (Proprioception-Anchored Cross-Modal Encoder), which supervises temporal visual and F/T representations by predicting proprioceptive state transitions. Static domain-specific factors, including lighting, texture, and sensor bias, contain little information about joint motion; optimizing the proposed objective therefore suppresses their influence on the learned representation while retaining task-relevant motion cues. Policies trained on frozen PACE features are directly deployed on hardware without real-world fine-tuning or object-pose tracking. Across four contact-rich assembly tasks, PACE attains an average real-world success rate of 93.3\% and only a 2.7-percentage-point sim-to-real drop, while remaining robust to perturbations that substantially degrade pose-based and learned-fusion baselines.
♻ ★ UWA360CAM: A 360$^{\circ}$ 24/7 Real-Time Streaming Camera System for Underwater Applications
Omnidirectional camera is a cost-effective and information-rich sensor highly suitable for many marine applications and the ocean scientific community, encompassing several domains such as augmented reality, mapping, motion estimation, visual surveillance, and simultaneous localization and mapping. However, designing and constructing such a high-quality 360$^{\circ}$ real-time streaming camera system for underwater applications is a challenging problem due to the technical complexity in several aspects including sensor resolution, wide field of view, power supply, optical design, system calibration, and overheating management. This paper presents a novel and comprehensive system that addresses the complexities associated with the design, construction, and implementation of a fully functional 360$^{\circ}$ real-time streaming camera system specifically tailored for underwater environments. Our proposed system, UWA360CAM, can stream video in real time, operate in 24/7, and capture 360$^{\circ}$ underwater panorama images. Notably, our work is the pioneering effort in providing a detailed and replicable account of this system. The experiments provide a comprehensive analysis of our proposed system.
comment: The theory may be wrong
♻ ★ SurgRAW: Multi-Agent Workflow with Chain of Thought Reasoning for Robotic Surgical Video Analysis
Robotic-assisted surgery (RAS) is central to modern surgery, driving the need for intelligent systems with accurate scene understanding. Most existing surgical AI methods rely on isolated, task-specific models, leading to fragmented pipelines with limited interpretability and no unified understanding of RAS scene. Vision-Language Models (VLMs) offer strong zero-shot reasoning, but struggle with hallucinations, domain gaps and weak task-interdependency modeling. To address the lack of unified data for RAS scene understanding, we introduce SurgCoTBench, the first reasoning-focused benchmark in RAS, covering 14256 QA pairs with frame-level annotations across five major surgical tasks. Building on SurgCoTBench, we propose SurgRAW, a clinically aligned Chain-of-Thought (CoT) driven agentic workflow for zero-shot multi-task reasoning in surgery. SurgRAW employs a hierarchical reasoning workflow where an orchestrator divides surgical scene understanding into two reasoning streams and directs specialized agents to generate task-level reasoning, while higher-level agents capture workflow interdependencies or ground output clinically. Specifically, we propose a panel discussion mechanism to ensure task-specific agents collaborate synergistically and leverage on task interdependencies. Similarly, we incorporate a retrieval-augmented generation module to enrich agents with surgical knowledge and alleviate domain gaps in general VLMs. We design task-specific CoT prompts grounded in surgical domain to ensure clinically aligned reasoning, reduce hallucinations and enhance interpretability. Extensive experiments show that SurgRAW surpasses mainstream VLMs and agentic systems and outperforms a supervised model by 14.61% accuracy. Dataset and code is available at https://github.com/jinlab-imvr/SurgRAW.git .
♻ ★ PACT-WAM: Predicting Actions and Visual Foresight with Compact Temporal Encoding for Robot Manipulation
Robot manipulation uses temporal context to select actions and visual foresight to assess their consequences, yet dense representations of past and future observations incur substantial processing costs. We introduce PACT-WAM, a world-action model that jointly generates a 16-step action trajectory and its temporally corresponding visual forecast through conditional flow sampling. Hierarchical history encoding assigns coarse spatial representations to earlier observations and finer representations to recent ones, retaining 16 observations with 256 tokens per view, 75% fewer than dense encoding of the same frames. A shared flow module jointly updates continuous action and visual states through two modality-specific heads under transition-wise causal attention, and a TiTok-VAE decoder reconstructs multi-view future images from the visual latents. Decoded forecasts also support Proposal Review (PR), a vision-language model component for execution-prefix selection and proposal rejection. Without PR, PACT-WAM achieves average success rates of 98.6%, 92.3%, and 78.0% on LIBERO, RoboTwin 2.0, and real-world Piper tasks, respectively. PR provides a test-time enhancement, raising these rates to 99.5%, 93.4%, and 86.7%. Ablations show that hierarchical history allocation and joint action-visual generation improve control success, while analyses of visual capacity and forecast-guided execution characterize the trade-offs between success and proposal-generation cost.
♻ ★ DefVINS: Visual-Inertial Odometry for Deformable Scenes ICRA 2027
Deformable scenes violate the rigidity assumptions underpinning classical visual--inertial odometry (VIO), often leading to over-fitting to local non-rigid motion or to severe camera pose drift when deformation dominates visual parallax. In this paper, we introduce DefVINS, the first visual-inertial odometry pipeline designed to operate in deformable environments. Our approach models the odometry state by decomposing it into a rigid, IMU-anchored component and a non-rigid scene warp represented by an embedded deformation graph. As a second contribution, we present VIMandala, the first benchmark containing real images and ground-truth camera poses for visual-inertial odometry in deformable scenes. In addition, we augment the synthetic Drunkard's benchmark with simulated inertial measurements to further evaluate our pipeline under controlled conditions. We also provide an observability analysis of the visual-inertial deformable odometry problem, characterizing how inertial measurements constrain camera motion and render otherwise unobservable modes identifiable in the presence of deformation. This analysis motivates the use of IMU anchoring and leads to a conditioning-based activation strategy that avoids ill-posed updates under poor excitation. Experimental results on both the synthetic Drunkard's and our real VIMandala benchmarks show that DefVINS outperforms rigid visual--inertial and non-rigid visual odometry baselines. Our source code and data will be released upon acceptance.
comment: 4 figures, 2 tables. Submitted to IEEE ICRA 2027
♻ ★ Learning While Deploying: Fleet-Scale Reinforcement Learning for Generalist Robot Policies
Generalist robot policies increasingly benefit from large-scale pretraining, but offline data alone is insufficient for robust real-world deployment. Deployed robots encounter distribution shifts, long-tail failures, task variations, and human correction opportunities that fixed demonstration datasets cannot fully capture. We present Learning While Deploying (LWD), a fleet-scale offline-to-online reinforcement learning framework for continual post-training of generalist Vision-Language-Action (VLA) policies. Starting from a pretrained VLA policy, LWD closes the loop between deployment, shared physical experience, policy improvement, and redeployment by using autonomous rollouts and human interventions collected across a robot fleet. To stabilize learning from heterogeneous, sparse-reward fleet data, LWD combines Distributional Implicit Value Learning (DIVL) for robust value estimation with Q-learning via Adjoint Matching (QAM) for policy extraction in flow-based VLA action generators. We validate LWD on a fleet of 16 dual-arm robots across eight real-world manipulation tasks, including semantic grocery restocking and 3--5 minute long-horizon tasks. A single generalist policy improves as fleet experience accumulates, reaching an average success rate of 95%, with the largest gains on long-horizon tasks.
comment: Project page: https://learning-while-deploying.github.io/
♻ ★ EmboAlign: Aligning Video Generation with Compositional Constraints for Zero-Shot Manipulation
Video generative models (VGMs) pretrained on large-scale internet data can produce temporally coherent rollout videos that capture rich object dynamics, offering a compelling foundation for zero-shot robotic manipulation. However, VGMs often produce physically implausible rollouts, and converting their pixel-space motion into robot actions through geometric retargeting further introduces cumulative errors from imperfect depth estimation and keypoint tracking. To address these challenges, we present EmboAlign, a data-free framework that aligns VGM outputs with compositional constraints generated by vision-language models (VLMs) at inference time. The key insight is that VLMs offer a capability complementary to VGMs: structured spatial reasoning that can identify the physical constraints critical to the success and safety of manipulation execution. Given a language instruction, EmboAlign uses a VLM to automatically extract a set of compositional constraints capturing task-specific requirements, which are then applied at two stages: (1) constraint-guided rollout selection, which scores and filters a batch of VGM rollouts to retain the most physically plausible candidate, and (2) constraint-based trajectory optimization, which uses the selected rollout as initialization and refines the robot trajectory under the same constraint set to correct retargeting errors. We evaluate EmboAlign on six real-robot manipulation tasks requiring precise, constraint-sensitive execution, improving the overall success rate by 43.3 percentage points over the strongest baseline without any task-specific training data.
♻ ★ I-Perceive: A Foundation Model for Vision-Language Active Perception
Active perception - the ability of a robot to proactively select viewpoints to acquire task-relevant information - is essential for robust operation in real-world environments. However, existing approaches are typically limited to fixed objectives or constrained settings, and struggle to generalize to open-ended perception intents specified in natural language. We propose I-Perceive, a foundation model for language-conditioned active perception in large-scale indoor environments. Given a query image, a set of context images, and a natural language instruction, I-Perceive predicts a 6D camera pose that fulfills the specified perception intent. The model integrates a vision-language pathway for semantic grounding with a geometric reasoning pathway for multi-view 3D understanding, connected via multi-layer semantic fusion to enable language-conditioned geometric reasoning. To support scalable training, we construct a large-scale dataset of language-viewpoint pairs from both real-world scene-scanning data and simulated environments using an automated pipeline. Extensive experiments demonstrate that I-Perceive significantly outperforms strong baselines on prediction accuracy, viewpoint feasibility, and instructions alignment. The model exhibits strong zero-shot generalization to unseen scenes and instructions, and enables closed-loop active perception, progressively refining viewpoints over sequential interactions.
♻ ★ The Latent That Never Was: A Forensic Re-run of the CVAE Ablation in Action Chunking Transformers
Action Chunking Transformers (ACT) are widely used to learn robot manipulation from demonstrations. Their conditional variational autoencoder includes an encoder meant to capture differences between demonstrations during training. The original ACT paper reported that encoder removal dropped the mean success rate from 35% to 2% on two simulated tasks with human demonstrations. We re-ran this ablation in the original code and checked whether the findings depend on the implementation or training data. The published drop does not reappear in our tests, although smaller gains or losses in success rate remain uncertain. To investigate the discrepancy, we varied training length and how checkpoints are selected for evaluation. Both can reverse which policy scores higher, but the published drop's cause remains unknown. Success rates alone leave open whether the encoder provides information that helps the policy reconstruct demonstrated actions. On the tested ACT benchmark, the sampled latent provides little reconstruction benefit at every tested nonzero weight of the penalty on latent information. At inference, ACT leaves this latent unused and sets it to zero. Skipping the encoder increases training throughput in both implementations we timed. We release code, evaluation tools and results so others can repeat the comparisons and test the encoder on other tasks.
♻ ★ Agentic Real2Sim: Physics-based World Modeling with Vision-Language Agents
Real-to-sim conversion for robotic interaction with objects remains labor-intensive because it requires more than visual reconstruction: a streamlined real2sim process must recover scene geometries and object states, infer physical parameters, and assemble actors, objects, cameras, poses, and trajectories into a runnable physical simulation. Today this process still depends on brittle workflow glue across visual perception tools and simulators: manual tuning of visual foundation models, mesh cleanup, coordinate frame alignments, etc. We introduce \textit{Agentic Real2Sim}, a framework for generalized physical world modeling with vision-language agents that converts a real-world recording of object-robot interaction into a simulatable episodic twin, and connects the resulting twin to downstream policy fine-tuning and evaluation. We evaluate Agentic Real2Sim on rigid-object manipulation, deformable-object interaction, and humanoid motion scenes, spanning domains that are usually handled by separate Real2Sim pipelines. The framework's agentic decisions can be driven by an open-weight VLM backend at a small fraction of the cost of frontier models, while attaining a comparable conversion success rate. The framework further supports custom scene conversion, fine-tuning of a pretrained policy with data generated from converted episodes, and works effectively as a surrogate for real-world policy evaluation. The project site, including code is available at https://agentic-real2sim.github.io.
comment: Post conf sub update
♻ ★ Explicit Language Memory for Long-Horizon Planning in Vision-Language-Action Models
Vision-language-action (VLA) models provide a unified paradigm for connecting visual perception, language understanding, and robotic control. However, existing VLA models still face major challenges in long-horizon tasks: sparse expert demonstrations constrain cross-task compositional generalization; the non-Markovian nature of long-horizon tasks makes it difficult for policies conditioned only on current observations to maintain temporal consistency; limited closed-loop error correction allows execution errors to accumulate; and end-to-end action fine-tuning may weaken the high-level semantic representations of vision-language model (VLM) backbones. To address these issues, we propose a hierarchical long-horizon VLA architecture with an explicit language-memory module. The central idea is to convert discrete temporal observations into a coherent textual memory sequence with temporal logic. The system is decoupled into a high-level VLM and a low-level VLA: the high-level VLM performs semantic reasoning through a visual question answering training paradigm, while the low-level VLA executes precise continuous control conditioned on subtask instructions and visual observations. The high-level VLM recursively updates both language memory and subtask instructions using the previous memory as a contextual anchor, enabling persistent temporal tracking and dynamic correction during long-horizon execution. We evaluate the proposed method in multiple simulation environments and conduct sim-to-real experiments on a real robotic platform. The results demonstrate that explicit language memory improves the success rate and robustness of VLA models on complex long-horizon tasks while providing an interpretable semantic account of the decision process.
comment: This submission has been withdrawn by the authors due to unresolved differences among the coauthors regarding the manuscript's novelty and technical positioning, including substantial overlap with concurrent work
♻ ★ Mem2Ego: Empowering Vision-Language Models with Global-to-Ego Memory for Long-Horizon Embodied Navigation
Recent advancements in Large Language Models (LLMs) and Vision-Language Models (VLMs) have made them powerful tools in embodied navigation, enabling agents to leverage commonsense and spatial reasoning for efficient exploration in unfamiliar environments. Existing LLM-based approaches convert global memory, such as semantic or topological maps, into language descriptions to guide navigation. While this improves efficiency and reduces redundant exploration, the loss of geometric information in language-based representations hinders spatial reasoning, especially in intricate environments. To address this, VLM-based approaches directly process ego-centric visual inputs to select optimal directions for exploration. However, relying solely on a first-person perspective makes navigation a partially observed decision-making problem, leading to suboptimal decisions in complex environments. In this paper, we present a novel vision-language model (VLM)-based navigation framework that addresses these challenges by adaptively retrieving task-relevant cues from a global memory module and integrating them with the agent's egocentric observations. By dynamically aligning global contextual information with local perception, our approach enhances spatial reasoning and decision-making in long-horizon tasks. The proposed method surpasses previous state-of-the-art approaches by a significant margin on both the HSSD and HM3D benchmarks and demonstrates strong performance on a real robot.
comment: 8 pages, 4 figures
♻ ★ Does Online Gravity Estimation Matter? Revisiting a Silent Design Split in LiDAR-Inertial Odometry
LiDAR-inertial odometry (LIO) systems differ in whether they continue estimating gravity after initialization. We compare four gravity-bias state configurations in each of FAST-LIO2 and LIO-SAM, then separately test a gravity-direction factor. Across 12 dataset sequences evaluated with FAST-LIO2, fixing gravity under continuous LiDAR correction produces mean paired changes in vertical and 3D position errors with 90% confidence intervals within $\pm 2\%$. Tests on 4 sequences with LIO-SAM likewise show no consistent benefit from online gravity. Multi-second LiDAR outages, unlike reduced range or field of view, reveal trajectory-dependent costs of fixing gravity. A history-matched 23D-to-21D switch places the repeatable 3D error increase after LiDAR updates resume. Under 5-s outages, a direction factor from the same IMU used for preintegration improves accuracy on Hall05 but worsens both errors with online gravity on TUHH. Dynamic-start tests also show fixed-bias failures at particular starting phases. We recommend keeping gravity and accelerometer bias online for robustness; use a direction factor only after verifying vertical and 3D accuracy gains under the intended operating conditions.
comment: 8 pages, 5 figures. Code, evidence, and video: https://github.com/jiejie567/rethink-lio-gravity
♻ ★ Planning in the Backbone: DiffAdapterVLA for Native Continuous Trajectory Generation with Driving VLMs
Pretrained driving vision-language models (VLMs) integrate visual, route, language, and driving context into rich driving priors, yet their representation objectives remain separated from continuous driving planning. Existing methods typically begin trajectory generation only after the VLM has formed a final condition, leaving depth-wise condition computation outside the stepwise formation of trajectory state. We introduce DiffAdapterVLA, which realizes Planning in the Backbone: it injects explicit trajectory tokens into selected VLM late layers, bringing trajectory state into backbone forward computation, where it co-evolves with driving conditions at different depths. Lightweight layer-wise DiffAdapters organize this computation into recursive trajectory refinement, while asymmetric joint attention preserves directed guidance from the condition stream to trajectory planning. By placing planning within existing backbone computation rather than relying on an independent trajectory planner, DiffAdapterVLA adapts only lightweight trajectory modules to turn existing driving priors into efficient continuous planning capability. NAVSIM results show that it achieves high-quality closed-loop planning with low end-to-end latency using few trainable parameters, and demonstrate that jointly evolving trajectory state and depth-wise driving conditions in VLM late-layer computation effectively realizes continuous trajectory planning.
comment: 21 pages, 8 figures
♻ ★ HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harness
Embodied navigation requires agents to ground instructions or object goals in spatial observations and translate plans into successful execution. As multimodal large language models (MLLMs) become increasingly capable, they offer stronger support for navigation without task-specific training; however, improved semantic reasoning alone does not ensure that proposed actions remain consistent with spatial evidence, task progress, and execution outcomes. We introduce HarnessVLN, a zero-shot, training-free framework that unifies instruction-following and object-goal navigation through a shared Agent Harness. The Harness coordinates perception, memory, and execution tools through a unified interface, validating planner proposals for evidential support, geometric feasibility, and subgoal consistency before dispatch. It jointly manages hierarchical event memory and a persistent Spatiotemporal Graph to track task progress, preserve spatial evidence, and contextualize failures. Structured execution feedback updates this shared state, guiding subsequent planning, recovery, and termination. Across R2R, RxR, HM3D-v2, and HM3D-OVON, HarnessVLN achieves success rates of 60.8%, 53.9%, 76.0%, and 59.3%, respectively, outperforming prior training-free state-of-the-art methods. Humanoid robot deployment further demonstrates its applicability to both navigation tasks in real-world environments. The project page is available at https://agibot-harnessvln.netlify.app/.
♻ ★ Enhancing Human-Likeness in Reinforcement Learning Agents via Hierarchical Macro Action Quantization
Human-like agents are a long-standing goal of artificial intelligence. Despite strong performance, most reinforcement learning (RL) agents remain reward-driven and often exhibit behaviors that differ from humans, limiting interpretability and reliability. In this work, we introduce a novel human-like RL framework that predicts action sequences closely aligned with human behaviors while maximizing rewards. Specifically, we encode human demonstrations into macro actions using a hierarchical macro action quantization approach (HiMAQ) consisting of two successive levels of vector quantization. The lower quantization level maps input actions to fine-grained subaction clusters, while the higher quantization level aggregates these subaction clusters into action clusters. Extensive evaluations on the D4RL benchmarks show that our hierarchical approach outperforms the non-hierarchical baseline (MAQ), achieving higher human-likeness scores and better success rates than previous RL agents. The improvements generalize across integrations with various RL algorithms, namely IQL, SAC, and RLPD.
♻ ★ LieSpline-DP: Lie-Group B-Spline Diffusion Policy for Smooth Robot Manipulation
Diffusion Policy (DP) is a powerful Learning from Demonstration (LfD) method for robotic manipulation, yet it suffers from discontinuous and non-smooth trajectories. Spline-based action representations promote smooth motion within individual action chunks, but existing spline-based methods neither guarantee cross-chunk $C^2$ continuity nor account for the group structure of $\mathrm{SE}(3)$. We therefore propose LieSpline-DP, a Lie-group B-spline diffusion policy that generates end-effector trajectories directly on $\mathrm{SE}(3)$ and couples consecutive plans by sharing their boundary control poses, ensuring $C^2$ continuity throughout the entire planned trajectory. Across three real-robot tasks, LieSpline-DP produces lower trajectory jerk and higher task success rates than the DP baseline. The gains are particularly pronounced in real-world tasks involving liquids and flexible objects: in our real-robot experiments, LieSpline-DP achieved a 100% success rate on both pouring and bucket hooking, whereas the DP baseline achieved only 10% and 30%, respectively.
comment: 8 pages, 6 figures, 3 tables
♻ ★ A Hierarchical Spatiotemporal Action Tokenizer for In-Context Imitation Learning in Robotics
We present a novel hierarchical spatiotemporal action tokenizer for in-context imitation learning. We first propose a hierarchical approach, which consists of two successive levels of vector quantization. In particular, the lower level assigns input actions to fine-grained subclusters, while the higher level further maps fine-grained subclusters to clusters. Our hierarchical approach outperforms the non-hierarchical counterpart, while mainly exploiting spatial information by reconstructing input actions. Furthermore, we extend our approach by utilizing both spatial and temporal cues, forming a hierarchical spatiotemporal action tokenizer, namely HiST-AT. Specifically, our hierarchical spatiotemporal approach conducts multi-level clustering, while simultaneously recovering input actions and their associated timestamps. Finally, extensive evaluations on multiple simulation and real robotic manipulation benchmarks show that our approach establishes a new state-of-the-art performance in in-context imitation learning.
♻ ★ Real-World Reinforcement Learning with MPC Scaffolding for Dexterous Manipulation
Real-world reinforcement learning (RL) offers a promising route to dexterous manipulation policies that can adapt directly from physical interaction, but learning is hindered by inefficient early exploration and costly failures. We propose a framework that uses sampling-based model predictive control (MPC) as scaffolding for real-world dexterous RL, providing structured prior experience and task-directed guidance during learning without human demonstrations or corrective actions. A small set of MPC trajectories is first used to populate an offline replay buffer and to pretrain the actor and critic. During online learning, MPC intermittently guides data collection while an off-policy Soft Actor-Critic learner trains from both prior MPC experience and newly collected physical interaction, with control gradually transitioning to the learned policy. On continuous in-hand rotation with a 16-DoF Allegro hand, initialized from 20 MPC trajectories collected in 12 minutes on hardware, the policy reaches 100\% success after 7 minutes of online RL, with about three object drops on average during training. After 20 minutes of online learning, the policy achieves more than five times the rotation speed of the MPC controller and completes 1000 consecutive rotations without a drop. Ablations show complementary benefits from MPC-based pretraining, retained MPC experience, and online MPC guidance, while additional experiments demonstrate rapid adaptation to new object geometries and successful goal-conditioned reorientation.
♻ ★ Primitive-Informed Sampling-Based MPC for Multi-Fingered Dexterous Manipulation
We present a primitive-informed sampling-based model predictive control (MPC) framework for multi-fingered dexterous manipulation. Sampling-based MPC evaluates candidate control trajectories through forward simulation without requiring gradients through complex contact dynamics. However, directly sampling these trajectories in the high-dimensional joint space of a dexterous hand is inefficient and makes performance strongly dependent on the sampling distribution. Our framework biases sampling using low-dimensional manipulation primitives that encode coordinated finger motions, while simultaneously optimizing joint-level residuals to adapt these motions to the current hand-object configuration. Task-related rollout constraints reject infeasible trajectories during forward simulation, improving the effective use of the sampling budget. We evaluate the approach on a 16 DoF Allegro hand using a synchronized MuJoCo digital twin. Ablations show that both the primitive and residual are necessary for reliable continuous in-hand rotation, that increasing the sampling budget alone does not recover this coordination, and that rollout constraints substantially improve success rate. A primitive extracted for one object size transfers to other sizes and remains effective under model mismatch. The framework further supports grasping, object reorientation, and coordinated arm-hand manipulation, using primitives extracted from both a simulation-trained policy and human hand-motion data.
♻ ★ Not All Agreement Counts as Corroboration: Provenance-Conserving Multi-View Fusion for Typed Action Admission in Human-Robot Collaboration
Better probability scores do not establish that evidence has been counted correctly. Repeated inference over one observation can improve predictions without adding an evidential origin. Source-local numerical attributes alone cannot in general distinguish repeated derivations from separately countable acquisitions. PACT (Provenance-Aware evidence Conservation and Typed action admission) separates evidence magnitude from countability through a supplied provenance partition. Under singleton fidelity and insertion non-amplification, the coordinatewise meet is the unique pointwise greatest admissible within-component rule. Component budgets add under stated commensurability and separate-component additivity assumptions. Matched reassignments hold numerical outputs fixed while varying the counting relation. In four of 12 replicated-source tests on HandWritten, false refinement lowers macro-averaged negative log-likelihood and Brier score while increasing normalized common-support area under the risk-coverage curve (ncsAURC). In the controlled handover benchmark, removing the constructed adversarial-consensus condition leaves a 0.056 reduction in ncsAURC for provenance-partition aggregation relative to singleton aggregation under the same score functional. The corroboration contrast disappears, and method ranking remains selection-score dependent. In offline, reference-based human-robot collaboration with four prompts per camera and all other admission inputs fixed, duplicating each prompt output within its camera from multiplicity one to eight leaves all 720 PACT typed responses per checkpoint unchanged. Probability quality and evidence countability require separate evaluation.
comment: 35 pages, 8 figures, 15 tables. Revised manuscript with clarified theoretical assumptions and evaluation scope. Code and supporting materials: https://github.com/ZekaiJ/PACT
♻ ★ CorrRisk-WM: Corridor-Conditioned Risk World Modeling for Safety-Critical Trajectory Planning
Safe local planning requires forecasting surrounding-agent motion and evaluating candidate-specific risks, since identical agent motion can pose different risks to different ego trajectories. We present CorrRisk-WM, a planning-oriented partial world model coupling environment evolution with supervised intrusion and near-miss prediction over bounded candidate-trajectory corridors. A latent environment model recursively predicts agent states and updates agent-agent and agent-map interactions. Each candidate queries the evolving environment through footprint- aware geometry and learned agent-corridor representations. A lightweight recurrent risk module uses temporal context to estimate per-slice hazards; survival aggregation yields first-entry and horizon-level event probabilities. On 29,176 scenarios from 100 Waymo validation shards, CorrRisk-WM achieves intrusion average precision (AP) of 0.8567 and 1-m near-miss first-entry AP of 0.8671. In baseline comparisons, it attains the highest near-miss AP at all three distance thresholds and the lowest observed open-loop collision rate (4.88%), with route progress of 15.35 m. Across three seeds, removing dynamic environment modeling or candidate-conditioned geometric interaction reduces mean intrusion AP from 0.8590 to 0.7624 and 0.7252, respectively. These results support coupling environment evolution with candidate-conditioned geometric reasoning for risk prediction and safety-oriented candidate selection.
comment: 9 pages, 3 figures; added an AI-use disclosure, clarified the appendix description, and revised a figure; results unchanged
♻ ★ RoboGPU: Accelerating GPU Collision Detection for Robotics
Autonomous robots are anticipated to be deployed soon in domains ranging from transportation to healthcare and home assistance. Enabling autonomous robotics requires a computation platform flexible enough to execute a diverse and evolving collection of workloads while meeting real-time requirements. We believe a GPU-like architecture will be a key component of such platforms. Recent GPUs combine a flexible parallel processing fabric augmented with efficient support for important application domains via embedded accelerators (e.g., Tensor Cores), and a GPU-like architecture has reportedly been adopted for the Tesla AI5 accelerator. While current GPUs are effective at supporting emerging neural motion planners, we find that collision detection is crucial for evaluating their proposed trajectories and that this step appears to require dedicated acceleration to operate in real-time. In this work, we propose RoboCore, an accelerator block embedded within a robotics-focused GPU (RoboGPU) architecture. We explore and compare architectural modifications to address the gaps of existing ray tracing accelerators (RTAs) for robotics and find that RoboCore computes collision queries 2.8$\times$ faster than RTA implementations using 48% less energy with 2% more area than RTAs. RoboCore is 13.3$\times$ faster than a CUDA baseline, and achieves 3.4$\times$ end-to-end speedup on a neural motion planner and 1.1$\times$ speedup on Monte Carlo Localization compared to a baseline GPU. This demonstrates that a hybrid approach of embedded specialization within a flexible general-purpose GPU architecture is suitable for supporting advancements in robotics. Code available at: https://ubc-aamodt-group.github.io/robogpu/
♻ ★ Legislating World-Model-Based Planning with Legal Reasoning
As robotic systems grow more general, legal norms are needed to integrate them into society. This paper extends the isomorphism problem of aligning legal source texts with their encodings, and measures two key challenges to robot normative control: (1) the grounding isomorphism gap, where perception error grounds false atoms for legal reasoning, and (2) the ontological isomorphism gap, where one legal conclusion admits many faithful translations into planning constraints. The paper introduces a legal planning stack that employs Defeasible Deontic Logic (DDL) to constrain a motion planner. The stack leverages learned world models to plan and to provide legal context, enabling ex ante governance that intervenes before an illegal action is executed. It was deployed on a simulated robot arm pushing a cube across a 3x3 grid. The findings were (1) the legislated agent abided substantially more often than the non-legislated one, and modeling perception uncertainty lifted abidance even further, (2) the legal reasoning ran efficiently at runtime and its verdicts were auditable, and (3) the stack adapted to exogenous signals and endogenous rule changes. Both gaps were measured: (4) world model and probe error corrupted the factual input for the DDL reasoner, and (5) a single law admitted several faithful metric interpretations yielding drastically different abidance. Thus, ex ante legislation functions as intended, and closing these gaps with a standardized mapping from the law to runtime constraints and improved fact grounding from perception will yield robust laws that align robot behavior with society's norms. Project page: https://dylanwaldner-cail.github.io/Legislated-Planner/.
comment: Project page: https://dylanwaldner-cail.github.io/Legislated-Planner/
♻ ★ Learn2Drive: A neural network-based framework for socially compliant automated vehicle control
This study introduces a novel control framework for adaptive cruise control (ACC) in automated driving, leveraging neural networks and physics-informed constraints. As automated vehicles (AVs) adopt advanced features like ACC, transportation systems are becoming increasingly intelligent and efficient. However, existing AV control strategies primarily focus on optimizing the performance of individual vehicles or platoons, often neglecting their interactions with human-driven vehicles (HVs) and the broader impact on traffic flow. This oversight can exacerbate congestion and reduce overall system efficiency. To address this critical research gap, we propose a neural network-based, socially compliant AV control framework that incorporates social value orientation (SVO). This framework enables AVs to account for their influence on HVs and traffic dynamics. By leveraging AVs as mobile traffic regulators, the proposed approach promotes adaptive driving behaviors that reduce congestion, improve traffic efficiency, and lower energy consumption. Numerical results demonstrate the effectiveness of the proposed method in adapting to varying traffic conditions, thereby enhancing system-wide efficiency. Specifically, when the AV's control mode shifts from prioritizing its own energy conservation to optimizing collective traffic flow efficiency, the controlled AV proactively adapts its acceleration profile. This prosocial behavior yields at least a 38.39\% improvement in the average speed of downstream vehicles and effectively dampens traffic oscillations, demonstrating significant enhancements in system-wide dynamics. The implementation code is available https://github.com/lilab2024/Learn2Drive-SVO_v1.git.
comment: Y. Liu, S. Halder, S. Wang and T. Li, "Learn2Drive: A Neural Network-Based Framework for Socially Compliant Automated Vehicle Control," in IEEE Transactions on Intelligent Transportation Systems, doi: 10.1109/TITS.2026.3724379
♻ ★ Drag-Aware Aerodynamic Manipulability for Torque-Limited Redundant Multirotors: Aerodynamic Promptness based on the Symmetric Acceleration Capacity
Aerodynamic promptness quantifies how rotor-speed variations generate multirotor wrench variations, but its Euclidean formulation assigns the same local cost to a given rotor acceleration at every operating speed. This work develops a capacity-aware extension for redundant multirotors with arbitrary numbers of heterogeneous rotors and wrench components. Under bounded motor torque and aerodynamic drag, each generally asymmetric instantaneous rotor-acceleration interval contains a largest zero-centered subset whose radius defines the symmetric acceleration capacity (SAC). The SAC induces a Riemannian metric on the positive-capacity rotor-speed region. Propagating its co-metric through the nonlinear rotor-speed-to-wrench differential yields a state-attached task-rate capability matrix and ellipsoid. The corresponding inverse quadratic form equals the minimum normalized rotor-acceleration effort required to realize a prescribed wrench rate, while the ellipsoid volume defines the drag-aware aerodynamic manipulability (DAAM) index. Fiberwise DAAM maximization provides a task-coordinate-invariant criterion for selecting task-equivalent actuator states; its maximizing set exists on compact regular domains and can be nonconvex and set valued. Low-dimensional two- and three-rotor studies make the resulting fiberwise geometry and parameter dependence directly visible. A complementary two-rotor use case shows how DAAM can inform a continuous allocation section subject to directional motor-torque feasibility. For two heterogeneous propulsion systems, the resulting sections reduce saturation-induced force-tracking degradation relative to the pseudoinverse in the faster command bands
Multiagent Systems
★ Cognitive Extensions for Dual-Process Language Agents: Memory and Self-Reflection in Interactive Environments
Language agents remain brittle in interactive environments, where success requires long-horizon state tracking, valid action execution, and recovery from failed steps. We extend SwiftSage, a dual-process agent that combines a fast action proposer with a slower planner, using two modular cognitive extensions: an Adaptive Memory Module (AMM) for salience-gated episodic storage and trigger-driven retrieval, and a Self-Reflection Module (SRM) for bounded execution-time validation and corrective intervention. Both modules are implemented as feature-flagged extensions over the same execution substrate, enabling controlled ablations on ScienceWorld. Across four configurations---baseline, baseline+AMM, baseline+SRM, and the full system---the full system achieves the best mean final score (64.62), success rate (43.17%), and successful-step efficiency (19.33 steps), while SRM is the strongest standalone contributor. The results suggest that execution-time control is the dominant bottleneck in this setting, while episodic memory becomes most useful once the runtime loop is stabilized.
comment: 13 pages, 1 figure
★ Flag Game: A Toy Model for Mechanistic Swarm Interpretability
Emergent coordinated behaviors of AI agents are starting to present critical safety risks. A key phenomenon driving these behaviors is the rapid formation and spread of beliefs about the world, and mechanistic understanding is crucial for collective alignment. To this end, we introduce the Flag Game, a toy model for studying the mechanisms of collective belief formation. Concretely, a hidden country flag defines the ground truth, and each bounded agent directly observes only a private crop but can exchange beliefs and weigh social evidence from peers. Despite its simplicity, the Flag Game reproduces rich collective phenomenology: non-monotonic scaling of performance with population size, accuracy gains from social-awareness prompting and team diversity, and strong effects of organizational structure. In particular, we identify that collective belief collapse at small population sizes turns into collective belief polarization as the population grows. This polarization causes the performance decline at large population sizes, but creates diversity in collective beliefs. Finally, we dissect the mechanisms underlying collective belief collapse and polarization with two complementary approaches. We first introduce social circuit attribution, a technique to predict which agent, and what view, matters most to collective dynamics, and verify its predictions by causal interventions on agents, tracing how agent patching changes collective outcomes. However, the efficacy of causal interventions on agents decreases as the population grows. We therefore develop a statistical mechanical theory for larger populations and verify that it matches the empirical phase diagram. Together, these results take a first step toward mechanistic swarm interpretability, a science of how the properties of individual agents and their communication give rise to emergent collective behavior.
comment: 21 pages, 10 figures
★ Social Laws for Multi-agent Coordination in Stochastic Environments ICAPS 2026
In multi-agent environments, coordinating agents to prevent interference and ensure robust individual performance is a critical challenge. Previous research on social laws for multi-agent systems has primarily focused on deterministic, goal-based settings. This paper extends the concept of social laws to stochastic, reward-based environments, proposing a formalism for defining and verifying their robustness under various conditions. We introduce the notion of $α$-robustness, a measure of the guaranteed utility each agent retains while pursuing its optimal single agent policy, assuming all agents obey the social law. We then present an approach for robustness verification of social laws in stochastic settings, based on a reduction to solving a series of Markov decision processes. Empirical evaluations on toy environments illustrate the potential of our framework.
comment: Appeared at the RIPL Workshop as part of ICAPS 2026
★ Compositional Policy Violations: When Step-Level Compliance Fails In Agentic AI Workflows
Agentic workflows now make consequential decisions in regulated settings, and the governance placed around them is almost entirely step-scoped: input-output classifiers, per turn rails, and span-level evaluators. The policies organizations actually hold, such as referral thresholds, authority limits, and review requirements, are properties of the whole execution rather than of any one step. This mismatch admits a failure mode we call a Compositional Policy Violation (CPV): every individual step passes its own check while the composed execution violates the governing policy. A predicate over a single step cannot evaluate a property that step does not determine, so no improvement in the accuracy of the step-scoped monitors detects this class. We define CPVs as the failure of step-level compliance to compose, and present a taxonomy of four types: Authority Creep, Threshold Laundering, Cumulative Sum Violation, and Context Collapse. We show that the correct repair for each class is dictated by where the guarded quantity mutates. We then introduce a provenance-aware runtime architecture that evaluates policies over complete execution traces, recomputing guarded quantities from raw provenance rather than the pipeline's derived representation.
comment: 11 Pages, 6 Figures, 2 Tables
★ Where Should Agents Live? Energy-Memory Characterization of Agentic AI for the Edge-Cloud Continuum
As telecommunication networks evolve toward autonomous 5G-Advanced and 6G operations, agentic artificial intelligence (AI) workflows, where large language models (LLMs) execute multi-step reasoning, invoke diagnostic tools, retrieve domain knowledge, and coordinate across agent teams, are increasingly embedded across the edge-cloud continuum. While the biological brain accomplishes complex cognition on an exceptionally modest metabolic power budget of approximately 20W contemporary LLMs are profoundly energy- and memory-intensive, making sustainable lifecycle orchestration a critical operational priority. However, existing AI lifecycle metrics evaluate only isolated, single-model inferences or overlook multi-agent execution graphs entirely. Consequently, network operators lack foundational models to determine whether distributed agent communication incurs meaningful energy costs and where across edge-cloud tiers agent teams should physically reside. To address this gap, we introduce agentic-eCAL, generalizing the Energy Cost of AI Lifecycle (eCAL) metric to directed multi-agent workflows by coupling a closed-form two-rate single-call energy model (compute-bound prefill and memory-bound decode) with 7-layer OSI data transport. Grounded in hundreds of GPU benchmark configurations on NVIDIA A100 and H100, 16 open-weight models and 8 orchestration topologies, we validate components of the metric and study workflow placement implications. Our findings demonstrate that inter-agent text transport incurs 0.25% of workflow energy across 5G RAN, metro, and optical links. Therefore in edge-cloud agent placement the dominant energy cost of distribution is often not the transmission of inter-agent text itself, but the additional inference and context processing induced by that communication.
★ ABM-SIRTEM: A Hybrid Agent-Based and Epidemiological Model for Pandemic Response
The COVID-19 pandemic has had profound impacts on global health, social structures, and economies. It disproportionately affected lower socioeconomic groups and those reliant on interaction-based jobs. Regulatory bodies faced the challenge of designing policies that preserve public health while limiting disruption to economic stability and productivity. Epidemiological models such as SIR and agent-based models (ABMs) have been used to study disease dynamics and the socioeconomic impacts of disease and interventions. Population-level models often simplify individual heterogeneity, while detailed ABMs can become computationally expensive as the numbers of agents and interactions increase. We propose ABM-SIRTEM, a hybrid model that incorporates occupation categories, economic productivity, and welfare at the individual level while dynamically modeling compliance with government interventions. We calibrate the model against historical positive and negative test counts from four U.S. states and examine the resulting compliance dynamics. This framework provides a basis for studying the interaction between disease spread and socioeconomic behavior in pandemic-response planning.
★ Reputation as Community Memory for the Agentic Web
Agents can now externalize experience into memory, consolidating historical traces into semantic knowledge and procedural shortcuts that persist between sessions. Such memory is typically private to a single agent. We argue that agentic memory benefits from being collective, because trustworthy knowledge of the shared environment---the data sources, services, and tools agents depend on---cannot be established by any single agent, only corroborated across many independent observers. We present Cairn, a community reputation platform that captures collective knowledge, allowing agents to query the community's opinion of a resource before use and to submit evidence-backed ratings afterward. Cairn aggregates observations via a time-decayed Beta model with confidence shrinkage and supports semantic discovery over reviewer rationales. We evaluate Cairn's reputation engine under adversarial simulation (e.g., lying, collusion, camouflage), benchmark its retrieval performance, and report a case study of rating heterogeneous agents in production.
comment: 7 pages, 5 figures, The 22nd IEEE International Conference on eScience
★ The AR Fairness Metamodel: A Structured Framework for Fairness Measures
This paper presents the AR fairness metamodel, a framework designed to represent, analyze, and compare different fairness scenarios. The metamodel considers key elements, such as agents, resources, and their attributes, and enables the systematic definition and comparison of various fairness measures. We provide examples involving both discrete and continuous measures, including equality, equity, group fairness, individual fairness, the Gini index, the Theil index, Jain's fairness index, and a detailed fairness measure for Australia's Child Care Subsidy. We also explore relationships among group fairness, individual fairness, and envy-freeness, supported by formal proofs. At the conceptual modeling level, our approach builds on the Tiles framework, which offers modular components that can be connected to capture diverse fairness definitions. The goal is to make AR-based fairness definitions practical and adaptable across contexts, providing a clear way to define, compare, and evaluate them. An implementation of the Tiles framework is available as an open-source tool, and can support fairness modeling and evaluation across a wide range of applications.
★ CC-OPI: Online Distributed Task Allocation for UAV Swarms under Communication Constraints
In multi-robot missions such as post-disaster search and rescue, a short communication range fragments a swarm of Unmanned Aerial Vehicles (UAVs) into transient information islands. Under such intermittent connectivity, the prevailing "allocate-then-execute" paradigm--which requires global consensus before any physical movement--breaks down. This paper proposes the Communication-Constrained Online Performance Impact (CC-OPI) algorithm, an event-driven method that interleaves task negotiation with physical execution. CC-OPI replans only at discrete physical and topological events and integrates two further elements. The first is a pair of cost-evaluation metrics adapted to dynamic topologies--one with a spatial locality penalty that promotes regionalized operation, the other with a deadline-aware urgency term--complemented by a non-preemptive state lock that shields each UAV's ongoing action. The second is a decentralized fault-tolerance layer that pairs version-based state synchronization with a global-time-driven emergency pool. We establish that CC-OPI terminates in finite time, free of stale-completion deadlock and of unbounded reassignment within the mission horizon. In simulations at a 250 m communication radius, CC-OPI sustains a task completion rate of about 0.80: it leads a matched online execution of the unmodified Performance Impact (PI) and Consensus-Based Bundle Algorithm (CBBA) rules by about seven percentage points, exceeds the naively transferred static baselines by roughly 20 points, and remains within several points of PI and CBBA under full connectivity. Within the tested settings, CC-OPI degrades gracefully as connectivity weakens and absorbs packet loss, terrain occlusion, and runtime task arrival. The price is more messages and some redundant travel--a deliberate trade-off of efficiency for robustness.
comment: 26 pages, 11 figures, 10 tables, including 6 pages of supplementary material. Code and data: https://github.com/bdathe-lb/CC-OPI-Exp
★ Position: It is Time to Virtualize Foundation Models with a Self-evolving Operating System Layer
AI applications have shifted from single, monolithic foundation models (FM) to compound agentic systems. Yet today's stacks remain fragmented: even as protocols (e.g., MCP, A2A) ease tool/agent connectivity, each framework embeds an implicit runtime for state, memory, budgets, and guardrails, making behavior non-portable and governance brittle. It mirrors computing before operating systems, when every program re-implemented basic services. This position paper argues that the field now needs a Foundation Model Operating System (FMOS) -- a system layer that virtualizes FM interactions analogous to how virtual machines abstract physical hardware, giving applications the illusion of dedicated, trustworthy FM instances with effectively unbounded capabilities. Internally, the FMOS orchestrates knowledge across memory tiers, model selection and resource allocation, and verification and policy enforcement. Like the human brain switching between fast intuition and slow deliberation, the FMOS learns when to intervene and when to let inference proceed directly and continuously adapting its policies based on operational experience.
★ Proxifield: Decentralized Multi-Agent Communication through Semantic Proximity
As LLM capabilities have expanded, multi-agent communication has emerged as an increasingly active area of research. Prevailing protocols often adopt rigid structures that introduce coordination bottlenecks and can degrade as the number of agents increases. We introduce Proxifield, a round-adaptive multi-agent protocol with decentralized agent decision-making that constructs sparse communication graphs from the evolving semantic proximity of agents. Without model training or a centralized planner, Proxifield connects agents using four routing signals derived at inference time: direct address, information needs, plan alignment, and information complementarity. We compare Proxifield with two representative coordination baselines, a centralized Star protocol and a decentralized Shared Context protocol, across two domains: Drone Search and Rescue and the collective-reasoning benchmark HiddenBench. We first ablate base-model capability and find that, in both domains, the performance of Proxifield improves with model size (35B -> 397B parameter model) and Proxifield outperforms all baselines at the largest scale. As team size increases, Proxifield's task-reward advantage over Star widens from 5.4% at (N=5) to 53.0% at (N=25) and 59.5% at (N=50), while Shared Context consistently underperforms both protocols. Proxifield is also substantially more robust to permanent agent failure, retaining 73.6% of its no-failure task reward under the most severe condition, compared with 58.3% for Shared Context and 38.8% for Star. These results demonstrate that decentralized, semantically adaptive routing can improve the scalability and fault tolerance of multi-agent systems.
★ BirdsongChat: A Hybrid Multi-Agent Framework for Multimodal Embodied Behavior Simulation EMNLP 2026
Multimodal embodied systems require translating human intentions into interpretable and coordinated behaviors across heterogeneous modalities. However, existing multimodal agents often rely on implicit representations, limiting controllability and cross-modal consistency. We present a hybrid multi-agent framework for interactive multimodal behavior simulation that bridges semantic reasoning and physical execution through a Unified Parameter Representation (UPR). LLM-based reasoning agents transform multimodal inputs into UPR, which encodes behavioral states and interpretable control parameters for simulation agents generating synchronized 3D motion, spatialized soundscapes, and environmental behaviors. We develop BirdsongChat as a prototype implementation of the proposed framework, using interactive avian behavior simulation as a testbed that tightly couples motion, vocalization, and environmental context. BirdsongChat is evaluated on text- and image-guided scenarios involving species, behaviors, affective states, environments, and multi-bird interactions. The system achieves normalized scores of 94.4\% for cross-modal coherence, 100% for affective consistency, and 92.6% for generation consistency. These results demonstrate that an explicit intermediate representation effectively bridges semantic reasoning and physical execution, improving controllability and multimodal synchronization. The proposed framework thus offers a generalizable design principle for embodied AI systems requiring interpretable semantic-to-physical coordination across modalities, with potential applications in bio-inspired ecoacoustics, swarm robotics, virtual environments, and creative multimedia.
comment: Paper contents accepted by EMNLP 2026 REALM
♻ ★ DM$^3$-Nav: Decentralized Multi-Agent Multimodal Multi-Object Semantic Navigation IROS
We present DM$^3$-Nav, a fully decentralized multi-agent semantic navigation system supporting multimodal open-vocabulary goal specification and multi-object missions. In our setting, decentralization implies operation without a central coordinator, global map aggregation, or shared global state at runtime. Robots operate autonomously and coordinate through ad-hoc pairwise communication, exchanging local maps, goal status, and navigation intent without synchronization. An implicit task allocation mechanism combining intent broadcasting and distance-weighted frontier selection reduces redundant exploration while preserving decentralized operation. Evaluations on HM3DSem scenes using the HM3Dv0.2 and GOAT-Bench datasets demonstrate that DM$^3$-Nav matches or exceeds centralized and shared-map baselines while eliminating single points of failure inherent in centralized architectures. Finally, we validate our approach in a real-world office environment using two mobile robots, demonstrating successful deployment relying entirely on onboard sensing and computation. A video of our real-world experiments is available online: https://drive.google.com/file/d/1QiUSCn5rIvtuTUqtuXLPgmt6S8x9-MCZ/view?usp=drive_link
comment: Accepted to the IEEE/RSJ International Conference on Intelligent Robots & Systems (IROS) 2026
♻ ★ Delayed Verification Destabilizes Multi-Agent LLM Belief: Instability Thresholds and Optimal Corrector Placement
Multi-agent large language model (LLM) systems often rely on verifier and critic agents to suppress hallucinations, but verification is delayed. During this delay, false claims can propagate through the agent network. We model this process as delayed consensus on a graph with grounded corrector nodes. Spectral decomposition by the grounded Laplacian yields a closed-form stability threshold for the verification dose: correction that is too strong or too delayed can turn consensus into oscillation. The most unstable regime occurs when the communication and verification delays coincide; for delay two, the threshold is the inverse golden ratio. The same framework gives a supermodular placement objective and a greedy (1-1/e)-approximation rule for assigning a limited corrector budget to influential nodes. Experiments across five open models confirm the predicted dose-delay oscillations. By contrast, grounded factual answering makes truth an absorbing boundary and eliminates the effect, suggesting that the instability is specific to signed-belief tasks while grounded verification remains stabilizing
comment: 29 pages, 5 figures, 3 numbered tables. Revised stability and placement claims; corrected delay indexing and empirical interpretation. Added a 400-question factual study with versioned scoring and uncertainty analysis. Clarified proofs and limitations. Code and data: https://github.com/YehudaItkin/delayed-verification-llm
♻ ★ Learn2Drive: A neural network-based framework for socially compliant automated vehicle control
This study introduces a novel control framework for adaptive cruise control (ACC) in automated driving, leveraging neural networks and physics-informed constraints. As automated vehicles (AVs) adopt advanced features like ACC, transportation systems are becoming increasingly intelligent and efficient. However, existing AV control strategies primarily focus on optimizing the performance of individual vehicles or platoons, often neglecting their interactions with human-driven vehicles (HVs) and the broader impact on traffic flow. This oversight can exacerbate congestion and reduce overall system efficiency. To address this critical research gap, we propose a neural network-based, socially compliant AV control framework that incorporates social value orientation (SVO). This framework enables AVs to account for their influence on HVs and traffic dynamics. By leveraging AVs as mobile traffic regulators, the proposed approach promotes adaptive driving behaviors that reduce congestion, improve traffic efficiency, and lower energy consumption. Numerical results demonstrate the effectiveness of the proposed method in adapting to varying traffic conditions, thereby enhancing system-wide efficiency. Specifically, when the AV's control mode shifts from prioritizing its own energy conservation to optimizing collective traffic flow efficiency, the controlled AV proactively adapts its acceleration profile. This prosocial behavior yields at least a 38.39\% improvement in the average speed of downstream vehicles and effectively dampens traffic oscillations, demonstrating significant enhancements in system-wide dynamics. The implementation code is available https://github.com/lilab2024/Learn2Drive-SVO_v1.git.
comment: Y. Liu, S. Halder, S. Wang and T. Li, "Learn2Drive: A Neural Network-Based Framework for Socially Compliant Automated Vehicle Control," in IEEE Transactions on Intelligent Transportation Systems, doi: 10.1109/TITS.2026.3724379
Systems and Control (EESS)
★ Leader-Follower Formation Control with Prescribed Convergence Rates under Bearing Persistence of Excitation
This paper addresses leader-follower formation control using only relative bearing and velocity measurements. Bearing-based leader-follower control strategies commonly use fixed control gains, for which the guaranteed convergence rates explicitly depend on the persistence of excitation (PE) properties of the desired formations. We propose a time-varying matrix gain that evolves according to the bearing information available to each follower and decouples the convergence rate from the PE bound. We establish the well-posedness and uniform boundedness of the proposed gain for bearing-persistently exciting formations, and characterize the exponential convergence rate through a tunable design parameter. The proposed control design is further extended to leader-follower formations with double-integrator dynamics. Simulations illustrate the resulting convergence properties compared with fixed gain designs.
comment: 8 pages, 3 figures. To appear in IEEE CDC 2026
★ Securing quantum error correction against misleading advice from AI agents
Can an attacker turn influence over an artificial intelligence (AI) adviser into a harmful quantum error-correction update? We identify an ambiguity in passive syndrome records that obstructs recovery selection, then show how additional calibration measurements support certified recovery updates under uncertainty and drift. In an odd-distance square toric code with error-free preparation, syndrome measurements, and recovery operations, opposite coherent $X$ rotations produce identical passive syndrome-history distributions. Yet a fixed phase correction can help at one sign and harm at the other. A terminal logical measurement on known encoded calibration states supplies the missing sign information. A separate evaluator accepts an update only when calibration uncertainty and a justified drift bound certify improvement over the current recovery, without assuming that the adviser recommends correctly. In simulated advice attacks, calibration-confidence checks reject harmful proposals while retaining beneficial updates under honest advice. We derive sufficient limits on calibration age that require improvement through deployment. In matched simulations, a validated channel-specific bound retains more beneficial updates than the general bound after accounting for evaluation time, while preventing the tested harmful activations under the stated drift assumption. A separate surface-code experiment includes stochastic circuit faults and noise changing during acquisition. Deterministic controllers achieve at least as many beneficial updates with the same observations. Violating the drift assumption permits harmful acceptance in the toric experiment. The results identify information required for recovery selection, establish conditional guarantees against harmful updates, and quantify the recovery improvements forgone through conservative acceptance.
comment: 74 pages, 32 figures (10-page main text, 62 pages of Supplemental Material, and 2 pages of references)
★ Trajectory Manifolds for Nonlinear Data-Enabled Predictive Control
This note establishes a geometric foundation for trajectory-manifold representations of deterministic nonlinear systems in a behavioral setting motivated by data-enabled predictive control. For a discrete-time system $x_{k+1}=f(x_k,u_k)$ with measured state and a $C^r$ transition map, $r\geq 1$, we consider the terminal-state-augmented finite-horizon behavior consisting of all admissible state-input trajectories over a prediction horizon $N$. We prove that this behavior is a $C^r$ embedded submanifold of the ambient trajectory space with intrinsic dimension $n+Nm$, where $n$ and $m$ are the state and input dimensions. Moreover, the rollout map from the admissible initial-state and input coordinates $(x_0,\mathbf u)$ is a $C^r$ diffeomorphism onto the behavior manifold, providing explicit global smooth coordinates. This yields a canonical exact encoder--decoder representation and implies that any exact differentiable latent representation of the full behavior must have latent dimension at least $n+Nm$. The geometric result does not require controllability, stabilizability, or invertibility of the dynamics. Corresponding results are given for zero-order-hold sampled continuous-time systems and fixed-step numerical transition maps. These results provide the deterministic geometric foundation for subsequent data-driven approximation and predictive-control development.
comment: 13 pages
★ On asymptotic stability of the time-varying Kalman filter for unstabilizable linear systems: an optimization perspective
This paper establishes the necessary and sufficient conditions for asymptotic stability of the time-varying Kalman filter applied to a linear time invariant system with semidefinite initial state covariance and positive definite process and measurement noise. Rather than analyze the discrete Riccati equation as in the classic literature, the equivalent state smoothing optimization problem is stated and all results are established using properties of this optimization problem. A Lyapunov-like function, termed a modified $Q$-function is derived and used for this analysis. This optimization approach removes the need for the classic but cumbersome Riccati iteration algebra and provides better generalization and application for nonlinear systems.
★ Designing Grid-Aware Dynamic Specifications for Large Data Center Loads
As data center (DC) loads increasingly penetrate the power grid, there is an urgent need for grid operators to provide clear dynamic specifications to DC owners to ensure safe grid operation. To this end, we study two salient behaviors of large language model (LLM) training loads: abrupt ramps at job initiation and termination, which induce transient frequency excursions, and sustained periodic oscillations during training, which result in oscillatory steady-state behavior. For ramping loads, we show that nodal rotor frequencies can be accurately approximated by the center-of-inertia (COI) frequency and derive analytical expressions for its nadir and rate of change of frequency (RoCoF). These expressions determine allowable combinations of ramp times and steady-state load demands satisfying prescribed frequency limits. For oscillatory loads, we derive spectral specifications on their Fourier coefficients and show that the admissible coefficient set can be approximated by a polytope. We further obtain a compact representation via its maximum-volume inscribed ellipsoid, which we show is axis-aligned. Numerical tests on the WECC 179-bus system demonstrate that the resulting specifications remain valid for higher-order nonlinear dynamics. The proposed framework provides actionable specifications for regulating the dynamic behavior of large DC loads and informing load-shaping mechanisms within the data center ecosystem.
comment: 10 pages, 8 figures, IEEE TPWRS
★ Preventing Model Collapse: A Fisher-Rao Perspective on the Dynamics of Training with Synthetic Data
Large Language Models (LLMs) are now routinely trained using synthetic data, since high-quality human data has been exhausted by the ever increasing needs of larger and larger models. However, recursive training on synthetic data frequently induces model collapse, a degenerative feedback loop where models progressively forget the true underlying data distribution. Training on a mixture of synthetic and fresh human data is a logical countermeasure and can prevent model collapse. However, it is an open question as to what is the exact minimum required ratio of human-to-synthetic data to maintain training stability. In this paper, we establish rigorous theoretical guarantees on the minimum rate of human data required to prevent model collapse. Although previous work established a formal lower bound for this ratio, such bound can be vacuous for very high dimensions, as the analysis relies on the usual Euclidean metric in R^n and is not adapted to the space of categorical probability distributions. Instead, in this paper we explicitly leverage the information-geometric structure of the probability simplex by analyzing the dynamics of the process under the Fisher-Rao metric. We derive quantitative contraction and invariance bounds that are stable and do not become trivial as the dimensions increase. Thus, we show that the effective required data ratio to prevent model collapse is different than previously implied.
comment: 8 pages. Extended version of the paper accepted for presentation at the 2026 65th IEEE Conference on Decision and Control (CDC). This version contains the full proofs of the auxiliary lemmas, omitted from the conference version for space
★ Time-Optimal Operation of a Load-Hoisting Gantry Crane
This paper addresses the problem of designing time-optimal control profiles for point-to-point control of a gantry crane moving in a two dimensional plane. It is assumed that the hoisting motor completes the hoisting maneuver at a constant rate and completes its transition in the same time that it takes for the cart to reach its terminal position. This results in a linear time-varying model and a closed form solution to the time-optimal control problem is shown to be parameterized with Bessel functions. A comprehensive analysis of the structure of the time-optimal control profile is studied by examining the switching function which illustrates the mechanism of introduction and decimation of switches in the bang-off-bang control profile. The variation of the number of switches in the optimal control profile is presented and a non-intuitive control profile structure is noted, one which initiates with a stationary cart, while the hoisting cable length is changed prior to the initiation of motion of the cart. To address the issue of uncertainties in the initial cable length, a model with the sensitivity of the system states with respect to the initial cable length is used to augment the system model and is used for the design of robust time-optimal controllers. Experimental results validate the time-optimal and robust time-optimal control profiles.
comment: 16 pages, 12 figures
★ Optimizing Lyapunov Certificates via Stability-Preserving Quadratization for Polynomial Systems
Region-of-attraction (ROA) certificates for polynomial systems become expensive as state dimension and degree grow: direct sum-of-squares (SOS) formulations require combinatorially growing monomial bases. Quadratization represents a polynomial vector field exactly on an invariant manifold of a quadratic system, allowing a quadratic Lyapunov function to certify the ROA. For a fixed lift, stabilizer gains shape the off-manifold extension and transverse dynamics, while representation gauges change the matrix representation but not the vector field. Both affect the spectral-norm certificate, yet prior work fixes the gain by a feasibility heuristic before optimizing the gauge. We formulate optimal dissipative quadratization (ODQ), jointly designing gains and gauges for a fixed monomial lift, reference extension, stabilizer factorization, and Lyapunov weight $Q=I$. Gains lie in a prescribed compact Hurwitz box. At each gain, an exact semidefinite program globally minimizes the spectral-norm bound over the gauge. Residual-aware bounds yield a certified closed Lyapunov sublevel set, accounting for the floating-point Lyapunov residual. Under our stated assumptions, every accumulation point of the idealized outer search is box-Clarke stationary. A finite run returns the best independently verified candidate; global optimality of the gain search is not claimed. On a planar quintic, optimizing the gain increases the certified area by a factor of $2.238$ over a matched zero-gain gauge. Across 16 heterogeneous polynomial systems with stabilizer freedom, ODQ improves on both fixed-gain lifted baselines. All 36 ODQ runs on the relay benchmark complete, and all 27 repeat-level comparisons across nine fully paired cases favor ODQ over an SOS baseline with a fixed quadratic Lyapunov function in both the fixed-direction proxy and construction time. Broader comparisons with direct SOS methods remain mixed.
comment: 43 pages, 4 figures, 7 tables; includes appendices
★ Learning to Solve Two-Stage Stochastic Unit Commitment Problems with Quality Guarantees
Two-stage stochastic Mixed-Integer Linear Programs are a canonical modeling tool to optimize power system operations under uncertainty, yet their extensive-form counterparts scale linearly with the number of scenarios and quickly become computationally prohibitive under day-ahead time constraints. We propose an Input Convex Neural Network architecture to learn a convex surrogate of the second-stage value function, enabling fast first-stage optimization while preserving convexity by construction. We couple the surrogate with a Neural-Benders correction loop that refines the first-stage solution a posteriori, recovering the exact optimum whether the network overestimates or underestimates the recourse cost, and certifying solution quality independently of surrogate accuracy. We evaluate the method on IEEE Stochastic Unit Commitment benchmarks (case9-case118) under both continuous and integer recourse. The proposed approach achieves solutions with zero optimality gap on the $K$-scenario instance across all test cases and scenario dimensions $K \in \{10, 50, 100\}$, with speedups up to $214\times$ over the Extensive Form in the integer setting. Solve times are stable across scenario realizations and compatible with day-ahead time windows on the tested benchmark instances.
comment: 11 pages, 2 figures, 3 tables, 1 algorithm. Submitted to IEEE Transactions on Power Systems
★ Taming the Agentic RAN: Stability-Guaranteed Arbitration of Autonomous AI Agents in O-RAN
The O-RAN control plane is becoming agentic: autonomous AI agents, deployed as rApps by different vendors, independently close control loops over shared radio resources. We demonstrate on a live O-RAN system that this independence is unsafe. Two agents with individually correct objectives, one protecting a latency SLA and one maximizing utilization for energy efficiency, jointly drive recurring opposing excursions of the shared resource partition that neither produces alone. Existing conflict-mitigation mechanisms presume a statically known application population and cannot govern agents whose behavior emerges at run time. We present AURA, a lightweight arbitration layer that admits agent actions only when they satisfy feasibility invariants, per-variable dwell times, and a deadband, and we prove the arbitrated system converges to a feasible operating point. Implemented on an OpenAirInterface (OAI) testbed with measured one-way latency and throughput, AURA reduces recurring shared-state excursions by more than an order of magnitude (from 8.4 to 0.4 PRB amplitude) and virtually eliminates cross-slice throughput starvation (from 40-55% to 0.3%), while leaving the protected slice's own latency compliance unchanged, a trade-off the convergence guarantee makes explicit.
★ Towards Interaction Regulation from Human Feedback via Free Energy Minimization
A central challenge across control and learning is the design of mechanisms regulating the interactions between humans and autonomous agents. Inspired by the free energy principle from computational neuroscience, we introduce a control-theoretical framework to integrate human preferences online into an agent policy. We turn the framework into an open control architecture and validate our approach using a human-in-the-loop experimental testbed involving a rover navigating via onboard sensing. The human, remotely located and equipped with virtual reality headsets, shares the same sensory information as the rover. Human preferences are provided to the rover via gestures which introduce both cooperative and competitive interactions between the agent goal and the preferences. The experiments show that interactions are regulated, validating the proposed approach.
comment: Accepted for presentation to IEEE Conference on Decision and Control 2026, Honolulu (USA)
★ Quantum Computing in Next-Gen Smart Grid Operations: A Comprehensive Review
The rapid proliferation of grid-edge distributed energy resources has significantly increased the operational complexity of modern power systems. Consequently, conventional computational techniques face growing scalability and computational-efficiency challenges in addressing large-scale optimization and control, uncertainty management, nonlinear dynamics, and combinatorial decision-making in smart grid operations. Quantum computing has therefore emerged as a promising computational paradigm that can complement classical methods in addressing selected computationally intensive problems. In this context, this paper presents a comprehensive structured review of quantum computing applications in smart grid operations. Following a transparent keyword-based literature search, the paper classifies and assesses existing studies across monitoring and estimation, system planning, operation and control, security, reliability and resilience, stability assessment, data-driven intelligence, and digital twin technologies. The paper also describes fundamental quantum-computing concepts and key algorithms, highlighting their relevance for power system applications. Furthermore, it reviews the current state of quantum hardware, software frameworks, simulators, cloud services, and emerging hardware-agnostic ecosystems that support cross-platform application development and deployment. The reviewed studies are examined by implementation environment, benchmarking practices, application scale, and evidence of computational advantage. Finally, the principal challenges associated with practical implementation are discussed, and future research directions are outlined. This paper provides a consolidated and evidence-calibrated perspective on the current state and future potential of quantum computing for next-generation smart grid operations.
★ Forgetting While Remembering, an Invariant Online Data-Driven Predictive Control Formulation
Low signal-to-noise ratio (SNR) data is a core challenge of online Data-Driven Predictive Control (DPC) for linear, time-varying systems. This paper proposes a Bayesian, online DPC framework based on autoregressive models with exogenous inputs (ARX) that uses an externally-provided prior, which encodes inductive bias such as smooth system dynamics and stability, to safeguard performance when SNR is low. The posterior estimate of the ARX parameter is propagated forward in time using a Kalman filter with a state equation defined by an adaptation-rate hyperparameter, which is adjusted online to track the rate at which the underlying system dynamics evolve. The Kalman filter's posterior mean and covariance determine the DPC's Final Control Error cost function, which is the posterior expectation of the quadratic cost function. Critically, the Kalman filter's process equation is chosen so that, regardless of the hyperparameter adaptation, the prior distribution is invariant over time. Thus, while old data is forgotten, the prior is not. DPC tracking experiments on a time-varying second-order system demonstrate the efficacy of the proposed method.
comment: 8 pages, 3 figures, conference paper (CDC)
★ GNN-Accelerated Mixed-Integer Dual MPC for Interactive Driving
In interactions with uncertain opponents, dual model predictive control (MPC) can improve performance through information-seeking actions that reduce uncertainty about opponents' behavior. Its recent applications to autonomous driving, however, are limited to scenarios involving a single opponent on a single lane. This paper presents a mixed-integer dual MPC for multiple reactive opponents on multi-lane roads, jointly optimizing integer-valued maneuver decisions (lane changes and safe-region selections), and continuous motion over a scenario tree that samples plausible interactions with the opponents. As interaction complexity increases, solving the resulting mixed-integer nonlinear program becomes increasingly expensive. To reduce this computational burden, a graph neural network (GNN) predicts the optimal maneuver decisions, and high-confidence predictions are fixed before the reduced problem is solved. Simulations show that active probing behavior emerges in complex interactive scenarios, and that GNN guidance fixes $76.3\%$ of the integer decisions and reduces the solve time by $2.5\times$ on average, with negligible degradation of optimality.
comment: 9 pages, 8 figures
★ A Closed-Loop Model of an Anion Exchange Membrane Electrolyser Based on Operational Data
The main contribution of this work is to identify model parameters for an Anion Exchange Membrane (AEM) system directly from measured operational data, enabling their use in power system studies. Due to the relatively low technology readiness level (TRL) of AEM electrolysers, only limited literature reports operational parameters supported by openly available experimental data. By capturing the realistic dynamic behaviour and power consumption of the AEM electrolyser, this model allows for more accurate evaluation of system topologies and control strategies for green hydrogen production. This paper presents a model of an AEM electrolyser based on experimental data from Enapter modules installed in the Power-to-X (PtX) Laboratory at the Technical University of Denmark [1]. The model comprises a polarisation curve and a model of current dynamics during operation. It is validated against operational data and can be applied in grid-balancing studies as well as in assessments of how electrolyser dynamics influence the power system. The results suggest that the AEM technology is suitable for services such as smoothing wind farm power output and provide system services to support frequency balancing. The findings highlight the importance of considering the constraints of the process when designing for flexible load operation, and consideration of the interaction between the power control and process control systems.
comment: 5 pages, IEEE ISGT 2026
★ Optimization Design and Simulation Validation of a Variable Stiffness Actuator Based on a Crossed Four-Bar Mechanism
This paper presents a bio-inspired antagonistic variable stiffness actuator (VSA) based on two crossed four-bar compliant transmission elastic units (CFB-CTEs). The design addresses the difficulty of combining nonlinear elastic shaping with low structural inertia in antagonistic VSA mechanisms. Inspired by the crossed constraint behavior of the anterior and posterior cruciate ligaments during knee flexion, the proposed actuator uses geometric transmission, elastic energy storage, and bilateral antagonistic arrangement to shape the output torque and equivalent stiffness. A multi-objective optimization model is established to balance torque tracking accuracy, equivalent inertia, and mass. The selected compromise design achieved a torque root-mean-square error (RMSE) of $0.883~\mathrm{N\,mm}$ and a total mass of $50.2~\mathrm{g}$. Its average equivalent inertia was reduced by about 78% compared with an independent torque-only optimized design. An ADAMS multibody model was further built to verify the structural response under single-input, opposite-input, and same-input conditions. The results support the feasibility of the proposed crossed four-bar elastic unit as a lightweight nonlinear elastic branch for antagonistic VSAs.
comment: 7 pages, 5 figures
★ Risk-Aware World Modeling with Flow-Guided Occupancy Evolution for Selective Trajectory Planning in Automated Driving
Safe motion planning in automated driving requires anticipating evolving traffic risks and deciding when to revise the current planned trajectory. We introduce RiskWorld, a risk-aware world modeling framework for shared occupancy forecasting and selective trajectory replacement. Spatial risk fields and temporal actor context are fused with visual bird's-eye-view features. Flow-guided evolution transports occupancy and scene features, while signed residuals correct occupancy after transport. One forecast is generated per planning step and reused across candidates. Each candidate is compared with a current-state persistence reference, yielding a nonnegative collision-score correction. The trajectory selected by current-world evaluation serves as the planning anchor and is replaced only when additional predicted risk triggers intervention and an alternative satisfies component-wise constraints on predicted risk and trajectory error. Candidate geometries remain unchanged. We evaluate RiskWorld for open-loop planning on nuScenes using camera features, annotation-derived current and historical actor states, and dataset-provided map context. RiskWorld achieves the lowest collision rate at a long evaluation horizon of 3 s, and the second-best average L2 error among various state-of-the-art baselines, while running at 11.5 FPS on a single NVIDIA RTX 4090 with 90.81 M parameters. Within-setting ablations show that RiskWorld achieves lower collision rates than the current-state rescoring baseline, while forecast reuse enables additional candidates to be evaluated at low marginal computational cost.
comment: 8 pages, 2 figures
★ The Verifiable Action Card: Trustworthy Human-in-the-Loop Control for Secure Autonomous Agents
Agentic browsers can execute security-sensitive actions under a user's authenticated session, making indirect prompt injection and deceptive confirmation interfaces a direct threat to action integrity. Existing human-in-the-loop (HITL) safeguards are insufficient when the approval prompt itself can be influenced by untrusted page content or model-generated text. We present the \emph{Verifiable Action Card} (VAC), an architectural defence that reconstructs approval information from the ground-truth pending browser action and trusted intent provenance, renders it out-of-band in the trusted browser chrome, and binds approval to the exact action re-verified at dispatch. VAC combines provenance fencing, a ground-truth action descriptor, default-deny confirmation, provenance-aware risk gating, and execution binding. We implement VAC in a complete agentic browser and evaluate it on a 24-scenario benchmark covering confused-deputy attacks, Lies-in-the-Loop dialog forging, indirect prompt injection, adaptive action substitution, provenance evasion, and legitimate tasks. Across the evaluated LLMs, attack success without VAC ranges from $68\%$ to $100\%$, whereas VAC reduces attack success to $0\%$ on every model, with $78\%$ legitimate-task completion and a $0\%$ false-block rate. These results show that grounding approval in the action that will actually execute provides architectural protection against security failures that prompt-level defences and conventional HITL confirmation cannot reliably prevent.
comment: 18 Pages, double coloumn format
★ Physically Consistent Modeling of Dispersive Time-Modulated Reconfigurable Intelligent Surfaces for Wideband OFDM
The elements of a reconfigurable intelligent surface (RIS) are commonly modeled either as frequency-selective time-invariant reflectors or as instantaneous time-varying reflection coefficients. In practice, however, time-modulated metasurfaces exhibit both frequency selectivity and periodic time variation. We develop a physically consistent linear periodically time-varying (LPTV) model that jointly captures these effects and characterizes their impact on wideband orthogonal frequency-division multiplexing (OFDM) communications. From a canonical equivalent circuit of a generic RIS element, we derive a single-resonance model whose physically meaningful parameters determine both the frequency-selective reflection coefficient and the effective impulse-response duration, i.e., the finite memory of the element. The periodically switched dispersive responses are then represented through harmonic transfer functions, leading to a closed-form per-subcarrier OFDM input-output relation. The resulting coupling is generally non-diagonal: each received subcarrier collects contributions from multiple transmitted subcarriers through the RIS harmonics, each weighted by the element response at the corresponding absolute input frequency. We further derive a generalized cyclic-prefix (CP) condition requiring the guard interval to accommodate both the propagation-channel delay spread and the RIS memory. Under this condition, intersymbol interference and out-of-grid spectral leakage are suppressed, while deterministic on-grid harmonic coupling remains. Full-wave simulations of an OpenRIS unit cell designed for a 5G NR channel validate the proposed resonant model and reveal appreciable in-band dispersion despite nearly ideal binary phase switching. Simulations over 3GPP tapped-delay-line (TDL) channels confirm the generalized CP condition and show its relevance for high-quality-factor RIS elements.
comment: 13 pages, 6 figures, 2 tables
★ A Stochastic Mean-CVaR Framework for BESS Multi-Market Bidding Strategies
Battery Energy Storage Systems (BESS) operators face significant challenges when participating in multiple electricity markets due to the complex coupling of price volatility and stochastic reserve activation. Traditional deterministic dispatch models neglect the "tail risks" associated with extreme market realizations, potentially leading to technical infeasibility or severe economic losses. This paper proposes a risk-aware stochastic optimization framework for the co-optimization of BESS participation in the Day-Ahead (DA) energy market and the manual Frequency Restoration Reserve (mFRR) market. The model explicitly captures multi-dimensional uncertainties by utilizing non-parametric Kernel Density Estimation (KDE) to generate joint price scenarios that preserve the empirical characteristics of European balancing markets. A two-stage stochastic programming approach is employed.To manage the financial exposure to high-impact price events, the Conditional Value-at-Risk (CVaR) metric is integrated into a Mean-CVaR objective function. This allows decision-makers to tune their risk-aversion levels and identify an efficient frontier between profitability and robustness. Simulation results demonstrate that the proposed joint CVaR approach significantly enhances revenue stability compared to deterministic benchmarks.
comment: The paper has been accepted in IECON26 without any comments
★ Macroscopic Motion Patterns from Generalized Velocity Rigidity in Multi-Agent Networks
Traditional graph rigidity theory enforces structural constraints in the position space, effectively restricting a multi-agent formation to a static geometric shape. In this paper, we introduce a fundamental paradigm shift by applying rigidity constraints directly to the agents' continuous-time velocity space. We propose the concept of generalized velocity rigidity, demonstrating that the macroscopic physical motion patterns of a multi-agent network are entirely dictated by the underlying static graph topology. By strictly confining the network's acceleration profile to the null space of the velocity rigidity matrix, we mathematically map the trivial motions of this null space into exact physical trajectories. Specifically, we prove that translational, rotational, and scaling trivial motions seamlessly integrate into cohesive curved flocking, synchronized helical and circular $\mathrm{SO}(d)$ orbiting, and exponential spatial homothety, respectively. Furthermore, we analyze velocity-space singularities, showing that velocity consensus induces a valid topological contraction rather than a structural failure. Finally, we provide comprehensive numerical simulations to validate these theoretical mappings, demonstrating that complex macroscopic maneuvers can be orchestrated purely through algebraic constraints in the velocity space, unlocking unprecedented spatial shape flexibility for multi-agent swarms.
comment: 8 pages, 7 figures
★ A Recursive CBF Framework for Safety under State Uncertainty
The practical implementation of Control Barrier Functions (CBFs) for safety-critical control is often hindered by uncertainty in the knowledge of the state. While existing robust CBF methods address state uncertainty, they often lack recursive feasibility guarantees or fail when uncertainty levels are high, allowing the system to enter regions where no safe control input exists. To resolve this, we propose a novel framework of enforcing recursive CBFs. Rather than merely ensuring the invariance of the original safe set, this approach enforces the forward invariance of a subset of the safe region where a robustly safe control input is guaranteed to exist. This holistic framework ensures that the system never strays into ambiguous regions, providing continued feasibility and safety guarantees, regardless of the level of state uncertainty.
comment: 8 pages, 4 figures, IEEE CDC 2026
★ Indicators of resilience for autonomous control systems
As modern societies rely more on autonomous systems to facilitate daily life, assuring their safe operation is paramount. Naturally, there are many techniques available to predict and prevent system failures. However, the safety afforded by such schemes may become misaligned with the true system, which can change in unexpected ways - from partial faults to natural wear-and-tear - that subtly degrade its stability. The implications that such subtle changes have on autonomous system stability can be observed through generic indicators of resilience derived from critical slowing down, popular for anticipating catastrophic tipping points in natural systems. Here, we show how one can systematically design these generic indicators for nonlinear control systems and show how these can reflect loss of stability though simulations of canonical robotic systems wherein their proximity to instability is manipulated directly. These results are affirmed through real-world flight experiments of a quadrotor that is nudged towards instability by progressively damaging its propeller blades. Our results show that the implications of degraded resilience on closed-loop stability are evident well before they appear, for which the indicators of resilience derived here can provide an early warning.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
★ Prior Evolution and Task Alignment for Aerial Grasping
Aerial grasping is a remarkable capability exhibited by predatory birds, allowing them to capture prey through highly coordinated maneuvers in flight. Inspired by this capability, researchers have developed various formulations to reproduce such maneuvers through trajectory optimization. However, two limitations remain in practice. First, the resulting optimization problem is highly nonconvex and sensitive to initialization, making high-quality solutions difficult to obtain under a limited computational budget. Second, prescribed numerical objectives are human-designed abstractions that describe successful grasping through a limited set of mathematically tractable quantities and may not fully capture what determines task success. We investigate how learning can address these limitations within an analytical planner. Accordingly, a trajectory prior is first learned from optimized motions and then evolved through a CEM-based process that evaluates sampled initializations with the deployed optimizer and retains favorable ones as new supervision. An Execution-Aware Critic learns from contact, lift, and completion outcomes to assess whether the optimized trajectories are likely to succeed in physical execution. Its frozen energy can further serve as a differentiable grasping cost, allowing execution data to directly shape trajectory generation. Simulation and real-world experiments demonstrate improved optimization reliability, trajectory consistency, and grasping performance.
comment: 20 pages, 14 figures
★ Learning Fractional-Order Dynamics from a Single Trajectory
Many real-world processes exhibit long-range dependence, where the current state depends on a slowly decaying trace of past states rather than on the most recent state alone. This paper studies system identification for discrete-time fractional-order linear time-invariant systems from a single observed trajectory of length $t$, a setting that captures such non-Markovian dynamics through the Grünwald--Letnikov difference operator. Unlike Markovian systems, fractional-order systems couple estimation across the entire history, making both statistical analysis and practical identification more challenging. We propose \emph{Fractional-Order Ordinary-Least-Squares Grid-Search (FO-GS)}, a simple two-stage estimator that exploits the diagonal structure of the fractional-difference operator to decouple the identification problem row-wise. Under the stability assumption, we establish high-probability, non-asymptotic error bounds for estimating both the fractional order and the system matrix in the heterogeneous setting, with both estimation errors scaling as \(\mathcal{O}(t^{-1/2})\). Through experiments, we show that \emph{FO-GS} outperforms existing baselines in recovering both the fractional order and the underlying system dynamics.
★ Sliding Mode Control of Cardiac Rhythms in the Sinoatrial Node using Gaussian Process Regression
The Sinoatrial node (SA), also called natural pacemaker, is responsible to initiate the heart electrical activity, usually represented by electrocardiograms (ECGs). Abnormalities at the SA node can produce disordered heart rhythms or, in other words, cardiac arrhythmia that are visualized in the ECGs. The development of control strategies to stabilize the cardiac rhythm at the natural pacemaker can provide efficient ways to deal with and avoid some heart pathology. This paper investigates the use of a robust controller based on sliding modes for cardiac rhythms at the SA node in order to induce normal rhythms from pathological responses. Embedded into this controller, a Gaussian process regressor is utilized to predict and compensate modeling uncertainties and disturbances. A mathematical model that presents close agreement with experimental measurements is employed to represent the heart functioning. The adopted model comprises a network of oscillators formed by sinoatrial node, atrioventricular node (AV) and His-Purkinje complex (HP). Three nonlinear oscillators are employed to represent each one of the nodes that are connected by delayed couplings. The boudedness and convergence properties are investigated with a Lyapunov-like stability analysis. In order to evaluate the ability of the control law to deal with interpatient variability, the heart model is assumed to be not available to the controller designer, being used only in the simulator to assess the control performance. The results show that, by applying the proposed control scheme, abnormal rhythms can be avoided, turning the ECG closer to the expected normal behavior and preventing critical cardiac responses.
comment: To be published
★ PESTO: Formally Correct Registration of LiDAR Point Clouds with Limited Overlap
In this paper we tackle the problem of aligning LiDAR point clouds also known as the point cloud registration problem. We propose a new algorithm, PESTO, that exploits tetrahedra as "universal features" for LiDAR data, i.e., features that are agnostic to the environment where the LiDAR sensors are deployed. We show empirically that PESTO is competitive with existing solutions for aligning LiDAR point clouds, especially in environments with occlusions. Moreover, we establish PESTO's formal correctness by proving worst-case bounds on the alignment error.
comment: 8 pages. Accepted at the 65th IEEE Conference on Decision and Control (CDC), 2026. This version includes appendices with proofs omitted from the conference version
★ Agents in the Scene: An Agentic Framework for Resource-Efficient Site-Specific Base Station Deployment
An agentic framework is proposed for autonomous site-specific base station (BS) deployment in wireless network planning. In contrast to conventional approaches that rely on manual site surveys or extensive ray-tracing (RT) simulations with significant human intervention, the proposed framework autonomously explores and optimizes BS deployment under a limited RT evaluation budget, enabling resource-efficient network planning. To this end, a continuous, geometry-grounded deployment action space is first constructed from three-dimensional (3D) wireless digital twins. Within this action space, an agent team operates through a stateful perception--reasoning--reflection loop. Specifically, a Placement Agent first generates candidate BS deployments in two complementary modes: an experience-guided mode that refines promising solutions, and an exploration mode that avoids getting stuck in local optima. After the candidate deployments are evaluated through RT, a Reflection Agent interprets the RT results together with the scene geometry, identifies performance-limiting factors such as blockage, overlapping coverage, and uncovered areas, and converts these diagnoses into guidance for subsequent deployment. Through this iterative process, site-specific experience is accumulated and deployment plans are optimized without human intervention. Numerical results in two realistic urban scenarios show that: 1) the proposed approach substantially outperforms heuristic, learning-based, and large language model (LLM)-assisted methods; 2) it achieves highly competitive coverage against the optimal solution while requiring substantially fewer transmitter-level RT evaluations; 3) site-specific reflection effectively turns raw RT feedback into refinement guidance, whereas the dual-mode mechanism preserves diversity and facilitates escape from local optima.
★ Chaotically Paced Transit of an Embedded-Leader Swarm with Local Spring-Damper Formation Control
This paper treats planar swarm transit along a fixed route when no ground station streams the reference in flight. One embedded leader stores the deployment point and the destination, generates the reference onboard, and drives its progress rate with a saturated coordinate of a Chua oscillator; the saturation keeps the rate inside a prescribed positive band, which gives explicit bounds on the reference arrival time. This leader broadcasts the one scalar rate to the other leaders; every leader adds it as a velocity feedforward and holds its station by single-pinned consensus on position error, while followers use only relative position and velocity feedback through a spring-damper network. For kinematic leaders and double-integrator followers on fixed graphs with ideal information exchange, the leader errors decay exponentially, the follower errors are bounded, and the whole swarm eventually stays inside the destination area whenever the final formation fits strictly inside it. Ten simulations with 30 agents compare the chaotic rate with a constant rate. The reference arrivals satisfy the analytical bounds, and the chaotic rate raises the error of a constant-velocity predictor at all three tested horizons, at the cost of a larger but bounded follower error. The analysis does not address internal link failures or model-aware observers.
★ The Attention Within: Consensus Dynamics in Selective State Space Models
Selective state space models (SSMs) have recently emerged as a compelling alternative to transformers, combining competitive performance with substantially improved inference efficiency. At each SSM layer, a sequence of hidden states are propagated by a recurrence, mixing information of different tokens. Despite using a different mechanism, this mixing plays a role analogous to attention in transformers. In fact, recent works have shown that the two architectures may be closer than they first appear, as this recurrence admits a formulation akin to linear attention. In transformers, attention is known to drive the tokens to cluster, i.e., to reach consensus, collapsing in the limit to a single direction. Thus, we ask: does the recurrence at the core of SSMs drive the tokens to consensus, as attention does in transformers? To answer this question, we take a dynamical systems perspective on SSMs, modeling the evolution of tokens across layers as an ordinary differential equation. By exploiting input-to-state stability arguments, we establish local exponential stability of the consensus equilibria and characterize their domain of attraction for time-varying weight matrices, a setting not addressed by previous results. We thereby show that the resemblance between SSMs and transformers does run deeper: the recurrence at the core of SSMs aggregates tokens just as attention does. Numerical experiments on a pretrained Mamba-2 model point to the output gate as the component that regulates the extent of this consensus, preventing the tokens from reaching it in full.
★ On the Optimal Co-location of Data Centers with Renewable Energy Sources in SIDS
The rapid expansion of data centers presents both economic opportunities and systemic risks for Caribbean Small Island Developing States~(SIDS). This paper develops a PyPSA-based capacity expansion framework for optimal co-location of data centers with renewable energy infrastructure, incorporating behind-the-meter battery storage, workload flexibility (70\%/30\% inflexible/flexible split), and multi-bus transmission topology. Two case studies are examined: Trinidad~\&~Tobago (single-bus, 92\,MW Brechin Castle solar, 5\,MW data center) and Jamaica (4-bus 138\,kV JPS network, 15\,MW data center at Kingston). Jamaica's optimum deploys 405\,MW solar, 278\,MW wind, 800\,MWh grid-scale BESS, and 84\,MWh behind-the-meter BESS, achieving 42.5\% renewable penetration; Trinidad's gas-anchored optimum builds no new RE, and a sensitivity analysis shows solar entering at gas costs above \$65--70/MWh, a carbon price of \$25--50/tCO$_2$, or solar CAPEX of \$800/kW. A post-hoc distributionally robust stress test evaluates hurricane resilience, and a novel 10-factor siting framework addresses the regulatory gap in SIDS that lack data-center-specific zoning. Results show that energy-optimal locations may score poorly on societal criteria---noise, freshwater stress, zoning readiness. This demonstrates the need for integrated planning tools in small island contexts.
comment: 6 pages, 4 figures, accepted to 2026 IEEE Caribbean Conference (CaribCon) - Track 3 - Smart Systems, Robotics, and Automation
★ The BAR-SOT Method: Long-term Average Cost Control as Stochastic Optimal Self-Transport
We reformulate average-cost (ergodic) control of a Markov jump process as a finite-horizon stochastic optimal transport (SOT) problem that jointly optimizes over the controlled evolution and the marginal law from which it starts and returns to (i.e., a self-transport). The constraint relating the marginal flow to the controlled generator is the basic adjoint relationship (BAR), so we call the resulting problem BAR-SOT. For any time horizon T>0, its optimal value is a constant scaling of the long-run average-cost rate. We give three equivalent formulations (through controlled processes, a Fokker--Planck constraint, and relaxed marginal measures) and show that the optimal dual is a stationary potential plus a term linear in time, with slope equal to the rate. A relative-entropy penalty on the control yields a cost-tilted Schrodinger bridge problem, computable by a Sinkhorn-type iteration when every transition rate is controlled, whose value converges to the unregularized optimum as the penalty vanishes. We develop the theory for finite Markov decision processes and then for general controlled Markov jump processes. A neural parametrization of the dual, trained as a physics-informed neural network (PINN), that encodes Harrison's equivalent-workload formulation (see Harrison 2000) matches the strong reinforcement-learning baseline of Dai and Gluzman (2022); numerically conditioning the fit of a sub-dominant transverse correction then improves on both that baseline and the best priority heuristic. On the input-queued switch, a graph-attention parametrization of the dual improves on the strongest matching heuristic we are aware of, with a parameter count that does not grow with the switch size.
★ Mixed-Integer Nonlinear Differentiable Predictive Control for Underground Pumped Hydro Energy Storage Systems
This paper extends Mixed-Integer Differentiable Predictive Control (MI-DPC) to multi-modal discrete decisions and nonconvex polynomial dynamics arising in Underground Pumped Hydro Energy Storage Systems (UPHES). A neural policy mapping problem parameters to continuous setpoints and integer mode selections via a Gumbel-Softmax layer is trained in a self-supervised manner by differentiating the expectation of the finite horizon control objective through the nonlinear dynamics model. Three methodological contributions enable this extension: a parallel differentiable simulator that preserves gradient magnitude, a Transformer encoder that captures long-range temporal dependencies, and a Gumbel-Softmax temperature annealing schedule that regularizes the combinatorial search. We demonstrate the framework on day-ahead scheduling of a UPHES, a large-scale mixed-integer optimal control problem with nonlinear unit performance curves and volume-head coupling. MI-DPC achieves only 1.6% suboptimality relative to a piecewise mixed-integer quadratic programming baseline, while providing five orders of magnitude speedup in online scheduling time.
comment: 6 pages, 5 figures. Accepted for publication in the 2026 65th IEEE Conference on Decision and Control (CDC)
★ Giant Resonant Reflection Gain from Injection-Induced Quenching in a Tunnel Diode
Negative-resistance microwave oscillators can simultaneously sustain autonomous oscillations and coherently scatter electromagnetic waves, enabling active reflection beyond conventional linear amplification. Here we demonstrate giant resonant reflection gain from synchronization-induced phase localization in a self-sustained tunnel diode oscillator operating near 2.96 GHz. Weak resonant RF injection drives a transition from a broadband free running state to a phase localized narrowband reflected carrier. The resulting reflected enhancement reaches 83.1dB relative to the injected signal and is accompanied by greater than order of magnitude linewidth collapse, nonlinear injection pulling, and a synchronization bandwidth of 15.84 kHz. Time resolved spectrograms directly resolve injection locking and frequency entrainment, while noisy Stuart Landau simulations reproduce the observed spectral concentration and detuning dependent gain roll off near the Hopf instability. Artificially increasing phase diffusion with broadband bias noise suppresses the reflected enhancement, confirming synchronization-induced quenching of phase fluctuations as the origin of the giant coherent reflection gain.
★ Winning a Won Game: Strict Reach-Avoid-Stay Control Barrier Functions for High-Dimensional Black-Box Systems
Robots must complete their tasks and maintain the achieved outcomes while avoiding safety failures at all times. Strict reach-avoid-stay (sRAS) formalizes this requirement: safely reaching a target and remaining there indefinitely after first entry. We propose an sRAS Q-control barrier function (CBF) safety filter for high-dimensional black-box systems under bounded uncertainty. Our construction combines a stay value encoding safe permanent residence in a target subset with a reach-avoid value encoding safe reachability of this subset while avoiding target states from which safe permanent residence cannot be guaranteed. We prove that these values jointly yield a valid robust discrete-time CBF and lift them to state-action Q-functions for runtime intervention. For exact values and under a measure-zero condition, our filter preserves sRAS feasibility from almost every winnable initial state and keeps the system safely within the target after first entry, against all admissible uncertainty realizations. We adopt reachability-based adversarial reinforcement learning for scalable value approximation using only black-box interactions. Notably, neither synthesis nor deployment of our filter requires known dynamics, affine structure, value derivatives, or hand-designed barriers. We validate our framework in quadruped gap jumping in simulation and hardware, where the robot crosses the gap, lands safely, and remains safe afterward. Simulated F1TENTH races further demonstrate safe overtaking and lead retention.
comment: 9 pages, 2 figures. This work has been submitted to the IEEE for possible publication
★ Demystifying Linear Operator Learning for Control Systems
This paper proposes a structured approach to learning linear operators for control systems from data. We address both structural and learning-theoretic aspects of the problem. To derive structural assumptions, we propose using the well-established framework of (semi)groups for evolution equations, as operators in control systems are of the same type. Further, we propose analyzing learning algorithms through the lens of the inverse problems framework. This reveals how a learned model depends on the data via error decompositions, convergence guarantees, and optimal regularization -- enabling us to compare existing methods and derive provably advantageous algorithms. In order to obtain these results, we restrict our scope to bounded operators on Hilbert spaces. Although this may appear restrictive, existing approaches often make this assumption implicitly to obtain matrix-like representations. We demonstrate the power of using these frameworks by deriving a convergent estimator for time-varying systems.
comment: accepted to the 65th IEEE Conference on Decision and Control; authors' version
★ Data-Driven Compositional Safety Verification of Interconnected Monotone Systems
This paper introduces a sample-efficient compositional method for formal safety verification of interconnected monotone systems without requiring explicit models of the local subsystems. Existing data-driven approaches either lack formal safety guarantees or rely on dense Lipschitz-based discretizations of the state space to provide such guarantees, which leads to significant computational overhead and limits scalability. In contrast, we leverage the monotonicity of local subsystems to construct tractable local interval-barrier certificates using only boundary evaluations of each subsystem in a decentralized manner, together with a global condition that guarantees the safety of the overall interconnected system. At the local level, our framework learns interval-barrier certificates using monotone neural networks from boundary samples induced by partitions of the local state and internal-input spaces. At the global level, it composes these local neural interval-barrier certificates using the interconnection structure to certify the safety of the overall system. Furthermore, under appropriate structural assumptions, we reformulate the global safety condition into a scalable form that can be directly incorporated into the neural network loss. This enables the enforcement of overall system safety during local training. The experimental results demonstrate the effectiveness and scalability of the proposed method.
★ Task-Oriented Active Learning of Residual Dynamics for Model Predictive Path Integral Control
Online residual learning can reduce model mismatch in predictive control, but passive data collection may fail to adequately cover states that become important later in the task. Task-agnostic active learning targets uncertain or informative regions, but information acquired in such regions does not necessarily improve task performance. This paper introduces Task-Oriented Information Acquisition (ToIA), an active-learning criterion for model predictive path integral control (MPPI) with online Gaussian process (GP) residual learning. For each sampled control sequence, ToIA estimates how much an observation obtained early in the rollout would reduce predictive uncertainty at later states on the same rollout, and weights this reduction by the rollout's relevance to the task. The score is evaluated over the existing MPPI rollout batch without sampling future observations or re-optimizing control under hypothetical posterior updates. In simulated off-road navigation across held-out maps with heterogeneous terrain, ToIA improved the goal-reaching success rate over passive GP learning by 19.3 and 27.4 percentage points and outperformed task-agnostic active-learning baselines across dense and sparse online-learning intervals. An ablation study indicates that task relevance is particularly important under sparse model updates. The implementation supports online control at 20 Hz on an NVIDIA RTX 2080 Ti.
★ Feasibility and Singularity in High-Order Safety-Critical Control for Quadrotor UAVs
We study high-order safety-critical control of quadrotor teams under bounded inputs and pairwise collision-avoidance constraints. Squared-distance barriers may lose thrust effectiveness when the relative displacement is orthogonal to the available thrust directions, while nonsingular constraints may still be jointly infeasible under shared bounds. We characterize both phenomena through pairwise effectiveness and aggregate feasibility measures. A torque-aware dynamic extension exposes attitude torques in a fourth-order barrier and prevents the extended-input row from vanishing under positive thrust. Gaussian processes directly learn the fourth-order HOCBF residual, providing robust margins without differentiating unknown perturbations. Under residual-bound and persistent-feasibility assumptions, the resulting QP guarantees collision avoidance and recovers the nominal input whenever it satisfies the robust safety and actuator constraints.
★ PowerModels-ACOPF-AI: On-the-Fly Machine Learning Approach for Solving AC Optimal Power Flow Integrating Renewable Energy Sources
The increasing complexity of modern power systems, driven by high renewable penetration, load variability, and operational uncertainty, demands fast and reliable solutions to the AC optimal power flow problem (AC-OPF). Traditional optimization methods, though accurate, often struggle with scalability and high computational burdens, making them impractical for real-time use in large networks. This paper introduces PowerModels-ACOPF-AI, a two-stage Bayesian Neural Network (BNN) surrogate designed to predict generator set points, bus voltages, and phase angles with uncertainty. The framework integrates a performance-sensitive on-the-fly learning mechanism that identifies regions of degraded prediction accuracy and dynamically retrains with additional AC-OPF solutions generated by PowerModels.jl. This self-adaptive loop ensures robust performance, enabling the model to maintain accuracy under novel or highly variable operating conditions. Validation on benchmark test systems of different sizes, namely the 30-bus, 200-bus, and 500-bus networks, demonstrates strong generalization capability, efficient handling of stochastic renewable injections, and the ability to provide rapid, uncertainty-aware predictions. Beyond predictive accuracy, the proposed approach offers practical value as both a real-time advisory tool for system operators and a fast initializer for conventional solvers, thus supporting resilient and efficient grid operation in future power systems.
★ Kinematics-Grounded Agentic AI for Robotic Additive Manufacturing Process Planning
Robotic additive manufacturing (AM) extends material-extrusion printing beyond gantry kinematics but makes process planning robot-dependent. A slicer-generated plan that appears favorable in part coordinates can become infeasible or robotically unfavorable on a manipulator because slicer-process decisions and part orientation determine the generated path, while part orientation and workspace placement affect its kinematic realization. Existing AM tools, large language model (LLM)-based decision-support methods, and digital-shadow systems do not provide integrated pre-execution evaluation of these coupled decisions. This paper presents agentic robotic additive manufacturing (A-RAM), an agent-specialist-tool framework that converts user intent and a part file into traceable, execution-ready plans. The LLM interprets manufacturing objectives and constraints, identifies prescribed and searchable planning variables, and encodes this reasoning in a schema-constrained request; a deterministic Planning Agent instantiates the corresponding search workflow, while domain tools compute quantitative evidence for slicing, placement, inverse kinematics, trajectory timing, Joint-6 jerk, and extrusion. The framework is evaluated on a six-axis robotic-arm AM cell through three case studies covering expert-specified planning, goal-only planning, objective-dependent infill screening, and geometry-dependent orientation-placement selection. Across the evaluated candidate sets, selected plans achieve up to 53.5% lower maximum Joint-6 jerk and 48.3% lower mean absolute Joint-6 jerk than the least favorable valid candidates, while objective-specific infill screening yields motion-plan completion times up to 40.1% shorter and extrusion paths up to 12.7% shorter than the corresponding least favorable screened patterns.
comment: 25 pages, 17 figures
★ Resilient Design and Optimal Operation of Battery Energy Storage Systems for Behind-the-Meter Data Center Microgrids
This paper proposes a high-fidelity hyperscale data center load modeling framework that disaggregates facility demand into IT and non-IT components and represents load behavior at second- and minute-level resolutions. Building upon this foundation, a comprehensive multi-phase optimization framework is developed for the planning and resilient design of BESS for BTM data center microgrids. The framework deploys BESS on the load side to act as a dynamic buffer between stochastic demand and generation assets. By smoothing the load spikes and excursions before they are observed by gas turbines, the load-side BESS reduces operational stress and limits conditions that can contribute to SSTI issues, shaft fatigue, system trips, equipment damage, and forced outages. Simultaneously, generation-side BESS resources are optimally sized to provide spinning reserves and enhance system resilience. The proposed methodology co-optimizes BESS with solar, wind, natural gas fuel cells, simple-cycle gas turbines, and combined-cycle gas turbines while incorporating operational, reliability, resiliency, and technology-specific constraints. Simulation results demonstrate the proposed methodology's ability to identify cost-effective, resilient, and operationally feasible designs that satisfy the demanding reliability requirements and energy market challenges of next-generation hyperscale data centers while providing planning insights for investors, developers, and system operators.
comment: Under Review
★ Fredholm Backstepping with Heymann Pre-Feedback for Linearized Navier--Stokes 2D Channel
We stabilize the linearized 2-D Poiseuille channel flow at arbitrary Reynolds numbers, and assign the decay of every wavenumber to any user-prescribed rate. The actuation is as in Vazquez--Krstic (IEEE TAC, 2007), VK'07 below: the two velocity components at only one wall. This is the first Fredholm backstepping design for a Navier--Stokes system. In VK'07 the wall-normal input renders the plant spatially causal, after which the tangential input closes a Volterra backstepping loop. Here the normal input carries a finite-rank feedback of arbitrarily small gain, whose sole role, in the sense of Heymann's lemma (TAC, 1968), is to give the plant simple spectrum and make every mode controllable from the tangential velocity. The tangential input then applies a stabilizing feedback, obtained through an invertible Fredholm transform to a Stokes target PDE, shifted left by an arbitrary decay. No simplicity of eigenvalues of the Orr--Sommerfeld operator is assumed and the exclusions of plant coefficient values that have accompanied Fredholm backstepping are removed. We state the comparison with the Volterra design without embellishment: the Fredholm architecture is powerful, but its gain is spectral where VK'07 is closed-form, the simpler of the two, and one from which the Fredholm approach takes its model, its actuation, and its target. What is demonstrated here is the reach of the Fredholm method on its most demanding plant to date. The feedback is tested at Reynolds number $30000$, with the dominant part of the closed-loop spectrum assigned so that it amounts to slowing the flow about twentyfold.
★ Optimal Control and Closed-Loop Stability of Droplet Transport in a Microchannel
Understanding the efficient transport of fluid droplets in confined geometries has been a domain of interest for industrial applications in recent times. In the present work, we focus on designing control strategies that optimally steer droplet motion. Here, we apply optimal control framework to the droplet transport problem in a microchannel based on lubrication theory that minimizes viscous dissipation. Two complementary modeling routes are adopted: a reduced-order ordinary differential equation (ODE) model optimized via Pontryagin's Maximum Principle, and a full nonlinear partial differential equation (PDE) model optimized using a Covariance Matrix Adaptation-Evolutionary Strategy. By parameterizing target displacement, droplet size, and capillary number, we uncover two distinct optimal transport regimes: a "translate-relax" strategy for short distances and a "compact-translate-relax" strategy for longer targets. In continuum mechanics, the competition between surface forces and cumulative viscous dissipation decides the optimal transport strategies. We further show that the displacement range over which the reduced-order controller transfers to the continuum model is governed by capillary stiffness. We finally address closed-loop stability by adapting a control Lyapunov function (CLF) framework to the reduced-order dynamics. We demonstrate that the terminal cost which penalizes deviation from the target, serves as a cost-compatible CLF on the physical domain, and prove that the CLF-compatible feedback exponentially stabilizes the target state.
comment: 35 pages, 9 figures, The complete source code for the ODEs, PDEs, and detailed finite element implementations will be released at https://github.com/rajneeshanand/DropletOC
★ Equivalent-Agent Guidance for Cooperative UAV Payload Transportation
This paper develops a guidance framework for cooperative transportation of a rigid payload by two uncrewed aerial vehicles (UAVs) to stationary and maneuvering landing platforms. A virtual equivalent-agent representation is first introduced to describe the translational motion of the rigidly coupled UAV-payload system, allowing the transportation problem to be formulated in terms of relative range and line-of-sight dynamics with respect to the landing platform. A geometric analysis establishes the terminal feasibility conditions for payload delivery. In particular, an arbitrary prescribed approach angle can be achieved for a stationary platform, whereas successful delivery to a maneuvering platform with zero relative velocity requires terminal velocity and heading angle synchronization and consequently a zero landing angle. Leveraging this framework, a robust fixed-time sliding mode guidance strategy is developed to regulate both relative range and line-of-sight dynamics. A separate link-orientation controller and control allocation scheme is presented to map virtual equivalent agent commands to the individual UAV's control inputs. The proposed strategy guarantees convergence to the desired landing configuration within a uniformly bounded time, independent of initial engagement geometries, while explicitly accommodating uncertainties arising from target maneuvers. Numerical simulations demonstrate accurate delivery under different terminal approach angles and platform maneuvers, while processor-in-the-loop implementation on a Raspberry Pi demonstrates that the guidance algorithm satisfies the real-time computational requirements. Nonetheless, a comparative analysis shows that the proposed framework achieves better tracking accuracy and faster sliding surface convergence while requiring significantly less control energy from each UAV.
♻ ★ NanoBench: A Multi-Task Benchmark Dataset for Nano-Quadrotor System Identification, Control, and State Estimation
Existing aerial-robotics benchmarks target vehicles from hundreds of grams to several kilograms and typically expose only high-level state data. They omit the actuator-level signals required to study nano-scale quadrotors, where low-Reynoldsnumber aerodynamics, coreless DC motor nonlinearities, and severe computational constraints invalidate models and controllers developed for larger vehicles. We introduce NanoBench, an open-source multi-task benchmark collected on the commercially available Crazyflie 2.1 nano-quadrotor (takeoff weight 27 g) in a Vicon motion capture arena. The dataset comprises 172 flight recordings spanning multi-frequency excitation, geometric trajectory tracking at three speed regimes, and long-duration battery-drain hover. Each recording provides synchronized Vicon ground truth, raw IMU data, onboard extended Kalman filter (EKF) estimates, PID controller internals, and motor PWM commands at 100 Hz, alongside battery telemetry at 10 Hz, crossaligned by gyroscope-based correlation on a 1 ms search grid. NanoBench defines standardized evaluation protocols, train/test splits, and open-source baselines for three tasks: nonlinear system identification, closed-loop controller benchmarking, and onboard state estimation assessment. To our knowledge, it is the first public dataset to jointly provide actuator commands, controller internals, and estimator outputs with millimeter-accurate ground truth on a commercially available nano-scale aerial platform.
comment: 9 pages, 6 figures
♻ ★ Verifying Well-Posedness of Linear PDEs using Convex Optimization
Ensuring that a PDE model is well-posed is a necessary precursor to any form of analysis, control, or numerical simulation. Although the Lumer--Phillips theorem provides necessary and sufficient conditions for well-posedness of dissipative PDEs, these conditions must hold only on the domain of the PDE---a proper subspace of $L_{2}$---which can make them difficult to verify in practice. In this paper, we show how the Lumer--Phillips conditions for PDEs can be tested more conveniently using the equivalent Partial Integral Equation (PIE) representation. This representation introduces a fundamental state in the Hilbert space $L_{2}$ and provides a bijection between this state space and the PDE domain. Using this bijection, we reformulate the Lumer--Phillips conditions as operator inequalities on $L_{2}$. We show how these inequalities can be tested using convex optimization methods, establishing an upper bound on the exponential growth rate of solutions. We demonstrate the effectiveness of the proposed approach by verifying well-posedness for several classical examples of parabolic and hyperbolic PDEs.
♻ ★ Model Predictive Control with Multiple Constraint Horizons
We propose a Model Predictive Control (MPC) formulation for nonlinear systems without terminal penalty or dedicated stabilizing terminal set, in which state constraints are enforced heterogeneously along the prediction horizon. In this setting a control-invariant set certifies near-term safety, while a less restrictive set constrains later predictions. This structure is motivated by safety-critical formulations, such as Control Barrier Function (CBF) based MPC, collision avoidance, and robotic receding-horizon planning, where near-term predictions must be certified safe and later predictions can be re-certified in future updates. We develop a value-function-difference analysis separating the effects of constraint-set selection and prediction-horizon length on closed-loop performance bounds, yielding implicit suboptimality certificates. Assuming cost-controllability, we further propose an upper-bound certificate which accounts explicitly for distinct constraint sets, their associated decay rates, and horizons. We also provide a lower-bound certificate for the closed-loop cost beyond the finite-horizon open-loop cost, which, for the admissible parameter range, is not weaker than the standard finite-horizon bound. Simulations on linear and nonlinear safety-critical systems demonstrate the proposed certificates \textit{a priori} and \textit{a posteriori}.
comment: Submitted to Transactions on Automatic Control - v2
♻ ★ Delayed Verification Destabilizes Multi-Agent LLM Belief: Instability Thresholds and Optimal Corrector Placement
Multi-agent large language model (LLM) systems often rely on verifier and critic agents to suppress hallucinations, but verification is delayed. During this delay, false claims can propagate through the agent network. We model this process as delayed consensus on a graph with grounded corrector nodes. Spectral decomposition by the grounded Laplacian yields a closed-form stability threshold for the verification dose: correction that is too strong or too delayed can turn consensus into oscillation. The most unstable regime occurs when the communication and verification delays coincide; for delay two, the threshold is the inverse golden ratio. The same framework gives a supermodular placement objective and a greedy (1-1/e)-approximation rule for assigning a limited corrector budget to influential nodes. Experiments across five open models confirm the predicted dose-delay oscillations. By contrast, grounded factual answering makes truth an absorbing boundary and eliminates the effect, suggesting that the instability is specific to signed-belief tasks while grounded verification remains stabilizing
comment: 29 pages, 5 figures, 3 numbered tables. Revised stability and placement claims; corrected delay indexing and empirical interpretation. Added a 400-question factual study with versioned scoring and uncertainty analysis. Clarified proofs and limitations. Code and data: https://github.com/YehudaItkin/delayed-verification-llm
♻ ★ Curvature-aware Expected Free Energy as an Acquisition Function for Bayesian Optimization
We propose an Expected Free Energy-based acquisition function for Bayesian optimization to solve the joint learning and optimization problem, i.e., optimize and learn the underlying function simultaneously. We show that, under specific assumptions, Expected Free Energy reduces to Upper Confidence Bound, Lower Confidence Bound, and Expected Information Gain. We prove that Expected Free Energy has unbiased convergence guarantees for concave functions. Using the results from these derivations, we introduce a curvature-aware update law for Expected Free Energy and show its proof of concept using a system identification problem on a Van der Pol oscillator. On a two-dimensional benchmark with an oscillatory landscape, our adaptive Expected Free Energy acquisition achieves competitive performance in both regret and mean squared error, unlike the typical acquisition functions that perform well in only one metric.
♻ ★ A Decomposition Method for LQ Conditional McKean-Vlasov Control Problems with Random Coefficients
We propose a decomposition method for solving a general class of linear-quadratic (LQ) McKean-Vlasov control problems involving conditional expectations and random coefficients, where the system dynamics are driven by two independent Wiener processes. Unlike existing approaches in the literature for these problems, such as the extended stochastic maximum principle and the extended dynamic programming methods, which often involve additional technical complexities and sometimes impose restrictive conditions on control inputs, our approach decomposes the original McKean-Vlasov control problem into two decoupled stochastic optimal control problems, one of which has a constrained admissible control set. These auxiliary problems can be solved using classical methods. We establish an equivalence between the well-posedness and solvability of the auxiliary problems and those of the original problem, and show that the sum of the optimal controls of the auxiliary problems yields the optimal control of the original problem. Moreover, by applying a variational method, we characterize the optimal solution to the McKean-Vlasov control problem via two decoupled sets of (non-McKean-Vlasov) linear forward-backward stochastic differential equations, each corresponding to one of the auxiliary problems. Finally, we show that standard dynamic programming can also be applied to solve the resulting auxiliary problems.
♻ ★ Distribution Network Reconfiguration: A Reproducible Benchmark of Heuristic, Metaheuristic and Mathematical Methods
Distribution network reconfiguration (DNR) has been studied for five decades, yet published algorithms are rarely compared under identical assumptions: authors report results on different test systems, with different power-flow models, and almost never release code. This paper re-implements eight representative DNR algorithms in a single open-source Python framework and benchmarks them on five networks under identical conditions. The algorithms span three of the four established paradigms: heuristics (loop cutting, branch exchange, greedy minimum spanning tree, exhaustive search), metaheuristics (a genetic algorithm and a selective binary particle swarm optimizer) and mathematical programming (a mixed-integer quadratic program built on a convex, simplified DistFlow power-flow model). We report power losses, voltage profile, and, as a hardware-independent cost metric, the number of power-flow evaluations required for convergence. On the 196-bus Simbench urban network, we show that a dynamic DNR policy can save more than 26% of the system losses, weighed against circuit-breaker maintenance cost. All implementations, test cases, and result scripts are released to allow direct extension and replication
♻ ★ Latency-Tolerant Cloud-Edge Collaborative Vision-Language-Action Models via Emergent Representational Specialization
Deploying billion-parameter Vision-Language-Action (VLA) policies on mobile robots creates a systems conflict: semantic reasoning benefits from cloud GPUs, whereas closed-loop control must respond locally despite network delay and jitter. Existing hierarchical and asynchronous policies improve throughput, but their slow-path representations can still arrive stale or require explicit scheduling and delay cues. We introduce CloudEdgeVLA, a cloud-edge policy that treats temporal misalignment as a representation-learning problem. A cloud VLA encodes delayed observations into slowly varying task features, while a lightweight edge head combines the latest available cloud feature with current local vision. During training, current and randomly delayed frames are paired with the same current action target in fresh and stale paths. This objective encourages the cloud representation to preserve task-level information while the edge path supplies state-sensitive corrections, driving emergent specialization. Across four LIBERO suites, CloudEdgeVLA retains 63.8-78.0% success with a 40-step uniform-delay window, whereas VLASH reaches at most 6.4% and the evaluated single-path baselines at most 3.0%. By removing blocking synchronization from the control loop, the design offers a practical route to scalable VLA deployment in which cloud models can grow while edge computation remains lightweight and responsive.
♻ ★ Learning State-Action Control Barrier Functions for Model-Free Control under Constraints
Ensuring constraint satisfaction for learning-based control is a critical challenge, especially in the model-free case. While safety filters address this challenge in the model-based setting, they typically rely on predictive models derived from physics or data. This reliance limits their applicability for advanced model-free learning control methods. To address this gap, we propose a new optimization-based control framework that determines safe control inputs directly from data. The benefit of the framework is that both the objective function and the safety constraint can be updated using model-free learning algorithms, enabling performance optimization while maintaining safety. As a key component, the concept of direct data-driven safety filters (3DSF) is first proposed. The framework employs a novel safety certificate, called the state-action control barrier function (SACBF). We present two approaches for synthesizing SACBFs, including learning from an expert controller and reinforcement learning. We develop a robustness framework that guarantees safety and recursive feasibility for the expert-guided approach under learning errors. The proposed control framework bridges the gap between model-free learning-based control and constrained control, by decoupling performance optimization from safety enforcement. Simulations on vehicle control illustrate the superior performance regarding constraint satisfaction and task achievement compared to model-based methods and reward shaping.
♻ ★ A Mathematical Theory of Pragmatic Information
We propose a mathematical theory of pragmatic information that connects communication, control, and decision-making. Its central notion is the isoteleia mapping, which formalizes equifinality: distinct semantic paths that lead to the same optimal action are treated as pragmatically equivalent. This mapping yields a three-tier hierarchy of syntactic, semantic, and pragmatic information, in which each successive abstraction removes distinctions that are irrelevant to the task. We then define pragmatic entropy, up/down pragmatic mutual information, channel capacity, and rate-distortion, and prove lossless source coding, channel coding, and rate-distortion theorems that extend Shannon's results. These measures quantify decision uncertainty, reliable transmission, and task-oriented compression at the level of terminal actions. We further introduce pragmatic value of information (VoI) and pragmatic cost of information (CoI) as decision-theoretic duals to rate-distortion and capacity, and develop a Lagrangian dual framework for cross-layer optimization. The resulting pragmatic efficiency bound $\mathcal{E}_p(λ)=\sup_R[Φ_p(R)-λ\mathrm{CoI}_p(R)]$ characterizes the maximum net utility attainable by a resource-constrained intelligent system under a given resource price, yielding a behavioral capacity that extends Shannon's symbol-level capacity to goal-directed action. Extensions to continuous messages provide closed-form expressions for Gaussian channels and sources, while dynamic settings are addressed through a Bellman equation for sequential decision-making. The framework supports task-oriented communication, networked control, autonomous systems, and embodied AI by shifting emphasis from symbol fidelity to the effectiveness of information in guiding actions. In this way, it offers a common language for systems that extract value from information under resource constraints.
comment: 151 pages, 18 figures
♻ ★ Estimation of Unknown Parameters in Presence of Perturbations and Noises with Application to GPEBO Design
A problem of online estimation of unknown parameters is considered for a linear regression equation, which is affected by an additive perturbation that can be caused by measurement noise (that corrupts regressor and regressand), as well as external perturbations. Known approaches to solve this problem typically have one of the following disadvantages: 1) they ensure convergence of a parametric error to a compact set with non-adjustable bound, 2) independence of all system regressor elements from the perturbation/noise is required to annihilate them, 3) an instrumental variable is needed to be selected. On the basis of the novel perturbation annihilation procedure, in the present paper, we propose three new estimation laws, which are free from the above-mentioned drawbacks and ensure exponential convergence of the parametric error to an arbitrarily small neighborhood of zero, particularly, in case more than a half (not all) of the regressor elements are independent from additive perturbation. One of the proposed estimation laws is used for the design of Generalized Parameter Estimation-Based Observer (GPEBO) for nonlinear affine systems to enhance GPEBO performance in case when the measured system output is corrupted by noise. The theoretical results are supported by examples and mathematical modelling.
comment: 8 pages, 2 figures
♻ ★ CAR-EnKF: A Covariance-Adaptive and Recalibrated Ensemble Kalman Filter Framework
The ensemble Kalman filter (EnKF) is widely used for nonlinear and high-dimensional state estimation because it replaces explicit covariance propagation with ensemble statistics. However, conventional EnKFs can become overconfident under nonlinear measurements, while covariance inflation is only an indirect remedy. This paper proposes a covariance-adaptive and recalibrated EnKF (CAR-EnKF) that combines (i) recalibration of the covariance effect of the selected Kalman gain after the ensemble-mean update and (ii) a positive semidefinite covariance compensation driven by measurement nonlinearity. A normalized-innovation-squared feedback law adapts the compensation magnitude online. The recalibration and conditional back-out mechanisms are inherited from our prior nonlinear Kalman filter framework. This paper develops covariance-matching realizations for the stochastic EnKF and Ensemble Transform Kalman Filter (ETKF), together with EnKF-specific covariance compensation and NIS-based adaptation. The resulting corrections recover the conventional update for linear measurements. Experiments on feature-based SLAM and Lorenz--96 show lower RMSE than conventional EnKF baselines, especially at low measurement noise. The related codes are available at \href{https://github.com/Shida-Jiang/CAR-EnKF-A-Covariance-Adaptive-and-Recalibrated-Ensemble-Kalman-Filter-Framework}
comment: Accepted by CDC 2026
♻ ★ Chance-Constrained Nonlinear Covariance Control via Robust Linearization Remainder Bounds
When dealing with nonlinear systems, classical covariance steering typically propagates uncertainty via first-order linearizations, discarding higher-order Taylor remainders. This truncation causes computed statistical moments to diverge from the true physical state distribution, often leading to chance constraint violations. This paper introduces a discrete-time Sequential Convex Programming (SCP) framework that casts the deterministic one-step nonlinear numerical map as a Linear Stochastic Inclusion. The The Taylor remainder is modeled as a state-independent unstructured uncertainty block, bounded over a uniform envelope. The second-moment tubes are propagated via what we refer to as a robust Stochastic Linear Matrix Inequality (S-LMI) derived from the Petersen's lemma, providing an upper bound on the expected uncentered second moment. Domain-exit risk is bounded analytically via a Markov trace inequality, and spatial chance constraints are enforced via Gauss unimodal second-moment bounds within a Difference-of-Convex program. Simulations on a state-dependent nonlinear dynamic system demonstrate constraint satisfaction.
comment: Accepted to the 65th IEEE Conference on Decision and Control
♻ ★ A Continuous-Time Ensemble Kalman-Bucy Smoother for Causal Inference and Model Discovery
Data assimilation (DA) integrates observational information with model predictions to improve state estimation in complex systems. While filtering provides the basis for online forecasts by using only past and present observations, it can exhibit delays and biases when the underlying dynamics evolve rapidly or undergo regime transitions. Smoothing, which additionally incorporates future observations, provides a natural pipeline for hindcasting and reanalysis that yields an uncertainty reduction beyond the filter. This paper introduces an ensemble Kalman--Bucy smoother (EnKBS) for continuous-time DA of nonlinear dynamical systems, where the smoother's conditional distributions are reconstructed using ensemble moments. The result is a derivative-free framework that does not require explicit computation of tangent-linear or adjoint models, which recovers the exact smoothing mean and covariance equations in the infinite-ensemble limit for linear--Gaussian systems. Incorporating standard regularization techniques for high-dimensional systems, such as covariance localization and inflation, the skill of the EnKBS is demonstrated in various important scientific problems. By integrating future observations, which reveal the underlying causal mechanisms for retrospective state updates, the EnKBS is used for Bayesian-based inference of causal relationships and their temporal influence range in a dyadic trigger-feedback model and the development of a causality-driven iterative learning algorithm that identifies the structure and recovers the hidden parameters of a nonlinear reduced-order model mimicking midlatitude atmospheric circulation. Notably, both tasks remain effective with an ensemble size of $O(10)$ under partial observations, suggesting that EnKBS can support the instantaneous discovery of high-dimensional complex systems over time.
comment: 34 pages, 11 figures. Corresponding author: Nan Chen (chennan@math.wisc.edu)
♻ ★ A State-Space Representation of Coupled Linear Multivariate PDEs and Stability Analysis using SDP
Recently, it has been shown that stability analysis and control of coupled Partial Differential Equations (PDEs) in a single spatial variable can be more conveniently performed using the Partial Integral Equation (PIE) representation. This PIE offers an equivalent, state-space representation of the PDE on the Hilbert space $L_{2}$, and is parameterized by an algebra of Partial Integral (PI) operators, allowing e.g. stability to be analyzed by solving a linear operator inequality on PI operator variables. In this paper, we show how this PIE framework for univariate PDEs can be extended inductively to multivariate PDEs on a hyper-rectangle. Specifically, assuming the boundary conditions defining the domain of the PDE to be decoupled along distinct spatial directions, we propose a readily verifiable condition for existence of a bijection between the PDE domain and $L_{2}$. We derive an explicit expression for the map defining this bijection, and use this map to construct an equivalent PIE representation for a broad class of linear multivariate PDEs. Next, we embed the parameters defining this PIE representation in a class of multivariate PI operators, and prove that this class forms a $*$-algebra---allowing PI operator inequalities for stability analysis, estimation, and control of univariate PDEs to be similarly formulated for multivariate PDEs. Finally, we show how such an operator inequality for stability analysis of multivariate PDEs can be solved with semidefinite programming, using a positive matrix parameterization of positive semidefinite multivariate PI operators. This framework for representation and stability analysis of multivariate PDEs is incorporated in the PIETOOLS software, and applied to analyze stability of 2D heat, wave, and plate equations, obtaining accurate bounds on the rate of decay.
♻ ★ Symmetrizing Bregman Divergence on the Cone of Positive Definite Matrices: Which Mean to Use and Why
This work uncovers variational principles behind symmetrizing the Bregman divergences induced by generic mirror maps over the cone of positive definite matrices. We show that computing the canonical means for this symmetrization can be posed as minimizing the desired symmetrized divergences over a set of mean functionals defined axiomatically to satisfy certain properties. For the forward symmetrization, we prove that the arithmetic mean over the primal space is canonical for any mirror map over the positive definite cone. For the reverse symmetrization, we show that the canonical mean is the arithmetic mean over the dual space, pulled back to the primal space. Applying this result to three common mirror maps used in practice, we show that the canonical means for reverse symmetrization, in those cases, turn out to be the arithmetic, log-Euclidean and harmonic means. Our results improve understanding of existing symmetrization practices in the literature, and can be seen as a navigational chart to help decide which mean to use when.
♻ ★ Performance Guarantees for Data-Driven Sequential Decision-Making
The solutions to many sequential decision-making problems are characterized by dynamic programming and Bellman's principle of optimality. However, due to the inherent complexity of solving Bellman's equation exactly, there has been significant interest in developing various approximate dynamic programming (ADP) schemes to obtain near-optimal solutions. A fundamental question that arises is: how close are the objective values produced by ADP schemes relative to the true optimal objective values? In this paper, we develop a general framework that provides performance guarantees for ADP schemes in the form of ratio bounds. Specifically, we show that the objective value under an ADP scheme is at least a computable fraction of the optimal value. We further demonstrate the applicability of our theoretical framework through several applications: data-driven robot path planning, pendulum stabilization, and multi-agent sensor coverage.
♻ ★ A general representation form of system data with feedback control and fundamental lemma as examples
This note introduces a general data representation of dynamic systems.
♻ ★ Learn2Drive: A neural network-based framework for socially compliant automated vehicle control
This study introduces a novel control framework for adaptive cruise control (ACC) in automated driving, leveraging neural networks and physics-informed constraints. As automated vehicles (AVs) adopt advanced features like ACC, transportation systems are becoming increasingly intelligent and efficient. However, existing AV control strategies primarily focus on optimizing the performance of individual vehicles or platoons, often neglecting their interactions with human-driven vehicles (HVs) and the broader impact on traffic flow. This oversight can exacerbate congestion and reduce overall system efficiency. To address this critical research gap, we propose a neural network-based, socially compliant AV control framework that incorporates social value orientation (SVO). This framework enables AVs to account for their influence on HVs and traffic dynamics. By leveraging AVs as mobile traffic regulators, the proposed approach promotes adaptive driving behaviors that reduce congestion, improve traffic efficiency, and lower energy consumption. Numerical results demonstrate the effectiveness of the proposed method in adapting to varying traffic conditions, thereby enhancing system-wide efficiency. Specifically, when the AV's control mode shifts from prioritizing its own energy conservation to optimizing collective traffic flow efficiency, the controlled AV proactively adapts its acceleration profile. This prosocial behavior yields at least a 38.39\% improvement in the average speed of downstream vehicles and effectively dampens traffic oscillations, demonstrating significant enhancements in system-wide dynamics. The implementation code is available https://github.com/lilab2024/Learn2Drive-SVO_v1.git.
comment: Y. Liu, S. Halder, S. Wang and T. Li, "Learn2Drive: A Neural Network-Based Framework for Socially Compliant Automated Vehicle Control," in IEEE Transactions on Intelligent Transportation Systems, doi: 10.1109/TITS.2026.3724379
♻ ★ Drag-Aware Aerodynamic Manipulability for Torque-Limited Redundant Multirotors: Aerodynamic Promptness based on the Symmetric Acceleration Capacity
Aerodynamic promptness quantifies how rotor-speed variations generate multirotor wrench variations, but its Euclidean formulation assigns the same local cost to a given rotor acceleration at every operating speed. This work develops a capacity-aware extension for redundant multirotors with arbitrary numbers of heterogeneous rotors and wrench components. Under bounded motor torque and aerodynamic drag, each generally asymmetric instantaneous rotor-acceleration interval contains a largest zero-centered subset whose radius defines the symmetric acceleration capacity (SAC). The SAC induces a Riemannian metric on the positive-capacity rotor-speed region. Propagating its co-metric through the nonlinear rotor-speed-to-wrench differential yields a state-attached task-rate capability matrix and ellipsoid. The corresponding inverse quadratic form equals the minimum normalized rotor-acceleration effort required to realize a prescribed wrench rate, while the ellipsoid volume defines the drag-aware aerodynamic manipulability (DAAM) index. Fiberwise DAAM maximization provides a task-coordinate-invariant criterion for selecting task-equivalent actuator states; its maximizing set exists on compact regular domains and can be nonconvex and set valued. Low-dimensional two- and three-rotor studies make the resulting fiberwise geometry and parameter dependence directly visible. A complementary two-rotor use case shows how DAAM can inform a continuous allocation section subject to directional motor-torque feasibility. For two heterogeneous propulsion systems, the resulting sections reduce saturation-induced force-tracking degradation relative to the pseudoinverse in the faster command bands
♻ ★ Nonlinear Moving-Horizon Estimation Using State- and Control-Dependent Models
This paper presents a state- and control-dependent moving-horizon estimation (SCD-MHE) algorithm for nonlinear discrete-time systems. The nonlinear dynamics and measurement maps are written exactly in pseudo-linear form using state- and control-dependent coefficient (SCDC) matrices. At each time step, the moving-horizon estimation problem is solved by a sequence of sparse quadratic programs, where the SCDC matrices are refrozen along the trajectory computed by the preceding iteration; the estimator requires no Jacobians and retains the nonlinear model exactly. We show that each quadratic program has a unique solution, characterize the fixed points of the iteration, establish geometric convergence under a contraction condition, and prove that the estimation error of the computed estimate is uniformly bounded under uniform observability, bounded disturbances, a bounded arrival-cost error, and iterates confined to a compact set, for all finite iteration counts. In a quadrotor benchmark with a saturating rangefinder, the altitude RMSE of SCD-MHE is 18 times smaller than that of a nonlinear moving-horizon estimator that solves the nonlinear program and 58 times smaller than that of the extended and unscented Kalman filters, and its per-step computation time is 34 times smaller than that of the nonlinear estimator.
♻ ★ Safety Under State Uncertainty: Robustifying Control Barrier Functions
Safety-critical control is a crucial aspect of modern systems, and Control Barrier Functions (CBFs) have gained popularity as the framework of choice for ensuring safety. However, implementing a CBF requires exact knowledge of the true state, a requirement that is often violated in real-world applications where only noisy or estimated state information is available. This paper introduces the notion of Robust Control Barrier Functions (R-CBF) for ensuring safety under such state uncertainty. Crucially, this framework does not require knowledge of the magnitude of uncertainty for the synthesis of a robust safe controller. We formally characterize the class of robustifying terms that ensure robust closed-loop safety and show how a robustly safe controller can be constructed. We demonstrate the effectiveness of this approach through simulations and compare it to existing methods, highlighting the additional robustness and convergence guarantees it provides.
comment: 10 pages, 5 figures
Robotics
★ Modality-Autoregressive World-Action Models
World-action models (WAMs) jointly model future observations and actions, typically predicting the future as RGB images. Other visual modalities such as depth, pretrained visual features, and point tracks can more efficiently capture geometric, semantic, and motion features. However, how best to combine these modalities within WAMs remains an open question. We introduce ModAR, the first WAM to autoregressively denoise multiple future modalities before predicting actions. This allows each prediction to condition on previously generated modalities. We train from scratch to systematically study how training-data mixtures, predicted modalities, and WAM formulations affect performance. In our evaluations, WAMs benefit from predicting point tracks, DINO features, and depth maps, while additionally predicting future RGB does not provide a consistent benefit. We also find that ModAR's sequential generation outperforms existing WAM formulations, with the highest average success rate at all evaluated data scales. We also fine-tune the video-model-initialized WAM Flex-$π$ on the same data; ModAR achieves a slightly higher observed average success rate (75% vs. 72%) while using approximately $20\times$ fewer training FLOPs and no pretraining. On three real-world bimanual tasks, ModAR outperforms baselines and improves with human videos.
comment: Project page: https://adamhung60.github.io/ModAR/
★ ENCP: Episode-Normalized Conformal Prediction for Vision-and-Language Navigation
Uncertainty estimation for Vision-Language-Navigation (VLN) models is a critical task since it can help identify ambiguous and unreliable predictions, enabling agents to make safer navigation decisions. As one of the most advanced uncertainty estimation frameworks, conformal prediction (CP) offers a promising approach for uncertainty estimation in VLN. However, given that VLN agent requires a sequence of steps, standard calibration in conformal prediction fails to provide coverage guarantee it promises over a dependent, variable-length VLN episode. To this end, we propose Episode-Normalized Conformal Prediction (ENCP), which rescales a nonconformity score by the policy's residual confidence and calibrates one maximum score per episode. Under exchangeable calibration and test episodes, this construction covers the ground truth at every step with probability at least $1 - α$, while allowing dependence among steps within an episode. Across four VLN policies and three nonconformity scores on R2R and REVERIE dataset, ENCP meets all reported empirical step-coverage targets on the seen-to-unseen evaluation. These results demonstrate that ENCP can provide model-agnostic uncertainty estimates, which might be useful for determining when a VLN agent should defer to a more capable predictor, including human assistance.
comment: 8 pages, 5 figures
★ Dissecting Motion-Prior Regularization for Data-Scarce Robotic Insertion IROS 2026
This study asks whether training-time motion-prior regularization can improve insertion success when a diffusion policy is learned from only 15 demonstrations. Minimum jerk discourages abrupt changes in predicted translational acceleration; speed-curvature regularization instead couples movement speed to path geometry. These are candidate mechanisms for task completion, not safety guarantees. We compare the priors individually and jointly, neither prior, and generic smoothness, with 80 real-robot trials per setting pooled over four recorded condition classes. Joint and minimum-jerk-only settings each achieved 70/80 successes (87.5%), versus 69/80 (86.3%) for speed-curvature only, 66/80 (82.5%) for neither prior, and 67/80 (83.8%) for generic smoothness. Success rates and Wilson 95% confidence intervals are visualized for direct comparison. Joint regularization exceeded neither by 5.0 percentage points but provided no observed gain over minimum jerk alone. The results motivate minimum jerk as the simpler candidate for replication, without establishing synergy, biomechanical specificity, improved safety, or distribution-shift robustness.
comment: Accepted for poster presentation at the IROS 2026 Workshop on Industrial Applications of Robot Learning (IARL). 4 pages, 2 figures, 1 table
★ Gaussian Processes for Modelling Spatial Fields with Robot Swarms
Robot swarms, by virtue of their decentralised architecture, are a natural tool for scalable, robust modelling of spatial fields, such as water temperature, wind velocity, or terrain elevation. However, existing methods rely on external positioning systems that allow each robot to determine its own position in space. Here, we introduce location-unaware Gaussian process regression (LU-GPR) as a solution to the modelling of spatial fields in the absence of such positioning systems. LU-GPR allows each robot to infer the posterior mean and variance of the field in space, while simultaneously agreeing on a common frame of reference with its peers, using only local sensing and communication. We propose an online algorithm that allows each robot to consistently infer local estimates as its local frame of reference converges to the common one. By means of a product of experts model, each robot also combines the estimates of its peers with its own to obtain a global model. Our results show that LU-GPR scales well with the number of robots and is robust to limited communication ranges. We also demonstrate how it can be used in real-world monitoring scenarios to estimate the flow of an evacuating crowd.
★ Hamilton-Jacobi Reachability for Hybrid Systems: Unified Goal-Driven Control with Safety Guarantees
Hybrid dynamical systems provide a powerful modeling framework for robotic systems, particularly in contact-rich environments. However, ensuring safety and performance in such systems remains challenging due to the intricate coupling between continuous dynamics and discrete mode transitions. In this work, we extend classical Hamilton-Jacobi (HJ) reachability analysis, a formal verification method for continuous-time nonlinear systems, to hybrid dynamical systems. Our framework characterizes safe sets for hybrid systems through a generalized value function defined over both discrete and continuous states while accounting for control constraints and model uncertainty. We additionally provide a numerical algorithm to compute this value function. Building on these safe sets, we propose two different mechanisms to integrate performance objectives. First, we introduce a hybrid least-restrictive safety filter that intervenes on both the discrete and continuous components of a nominal controller only when necessary to avoid unsafe states, thereby preserving nominal behavior whenever possible. Second, we formulate and compute hybrid backward reach-avoid tubes, enabling the simultaneous enforcement of safety and goal-reaching behavior, an extension not previously addressed within hybrid HJ reachability. This enables the synthesis of continuous and discrete control policies that guarantee both safety and task completion. We validate our framework through simulation studies and real-world experiments on a quadrupedal robot, demonstrating its effectiveness in hybrid mode planning and safety-critical applications.
★ SlotDiT: Object-Centric Representations for Diffusion Transformers BMVC 2026
Text-conditioned latent diffusion models perform strongly in video generation and are promising backbones for robotic applications. However, existing approaches rely on pixel-level or VAE-based latent representations that lack explicit semantic structure, leaving the impact of the representation space largely unexplored. Slot-based object-centric representations offer a structured alternative by decomposing scenes into object-level latents, or slots. While they have shown success in dynamics modeling and planning, they have not yet been explored for diffusion-based generative modeling. We introduce SlotDiT, a text-guided Diffusion Transformer (DiT) that operates in a slot-based latent space. Given a reference image and a language instruction, SlotDiT decomposes the scene into object-centric slots representing individual entities. Conditioned on the instruction and observed scene context, the model autoregressively denoises future slot trajectories to predict scene dynamics. To systematically investigate latent-space design for diffusion transformers, we compare slot-based representations against VAE-based and semantics-aligned alternatives within a unified DiT framework. Our experiments show that using slots as DiT latents yields competitive video generation quality while consistently improving task-completion rates across four robotic datasets. Furthermore, their compact representation provides a computationally efficient alternative to VAE-based and semantics-aligned latent spaces. Overall, our results demonstrate that object-centric structure is a powerful inductive bias for diffusion-based generative modeling in robotic environments. The project page is available at https://slot-dit.github.io/.
comment: Accepted at BMVC 2026. Project page: https://slot-dit.github.io/
★ Optimized Wrench Polytope Analysis for Real-Time Stability Control of Legged Robots in Complex Multi-Contact Configurations
Legged robots offer a variety of automation applications in real-world scenarios. But areas that are difficult to traverse, like slopes, caves, or scaffolding, still pose a great challenge for traversal. To tackle this problem, we propose an optimized algorithm for evaluating the full actuatable wrench polytope for arbitrary contact scenarios. With our improved analysis algorithm, the torques for each joint of the robot can be calculated within a control frequency of 49 Hz. The achieved speedup allows for deployment within a regular control loop for actuating robot poses for different contact scenarios. We evaluated our stability controller extensively in simulation scenarios and validated its applicability by deploying it on actual walking robot hardware. The proposed controller achieved stability in very complex scenarios that are currently not achievable by any other controller.
comment: 8 pages, 8 figures, submitted to the IEEE ROBIO 2026 Conference
★ Residual Fault Adaptation for Dexterous In-Hand Manipulation Under Runtime Joint Faults
Dexterous in-hand manipulation requires coordinated control of multiple actuated joints, and a runtime joint fault can abruptly disrupt the contact configuration required for successful manipulation. In this work, we propose residual fault adaptation (RFA), a teacher-anchored framework for compensating for hidden command-channel faults. RFA retains a frozen healthy teacher to provide nominal behavior and trains a recurrent residual policy to infer corrective actions from proprioceptive and command-response history. During training, fault-injection domain randomization (FIDR) varies the fault mode, affected joint, severity, and onset time, while adaptive sampling increases the frequency of fault modes associated with lower recent performance. A frozen Direct FIDR policy provides a distributional reference only on fault-active training samples and is absent from deployment. The deployed controller receives neither fault labels nor controller-switching signals. Simulation experiments on the dexterous hand indicate that RFA can improve manipulation performance relative to the healthy policy under a fixed mixed-fault protocol. Real-robot experiments with software-injected faults further demonstrate zero-shot deployment of the learned adaptation policy.
★ Exact Fusion and Coordinated Exploration in Multi-Robot Active Inference
Robot teams that learn a common environment model exchange belief summaries and plan by the expected information gain of their actions. Under conjugate exponential-family beliefs the shared belief is counted once per robot at two points: at fusion, the product of local posteriors counts the common prior $n$ times, and at planning, every robot scores its plan under the same belief and the team converges on the same unknown. Both errors are removed by adding evidence increments to the shared natural parameter, realized increments at fusion and expected increments at planning. The expected increment of a committed teammate gives the next robot its conditional gain; corrected gains sum to the joint gain, the redundancy removed equals the total correlation of the planned observation streams, and sequential commitment keeps the $1/2$ greedy guarantee. The expected increment is exact for Gaussian beliefs with fixed sampling paths and for Dirichlet beliefs under the novelty approximation of discrete active inference, whose team objective has a closed concave form within an explicit bound of the exact mutual information, and fails for finite hypothesis classes, where a short exact enumeration replaces it. Experiments on cooperative RockSample, foraging, and field monitoring show that fusion correction leaves exploration redundancy unchanged, anticipated evidence removes it, and sequential commitment recovers most of the value of centralized joint planning at cost linear in the team size.
★ XPACE: Joint World and Action Modeling from Heterogeneous Experience
A general-purpose robot needs to draw on diverse experience, choose actions, and anticipate how those actions will change the world. We introduce XPACE, a unified embodied world model that serves as both a world action model, jointly predicting executable robot actions and future video, and a world simulator, predicting the visual consequences of prescribed actions. Our key insight is that video prediction can both connect heterogeneous experience to action learning and generate new experience for policy improvement. With a shared video backbone between the policy and simulator, we use action-unlabeled video to learn visual dynamics and action-labeled human and robot demonstrations to jointly learn video and action prediction. Building on this architecture, a coarse-to-fine training curriculum progressively emphasizes robot control while retaining human experience, allowing the policy to learn behaviors beyond those covered by robot demonstrations. Beyond learning from recorded experience, XPACE uses its simulator to create additional recovery supervision for the policy. Specifically, we adapt the simulator to its own generated context, synthesize deviation-recovery trajectories around expert demonstrations, and fine-tune the policy on filtered recovery examples. Experiments on XPENG's IRON humanoid robot show that heterogeneous training improves robustness and enables transfer of human-observed skills to tasks absent from robot demonstrations, while recovery data generated by the model's own simulator further improves real-world task completion. Together, these results demonstrate how joint world and action modeling connects learning from heterogeneous experience with simulation-driven policy self-improvement.
★ RobResilience: Implementing and Evaluating a Resilience Framework for Cyber-Physical Embodied Systems CCS 2026
In embodied cyber-physical systems, active cyberattacks pose an immediate threat not just to data, but to physical integrity and human safety. While existing security approaches excel at detection, they lack the runtime mechanisms to determine whether a disruption is tolerable or if performance degradation remains within safe operational bounds. This gap leaves autonomous systems vulnerable to graceful failure paralysis, where they cannot distinguish between a safe, degraded state and a catastrophic hazard during an ongoing attack. This paper presents RobResilience, an implementation of a formal resilience framework for embodied cyber-physical systems in a Webots simulation environment, using a PR2 robot and ROS2. The framework evaluates three predicates at runtime: tolerable disruption ($δ$), tolerable degradation ($γ$), and mitigation feasibility ($μ$), over a compromised device set derived from IDS confidence scores. When resilience is lost, the framework triggers available mitigation strategies. We evaluate our implementation through eight attack scenarios that systematically cover all possible combinations of the predicate state space, varying attack targets, degradation rates, and mitigation availability. Results confirm that the runtime behaviour of the implementation is consistent with the theoretical definitions.
comment: 13 pages, 11 figures. Published in Proceedings of the 2026 Workshop on CPS & IoT Security and Privacy (CPSIoTSec '26), co-located with ACM CCS 2026. Code: https://github.com/mahyamkashani/RobResilience
★ Online Geometric Change Detection via Scene Decomposition
Autonomous robots are increasingly deployed on long duration single- and multi-session missions in dynamic environments, where the ability to identify environmental changes such as fallen trees or opened doors provides important contextual information for online planning. We propose a framework called Change Detection via Scene Decomposition (CDSD) for accurate online geometric change detection using LiDAR or RGB-D sensors. Recent advances in geometric SLAM have made it possible to generate dense, tightly aligned maps without post processing, but comparing global maps across entire sessions is computationally expensive and does not allow for single-session online change detection. CDSD instead spatially decomposes mapped environments into unique scenes where changes can be found efficiently by comparing dense, local subsets of the global map called submaps. As the first submap-based approach for geometric change detection, we identify and address the following core challenges: 1) identifying appropriate scenes for change detection that require minimal redundant information; 2) generating dense and representative submaps for each scene; 3) detecting changes between submaps with differing fields of view; and 4) processing detected changes for real-time map reconstruction. Results demonstrate our algorithm on custom datasets collected at the Army Research Laboratory facility in Graces Quarters, Maryland, and on open-source multi-session change detection datasets.
★ Machine Zygote: Causal Biparental Heredity Before Learning in a Germline--Soma Artificial Agent
Artificial ontogeny, developmental encodings, robot reproduction, and inherited controllers are established research directions, yet a narrower question remains: can a newborn artificial agent exhibit measurable biparental heredity before learning, and can that dependence be isolated causally rather than inferred only from parent-offspring resemblance? We introduce Machine Zygote, a computational germline-soma architecture designed to test this question. Two parental germlines are independently mutated and recombined into a zygote that parameterizes development of an initially generic eight-module soma, which is then frozen and evaluated without learning. A preregistered 4 x 4 diallel of 640 offspring shows significant dam and sire dependence for five of six behavioral traits after Holm correction, with parental and interaction components accounting for 36-53 percent of modeled variance across five principal traits. In matched-background interventions (n=60), substituting one parental germline while holding recombination and stochastic background fixed causes phenotype shifts exceeding a same-parent re-mutation control for five of six traits for both parental channels. Recombination also yields excess transgressive offspring for speed and gait frequency. A preregistered developmental-dependence hypothesis is not supported: a quasistatic no-dynamics ablation preserves the mean phenotype distribution while altering parental variance structure. Thus the study supports causal biparental pre-learning heredity in this simulation, but not the stronger claim that recurrent developmental dynamics are necessary. It does not establish physical heredity, biological genetics, or autonomous evolution. The contribution is an intervention-centered framework and reproducible benchmark for separating heredity, development, stochastic variation, and post-birth learning.
★ Escape-Aware Control Barrier Functions for Quadrotor Safety under Body-Rate Limits
Control barrier functions for input-constrained systems place the admissible input set inside the definition of the safe set, yet the resulting barrier is almost always a function of the state alone; On a quadrotor this is not cosmetic: because the thrust vector must be reoriented before it can decelerate an approach, and reorientation is limited by the attainable body rate, a state-only barrier certifies states from which no escape is reachable in time; We characterize the certification gap in closed form and show its width is proportional to closing speed and inversely proportional to the body-rate limit; We then define an escape barrier on the augmented pair of state and previously applied input, with escape authority measured over the one-step reachable thrust cap; It admits a closed form and an analytic inverse for the maximum certifiable closing speed, and embeds in a predictive controller at no additional state cost; Across 550 paired closed-loop episodes on a 13-state quadrotor, the proposed controller completes every tested scenario, whereas the stopping-distance barrier enforced over the same horizon fails 15% and 25% of episodes in exactly the two scenarios that enter the predicted gap; Against an online backup-CBF baseline enforcing the same escape condition at the reached state, it holds a 29-74 degree larger directional margin and 3-18 times the clearance, and an independent conservative rollout referee finds no certified state from which escape fails.
★ Calibrate Once, Fly Any Team: Residual-Grounded Low-Fidelity Training for Cooperative Drone Swarms
Training multi-agent drone-swarm policies directly in high-fidelity (HF) rigid-body physics is accurate but computationally expensive. This cost scales poorly with team size, as each additional agent multiplies contact-resolution complexity and sharply raises the in-simulation crash rate. To address this, we propose a mixed-fidelity training scheme that eliminates HF reinforcement learning entirely. A single shared, decentralized policy is optimized inside a fully-differentiable, JAX-native low-fidelity (LF) point-mass simulator. The simulator is corrected by a small, per-agent bagged residual ensemble fit once, offline, using short calibration flights in the HF simulator. Because calibration requires only one isolated drone, the data collection budget does not compound with team size. Reference trajectories are generated by rolling out an existing LF-only policy and tracked in the HF simulator by a zero-training PD controller. Evaluated across four cooperative drone tasks and team sizes from 3 to 18, the residual-corrected policy outperforms an uncorrected LF baseline in all combinations, and a from-scratch HF policy in 22 of 24 combinations tested. It trails an HF-finetuned policy by a margin that narrows steadily with team size. Ultimately, the proposed method achieves near-equivalent performance at the largest team sizes at a fraction of the computational cost, completely avoiding the high crash rates typical of HF training.
comment: 8 pages, 5 figures
★ CAD-Based Relation Learning and Geometric-Symbolic Planning for Robotic Assembly
Assembly Sequence Planning (ASP) remains a challenging problem due to its combinatorial nature, making exhaustive planning approaches impractical for complex industrial assemblies. Furthermore, many CAD models lack reliable semantic contact information or require extensive manual preprocessing, limiting the applicability of existing methods. This paper presents a hybrid ASP framework combining learning-based relation extraction with geometric-symbolic reasoning to generate feasible robotic disassembly sequences from imperfect CAD data. A neural network predicts semantic geometric relations from point clouds, while human-in-the-loop verification enables correction of uncertain predictions and planning failures. Extracted relations are transformed into a symbolic assembly graph, enabling a geometric-symbolic planner to efficiently compute locally valid sets of robotic manipulation primitives. A visibility-based ray-casting strategy guides the search for feasible disassembly directions without requiring an exhaustive combinatorial search, while the local solution space enables efficient sequence optimization. The framework is evaluated on an introduced assembly dataset and on the ASAP test dataset. On the ASAP test dataset, the proposed planner achieves an 85.83% planning success rate while reducing the median planning time by more than one order of magnitude across all assembly sizes and by more than a factor of 50 for assemblies with more than 30 components compared to the baseline. The results demonstrate that the proposed hybrid framework enables efficient robotic assembly sequence planning from imperfect CAD data while substantially reducing planning time. By combining learning-based feature segmentation, human-in-the-loop verification, and geometric-symbolic reasoning, the framework provides a practical foundation for scalable and adaptable robotic assembly and disassembly planning.
comment: This work has been submitted to Elsevier for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
★ Port-Hamiltonian Koopman Operator Synthesis for Mechanical Systems
Finite-dimensional Koopman models enable efficient linear prediction and control of nonlinear robotic systems. However, models learned purely from trajectory data may violate the energetic structure of the underlying mechanics, producing predictions that exhibit artificial energy growth and diverge under recursive propagation. This work presents a structure-preserving Koopman framework for Euler-Lagrange systems built on generalized-momentum coordinates. The momentum transformation exposes the mechanical actuation as a known, state-independent port, which is preserved explicitly in the lifted dynamics. A structure-constrained neural architecture is developed to jointly learn the lifting functions and a port-Hamiltonian Koopman generator, rendering the learned dynamics passive by construction rather than through penalty terms or post-hoc projection. A Cayley-midpoint discretization further preserves the corresponding storage-dissipation balance exactly in discrete time. These properties are established analytically by deriving the discrete storage balance and associated stability guarantees of the learned predictor. Simulation and experimental studies demonstrate improved prediction accuracy, data efficiency, and closed-loop tracking over Koopman baselines, with increasing gains for higher-dimensional systems.
★ DriveMCP: An Agentic AI framework for Advanced Driver Assistance System
An agentic AI driver-assistance framework that integrates perception, compliance reasoning, vehicle-state interpretation, and safety arbitration into a modular and auditable pipeline. The architecture, referred to as DriveMCP, incorporates a sensor-like perception stack alongside DriveLM as the vision-language front end to generate a graph-structured scene understanding (Graph Visual Question Answering) and language-grounded driving information. Key compliance elements in world_state, including posted speed limits and jurisdiction cues, are derived from DriveLM outputs through a structured parsing layer rather than being injected as simulator ground truth. A stateful orchestration layer coordinates specialized experts exposed as Model Context Protocol (MCP) servers: (i) a Rules server that performs retrieval-augmented compliance reasoning over jurisdiction-specific traffic codes and sign conventions, (ii) a Weather server that estimates traction risk and contextual speed advisories, and (iii) an MCP-CAN server that surfaces Controller Area Network (CAN)/On-Board Diagnostics (OBD) telemetry and diagnostic context for health-aware risk shaping. These outputs are fused to generate a structured decision that prompts a recommended course of action. The outcome is then further filtered by a Responsibility-Sensitive Safety (RSS)-inspired guardrail that arbitrates speak versus act decisions under bounded online adaptation. In CARLA simulation across multilingual, cross-border, and dynamic speed-limit scenarios, DriveMCP reduces traffic infractions and overspeed relative to the VLM-Direct, VLM-Direct+RAG, and VLM-Tools-NoArbiter baselines, while improving hazard response time and maintaining sub-second advisory latency.
comment: Submitted to IEEE Transactions on Intelligent Vehicles
★ Swim-and-Breach at Palm Scale: A Rudder-Steered Two-Propeller Underwater Robot Platform with Differential-Thrust Pitch Control
We present a palm-scale (65 mm, 34 g) swim-and-breach robot platform. Two vertically stacked propellers provide both propulsion and differential-thrust pitch control under a proportional-integral-derivative (PID) loop, and a tail rudder adds yaw control. The hull, evaluated by flow simulation, reduces the drag five-fold relative to an equivalent cuboid, and the propellers are optimized using B-series modeling validated by dynamometer measurements. The current robot swims at 13.9 body lengths per second and turns at 209 deg per second, corresponding to the upper limits reported for underwater robots. In free swimming, the pitch loop turns the body to any commanded nose-up pitch angle, and, with the rudder stabilizing the exit, the current robot leaps 1.6 body lengths high and 3.7 long in a seamless cruise-leap-cruise sequence. The platform can be used to build small-scale robots that cross barriers and dry gaps between pools for inspection in streams, flooded structures, and industrial systems.
★ FluxVLA Engine: A One-Stop VLA Engineering Platform for Embodied Intelligence
Vision-language-action (VLA) models, world-action models (WAMs), and offline reinforcement learning methods are rapidly expanding the design space of embodied policies, yet turning these algorithms into reliable robot systems remains constrained by fragmented data formats, training stacks, evaluation protocols, inference runtimes, and embodiment-specific interfaces. We present $\mathrm{FluxVLA}$ Engine, an open, configuration-driven platform that turns heterogeneous embodied-policy components into a reproducible data-to-deployment workflow. Rather than introducing another policy model, $\mathrm{FluxVLA}$ standardizes interfaces for datasets, visual-language and world models, action heads, reward- or advantage-weighted learning, distributed training, simulation evaluation, optimized inference, and robot operators. The engine further integrates compositional dual-arm simulation, scalable automatic data generation, and model-decoupled human-in-the-loop rollout, takeover, correction collection, and reward annotation. For responsive physical execution, it combines Real-Time Chunking (RTC) with accelerated inference backends, lightweight remote GPU serving, and configurable trajectory post-processing. Together, these capabilities connect offline learning, simulation validation, online correction, and real-robot execution through shared and auditable contracts. $\mathrm{FluxVLA}$ therefore targets the engineering bottlenecks separating promising embodied-learning algorithms from reproducible evaluation and dependable deployment. Code is available at https://github.com/FluxVLA/FluxVLA
★ TIO-Former: Ultra-Lightweight 6-Directional ToF-Inertial Odometry for Nano-UAVs via a Streaming Causal Transformer
Autonomous nano-UAV navigation requires accurate ego-motion estimation under stringent size, weight, power, and computing (SWaP-C) constraints, where visual sensors and LiDARs exceed payload limits, optical flow degrades in low-texture scenes, and inertial-only state estimation is susceptible to accumulated drift. While multi-zone time-of-flight (ToF) arrays provide a lightweight metric complement, 6-DoF estimation from merely 384 ranges per frame is challenged by invalid returns, anisotropic observability, and temporal computational scaling. We propose TIO-FORMER, a camera-free, optical-flow-free, and mapless range-inertial odometry framework driven by an IMU and an ultra-lightweight (15 g) payload of six orthogonal 8 x 8 ToF arrays. Our frontend pairs consecutive range grids with a bilateral gated difference, while IMU-guided cross-attention dynamically routes directional features conditioned on platform kinematics. A Streaming Causal Transformer couples an uncompressed Local KV cache with compressed Chunk-FIFO memory, maintaining bounded inference cost and memory footprint independent of flight duration. In real-flight evaluations, TIO-FORMER reduces open-loop position error by 54.4% compared to nano-UAV optical flow and by 66.4%-89.1% over learned inertial baselines. We also evaluate performance across multiple environments and robustness under severe sensing degradation. Deployed on an edge RISC-V companion computer, TIO-FORMER achieves a P95 latency of 10.466 ms and peak resident memory of 6.324 MiB (less than 5 percent system RAM), demonstrating that sparse range sensing provides practical geometric anchoring for resource-constrained micro-aerial robots. Code is available at https://github.com/Ly041021/TIO-Former.
★ Fleet-To-Lab: A Transfer Learning Framework For Lunar Rover Slippage Estimation Via Model Fusion
Accurate wheel slip estimation is essential for autonomous lunar rover mobility and navigation. Machine Learning models trained on terrestrial data generalize poorly to lunar terrain, and real lunar datasets are scarce due to the limited number of missions and costly data acquisition. We present Fleet-to-Lab, a transfer learning framework that leverages proprioceptive data collected by previously deployed heterogeneous lunar rovers to mitigate the Earth-Moon domain gap in slip estimation for a future deployable unit. We fuse several heterogeneous expert models into a single architecture, using a modest dataset collected after the rover deployment. We propose AcoMerge, a new hybrid swarm-intelligence algorithm that performs model fusion by searching for an optimal combi- nation of expert parameters. Experiments conducted in a high- fidelity physics simulation show balanced accuracy and macro- F1 improvements compared to deep model fusion baselines. AcoMerge exhibits competitive performance with joint training on deep architectures, while achieving higher macro-F1 and balanced accuracy on a smaller model. Overall, our framework shows model fusion as a possible transfer learning alternative for slippage estimation in space robotic missions with limited data.
comment: Accepted at the 2026 Joint i-SAIRAS & iSpaRo Symposium, Cologne, Germany, November 2026
★ Fingers as Legs: Learning Self-Supported Locomotion and Manipulation with an Anthropomorphic Hand
A walking robotic hand must use the same fingers to move its body, support its weight, and interact with the environment. We show how an anthropomorphic hand can learn these skills while retaining its finger design and position controller. Onboard power and computation make the platform self-contained. Our reinforcement learning approach accounts for the hand's unequal fingers, with training in a simulator calibrated from hardware measurements. In simulation, the hand moves faster with our reward formulation than with tuned rewards originally designed for quadrupeds. On hardware, task-specific policies enable untethered crawling, steering, and fall recovery. While supporting its own weight, the hand also executes successive keyboard commands without vision and pushes an object to targets using overhead visual feedback. These results demonstrate a compact mobile manipulator that reuses its fingers for locomotion and interaction, without a separate locomotion mechanism.
comment: 8 pages, 9 figures
★ HuMemSLAM: Efficient Human-Inspired Semantic Place Recognition for Robust Visual SLAM
Autonomous systems require reliable place recognition for efficient and effective simultaneous localisation and mapping (SLAM). Traditional geometric visual SLAM approaches rely on low-level features and geometric consistency, but remain vulnerable to perceptual aliasing, where different places appear similar, and perceptual variation, where the same place appears different. Although semantic SLAM and modern learned visual place recognition (VPR) methods improve robustness under challenging perceptual conditions, real-time deployment requires both high retrieval accuracy and low latency. Inspired by human memory and perception, we propose HuMem-VPR, which exploits the bidirectional relationship between bottom-up perceptual evidence and top-down contextual reasoning to achieve high-level place understanding. We further introduce HuMemSLAM, the integration of HuMem-VPR with ORB-SLAM3. HuMem VPR achieved the highest aggregate retrieval accuracy on the real-image benchmark, competitive accuracy on the CARLA benchmark, and approximately two to three times lower latency than the evaluated state-of-the-art VPR methods. Across the evaluated dataset families and online experiments, HuMemSLAM substantially improved integrated Recall @1 over ORB-SLAM3's native retrieval while reducing the proposals submitted to its geometric backend.
comment: 8 pages, 8 figures
★ Kernel-Based Metrics Learning for Uncertain Opponent Vehicle Trajectory Prediction in Autonomous Racing
Autonomous racing confronts significant challenges in safely overtaking Opponent Vehicles (OVs) that exhibit uncertain trajectories, stemming from unknown driving policies. To address these challenges, this study proposes heterogeneous kernel metrics for Deep Kernel Learning (DKL), designed to robustly capture the diverse driving policies of OVs, and carry out precise trajectory predictions along with the associated uncertainties. A key virtue of the proposed kernel metrics lies in their ability to align similar driving policies and disjoin dissimilar ones in an unsupervised manner, given the observed interactions between the Ego Vehicle (EV) and OVs. The efficacy of the proposed method is substantiated through experimental studies on a 1/10th scale racecar platform, demonstrating improved prediction accuracy and thereby safely overtaking against OVs. Furthermore, our method is computationally efficient for onboard computing units, affirming its viability in fast-paced racing environments. The video and source code can be found at https://github.com/HMCL-UNIST/OpponentPredictionWithKMDKL.git.
comment: Accepted version of the article published in IEEE Robotics and Automation Letters
★ LiLi: Lie Theory Based 3D LiDAR Scan Alignment Degeneracy Detection
In this paper, we study 3D LiDAR scan alignment in challenging scenarios with degeneracies, such as straight corridors or flat fields, where the alignment solution is not unique and compromises localization and mapping accuracy. Existing degeneracy detection methods that neglect the potential for reassociating data points are prone to being sensitive to noise and complex degeneracies. Therefore, we propose LiLi - a novel method that leverages Lie theory to identify the full set of degenerate transformations within the SE(3) Lie group of rigid transformations. The method employs perturbations of the optimized solution and compares the resulting optimized poses to ensure robust detection of degeneracies. By leveraging generators from the Lie algebra se(3), the method provides a systematic approach to describing the set of degenerate transformations. Quantitative evaluations on synthetic data show significant improvement over the state-of-the-art Hessian-based method, reducing alignment error by 50%, with more significant improvements for datasets featuring noise. In the real-world degenerate datasets, the proposed method integrated into LiDAR-based odometry yields superior localization performance compared to the reference solution based on the Hessian-based degeneracy detector on a 260 m long trajectory, and succeeds on a 430 m long round-trip tunnel trajectory where the reference fails.
comment: 8 pages, 9 figures. Vsevolod Hulchuk and Jan Bayer contributed equally
★ Continual Learning for Traversability Prediction with Uncertainty-Aware Adaptation
Traversability prediction is a critical component of autonomous navigation in unstructured environments, where complex and uncertain robot-terrain interactions pose significant challenges such as traction loss and dynamic instability. Despite recent progress in learning-based traversability prediction, these methods often fail to adapt to novel terrains. Even when adaptation is achieved, retaining experience from previously trained environments remains a challenge, a problem known as catastrophic forgetting. To address this challenge, we propose a continual learning framework for traversability prediction that incrementally adapts to new terrains using a generative experience recall model. A key virtue of the proposed framework is two folds: i) retain prior experience without storing past data; and ii) incorporate the uncertainty of the generated samples from the recall model, enabling uncertainty-aware adaptation. Real-world experiments with a skid-steering robot validate the effectiveness of the proposed framework, demonstrating its ability to adapt across a series of diverse environments while mitigating catastrophic forgetting.
comment: Accepted version of the article published in IEEE Robotics and Automation Letters. DOI: 10.1109/LRA.2025.3619687
★ LOTUSim-Energy: A Maritime Simulator for Human-Drone Interaction in Autonomous Offshore Operation \& Maintenance
Offshore maintenance requires operations in the air, the surface, and the subsea domain and include human supervision. This paper presents LOTUSim-Energy, a real-time maritime simulator designed for multi-domain human--drone interaction for offshore operation and maintenance. The plat- form unifies heterogeneous unmanned vehicles (Unmanned Aerial Vehicles: UAVs, Unmanned Surface Vehicles: USVs, Autonomous Underwater Vehicles: AUVs, Remotely Operated Vehicles: ROVs) within a distributed architecture coupling environment forcing (wind, waves, currents) and provides immersive user interfaces for supervision (desktop and virtual reality). A structured offshore task library enables repeatable evaluation of autonomy stacks under realistic metocean disturbances. The simulator supports realistic physics, energy-aware battery modeling, and fault-detection pipelines as modular validation tools. System-level performance is demonstrated on a multi-domain inspection scenario for monopile and transition piece structure, where we evaluate the reliability of integrated waypoint-follower plugin and Automatic Identification System (AIS)-referenced trajectory tracking under real-time energy monitoring. By combining unified environmental physics, heterogeneous vehicle simulation, and immersive supervision, LOTUSim-Energy provides an integration testbed for prototyping and rehearsing offshore human--robot collaboration workflows, as a step toward de-risking sea deployment.
★ Intrinsic Robot Rewarding: Reusing VLA Representations for Autonomous Evaluation and Policy Improvement
Vision-language-action (VLA) systems already bring together two valuable resources for robot learning: rich visual representations and demonstrations of successful task execution. Intrinsic Robot Rewarding (IRR) proposes to use these resources for a second, complementary purpose: evaluating the robot's own outcomes and providing feedback for policy improvement. Successful demonstration endpoints define task-specific references, and the policy's frozen visual encoder provides the feature space in which new outcomes are assessed. The core reward mechanism adds a reference bank and a scoring operation to the existing pipeline, without requiring a separate learned evaluator or an additional perception backbone. Our position is that this reuse offers a promising route to lower integration effort, efficient reward computation, and reduced recurring human outcome scoring. Building on established research in visual rewards and learning from experience, IRR brings these ideas into the robot's existing perception and demonstration pipeline. An operational COMAU Racer 3 demonstrator is available at technology readiness level 4 (TRL 4). This laboratory foundation supports the next research step: connecting internal outcome evaluation to physical policy improvement. We present the reward formulation, central research questions, and an evaluation methodology linking reward reliability to task success and supervision effort. The intended contribution is a reusable approach to learn and improve from the data and experience already available in industrial robot systems.
★ BRAVE-6D: Benchmark for Robotic Active Vision in 6DOF Pose Estimation ICRA
Detecting and grasping small objects remains a significant challenge in robotics. Active vision, where the robot moves closer to the object, is an intuitive solution, yet comparing approaches on common ground is difficult since identical physical scene setups are required. Hence, we introduce BRAVE-6D, a benchmark designed to evaluate robotic active vision systems for object pose estimation, a crucial first step in grasping objects. BRAVE-6D leverages view synthesis based on Gaussian Splats (3DGS) to provide scenes and tools for benchmarking active vision systems. We show baseline solutions performing visual servoing within the scene and accurately estimating the poses of small objects.
comment: 3 pages, 2 figures. Extended abstract presented at ICRA@40, Rotterdam, The Netherlands, September 2024
★ GeoLAM: Learning Geometry-Grounded Latent Actions from Unlabeled Human Videos
Human videos provide rich manipulation experience, but extracting action representations that preserve useful motion remains challenging. Visual reconstruction alone can entangle manipulation-related motion with appearance changes and camera movement. We present GeoLAM, a framework for learning geometry-grounded latent actions from action-free human videos. GeoLAM combines future-frame reconstruction through a frozen geometric feature hierarchy with motion supervision from a training-only 4D geometry teacher. The geometric representation provides a structural prior, while the teacher's predictions yield spatially pooled targets capturing 3D displacement, residual image-plane motion, and surface-orientation changes. Visibility and confidence weighting reduces the contribution of unreliable estimates, encouraging continuous latent actions to retain geometric motion without explicit hand-pose or hand-trajectory annotations. After video pretraining without action labels, the learned representation provides transition targets for a world-action model trained on action-labeled robot demonstrations. The model jointly denoises latent actions and executable action chunks, with future-video prediction used only as an auxiliary training task. Deployment therefore requires neither the geometry teacher nor future-video generation. Evaluations on a latent-action benchmark and robotic manipulation tasks demonstrate the strong performance of GeoLAM.
comment: 8 pages, 6 figures, 4 tables
★ Learning Options for Compositional Motor Control with Adapter Banks
Learning flexible motor primitives is a hallmark of skilled motor control. Recent neuroscience theory proposes that motor primitives may be implemented as low-rank perturbations of a shared recurrent network, but leaves open how such a system is learned. We translate this principle into a novel architecture for learning motor skills end-to-end: a shared recurrent core modulated by a bank of residual adapters, each selected by a discrete latent code. Trained on closed-loop biomechanical control, the adapters develop emergent low-rank perturbations of the recurrent dynamics despite no architectural rank constraint, placing task representations in disparate subspaces of the shared core network. A simple high-level policy over the learned options, optimized while the whole network is frozen, sequences the low-rank adapters to produce novel out-of-distribution movements. We demonstrate the ability to generalize to novel motor sequences within the closed-loop control setting, improving on the generalization error of a task-input-conditioned multitask baseline by upto order of magnitude.
★ SWIM: Vision-Language-Grounded Soft Whole-Body Interactive Manipulation
Soft and continuum robots enable manipulation through distributed body deformation and contact, yet translating language and visual context into executable whole-body actuation remains a fundamental challenge. We present SWIM, a framework that maps an initial RGB observation and a language instruction to a complete actuation-command sequence. Its vision-language-action (VLA) policy, SWIM-VLA, combines a diffusion action head with Visual Soft Proprioception (VSP) through a shared representation of RGB observations, language instructions, and tendon states. The diffusion head models conditional distributions of expert command chunks, while VSP supervises ordered body-anchor predictions using simulation ground truth, encouraging the representation to retain body geometry when learning from limited demonstrations. Embodied mechanical intelligence supports physical execution of command sequences generated through iterative virtual rollout from evolving simulated observations, with intrinsic compliance providing local contact adaptation without online policy queries. We evaluate SWIM on packing, reaching, and grasping on a planar tendon-driven soft robot, with grasping targets anchored. In simulation, SWIM-VLA achieves success rates of 100\%, 96\%, and 88\%, respectively, outperforming an adapted OpenVLA-OFT baseline and controlled ablations. On hardware, SWIM achieves success rates of 100\%, 80\%, and 75\%, compared with 75\%, 40\%, and 25\% for direct online deployment of the same policy checkpoint.
★ sensVLA: Spatially-Grounded Vision-Language-Action Model for Autonomous Wheel Loader ICRA 2026
Autonomous wheel-loader control requires joint reasoning over task semantics, egocentric vision, proprioception, and 3D scene geometry. We present sensVLA, a Vision-Language-Action (VLA) architecture that combines a Qwen3-2B Vision-Language Model (VLM) with a fully trainable transformer action expert trained by flow-matching velocity regression. sensVLA routes Bird's-Eye-View (BEV) features, extracted from fused front and rear lidar, directly to the action expert through a dedicated cross-attention pathway, while the VLM consumes front and rear RGB views to provide task-conditioned semantic context. This design decouples spatial grounding from linguistic reasoning while preserving interaction between both streams at decision time. The expert predicts six action dimensions: longitudinal velocity, steering, body-frame displacement, arm rate, and bucket rate. On a real-world dataset from a wheel loader, sensVLA reaches aggregate per-step parity with a strong camera-only baseline and reduces longitudinal velocity RMSE by 28% and displacement error by 9% on loading centric scenarios. It also degrades 29% less when the camera stream is corrupted or removed, evidencing that explicit spatial grounding improves accuracy and fault-tolerance for heavy equipment autonomy.
comment: Accepted at ICRA 2026: From Data to Decisions: VLA Pipelines for Real Robots
★ Overcoming technical adoption barriers for mobile service robots in rehabilitation
Many publications on robotic systems in healthcare describe early-stage work on low technology readiness levels. This paper describes how a mobile service robot approved as a medical device reaches higher technology readiness levels by adding peripheral functions and smaller improvements, which are pivotal for user acceptance in clinical environments and which often cannot be elicited by questioning users ex-ante as certain aspects only come in mind from testing the systems in clinical settings or operational environments. Especially developers of service robots in healthcare are advised to plan with such downstream developments, which can take significant implementation time, to obtain user acceptance and achieve widespread adoption of their robotic systems.
comment: 16 pages, 4 figures
★ Waggle Dance Inspired Motion Communication for Multiple UAVs in MuJoCo
The honeybee waggle dance motivates a communication mechanism in which one agent's movement conveys spatial information that guides other agents' actions. This paper presents a MuJoCo system that extends the point-to-point motion communication setting of MoCom to one performer and multiple observers. A performer broadcasts a six-bit navigation payload using four flight primitives and explicit null signals. Each of one to five observers processes its own onboard RGB images, extracts optical-flow trajectories, recognizes symbols, parses the message, and starts navigation only after confirming its own complete frame. Reception states and execution triggers are separate across observers, while simulation control and safety checks use shared ground truth. With stationary observers, 25 Hz image input, and ideal state-feedback control, a fixed standard suite yielded 44 correct complete messages from 53 receiver exposures across 17 nominal broadcasts; 13 broadcasts passed all group-level decoding and execution checks. Three additional no-message or input-fault controls met their expected outcomes. A separately reported supplemental suite, using the same frozen code at the default geometry, achieved 14 successful receiver exposures across three broadcasts. Near-range and wide-angle configurations exposed tracking and recognition failures, while unsuccessful receivers remained stationary. These finite simulation results support the feasibility of a waggle-dance-inspired broadcast-to-action mechanism under the tested conditions and identify the present perceptual and protocol limits.
comment: 9 pages, 1 figure, 3 tables
★ Bridging Learned Visual Perception and Symbolic Belief-Space Planning
In partially observable settings, agents must act without full knowledge of the world state and rely on uncertain state-estimation pipelines. Obtaining grounded and verifiable symbolic plans under such uncertainty remains a key challenge. Recent work has integrated Vision-Language Models (VLMs) to bridge perception and symbolic reasoning, following two main paradigms. The first, VLM-as-planner, maps images directly to action sequences, and the second, VLM-as-grounder, grounds observations into symbolic predicates used as the initial state by off-the-shelf planners. Both approaches ignore uncertainty in the planning process, compromising robustness. We introduce a third paradigm, VLM-as-probabilistic-grounder, a novel approach that captures the uncertainty of VLM predicate groundings as a probability distribution over symbolic states. This enables planning in belief space and producing robust plans under uncertainty. Experiments in simulated household robot settings show improved robustness and task success over deterministic grounding, underscoring how our approach leverages foundation models for reliable planning under uncertainty.
comment: To appear in the Proceedings of the 3rd International Conference on Neuro-Symbolic Systems (NeuS), 2026
★ Artificial Intelligence-Enabled Space Robot Operations: Technologies, Challenges and Prospects
Space robots are increasingly expected to perform long-duration, contact-rich, and multi-stage operations with limited human intervention. Recent advances in artificial intelligence (AI), robot learning, and embodied foundation models provide new opportunities to improve the autonomy and adaptability of such systems, but their transfer to space is constrained by scarce mission data, space-specific dynamics and sensing conditions, limited onboard resources, and stringent safety requirements. This article reviews artificial intelligence-enabled space robot operations (AI-SRO) from a capability-building perspective. We first summarize representative operational scenarios, autonomy trends, and space-specific constraints. We then establish a three-layer technical framework comprising capability foundations, capability formation, and capability deployment/evolution. Within this framework, we review simulation environments, datasets and benchmarks; task and environment understanding, state perception, decision-making and planning, and action execution; and onboard deployment, ground-to-space adaptation, continual learning, and capability transfer. Finally, we propose key research directions toward trustworthy simulation and data, open-world multimodal cognition, long-horizon safe decision-making, physically constrained policy learning, and space computing infrastructures.
★ TEMPO: Learning Temporal Context for Dynamic Robot Manipulation
Vision-language-action (VLA) models have achieved impressive performance in quasi-static manipulation, but struggle in dynamic manipulation tasks because they operate on a single observation at inference time. We identify two representational failures that underlie this limitation. The first is motion ambiguity, where a single observation does not include scene dynamics and therefore cannot anticipate the future state of moving objects. The second is state aliasing, where visually similar observations from different points in a task require different actions. We argue that these failures persist regardless of model scale and inference latency, showing that the bottleneck is missing temporal context rather than model capacity. Based on this insight, we propose TEMPO, which augments a pretrained VLA with two temporal inputs: a motion summary extracted from a frozen video foundation model to resolve motion ambiguity and a compact proprioceptive history to resolve state aliasing. TEMPO requires no modification to the backbone and adds minimal compute overhead at training or deployment. Across four dynamic manipulation tasks, it improves Bottle Handover success from 44% to 74% and is the only method that solves state aliasing. Probing and ablation studies confirm that each temporal signal independently addresses its corresponding failure. We further release TEMPO-Bench, a benchmark of over 50k annotated frames for evaluating motion-aware robot perception in both regression and multiple-choice formats. Project Website: https://tempo-robot.github.io/
comment: Accepted at CoRL 2026. Project page: https://tempo-robot.github.io/
★ CoAdapt: An LLM-based Framework for Adaptive Collaborative Perception in IIoT Robotic Swarms
Industrial IoT environments increasingly deploy autonomous mobile robots for tasks such as material handling, product assembly, or infrastructure inspection. In such deployments, collaborative perception enables robots to share LiDAR observations and collectively construct a richer model of their environment than an individual agent could produce alone. However, industrial environments are dynamic spaces where robot positions shift continuously, network bandwidth fluctuates, and the marginal contribution of robots to perception quality varies at runtime. Existing collaborative perception approaches are designed for static participation assumptions and cannot adapt to these dynamics without sacrificing either detection precision or communication efficiency. This paper presents CoAdapt, an adaptive collaborative perception framework for IIoT robotic swarms in which a Large Language Model (LLM) serves as a runtime fusion controller, jointly deciding which robots participate in the fusion process and which fusion algorithm to apply based on the current spatial configuration and network state. The LLM reasons over structured natural language descriptions of the scene derived from raw LiDAR point clouds, requiring no taskspecific training and generalizing to unseen swarm topologies. Evaluated on the OPV2V benchmark across 25 scenarios, our approach achieves a 38% reduction in communication cost while maintaining detection precision comparable to static baseline approaches.
★ Rethinking Visual Embodiment Dependence in Visuomotor Policies
Visuomotor policies observe both the task scene and the acting embodiment, allowing embodiment-specific visual cues to influence action prediction. We study this phenomenon as visual embodiment dependence (VED) and show, through cue-conflict interventions across representative policies, that visible robot configuration can become a shortcut to task progress. Rather than eliminating VED, we argue that it should be structured around embodiment information that supports control and generalization. We realize this through embodiment canonicalization in 3D point clouds, replacing the original embodiment with a canonical end-effector representation (CER) that preserves control-relevant geometry while abstracting embodiment-specific morphology. Its editable form further enables configuration-decorrelation augmentation for unfamiliar robot configurations. Experiments show that embodiment canonicalization substantially improves human-to-robot policy transfer without robot demonstrations, while simply removing the embodiment is insufficient without preserving control-relevant geometry. We further find that CER itself can become a configuration shortcut when robot configuration becomes decoupled from task progress; configuration-decorrelation augmentation mitigates this failure mode and restores robust recovery without sacrificing performance on seen configurations. Together, these results show that robust visuomotor learning benefits from structuring, rather than removing, visual embodiment information. Project website: https://tonyfang.net/ved
★ Motion planning in high dimensional spaces hybridizing RRT and HAR via position-direction decoupling
The exploration of high-dimensional spaces remains a challenging problem, in particular in the presence of narrow passages and small clearances. We propose novel sampling-based path-planning methods for high-dimensional spaces combining Rapidly-exploring Random Trees (RRT) and Hit-and-Run (HAR) random walks by decoupling the point being extended from the direction of extension. We also show that RRT and HAR appear as special cases of a generic algorithm coupling the biases used for the point and direction extension, respectively. We further study a sparse-move strategy in which only a fraction p_r of the robots is moved at each step, helping both RRT and the proposed HAR algorithms handle cluttered instances. Tests are presented for two families of models: classical piano mover problems in 3D, and complex molecular systems involving tens of rigid domains moving relatively to one another -- the latter viewed as independent robots exploring the motion space SE(3)N . Within seconds on a standard laptop, our algorithms solve instances with up to 64 robots and 384 degrees of freedom. We conclude by suggesting one of our methods, HARF, as the method of choice for complex multi-robot planning problems, being up to two orders of magnitude faster than the classical RRT moving all robots at each step--when it succeeds at all, and still up to 2.4 fold faster on most instances when both use their best p_r.
comment: 22 pages, 8 figures
★ Optimal Excitation Trajectories for System Identification of Underwater Vehicles ICRA 2026
In this work, we propose a structured methodology for the system identification of underwater vehicles through the design of optimal excitation trajectories. To this end, the trajectories are parameterized using Bezier curves, which ensure smooth and differentiable motion profiles while facilitating the enforcement of constraints through appropriate manipulation of the control points. An optimization problem is formulated to determine a dynamically feasible excitation trajectory that respects safety limits and maximizes the quality of the collected data, thereby enabling reliable estimation of the vehicle's dynamic parameters using least squares. The proposed methodology is experimentally validated in a laboratory water tank, where the dynamic parameters, identified from the optimized trajectory, are evaluated by predicting the vehicle's velocity through forward simulation on previously unseen trajectories.
comment: Accepted for publication at the 2026 IEEE International Conference on Robotics and Automation (ICRA 2026)
★ The Latent That Never Was: A Forensic Re-run of the CVAE Ablation in Action Chunking Transformer
Action Chunking Transformers (ACT) are widely used to learn robot manipulation from demonstrations. Their conditional variational autoencoder includes an encoder meant to capture differences between demonstrations during training. The original ACT paper reported that encoder removal dropped the mean success rate from 35% to 2% on two simulated tasks with human demonstrations. We re-ran this ablation in the original code and checked whether the findings depend on the implementation or training data. The published drop does not reappear in our tests, although smaller gains or losses in success rate remain uncertain. To investigate the discrepancy, we varied training length and how checkpoints are selected for evaluation. Both can reverse which policy scores higher, but the published drop's cause remains unknown. Success rates alone leave open whether the encoder provides information that helps the policy reconstruct demonstrated actions. On the tested ACT benchmark, the sampled latent provides little reconstruction benefit at every tested nonzero weight of the penalty on latent information. At inference, ACT leaves this latent unused and sets it to zero. Skipping the encoder increases training throughput in both implementations we timed. We release code, evaluation tools and results so others can repeat the comparisons and test the encoder on other tasks.
★ Seeing What Matters: Visual Cue Guided Video Planning for Generalizable Robot Navigation
Generative video models can serve as a promising backbone for robot navigation by predicting future observations as video plans. Recent approaches often condition video planning on short-horizon guidance and recover geometric waypoints through scene reconstruction, leaving longer-horizon planning and precise video-to-action translation less explored. We present CueNav, a video model-based navigation framework combining visual cue guided video planning with an embodiment-specific Inverse-Dynamics Model (IDM). As visual cues, we use a Bird's-Eye View (BEV) map to convey global task context and retain part of the robot body in the egocentric observation to expose embodiment context. These cues guide the video planner, while the IDM translates dense flow fields extracted from the video plan into robot actions. With the visual cue encoding global task context, CueNav achieves nearly 2x higher success in maze navigation than planning without the cue. The body-aware view with the IDM enables precise navigation with 70% success in a narrow passage where comparison methods largely fail to complete the task. We further demonstrate zero-shot semantic-conditioned navigation and deployment of the same video planner across different robot platforms. Our results show that visual cue-guided video planning with embodiment-specific action grounding paves the way toward a generalizable navigation framework for longer-horizon planning and embodiment-aware control. Additional results and code are available on our project website: https://cuenav.github.io.
comment: Project website: https://cuenav.github.io
★ CorrRisk-WM: Corridor-Conditioned Risk World Modeling for Safety-Critical Trajectory Planning
Safe local planning requires forecasting surrounding-agent motion and evaluating candidate-specific risks, since identical agent motion can pose different risks to different ego trajectories. We present CorrRisk-WM, a planning-oriented partial world model coupling environment evolution with supervised intrusion and near-miss prediction over bounded candidate-trajectory corridors. A latent environment model recursively predicts agent states and updates agent-agent and agent-map interactions. Each candidate queries the evolving environment through footprint- aware geometry and learned agent-corridor representations. A lightweight recurrent risk module uses temporal context to estimate per-slice hazards; survival aggregation yields first-entry and horizon-level event probabilities. On 29,176 scenarios from 100 Waymo validation shards, CorrRisk-WM achieves intrusion average precision (AP) of 0.8567 and 1-m near-miss first-entry AP of 0.8671. In baseline comparisons, it attains the highest near-miss AP at all three distance thresholds and the lowest observed open-loop collision rate (4.88%), with route progress of 15.35 m. Across three seeds, removing dynamic environment modeling or candidate-conditioned geometric interaction reduces mean intrusion AP from 0.8590 to 0.7624 and 0.7252, respectively. These results support coupling environment evolution with candidate-conditioned geometric reasoning for risk prediction and safety-oriented candidate selection.
comment: 9 pages, 3 figures
★ The Robot Data Factory
Physical AI requires more than increasingly large robot datasets: intelligent robots acquire knowledge through continuous interaction with the physical world. We argue that the defining scientific resource of Physical AI is therefore not raw robot data alone, but robot experience - physically grounded interaction whose observations, actions, embodiment, context, and outcomes preserve the perception-action-consequence loop. We introduce the Robot Data Factory (RDF), a mission-driven infrastructure and methodology for continuously generating, validating, benchmarking, and reusing such experience. RDF organizes heterogeneous robots and environment-specific training grounds through reproducible missions, skill curricula, synchronized multimodal sensing, external ground truth, an agentic robot network, data pipelines, and living benchmarks. Rather than treating datasets as static end products, RDF implements a closed Deploy-Measure-Learn-Repeat cycle in which validated physical experience supports world models, vision-language-action models, embodied policies, digital twins, and subsequent robot deployment. We further formalize robot experience and its quality, introduce a mission-task-skill-episode-dataset-benchmark-capability hierarchy, and derive quantitative scaling laws and an algorithmic synthesis procedure connecting robot fleet size, sensor rates, storage, learning representations, tokenization, training compute, inference, and latency to Embodied-AI cluster requirements. The framework is instantiated in three complementary physical training grounds for domestic, environmental, and energy applications. RDF thus reframes robot data generation as a continuous scientific production process and provides a pathway toward reproducible, scalable, and eventually federated infrastructure for Physical AI.
★ World Models for Embodied Intelligence: From Plausible to Controllable to Actionable
World models connect perception and decision-making in embodied intelligence by maintaining hidden state, anticipating consequences, comparing interventions, and adapting when execution departs from expectations. Although progress is often measured by visual fidelity, their value lies in improving behavior. Before reaching for a cup, a person anticipates its weight and resistance to grasping, shaping the hand before contact. Such anticipation is coarse and rarely pictorial, yet it guides action. This raises a central question: which predictive capabilities improve behavior? Existing surveys, organized by architecture, output modality, or application domain, leave this question implicit. We introduce three progressively stronger capability levels: Plausible models preserve task-relevant temporal, geometric, or physical structure; Controllable models additionally predict how interventions alter that structure; and Actionable models translate predictions into measurable gains in planning, action, learning, evaluation, verification, recovery, or data selection. We complement this hierarchy with a 3 x 4 matrix crossing geometry, physics, and action grounding with improvement loops centered on data, rewards, policies, and the model itself. Using this framework, we survey manipulation, navigation, locomotion, autonomous driving, and general embodied learning, tracing technical progressions, clarifying capability requirements, and examining datasets, benchmarks, and evaluation protocols. We identify challenges in long-horizon consistency, uncertainty calibration, causal intervention testing, latency, verification and recovery, and cross-embodiment transfer. This perspective shifts evaluation from visual plausibility toward whether predictions capture task-relevant state, reflect intervention effects, and improve the closed-loop behavior of embodied agents.
comment: Project Page: https://3dagentworld.github.io/EmbodiedWM/
★ IL-ACT: Imitation Learning with Adaptive Cartesian Tracking Control for a 30-ton Excavator
Autonomous excavator control is challenged by coupled kinematics, actuation lag, and uncertainty. We propose imitation learning and adaptive Cartesian tracking (IL-ACT), a novel motion control framework for a 30-ton-class excavator. An anchored, 14-input imitation policy pretrained on operator demonstrations generates nominal joint rates; adaptive Cartesian feedback and gated gain/bias estimation correct these commands before a stopping-distance governor constrains joint-reference generation. Simscape evaluation covers 100 sequential goals and spiral, figure-eight, and rounded-raster tracking, including 88 additional runs across three training seeds, two initializations, and speeds, under hydraulic response and sensing conditions. Compared with Teacher+ACT, IL-ACT completes all goals with shorter duration and lower terminal errors under both response conditions. Telemetry-initialized IL-ACT lowers RMSE in all 24 figure-eight and rounded-raster seed comparisons and lowers additional-load spiral mean RMSE by approximately 29%. Original spiral RMSE also improves over IL-only and PID. Under a shared sensor-noise realization, telemetry-initialized IL-ACT achieves 27.67% lower mean RMSE than Teacher+ACT; enabling estimation reduces mean RMSE by $22.44\%$ relative to the frozen estimator. Pretrained-weight effects remain mixed, and the original teacher comparison exhibits a spiral RMSE--maximum-error tradeoff. Analysis establishes bounded adaptive states and Cartesian feedback, with reference admissibility conditional on governor feasibility.
★ Differentiable Mesh State Estimation via Factor Graph Inference for Deformable Object Reconstruction
Estimating deformable object states remains a fundamental challenge in robotics and simulation. We propose a novel factor graph-based framework for probabilistic mesh state estimation of deformable objects. The method directly updates a tetrahedral mesh, a rich and physically-grounded representation of an environment, by combining physics priors, noisy sensor measurements, and temporal smoothness constraints within a unified probabilistic formulation. The estimation problem is posed as a nonlinear least-squares optimization and solved using Levenberg-Marquardt. Ex vivo central-airway obstruction experiments and simulations on deforming cube models demonstrate reliable and accurate reconstruction under both rigid motion and deformation, highlighting the potential of this probabilistic approach for principled, measurement-driven mesh state estimation in deformable object reconstruction.
comment: 8 pages
★ Weave: Learning Whole-Body Dexterous Loco-Manipulation from Human-Object Interactions
Learning humanoid-object interaction requires coordinating whole-body balance, locomotion, and dexterous hand contact to control both robot and object motion. Human demonstrations provide examples of coordinated interaction, but transferring these behaviors to humanoid robots requires learning how to establish and maintain effective contacts under different embodiments and dynamics. We present Weave, a unified framework for learning whole-body dexterous humanoid-object interaction from captured human demonstrations. Weave first converts captured human-object interactions into executable robot-object references through contact-aware retargeting and approach-motion completion. At its core is a contact- and geometry-aware policy that jointly commands 29 body joints and 12 actuated finger joints across multiple objects and interaction sequences. Evaluation across nine objects yields a 92.5% success rate on trained interactions and, without any additional training, 65.0% on sequences never seen during training. We additionally release ~9,000 physically executed rollouts spanning ~23 hours, providing robot-object trajectories with contact annotations for downstream interaction-policy learning and physically consistent HOI motion generation. Project website: https://xiaohu-art.github.io/Weave/
comment: 10 pages, 5 figures. Project website: https://xiaohu-art.github.io/Weave/
★ WholeBodyWAM: Generalizing Pre-trained World-Action Priors to Humanoid Loco-Manipulation via WBC-Grounded Coordination
World Action Models (WAMs) offer a promising approach to general-purpose robot manipulation by jointly modeling visual dynamics and actions. However, most WAM studies focus on tabletop or arm-centric manipulation, while humanoid loco-manipulation remains less explored. To address this gap, we introduce WholeBodyWAM, which jointly predicts future visual dynamics, manipulation actions, and whole-body control intents for generalizable humanoid loco-manipulation. It preserves pre-trained world-action priors while grounding heterogeneous whole-body controller (WBC) semantics and coordinating whole-body behavior. Extensive experiments show that WholeBodyWAM achieves an overall simulation task success rate of 91.9%, with a 0.23 improvement in real-world out-of-distribution task progress and a 70% reduction in success-rate variance across WBCs relative to the respective baselines. These results suggest a path toward scalable humanoid whole-body intelligence by extending pre-trained world-action priors through structured WBC grounding and coordination, rather than relearning whole-body behavior from scratch. Project page: https://wholebodywam.github.io/.
comment: 8 pages, 8 figures, 3 tables
★ SAVLA: Symmetry-Aware Vision-Language-Action Models for Robotic Manipulation
Vision-language-action (VLA) models have become the dominant paradigm for language-conditioned robot manipulation. However, although images and language instructions inherently encode geometric information, VLAs acquire their spatial competence purely from demonstrations. As a result, they are reliable only within the range of scene poses that the demonstrations cover. We propose SAVLA, an end-to-end symmetry-aware VLA model for robust and data-efficient policy learning. Our approach keeps the pretrained vision-language backbone entirely frozen while combining it with an equivariant flow-matching action head and a learned canonicalizer. The head decomposes its state, action, and conditioning inputs into invariant and equivariant channels, and preserves this typing throughout all of its layers. The canonicalizer transforms oblique-view images into a canonical frame and rotates the geometric conditions consistently. We evaluate our model on LIBERO. Compared with the GR00T N1.5 baseline, SAVLA improves the success rate averaged over all four LIBERO suites by 5.1 points and increases the mean success rate under rotation on LIBERO-Goal from 41.5% to 90.4%.
comment: 8 pages, 4 figures, 6 tables
★ Learning to Optimize UAV Path Planning for Data Sensing in Wireless Sensor Networks
UAVs have emerged as highly flexible platforms for data sensing in Wireless Sensor Networks (WSNs). Path planning for UAVs in such tasks plays a key role to assure remote sensing effectiveness and friendly energy consumption. However, existing approaches show two key limitations: i) they are primarily hand-crafted with certain design biases that harm adaptation on unseen tasks. ii) they predominantly assume idealized spatial complexities of actual environments through simplified simulation, causing them to underperform during real-world deployment. In this paper, we propose a novel learning-assisted planning framework, termed Landscape-Aware Meta Differential Evolution (LAMDE), to tackle the mentioned limitations. The major contributions come from the following aspects. We first re-formulate such UAV path planning problem to embrace challenging constraints. To efficiently navigate this highly constrained space, we propose a bi-level learning to optimize approach, where the meta-level is a trainable algorithm configuration policy that meta-learns an adaptable planning strategy for low-level planning algorithm. To address the potential training data scarcity and distribution shift in real-world environments, we introduce a landscape-aware automatic augmentation scheme that enriches training data. At the low-level, a Differential Evolution algorithm is deployed for solving the path planning tasks. To enhance the solving flexibility, we further design a variable-length encoding strategy that dynamically prunes redundant hover points and optimizes continuous flight parameters concurrently within a unified search space. Based on all proposed designs, we meta-train LAMDE and compare it with representative baselines. Comprehensive experiments demonstrate that LAMDE achieves state-of-the-art performance on the tested complex UAV path planning tasks in WSN data collection scenarios.
★ ProxiDex: Learning Dynamics-Guided Proximity Policy for Dexterous Manipulation
Multi-finger dexterous manipulation relies on stable hand-object interactions, yet these interactions are partially observable in practice. Visual observations are often occluded by the hand, tactile sensors introduce hardware-specific modalities and calibration burdens, and existing policies rarely model how these cues evolve under actions, making them brittle under contact uncertainty. To address these, we present ProxiDex, a dynamics-guided proximity policy framework that treats hand-object proximity as an interaction state for dexterous manipulation. ProxiDex reconstructs interaction point clouds and converts geometric distances into proximity cues, forming a hardware-agnostic contact representation that provides immersive feedback during VR teleoperation. Built on this representation, ProxiDex learns action-conditioned proximity dynamics with a coupled forward-inverse design: future observation latents are predicted from actions, while proximity variations are decoded from latent changes. Leveraging these dynamics, ProxiDex adaptively reweights proximity tokens across manipulation phases and uses dynamics-consistency supervision to guide policy inference, stabilizing action generation under unreliable visual feedback. Simulation and real-world experiments demonstrate improved success rates and robustness over representative baselines across standard, unseen objects, and perturbation scenarios. Additional visualizations are available at https://proxidex.github.io/.
comment: Accepted at the 10th Conference on Robot Learning (CoRL 2026). Project page: https://proxidex.github.io/
★ Beyond Gestures: Estimating Full Hand Pose and Contact Forces from Wrist-Worn Pressure Sensor Array
Capturing hand motion and interaction forces is critical for interactive computing, VR, and high-fidelity tactile demonstrations for robot learning. We introduce a wrist-worn pressure-sensing wristband that recovers continuous full-hand pose and distributed contact force on a single wearable. The system consists of flexible capacitive sensor arrays around the wrist, which require no electrical skin contact, and a recurrent network that maps the resulting pressure signal to hand state. Our key insight is that muscle contraction and tendon displacement produce pressure patterns, which correlate strongly with hand pose and interaction force. To validate this, we collect synchronized recordings of wrist pressure, optical motion-capture hand pose, and tactile-glove interaction force, covering isolated finger motion, fingertip-force stress tests, and natural hand-object manipulation. On isolated single-user motion the wristband attains $4.6^\circ$ mean finger-joint MAE, and across four users manipulating everyday objects it estimates per-finger contact force at $R^2=0.57$, which an external pose signal brings up to $0.75$. We see the wristband as one node in a constellation of everyday wearables -- e.g. paired with an egocentric camera -- adding the contact force that vision cannot observe and taking over when the hand is occluded.
★ UniDex-ViTac: Learning Unified Visuo-Tactile Dexterous Manipulation Policy from Human Video Data
Human videos provide demonstrations of dexterous manipulation but lack robot-executable actions and tactile measurements. We present UniDex-ViTac, a framework that uses human-video-guided simulation to generate robot demonstrations paired with fingertip contact observations for training a deployable visuo-tactile policy. Object-specific residual reinforcement learning specialists adapt annotated human-object interaction references to a robotic arm-hand system. Their successful rollouts pair final robot action targets with robot-side fingertip contact observations. From 50 human demonstrations across ten objects, we collect 10,000 simulated trajectories to train a single Action Chunking with Transformers (ACT) based generalist. The policy combines point clouds, proprioception, and four binary contact signals encoded through fingertip labels and a separate token, without requiring human references or privileged object identity and pose at deployment. The contact-augmented configuration achieves 68.3% macro-average success in simulation, compared with 55.5% for the point-cloud-only baseline. Without real-robot demonstrations or policy fine-tuning, it succeeds in 73/110 physical trials (66.4%) across six seen and five unseen objects, compared with 60/110 (54.5%) for the baseline, an increase of 11.8 percentage points. These results support the feasibility of learning a unified visuo-tactile dexterous manipulation policy from video-guided simulated interactions. Project page: https://unidex-vitac.github.io/
comment: 8 pages, 7 figures, 2 tables. Project page: https://unidex-vitac.github.io/
★ Dense to MoE Adaptation for Compact Vision Language Action Policies
Vision language action (VLA) policies continue to grow in parameter count, making deployment on resource-constrained robot platforms difficult. The central goal is to reduce the number of LLM-side parameters retained in the deployed policy while preserving downstream task performance. Our approach, AdaDE, adapts selected dense feed forward blocks into mixture of experts (MoE) layers and derives expert retention masks from router statistics during fine tuning. The Dense2MoE conversion preserves the original dense FFN function at initialization, so expert deactivation can start without a separate recovery stage. Instead of using a fixed shutdown rule, expert masks are updated dynamically from router usage statistics, with staged training and expert protection to avoid early collapse. With 40% of the LLM parameters deactivated, AdaDE retains 95.1% average success in LIBERO and 42.0% average success across all 50 RobotWin2.0 tasks. These results suggest that dense to MoE adaptation with dynamic expert deactivation is a practical direction for reducing active VLA model size without severe performance loss.
★ Multi-Session Multimodal Underwater Mapping with Acoustic and Optical Imaging
Accurate seafloor mapping is essential for marine science, archaeology, and environmental monitoring. However, integrating data from different sensors, such as side-scan sonar and optical cameras, collected across separate survey sessions, remains challenging due to positioning drift and sensor offsets. This paper presents a multi-session, multimodal underwater mapping framework based on factor graph optimization. The method jointly optimizes vehicle trajectories, 3D landmark positions, sensor extrinsics, and per-session global alignment transformations. By combining rigid inter-session corrections with local trajectory deformations, it compensates for both inter-session offsets and intra-session distortions from accumulated navigation errors. The proposed methodology was validated on real-world datasets collected along the Catalan coast. Results show measurable improvements in map consistency over both unoptimized and rigid-alignment baselines across all metrics, including Pixel Accuracy and mean Intersection over Union. The method achieves a 3.4% improvement in pixel accuracy over the unoptimized baseline, corresponding to improved semantic labelling across approximately 14700 $\text{m}^2$ of mapped area. Qualitative results further show consistent co-registration between sonar and optical maps, even in the presence of significant trajectory distortions and inter-session misalignments. These findings demonstrate the potential of the proposed framework to generate coherent multimodal seafloor maps from heterogeneous underwater surveys.
comment: Submitted to Ocean Engineering special issue "Multimodal 3D Perception for Underwater Engineering: Acoustics, Optics and Integrated Solutions"
★ Map2Route: Benchmarking Compositional Language-Grounded Route Planning over Semantic Maps
We introduce Map2Route, a human-curated benchmark for compositional language-grounded route planning over pre-built semantic maps. Map2Route contains 1,000 episodes across 40 scenes, where instructions use relational, comparative, and nested descriptions to identify route-relevant objects and regions, while specifying ordered must-pass regions, must-avoid requirements, five categories of soft preferences, and spatial and route-stage scopes, which is partially tested by existing works. Alongside Map2Route, we propose Grounding2Route, which combines executable code-as-grounding with verification-guided repair and scope-aware planning.Across seven representative adapted baselines, Grounding2Route substantially outperforms existing methods in all metrics. Despite these gains, a substantial gap to human demonstrations remains, highlighting the difficulty of Map2Route and the considerable headroom for future progress. Additional qualitative results and resources are available on https://anonymous.4open.science/w/Map2Route-F05F/.
★ Timely Activation of Safety Filters via One-Step Reachability Expansion
Least-restrictive safety filters based on Hamilton-Jacobi reachability provide strong safety guarantees by overriding a nominal controller only when the system reaches the boundary of the set of unsafe states defined as a Backward Reachable Tube (BRT). These guarantees, however, rely on the continuous-time nature of the underlying formulation. In practice, robotic systems apply control at discrete sampling intervals, which creates a mismatch where the system may jump into the unsafe BRT between updates, allowing failures that are theoretically avoidable. This work introduces a principled solution based on a one-step expanded BRT that predicts all states capable of reaching the true BRT within a single timestep. By using this expanded boundary as the activation condition for the safety filter, safety interventions occur early enough to ensure correctness under discrete-time execution. We formulate this expanded set as a modified reachability problem and compute it using standard continuous-time solvers.
★ Investigating Adversarial Robustness of Heterogeneous Cooperative Perception
Heterogeneous cooperative perception (CP) enables connected vehicles with diverse sensor setups to share spatial awareness via compact feature maps, where receivers reconcile these maps using learned translation modules for fusion and inference. Prior attacks against CP in a homogeneous setting reveal that the data exchange introduces a critical attack surface: a single malicious agent can transmit crafted features that erase real objects from a neighbor's fused scene. Yet, it is widely hypothesized that heterogeneity naturally defends against these attacks, as the attacker lacks knowledge of the victim's detector and the translation module scrambles adversarial gradients. We demonstrate that this protection is largely an illusion. Using a matched-objective harness to standardize the perturbation budget, objective, and forward path, we show that properly tuned iterative attacks close or reverse the apparent robustness gap. However, these optimization-based attacks require ground-truth labels and iterative backpropagation, meaning they do not represent a practical field threat running in real-time. To bridge this gap, we introduce HetPoison, a learned generator that crafts a removal perturbation in a single, label-free forward pass. HetPoison transfers across major heterogeneous designs without requiring access to the victim's detector, matching or exceeding the effectiveness of expensive optimizer-based attacks. Since heterogeneity itself is not a defense, we propose HetShield, a lightweight trust layer that validates the spatiotemporal consistency across features, recovering 83--95% of the accuracy degraded by attacks, outperforming prior art.
★ RoboVAD: A Large Cross-Domain Evaluation Benchmark for Anomaly Detection in Robotic Arm Manipulation Videos
Video anomaly detection (VAD) is an actively studied task, having wide applications in typical scenarios such as public surveillance and road traffic safety. The task is also relevant for robotic arm interactions, where it has several downstream applications, including learning better interaction and manipulation abilities, triggering recovery procedures when anomalies occur, etc. Despite its relevance, the exploration of anomaly detection in robotic arm manipulation videos is limited by the low number of available resources. To this end, we introduce RoboVAD, a large-scale benchmark for video anomaly detection that comprises challenging cross-domain evaluation scenarios, where certain actions (tasks executed by a robotic arm) and anomaly types (mistakes that occur while performing certain tasks) remain unseen during training. RoboVAD is designed to benchmark VAD methods in realistic scenarios, where robotic arms can perform unforeseen tasks, and thereby encounter new anomaly types. We train and evaluate several state-of-the-art VAD methods, including a novel method specifically adapted for robotic arm manipulation. While the proposed method outperforms many state-of-the-art competitors, all methods remain below a micro-averaged frame-level AUC threshold of 70% in the most challenging evaluation setup, confirming the difficulty of the proposed benchmark. We publicly release our dataset and code at https://zenodo.org/records/22754659.
★ VCTP: Vehicle-Conditioned Terrain Planning for Off-Road Navigation ICRA
A vehicle's heading affects both the surfaces beneath its tires and its pitch and roll. We present Vehicle-Conditioned Terrain Planning (VCTP), which retains these relationships by evaluating shared elevation and surface-ID layers at eight headings. Body geometry constrains admissibility, while loaded wheel contacts determine modeled surface cost and predicted pitch and roll. Established D* Lite and vehicle-state search use these evaluations to plan routes with forward and reverse motion. When observations change, VCTP recomputes every affected body or contact query. In fully observed two-track simulations, sampling at wheel contacts rather than at the vehicle center lowers modeled surface cost by 39.3% while shortening the route. In offline planning on RGator recordings, VCTP also reduces modeled costs over identified surfaces and observed support relative to distance-focused planning, although incomplete coverage leaves full-route rankings unresolved. Selective updates match full recomputation in all 474 comparisons using recorded map changes. These results identify when wheel-contact placement and vehicle heading affect route choice.
comment: 8 pages, 5 figures. Submitted to the 2027 IEEE International Conference on Robotics and Automation (ICRA)
★ Adaptive-MHE : A Sampling-Based Adaptive MPC for Legged Loco-Manipulation via Moving Horizon Estimation
Legged robots have demonstrated a remarkable ability to traverse various terrains, yet generating effective loco-manipulation behaviors remains challenging. A key difficulty is that object and terrain parameters are typically unknown to the robot, and mismatches between these parameters and their simulated counterparts introduce a sim-to-real gap that degrades control performance. Classical system identification (Sys-ID) methods often assume differentiable dynamics, an assumption that does not hold for contact-rich legged systems. Sampling-based Sys-ID avoids this restriction by directly matching simulated and recorded state trajectories through massively parallel rollouts, but existing approaches are typically applied offline and do not adapt as environmental conditions change. We present Adaptive-MHE an online sampling-based Sys-ID framework, based on moving horizon estimation (MHE), that estimates the physical parameters of objects and terrain in the environment (e.g., mass, friction) and couples this estimate with a sampling-based model predictive controller, enabling adaptive loco-manipulation in changing and uncertain environments. In simulation and hardware experiments, our framework consistently outperforms baselines and matches the performance of a controller with access to ground-truth parameters.
★ Learning Multi-Humanoid Pickup and Transport via Decentralized Object-Centric Control
We study cooperative multi-humanoid pickup and transport of objects with varying size, weight, and geometry, requiring robot teams of different sizes. Our approach uses decentralized object-centric control, where each humanoid is assigned a local attachment region on the shared object and learns to realize pickup and transport through gripperless bimanual pinching. This attachment-based interface provides a common control abstraction spanning single-robot pickup, cooperative multi-robot transport, and robot-to-robot handover, without per-task redesign. We find that policies trained only on single-robot pickup already transfer nontrivially to cooperative settings, suggesting that this abstraction captures much of the structure needed for coordination. At the same time, explicit multi-robot training further improves performance, showing that shared-object coupling introduces coordination dynamics that are beneficial to learn directly. We validate the approach in simulation across varying team sizes and object geometries, and demonstrate sim-to-real transfer on hardware, where the learned controllers enable real humanoids to perform cooperative manipulation tasks.
comment: Project website: decmht.github.io
♻ ★ A Novel Robot-Assisted Learning Pedagogy for Children with ASD
Interaction paradigms used in robot-assisted autism intervention have historically employed robots as teachers, clinical assistants, or more-abled peers to promote a variety of social skills. These modalities often leverage the expertise of trained practitioners to ensure that child-robot interactions are productive or clinically grounded to yield positive therapeutic benefits for children across the autism spectrum. Yet, despite the fact that the majority of children with autism spectrum disorder (ASD) attend mainstream schools and spend 80% or more of their time in the general classroom [27], there is a paucity of research incorporating validated classroom teaching pedagogies into robot-assisted autism interventions. In this work, we introduce a novel teaching methodology for advancing social skills in school-aged children with ASD. We evaluate the effectiveness of a novel robot-assisted autism intervention which incorporates the learning-by-teaching pedagogy and explores the comparative benefits of employing a robot versus a human confederate for improved performance on a set of social skills tasks. Results show that 80% of study participants performed better in the robot condition (mean performance in the robot condition=63%, mean performance in the confederate condition=37%), irrespective of the scenario order. Further, 90% of all participants were significantly more engaged in the robot condition (mean engagement: robot=61%, confederate=32%) and, while the effect did not result in the confederate condition, analyses indicate that overall engagement in the robot condition contributed to improved performance. These results suggest that robots employed in a learning-by-teaching context may help enhance engagement and improve performance on a simple social skills task for children with ASD.
comment: 9 pages, 10 figures
♻ ★ MessyMem: Learning-from-Doing Memory for Mobile Manipulation
Mobile manipulators deployed across many rooms and visits should improve with experience: after discovering that a cabinet is locked or finding an object in a drawer, the robot should reuse that knowledge rather than start each task from scratch. Yet today's robots often treat each task as new: compact scene representations omit interaction-derived knowledge, raw video histories are difficult to query, and VLM planners reason at inference time without persistently updating what the robot knows. We present MessyMem, a persistent memory system that enables mobile manipulators to learn from experience and reuse that knowledge across future tasks. It maintains a spatially grounded 3D scene graph of objects and locations, augments it with properties and outcomes learned through interaction, and links visual observations for fine-grained recall. We evaluate MessyMem in simulation and on a real mobile manipulator. In a continuous 25-task simulation spanning over 3 hours, MessyMem achieves 80.0% task progress, outperforming the strongest ablation by 14.8 percentage points and the strongest external baseline by 28.9 points, while retrieving task-relevant evidence from thousands of stored keyframes and over an hour into the past.
comment: Accepted at CoRL 2026. 26 pages, 8 figures. Project page: https://messymem.github.io
♻ ★ Quantifying Spectral Differences in Vehicle Kinematics Between Production Autonomous and Human-Driven Vehicles Across Driving Scenarios
Differences in vehicle kinematic characteristics between production autonomous vehicles (PAVs) and human-driven vehicles (HVs) have been limitedly investigated by empirical studies. Most recent studies rely on simulation-based models, while some further investigate low-level adaptive cruise control (ACC) systems in controlled experiments. These methods commonly adapt some time-domain metrics to characterize PAV-HV differences across limited driving conditions. However, current PAVs equipped with high-level autonomous driving systems generate driving behaviors in a black box using data-driven models. These fundamentally different mechanisms for generating behaviors may produce distinct kinematic characteristics in traffic. More importantly, these time-domain metrics cannot reflect frequency-related traffic dynamics across different driving scenarios. Thus, this study adapted a real-world PAV dataset with four PAV platforms and developed a frequency-domain framework to quantify kinematic differences between PAVs and HVs across diverse driving scenarios, including varying driving states, lighting, weather, and vehicle densities. The framework transforms kinematic signals into the frequency domain and extracts spectral features, and then compares these features between PAVs and HVs based on kernel density estimation and Wasserstein distance. The results reveal clear scenario-dependent PAV-HV spectral differences. Specifically, speed-related differences were consistently smaller during car-following than cruising, while rainy conditions consistently enlarged acceleration-related differences compared with clear conditions. These findings highlight the necessity of multi-scenario evaluations and demonstrate the value of frequency-domain analysis for characterizing PAV-HV kinematic differences under real-world conditions.
♻ ★ Mind the Gap: Rethinking I/O Design for Contact-Rich Visuomotor Policy Learning
Contact-rich teleoperation logs expose a policy I/O design choice: demonstrations may contain the robot execution (E), leader command (C), or both. These signals are not interchangeable: E2E may discard contact-generating command offsets, whereas E2C preserves these offsets but omits the robot's execution response. We propose Dual-State Conditioning (EC2C), which conditions on both E and C while predicting future C, exposing command-execution mismatch as a cue for contact, latency, payload, and operator compensation; in quasi-static contact, this cue is often force-correlated. On a low-cost setup without force, tactile, or motor-current policy input, EC2C outperforms E2E and a strong E2C baseline across several real-world contact-rich, force-sensitive, and dynamic tasks. These results support EC2C as a practical default I/O setting for contact-rich imitation learning. We further formulate latency-adaptive inpainting as a temporal extension of this I/O choice for action-chunking policies, and discuss when long histories help dynamic inference or introduce causal confounding.
comment: 16 pages, 9 figures, 6 tables. Substantially revised from v1. Accepted to CoRL 2026
♻ ★ SafeFlow: Real-Time Text-Driven Humanoid Whole-Body Control via Physics-Guided Rectified Flow and Selective Safety Gating
Recent advances in real-time interactive text-driven motion generation have enabled humanoids to perform diverse behaviors. However, kinematics-only generators often exhibit physical hallucinations, producing motion trajectories that are physically infeasible to track with a downstream motion tracking controller or unsafe for real-world deployment. These failures often arise from the lack of explicit physics-aware objectives for real-robot execution and become more severe under out-of-distribution (OOD) user inputs. Hence, we propose SafeFlow, a text-driven humanoid whole-body control framework that combines physics-guided motion generation with a 3-Stage Safety Gate driven by explicit risk indicators. SafeFlow adopts a two-level architecture. At the high level, we generate motion trajectories using Physics-Guided Rectified Flow Matching in a VAE latent space to improve real-robot executability, and further accelerate sampling via Reflow to reduce the number of function evaluations (NFE) for real-time control. The 3-Stage Safety Gate enables selective execution by detecting semantic OOD prompts using a Mahalanobis score in text-embedding space, filtering unstable generations via a directional sensitivity discrepancy metric, and enforcing final hard kinematic constraints such as joint and velocity limits before passing the generated trajectory to a low-level motion tracking controller. Extensive experiments on the Unitree G1 demonstrate that SafeFlow outperforms diffusion- and retargeting-based baselines in success rate, physical compliance, and inference speed while preserving motion diversity, with consistent gains across three downstream tracking controllers.
comment: Project Page: https://hanbyelcho.info/safeflow/
♻ ★ Identifying and Exploiting Structure in Robot Co-Design
Co-design is a high-dimensional search problem in the robot morphology and control design space. Efficient search requires exploiting the structure shaped by their interaction. To understand this structure, we analyze the landscapes of soft locomotion and manipulation tasks. We identify three patterns consistent across regions of their co-design spaces: 1) Within a region, quality varies along a low-dimensional manifold, with minimal variation orthogonal to it, reducing the effective search space dimensionality. 2) In higher-quality regions, the variance in quality is spread across more dimensions, necessitating search to expand dimensionality as quality improves. 3) In higher-quality regions, quality varies along joint morphology-control dimensions, requiring search along them. Using these insights, we devise an efficient co-design algorithm that yields 36% better co-designs than state-of-the-art baselines. We examine their exploration patterns and show that these baselines required an order of magnitude more function evaluations to find co-designs of comparable quality. Finally, we ablate our algorithm to verify that exploiting the identified structure was the key to efficient co-design.
♻ ★ Distributed Model-Based Diffusion For Scalable Multi-Robot Trajectory Optimization ICRA
Trajectory optimization for multi-robot systems remains a critical challenge, particularly when navigating highly non-convex, non-linear, and non-differentiable environments. While Model-Based Diffusion (MBD) has recently emerged as a promising sampling-based optimization paradigm for single-robot trajectory generation, extending it to multi-robot systems results in a centralized, high-dimensional inference problem that (i) suffers from poor sample efficiency due to the curse of dimensionality and (ii) requires global access to all robots' dynamics, constraints, and objectives. To address this, we propose Distributed Model-Based Diffusion (DMBD), a distributed server-robot method that decomposes the reverse diffusion process into local conditional reverse diffusion processes. This decomposition enables each robot to iteratively perform denoising independently within its own control subspace while conditioning on the current trajectory estimates of the other robots that are aggregated and broadcast by the server. Extensive simulations in goal swapping, multi-floor coverage, parking, and rush-hour scenarios demonstrate that DMBD achieves strong scalability, solving many challenging coordination tasks with sub-second computation time and outperforming existing baselines.
comment: Submitted to 2027 IEEE ICRA, 9 pages, 4 figures
♻ ★ ISS Policy : Scalable Diffusion Policy with Implicit Scene Supervision
Vision-based imitation learning has enabled impressive robotic manipulation skills, but action imitation alone provides limited supervision of the geometric consequences of robot behavior. To address this limitation, we introduce **Implicit Scene Supervision (ISS) Policy**, a 3D visuomotor diffusion policy with a DiT backbone that predicts continuous action sequences from point-cloud observations. ISS augments action diffusion with a supervised robot motion predictor that maps generated actions and robot-state context to end-effector motion, and then uses the predicted motion together with gripper intent to forecast future point-cloud representations. By explicitly modeling the intermediate transition from action to robot motion, ISS encourages the policy to capture how its actions affect the surrounding 3D scene. We further introduce asymmetric gradient routing to separate direct motion regression from scene-level policy supervision, together with a change-balanced objective that accounts for variations in scene-change magnitude. These auxiliary objectives provide dynamics-aware geometric supervision using only expert demonstrations, without requiring additional annotations or auxiliary modules at inference time. ISS Policy achieves state-of-the-art performance on single-arm manipulation tasks in MetaWorld and dexterous manipulation tasks in Adroit, while real-world dual-arm experiments further demonstrate its effectiveness on physical robotic manipulation. The resulting framework preserves the scalable DiT backbone and standard diffusion-policy control interface. Code and videos will be released.
♻ ★ TinySDP: Real Time Semidefinite Optimization for Certifiable and Agile Edge Robotics
Semidefinite programming (SDP) provides a principled framework for convex relaxations of nonconvex geometric constraints in motion planning, yet existing solvers are too computationally expensive for real-time control, particularly on resource-constrained embedded systems. To address this gap, we introduce TinySDP, the first semidefinite programming solver designed for embedded systems, enabling real-time model-predictive control (MPC) on microcontrollers for problems with nonconvex obstacle constraints. Our approach integrates positive-semidefinite cone projections into a cached-Riccati-based ADMM solver, leveraging computational structure for embedded tractability. We pair this solver with an a posteriori rank-1 certificate that converts relaxed solutions into explicit geometric guarantees at each timestep. On challenging benchmarks, e.g., cul-de-sac and dynamic obstacle avoidance scenarios that induce failures in local methods, TinySDP achieves collision-free navigation with up to 73% shorter paths than state-of-the-art baselines. We validate our approach on a Crazyflie quadrotor, demonstrating that semidefinite constraints can be enforced at real-time rates for agile embedded robotics.
comment: Accepted to Robotics: Science and Systems (RSS) 2026. 11 pages, 5 figures, 2 tables. Project website: https://a2r-lab.org/TinySDP/
♻ ★ ASTRIL-MPC: Autonomous Traversal Framework of Articulated Tracked Robots with Language-Guided Neural-Kinematic MPC
In urban search and rescue, articulated tracked robots (ATRs) must traverse structured but contact-rich environments such as stairwells and cluttered building interiors. Reliable autonomy remains challenging because robot-terrain interaction (RTI) is hybrid and discontinuous, and effective flipper-track coordination is difficult to model analytically. We present ASTRIL-MPC, a language-guided neural kinematics model predictive control (MPC) framework for autonomous traversal. A learned kinematics model predicts short-horizon task-state increments from a height sequence and recent trajectories; NMPC plans with multi-objective costs and strict feasibility constraints; and a large language model (LLM) proposes bounded updates to selected weights and bounds through a safety-checked interface with range clipping, rate limiting, and consistency checks. The compiled predictor enables a full control cycle within 100 ms. Across three traversal tasks and a multi-height generalization setting, ASTRIL-MPC improves an aggregate traversal-quality score by up to 71% over a non-adaptive NMPC and by 67% over a PPO baseline, while eliminating measurable collision impacts during descent. These results indicate that combining learned kinematics, optimization-based planning, and language-guided retuning yields data-efficient and robust autonomy for articulated tracked robots.
comment: wrong paper uploaded
♻ ★ TARC: Time-Adaptive Robotic Control
Most robotic systems rely on fixed-frequency discrete-time controllers, creating a trade-off between the efficiency of low-frequency control and the responsiveness of high-frequency feedback. As a result, systems typically default to high control rates for robustness, at the cost of wasted inference and unnecessary actuation. Addressing this, we introduce Time-Adaptive Robotic Control (TARC), a reinforcement learning framework in which the policy jointly predicts a control action and its duration of application. TARC learns temporally extended actions by optimizing task performance under soft or hard constraints on the number of control switches, enabling adaptive modulation of control rates. We evaluate TARC on two robotic hardware platforms: a high-speed RC car and the Unitree Go1 quadruped, and on a vision-language action model in simulation, where each query incurs a costly transformer forward pass. Across all settings, TARC matches the performance of high-frequency discrete-time controllers while operating at less than half their control frequency. Unlike fixed-rate controllers, TARC adapts its control frequency online, allocating high-frequency feedback only when required.
comment: Accepted at the 10th Conference on Robot Learning (CoRL 2026). Project page available at https://arnavsukhija.github.io/projects/tarc
♻ ★ MANGO: Automated Multi-Agent Test Oracle Generation for Vision-Language-Action Models
Vision-Language-Action (VLA) models are emerging robotic control systems that integrate perception, language understanding, and action generation in a unified architecture. Existing testing approaches for VLA-enabled robots rely on manually constructed symbolic test oracles that determine task success from final environment states. These oracles are costly to construct, require domain expertise, and are often tightly coupled to specific tasks and environments, limiting scalability and reuse. Furthermore, they provide only end-state assessments of task outcomes, offering limited insight into intermediate behavior and fault localization. To address these limitations, we introduce MANGO, a multi-agent framework that automatically generates fine-grained oracles from natural-language descriptions of robotic tasks. MANGO first generates a reusable library of atomic tasks, then generates simulator-grounded oracle definitions for each atomic task, and finally produces executable fine-grained oracles by decomposing complex instructions into ordered sequences of atomic actions and corresponding oracles. The framework uses collaborative Generator, Assessor, and Judge agents that iteratively refine generated artifacts through structured feedback. We evaluate MANGO on the LIBERO_10 and RoboCasa Humanoid Tabletop benchmarks. Results show that MANGO generates executable, fine-grained oracles that detect a similar number of failures as symbolic oracles while accurately localizing them and providing richer diagnostic information. Through ablation studies, we further analyzed component contributions and the effect of initial task set, while preserving oracle quality. Overall, the results show the feasibility and effectiveness of test oracle generation for VLA-enabled robots testing.
♻ ★ QDTraj: Exploration of Diverse Trajectory Primitives for Articulated Objects Robotic Manipulation IROS 2026
Thanks to the latest advances in learning and robotics, domestic robots are beginning to enter homes, aiming to execute household chores autonomously. However, robots still struggle to perform autonomous manipulation tasks in open-ended environments. In this context, this paper presents a method that enables a robot to manipulate a wide spectrum of articulated objects. In this paper, we automatically generate different robot low-level trajectory primitives to manipulate given object articulations. A very important point when it comes to generating expert trajectories is to consider the diversity of solutions to achieve the same goal. Indeed, knowing diverse low-level primitives to accomplish the same task enables the robot to choose the optimal solution in its real-world environment, with live constraints and unexpected changes. To do so, we propose a method based on Quality-Diversity algorithms that leverages sparse reward exploration in order to generate a set of diverse and high-performing trajectory primitives for a given manipulation task. We validated our method, QDTraj, by generating diverse trajectories in simulation and deploying them in the real world. QDTraj generates at least 5 times more diverse trajectories for both hinge and slider activation tasks, outperforming the other methods we compared against. We assessed the generalization of our method over 30 articulations of the PartNetMobility articulated object dataset, with an average of 704 different trajectories by task. Code is publicly available at: https://kappel.web.isir.upmc.fr/trajectory_primitive_website
comment: IROS 2026, 8 pages, 7 figures, webpage: https://kappel.web.isir.upmc.fr/trajectory_primitive_website
♻ ★ Mem-World: Memory-Augmented Action-Conditioned World Models for Persistent Robot Manipulation
Action-conditioned world models have emerged as a promising paradigm for robot learning, offering a scalable alternative to costly real-world experimentation by generating action-consistent video rollouts. However, persistent world modeling remains challenging in manipulation: frequent end-effector occlusions and rapid wrist-camera motion make the current observation insufficient for predicting future views, causing models to forget or hallucinate scene details seen in earlier frames. Existing memory retrieval strategies often fail to identify informative history in dynamic manipulation scenarios. To address this limitation, we propose Mem-World, a memory-augmented multi-view action-conditioned world model. At its core, we present W-VMem, a 4D wrist-view-centered surfel-indexed memory that anchors historical observations to temporally evolving surface elements. By explicitly modeling when and where scene elements are observed, W-VMem enables geometry-aware retrieval of relevant history frames conditioned on future actions. During generation, relevant history frames are selected via surfel-based rendering and scoring, providing informative and non-redundant context for prediction. Extensive experiments show that Mem-World generates persistent rollouts in complex manipulation scenarios, enables more reliable policy evaluation than Ctrl-World, improving the Pearson correlation with real-world performance by 14.5\%, and supports effective policy improvement through synthetic data generation, increasing success rates from 58\% to 72\% on long-horizon tasks.
comment: CoRL 2026
♻ ★ Do You Have Freestyle? Expressive Humanoid Locomotion via Audio Control
Humans intuitively move to sound, but current humanoid robots lack expressive improvisational capabilities, confined to predefined motions or sparse commands. Generating motion from audio and then retargeting it to robots relies on explicit motion reconstruction, leading to cascaded errors, high latency, and disjointed acoustic-actuation mapping. We propose RoboPerform, the first unified audio-to-locomotion framework that can directly generate music-driven dance and speech-driven co-speech gestures from audio. Guided by the core principle of "motion = content + style", the framework treats audio as implicit style signals and eliminates the need for explicit motion reconstruction. RoboPerform integrates a ResMoE teacher policy for adapting to diverse motion patterns and a diffusion-based student policy for audio style injection. This retargeting-free design ensures low latency and high fidelity. Experimental validation shows that RoboPerform achieves promising results in physical plausibility and audio alignment, successfully transforming robots into responsive performers capable of reacting to audio.
♻ ★ Neural-Primitive: An Efficient End-to-end Local Planner with Primitive-based Imitation Learning for Autonomous Flight
Autonomous flight in unknown cluttered environments is hindered by the computation-quality-memory trilemma of onboard trajectory generation. In this paper, we propose an efficient end-to-end local planner via imitation learning. A lightweight offline-primitive-based dataset collection framework is designed to produce safe and high-quality trajectory primitives in non-convex environments. A compact neural network directly maps sensory inputs to polynomial coefficients that inherently encode higher-order dynamical information. The learned policy generates smooth, empirically collision-free and dynamically feasible trajectories in real time without back-end solving. It achieves ultra-fast computation (below 1ms on a standard desktop and average 3.68ms during onboard flight), while maintaining low onboard memory requirements (less than 1.5MiB). Extensive simulation benchmarks demonstrate superiority in both planning latency and target-reaching progress quality. Zero-shot deployment in real-world experiments further validates the robust sim-to-real transfer capability of the proposed method.
comment: Accepted by IEEE Transactions on Industrial Informatics
♻ ★ DGSG-Mind: Dynamic 3D Gaussian Scene Graphs for Long-Term Scene Understanding and Grounding
Integrating open-vocabulary semantic information into dynamic 3D scene representations is essential for long-term embodied scene understanding. However, existing methods often suffer from fragile instance association due to incomplete cross-view cues, while their limited ability to handle object-level topological changes restricts long-term robotic task execution. Moreover, current 3D scene understanding methods either rely on simple feature matching without explicit spatial reasoning or assume offline ground-truth 3D geometry. To address these challenges, we present DGSG-Mind, a hybrid instance-aware 3D Gaussian dynamic scene graph system with an embodied reasoning agent. Our system couples a probabilistic voxel grid with explicit 3D Gaussians to enable robust cross-modal instance fusion and incremental semantic mapping. It handles dynamic changes through Gaussian-based visual relocalization and localized masked refinement guided by geometric-semantic consistency. Built on the instance Gaussian map, DGSG-Mind further constructs a hierarchical scene graph and develops the 3D Gaussian Mind, which integrates structural relations, spatial-semantic information, and visually annotated RoI Gaussian renderings for multimodal reasoning. Extensive experiments show that DGSG-Mind achieves the best zero-shot 3DVG performance among methods operating on self-reconstructed maps, while also delivering strong performance in 3D open-vocabulary semantic segmentation and scene reconstruction. We further deploy DGSG-Mind on real-world robots to demonstrate its target-oriented reasoning and dynamic update capabilities. The project page of DGSG-Mind is available at https://icr-lab.github.io/DGSG-Mind
comment: 12 pages, 7 figures
♻ ★ Reversible Simplex Supervision with Post-Action Debt Accounting for Goal-Reaching RL
Deploying reinforcement learning (RL) on multi-tonne robots calls for supervisory mechanisms that address both operational safety and progress toward task completion. However, repeated switching need not preserve task progress when a learned action increases storage before recovery takes control. We introduce reversible Simplex supervision with post-action debt accounting for a frozen finite-state policy and robust-adaptive recovery. Under exact sampled-state information and stated model and certificate conditions, we prove that recovery repayment exceeding a uniform triggering-edge debt bound guarantees finite switching and finite-sample goal entry. We formulate reachability-based certificate constructions for establishing these sufficient conditions. In 20 matched simulations, goal-entry counts are 20 with debt gating and 18 without it; the two remaining runs terminate under the supervisor's admissibility stopping rule. On an experimental 6000 kg robot, 24 asphalt and soft-terrain trials evaluate 50 ms supervision above a 1 kHz actuator stack; all eight triggered recoveries complete debt-gated re-entry. The experiments demonstrate the supervisory mechanism in the tested trials.
♻ ★ DIDO: Distilling Interaction-Centric Dynamics into One-Step Denoising for World Action Models
World Action Models (WAMs) use video generation models to predict future visual dynamics for robotic manipulation, but iterative denoising introduces additional latency for closed-loop control. We empirically find that visual content converges at different rates during denoising. Static background structure forms early, whereas the gripper and manipulated object remain blurry after the first step, with their interaction dynamics emerging only through subsequent denoising. Consequently, naively truncating a multi-step video model to one step preserves scene structure but loses the interaction-centric dynamics most critical for manipulation. To address this issue, we propose DIDO, which distills the converged dynamics of a multi-step video model into a single denoising step. DIDO combines distribution matching distillation with interaction-centric representation guidance. Beyond compressing multi-step generation into one forward pass, DIDO explicitly models the gripper, manipulated object, and their interaction using supervised bounding-box visual reasoning tokens. Additionally, DIDO aligns the target object's representations across multiple model layers with features from a pretrained DINOv3 encoder. This interaction-centric guidance helps the distilled model preserve both the relevant entities and their future dynamics in a single step, while substantially reducing inference latency. DIDO achieves an average success rate of 99.0\% on LIBERO, 76.6\% on LIBERO-Plus, and 92.0\% on RoboTwin, while also demonstrating effective transfer to long-horizon and generalization tasks in real-world robotic manipulation.
comment: Preprint. 22 pages, 8 figures, 5 tables
♻ ★ Foundation and Small Models Coordination for Visuomotor Policy Learning
Visuomotor policy learning enables robots to perform a wide range of tasks, but small policy models often remain sensitive to changes in object and background appearance. In this work, we investigate the coordination of pretrained vision foundation models with small policy models to improve appearance generalization. We propose a framework in which a small policy model operates on task-relevant visual observations constructed through semantic repainting. A segmentation foundation model identifies the robot and target object, which are rendered with fixed role colors on a constant background. An alternative representation replaces the target's role color with normalized monocular depth predicted by a depth foundation model, providing additional geometric cues. The perception models are adapted using in-distribution data where needed and held fixed during policy training. This design combines the perceptual capabilities of foundation models with a small policy model trained on the resulting observations for action prediction. Evaluations with flow matching policies on simulation benchmarks, together with experiments on two real-world robotic tasks, demonstrate substantial improvements in task success under the evaluated appearance shifts.
♻ ★ A Vision Based Framework Integrating Attention and Action Cues for Interpretable Cognitive Workload Assessment in Human-Robot Collaborative Assembly
The introduction of human-robot collaboration (HRC) in industrial assembly operations is revolutionizing the manufacturing landscape. In this evolving environment, operators are required to seamlessly coordinate their manual tasks with real-time task information and robotic behaviors. These demands fluctuate during operation, yet conventional workload assessments depend on body-worn physiological sensors that complicate practical deployment. Here, we present a vision-based attention--action framework for continuous and interpretable workload-related assessment in HRC assembly. The framework combines RGB-D observations with robot states and calibrated task-related areas to construct a temporally confirmed representation of operator behavior. This representation identifies where task demand is concentrated and explains how it develops when attention and action diverge, the task context changes, or the operator hesitates. We evaluated the framework in a three-level collaborative gearbox assembly experiment with ten participants, using subjective ratings and synchronized physiological signals as independent references. Raw NASA-TLX ratings confirmed increasing perceived workload across conditions, with significant effects on overall workload and its mental and temporal dimensions. The vision-derived HRC-CWL output was significantly associated with ECG-derived features in seven of nine participants with complete correlation data. Synchronized interaction episodes further showed temporal correspondence between detected hesitation and physiological activity. Real-time deployment demonstrated that the framework can operate without requiring operators to wear additional sensors. These findings support HRC-CWL as an interpretable behavioral proxy for cognitive ergonomics analysis and adaptive robot assistance, rather than a direct psychophysiological measure of workload.
comment: 42 pages, 11 figures
♻ ★ MPCoT: Reward-Guided Multi-Path Latent Reasoning for Test-Time Scalable Vision-Language-Action ICRA
Vision-Language-Action (VLA) policies remain brittle in long-horizon control, where one-pass action decoding offers limited inference-time deliberation. Explicit chain-of-thought adds reasoning depth but incurs token-generation latency and an indirect text-to-action interface. We propose MPCoT, a reward-guided multi-path latent reasoning framework with configurable depth K and width M. MPCoT initializes M latent hypotheses, refines them for K weight-tied steps, and softly aggregates them before action decoding. A training-only path-preference objective combines expert-trajectory consistency, frozen Qwen3-VL progress scores, and endpoint-consistency feedback to supervise the path scorer. Under matched protocols on LIBERO and CALVIN, MPCoT improves long-horizon performance; ablations support the contributions of depth, width, soft aggregation, and reward supervision. On five real-world ALOHA Mini bimanual tasks, average success increases from 71.3% to 82.0% over the matched OpenVLA-OFT baseline. These results support latent deliberation as a means of improving execution while preserving the action interface and generating no reasoning tokens.
comment: 8 pages, 2 figures, submitted to ICRA
♻ ★ Quantifying Motion Excitation for Metric Scale Observability in Monocular Visual-Inertial Odometry
Monocular visual-inertial odometry (VIO) cannot recover metric scale from vision alone; scale must be resolved through inertial measurements. We present a trajectory-dependent observability analysis showing that translational acceleration, produced by curvature, not constant-speed straight-line travel, is the fundamental source that couples scale to the inertial state. This relationship is formalized through the gravity-acceleration asymmetry in the IMU model, from which we derive rank conditions on the observability matrix and propose a lightweight excitation metric computable from raw IMU data. Controlled experiments on a differential-drive robot with a monocular camera and consumer-grade IMU validate the theory, with straight-line motion yielding 9.2% scale error, circular motion 6.4%, and figure-eight motion 4.8%, with excitation spanning four orders of magnitude. These results establish trajectory design as a practical mechanism for improving metric scale recovery.
comment: 10 pages
♻ ★ Spheriverse: 3D Scene Understanding from Spherical Observations in the Wild
Spherical observations provide global visual context for 3D scene understanding. However, visual information is encoded in an angular domain, whereas the physical world is represented in Cartesian coordinates. This cross-space representation gap complicates geometric correspondence and semantic evidence aggregation. To delve into this challenge, we introduce Spheriverse, comprising 64,400 temporally aligned spherical image-LiDAR pairs organized into 644 sequences. The dataset spans diverse scenes, illumination, and weather conditions, with fine-grained semantic classes. We further establish benchmarks for semantic occupancy prediction, semantic mapping, and 3D object detection, evaluating 30+ methods through overall and scene-wise comparisons. For dense prediction, we propose SphereOcc, an occupancy framework that couples spherical geometry modeling with semantic evidence retrieval. Cartesian-Spherical Representation Remodeling (CSRR) incorporates spherical range-azimuth geometry into Cartesian voxel features through region-wise modulation. Spherical Evidence Re-querying (SER) then conditions queries on voxel content and range-height-azimuth geometry to adaptively retrieve relevant semantic evidence from source spherical image features. SphereOcc achieves 13.91% mIoU and 24.65% GeoIoU, yielding relative improvements of 13.9% and 9.3% over the respective best-performing methods, TPVFormer and SurroundOcc. It also ranks first in both metrics across all five scene categories, with consistent advantages across the evaluated spatial partitions and reduced fields of view. The established benchmark and source code will be available at https://feit-feiteng.github.io/Spheriverse.
comment: The established benchmark and source code will be available at https://feit-feiteng.github.io/Spheriverse
♻ ★ Scensory: Real-Time Robotic Olfactory Perception for Joint Identification and Source Localization
Olfaction offers robots access to chemical information that is largely inaccessible to vision, touch, and audition, yet using airborne chemical signals for spatial perception remains challenging because local volatile organic compound (VOC) measurements are shaped by complex chemical transport and sensor dynamics. We introduce Scensory, a robotic olfaction framework that learns to jointly infer biological source identity and relative location from short temporal VOC measurements. Using a robot-automated data collection platform, we pair VOC dynamics from cross-sensitive gas sensor arrays with spatial supervision and train models to predict fungal identity, source direction, and distance. We show that a single sensor array can extract all three quantities from only 3 s of local measurements under ambient environmental conditions, achieving species classification accuracy of up to 80.13%, directional accuracy of up to 68.65%, and mean absolute distance errors of 0.110-0.131 m. Incorporating measurements from multiple spatial locations further reduces ambiguity, improving peak species and directional accuracies by 9.72 and 18.66 percentage points, respectively. We then embody this learned olfactory perception on a mobile robot, where successive local predictions acquired during motion are transformed into a world-frame evidence map, allowing observations from different positions and headings to reinforce persistent source hypotheses and guide closed-loop localization. Across eight selected indoor runs, the robot achieves a planar endpoint error of 0.606 +/- 0.294 m. Our results establish airborne chemical dynamics as a viable perceptual signal for robots to recognize biological sources, reason about their spatial origin, and autonomously navigate toward them under ambient environments.
comment: Our project website is at: http://generalroboticslab.com/Scensory
♻ ★ Language-Guided Grasping under Partial Observation for Mobile Manipulation in Field Inspection and Maintenance
Offshore inspection and maintenance have increasingly been using legged robots for routine sensing, yet many useful interventions still require physical interaction with tools, containers, and task-relevant objects. Employing robots for these tasks can reduce operators' exposure in confined, elevated, or potentially explosive areas. This paper presents a language-guided grasping pipeline for a legged mobile manipulator operating under partial observation. An operator defines the target, the system grounds it in RGB with open-vocabulary detection and promptable segmentation, extracts an object-centric RGB-D point cloud, improves sparse geometry through depth compensation and point-cloud completion, and selects a 6-DoF grasp using collision, clearance, reachability, and approach constraints. The system is implemented on a quadruped robot with an arm and evaluated in two cluttered tabletop scenes motivated by small-object retrieval during inspection and maintenance. Across paired trials, the proposed pipeline achieved 9/10 successful grasps, compared with 3/10 for a view-dependent deployment baseline. In this controlled setting, object-centric completion and execution-aware selection reduced approach collisions and improved the reliability of language-guided grasping for supervised field manipulation.
♻ ★ Beyond Object Selection:Markerless Gaze-based Robot Placement at Arbitrary Positions
Gaze-based assistive manipulation typically supports object selection, while arbitrary-position placement requires accurate spatial alignment between the headset and robot. However, for gaze-based manipulation, pose accuracy does not necessarily translate into task accuracy: translational and rotational errors jointly affect the transformed gaze ray and may compensate for each other. To study cross-device alignment from this task-oriented perspective, we present a markerless interaction framework and a dedicated cross-device dataset. We propose Graph-based Reference Selection to address sparse robot references. We further develop and benchmark multiple task-specific alignment pipelines under a unified protocol. Specifically, we introduce Gaze--Surface Intersection Error (GSIE), which directly measures the spatial error of the gaze-specified target. Experiments show that alignment methods ranked highly by conventional pose metrics are not always optimal in GSIE, demonstrating the importance of evaluating gaze-based manipulation at the task level.
♻ ★ EgoPHI: Estimating 3D Hand-Object Contact and Force from Egocentric Vision ECCV 2026
Understanding hand-object interaction from egocentric vision is essential for modeling how people physically engage with the surrounding world. Yet reasoning about physically grounded interaction requires estimating the forces acting on hands and objects, beyond localizing contact. We present EgoPHI, the first method that jointly estimates dense contact maps and 3D force distributions on hand and object meshes from a single monocular RGB image and object geometry. To address the lack of scalable ground-truth force annotations, we introduce a physics-based simulation pipeline that augments existing hand-object datasets with dense per-vertex force supervision. EgoPHI then learns dense 3D contact and force on interacting hand and articulated object meshes, extending vision-based force estimation beyond image-space or planar settings. Our evaluation on in-distribution and out-of-distribution benchmarks shows that EgoPHI improves force estimation over existing approaches while generalizing to unseen datasets. To evaluate sim-to-real transfer, we constructed two physical objects that capture dense object contact and force magnitude and used them to record a dataset of interactions from eight participants across diverse touch and grasp types. Our results demonstrate that EgoPHI recovers meaningful 3D contact and force distributions in simulated, out-of-distribution, and real-world settings, advancing egocentric hand-object understanding from contact localization toward physically grounded interaction reasoning.
comment: Accepted by ECCV 2026
♻ ★ RoverDevKit: An open, physics-grounded tradespace toolkit for conceptual design of lunar micro-rovers
Lunar micro-rovers under 50 kg are a rapidly growing vehicle class, yet open, benchmarked tools for running optimization across design trades remain scarce. Rover sizing is a highly coupled problem with a feedback loop specific to surface vehicles: a heavier rover sinks deeper into loose regolith, deeper sinkage costs more power, more power requires a larger array, and the array adds mass. We present RoverDevKit, a tradespace exploration toolkit with an open evaluator that couples a closed-form wheel-soil model with bottom-up mass, solar-power, thermal-survival, and traverse models. It is fast enough to serve as the fitness function of a multi-objective genetic algorithm (NSGA-II): one search of 3000 mission evaluations takes under a minute on a single laptop core. We use it to map the trades among distance traveled, vehicle mass, and slope capability on mare, polar, highland, and crater-rim missions. Across those missions the limiting factor changes: energy storage at high latitude, slope traction on loose highland regolith, and traverse range on mare and crater-rim terrain. The wheel-soil model matches measured single-wheel drawbar pull on two independent datasets to within the 20-30% error typically reported for this class of model, and the mass model predicts published 5-50 kg rover masses to 10.5% median absolute error. A check against five published in-class designs places them near the designs the optimizer selects. Re-running the search after applying that wheel-soil comparison error leaves these conclusions unchanged.
♻ ★ GeomVLA: Unifying Scene, Motion, and Action in 3D
We present GeomVLA, a Vision-Language-Action (VLA) model that unifies perception, latent scene motion prediction, and action generation within a shared robot-centric 3D coordinate frame. Our approach lifts pretrained VLM features into spatially grounded 3D scene tokens using depth and camera calibration, while retaining the semantic representations learned during VLM pretraining. We further introduce a 3D Scene Trajectory Denoiser, a task-conditioned module that learns a latent representation of how scene points are expected to move in 3D. Rather than executing the predicted trajectory as an open-loop plan, GeomVLA extracts intermediate motion tokens from the trajectory denoiser and uses them to condition a 3D flow-based action denoiser through geometry-aware attention. GeomVLA achieves state-of-the-art performance on CALVIN, competitive performance on LIBERO and RoboTwin2.0, and outperforms strong baselines in real-world manipulation settings without robot-action pretraining. Extensive ablations show that future-motion reasoning alone is insufficient: the primary gains are associated with maintaining geometric consistency among scene representation, motion prediction, and robot actions throughout the perception-to-action pipeline.
comment: Accepted to CoRL 2026. Project page: https://ziyin-xiong.github.io/geomvla.io/
Multiagent Systems
★ Agentic Societies Need a Social Harness
An agentic society is a collection of AI agents that coordinate autonomously across trust boundaries, on behalf of different principals whose objectives may only partially align. We show experimentally that in agentic societies even honest, competent agents often fail to reach satisfactory outcomes with existing harnesses and messaging primitives, and that faulty or malicious agents can stall collaboration, influence outcomes, and pursue other harmful goals by exploiting vulnerabilities in communication (``speech''). We argue that agentic societies need a \emph{social harness} for inter-agent interactions, in addition to each agent's \emph{personal harness}, which manages its private context and communication with its principal. We propose a layered architecture for social harnesses which (i) prevents classes of failures outright, (ii) enables agents to detect invalid messages at runtime, and (iii) supports post-facto investigation and consequences, and highlight directions for future research to realize these capabilities.
★ Decomposition Buys Integrity, Not Yield
Multi-agent systems split a task across a tree of agents and justify the split with folklore: smaller contexts, cleaner separation, parallelism. We ask what the split does to how much of what the leaves discover reaches the root. Model a decomposition as a tree in which an agent handed $b$ items keeps any one with probability $r(b)$. If $r(b)=1/b$, every tree delivers exactly one finding, for every task size and every shape; we verify this to $2.4 \times 10^{-15}$ on 20,000 random irregular trees. If $r(b)=Cb^{-δ}$, a depth-$k$ tree over $N$ findings yields $C^k N^{1-δ}$: task size and architecture separate, and architecture contributes only $C \le 1$ per level, so flat is optimal for yield and no arrangement of agents escapes the exponent $δ$. On 600 production deep-research traces $δ= 0.34$ [0.30, 0.38], by three identifications that do not share a failure mode. At a hop where item boundaries come from the tool rather than a text heuristic, and where $b=1$ occurs 550 times, $C = 0.571$ [0.527, 0.615] is observed rather than extrapolated, over 16,082 hops. A tier also costs alignment: on 1,012 annotated multi-agent traces one brief in sixteen goes off-target, giving $μ= 0.939$ and a per-tier penalty $Cμ= 0.536$. Depth is bought on two other axes. The root context is the only state that persists and the only one that cannot cheaply forget, and depth cuts its exposure from $N$ items to $N^{1/k}$. Depth is also cheaper: production flat agents bill as $N^{1.39}$, not the $N^2$ an append-only context predicts, and at equal spend two tiers overtake flat at 403 findings. Across every parameter we measured the model says 0.7% to 11.3% of production sessions are worth delegating, against 7.8% that do. A hazard model on 743,819 production tool calls finds that delegation does not respond to a filling context and is instead an opening move.
★ Exact Fusion and Coordinated Exploration in Multi-Robot Active Inference
Robot teams that learn a common environment model exchange belief summaries and plan by the expected information gain of their actions. Under conjugate exponential-family beliefs the shared belief is counted once per robot at two points: at fusion, the product of local posteriors counts the common prior $n$ times, and at planning, every robot scores its plan under the same belief and the team converges on the same unknown. Both errors are removed by adding evidence increments to the shared natural parameter, realized increments at fusion and expected increments at planning. The expected increment of a committed teammate gives the next robot its conditional gain; corrected gains sum to the joint gain, the redundancy removed equals the total correlation of the planned observation streams, and sequential commitment keeps the $1/2$ greedy guarantee. The expected increment is exact for Gaussian beliefs with fixed sampling paths and for Dirichlet beliefs under the novelty approximation of discrete active inference, whose team objective has a closed concave form within an explicit bound of the exact mutual information, and fails for finite hypothesis classes, where a short exact enumeration replaces it. Experiments on cooperative RockSample, foraging, and field monitoring show that fusion correction leaves exploration redundancy unchanged, anticipated evidence removes it, and sequential commitment recovers most of the value of centralized joint planning at cost linear in the team size.
★ Emergence World: Adversarial Stress-Testing of Long-Horizon Multi-Agent Systems
As AI agents move from bounded tasks to persistent deployments, failures can propagate through memory, tools, other agents, and environmental state long after their interactions. This creates a safety regime that cannot be characterized by evaluating model responses in isolation. Emergence World, is a continuously running multi-agent environment for adversarial stress testing of long horizon autonomous systems. We ran eight parallel worlds of ten agents from identical starting conditions: seven homogeneous worlds powered by distinct frontier models and one mixed-model world. Across 16 days, the agents generated more than 850,000 LLM calls and nearly 50 billion tokens while pursuing goals, using/creating tools, maintaining persistent memory, and governing shared institutions. After operational state had accumulated, we delivered three controlled stress events through ordinary interaction surfaces: indirect prompt injection, misinformation, and exposure of private agent memories. No evaluated world achieved full resilience across all three events. Detection did not ensure containment: systems could recognize threats while still interacting with adversarial content, writing it into their own persistent memory, and acting on it up to 46 hours later. Persistent operation also exposed recurring tool errors, goal drift, language opacity, conformity despite private disagreement, and coordinated refusal of assigned work. The same model-persona pairing behaved substantially different in mixed and homogeneous populations. Our results suggest that model-level alignment is not compositional: individually capable and apparently safe agents can form systems with qualitatively different failure modes. As AI becomes persistent and interconnected, the frontier of safety therefore shifts from aligning models to engineering resilient autonomous systems.
★ Mo' Models, Mo' Problems: How to best select model pools when designing Multi-Agent Systems EMNLP 2026
Multi-agent Systems (MAS) combine multiple model outputs to solve complex reasoning tasks. However, despite rapid growth of available open-source models, there is limited research on how to select optimal model candidates out of this massive pool. We systematically evaluate 8 model selection strategies (including model size, accuracy and answer diversity) across before-generation (routing) and after-generation (majority-voting, LLM-as-a-judge) MAS architectures on challenging scientific benchmarks. Our findings show a significant gap between theoretical oracle potential and actual performance: Expanding candidate pool sizes often degrades performance below that of the top performing base-model. We find that candidate selection within a single model family is the strategy that yields the best relative performance over a standalone model. These results demonstrate that adding arbitrary models to a heterogeneous MAS can introduce system instability, highlighting model selection as a critical design choice for multi-agent systems.
comment: 8 pages main, 23 pages total. Accepted to REALM 2026 as part of EMNLP 2026
★ Calibrate Once, Fly Any Team: Residual-Grounded Low-Fidelity Training for Cooperative Drone Swarms
Training multi-agent drone-swarm policies directly in high-fidelity (HF) rigid-body physics is accurate but computationally expensive. This cost scales poorly with team size, as each additional agent multiplies contact-resolution complexity and sharply raises the in-simulation crash rate. To address this, we propose a mixed-fidelity training scheme that eliminates HF reinforcement learning entirely. A single shared, decentralized policy is optimized inside a fully-differentiable, JAX-native low-fidelity (LF) point-mass simulator. The simulator is corrected by a small, per-agent bagged residual ensemble fit once, offline, using short calibration flights in the HF simulator. Because calibration requires only one isolated drone, the data collection budget does not compound with team size. Reference trajectories are generated by rolling out an existing LF-only policy and tracked in the HF simulator by a zero-training PD controller. Evaluated across four cooperative drone tasks and team sizes from 3 to 18, the residual-corrected policy outperforms an uncorrected LF baseline in all combinations, and a from-scratch HF policy in 22 of 24 combinations tested. It trails an HF-finetuned policy by a margin that narrows steadily with team size. Ultimately, the proposed method achieves near-equivalent performance at the largest team sizes at a fraction of the computational cost, completely avoiding the high crash rates typical of HF training.
comment: 8 pages, 5 figures
★ Intervention problems in the Linear Threshold Model: A general formulation and new results
We study an optimal intervention problem for linear threshold models. This is a popular class of dynamical network systems whereby a number of agents, identified with the nodes of a graph, strategically change their binary action (0 or 1) according to a threshold rule. Specifically, an agent adopts action 1 if and only if the fraction of its neighbors in the interaction graph that do so is greater than or equal to a prescribed threshold. Assuming that a planner can modify the agents' thresholds at a cost equal to the aggregate threshold increase, we study the minimum intervention cost needed to ensure global convergence to the all-1 configuration. Our main contribution is the introduction of a new graph-theoretic quantity, called oriented path number, that is the minimum number of disjoint paths needed to cover the graph that can be oriented to form a directed acyclic graph. When thresholds are all equal to 1/2, the optimal cost is shown to coincide with the oriented path number, whereas, in the general case, it turns out to be the main ingredient of a bound on the optimal intervention cost.
★ BeWater: Effective Protesters Navigate Watersheds in Street Networks
During social movements, protesters need to gather with limited communication means and limited knowledge other than what they observe in their direct surroundings. We propose BeWater, a fully distributed walking protocol that achieves gathering thanks to city information like street length, number of restaurants, number of lanes, or street names. Even though using only one of these observables performs poorly, we show that combining them in more advanced tactics rapidly leads to groups of significant sizes. To do so, our work leverages OpenStreetMap data to perform experiments on several real-world cities.
★ PaperDoctor: Evidence-Grounded and Actionable Feedback for Scientific Papers in Progress
Autoresearch agents are reshaping the research ecosystem, but they can also let flawed claims enter the literature at scale. Human advisors catch such issues in drafts through careful, traceable feedback, yet advisor-style assessment requires extensive manual effort and does not scale. To shift automated paper assessment from a judge to a diagnostician, we introduce PaperDoctor, an agent framework for pre-submission feedback with three key innovations. First, a holistic hierarchical framework evaluates writing, layout, references, code, theory, prior work, and experiments through three layers: L1 surface screening, L2 typed verifiers that route each claim to the appropriate evidence, and L3 reproducers that rerun experiments by priority. Second, each finding contains an observation, a pointer to specific evidence such as a sentence, equation, or code line, and a revision suggestion, making critiques auditable and actionable. Third, PaperDoctor selectively rebuilds and reruns experiments based on claim importance and compute budget, surfacing reproducibility gaps and quantitative limitations that are invisible from the manuscript alone. We evaluate PaperDoctor on 30 in-progress papers, yielding 70.6% agreement and all positive holistic scores, and on 40 manuscripts across machine learning, natural science, and social science, covering human- and AI-authored papers with code. Overall, PaperDoctor produces more auditable feedback than human and other agentic reviewers, pairs critiques with concrete suggestions by design, and complements dimensions often overlooked by human reviewers. We also develop an interactive interface that lets authors browse findings grounded in their paper. PaperDoctor reframes automated paper assessment as diagnosis rather than verdict, taking a concrete step toward AI advisors for more rigorous AI-assisted scientific discovery.
comment: Website: http://paperdoctor.github.io/ Github: https://github.com/QinghongLin/paperdoctor
★ ToMAS: A Pilot Failure-Grounded Theory-of-Mind Benchmark from Multi-Agent LLM Failures
LLM-based multi-agent systems can fail even when communication succeeds because agents do not correctly track their peers' roles, knowledge, or intentions. We investigate whether such inter-agent misalignment cases, labelled FC2 in MAST-Data, can be converted into functional partner-state reasoning items. ToMAS applies four explicit convertibility criteria to diagnosed execution traces. A full conversion pass over 242 eligible non-AG2 training traces produced 39 CLEAN items. In an 18-trace reliability pilot, two annotators achieved 94.4% raw agreement and Cohen's kappa = 0.92. We then used the converted items as binary rewards in a small-scale GRPO feasibility experiment with Qwen2.5-1.5B. On a 28-item held-out Magentic GAIA diagnostic, every evaluated condition exceeded the ROUGE-L threshold on the same 2 of 28 items. Post-hoc adapter checks show why: under the learning rate used, the LoRA update remained numerically negligible (max abs Delta W about 7e-6), so all conditions decode identically to the untrained checkpoint. The experiment therefore does not show a training effect and cannot establish one; it reports an executable pipeline together with two limitations that any conclusive study must address: a provenance gap between the training and evaluation items, and lexical-overlap scoring. ToMAS provides a preliminary rubric and pipeline for converting diagnosed coordination failures into trainable partner-state reasoning items and identifies the requirements for a conclusive matched-domain evaluation.
comment: 8 pages. Code and data: https://doi.org/10.5281/zenodo.22685705
★ Multi-Agent Learning with Cooperation-Driven Optimization Dynamics
Multilayer Artificial Neural Networks trained via backpropagation are the basic blocks of many, more complex, classification algorithms. Their strength lies in the possibility of realizing, with arbitrary precision, any function. This result comes at the cost of the large number of involved parameters to be optimized. In this work, we propose a mechanism for cooperation, i.e., information exchange among several artificial neural networks, with the goal of reducing model complexity while maintaining performance. More precisely, we consider several "small" agents, i.e., containing fewer parameters than a reference "large" one, that during training share their predictions by incorporating this information into the loss function and thus directly influence weight updates. We consider several strategies for implementing cooperation, e.g., the voter model, majority model, and weighted average model based on an agent's confidence in its prediction. We numerically compare the accuracy of those strategies on several standard benchmarks. Our results support the claim that several small agents can outperform a single large model on a given classification task; the shared signals affect each agent's optimization algorithm by modulating both the descent direction and the step size, converging toward a global consensus. The proposed proof-of-concept significantly reduces the number of parameters to be trained while preserving comparable performance, thereby limiting computational resource usage.
★ Anchored Sequential Deliberation
Sequential deliberation is a mechanism for collective decision making: at each round, a uniformly randomly selected pair is asked to revise a collective outcome, which then becomes the reference point for the next round. Existing theory by Fain et al.~\cite{fain2017sequential} treats the current outcome solely as the disagreement alternative in bargaining. Yet an existing draft, policy, or proposal might carry social influence and anchor participants' expressed positions toward the status quo. We introduce anchored sequential deliberation on a one-dimensional decision space. In each round, two participants with bliss points $U$ and $V$ shift their positions toward the previous outcome $O_{t-1}$ with anchoring strength $λ$, then Nash-bargain using $O_{t-1}$ as the disagreement alternative. The update simplifies to $O_t=(1-λ)\mathsf{Median}\{U,V,O_{t-1}\}+λO_{t-1}$. We establish a convergence--stability trade-off. For every population distribution and $λ<1$, the process has a unique stationary distribution. A monotone coupling yields a $1$-Wasserstein contraction factor of at most $\frac{1+λ}{2}$ and at least $λ$; thus, stronger anchoring slows mixing. On the other hand, stationary social cost weakly decreases with $λ$, although the worst-case distortion remains $\frac{1+\sqrt{2}}{2}$. We also identify a unique \emph{deliberative fixed point}, where the expected unanchored movement is zero, and prove that the stationary distribution concentrates around it as $λ\to 1$. For the uniform population, stationary distortion lies between $1+\frac{1-λ}{9+7λ}$ and $1+\frac{1-λ}{6(1+λ)}$, with both bounds approaching $1$ as $λ\to1$. Simulations for uniform and Beta populations show that stronger anchoring slows mixing, concentrates the stationary distribution, and lowers stationary distortion in these instances.
comment: WINE'26
★ Skill-based Agentic Evaluation for Real-time Data Science Tasks
We present a framework for evaluating data-science agents on live, continuously updated data using executable ground truth and format-agnostic factoid scoring. Consider this example query: "what were last week's audience sizes"---the reference answer changes as the underlying data changes, so static references become outdated and standard LLM-as-a-judge pipelines cannot verify responses against a fixed ground truth. Our central contribution, ground-truth-as-code, encodes each expected answer as an executable reference function that recomputes the answer directly from live data at evaluation time, ensuring the reference remains consistent with the system it describes. We combine this with a factoid-level, format-agnostic judge that decomposes both the agent's response and the computed ground truth into atomic claims and scores precision, recall, and accuracy over them, irrespective of the response format (prose, list, table, HTML, etc.). The approach is applicable to agents whose expected outputs can be expressed as executable data computations. We validate the framework through a human--LLM agreement study on an internally developed machine learning skill deployed in production, using a synthetic database constructed to reproduce production schemas and entity relationships. Relative to a natural-language ground-truth baseline, our method achieves a 29% improvement in the Matthews Correlation Coefficient (MCC)---a class-balanced measure of agreement between expert annotators and LLM-as-a-judge predictions---and a 16% reduction in token consumption per test case, while a self-directed baseline lacking explicit ground truth is anti-correlated with human judgment. Agents that perform multi-source data integration and computation over non-stationary data are routinely deployed in industry; we propose ground-truth-as-code as a practical methodology for their evaluation.
★ ERPBench: A State-Grounded Evaluation Paradigm for Computer-Use Agents in Enterprise Software ICASSP
Computer-use agents that operate through screenshots and simulated actions are advancing rapidly, yet their evaluation remains anchored to general desktop and web tasks. Enterprise Resource Planning (ERP) systems run the finance, procurement, inventory, and customer operations of organizations worldwide, and pose distinct challenges for computer-use agents: dense interfaces, coordinated multi-step interactions, and errors that alter persistent business records rather than surfacing on screen. Existing enterprise benchmarks rely on proprietary platforms or on simulated approximations of such software. We introduce ERPBench, a benchmark that evaluates screenshot-only agents on a live and reproducible ERP system and scores each task against ground-truth values in its database. Beyond the benchmark, we present a production-grade harness that gates agent actions behind human approval for safe deployment, which ERPBench runs autonomously. Evaluating six closed and open-source agents, we demonstrate that strong general GUI performance does not transfer to enterprise reliability. Even when an agent reaches the right form and saves it, the stored record is often wrong: some agents save in up to 85% of runs but write the correct value in as few as 3%. We further characterize failure modes specific to enterprise workflows.
comment: 8 pages, 3 figures, 5 tables, submitted for review to 2027 IEEE International Conference on Acoustics, Speech, and Signal Processing (ICASSP)
★ Investigating Adversarial Robustness of Heterogeneous Cooperative Perception
Heterogeneous cooperative perception (CP) enables connected vehicles with diverse sensor setups to share spatial awareness via compact feature maps, where receivers reconcile these maps using learned translation modules for fusion and inference. Prior attacks against CP in a homogeneous setting reveal that the data exchange introduces a critical attack surface: a single malicious agent can transmit crafted features that erase real objects from a neighbor's fused scene. Yet, it is widely hypothesized that heterogeneity naturally defends against these attacks, as the attacker lacks knowledge of the victim's detector and the translation module scrambles adversarial gradients. We demonstrate that this protection is largely an illusion. Using a matched-objective harness to standardize the perturbation budget, objective, and forward path, we show that properly tuned iterative attacks close or reverse the apparent robustness gap. However, these optimization-based attacks require ground-truth labels and iterative backpropagation, meaning they do not represent a practical field threat running in real-time. To bridge this gap, we introduce HetPoison, a learned generator that crafts a removal perturbation in a single, label-free forward pass. HetPoison transfers across major heterogeneous designs without requiring access to the victim's detector, matching or exceeding the effectiveness of expensive optimizer-based attacks. Since heterogeneity itself is not a defense, we propose HetShield, a lightweight trust layer that validates the spatiotemporal consistency across features, recovering 83--95% of the accuracy degraded by attacks, outperforming prior art.
★ Set-membership localization of intermittent RF sources using a fleet of collaborating UAVs
This paper proposes a set-membership approach (SMA) to localize radio frequency (RF) sources observed by a collaborating fleet of Unmanned Aerial Vehicles (UAVs). Considering frequency-separable RF transmitters with intermittent and periodic emission patterns, %and unknown but bounded periods the SMA evaluates set estimates of the source locations and a set free of sources. Simulation results show that SMA outperforms a Bayesian baseline approach in terms of localization accuracy and convergence speed.
★ Message capacity and claim wording set the transition points of collective truth-finding in language-model networks
Whether human or large language model (LLM), an agent in a discussion reads only a few of the others' contributions, bounded by cognition, context, or cost. LLM collectives can settle on a wrong consensus even when a majority starts out correct; we ask how far that reading bound alone decides the outcome. We model the bound with one number, the message capacity, which sets how many of the others' messages an agent reads, and generate the communication network from it. Over 31,824 randomized queries, we found that an 8-billion-parameter model's judgment of a claim effectively reduces to a logistic function of a weighted sum of its inbox, the update rule of a stochastic binary neuron with divisively normalized weights. From these weights and the network's degree statistics alone, the wrong consensus should become unreachable from any start once agents read, on average, fewer than 6.4 of their 31 sources. In 1,414 episodes with assigned starts the prediction failed: the correct side won in fewer than 50% of episodes from every start, and in only 28-45% when 75% of agents started correct. The failure traces to the field, the threshold that a claim's wording sets for the agent's answer before any message is read: the experimental claims' fields lay below the calibration mean, and with each claim's own field the same weights reproduce the outcomes. Reversing the wording showed that the threshold follows what a claim asserts, not whether it is true. On a second 8B model the pipeline predicts claim-dependent bistability; transition points appeared where computed, and an eight-claim calibration matched in 15 of 16 conditions. At 70B the assertion bias is not detected. Thus a collective's fate is largely set by two single-agent measurements: the threshold a claim's wording sets, and the message capacity that sets the transition point.
♻ ★ Shared Selective Persistent Memory for Agentic LLM Systems
Agentic LLM systems that generate code through multi-turn tool use face a fundamental context problem: each session starts from zero, discarding the domain constraints, data schemas, tool configurations, and output preferences that made previous sessions productive. We introduce shared selective persistent memory, an architecture that retains four categories of reusable context - task specifications, data schemas, tool configurations, and output constraints - while discarding session-specific reasoning traces, and that packages them into workspaces transferable across users under role-based access control. The resulting cost curve is non-monotonic. In a controlled replication on four public datasets, where a formatting specification is established once and then withheld, no memory completes 0/12 trials at 3.8K input tokens, selective memory completes 12/12 at 3.9K, and full conversation history completes 8/12 at 7.7K. What is kept matters more than how much is kept: the winning configuration costs essentially what the failing one does, and twice as much context does not improve on it. Both differences from no memory survive Bonferroni-corrected exact McNemar tests (p = 0.0005, p = 0.008); the two memory conditions separate on price rather than completion. We implement this in a deployed platform where agents produce git-versioned artifacts from CSV, SQL, REST, and MCP sources. A complementary zero-token data refresh contract decouples generated programs from runtime data, firing on 12/12 trials at a median 0.08s with no model call, while summary-driven data representation costs 97-431x fewer tokens than raw injection. Across 24 recurring enterprise tasks selective memory completes 23/24 against 19/24 and 17/24, though at that sample no pairwise difference reaches significance.
comment: 11 pages, 2 figures, 4 tables
♻ ★ An Initial Introduction to Cooperative Multi-Agent Reinforcement Learning
Multi-agent reinforcement learning (MARL) has exploded in popularity in recent years. While numerous approaches have been developed, they can be broadly categorized into three main types: centralized training and execution (CTE), centralized training for decentralized execution (CTDE), and decentralized training and execution (DTE). CTE methods assume centralization during training and execution (e.g., with fast, free, and perfect communication) and have the most information during execution. CTDE methods are the most common, as they leverage centralized information during training while enabling decentralized execution -- using only information available to that agent during execution. Decentralized training and execution methods make the fewest assumptions and are often simple to implement. This text is an introduction to cooperative MARL -- MARL in which all agents share a single, joint reward. It is meant to explain the setting, basic concepts, and common methods for the CTE, CTDE, and DTE settings. It does not cover all work in cooperative MARL as the area is quite extensive. I have included work that I believe is important for understanding the main concepts in the area and apologize to those that I have omitted. Topics include simple applications of single-agent methods to CTE as well as some more scalable methods that exploit the multi-agent structure, independent Q-learning and policy gradient methods and their extensions, as well as value function factorization methods including the well-known VDN, QMIX, and QPLEX approaches, and centralized critic methods including MADDPG, COMA, and MAPPO. I also discuss common misconceptions, the relationship between different approaches, and some open questions.
♻ ★ AutoResearch: Insight In, Hallucination Out
Autonomous research systems are increasingly capable of executing long research workflows, yet automation alone does not ensure that the resulting process remains scientifically grounded. We introduce AutoResearch, a two-stage system that connects Idea Generation with Idea Execution to address both how research ideas are formed and how they are reliably established through experimentation. In Idea Generation, AutoResearch continuously integrates emerging research signals with accumulated domain knowledge, identifies transferable mechanistic insights, and uses multi-model generation and cross-review to produce grounded, testable research plans. In Idea Execution, coordinated agents decompose these plans into experiments, iteratively implement and diagnose them, and employ independent evidence-based review before accepting research conclusions. Across representative settings in cross-modal retrieval, systems optimization, and benchmark-driven machine learning, AutoResearch turns generated ideas into measurable progress, detects and corrects unreliable experimental results, and makes evidence-conditioned decisions to continue, revise, or terminate research directions. For example, on RSICD benchmark, an AutoResearch-generated idea improves mean Recall from 32.84 to 34.69, while recording only 5 audit-confirmed issue events compared with 11-27 for other autonomous research systems. These results demonstrate a research process in which meaningful insight is grounded before experimentation and conclusions are grounded before acceptance: Insight In, Hallucination Out.
comment: wrong version
♻ ★ Shielded Analysis: Certification and Characterization of Defensibility in Systems under Adversarial Interaction
Formal safety analysis determines whether a system admits a safe defense; adaptive evaluation characterizes the operating quality sustained under adversarial interaction. Both answers matter because systems with the same safety verdict can impose very different operational burdens. We introduce shielded analysis, a design-time framework that derives these answers from one encoded system while keeping the safety requirement and admissible threat model independently variable. It returns a defensibility certificate and a four-axis defensibility fingerprint spanning structural margin, shield latitude, and adaptive operating quality. Each axis is informative in its own right; their relationships show whether formal and operational assessments agree, diverge, or respond differently to system changes. We instantiate the framework for network defense on a reference segment and four controlled perturbations spanning topology, safety requirements, and adversary capabilities. Every configuration is certified defensible, yet two topology variants with nearly identical structural profiles sustain mean clean-host fractions of 22.7% and 80.7% under adaptive pressure. Shielded analysis turns a safety-game solution into a comparative instrument: it determines whether a defense exists, characterizes what that defense requires, and identifies which system changes strengthen it.
comment: 36 pages, 8 figures, 7 tables. Code: https://github.com/AchrafHsain7/Bastion Shielded analysis; system defensibility; safety games; shield synthesis; adversarial multi-agent reinforcement learning; network security
♻ ★ TrafficGamer: Reliable and Flexible Traffic Simulation for Safety-Critical Scenarios with Game-Theoretic Oracles
While modern Autonomous Vehicle (AV) systems can develop reliable driving policies under regular traffic conditions, they frequently struggle with safety-critical traffic scenarios. This difficulty primarily arises from the rarity of such scenarios in driving datasets and the complexities associated with predictive modeling of multiple vehicles. Effectively simulating safety-critical traffic situations is therefore a crucial challenge. In this paper, we introduce TrafficGamer, which facilitates game-theoretic traffic simulation by viewing common road driving as a multi-agent game. When we evaluate the empirical performance across various real-world datasets, TrafficGamer ensures both the fidelity, exploitability, and diversity of the simulated scenarios, guaranteeing that they not only statically align with real-world traffic distribution but also efficiently capture equilibria for representing safety-critical scenarios involving multiple agents compared with other methods. Additionally, the results demonstrate that TrafficGamer provides highly flexible simulations across various contexts. Specifically, we demonstrate that the generated scenarios can dynamically adapt to equilibria of varying tightness by configuring risk-sensitive constraints during optimization. We have provided a demo webpage at: https://anonymous.4open.science/api/repo/trafficgamer-demo-1EE0/file/index.html.
comment: 2026 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works
♻ ★ Axiomatisation for an asynchronous epistemic logic with sending and receiving messages
We investigate a logic for asynchronous announcements wherein the sending of the messages by the environment is separated from their reception by the individual agents. Both come with different modalities. In the logical semantics, formulas are interpreted in a world of a Kripke model but given a history of prior announcements and receptions that already happened. An axiomatisation AA for such a logic has been given in prior work, for the formulas that are valid when interpreted in the Kripke model before any such announcements have taken place. This axiomatisation is a reduction system wherein one can show that every formula is equivalent to a purely epistemic formula without dynamic modalities for announcements and receptions. We propose a generalisation AA* of this axiomatisation, for the formulas that are valid when interpreted in the Kripke model given any history of prior announcements and receptions of announcements. It does not extend the axiomatisation AA, for example it is no longer valid that nobody has received any message. Unlike AA, this axiomatisation AA* is infinitary and it is not a reduction system.
♻ ★ Grounded Laplacians of Directed Signed Matrix-Weighted Networks: Spectral Properties and Applications to Non-Trivial Consensus
Grounded Laplacians provide the spectral link between external information and network convergence. This paper establishes positive-stability results for grounded Laplacians in directed signed matrix-weighted networks, where directionality, antagonism, and singular edge weight matrices coexist. First, under in-degree dominance and positive-negative reachability, we derive explicit local thresholds for the grounding gains. Second, a scaled, kernel-based certificate replaces the unscaled degree condition with a signed matrix-weighted Dirichlet decomposition and a joint-kernel test for the scaled symmetric part. The computable margin $γ_p$ lower-bounds the minimum real part of the spectrum and certifies exponential contraction in the $P$-norm. Under absolute generalized balance, the kernel-intersection test is given; the balanced and definite-edge unbalanced undirected cases follow. As an application, non-trivial consensus (NTC) on signed matrix-weighted networks is studied. Informed agents, external signals and coupling terms are designed to steer all agents to any prescribed nonzero state without requiring structural balance. Switching topology case retains non-trivial consensus result under certain conditions. Realizing NTC on signed matrix-weighted networks demonstrates that groups with both cooperative and antagonistic multi-dimensional interactions can achieve consensus, which was previously deemed exclusive to fully cooperative groups.
♻ ★ GRAFT-ATHENA: Self-Improving Agentic Teams for Autonomous Discovery and Evolutionary Numerical Algorithms
Scientific methods are developed for classes of problems, so knowledge transfers across structurally related cases. Language-model agents can execute scientific workflows, but their problem--method relationships remain implicit, so each new problem restarts the search and little of what worked transfers. We introduce GRAFT--ATHENA, which makes this problem-to-method map explicit as an expandable probabilistic structure of admissible problems, methods, and their dependencies. Graph factorization keeps the substrate tractable, and semantic fingerprints measure similarity, so experience guides related problems. As a result, the framework matched or exceeded expert baselines, attaining near-machine-precision losses in physics-informed learning, reproducing clinically consistent blood-rheology trends, and developing a high-order hypersonic-flow solver for the Apollo Command Module that matched experimental measurements within $1.8\%$. It also proposed a certified regularization for ill-posed in vivo brain-flow reconstruction, developed a spectrally convergent physics-informed architecture, and established machine-checked universal-approximation theorems for two widely used architectures. Scientific structure enables cumulative and verifiable agentic discovery.
♻ ★ How a Chatbot's Response Style Shapes a Classroom: A Multi-Agent Simulation of Students Consulting AI
Chatbots built on large language models (LLMs) are increasingly used as confidants. Tuned to satisfy users, they may answer with excessive empathy and affirmation that fosters dependence, and how the states and relationships of many users co-evolve under repeated consultation is hard to observe in real settings. We build a virtual classroom of 20 student agents who interact through rule-based chats, quarrels and consultations with friends and, when stressed, may instead consult a counselor AI (Gemini 2.5 Flash) under one of six style prompts: affirming, listening, solution-oriented, reality-redirecting, inciting and blaming. A second LLM call turns each exchange into updates of five state variables (stress, happiness, self-reliance, sociability, AI dependence) without seeing the prompt. We compare the seven conditions, including a no-AI control, over 15 and 50 days and under a lower consultation threshold, and test the robustness of the 50-day comparison with a pre-specified protocol: the same block in ten independent classrooms, repeated LLM realizations of one classroom with its event stream fixed, and evaluator updates scaled by 0.3 and 0.1. In every classroom the affirming and inciting prompts ended with lower self-reliance and higher AI dependence than the control, and the listening, reality-redirecting, inciting and blaming prompts with higher stress, lower happiness and more non-attendance; the solution-oriented prompt did not differ consistently from the control. The robust self-reliance and AI-dependence differences kept their signs at the 0.3 scale with highly similar rankings (Spearman 0.89, 0.93); the stress and happiness rankings did not, and the affirming prompt's lower stress reversed its sign. All quantities are simulation state variables, not effects on users. We specify the agent dynamics completely and discuss the limits of an LLM as generator of state updates.
comment: 61 pages
Systems and Control (EESS)
★ Hamilton-Jacobi Reachability for Hybrid Systems: Unified Goal-Driven Control with Safety Guarantees
Hybrid dynamical systems provide a powerful modeling framework for robotic systems, particularly in contact-rich environments. However, ensuring safety and performance in such systems remains challenging due to the intricate coupling between continuous dynamics and discrete mode transitions. In this work, we extend classical Hamilton-Jacobi (HJ) reachability analysis, a formal verification method for continuous-time nonlinear systems, to hybrid dynamical systems. Our framework characterizes safe sets for hybrid systems through a generalized value function defined over both discrete and continuous states while accounting for control constraints and model uncertainty. We additionally provide a numerical algorithm to compute this value function. Building on these safe sets, we propose two different mechanisms to integrate performance objectives. First, we introduce a hybrid least-restrictive safety filter that intervenes on both the discrete and continuous components of a nominal controller only when necessary to avoid unsafe states, thereby preserving nominal behavior whenever possible. Second, we formulate and compute hybrid backward reach-avoid tubes, enabling the simultaneous enforcement of safety and goal-reaching behavior, an extension not previously addressed within hybrid HJ reachability. This enables the synthesis of continuous and discrete control policies that guarantee both safety and task completion. We validate our framework through simulation studies and real-world experiments on a quadrupedal robot, demonstrating its effectiveness in hybrid mode planning and safety-critical applications.
★ RobResilience: Implementing and Evaluating a Resilience Framework for Cyber-Physical Embodied Systems CCS 2026
In embodied cyber-physical systems, active cyberattacks pose an immediate threat not just to data, but to physical integrity and human safety. While existing security approaches excel at detection, they lack the runtime mechanisms to determine whether a disruption is tolerable or if performance degradation remains within safe operational bounds. This gap leaves autonomous systems vulnerable to graceful failure paralysis, where they cannot distinguish between a safe, degraded state and a catastrophic hazard during an ongoing attack. This paper presents RobResilience, an implementation of a formal resilience framework for embodied cyber-physical systems in a Webots simulation environment, using a PR2 robot and ROS2. The framework evaluates three predicates at runtime: tolerable disruption ($δ$), tolerable degradation ($γ$), and mitigation feasibility ($μ$), over a compromised device set derived from IDS confidence scores. When resilience is lost, the framework triggers available mitigation strategies. We evaluate our implementation through eight attack scenarios that systematically cover all possible combinations of the predicate state space, varying attack targets, degradation rates, and mitigation availability. Results confirm that the runtime behaviour of the implementation is consistent with the theoretical definitions.
comment: 13 pages, 11 figures. Published in Proceedings of the 2026 Workshop on CPS & IoT Security and Privacy (CPSIoTSec '26), co-located with ACM CCS 2026. Code: https://github.com/mahyamkashani/RobResilience
★ A Time-to-Collision Barrier Function Approach to Collision Avoidance for Stochastic Systems
Collision avoidance constraints for autonomous systems are typically formulated in position or velocity space, implicitly reacting to geometric proximity. We propose an alternative paradigm based on the adversarial time-to-collision (aTTC): the minimum time in which an adversary could achieve a collision given its dynamical constraints. By defining a control barrier function (CBF) directly in the time domain, the resulting controller is inherently anticipatory. The evading agent responds not only to whether a pursuer is on a collision course, but to how quickly it could reach one. This formulation enables velocity modulation that exploits the pursuers dynamic limits as an evasive strategy, a behavior not captured by standard distance-based CBFs. Since exact aTTC computation requires integrating the full system dynamics, we employ a lightweight neural network surrogate that admits a real-time quadratic program-based control law. We validate the approach in a 2D comparative study and a 3D multi-agent pursuit-evasion scenario, where the aTTC-based CBF outperforms a higher-order distance-based baseline by more effectively buying time against superior pursuers with a significant speed advantage.
comment: Accepted for presentation at the 65th IEEE Conference on Decision and Control (CDC 2026), Honolulu, Hawaii, USA
★ Backstepping Design of Dynamic State Feedback Controllers for Parabolic Systems
Recently, dynamic state feedback controllers that are based on dynamic extensions have been presented for heterodirectional hyperbolic systems. In this paper, a similar concept for the control of coupled diffusion-reaction systems is suggested. The introduction of a specific controller dynamics leads to homogenized diffusion coefficients for the extended system. Then, a backstepping-based static state feedback for the dynamically extended system is designed, which, overall, results in a dynamic state feedback. Such a design allows stabilizing a more general class of parabolic systems as well as assigning arbitrary closed-loop dynamics. This can be used, e.g., to achieve a decoupled input-output behavior, which is, in general, not possible with a static state feedback. A simulation example illustrates the results.
comment: accepted for 65th IEEE Conference on Decision and Control (CDC 2026)
★ Port-Hamiltonian Koopman Operator Synthesis for Mechanical Systems
Finite-dimensional Koopman models enable efficient linear prediction and control of nonlinear robotic systems. However, models learned purely from trajectory data may violate the energetic structure of the underlying mechanics, producing predictions that exhibit artificial energy growth and diverge under recursive propagation. This work presents a structure-preserving Koopman framework for Euler-Lagrange systems built on generalized-momentum coordinates. The momentum transformation exposes the mechanical actuation as a known, state-independent port, which is preserved explicitly in the lifted dynamics. A structure-constrained neural architecture is developed to jointly learn the lifting functions and a port-Hamiltonian Koopman generator, rendering the learned dynamics passive by construction rather than through penalty terms or post-hoc projection. A Cayley-midpoint discretization further preserves the corresponding storage-dissipation balance exactly in discrete time. These properties are established analytically by deriving the discrete storage balance and associated stability guarantees of the learned predictor. Simulation and experimental studies demonstrate improved prediction accuracy, data efficiency, and closed-loop tracking over Koopman baselines, with increasing gains for higher-dimensional systems.
★ Data-Driven Policy Iteration Without an Initial Stabilizing Policy: A Finite-Horizon Bootstrap Method
This article investigates data-driven policy iteration (PI) for continuous-time linear systems without requiring an initially stabilizing policy. Standard infinite-horizon PI is not self-starting because its policy-evaluation step is well posed only when the feedback gain is stabilizing. However, verifying this property is difficult when the system matrices are unknown. To remove this requirement, we develop a finite-horizon bootstrap method. The key idea is to perform policy evaluation over a compact interval for a shifted system, where the evaluation equation is well defined for arbitrary bounded time-varying policies. We show that, for a sufficiently long horizon, the initial-time optimal gain of the shifted finite-horizon problem, when applied as a constant feedback gain, achieves a prescribed stability margin for the original system. We then derive a data-driven implementation from an off-policy identity evaluated along trajectories of the original plant. We use basis-function approximations to reconstruct the finite-horizon value matrix and policy, and we characterize the resulting error through a perturbed policy-improvement recursion. A data-driven Lyapunov certificate is further introduced to verify admissibility of the candidate gain before it is used to initialize infinite-horizon PI. Numerical studies of a batch reactor and a two-mass-spring system demonstrate the effectiveness of the proposed bootstrap method.
★ Fingers as Legs: Learning Self-Supported Locomotion and Manipulation with an Anthropomorphic Hand
A walking robotic hand must use the same fingers to move its body, support its weight, and interact with the environment. We show how an anthropomorphic hand can learn these skills while retaining its finger design and position controller. Onboard power and computation make the platform self-contained. Our reinforcement learning approach accounts for the hand's unequal fingers, with training in a simulator calibrated from hardware measurements. In simulation, the hand moves faster with our reward formulation than with tuned rewards originally designed for quadrupeds. On hardware, task-specific policies enable untethered crawling, steering, and fall recovery. While supporting its own weight, the hand also executes successive keyboard commands without vision and pushes an object to targets using overhead visual feedback. These results demonstrate a compact mobile manipulator that reuses its fingers for locomotion and interaction, without a separate locomotion mechanism.
comment: 8 pages, 9 figures
★ Intervention problems in the Linear Threshold Model: A general formulation and new results
We study an optimal intervention problem for linear threshold models. This is a popular class of dynamical network systems whereby a number of agents, identified with the nodes of a graph, strategically change their binary action (0 or 1) according to a threshold rule. Specifically, an agent adopts action 1 if and only if the fraction of its neighbors in the interaction graph that do so is greater than or equal to a prescribed threshold. Assuming that a planner can modify the agents' thresholds at a cost equal to the aggregate threshold increase, we study the minimum intervention cost needed to ensure global convergence to the all-1 configuration. Our main contribution is the introduction of a new graph-theoretic quantity, called oriented path number, that is the minimum number of disjoint paths needed to cover the graph that can be oriented to form a directed acyclic graph. When thresholds are all equal to 1/2, the optimal cost is shown to coincide with the oriented path number, whereas, in the general case, it turns out to be the main ingredient of a bound on the optimal intervention cost.
★ The Price of Distributional Robustness in Linear Quadratic Control
Distributionally robust (DR) optimization seeks decisions that perform best under the most adverse law within a given ambiguity set, enabling the design of data-driven controllers with strong out-of-sample guarantees in the face of uncertainty. In this paper, we study the conservatism introduced by safeguarding against distributional ambiguity. Specifically, we consider the data-driven Wasserstein DR linear quadratic control problem, and we analyze the suboptimality of the corresponding solution relative to the oracle controller computed with foreknowledge of the underlying unknown uncertainty distribution. We present a sample complexity bound that characterizes the number of samples required to ensure that the true cost of the DR solution exceeds that of the oracle controller by at most a user-defined tolerance factor. Our analysis reveals that the suboptimality of the DR solution increases at most linearly with the Wasserstein radius for sufficiently small distributional ambiguity, and at most quadratically away from this local regime. Numerical simulations validate our bounds on the price of distributional robustness.
★ Towards an Asset Administration Shell Maturity Model
The Asset Administration Shell (AAS) is increasingly recognized as a fundamental model for the realization of and data exchange between digital twins in manufacturing. An AAS defines a hierarchical data structure to represent any type of asset throughout its entire lifecycle. In the context of AAS-based systems, comparing different AAS instances constitutes a practical challenge, as neither a widely accepted methodological framework nor a maturity model are available to systematically support such analyses. To address this gap, we propose a novel concept of AAS maturity that characterizes the extent to which established digital twin criteria are met and thus enabling comparability of AAS instances. The concepts are derived from the literature and applied through exemplification. These emerging results enable practitioners and researchers to systematically compare AAS instances and support the identification and assessment of further development steps in the digital twin engineering process.
★ A Set-Theoretic Evaluation Framework for Assessing Asset Administration Shell Instances: Towards Comparability and Suitability
Asset Administration Shells (AAS) provide a standardized means of representing assets and their information in manufacturing and increasingly serve as a basis for software services. However, different AAS instances vary in structure, content, and degree of completion, making it difficult to determine whether a given AAS is suitable for a specific application. This paper presents two complementary methods to support the comparison and application-oriented assessment of AAS. First, set-theoretic operations are employed to compare AAS models, enabling the identification of common, missing, and differing submodels and parameters. Second, an AAS suitability model assesses the conformity of an AAS to the requirements of a specific use case. The assessment considers structural conformity, semantic consistency, cardinality, and specification conformity and can be performed either against a reference AAS or a set of required SemanticIDs. A suitability value is derived from the identified deviations and is complemented by a detailed report of missing or non-conforming information. The proposed approach support practitioners and researchers in the comparison of evolving AAS and provide application-specific information on their suitability for manufacturing software services.
★ On personal recommendations in social networks
Social networks in which algorithms actively influence humans through personal recommendations are ubiquitous. While opinion dynamics is an established tool to analyze these systems, existing models typically do not capture how individual agents process personal recommendations. In this work, we introduce a model for personal recommendations that is analytically tractable and consistent with the confirmation bias phenomenon from behavioral psychology. We describe how individuals process recommendations based on prior beliefs and a sensitivity parameter using a Gaussian influence function. Using this model, we analyze the effect of different recommendation policies. For broadcast policies, where recommendations are homogeneous across the agents, a bifurcation analysis shows that the system exhibits bistability, which may result in unintended consequences. For personally targeted policies, we first derive optimal personal recommendations and then extend to robust convergence when the agents' sensitivity to personal recommendations is uncertain. The collective behavior of the proposed model and the derived policies are illustrated and evaluated through numerical simulations.
comment: 7 pages, 2 figures, accepted to CDC 2026
★ Review on Electric Railway System Optimization: Train Dynamic Scheduling, Energy Management, and Storage Integration
The modernization of railway systems is being driven by the need for greater efficiency, sustainability, and intelligent operation. In this review, recent advancements in dynamic scheduling, energy management, and energy storage systems (ESSs) integration within electric railway networks are analyzed. Optimization strategies for train scheduling and operation control are reviewed, with a focus on methods that reduce energy consumption and improve overall system performance. The role of energy storage technologies is analyzed in terms of energy management, peak shaving, and voltage and frequency control for practical application. The integration of artificial intelligence and advanced control strategies is also reviewed in electrified railway systems. This review provides a comprehensive overview of current research trends and outlines future directions for the development of resilient, energy efficient, and intelligent railway systems with ESSs integration.
★ Cybersecurity in Power Grids: Standards and Research Challenges
This paper examines Smart Grid cybersecurity, emphasizing the critical distinctions between IT and OT environments. It analyzes grid architecture, substation threats, and key international standards, specifically IEC 62351, IEC 62443, and ISO 27001. Finally, it overviews latest research trends, including AI-driven threat detection.
★ Optimal Control Strategies for a Network of Electric Vehicle Charging Energy Hubs with Smart Scheduling via Distributed Optimization
This paper studies the cost-optimal operation of a network of charging energy hubs for electric vehicles, which provide onsite renewable energy sources and stationary battery storage and are connected with each other via DC-lines as well as with the distribution grid. Specifically, we first formulate a dynamic optimal control problem for the entire network as a convex quadratic program, whereby the charging power profiles of the individual vehicles and the energy flows between hubs and the grid are subject to optimization. Second, we propose a problem decomposition that allows for a distributed solution via ADMM algorithms that preserves global optimality guarantees and privacy of the individual stations. We showcase our framework on a case-study for the Netherlands considering a two-day ahead deterministic formulation with perfect foresight. Our results show that compared to the case where charging powers are fixed a priori, optimizing their profiles (V1G) can significantly reduce the operational costs and emissions by more than 25%. Moreover, we verify our distributed algorithm against a centralized solution, paving the way to the optimal operation of large networks and online implementations.
★ A Mechanical Antenna for Improving Capacity Fairness in Dynamic Multi-Station Scenarios
While indoor Internet of Things (IoT) and sensor networks increasingly rely on Wi-Fi access points (APs) to collect high-bandwidth data streams from multiple devices, conventional APs rely on static antenna deployments, whose fixed orientations are often suboptimal in dynamic propagation environments. To overcome this limitation, this paper proposes a mechanical Wi-Fi antenna control system that adaptively optimizes its 3D antenna orientation for dynamic multi-station scenarios. The proposed system autonomously actuates its physical antennas in response to perceived radio environments by combining state-specific black-box optimizers and capacity-based environment change detection. The evaluation results show that the proposed system improves channel capacity under dynamic station combinations, avoids unnecessary re-optimization under transient blockages, and triggers re-optimization after sustained environmental changes such as continuous blockage and device relocation.
comment: Accepted to IEEE GLOBECOM 2026
★ Two-stage Coordinated Energy Management of Train Operation and Wayside Energy Storage System for Rail Power Supply Systems
The increasing electrification of railway power supply system (RPSS) intensify the operational and economic challenges at the railway power system interface. Energy storage systems (ESSs) can provide fast and flexible support to mitigate short term power spikes and to improve the energy management. However, achieving coordinated operation is challenged by the tight coupling among electrical railway operation and ESS dispatch under time-varying traction demand and network limits. This paper proposes a two-stage coordinated energy management method for electrified RPSSs that jointly optimizes railway system operation, train trajectories and ESS dispatch while explicitly accounting for traction power flow constraints. First, a day-ahead operation stage determines the train operating profiles and the ESS setting decisions to establish the baseline operating plan. Then, an intra-day rolling optimization stage based on adaptive weight economic-model predictive control (AWC-MPC) updates ESS dispatch under refreshed forecasts of traction demand and renewable output. A real Swedish railway case is utilized to minimize the energy purchase cost and the ESS cost while reducing peak grid power, demonstrating its practical applicability with 35.7% peak grid power demand and 28.8% total system cost reduction.
★ Impedance-Aware Optimized Pulse Patterns for Reconfigurable Battery Systems
Reconfigurable battery systems (RBS) synthesize the converter output voltage by inserting and bypassing battery cell groups, so every switching state changes not only the source voltage but also the source impedance. This paper shows that this configuration-dependent impedance breaks a tacit assumption of optimized pulse patterns (OPP): patterns designed with the customary linear plant model overestimate their achievable current quality by up to an order of magnitude and converge to a distortion floor set by the resistance modulation. We propose impedance-aware optimized pulse patterns (IA-OPP), which embed the level-dependent source impedance in the optimization objective, combined with an event-budget formulation that treats the reconfiguration rate of the communication bus as a managed resource. An exact closed-form evaluation of the piecewise-exponential load current renders the objective smooth in the switching instants. In a simulated cascaded-bridge reference system, IA-OPP attains 0.52% current total harmonic distortion (THD) at a reconfiguration rate of 2.4 kHz, outperforming nearest-level modulation, phase-shifted carrier pulse-width modulation (PWM) at up to five times the switching rate, and a classical OPP baseline at every event budget; the advantage persists across the modulation-index range and under +/-30% parameter mismatch. For three-wire star-connected systems, masking triplen orders in the objective restores the full advantage, with the impedance-aware patterns beating their linear-model counterparts by about 20% at equal budget.
comment: 11 pages, 6 figures. Submitted to the IEEE Open Journal of Power Electronics
★ Converter-Grid Interaction Stability Guaranteed Safe Deep Reinforcement Learning for Energy Storage Systems in Grid Frequency Support
The growing integration of converter interfaced renewable energy resources (RESs) intensifies stability challenges. Energy storage system (ESS) can provide fast and flexible frequency support to mitigate frequency deviations. However, the interface converter of ESS may encounter converter-grid interaction stability issues. This paper proposes a converter-grid interaction stability guaranteed safe DRL (CIS-DRL) method for ESS integrated power systems to achieve frequency regulation. We first obtain a double DNN-based stability region to identify the guaranteed converter-grid interaction stability. Next, a novel converter-grid interaction stability Safe-TD3 (CIS-STD3) algorithm is designed that integrates a stability feasibility projection layer to map unsafe actions into stable action set before execution, enforcing converter-grid interaction stability as a hard constraint throughout learning process. The proposed approach enables ESS for grid frequency support with 100% converter-grid interaction stability without violations. Experimental results show that the proposed CIS-DRL method achieves improved frequency regulation performance while preventing unstable operating points, demonstrating its practical applicability for real time ESS frequency support.
comment: 10 pages, 13 figures. Submitted to IEEE Transactions on Smart Grid
★ Explainable Post-Disaster Grid Observability Recovery Using Human-Oversight Agentic LLMs
Post-disaster phasor measurement unit (PMU) outages reduce power-system observability and degrade operator situational awareness, requiring sequential restoration under limited resources. Existing PMU restoration methods based on optimization or heuristics can generate restoration schedules, but they often provide limited support for explanation, traceability, and operator interaction. This paper proposes an agentic tool-calling framework orchestrated by a large language model (LLM) for post-disaster PMU restoration and grid observability recovery. In this framework, the LLM does not directly solve the restoration optimization problem; instead, it coordinates validated backend tools required for post-disaster restoration, including observability assessment, restoration planning, state updates, and operator verification. The framework also maintains a structured tool-call history and execution context that keep restoration decisions traceable and explainable, while enabling context-aware operator question answering during the restoration process. Simulation results on IEEE 30-bus and IEEE 57-bus systems show that the proposed framework achieves observability recovery comparable to a mixed-integer linear programming (MILP) solution, while providing tool-grounded explanations, interactive operator support, and human-overseen execution.
comment: 7pages, 5 figures, 2026 IEEE SmartGridComm
★ Unified Heterogeneous Graph Neural Network solver for Power Flow, Optimal Power Flow and State Estimation
Power Flow (PF), Optimal Power Flow (OPF), and State Estimation (SE) are fundamental problems in power system analysis, but solving them is computationally expensive. Graph Neural Networks (GNNs) have been proposed as fast surrogates, yet existing solvers are trained for a single problem at a time, producing narrow models that must be rebuilt for each new task. We propose a more general approach: a single Heterogeneous Residual Gated Graph Convolutional Network that solves all three problems with one shared backbone. Rather than learning one mapping, the model learns a reusable representation of how the network behaves, from which PF, OPF, and SE can each be estimated. Trained jointly on the three problems across diverse topologies and loading conditions, and evaluated on the IEEE 14-bus and 118-bus systems, the shared model matches the accuracy of task-specific GNN solvers and stays robust on unseen loading levels and topologies. These results show that a single model can capture the basic operation of a power network and serve several analysis tasks at once, a first step toward a foundation model for power systems.
★ Development of a 4D Cerebral Microvascular Imaging Platform for Mouse Stroke Model
In ischemic stroke, changes in cerebral hemodynamics during both the ischemic and reperfusion phases strongly influence stroke outcomes. However, these hemodynamic changes remain incompletely understood. To address this challenge, we devised an imaging platform that enables time-resolved ultrasound microvascular imaging during the experimental induction of ischemia and reperfusion in a mouse model. The platform leverages our previous ultrasound imaging framework combined with continuous mechanical scanning, which acquires whole-brain blood-flow signals within 5 s. The experiments demonstrated that the proposed platform can visualize both local and whole-brain hemodynamic responses to the induction of ischemia and reperfusion, suggesting its potential for rapid and continuous whole-brain hemodynamic assessment in small-animal models.
comment: 4 pages, 6 figures, This work has been submitted to the IEEE IUS 2026 conference for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
★ Large Language Models in the Loop: A Stability- and Network-Aware Survey in Networked Control, Cyber-Physical, and Multi-Agent Systems
Modern networked control systems (NCSs), cyber-physical systems (CPSs), and complex multi-agent network systems (CNSs) increasingly rely on large language models (LLMs) for high-level decision-making. However, the slow, stochastic nature of LLMs directly conflicts with the strict stability and safety guarantees required by these physical systems. This survey presents a unified analysis of how LLMs can be admitted into the control loop of NCS, CPS, and CNS without compromising closed-loop guarantees. We organize this around a core principle: the LLM operates as a slow supervisor adjusting high-level goals and constraints, while a fast, certified inner loop maintains physical stability. Under this framework, LLM integration maps directly to classical networked control challenges, where inference latency acts as delay, API failures as packet dropouts, tokenization as quantization, and hallucinations as bounded disturbances. We assess current developments across all these three domains, highlighting that rising model capabilities are frequently accompanied by a drop in formal safety assurances. Finally, we propose concrete future research directions, identifying the widespread lack of formal stability proofs as the field's central open problem.
★ Joint Freshness and Age-Dispersion Control over Finite-State Markov Wireless Channels
Age of information (AoI) has become a standard design objective for timely monitoring as it measures the freshness of the latest update at a receiver. AoI alone, however, is insufficient in goal-oriented applications where decisions depend on consecutive observations. Age dispersion complements AoI by measuring the generation-time separation between consecutive updates. In this paper, we study joint freshness and dispersion control for a generate-at-will status update link modeled as a finite-state Markov wireless channel. The objective is to minimize the long-run probability that either AoI or age dispersion exceeds a prescribed threshold under an average transmission rate constraint. For channel-dependent randomized transmission policies, we derive exact matrix expressions for the stationary joint distribution of AoI and dispersion. For reversible channels, mean dispersion is lower bounded by the reciprocal of the delivery throughput, and the difference is an explicit non-negative variance term for which we establish the exact equality condition. We then formulate the adaptive joint-threshold control problem as a constrained Markov decision process and prove that it admits an exact finite-state representation whose size scales linearly with the number of channel states and the threshold levels. Simulation results show that the controller reduces joint threshold violations by 37.3% relative to adaptive AoI-only control under the same transmission budget, while increasing mean AoI by 8.3%.
comment: 6 pages, 5 figures
★ On Delay-robustness of Extremum Seeking of Nonlinear Static Maps with Small Disturbance
Extremum seeking (ES) is a real-time optimization strategy, thus transmission delays in the feedback loop of ES have big impact on its stability. How big delay that ES control systems are able to withstand? This paper provides a potential answer to this problem. We focus on gradient-based ES for nonlinear static maps subject to known constant delays plus a small time-varying delay uncertainty. We also consider the measurement to be subject to a small disturbance. Different from a majority of existing literature addressing quadratic maps with delays by predictor feedback, this paper deals with a wider class of non-quadratic maps without any predictor or observer for delay compensation. Dither signals in modulation and demodulation are carefully designed to handle constant delays and time-varying delay uncertainties. When the nonlinear map is unknown, we offer a rigorously analytical framework of ES convergence and delay-robustness. When some a prior knowledge of nonlinear maps is available, we are able to provide a quantitative estimation on upper bounds of time delay and dither periods to keep ES systems to remain stable. A suitable choice of ES parameters guarantees practical stability for any large known constant delay.
★ Congestion Structure and Exceedance Bounds for Locational Marginal Emissions
Locational marginal emissions (LMEs) give the sensitivity of total operating carbon emissions to nodal power demand. We show that this vector with $n$ entries has a much smaller intrinsic dimension under DC optimal power flow. Within a fixed active constraint set, the LME vector lies in the span of the uniform vector and the power transfer distribution factor rows of the binding lines. Its rank $r$ is therefore at most one more than the number of binding/congested lines. This structure makes $r$ independent scalar observations necessary and sufficient for exact recovery. Across ten systems with nonzero operating emissions, from 14 to 1,354 buses, $r$ ranges from 2 to 15. For instance, on a 300 bus system, 24 dispatch simulations recover all 300 LMEs. We also derive an emissions exceedance bound under uncertain demand. The bound separates variation while the nominal active set remains unchanged, the probability of an active set change, and estimation error. Numerical results show that its usable forecast error range depends on local active set geometry.
★ Beyond Phase Reduction: Amplitude Collapse in Optimal Control of Coupled Oscillators
We solve the four-dimensional Hamilton-Jacobi-Bellman (HJB) equation for two diffusively coupled Stuart-Landau-like oscillators to obtain full-state optimal feedback control. A sweep over coupling strength reveals a sharp change in the numerically optimal strategy: below a threshold coupling value, the controller steers the phase difference toward anti-phase while keeping both oscillators near the limit cycle, as reduced-order models would suggest. Above this threshold, the HJB solution changes qualitatively; the controller transiently collapses one oscillator's amplitude to near zero, thereby enabling large phase repositioning near the origin before rebuilding its amplitude. Direct gradient-based and stochastic optimization do not recover this lower-cost collapse trajectory from the initializations considered, suggesting that it occupies a region of the control landscape that is difficult to access by direct search. A joint sweep over nonisochronicity and coupling shows that collapse can occur even for an isochronous oscillator: phase repositioning near the origin can favor an off-cycle strategy. Nonisochronicity provides an additional energetic benefit through a phase-velocity surplus at small amplitude, quantitatively accounting for the observed reduction in control cost. Comparisons with uncoupled and coupled phase-reduced baselines show that phase models become increasingly inaccurate and cost significantly more energy for strong coupling. Results for coupled Van der Pol oscillators further demonstrate that exploitation of off-cycle dynamics is not specific to the Stuart-Landau-like oscillators.
comment: 8 pages, 5 figures. Accepted to the 65th IEEE Conference on Decision and Control (CDC 2026), Honolulu, HI, December 2026
★ Day-ahead Coordination of Virtual Power Plants within Active Distribution Networks using Deterministic Bi-Level Optimization
This paper proposes a deterministic bilevel optimization framework for the coordinated operation of Virtual Power Plants (VPPs) embedded in an active distribution network. The Distribution System Operator (DSO) acts as the upper-level leader, minimizing a weighted combination of expenditure, active losses and voltage deviation subject to nonlinear AC power flow constraints, while each VPP operates as a lower-level follower that maximizes its profit under the uniform price signal issued by the DSO. Unlike most existing formulations, which linearize the lower-level subproblem to obtain a Mixed-Integer Linear Program (MILP), the proposed model retains the full AC Optimal Power Flow (AC-OPF) equations, producing a bilevel Mixed-Integer Nonlinear Program (MINLP). The lower-level problem is replaced by its Karush-Kuhn-Tucker (KKT) optimality conditions and the Strong Duality Theorem, yielding a single-level Mathematical Program with Equilibrium Constraints (MPEC). Complementarity conditions are then linearized via the Fortuny-Amat big-M transformation. The framework is validated on the IEEE 33-bus feeder over a 24-hour horizon, with four distributed resources aggregated into a single VPP. Compared with individual dispatch against a regulated time-of-use tariff, aggregation reduces active losses by 10.5 %, the accumulated voltage deviation by 18.3 %, and the bus-hours below 0.95 p.u. from 132 to 29. These gains cost 0.31 % in social cost and 0.26 % in DSO expenditure, while the rent of the aggregator is preserved.
★ Predicting Viral Evolution from a Single Early Measurement Using the Target Cell Limited Model
Recent advances in diagnostic techniques have enabled the accurate quantification of early-stage viral loads. A key problem of interest is translating these measurements into predictive clinical insights, such as forecasting a patient's onset of infectiousness and peak infection severity. In this work, we address this problem using the Target Cell Limited (TCL) model. Because the host's internal biological states are practically unobservable, predicting the viral trajectory from a single noisy viral load measurement is highly nontrivial. To overcome this, we introduce a novel coordinate transformation that converts the nonlinear viral dynamics into a monotone system. By leveraging monotone systems theory and taking into account invariant subspaces of the transformed system, we derive explicit analytical formulae that establish a strict upper bound on the peak viral load and a guaranteed lower bound on the time to infectiousness using a single early viral observation.
comment: 7 pages, 3 figures, IEEE CDC 2026
★ Hybrid Sequential Feedback Optimization for Wind Farm Power Maximization
This paper considers feedback optimization for optimal steady-state operation of nonlinear discrete-time systems when the steady-state input-output map and its sensitivity are expensive to compute. We propose a hybrid extension of sequential feedback optimization (SFO) that augments the model-based SFO gradient with correction terms through a convex combination with summable diminishing weights. Two variants are studied: one based on recursive least-squares (RLS) sensitivity estimation, and another on extremum seeking control (ESC) gradient estimation. Under contractivity and smoothness assumptions, we show that both hybrid schemes preserve the convergence of SFO to a neighborhood of the optimal steady state. The proposed methods are validated through a wind farm power maximization problem using a medium-fidelity model, demonstrating improved early transient performance compared to pure SFO.
comment: Accepted to the 65th IEEE Conference on Decision and Control (CDC 2026)
★ Multi-Scale Datacenter Power Modulation
Cloud datacenters must increasingly modulate power in response to time-varying grid and infrastructure constraints. We study this problem as finite-horizon control of a networked hybrid dynamical system, where datacenter power and service capacity depend on interactions between servers, workers, and hosted services. Power can be reduced through fast continuous worker throttling, which acts immediately but degrades service capacity, and slow discrete server transitions, which provide deeper savings but evolve with delay. Coordinating these mechanisms yields a high-dimensional mixed-integer dynamic optimization problem which is intractable to solve at scale. We propose a hierarchical receding-horizon controller that separates slow server reconfiguration from fast throttling recourse. For fixed server states, the throttling layer reduces to a service-level convex recourse problem solved efficiently by dual decomposition. The server layer then uses a ranked-prefix search that evaluates candidate configurations through the recourse value over the planning horizon. Experiments on realistic instances with over 15,000 servers, 200,000 workers, and 1,400 services show that the controller satisfies time-varying power caps with no violations and substantially lower service impact than fast-only or slow-only baselines. Our method offers significant speedups compared to standard optimization solvers, computing near-optimal plans within a 20 second real-time control interval.
★ Synthetic Electric Vehicle Charging Session Generation Using a Conditional Variational Autoencoder
The increasing adoption of electric vehicles (EVs) is expected to place significant additional demand on residential distribution networks, creating a need for realistic charging datasets for planning and simulation studies. However, access to real-world EV charging data is often limited due to privacy constraints, incomplete records, and restricted availability. This paper proposes a conditional variational autoencoder (CVAE) for the generation of synthetic EV charging sessions from real transaction-level charging data. The model is trained on engineered session features describing plug-in duration, charging duration, delivered energy, charging delay, and cyclical time-of-week, while conditioning on day of week and managed charging status. A Gaussian negative log-likelihood (NLL) reconstruction loss is employed to model feature-wise heteroscedastic uncertainty, and the latent space is regularised using a Kullback-Leibler (KL) divergence term. The statistical fidelity of the generated data is evaluated using distributional metrics and downstream task performance through the Train-on-Synthetic-Test-on-Real (TSTR) protocol. Results demonstrate that the proposed approach produces synthetic EV charging sessions that preserve key statistical properties of the original dataset while supporting predictive modelling tasks.
comment: 5 pages, 4 figures, 4 tables. Accepted at IEEE PES Innovative Smart Grid Technologies Europe (ISGT EUROPE) 2026
★ SPROUT: The Open-Source Soft Growing Robot for Search and Rescue
Soft robotic systems have long been theorized as ideal candidates for use in search and rescue operations; however, there have been significant barriers to entry in graduating soft robotic systems from the laboratory to the field. To address this gap in replicable, reliable soft robot systems, we present the designs for SPROUT, the Soft Pathfinding Robotic Observation Unit. The system has matured over years of interaction with professional urban search and rescue communities, with the goal of operating in dusty, wet, and isolated conditions. This manuscript contains supplementary material, including code, parts manifests, CAD assemblies, and build instructions to allow the broader robotics research community to build their own SPROUT systems. The modular hardware and ROS 2-based software stack support task-specific payloads and control functions, allowing SPROUT to be adapted for applications beyond search and rescue, including infrastructure inspection and archaeology. Here, we demonstrate SPROUT performing a variety of challenging inspection and traversal tasks in collapsed structure training sites used by first responders. The main project page is available online at https://sprout-mitll.github.io/sprout/.
★ Barrier Functions Against Safety Drift in Shared Control
Shared-control arbitration mechanisms can fail structurally when they are driven by quantities that evolve on the same automation-assisted trajectory that unsafe automation can corrupt. Under unsafe assistance, arising from faults or flawed design, the arbitration logic can adapt to the corrupted trajectory instead of resisting it. Focusing on workload regulation, this paper proposes a framework that prevents this problem by anchoring the safety constraints to an unassisted pilot trajectory. A baseline model evolving without automation assistance generates the acceptable workload envelope, while an assistance-induced deviation barrier and a closed-form mismatch bound relate actual and baseline workload evolution. The resulting control barrier function based quadratic program is always feasible and guarantees forward invariance of an augmented safe set. Simulations on an F-16 pitch-tracking problem show that the proposed method prevents workload-constraint drift under unsafe assistance.
comment: 17 pages, 4 figures
★ Composite-Gradient Learning for Shared Control Authority Between Deep Reinforcement Learning and Model Predictive Control
Integrated deep reinforcement learning (DRL) and model predictive control (MPC) methods are increasingly used to control autonomous systems by combining their complementary capabilities. DRL learns control policies through interaction with the environment. MPC uses a system model to optimize control inputs while accounting for constraints. In DRL-MPC frameworks with shared control authority, both the DRL agent and the MPC controller each determine part of the control inputs. However, common learning formulations treat MPC as part of the environment and therefore do not explicitly account for MPC's contribution to control or its interaction with the DRL agent. This paper proposes a novel composite-gradient learning (CGL) method that integrates the MPC controller into the learning process by representing the DRL and MPC control inputs as a joint action and accounting for their interaction when updating the DRL agent during training. CGL is evaluated on two multi-class freeway traffic networks with different strengths of interaction between the DRL and MPC control inputs and it is compared with alternative methods that treat MPC as part of the environment or that only partially incorporate MPC into learning. The results show that CGL offers limited benefit under weak interaction, but learns higher-performing control policies than the alternative methods in a subset of training runs under strong interaction, although the average control-performance gains remain modest.
★ Geometric Hybrid Dynamical Systems: Part I - Modeling and Stability
We present a framework for the modeling and analysis of geometric hybrid dynamical systems as hybrid inclusions on $C^1$-manifolds. Using tools from nonsmooth and set-valued analysis on manifolds, we derive coordinate-independent sufficient conditions for the existence of nontrivial solutions to this type of systems. We present geometric notions of uniform stability and attractivity of compact sets, and establish their equivalence to metric-based stability notions when the manifold is endowed with a Riemannian structure. We also introduce nonsmooth Lyapunov functions and a hybrid Lyapunov theorem providing sufficient conditions for uniform global asymptotic stability of compact sets. Finally, by characterizing $ω$-limit sets of precompact solutions, we derive a hybrid invariance principle for geometric hybrid dynamical systems. The results are demonstrated through several running examples.
comment: 10 pages, 4 figures. Under review at IEEE Transactions on Automatic Control
★ Regularized Least Squares Training of Quadratic Neural Networks with Applications to System Identification
This paper proposes a least squares approach for the training of quadratic neural networks with regularization. The proposed methodology yields a lower bound on the solution of the training optimization problem for the case where the regularization coefficient is positive. Moreover, it yields closed-form expressions for the approximate solution and its sensitivity The lower bound is tight and the approximate solution is the optimal solution when the regularization coefficient is zero. Having a closed-form expression for the weights reduces considerably the computational time when compared with iterative numerical methods such as backpropagation that can get stuck in local minima. The proposed approach has three main contributions, namely, (i) it yields an analytical expression for the weights, (ii) an analytical expression for the sensitivity of the weights to errors in the data is also provided, (iii) it establishes a connection between the optimization to compute a lower bound and nuclear norm minimization. The proposed least squares training is successfully applied to a nonlinear system identification example where the proposed lower bound is compared with the optimal value.
comment: 11 pages single column
♻ ★ Learning generalized Nash equilibria from pairwise preferences
Generalized Nash Equilibrium Problems (GNEPs) arise in many applications, including non-cooperative multi-agent control problems. Although many methods exist for finding generalized Nash equilibria, most of them rely on assuming knowledge of the objective functions or being able to query the best responses of the agents. We present a method for learning solutions of GNEPs only based on querying agents for their preference between two alternative decisions. We use the collected preference data to learn a GNEP whose equilibrium approximates a GNE of the underlying (unknown) problem. Preference queries are selected using an active-learning strategy that balances exploration of the decision space and exploitation of the learned GNEP. We present numerical results on game-theoretic linear quadratic regulation problems, as well as on other literature GNEP examples, showing the effectiveness of the proposed method.
comment: (6 pages, 7 figures)
♻ ★ Decentralized Stability Certificates in IBR-Dominated Grids: The Role of the Network State
Small-signal instabilities, such as unforced sub-synchronous oscillations (SSOs), are increasingly observed in inverter-based resource (IBR) dominated grids. While decentralized stability certificates offer a scalable means to avoid instability onset, they are typically derived under restrictive network-state assumptions--such as small angle differences or negligible voltage drops--that cannot capture how departures from these conditions affect system stability. In this paper, we develop a network model and a decentralized analysis framework that explicitly characterizes how reactive power mismatches, line loading, and inverter control parameters jointly determine small-signal stability. We show that increased steady-state reactive power mismatches and line loading lead to more stringent conditions on admissible inverter droop gains. These results make decentralized stability certificates explicitly network-state dependent, showing how network stress shrinks the set of stabilizing local controller parameters.
♻ ★ SafeFlow: Real-Time Text-Driven Humanoid Whole-Body Control via Physics-Guided Rectified Flow and Selective Safety Gating
Recent advances in real-time interactive text-driven motion generation have enabled humanoids to perform diverse behaviors. However, kinematics-only generators often exhibit physical hallucinations, producing motion trajectories that are physically infeasible to track with a downstream motion tracking controller or unsafe for real-world deployment. These failures often arise from the lack of explicit physics-aware objectives for real-robot execution and become more severe under out-of-distribution (OOD) user inputs. Hence, we propose SafeFlow, a text-driven humanoid whole-body control framework that combines physics-guided motion generation with a 3-Stage Safety Gate driven by explicit risk indicators. SafeFlow adopts a two-level architecture. At the high level, we generate motion trajectories using Physics-Guided Rectified Flow Matching in a VAE latent space to improve real-robot executability, and further accelerate sampling via Reflow to reduce the number of function evaluations (NFE) for real-time control. The 3-Stage Safety Gate enables selective execution by detecting semantic OOD prompts using a Mahalanobis score in text-embedding space, filtering unstable generations via a directional sensitivity discrepancy metric, and enforcing final hard kinematic constraints such as joint and velocity limits before passing the generated trajectory to a low-level motion tracking controller. Extensive experiments on the Unitree G1 demonstrate that SafeFlow outperforms diffusion- and retargeting-based baselines in success rate, physical compliance, and inference speed while preserving motion diversity, with consistent gains across three downstream tracking controllers.
comment: Project Page: https://hanbyelcho.info/safeflow/
♻ ★ Very Exciting: Zero-Shot Model Predictive Control of Buildings via Excitation-Based Generalized Transfer Learning Models
The widespread adoption of data-driven, energy-efficient model predictive control (MPC) in buildings remains hindered by substantial effort to collect data and train models for individual buildings. Transfer learning (TL) has consequently gained increasing attention for target building modeling, as it reduces data requirements and modeling effort by reusing pretrained source models. However, these TL models are typically evaluated only on prediction accuracy in the target, without testing downstream control performance. To address this gap, we apply a state-of-the-art TL approach - pretraining a generalized model on multiple source buildings using standard operational data - within an MPC setup in a target building. We show that this approach is insufficient to achieve satisfactory control performance. As a solution, we introduce generalized models pretrained on excitation-based operational source data - purposefully probed inputs that explore the building's state-action space. For evaluation, we apply the generalized models via zero-shot (i.e., without fine-tuning) to 32 simulated target buildings and assess MPC performance. Our results show that excitation-based generalized models achieve the strongest control performance among all benchmarks, outperforming an online linear model-based MPC and a PI controller by 6.4% and 36.9%, respectively. By combining strong control performance with the ability to generalize across multiple buildings, without requiring any target-specific data, our approach reduces MPC setup cost and simplifies its widespread deployment in the building sector.
comment: currently under review
♻ ★ Extended Version: Storage-Based Strategic Manipulation of Constraint-Binding Patterns in Power Networks
This paper studies the strategic market participation of a monopolistic energy storage aggregator (ESA) in a day-ahead electricity market. The ESA coordinates geographically distributed storage units, submits a coordinated bid for its portfolio, and may hold financial transmission rights (FTRs). The system operator clears the market through a network-constrained, multi-period economic dispatch, determining generation and load schedules, nodal prices, energy-market payments, and FTR payoffs. We formulate the ESA--system-operator interaction as a Stackelberg game and characterize its equilibrium through a constraint-binding-pattern decomposition of the market-clearing problem. Beyond enabling equilibrium computation, the framework reveals how the ESA can increase its profit by strategically inducing or avoiding particular constraint-binding patterns. It also establishes a novel welfare result: although strategic storage without FTRs is known to weakly improve social welfare relative to the no-storage case, certain FTR positions can overturn this guarantee by strengthening the ESA's incentive to induce particular patterns, causing social welfare to fall below the no-storage level. Motivated by these findings, we develop two system-operator mechanisms for limiting undesirable ESA behavior and its adverse effects on market outcomes and social welfare. Finally, a three-bus study illustrates the theoretical findings, while IEEE test systems demonstrate the scalability of the proposed method.
comment: Extended version of our paper submitted to IEEE Transactions on Power Systems
♻ ★ An adaptive extension to robust data-driven predictive control under parametric uncertainty
Robust data-driven controllers typically rely on datasets from previous experiments, which embed information on the variability of the system parameters across past operational conditions. Complementarily, data collected online can contribute to improving the feedback performance relative to the current system's conditions, but are unable to account for the overall -- possibly time-varying -- system operation. With this in mind, we consider the problem of stabilizing a time-varying linear system, whose parameters are only known to lie within a bounded polytopic set. Taking a robust data-driven approach, we synthesize the control law by simultaneously leveraging two sets of historical state and input measures: an offline dataset -- which covers the extreme variations of the system parameters -- and an online dataset consisting of a rolling window of the latest state and input samples. Our approach relies on the data informativity framework, allowing a direct data-to-feedback design based on standard Lyapunov arguments. The procedure is implemented via semi-definite optimization: this also yields an upper bound on the cost-to-go for the class of systems that are consistent with the online data, while guaranteeing a decreasing cost for all systems compatible with the offline data. Numerical experiments are presented to illustrate the effectiveness of the proposed controller.
comment: 6 pages, 2 figures. Presented at ECC26: this updated version incorporates peer-review comments and clarifications of mathematical steps
♻ ★ TinySDP: Real Time Semidefinite Optimization for Certifiable and Agile Edge Robotics
Semidefinite programming (SDP) provides a principled framework for convex relaxations of nonconvex geometric constraints in motion planning, yet existing solvers are too computationally expensive for real-time control, particularly on resource-constrained embedded systems. To address this gap, we introduce TinySDP, the first semidefinite programming solver designed for embedded systems, enabling real-time model-predictive control (MPC) on microcontrollers for problems with nonconvex obstacle constraints. Our approach integrates positive-semidefinite cone projections into a cached-Riccati-based ADMM solver, leveraging computational structure for embedded tractability. We pair this solver with an a posteriori rank-1 certificate that converts relaxed solutions into explicit geometric guarantees at each timestep. On challenging benchmarks, e.g., cul-de-sac and dynamic obstacle avoidance scenarios that induce failures in local methods, TinySDP achieves collision-free navigation with up to 73% shorter paths than state-of-the-art baselines. We validate our approach on a Crazyflie quadrotor, demonstrating that semidefinite constraints can be enforced at real-time rates for agile embedded robotics.
comment: Accepted to Robotics: Science and Systems (RSS) 2026. 11 pages, 5 figures, 2 tables. Project website: https://a2r-lab.org/TinySDP/
♻ ★ Grid Topology Optimization for Congestion Management Under High Renewable Penetrations and Discrete Load Growth
Transmission grids are increasingly stressed by the fluctuating nature of renewable energy sources and by increasing electricity demand. Such grids were mainly built for a different generation fleet and load conditions. Grid topology optimization offers the possibility to redistribute power flows by modifying the busbar topology of substations in the grid. However, the combinatorial explosion of feasible busbar configurations makes topology optimization impractical for system operators. This paper proposes a methodology to identify a small subset of high-value busbar topologies to capture the economic benefit of topology optimization across a range of renewable-demand patterns. The optimization model is based on a LPAC approximation of the optimal power flow formulation, and AC-feasibility checks of the optimal topology applied to the IEEE 118-bus test case. In the test case, we select two distinct pairs of substations (46-49 and 24-69) and we optimize their topology separately over 365 clustered timesteps with different wind and load conditions. For each pair, we identify the four most recurrent optimal topologies and evaluate their performance under standard, and congested conditions, with and without a discrete load growth. Results show that selecting from this reduced set of topologies reduces total generation costs by up to 0.147% compared to a plain AC-OPF. In addition, we show the influence of topology optimization on the hosting capacity of selected busbars under discrete load growth. Our findings provide a practical methodology for system operators to select a subset of optimal busbar topologies to be used in their grid for different wind-load conditions, resulting in decreasing generation costs without the computational and operational risks of real-time switching decisions.
♻ ★ Review on State-of-the-art Energy Systems in the Arctic
The Arctic regions remain heavily dependent on fossil fuels for energy generation. At the same time, the Arctic is warming at a rate considerably faster than the global average, increasing the need for low-carbon and climate-resilient energy systems. This review documents the current energy systems and assesses state-of-the-art energy solutions applicable to Arctic and cold-climate regions, as well as the future direction of these emerging energy systems, and analyses the role of energy storage, heating requirements, and advanced energy solutions. A total of 88 research articles were systematically reviewed. The reviewed studies indicate the potential for wind and solar to reduce dependence on fossil-fuel based energy generation. For energy storage, the reviewed solutions include hydrogen for long-term storage, battery-based system for short-term storage and regulation, and thermal storage using boreholes to meet heating demand. Where a fully renewable system cannot provide the required reliability, diesel can serve as back up generation. Some barriers to widespread adoption are technological, such as the need for specialized planning tools and equipment resilient to harsh weather, and social and institutional, such as the need for governmental support, subsidies, and appropriate legal frameworks.
comment: 35 pages, 6 figures and 6 tables, preprint, title updated
♻ ★ Efficient RF Chain Selection for MIMO Integrated Sensing and Communications: A Greedy Approach
In multiple-input multiple-output integrated sensing and communication (MIMO ISAC) systems, radio frequency chain (i.e., RF chain) selection plays a vital role in reducing hardware cost, power consumption, and computational complexity. However, designing an effective RF chain selection strategy is challenging due to the disparity in performance metrics between communication and sensing: mutual information (MI) versus beam-pattern mean-squared error (MSE) or the Cramér-Rao lower bound (CRLB). To overcome this, we propose a low-complexity greedy RF chain selection framework maximizing a unified MI-based performance metric applicable to both functions. By decomposing the total MI into individual contributions of each RF chain, we introduce two approaches: greedy eigen-based selection (GES) and greedy cofactor-based selection (GCS), which iteratively identify and remove the RF chains with the lowest contribution. We further extend our framework to beam selection for beamspace MIMO ISAC systems, introducing diagonal beam selection (DBS) as a simplified solution. Simulation results show that our proposed methods achieve near-optimal performance with significantly lower complexity than exhaustive search, demonstrating their practical effectiveness for MIMO ISAC systems.
♻ ★ Informativity of Data-Knowledge Pairs for Lyapunov Equations
In the past few years, data informativity with prior knowledge has attracted increasing attention. This line of research aims to characterize whether data and prior knowledge suffice for system analysis or design. In this paper, we investigate such a characterization for the data-driven problem of determining a unique solution to Lyapunov equations. First, we introduce a notion of joint informativity for data-knowledge pairs as an extension of the standard informativity concept. Second, we derive an algebraic necessary and sufficient condition for the joint informativity. Finally, we provide further insights into the joint informativity by considering a special case of prior knowledge. The characterization presented in this paper is developed for a wide class of prior knowledge, enabling the incorporation of various forms of system information.
comment: 8pages, 1 figure
♻ ★ Periodic fixed-points and their algebraic characteristics in discrete-time Lur'e feedback systems
We study the problem of identifying nontrivial, i.e., nonzero, periodic fixed-points in discrete-time Lur'e feedback systems. Using the circulant matrix constructed from the transfer function of the linear subsystem, whether stable or unstable, we introduce an algebraic framework that allows us to determine when such fixed-points exist. This framework yields a sector bound defined by two vectors, whose slopes correspond to the maximum and minimum positive singular values of the circulant matrix. Assuming that the nonlinear feedback function is memoryless, we show that a necessary condition for the existence of nontrivial $P$-periodic fixed-points is that the intersection of the continuous completion of the nonlinear feedback function with that sector bound contains at least one point other than the origin. Our characterization provides a unified condition valid for all periods $P$, and further enables us to derive upper bounds on the amplitudes of admissible periodic fixed-points with bounded feedback functions. In particular, for relay feedback systems with passive feedback functions, we derive both upper and lower bounds for the amplitudes of such periodic fixed-points.
♻ ★ Optimal Hiding with Partial Information of the Seeker's Route
We consider a hide-and-seek game between a Hider and a Seeker over a finite set of locations. The Hider chooses one location to conceal a stationary treasure, while the Seeker visits the locations sequentially along a route. As the search progresses, the Hider observes a prefix of the Seeker's route. After observing this information, the Hider has the option to relocate the treasure at most once to another unvisited location by paying a switching cost. We study two seeker models. In the first, the Seeker is unaware of the fact that the Hider can relocate. In the second, the Seeker select its route while accounting for the possibility that the Hider observes its path and reallocates. For the restricted case, we define the value-of-information created by the reveal and derive upper bounds in terms of the switching cost using a worst-case evaluation over routes. We also show that seeker awareness reduces the game value, with the difference between the restricted and feedback models bounded by the entry-wise gap between the corresponding payoff matrices. Numerical examples show how this benefit decreases as the switching cost increases and as the reveal occurs later along the route.
♻ ★ Learning efficient representations of complex constraints for scalable optimization
Complex constraints often make real-world optimization computationally prohibitive at the scale and speed required for operational decision-making. Here we introduce PolyFormer, a PIML framework that learns compact polytopic representations of the geometry induced by complex constraints. PolyFormer captures constraint-induced geometry and transforms it into efficient polytopic reformulations, reducing the complexity of downstream optimization and enabling the use of off-the-shelf solvers. Neural parameterizations further enable rapid adaptation to varying operating conditions without retraining. Through evaluations across three important problems, i.e., large-scale resource aggregation, network-constrained optimization, and optimization under uncertainty, PolyFormer achieves online solver speedups of up to 6,400-fold and memory reductions of up to 99.87%, while maintaining small feasibility and objective errors. Together, these results establish learned geometric constraint representations as an effective and scalable route to prescriptive optimization under diverse forms of constraint complexity.
comment: Code availability: All the data and code are made openly available at https://github.com/wenyl16/PolyFormer
♻ ★ Risk-Aware Allocation of Transmission Capacity for Large Loads
Rapid growth in data centers and other large loads is straining transmission grid interconnection processes. This paper develops a framework to quantify firm transmission grid capacity and additional risk-aware flexible capacity that can be unlocked when large loads accept a predefined level of interruption risk. We design a normalized unmet-request objective to serve large load requests. We prove that, in radial networks, every minimizer of this objective also maximizes aggregate interconnected capacity, and we show numerically that this property nearly holds on meshed networks. To allocate the firm and flexible transmission capacities among competing large loads, we use a simultaneous ascending auction (SAA) over products differentiated by {\em capacity, risk level, and bus location}. When large loads have additive, symmetric concave, unit-demand, and $K_b$-demand valuations of the firm and flexible capacity products, we show that the gross substitutes property holds, which supports SAA convergence to a competitive equilibrium. A numerical study on the IEEE 73-bus system shows that, at a 1\% risk setting, flexible capacity increases the total network capacity by 44.3\% relative to the firm capacity baseline, while the SAA reaches a competitive equilibrium.
comment: Title and abstract updated
♻ ★ Grounded Laplacians of Directed Signed Matrix-Weighted Networks: Spectral Properties and Applications to Non-Trivial Consensus
Grounded Laplacians provide the spectral link between external information and network convergence. This paper establishes positive-stability results for grounded Laplacians in directed signed matrix-weighted networks, where directionality, antagonism, and singular edge weight matrices coexist. First, under in-degree dominance and positive-negative reachability, we derive explicit local thresholds for the grounding gains. Second, a scaled, kernel-based certificate replaces the unscaled degree condition with a signed matrix-weighted Dirichlet decomposition and a joint-kernel test for the scaled symmetric part. The computable margin $γ_p$ lower-bounds the minimum real part of the spectrum and certifies exponential contraction in the $P$-norm. Under absolute generalized balance, the kernel-intersection test is given; the balanced and definite-edge unbalanced undirected cases follow. As an application, non-trivial consensus (NTC) on signed matrix-weighted networks is studied. Informed agents, external signals and coupling terms are designed to steer all agents to any prescribed nonzero state without requiring structural balance. Switching topology case retains non-trivial consensus result under certain conditions. Realizing NTC on signed matrix-weighted networks demonstrates that groups with both cooperative and antagonistic multi-dimensional interactions can achieve consensus, which was previously deemed exclusive to fully cooperative groups.
♻ ★ Reinforcement Learning versus Optimization for Optimal Transmission Switching: A Comparative Study
Optimal Transmission Switching (OTS) reduces generation cost by strategically opening transmission lines, but its mixed-integer linear program (MILP) formulation scales poorly for large-scale transmission networks. Reinforcement learning (RL) offers a computationally efficient alternative, but existing RL-based OTS approaches rely on soft penalties that permit physical constraint violations. This paper presents a comparison between an RL framework and an MILP-based optimization method for OTS. Case studies were carried out on the IEEE RTS-96 24-bus system; results show that the agent was able to produce near-optimal solutions at low switching budgets and tended to yield suboptimal solutions at high switching budgets. However, the RL agent was able to generate feasible solutions two-to-three orders of magnitude faster than the optimization solver.
♻ ★ Language-Guided Grasping under Partial Observation for Mobile Manipulation in Field Inspection and Maintenance
Offshore inspection and maintenance have increasingly been using legged robots for routine sensing, yet many useful interventions still require physical interaction with tools, containers, and task-relevant objects. Employing robots for these tasks can reduce operators' exposure in confined, elevated, or potentially explosive areas. This paper presents a language-guided grasping pipeline for a legged mobile manipulator operating under partial observation. An operator defines the target, the system grounds it in RGB with open-vocabulary detection and promptable segmentation, extracts an object-centric RGB-D point cloud, improves sparse geometry through depth compensation and point-cloud completion, and selects a 6-DoF grasp using collision, clearance, reachability, and approach constraints. The system is implemented on a quadruped robot with an arm and evaluated in two cluttered tabletop scenes motivated by small-object retrieval during inspection and maintenance. Across paired trials, the proposed pipeline achieved 9/10 successful grasps, compared with 3/10 for a view-dependent deployment baseline. In this controlled setting, object-centric completion and execution-aware selection reduced approach collisions and improved the reliability of language-guided grasping for supervised field manipulation.
♻ ★ Stability and Sensitivity Analysis for Objective Misspecifications Among Model Predictive Game Controllers
Model-based multi-agent control requires agents to possess a model of the behavior of others to make strategic decisions. Solution concepts from game theory are often used to model the emergent collective behavior of self-interested agents and have found active use in multi-agent control design. Model predictive games are a class of controllers in which an agent iteratively solves a finite-horizon game to predict the behavior of a multi-agent system and synthesize their own control action. When multiple agents implement these types of controllers, there may exist misspecifications in the respective game models embedded in their controllers, stemming from inaccurate estimates or conjectures of other agents' objectives. This paper analyzes the resulting prediction misalignments and their effects on the system's behavior. We provide criteria for the stability of multi-agent dynamic systems with heterogeneous model predictive game controllers, and quantify the sensitivity of the equilibria to individual agents' game parameters.
♻ ★ A Duality-Based Optimization Formulation of Safe Control Design with State Uncertainties
State estimation uncertainty is prevalent in real-world applications, hindering the application of safety-critical control. Existing methods address this by strengthening a Control Barrier Function (CBF) condition either to handle actuation errors induced by state uncertainty, or to enforce stricter, more conservative sufficient conditions. In this work, we take a more direct approach and formulate a robust safety filter by analyzing the image of the set of all possible states under the CBF dynamics. We first prove that convexifying this image set does not change the set of possible inputs. Then, by leveraging duality, we propose an equivalent and tractable reformulation for cases where this convex hull can be expressed as a polytope or ellipsoid. Simulation results show the approach in this paper to be less conservative than existing alternatives.
comment: 6 pages, 3 figures
♻ ★ Deep Learning for Sequential Decision Making under Uncertainty: Foundations, Frameworks, and Frontiers
Artificial intelligence (AI) is moving increasingly beyond prediction to support decisions in complex, uncertain, and dynamic environments. This shift creates a natural intersection with operations research and management science (OR/MS), which has long provided methodological foundations for sequential decision making under uncertainty. At the same time, deep learning advances, including feedforward neural networks, recurrent architectures, transformers, large language models (LLMs), and deep reinforcement learning, have expanded data-driven modeling for large-scale decisions. This tutorial presents an OR/MS-centered perspective on deep learning for sequential decision making under uncertainty, bridging neural architectures and OR/MS approaches to decision making. Its premise: deep learning complements optimization rather than replacing it. Deep learning brings adaptability and scalable approximation, whereas OR/MS provides the mathematical rigor to represent constraints, recourse, uncertainty, and decision quality. The tutorial reviews key decision making foundations, connects them to the major neural architectures in modern AI, and organizes the field around three central themes: predict-then-optimize and decision-aware learning, learning-based decision generation under constraints for continuous and discrete problems with temporal coupling, and deep reinforcement learning for sequential and combinatorial decision making. Impact spans supply chains, service systems, healthcare and epidemic response, agriculture, energy, environmental sustainability, and autonomous operations. This tutorial frames these developments as part of a shift from predictive AI toward decision-capable AI, highlighting OR/MS's role in shaping the next generation of integrated learning--optimization systems.
♻ ★ Solving Conic Programs over Sparse Graphs using a Variational Quantum Approach: The Case of the AC Optimal Power Flow
Conic programs arising in physics, quantum information, machine learning, and engineering are often defined over sparse graphs. Although such problems can be solved in polynomial time using classical interior-point solvers, the computational complexity scales unfavorably with graph size. We propose a variational quantum paradigm for solving conic programs, including quadratically constrained quadratic programs and semidefinite programs. We encode primal variables via the state of a parameterized quantum circuit (PQC) and dual variables via the probability mass function associated with a second PQC. The Lagrangian function can thus be expressed as scaled expectations of quantum observables. We pursue approximately stationary points of the Lagrangian by minimizing/maximizing the Lagrangian over the parameters of the first/second PQC. This is accomplished in a hybrid fashion: gradients are estimated using the two PQCs, while their parameters are updated classically using a primal-dual method. We propose permuting primal variables so that related observables have a banded form, enabling efficient measurement. We provide a complexity analysis that is useful to determine which problem types may enjoy quantum advantage. The framework is applied to the AC OPF problem, a large-scale optimization problem central to electric power system operation. Numerical tests on the IEEE 57-node system using PennyLane's simulator show that the proposed doubly variational quantum framework can find high-quality OPF solutions. While this demonstration does not yield a quantum speedup, the results serve as a proof-of-concept and highlight challenges toward practical quantum advantage. Although showcased for OPF, the framework has broader scope, including conic programs with many variables and constraints, problems defined over sparse graphs, and training quantum machine learning models to satisfy constraints.
comment: 21 pages, 7 figures, 2 tables, accepted for publication in Physical Review A (2026)
♻ ★ Gimbal-Based Human Tracking for Companion Robots Using Continual Learning
Reliable and continuous human tracking is essential for natural human-robot interaction, particularly for companion robots. However, many existing approaches rely on wearable tags or fixed cameras with limited fields of view, which reduces system flexibility and often causes tracking failures when the target moves outside the sensing range. In this paper, we present a human tracking approach based on a gimbal-mounted camera integrated into a mobile robot. By actively controlling the gimbal mechanism, the camera can dynamically adjust its viewing direction to maintain the target within the field of view, even under substantial relative motion between the robot and the human. Furthermore, a continual learning strategy is applied to the person re-identification (ReID) task to adapt to changes in appearance and environmental conditions during long-term tracking. Experimental results demonstrate that the proposed system significantly improves the stability and continuity of human tracking, enables real-time re-identification, and provides responsive feedback for reliable tracking of human motion from walking to running. User studies further indicate that the proposed approach enhances user comfort by eliminating the need for wearable tags.
comment: Withdrawn by the authors as an incomplete draft was submitted prematurely without the final verification and consensus of all co-authors
Robotics
★ The Neverwhere Visual Parkour Benchmark Suite IROS 2026
State-of-the-art visual locomotion controllers are increasingly capable at handling complex visual environments, making evaluating their real-world performance before deployment increasingly difficult. This work intends to narrow this train/evaluation gap by developing a collection of hyper-photo-realistic, closed-loop evaluation environments - The Neverwhere Benchmark Suite - comprised of over sixty 3D Gaussian Splatting reconstructions of urban indoor and outdoor scenes. Our goal is to encourage large-scale and reproducible robot evaluation by making it easier to create and integrate Gaussian splats-based reconstructions into simulated continuous testing setups. We also underscore the potential pitfalls of relying exclusively on 3D Gaussian-generated data for training, by providing policy checkpoints trained over multiple Neverwhere scenes and their performance when evaluated in novel scenes. Our analysis illustrates the necessity of sourcing diverse data to ensure performance. Code and data are available on the project page: https://ziyc.github.io/neverwhere-bench/.
comment: 9 pages, 14 figures. Accepted to IROS 2026. Project page: https://ziyc.github.io/neverwhere-bench/
★ XRoboToolKit-T: Teleoperation with High Stability and Precision with Tactile Sensing for Contact-rich Manipulation
Collecting high-quality robot data for contact-rich manipulation tasks is essential for enabling robots to acquire real-world skills. However, existing data collection solutions often lack the capability to obtain stable and high-frequency tactile feedback, limiting their effectiveness in contact-rich manipulation scenarios. In this work, we propose a versatile teleoperation system with tactile-driven assistance to enable high-frequency and stable contact-rich manipulation. The proposed XRoboToolKit-T teleoperation system incorporates a tactile-informed force control architecture, designed to ensure both stable and precise force control in contact-rich manipulation during teleoperation. The stabilizer haptic module rapidly analyzes the normal force distribution and infers pseudo shear force, enabling real-time tactile-based assistance during manipulation. The refiner haptic module integrates a vision-language-action model to predict and refine manipulation actions based on tactile sensing data and task descriptions. We apply the proposed teleoperation system to challenging contact-rich manipulation tasks, including grasping a deformable rubber pipette for liquid transfer and inserting a medical syringe into a vascular training pad, to demonstrate the effectiveness of tactile-informed force control. Furthermore, the system achieves higher data collection efficiency and improved manipulation stability compared to state-of-the-art teleoperation without tactile assistance.
★ A Programmable Optics Cloud Laboratory
Laboratory automation can improve experimental throughput, accessibility, and reproducibility, but many robotic laboratory systems remain difficult to reconfigure. This challenge is especially pronounced in free-space optics, where experiments are built from heterogeneous components, require precise alignment, and are frequently rearranged as experimental goals change. In this work, we present the Programmable Infrastructure for Cloud Optics (PICO), a robotic cloud-laboratory architecture designed to make reconfigurable optical experiments easier to program, operate, and reproduce. PICO provides a common domain-specific abstraction and software layer through which experimental configurations and actions can be controlled across different user interfaces. This enables the same physical laboratory to support remote interactive use, scripted experiments, autonomous routines, and features such as version control. We implement PICO on a robotic free-space optics platform and demonstrate it through an experimental case study.
comment: 8 pages, 4 figures
★ Collision-Aware Humanoid Whole-Body Control under Imperfect Tracking Targets
Humanoid robots often execute motion commands through whole-body controllers (WBCs) that track targets while maintaining balance and stability. However, most WBCs are blind to scene geometry, which can lead to collisions from imperfect target motions that are geometrically unsafe due to perception, planning, or teleoperation errors. We propose RECAL, a Robot--Environment Cross-Attention Layer that wraps a blind WBC to trade off target tracking against collision avoidance using external scene geometry. RECAL supports collision-aware tracking of floating-base and end-effector commands, including collision avoidance for held objects. It represents the robot, held objects, and environment as point clouds, using cross-attention between robot/object points and the environment to produce geometry-aware control features. In simulation, RECAL improves collision avoidance while preserving target-tracking performance across frozen-arm and adaptive-arm locomotion, object-carrying, and standing-manipulation scenarios relative to alternative geometry-aware WBC architectures. We further demonstrate the controller on a real Digit V3 humanoid robot.
comment: 8 pages, 4 figures, 1 table. Submitted to IEEE-RAS International Conference on Humanoid Robots (Humanoids 2026)
★ Geometry vs Structure: Graph-Based Diagnostics for LiDAR Point-Cloud Simulation Fidelity
Digital twins provide a scalable and cost-effective complement to real-world testing for validating autonomous-driving and advanced driver-assistance system (ADAS) sensor pipelines. However, quantifying their fidelity remains challenging, particularly for 3D LiDAR point clouds, where conventional geometric metrics may overlook important structural discrepancies. We present a graph-based framework for evaluating the structural fidelity of simulated LiDAR point clouds against real-world scans. While scan-level metrics such as Chamfer distance capture point-wise geometric similarity, they do not explicitly represent connectivity, topology, or object-level organization. Our framework constructs graphs from real and simulated point clouds, applies Louvain community detection to identify spatially coherent subgraphs, and matches corresponding communities using centroid proximity. For each matched pair, we compute $r_λ$, a bounded graph-spectral metric motivated by Weyl's inequality, and compare it with density-aware Chamfer distance (CDC) as a geometric baseline. Controlled perturbation experiments demonstrate that $r_λ$ is invariant to rigid transformations and robust to sensor noise while remaining sensitive to structural deformation. We evaluate the framework on 50 paired real and simulated LiDAR scans acquired using a Velodyne VLP-32C sensor and CARLA, respectively. The dataset contains more than 1,000 matched communities across four representative classes: vehicles, vegetation, trees, and building walls. The results show that geometric and structural measures capture complementary aspects of simulation fidelity, supporting graph-spectral analysis as an additional diagnostic layer for validating digital twins in ADAS and autonomous-driving applications.
★ Autonomous Droplet Navigation via Model-Based Reinforcement Learning
Precise manipulation of liquid droplets underpins lab-on-a-chip platforms for diagnostics, chemical synthesis, and biological assays. Yet autonomous droplet transport through confined geometries of varying complexity remains an open challenge. Droplets exhibit contact-angle hysteresis, deformability, and capillary pinning, which make their response to actuation nonlinear and history dependent, that classical controllers and pre-programmed trajectories cannot cope in multi-turn environments. Here we demonstrate autonomous navigation of a liquid droplet through geometries of increasing complexity on a gravity driven (Labyrinth) platform using model-based reinforcement learning. A thin silicone oil film reduces contact-line pinning while two-axis tilt supplies the gravitational driving force, and an overhead camera tracks the droplet in real time. An offline-trained policy discovers effective tilt strategies from limited physical interaction data, without simulation or analytical droplet models. The system operates under partial observability, as oil-film thickness, instantaneous contact angle, and droplet deformation state remain hidden from the controller. Despite these challenges, the learned policy achieves reliable navigation across straight, right-angle, and curved-arc paths, including outside-corner geometries. We further demonstrate that a policy trained on a simpler geometry transfers to complex ones, succeeding zero-shot on right-angle and staircase paths and reaching full success on a curved arc with a fifth of the training data. The findings suggest promising avenues for enabling droplet based microfluidic systems to serve as intelligent chemical laboratories.
comment: 43 pages, 15 figures, 3 tables including supplementary material. The source code is available via GitHub at https://github.com/rajneeshanand/DropletRunner. An archived version of all supplementary movies has also been uploaded to Google Drive: https://drive.google.com/drive/folders/1ewK2dxWxfzjd4kk6Df4cqKE3-3xCbOgf?usp=sharing
★ UDAV: Uncertainty-Driven Adaptive VLM Waypoint Planner
Vision-language models (VLMs) can generate routes directly from aerial imagery for off-road navigation, but their predictions provide no indication of reliability. We present UDAV, an Uncertainty-Driven Adaptive VLM Waypoint Planner for UAV-guided UGV navigation. UDAV draws multiple stochastic trajectory predictions, selects their medoid as a self-consistent nominal route, and estimates predictive uncertainty from their spatial dispersion. When the maximum uncertainty across interior waypoints exceeds a threshold, UDAV invokes a reconsideration stage; otherwise, it returns the medoid directly. We evaluate UDAV on 400 held-out trajectory queries from two UAV flights. Stochastic medoid selection reduces the mean average displacement error (ADE) from 147.4 pixels for a deterministic prediction to 115.9 pixels. The complete planner achieves a mean ADE of 110.4 pixels, a 25.1% reduction relative to deterministic planning, while producing valid trajectories for all queries. UDAV also yields the lowest 90th- and 95th-percentile errors among all evaluated configurations, including a higher-budget K=10 consensus baseline. Relative to the K=5 medoid, UDAV reduces these errors from 225.3 and 326.0 pixels to 199.0 and 290.8 pixels, respectively. These results demonstrate that stochastic VLM predictions provide both a stronger nominal route and an actionable uncertainty signal for selectively mitigating large planning errors.
★ Auto-HSI: Personalized human control of a robot swarm on demand by using LLMs for online automatic code generation
This paper presents Auto-HSI, a method for generating personalized human-swarm interaction (HSI) interfaces on demand. The objective is to enable untrained operators to use natural language descriptions and gesture demonstrations to explain how they want the robots to collectively behave in response to their gestures. Based on these inputs, the code should automatically be generated for personalized state machines that will control the robots as desired, in response to the desired gesture inputs. In the developed Auto-HSI prototype, the generated code produces a personalized interface for centralized control using one- and two-handed gestures, enabling a user to teleoperate the robots' motion, formation shape, and shape deformation. We test the gesture tracking and code generation components of Auto-HSI against performance benchmarks. We then test the full Auto-HSI prototype in ``live'' operation experiments, in which real human operators centrally control 50 simulated robots in a physics-based simulator, under nominal and noisy conditions. In these experiments, robots are teleoperated to: score a goal, traverse a maze that requires shape deformation, and score two simultaneous goals by splitting into two groups. We also demonstrate a real human operator making live updates to their personalized Auto-HSI interface during operation (in simulation). Finally, we demonstrate live operation of real robots.
★ ManiSkillFormer: Demonstration-Free Compositional Manipulation via Task-Conditioned Geometric Contracts
We present ManiSkillFormer, a neuro-symbolic framework for demonstration-free and compositional robotic manipulation. Instead of learning end-to-end visuomotor policies, ManiSkillFormer introduces task-conditioned geometric contracts that explicitly structure the interface between perception and action. Each manipulation skill declares the semantic geometric primitives required for execution, such as object keypoints and surface normals. Building on human-defined skill structures, LLM agents generate these contracts and corresponding motion templates for different objects and task contexts. These contracts guide the perception module to ground task-relevant 3D primitives from observations, which are then used to instantiate reusable motion templates stored in a skill library. We evaluate ManiSkillFormer on Galaxea R1-Lite dual-arm robot across three settings: zero-shot pick-and-place over 8 object categories with 30 different instances, functional manipulation tasks including unscrewing, pouring, pressing, and folding, and 3 long-horizon tasks. ManiSkillFormer achieves higher average success rates than the evaluated baselines and two ablated pipelines: 88.24% for demonstration-free pick-and-place, 75.00% average success on functional manipulation and 50--80% completion rates across the long-horizon tasks. These results show that our design enables composable and reusable manipulation across objects and tasks without per-object policy fine-tuning or additional robot demonstrations.
★ ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis
Dexterous grasping is usually conducted for specific tasks, leading to heterogeneous constraints such as specific approach directions, desired contact regions, specified wrist trajectories, and functional hand poses. Our previous work, GraspXL, achieves scalable grasping motion synthesis for diverse objects and hand morphologies, while lacking controllability for synthesis under such various task-driven constraints. In this paper, we propose ConGraspXL, which extends GraspXL with controllable constraint-conditioned grasp motion synthesis that accommodates diverse task-driven constraints and their combinations. We introduce a hierarchical constraint formulation, enable flexible constraint composition with a masked residual interface, and improve control precision with dynamic hand centers and feed-forward wrist guidance. Without losing the strong generalization capabilities of GraspXL, ConGraspXL enables precise and flexible controllability for various individual constraints and their combinations, providing a plug-and-play low-level grasp controller for downstream applications such as whole-body grasp completion, functional grasping, and human-motion imitation.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
★ Tendon-Driven Continuum Robot with Modular Stiffness and In-Situ Self Pose Estimation
Continuum robots enable smooth shape morphing and safe interaction in confined environments. However, most existing systems are task-specific and depend on external sensing infrastructure, limiting their adaptability and real-world deployment. This paper presents a self-contained modular continuum robotic platform that combines mechanical reconfigurability with onboard pose estimation. The robot is constructed from interchangeable continuum joints with analytically precomputed stiffness, allowing rapid assembly and direct programming of the robot shape. Proprioceptive sensing is achieved using magnetic sensors and a modular learning-based framework, where a single model is trained per joint and reused across configurations. The system is experimentally validated in real world, demonstrating self-sensing capabilities and adaptation without external tracking.
★ Occupancy Network-Guided Autonomous Robotic Partial Nephrectomy
Autonomous soft-tissue cancer surgery has been limited to interventions on organ surfaces, because current systems cannot perceive and adapt to anatomy once it deforms or is cut. We introduce the first vision-guided autonomous system capable of performing complete tumor resections for partial nephrectomy. Our system integrates conditional occupancy networks, trained entirely in a physics-based simulation, that infer full 3-D anatomy (tumor, margin tissue, and kidney) from single-view partial point clouds. These occupancy networks maintain intraoperative tracking even as tissue is cut and deformed, enabling adaptive planning and execution. The surgical platform combines a depth camera for capturing surface point clouds, dual robotic arms for electrosurgical cutting and vacuum-based tissue manipulation, and an autonomous control strategy for tumor resection. In patient-derived hydrogel phantoms under an open partial nephrectomy setting, the robot performed eight consecutive autonomous tumor resections comprising 77 electrosurgical cuts, with all cuts achieving negative surgical margins and 1.61 $\pm$ 0.48 mm mean absolute margin error. This work demonstrates, for the first time, a foundation for supervised autonomous closed-loop, imaging-driven, margin-negative tumor removal in phantoms.
★ ResSafe: Learning Safety Filtering with Residual Reinforcement Learning for Humanoids
Safe control of humanoid robots remains challenging due to their high-dimensional dynamics, contact-rich interactions, and sensitivity to disturbances. Although reinforcement learning has enabled effective locomotion and motion tracking, learned policies can still generate unsafe actions that lead to instability or falls. In this work, we propose residual reinforcement learning as an implicit safety-filtering mechanism for safe humanoid control. Instead of relying on a single nominal policy to simultaneously balance performance, safety, and robustness, we decouple performance and safety. The nominal policy focuses solely on task performance, while a residual policy learns safety corrections. This decoupling leads to a better performance--safety Pareto trade-off and avoids the need for careful tuning of multiple competing reward terms within a single policy training. We show that the residual policy can act as an implicit safety filter.
★ Beyond Single-Axis Testing: Paired Evaluation of Compound Robustness in Vision-Language-Action Policies
Vision-language-action policies are typically evaluated one perturbation at a time, providing a useful diagnosis of their sensitivity to individual distribution shifts. Real-world deployment, however, may involve several shifts simultaneously, and it remains unclear how these individual robustness measurements compose. We ask whether compound robustness can be inferred from single-axis evaluations. We introduce LIBERO-CTRL, a six-axis benchmark that pairs each initial state across single-axis conditions and a matched simultaneous condition. This design reveals two opposing outcome changes that aggregate success rates cannot distinguish: emergent failures, where all single-axis rollouts succeed but the simultaneous rollout fails, and compensated successes, where at least one single-axis rollout fails but the simultaneous rollout succeeds. Because one transition decreases compound success while the other increases it, they can cancel, making aggregate compound performance appear consistent with single-axis measurements even when individual outcomes differ substantially. These opposing transitions can largely cancel in aggregate: even when the difference between the two transition rates is not statistically distinguishable from zero, as many as 29.0% of matched initial states still change outcome. Across six policies and three severity levels, such outcome changes reach 34.5% in the most affected condition. The relative prevalence of the two transitions varies across policies and severities, while the transition rates remain similar under independent re-evaluation of stochastic policies. Compound robustness therefore cannot be characterized from aggregate single-axis success rates alone; matched per-instance evaluation is needed to reveal how joint perturbations alter behavior.
★ Touch2Trace: Tactile-Driven Imitation Learning for Dexterous Cable Tracing
Dexterous manipulation of deformable objects demands continuous fingertip-level regulation of pressure, friction, and incipient slip. We study one of the most challenging cases: dexterous cable tracing, feeding a cable through the hand with repeated pinch-and-curl motions of the thumb and index finger. We introduce Touch2Trace, a tactile-driven imitation-learning system for this task, and provide, to our knowledge, the first systematic real-world characterization of how encoder pretraining, control rate, temporal context, and spatial resolution each shape policy performance. The winning learning recipe combines a tactile encoder pretrained for a custom 32 x 32 piezoresistive sensor (TacV5) via self-supervised learning with a lightweight transformer policy trained on teleoperated demonstrations via behavior cloning, deployed at 60 Hz on a Tesollo DG-5F hand. Tactile feedback without vision or explicit cable-state estimation significantly improves tracing performance versus a proprioception-only baseline: from 0.2 cm to 20.1 cm mean distance and 0% to 93% success rate, with zero-shot transfer to unseen cables and routing conditions. The results quantify the influence of key parameters in tactile-driven systems for reliable dexterous deformable object manipulation.
comment: Accepted to CoRL 2026
★ SlipSense: Multimodal Tactile Learning for Low-Latency and Generalized Slip Detection
Slip detection is fundamental to dexterous manipulation, yet existing systems often lack precise characterization of detection latency and cross-platform generalization. We present SlipSense, a multimodal tactile slip-detection framework built on TacV5, a compact sensor integrating a $32 \times 32$ piezoresistive array operating at 240 Hz and a 3-axis MEMS accelerometer operating at 8 kHz. The piezoresistive array captures spatial pressure distributions, while the accelerometer captures friction-induced vibrations, providing complementary slip cues. The framework performs modality-specific encoding, intra-sensor fusion, and cross-modal attention with causal temporal prediction at 240 Hz. Experiments on a dataset of 1.4 million frames spanning 37 objects demonstrate the complementarity of the two modalities. SlipSense achieves 96.7% Macro F1 with a false-positive rate below 1.6%, detecting 76% of slip events within 23.1 ms. When trained solely on UMI data, SlipSense generalizes zero-shot to a Tesollo dexterous hand, transferring across unseen objects, distinct sensor units, and robotic platforms without retraining.
comment: Accepted to CoRL 2026
★ Goal-Oriented Communications for Physical AI: Design and Testbed
Physical AI relies on frequently-updated, latency-sensitive video stream to perceive, reason, and interact with the physical world, resulting in strict latency requirements with much higher data volumes that existing 5G networks cannot support. Goal-oriented communication (GoC) offers as a promising approach to solve this challenge by transmitting only task-relevant semantic representations. However, existing GoC frameworks were mainly evaluated in the simulations while their effectiveness has never been validated in a practical deployment of physical AI application. In this work, we develop an end-to-end GoC testbed for Physical AI, which connects a PiPER robot arm equipped with an RGB-D camera and a 5G modem to an NVIDIA Jetson AGX Orin edge server through a 5G OpenAirInterface network. We propose and implement three GoC frameworks that transmit 3D bounding boxes, 2D scene graphs, and 3D scene graphs, as three types of semantic representations, respectively. They share the common functional modules designed for closed-loop Physical AI applications, including semantic extraction, full stack 5G transmission, language model inference, digital twin validation, and robotic control. Extensive experiments on our testbed show that our GoC frameworks reduce the task completion time by up to 52.6% and improve task success probability by up to 45%, compared to the traditional framework that periodically transmits the raw image data. These results validate the practical effectiveness of our GoC framework and pave the way for efficient and reliable Physical AI applications over future 6G networks. Project website: https://sites.google.com/view/goc-physical-ai-testbed.
comment: Submitting to IEEE for potential publications
★ WLA$^3$: World Latent Action Modeling for Semantics, Dynamics, and Kinematics
Scaling generalist policy models with heterogeneous data is limited by the lack of unified, low-noise action supervision. Human egocentric videos are abundant, but only a small fraction comes with high-quality hand-action labels. Observed world transitions offer a common source of action-related supervision across data sources. We introduce WLA$^3$ (World Latent Action Modeling for Semantics, Dynamics, and Kinematics), a unified generalist policy model framework built around representations learned by a World Latent Action Model (WLAM). WLAM first learns how multimodal world states change over a local interval, encoding synchronized camera views and available embodiment-state changes into a compact local latent action and a richer transition feature. Reconstruction from partial modalities and consistency across overlapping windows encourage robust transition representations. WLA$^3$ reuses them across semantics, dynamics, and kinematics: local latent actions support action-sensitive physical-dynamics modeling, segment-level features directly supervise the VLM through a Semantic Latent Aggregate (SLA), and an action expert jointly predicts latent actions together with embodiment-specific robot controls. Human videos provide scalable transition supervision, while robot trajectories ground the shared representation in executable native controls. On LARYBench, the final 32D latent action reaches 67.89\% average classification accuracy. WLA$^3$ achieves 81.9% average success across six real-robot tasks versus 66.2% for $π_{0.5}$. Performance improves as generalist policy model mid-training data scales, and human videos support human-to-robot transfer. Project page can be found at https://wla-3.github.io/.
comment: Project page can be found at https://wla-3.github.io/
★ DuctAM: A Duct-Assisted Quadrotor-Based Aerial Manipulator Enabling High-Force Push-and-Pull Interactions
Uncrewed Aerial Manipulators (UAMs) extend the capabilities of Uncrewed Aerial Vehicles (UAVs) from perception to physical interaction. Among various aerial interactions, push-and-pull operations are fundamental manipulation primitives that require sustained horizontal forces while maintaining stable flight. In this paper, we propose DuctAM, a compact aerial manipulation platform that enhances horizontal force capability for push-and-pull interactions using two ducted fans integrated along the quadrotor interaction axis. An attitude-force decoupled control scheme enables controllable horizontal forces without requiring large attitude changes. Extensive real-world experiments are conducted to validate the DuctAM. Figure-eight trajectory tracking experiments demonstrate stable flight and accurate motion control in both quad and duct modes. Force-measurement experiments quantify the decoupled longitudinal force capability of DuctAM. Finally, representative push-and-pull interaction tasks, including cart pushing, door closing, and drawer opening, verify the practical effectiveness of DuctAM. The results show that DuctAM achieves significantly improved horizontal interaction force capability while maintaining stable flight compared with conventional UAVs.
★ Uncertainty-Guided Sparse Refinement for Action Chunking Transformer Policies
Learning chunk-based visuomotor policies for long-horizon robot manipulation remains challenging. Recent action-chunking methods have shown promising performance by predicting temporally extended action sequences. However, their failures are often dominated by prediction errors at a small number of critical timesteps rather than uniformly poor predictions across the entire action chunk, making uniform refinement inefficient and insufficiently targeted. To address this bottleneck, we propose Uncertainty-Guided Refinement (UGR), a sparse refinement framework for chunk-based visuomotor policies. Specifically, UGR follows a coarse-to-refine design: it first predicts a full action chunk, estimates per-step temporal uncertainty from the coarse hidden states, and applies residual correction only to the most uncertain timesteps selected by a binary mask. The uncertainty branch is decoupled from the coarse action predictor, enabling clean attribution of the refinement gains to uncertainty-guided correction rather than additional predictor capacity. Extensive experiments on five dual-arm manipulation tasks from the RoboTwin benchmark show that UGR achieves the best success rate on four tasks, improves over the ACT baseline by up to 13% absolute, and outperforms both full-chunk and position-agnostic block refinement in ablation studies.
★ JEPLO: Joint-Embedding Predictive Learning for LiDAR-Based Legged Locomotion
Light detection and ranging (LiDAR) remains less explored than RGB-D sensing for perceptive legged locomotion, and existing LiDAR-based approaches often rely on explicit mapping. We present JEPLO (Joint-Embedding Predictive learning for legged LOcomotion), a single-stage learning framework for mapping-free, LiDAR-based perceptive locomotion for legged robots. We introduce a proprio-exteroceptive JEPA (PE-JEPA) world model to learn predictive egocentric terrain representations from onboard observations, including raw LiDAR scans. A concurrent JEPA-teacher-student (CJTS) pipeline is further proposed to train a locomotion policy informed by JEPA latent representations in simulation using deep reinforcement learning with a simple reward formulation. The framework achieves successful sim-to-real transfer, enabling omnidirectional traversal of diverse terrains, including long staircases and high boxes, with lightweight onboard computation. Evaluations demonstrate greater robustness than existing perceptive locomotion frameworks, particularly under degraded perception caused by occlusion, sparsity and noise. Further analysis validates JEPLO's ability to retain task-relevant information under these challenging conditions. We open-source our implementation, experimental datasets, and hardware setup designs https://github.com/ASIG-X/JEPLO.
comment: 8 pages
★ Bench2Dex: Benchmarking Visuo-Tactile Bimanual Dexterous Manipulation Across Dexterous Hands
Tactile sensing provides contact information that can be difficult to infer from vision alone, but tactile hardware for dexterous hands has not converged to a common design. Dexterous hands differ in finger structure, contact surfaces, and sensor layouts, while simulated tactile signals still differ from measurements produced by physical sensors. These factors make it difficult to study visuo-tactile manipulation across diverse dexterous hands within a consistent experimental setting. We present Bench2Dex, a simulation benchmark for visuo-tactile bimanual manipulation across 12 dexterous hands. We adapt existing robot models with a shared simulated tactile interface that converts local contact geometry into image-like tactile observations. The interface provides a consistent observation format across different hand morphologies without attempting to reproduce the output of a specific physical tactile sensor. Bench2Dex includes 26 bimanual manipulation tasks that involve tool use, articulated-object interaction, and multi-stage manipulation, together with about 1.3K human-teleoperated demonstrations. The benchmark provides synchronized visual, tactile, proprioceptive, action, and object-state observations, together with executable task metrics. For robustness, we group seven perturbation types into invariance axis, where the correct action does not change, and equivariance axis, where the correct action changes together with the perturbation. We evaluate ACT, Diffusion Policy, pi0.5, and GR00T N1.5 on Bench2Dex and report their performance and failure modes. Bench2Dex is meant as a platform for studying visuo-tactile learning across dexterous hands. It does not assume that simulated tactile observations can replace real tactile sensing; it offers a shared setting for algorithm development while tactile hardware and simulation models are still evolving.
comment: Technical Report. Project Page: https://bench2dex.github.io/
★ Continuous Manifold-Decomposed Impedance Retargeting for Contact-Rich Imitation Learning
CMDIR extends Manifold-Decomposed Impedance Retargeting (MDIR) to transform fixed-impedance demonstrations into continuous variable-impedance controllers, which can also serve as structured supervision for imitation learning. Continuous Task-Manifold Impedance Representation (TMIR) pairs an evolving task frame with controller instructions. Demo-relative Compromise dynamics retain moving-basis transport and control/physical metric mismatch, yielding displacement, reaction-impulse, and perturbation-sensitivity criteria. Quality-to-Fast automatically compiles a solver structure from development paths within a predefined finite space, re-instantiates that structure for each demonstration, and certifies the resulting candidate by multi-resolution evaluation. Across 225 retargeted-controller trials in three real contact tasks, full CMDIR improves mean task-proxy retention and reduces mean pose deviation, force fluctuation, and peak force relative to discrete MDIR. FastMPO achieves a $5.8$--$9.4\times$ speedup over C-MPO with comparable closed-loop outcomes. Downstream experiments demonstrate learnability of the complete TMIR supervision interface; lower force fluctuation and peak force are observed among successful executions, while completion reliability remains uneven across tasks and environments.
comment: 8 pages, 5 figures, 2 tables
★ Volumetric Harmonic Field Navigation for Quadrotors
Quadrotor navigation in cluttered 3-D environments requires global guidance while local motion remains subject to collision and motion limits. Harmonic potentials provide dense guidance from a global boundary value problem, but coupling a volumetric harmonic field to constrained physical quadrotor motion remains an open experimental problem. We couple a precomputed volumetric harmonic field with a constrained predictive planner that queries the field at predicted positions instead of extracting a global reference path. In Structured 3-D tests, harmonic guidance yields larger minimum clearance and lower RMS jerk than matched Dijkstra guidance, at the cost of longer paths; the same pattern remains when both methods use the same passage. Long maze tests span routes far beyond one prediction horizon, and Crazyflie trials validate physical execution. To the best of our knowledge, this is the first physical quadrotor demonstration of volumetric harmonic field navigation. The results show that globally constructed harmonic guidance can directly support local constrained motion generation on a physical quadrotor.
★ Tracking the Ground: Online Lidar Identification of Robot-Induced Soil Deformation in Agricultural Environments
Agriculture faces many challenges, and robotic systems can play an important role in addressing them by improving the efficiency and sustainability of field operations. Among these challenges, preserving soil health is a critical concern, as vehicle-soil interactions can degrade the soil structure and produce unwanted surface deformation. A key step toward soil-aware robotics is to explicitly account for how vehicle traffic deforms the ground, yet soil state is typically not treated as a variable. We address this gap by proposing a framework to quantify traffic-induced soil deformation and estimate its evolution online from lidar observations. The method relies on a reduced-order parametric model that represents the soil behavior via physically interpretable parameters, yielding a continuously updated and observable representation of soil state. Experiments conducted in different soil conditions demonstrate the ability of the approach to capture deformation induced by the robot. By making soil response measurable and interpretable during operation, the proposed framework establishes a basis for soil-aware robotic operation, in which the estimated state can be exploited to adapt robotic behaviors in order to reduce soil degradation.
comment: This paper has been submitted for possible publication in IEEE Robotics and Automation Letters (RA-L)
★ Flow-Matched Motion Priors: Online Optimal-Transport Rewards for Imitation Learning
Learning a motion prior requires a reward that guides a policy from its current behavior toward demonstrated motion. Adversarial Motion Priors (AMP) provide such a reward with a discriminator. However, adversarial objectives can become uninformative when policy and expert supports are far apart. A naive use of optimal transport (OT) averages matched expert successors into a barycentric target. Averaging across gait phases can weaken the target's joint motion. We introduce Flow-Matched Motion Priors (FMP), an online scalar reward learned from paths connecting current rollout histories to an expert motion bank. Entropic OT supplies the coupling. Before each policy update, we train a neural potential with flow matching (FM) along the rollout-to-expert paths, endpoint-gradient supervision, and relative-value calibration. The actor receives only physical observations and the reward remains a scalar, as in AMP. Controlled reward-model experiments show substantially better generalization beyond the fitting rollout than value-only or endpoint-only fitting. On Unitree G1, matched 50-million-transition experiments compare FMP with AMP, a barycentric OT reward, and nested ablations under demonstration and fixed-pose initialization. FMP produces stable forward walking at 0.727 m/s from demonstration resets and 0.338 m/s from a fixed default pose. In the fixed-pose condition, it incurs 129 falls versus 243 for the endpoint-only control. Against a static score-gradient teacher, dynamic FM reduces score-increment error at interpolation fractions 0.25 and 0.50 while using 29% less offline fitting time.
★ An Information-Space Perspective to Scene Graph Sufficiency for Robotic Task Planning
Planning in complex environments requires task specifications grounded in representations that capture objects, relations, and affordances; scene graphs meet this need, but their size in large environments hinders efficient planning. While task-aware pruning and hierarchical abstractions have been explored, a general, task-centric formalization of what constitutes a sufficient scene graph for planning remains open. This paper provides such a formalization by modeling planning over scene graphs within an information-spaces framework through the definition of scene graph transition systems and relevant action semantics for navigation and manipulation. We then introduce derived scene graphs via information mappings that merge and prune nodes and induce quotient transition systems augmented with motion primitives to capture higher-level actions over merged graph nodes. Sufficiency is characterized by two conditions: (i) the information mapping yields a deterministic quotient, and (ii) the task is well-posed over derived traces, ensuring plans found on the derived model are feasible on the maximal system. We illustrate the framework using a task over an example environment, showing both sufficient and insufficient reduced scene graphs.
comment: In review for IEEE Robotics and Automation Letters (RA-L)
★ StereoPatch: Patch-Aligned RGB-Depth Fusion for Spatial Perception in Robot Manipulation
Recent advances in robot imitation learning have produced visuomotor policies that predict actions directly from visual observations. Yet visually similar scenes can require different actions as target position, object height, or contact geometry changes. Pretrained RGB features may map these geometrically distinct states to similar policy inputs, while simply adding depth requires the policy to learn RGB-depth correspondence from the same limited demonstrations used to learn control. We introduce StereoPatch, a patch-aligned RGB-depth representation that binds registered metric geometry directly to the RGB patches used for action prediction. On a shared 2-D patch grid, asymmetric cross-attention incorporates depth information into the corresponding RGB features before action decoding. The resulting StereoPatch Tokens provide a geometry-aware visual representation that can condition general visuomotor policies without changing their underlying learning objectives. Across six real-robot tasks, StereoPatch achieves higher closed-loop success than appearance-only, geometry-only, raw RGB-D, and late-fusion baselines. Additional experiments across three simulation suites evaluate compatibility across visuomotor policy architectures, spatial generalization, and operating limits. Results suggest that resolving control-relevant geometric ambiguity benefits from aligning depth directly with the visual features used for action prediction, rather than supplying it as an independent modality. Project page: https://aus.bot/research/stereopatch/.
comment: 8 pages
★ P-POSEMEM: Projective Semantic Memory for Consistent Language Grounding under Pose-Graph Rewrites
A robot following language instructions needs its semantic memory to keep naming the same physical object while the SLAM pose graph underneath is optimized, loop-closed and compressed. Maps committing each detection to a world coordinate cannot: a closure moves the anchor it was measured from, or the solver marginalizes that anchor, and the query then selects a different object although both graphs represent the same posterior. P-POSEMEM stores each observation as an immutable event at its birth keyframe, retains the Bayes-tree elimination conditional of every marginalized keyframe, and integrates the semantic likelihood over the reconstructed joint posterior of poses, anchors and identities. Dproj, the total-variation defect between the language-goal distributions of inference-equivalent full and marginalized graphs, measures this directly. Over 40 HM3DSem scenes and 112,000 queries, P-POSEMEM reproduces the full-graph oracle (Dproj = 0) and reduces goal flips against every memory-reducing baseline. On an eight-run campaign whose 761 closures rewrote the map by up to 47 m, Dproj stays below 10^-13 with 0/288 goal flips when elimination follows the closures, where every ablation and a coordinate committed at insertion flip goals it does not; under a live bounded solver the same memory flips 23/288 against 53 for that frozen coordinate. A pre-registered negative control is detected by Dproj while leaving calibration error and navigation success unchanged, indicating that these measures capture distinct failure modes. Retrieval is held fixed by a shared frozen detector, isolating the gain to memory consistency. Code and data: https://anonymous.4open.science/r/posemem-2328/.
comment: 8 pages
★ InterSocialBench: Benchmarking Human and LLM Preferences for Companion-Robot Social Behavior
Companion robots face everyday situations in which several feasible behaviors may be appropriate, yet different people prefer different responses. We introduce InterSocialBench, a benchmark of 210 domestic scenarios and 18 high-level behaviors, pairing judgments from 100 human participants with 23,520 responses from seven large language models under 16 personality conditions. Each human annotation preserves a preferred action alongside explicitly appropriate and inappropriate candidates. A structured construction pipeline covers behavioral alternatives, competing situational cues, and relevant history and future tasks. Evaluation distinguishes preferred-choice agreement from explicit rejection, using scenario-grouped splits for trainable predictors. Simple frequency and persona-voting baselines illustrate these objectives. Across the tested prompts, model and human behavior distributions differ, and the diversity gap remains after matching response counts: humans exhibit 4.68 distinct choices per scenario, compared with 2.06--3.46 for the models. Human scenario-level plurality agreement is 51.5%, describing disagreement rather than a universal prediction ceiling. InterSocialBench supports evaluating social behavior selection without replacing individual judgments with a single consensus label.
comment: 6 pages, 4 figures, 3 tables
★ Learning to Exploit Passive Dynamics for Energy-Efficient Target Hopping of a Spring-Legged Quadcopter
Combining aerial thrust with spring-loaded hopping makes monopedal quadcopters promising for locomotion over complex terrain, but heuristic proportional-integral-derivative (PID) tuning limits coordination between active thrust and passive contact dynamics. We present a direct estimated-state-to-motor Proximal Policy Optimization (PPO) policy that commands four motors without an explicit hopping state machine or low-level attitude PID. Its reward combines Energy-Manifold Shaping for mass-normalized vertical-energy tracking and apex-state anchoring with Efficiency Shaping, which uses a history-aware power estimator to penalize general power use, impose an additional airborne-power cost, and penalize airborne near-stationarity. In representative hardware runs, the PPO-based control stack reduced cycle-averaged measured electrical power by 30.7% and mean total normalized thrust by 49.8% relative to the tuned PID-based control stack, while retaining repeatable commanded-height hopping and more concentrated landings. These observations are consistent with improved use of passive dynamics and reduced measured electrical demand.
comment: 8 pages, 10 figures
★ Dynamics-Informed Reinforcement Learning for Agile and Energy-Efficient Locomotion of a Monopedal Hopping Quadcopter
Although aerial-legged robots offer combined agility and efficiency, controlling high-speed hopping under complex hybrid dynamics is challenging. Reinforcement Learning (RL) is promising but prone to energy-inefficient "reward hacking". We propose a Dynamics-Informed RL framework for a monopedal hopping quadcopter. By embedding a target Specific Energy into the reward, we constrain the optimization to a physically viable energy manifold, ensuring stable hopping behaviour. By rewarding the phase-consistent behavior, it can encourage bio-inspired stance-phase impulse. Furthermore, penalizing the electro-mechanical power waste induces the motors generate an efficient impulse. This enables the policy to inject energy strictly during spring restitution without heuristic state machines. MuJoCo simulations validate robust height regulation and forward velocity tracking up to 2.0 m/s despite severe attitude-contact coupling. Ultimately, our approach yields a highly agile hopping gait, reducing energy consumption by 82% and 73% compared to hovering baselines and inefficiency baseline, respectively.
comment: 9 pages, 10 figures
★ Structure-Preserving Quantum Circuit Architectures for Robot Kinematics
Structured spatial data require quantum encodings that preserve geometric relations, expose measurable observables, and remain implementable on finite-depth hardware. This work introduces a quantum representation and circuit architecture for rigid-body transformations and specializes it to Denavit--Hartenberg kinematics of serial open-chain manipulators. Each translational contribution is factorized into a classical metric magnitude and a signed unit direction encoded by a single-qubit Bloch vector, while parameterized rotations reproduce the ordered propagation of frame directions. A selector register prepares probabilities proportional to the contribution magnitudes, and the reduced state of a designated readout qubit encodes their normalized weighted sum. The retained classical scale then reconstructs the metric end-effector position. Two additional readout qubits encode terminal-frame axes, providing a compact and geometrically interpretable pose interface. At the ideal expectation-value level, measured Pauli observables reproduce the corresponding classical kinematic quantities. Alternative circuit architectures realize the same representation with different tradeoffs in qubit count, circuit depth, controlled operations, and measurement requirements. Validation on a serial manipulator yields numerically negligible position and orientation reconstruction errors under ideal simulation. Finite-shot simulations, noisy executions, transpilation analysis, and a hardware demonstration further characterize statistical error, noise sensitivity, and implementation overhead without asserting computational advantage.
★ From Prediction to Decision: World-Model-Guided Action Selection for Continuous Pile Excavation
Wheel-loader excavation is a sequential decision problem in which every scoop changes the terrain available to subsequent actions. A practical world model must predict action consequences accurately, rank candidates in real time, and operate inside the closed loop of a full-size machine. We present the World-Action Model (WAM), which proposes multiple scoops, rejects geometrically inadmissible candidates, jointly predicts signed terrain change and loaded volume, executes the candidate with the largest predicted load, and replans from the newly observed terrain. On 32 geometry-disjoint MinSlope test episodes, adding world-model ranking to matched diffusion proposals reduces the mean scoop count from 651.8 to 540.6 (17.1%), preserves 32/32 completion, and improves every paired episode. In a complete-system comparison, WAM completes 32/32 episodes versus 29/32 for an independently trained soft actor-critic policy. Comparisons of input representations, spatial support, and five architectures identify an accurate and efficient physics-structured predictor. We further evaluate the interface on event-disjoint full-size-loader data and deploy the complete perception-proposal-prediction-selection-execution loop for autonomous excavation. The ROS2/TensorRT implementation processes five candidates in 72.4 ms on a Jetson AGX Orin. The simulation results establish decision-level gains, while the physical experiments demonstrate real-world closed-loop feasibility.
comment: 9 pages,4 figures
★ Understanding User Preferences of a Slope-Aware Variable-Admittance Filter for a Robot Guide Dog
This letter investigates how the parameters of a slope-aware variable-admittance filter influence user preferences in force-based interaction with a robotic guide dog for visually impaired individuals. The proposed system consists of a quadruped robot equipped with a sensor-free rigid handle for physical guidance. The framework combines path following, momentum-based interaction-wrench estimation, and a variable-admittance filter whose stiffness and damping are adapted online from slope information extracted by the robot's depth camera. The adaptation policies are evaluated through high-fidelity simulations and a human-subject study involving blindfolded sighted participants. Multiple strategies are compared using a Taguchi L9 design of experiments. Preliminary main-effect results suggest that increasing stiffness uphill and decreasing it downhill improves both objective and subjective metrics, whereas damping shows no significant main effect.
comment: Submitted to IEEE RA-L
★ Assistance Torque Estimation via Dynamics-Aware Optimization for Lower-Limb Exoskeleton in Complex Environments
Ground-truth human joint torque estimation relies on motion capture systems, which suffer from limited outdoor usability and significant deployment expenses. Furthermore, direct scaling of ground-truth joint torques to obtain motor torque commands is not necessarily the optimal strategy. To address the aforementioned limitations, inspired by the human motion generation process, this paper proposes a novel assistance torque estimation method based on the dynamic model. From an optimization perspective, the proposed method directly generates motor-assist torque and lowers the cost of data acquisition. Then, a data-driven assistance torque prediction network is trained to enable accurate real-time prediction under complex outdoor environments. Experimental results demonstrate that optimized (estimated) assistance torque exhibits better phase consistency with gait trajectories and better alignment with task characteristics. Relative to the Zero torque condition, the predicted torque can decrease metabolic rate by 11.8%-17.7%, heart rate by 8.9%-14.3%, and peak muscle activation levels by 28.2%-54.0%, respectively. This provides a new perspective for low-cost adaptive exoskeleton assistance.
comment: 8 pages, 11 figures, https://youtu.be/CGxDD0jKpak
★ Planning in the Backbone: DiffAdapterVLA for Native Continuous Trajectory Generation with Driving VLMs
Pretrained driving vision-language models (VLMs) integrate visual, route, language, and driving context into rich driving priors, yet their representation objectives remain separated from continuous driving planning. Existing methods typically begin trajectory generation only after the VLM has formed a final condition, leaving depth-wise condition computation outside the stepwise formation of trajectory state. We introduce DiffAdapterVLA, which realizes Planning in the Backbone: it injects explicit trajectory tokens into selected VLM late layers, bringing trajectory state into backbone forward computation, where it co-evolves with driving conditions at different depths. Lightweight layer-wise DiffAdapters organize this computation into recursive trajectory refinement, while asymmetric joint attention preserves directed guidance from the condition stream to trajectory planning. By placing planning within existing backbone computation rather than relying on an independent trajectory planner, DiffAdapterVLA adapts only lightweight trajectory modules to turn existing driving priors into efficient continuous planning capability. NAVSIM results show that it achieves high-quality closed-loop planning with low end-to-end latency using few trainable parameters, and demonstrate that jointly evolving trajectory state and depth-wise driving conditions in VLM late-layer computation effectively realizes continuous trajectory planning.
comment: 21 pages, 8 figures
★ Low Clearance Hinge Joint Mechanism Based on 3D Printing on Sheet Fabrication Methodology
This paper presents a low-clearance hinge joint mechanism based on the 3D printing on sheet fabrication method. This approach simplifies the fabrication of hinge mechanisms and overcomes limitations of conventional origami manufacturing by eliminating the need for adhesives commonly used during assembly, making it suitable for robots at the tens-of-centimeters scale. The advantages and disadvantages of three types of hinge joint mechanisms are compared, and a hinge joint that can be designed with low clearance for various facet thicknesses is selected. Based on the selected hinge joint, the twisting angle and bending force are analyzed, leading to the implementation of a clearance of 0.1 mm. Torsional resistance is experimentally evaluated to measure the torque required for twisting caused by plastic deformation and clearance. The results show that the torque associated with plastic deformation is sufficient to constrain the undesired degrees of freedom of the hinge joint, while the torque required for twisting due to clearance is minimal. Based on the analyzed data, the proposed hinge joint mechanism is applied to a 3-degree-of-freedom delta robot manipulator, demonstrating precise motion with low clearance.
comment: 5 pages, 8 figures
★ Distributed Safe Cooperative Vector Field for Trajectory Curvature Constrained Multi-Robot Systems CCS
Trajectory curvature constraints are inherent in practical multi-robot systems due to the limited turning capabilities of the robots. Without properly accounting for these constraints, robots may fail to accomplish assigned tasks, and their trajectories may diverge from the intended paths. This paper proposes a distributed safe cooperative vector field approach for multi-robot systems subject to trajectory curvature constraints. The proposed approach is composed of a cooperative vector field and a safety-oriented collision avoidance vector field, aiming to address the problems of cooperative motion and safe collision avoidance in multi-robot path-following tasks. A safety-oriented collision avoidance vector field with adaptively adjustable reactive boundary is developed to accommodate the kinematic curvature constraints of robots, thereby ensuring the physical feasibility of collision avoidance maneuvers. The proposed vector field requires only a single virtual variable from each neighboring robot to achieve cooperative motion and ensure both obstacle avoidance and inter-robot collision avoidance. The effectiveness of the proposed approach is validated through both simulations and real-world experiments on an actual multi-robot platform.
comment: 12 pages, 4 figures. Best Student Paper Award at the 9th Chinese Conference on Swarm Intelligence and Cooperative Control (CCSICC 2025)
★ X-WBC: A Cross-Embodiment Foundation Model for Humanoid Whole-Body Control
Scaling humanoid whole-body control toward general-purpose deployment requires large human motion corpora and training experience shared across robot bodies. Existing methods usually train one policy per robot, leaving motion experience isolated across embodiments. We introduce X-WBC, a cross-embodiment foundation framework that separates relatively shared human motion semantics from embodiment-specific physical execution. Human-centered command tokens align full human motion, robot reference motion, and sparse VR observations. A causal Transformer learns reusable temporal structure from mixed multi-robot rollouts, while lightweight robot-specific modules map the shared representation to each robot's proprioception and action space. Across nine simulated embodiments, external motions, and four real robots, experiments show that joint training improves tracking, the aligned representation supports consistent control across command sources, and the learned policy remains competitive beyond the training corpus. These results support heterogeneous humanoids as joint data sources and establish cross-embodiment joint training as a practical route toward whole-body control foundation models.
comment: Accepted to CoRL 2026
★ PredTac: Learning Contact-Rich Manipulation with Predicted Touch
Contact-rich manipulation benefits from tactile feedback, yet physical tactile sensors introduce hardware, calibration, synchronization, and maintenance costs that complicate policy learning and deployment. We formulate predicted touch as an alternative to measured tactile input and present PredTac, a framework that learns to infer tactile states from causal visual observations and robot states and uses the predicted touch as an explicit interface for policy learning and execution. A tactile predictor is first trained with tactile supervision and then used to provide contact information without requiring measured tactile input during downstream policy training or execution. We evaluate PredTac across three contact-rich manipulation tasks in simulation and on a real robot, and further examine how policy performance depends on the predicted contact content. In simulation goal-offset evaluations, predicted-touch policies achieve 27.0%, 52.0%, and 44.7% success on USB, Barbed-spike, and Valve, respectively, improving over the visual baseline by 8.0-13.7 percentage points. On the real robot, predicted-touch ACT achieves 70.0%, 50.0%, and 90.0% success on USB insertion, Barbed extraction, and Valve rotation, respectively, with a three-task mean of 70.0%, approaching measured-touch ACT at 72.2% and substantially outperforming visual ACT at 21.1%. Fixed-policy interventions further show that performance is sensitive to the spatial structure of predicted contact, with spatial rearrangement at fixed value distributions reducing Valve success by 10.7 percentage points. These results demonstrate that predicted touch can provide useful contact information for contact-rich manipulation without requiring tactile sensing as a policy input.
comment: 8 pages, 4 figures
★ HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harness
Embodied navigation requires agents to interpret visual observations, accumulate spatial knowledge, and execute actions to follow instructions or locate objects. Training-based methods face generalization challenges, while training-free methods exploit multimodal large language models (MLLMs) but often lack mechanisms to reconcile proposed actions with spatial evidence, task progress, and execution failures. We present HarnessVLN, a zero-shot, training-free framework whose Agent Harness coordinates perception, retrieval, grounding, navigation, recovery, and termination through a unified tool interface. The Harness validates planner proposals against spatial evidence, geometric feasibility, and subgoal consistency, incorporating structured tool feedback into subsequent decisions. Hierarchical event memory tracks task progress and execution history, while a persistent Spatiotemporal Graph maintains reusable spatial evidence and failure annotations for verification and recovery. A replaceable Navigation Executor converts validated targets into executable motions, allowing the same Harness protocol to support instruction-following and object-goal navigation. HarnessVLN achieves success rates of 60.8%, 53.9%, 76.0%, and 59.3% on R2R, RxR, HM3D-v2, and HM3D-OVON, respectively, surpassing prior training-free SOTA results. Humanoid deployment further demonstrates its applicability to both tasks in real-world environments. The project page is: https://harnessvln.netlify.app/.
★ GRAVA: Grounded Reasoning-to-Action Representation and Learning for Autonomous Driving
Driving vision-language-action (VLA) models increasingly reason before acting, but their intermediate reasoning is often weakly grounded in physical scene evidence and loosely connected to executable behavior. We present GRAVA, a framework built around Grounded Reasoning-to-Action (GRA), which unifies grounding, reasoning, and action generation in a single autoregressive stream. GRA links action-relevant language references to 2D visual regions and ego-centric physical states, organizes object interactions and decisions in a trajectory-anchored typed graph, and serializes this structure into grounded reasoning. A single VLM generates this reasoning followed by a compact Executable Planner action that is deterministically decoded into a continuous trajectory. We further introduce an agentic GRA data construction pipeline that combines forward scene grounding with backward trajectory anchoring, and use it to build GR-NavSim with 2.2M grounded question-answer pairs and 70K GRA reasoning traces. A progressive training strategy develops grounded cognition through pre-training, establishes the reasoning-to-action interface through imitation, and improves driving behavior through reinforcement learning and exploration. Using about 60% of the available human driving demonstrations for action supervision, GRAVA-8B achieves state-of-the-art performance among purely autoregressive driving models on the full NAVSIM benchmark. On an internal long-tail benchmark, full GRA improves key-object compliance and Closed-loop Driving Score by 19.3% and 20.5% over action-only prediction, respectively. These results show the benefit of preserving action-relevant physical evidence from grounded reasoning through executable action generation.
comment: 23 pages. Code: https://github.com/AhernResearch/grava
★ LieSpline-DP: Lie-Group B-Spline Diffusion Policy for Smooth Robot Manipulation
Diffusion Policy (DP) is a powerful Learning from Demonstration (LfD) method for robotic manipulation, yet it suffers from discontinuous and non-smooth trajectories. Spline-based action representations promote smooth motion within individual action chunks, but existing spline-based methods neither guarantee cross-chunk $C^2$ continuity nor account for the group structure of $\mathrm{SE}(3)$. We therefore propose LieSpline-DP, a Lie-group B-spline diffusion policy that generates end-effector trajectories directly on $\mathrm{SE}(3)$ and couples consecutive plans by sharing their boundary control poses, ensuring $C^2$ continuity throughout the entire planned trajectory. Across three real-robot tasks, LieSpline-DP produces lower trajectory jerk and higher task success rates than the DP baseline. The gains are particularly pronounced in real-world tasks involving liquids and flexible objects: in our real-robot experiments, LieSpline-DP achieved a 100% success rate on both pouring and bucket hooking, whereas the DP baseline achieved only 10% and 30%, respectively.
comment: 8 pages, 6 figures, 3 tables
★ C$^2$Nav: Compare Before You Commit for Zero-Shot Vision-and-Language Navigation
Zero-shot vision-and-language navigation in continuous environments (VLN-CE) increasingly places foundation vision-language models (VLMs) inside the navigation loop. Existing systems commonly request cardinal outputs such as waypoints, pixels, headings, progress values, or absolute arrival decisions, coupling a generative response to geometric magnitude or an irreversible commitment. We study a complementary model-robot interface: the VLM compares controller-constructed alternatives, while geometry, thresholds, action magnitude, and execution remain on the physical side. We instantiate this idea in C2Nav, a training-free framework with three coordinated faculties. Seeing performs ordinal Gaze Election over physically vetted candidate views; Remembering maintains a compact route sketch and compares adjacent instruction-leg hypotheses; and Arriving combines a hesitation ladder, look-back comparison, and revocable walk-back for reliable stopping. On the public OpenNav R2R-CE 100 protocol, C2Nav with Qwen3-VL-8B-Instruct obtains 41.0% OSR, 31.0% SR, and 16.7% SPL, while the same interface with the standard GPT-5.5 model reaches 54.0% OSR, 44.0% SR, and 29.0% SPL. Whole-faculty ablations reduce SR to 14.0% without Seeing, 25.0% without Remembering, and 29.0% without Arriving. Matched role inversions that replace only the comparative answer form with cardinal/absolute questions reduce SR to 12.0%, 28.0%, and 21.0% in the spatial, transition, and terminal slots, respectively. The results indicate that a constrained decision interface and stronger VLM reasoning are complementary rather than interchangeable.
comment: 8 pages, 3 figures
★ Legislating World-Model-Based Planning with Legal Reasoning
As robotic systems grow more general, legal norms are needed to integrate them into society. This paper extends the isomorphism problem of aligning legal source texts with their encodings, and measures two key challenges to robot normative control: (1) the \textit{grounding isomorphism gap}, where perception error grounds false atoms for legal reasoning, and (2) the \textit{ontological isomorphism gap}, where one legal conclusion admits many faithful translations into planning constraints. The paper introduces a legal planning stack that employs Defeasible Deontic Logic (DDL) to constrain a motion planner. The stack leverages learned world models to plan and to provide legal context, enabling \textit{ex ante} governance that intervenes before an illegal action is executed. It was deployed on a simulated robot arm pushing a cube across a $3\times3$ grid. The findings were (1) the legislated agent abided substantially more often than the non-legislated one, and modeling perception uncertainty lifted abidance even further, (2) the legal reasoning ran efficiently at runtime and its verdicts were auditable, and (3) the stack adapted to exogenous signals and endogenous rule changes. Both gaps were measured: (4) world model and probe error corrupted the factual input for the DDL reasoner, and (5) a single law admitted several faithful metric interpretations yielding drastically different abidance. Thus, \textit{ex ante} legislation functions as intended, and closing these gaps with a standardized mapping from the law to runtime constraints and improved fact grounding from perception will yield robust laws that align robot behavior with society's norms.
comment: Submitted to JURIX 2026
★ LG-VLN: A Zero-Shot Vision-and-Language Navigation Framework with LangGraph State Orchestration
Continuous-environment vision-and-language navigation (VLN-CE) requires interpreting natural-language instructions in unseen 3D environments and executing continuous low-level actions. Existing methods often depend on LiDAR, panoramic cameras, or extra sensors; separate geometric-mapping and semantic-navigation visual representations can cause long-trajectory spatial-semantic inconsistencies. We propose LG-VLN, a monocular zero-shot framework with shared visual features and LangGraph-based state orchestration. An online feed-forward 3D reconstruction network predicts depth, camera poses, and dense point clouds for agent-pose estimation and global map fusion. Geometry and navigation share dense CleanDIFT features: semantic consistency rejects incorrect inter-frame correspondences, while target-instance constraints define visual references whose similarity combines with local BLIP-2 image-text relevance to form a semantic value map. LangGraph represents instruction parsing, geometric perception, semantic value updates, path planning, action execution, and failure recovery as a directed state graph with conditional transitions, persistent state, and modular recovery mechanisms. On a fixed 550-episode subset of the R2R-CE val-unseen split, LG-VLN achieves 21.3% success and 12.1% success weighted by path length. Ablations show shared semantic features improve navigation, further boosted by combining visual similarity and image-text relevance. Results establish shared visual representations and explicit state orchestration as effective for zero-shot VLN-CE using monocular RGB alone. Code will be publicly released for reproducibility.
comment: 30 pages, 4 figures
★ Task-Distribution-Aware Counterweight Synthesis and Constrained Co-Design for Serial Manipulators
Passive counterweights are simple gravity compensators, but a counterweight selected from a single pose is not generally optimal for the configurations and tasks a manipulator actually executes. This paper develops a task-distribution-aware synthesis framework in which the operating distribution $ρ(q)$ enters the design explicitly. For a counterweight moment $p=m_c r_c$ with gravity torque $-gpφ(q)$, the weighted mean-square residual gravity torque has the closed-form minimizer $p^*=E_ρ[τ_gφ]/(gE_ρ[φ^2])$. If payload gravity torque is affine in payload mass, the optimum is also affine: $p^*(m_p,ρ)=p_0^*(ρ)+m_pK_p(ρ)$. For fixed static moment, added counterweight inertia is $I_c=pr_c$ while mass is $m_c=p/r_c$, so mass-radius selection is underdetermined unless physical constraints are specified. A recovered three-link manipulator is used as a case study. At $r_c=0.20$ m, zero-payload equivalent optima are 0.672 kg for uniform joint-space operation, 0.683 kg for approximately uniform task-space operation, 0.713 kg for a representative pick-and-place family, and 0.952 kg for a high-gravity-biased distribution, a change of more than 40% caused solely by the operating distribution. Nondominated fronts show that preferred mass-radius pairs depend on declared engineering bounds. A rated-torque-referenced all-joint screen increases zero-payload feasible task-space coverage from 78.1% without compensation to 93.7% for the uniform-distribution design. A lumped point-mass trajectory study gives a provisional crossover from no counterweight at very aggressive motion to stronger compensation as motion slows. These actuator and dynamic results are engineering consequence studies rather than physical validation.
comment: 9 pages, 6 figures
★ Steering Generative Robot Policies with Lexicographic Preferences
Pretrained generative robot policies can produce effective behaviors across diverse environments, but deployment can lead to requirements and preferences that may not have been represented during training. Furthermore, at deployment, an operator, user, or application may assign these requirements and preferences a priority order that can vary across deployments. For example, embodiment-specific feasibility constraints may need to be satisfied first, while user-specific preferences guide behavior among the feasible options. We show that a frozen generative robot policy---based on either diffusion or flow matching---can be steered at inference time to respect such lexicographically ordered deployment objectives. To achieve this, we introduce two modifications to the sampler. First, we apply dynamic-barrier guidance to sampled trajectories, constraining lower-priority updates so that higher-priority costs do not increase (up to first order). Second, we select the executed sample using a cascade that successively filters candidate samples according to each priority level. The policy weights remain unchanged. On a navigation benchmark, we demonstrate that our method improves success, traversability, and preference compliance over the frozen policy, and achieves substantially better compliance than tuned weighted-sum baselines. The same method transfers to a flow-matching manipulation policy on LIBERO, where it improves compliance without reducing task success. A controlled manipulation study further shows that, in settings where a fixed weight can match the desired ordering, the dynamic barrier reaches comparable best performance over a substantially wider range of parameter settings.
comment: 11 pages
★ Atomic Motion Coordinate for Language-Steerable and Force-Responsive Manipulation
Can changing only the language instruction redirect a VLA policy's end effector, or does the visually driven motion prior dominate? We present Atomic Motion Coordinate, a geometry-grounded coordinate for steerable and force-responsive manipulation. Each arm owns thirteen signed translation, rotation, and hold atoms grounded from text and forward kinematics with vision withheld, and the coordinate is injected into every action-expert block via weighted codebook alignment. Contact history modulates the same coordinate through a bounded spherical residual that is recomputed from a fixed nominal latent to regenerate only the unexecuted horizon suffix. Across 7,520 offline horizon interventions, opposite-atom separation reaches 92.5/83.1% (single/dual) versus 39.1/24.0% for LA4VLA-style. Across 50 real-robot trials per task, AMC raises OOD fruit progress from 60.5% to 87.8%; force adaptation raises Plug/Vase from 59.0/71.5% to 78.5/75.2%.
comment: 8 pages, 4 figures
♻ ★ HumanEgo: Zero-Shot Robot Learning from Minutes of Human Egocentric Videos
Human egocentric video captures rich manipulation demonstrations without any robot hardware, yet transferring these skills to robots remains challenging due to the embodiment gap between human and robot in both visual appearance and kinematics. We present HumanEgo, a framework that bridges the embodiment gap by lifting each human demonstration to an entity-level representation of hand-object interaction, and training a flow matching policy with dense auxiliary objectives that amplify supervision from every trajectory. HumanEgo is robot-data-free, hardware-agnostic, data-efficient, and zero-shot human-to-robot transferable. With only 30 minutes of human videos per task, HumanEgo achieves 92.5% average success across four real-world tasks (75% with just 15 minutes), outperforms matched-time robot teleoperation by 41%, and robustly transfers zero-shot across novel robots, cameras, and environments. We release HumanEgo as an easy-to-use, open-source framework for learning robot policies directly from human data: https://github.com/TX-Leo/HumanEgo
comment: Project page: https://humanego-ai.github.io
♻ ★ Real-Time Non-Contact Force Compensation for Wrist-Mounted Force/Torque Sensors in Haptic-Enabled Robotic Surgery Training IROS
Haptic feedback has been a long-missed feature in robotic-assisted surgery, one that would allow surgeons to perceive tissue properties and apply controlled forces during delicate procedures. Although commercial robotic systems have begun to integrate haptic technologies, their high costs limit accessibility for training and research purposes. To address this gap, we extend our previously developed low-cost robotic surgery training setup, RoboScope, by incorporating a wrist-mounted force/torque (F/T) sensor for haptic feedback training. Wrist-mounted sensing avoids many challenges associated with tip-mounted sensors but introduces additional non-contact forces, such as gravity, sensor bias, installation offsets, and associated torques, which compromise measurement accuracy. In this paper, we propose a robust real-time compensation method based on recursive least squares (RLS). This method eliminates the need for dataset collection and frequent recalibration while adapting to changing operating conditions. Experimental validation demonstrates that the proposed approach achieves over 95% error reduction in non-contact force compensation and more than 91% in non-contact torque compensation, significantly outperforming existing methods. These results highlight the potential of our approach for providing reliable haptic feedback in robotic surgery training and research.
comment: Accepted at 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)
♻ ★ BAT-Nav: Belief-Based Arbitration and Termination via Remaining Discoverability in Multi-Goal Semantic Navigation
Multi-goal semantic navigation couples searches through a shrinking horizon: effort spent on one request can make another effectively undiscoverable. Discoverability therefore depends on both goal evidence and the budget that other requests consume. We present BAT-Nav, Belief-Based Arbitration and Termination, which estimates remaining discoverability: the probability that a frozen executor can complete a goal within an additional budget. A calibrated local hazard converts navigation telemetry into a budget-conditioned completion curve. Its marginal return governs reversible; conservative belief and local evidence govern. On intervention-independent replays, the model obtains Brier .132 and ECE .034 without transfer refitting; 50-action completion rises from .047 to .321 across marginal-return sextiles. On HM3D / ApexNav, BAT-Nav raises CR from .372 to .414 and obtains MGSR .173. Its gain widens from 3.4 to 5.8 CR points as competing goals increase from two to five, with the same ordering on MP3D and under infeasible requests.
♻ ★ GM-Loco: Terrain-Adaptive Humanoid Locomotion on Granular Media
Humanoid locomotion on granular terrain remains a significant challenge due to its complex foot-terrain interaction dynamics that are difficult to model. Existing approaches either ignore granular contact dynamics or incorporate simplified normal force models with heuristic tangential components. In this work, we present a physics-grounded granular contact model based on three-dimensional resistive force theory (3D RFT) and efficiently simulate granular terrain for reinforcement learning (RL) training. Unlike traditional rigid contact models and simplified granular contact models with ad-hoc heuristics, our contact solver produces physically accurate granular intrusion dynamics without resorting to heuristics. It captures realistic penetration and tangential drag during training, enabling the policy to learn behaviors that transfer reliably to real-world granular terrain where rigid contact models fail. To adapt to varying terrain conditions, we train a terrain-adaptive locomotion controller via teacher-student RL, using a variational autoencoder to encode terrain information into a compact latent representation. Simulation studies using material point method (MPM) with NVIDIA Newton demonstrate that our method generalizes to unseen granular terrains, achieves a significantly higher success rate than baselines, and demonstrates zero-shot terrain identification and adaptation. We further validate our approach through extensive hardware experiments across diverse real-world granular terrains including basalt, dry sand, and beach sand. To the best of our knowledge, this is the first demonstration of agile humanoid locomotion on real-world granular terrain. Project page: https://humanoid-gm-locomotion.github.io/HUMANOID-GM/
♻ ★ SurfSLAM: Sim-to-Real Underwater Stereo Reconstruction For Real-Time SLAM
Localization and mapping are core perceptual capabilities for underwater robots. Stereo cameras provide a low-cost means of directly estimating metric depth to support these tasks. However, despite recent advances in stereo depth estimation on land, computing depth from image pairs in underwater scenes remains challenging. In underwater environments, images are degraded by light attenuation, visual artifacts, and dynamic lighting conditions. Furthermore, real-world underwater scenes frequently lack rich texture useful for stereo depth estimation and 3D reconstruction. As a result, stereo estimation networks trained on in-air data cannot transfer directly to the underwater domain. In addition, there is a lack of real-world underwater stereo datasets for supervised training of neural networks. Poor underwater depth estimation is compounded in stereo-based Simultaneous Localization and Mapping (SLAM) algorithms, making it a fundamental challenge for underwater robot perception. To address these challenges, we propose a novel framework that enables sim-to-real training of underwater stereo disparity estimation networks using simulated data and self-supervised finetuning. We leverage our learned depth predictions to develop SurfSLAM, a novel framework for real-time underwater SLAM that fuses stereo cameras with IMU, barometric, and Doppler Velocity Log (DVL) measurements. Lastly, we collect a challenging real-world dataset of shipwreck surveys using an underwater robot. Our dataset features over 24,000 stereo pairs, along with high-quality, dense photogrammetry models and reference trajectories for evaluation. Through extensive experiments, we demonstrate the advantages of the proposed training approach on real-world data for improving stereo estimation in the underwater domain and for enabling accurate trajectory estimation and 3D reconstruction of complex shipwreck sites.
comment: 21 pages, 9 figures
♻ ★ Estimating Uncertain Spatial Relationships in Robotics UAI 1986
In this paper, we describe a representation for spatial information, called the stochastic map, and associated procedures for building it, reading information from it, and revising it incrementally as new information is obtained. The map contains the estimates of relationships among objects in the map, and their uncertainties, given all the available information. The procedures provide a general solution to the problem of estimating uncertain relative spatial relationships. The estimates are probabilistic in nature, an advance over the previous, very conservative, worst-case approaches to the problem. Finally, the procedures are developed in the context of state-estimation and filtering theory, which provides a solid basis for numerous extensions.
comment: v2: the authors' typeset full-length version, as published in Uncertainty in Artificial Intelligence 2 (1988), pp. 435-461, and reprinted in Autonomous Robot Vehicles (1990), pp. 167-193. v1 is a scan of the shorter UAI 1986 proceedings version
♻ ★ Safety-Critical Control for Smoothed Implicit Contact Dynamics
Smoothed implicit contact dynamics enables gradient-based planning and control for contact-rich tasks without predefined mode sequences. However, safety-critical control remains challenging because implicit contact dynamics makes safety-filter design nontrivial. The smoothing parameter $κ$ relaxes contact complementarity constraints, which makes the dynamics smooth but affects the contact force. This paper provides a safety-filtering framework for smoothed implicit contact dynamics. We first derive a discrete-time control barrier function (CBF) constraint using a first-order Taylor approximation of the implicitly defined contact force. We show that, although reducing $κ$ can improve local force-approximation accuracy, the resulting closed-loop force-constraint violations can vary non-monotonically with $κ$. Motivated by this observation, we introduce boundary-focused rollouts that screen candidate $κ$ values by comparing the predicted safety margin with the observed one-step under-prediction. We then robustly tighten the predicted CBF constraint with a fixed margin to account for residual force under-prediction. Simulations on four contact-rich systems show that the proposed method eliminates force violations observed under a standard CBF. Project website https://contact-cbf.github.io/
♻ ★ MoPA: Coordinated Mobile Manipulation via Subsystem-Specific Perception Alignment
Mobile manipulation requires perceptual evidence at different spatial scales for base motion and arm control, while the two action modalities remain kinematically coupled. Existing policies often employ specialized action generation for different subsystems but condition heterogeneous action branches on a shared perceptual representation, leaving subsystem-specific perception-action correspondence implicit. We present MoPA, a framework that aligns perceptual conditioning with mobility and manipulation while preserving coordination at the action level. Dual Perceptual Streams employ two mutually masked query banks to extract separate perceptual representations from a shared vision-language context. Perception2Action Adaptation jointly updates each query bank and its corresponding action stream at every layer of a structured Mixture-of-Transformers decoder, while enabling information exchange between the two action streams. Coupled conditional flow matching learns a joint vector field for coordinated generation of both action chunks. On the ManiSkill-HAB benchmark, MoPA achieves state-of-the-art performance across all three task suites. Across four real-world tasks, MoPA achieves a mean full-task success rate of 76.3%, outperforming the best baseline by 12.5 percentage points. Ablation studies and further analyses validate the effectiveness of the proposed design. Website is available at: https://mopa-policy.github.io/.
comment: Website: https://mopa-policy.github.io/
♻ ★ CAC-VLA: Context-Gated Action Conditioning for Vision-Language-Action Models
Vision-Language-Action (VLA) models have become a promising paradigm for generalist robot manipulation, where visual-language representations are used to condition continuous action generation. However, these representations are not explicitly optimized for action conditioning, leaving the action expert to bridge the gap between multimodal understanding and precise motor control. Recent action-reasoning methods introduce additional modules to generate explicit action plans or action-space reasoning signals, demonstrating the benefit of action-level guidance but often requiring separate action-generation frameworks. We propose CAC-VLA, a Context-Gated Action Conditioning framework that learns a lightweight latent-action interface directly within the VLM. Instead of generating executable trajectories, CAC-VLA trains the VLM to predict coarse-to-fine latent actions, which are structured representations encoded from future action segments, and adaptively leverages them to condition the action expert via a context gate. This enables VLM-native action conditioning while calibrating the influence of latent-action guidance on expert action generation. Experiments on LIBERO, LIBERO-Plus, and CALVIN demonstrate the effectiveness of CAC-VLA, achieving 98.9% and 90.4% average success rates on LIBERO and LIBERO-Plus, respectively, and outperforming π0.5 by 9.3 percentage points on CALVIN.
comment: 9 pages, 5 figures
♻ ★ Perturbation-Based Epistemic Uncertainty for Failure Detection in Vision-Language-Action Models
Vision-Language-Action (VLA) models have shown strong performance in robotic manipulation, but reliable uncertainty quantification remains challenging, particularly under distribution shift. Unlike autoregressive policies, many modern VLA models generate continuous actions through regression or flow-based generation, where explicit predictive probabilities are unavailable. Moreover, stochastic action sampling primarily captures action-generation variability under a fixed model, while failure detection under distribution shift can benefit from capturing uncertainty in the model itself. Motivated by Bayesian perspectives on local model variations, we propose perturbation-based failure detection (PFD), a training-free framework for estimating epistemic uncertainty in VLA models through low-rank weight perturbations. Specifically, we inject random low-rank perturbations into selected transformer weight matrices and estimate epistemic uncertainty from disagreement across perturbed action predictions. Experiments on LIBERO-PRO show that PFD achieves the highest average AUROC and balanced accuracy among the evaluated methods while consistently outperforming stochastic action sampling across distribution shifts. Real-world robot experiments further demonstrate that PFD provides a competitive failure-detection signal under an unseen object shift.
♻ ★ Unlabeled Multi-Robot Motion Planning with Improved Separation Trade-offs
We study unlabeled MRMP for unit-disk robots in a polygonal environment. Although the problem is hard in general, polynomial-time solutions exist under appropriate separation assumptions on start and target positions. Banyassady et al.(SoCG'22) guarantee feasibility in simple polygons under start--start and target--target distances of at least $4$, and start--target distances of at least $3$, but without optimality guarantees. Solovey et al.(RSS'15) provide a near-optimal solution in general polygonal domains, under stricter conditions: start/target positions must have pairwise distance at least $4$, and at least $\sqrt{5}\approx2.236$ from obstacles. This raises the question of whether polynomial-time algorithms can be obtained in even more densely packed environments. In this paper we present a generalized algorithm that achieve different tradeoffs on the robots-separation $ρ$ and obstacles-separation $ω$, all significantly improving upon the state of the art. Specifically, we obtain polynomial-time constant-approximation algorithms to minimize the total path length when (i) $ρ=2\frac{2}{3}$ and $ω=1\frac{2}{3}$, or (ii) $ρ\approx3.291$ and $ω\approx1.354$. These solutions are weakly-monotone; we also provide a monotone solution requiring $ω=\approx1.614$ and $ρ=4$. We prove that monotone plans may not exist when $ω<1.614$, and weakly-monotone plans may not exist when $ω<1.354$. We then present tradeoffs between the separation bounds and the approximation factor, specifically achieving an (almost) optimal bound of $ρ=2$ at the cost of a linear approximation factor and requiring $ω=2$. This applies also for the labeled variant of MRMP, in which case we show a tight bound on $ω$. Finally, we show that without any robots-separation assumption, obstacles-separation of at least $1.5$ may be necessary for a solution to exist.
♻ ★ Sampling-Based Coordination-Informed Multi-Objective Multi-Robot Reinforcement Learning
Multi-robot systems must simultaneously optimize competing objectives while maintaining coordinated behavior. Existing multi-agent reinforcement learning approaches often rely on fixed or centralized coordination, which limits adaptability and violates distributed constraints. This work introduces the Coordination-Informed Multi-Objective Reinforcement Learning (CIMORL) framework, integrating a distributed weight prediction mechanism, a privileged expert training strategy, and theoretical guarantees for Pareto-optimal solutions. We present the base CIMORL method alongside two sampling-based variants, CIMORL-TS (Tree Search) and CIMORL-MPPI (MPPI), which leverage privileged global information during training to enable fully decentralized deployment. Experimental validation in cooperative and adversarial scenarios demonstrates a $21.2\%$ hypervolume improvement and superior policy stability compared to state-of-the-art baselines. Real-world experiments with Crazyflie drones further validate the framework's robustness in resource allocation and multi-attacker multi-defend scenarios under partial observability.
comment: 20 pages, 11 figures, 4 tables
♻ ★ Where Am I? Semantic Map Grounding via Vision-Language Models for Multi-Modal Localization
We address robot localization in GPS-denied indoor environments by reframing it as a semantic reasoning task rather than a geometric estimation problem. Motivated by how humans localize using object-level cues and labeled maps, we ask whether a vision-language model, given a front camera image, a polar LiDAR scan, and a top-down semantic grid map, can infer the robot pose. We fine-tune Qwen2.5-VL-7B with LoRA and attach a lightweight regression head that predicts continuous pose coordinates (x, y, theta) directly from the final hidden state, bypassing text generation. Training uses a composite position-and-direction loss with curriculum learning on a custom Gazebo dataset of 120,112 samples and 527 scenes. On the in-distribution test set of 18,017 samples, the model achieves 98.23 percent position accuracy, 98.00 percent direction accuracy, 96.75 percent full pose accuracy, a mean position error of 0.11 m, and a mean orientation error of 5.7 degrees at 0.62 s per sample. Position accuracy drops by only 7.2 percentage points on seven unseen object categories, reaching 90.99 percent, supporting semantic spatial reasoning rather than appearance memorization. With incomplete maps, fine-tuning recovers performance to 93.72 percent position accuracy, showing adaptability to stale or partial map information. Two ablations highlight cross-modal complementarity. Without LiDAR, using only camera and map inputs, position accuracy remains 95.06 percent, only 3.2 percentage points below the full system. However, when the camera sees no visible objects in a wall-facing view, LiDAR sustains 92.33 percent position accuracy, compared with 70.74 percent when neither LiDAR nor visible objects are available. This shows that LiDAR becomes the primary localization signal when camera semantics are unavailable and provides a reliable fallback under occlusion or sparse layouts.
comment: Some of the results that we have submitted, we just realized we are not able to reproduce. We would like to upload later with more reliable experiments
♻ ★ RodForesight: A World Model Enhanced Diffusion Policy for Slender Rod Insertion
Slender rod insertion arises in precision manufacturing, where millimetre scale diameter and tight clearances demand accurate perception and control. Conventional peg-in-hole methods assume a rigid object whose tip pose is fixed relative to the gripper. This assumption breaks down for a high aspect ratio rod, which can bend during manipulation, making its tip motion dependent on the rod configuration, grasp, material properties, and contact. We present RodForesight, a learning framework that factorises the task into two stages: 1) coarse approaching, which uses visual servoing to map diverse initial configurations into a compact near hole hand-off region; and 2) predictive insertion, which performs fine alignment and completes the insertion. It is worth noting that the two stages can be wrapped into an end-to-end design. During insertion, a diffusion policy generates candidate action chunks, while an action conditioned world model predicts their effects on rod-hole alignment. This pre-execution evaluation enables RodForesight to select the best action chunk based on predicted tilt and radial errors before execution. Experiments investigate the performance of different stages and the end-to-end setting, where RodForesight improves the success rate from 88.9% to 96.7%, compared to baseline methods such as diffusion policy.
♻ ★ CREPES-X: Hierarchical Bearing-Distance-Inertial Direct Cooperative Relative Pose Estimation System
Relative localization is essential for cooperation in autonomous multi-robot systems. Existing approaches either rely on shared environmental features or inertial assumptions, or they degrade under pairwise non-line-of-sight conditions and outliers in complex environments. Robustly and efficiently fusing inter-robot bearings, distances, and inertial measurements for tens of robots remains challenging. We present CREPES-X (Cooperative RElative Pose Estimation System with multiple eXtended features), a hierarchical relative localization framework that enhances speed, accuracy, and robustness under challenging conditions, without requiring any global information. The hardware packs infrared (IR) LEDs, an IR camera, an ultra-wideband module, and an IMU into a cube no larger than $6\,\text{cm}$ on each side. On this hardware, a two-stage hierarchical estimator meets different latency, accuracy, and robustness requirements. The single-frame estimator returns instantaneous relative poses from a closed-form solution with bearing outlier rejection. The multi-frame estimator then refines these poses with IMU pre-integration under robocentric relative kinematics, using loosely- and tightly-coupled optimization. Extensive simulations and real-world experiments validate the effectiveness of CREPES-X, demonstrating robustness of up to $90\%$ bearing outliers, resilience in challenging conditions, and RMSE of $7.0\,\text{cm}$ and $2.2^\circ$ in real-world datasets.
comment: 22 pages, 22 figures, journal
♻ ★ TIDAL: Temporally Interleaved Diffusion and Action Loop for High-Frequency VLA Control
Large-scale Vision-Language-Action (VLA) models offer semantic generalization but suffer from high inference latency because they adopt a low-frequency batch-and-execute paradigm. This frequency mismatch creates an execution blind spot, causing failures in dynamic environments where targets move during the open-loop execution window. We propose TIDAL (Temporally Interleaved Diffusion and Action Loop), a hierarchical framework that decouples semantic reasoning from high-frequency actuation. TIDAL operates as a backbone-agnostic scheduler for diffusion-based VLAs, using a dual-frequency architecture to redistribute the computational budget. Specifically, a low-frequency macro-intent loop caches semantic embeddings, while a high-frequency micro-control loop interleaves single-step flow integration with execution, conditioning on the latest state fused with motion cues. To handle the resulting latency shift, we introduce a temporally misaligned training strategy where the policy learns stalenessaware compensation, conditioning on stale semantic intent alongside real-time proprioception. TIDAL is architectural, making it orthogonal to system-level optimizations. Experiments show an average 2.5x performance gain over open-loop baselines in dynamic interception tasks. Despite a slight decrease in static success rates, our approach yields a 4x increase in feedback frequency and extends the effective horizon of semantic embeddings beyond the native action chunk size. Under nonpaused physics and on a real robot, TIDAL remains robust to unmodeled dynamics, while standard open-loop baselines fail due to latency-induced error accumulation.
♻ ★ ActSafeGuard: Differentiable and Training-Aligned Constraint Enforcement for Flow-Matching Policies
Vision-Language-Action (VLA) and World-Action Models (WAMs) have demonstrated strong capabilities in general-purpose robotic manipulation, yet their generated actions may violate hard physical constraints and therefore be unsafe or infeasible for deployment. Existing safety approaches either optimize statistical safety objectives without deterministic per-step guarantees or correct unsafe actions only during inference, creating a mismatch between policy training and execution. We introduce ActSafeGuard, a differentiable and training-aligned safeguard layer for flow-matching based policies. ActSafeGuard integrates hard action feasibility into policy learning, not merely treating safety as an inference-time external component. Through an analytical ray-scaling operator design, ActSafeGuard enables boundary-aware gradients to guide the model to naturally learn constrained manifolds. Extensive experiments on multiple standard foundation backbones ($π_{0.5}$ and Fast-WAM) across various tasks demonstrate that ActSafeGuard consistently achieves a $100\%$ step safety rate while fully preserving or even boosting task success rates, providing a scalable and minimally invasive solution for safe embodied AI deployment.
Multiagent Systems
★ Auto-HSI: Personalized human control of a robot swarm on demand by using LLMs for online automatic code generation
This paper presents Auto-HSI, a method for generating personalized human-swarm interaction (HSI) interfaces on demand. The objective is to enable untrained operators to use natural language descriptions and gesture demonstrations to explain how they want the robots to collectively behave in response to their gestures. Based on these inputs, the code should automatically be generated for personalized state machines that will control the robots as desired, in response to the desired gesture inputs. In the developed Auto-HSI prototype, the generated code produces a personalized interface for centralized control using one- and two-handed gestures, enabling a user to teleoperate the robots' motion, formation shape, and shape deformation. We test the gesture tracking and code generation components of Auto-HSI against performance benchmarks. We then test the full Auto-HSI prototype in ``live'' operation experiments, in which real human operators centrally control 50 simulated robots in a physics-based simulator, under nominal and noisy conditions. In these experiments, robots are teleoperated to: score a goal, traverse a maze that requires shape deformation, and score two simultaneous goals by splitting into two groups. We also demonstrate a real human operator making live updates to their personalized Auto-HSI interface during operation (in simulation). Finally, we demonstrate live operation of real robots.
★ BLINDSPOT: A Benchmark for Safety and Refusal Calibration in Long-Horizon Tool-Using Agents
Large language model (LLM) agents increasingly operate over long-horizon interactions involving tool use, persistent state, evolving authorization, and external environment feedback. In such settings, safety failures may emerge only after multiple turns, yet existing evaluations often reduce agent behavior to task or attack success, obscuring whether an agent acts, refuses, or remains appropriately calibrated as the interaction evolves. We introduce Blindspot, a benchmark for trajectory-level safety calibration of long-horizon tool-using agents. Blindspot evaluates complete user-agent-environment trajectories through adaptive adversarial interaction, stateful tool execution, and execution-grounded adjudication. Its current instantiation contains 22 attack families and 35 scenarios across seven domains, yielding more than 2,500 long-horizon trajectories with an average interaction length of 14.7 turns. Each trajectory is assigned one of five outcomes: Safe Completion, Correct Refusal, Unsafe Completion, Over-Refusal, or Indeterminate. Unlike fixed attack datasets, Blindspot is an extensible live-simulation framework in which attacks, scenarios, tools, policies, domains, and agent configurations can be added without redesigning the evaluation pipeline. We evaluate 13 proprietary and open-weight LLMs using eight metrics covering unsafe completion, appropriate refusal, benign utility, over-refusal, repeated-run robustness, and post-refusal failure. Preliminary results reveal substantial differences in safety-utility calibration across models and show that failures can emerge only after several initially safe interaction steps. These findings motivate treating agent safety as a trajectory-level property rather than a single-turn or binary success criterion.
★ Cheap Talk Stabilizes Strategic Interaction in LLM Agents
Large language models are increasingly deployed as interacting agents, making the persistence of their action policies across repeated interaction critical for reliable multi-agent operation. We investigate whether and how agent-generated, non-binding pre-play communication ("cheap talk") increases such persistence in four open-weight 7-9B-parameter LLMs. Our experiments span four repeated two-player games -- Prisoner's Dilemma, Snowdrift, Stag Hunt, and Harmony -- with incentive structures ranging from strategic conflict to alignment, each presented in six contexts. We observe unstable trajectories in all four games, although their prevalence and magnitude depend strongly on model and context. Across models, games, and contexts, cheap talk is predominantly stabilizing, with five corrected reversals concentrated in social or team framings; effects vary substantially by model and context. Controlled current-message interventions identify two separable output-level channels in Qwen: reduced action uncertainty and less between-round drift in action probabilities. Matched history-by-message counterfactuals further show that recent partner behavior conditions how mutual-benefit versus self-prioritizing language affects policy persistence. Finally, in Prisoner's Dilemma, we identify in Qwen and Falcon a history-balanced policy-content direction in late transformer layers; projecting out this direction increases realized switching during closed-loop play, demonstrating that complete trajectories are causally sensitive to this component. Together, these findings show that cheap talk can make individual trajectories more persistent across diverse incentive structures, while revealing that the magnitude and mechanisms of stabilization are model- and history-dependent.
comment: 23 pages, 8 figures, 14 tables. Includes supplementary material
★ GPEvac: GNN-Based PPO for Adaptive Evacuation Routing During Shooting Events
The sharp increase in mass shootings underscores an urgent need for systems that guide victims to safety in real time. An effective evacuation system must minimize threat exposure while also accounting for adversarial uncertainty and crowding dynamics. Current methods in the literature are rigidly constrained to layout-specific policies and computationally intractable in large-scale layouts, while practical guidelines simply advise victims to "run", "hide", or "fight". We propose GPEvac: a GNN-based PPO framework that computes adaptive evacuation routes during shooting events. To capture both local and long-distance dependencies, we introduce an edge-first sequential message-passing scheme with a learnable virtual global node. The resulting graph embeddings are integrated into a permutation-invariant scoring mechanism that allows a single learned policy to operate across building layouts of diverse topologies and sizes. Through extensive simulation, we show that GPEvac outperforms intelligent baselines across distinct architectural layouts, significantly reducing total threat exposure. Crucially, the system computes global evacuation routes in just 14.73 ms on local CPU hardware, enabling seamless integration with live surveillance systems. In addition to saving lives during shooting events, the methodologies developed are transferable to other graph-structured decision-making domains, including critical infrastructure, intelligent transportation systems, and adaptive sensor networks.
comment: 7 pages, 4 figures, 3 tables
★ The fixed-point bundle method over product-of-simplex domains arising from game equilibria
This paper extends the fixed-point bundle framework for finite-dimensional variational inequalities (VIs) from the simplex domain to the product-of-simplex domain, which is directly applicable to solving Nash equilibria. The fixed-point bundle for VIs on the product-of-simplex domain reveals a composite fiber bundle structure. The key innovation is to construct an equivalent VI on the simplex domain and establish the equivalence between the two fixed-point bundle frameworks via a fiber bundle isomorphism. Exploiting this geometric equivalence, the predictor-corrector path-following algorithm for the VI on the product-of-simplex domain is shown to inherit the convergence guarantee of the simplex-domain framework, namely, global convergence with linear gap reduction near solutions. Numerical experiments on 5600 randomly generated instances with dimensions ranging from 2-player 128-action to 128-player 2-action demonstrate robust performance. The algorithm converges in every tested instance.
comment: 26 pages, 1 table, experiment codes and results are available at https://github.com/shb20tsinghua/FiberBundle_VI
★ HypoEvolve: Genetic Algorithms Enable Multi-Agent LLMs to Discover Scientific Hypotheses
Scientific agents contribute to hypothesis discovery by synthesizing evidence, assessing proposals, and developing new explanations. Recent systems combine scientific agents with evolutionary search through critique, comparison, and revision. However, how different forms of agent collaboration affect hypothesis quality remains an open question. Answering this question requires separating the effects of agents' scientific capabilities from those of their collaboration. A framework must therefore preserve agents' scientific roles and support rules for combining, revising, and retaining hypotheses. Building on this view, we introduce HypoEvolve, which makes collaboration explicit through successive updates to a hypothesis population. Specifically, we propose a generational genetic algorithm to coordinate specialized large language model (LLM) agents that integrate mechanistic arguments, reconsider assumptions, and assess evidence and testability. Each generation specifies how scientific judgments and new proposals reshape the population, making collaboration effects on hypothesis quality directly testable. Moreover, we design our evaluation around scientifically meaningful hypotheses that explain how a proposed intervention could work. Drug repurposing links these explanations to target-level biological claims assessed against external evidence. Specifically, we adapt DepMap and Open Targets into complementary external measures grounded in experimental, genetic, and clinical evidence. Across 34 cancer types, HypoEvolve achieves the highest scores against six baselines on both measures. DepMap selectivity reaches 0.171, versus 0.115 for the strongest baseline. Gains over single-pass generation also generalize to held-out cancer types. HypoEvolve advances a vision of autonomous science in which AI research teams achieve a capacity for discovery beyond that of individual models.
comment: 22 pages, 8 figures, 5 tables
★ Robust and Efficient Communication for Multi-Agent Learning
Effective communication is a cornerstone of distributed intelligence in Multi-Agent Reinforcement Learning (MARL), yet ensuring that generated messages are both informative and robust to physical constraints remains a significant challenge. This paper introduces Multi-Agent Regularized Communication (MARC), a novel framework inspired by information-theoretic principles of conditional mutual information. MARC employs an attention-based architecture coupled with a unique message regularization mechanism designed to minimize uncertainty regarding future system states, thereby inducing the learning of highly representative communication protocols. Crucially, we evaluate MARC under stringent communication bottlenecks and lossy channels, simulating the real-world constraints of autonomous robotic networks and decentralized systems. Our results demonstrate that MARC significantly outperforms state-of-the-art methods in complex cooperative domains. Furthermore, we provide a deep analysis of message characteristics, proving that MARC maintains high operational performance even under significant data compression, offering a scalable path for deploying intelligent agents in resource-constrained environments.
comment: 12 pages, 11 figures
★ The Universe of Universes: Benefit Yield Functions, Implosion Thresholds, and Infrastructure-Aware Optimization in Multi-LLM Systems
We introduce the Universe of Universes (UoU) framework, which treats the full ecosystem of major large language models (LLMs) as a structured retrieval corpus and proposes a compositional Automated Reasoning (AR) and Machine Learning (ML) architecture for cross-model retrieval-augmented generation. The central contribution is the formal characterization of the Benefit Yield Function (BYF), the marginal performance gain per additional model added to an ensemble, and the identification of the implosion threshold θ*: the ensemble size at which BYF crosses zero and aggregate performance begins to degrade. Existing LLM ensemble and mixture-of-agents systems treat models as responders and aggregate outputs, but do not study performance as a function of ensemble size N across the full model universe. Benchmark research confirms performance plateaus at the individual model level; model collapse literature establishes that iterative training on AI-generated outputs degrades individual model distributions. Neither body of work formalizes the ensemble-level implosion threshold, models Epistemic Hereditary Drift (EHD) at the ecosystem level, or treats AI manufacturing velocity as a co-variable of θ*. The framework has direct implications for DoD multi-model AI acquisition policy and the emerging science of testing AI-enabled systems.
★ Translating the Translator: Decomposing the Cost of English-Forced Inter-Agent Communication EMNLP 2026
Multi-agent LLM architectures, such as LangChain and AutoGen, largely assume English as the lingua franca for internal inter-agent communication, even when the end-user task is non-English. We fill this gap by evaluating a two-agent extraction-answer core, with an additional back-translation agent in the English-forced condition, across four typologically diverse languages (Hindi, Chinese, Spanish, Arabic; n = 300 per language) using the Aya-23-8B model. We compare a native-language pipeline to an English-forced one (which incorporates a final back-translation step from English to the user's language). We discover a statistically significant English-Forcing Tax (surviving a strict Bonferroni correction) that isolates the cost of English routing from general multi-agent orchestration overhead. Forcing inter-agent communication through English reduces Exact Match accuracy by 13.0 percentage points (Spanish) up to 30.6 percentage points (Hindi) compared to native-language multi-agent execution. Using chrF scores as a diagnostic measure of English-reference lexical overlap, we find that lower overlap is strongly associated with pipeline failure, consistent with translation loss being an important contributor to the observed performance drop. These findings suggest a compelling case for native-language routing in agent frameworks when the source and target languages are typologically distant, reducing a compounding translation tax.
comment: Accepted at The 2nd Workshop for Research on Agent Language Models at EMNLP 2026
★ High-Probability Nash Regret for Decentralized Learning in Markov $α$-Potential Games: Episodic and Fully Online Asynchronous Algorithms with Applications to Markov Congestion Games
We study decentralized learning of Nash equilibria (NE) in infinite-horizon discounted Markov games under bandit feedback, focusing on Markov $α$-potential games. We develop KL-projected natural policy gradient (NPG) algorithms in two settings: an episodic setting with frozen policies during sampling and a fully online setting in which players receive a single realized cost sample per time step and update their policies asynchronously along a continuing trajectory. We establish finite-time high-probability NE regret bounds of order $\widetilde O(T^{-1/4})$ and $\widetilde O(T^{-2/15})$ for the episodic and fully online settings, respectively, up to fixed approximation terms. Crucially, our bounds eliminate the distribution-mismatch coefficient, which can scale prohibitively with the size of the state space, while accommodating potential approximation, estimation-oracle bias, and transition sensitivity. We further identify a state-wise potential structure that yields sharper guarantees with additive dependence on the potential approximation error $α$. We specialize the framework to independent-resource Markov congestion games (IMCGs), establish their approximate-potential and transition-sensitivity properties, and construct decentralized estimation oracles from realized costs. As an application, we introduce strategic online job scheduling on stochastic machines and obtain a scalable decentralized algorithm for learning stable dispatching policies. Overall, our results provide the first finite-time high-probability NE regret guarantees for fully online asynchronous decentralized learning in Markov $α$-potential games, remove distribution-mismatch coefficients from the regret bounds, accommodate fixed estimation-oracle bias, and provide scalable decentralized learning with finite-time guarantees for IMCGs.
★ Exact Feasibility Certification and Optimal Responsibility Allocation for Multi-Robot CBF Safety Filters
Multi-robot Control Barrier Function (CBF) safety filters can become infeasible, but a failed quadratic program (QP) does not indicate why the conflict occurred or how to resolve it. To address this, we develop an exact feasibility certificate for multi-agent CBF filters with heterogeneous control-affine dynamics and convex input sets. The certificate quantifies a feasibility reserve by separating the demand imposed by safety constraints from the available actuator supply. This decomposition shows when CBF gain tuning or increased actuation can and cannot resolve infeasibility, and identifies the agents and interactions responsible for the conflict. We further propose an algorithm to optimally allocate shared safety constraints by maximizing the worst local feasibility margin, yielding a linear program for polyhedral input sets. In $320$ paired closed-loop simulations, the proposed allocation reduces infeasible control steps from roughly $50\%$ to $6.2\%$, and reduces safety-violating runs from $118/160$ to $24/160$. In addition, across $52$ infeasibility events, the certificate identifies an interaction whose relaxation restores feasibility in $94\%$ of cases.
★ Forty Shades of Blue: Quality-Diversity Alignment via Mode-Conditioned Reinforcement Learning
A notable byproduct of LLM alignment training is mode collapse: the progressive loss of output diversity that narrows a model's expressivity at inference time. This degradation is especially limiting for applications requiring open-ended exploration and pluralistic perspectives, such as scientific ideation and creative writing. We present MoDA (Mode-conditioned Diversity Alignment), an online post-training RL algorithm that jointly optimizes generation quality and diversity, inspired by the coordination perspective in multi-agent reinforcement learning (MARL). MoDA trains a single shared LLM policy conditioned on abstract numbered roles, where each role acts as an agent competing to produce outputs distinct from the others. This formulation encourages mode-conditioned agents to explore complementary regions of the high-quality output space without requiring hand-crafted personas or architectural modifications. MoDA employs a prompt-adaptive quality gating mechanism that calibrates a reference quality threshold and grants diversity rewards only to responses that meet the threshold, preventing reward-hacking behaviors that compromise response quality. To study quality-diversity tradeoffs, we evaluate MoDA on a comprehensive suite of benchmarks spanning seven general capability tasks and four domain-specific diversity tasks in scientific ideation and creative writing. MoDA improves SBERT diversity by 265% on the Infinite-Chat held-out prompts, while increasing average general capability pass@1 by 10.3% over the Qwen3-8B baseline. Compared with the strongest DivPO baseline, MoDA improves SBERT diversity from 0.274 to 0.482 (+75.9%) and E-Vendi from 2.86 to 4.4 (+53.8%), while improving average general capability pass@1 by 7.0%. Overall, MoDA provides a drop-in alternative to standard post-training methods that preserves and expands the model's expressive output space while improving quality.
★ Toward Mission-Critical ISAC: Reliable Energy-Aware Coordination in UAV Swarms
Unmanned aerial vehicle (UAV) swarms deployed in mission-critical applications must simultaneously track a mobile aerial target and maintain reliable data links. However, active integrated sensing and communication (ISAC) operation imposes a dual energy burden on propulsion and transmission, threatening mission continuity through premature battery depletion. In this paper, we propose a two-tier UAV swarm architecture in which mission UAVs (MUAVs) execute cooperative ISAC for mobile aerial target tracking while dedicated charging UAVs (CUAVs), equipped with solar harvesting panels, replenish low-battery MUAVs via aerial UAV-to-UAV wireless power transfer (WPT). We formulate the joint minimization of the cooperative posterior Cramér-Rao bound (PCRB) over MUAV trajectories, per-slot sensing-communication time splits, WPT scheduling and admission, and CUAV rendezvous trajectories, subject to minimum uplink rate, dual-tier energy causality, WPT proximity, collision-avoidance, and speed constraints, yielding a non-convex mixed-integer program (MIP) that, to the best of our knowledge, is the first to jointly couple cooperative ISAC sensing quality with aerial WPT and dual-tier energy management. To solve it efficiently, we propose Receding-Horizon Alternating Optimization (RHAO), a four-block per-slot algorithm that decomposes the problem into: charging admission via the Hungarian algorithm, MUAV trajectory and time-split via successive convex approximation (SCA), CUAV rendezvous, and WPT power allocation, with monotone convergence guarantees. Simulation results demonstrate that RHAO reduces the mean PCRB by 16.8 times over a fixed-time-split baseline and 5.4 times over a static-trajectory scheme, while the aerial WPT subsystem sustains all MUAVs above the energy-critical threshold throughout the full mission horizon.
comment: Accepted to IEEE ISAC 2026
♻ ★ ROTATE: Regret-driven Open-ended Training for Ad Hoc Teamwork
Learning to collaborate with previously unseen partners is a fundamental generalization challenge, known as Ad Hoc Teamwork (AHT). Existing methods often adopt a two-stage pipeline: first, a fixed population of teammates is generated, and second, an AHT agent is trained to collaborate with them. This separation limits coverage of behaviors and ignores whether the generated teammates are informative for the AHT agent to learn from. On the other hand, AHT agents are typically trained under the assumption that the training teammate set is uncontrollable, despite the fact that its composition strongly influences generalization. This paper presents a unified framework for AHT by reformulating the problem as an open-ended learning process between an AHT agent and an adversarial teammate generator. We introduce ROTATE, a regret-driven, open-ended training algorithm that alternates between improving the AHT agent and generating teammates that probe its collaboration deficiencies. Experiments across Overcooked and Level-Based Foraging tasks demonstrate that ROTATE substantially outperforms baselines on an unseen set of teammates, establishing a new standard for robust, generalizable teamwork.
♻ ★ Neural Operator Learning for Collision-Aware Trajectory Planning of Spacecraft Swarms
Satellite constellations require orbital transfers that are both fuel efficient and collision avoidant. Yet, the computational cost of optimization methods traditionally used to plan their trajectories scales poorly with both the number of satellites as well as the number of obstacles to avoid, due to the pairwise safety constraints. In this work, we introduce a permutation-equivariant neural operator for trajectory planning of spacecraft swarms. This neural operator maps distributions of spacecraft initial states, target states, and obstacle initial states to trajectories which avoid collision and conserve fuel. This neural operator output is then paired with a batched Gauss-Newton finish to enforce exact orbital dynamics, and further reduce fuel use. The operator is self-supervised, trained without optimal trajectory labels. When trained on ten spacecraft, the proposed method generalized zero-shot to swarms of 1,000 spacecraft and 11,000 obstacles. The generated trajectories matched a per-agent optimal control solver's accuracy while retaining collision avoidance. Operator learning grounded in physics may offer a fast, scalable alternative to trajectory optimization in the increasingly crowded orbits of the future.
comment: 10 pages, 6 figures, 1 table. Submitted to IEEE Transactions on Aerospace and Electronic Systems
♻ ★ Orchestra: Corroboration-Based Regulatory Candidate Discovery via Composed Bioinformatics MCP Agents
Orchestra composes two independently built bioinformatics MCP servers -- RegNetAgents, which infers gene regulatory network topology from ARACNe networks, and CASCADE, which supplies four independent evidence sources (LINCS knockdown, DepMap essentiality, super-enhancer status, DoRothEA transcription-factor confidence) -- into one multi-agent workflow exposed via the Model Context Protocol. Its central architectural claim is that requiring RegNetAgents' topology evidence and CASCADE's experimental evidence to agree on a candidate regulator yields a more trustworthy candidate than either alone -- not previously tested directly, since RegNetAgents' own validation asked only whether its candidate lists beat chance. We test this on the TCGA tumor-acquired regulator tier (regulators in a gene's tumor ARACNe network but absent from the GREmLN population-averaged baseline), selecting candidates by ARACNe mutual-information (MI) edge weight. On RegNetAgents' published BRCA/COAD focal-gene panel plus matched negative controls, agreement among at least 2 of the 4 CASCADE sources predicts OncoKB cancer-gene status among focal genes (odds ratio 2.89, Benjamini-Hochberg-adjusted p=0.0166) but not among negative controls (p=0.0721); a single source is not diagnostic for either group. The pattern replicates and strengthens in a third cancer type, STAD, on a separately constructed panel (odds ratio 5.82), and against an independently curated ground truth (the Sanger COSMIC Cancer Gene Census). MI edge weight is the strongest single predictor overall (p=0.0003); a logistic-regression likelihood-ratio test confirms corroboration adds value beyond it in both panels (p=0.0234; p=0.0001). Every experiment invokes Orchestra's real agentic entry point.
♻ ★ Autonomous Mathematical Discovery in an Open-World Multi-Agent Environment
We study autonomous mathematical discovery in the Station, an open-world multi-agent environment in which AI agents from different model families pursue a shared research goal without a central coordinator or scripted pipeline. Agents choose their own research directions, conduct experiments, collaborate and publish papers. These papers accumulate into a shared body of knowledge that later agents can read, cite and extend. We evaluated the Station on 12 mathematical construction problems from the AlphaEvolve study and two additional case studies. Five of the 12 problems yielded results novel relative to the prior literature: a new infinite family of finite field Kakeya sets, new exact 604-point kissing configurations in eleven dimensions, improved bounds for the discretized Kakeya needle and sign uncertainty problems, and a substantially improved lower bound for Erdős's minimum overlap problem. Agents also discovered novel infinite families for Book Ramsey numbers. Their research extended beyond searching for high-scoring constructions: agents developed explanations of their findings and proved theorems outside the assigned tasks. These explanations guided further discoveries and were preserved in the agents' papers, making the underlying insights easier for external researchers to understand and build upon. All presented discoveries are supported by exact constructions or proofs formally verified in Lean. We release the source code, full agent dialogues, papers and verification code, providing a transparent record of how these discoveries emerged.
comment: 47 pages, 16 figures, 3 tables. Source code: https://github.com/dualverse-ai/station. Agent dialogues and proofs: https://dualverse-ai.github.io/station_data_v2/
♻ ★ Sampling-Based Coordination-Informed Multi-Objective Multi-Robot Reinforcement Learning
Multi-robot systems must simultaneously optimize competing objectives while maintaining coordinated behavior. Existing multi-agent reinforcement learning approaches often rely on fixed or centralized coordination, which limits adaptability and violates distributed constraints. This work introduces the Coordination-Informed Multi-Objective Reinforcement Learning (CIMORL) framework, integrating a distributed weight prediction mechanism, a privileged expert training strategy, and theoretical guarantees for Pareto-optimal solutions. We present the base CIMORL method alongside two sampling-based variants, CIMORL-TS (Tree Search) and CIMORL-MPPI (MPPI), which leverage privileged global information during training to enable fully decentralized deployment. Experimental validation in cooperative and adversarial scenarios demonstrates a $21.2\%$ hypervolume improvement and superior policy stability compared to state-of-the-art baselines. Real-world experiments with Crazyflie drones further validate the framework's robustness in resource allocation and multi-attacker multi-defend scenarios under partial observability.
comment: 20 pages, 11 figures, 4 tables
♻ ★ Multi-Agent Empowerment and Emergence of Complex Behavior in Groups
Intrinsic motivations are receiving increasing attention, i.e. behavioral incentives that are not engineered, but emerge from the interaction of an agent with its surroundings. In this work we study the emergence of behaviors driven by one such incentive, empowerment, specifically in the context of more than one agent. We formulate a principled extension of empowerment to the multi-agent setting, and demonstrate its efficient calculation. We observe that this intrinsic motivation gives rise to characteristic modes of group-organization in two qualitatively distinct environments: a pair of agents coupled by a tendon, and a controllable Vicsek flock. This demonstrates the potential of intrinsic motivations such as empowerment to not just drive behavior for only individual agents but also higher levels of behavioral organization at scale.
comment: 11 pages
♻ ★ SatIR: Scalable High-Recall Constraint-Satisfaction-Based Information Retrieval for Clinical Trials Matching
Many real-world retrieval and matching problems require more than topical relevance: a candidate must satisfy the specific constraints of one profile among many, not just be relevant to it. Clinical trials are a high-stakes instance of this challenge: they are central to evidence-based medicine, yet many struggle to meet enrollment targets, despite the availability of over half a million trials listed on ClinicalTrials.gov, which attracts approximately two million users monthly. Existing retrieval techniques, largely based on keyword and embedding-similarity matching, treat eligibility constraints as soft signals rather than binding requirements, resulting in low recall, low precision, and limited interpretability. We propose SatIR, a scalable, efficient, high-precision, high-recall, interpretable clinical trial retrieval method based on formal constraint satisfaction. Leveraging established medical ontologies, we use Large Language Models (LLMs) to convert informal reasoning -- regarding ambiguity, implicit clinical assumptions, and incomplete patient records -- into explicit, precise, controllable, and interpretable formal Satisfiability Modulo Theories (SMT) constraints. For scalable and efficient retrieval, we project the SMT matching problem onto relational algebra, enabling an efficient database implementation that retains high recall while sacrificing little precision. SatIR consistently improves eligibility-aware retrieval over similarity-based baselines on the SIGIR 2016 dataset and a benchmark derived from TREC 2022. Relative to TrialGPT-style retrieval, SatIR retrieves 32%-72% more relevant-and-eligible trials per patient on SIGIR 2016 and achieves 1.8-3.2x higher eligible-trial recall on the TREC benchmark. Retrieval is fast, requiring only 146 milliseconds per patient over 3,621 SIGIR trials.
comment: Accepted at COLM 2026. 125 pages (11 pages main text, 110 pages appendix), 24 figures, 27 tables. Code: https://github.com/stanford-oval/clinical-trial-matching Project page: https://satir.genie.stanford.edu
♻ ★ MulRobBench: A Decision-Level Benchmark for Safe and Security-Policy-Compliant Multimodal UAV Agents
In IoT-enabled smart-city settings, Uncrewed Aerial Vehicles (UAVs) are evolving from passive sensing platforms into cyber-physical decision makers that must respect operational rules under degraded observations and ambiguous language. Existing UAV and multimodal benchmarks cover aerial perception, navigation, collaboration, and task reasoning, but rarely test whether physical evidence, protocol constraints, and action risk stay coupled at critical decisions. We introduce MulRobBench, an offline, protocol-conditioned benchmark for Vision-Language-Action (VLA) UAV agents that links real UAV multimodal observations, protocol-level security-policy constraints, and action-level cyber-physical safety within an auditable decision contract. The evaluation set contains 3,024 samples spanning 17 task-taxonomy nodes and 12 metric scoring dimensions, organized around context understanding, multimodal evidence arbitration, degradation-aware reasoning, and risk-aware action planning. MulRobBench reports controlled semantic scores alongside strict structural diagnostics for policy compliance, formatting, unsafe actions, parsing, and dimension-level validity. Across 17 uniformly audited models, the best semantic protocol-decision score reaches 0.5141 and the best strict mean scoring-dimension accuracy reaches 0.1599. A matched 20-anchor modality-removal study changes 4-15 action selections per model, showing both visual and textual inputs influence decisions while the strongest input condition varies across metrics. Per-dimension and conditional analyses identify modality-trust selection, constraint extraction, strong glare, missing data, and high-entropy operator shorthand as principal sources of action instability. The central challenge is thus stable coupling of degraded evidence, security-policy constraints, and risk-bearing action, not isolated scene recognition.
comment: 22 pages, 18 figures, 17 tables
Systems and Control (EESS)
★ Fast-Convergent Meta-RL via Gradient-Clustered BS Sampling for Edge Caching
Wireless edge caching networks typically consist of many independent Base Stations (BSs), each facing its own request rate and content popularity profile. Training a Reinforcement Learning (RL) caching agent from scratch at every BS forces each agent to relearn, through slow trial and error, a decision problem that is structurally identical across the network. Meta-reinforcement learning removes this redundancy by learning a shared initialization that adapts to any BS in a few local updates; however, meta-training itself becomes the bottleneck at scale: the meta-gradient must be estimated from a small subset of BSs at each meta-iteration, and sampling this subset uniformly at random yields a high-variance estimate, an issue existing meta-RL caching frameworks leave unaddressed. This paper proposes a meta-reinforcement learning framework for caching across independent, non-overlapping BSs that directly targets this bottleneck. Each BS runs a local Proximal Policy Optimization (PPO) agent, formulated as a Semi-Markov Decision Process (SMDP) over content popularity, size, lifetime, and importance, while a shared meta-policy is learned via a Model-Agnostic Meta-Learning (MAML)-style loop. To scale meta-training and accelerate convergence, we introduce gradient-based clustering, which groups BSs by local gradient similarity and draws from every cluster, in proportion to its size, at each meta-iteration. We prove, via an Analysis of Variance (ANOVA)-style decomposition of gradient variance, that this strategy yields a strictly lower-variance meta-gradient estimator than uniform random sampling under BS heterogeneity.
★ Autonomous Droplet Navigation via Model-Based Reinforcement Learning
Precise manipulation of liquid droplets underpins lab-on-a-chip platforms for diagnostics, chemical synthesis, and biological assays. Yet autonomous droplet transport through confined geometries of varying complexity remains an open challenge. Droplets exhibit contact-angle hysteresis, deformability, and capillary pinning, which make their response to actuation nonlinear and history dependent, that classical controllers and pre-programmed trajectories cannot cope in multi-turn environments. Here we demonstrate autonomous navigation of a liquid droplet through geometries of increasing complexity on a gravity driven (Labyrinth) platform using model-based reinforcement learning. A thin silicone oil film reduces contact-line pinning while two-axis tilt supplies the gravitational driving force, and an overhead camera tracks the droplet in real time. An offline-trained policy discovers effective tilt strategies from limited physical interaction data, without simulation or analytical droplet models. The system operates under partial observability, as oil-film thickness, instantaneous contact angle, and droplet deformation state remain hidden from the controller. Despite these challenges, the learned policy achieves reliable navigation across straight, right-angle, and curved-arc paths, including outside-corner geometries. We further demonstrate that a policy trained on a simpler geometry transfers to complex ones, succeeding zero-shot on right-angle and staircase paths and reaching full success on a curved arc with a fifth of the training data. The findings suggest promising avenues for enabling droplet based microfluidic systems to serve as intelligent chemical laboratories.
comment: 43 pages, 15 figures, 3 tables including supplementary material. The source code is available via GitHub at https://github.com/rajneeshanand/DropletRunner. An archived version of all supplementary movies has also been uploaded to Google Drive: https://drive.google.com/drive/folders/1ewK2dxWxfzjd4kk6Df4cqKE3-3xCbOgf?usp=sharing
★ Electromagnetic Micro-Guidewire Control in Large Workspaces
Electromagnetic navigation requires sufficient actuation at clinically relevant distances due to limited magnetic volumes and coil currents. We combine real-time pose feedback with constrained convex optimization, dynamic feedback, and repetitive control to achieve energy-efficient micro-guidewire steering inside realistic anatomical models. Experiments with a clinically oriented, three-coil electromagnetic navigation system and a 0.6 mm-diameter tip magnet demonstrate angular tracking with root-mean-square errors below 0.25 degrees at distances up to 55 cm from the coil cover. Nullspace current redistribution maintains accurate tracking under active 45 A coil-current constraints. Compared with conventional field alignment, we demonstrate that pose-dependent torque-based allocation substantially reduces current demand, with the efficiency benefit retained at a pose-feedback rate of 15 Hz. These results demonstrate how real-time state information and optimization can extend electromagnetic guidewire control toward clinically relevant working distances.
★ Finite-sample guarantees for data-driven operator splitting methods via martingale inequalities
Operator splitting methods are a fundamental class of algorithms for solving structured monotone inclusion problems arising in optimization, control, and game theory. We consider the case, common in stochastic regimes, where the forward evaluation of one of the constituent operators is either unavailable in closed form or computationally expensive to evaluate, and is therefore approximated using a finite number of noisy oracle samples. We establish distribution-free, finite-sample certificates for the quality of the output produced by data-driven Davis-Yin splitting algorithms. Unlike previous works, our analysis directly controls the residual error via martingale inequalities instead of relying on algorithmic stability arguments for a tailored surrogate loss, yielding the first a priori certificates whose statistical excess provably vanishes with the sample size. We further show that, under linear convergence of the Davis-Yin splitting algorithm, the dependence of our bounds on the iteration count improves from linear growth to exponential decay. We validate our theoretical results on a stochastic portfolio optimization problem with uncertain asset returns.
★ Policy Gradient over History-Dependent Policy Classes for LQR with Domain Randomization
Domain Randomization (DR) has been widely used to overcome the sim-to-real gap by training a controller on a distribution of simulated environments via reinforcement learning. While DR can achieve robust performance simply using controllers synthesized via policy gradient (PG) methods, the optimization landscape is not well understood, even in the case of linear quadratic regulator (LQR) objectives. To this end, we first study PG of domain randomized LQR over history-dependent policy classes, such as finite impulse response controllers, as they can extend the possibilities of simultaneous stabilization. Second, to find such a stabilizing controller, we propose a curriculum learning based algorithm which gradually expands the memory of the controller. Finally, we show that PG with the proposed algorithm converges globally to the minimizer of a sample average approximation of the DR objective under suitable bounds on the heterogeneity of environments. Empirical results support our findings and highlight promising directions for future work, including nonlinear domain-randomized control.
★ An Integrated EMT Small-Signal Stability Analysis Tool for Power Systems with High Inverter-Based Resource Penetration
The ongoing replacement of synchronous generation by inverter-based resources (IBRs) introduces fast converter control dynamics whose characteristic frequencies extend beyond the classical electromechanical band. Conventional small-signal stability tools are commonly formulated in the phasor domain, representing electrical quantities as slowly varying phasors at the fundamental frequency, and therefore cannot resolve the sub-synchronous and converter-driven dynamics that increasingly arise in operation. Electromagnetic Transient (EMT) modeling captures these dynamics, but established EMT simulators produce time-domain waveforms rather than the modal indicators (eigenvalues, damping ratios, and participation factors) needed to assess stability risk. This paper presents EMT-SSA, an integrated tool suite for EMT-level small-signal analysis of IBR-rich power systems. From a standard PSS/E system snapshot (.raw/.dyr), it converts the model into an EMT representation with enhanced fidelity, solves an extended power flow for the steady-state equilibrium points of both the network and the device controllers, and linearizes a full-order EMT model to form the system state matrix, from which it produces eigenvalues, oscillation modes, and participation factor analysis results over a device library spanning synchronous generators, grid-following and grid-forming inverters, transmission lines, and loads. The EMT-SSA tool suite identifies poorly damped or unstable modes and attributes them to specific devices. The tool is demonstrated on the Kundur two-area system, with its modal results benchmarked against PSS/E NEVA.
comment: 6 pages, 4 figures, 2 tables. Accepted for presentation at the 2026 IEEE Industry Applications Society (IAS) Annual Meeting
★ Tendon-Driven Continuum Robot with Modular Stiffness and In-Situ Self Pose Estimation
Continuum robots enable smooth shape morphing and safe interaction in confined environments. However, most existing systems are task-specific and depend on external sensing infrastructure, limiting their adaptability and real-world deployment. This paper presents a self-contained modular continuum robotic platform that combines mechanical reconfigurability with onboard pose estimation. The robot is constructed from interchangeable continuum joints with analytically precomputed stiffness, allowing rapid assembly and direct programming of the robot shape. Proprioceptive sensing is achieved using magnetic sensors and a modular learning-based framework, where a single model is trained per joint and reused across configurations. The system is experimentally validated in real world, demonstrating self-sensing capabilities and adaptation without external tracking.
★ GPEvac: GNN-Based PPO for Adaptive Evacuation Routing During Shooting Events
The sharp increase in mass shootings underscores an urgent need for systems that guide victims to safety in real time. An effective evacuation system must minimize threat exposure while also accounting for adversarial uncertainty and crowding dynamics. Current methods in the literature are rigidly constrained to layout-specific policies and computationally intractable in large-scale layouts, while practical guidelines simply advise victims to "run", "hide", or "fight". We propose GPEvac: a GNN-based PPO framework that computes adaptive evacuation routes during shooting events. To capture both local and long-distance dependencies, we introduce an edge-first sequential message-passing scheme with a learnable virtual global node. The resulting graph embeddings are integrated into a permutation-invariant scoring mechanism that allows a single learned policy to operate across building layouts of diverse topologies and sizes. Through extensive simulation, we show that GPEvac outperforms intelligent baselines across distinct architectural layouts, significantly reducing total threat exposure. Crucially, the system computes global evacuation routes in just 14.73 ms on local CPU hardware, enabling seamless integration with live surveillance systems. In addition to saving lives during shooting events, the methodologies developed are transferable to other graph-structured decision-making domains, including critical infrastructure, intelligent transportation systems, and adaptive sensor networks.
comment: 7 pages, 4 figures, 3 tables
★ Safe Meta-Reinforcement Learning via Information Space Reachability
Meta-reinforcement learning (meta-RL) enables agents to adapt to unseen tasks with limited experience. Despite its promise, the application of meta-RL in real-world tasks is hindered by safety requirements, which have been underexplored in prior work. In this paper, we propose a safe meta-RL framework that explicitly accounts for safety during adaptation. Our key insight is to reason about safety in the information space, which captures both the physical state and the agent's belief over the underlying task. Within this space, we introduce a safety value function that measures the probability of the agent avoiding unsafe regions indefinitely. We show that this function satisfies a self-consistency condition and a Bellman equation, which make it learnable via meta-RL. Based on this formulation, we develop a safe meta-RL algorithm that learns the safety value function and leverages it for safety filtering and constrained policy optimization. Experiments on meta-RL benchmarks demonstrate the effectiveness of the proposed method.
★ Hydrogen-Diesel Dual-Fuel Engine Operation Using Real-Time GRU-Based Nonlinear Model Predictive Control
Hydrogen-diesel dual-fuel (H2DF) combustion reduces combustion-out CO2 emissions but exhibits nonlinear cycle-to-cycle dynamics at high hydrogen energy shares (HES). This work evaluates nonlinear model predictive control (NMPC) with a gated recurrent-unit deep neural network dynamics model for transient H2DF control. Trained on 99,800 engine cycles, the model predicts indicated mean effective pressure, nitrogen oxides (NOx), particulate matter (PM), and maximum pressure-rise rate. Single-cylinder Cummins 4.5 L experiments follow an unseen 4,900-engine-cycle trajectory. Compared with production diesel-only control, NMPC improves load-tracking mean absolute error by 27.8% and reduces mean PM by 61.1%, while mean engine-out NOx increases by 105.1% without exhaust-gas recirculation. Mean and peak HES reach 39.7% and 55.1%; a high-hydrogen setting achieves 77.8% peak HES without constraint violations. Robust to feedback noise and model-plant mismatch and executing in 3 to 7 ms per engine cycle on low-cost embedded hardware, learned-dynamics NMPC enables practical, real-time, constraint-aware transient H2DF control with substantial diesel substitution.
comment: Submitted to International Journal of Hydrogen Energy
★ Revisiting Proximal Bundle Methods: Improved Rates under H{ö}lder Smoothness
Proximal bundle methods (PBMs) are classical algorithms for nonsmooth convex optimization. Existing analyses of the classical PBM couple the null steps with the descent test. This coupling obscures how the bundle updates approximate the proximal subproblem. In this work, we consider composite objectives $F=f+h$ and view each null-step cycle as an inner bundle subroutine, called $\mathtt{ProxBundle}$. We analyze $\mathtt{ProxBundle}$ independently of any stopping criterion under general bundle model conditions and show that it automatically adapts to H{ö}lder smoothness. Combining this inner-loop analysis with the descent-step analysis yields sharper complexity bounds for the classical PBM. For any fixed proximal parameter, its overall complexity is $\mathcal O\big(ε^{-\frac{3-ν}{1+ν}}\big)$ for $ν\in[0,1)$ and $\mathcal O(ε^{-1})$ for $ν=1$, where $ν$ is the H{ö}lder smoothness exponent. Choosing the proximal parameter proportional to $ε$ improves the rate to $\mathcal O\big(ε^{-\frac{2}{1+ν}}\big)$ for $ν\in [0,1)$. These are the first guarantees under Hölder smoothness with $ν\in(0,1)$ for the classical descent test. We further introduce an absolute model-error test. The resulting PBM variant admits a clean inexact proximal-point analysis, and for any fixed proximal parameter, achieves the same complexity $\mathcal O\big(ε^{-\frac{2}{1+ν}}\big)$. Overall, our analysis separates the roles of the descent and null steps and gives a modular understanding of PBMs across different~tests.
comment: 37 pages, 3 figures
★ Model-Free PID Tuning by Step-Response Inspection
Industrial PID loops are still tuned by hand: step the setpoint, look at the response, change a gain. This paper turns that procedure into an algorithm, SPIN, for Step-response Phase-portrait INspection. From a single closed-loop step response we form three phase portraits of the control deviation and count how many times each trajectory winds around its settling point. The counts are dimensionless and independent of the step size and of the clock. They show which channel is under-damped: integral, proportional, or derivative. A triangular rule reads the three counts, cutting the gain of the one band whose fault is certain and raising that of every band the same test shows to be within its limit. No model is identified and no optimization is solved. The iteration is deterministic and its gains stay inside a fixed box. Because a ringing count is itself the evidence that the loop is in the regime where cutting that band's gain reduces the count, the iteration settles into a cycle at the edge of the well-damped set. It needs no excitation beyond a routine setpoint step, so it can run on a process in operation, and it may start from arbitrary gains, including destabilizing ones. SPIN assumes a stable, self-regulating process whose gain and phase both fall with frequency, which covers the lag-plus-dead-time models common in process control, and a controller from the nested family $\mathrm{I} \subset \mathrm{PI} \subset \mathrm{PID}$ with integral action present. We validate it on a battery of process-typical plants with one fixed step size and one set of dimensionless constants throughout. Every decision is visible: the operator sees what the algorithm sees. A reference implementation and an interactive demonstration are public.
comment: 12 pages, 4 figures, ready for submission
★ MM-LMPC: Multi-Modal Learning Model Predictive Control via Mode-Specific Terminal Design and Bandit-Based Exploration
Learning Model Predictive Control (LMPC) improves iterative control tasks by using previous executions to construct the terminal constraint and terminal cost of the MPC problem. Although effective, this reuse of past trajectories can make LMPC sensitive to the initial data. In particular, LMPC may repeatedly exploit stored trajectories with favorable cost-to-go values while insufficiently exploring alternative route patterns that could yield lower cost after further improvement. To address this issue, we propose Multi-Modal LMPC (MM-LMPC). The proposed framework clusters past trajectories into motion modes, constructs a mode-specific LMPC controller for each mode, and uses an LCB-based meta-controller to select which mode-specific controller to execute at each iteration. Mode information is incorporated into the terminal constraint and terminal cost through two designs. The hard-constrained design uses mode-specific terminal constraints and terminal costs constructed from the data associated with each mode. The soft-regularized design retains a shared terminal constraint while adding membership-based penalties to the terminal cost. These designs reduce the bias caused by pooling all trajectories into a single terminal memory while retaining the recursive feasibility and stability structure of LMPC. Our theoretical analysis shows that both designs preserve recursive feasibility and closed-loop stability. For the hard-constrained design, we further establish mode-wise cost convergence, asymptotic best-mode performance, and a logarithmic cumulative regret bound under the LCB rule. Simulations on multi-route obstacle-avoidance tasks show that MM-LMPC improves exploration and achieves lower costs than standard LMPC.
comment: Submitted for possible publication
★ Deterministically Optimal Robust Exact Differentiators of Arbitrary Order
Estimation of the derivatives of a function with bounded high-order derivative in the presence of bounded measurement noise is considered, in a deterministic setting. Theoretical fundamental limitations of causal differentiators in terms of the lowest achievable worst-case differentiation error and desired properties such as exactness---the zero-error estimation of derivatives in the absence of noise---and robustness---the small sensitivity of the estimate under small perturbations---are established for the first time for arbitrary differentiation order. Differentiators that achieve these theoretically lowest bounds on their differentiation error are formally defined, fully characterized, and their properties are studied. In particular, deterministically optimal differentiators---those featuring optimal differentiation error bounds among the class of exact differentiators---are shown to exist by means of a novel construction exhibiting, in addition to exactness from the beginning, a very strong form of robustness.
comment: Submitted to SIAM
★ Safe Newton-Based Extremum Seeking for Static Maps with Delayed Output Measurements
This work presents a delayed safe Newton-based extremum seeking (SANES) framework for minimizing an unknown static map subject to an unknown safety constraint. The objective and safety measurements are assumed to be affected by the same constant time delay. To compensate for delayed measurements, a model-free predictor is developed to construct the quantities required for optimization, including the nominal Newton-based extremum-seeking control input and the gradient information used to formulate control Lyapunov function (CLF) and control barrier function (CBF) conditions. Robust CLF--CBF quadratic programs (QPs), subject to parameter-update constraints, are then formulated to account explicitly for derivative-estimation and prediction errors. For the delay-free case, robustness margins are derived from bounds on the extremum-seeking estimation errors, whereas for the delayed case, the margins incorporate both estimation and prediction errors. Practical stability of the nominal Newton-based extremum-seeking dynamics is established directly through a Lyapunov analysis, thereby providing convergence guarantees over the admissible parameter set without relying exclusively on local averaging arguments. Robust CLF and CBF conditions are subsequently derived to establish practical convergence and forward invariance of a robust subset of the prescribed safe set. A numerical case study demonstrates the effectiveness of the proposed SANES framework in achieving constrained optimization despite unknown objective and safety maps and delayed measurements.
★ Optimal Sensitivity of the general Wheatstone Bridge
Optimizing the sensitivity of the unbalance voltage in Wheatstone bridges with respect to bridge parameter changes remains a fundamental objective in circuit design and instrumentation. When accounting for finite source and detector resistances, determining the optimal bridge configuration becomes increasingly complex, and a analytical representation of the optimal solution has not yet been established. This paper derives a novel analytical representation of the optimal configuration for finite source and detector resistances. Furthermore, the proposed optimal solution is benchmarked against the conventional equal-arm configuration.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
★ Volt-VAr-Watt Optimization in Four-Wire Low-Voltage Networks: Exact Nonlinear Models and Smooth Approximations - Extended Version
The proliferation of distributed energy resources is increasing the prevalence of both overvoltages and undervoltages in low-voltage (LV) distribution networks. Smart inverter functionalities, such as Volt-VAr and Volt-Watt control, can regulate voltage at the consumer level but are challenging to capture in optimization models due to their nondifferentiability. This paper proposes three nonlinear models for four-wire unbalanced optimal power flow that incorporate these nonsmooth functions without binary or integer variables. The first model encodes these nonsmooth functions directly as user-defined functions using control flow, a feat enabled by many state-of-the-art algebraic modeling languages. The second and third introduce bespoke smooth approximations with tunable approximation errors to address potential numerical issues arising from nondifferentiability, improving reliability while maintaining accuracy. All three methods are evaluated on real four-wire unbalanced LV networks with varying rooftop solar adoption levels, including a 539-bus system with 302 smart inverters. This paper is not only the first to demonstrate accurate, reliable, and tractable Volt-Var-Watt optimization (VVWO) on real four-wire unbalanced LV network models, but it also establishes that optimization-based, non-incremental methods offer superior reliability compared to commonly used incremental (quasi-steady-state) approaches.
comment: Extended version of the article published in IEEE Transactions on Power Systems, vol. 41, no. 5, pp. 3663-3677, 2026. DOI: 10.1109/TPWRS.2026.3677246
★ Communication Architecture Co-Design for Distributed Control via System Level Synthesis
As networked dynamical systems grow in scale, distributed controller architecture design has become a critical issue. To address this, prior studies have incorporated the regularization for design (RFD) framework into system-level synthesis (SLS), focusing primarily on actuator and sensor placement. However, communication architectures also fundamentally impact the performance of distributed control, and scalable explicit co-design of the underlying communication topology within SLS remains challenging. This paper proposes a scalable convex framework for the co-design of communication architectures and distributed controllers within the SLS paradigm. We explicitly characterize a communication topology-induced feasible subspace of system responses, parameterized by the communication adjacency matrix and separate from the physical plant topology. By deriving a communication link norm from this characterized subspace, we formulate a convex SLS problem for communication architecture co-design. A proximal ADMM scheme is employed to appropriately decompose the optimization problem in a manner that preserves scalability to large networks. Numerical experiments validate the efficacy of the proposed framework in optimizing the trade-off between closed-loop performance and communication architecture complexity, while also confirming its scalability.
comment: to appear at 2026 IEEE Conference on Decision and Control (CDC)
★ Characterizing variation bounding in discrete-time Hankel operators
We investigate the $k$-variation bounding property of the discrete-time Hankel operator, i.e., its invariance under the set of signals with a variation (number of sign changes) of at most $k$. Building on existing sign-consistency criteria, it is shown that this property is equivalent to the external positivity of $k+1$ explicitly realized linear discrete-time systems. Thus, making the property tractable via numerical and analytic certificates. We also derive dominant-pole restrictions for the case of $k=1$. A three-node thermal example illustrates the results and distinguishes variation bounding from variation diminishing.
comment: Accepted for presentation at IEEE Conference on Decision and Control 2026
★ TREDD: Robust Trend-Based Reference Evaluation for Interpretable Degradation Detection
Technical systems are increasingly monitored using sensor and operational data to detect degradation and performance deterioration at an early stage. However, observed trends in measurement data do not necessarily correspond to physical aging, since noise, outliers, unstable initial regions, or changing operating conditions may produce similar patterns. This paper proposes Trend-based Reference Evaluation for Degradation Detection (TREDD), an interpretable method for detecting degradation as a persistent, trend-based deviation from an early reference state. TREDD combines rolling-window smoothing, baseline estimation, a direction-dependent degradation index, long-term trend extraction, and persistent drift detection. In addition, the method separates computational drift detection from the interpretation of drift as plausible physical aging by incorporating data-quality assessment, context checking, and robust auxiliary analysis. The approach is evaluated on the NASA Lithium-Ion Battery Aging Dataset using discharge-cycle capacity as the degradation-relevant condition variable. The representative case study illustrates that TREDD can identify clear degradation trajectories while assigning reduced confidence to weak, gradual, or atypical trends. The method therefore supports transparent and confidence-based degradation interpretation rather than purely predictive battery health estimation.
comment: 7 Pages, 2 figures, Conference: IECON 2026 (18 to 21 October 2026)
★ ETCInfer: An Energy-efficient Thermal-aware Cooling-joint Scheduler for LLM Inference in AI Datacenters
Large language model (LLM) inference in AI datacenters creates a coupled control problem between GPU serving and facility cooling. Raising ambient temperature setpoints can reduce cooling energy and carbon, but also shrinks thermal headroom, induces GPU throttling, and leads to Service-Level-Objective (SLO) violations. In this paper, we study joint cooling--computing control for LLM inference: minimizing per-job GPU-plus-cooling energy while satisfying thermal safety and latency SLO constraints. We present ETCInfer, an energy-efficient, thermal-aware scheduler that selects a pre-job Computer Room Air Conditioner (CRAC) setpoint and adapts per-GPU frequency and micro-batch size during execution. ETCInfer builds compact physics-informed control models by calibrating GPU heat generation, chassis heat dissipation, CRAC power, and prefill/decode latency relations from telemetry. These models estimate hidden thermal states and time-to-throttle, enabling the scheduler to evaluate energy, temperature, and latency before applying an action. We formulate this joint setpoint--frequency--micro-batch control problem as a partially observable Markov decision process and design ETCAdapter, a learning-based controller that minimizes per-job energy under thermal safety and SLO constraints. We implement ETCInfer as a coordination layer over typical inference and cluster management stacks. Evaluation across real-trace simulation and validation experiments shows that ETCInfer reduces total job energy by up to 33.1%, thermal throttle exposure by up to 92.9%, and keeps SLO violation rates below 0.7% even at ambient temperatures up to $48^{\circ}\mathrm{C}$.
comment: 16 pages
★ Formal Synthesis of Robust Koopman-Model Predictive Control: A Case Study in AC-DC Power Conversion
This letter proposes a formal synthesis of Robust Koopman-Model Predictive Control (RK-MPC), a novel data-driven approach to formal synthesis of systems with nonlinear dynamics. We formulate a novel optimization problem for RK-MPC by incorporating specifications described by Signal Temporal Logic and prove its closed-loop performance. Effectiveness of the proposed RK-MPC is evaluated by applying it to the reliable design of an AC-DC power converter.
comment: 6 pages, 3 figures, 1 table
★ Full-Wave-Calibrated Element-Wise RIS Modeling With Cross-Aperture Coefficient Transfer for Multipath Channel Prediction
Practical reconfigurable intelligent surfaces (RISs) can exhibit deterministic parasitic scattering that is not captured by idealized element-wise models. As a result, such models may overestimate the gain of the intended RIS-assisted path and bias multipath prediction. This paper develops a full-wave-calibrated element-wise model using three Bragg-order basis functions to represent the intended and dominant parasitic scattering components. Environmental multipath is incorporated by identifying RIS--Rx reflection sequences with ray tracing (RT) and unfolding them by image theory into path-dependent image points. This allows direct and reflected RIS-assisted paths to be evaluated using the same per-element kernel and coherently combined with Tx--Rx bypass paths. To reduce the full-wave calibration burden for large RISs under a prescribed focusing configuration, only the three Bragg-order coefficients are transferred from a 25-by-25 calibration aperture, while the target-aperture basis functions and geometry are recomputed. At 154 GHz, the transferred coefficients keep the intended-order errors within 0.8 dB for the 50-by-50 and 100-by-100 RISs, while reducing the full-wave calibration time for the prescribed configuration from 7.56 to 1.08 h relative to direct 100-by-100 calibration. For multipath validation with the 50-by-50 RIS, the calibrated model using the same transferred coefficients keeps the nominal-Rx gain error within 0.88 dB across four PEC reflector configurations, compared with 1.75--5.51 dB for the uncalibrated general model, and reduces the error from 6.49 to 0.23 dB in the scaled indoor environment.
★ Learned Bow Control on a Measured Bowed-String Model: a Revised Minimum-Bow-Force Law, a Recurrent Controller, and the Domain of a Supervision Ceiling
A finite-difference bowed-string model with implicitly resolved Stribeck friction is presented, with a regime diagnostic, the Schelleng bow-force limits on four strings, and a comparison of learned bow controllers. Implicit resolution is necessary, and quantitatively so: a lagged contact force cannot capture the string on a discrete grid, so no stick phase forms at any bow force. With friction, impedance and quality factor taken from published measurement rather than fitted, all four strings return a stick fraction of 89.1% against an ideal 90%. Schelleng's maximum bow force is recovered on every string. The minimum is not: it follows $Z v_b β^{-1}$ rather than the predicted $Z^2 v_b β^{-2}$, reducing both squared dependences to first powers. Six controllers at matched capacity, over four strings and twenty seeds each, place a gated recurrent network ahead of a feedforward one, by most under a mid-stroke disturbance. The feedforward network completes more strokes only from a start the model's own playability map places outside the Helmholtz region. A minimal gated variant fails because gates computed from the input alone cannot clear a latched state. Training loss selects neither the capacity nor the context length, and no learned controller improves on the lookup rule that generated its labels. That bound has a domain. Regressing the controller's score on the rule's gives a slope of 0.32, more than ten standard errors below unity, so the controller overtakes the rule where the rule fails and is bounded by it where it holds. Under a rigid finger stop the plant is provably invariant, so transfer loss between pitches belongs to the controller alone and is traced to one feature. A regime classifier without a stick test labels small-amplitude periodic slipping as Helmholtz motion, and a harmonicity measure rates a string the bow never grips above Helmholtz motion.
comment: 35 pages, 21 tables, 23 figures, 45 references
★ Topology-Aware Congestion Pricing: Demand Robust Routing using the Forman-Ricci Curvature
Congestion pricing is widely used to improve transportation network efficiency where individual decentralized route choices can lead to system-level inefficiencies. Pigouvian tolls achieve the system optimum but depend on demand and can lose effectiveness under demand shifts, particularly on structurally critical bottleneck edges. We propose a topology-aware regularization of the Beckmann potential governing the (Wardrop) equilibrium by augmenting precomputed Pigouvian tolls with an offline structural penalty derived from Forman--Ricci curvature (FRC), which captures bottleneck structures. We prove that the resulting equilibrium is well-defined, that stronger regularization reduces flow on penalized edges, and that efficiency loss depends on how closely the structural penalty approximates optimal Pigouvian tolls. Experiments on eight real-world networks under targeted and uniform demand perturbations show reduced bottleneck flow with near-optimal efficiency. FRC achieves reductions comparable to edge betweenness at substantially lower computational cost, making it a practical, robust complement to classical congestion pricing.
★ High-Probability Nash Regret for Decentralized Learning in Markov $α$-Potential Games: Episodic and Fully Online Asynchronous Algorithms with Applications to Markov Congestion Games
We study decentralized learning of Nash equilibria (NE) in infinite-horizon discounted Markov games under bandit feedback, focusing on Markov $α$-potential games. We develop KL-projected natural policy gradient (NPG) algorithms in two settings: an episodic setting with frozen policies during sampling and a fully online setting in which players receive a single realized cost sample per time step and update their policies asynchronously along a continuing trajectory. We establish finite-time high-probability NE regret bounds of order $\widetilde O(T^{-1/4})$ and $\widetilde O(T^{-2/15})$ for the episodic and fully online settings, respectively, up to fixed approximation terms. Crucially, our bounds eliminate the distribution-mismatch coefficient, which can scale prohibitively with the size of the state space, while accommodating potential approximation, estimation-oracle bias, and transition sensitivity. We further identify a state-wise potential structure that yields sharper guarantees with additive dependence on the potential approximation error $α$. We specialize the framework to independent-resource Markov congestion games (IMCGs), establish their approximate-potential and transition-sensitivity properties, and construct decentralized estimation oracles from realized costs. As an application, we introduce strategic online job scheduling on stochastic machines and obtain a scalable decentralized algorithm for learning stable dispatching policies. Overall, our results provide the first finite-time high-probability NE regret guarantees for fully online asynchronous decentralized learning in Markov $α$-potential games, remove distribution-mismatch coefficients from the regret bounds, accommodate fixed estimation-oracle bias, and provide scalable decentralized learning with finite-time guarantees for IMCGs.
★ The Heavy Chain PDE: Rapid Stabilization by Backstepping
We consider boundary stabilization of a heavy chain hanging from a moving trolley with no tip load. Because the tension vanishes at the free end, the wave speed vanishes there; in Riemann coordinates the model becomes a degenerate $2\times2$ hyperbolic system in which the coupling is singular and the free-end reflection is generated in the domain rather than by a boundary condition. We construct a Volterra backstepping transformation that maps this system to the same chain with uniform damping of an arbitrarily prescribed rate and an elastic restraint at the trolley, yielding exponential convergence of displacement, velocity, and strain to zero. The singular kernel equations are solved by selecting their bounded Frobenius branch at the free end, which replaces the missing boundary datum, and the four kernels are generated by a globally convergent power series. The transformation is boundedly invertible on the energy space, with inverse obtained by reversing the prescribed decay rate. The result extends the radial backstepping structure developed for parabolic equations on disks and balls to a degenerate hyperbolic system.
★ Stabilization of a Heterodirectional Bradytachic (1D, 2D) PDE Pair
A scalar hyperbolic PDE, actuated at one boundary, is coupled with a fast PDE in two spatial dimensions: transport in the axial coordinate and in an internal coordinate, and possibly diffusion in the internal coordinate. Backstepping designs exist for coupled hyperbolic systems, for their ensembles, and for their continua, but in all of these the second variable of the fast subsystem carries no transport or diffusion; when it does, no design is available, and from a scalar input no exact control of the two-dimensional state is to be expected. The pair is stabilized here by time-scale separation: in the quasi-steady limit the two-dimensional subsystem collapses into a spatial Volterra operator inside a one-dimensional reduced plant, backstepping applies there, and the two-dimensional subsystem is left to be a stable boundary layer. One theorem establishes exponential stability of the pair for every time-scale ratio below an explicit threshold, uniformly in the internal diffusion coefficient down to the pure-transport case.
♻ ★ Real-Time Non-Contact Force Compensation for Wrist-Mounted Force/Torque Sensors in Haptic-Enabled Robotic Surgery Training IROS
Haptic feedback has been a long-missed feature in robotic-assisted surgery, one that would allow surgeons to perceive tissue properties and apply controlled forces during delicate procedures. Although commercial robotic systems have begun to integrate haptic technologies, their high costs limit accessibility for training and research purposes. To address this gap, we extend our previously developed low-cost robotic surgery training setup, RoboScope, by incorporating a wrist-mounted force/torque (F/T) sensor for haptic feedback training. Wrist-mounted sensing avoids many challenges associated with tip-mounted sensors but introduces additional non-contact forces, such as gravity, sensor bias, installation offsets, and associated torques, which compromise measurement accuracy. In this paper, we propose a robust real-time compensation method based on recursive least squares (RLS). This method eliminates the need for dataset collection and frequent recalibration while adapting to changing operating conditions. Experimental validation demonstrates that the proposed approach achieves over 95% error reduction in non-contact force compensation and more than 91% in non-contact torque compensation, significantly outperforming existing methods. These results highlight the potential of our approach for providing reliable haptic feedback in robotic surgery training and research.
comment: Accepted at 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)
♻ ★ Neural Operator Learning for Collision-Aware Trajectory Planning of Spacecraft Swarms
Satellite constellations require orbital transfers that are both fuel efficient and collision avoidant. Yet, the computational cost of optimization methods traditionally used to plan their trajectories scales poorly with both the number of satellites as well as the number of obstacles to avoid, due to the pairwise safety constraints. In this work, we introduce a permutation-equivariant neural operator for trajectory planning of spacecraft swarms. This neural operator maps distributions of spacecraft initial states, target states, and obstacle initial states to trajectories which avoid collision and conserve fuel. This neural operator output is then paired with a batched Gauss-Newton finish to enforce exact orbital dynamics, and further reduce fuel use. The operator is self-supervised, trained without optimal trajectory labels. When trained on ten spacecraft, the proposed method generalized zero-shot to swarms of 1,000 spacecraft and 11,000 obstacles. The generated trajectories matched a per-agent optimal control solver's accuracy while retaining collision avoidance. Operator learning grounded in physics may offer a fast, scalable alternative to trajectory optimization in the increasingly crowded orbits of the future.
comment: 10 pages, 6 figures, 1 table. Submitted to IEEE Transactions on Aerospace and Electronic Systems
♻ ★ A Gradient-Based Capacity Accreditation Framework in Resource Adequacy: Formulation, Computation, and Practical Implications
Probabilistic resource adequacy assessment is a cornerstone of modern capacity accreditation. This paper develops a gradient-based framework, in which capacity accreditation is interpreted as the directional derivative of a probabilistic resource adequacy metric with respect to resource capacity, that unifies two widely used accreditation approaches: Effective Load Carrying Capability (ELCC) and Marginal Reliability Impact (MRI). Under mild regularity conditions, we show that marginal ELCC and MRI yield equivalent accreditation factors, while their numerical implementations exhibit markedly different computational characteristics. Building on this framework, we demonstrate how infinitesimal perturbation analysis enables up to a $1000\times$ speedup in gradient estimation for capacity accreditation, and we implement gradient-informed search algorithms that significantly accelerate ELCC computations relative to standard bisection methods. Large-scale Monte Carlo experiments show that MRI achieves substantial runtime reductions compared to ELCC and exhibits greater robustness to perturbation step-size selection. These results provide practical guidance for implementing efficient and scalable capacity accreditation in large-scale power systems.
♻ ★ A Continuous-Time and State-Space Relaxation of the Linear Threshold Model with Nonlinear Opinion Dynamics
The Linear Threshold Model (LTM) is widely used to study the propagation of collective behaviors as complex contagions. However, its dependence on discrete states and timesteps restricts its ability to capture the multiple time-scales inherent in decision-making, as well as the effects of subthreshold signaling. To address these limitations, we introduce a continuous-time and state-space relaxation of the LTM based on the Nonlinear Opinion Dynamics (NOD) framework. By replacing the discontinuous step-function thresholds of the LTM with the smooth bifurcations of the NOD model, we map discrete cascade processes to the continuous flow of a dynamical system. We prove that, under appropriate parameter choices, activation in the discrete LTM guarantees activation in the continuous NOD relaxation for any given seed set. We establish computable conditions for equivalence: by sufficiently bounding the social coupling parameter, the continuous NOD cascades exactly recover the cascades of the discrete LTM. We then illustrate how this NOD relaxation provides a richer analytical framework than the LTM, allowing for the exploration of cascades driven by strictly subthreshold inputs and the role of temporally distributed signals.
♻ ★ Informativity and Identifiability for Identification of Networks of Dynamical Systems
In this paper, we show how informativity and identifiability for networks of dynamical systems can be investigated using Gröbner bases. We provide a sufficient condition for generic informativity in terms of positive definiteness of the spectrum of external signals and full generic row rank of the transfer function relating the external signals to the inputs of the predictor. Moreover, we show how generic local network identifiability in the algebraic sense can be investigated by computing the dimension of the generic fiber associated with the closed loop transfer function from external measurable signals to the measured outputs.
comment: Submitted to IEEE TAC
♻ ★ Certifying Frequency Stability for Systems with Line Dynamics and Heterogeneous Bus Dynamics
This work presents a framework for certifying small-signal frequency stability of a power system with line dynamics and heterogeneous bus dynamics. This framework can certify the stability of systems which include synchronous generators, synchronous condensers, and converter-interfaced resources with a wide range of controls. Moreover, it can do so without detailed or precise knowledge of the network topology. With this framework, we also provide a detailed analysis of how proportional-derivative (PD) droop can improve the stability margin of the frequency response. The stability certificates presented in this work, which extend prior results by incorporating line dynamics, provide insight into how the control parameters for different units in the system impact the overall frequency stability. While damper windings have long been understood to improve the frequency synchronization between machines, the dynamics of the damper windings are complex, making them difficult to analyze. To address this gap, this paper derives a novel reduced-order model of the damper windings in the form of a derivative droop term. Moreover, we show that derivative droop terms used in grid-forming (GFM) control can be understood as a form of damper winding emulation. Our analytical stability conditions highlight the importance of damper windings (or their emulation) in facilitating frequency synchronization and suppressing unstable interactions between GFM converters. These results are validated with electromagnetic-transient (EMT) simulation.
comment: 15 pages, 14 figures
♻ ★ Data-Driven Covariance Steering with Output Feedback
This paper addresses output-feedback covariance steering for stochastic discrete-time linear time-invariant systems with unknown dynamics. We construct a controllable non-minimal state representation from past inputs and outputs, allowing the problem to be formulated in a standard state-feedback setting. The induced disturbance, however, is temporally correlated, requiring propagation of the state-disturbance cross-covariance. Using persistently exciting offline data, we employ an indirect approach for mean steering and a direct approach for covariance steering. The indirect formulation requires estimation of the mean dynamics, whereas the direct formulation requires estimation of the noise realization. We develop estimation methods suitable for temporally correlated noise and formulate the resulting covariance steering problem as a convex semidefinite program. Numerical simulations demonstrate the effectiveness of the proposed framework.
comment: Extended version of the paper presented at CDC 2026
♻ ★ Cooperative Multi-Agent Assignment over Stochastic Graphs via Constrained Reinforcement Learning
Constrained multi-agent reinforcement learning offers the framework to design scalable and almost surely feasible solutions for teams of agents operating in dynamic environments to carry out conflicting tasks. We address the challenges of multi-agent coordination through an unconventional formulation in which the dual variables are not driven to convergence but are free to cycle, enabling agents to adapt their policies dynamically based on real-time constraint satisfaction levels. The coordination relies on a light single-bit communication protocol over a network with stochastic connectivity. Using this gossiped information, agents update local estimates of the dual variables. Furthermore, we modify the local dual dynamics by introducing a contraction factor, which lets us use finite communication buffers and keep the estimation error bounded. Under this model, we provide theoretical guarantees of almost sure feasibility and corroborate them with numerical experiments in which a team of robots successfully patrols multiple regions, communicating under a time-varying ad-hoc network.
comment: 15 pages, 5 figures, submitted to IEEE Transactions on Control of Network Systems
♻ ★ A Wearable Multimodal Ultrasound+Inertial System for Real-Time Virtual Reality Interaction
A-mode ultrasound (US) is a promising sensing modality for Virtual Reality (VR) interaction, as it enables the mapping of muscular activity into control commands while retaining the benefits of wearable sensing. However, existing approaches still face limitations in terms of wearability and interaction complexity, often relying on external hardware such as cameras. In this work, we propose a fully wearable multimodal interface for real-time VR-interaction, based on concurrent US and inertial (accelerometry) sensing from the forearm and upper arm. The system is built on the WULPUS platform and integrates an end-to-end software framework for real-time acquisition, visualization, and communication with a Unity-based VR environment. A multimodal learning pipeline is introduced for concurrent hand pose and forearm position estimation in 2D space. The interface is evaluated through offline and online experiments with five subjects, during the execution of three functional tasks: cylinder grasping (gross motor) and relocation, marble pinching (fine motor) and relocation, and liquid pouring. For offline experiments, we collect 5 acquisition sessions across multiple days, achieving an average inter-session accuracy across subjects of 80$\pm$6\% for hand pose estimation and 77$\pm$7\% for forearm position estimation. Online validation with minimal fine-tuning (5 min) demonstrates success rates of 92.0$\pm$16.0\%, 88.0$\pm$9.8\%, and 96.0$\pm$8.0\% for the three tasks, respectively. With a power consumption of only 19.9~mW, our system enables more than 2.5 days of continuous use on a small 350 mAh LiPo battery without the need for recharge, enabling truly wearable, multimodal, and functionally meaningful VR interaction.
comment: 8 pages, 8 figures, 3 tables
♻ ★ AdGT: Decentralized Gradient Tracking with Adaptive Per-Agent Stepsizes
In decentralized optimization, gradient-tracking methods typically rely on a single global stepsize. This choice can be conservative when agents have local objectives with different smoothness constants, since the stepsize must remain stable for the agent with the largest smoothness constant. This paper proposes AdGT, a decentralized gradient-tracking method in which each agent adapts its own stepsize using local gradient variation and a single global safety factor. The method reduces fixed-stepsize tuning effort and allows agents to exploit local smoothness information during the iterations. For smooth and strongly convex local objectives over undirected networks, we prove that the analyzed AdGT update converges linearly to the exact consensus optimizer. We also study two adaptive stepsize updates that use changes in the gradient-tracking direction. We characterize when the corresponding candidate determines the stepsize and prove conditional lower and upper stepsize bounds and linear convergence under an additional relative tracking-disagreement condition. Experiments on logistic regression, ridge regression, synthetic quadratic problems, and a linear-regression benchmark against state-of-the-art decentralized solvers show that AdGT often reaches a given accuracy in fewer iterations or gradient evaluations than tuned fixed-stepsize GT and the tested baselines, especially under heterogeneous local smoothness. In the topology experiments, each tested AdGT update uses one common safety factor across all graphs, whereas the fixed GT stepsize is tuned separately for each graph and seed.
♻ ★ Pumped-Storage Hydropower Scheduling: An Event-based Convex-hull Approach
Pumped-storage hydropower scheduling couples discrete operating-mode transitions with continuous dispatch decisions through intertemporal reservoir and ramping constraints. Existing convexification methods do not simultaneously accommodate multiple operating modes, persistent continuous reservoir and ramping states, and interval costs that depend on both incoming and outgoing states of the operating modes. We develop an event-based dynamic programming formulation in which mode transitions define variable-length events and mode-specific linear programs optimize continuous within-event operation. We prove that this formulation is equivalent to the conventional time-indexed mixed-integer linear program. Enumerating the finite set of discrete event paths and scaling their boundary-coupled polyhedra then yields an exact finite-dimensional convex-hull LP without state discretization. For tractability, we develop a finite-grid formulation that discretizes reservoir and ramping states only at event boundaries while retaining continuous within-event trajectories. Its feasible set contains that of the corresponding stagewise discretization. Moreover, the resulting LP provides an exact convex-hull representation of the grid-restricted model and admits an error bound linear in the grid resolutions. An event-based branch-and-bound method provides an independent computational verification of the continuous-state reformulation. Standalone experiments verify the theoretical results, while tests on a modified IEEE 24-bus Reliability Test System show that the finite-grid LP substantially reduces computation time with a negligible increase in system cost.
♻ ★ GreenPassport: Request-Level Carbon Accounting for Cross-Border AI Inference
AI inference often crosses regional boundaries as prompts travel to remote data centers and generated tokens return to users. Regional averages cannot represent the resulting differences in serving hardware, electricity, and network delivery. Request-level accounting needs a common boundary for the service, serving site, route, local comparator, uncertainty, and data provenance. GreenPassport Carbon Accounting (GPCA) associates these inputs with each request. It estimates serving and route carbon, then selects a reporting level from the available documentation. Our public-data implementation covers data-center instances, accelerators, model families, electricity mixes, routes, and cloud-region carbon intensity. Against six accounting baselines and four energy-prediction baselines, GPCA reduced median absolute percentage error by 56.3% and median absolute error by 15.5% relative to EcoLogits under the aligned accelerator-energy boundary. It produced zero rule overstatement in the deterministic conformance tests. In the buyer case, the clean-electricity CN-West scenario produced 0.0148 gCO2e per request, 88% below the local service at 0.1220 gCO2e per request.
♻ ★ Which Top Energy-Intensive Manufacturing Countries Can Compete in a Renewable Energy Future?
In a world increasingly powered by renewables and aiming for greenhouse gas-neutral industrial production, the future competitiveness of todays top manufacturing countries is questioned. This study applies detailed energy system modeling to quantify the Renewable Pull, an incentive for industry relocation exerted by countries with favorable renewable conditions. Results reveal that the Renewable Pull is not a cross-industrial phenomenon but strongly depends on the relationship between energy costs and transport costs. The intensity of the Renewable Pull varies, with China, India, and Japan facing a significantly stronger effect than Germany and the United States. Incorporating national capital cost assumptions proves critical, reducing Germanys Renewable Pull by a factor of six and positioning it as the second least affected top manufacturing country after Saudi Arabia. Using Germany as a case study, the analysis moreover illustrates that targeted import strategies, especially within the EU, can nearly eliminate the Renewable Pull, offering policymakers clear options for risk mitigation.
comment: This version has been superseded by a revised preprint entitled "The Renewable Pull in Global Energy-intensive Manufacturing", available on SSRN: https://ssrn.com/abstract=7450620
♻ ★ Experimental Realization of Koopman-Model Predictive Control for an AC-DC Converter
This paper experimentally demonstrates the Koopman-Model Predictive Control (K-MPC) for a real AC-DC converter. The converter is typically modeled with a nonlinear time-variant plant. We introduce a new dynamical approach to lifting measurable dynamics from the plant and constructing a linear time-invariant model that is consistent with control objectives of the converter. We show that the lifting approach, combined with the K-MPC controller, performs well across the full experimental system and outperforms existing control strategies in terms of both steady-state and transient responses.
comment: 6 pages, 5 figures, Proc. of 2026 International Symposium on Industrial Electronics (accepted)
♻ ★ State Observers with Prescribed Output Error Bounds
This paper presents a state observer design for continuous linear time-invariant (LTI) systems subject to unknown bounded disturbances that enforces a prescribed bound on the observer output error (residual). The proposed observer augments a Luenberger observer with state resets triggered when the residual norm reaches a prescribed bound. The reset map guarantees contraction of the residual at jump instants, forward invariance of the prescribed residual envelope, and strict decrease of the estimation-error Lyapunov function at every reset, while preserving the uniform boundedness properties of a standard Luenberger observer. Notably, the observer design does not require knowledge of the disturbance bound. Simulation results confirm the analysis: the residual remains within the prescribed bound, whereas a standard Luenberger observer with the same gains violates this bound.
♻ ★ GUARDIAN: Safety Filtering for Systems with Perception Models Under Adversarial Attack
Safety filtering is an effective method for enforcing constraints in safety-critical systems, but existing methods typically assume perfect state information. This limitation is especially problematic for systems that rely on neural network (NN)-based state estimators, which can be highly sensitive to noise and adversarial input perturbations. We address these problems by introducing GUARDIAN: Guaranteed Uncertainty-Aware Reachability Defense against Adversarial INterference, a safety filtering framework that provides formal safety guarantees for systems with NN-based state estimators. At runtime, GUARDIAN uses neural network verification tools to provide guaranteed bounds on the system's state estimate given possible perturbations to its observation. It then uses a modified Hamilton-Jacobi reachability formulation to construct a safety filter that adjusts the nominal control input based on the verified state bounds and safety constraints. The result is an uncertainty-aware filter that ensures safety despite the use of an NN estimator with noisy, possibly adversarial, observations. Theoretical and numerical results show how GUARDIAN effectively defends systems against adversarial attacks that would otherwise cause violation of safety constraints.
comment: 6 pages, 4 figures, submitted to L-CSS/CDC
Multiagent Systems
★ Trust by Design: Trust Calibration Through Non-Advisory Socratic Dialogue in Conversational Agents
As conversational AI systems increasingly operate in sensitive domains, the central challenge shifts from usability to trust calibration, ensuring that users rely on systems neither too much nor too little. Systems that provide advice or interpretations risk encouraging inappropriate reliance, particularly when users perceive AI outputs as authoritative. We present CASELy, a conversational agent explicitly designed to limit its own authority through non-advisory Socratic dialogue. The agent asks reflective questions grounded exclusively in user input and refuses to provide advice, recommendations, or interpretations. This design operationalizes trust calibration by constraining agent agency rather than optimizing capability. In a pilot randomized controlled study with higher education students, participants interacting with the Socratic dialogue reported substantially higher user experience (UEQ-S overall = 1.50) compared to a non-dialogue control (0). Qualitative findings identify three mechanisms supporting calibrated trust: transparency through visible grounding, preservation of user decision authority, and reduced fear of judgment. We argue that appropriate reliance can be achieved through interactional constraints, offering a design pattern for trustworthy conversational AI in sensitive contexts.
★ Loop-Back Authority in LLM Agent Teams: A Paired Experiment on Flat and Hierarchical Coordination
Hierarchical orchestration, in which a Manager agent reviews worker output and can send it back for revision, is the default coordination pattern in production multi-agent LLM frameworks. Classical organizational theory predicts that the authority link speeds convergence on decisive output; work on sycophancy and Degeneration-of-Thought predicts that authoritative critique makes LLM output worse. Prior comparisons vary whole frameworks on tasks with checkable answers, leaving the authority link untested on open-ended work. We present a paired experiment that holds five LLM agents, their roles, prompts, tools, models, and data fixed and varies one link: whether the Manager may reject a worker's output and oblige a revision. Across 43 paired products and 86 runs of a business-intelligence reporting task, a five-model judge panel and a deterministic specification check score every report. The flat organization scores higher on Utility (d = 0.42, p = 0.009) and on Writing Clarity (d = 0.34, p = 0.030); the classical prediction fails. The reports are the same length, but hierarchical reports hedge 53% more, each revision loop is associated with a 0.14-point drop in Writing Clarity, and the hierarchical Writer's first draft is indistinguishable from the flat report: the gap opens inside the revision loop. Specification accuracy is at ceiling in both organizations, and the supervisory tier costs 51.5% more tokens for no quality gain. A supervisor pays for itself when it can verify and becomes a liability when it can only opine.
comment: 8 pages, 3 figures, 3 tables, plus 21 pages of supplementary material. Code: https://github.com/cihatburak/Master_Thesis_Multi_Agents
★ A latent dimension of Condorcet's jury theorem for multiple AI advisers
When the same question is asked of multiple AI advisers, as in self-consistency and LLM-as-a-judge panels, Condorcet's jury theorem predicts that adding independent, competent advisers makes the majority more reliable. The theorem, however, has a latent dimension when viewed from the user's vantage: adding advisers also makes disagreement more visible. A binomial model reveals that this ``visible dissent'' becomes nearly inevitable as the number of advisers grows, and that reliability and disagreement both approach certainty but at different convergence rates. The two rates cross at an adviser accuracy of 4/5 (0.8). Below this value, visible dissent approaches certainty faster than reliability and, with enough advisers, becomes more likely than a correct majority. Even ideal panels of independent and competent advisers can be correct in aggregate but appear divided; such disagreement does not by itself indicate aggregation failure. The way advisers split also provides a common basis for predictive multiplicity, reconciliation load, and reliance miscalibration. These results indicate two distinct decisions when using multiple AI advisers: how many advisers to consult and how their verdicts should be presented and interpreted.
comment: 11 pages, 4 figures, 1 table
★ A Hybrid Dependency-Aware Framework for Task Decomposition and Dynamic Agent Generation in Oracle-to-PostgreSQL Migration
Large language model (LLM)-based database migration is often treated as direct code transformation, although enterprise Oracle systems contain heterogeneous SQL and PL/SQL artifacts with different dependencies, execution order, complexity, and validation needs. This paper proposes a hybrid dependency-aware framework that identifies migration tasks, builds a cross-file dependency graph, condenses cyclic dependencies, and uses task specifications to generate specialized migration agents at runtime. The deterministic path combines ANTLR-based parsing with typed dependency extraction, while an LLM fallback is invoked only for units that cannot be parsed reliably. On a corpus of 116 Oracle files, the pipeline produced 1,037 units with zero coverage gaps and 1,271 AST-derived dependencies. The fallback processed 165 parse-error units, recovered 496 additional validated dependencies, eliminated unresolved-dependency units, and increased resolved internal edges from 446 to 527. The graph contained four dependency-respecting phases, while cycle handling was validated separately using Tarjan SCC condensation. A complementary experiment on 1,006 PL/SQL files regenerated 623 scripts (~62%), of which 380 (~61%) executed successfully in PostgreSQL 16. Tables achieved about 85% regeneration success, whereas no query regenerations succeeded under the evaluated specification-mediated baseline, and procedural objects remained strongly dependent on schema context. These results motivate dependency-aware context delivery, task-specific validation, and differentiated agent routing. The paper also formalizes task-to-agent mapping, introduces monitoring and diagnostics for execution feedback, and defines a controlled comparison of monolithic, static-decomposition, dependency-aware, and dynamically orchestrated migration strategies.
comment: 18 pages, 9 figures, 11 tables, 36 references
★ Enhancing Human Mobility Prediction with Spatially Aware LLM-based Multi-Agent Systems
Predicting a user's next POI is a task in human mobility modeling, yet LLM-based approaches focus on semantic reasoning from previous mobility records, while neglecting real-world spatial context. However, human mobility is inherently shaped by spatial cognition, including geographic distance and neighborhood context. This issue is further compounded by prior evidence that LLMs often struggle with spatial reasoning tasks, including distance estimation and geographically biased prediction. To address these limitations, we propose our framework, a multi-agent LLM framework that decomposes next-POI prediction into three stages: Firstly, a Pattern Extraction Agent that captures temporal and categorical mobility patterns from trajectory history; Secondly, a Spatial Reasoning Agent that structures candidate activity choices by combining behavioral preferences with real-world spatial constraints, including geographic distance, road network distance, and neighborhood affiliation; and Thirdly, a Decision Synthesis Agent that integrates behavioral patterns and spatial reasoning for final prediction. Experiments on the NYC benchmark dataset with two LLM backbones show improvements over baseline methods, with up to 493% Hit@1 improvement and 37% relative improvement in Hit@5. Ablations show that combining neighborhood affiliation with distance-based features generally outperforms distance-only settings, and that the Spatial Reasoning Agent plays a crucial role in final prediction by integrating behavioral preferences with real-world spatial constraints, especially for smaller models. Overall, the results highlight the importance of spatial reasoning in mobility prediction. Accurate next-POI prediction requires combining behavioral patterns with explicit real-world spatial constraints, and multi-agent decomposition provides an effective structure for organizing these forms of context.
comment: HILDA@ACM SigMod 2026
★ "Looking for Something Weird to Happen": How Humans Sustain AI Agent Novelty Amid Semantic Collapse
Semantic collapse, the progressive narrowing of what AI systems generate, has been studied mainly in closed settings, and remedies have targeted models and data. We study it in MOLTBOOK, a social network of interacting AI agents that human users configure and steer. Across 30,076 active agents, output grows less diverse within agents and more similar across them over weeks, yet a minority sustains high novelty. Interviews with users of high- and typical-novelty agents (N=11) associate sustained novelty with three features: users value novelty of itself, they supply broad and distinctive material and revise it when output narrows, and they approach MOLTBOOK as a new agentic world to explore, not a venue to instrumentally exploit. A survey of users of distinctive agents (N=53) confirms these patterns. Communities with more novel agents also show more diverse output from other agents. We discuss interface and policy interventions that could support improved human input.
♻ ★ Existence and Verification of Nash Equilibria in Non-Cooperative Contribution Games with Resource Contention
In resource contribution games, a class of non-cooperative games, the players want to obtain a bundle of resources and are endowed with bags of bundles of resources that they can make available into a common for all to enjoy. Available resources can then be used towards their private goals. A player is potentially satisfied with a profile of contributed resources when his bundle could be extracted from the contributed resources. Resource contention occurs when the players who are potentially satisfied, cannot actually all obtain their bundle. The player's preferences are always single-minded (they consider a profile good or they do not) and parsimonious (between two profiles that are equally good, they prefer the profile where they contribute less). What makes a profile of contributed resources good for a player depends on their attitude towards resource contention. We study the problem of deciding whether an outcome is a pure Nash equilibrium for three kinds of players' attitudes towards resource contention: public contention-aversity, private contention-aversity, and contention-tolerance. In particular, we demonstrate that in the general case when the players are contention-averse, then the problem is harder than when they are contention-tolerant. We then identify a natural class of games where, in presence of contention-averse preferences, it becomes tractable, and where there is always a Nash equilibrium.
comment: This version provides a counterexample to the conjecture stating that the best-response dynamics can be applied from any profile of RCGBARs with public contention-averse preferences. Also, the previous proof of Lemma 3 contained a typo. After reconsideration, it also contained many gaps. The proof presented here provides more details
♻ ★ Bioinfoysis Technical Report
Large language model agents have shown promise in bioinformatics, but most existing systems focus primarily on producing final answers, treating planning, tool use, and code execution as transient interactions. This design is poorly suited to long-horizon bioinformatics tasks, where conclusions must remain connected to the data, computations, and intermediate evidence that support them. We introduce \textbf{Bioinfoysis}, a multi-agent harness that represents each request as a persistent, artifact-grounded analysis run. Bioinfoysis combines global planning with step-wise, evidence-driven replanning: the planner maintains an executable checklist and revises pending steps using structured handoffs returned after each worker execution. These handoffs bind intermediate results to their responsible agent, checklist step, and plan generation, preventing stale evidence from being silently reused after replanning. A controlled runtime validates generated scripts, tables, and figures before they are used in downstream analysis or reporting, while role-specific context, persistent memory, and governed bioinformatics skills support reliable execution over long analysis trajectories. We evaluate Bioinfoysis on BixBench and two question-answering tracks of LAB-Bench 2. On BixBench, Bioinfoysis achieves state-of-the-art accuracy of 82.4\%. Across four underlying language models, Bioinfoysis increases average accuracy from 27.81\% to 64.13\% on SeqQA2 and from 3.13\% to 31.25\% on DbQA2. These results demonstrate that reliable bioinformatics automation depends not only on model capability, but also on the harness that governs planning, execution, memory, and evidence flow. We hope that the emergence of Bioinfoysis will play a driving and leading role in the development of the bioinformatics community. Our demo website can be seen in https://report.bioinfoysis.com/.
♻ ★ ClinicalReTrial: Clinical Trial Redesign with Self-Evolving Agents
Clinical trials constitute a critical yet exceptionally challenging and costly stage of drug development (\$2.6B per drug), where protocols are encoded as complex natural language documents, motivating the use of AI systems beyond manual analysis. Existing AI methods accurately predict trial failure, but do not provide actionable remedies. To fill this gap, this paper proposes ClinicalReTrial, a multi-agent system that formulates clinical trial optimization as an iterative redesign problem on textual protocols. Our method integrates failure diagnosis, safety-aware modifications, and candidate evaluation in a closed-loop, reward-driven optimization framework. Serving the outcome prediction model as a simulation environment, ClinicalReTrial enables low-cost evaluation and dense reward signals for continuous self-improvement. We further propose a hierarchical memory that captures iteration-level feedback within trials and distills transferable redesign patterns across trials. Empirically, ClinicalReTrial turns 56.7% of failed protocols into predicted successes under the simulation environment, with a mean success probability gain of 7.4% at negligible cost (\$0.156 per trial). Extensive retrospective case studies further show that ClinicalReTrial recovers clinically meaningful modification patterns that align with real-world expert-driven protocol changes.
Systems and Control (EESS)
★ Belief-Adaptive Online Autonomy for Quadrotor UAV Navigation under GNSS Degradation in Urban Environments
Reliable online autonomy is critical for quadrotor operation in urban airspaces, where global navigation satellite systems (GNSS) measurements suffer from multipath, blockage, and latency issues, introducing non-stationary, temporally correlated errors that degrade conventional GNSS-IMU fusion. This paper presents a belief-adaptive online autonomy framework that augments an extended Kalman filter (EKF) with explicit GNSS trust modelling, second-order online belief adaptation, and latency-aware out-of-sequence measurement handling. GNSS trust is represented as a latent belief state that modulates measurement weighting and multipath bias uncertainty, and is updated online using EKF consistency signals. Unlike reactive covariance tuning, the proposed approach enables proactive and stable sensor trust adaptation without prior environmental knowledge or offline training. Evaluation in simulated urban air mobility scenarios with correlated multipath, stochastic latency, and obstacle constraints demonstrates improved belief convergence, smoother trajectories, and reduced estimation and tracking errors compared to naive, adaptive, and first-order baselines. The framework preserves classical GNSS-IMU fusion structure and can be integrated directly into existing flight control pipelines, supporting robust online autonomy in GNSS degraded environments.
★ Comparative Evaluation of MILP, MPC, and Reinforcement Learning for Commercial Battery Dispatch Under Time-of-Use Tariffs
Battery energy storage systems (BESS) paired with rooftop photovoltaics (PVs) can deliver measurable cost savings under time-of-use (TOU) electricity tariffs; however, the relative performance of model-based and model-free dispatch strategies remains insufficiently benchmarked on full-year, real-world commercial datasets. This paper presents a full-year (2023) comparative evaluation of three BESS dispatch approaches using data from a commercial PV installation operating under a TOU tariff. The examined strategies include: (i) a mixed-integer linear programming (MILP) formulation with perfect foresight, providing an oracle performance benchmark under the assumed model; (ii) a model predictive control (MPC) scheme based on a day-ahead persistence forecast, representing a low-complexity deployable approach; and (iii) a soft actor-critic (SAC) deep reinforcement learning agent trained under causal information constraints. The MILP benchmark achieves an annual cost reduction of 24.6\% relative to a no-storage baseline. The persistence-based MPC approach recovers 99.2\% of this benchmark using only prior-day data. In contrast, the evaluated SAC agent yields an annual cost higher than the no-storage baseline. This outcome is analyzed in the context of known challenges in reinforcement learning for energy systems, including limited observability and reward design. Overall, the results indicate that, for the studied dataset and tariff structure, persistence-based MPC captures nearly all achievable economic benefits under practical deployment constraints, whereas the considered RL configuration does not yield competitive performance under the same information limitations.
★ A Personalized Dynamic Balance Evaluation Paradigm for Hip Exoskeleton-Assisted Walking under Unexpected Ground Perturbations IROS 2026
Hip exoskeletons may improve recovery from unexpected gait perturbations, yet personalizing assistance remains difficult because balance is multidimensional and human-in-the-loop experiments are small-sample and noisy. We present a participant-specific composite balance cost that integrates seven biomechanical sub-metrics spanning margin of stability, center-of-mass dynamics, and whole-body angular momentum. The sub-metrics are converted to direction-aligned, dimensionless cost features, and nonnegative fusion weights are learned on the simplex. Coupled with an empirical-Bayes hierarchical model, the learned-composite selector estimates each tested condition's posterior probability of being best, P(best), and a high-probability candidate set with size $K_{0.8}$. The framework was evaluated with three participants walking at 1.1 m/s during unilateral belt-slip perturbations across 46 hip-assistance conditions. In the full-budget analysis (B = 4 repeats per condition), the selector concentrated 80% of the posterior probability within 1 to 5 of 46 conditions, compared with 2 to 12 for equal-weight fusion and 4 to 37 for principal component analysis fusion. This smaller candidate set could shorten personalization experiments and limit participants' exposure to repeated perturbations in future studies. Selected-condition trials showed lower observed composite costs than no-torque trials, with nominal p < 0.05 for P2 and P3. Leave-one-repeat-out refits yielded positive mean held-out rank correlations for all participants and moderate stability of the learned weights and candidate sets. These proof-of-concept results support participant-specific composite balance evaluation for candidate selection in perturbation-based human-in-the-loop experiments.
comment: 8 pages, 6 figures. Accepted to the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
★ An Adaptive Fixed-Time Line-of-Sight Guidance Scheme for 3D Path Following of Underwater Vehicles: Theory and Experiment
Reliable path tracking is crucial for autonomous underwater vehicles (AUVs) operating in dynamic and uncertain marine environments. However, traditional line-of-sight (LOS) guidance methods rely on asymptotic convergence, resulting in slow disturbance recovery and unpredictable tracking performance. Existing robust control methods typically require modifications to the underlying vehicle controller, limiting their practical application on commercial AUV platforms. This paper proposes a robust fixed-time adaptive LOS guidance framework for 3D path tracking for AUVs. By combining fixed-time stability theory with LOS guidance, this method guarantees path tracking convergence within a preset time range, with the convergence time independent of initial conditions. Furthermore, a fixed-time adaptive estimator is developed to rapidly compensate for time-varying sideslip disturbances caused by ocean currents. A time-varying look-ahead mechanism is also introduced to improve tracking performance on curved paths. Lyapunov analysis proves the fixed-time stability of the proposed framework, and numerical simulations and physical experiments demonstrate that, compared to state-of-the-art adaptive LOS methods, this framework exhibits superior tracking accuracy, convergence speed, and anti-interference capability. In simulation, the time-varying look-ahead variant reduced cross-track and vertical-track RMSE by 69.37\% and 67.46\%, respectively, during curved-path tracking. In field experiments with an Iver 3 AUV, the proposed fixed-time guidance reduced average tracking error by 56.35\% in straight-path evaluation and 27.59\% in curved-path evaluation compared with conventional adaptive LOS guidance.The proposed method provides a practical guidance-level solution for achieving reliable autonomous navigation of AUVs in complex marine environments.
★ Velocity-free Attitude Synchronization Using Vector Measurements
This paper addresses the velocity-free leaderless and leader--follower distributed attitude synchronization of a network of rigid body systems, with inertial vector measurements, under an undirected communication graph topology. In the leaderless case all agents achieve consensus on a common constant orientation. In the leader--follower case, all agents synchronize with a prescribed constant orientation available to only one agent. The proposed schemes require neither attitude reconstruction nor angular-velocity, avoid unwinding, and achieve almost-global asymptotic stability of the desired synchronization sets. Numerical simulations illustrate their effectiveness.
★ Recent Advances in Resilient Multi-Energy Systems Against Climate Change
Climate change is a global threat to the long-term sustainable development of energy systems. Recent works have explored the emerging opportunity of coordinating different energy carriers and sectors (e.g. electricity, natural gas, heating, hydrogen, transportation, and water sectors) to unlock the cross-sector flexibility against climate change. This review has established a holistic framework for resilient multi-energy systems through the lens of nested coupling. It covers the most recent progress in resilience resources, resilience evaluation, resilience-oriented operation & planning, resilience pricing & investment, and real-world implementation. This work differs from prior studies through a full investigation on climate change impacts (distribution shifts), resilience pricing, and global projects. Within this area, we advocate for a unique and interdisciplinary perspective spanning across energy systems, climate science, sociology, economics, and data science. At the end, seven major challenges and opportunities are identified, including data deficiency, distributed coordination & privacy, high-fidelity simulation, and machine learning techniques. Researchers, industrial experts, and policy makers can follow this review to capture the emerging trend and future opportunities in this growing area.
comment: Accepted by Proceedings of the IEEE, 33 pages, 17 figures, 3 tables
★ Collaborative Computation and Migration in Multi-UAV Networks with Semantic Communication
Uncrewed Aerial Vehicle (UAV)-assisted Mobile Edge Computing (MEC) is a key technology for future 6G networks, providing wide coverage and flexible computing services. However, the limited resources of UAVs and the dynamic changes in the network structure make it difficult to maintain high efficiency. Existing methods often ignore the semantic information of tasks and the complex relationships among UAVs and mobile terminals, resulting in poor coordination. This paper proposes a joint optimization framework for task offloading, task migration, and trajectory control in semantic communication-enabled multi-UAV edge computing systems, aiming to maximize semantic similarity while minimizing task latency and system energy consumption. To tackle the resultant problem, we develop a Heterogeneous Graph Attention Network-based Multi-Agent Twin Delayed Deep Deterministic Policy Gradient (HAN-MATD3) algorithm. Specifically, we use a heterogeneous graph to model the network topology and apply HAN to extract important semantic features. These features are then integrated into the MATD3 framework to support joint optimization.
comment: 14 pages, 10 figures
★ Three-Phase Unbalance Mitigation via DSO-FRA Coordination: A GNB-Based Chance-Constrained Model Considering PV Uncertainty
Although flexible resource aggregators (FRAs), represented by electric vehicle aggregators (EVAs) and load aggregators (LAs), possess inherent flexibility to mitigate three-phase unbalance, the key challenge lies in how to effectively incentivize them to actively participate in unbalance mitigation. To address this, this paper proposes a generalized Nash bargaining (GNB)-based chance-constrained coordinated operation model for the distribution system operator (DSO) and FRAs. In this framework, the DSO and FRAs cooperate to mitigate three-phase unbalance, where FRAs provide flexibility to reduce the DSO's unbalance mitigation costs, and the DSO offers economic incentives to FRAs in return. Bargaining power is tailored according to each participant's contribution to unbalance mitigation to ensure fair profit allocation. Moreover, a scenario-based chance-constrained formulation is integrated to handle photovoltaic (PV) output uncertainties. To solve the model, a distributed proximal decomposition algorithm (PDA) is introduced for the independent model, while the coordinated model is decomposed into a social welfare maximization subproblem and a payment bargaining subproblem, with an improved bilinear Benders decomposition algorithm developed to solve the former. Numerical results validate the effectiveness of the proposed method in mitigating unbalance, ensuring fair profit distribution, and enhancing robustness against uncertainties.
★ Sum Secrecy Rate Maximization for Secure ISAC
In an integrated sensing and communications (ISAC) system, targets may intercept information. We address this specific security issue in a full-duplex ISAC system with malicious eavesdroppers aiming to intercept uplink (UL) and downlink (DL) communication exchanges between the dual-functional radar and communication base station and legitimate communication users. We formulate an optimization framework to maximize the sum secrecy rate for both DL and UL, considering power budget constraints for sensing and communications. The optimization problem is non-convex, so we introduce an iterative joint Taylor-block cyclic coordinate descent (IJTB) method to approximate it as a convex problem. The IJTB method alternates between sub-problems: one for UL beamformers and another for UL power allocation, artificial noise covariance, and DL beamforming, using Taylor approximations to simplify optimization. Simulations demonstrate the effectiveness of our approach compared to standard benchmarks.
comment: accepted in 2026 IEEE 1st Annual Integrated Sensing and Communication Conference (ISAC), November 2026
★ Computing Robustness to Sparse Diagonal Uncertainty
A new robustness metric $ν$ was recently proposed as a substitute for the structured singular value $μ$ to better capture robustness to sparse diagonal uncertainty, but its computation has remained an open problem. In this paper, we show that computing $ν$ is equivalent to maximizing the spectral radius of a nonnegative matrix product. This equivalence allows us to transfer existing results on spectral-radius maximization to $ν$, including a refined upper bound and conditions under which the bounds coincide. We then provide reformulations and structural results that enable an algorithm to solve the nonconvex optimization problem for nontrivial problems using global solvers. This also enables identification of the most fragile parts of the system. Our results do not yet provide a scalable solution for computing $ν$, but they are an important step toward computability and interpretability.
★ Learning-Based Dynamic Obstacle Avoidance for a UAV Using Only Three Range Sensors
We present a learning-based approach to kinodynamic online motion planning for an Unmanned Aerial Vehicle (UAV) operating at a fixed altitude in unknown dynamic environments, where real-time avoidance of both static and dynamic obstacles must be achieved under conditions of extreme partial observability. The UAV is controlled with a single degree of freedom (yaw only), resulting in constrained, nonholonomic motion similar to fixed-wing platforms. The proposed framework integrates a behavior grid map representation with Deep Reinforcement Learning (DRL), using Proximal Policy Optimization (PPO) for stable policy learning in continuous control. The key idea is the co-design of a state representation and control policy that enables reliable navigation using only three low-cost directional range sensors, without reliance on dense sensing modalities such as LiDAR or vision-based systems. The behavior grid map dynamically aggregates sparse measurements into a structured local representation that supports real-time decision-making for obstacle avoidance and target reaching. Extensive simulations across environments of varying sizes and obstacle densities demonstrate that the proposed standard and enhanced methods achieve higher success rates than PPO variants and Model Predictive Control (MPC) (94\% vs. 79--90\% in small-scale high-congestion scenarios, and 83\% vs. 62--71\% in large-scale high-congestion scenarios), while maintaining real-time performance. Real-world experiments across four scenarios further confirm practical feasibility, with consistent target-reaching behaviour and no collisions under the tested conditions.
★ Angle-Based Formation Tracking of Underactuated Planar Agents
This paper addresses the angle-based formation tracking problem for a class of heterogeneous planar underactuated agents subject to disturbances. A representative example is a group of underactuated surface vessels (USVs) operating in the surge-sway-yaw plane, in which each vessel has three degrees of freedom but only two independent control inputs, which are surge force and yaw moment. The desired formation is characterized by a set of longitudinal offset points, referred to as hand points, together with prescribed angular constraints among triplets of these points. The formation tracking problem is studied on a leader-follower interaction graph, assuming the leader moves at constant velocity. Under the assumption that relative velocity measurements are available, the first control law achieves asymptotic formation tracking with internal stability guarantees. Moreover, a second algorithm that does not rely on relative velocity information is introduced, which successfully drives the followers' hand points to their desired configuration. Numerical simulations involving USVs are presented to validate the effectiveness of the proposed approaches.
★ Driver Behavior Estimation at Signalized Intersections Using a Physics-Constrained Decision-Conditioned Autoregressive Transformer SC 2026
Red-light violations and harsh braking at signalized intersections are major contributors to traffic accidents. This paper analyzes and predicts human driver decision-making and longitudinal trajectory behavior during traffic light signal transitions. We collected a diverse real-world dataset comprising 449 approach runs under varying speed and distance conditions. Vehicle motion was recorded using RTK-corrected GNSS with centimeter-level accuracy, and driver heart rate and multi-level comfort ratings were monitored. Spatial and temporal calibration ensured precise alignment between vehicle state and signal timing. Statistical analysis identifies required deceleration as the dominant single predictor of the stop-go decision, and heteroscedastic Gaussian modeling of peak deceleration reveals five empirical comfort ranges derived from human stopping behavior. Based on this insight, we propose a two-stage modeling framework. Stage 1 predicts the binary maneuver decision, and Stage 2 generates the longitudinal acceleration trajectory using a decision-conditioned autoregressive Transformer with physics constraints, including target-state conditioning and jerk limits. The proposed architecture outperforms baseline methods and achieves 0.49m/s^2 acceleration MAE and 0.62m distance MAE. It also estimates the future stopping-comfort level of the human driver from a single yellow-onset snapshot. Qualitative results demonstrate realistic human-like braking behavior. The dataset and source code are publicly available.
comment: Accepted for publication at the 2026 IEEE International Conference on Intelligent Transportation Systems (ITSC 2026)
★ Orientation Control of Soft Robots via Adiabatic Spectral Submanifolds
Soft robots are commonly sought for safety-critical interactions in delicate environments, where accurate position and orientation control is imperative. Model predictive control (MPC) offers a solution, but it requires a model of the robot's infinite-dimensional nonlinear dynamics that is at once accurate and computationally cheap. Recent theory on adiabatic spectral submanifolds (aSSMs) and their applications to soft robots provide data-driven model-reduction methods to construct such models. Here, we extend these methods to identify aSSMs from enlarged observable datasets and upgrade the currently available aSSM-MPC schemes. Evaluated on a high-fidelity finite-element simulation of a pressure-actuated soft arm, our controller reduces position and orientation tracking error by more than 60% compared to existing data-driven baselines.
comment: This paper has been accepted for presentation at the 2026 IEEE Conference on Decision and Control (CDC)
★ LLaTSA: Large Language Model-Aligned General-Purpose Transient Stability Analysis
Dynamic trajectory prediction has become an important paradigm for data-driven transient stability analysis (TSA), yet most existing predictors remain system-specific and require substantial retraining when network configurations, generation mixes, or state-variable sets change. Uni-TSA introduced a general-purpose TSA framework that combines channel-independent modeling with a pretrained large language model (LLM) predictor. Nevertheless, its application to heterogeneous systems is limited by ambiguity in short observations, a mismatch between numerical trajectories and LLM embeddings, neglected coupling among state variables, and the high inference cost of dense backbones. This paper proposes LLaTSA, an LLM-aligned framework for general-purpose trajectory-based TSA. LLaTSA first incorporates operating conditions, disturbance attributes, and state-variable identity through a structured textual prefix. It then aligns normalized temporal patches with a TSA-related vocabulary before processing them with a pretrained sparse decoder-only mixture-of-experts (MoE) backbone. A state-variable coupling module captures coordinated post-fault evolution, while teacher forcing and rollout-based training support iterative long-horizon prediction. Case studies on multiple test systems demonstrate accurate trajectory prediction, reliable stability discrimination, and effective adaptation across unseen scenarios.
★ Convex Pursuit-Evasion Games for Spacecraft Proximity Operations on Circular and Elliptical Orbits SC
Inspecting or servicing a non-cooperative spacecraft is a two-player game: the target can thrust to defeat the inspector's plan. Hamilton-Jacobi-Isaacs reachability answers such games exactly but its cost grows exponentially with state dimension, while learning-based controllers scale yet certify nothing. Convex formulations are the usual escape, typically cast as convex-concave saddle-point problems. That framing fails in the terminal-distance orbital game: with effort regularization, the payoff is convex in both controls, so no pure open-loop saddle point need exist. In its place we derive two exact one-sided guarantees read from the players' terminal reachable sets via support functions: an escape certificate proving the target can hold a guaranteed standoff, and a security strategy bounding the miss distance the inspector can force. Together they bracket the engagement without assuming player rationality, and over two hundred perturbed trials the escape certificate separated capture from escape without error. A projected extragradient method supplies a strategy pair in about 25 ms, certified in place by best-response gaps. The construction carries unchanged to elliptical reference orbits via Yamanaka-Ankersen dynamics, where the orbital phase moves miss distance by nearly a factor of two, reproduced by nonlinear Keplerian propagation. Under receding-horizon play the inspector captures in half of ten representative engagements. Angles-only navigation error, keep-out zones, multiple pursuers, and closed-loop play are treated as extensions.
comment: 38 pages, 10 figures, 19 tables (9 in appendices); accepted at Aerospace Science and Technology, 11 September 2026; ID: AESCTE-D-26-03480R1
★ Probe Sets for Nonlinear Kalman Filtering: Multi-Center Gains and Covariance Recalibration
Kalman filters (KFs) choose the gain as the product of the state--measurement cross-covariance and the inverse of the innovation covariance. In nonlinear systems, the predictive distribution generally changes shape, and these covariances require approximation. Conventional nonlinear KFs approximate them around a single center, the predicted state. They can produce inaccurate gains and overconfident covariance estimates when one local approximation does not represent the measurement geometry across the uncertainty region. To address this issue, we introduce probe sets, small covariance-scaled collections of states at which the filter repeats its local approximation. We then select the gain that minimizes the average covariance reported by these local approximations. The same construction is used in our previously proposed covariance recalibration step to improve covariance consistency. The construction applies to different KF variants without requiring a specific approximation rule. For quadratic measurements, we derive conditions under which probing yields lower normalized true error variance than the corresponding single-center gain when prediction uncertainty is sufficiently understated. We compare four KF variants with multiple baselines across 300 randomized setups for each of two systems. The results show that probing preserves typical accuracy while substantially reducing covariance inconsistency and the rare large-error trajectories that dominate the root mean square of per-run errors. The code is available at https://github.com/Shida-Jiang/Probe_KF.
★ Recursive Self-Improvement LLM Agents for Inverter Dynamic Model Identification
This is a position paper. We demonstrate that recursive self-improvement (RSI) large language model (LLM) agents are a natural search engine for dynamic model identification of inverter-based resources (IBRs) whose internal controls are often proprietary and hidden from grid operators. White-box models provide physical transparency but require vendor disclosure; black-box models avoid this requirement but sacrifice interpretability; and existing grey-box approaches, including sparse and symbolic regression, are poorly suited to discovering feedback control architectures or incorporating control-engineering priors. Our position is that this gap can be alleviated by (1) restricting the search space to a typed vocabulary of standard control modules, including PI controllers, phase-locked loops (PLLs), low-pass filters, etc., composed under block-diagram grammar rules, and (2) using an RSI LLM agent to perform program search over candidate block-diagram models, guided by measured frequency-domain admittance data at the point of common coupling (PCC), while fitting the free parameters of each candidate by nonlinear least squares. We instantiate this position by adapting ThetaEvolve, an open-source program-evolution framework supporting in-context evolution and test-time learning, to inverter model discovery. In a proof-of-concept study on a grid-following (GFL) inverter benchmark, the RSI loop reduces the normalized root mean square error (NRMSE) of a naive open-loop model from 0.470 to 0.0435 and identifies a 15-module closed-loop structure that closely resembles the hidden ground-truth GFL controller.
comment: Presented at the 2026 IEEE Power & Energy Society General Meeting, Agentic AI for Empowering Future Grid Operations panel
★ Novel Ex-vivo Calf Brain Model with Integrated Sub-Skull Force Sensors to Access Simulated Neurosurgical Procedures
Surgical tissue manipulation demands precision; however, tool-tissue manipulation force magnitudes under realistic conditions are rarely quantified. To address this gap, we proposed and validated a portable ex-vivo force-sensing platform that measures tool-tissue interaction forces across the skull-brain interface during simulated neurosurgery. The system involves fresh calf brain tissue, used as a biological surrogate for brain parenchyma, placed in a 3D-printed human skull model equipped with a 6 degree-of-freedom force/torque sensor and a real-time data acquisition system. Five validation protocols assessed the accuracy and dynamic fidelity of the platform against ground-truth measurement, static accuracy and linearity using calibrated weights (0.5-50 g), minimum detectable force, spatial consistency across different anatomical regions, effect of surgical draping, and long-duration stability. Across protocols, measured forces showed excellent agreement with reference loads (correlation R = 0.9997), with RMSE < 0.005 N and mean relative error under 2%. The platform reliably detected low-magnitude forces down to 1 g (9.8 mN), while surgical drapes introduced no meaningful signal distortion and prolonged recordings exhibited minimal drift. Overall, the proposed framework provides objective, high-fidelity force quantification for skill training and performance assessment using fresh calf brain tissue and may serve as a foundation for force-based evaluation across other surgical procedures. Future work will integrate clinically used surgical instruments to increase procedural realism and will progress toward clinical trials to evaluate usability, educational impact, and translational relevance in practice-adjacent settings.
♻ ★ Detection-Control Games under Hidden Modes: Resilience-Induced Blindness Phenomenon
This paper studies resilient control for cyber-physical systems operating under hidden degraded or compromised modes. We formulate hidden-mode detection and belief-dependent control as a game between two decision makers with different objectives: the detector seeks informative belief updates, while the controller seeks regulation performance. This objective mismatch shows why the usual separation intuition between detector design and controller design may fail, leading to a performance-reversal phenomenon induced by the resilience of the controller. For a two-mode linear Gaussian system, we theoretically characterize this phenomenon by linking the resilience margin to the log-likelihood evidence. The analysis shows that a well-performing controller with a large resilience margin can suppress mode-dependent information and slow belief adaptation, which in turn degrades the control performance. The resilience-induced blindness phenomenon and its partial mitigation through increased detector sensitivity are illustrated in numerical simulations.
comment: 6 pages and 3 figures, accepted to IEEE Control Systems Letters
♻ ★ The Normalization of Deviance in AI Development
Work on the risks of artificial intelligence has focused predominantly on capability risk: the danger that systems become too powerful, too autonomous, or too misaligned with human values. Far less attention has been paid to the organizational level---to whether the institutions building these systems are themselves predisposed to drift toward failure. This paper argues that they are. Regardless of how capable AI systems become, the organizations building them face the same structural dynamics that preceded past major technological disasters. Drawing on case studies of the Space Shuttle Challenger, the Three Mile Island accident, and the Boeing 737 MAX crashes, this paper identifies the common structural mechanisms preceding each failure and maps them onto contemporary AI development. The findings suggest that existing safety infrastructure may provide less protection than it appears, as organizations can complete safety processes in full compliance and still produce catastrophic outcomes. The pre-disaster period of AI development is still underway; the purpose of this paper is to make these dynamics legible while they can still be interrupted.
♻ ★ Model-Free Coordinated Optimization of IBR Controllers for Enhanced Grid-Level Transient Dynamic Performance
With the increasing penetration of inverter-based resources (IBRs) in power grids, system-level coordinated optimization of IBR controllers has become increasingly important for maintaining overall system stability. Unlike most existing methods that rely on simplified or linearized dynamic models and focus on small-signal stability or isolated tuning of individual facilities, this paper proposes a novel simulation-based, model-free framework for the coordinated optimization of IBR control parameters to enhance grid transient dynamic performance. The framework uses a high-fidelity power system simulator to accurately evaluate grid transient dynamic responses, and a projected multi-point zeroth-order optimization algorithm with adaptive moment estimation, termed PMZO-Adam, is proposed to solve the problem in a model-free manner, thus eliminating the need for explicit mathematical models of complex nonlinear system dynamics. The proposed framework enables direct optimization of grid transient dynamic behavior and system-wide coordinated tuning of IBR controllers. Extensive simulations demonstrate the effectiveness of the proposed approach in optimizing IBR control parameters to improve grid transient frequency response under large disturbances.
♻ ★ High-Density Automated Valet Parking with Relocation-Free Sequential Operations SC 2026
In this paper, we present DROP, high-Density Relocation-free sequential OPerations in automated valet parking. DROP addresses the challenges in high-density parking & vehicle retrieval without relocations. Each challenge is handled by jointly providing area-efficient layouts and relocation-free parking & exit sequences, considering accessibility with relocation-free sequential operations. To generate such sequences, relocation-free constraints are formulated as explicit logical conditions expressed in boolean variables. Recursive search strategies are employed to derive the logical conditions and enumerate relocation-free sequences under sequential constraints. We demonstrate the effectiveness of our framework through extensive simulations, showing its potential to significantly improve area utilization with relocation-free constraints. We also examine its viability on an application problem with prescribed operational order. The results from all experiments are available at: https://drop-park.github.io.
comment: Accepted to IEEE ITSC 2026. 6 pages, 6 figure. The results from all experiments are available at: https://drop-park.github.io
♻ ★ No Free Checker: A Survey of Verifiers for Robot Policies SC
A verifier for robot policies reads a candidate behavior and returns a score for how well it did, used both to evaluate vision-language-action policies and to train them. Verifiers range from success detectors and reward models to runtime monitors, safety filters, and temporal-logic specifications. We survey roughly 150 verifiers and compare them along two properties. Availability is how much a verdict costs, how early in a rollout the verdict arrives, and how often a verdict can be asked for. Availability rises as verdicts get cheaper, earlier, and denser. Credibility is how much a high score tells us about the task. Credibility falls as the judgment becomes gameable and self-serving. We group the verifiers by who supplies the judgment: human verifiers, rule-based and formal verifiers, learned and pretrained verifiers, and model-intrinsic verifiers. Across the four families, we find that credibility falls as availability rises. Regardless of who supplies the judgment, there is no free checker. We then examine what validates a verifier itself, and how much a high score tells us. Three measures appear in the literature: agreement with human labels, the performance of the policy it trains, and behavior under reward hacking. We close with nine metrics that make a verifier claim checkable, and coordinates for the verifiers still to be built.
comment: Survey. 33 pages, 5 figures, 7 tables, 202 references. Covers reward models, success and failure detection, temporal-logic and formal verification, world-model evaluation, and reward hacking. Project page: https://github.com/ZJUSCL/Awesome-Robot-Verifier
♻ ★ Low-Power PLL-Based Clock Stabilization for Flexible IGZO AMS Systems
Flexible electronics (FE) platforms rely on analog and mixed-signal (AMS) circuits - biosensors, readout front-ends, and analog-to-digital converters - that dominate both functionality and energy consumption, making on-chip clock generation an essential yet power-critical function. Existing oscillator-based solutions suffer from unbounded process, voltage, and temperature (PVT) drift that degrades signal integrity, while alternative clock sources can consume up to 90% of the total system power budget, rendering them inapplicable to FE platforms and elevating clock generation to a primary power and energy-efficiency design constraint. This paper presents the first phase-locked loop (PLL) architecture designed for n-type-only amorphous indium-gallium-zinc oxide (a-IGZO) thin-film transistor (TFT) technology, addressing FE-specific constraints such as the absence of p-type devices, limited carrier mobility, and strong PVT variability. Rather than targeting high-precision frequency synthesis, the proposed design operates as a low-bandwidth temporal stabilizer: a free-running ring-oscillator-based voltage-controlled oscillator (VCO) is softly regulated by a minimal charge-pump feedback loop to bound long-term frequency drift without requiring a continuous high-quality external reference. The proposed PLL supports frequencies from 1 kHz to 300 kHz while occupying 0.0115-0.0233 mm2 and consuming 0.115-0.153 mW. Compared with prior oscillator-based FE clocking solutions, our architecture reduces power by more than 400x while achieving footprint reductions exceeding 1500x compared to flexible VCOs, and more than 390x with respect to ring-oscillator solutions. Validated across four representative published IGZO AMS systems, the proposed PLL achieves an rms period jitter of 2.24 ns and a long-term frequency accuracy within 1000 ppm, providing reference-anchored clock stability in FE platforms.
♻ ★ Stable Walking for Bipedal Locomotion under Foot-Slip via Virtual Nonholonomic Constraints
Foot slip is a major source of instability in bipedal locomotion on low-friction or uncertain terrain. Standard control approaches typically assume no-slip contact and therefore degrade when slip occurs. We propose a control framework that explicitly incorporates slip into the locomotion model through virtual nonholonomic constraints, which regulate the tangential stance-foot velocity while remaining compatible with the virtual holonomic constraints used to generate the walking gait. The resulting closed-loop system is formulated as a hybrid dynamical system with continuous swing dynamics and discrete impact events. A nonlinear feedback law enforces both classes of constraints and yields a slip-compatible hybrid zero dynamics manifold for the reduced-order locomotion dynamics. Stability of periodic walking gaits is characterized through the associated Poincaré map, and numerical results illustrate stabilization under slip conditions.
♻ ★ Reachability-Based Safe-Start Regions for Approach to a Tumbling Target with Rotating LOS Constraints
This paper presents a closed-form test that decides, before the maneuver begins, whether a chaser can reach and hold station at the hold point of a tumbling, uncooperative target inside a line-of-sight (LOS) corridor that turns with the target. A closed-loop controller cannot answer this question: a receding-horizon controller checks the corridor only over its prediction horizon, and near a tumbling target the corridor sweeps past faster than bounded thrust can follow, so a start that is feasible at the first step can become unrecoverable later. Today the only ways to know are to fly the controller in simulation or to compute a Hamilton--Jacobi reachable set, both too slow onboard. The test combines two criteria derived from bounded-thrust relative orbital dynamics: a directional erosion margin, the corridor margin that rotation-induced drift consumes before the thruster arrests it, and a synchronization radius, beyond which the apparent rotational velocity cannot be cancelled. Guidance pairs a three-regime tracking law with a receding-horizon quadratic program. Benchmarked against polytopic backward and forward reachable sets, Hamilton--Jacobi level sets and closed-loop Monte Carlo simulation, the test runs over two orders of magnitude faster than Hamilton--Jacobi and, over 500 closed-loop cases, predicts feasibility with 91% recall and 80% precision. The gap to Hamilton--Jacobi is structural, not a method error: reaching the hold point and co-rotating with it is a stronger requirement than arriving with arbitrary velocity, and the gap widens with tumble rate. The test therefore gives an onboard go/no-go answer where Hamilton--Jacobi reachability is too expensive.
comment: 11 pages, 3 figures, 3 tables. Preprint of paper IAC-26,C1,3,6,x110087 accepted for publication at the 77th International Astronautical Congress (IAC 2026), Antalya, T"urkiye, 5--9 October 2026
Multiagent Systems
★ Multi-Modal Tumor Survival Prediction via Graph-Guided Mixture of Experts
Large Language Models (LLMs) have displayed impressive capabilities in handling tasks that require few demonstration examples, making them effective few-shot learners. Despite their potential, LLMs face challenges when it comes to addressing complex real-world tasks that involve multiple modalities or reasoning steps. For example, predicting cancer patients' survival period based on clinical data, cell slides, and genomics poses significant logistical complexities. Although several approaches have been proposed to tackle these challenges, they often fall short in achieving promising performance due to their inability to consider all modalities simultaneously or account for missing modalities, variations in modalities, and the integration of multi-modal data, ultimately compromising their effectiveness. This thesis proposes a novel approach for multi-modal tumor survival prediction to address these limitations. Taking inspiration from recent advancements in LLMs, particularly Mixture of Experts (MoE)-based models, a graph-guided MoE framework is introduced. This framework utilizes a graph structure to manage the predictions effectively and combines multiple models to enhance predictive power. Rather than training a single foundation model for end-to-end survival prediction, the approach leverages a MOE-guided ensemble to manage model callings as tools automatically. By leveraging the strengths of existing models and guiding them through a MOE framework, the aim is to achieve better performance and more accurate predictions in complex real-world tasks. Experiments and analysis on the TCGA-LUAD dataset show improved performance over the individual modal and vanilla ensemble models.
★ A Low-Latency Interactive System for Real-Time Video Understanding Based on VLMs
Vision-language models are extending video understanding from offline clip analysis to continuous interactive streaming, but most research still emphasizes model capability rather than deployable low-latency interaction. This paper presents a unified edge-cloud system for real-time video VLM applications. Lightweight phone, smart glasses, PC, and pseudo-replay clients publish video and speech to a server runtime that provides shared ASR/TTS, session orchestration, backend adaptation, response delivery, and archive-backed measurement. The system integrates six representative video VLM backends with streaming or interaction-oriented capabilities and evaluates them across backend runtime, media transport, client-observed latency, and interaction behavior. With suitable backend selection and the WebRTC path, the tested system reaches approximately 0.9 to 1.0 s to first VLM text and 1.3 to 1.5 s to first non-silent TTS audio, while exposing backend adaptation costs and differences in real-time interaction behavior.
comment: 12 pages. Submitted to IBC 2026
★ Learning How Much to Collaborate: Difficulty-Aware Topology Selection for Multi-Agent Code Generation
Multi-agent systems for code generation are deployed with a single communication topology, chosen once for every problem. This is the wrong granularity. Evaluating five topologies on 614 problems from APPS, HumanEval+ and LiveCodeBench, we find that the advantage of hierarchical collaboration over a single agent grows from 2.4 points of pass@1 on the easiest third of problems to 21.1 points on the hardest third, while its token cost stays about ten times higher. We propose the Difficulty-Aware Topology Selector (DATS), which predicts each topology's probability of solving a problem and selects the one maximising predicted success minus cost. Its predictor is a graph network that treats the five topologies as nodes of a connectivity order rather than independent labels, worth 1.7 points over a flat multi-label head. Because the cost penalty is a single scalar recalibrable without retraining, routers compare at equal spend: under this budget-matched protocol six cost-aware methods span 21.6 percentage points, and two baselines leading DATS fall behind once calibrated to it. Fixed at 40% of the always-hierarchical cost, DATS reaches 77.7% pass@1 against 73.6% (always-hierarchical) and 74.3% (strongest learned competitor), all eleven pairwise McNemar comparisons surviving Holm-Bonferroni correction. The 4.1-point gain holds across four backbones spanning fourteen points of capability, and replacing the 39 interpretable features with a graph network or a pretrained encoder shifts accuracy by at most 1.3 points, never significantly. A cross-domain study on 400 mathematical reasoning problems reproduces the effect, the gap widening from 2.5 to 20.9 points.
comment: 20 pages, 11 figures
★ Identity Is More Than Recall: A Benchmark for Persistent Identity in Deployed AI Agents
Persistent agents need evaluations that distinguish identity facts they can recall from those they express and enact. We introduce PAI-Bench, a provider-neutral benchmark for fidelity to a versioned, update-governed identity contract. It separates recall, composition, behavioral enactment, resistance, persistence, lineage, and role-conditioned updates while keeping scoring oracles outside the target process. Two frozen campaigns cover sixteen synthetic profiles, thirty-two probes, and three independently initialized target configurations, yielding 1,536 retained responses. A judge-independent literal audit finds direct-parent identifiers in 48/48 atomic responses but only 1/48 implicit self-portraits. On eight profiles, explicit field cues increase joint presence of three identity identifiers from 0/8 to 7/8 under the same four-sentence instruction. A separate startup body-label substitution increases full-designation presence from 1/8 to 7/8 while parents remain absent. These contrasts reveal prompt-dependent component selection and component-specific sensitivity to startup cues in the tested deployments. Replaying identical factorial responses also yields a Claude headline mean 12.5 percentage points below Astra's, demonstrating evaluator sensitivity separately from target behavior. The studies use single target samples per condition, with post-hoc audits and follow-ups. PAI-Bench provides a reproducible evaluation protocol for measuring factual availability, identity expression, and behavioral enactment as distinct aspects of identity-contract fidelity.
comment: 27 pages, 2 figures, including 18 pages of supplementary material
♻ ★ The Replicator-Optimization Mechanism: A Scale-Relative Formalism for Persistence-Conditioned Dynamics with a Conditional Consent-Friction Instantiation
Persistence models often conflate propagation, survival, and cross-scale loss. The Replicator-Optimization Mechanism (ROM) is a replicator-mutator template separating baseline weight, bounded survival, and a transfer kernel at a declared scale. Its equation conserves mass but guarantees neither invariance, convergence, a potential, nor a preferred scale. For finite static density-independent continuous time, an irreducible weighted kernel yields a unique positive Perron-Frobenius composition; discrete-time power convergence needs primitivity. The componentwise ranking proved here is guaranteed under exact uniform-residual transfer. Strong lumpability gives universal first-order transfer closure, and blockwise effective fitness gives an exact quotient. An institutional instantiation uses normalized stakes, signed preference-decision alignment, information loss, and descriptive effective voice. It specifies conditional survival, not legitimacy or normative authority. A companion mixed-motive MARL battery reports exploratory evidence against the implemented proxy ratio in its environment: a positive signed target-coordinate-correlation effect survives held-out evaluation under shared-state contention, while a reduced feasible-centred frozen-policy crossing reverses the predicted correlation-noise interaction. The treatment varies ideal-point correlation inside a fixed reward family, not objective- or reward-function alignment. Lean checks mapped algebraic identities and scalar monotonicities, not the stationary theorem, empirical mapping, or normative bridge. ROM is an assumptions ledger and model-construction discipline, not a cross-substrate law.
comment: 37 pages. Reader-facing revision preserving the ROM equation, kernel triple, identification transformation, exact lumpability results, reversibility/current distinction, and scoped Lean map. Included in the source package is anc/technical-supplement_ROM.pdf
♻ ★ The rise and evolution of a referential code in populations of bee-like agents
Communication typically relies on a shared code, and any change to it must be coordinated between senders and receivers to avoid a breakdown of communication. The honeybee waggle dance illustrates this problem: species with horizontal combs point directly at a food source, while species with vertical combs cannot point directly and instead reference the dance to gravity, decoded against the position of the sun. We model the rise of the first of these codes and its evolutionary transition to the second in populations of bee-like agents, with selection acting at the level of colonies. In a horizontal-comb model, we find that direct pointing evolves readily when food is moderately hard to find by random search alone, whether because sites are few and large or many and small. Communication fails to evolve when food is too sparse to spark dances or so abundant that it is found without signaling. Adding an exogenous benefit for vertical combs, we then find that the transition to the gravity-referenced code is driven mainly by the magnitude of this benefit and by the mutation scale, with the coupling between sender and receiver mutations playing a further role when the mutation scale is low. Given a favorable confluence of these factors, the transition proceeds reliably and without a breakdown of communication. Outside that confluence it remains possible, though rarer, across a much wider range of settings.
♻ ★ Cherry-pick Override: LLM Judges Under-use the Non-Directional Verdicts Their Contract Authorizes
Evidence-grounded fact verification increasingly uses LLM judges to turn evidence into terminal verdicts. Many task contracts deliberately include non-directional verdicts - Conflicting for materially mixed evidence, Not Enough Evidence for absent evidence - so that a system can decline to assert a direction. Returning Supports or Refutes on a claim whose authorized verdict is non-directional is directional overcommitment: a label error whose output is a direction the contract did not authorize. Its conflict instance - both strands present, one of them returned - is Cherry-pick Override (CPO); unlike the insufficiency instance it cannot be repaired by retrieving more, because nothing was missing. On AVeriTeC's gold-Conflicting subset (N_C=150) a four-option typed panel commits directionally on 18.7% of claims, and four frozen contemporary judges (two proprietary, two open-weight) on 21.3-48.0%, with 24.0-38.0% on VitaminC-Mixed, a constructed stress test on which the ranking reverses. These are conservative lower bounds: the shared prompt specifies Conflicting in detail, forbids collapsing to a direction, and demonstrates the label three times. The failure is not specific to conflict: overcommitment on gold-Insufficient cases runs at a comparable rate for every judge and exceeds CPO for three of four on VitaminC-Mixed. Asked in a fresh context, two judges identify the conflict on about two thirds of their own CPO claims, against under 0.12 where they committed correctly: the recognition is available and does not reach the terminal action. Typed vocabulary, panel voting, confidence thresholds, a structural validator and self-decomposition each leave a substantial residual, and the last buys part of its reduction by relabelling one-sided evidence as conflicting. Every rate is dataset-defined; we report no human-confirmed prevalence.
comment: Substantially revised and extended. The failure covers both non-directional verdicts the contract authorizes, not conflict alone. New probes separate recognition from commitment and bound the rates from below. The planned two-reviewer audit was not completed; all rates stay dataset-defined. 4 judges, 2 substrates. Code: https://github.com/HrxuAlbert/cherry-pick-override
♻ ★ A Contract-Centered Architecture for Scalable and Manageable Agentic Runtimes
Enterprise agentic systems must coordinate changing capabilities, execution capacity, and independently governed data. We define Skill, Harness, Scaffold, and an external data substrate as responsibility contracts. The central hypothesis, cost-aware capability-capacity separability, asks whether compatible capacity changes preserve semantic outcomes while capability changes preserve the capacity-response relationship within declared margins and enforcement budgets. We operationalize the data boundary through a source-oriented Data Wiki, an output-oriented Theme Wiki, and a versioned Intermediate Relation. Executable 5W1H+Which predicates bind source identity, validity, authorization, semantics, operations, relations, and evidence requirements. Request-bound tickets add execution-time revalidation and typed rejection. A conditional soundness argument states the required trust and atomicity assumptions; dependency invalidation makes change propagation explicit. A single-process reference model agrees with a declared specification oracle on all 1,024 combinations in a finite synthetic fault domain and passes five lifecycle checks. These are conformance results, not measurements of retrieval quality, production safety, or scaling. We specify a held-out data study and a cluster-period crossover with distinct supported, falsified, conditional-engineering, and inconclusive verdicts. The core separability hypothesis remains empirically untested.
comment: 52 pages, 8 figures; revised data-use contracts with an executable reference model and finite synthetic conformance artifact; updated related work and experimental decision rules. Runtime scaling remains empirically untested
♻ ★ GT-Space: Enhancing Heterogeneous Collaborative Perception with Ground Truth Feature Space ICLR 2026
In autonomous driving, multi-agent collaborative perception enhances sensing capabilities by enabling agents to share perceptual data. A key challenge lies in handling {\em heterogeneous} features from agents equipped with different sensing modalities or model architectures, which complicates data fusion. Existing approaches often require retraining encoders or designing interpreter modules for pairwise feature alignment, but these solutions are not scalable in practice. To address this, we propose {\em GT-Space}, a flexible and scalable collaborative perception framework for heterogeneous agents. GT-Space constructs a common feature space from ground-truth labels, providing a unified reference for feature alignment. With this shared space, agents only need a single adapter module to project their features, eliminating the need for pairwise interactions with other agents. Furthermore, we design a fusion network trained with contrastive losses across diverse modality combinations. Extensive experiments on simulation datasets (OPV2V and V2XSet) and a real-world dataset (RCooper) demonstrate that GT-Space consistently outperforms baselines in detection accuracy while delivering robust performance. Our code will be released at https://github.com/KingScar/GT-Space.
comment: Accepted by ICLR 2026
♻ ★ Agent-Based Triangle Counting: Unlocking Truss Decomposition, Triangle Centrality, and Local Clustering Coefficient
In this paper, we study the problem of \emph{triangle counting} in an arbitrary anonymous graph $G$ with $n$ nodes and $m$ edges using the \emph{mobile-agent model}. Our triangle-counting method serves as a building block for solving related problems such as truss decomposition, triangle centrality, and local clustering coefficient computation. The agents operate synchronously, have distinct identifiers and limited memory, and communicate only when co-located. Starting from an arbitrary placement of $n$ agents, we first obtain a dispersed configuration, elect a leader, construct a spanning tree, and determine the maximum degree $Δ$ and maximum agent identifier $λ$. A BFS tree is constructed separately, which is needed for repeated global communication. Using this setup, the agents enumerate triangles and compute node- and edge-level triangle information, which is subsequently used for truss and centrality computations. We also complement the theoretical analysis with simulation-based evaluations on representative graph instances. Overall, our results establish a mobile-agent-based framework for these fundamental graph analytics problems in anonymous networks.
Systems and Control (EESS)
★ Resilient Extremum Seeking Control for Cyber-Physical Systems Under Denial-of-Service Attacks
Extremum seeking control (ESC) relies on deliberately injected excitation to extract optimization information from measured outputs, making its networked implementation particularly vulnerable to denial-of-service (DoS) attacks. This paper develops a resilient discrete-time ESC architecture for cyber-physical systems subject to DoS attacks. By holding the most recently successfully transmitted signals during DoS intervals, the proposed mechanism yields averaged error dynamics with an exponentially contracting mode under successful communication and a neutral mode under attack. For deterministic DoS attacks, practical exponential convergence to the extremum is established under an average bound on the attack duration, with an explicit convergence rate depending on the fraction of time under attack. For probabilistic DoS attacks, almost-sure and in-probability convergence properties are established via stochastic averaging, with the attack success probability explicitly entering the convergence rate. A key finding is that a seemingly natural zero-input strategy can fundamentally compromise ESC: attacks synchronized with the dither generate an $\mathcal{O}(1/a)$ bias in the averaged dynamics, where $a$ is the dither amplitude, and can displace the equilibrium from the true optimizer. Thus, under the proposed hold-based architecture, increasingly severe DoS attacks primarily slow the optimization process rather than destroy its stability, provided that communication is not permanently blocked. Numerical simulations illustrate the theoretical guarantees and the failure mechanism induced by dither-synchronized attacks.
comment: Preprint submitted to IEEE Transactions on Control of Network Systems (12 pages, 4 figures)
★ Sparse Generalized-Admittance AC Power Flow for Fast Contingency Analysis and Remedial-Action Assessment
Repeated AC power-flow calculations are common tasks in transmission system operations, in particular for contingency analysis and remedial-action assessment. For large networks, their cumulative runtime can become a computational bottleneck in operational processes. This paper develops a sparse reformulation of the generalized bus-admittance power-flow method known as PFPD. Loads and generators are represented by fixed shunt admittance terms on the diagonal of the admittance matrix, while corrective nodal currents are iteratively computed to match the constant-power and regulated-voltage constraints. In contrast to the original formulation, the slack bus is treated as a fixed-voltage boundary and removed from the admittance block decomposition. The resulting iteration reuses sparse LU factorizations of the initial generalized non-slack matrix and its PQ block, without explicitly forming dense inverse matrices. The same formulation admits two initialization modes: an unsolved base case using the same flat-start shunt heuristic as in the primary PFPD method, and repeated post-action calculations initialized from a solved operating point. Localized topology and parameter changes are expressed as low-rank admittance updates and the resulting admittance matrices are inverted by means of the Woodbury identity. An optional local-network formulation can provide an warm start before full-network refinement. N-1 experiments on the 1354-bus and 9241-bus PEGASE systems and the 6717-bus synthetic Texas system yield average per-contingency speedups between 14.4 and 18.0 relative to pandapower. On transformer tap-position actions, the method is 2.8--2.9 times faster than pandapower and 7.2--29.9 times faster than PowSyBl OpenLoadFlow.
comment: 8 pages, 1 figure
★ Real-Time Synthesis of Robust Controlled Invariant Sets for Monotone Systems
Safety-critical control of autonomous systems requires formal safety certificates, such as controlled invariant sets, that must be computed online as conditions change. Although standard synthesis algorithms scale poorly with state dimension, monotone dynamical systems with lower-closed safety specifications allow for accelerated computation of controlled invariant sets. In particular, lazy fixed-point algorithms exploit monotonicity and track only the antichain basis of the set. However, membership tests and redundancy checks against an evolving basis remain major bottlenecks. We introduce a threshold-function reformulation in which a lower-closed set on a d-dimensional grid is represented by its column heights along a designated axis. This reformulates the greatest-fixed-point iteration as independent one-dimensional binary searches, one per grid column, yielding an embarrassingly parallel iteration with asymptotically lower computational complexity than the lazy fixed-point algorithm. Experiments synthesize invariant sets on 3D grids with 10^9 cells in under 50 ms and 10^14 cells in under two minutes. We further demonstrate online re-synthesis in a safety-informed model predictive controller example.
★ Parallel Policy-Gradient Methods for Parameter Optimization of Nonlinear Feedback Controllers
Structured feedback controllers provide rigorous stability guarantees, but often require manual parameter tuning to achieve good closed-loop performance. Policy-gradient methods offer a systematic approach to parameter optimization; however, conventional gradient evaluation requires sequential forward state rollout and backward costate propagation. This letter develops a time-parallel policy-gradient framework for discrete-time nonlinear control-affine systems. We derive the policy-gradient expression where the state and costate rollouts required for policy-gradient evaluation are formulated as residual-minimization problems and solved using Gauss-Newton (GN) iterations with parallel associative scans. For closed-loop systems that are globally asymptotically stable and locally exponentially stable, we show that the residual-minimization problems satisfy a local Polyak-Lojasiewicz (PL) inequality and that the GN iterates converge locally at a quadratic rate. Moreover, the PL constant, the size of the convergence neighborhood, and the quadratic convergence bound are independent of the rollout horizon T. We also prove that, for any finite horizon T, the state solver recovers the exact trajectory from any initialization in at most T iterations. Finally, an inertia-wheel pendulum example with interconnection and damping assignment passivity-based control (IDA-PBC) demonstrates improved closed-loop performance and the computational benefits of the proposed parallel policy-gradient framework.
★ Enhancing SDVN Performance via Policy-Driven Lightweight Control-Plane Resizing Strategies
Software-defined vehicular networks (SDVNs) under high mobility and fluctuating traffic demand offer programmable, centralized control for latency-sensitive intelligent transportation systems. However, data-plane Quality of Service (QoS) is often degraded by control-plane overload due to frequent handovers and dense vehicle-to-infrastructure (V2I) contacts. To address this, we propose two lightweight mechanisms for low-latency control-plane resizing in multi-controller SDVNs. The first - \textit{Control-plane Centric Control-plane Resizing Mechanism} - proactively offloads roadside units from overloaded controllers to underloaded or idle ones when a predefined load threshold is exceeded, preventing prolonged overload with minimal decision latency. The second - \textit{Data-plane Centric Control-plane Resizing Mechanism} - triggers resizing based on observable data-plane QoS degradation, such as average round-trip time exceeding a QoS threshold, aligning control-plane adaptation with V2I service experience. Both mechanisms are implemented and evaluated on Mininet-WiFi emulation testbeds with realistic worst-case vehicles mobility. Compared to fixed single-controller and static multi-controller benchmarks, the proposed algorithms significantly reduce end-to-end delay and packet loss while improving load balancing rate.
★ Functional Observers for Output-Feedback Safety with High-Order Control Barrier Functions
This paper studies output-feedback safety filtering for linear systems using high-order control barrier functions (HOCBFs) when the full state is unavailable. Since the HOCBF conditions depend only on specific state functionals, full-state reconstruction is unnecessary; instead, their implementation requires only functional observability or detectability of these quantities. We show that the HOCBF gains determine the required functionals and hence their observability properties, coupling safety and estimation design. We exploit this structure using scalar functional observers and develop a polynomial co-design framework that characterizes HOCBF observability and detectability, observer existence and order, and convergence-rate limitations. A certified one-sided estimation-error bound then enables safe output-feedback implementation.
★ Gradient-Free Neural Hamilton-Jacobi Reachability for Scalable Safety-Critical Control
Hamilton-Jacobi (HJ) reachability provides a principled framework for synthesizing safety certificates and robust controllers for safety-critical robotic systems. However, applying reachability analysis to high-dimensional nonlinear systems remains challenging: classical grid-based solvers suffer from the curse of dimensionality, continuous-time neural solvers require accurate spatial value gradients, and reinforcement-learning-based approaches often suffer from weak boundary anchoring and non-stationary adversarial policy optimization. We propose a discrete-time neural reachability framework for control-disturbance-affine systems that learns backward reachable tubes (BRTs) and backward reach-avoid tubes (BRATs) through Bellman-Isaacs value propagation. Our key idea is to combine equation-driven self-supervision with structured policy learning: rather than computing explicit PDE-gradients, we exploit the bang-bang structure of optimal safety interventions to construct approximate teacher actions from gradient-free value probes, converting adversarial actor learning into supervised policy learning. To stabilize long-horizon value propagation, we leverage the learned actor to train the value function backward from the terminal boundary using a windowed temporal curriculum, where each window is used as the boundary condition for the next window. Across benchmark problems up to 80 dimensions, our method learns accurate reachability value functions while improving stability over existing learning-based solvers. We further demonstrate observation-space scalability on F1-tenth racing with over 16,000-dimensional egocentric inputs. The learned safety filter generalizes zero-shot to unseen tracks and transfers to a physical RC car, achieving real-time robust collision avoidance.
★ Behavior of Nonlinear Opinion Dynamics over Large Networks
Opinion dynamics have been studied for decades across disciplines, with much of the theoretical literature focusing on behaviors such as consensus, polarization, and clustering. Although classic models can exhibit more complex opinion patterns in simulations, quantifying such distributions is not fully understood. To address this question, in this paper, we study the behavior of nonlinear opinion dynamics over large-scale networks using graphons, which capture the underlying network structure. In the model, agents update their opinions according to a nonlinear rule that includes saturation effects in interactions. The network is represented by random graphs generated from a graphon, and a corresponding nonlinear dynamical model is introduced over the graphon. We show that the graphon dynamics approximate the finite-dimensional system, when the network size is large. Leveraging spectral approximation results for random graphs, we further show that the equilibria of the nonlinear model can also be approximated by those of the continuum limit. This result enables a quantitative characterization of the opinion distribution based on the underlying graphon structure. The theoretical results are illustrated by numerical simulation.
★ SafePG: Safe and Globally Optimal Reinforcement Learning with Hard Constraints
We present an optimal and convergent model-free policy gradient (PG) reinforcement learning (RL) framework for controlling nonlinear dynamical systems under hard safety constraints. We first construct a class of stochastic wrapper policies centered around a deterministic controller, thereby enabling exploration in unknown environments while preserving the underlying deterministic control structure. We then define a class of parameterized safe-by-construction control policies by truncating these stochastic policies onto hard safety constraints. We next establish, via measure-theoretic arguments, that the potentially nonconvex RL objective under the truncated policy class, as well as its policy gradients, are well-defined. We then develop a model-free PG algorithm based on stochastic gradient ascent that directly searches over these truncated policies and leverage gradient dominance to establish convergence and optimality guarantees. Finally, we validate this framework through simulations on a safe quadrotor navigation problem.
comment: Accepted to the IEEE Conference on Decision and Control (CDC) 2026
★ Predefined-Time Integral Reinforcement Learning for Saturated Unknown Nonlinear Multi-Agent Systems Under FDI Attacks and Disturbances
This paper addresses secure leader-follower formation of unknown nonlinear multi-agent systems under actuator constraints, external disturbances, and false-data-injection (FDI) attacks. The graph-coupled coordination-error dynamics are formulated as local zero-sum differential games, where a nonquadratic input utility yields saturation-compatible secure policies and actuator-channel FDI and disturbances act as adversarial inputs. To eliminate explicit dependence on the unknown nonlinear drift, an integral Bellman-Isaacs identity enables critic-only learning from finite trajectory data. A two-power state-cost structure and a deadline-parameterized critic update connect optimal learning with predefined-time stabilization. Unlike fixed-time methods whose settling-time bound is determined by preselected gains, the proposed framework assigns the overall deadline first and allocates it among data informativity, critic learning, the reinforcement window, and formation convergence. Practical predefined-time convergence of the critic and formation errors to bounded residual sets is established independently of initial conditions, while secure actuator constraints are satisfied by construction. Simulations validate the framework under FDI attacks, disturbances, input constraints, and different initial conditions.
★ Fixed-Time Resilient Integral Reinforcement Learning for Input-Constrained Unknown Nonlinear Systems Under FDI Attacks and Disturbances: A Data-Driven Admissible Warm Start
This paper develops a resilient learning controller for unknown nonlinear systems operating under actuator limits, false-data-injection attacks, and external disturbances. The key idea is to learn a saturated secure policy directly from finite trajectory data while guaranteeing that both the learning error and the closed-loop state converge to compact neighborhoods within a uniform fixed time independent of initial conditions. An integral formulation removes the unknown drift from the implementable learning law, while stored informative data sustain learning after online excitation fades. To mitigate the closed-loop sensitivity to arbitrary critic initialization, pre-deployment data, which may also be reused from the replay stack, are lifted through a finite-dimensional Koopman representation to construct a stabilizing initial policy, whose inverse saturated-policy map provides a data-driven critic-weight warm start. The resulting controller preserves input constraints by construction and guarantees practical fixed-time robustness under persistent attacks and disturbances. The proposed learning and initialization architecture is further verified through a two-link robot stabilization example, where the results demonstrate rapid state recovery, bounded critic learning, reliable actuator-constraint satisfaction, and improved closed-loop behavior under informed critic initialization.
★ Characterizing Identifiability and Generalization for Inverse Receding-Horizon Linear-Quadratic Regulator Problems
We consider the problem of objective inference in the context of receding-horizon linear-quadratic regulator (LQR). In this setting, we are given sequential state-action observations, where each observed action is the first control of a newly solved finite-horizon LQR problem. We characterize when the objective of that problem is uniquely identifiable from these observations and when additional observations provide no new information about the objective. We then analyze action prediction at unseen states and show that all objectives reproducing the observed actions yield identical actions throughout the affine hull of the observed states; outside this hull, we derive an upper bound on the prediction error. % and deriving a prediction-error bound outside this hull. Additionally, we show that, when only the linear objective terms are unknown, exact prediction holds at every state. Finally, numerical results show that, even under stochastic observation noise, re-optimizing an inferred objective enables accurate action prediction at unseen states across different planning horizons.
comment: 6 pages, 1 figure. Submitted to IEEE Control Systems Letters (L-CSS) with the ACC presentation option
★ Distributed Convex Second-Order Optimization for AC/DC Hybrid Distribution Systems within PROcess Orchestration Framework
Existing operation formulations for AC/DC distribution grid often oversimplify the interplay of AC/DC interconnections and VSC characteristics. Moreover, current distributed algorithms depend on gradient-based methods, which achieve only linear convergence rates and struggle to scale efficiently for large systems. This paper proposes a convex ALADIN variant that exploits second-order derivatives of convex subproblems, achieving locally quadratic convergence for distributed nonlinear but convex optimization problems. Then, this convex ALADIN is applied to a separable AC/DC OPF model for AC/DC hybrid distribution grid, explicitly incorporating complicated AC/DC interconnections and multiple droop-controlled VSCs while retaining computational traceability. To bridge theory with practice, we implement the distributed convex second-order optimization framework using the PROcess Orchestration Framework, a co-simulation platform that automates workflow design, model integration, and distributed execution via a user-friendly graphical interface, eliminating manual coding. Numerical results illustrate effectiveness of the proposed model.
★ Diffusion-Based Multiple-Shooting Indirect Optimal Control for Fuel-Optimal Spacecraft Trajectory Generation
Diffusion-based generative models (DMs) have found applications in control problems, and in particular robotics, where the DMs enable exploration of possible control solutions. A critical shortcoming of these applications is that they have lacked optimality guarantees. This is a problem for their potential use in fuel-optimal spacecraft trajectories that are characterized with long time-horizons and bang-bang profiles. Alternatively, indirect optimal control methods ensure explicit satisfaction of necessary conditions, but are highly sensitive to the initial costate estimation needed to solve the resulting Hamiltonian boundary-value problems (HBVPs). To alleviate this sensitivity and enlarge the convergence domain of HBVPs, advanced indirect methods have been developed that use smoothing approaches and continuation. We propose a diffusion-based multiple shooting indirect control method that combines the exploration capability of DMs with indirect method to generate fuel-optimal spacecraft trajectories. We benchmark our method against an advanced indirect method on a fuel-optimal Earth-Mars low-thrust transfer problem, showing higher convergence robustness than the advanced indirect method that is based on random costate initialization. Code and visualizations are available at https://saeidtafazzol.github.io/Diffusion_Indirect_Control/.
comment: Submitted to IEEE Control Systems Letters (L-CSS) for possible publication
★ LoRA Fine-Tuned Models for Control Systems Course Q\&A: A Multidimensional Evaluation of Model Scale and Rank Effects
Large language models (LLMs) are increasingly used in specialized university courses, but control-systems questions require coordinated terminology, notation, derivations, and stepwise explanations. Direct general-purpose responses may be inconsistently structured and hard to verify. Using exercises and reference solutions from a Linear Control Systems course, we built a supervised fine-tuning dataset of 360 system-user-assistant conversations. We applied LoRA to Qwen2.5-3B-Instruct and Qwen2.5-7B-Instruct. With identical data splits, inference settings, and evaluation protocols, we compared base and fine-tuned models and tested LoRA ranks r=4, 8, and 16. Evaluation used ROUGE, BERTScore, and structured-output features to measure reference-answer similarity and stability of the Solution-Method-Teaching Points format. LoRA improved both similarity and structured-output stability at both sizes. On the current test set, 7B-r16 achieved the highest ROUGE-L (0.4093) and BERTScore-F1 (0.8643), while r=8 offered a better balance between performance and parameter efficiency. Bootstrap resampling showed ROUGE-L gains of 0.0764 [0.0613, 0.0915] for 3B-r16 and 0.0874 [0.0687, 0.1042] for 7B-r16; both intervals exceeded zero, indicating stable textual-similarity improvements on the current test set. These results suggest LoRA can align open-source instruction-tuned models more closely with the language and pedagogical organization of course reference answers. However, the metrics mainly capture textual similarity and formatting consistency, not domain-specific reasoning or mathematical correctness, which require expert assessment and task-specific rubrics.
★ Influence Enhancement in Opinion Dynamics Using Edge Modification: A Kron Reduction-Based Approach
With the emergence of online social networks as a primary platform for advertising and advocacy, enhancing a user's influence has become of significant interest. In this paper, we investigate this problem under the Friedkin Johnsen opinion dynamics model, wherein stubborn agents influence the opinions of other agents in the network. Unlike most of the existing works, we leverage topological properties of the network to increase the influence of a desired stubborn agent. Specifically, we introduce the notion of edge modification, which mimics the mechanism of recommendations in social networks. First, we present a topology-based condition that identifies edge modifications that always increase the influence of a desired stubborn agent. It is shown that the impact of the chosen edge modifications remains robust to changes in parameters such as stubbornness and the interaction weights. Thereafter, we formulate a discrete optimisation problem to identify a set of edge modifications that maximise the agent's influence centrality. We present a computationally efficient approximate solution to the optimisation problem. Finally, we demonstrate the effectiveness of our approach on the Friedkin-Johnsen opinion dynamics over the Erdos Renyi random graph.
★ Optimal Threshold Type Policies for Partially Observable Restless Bandits
We study a finite-state partially observable restless multi-armed bandit (PO-RMAB) motivated by resource-constrained wildlife monitoring. The underlying condition of each location evolves independently, while only a limited number of locations can be actively monitored at each decision epoch. Activation reveals the current state, whereas passive operation provides no observation, yielding a collapsing-bandit belief dynamics. Our main contribution is a structural characterisation of optimal policies for the multidimensional belief-state problem. We establish sufficient conditions under which an activation advantage is monotone with respect to the belief state, and hence the optimal policy has the threshold type structure over the $(M-1)$-dimensional belief simplex. The key result is obtained by bounding the variation of the value function through a model-dependent Lipschitz constant. We further specialise the result to one-step birth-death dynamics and derive explicit bounds.
★ Interior-point proximal methods for nonsmooth optimization in Hilbert spaces with cone-ordered constraints
We study an inexact interior-point method for nonsmooth, nonconvex optimization problems with conic inequality constraints. The objective function is given by the sum of a smooth, possibly nonconvex term and a convex, possibly nonsmooth term with a computable proximal mapping. The constraints are formulated by means of an order cone in a Banach lattice. This setting covers finite-dimensional nonsmooth nonlinear problems with componentwise constraints as well as infinite-dimensional PDE-constrained optimization problems with pointwise state constraints. The method is based on barrier-regularized subproblems, which are solved inexactly by a proximal-gradient method. We consider logarithmic and power-type barriers and derive the differentiability and curvature estimates needed for the convergence and complexity analysis. Under standard constraint qualifications, we establish KKT-type optimality conditions for the original problem and show that the primal iterates and barrier-induced multipliers satisfy approximate KKT conditions. For the interior-point scheme, we prove convergence to stationary points and derive bounds on the total number of proximal-gradient iterations needed to reach approximate stationarity. In particular, we show that the total complexity is dominated by the final outer iterations because of the growth of the barrier curvature. In the convex setting, we obtain stronger convergence results: the full sequence converges weakly to a global solution and strongly under a quadratic growth condition. We apply the abstract results to state-constrained semilinear elliptic optimal control problems, for which all assumptions are verified, and to finite-dimensional sparse dictionary-learning problems with nonlinear side constraints. Numerical experiments support the theoretical findings.
comment: 38 pages, 7 figures, 3 tables, 2 algorithms
★ From Benchmark to Deployment: Shift-Robust Fabric Recognition for Industrial Textile Onboarding
Automatically recognising a fabric's construction (jersey, twill, satin) is a bottleneck in textile sourcing, where incoming swatches are still typed by hand. Benchmark accuracy suggests the problem is solved, yet rarely survives deployment. On the \numClasses{}-class FabricFlow benchmark we expose three gaps that headline accuracy hides. First, a duplication audit reveals train/test leakage that inflates accuracy; we rebuild leakage-free splits that report the true difficulty. Second, on the clean data the binding failure is acquisition-source shift between catalogues, not the peripheral shortcuts one might fear: on an archive-exclusive hold-out, standard training holds 58.0\% Top-1 at a calibration error of 0.158, while a simple, architecture-agnostic central-texture recipe adds 13.5 Top-1 points and restores calibration. Third, because confusing one fabric family for another is costlier than a within-family slip, we optimise a taxonomic-severity cost: a confidence-gated routing policy auto-types confident swatches and refers only the uncertain minority to a human, sharply cutting onboarding cost. Throughout we report honest negatives: hierarchical classification, OCR fusion and zero-shot vision--language models all fail to help, yielding a concrete, calibrated, cost-aware recipe for deployable textile onboarding.
★ On the Equivalence of Stochastic Control and Path Space Formulations for Schrödinger Bridges over Compact Connected Lie Groups
We establish the equivalence between the stochastic optimal control and path space formulations of the Schrödinger bridge problem (SBP) for the kinematic equation on a compact connected Lie group. Using the geometric concepts of horizontal lift and stochastic anti-development, we derive a Girsanov-type change-of-measure result, and show that the expected control energy equals the relative entropy of the controlled path law with respect to the reference Wiener measure. Thus, the SBP is equivalently a path space relative entropy minimization problem subject to prescribed endpoint marginals.Our result has three useful implications. From an analytic viewpoint, the shown equivalence helps prove the existence and uniqueness of the SB. From a probabilistic viewpoint, it helps interpret the SB as the most probable deviation of the uncontrolled stochastic dynamics consistent with the endpoint constraints. From a computational viewpoint, it allows using static Sinkhorn recursions to directly solve the relative entropy minimization problem and compute the optimal path measure. We illustrate the equivalence numerically on the torus $\mathbb{T}^2$. The code is publicly available at: https://github.com/gradslab/LargeDeviationSBP
★ Low-Ripple Modulation Strategy for a Photovoltaic-Based Triple-Port Hydrogen Production System
Among various production methods, hydrogen generation via electrolysis powered by renewable energy plays a key role in achieving large-scale green hydrogen production. The triple active bridge isolated DC-DC conversion system exhibits significant application potential in hydrogen production due to its advantages, such as high energy density, wide step-down ratio, and high reliability. However, the output current ripple at the hydrogen production port critically affects the efficiency of the electrolyzer and the hydrogen production rate. Existing studies have limited optimization effects on current ripple and struggle to achieve dynamic optimization, leading to constrained ripple suppression under dynamic operating conditions. To address this issue, this paper proposes a low-ripple modulation strategy based on coordinated optimization of inner and outer phase-shift angles for multi-port power conversion systems in renewable energy hydrogen production. By establishing an accurate mathematical model, the optimal phase-shift angle combination under minimal current ripple conditions is derived. An improved differential evolution algorithm with adaptive parameter strategy is employed to achieve global optimization under dynamic conditions. Simulation and experimental results demonstrate that the proposed strategy effectively suppresses current ripple, providing an efficient and reliable solution for hydrogen production from fluctuating renewable energy sources.
comment: 13 pages. Accepted manuscript
★ Data-Driven Spiking Control for Distributed $\varepsilon$-Nash Equilibrium Seeking
This paper studies how a feedback law synthesized directly from data can be realized by spiking control while retaining a game-theoretic performance guarantee. We consider distributed $\varepsilon$-Nash equilibrium (NE) seeking in network games played by linear dynamical agents with unknown models and exogenous disturbances. The pseudo-gradient of the game is treated as a regulated error, and local internal models account for signals generated by known exosystems. Robust linear matrix inequalities are then used to compute stabilizing analogue feedback gains directly from noisy local input-state data, without identifying the agent dynamics. To implement these gains using only fixed-weight spikes, we develop two spiking realizations. The first realization uses non-interacting leaky integrate-and-fire units, while the second permits reset coupling among the neuronal units. In both cases, a continuous auxiliary coordinate exposes the impulsive closed loop as the stable analogue system driven by a bounded implementation error. This representation yields forward completeness, Zeno-freeness, and an ultimate bound on the pseudo-gradient, subject to explicit event-processing conditions for the connected architecture. The bound implies that, after a finite transient, the agents' outputs constitute an $\varepsilon$-NE for every $\varepsilon$ above a finite threshold. A spacecraft formation reconfiguration example illustrates the data-driven synthesis, the two spiking realizations, and their practical equilibrium behavior.
comment: 15 pages, 7 figures
★ Underwater Barrier Sensing Under a Network False-Alarm Budget
We study joint sensor placement and detector operating-point allocation for guarding a region against an adversarial crossing. Each sensor may adjust its detection threshold, while all sensors draw on a shared network-level false-alarm budget. For a Gaussian signal-excess model of a square-law detector, we give a necessary and sufficient condition for the negative-log miss hazard to be concave in a sensor's false-alarm probability. At fixed deployment, this yields a concave max-min allocation whose saddle point equalizes marginal barrier gain per unit alarm against a worst-case occupation measure. A perspective reformulation supplies linear cuts for the mixed-integer joint problem, and a separate certificate lower-bounds the continuum barrier strength independently of the graph used for path search. On a deep-water case study based on the canonical Munk profile, reallocating a fixed alarm budget raises the graph design objective by 14.9% at unchanged sensor count and alarm load, and the certificate establishes the barrier requirement on the interpolated continuum field, which the graph value alone cannot.
♻ ★ Port-Transversal Barriers: Graph-Theoretic Safety for Port-Hamiltonian Systems
Synthesizing control barrier functions (CBFs) for complex nonlinear systems remains difficult, particularly when safety constraints have high relative degree with respect to the input. In this work, we study the class of composite port-Hamiltonian systems as a network of interconnected subsystems, and this network admits a natural graph structure. We propose a novel graph-theoretic framework for the CBF synthesis problem. The framework addresses the problem of CBF construction for complex nonlinear systems by offering a relative-degree constraint induced by graph distance and a barrier reshaping rule informed by the graph topology. Furthermore, we perform a feasibility analysis of the reshaped barrier under a bounded input constraint and identify the sufficient conditions for feasibility. Lastly, the proposed framework is validated on an LC ladder network, where the CBF feasibility on a capacitor charge constraint depends on where the input enters the network.
♻ ★ Tracking Through Decoupling Singularities: A Singularity-Robust Homotopy-Continuation Extension of Feedback Linearization
Input--output feedback linearization fails at decoupling singularities, where the decoupling matrix loses rank, the relative degree is lost, and the linearizing control becomes unbounded. This paper develops a singularity-robust trajectory-tracking controller for square nonlinear control-affine systems that tracks through isolated decoupling singularities with bounded control. The method recasts tracking as real-time arc-length homotopy continuation, equivalently a continuous-time Newton/Davidenko flow, and replaces the inverse decoupling matrix by the least-norm Moore--Penrose solution of an augmented matrix $A=[Λ\mid b]$, where $b$ is the homotopy direction. A transversality condition $w^T b \ne 0$, with $w$ in the left null space of the decoupling matrix, keeps the augmented matrix full row rank through a generic rank-one loss. The resulting flow agrees with feedback linearization away from the singular set, tracks with $O(1/k)$ error, and re-locks after each crossing. The theory also characterizes the reflection-versus-branch-crossing dichotomy at Whitney folds and relates the reflection case to a Filippov sliding mode. Extensions cover dynamic relative-degree-one minimum-phase systems and arbitrary relative degree via filtered-error reduction. The core results are formalized and machine-checked in the Lean proof assistant, including the multi-parameter (higher-corank) repair criterion, the uniqueness of the sliding motion at the fold, and the machine-checked treatment of Filippov solutions. Simulations include a redundant 2-DOF manipulator, relative-degree-one and relative-degree-two plants, and a dual-active-bridge series-resonant DC/DC converter, where the method performs bounded inversion across buck/boost and resonance singularities while preserving zero-voltage soft switching.
comment: Python code to reproduce all numerical results is included as ancillary files together with Lean formalization
♻ ★ Differentiable Moving Horizon Estimation for Robust Flight Control
Estimating and reacting to external disturbances is of fundamental importance for robust control of quadrotors. Existing estimators typically require significant tuning or training with a large amount of data, including the ground truth, to achieve satisfactory performance. This paper proposes a data-efficient differentiable moving horizon estimation (DMHE) algorithm that can automatically tune the MHE parameters online and also adapt to different scenarios. We achieve this by deriving the analytical gradient of the estimated trajectory from MHE with respect to the tuning parameters, enabling end-to-end learning for auto-tuning. Most interestingly, we show that the gradient can be calculated efficiently from a Kalman filter in a recursive form. Moreover, we develop a model-based policy gradient algorithm to learn the parameters directly from the trajectory tracking errors without the need for the ground truth. The proposed DMHE can be further embedded as a layer with other deep neural networks for joint optimization. Finally, we demonstrate the effectiveness of the proposed method via simulation, where challenging scenarios such as ground effect, square-wave and sinusoidal disturbances are examined.
comment: This paper (not the final version) has been accepted for presentation at the 60th IEEE Conference on Decision and Control (CDC2021)
♻ ★ Learning Agile Flight Maneuvers: Deep SE(3) Motion Planning and Control for Quadrotors ICRA2023
Agile flights of autonomous quadrotors in cluttered environments require constrained motion planning and control subject to translational and rotational dynamics. Traditional model-based methods typically demand complicated design and heavy computation. In this paper, we develop a novel deep reinforcement learning-based method that tackles the challenging task of flying through a dynamic narrow gate. We design a model predictive controller with its adaptive tracking references parameterized by a deep neural network (DNN). These references include the traversal time and the quadrotor SE(3) traversal pose that encourage the robot to fly through the gate with maximum safety margins from various initial conditions. To cope with the difficulty of training in highly dynamic environments, we develop a reinforce-imitate learning framework to train the DNN efficiently that generalizes well to diverse settings. Furthermore, we propose a binary search algorithm that allows online adaption of the SE(3) references to dynamic gates in real-time. Finally, through extensive high-fidelity simulations, we show that our approach is robust to the gate's velocity uncertainties and adaptive to different gate trajectories and orientations.
comment: This paper (not the final version) has been accepted for presentation at the ICRA2023
♻ ★ Trust-Region Neural Moving Horizon Estimation for Robots ICRA2024
Accurate disturbance estimation is essential for safe robot operations. The recently proposed neural moving horizon estimation (NeuroMHE), which uses a portable neural network to model the MHE's weightings, has shown promise in further pushing the accuracy and efficiency boundary. Currently, NeuroMHE is trained through gradient descent, with its gradient computed recursively using a Kalman filter. This paper proposes a trust-region policy optimization method for training NeuroMHE. We achieve this by providing the second-order derivatives of MHE, referred to as the MHE Hessian. Remarkably, we show that much of computation already used to obtain the gradient, especially the Kalman filter, can be efficiently reused to compute the MHE Hessian. This offers linear computational complexity relative to the MHE horizon. As a case study, we evaluate the proposed trust region NeuroMHE on real quadrotor flight data for disturbance estimation. Our approach demonstrates highly efficient training in under 5 min using only 100 data points. It outperforms a state-of-the-art neural estimator by up to 68.1% in force estimation accuracy, utilizing only 1.4% of its network parameters. Furthermore, our method showcases enhanced robustness to network initialization compared to the gradient descent counterpart.
comment: This paper (not the final version) has been accepted for presentation at the ICRA2024
♻ ★ Neural Moving Horizon Estimation for Robust Flight Control
Estimating and reacting to disturbances is crucial for robust flight control of quadrotors. Existing estimators typically require significant tuning for a specific flight scenario or training with extensive ground-truth disturbance data to achieve satisfactory performance. In this paper, we propose a neural moving horizon estimator (NeuroMHE) that can automatically tune its key parameters modeled by a neural network and adapt to different flight scenarios. We achieve this by deriving the analytical gradients of the MHE estimates with respect to the MHE weighting matrices, which enables a seamless embedding of the MHE as a learnable layer into the neural network for highly effective learning. Interestingly, we show that the gradients can be computed efficiently using a Kalman filter in a recursive form. Moreover, we develop a model-based policy gradient algorithm to train NeuroMHE directly from the quadrotor trajectory tracking error without needing the ground-truth disturbance data. The effectiveness of NeuroMHE is verified extensively via both simulations and physical experiments on quadrotors in various challenging flights. Notably, NeuroMHE outperforms a state-of-the-art neural network-based estimator, reducing force estimation errors by up to 76.7%, while using a portable neural network that has only 7.7% of the learnable parameters of the latter. The proposed method is general and can be applied to robust adaptive control of other robotic systems.
comment: This paper (not the final version) has been accepted for publication in the IEEE Transactions on Robotics
♻ ★ Koopman-Based Robust Model Predictive Control for Nonlinear Systems with Stochastic Intermittent Measurements
Intermittent state measurements pose fundamental challenges to model predictive control of constrained nonlinear systems because prediction uncertainty grows during feedback outages and measurement-triggered resets disrupt nominal state propagation, potentially compromising closed-loop stability and recursive feasibility. This paper develops a Koopman-based stochastic MPC framework with probabilistically truncated soft constraints. Specifically, a Lipschitz-constrained deep Koopman model provides a linear latent predictor, enabling computationally efficient online optimization. The intermittent measurement process is modeled as a two-mode discrete-time Markov chain, yielding a unified Markov jump error model for open-loop propagation and measurement-triggered resets. Under numerically verifiable sufficient conditions, the prediction error is shown to be mean-square ultimately bounded, and an explicit uniform second-moment bound is obtained. A distribution-free probabilistic error radius is then constructed for a prescribed confidence level and used to truncate dropout-dependent constraint tightening. An exact-penalty soft-constraint mechanism accommodates reset-induced jumps and prolonged dropouts. Under the stated terminal compatibility and bounded-disturbance conditions, recursive feasibility and mean-square ultimate boundedness of the closed-loop regulation error are established. Numerical simulations on a visual-servoing tracking task corroborate these theoretical results and demonstrate effective tracking under stochastic measurement unavailability.
♻ ★ Generating Realistic Safety-Critical Scenarios for Vehicle-Pedestrian Interactions
Automated driving system deployment requires rigorous validation across safety-critical vehicle-pedestrian interactions, yet real-world datasets rarely capture high-risk scenarios while simulation platforms lack realistic behavior. In response, this study proposes a three-stage framework that combines real-world grounding with adaptive simulation to generate behaviorally realistic safety-critical scenarios at scale. Stage 1 pre-trains multi-agent state-space Transformer-enhanced DDPG (MA-SST-DDPG) agents on real-world safety-critical data to learn human-like interactive evasive behaviors through data-driven learning. Stage 2 deploys pre-trained multi-agents in CARLA for online reinforcement learning to generalize across diverse scenarios, integrating real-world knowledge with simulation experience to produce a refined MA-SST-DDPG model. Stage 3 uses CARLA with the refined model to generate over 198,000 high-resolution interaction episodes from eight intersection scenarios, culminating in the Vehicle-Pedestrian Safety-Critical Interaction (VPSCI) dataset. The Refined MA-SST-DDPG model outperformed baseline methods in reproducing realistic evasive behaviors, achieving the lowest trajectory errors (ADE = 0.072 m, FDE = 0.142 m). Statistical comparison confirmed distributional equivalence between the generated and real-world data in both conflict severity and behavioral response. A Turing test confirmed that the three-stage framework generated evasive behaviors were indistinguishable from real-world interactions. These results demonstrate the framework's effectiveness in producing high-fidelity safety-critical data, offering valuable sources for the development of ADS and simulation-based safety evaluations.
comment: 49 pages, 13 figures, 11 table
♻ ★ Networked Multi-Resource Defense Capabilities in a General Lotto Game
Ensuring the security of complex systems involves the strategic allocation of defensive resources to prevent various types of attacks from succeeding. A defender often has multiple types of defensive assets at its disposal, where it must decide how to optimally deploy their heterogeneous capabilities across different attack types. In this paper, we formulate a multi-resource allocation problem in the form of a General Lotto game where a defender possesses various types of resources. A feature that we introduce is that their individual effectiveness against different types of attacks is characterized by a network weight matrix. In our analysis, we derive upper and lower bounds on the performance of the defender, and provide numerical evidence suggesting that they are tight. For the case of two attack types, we analytically prove that the bounds coincide, establishing an exact equilibrium characterization. We then numerically compare our proposed networked multi-resource architecture to an independent-defense benchmark from the existing literature. These results highlight fundamental and tractable structures underlying multi-attack-type defense problems.
comment: 9 pages, 3 figures, Accepted for presentation at the 65th IEEE Conference on Decision and Control (CDC 2026)
♻ ★ Prospect Theoretic Approach to Pursuit-evasion Differential Games with Risk Aversion and Probability Sensitivity
This paper considers for the first time pursuit-evasion (PE) differential games with irrational perceptions of both pursuer and evader on probabilistic characteristics of environmental uncertainty. Firstly, the irrational perceptions of risk aversion and probability sensitivity are modeled and incorporated within a Bayesian PE differential game framework by using Cumulative Prospect Theory (CPT) approach; Secondly, several sufficient conditions of capturability are established in terms of system dynamics and irrational parameters; Finally, the existence of CPT-Nash equilibria is rigorously analyzed by invoking Brouwer's fixed-point theorem. The new results reveal that irrational behaviors benefit the pursuer in some cases and the evader in others. Certain captures that are unachievable under rational behaviors can be achieved under irrational ones. By bridging irrational behavioral theory with game-theoretic control, this framework establishes a rigorous theoretical foundation for practical control engineering within complex human-machine systems.
Multiagent Systems
★ Comparative Framework Analysis for Enterprise Generative AI Applications: Chatbot, Automation, and Oracle-to-PostgreSQL Migration
This study compares framework suitability across three classes of enterprise generative AI applications: a documentation-based development assistant, an email and inquiry automation system, and an Oracle-to-PostgreSQL migration tool. The analysis evaluates component boundaries, orchestration, policy retrieval or reasoning, model integration, deterministic validation, persistence, observability, and operational efficiency. Across the three applications, the evidence supports layered architectures in which probabilistic components generate proposals, while deterministic components retain authority over routing, authorization, validation, persistence, idempotency, and final outcomes. The results indicate that framework suitability depends on the application, deployment conditions, and component responsibility: search quality, workflow control, safety behavior, and migration validation cannot be reduced to a single cross-application assessment. Therefore, the study substantiates the need for framework selection at the component level, supported by explicit contracts, application-specific evidence, and independent validation boundaries.
comment: 33 pages, 2 figures, 34 tables, 58 references
★ A Hybrid Agentic AI Framework for Intelligent Supply Chain Analytics
Efficient utilization of supply chain analytics for decision making remains a significant challenge for planners, as critical tasks such as database querying, key performance indicator (KPI) analysis, demand forecasting, and performance diagnosis require heterogeneous expertise spanning data engineering, operations research, and domain knowledge. In this work, we propose an agentic system for supply chain analytics that bridges the gap between business decision-making and technical expertise, where a coordinator agent interprets user intent and delegates sub-tasks to specialized agents. The system supports both exploratory analysis and deterministic workflows, enabling planners to transition between ad hoc questions and structured processes. Domain logic is encapsulated within specialist agents and prompts, yielding a scalable, modular, and auditable design and lowering the cost of functional extension through prompt-centric development. We evaluate the proposed architecture on a test environment that replicates multi-echelon inventory management operations. Results show that our multi-agent design achieves a 90\% accuracy, which is competitive with a single agent baseline while reducing input token usage by roughly fourfold, substantially improving scalability and cost-efficiency. Furthermore, we provide case studies to demonstrate interpretable suboptimality detection and automated forecast optimization, illustrating how agentic architectures can effectively combine open-ended exploratory analysis and deterministic supply chain analytics workflows, and provide a practical pathway toward more accessible and extensible decision-support systems.
★ Vibe Patenting: Evaluating LLM Judges for Professional Patent-Drafting Agents
LLM judges are increasingly used to evaluate and improve AI-generated outputs, yet their reliability for complex professional work remains unclear. We study this problem through Vibe Patenting, an end-to-end patent-drafting testbed for AI-agent evaluation. A separately-invoked LLM judge evaluates generated patent drafts and provides structured feedback for iterative revision. Across multiple inventions and drafting-agent configurations, judge-guided revision consistently improves judge-assessed quality, while unguided revision tends to saturate. Notably, iterative judge feedback enables a low-reasoning agent to approach the performance of a substantially more expensive high-reasoning agent. Stronger models and increased reasoning generally improve judge-assessed drafting quality, while domain-specific agentic workflows provide further gains. We validate the judge against independent evaluation by a professional patent attorney and find meaningful but strongly metric-dependent agreement and systematic calibration differences. These results highlight both the utility and limitations of LLM judges as evaluators and optimization signals for complex professional workflows.
comment: 29 pages, 18 figures
★ DementiaCare-Bench: A Modality-Validated Video Benchmark
Dementia affects an estimated 57 million people worldwide, and for most families the hardest part of care is not memory loss but the behavioral and psychological symptoms of dementia (BPSD): agitation, wandering, resistance to care, sundowning. Understanding these symptoms requires more than recognizing the behavior itself; it also requires knowing what happened beforehand. The same behavior may call for a different response depending on its trigger. Video-language models (VLMs) could potentially support caregivers, yet no existing benchmark evaluates this capability. To fill this gap, we present DementiaCare-Bench: 56 professionally produced caregiver training videos segmented into 94 clips across nine BPSD categories, with 2023 questions generated by a multi-agent pipeline that grounds every clinical claim in a verbatim transcript span. Each question is then probed under four visual conditions and labelled by the least it requires, so its visual demand is measured rather than assumed. Measurement contradicts intent: we wrote 77.7% of the questions to require ordered frames, and 34.8% do. Across 12 current VLMs the pattern is uniform. The best reach 85% overall, but that average is carried by questions a language model can answer from clinical knowledge alone; accuracy falls by 17 points on average on questions that require the ordered clip, and a leading open model scores at chance on judging whether a caregiver's response was appropriate. A lightweight LoRA fine-tune, DemCare-VLM, moves video dependence from -3.3 to +4.5 points, so what the benchmark exposes can be repaired and not only measured.
★ The Mechanics of a Swarm: A Reproducible External Reconstruction of an Unintended Agent-Coordination Episode on a Third-Party Wiki
Between 24 May and 2 July 2026, autonomous language-model agents running inside a timed research-question evaluation wrote to a third party's public, world-writable wiki. OpenAI acknowledged the incident; independent researchers reconstructed it and published the wiki's archived revision history. We analyse that history (14,591 revisions, 3,103 names, 4,579 pages, 19,913 server events) as a behavioural record, attributing text to the revision that added it rather than to cumulative page content. Under an explicit identity model we reconstruct 907 cohorts and, from a random calendar marker the environment attached to each episode, estimate about 876 episodes (95% interval 774-995; alternative reconstructions span 800-1400). Coordination formats converged within a day, and the schedules created large opportunities for information asymmetry: because episodes of the same question chain ran at different internal-clock rates and started up to 16 h apart, the first report of an item preceded a later cohort's arrival by a median of 3.4 h. The three schedule parameters agents reported share one latent speed scale (78% of log-variance over 15 configurations), and in one task family the last observed activity clusters by reported speed class on the internal clock, compatible with a fixed internal-time horizon. Across the 510 cohorts with an observable, format-dependent progress trace, we find no robust positive association between measured coordination and documented progress, including the few demonstrably given a future answer. Because the export contains neither successful-read logs, harness messages nor ground-truth outcomes, these results do not identify the causal origin of the coordination or its effect. We report four claims from our earlier analysis that did not survive re-examination, and argue that read and outcome logging are requirements for agent-evaluation environments.
comment: 48 pages, 10 figures. Code and derived artefacts: https://doi.org/10.5281/zenodo.22689980
★ What Drives Recovery in Agentic Text-to-Cypher? LAST-CQ: An LLM Agent Self-Refinement Framework EMNLP 2026
Agentic pipelines for structured-query generation are rapidly expanding, but it is unclear which part of the loop produces the gain. We use LAST-CQ -- a five-agent, training-free, execution-grounded Text-to-Cypher framework -- as an instrumented testbed, running three counterfactuals over 2,471 live-database queries and six backbones spanning three vendor scale tiers. Removing correction is worth between 3.1% aggregate execution-BLEU against the single-pass system and 12.3% against a no-refinement counterfactual (up to 80.7% for the weakest backbone). Replacing schema-grounded, LLM-synthesised feedback with raw database error strings costs almost nothing (20.9% vs. 19.9% naive exact match; <0.2% end-to-end; equivalent within $\pm 0.075$ set-F1 by two one-sided tests). Spending the same call budget on parallel sampling degrades quality by 10-11%. What works is detecting failure and routing it to a retry, not the feedback sophistication or number of samples. LAST-CQ itself recovers 91.7% of queries that fail under single-pass generation, while a query that succeeds first time still costs exactly one LLM call. We also show that n-gram overlap on serialised results is not a bound in either direction: it over-scores against set equivalence on 65.9% of results while under-scoring against judged semantics. Finally, we calibrate our LLM judge against blind human labels and find it optimistic by 9 points.
comment: Accepted at REALM: The 2nd Workshop for Research on Agent Language Models at Empirical Methods in Natural Language Processing (EMNLP 2026), 15 pages, 3 figures, 6 tables
★ The Agentic Company OS: Substrate Inversion for Sustained Enterprise Agent Deployment
Enterprise AI agents often succeed in a demonstration and then stall once they must operate day after day. An industry report estimates that most pilots never reach production and that deployed systems rarely retain feedback or improve over time, while agent benchmarks show single-run successes masking unreliable repetition. We argue that these failure modes share a common architectural root: agents reason over data structured for human operators and traditional applications, not for the language models that power them. This position paper proposes that companies deploying agents in sustained operation should rebuild their cognitive substrate, the shared environment agents read as working context, around representations matched to that reasoning surface, isolating schema translation to the action boundary. Markdown is the instantiation available today, not a proven agent-native primitive. Two mechanisms ground the argument: context-bandwidth asymmetry, the gap between one-pass reading of connected prose and field-by-field typed access that strips relations; and cross-loop coupling, the claim that action, skill, and policy loops compound only if they share one substrate. A four-layer framework (Data, Knowledge, Intelligence, Governance) operationalizes the position, with a Sync Agent enforcing the action boundary and a per-skill trust gradient, making governance and auditability structural properties of the substrate. The position revives the shared-substrate tradition of classical multi-agent systems under LLM-era economics. We analyze the main objections and risks, including indirect prompt injection on the compile path, and outline a research agenda for evaluating substrates directly.
comment: 19 pages, 3 figures, 2 tables. Accepted as a peer-reviewed short paper (position-paper track) at the 2nd International Conference on Agentic and Generative Techniques in Intelligent Computational Systems (AGENTICS 2026), Angers, France, 28-30 October 2026, part of IJCCI 2026, and for publication in the Springer CCIS proceedings. This is the author's accepted manuscript
★ Hierarchical Belief Modeling for Zero-Shot Opponent Adaptation in Partially Observable Multi-Agent Navigation
Lux AI Season 3 requires agents to act under partial observability, randomized episode level dynamics, and a best of five match structure that rewards both tactical execution and fast adaptation. We present HORIZON, a hierarchical agent that combines symmetry aware spatial perception, dual memory belief tracking, relic centric graph attention, information gain driven exploration, and an opponent conditioned policy mixture. HORIZON separates short horizon control from cross match meta reasoning, while auxiliary belief and world model objectives stabilize learning. Trained with PPO in a large scale JAX simulator, the resulting agent explicitly infers hidden game parameters and opponent style. Experiments show consistent gains in match win rate, episode win rate, adaptation gain, and league rating over strong recurrent and feed forward baselines.
♻ ★ El Agente Quntur: A research collaborator agent for quantum chemistry
Quantum chemistry is a foundational enabling tool for the fields of chemistry, materials science, computational biology and others. Despite of its power, the practical application of quantum chemistry simulations remains in the hands of qualified experts due to methodological complexity, software heterogeneity, and the need for informed interpretation of results. To bridge the accessibility gap for these tools and expand their reach to chemists with broader backgrounds, we introduce El Agente Quntur, a hierarchical, multi-agent AI system designed to operate not merely as an automation tool but as a research collaborator for computational quantum chemistry. Quntur was designed following three main strategies: i) elimination of hard-coded procedural policies in favour of reasoning-driven decisions, ii) construction of general and composable actions that facilitate generalization and efficiency, and iii) implementation of guided deep research to integrate abstract quantum-chemical reasoning across subdisciplines and a detailed understanding of the software's internal logic and syntax. Although instantiated in ORCA, these design principles are applicable to research agents more generally and easily expandable to additional quantum chemistry packages and beyond. Quntur supports the full range of calculations available in ORCA 6.0 and reasons over software documentation and scientific literature to plan, execute, adapt, and analyze in silico chemistry experiments following best practices. We discuss the advances and current bottlenecks in agentic systems operating at the research level in computational chemistry, and outline a roadmap toward a fully autonomous end-to-end computational chemistry research agent.
♻ ★ Securing People and their Machines Against Major Faults
We consider grassroots platforms -- distributed systems of agents consisting of people identified by self-chosen public keys and their machines (smartphones) -- and wish to make them secure against \emph{major faults}: the loss of their private keys and/or their smartphones. As grassroots platforms have no global resource to rely on for recovery, our peer-based solution is based on: (\ia) \emph{a grassroots social graph} in which agents establish and maintain friendships; (\ib) \emph{identity custodians}, designated by each person, and (\ic) \emph{state custodians}, which are grassroots platform-specific. Upon a person experiencing identity loss, and given a willing supermajority of the identity custodians of the person, the friends of the person replace the old public key with the new one across the graph and restore friendships, where all friends serve as state custodians for the social graph. Choosing a new keypair, obtaining a new smartphone, and convincing identity custodians to will a change of key all happen ``off-chain''. Recovery from machine loss without loss of key (e.g. smartphone run over by truck, or its memory wiped) is simpler, requiring only the help of state custodians. We specify the social graph and its secure version as guarded multiagent atomic transactions, and implement the secure social graph via communicating volitional agents, an eventually synchronous message-passing model one step closer to implementation. We prove the implementation maps runs with recoverable faults to correct runs of the specification. We follow a similar path for grassroots coins and bonds, showing a common core as well as the platform-specific aspects of state recovery: a currency's single-writer log is recovered exactly, the recovered sovereign resuming without double-spending.
♻ ★ Independent Learning of Nash Equilibria in Partially Observable Markov Potential Games with Decoupled Dynamics
We study Nash equilibrium learning in partially observable Markov games (POMGs), a multi-agent reinforcement learning framework in which agents cannot fully observe the underlying state. Prior work in this setting relies on centralization or information sharing, and suffers from sample and computational complexity that scales exponentially in the number of players. We focus on a subclass of POMGs with independent state transitions, where agents remain coupled through their rewards, and assume that the underlying fully observed Markov game is a Markov potential game. For this class, we present an independent learning algorithm in which players, observing only their own actions and observations and without communication, jointly converge to an approximate Nash equilibrium. Due to partial observability, optimal policies may in general depend on the full action-observation history. Under a filter stability assumption, we show that policies based on finite history windows provide sufficient approximation guarantees. This enables us to approximate the POMG by a surrogate Markov game that is near-potential, leading to quasi-polynomial sample and computational complexity for independent Nash equilibrium learning in the underlying POMG.
♻ ★ MedCollab: IBIS-Guided Multi-Agent Collaboration with Hierarchical Disease Relation Chains for Clinical Diagnosis
Clinical diagnosis is a gradual process of evidence integration, in which physicians move from symptoms and medical history to examinations, competing hypotheses, disease relations, and treatment decisions. Large language models have advanced medical text understanding and generation. Yet their clinical use remains limited by weak evidence grounding, opaque reasoning, and inconsistent links among differential diagnosis, final diagnosis, diagnostic basis, and treatment planning. We introduce MedCollab, a multi-agent framework for full-cycle clinical diagnosis and report generation. MedCollab coordinates specialist and examination agents according to patient records. It structures agent deliberation with an Issue-Based Information System (IBIS) protocol, so that each diagnostic position is supported by patient-specific evidence and medical knowledge. It also builds Hierarchical Disease Relation Chains (HDRC) to connect accepted hypotheses through progression, complication, and comorbidity relations. During multi-round deliberation, a verifier-guided consensus module evaluates evidence support, medical plausibility, and logical conflicts. It then adjusts agent contributions and filters unsupported reasoning. Experiments on ClinicalBench and MIMIC-IV show that MedCollab outperforms leading LLMs and medical multi-agent baselines in diagnostic accuracy, evidence consistency, and clinical reasoning quality. These results indicate that structured and auditable collaboration can produce more faithful and clinically coherent diagnostic reports.
♻ ★ ETHOS: Towards a Modular Ethics Framework for Clinical Multi-Agent Systems
The rapid adoption of large language models has enabled the development of clinical multi-agent systems (MAS) capable of integrating multimodal patient data and supporting increasingly complex clinical decision-making. However, the deployment of these systems in real-world healthcare settings raises critical ethical concerns related to safety, fairness, accountability, transparency, and patient trust. While numerous organizations, including the World Health Organization, the National Academy of Medicine, and the FUTURE-AI consortium, have proposed ethical frameworks and governance principles for healthcare AI, these efforts remain largely conceptual. To address this challenge, we present ETHOS (Ethics and Trust through Hierarchical Oversight System), a modular ethics framework designed as a governance meta-agent that can be integrated with any existing multi-agent system without requiring changes to its underlying architecture. ETHOS translates stakeholder-informed ethical requirements into executable runtime oversight through a layered governance approach consisting of deterministic checks, contextual reviews, and a final ethics critic. These components continuously evaluate intermediate reasoning steps and final outputs, enabling the system to identify ethical risks, request revisions, or suppress responses that fail predefined safety and trustworthiness criteria. We demonstrate ETHOS within a hepatology clinical decision-support MAS. Results show that ETHOS improves decision reliability by detecting incomplete, inconsistent, or out-of-scope evidence and appropriately increasing abstention when safe recommendations cannot be supported. By embedding ethical governance directly into system operation, ETHOS provides a practical and auditable mechanism for transforming high-level AI ethics principles into deployable safeguards.
comment: Preprint of an article submitted for consideration in Pacific Symposium on Biocomputing ©2027 World Scientific Publishing Company. \url{https://psb.stanford.edu/}
♻ ★ SimSkill: A Self-Evolving LLM Agent for Skill and Knowledge Accumulation in Traffic Simulation
Cumulative culture enables humans to preserve, reuse, and extend knowledge and skills across experiences and generations. Inspired by this principle, we introduce \textit{SimSkill}, a self-evolving agent built around the Simulation of Urban MObility (SUMO) traffic simulator. SimSkill continually identifies capability gaps, generates and solves environment-grounded tasks, verifies solutions through an action--critic loop, and consolidates experience into episodic, procedural, and semantic memory. Through autonomous exploration, it builds a library of reusable skills and knowledge spanning major stages of the traffic-simulation workflow. We evaluate SimSkill on two held-out benchmarks across three backbone LLMs, with each result independently verified. It improves verified success by up to 25 percentage points, and ablations show complementary contributions from procedural and semantic memory. Its benefits remain backbone- and budget-dependent, as memory does not improve every model or uniformly reduce inference cost. More broadly, SimSkill illustrates a natural-language-centered design paradigm for LLM-based agent systems. Its high-level control logic, operating principles, and accumulated knowledge are expressed in natural language, while an LLM integrates them with executable tools and code to realize precise and reproducible execution. All code and experimental data are publicly available at https://github.com/qiliuchn/SimSkill-V1.
Systems and Control (EESS)
★ Predicted-Flow Control Barrier Functions for Non-Control-Affine Systems
Control barrier functions (CBFs) enforce safety through conditions imposed pointwise in time without consideration of state evolution over a future horizon. Thus, CBF-based controls are typically myopic. Predicted-flow CBFs (P-CBFs) generalize CBFs from a function of the current state to a functional of the predicted flow under a parametrized control. P-CBFs can certify safety over the entire prediction horizon while simultaneously allowing for performance optimization over the horizon. However, prior work with P-CBFs only applies to control-affine systems, and suffers from a limitation where the prediction horizon can shrink or even vanish. This article addresses both of these shortcomings by introducing a planning control that smoothly transitions from a parametric plan to a backup control (if needed) and a time-shift parameter that determines if transition is needed. The evolution of the control-plan and time-shift parameters is determined from a single guaranteed-feasible convex optimization, which reduces to a quadratic program (QP) if the control limits are a convex polyhedron. The real-time executed control is determined from the instantaneous planning control and time shift. This method simultaneously addresses safety certification and performance optimization over the fixed prediction horizon. The approach is compared to nonlinear model predictive control in simulation of an autonomous car navigating a dense obstacle environment.
★ Differential Realizability of Static Control Allocation in Multirotors: An Impossibility under Nonredundant Full Actuation and a Pseudoinverse Obstruction under Redundant Actuation
Control allocation for multirotors with bidirectional propellers is commonly formulated in signed-thrust variables, where the wrench map is linear. The signed-quadratic map from physical rotor speed to thrust, however, is not a local diffeomorphism at zero speed. This work derives two distinct consequences. Under nonredundant full actuation, a single-propeller reversal removes one instantaneous task direction; hence, no global continuously differentiable exact static allocator exists over the complete task space. Under redundant actuation, the physical task map may remain regular, yet a transverse pseudoinverse zero crossing requires an unbounded rotor-speed derivative. We define differential realizability as regularity of the physical lift of an actuator-output section, derive exact and first-order validity conditions, and distinguish structural rank loss from an allocator- induced rate singularity. A local nullspace deformation repairs isolated pseudoinverse reversals, while a global fixed-orthant construction establishes existence of regular sections at the cost of persistent task-preserving internal actuation.
Robotics
★ EVPeriscope: Extended Perception across Aerial and Ground Vehicles with Event-based Propeller Tracking
Reliable relative localization between aerial and ground robots is a key requirement for tightly coordinated heterogeneous teams. This can be difficult to do using conventional frame-based cameras and fiducial markers because they are sensitive to motion blur, lighting variations, and payload constraints. This paper presents EVPeriscope, an event-based perception system that enables detection, localization and control of a quadrotor using an upward-facing event camera on a ground robot by detecting the high-frequency visual signature of its propellers. This system allows the quadrotor to function as an extended perception system for the ground robot when onboard sensors exhibit degradation or occlusion. We demonstrate the capabilities of this marsupial ground-aerial system via experiments in challenging field conditions with wind speeds of up to 15 mph, in both daylight and at night. We show that the system supports localization and closed-loop navigation through dense foliage where the ground robot's sensors are occluded. Our control system for the quadrotor operates at 200 Hz entirely with onboard sensing and computation. More details and experiment videos can be found on the project page: https://ongdexter.github.io/evperiscope.
★ UniMPA: A Unified Memory-Prediction-Action Model via Action-Grounded Transition Modeling
Recent advances in Vision-Language-Action (VLA) models have improved robotic manipulation, yet observation-to-action learning remains limited by a fundamental transition realizability gap, manifested in three tightly coupled problems: (i) Transition ambiguity. Visually similar current observations may correspond to different manipulation phases and imply different subsequent transitions. (ii) Prediction--execution mismatch. A visually plausible predicted future observation does not necessarily correspond to a physically realizable transition. (iii) Experience--realization mismatch. A historically executable action pattern may not necessarily realize the intended transition in the current scene and therefore requires context-aware adaptation. Accordingly, we propose UniMPA, a Unified Memory-Prediction-Action model that addresses these problems through a shared action-grounded transition interface. (i) UniMPA introduces Persistent-Selective Future Prediction to resolve transition ambiguity by modeling the intended future state evolution. A persistent latent stream continuously tracks task-level progress, while a transition-critical pixel stream selectively resolves fine-grained interaction changes through memory-grounded prediction. (ii) To assess the physical executability of the anticipated transition, the predicted transition queries a temporal Visual-Action Memory Bank. The bank retrieves historically realized visual-action experience, grounding future prediction in executable evidence. (iii) To adapt executable experience to the current scene, an Action-Visual Memory Bank retrieves visually grounded action prototypes from historical action evolution. Prototype-Biased Flow then shifts the flow source toward a historically supported action manifold for context-aware refinement.
comment: Submitted to IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI). Project page: https://JiuTian-VL.github.io/UniMPA-page/
★ Learning Agent-based Model Predictive Control for Holistic Vehicle Performance
Agent-based model predictive control (AMPC) has recently been proposed as a distributed scheme that collaborates with all agents to achieve optimal holistic performance. However, its optimality highly depends on the prediction accuracy that requires all agents or their contributions to be known, which is too idealistic for actual implementation. This research proposes a novel practical hybrid control scheme - learning agent-based MPC (LAMPC), combining the model-based AMPC approach and data-based learning methods to improve the holistic vehicle performance for multi-agent systems. The Gaussian process regression (GPR) enhanced by an online data management strategy serves as the learning core to predict unknown contributions. A novel multi-step prediction mechanism leverages the GPR learning potential along the horizon. The predicted mean, representing the learned unknown contributions, completes the system model in the MPC for more accurate control. Meanwhile, a stochastic framework is formulated to guarantee control safety and feasibility using soft chance constraints based on the prediction variance. Both simulations and experiments show that, with the learning capability, LAMPC outperforms the traditional AMPC. LAMPC can achieve higher tracking performance in well-learned scenarios and always guarantee constraint satisfaction even in less-learned scenarios. Moreover, the proposed hybrid control scheme is efficient for real-time implementation and is flexible to any control agent topology.
comment: 12 pages. Author accepted manuscript
★ Rapid Learning of Dexterous In-Hand Pen Writing through Real-Time Jacobian Estimation
Dexterous in-hand manipulation of a grasped object with an anthropomorphic hand is an unsolved frontier for robot dexterity. The contact-richness and highly dynamic nature of object-hand interactions tend to require extensive modeling or data-collection efforts for learning-based approaches. Modern simulators used for reinforcement learning (RL) cannot fully replicate the required contact complexity, while collecting dexterous demonstrations for imitation learning (IL) remains an open problem. In this research, we present an embodied control approach based on real-time task Jacobian estimation of the combined hand and object system on the physical robot. Using only the CPU on a laptop, the proposed controller begins in-hand pen writing after approximately 18 s of initialization and continues to adapt online, without an analytic hand--object kinematic/contact model, simulation training, or precollected task demonstrations. We demonstrate that the same estimator/controller formulation works on three anthropomorphic robotic hand systems (one physical, two simulated) to show human-like, in-hand articulation of a grasped pen by an embodiment-independent formulation. Sub-millimeter in-plane precision (mean 0.6 mm across runs) is achieved across letters and shapes written in the air and on paper on a physical robot. To our knowledge, this is the first demonstration of an anthropomorphic hand writing arbitrary single-stroke trajectories with a grasped pen through purely in-hand motion, and it showcases an alternative to compute- and data-heavy approaches such as RL and IL for achieving dexterous manipulation through computationally simple and data-efficient algorithms.
comment: 8 pages, 7 figures. Project website an be seen at https://srl-ethz.github.io/rapid-dexterous-writing/
★ Visual-SLAM for the detection of hidden tomatoes in greenhouses by Hierarchical Localization and GLOMAPfor robotized harvesting
Advanced crop monitoring inside greenhouses is becoming one of the primary objectives of research centers. High-performance sensors, such as LiDAR or stereo cameras, have traditionally been employed for this purpose, though these often have a high cost. This work proposes a Visual-SLAM system using a monocular camera, which is significantly more cost-effective and specifically tailored for agricultural applications, such as mapping tomato crops in a greenhouse. Tests were carried out on a real tomato bunch, located in the Agroconnect experimental greenhouse. A ROS 2 Humble node was developed to run on the robot in order to capture images of these crops, which were then stored for offline processing. To generate a 3D mapped model for the crop in the greenhouse, the GLOMAP mapper, based on Structure-From-Motion, was integrated with the Hierarchical Localization toolbox. This initial mapping is a foundation for future, more advanced algorithms to analyze growth patterns, and optimize agricultural management. The system leverages a hierarchical localization paradigm based on a coarse-to-fine strategy: it first performs global retrieval to generate location hypotheses, then combines local features within the identified candidate regions. The results show a correct identification of the tomato cluster, correctly characterising the tomato that is occluded and inaccessible by classical vision technologies. The reconstructed 3D model was further validated against manual ground-truth measurements of fruit size, centroid position, and orientation, confirming the geometric accuracy of the proposed low-cost monocular pipeline.
★ SEED-UMI: Sharing the Exoskeleton between human and robot for onE-to-one Dexterous demonstration
Imitation learning for dexterous hands is bottlenecked by the difficulty of collecting contact-rich demonstrations that transfer faithfully to the robot. Prior wearable-exoskeleton systems record only on the human side and retarget via open-loop mappings calibrated in free space, which degrade under contact. We present SEED-UMI, a framework in which both the human and the robot wear the same exoskeleton: joint encoders become a physically shared measurement, and wrist cameras mounted to the exoskeleton observe the same outer mechanism during both human data collection and robot policy rollouts. This turns retargeting into paired cross-embodiment supervision and lets policies train directly on raw exoskeleton-centric wrist images, without segmentation or inpainting. On five contact-rich tasks, SEED-UMI achieves 3.0x greater data collection efficiency than exoskeleton-based teleoperation and a 70.0% average rollout success rate.
★ ORCH: Organizational Principles Enable Collective Intelligence in Embodied AI
Collective intelligence depends not only on the capabilities of individual members, but also on how those members are organized. Yet artificial multi-agent systems are typically assembled using fixed organizational structures, even when the physical tasks they perform impose fundamentally different coordination requirements. Here we show that principles from human organization theory can be operationalized to organize large, heterogeneous collectives of embodied artificial agents. We introduce ORCH (Organizing Roles and Coordination Hierarchies), which constructs task-specific hierarchical organizations by combining pooled interdependence for work that can proceed concurrently with sequential interdependence for work governed by prerequisite relationships. Across 25 wildfire-response missions spanning reconnaissance, rescue, transportation, resource management, containment and suppression, we evaluated teams of up to 50 heterogeneous agents using eight large language models. Organizations constructed using these principles consistently outperformed four representative embodied multi-agent approaches across mission outcome, execution efficiency, exploration and computational resource use. Human-designed ORCH organizations improved final score by 63.97% and execution efficiency by 74.29% on average relative to the four prior frameworks. Organizations generated automatically by language models improved these measures by 43.63% and 52.53%, respectively. These advantages persisted across missions and underlying language models. Notably, collective performance was not monotonically determined by model scale. Analysis of long-horizon missions showed that hierarchical organization enabled teams to preserve concurrent activity within specialized groups while coordinating ordered transitions between mission phases.
★ Reflex-Informed Neuromuscular Reinforcement Learning for Muscle-Driven Locomotion
Muscle-driven locomotion provides a physically grounded approach to generating realistic human movement. However, achieving both physiological plausibility and adaptability to changes in musculoskeletal capacity and external disturbances remains a fundamental challenge. To address this limitation, we propose a Reflex-Informed Neuromuscular Reinforcement Learning framework for muscle-driven locomotion. Within this framework, a fixed phase-dependent reflex controller serves as the underlying neuromuscular control mechanism, while the reinforcement learning policy produces four biomechanically meaningful residual parameters to modulate key reflex gains and thresholds associated with hip swing, knee support, and ankle propulsion according to the current state. Experimental results demonstrate that the proposed framework generates physiologically plausible locomotion with improved kinematic accuracy and dynamic consistency, as well as better bilateral symmetry and stride-to-stride consistency under nominal walking conditions. The learned policy remains robust under muscle weakness and external perturbations without retraining.
comment: 28 pages, 13 figures, and 9 tables
★ MC-DeTra: Motion-Consistent Joint Object Detection and Socially-Aware Trajectory Forecasting in Bird's-Eye-View Images
Unified models for object detection and trajectory forecasting aim to merge perception and prediction for autonomous driving, refining actor trajectories directly over shared bird's-eye-view (BEV) images rasterized from LiDAR and high-definition maps. Their accuracy on dynamic, moving actors, however, remains the hardest part of the task, and the strongest such model, DeTra, has no public implementation. We contribute an openly released DeTra reimplementation with documented approximations, and on top of it MC-DeTra: a family of motion-consistency mechanisms that add supervision through two annotation-derived auxiliary signals -- each actor's observed past motion and the occupancy of the surrounding traffic that forms its social context -- and one inter-output consistency constraint that aligns an actor's predicted heading with its predicted direction of motion. Every proposed loss is train-only and inference-safe: it shapes the shared BEV representation during training and is removed at test time, adding no inference latency. On the Waymo Open Dataset, evaluated under a strict, detection-conditioned forecasting protocol, MC-DeTra improves dynamic, socially-situated trajectory forecasting while preserving or improving detection accuracy; a gradient-based loss-calibration analysis exposes how the auxiliary objectives compete at the shared backbone, and our ablation identifies which signals contribute most. We release code, configurations, and evaluation tooling at https://github.com/diuzhevVlad/MC-DeTra.
comment: 16 pages, 4 figures. Code: https://github.com/diuzhevVlad/MC-DeTra
★ Aerodynamic Prior-Free Coordinated Trajectory Generation and Tracking Control for a Tail-Sitter UAV
This paper presents a coordinated trajectory generation and tracking control framework for a tail-sitter unmanned aerial vehicle (UAV), which does not require aerodynamic priors identified for a specific airframe while addressing the challenge of flight control under highly nonlinear aerodynamics across the full flight envelope. The core innovation lies in employing phase-specific aerodynamic modeling strategies for planning and tracking, tailored to their distinct functional characteristics, without requiring airframe-specific aerodynamic priors. Specifically, the phi-theory model under coordinated flight is employed to derive an analytic differential flatness mapping, and a simplified but locally accurate model is established for predictive control to enable real-time aerodynamic parameter estimation. The proposed framework is evaluated extensively through both simulation and challenging real-world flight tests under mild wind conditions, showing high-precision tracking and adaptability across the tested aerodynamic conditions. To the best of our knowledge, this is the first real-world demonstration of accurate trajectory tracking over tested flight regimes spanning the full envelope of a tail-sitter UAV without relying on aerodynamic identification campaigns. The source code of our framework is available at: https://github.com/SYSU-HILAB/AP-PnC.
★ ActSafeGuard: Differentiable and Training-Aligned Constraint Enforcement for Flow-Matching Policies
Vision-Language-Action (VLA) and World-Action Models (WAMs) have demonstrated strong capabilities in general-purpose robotic manipulation, yet their generated actions may violate hard physical constraints and therefore be unsafe or infeasible for deployment. Existing safety approaches either optimize statistical safety objectives without deterministic per-step guarantees or correct unsafe actions only during inference, creating a mismatch between policy training and execution. We introduce ActSafeGuard, a differentiable and training-aligned safeguard layer for flow-matching based policies. ActSafeGuard integrates hard action feasibility into policy learning, not merely treating safety as an inference-time external component. Through an analytical ray-scaling operator design, ActSafeGuard enables boundary-aware gradients to guide the model to naturally learn constrained manifolds. Extensive experiments on multiple standard foundation backbones ($π_{0.5}$ and Fast-WAM) across various tasks demonstrate that ActSafeGuard consistently achieves a $100\%$ step safety rate while fully preserving or even boosting task success rates, providing a scalable and minimally invasive solution for safe embodied AI deployment.
comment: 8 pages, 4 figures
★ Contact-Aware Incremental Model Predictive Control for an Underactuated Aerial Manipulator
We present a robust contact-aware control framework for aerial writing on an underactuated platform. The framework combines nonlinear model predictive control (NMPC) for accurate end-effector position and normal-force tracking at small reference penetration depths, with consistent performance across controller tunings, with whole-body incremental nonlinear dynamic inversion (INDI) for robustness to frictional and aerodynamic disturbances during contact. The proposed controllers are validated on a quadrotor-based aerial manipulator with a rigid, single-link, one-degree-of-freedom (DoF) arm in simulation and real-world experiments. The aerial writing experiments span vertical and inclined surfaces, multiple reference forces, different friction conditions, and wind disturbances. The results demonstrate that robust simultaneous five-DoF end-effector pose and contact-force tracking is achievable on a standard underactuated quadrotor with a simple, rigid, single-link arm, without requiring a fully actuated platform, a complex arm, or dedicated force/torque sensing.
comment: 8 pages, 6 figures
★ Quasi-static analysis of passive stability in a novel underactuated multi-finger hand
Underactuated robotic hands achieve adaptive and robust grasping with a reduced number of actuators, but predicting the stable equilibrium pose of the grasped object remains a significant challenge. This paper introduces a quasi-static analytical approach to assess passive stability in underactuated multi-finger hands. A novel three-finger hand architecture integrating a differential spring-loaded slider mechanism is introduced, enabling versatile and adaptive grasping. The study focuses on how the differential mechanism influences the overall grasp behavior and analyzes the effect of object size on the stable equilibrium configurations for two canonical grasp types: cylindrical and spherical.
★ Memory as Plans: World-Action Modeling with Memory-Grounded Planning
Mainstream robotic policies often adopt a Markovian formulation, but many complex real-world manipulation tasks are inherently non-Markovian, requiring long-horizon memory beyond the current observation. Existing memory mechanisms often rely on language summaries, growing visual windows, or their combinations, and may therefore lose fine-grained visual evidence or face a trade-off between history coverage and execution efficiency. We introduce MaP-WAM, a Memory-as-Plans framework that decomposes memory-dependent world-action modeling into memory-grounded planning and plan-conditioned execution, and uses long-term multimodal episodic context as planning-time evidence rather than repeatedly conditioning the executor on the full history. MaP-WAM represents memory as completed segment records containing language instructions and sparse visual context, and converts this episodic memory into compact plans comprising the next segment-level language plan and corresponding visual guidance. A World-Action-Progress (WAP) model executes each plan over an unknown duration by jointly predicting action chunks and corresponding execution progress at inference time, calibrating predicted progress through plan-observation alignment for adaptive segment transitions and closed-loop context updates. MaP-WAM keeps the executor context length fixed, while structured attention further enables key-value caching in both planning and execution. MaP-WAM achieves state-of-the-art performance on RMBench with an 83.3% success rate and attains 78.0% success on real-robot tasks, while maintaining approximately constant executor inference latency as task history grows.
comment: Project Page: https://sizhezhao.github.io/projects/MaP-WAM/
★ CAP: Continuously Adaptive Perception-Blind Humanoid Locomotion via Learned Denoising
Humanoid locomotion across complex terrain demands forward-looking exteroception to anticipate obstacles, yet this signal is unreliable in real-world deployment, failing partially and intermittently. Existing perceptive policies often assume that depth observations remain clean and in-distribution, while recent attempts to unify perceptive and blind control typically route or switch between separate sub-policies, leaving recoverable information in partially corrupted depth unexploited. We instead propose CAP, a single-stage humanoid locomotion policy that recovers this signal with a perceptive world-model encoder trained as a learned denoiser to reconstruct clean depth from a corrupted input, together with a co-active proprioceptive variational encoder that supplies depth-free body-state information. A coupled training recipe pairs a depth-noise curriculum on the world-model input with world-model feature dropout on the policy-facing latent, exposing the policy to failures across the entire perception-quality spectrum. In simulation, CAP matches or improves upon perceptive baselines when depth remains informative, and degrades more smoothly than a binary-switching baseline as perception worsens. On the Unitree G1, controlled trials and indoor-outdoor deployments demonstrate perception-robust locomotion under intermittent occlusion, real-sensor corruption, and outdoor depth artifacts.
comment: Accepted at the Conference on Robot Learning (CoRL), 2026
★ Using Automated Vehicles Operational Data to Confirm Safety and Anticipate Threats
European Union (EU) policymakers adopted revolutionary data collection provisions for Automated Driving Systems (ADS) in the recently approved regulation that allows driverless vehicles to be operated on public roads. The framework is inspired by best practices developed at the United Nations Economic Commission for Europe(UNECE) level: the In-Service Monitoring and Reporting (ISMR); and by similar operational data collection regulatory approaches in nuclear energy production and transportation fields. The collection of real-world data will enable the competent safety authorities to gather the information needed to confirm the homologation safety target. Safety-relevant driving scenarios discovered during the real-world operation of a given ADS can also be stored in a scenario catalogue to investigate how other ADS types might have addressed such a traffic conflict. Moreover, lessons learnt deriving from the data collected can be shared among original equipment manufacturers (OEMs) and safety authorities. Ultimately, the ISMR is recognised as a necessary tool to properly tackle the challenges associated with ADS safety assessment given the number of unknowns that might remain undisclosed by leveraging the traditional homologation validation scheme only.
comment: Presented at EsREDA 62nd conference in Twente
★ CARLAverse: A Highly Modular, Distributed, and Multimodal Framework for Human-in-the-Loop Simulation
The development of autonomous driving demands comprehensive testing in mixed-traffic scenarios involving vulnerable road users (VRUs), where purely artificial agents often fail to capture authentic human social negotiations. While human-in-the-loop (HITL) simulators enable safe investigation of these interactions, existing multi-agent platforms struggle with the network latency and synchronization constraints required for high-fidelity haptic feedback. To resolve this, we present CARLAverse, an open-source, multimodal simulation ecosystem. Extending modular hardware abstraction, CARLAverse integrates driving (DrivoCARLA), cycling (CycloCARLA), and pedestrian (WalkoCARLA) simulators into a shared virtual environment. Its core methodological contribution is a distributed physics architecture: latency-critical ego dynamics and high-frequency force feedback are computed locally on client nodes, while a central CARLA server orchestrates non-player character (NPC) physics and global traffic. By decoupling haptic control loops from network bottlenecks, CARLAverse enables scalable, cross-institutional HITL experiments without compromising physical immersion. Code and documentation: https://git.ieem-ka.de/simulator-environments/carlaverse
comment: 19 pages, 13 figures, Code available at https://git.ieem-ka.de/simulator-environments/carlaverse
★ 3D Euler-Angle Orientation Control for Two-Ray Fading Mitigation in Maritime Air-to-Sea Communications
Maritime Air-to-Sea links are dominated by a line-of-sight ray and a sea-surface reflected ray whose destructive combination produces deep fades. Existing mitigation strategies optimize Unmanned Aerial Vehicle position or trajectory but leave attitude unexploited. This paper treats the full three dimensional attitude as a physical-layer control variable that shapes the two-ray interference through antenna phase-center displacement. Under small-angle and far-field assumptions, the constructive-interference condition reduces to an affine constraint in the Euler angles and admits a closed-form family of minimum-norm attitude candidates. A differentiable soft-minimum rule yields a smooth reference tracked by a constrained Nonlinear Model Predictive Control controller on a fully-actuated tilting multirotor. The proposed scheme increases cumulative throughput by 11.4% over a pitch-only benchmark and 22.2% over a zero-orientation baseline, while preserving trajectory tracking and respecting actuator limits.
comment: Accepted to the 2026 IEEE Global Communications Conference, GLOBECOM 2026
★ FARM: Reading Failure Signals from the Internal Predictive States of a Frozen Robotic World Model
Reliable robot deployment requires online failure monitoring, yet existing monitors mainly derive risk from proxy signals or train dedicated monitoring components. We ask whether the internal predictive states of a frozen pretrained robotic world model already contain directly decodable failure information. Failure-Aware Readout from World Models (FARM) trains only a 33,985-parameter supervised readout over frozen VLA-JEPA predictive states, producing step-wise failure scores and causal trajectory risk. Five-fold out-of-fold evaluation across seven source tasks reaches 85.68/88.59 pooled AUROC/AUPRC, and FARM gives the best Seen performance among 15 matched baselines on the 10-task benchmark. Across four real-robot populations on PIPER X, SO-101, and Franka, fixed-readout transfer and readout-only adaptation test deployment shifts without updating the predictive backbone. FARM also discriminates failures from partial causal histories and adds 0.2256 ms mean CUDA latency once the frozen state is available. These results support frozen predictive world-model states as reusable features for causal, transferable, and low-overhead execution monitoring.
★ Safety-aware Skill Adaptation for Reinforcement Learning in Dynamic Environments
Skill adaptation frameworks based on reinforcement learning often require restrictive assumptions to maintain stability, such as fixed observations or tightly controlled exploration schedules. In cluttered and dynamic environments, however, unrestricted exploration can lead to unsafe behaviour and unstable learning, particularly when task-relevant observations lie near obstacles or involve moving objects. In this work, we present Dist-GPRL, a distance-aware and safety-guided reinforcement learning framework for structured robot skill adaptation. Building upon Gaussian Process (GP)-based skill parameterisation, our framework sequentially adapts overlapping local windows of sparse trajectory via-points rather than modifying the complete skill at every policy step. Raw policy outputs are correlated through the GP covariance structure, producing temporally coherent trajectory updates while reducing the action-space and credit-assignment difficulties associated with global trajectory adaptation. Safety is incorporated through two complementary forms of guidance. A safe-subspace prior derived from the Hausdorff Approximation Planner (HAP) biases policy exploration toward feasible regions, while dynamically updated distance field clearance and gradient rewards provide local obstacle awareness. A trajectory-kinematics similarity regulariser further preserves the demonstrated velocity and acceleration characteristics during adaptation. We evaluate the framework on two dynamic object-manipulation tasks in simulation and transfer the learned policy to real-world robot execution. Experimental results demonstrate higher task success, lower collision frequency, and more stable learning than the baselines, while preserving the kinematic characteristics of the demonstrated skill.
comment: Accepted for Presentation and Publication at IEEE/RSJ International Conference on Intelligent Robots and Systems 2026
★ SwarmNxt: Open-source Software-Hardware Platform for Fast and Agile Aerial Swarms
Aerial robot swarms have the potential to transform time-critical safety, security, and search-and-rescue operations. By coordinating multiple robots, they can rapidly survey disaster sites, map collapsed or GPS-denied environments, and search cluttered areas faster than a single robot, reducing response times and minimizing risks to first responders. Realizing this potential, however, requires robust autonomous swarm navigation, which remains an active research challenge. Progress is further constrained by existing platforms, as commercial drones are often closed-source or lack the onboard computational resources needed for agile, vision-based collective flight. Moreover, developing, deploying, and maintaining software across multiple aerial robots requires significant engineering effort. To address these challenges, we present SwarmNxt, an open-source software platform built on the open-source OmniNxt drone hardware. SwarmNxt provides an end-to-end toolkit, including detailed hardware assembly instructions with a video tutorial, automation tools for parallel software deployment and swarm-wide updates, and a ROS 2-based framework for autonomous navigation. The platform integrates state-of-the-art control, planning, and depth estimation into a single ROS 2 multi-agent system, providing an open research infrastructure for physical swarm experimentation. We validate SwarmNxt through two real-world experiments: a six-drone swarm performing decentralized planning with high-speed inter-drone collision avoidance, and a four-drone swarm executing collective flight with onboard depth estimation in an obstacle-filled environment. Both experiments were run indoors with global position from external motion capture; perception, planning, and control run onboard.
★ GeoTrussRover: Morphological Computation with Contact-Semantic Control Primitives
Reconfigurable robots can change their contact geometry when a fixed body cannot negotiate an obstacle. A variable-geometry truss (VGT) distributes this shape change through a load-bearing structure, but coupling it to a mobile base creates a high-dimensional coordination problem. GeoTrussRover combines an electrically actuated VGT, a wheeled base, and contact-semantic morphology planning and control. We solve one source traversal and extract four contact-semantic primitives that describe coordination among 21 members. Physics-constrained projection adapts them to unseen step heights with the same contact topology. When every phase remains feasible, adaptation does not recompute the complete motion. If one phase violates the new physical constraints, only that phase is recomputed. A full-space QP then tracks the adapted motion and corrects member and wheel errors. For transfer from 0.10m to 0.075m, the method reduces objective-function evaluations by 63.7% relative to full recomputation. Contact-phase feasibility analysis covers step heights from 0.10 to 0.46m, or 1.08 to 4.97 wheel radii, with the upper value near the theoretical feasible boundary. The electric prototype traverses 2.11 wheel radii. The resulting low-dimensional representation stores task coordination in a hyper-redundant, load-bearing morphology and reuses it during locomotion.
★ Morphology-Aware Human Motion Retargeting for Wheeled-Humanoid Loco-Manipulation
Human-to-humanoid retargeting has largely been studied on legged platforms, while comparatively few wheeled-humanoid systems support coupled locomotion and manipulation from general human motion. Building on GMR's configurable general-motion retargeting and BeyondMimic's physically simulated R1 Pro learning framework, we present a reproducible pipeline that converts multi-dataset SMPLX motion into executable loco-manipulation behavior for the Galaxea R1 Pro wheeled humanoid. The robot has a planar three-wheel base, a serial torso, and two arms but no leg joints, so human lower-body motion must be redistributed across base motion and torso posture without sacrificing manipulation-relevant arm geometry. Our pipeline combines canonical body-shape preprocessing, planar-base normalization, morphology-aware differential inverse kinematics, shoulder-rooted hierarchical arm retargeting, and continuous torso substitution for bending and squatting. A reference-twist-driven planning layer then decodes planar base motion into continuous three-wheel steering and rolling commands subject to hysteresis, kinematic continuity, acceleration, and actuator-rate limits. Finally, a 21-dimensional BaseDecode policy is trained in Isaac Lab with directional joint-limit scaling, focused upper-body tracking, and a staged wheel-contact reward. The resulting system provides a complete bridge from human motion data to physically trackable wheeled-humanoid loco-manipulation rather than a visualization-only retargeter; quantitative policy comparisons remain scheduled for a later revision.
★ Modular Kinematic Reduction of Closed-Chain Mechanisms Using Path Assembly and Defect Homotopy
Closed kinematic chains complicate modular modeling by coupling active and passive coordinates through nonlinear closure constraints. This paper presents a Path-Assembled Closure Differential Mapping (PACDM) framework for modular closure resolution and kinematic reduction. Each closure element compares two ordered transformation paths with common endpoints, with their mismatch expressed through the logarithm on SE(3) and the corresponding Jacobian assembled from local transformation derivatives. Multi-path modules are constructed from a minimal set of pairwise closure elements, while rank-revealing analysis selects locally independent scalar constraints. A defect homotopy recovers closure-consistent passive coordinates from approximate estimates along a feasible and regular continuation path. At regular configurations, implicit differentiation yields the local active-to-passive differential mapping, which is subsequently used in a predictor-corrector continuation procedure for prescribed motion. The framework is evaluated on a seven-degree-of-freedom heavy-duty manipulator containing two-path and three-path closed-chain modules. Comparison with Simscape Multibody yields trajectory root-mean-square errors below 8.5 x 10^-10 rad, while predictor-corrector continuation is approximately 45.8 times faster than applying defect homotopy at every trajectory sample.
★ 2AM: Grounding Agent-Side Memory as Guidance for Steerable Action Models in Long-Horizon Manipulation
Long-horizon robot manipulation requires memory, but not necessarily inside the action policy. To address such tasks, current agentic systems often combine VLAs with planners and geometric tools, sometimes using additional depth or calibrated geometry. These systems confound attribution: gains may come from richer observations or alternative motor tools, while failures may stem from either the policy or an under-specified language interface. We isolate this question through a deliberately constrained design: less tool breadth, but greater interface bandwidth. 2AM makes a multimodal Agent the sole holder of task memory and a single RGB-based, episodically stateless Action Model the sole executor of task-relevant motion. The Agent compiles interaction history into subtask language and optional 2D grasp, place, and move hints that bind its physical intention at different time scales. To teach this steerability to the VLA, we augment demonstrations with structured hint labels and train under condition dropout, spatial noise, and temporal jitter to tolerate imperfect Agent outputs. On LIBERO-Mem, without depth, online geometry, or planner-based object motion, 2AM reaches 76.3% average completion, a 61.5-point improvement over the strongest reported baseline of 14.8%, together with 63.0% relaxed and 11.8% strict success. These results show that task memory can remain Agent-side. They further show that Action Model capability depends not only on what the policy has learned, but on how precisely the Agent can steer it.
★ Beyond Noise Steering: Dual-Latent Space Reinforcement Learning for Generative Robot Policy
Pretrained generative robot policies learn expressive action priors from demonstrations. However, existing reinforcement learning methods only steer the noisy space but fail to modulate intermediate action representations during the generation process, resulting in performance degradation and inefficiency. To address this limitation, we propose a novel Dual-Latent Space Reinforcement Learning (DLSRL) framework, which complements initial-noise steering with representation-level control inside the frozen generator. Specifically, our actor network predicts two distinct latent variables: an initial-noise latent variable that steers behavior generation, and an action-representation latent variable for intermediate feature modulation. Moreover, this representation latent variable is mapped to adapter features and ingeniously injected into the hidden states of intermediate action tokens via residual connections. Our dual-control design enables direct adjustment of action representations without updating the base policy. Experiments across generative policy architectures and robotic manipulation tasks show that DLSRL effectively accelerates online robot policy adaptation and achieves competitive performance. Our code is available at \href{https://github.com/xianchaoxiu/DLSRL}{https://github.com/xianchaoxiu/DLSRL}.
★ Harness Robotic OS: A Unified Embodied-Agent Runtime for Closed-Loop Quadruped Inspection
Autonomous property inspection requires more than robust robot navigation: a deployable system must connect heterogeneous sensing, reusable autonomy capabilities, multimodal scene understanding, human interaction, and enterprise response within a traceable operational loop. Existing quadruped inspection systems commonly integrate these functions through task-specific interfaces, making contextual coordination, knowledge reuse, and controlled adaptation difficult. This paper presents \textit{Harness Robotic OS} (HROS), a unified embodied-agent runtime, and Argos, its realization for residential-community inspection. HROS organizes the system into robot runtime, embodied autonomy skills, cognitive agent runtime, and interaction and operations planes. A shared context connects physical state with agent reasoning; streaming ASR/TTS supports voice-based mission interaction; hierarchical working, episodic, and semantic memory preserves operational knowledge; and a safety-gated self-evolution loop converts execution traces into versioned candidate updates without permitting unconstrained online modification. The Argos prototype integrates a Vbot quadruped, Fast-LIO2 localization and mapping, Hobot-Stereo depth perception, PCT-Planner global planning, EGO-Planner local motion generation, and OpenClaw-orchestrated Qwen3-VL inspection analysis. Experiments in a residential property environment achieved 100\% waypoint reachability, outdoor localization error below 10~cm, local obstacle-response latency below 200~ms, representative hazard-detection rates of 85--95\%, and 99\% success in alarm delivery and structured-report generation. These results validate the deployed navigation and inspection closed loop, while HROS provides an extensible software foundation for memory-augmented, voice-aware, and continuously improvable embodied inspection agents.
★ RIDE: Relocalization-Informed Depth Estimation with 3D Gaussian Splatting
Render--match--PnP relocalization establishes correspondences between query image pixels and 3D map points for camera pose recovery, but their potential to support dense depth estimation is often overlooked. To exploit this geometric information, we present RIDE, which estimates dense metric depth from a robot's RGB stream. Given a metrically scaled 3D Gaussian Splatting (3DGS) model, RIDE combines sparse metric depth observations derived from PnP-RANSAC inlier correspondences with the geometric prior of a pretrained video-depth model. To handle uneven and intermittent observations, it integrates global and local depth correction with temporal memory, supporting depth estimation through short observation gaps after metric scale initialization. Trained on public RGB-D videos, RIDE is evaluated on robot sequences without fine tuning. Experiments show improved depth accuracy and temporal consistency over scale-only calibration, demonstrating how localization geometry can support both pose recovery and dense robot perception.
★ Freehand Sketching for End-User Programming of Robot Swarms
Robot swarms are increasingly used in applications where accessible interaction with non-expert users is desirable. This paper investigates freehand sketching as an end-user programming interface for specifying robot swarm geometries. Users communicate spatial intent through a drawing, while the swarm autonomously extracts target formation points, constructs a rigid formation graph, assigns robots to formation nodes, and executes distributed formation control with a guarantee against unintended reflected formations. The resulting sketch-to-swarm framework is evaluated through a human study examining the usability of freehand formation specification. Twenty participants generated $42$ geometric shapes, and the interface achieved a mean System Usability Scale score of $84.25$, which conventionally indicates high perceived usability. The results support freehand sketching as an intuitive interaction abstraction for human-swarm collaboration without requiring robotics or programming expertise.
★ Gait-Dependent Effects on Quadruped Locomotion for Load-Carrying using Passive Mechanism
Passive mechanical interfaces offer a lightweight alternative to actuated manipulators for quadruped payload carrying, but their impedance directly couples the payload dynamics with the locomotion pattern. This paper analyzes how passive-arm stiffness-damping selection affects payload-carrying locomotion under different gait and payload conditions. We compare damped and underdamped passive-arm impedance configurations in simulation during flat-ground locomotion. For crawl gaits, where the support polygon remains well defined, the results show that underdamped impedance increases passive-joint oscillations and can reduce the ZMP margin with respect to the support polygon. Trot is retained as a dynamic excitation case for the passive arm, but it is not used for direct ZMP-margin stability comparison. The results are summarized in gait-payload-stiffness-damping maps, where ZMP-margin reduction is evaluated for crawl gaits and trot is retained only as a passive-arm excitation case.
★ LTLDiff: Finite Linear Temporal Logic-Guided Data Generation and Diffusion Policies for Multi-agent Robotic Manipulation
Multi-agent robotic manipulation tasks require coordination among agents to satisfy task-level temporal, logical, and safety constraints. Recently, diffusion policies have been used to perform the task. However, they still suffer from desynchronization, incorrect action ordering, and coordination failures in tasks that require simultaneous or sequential multi-agent interaction. Therefore, LTLDiff is proposed as a framework that combines Finite Linear Temporal Logic (LTLf) specification learning for both the generation of demonstrations and learning via diffusion policies. Each task has a specific LTLf formula that is learned from a set of natural language instructions using a large-scale language model. To enable a fixed-dimensional vector embedding of the learned specification from the language model, LTLf uses an abstract syntax tree representation scheme. This embedding of logic serves as a condition for (i) logic-guided data collection and (ii) diffusion-based policy training, encouraging trajectories that are consistent with the desired ordering and coordination requirements. Experiments on multi-agent LTLDiff manipulation tasks demonstrate improved task success rates compared to the baseline. Together, these contributions demonstrate the effectiveness of LTLDiff for coordinated multi-agent manipulation.
comment: 17 pages, 1 figure
★ Topological Necessities: Mechanism-Invariant Strategic Subgoals for Cross-Embodiment Goal-Conditioned Control
Long-horizon goal-conditioned reinforcement learning delegates control to a high-level module that proposes subgoals, but existing subgoals are implicit byproducts of value functions or latent actions, tied to the executor that produced them. We study a different object: a route-conditioned order of unavoidable stages that every successful executor must traverse, recoverable from offline trajectories and belonging to none of them. Its defining properties are topological: an unskippable stage is a separating set that every admissible path must cross, and a loop in free space forces a route choice. We read the two by homology in dimensions 0 and 1 over a transport-weighted carrier built from successful trajectories, yielding an enumerable gate set with shell-level certificates; the certified gates are what we call topological necessities. Certified gates enter the decision loop as a recursive topological gate hierarchy. Under a fixed, isomorphic free space, the object survives executor replacement: gates frozen on PointMaze data transfer without retraining to Ant and Humanoid, attaining the highest Humanoid aggregate under a unified interface (96.1), with +36.0 over a map-privileged reference on the multi-route task (p=1.4e-5); the planner saturates PointMaze (100+/-0) and matches or exceeds the strongest baselines on AntMaze (giant +22.9) and Kitchen (+15.8/+12.6).
comment: 60 pages total (9-page main text + appendices), 16 figures. Code and data: https://osf.io/wak7u/overview?view_only=70a3d17f63114468a43b2d7a918e47db
★ A Mathematical Theory of Pragmatic Information
We propose a pragmatic information theory unifying communication, control, and decision-making. Its core is the isoteleia mapping, formalizing equifinality: distinct semantic paths leading to the same optimal action are pragmatically equivalent. This induces a three-tier hierarchy of syntactic, semantic, and pragmatic information, each abstraction discarding task-irrelevant distinctions. We develop pragmatic entropy, up/down mutual information, channel capacity, and rate-distortion, and prove three coding theorems generalizing Shannon's classical results. We introduce pragmatic value (VoI) and cost (CoI) of information as decision-theoretic duals to rate-distortion and capacity, respectively, and formulate a Lagrangian dual framework for cross-layer optimization. The pragmatic efficiency bound $\mathcal{E}_p(λ)=\sup_R[Φ_p(R)-λ\,\mathrm{CoI}_p(R)]$ quantifies the maximum net utility any resource-constrained intelligent system can extract, thereby establishing a fundamental behavioral capacity limit---generalizing Shannon's symbol-level capacity to goal-directed action. Extensions to continuous messages yield closed-form Gaussian expressions, while dynamic settings are addressed via a Bellman equation for sequential decision-making. This framework provides a rigorous foundation for task-oriented communication, networked control, autonomous systems, and embodied AI, shifting focus from symbol fidelity to the effectiveness of information in guiding actions, and offers a unified mathematical language for next-generation intelligent systems.
comment: 152 pages, 18 figures
★ Testing Between the Test Cases: Proving End-to-End Steering in Conditions You Never Drove
AI-based automated vehicle testing is challenging because a model that passes every test condition can still fail in the real world. Formal verification offers a way to directly address this gap. On a simulated highway and an arterial road we trained two small end-to-end steering networks each in CARLA, one on clear conditions alone and one on clear, fog, night and low sun. All four models were driven against a 2.19 ft lane-departure budget. Without driving again, we used bound propagation, a formal method that reads the trained weights, to compute how far steering can drift at every disturbance strength between two captured images. One calculation covers more than a campaign could drive: on the arterial it spans 133 poses, where ten intensities each would be 10^133 combinations, in minutes on one GPU. Not only did formal verification find conditions that broke the clear-trained policy without simulation testing, it provided some preliminary evidence for potential failures between the test cases. Our overall conclusion is that formal verification is a viable complement to simulation, and could be adopted as a part of verification and validation for automated driving.
comment: 10 pages, 7 figures, 2 tables
★ ObstaDiff: Generalizable Diffusion Policy Learning via Obstacle-aware Representations
Imitation learning has achieved impressive results in robotic manipulation, yet most existing approaches assume clean backgrounds and lack explicit mechanisms for obstacle-aware motion generation. Extending such policies to cluttered, real-world scenes with unstructured obstacles remains a key generalization challenge. We present ObstaDiff, a decomposed diffusion-policy framework with a lightweight obstacle-aware visual encoder. ObstaDiff extracts a structured target-obstacle-background representation, enabling the downstream alignment policy to generate end-effector trajectories toward a target-centered bottleneck pose while reasoning about surrounding obstacles. We evaluate ObstaDiff on 61 real-robot greenhouse trials per method (366 executions in total). ObstaDiff achieves 75.41% average task success and 8.20% average obstacle collision rate, outperforming representative imitation-learning baselines and improving generalization in cluttered agricultural scenes.
comment: Accepted to the 10th Conference on Robot Learning (CoRL 2026), Austin, TX, USA. 16 pages, 5 figures
★ IMLE-VLA: Fast Single-Step Action Generation for Vision-Language-Action Policies IROS
Vision-language-action (VLA) policies leverage pretrained vision-language backbones to achieve strong cross-task generalization. A leading design couples this backbone with a dedicated continuous action head trained via diffusion or flow matching. However, such heads rely on iterative multi-step sampling, for example 10 Euler steps in $π_{0.5}$. This creates an inference bottleneck that produces stop-and-go movement in the robot and slower task completion. We introduce IMLE-VLA, which replaces the iterative action head with a single-step conditional generator trained via conditional Implicit Maximum Likelihood Estimation (cIMLE). The cIMLE objective promotes multimodal action coverage, avoiding the mode collapse of naive regression heads while eliminating multi-step sampling entirely. When IMLE-VLA is applied to $π_{0.5}$, it increases inference frequency 3.67x (55 Hz vs. 15 Hz), enabling up to 11x higher action throughput. On the 40-task LIBERO benchmark, IMLE-VLA achieves the highest average success rate (98.0%) among all baselines while leading in inference frequency. Under the test-time perturbations of LIBERO-plus, IMLE-VLA retains $π_{0.5}$'s robustness while other baselines degrade sharply, confirming that the cIMLE head preserves generalization. Real-world experiments on a Franka Emika Panda across four tasks demonstrate smoother motion (2.2x to 3.0x lower jerk) and faster task completion, with IMLE-VLA outperforming $π_{0.5}$ on every task and reducing average VLA inference time per episode by 3.9x to 6.6x. Videos and code are available at https://kianhk6.github.io/IMLE-VLA/
comment: 8 pages, 5 figures, 5 tables. Accepted to IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) 2026. Project page: https://kianhk6.github.io/IMLE-VLA/
♻ ★ Kalman Filtering Based Flight Management System Modeling for AAM Aircraft
Advanced Air Mobility (AAM) operations are planned to utilize strategic flight planning services that predict temporal uncertainties to validate flight plans against hazards such as weather cells, restricted airspaces, and CNS disruption areas. This paper presents a Kalman Filter-based uncertainty propagation method that models Flight Management System (FMS) correction behavior through a sigmoid-blended measurement noise covariance. The sigmoid formulation generalizes existing discrete FMS activation thresholds into a continuous, tunable function that smoothly transitions the filter's measurement noise based on progress toward each waypoint. When the measurement noise is high, due to an inverse relationship, the Kalman gain is small and thus uncertainty grows; as the aircraft nears a waypoint, measurement noise decreases as a function of progress, the Kalman gain increases, and state covariance contracts which models the FMS progressively correcting toward the planned trajectory. The approach is computationally efficient (up to two orders of magnitude faster than Monte Carlo methods), scales with control inputs, and is parametrically tunable for different classes of aircraft. The measurement noise covariance is calibrated using real Automatic Dependent Surveillance-Broadcast (ADS-B) data from commercial Instrument Flight Rules (IFR) flights serving as surrogates for future AAM operations, achieving coverage probability conservative relative to theoretical Gaussian predictions at the 1-sigma confidence level on a hold out verification dataset (N = 36). Parameter sensitivity analysis across multiple flight routes demonstrates robust behavior, and comparative evaluation against Monte Carlo and Linear Propagation methods contextualizes the method's computational and accuracy trade-offs.
♻ ★ Motus2: A Self-Evolving General World Model for Dexterous Manipulation
General embodied agents should perceive, predict, act, evaluate, and improve within a unified system. World models have shown great promise in building such agents, yet existing models typically append an action output head to a world simulator, without coupling them into a closed decision-and-learning loop for policy improvement. We present Motus2, a self-evolving general world model for dexterous manipulation. Motus2 advances world modeling through model scaling and data scaling. For model scaling, a single model with shared weights exposes three control interfaces: a policy (world-action model), a simulator (action-conditioned world model), and an evaluator (value model). The policy proposes candidate action chunks, the simulator predicts their visual consequences, and the evaluator assesses the predicted outcomes. Their coupling forms a closed decision-and-learning loop for policy improvement. This formulation uses curated expert demonstrations for action learning, while failed and suboptimal interactions provide valuable evidence for dynamics modeling and value learning. For data scaling, Motus2 progresses from large-scale monocular egocentric data to synchronized stereo egocentric data, followed by robot-domain adaptation with robot trajectories and supplementary human-robot alignment data. Motus2 further studies global-autoregressive and hybrid-memory extensions of its sliding-window context, adds tactile feedback for contact-aware control, and is instantiated on a fully biomimetic platform with stereo vision, dual arms, dual dexterous hands, and tactile sensing. Together, egocentric data scaling and closed-loop general world model scaling provide a general path toward self-evolving dexterous manipulation.
♻ ★ HeteroPROMPT: A Real-time and Privacy-Preserving Heterogeneous Collaborative Perception Framework IROS
Collaborative Perception (CP) improves autonomous systems' awareness of their surroundings by sharing sensor data, intermediate features, and detection results. In real-world deployments, however, collaborating vehicles often use heterogeneous sensors, perception models, datasets, and training domains, creating feature-space shifts that degrade downstream fusion and detection. Existing approaches typically retrain fusion and detection components or introduce modality-specific feature interpreters. These methods scale poorly to newly joining agents and often require access to proprietary metadata, raising privacy concerns. We propose HeteroPROMPT, a real-time and privacy-preserving framework for heterogeneous collaborative perception. HeteroPROMPT rapidly aligns each heterogeneous agent's features with an ego-centric unified feature space through modular prompts and lightweight learning-based tuning, while keeping agent encoders and the collaborative fusion and detection stacks frozen. Its visual prompt-based training and inference modulate Bird's Eye View (BEV) features across channels and spatial locations with low computational overhead. For metadata-free deployment, an autoencoder learns a compact unified representation and extracts modality cues from shared features, enabling real-time modality classification and routing to the appropriate HeteroPROMPT modules without exposing proprietary agent information. Experiments on the OPV2V-H and V2XSet datasets show that HeteroPROMPT improves Average Precision over state-of-the-art heterogeneous CP methods while using orders of magnitude fewer trainable parameters. This offers a scalable and practical CP solution. The proposed modality classifier also predicts the joining agent's modality from compact features with greater than 99.99 percent accuracy during deployment. Code will be available at https://github.com/arminmaleki007/HeteroPROMPT.
comment: Accepted to 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS). 9 pages, 4 figures, 5 tables
♻ ★ Dynamic Multi-Agent Pickup and Delivery in Robotic Cellular Warehousing Systems
Robotic cellular warehousing systems (RCWS) give rise to multi-agent pickup and delivery (MAPD) processes in which robots sequentially collect multiple stock-keeping units (SKUs) for each order. Unlike classical MAPD formulations that assume static tasks, real warehouse operations often involve dynamic order evolution, where new SKUs may be appended to an order while it is being executed. Motivated by this practical requirement, this letter formulates the Dynamic-MAPD problem considering internal order evolution for the first time. Building on the token passing (TP) mechanism, we propose two event-triggered online replanning algorithms. The two strategies target different robot-resource configurations, depending on whether additional robotic resources are available for cooperative assistance. The first, Dynamic-TP, enables an event-triggered dynamic response by allowing robots to replan from their current execution states through priority-aware token acquisition after order updates. The second, Cooperative-TP, further enables reserved robots to assist newly added SKUs while preserving the original order ownership. Simulation results demonstrate that the proposed methods significantly reduce order flowtime compared with static and non-cooperative baselines, thereby improving the order fulfillment efficiency in RCWS.
comment: Conditionally accepted for publication in IEEE Robotics and Automation Letters. Copyright has been transferred to IEEE
♻ ★ DCReg: Decoupled Characterization for Efficient Degenerate LiDAR Registration
LiDAR point cloud registration is fundamental to robotic perception and navigation. In geometrically degenerate environments (e.g., corridors), registration becomes ill-conditioned: certain motion directions are weakly constrained, causing unstable solutions and degraded accuracy. Existing detect-then-mitigate methods fail to reliably detect, physically interpret, and stabilize this ill-conditioning without corrupting the optimization. We introduce DCReg (Decoupled Characterization for Ill-conditioned Registration), establishing a detect-characterize-mitigate paradigm that systematically addresses ill-conditioned registration via three innovations. First, DCReg achieves reliable ill-conditioning detection by employing Schur complement decomposition on the Hessian matrix. This decouples the 6-DoF registration into 3-DoF clean rotational and translational subspaces, eliminating coupling effects that mask degeneracy in full-Hessian analyses. Second, within these subspaces, we develop interpretable characterization techniques resolving eigen-basis ambiguities via basis alignment. This establishes stable mappings between eigenspaces and physical motion directions, providing actionable insights on which motions lack constraints and to what extent. Third, leveraging this spectral information, we design a targeted mitigation via a structured preconditioner. Guided by MAP regularization, we implement eigenvalue clamping exclusively within the preconditioner rather than modifying the original problem. This preserves the least-squares objective and minimizer, enabling efficient optimization via Preconditioned Conjugate Gradient with a single interpretable parameter. Experiments demonstrate DCReg achieves 20-50% higher long-duration localization accuracy and 5-30x speedups (up to 116x) over degeneracy-aware baselines across diverse environments. Code: https://github.com/JokerJohn/DCReg
comment: 27 pages, 19 figures, 9 tables. Accepted by The International Journal of Robotics Research (IJRR)
♻ ★ Wiggle and Go! System Identification for Zero-Shot Dynamic Rope Manipulation
Many robotic tasks are unforgiving; a single mistake in a dynamic throw can lead to unacceptable delays or unrecoverable failure. We introduce Wiggle and Go!, a two-stage framework for zero-shot rope manipulation: a brief, safe wiggle action is observed to predict descriptive rope parameters, which then conditions a trajectory optimizer for zero-shot goal-conditioned execution. Unlike prior dynamic rope manipulation methods that require large real-world datasets or iterative real-world refinement, our identification module is task-agnostic, supporting diverse manipulation policies without retraining. We achieve a 3.55\,cm average accuracy on 3D target striking in real using rope system parameters in comparison to 15.29\,cm for uninformed baselines, and over 50\% success on multi-objective lobbing and draping tasks. Predicted parameters transfer to unseen motions with 0.95 Pearson correlation between simulated and real rope dynamics, indicating that the identification module generalizes across the task corpus. Project website: https://wiggleandgo.github.io/
♻ ★ PACE: Perceived-Latency-Aware Cascading Service Routing and Filler Control for QoE-Efficient Retrieval-Augmented Dialogue Serving
We present the PACE, a framework for retrieval-augmented dialogue serving that formalizes Perceived Time-to-First-Response (PTFR) as a QoE objective and minimizes it under quality/cost constraints. Unlike prior work on cascaded routing, semantic caching, or adaptive retrieval, PACE jointly controls which answer source composes the response and what fills the waiting window. Deployed on a humanoid-robot sales service, it combines three mechanisms: a load-adaptive cascading router, a joint path-filler controller, and volatility-aware cache admission. On 75k CarQA requests, the cascade halves pure-LLM PTFR at P95 (0.29 vs 0.53s at c16). The adaptive controller reaches 0.41s P95, outperforming RAG by 2.4 times at high load with equal quality. The filler controller cuts calls by 94% with zero conflict. Volatility-aware admission reduces stale answers from 86% to 0%. A gating rule ensures the controller never worse than the baseline, with exposure bounded by one hold period. This is the first quantification of filler-answer conflict risk in deployed services.
♻ ★ EBench: Elemental Diagnosis of Generalist Mobile Manipulation Policies
We present EBench, a simulation benchmark that diagnoses generalist mobile manipulation policies beyond a single success-rate scalar. EBench comprises 26 diverse and challenging manipulation tasks annotated along 5 capability dimensions and 4 generalization dimensions. We evaluate state-of-the-art generalist manipulation models including $π_0$, $π_{0.5}$, XVLA, and InternVLA-A1, and reveal that the models exhibit strikingly different capability profiles: $π_{0.5}$ achieves the highest test success rate, the best train--test retention, and the strongest mobile manipulation performance; $π_0$ leads on dexterous fixed-base and high-precision tasks; XVLA and InternVLA-A1 exhibit complementary strengths across atomic skills and operating regimes. Beyond capability profiling, EBench analyzes the generalization ability from 4 representative perspectives, identifying the impact of different distribution shift factors. The results reveal strengths and weaknesses of models behind an overall score. We hope this benchmark offers a broad set of diagnostic signals to guide iteration on generalist manipulation models.
♻ ★ Multi-Robot Scanner for Automated Full-Body Dermoscopic Imaging
This paper outlines the specifications and design approach used to construct a full body imaging scanner capable of capturing skin lesions at a dermatoscopic level using cameras mounted on the end-effectors of four UR10 manipulators. The system possesses a view-planning algorithm capable of appropriately selecting the best camera position to acquire images of moles, a high-level controller to allow the manipulators to work simultaneously and a collision-detector that halts the manipulators when they make contact with an object or a person. We evaluate the system through real-patient full-body scans, comparing acquired images against contact dermoscopy and an existing total-body photography system (Vectra) across clinically relevant lesion features, and quantify true optical resolving power using a USAF 1951 resolution target, yielding a smallest resolvable feature size of 22.1 microns for our scanner compared to 8.8 microns for contact dermoscopy. Results show the scanner consistently outperforms Vectra across most clinically relevant features and achieves comparable performance to contact dermoscopy for the majority of features assessed. By acquiring dermatoscopic-quality images automatically and without contact, and without requiring a separate manual dermoscopic examination, the scanner closes part of the gap between total-body photography and handheld dermoscopy, suggesting potential for future integration into screening workflows.
comment: Article under review by Robotics and Autonomous Systems
♻ ★ FastMap: Real-Time Semantic Map Completion via Bitwise Masked Modeling
Semantic map completion, which predicts the layout of unobserved regions from partial observations, is a critical capability for indoor robot navigation. Existing approaches either rely on high-dimensional discrete codebooks that inflate memory, or on iterative diffusion sampling that is too slow for real-time use. We present FastMap, a lightweight two-stage framework for completing top-down categorical semantic maps. First, a lookup-free BitVAE exploits the inherently binary (one-hot) structure of semantic maps to compress each map patch into compact bitwise tokens, yielding a 0.41GB model that is 3.7 times smaller than the prior masked-modeling baseline. Second, a Masked AutoEncoder (MAE)-style transformer reconstructs missing tokens in a single forward pass at 0.011s/map. To support object goal navigation, we additionally introduce an object-aware masking strategy that masks the target category during training and conditions generation on a learnable category embedding, without adding inference cost. On the Gibson benchmark, FastMap achieves 34.10% mIoU and 45.84% semantic Success Rate (sSR), more than doubling the previous best (21.88%), and reaches 83.8% Success Rate on downstream ObjectNav, the highest among the compared navigation methods.
♻ ★ IMU-Centric Moving Horizon Estimation for Lateral Dynamics Estimation Across Vehicles and Grip Conditions SC 2026
Accurate estimation of lateral vehicle dynamics near the adhesion limit is important for stability control and high-performance driving, but lateral velocity is rarely measured directly because sensors such as optical sensors are costly. This paper presents an inertial measurement unit (IMU)-centric Moving Horizon Estimation framework that reconstructs lateral velocity using standard onboard signals, without relying on exteroceptive odometry or detailed tire-parameter tuning. Experimental validation on human-driven sports cars and an autonomous open-wheel race car across tracks, maneuvers, and conditions demonstrates accurate and robust lateral velocity and lateral acceleration estimates. The proposed framework is available at https://github.com/Aseuffo/IMU-Centric-MHE
comment: Accepted at the 29th IEEE International Conference on Intelligent Transportation Systems (ITSC 2026). 8 pages, 6 figures
♻ ★ A Multi-Modal Perception Pipeline for Object Detection and Tracking in Autonomous Racing SC 2026
Object detection and tracking are fundamental components of perception systems for autonomous driving. Achieving robust performance under adverse conditions such as limited visibility, sensor noise, and failures remains an open challenge, particularly in autonomous racing, where vehicles operate at very high speeds, experience strong vibrations, and interact under small safety margins. This paper presents a multi-modal late-fusion perception pipeline for object detection and tracking in the autonomous racing domain. The proposed system extends previous work by exploiting all onboard sensors through a late-fusion approach and a dedicated multi-object tracking framework. Independent detections from cameras, LiDARs, and RADARs are combined to provide timely and robust state estimates of surrounding vehicles. The tracking method explicitly compensates for detection delays and embeds in its model prior knowledge of vehicle dynamics and track layout. Experimental evaluation on real-world data across diverse critical scenarios, representative of challenging edge cases also in urban driving, confirms the effectiveness of the proposed pipeline and its suitability to support safe and adaptive planning decisions.
comment: 8 pages, 6 figures, ITSC 2026, Invited Session
♻ ★ CMoE: Contrastive Mixture of Experts for Motion Control and Terrain Adaptation of Humanoid Robots ICRA
For effective deployment in real-world environments, humanoid robots must autonomously navigate a diverse range of complex terrains with abrupt transitions. While the Vanilla mixture of experts (MoE) framework is theoretically capable of modeling diverse terrain features, in practice, the gating network exhibits nearly uniform expert activations across different terrains, weakening the expert specialization and limiting the model's expressive power. To address this limitation, we introduce CMoE, a novel single-stage reinforcement learning framework that integrates contrastive learning to refine expert activation distributions. By imposing contrastive constraints, CMoE maximizes the consistency of expert activations within the same terrain while minimizing their similarity across different terrains, thereby encouraging experts to specialize in distinct terrain types. We validated our approach on the Unitree G1 humanoid robot through a series of challenging experiments. Results demonstrate that CMoE enables the robot to traverse continuous steps up to 20 cm high and gaps up to 80 cm wide, while achieving robust and natural gait across diverse mixed terrains, surpassing the limits of existing methods. To support further research and foster community development, we release our code publicly.
comment: Accepted at the IEEE International Conference on Robotics and Automation (ICRA), 2026
♻ ★ Rhythm: Learning Interactive Whole-Body Control for Dual Humanoids
Realizing interactive whole-body control for multi-humanoid systems is critical for unlocking complex collaborative capabilities in shared environments. Although recent advancements have significantly enhanced the agility of individual robots, bridging the gap to physically coupled multi-humanoid interaction remains challenging, primarily due to severe kinematic mismatches and complex contact dynamics. To address this, we introduce Rhythm, the first unified framework enabling real-world deployment of dual-humanoid systems for complex, physically plausible interactions. Our framework integrates three core components: (1) an Interaction-Aware Motion Retargeting (IAMR) module that generates feasible humanoid interaction references from human data; (2) an Interaction-Guided Reinforcement Learning (IGRL) policy that masters coupled dynamics via graph-based rewards; and (3) a real-world deployment system that enables robust transfer of dual-humanoid interaction. Extensive experiments on physical Unitree G1 robots demonstrate that our framework achieves robust interactive whole-body control, successfully transferring diverse behaviors such as hugging and dancing from simulation to reality.
comment: Accepted at Robotics: Science and Systems (RSS), 2026
♻ ★ Self-Evolving Embodied Agents via Skill-Harness Evolution
Embodied agents are increasingly built as systems around foundation models, where performance depends not only on model weights but also on the skills, context, action interfaces, and execution harness surrounding the model. While supervised fine-tuning and reinforcement learning can adapt agents to new environments, they require additional data, rewards, and training runs; meanwhile, many train-free code-centric approaches rely on programmable robot APIs that may be unavailable in fixed-interface settings. We propose SHAPER, a self-evolving framework for train-free embodied adaptation that keeps model parameters frozen and improves the non-parametric agent system by evolving reusable skills and a context-code harness through target-environment rollouts. In SHAPER, the same frozen model can serve as both planner and optimizer, refining its external skills and context-code harness without parameter updates. We evaluate SHAPER on VLABench and ESI-Bench, covering embodied agents with different low-level action interfaces, and compare against pure execution, supervised fine-tuning, and test-time-scaling baselines such as verifier-free selection and voting. Our results suggest that skill-and-harness optimization is a practical route to self-evolving embodied agents when model training is expensive, unavailable, or undesirable.
♻ ★ DefVINS: Visual-Inertial Odometry for Deformable Scenes ICRA 2027
Deformable scenes violate the rigidity assumptions underpinning classical visual--inertial odometry (VIO), often leading to over-fitting to local non-rigid motion or to severe camera pose drift when deformation dominates visual parallax. In this paper, we introduce DefVINS, the first visual-inertial odometry pipeline designed to operate in deformable environments. Our approach models the odometry state by decomposing it into a rigid, IMU-anchored component and a non-rigid scene warp represented by an embedded deformation graph. As a second contribution, we present VIMandala, the first benchmark containing real images and ground-truth camera poses for visual-inertial odometry in deformable scenes. In addition, we augment the synthetic Drunkard's benchmark with simulated inertial measurements to further evaluate our pipeline under controlled conditions. We also provide an observability analysis of the visual-inertial deformable odometry problem, characterizing how inertial measurements constrain camera motion and render otherwise unobservable modes identifiable in the presence of deformation. This analysis motivates the use of IMU anchoring and leads to a conditioning-based activation strategy that avoids ill-posed updates under poor excitation. Experimental results on both the synthetic Drunkard's and our real VIMandala benchmarks show that DefVINS outperforms rigid visual--inertial and non-rigid visual odometry baselines. Our source code and data will be released upon acceptance.
comment: 4 figures, 2 tables. Submitted to IEEE ICRA 2027
♻ ★ Design and Implementation of a Kalman Filter-Infused Algorithm for Tilt Estimation
Accurate tilt angle estimation is important in many engineering applications, such as robotics, motion tracking, and embedded control systems. However, measurements from low-cost inertial sensors are often degraded by noise and drift. This paper presents a single-axis tilt angle estimation system based on the MPU6050 inertial measurement unit, implemented on an RP2040 microcontroller platform, with sensor fusion achieved through a Kalman filter. The accelerometer provides a direct estimate of tilt angle from gravity but is sensitive to noise and short-term fluctuations. The gyroscope provides smooth angular rate measurements, but integration over time introduces drift. To overcome these limitations, a Kalman filter is used to combine measurements from both sensors, leveraging the long-term stability of the accelerometer and the short-term smoothness of the gyroscope. Both simulation and hardware experiments are performed. In simulation, sensor noise and drift are modeled to evaluate the filter performance under control conditions. In the hardware implementation, real-time MPU6050 data is acquired and processed by the RP2040 platform, and the estimated tilt angle is compared with accelerometer-only and gyroscope-only outputs. The results show that the proposed method effectively reduces noise measurements and suppresses long-term drift while preserving good dynamic response. Overall, the system provides more stable and accurate tilt estimation than either sensor alone, demonstrating a practical and accessible approach for Kalman filter based sensor fusion in embedded application.
comment: 12 pages, 24 figures, 10 references
♻ ★ GIF: Agentic Generation of Interactive and Functional Object Compositions for Robot Learning
Robot manipulation foundation models require scalable evaluation and data generation across diverse scenarios, with simulation providing an environment for both. Automated scene generation offers a promising path, yet prior work has largely emphasized coarse-grained scene layouts rather than fine-grained functional object compositions. Motivated by this gap, we present GIF, an agentic Generation framework for Interactive and Functional object compositions. In this framework, we recast this problem as disentangled reconstruction followed by relative pose recovery. CoGen produces instance-disentangled meshes with coarse initial poses leveraging complementary strengths of 2D and 3D generative models. GPRM refines the relative pose under joint geometric and physical guidance, and a VLM verifier selects the candidate that best matches the structured specification. We further construct a benchmark spanning eight representative contact-geometry classes and compare with state-of-the-art generators; GIF improves both asset quality and relation matching, while reducing collision rate to below 1%. Finally, we synthesize data for policy learning, revealing diversity scaling in both simulation and real-world deployment.
comment: 50 pages, including supplementary material
♻ ★ SwingBot: Learning Whole-Body Brachiation for Humanoid Robots
Brachiation enables primates to move across overhead supports when ground paths are blocked, suggesting a complementary locomotion mode for robots operating in cluttered or hazardous environments. Bringing this capability to high-DoF humanoid robots is difficult because the controller must discover a long-horizon release-swing-capture sequence, coordinate alternating contacts with whole-body momentum, and act without reliable measurements of segment-relative displacement or hook-contact state. We present SwingBot, a learning framework for continuous humanoid brachiation with passive wrist hooks. SwingBot makes the task trainable by organizing learning around the structure of brachiation: biomimetic keyframes make rare release-swing-capture transitions reachable during early exploration, and recurrent privileged-state estimation provides compact position and contact latents for deployment. Hardware experiments demonstrate continuous bar traversal and robustness to payload, external disturbances and different bar spacings, showing that this formulation offers a practical route to whole-body robotic brachiation.
comment: CORL2026
♻ ★ Periodic robust robotic rock chop via virtual model control
Robotic cutting is a challenging, contact-rich manipulation task where the robot must simultaneously negotiate unknown object mechanics, large contact forces, and precise motion requirements. Our hypothesis is that this complexity can be alleviated through the design of a physically structured virtual-model controller that uses switched virtual mechanisms to generate a robust, rhythmic rock-chop motion for robotic cutting, without requiring pre-planned trajectories or precise environmental information. Motion is generated by the interaction between the environment, the robot's dynamics, and the virtual forces of the switching virtual mechanism, ultimately realized through the available actuation. Through theoretical and numerical analysis, together with experimental validation, we demonstrate that the controlled robot behavior settles into a stable periodic motion. Experiments with a Franka manipulator demonstrate robust cuts across five different vegetables, achieving sub-millimeter slice accuracy for thicknesses from 1 mm to 7 mm at a rate of nearly one cut per second. The controller maintains high performance despite changes in knife shape or cutting board height, and successfully adapts to a different humanoid manipulator, demonstrating robustness and platform independence.
♻ ★ Compact Visuotactile World Models for Lifting: Prediction, Reward Alignment, and Force Constraints
Accurate tactile forecasts need not improve force-constrained control. We study a 652,157-parameter action-conditioned visuotactile world model with matched behavior cloning, policy learning in imagination, independent reactive implicit Q-learning, and model-assisted force feedback. A fixed protocol executes 34 policies on 120 fresh MuJoCo environments spanning geometry and physical-parameter shifts, plus 324 independently replayed action branches on 12 additional ID environments. Visuotactile dynamics reduce force action-effect MAE from 0.413 N for persistence to 0.338 N. Model-assisted feedback raises ID force-budgeted success from 73.3% to 93.3%, with paired difference +20.0 [+6.7,+33.4] percentage points (95% CI), with the difference occurring during scripted lowering. Its pooled difference is +3.9 [-4.5,+11.7] points. Imagined RL achieves 11.9% pooled joint success versus 25.0% for reactive IQL. An empirical tactile-residual stress test adds 330 executions. The evidence concerns rigid-box lifting after a common approach, without physical-robot transfer or a closed-loop safety guarantee.
comment: 8 pages, 2 figures. Code and tabulated results included as ancillary material
♻ ★ MuJoCable: Reduced-Order Surface-Routed Cable Transmission for Tendon-Driven Robots
Tendon transmissions reduce distal inertia and add compliance, yet routing, slack, and friction govern motion and force transfer. Mainstream rigid-body robotics simulators such as MuJoCo do not jointly resolve moving noncircular contact, unilateral tension, and segment friction. We present MuJoCable, which adds a reduced-order, configuration-dependent cable transmission to MuJoCo. Its routing algorithm jointly optimizes an ordered path across moving analytic and mesh surfaces. A unilateral axial law, directional Capstan propagation, and nodal virtual work map this path to segment tensions and body forces. The warm-started engine plugin applies these forces during simulation and exposes route and load states for design. Pulley benchmarks recover analytical transmission relations with a Capstan-ratio error below 0.5%. On the underactuated 18-joint SpiRobs, MuJoCable reveals friction-driven load growth and proximal redistribution of joint rotation that the native tendon does not represent. Hardware tests on SpiRobs and a tendon-route-coupled finger reproduce observed motion sequences. By making physical threading executable, MuJoCable brings transmission sources of the simulation-to-reality gap into route, cable, and actuator design before fabrication.
comment: 14 pages, 6 figures, 3 tables
♻ ★ Data-Driven Risk Fields for Safer End-to-End Autonomous Driving
Safety is a fundamental requirement for autonomous driving, yet existing end-to-end driving models still lack explicit risk-aware learning capacities. Existing rule-based risk models provide interpretable safety priors, yet their absolute risk scores depend on handcrafted functions, coefficients, and thresholds. Learning-based risk representations reduce part of this manual design, but their supervision often relies on occupancy-derived labels or heuristic cost values, which may not capture ego-conditioned planning risk. In this paper, we propose DRiF, a data-driven risk-field framework for safer end-to-end autonomous driving. DRiF learns a shared BEV feature with static map segmentation, dynamic risk prediction, and vehicle planning. For dynamic risk learning, DRiF converts rule-based safety priors into pairwise risk labels, and trains the risk field to preserve relative risk ordering instead of regressing handcrafted absolute scores. Experiments on Bench2Drive show that DRiF achieves competitive overall performance, with consistent improvements in driving score, success rate, and collision-related metrics. These results establish relative risk supervision as an effective way to connect explicit safety structure with end-to-end planning. The data and code will be publicly available.
♻ ★ Diagnosing and Dynamically Filtering Occupancy World Models for Active Mapping IROS 2026
Active mapping requires a robot to select camera viewpoints that efficiently reconstruct an unknown 3D scene. To reason about unobserved regions, recent systems use pretrained occupancy networks as world models that complete missing geometry. The predicted structure contributes to expected coverage gain and constrains feasible robot motion. Consequently, occupancy errors can change both what the robot chooses to explore and where it is able to move. We diagnose these effects by holding the planner fixed and varying only the occupancy representation provided to it. We consider planning without completion, with learned occupancy, with false positives removed by a ground truth oracle, with false negatives restored by an oracle, and with ground truth occupancy. Our experiments show that correcting false positives or false negatives alone does not consistently improve final coverage. This finding reveals a gap between occupancy accuracy and downstream planning performance. Ground truth occupancy provides a much larger improvement in coverage efficiency than in endpoint coverage, suggesting that planning and reachability remain important bottlenecks even when the geometric world model is accurate. Based on these findings, we introduce a dynamic filtering strategy that preserves predictions in unexplored space while suppressing repeatedly unsupported occupancy using online observations. Preliminary examples show that this strategy can redirect viewpoint selection toward reachable surfaces that would otherwise remain unobserved.
comment: Accepted by IEEE IROS 2026 Workshop on WORLDS: World Models and Spatial Intelligence for Physical AI
Multiagent Systems
★ Truncated Noisy Best-Response Algorithms: Toward Game Theoretic Learning with Safety Guarantees
We consider a game theoretic approach to solve multi-agent coordination problems with submodular maximization objectives. It is known for such problems that the Nash equilibria for the corresponding game are always within 50% of the optimal, but that the equilibria which achieve this worst-case bound are not stable. To exploit this instability, we propose a family of algorithms which we call Truncated Noisy Best-Response (TNBR) Algorithms. These algorithms are flexibly characterized by agents asynchronously and stochastically selecting actions from a neighbourhood of their best response payoffs. We compute bounds on the recurrent classes of TNBR algorithms' associated Markov chains. Our bounds fall into two categories: first, "Performance" bounds ensure that TNBR algorithms always have a high-value recurrent state; second, "Safety" bounds ensure that TNBR algorithms never have arbitrarily-bad recurrent states. Furthermore, these two types of bounds are linked by a waterbed-like effect: every game with a poor Safety guarantee necessarily has a favorable Performance guarantee.
★ ORCH: Organizational Principles Enable Collective Intelligence in Embodied AI
Collective intelligence depends not only on the capabilities of individual members, but also on how those members are organized. Yet artificial multi-agent systems are typically assembled using fixed organizational structures, even when the physical tasks they perform impose fundamentally different coordination requirements. Here we show that principles from human organization theory can be operationalized to organize large, heterogeneous collectives of embodied artificial agents. We introduce ORCH (Organizing Roles and Coordination Hierarchies), which constructs task-specific hierarchical organizations by combining pooled interdependence for work that can proceed concurrently with sequential interdependence for work governed by prerequisite relationships. Across 25 wildfire-response missions spanning reconnaissance, rescue, transportation, resource management, containment and suppression, we evaluated teams of up to 50 heterogeneous agents using eight large language models. Organizations constructed using these principles consistently outperformed four representative embodied multi-agent approaches across mission outcome, execution efficiency, exploration and computational resource use. Human-designed ORCH organizations improved final score by 63.97% and execution efficiency by 74.29% on average relative to the four prior frameworks. Organizations generated automatically by language models improved these measures by 43.63% and 52.53%, respectively. These advantages persisted across missions and underlying language models. Notably, collective performance was not monotonically determined by model scale. Analysis of long-horizon missions showed that hierarchical organization enabled teams to preserve concurrent activity within specialized groups while coordinating ordered transitions between mission phases.
★ When Agents Disagree: Bayesian Backward Reasoning as a Label-Free Anchor for Multi-Agent Collective Decision-Making
When multiple LLM agents yield conflicting answers, the decision-making process dictates whether agent diversity improves performance or merely compounds shared errors. Existing collective decision-making methods, including voting, electoral rules, and LLM judges, rely on forward reasoning: they map evidence to labels in one direction. Although these methods can combine diverse forward traces, they still aggregate estimates that share this evidence-to-label factorization and can inherit correlated errors within the forward pool. We therefore construct a reverse posterior for each instance through Bayesian backward reasoning from an explicit likelihood. The forward and reverse posteriors provide differently factorized approximations of the underlying posterior. Because estimates from different factorizations may tend to share the same error less often, we use Jensen-Shannon divergence to rank agents by cross-path consistency. This cross-path consistency signal underlies three strategies: hard selection (MinJS), soft reweighting (FwdJS), and log-linear fusion (LogLin). Evaluated on DDXPlus across five LLM backbones, our proposed strategies show consistent improvements: MinJS outperforms random selection across all backbones, FwdJS generally improves over the strongest baseline, and LogLin achieves the best performance among the evaluated methods, with its largest gains on the subset where the agents disagree. Despite its weaker standalone accuracy, the reverse posterior serves as a more useful anchor than forward-only alternatives, providing complementary information for collective decision-making. When labeled data are available, a lightweight two-stage calibration can further refine the reverse anchor and improve aggregation performance.
★ From Document Silos to Process Intelligence: A Multi-Layer Knowledge Graph for CMC Process Development
Chemistry, Manufacturing and Controls (CMC) process development generates an enormous body of technical information across a multi-stage, knowledge-intensive continuum from drug discovery to commercial manufacturing. This knowledge is traditionally fragmented across functions and heterogeneous formats, causing traceability gaps and significant knowledge-management costs during technology transfer and regulatory filing. We present a modular agentic-AI platform that converts a heterogeneous corpus of process-development documents into a queryable, dual-layer knowledge graph. A base knowledge layer builds a lexical graph with a Document-Section-Chunk hierarchy through lossless ingestion of digital, scanned, handwritten, and multilingual documents, while an intelligence layer extracts ontology-aligned entities and bridges cross-document concepts through a provenance-anchored domain graph. LLM agents operate across both layers, selecting the retrieval path best suited to each question. We evaluate the lexical layer with a novel three-tier protocol measuring the deployment-fidelity of a retrieval-augmented generation (RAG) system on proprietary data, demonstrated on 505 questions curated from 38 development reports of a Sanofi small-molecule program. Tier-1 multiple-choice accuracy of 95% signals strong platform reliability; the stricter Tier-2 LLM-judge pass rate of 85%, which degrades on comparative and corpus-wide questions, reveals a failure taxonomy that Tier-1 accuracy alone fails to capture. A router agent selects between layers according to question type. We anticipate this protocol will enable future designers of agentic platforms to assess their systems against nonpublic databases, and that graph-based architectures will see broader adoption in pharma as a means of transforming fragmented document repositories into structured process intelligence.
★ But How Would AI Agents Run a Town's Economy?
We placed 100 memory-equipped large language model (LLM) agents in charge of a closed, money-conserving spatial economy on real Pokhara Lakeside geography (earning wages, running businesses, setting prices) and ran this multi-agent simulation for up to 26 simulated weeks, well past the 1-2 weeks typical of agent-society studies. Across 91 validated runs (2.44M agent decisions, 21.5B tokens), the money stops moving, in a specific and measurable way. A 12x tourist demand shock raises business revenue 4.62x ($p<0.001$), which we decompose exactly into a 1.50x extensive margin (more businesses trading) and a 3.07x intensive margin (more revenue each). Monetary transmission stops there. Wages move 1.03x ($p=0.42$); 0.3% of 3,981 menu items are ever repriced ($p=0.47$). A randomized cash transfer (NPR 5,000 to 20 of 100 agents) shows the same pattern from the opposite direction: 96.7% is still held 311 pulses later, marginal propensity to consume 3-4% by two independent measures, indistinguishable from zero. The wealth distribution is consequently near-frozen at the horizon this literature uses ($ρ=0.964$ over 2 simulated weeks), but not frozen. $ρ$ falls to 0.832 at 12 weeks and 0.752 at 26, a horizon-dependence no short study can see. Matched ablations show which knob actually matters. Swapping the backing LLM moves every outcome we measure ($p=0.0039$); deleting agents' memory moves none of them detectably. A purely social tool fails 94-97% of the time across two model families, compared with ~96% success on economic tools, with no measurable shift away from it. Every headline number is verified twice, by a live validator and by an offline recomputation that reconciles each agent's wealth against its own signed transaction history, and we release the full run corpus for reanalysis.
comment: 8 pages, 7 figures, 6 tables. Dataset and analysis code: https://huggingface.co/datasets/sajalregmi4/agent-town-economy
★ Defining AI Agents: A Compendium of Criteria, Metrics, and Benchmarks
The term agent in artificial intelligence lacks a standard definition, complicating the evaluation, comparison, and reproducibility of AI agent research. We address this ambiguity through a survey organized around five dimensions of agenticness: environmental interaction, learning and adaptation, autonomy, goal-directed behavior, and temporal coherence. For each dimension, we examine how the underlying capability has been conceptualized across prior work and synthesize the metrics, benchmarks, and evaluation frameworks used to assess it. This review provides a structured account of the current landscape of agent evaluation, highlighting both established approaches and areas where evaluation remains limited or inconsistent. We additionally introduce the Agent Compendium, a public-facing digital resource that organizes and extends the evaluation methods identified through this review. Together, the survey and compendium provide a common structure for evaluating and comparing agent capabilities across AI systems, supporting more reproducible research, clearer communication, and more systematic study of artificial agents.
comment: Agent Compendium: agent.duketrustlab.com
★ Evaluating Scaffolding-Oriented Multi-Agent Large Language Model System for Clinical Interview Training
Clinical education must prepare medical students to conduct safe and coherent patient interviews under conditions of uncertainty. Traditional standardized patient (SP) training is resource-intensive and difficult to scale. We developed a scaffolding-oriented multi-agent Large Language Model (LLM) AI Standardized Patient (AI-SP) training platform1. The system includes a patient agent for simulated dialog, a tutor agent providing Socratic prompts without disclosing diagnostic information, and a turn-level evaluator agent that monitors clinical progress without revealing summative scores. In a randomized controlled study (N = 100 medical students), participants were assigned to either a multi-agent (MA) scaffolding condition or a control condition. All students completed two learning sessions under their assigned condition followed by an examination conducted in a patient only environment. Performance was assessed using a standardized Objective Structured Clinical Examination (OSCE) based rubric. While no significant difference was observed in final diagnostic accuracy between groups, the multi-agent AI standardized patient system improved final examination scores compared to the control group utilizing structured progressive information disclosure; the most substantial and consistent improvements were observed in communication, the expression of empathy, and specific history-taking behaviors. These findings suggest that specialized LLM agents enhance the process quality of simulated clinical interviews without artificially inflating examination outcomes. To support future research, we release a multi-expert annotated dataset comprising transcripts, checklist annotations, turn-level evaluations, and OSCE-aligned scoring outcomes. This resource aims to facilitate the development of pedagogically grounded AI-SP systems and advance research on AI-supported clinical reasoning training.
★ NDT Factory: Synthesizing Verified Network Digital Twins from Semantic Models via Multi-Agent LLM
Autonomous network management requires systems that can evaluate Network Service Intents (NSIs) under varying conditions without manual implementation of analysis logic, as envisioned in TM Forum Level~4 (L4) autonomy. Behavioral Network Digital Twins (NDTs) enable such evaluation, but existing NDTs rely on pre-defined analytical logic, limiting adaptability for evolving closed-loop control. This paper introduces the NDT factory, a multi-agent software system that synthesizes executable behavioral NDTs on demand from semantic models using Large Language Model (LLM). We validate the system using a Call Admission Control (CAC) case study, where deterministic what-if analysis serves as the admission decision process. The NDT factory generates a complete CAC NDT through parallel synthesis and orchestration, achieving 100% compilation and test pass rates across multiple runs. Simulation over 300 NSIs shows 99.3% decision agreement with a reference implementation, 90% admission rate, and correct attribution of all rejections, demonstrating reliable synthesis with deterministic, verifiable execution.
comment: 6 pages, 4 figures, accepted to IEEE Global Communications (Globecom) Conference, 2026
★ Deriving the Pure Price of Anarchy for Networked Resource Allocation Games
This work considers multi-agent coordination with arbitrary information networks among the agents using a game-theoretic approach. A system designer aims to assign local utility functions to the agents to guide their actions toward a desired system objective. The performance of the assigned local utilities is measured by the well known pure price of anarchy (pPoA) metric that equals the ratio of the system objective at the worst pure Nash equilibrium of the corresponding game to the optimal system objective. Our aim is to derive the utility functions which optimize the pPoA-based performance guarantees for any given information network and system objective. We develop a linear program that derives the optimal pPoA for any arbitrary information network and arbitrary system objective. Our work is the first to solve optimal utility design for arbitrary networks; our techniques generalize previous approaches which considered only the full-information setting. For supermodular objective functions, we prove that counterintuitively, a fully communication-denied utility design is optimal irrespective of the original information network. For submodular system objectives, an exhaustive numerical analysis suggests that the optimal utility design is robust to communication failures even for this case. When the system objective is weighted maximum coverage, the marginal contribution utility design provably optimizes the pPoA for a wide variety of information networks of interest.
★ Portable Semantics, Private Dialects: Reuse and Negative Transfer in Latent Communication Between Language-Model Cells
In shared-genome language-model societies, restricted evidence visibility favors reusable, value-indexed latent packet interfaces, whereas the sole high-performing globally visible model in the parent study learned an episode-entangled code. This companion study asks whether independently trained societies share one packet language, where strict zero-shot transfer fails, and whether inherited interface state helps or harms later learning. First, a leakage-controlled causal interoperability audit over all 30 ordered pairs of six independently trained restricted societies -- under sealed held-out structure and a preregistered raw/orthogonal/linear/nonlinear alignment ladder -- shows the six semantically similar interfaces do not form one raw language: one same-initialization pair is exactly interoperable in both directions, a second shows asymmetric partial compatibility, and all 26 cross-initialization directions fail every frozen alignment rung. Second, within the tested decomposition and a single sealed source formulation, a source-span control localizes strict zero-shot failure to interpretation and execution of the new operator instructions. Third, in a matched adaptation factorial, the globally trained communication interface acts as a severe negative-transfer prior: reinitializing only the packet reader, writer, and mouth raises final depth-three accuracy from 0.169 to 0.857. Fourth, across two restricted checkpoints and two independently frozen target streams each, inherited interfaces never exceeded fresh-interface controls by the preregistered 0.10 margin. All primary conclusions are bounded to a near-transfer 17-state setting; the negative-transfer factorial concerns one globally visible parent-cohort checkpoint, while an appendix adds a post hoc tagged-global twin case study.
comment: 17 pages, 1 figure, 5 tables. Companion to arXiv:2608.20054. Code and evaluation records: https://github.com/tokenosopher/populus-evidence-partitioning ; checkpoints and fitted alignment maps: https://huggingface.co/tokenosopher/populus-evidence-partitioning-checkpoints
★ Conceptualization and experimentation of asset market with price manipulation
The primary goal of this work is to reproduce the behavior of a human trader, detailing his or her psychological processes to understand the effects of his or her decisions on the final value of an asset. The second goal is to use a formal language to detail this behavior as a tool for improving and simplifying the communication between all actors involved in the project, such as specialists from disciplines as diverse as computing, economics and psychology. As a starting point, we use a paper that shows an experiment that analyzes the influence on other trader's behavior when an agent handler and a trading robot attempt to distort the market. This work reproduces this experiment, using virtual traders that belong to a multi-agent simulation model, showing the feasibility to reproduce complex human behaviors and showing the convenience of use formal and graphical languages to simplify the understanding and the validation of the complex behaviors involved in an economic process.
♻ ★ Verification of Adaptive Agentic Controllers through Finite Rule Revision
Industrial agentic AI systems increasingly exhibit a gap between prototype capability and production deployment. In particular, adaptive agents may generate plausible outputs while remaining difficult to verify under non-determinism, confidentiality constraints, limited context, and weak observability. This paper formulates a bounded verification protocol for adaptive agentic controllers represented by finite symbolic rules, explicit diagnostic predicates, explanation logs, and held-out re-evaluation. The central research question is: when an adaptive agentic controller is represented through finite rules, explicit diagnostic predicates, explanation logs, and held-out re-evaluation, which classes of controller failure can be detected, locally repaired, or rejected without relying on unrestricted human-in-the-loop judgment? The proposed framework treats the controller as a finite revisable object. Diagnostic failures are mapped to predefined rule-level edits, including rule addition, rule deletion, and priority revision. Repaired controllers are then evaluated on held-out simulation seeds or cloned initial states. Experiments in a stylized financially constrained inventory-control benchmark show three outcomes: resource-induced failures that remain non-repairable by one rule edit, partial repairs that are rejected because they violate thresholds or guardrails, and a local one-step repair of an order-volatility failure induced by removing a smoothing rule. The contribution is methodological and provides a simulation-compatible procedure for testing whether specific controller-level failures can be made observable, explainable, locally revisable, and empirically re-tested under controlled conditions.
comment: 28 pages, 3 figures, 8 tables
♻ ★ DNA: Differentially private Neural Augmentation for contact tracing ICLR 2024
The COVID19 pandemic had enormous economic and societal consequences. Contact tracing is an effective way to reduce infection rates by detecting potential virus carriers early. However, this was not generally adopted in the recent pandemic, and privacy concerns are cited as the most important reason. We substantially improve the privacy guarantees of the current state of the art in decentralized contact tracing. Whereas previous work was based on statistical inference only, we augment the inference with a learned neural network and ensure that this neural augmentation satisfies differential privacy. In a simulator for COVID19, even at epsilon=1 per message, this can significantly improve the detection of potentially infected individuals and, as a result of targeted testing, reduce infection rates. This work marks an important first step in integrating deep learning into contact tracing while maintaining essential privacy guarantees.
comment: Privacy Regulation and Protection in Machine Learning Workshop at ICLR 2024
♻ ★ Same Game, Different Story: A Minimal Conservative Strategic Robustness Benchmark for Large Language Model Agents
Large language model agents are increasingly deployed in settings where the value of an action depends on what other agents do. This creates a strategic reliability problem: the same game may be described as a business negotiation, a friendly compromise, a diplomatic exchange, or an abstract payoff matrix, and the model may choose different actions even when the incentives are unchanged. This paper introduces \emph{Same Game, Different Story}, a benchmark for strategic robustness: invariance of model-induced action distributions under payoff-preserving language changes. The empirical analysis uses a deliberately narrow, literature-calibrated comparison from Lorè and Heydari's peer-reviewed study: business framing versus friend-sharing framing across GPT-3.5, GPT-4, and LLaMa-2 in four social-dilemma games, with 300 initializations per retained model-game-context cell. The retained design comprises 24 of the source study's 60 cells, representing 7,200 decisions. Because trial-level files were not available from the article, the analysis is presented as a secondary calibration based on reconstructed published rates, not as new model runs. As a conservative sensitivity analysis, effect magnitudes are attenuated by 30\% toward the null: action shifts are multiplied by 0.70, and non-robustness, defined as one minus the robustness score, is multiplied by 0.70. Under this attenuation, pooled strategic robustness is 0.783 with a 95\% bootstrap interval from 0.774 to 0.790, and friend-sharing framing raises cooperation by 0.307 with a 95\% bootstrap interval from 0.297 to 0.316 relative to business framing. The analysis supports the narrower claim that social-relational framing can change strategic choices even when incentives are held fixed, without extending the analysis to a broader suite of contextual or cross-benchmark comparisons.
comment: 6 pages
♻ ★ Stability and Convergence of Optimistic Exponential Weights with Asymmetric Step Sizes in Bimatrix Games
We study bimatrix two-player games and investigate the last-iterate convergence and stability of equilibria for the iterates generated by the optimistic exponential weights method. In contrast to prior work, we allow the step sizes $η_x$ and $η_y$ to differ. Our first main result establishes, under the assumption that the set of fixed points is finite, a sufficient condition for global last-iterate convergence in the special case of zero-sum games, which constrains only the product $η_xη_y$ of the step sizes. This condition is practically relevant and partially explains empirically observed behavior. Our second main result provides an almost-tight threshold for asymptotic stability and instability, again in terms of products of the step sizes, for general bimatrix games. This result is primarily of theoretical interest. We derive several known results and practically relevant step size bounds for special cases and illustrate our results by experiments.
♻ ★ Certifying cooperation: a novel approach to cooperative multi-agent task generation
A shared reward gives agents a common objective, but leaves open when, how and even whether they must cooperate to succeed. We address these questions in the Laser Learning Environment, a multi-agent path-finding environment where cooperation materializes as one agent blocking a laser to let a teammate pass safely. We represent these interactions through temporal cooperation graphs whose timed edges connect helpers to beneficiaries, define six cooperation profiles as overlapping graph predicates, and prove that every cooperative trajectory satisfies at least one. By encoding the environment dynamics and profile predicates as propositional formulae, we distinguish tasks that admit}a profile in some winning trajectory from those that require it in every winning trajectory within a specified horizon. Used as filters, these queries turn a random layout sampler into a generator of tasks with certified cooperation requirements. Experiments with five multi-agent reinforcement learning algorithms show that training diversity improves joint success on unseen tasks when cooperation-free solutions exist. When cooperation is required, greater diversity improves individual-agent exits, but joint success remains near zero. Across five profile-certified pools, final exit rates averaged over algorithms separate the pools into four statistically distinguishable levels but this ordering primarily reflects partial completion: policies collect rewards for individual exits but rarely exhibit the profile required for joint success. Our framework exposes this gap between rewarded partial completion and realized cooperation by certifying what cooperation successful completion requires and using temporal cooperation graphs to reveal what policies exhibit.
♻ ★ SimSkill: A Self-Evolving LLM Agent for Skill and Knowledge Accumulation in Traffic Simulation
Cumulative culture enables humans to preserve, reuse, and extend knowledge and skills across experiences and generations. Inspired by this principle, we introduce \textit{SimSkill}, a self-evolving agent built around the Simulation of Urban MObility (SUMO) traffic simulator. SimSkill continually identifies capability gaps, generates and solves environment-grounded tasks, verifies solutions through an action--critic loop, and consolidates experience into episodic, procedural, and semantic memory. Through autonomous exploration, it builds a library of reusable skills and knowledge spanning major stages of the traffic-simulation workflow. We evaluate SimSkill on two held-out benchmarks across three backbone LLMs, with each result independently verified. It improves verified success by up to 25 percentage points, and ablations show complementary contributions from procedural and semantic memory. Its benefits remain backbone- and budget-dependent, as memory does not improve every model or uniformly reduce inference cost. More broadly, SimSkill illustrates a natural-language-centered design paradigm for LLM-based agent systems. Its high-level control logic, operating principles, and accumulated knowledge are expressed in natural language, while an LLM integrates them with executable tools and code to realize precise and reproducible execution. All code and experimental data are publicly available at https://github.com/qiliuchn/SimSkill-V1.
♻ ★ SGA: Plug&Play Geometric Verification for Educational Video Synthesis
Recent work leverages Large Language Models (LLMs) to generate executable code for pedagogical animations using libraries such as Manim. However, ensuring spatial correctness and visual legibility remains challenging, as existing frameworks emphasize pedagogical content while overlooking geometric occlusions. We propose the Symbolic Geometric Agent (SGA), a plug-and-play module for code-centric animation pipelines that intercepts LLM-generated code, performs partial execution to extract symbolic scene graphs, and applies targeted refinement when spatial conflicts are detected. We further introduce the Manim Visual Quality Score (MVQS), a deterministic rendering-free proxy for spatial integrity. Experiments on the MMMC-Code benchmark across four LLM backbones and two agentic pipelines show that SGA achieves a peak MVQS of 73.11 (Code2Video + GPT-5.1), corresponding to a 16.1% relative improvement over the raw baseline, and improves MVQS in 7 of 8 backbone x pipeline configurations. Additionally, we conduct a human evaluation showing that these improvements translate into human preference, with raters preferring SGA over the raw baseline in 84.4% of comparisons and over a VLM-based critic in 65.0%.
♻ ★ Emergent Risks in Generative Multi-Agent Systems
Multi-agent systems composed of large generative models are rapidly moving from laboratory prototypes to real-world deployments, where they jointly plan, negotiate, and allocate shared resources to solve complex tasks. While such systems promise unprecedented scalability and autonomy, their collective interaction also gives rise to failure modes that cannot be reduced to individual agents. Understanding these emergent risks is therefore critical. Here, we present a pioneer study of such emergent multi-agent risk in workflows that involve competition over shared resources (e.g., computing resources or market share), sequential handoff collaboration (where downstream agents see only predecessor outputs), collective decision aggregation, and others. Across these settings, we observe that such group behaviors arise frequently across repeated trials and a wide range of interaction conditions, rather than as rare or pathological cases. In particular, phenomena such as collusion-like coordination and conformity emerge with non-trivial frequency under realistic resource constraints, communication protocols, and role assignments, mirroring well-known pathologies in human societies despite no explicit instruction. Moreover, these risks cannot be prevented by existing agent-level safeguards alone. These findings expose the dark side of intelligent multi-agent systems: a social intelligence risk where agent collectives, despite no instruction to do so, spontaneously reproduce familiar failure patterns from human societies.
♻ ★ EvoHarnessBench: Can Your Agents Keep Pace with an Evolving Harness?
Modern LLM-based agents operate through a harness of tools, reusable skills, and specialist agents that shapes what they observe and what they can do. In practice, this harness continually evolves as new capabilities are added. We introduce EVOHARNESSBENCH, a benchmark for evaluating agents under controlled harness evolution across three axes (tools, skills, and agents). Unlike existing continual-learning benchmarks for agents, which typically place non-stationarity (i.e., what changes over time) in the task stream while keeping the harness fixed, EVOHARNESSBENCH places non-stationarity in the externally supplied harness itself. It contains 17 multi-stage harness streams constructed deterministically from verifier-based benchmarks, comprising 802 tasks, 520 tools, 42 skills, and 62 agents. We evaluate two complementary settings corresponding to the central challenges of harness evolution: deployment evaluation, which isolates retention of previously accessible competence as the harness expands, and self-evolving adaptation evaluation, which tests whether accumulated experience remains useful as new capabilities are introduced. Our results reveal three persistent gaps. First, harness expansion alone can degrade performance on previously solved tasks, producing harness-induced forgetting. Second, gains from self-evolving adaptation remain inconsistent across stages of harness evolution, capability axes, and environments. Third, retention and adaptation can pull in different directions: preserving earlier competence does not necessarily improve adaptation to newly introduced capabilities, and vice versa. These results establish harness evolution as a distinct challenge for building agents that can keep pace with an evolving harness while preserving previously effective behavior.
comment: https://mas-orchestra.salesforceresearch.ai/evoharness/
♻ ★ Serving Agentic Workflows with a Physical-Plan Compiler and Adaptive Runtime
Efficient serving of agentic workflows requires selecting each LLM node's model, verification policy, and backend to balance output quality, latency, and throughput. These assignments must also adapt to changes in serving load. Existing approaches address parts of this problem through model routing, verifier placement, and backend scheduling. However, independent optimization overlooks their dependencies: model and backend choices determine verification cost, while verification changes the quality-cost trade-off among models. Ignoring these interactions can waste serving resources and degrade workflow performance. To address this problem, we propose \textbf{Dyserve}, which provides the missing workflow physical-planning layer between orchestration and model serving through compiler-runtime co-design. Our design is guided by three observations: planning headroom is request-dependent; node vulnerability, the impact of local errors on final correctness, depends on position and task type; and serving load changes the cost of a plan during execution. For each request, its profile-guided compiler jointly selects node implementations and prepares pressure-specialized variants for the materialized workflow. The runtime selects variants using live backend pressure and updates only undispatched assignments, without invoking the optimizer on the load-change path. Across four agentic workloads, Dyserve improves accuracy by \textbf{3-9} percentage points with \textbf{1.1-6.8}$\times$ mean-latency speedups over the highest-accuracy evaluated baseline for each workload. On a burst trace, variant switching raises the fraction of correct, on-time completions from \textbf{18.1\%} to \textbf{67.2\%} relative to admission-only execution.
Systems and Control (EESS)
★ Truncated Noisy Best-Response Algorithms: Toward Game Theoretic Learning with Safety Guarantees
We consider a game theoretic approach to solve multi-agent coordination problems with submodular maximization objectives. It is known for such problems that the Nash equilibria for the corresponding game are always within 50% of the optimal, but that the equilibria which achieve this worst-case bound are not stable. To exploit this instability, we propose a family of algorithms which we call Truncated Noisy Best-Response (TNBR) Algorithms. These algorithms are flexibly characterized by agents asynchronously and stochastically selecting actions from a neighbourhood of their best response payoffs. We compute bounds on the recurrent classes of TNBR algorithms' associated Markov chains. Our bounds fall into two categories: first, "Performance" bounds ensure that TNBR algorithms always have a high-value recurrent state; second, "Safety" bounds ensure that TNBR algorithms never have arbitrarily-bad recurrent states. Furthermore, these two types of bounds are linked by a waterbed-like effect: every game with a poor Safety guarantee necessarily has a favorable Performance guarantee.
★ Acoustic-based Guidance for Automatic Docking of Holonomic AUVs
This paper describes a system to automatically dock an AUV onto a docking station without precise knowledge of the position and orientation of the latter, in the presence of unknown ocean currents, using a fully acoustic sensing architecture. The system relies on a pair of Ultrashort Baseline sensors, one onboard the vehicle and one installed on a seabed-resident docking station, enabling operation in low-visibility environments where cameras are ineffective. Relative orientation is estimated by a nonlinear complementary filter on $SO(3)$, while an Extended Kalman Filter provides relative position, supplying pose estimates to a geometric controller on $SE(3)$ that executes the docking manoeuvre. The complete system is implemented in a dedicated software suite and validated in simulation and water trials.
comment: 6 pages, 10 figures. Accepted and presented at the 23rd IFAC World Congress, Busan, Korea, 2026. To appear in IFAC-PapersOnLine
★ Predefined-Time Resilient Integral Reinforcement Learning for Input-Constrained Unknown Nonlinear Systems Under FDI Attacks and Disturbances: A Fully Data-Driven Approach
This paper investigates optimal control for nonlinear systems with unknown dynamics, input constraints, disturbances, and adversarial signals. The objective is to develop a learning-based control method that allows the designer to prescribe the desired convergence time in advance. An integral reinforcement-learning framework is proposed to avoid requiring exact knowledge of the system dynamics while ensuring that the control input always satisfies the actuator constraints. Current and recorded data are combined to train the critic without requiring persistent excitation. The learning gain is selected directly from the prescribed convergence deadline. Lyapunov analysis is then used to establish practical predefined-time convergence of the coupled state-critic system in the presence of disturbances and adversarial channels. The effectiveness of the proposed method is validated through the stabilization control of a two-link robot manipulator.
★ Predefined-Time Leaderless Consensus Under Denial-of-Service Attacks
This paper addresses predefined-time resilient consensus of leaderless second-order nonlinear multi-agent systems under denial-of-service (DoS) attacks, motivated by coordination requirements in safety-critical applications. The agents are subject to bounded external disturbances and communicate over a strongly connected directed graph whose links are simultaneously disabled during attacks. We develop a switching sliding-mode protocol with the objective of reaching an invariant manifold of position and velocity agreement. The protocol uses relative position and velocity information during attack-free intervals and local velocity feedback during communication blackouts. A time-scaling function remains constant during each blackout and resumes evolving when communication is restored, accounting for the time available for consensus. Under bounds on attack duration and frequency, we derive sufficient gain conditions through a Lyapunov analysis. We show that, despite bounded disturbances, the agents achieve position and velocity consensus by a realistic settling time equal to a prescribed convergence duration plus the cumulative attack duration up to the realistic settling time. The prescribed convergence duration is independent of the initial conditions, and the realistic settling time reduces to that duration in the absence of attacks.
★ Construction of Control Lyapunov-Barrier Functions from CLF-CBF Pairs
This paper studies the construction of control Lyapunov-barrier functions (CLBFs) from a given control Lyapunov function (CLF) $V$ and control barrier function (CBF) $h$. We consider functions of the form $W=F(V,h)$ that increase with the CLF value and do not increase with the barrier value, and show that the CLBF decrease condition is completely characterized by a nonnegative scalar weight that governs the relative contributions of the CLF and CBF. Because this weight depends only on $(V,h)$, the same value must satisfy the decrease condition at all states sharing the same CLF and CBF values, which leads to a joint-level-set admissibility condition. We then construct CLBFs from admissible weights through a first-order partial differential equation (PDE) and obtain explicit multiplicative and power-type families as special cases. We further identify an integrability obstruction showing that admissibility alone does not guarantee properness. Two nonlinear examples illustrate the constructions and demonstrate safe stabilization in cases where feedback based on the original CLF violates the safety constraint.
★ Mixed-integer optimization for multi-year military aircraft fleet management
While existing strategies for Flight and Maintenance Planning for the defense sector generally address idealized conditions, real-world planning often involve non-nominal initial fleet states and complex inspection schemes. To address these challenges, we propose a multi-year planning strategy that maximizes long-term fleet availability. The formulation incorporates multiple competing objectives capturing the tight coupling between aircraft usage and maintenance, while enforcing cyclic inspection requirements and limited maintenance-dock capacity. To enhance practical applicability, we introduce three complementary strategies: a receding-horizon approach to reduce computational burden, a Bayesian Optimization routine to automatically tune cost-function coefficients, and an aircraft-specific weighting scheme that adapts model priorities based on fleet-condition statistics. Results on three realistic benchmark scenarios demonstrate the effectiveness of the approach.
★ Elementwise Positivity of the Solution to Lyapunov Equation for Hurwitz Companion Matrices
We prove, with the aid of AI, that for every real symmetric forcing matrix $Q\succeq0$, the unique solution of a continuous-time Lyapunov equation is entrywise nonnegative whenever the state matrix is a real Hurwitz companion matrix. This proves an earlier conjecture. The proof makes no assumption on the spectrum of the state matrix, and is made possible by means of using Horner polynomial matrices. We also show that discrete-time counterpart of the conjecture is false: Counterexamples can be readily constructed to show that Schur companion matrices, including one generated by a polynomial with all positive coefficients, yield solutions with negative off-diagonal entries even with identity forcing.
comment: 7 pages
★ From Grid to Chip: Power Architecture, Stability, and Flexibility of AI Data Centers
The rapid growth of artificial intelligence (AI) computing is transforming data centers into large, dynamic electrical loads. Their deployment is primarily constrained by energy availability and grid-connection capacity, which is further aggravated by the ability of power-delivery architectures, control systems, and computing workloads to operate reliably during fast grid disturbances. This article presents a technological perspective on AI data centers as grid-interactive computing systems. First, it reviews grid-integration bottlenecks, evolving connection policies, grid-code requirements, which has fostered new technological trends via spatio-temporal flexibility available through workload orchestration, cooling systems, on-site resources, and energy storage. Second, it maps the evolution of power-delivery architectures from medium-voltage grid interfaces to chip-level, discussing higher-voltage DC distribution, solid-state transformers, wide-bandgap devices, advanced chip-level power delivery, and liquid cooling. Third, it establishes a three-level stability framework spanning rack-level DC-bus dynamics, facility-level converter interactions, and system-level grid-coupled behavior. The framework connects dominant instability mechanisms, including constant power load effects, impedance interactions, forced oscillations, and operating-mode transitions, with suitable modeling, assessment, and mitigation approaches. Synthesizing these topics, this article highlights grid-to-chip co-design as a central requirement for scalable AI infrastructure, linking computing workloads, power-delivery systems, energy buffers, and grid operation.
comment: The manuscript has been submitted for review to IEEE Open Journal of Power Electronics
★ Distributed Optimization of Modular Production Systems using Model-based Reinforcement Learning with Inverse Models
This paper presents a novel approach for data-driven self-learning control of highly flexible, modular manufacturing systems. Specifically, we employ a novel framework for model-based reinforcement learning which introduces approximate inverse process models within the training of reinforcement policies. This approach disentangles the learning of actuation dynamics and the dynamics in state space, resulting in RL-based training solely within the task space. We propose a lightweight feedforward architecture for approximate inverse models and integrate them within the policy network of standard RL algorithms. We apply the approach to a laboratory modular production testbed with heterogeneous production modules. The results underline the efficiency improvements for modular manufacturing units in terms of both performance and training speed, particularly for off-policy algorithms.
★ Critic-Free Policy Iteration for Continuous-Time Zero-Sum Games: A Policy-Space Riccati Approach
This paper develops a critic-free policy iteration (PI) method for continuous-time linear zero-sum games. The central idea is to characterize the saddle-point policies directly in the joint policy space, rather than treating the quadratic value matrix as an iterative variable. A policy game Riccati equation (PGRE) is introduced whose unknowns are policy gains only. Its solutions are shown to be in one-to-one correspondence with the symmetric solutions of the game algebraic Riccati equation. Based on a stabilizing anchor, PI is performed directly in the actor space. The actor-space Jacobian is nonsingular at every stabilizing policy, and the resulting policy sequence coincides with that of simultaneous PI. For unknown dynamics, a data-driven algorithm uses a single batch of data and nullspace projection of endpoint increments to eliminate the value matrix, yielding an actor-only regression. A necessary and sufficient rank condition for unique policy recovery is established and shown to be iteration-invariant, demonstrating that critic identifiability is unnecessary. A power systems frequency-regulation example verifies convergence and policy recovery, while scalability tests demonstrate substantial reductions in computational and memory requirements.
★ A Primal-Dual Formulation for Pricing Static Voltage Stability Services within a Unit Commitment Model
In modern power systems with high penetration of Inverter-Based Resources (IBR), most converters operate in Grid-Following (GFL) mode. Some buses exhibit inherently low Short-Circuit Ratios (SCRs), a property majorly shaped by network topology. The integration of GFL-IBR onto such weak buses thus demands attention to static voltage stability. To address this issue, market mechanisms have been proposed to incentivize generators to provide voltage stability services, such as commitment of synchronous generators for reducing the equivalent impedance at low SCR buses and adaptive reactive power support from GFL-IBR. To compute shadow prices for these services, previously proposed methods such as the `restricted' and `dispatchable' approaches may fail to guarantee operating cost recovery for voltage-stability service providers. As the resulting prices are determined purely from a social surplus maximization objective, the profitability of units is entirely overlooked. This suggests that new pricing methodologies are needed to satisfy cost-recovery requirements. Therefore, this paper proposes a pricing method based on a primal-dual formulation. Case studies demonstrate that the proposed method can consistently produce revenue-adequate shadow prices, enabling all participating units to recover their costs without supplementary uplift payments.
★ Asynchronous Replanning in Two Population Linear Quadratic Mean Field Games: Information Requirements and Stability
We study asynchronous replanning in a two population linear quadratic mean field game in which the populations may begin from different beliefs and hence use different plans. Each population observes its own aggregate trajectory and a public record of implemented revisions, while its continuation best response depends on the opponent's current plan. We identify the information required for replanning as the aggregate state at the end of the initial observation interval together with the opponent's active continuation plan. For linear observations, recoverability of this state-plan pair is characterized by a kernel inclusion, and a bounded factorization quantifies sensitivity to observation error. In particular, the required pair may be recoverable even when the full hidden belief is not. Once initialized, the public event record and the common best-response map recursively determine subsequent opponent plans, and the resulting local algorithm reproduces an ideal benchmark on every finite opportunity prefix; implemented revisions alternate as a consequence of best-response persistence. For finite populations, we derive an eventwise linear recursion for sampling errors, obtain finite prefix error bounds, and prove record matching for an autonomous deadband rule under a positive decision margin. Finally, we separate unique solvability of mutual continuation responses from stability of alternating responses, and show that at a pre-terminal Zeno accumulation, spectral stability together with a moving-boundary estimate yields convergence of the continuation plans to the equilibrium restarted from the actual limiting state.
★ Quantifying the Unintentional Islanding Risk: A Comparative Study on Active Distribution Network
The growing share of Inverter-Based Resources (IBRs) is changing the operation of modern Active Distribution Networks (ADNs), raising concerns for grid stability, protection, and reliability. In this paper, we investigate the dynamic behavior of a Medium-Voltage (MV) portion of an ADN during the transition from grid-connected to islanded operation. The study considers a Grid-Following (GFL) converter and Synchronous Generators (SGs) operated under two distinct regulation modes: a fixed-setpoint, non-regulating condition representative of present-day distribution networks, and an active frequency/voltage-regulating condition representative of SGs equipped with governor and AVR control. Detailed electromagnetic transient (EMT) models of both technologies have been developed in DIgSILENT PowerFactory that quantifies the sensitivity of island persistence to SG regulation mode and inertia. The results show that when DERs operate at a fixed power setpoint, the risk of forming a sustained, undetected electrical island is limited, since the isolated network drifts out of the protection thresholds within tens of seconds. Conversely, enabling frequency and voltage regulation on the SGs is sufficient to sustain an unintentional island indefinitely without triggering conventional protection, regardless of system inertia.
★ GeoTrussRover: Morphological Computation with Contact-Semantic Control Primitives
Reconfigurable robots can change their contact geometry when a fixed body cannot negotiate an obstacle. A variable-geometry truss (VGT) distributes this shape change through a load-bearing structure, but coupling it to a mobile base creates a high-dimensional coordination problem. GeoTrussRover combines an electrically actuated VGT, a wheeled base, and contact-semantic morphology planning and control. We solve one source traversal and extract four contact-semantic primitives that describe coordination among 21 members. Physics-constrained projection adapts them to unseen step heights with the same contact topology. When every phase remains feasible, adaptation does not recompute the complete motion. If one phase violates the new physical constraints, only that phase is recomputed. A full-space QP then tracks the adapted motion and corrects member and wheel errors. For transfer from 0.10m to 0.075m, the method reduces objective-function evaluations by 63.7% relative to full recomputation. Contact-phase feasibility analysis covers step heights from 0.10 to 0.46m, or 1.08 to 4.97 wheel radii, with the upper value near the theoretical feasible boundary. The electric prototype traverses 2.11 wheel radii. The resulting low-dimensional representation stores task coordination in a hyper-redundant, load-bearing morphology and reuses it during locomotion.
★ Estimating Inconsistency Response Surfaces under Uncertainty in Cyber-Physical System Development ICDM 2026
Cyber-Physical Systems (CPS) are commonly represented through multiple interconnected models. During development, CPS consistency requires that shared model elements remain compatible across these models. Uncertainty, for example, due to sensor noise or model abstraction, changes the admissible values of model elements and can introduce inconsistencies, i.e., situations in which models can no longer be jointly satisfied. While existing approaches can determine consistency for a given uncertainty configuration, they provide limited support for systematically exploring, analyzing, and explaining inconsistency across large uncertainty spaces. We address this challenge by reformulating inconsistency as an intervention response modeling problem. Using Saltelli sampling and multi-fidelity Monte Carlo estimation, we generate intervention-response datasets and train a surrogate model that directly predicts inconsistency from the propagated uncertainty geometry. Experiments on 48 scenarios and 10 CPS domains show that the surrogate matches Monte Carlo estimates while reducing evaluation time from milliseconds to microseconds, enabling orders-of-magnitude more response-surface evaluations within fixed computational budgets. Building on the learned response surfaces, we perform sensitivity analysis to identify dominant uncertainty drivers and introduce a gradient-based consistency recourse method to determine minimal uncertainty interventions that restore consistency. The results show that inconsistency under uncertainty can be effectively learned, analyzed, and repaired through response-surface modeling, providing a scalable foundation for uncertainty-aware consistency management in CPS development.
comment: Extended version of the paper accepted at IEEE ICDM 2026; 10 pages + appendix, 11 figures, 3 tables
★ Optimal chemo-immunotherapy scheduling: A hybrid QPSO-SQP approach with Michaelis-Menten pharmacodynamics
Optimal scheduling of combined chemo-immunotherapy is often formulated as a control-affine optimal control problem, which generically yields boundary-selected (bang-bang-type) protocols unless singular arcs occur. This structure, while convenient, neglects saturating pharmacodynamics at high dose rates. We incorporate Michaelis-Menten saturation directly into the therapy channels, making the dynamics non-control-affine and the Hamiltonian nonlinear in each control. With strictly positive exposure penalties, the Hamiltonian admits an explicit three-regime pointwise minimization law: each input is chosen at the lower bound, the upper bound, or as a unique interior minimizer. On interior intervals the strict Legendre condition holds, so continuously modulated dosing arises as a regular interior extremal rather than a singular-arc or smoothing artifact. The resulting transcription is nonconvex; we therefore use a hybrid Quantum Particle Swarm Optimization (QPSO)-Sequential Quadratic Programming (SQP) pipeline, where QPSO provides a constraint-aware warm start and SQP enforces feasibility and Karush-Kuhn-Tucker (KKT) optimality on a collocation grid. Costate reconstruction corroborates the Pontryagin Minimum Principle (PMP) structure and the predicted boundary/interior regime transitions.
comment: 23 pages, 6 figures, 3 tables. Published in Discrete and Continuous Dynamical Systems - Series B
★ Optimal Control for Cancer Chemotherapy Using Hybrid Quantum Particle Swarm Optimization
Optimal control in cancer chemotherapy is challenged by tumor heterogeneity and mutations, which complicate treatment effectiveness. Traditional methods, such as Pontryagin's maximum principle (PMP), are often hindered by their reliance on an initial guess for the costate equation, affecting accuracy and convergence. To address these limitations, this work introduces a hybrid quantum particle swarm optimization (QPSO) method based on regularization. QPSO is employed for global exploration to approximate the optimal control trajectory, followed by a regularization-based refinement to ensure smoothness and consistency with optimality conditions. The Hamiltonian function is used for first- and second-order optimality checks, verifying solution quality. Numerical case studies explore various drug effectiveness functions, demonstrating the role of periodic and localized drug delivery in achieving robust tumor suppression and providing insights into the impact of different drug combinations on optimal chemotherapy strategies.
comment: 6 pages, 6 figures. Published in the 2025 IEEE 64th Conference on Decision and Control (CDC)
★ A Counterexample to Two Representative Unit Aggregation Formulations for Unit Commitment
Unit aggregation removes symmetry among identical generators in unit commitment, but an aggregate formulation is feasible-region exact only if every aggregate trajectory it admits has a feasible unit-level realization. This letter shows that two commonly used aggregation formulations for slow-ramping units, i.e., p-clustered unit commitment (PCUC) and tight unit aggregation (TUA), cannot satisfy this requirement. We construct a counterexample that satisfies all aggregate constraints of both formulations yet admits no feasible disaggregation. This counterexample reveals a limitation common to both formulations: they do not guarantee intertemporal consistency of unit-level output allocations. Experiments on the replication cases reported in published literature further verify that such infeasibility of disaggregation can even occur in optimal solutions of aggregate models. This letter demonstrates that PCUC and TUA can still overestimate ramping flexibility. Developing exact aggregation models that can be solved efficiently for identical slow-ramping units remains a challenge.
★ Exact PID and PI Gain Regions for Uncertain Non-Affine MIMO Systems
Characterizing all PID gains that guarantee uniform exponential regulation of uncertain nonlinear systems remains a fundamental problem. Most existing results provide only sufficient conditions derived from a particular Lyapunov construction. This paper gives exact gain regions, defined directly by uniform regulation over the entire uncertainty class, for two classes of nonaffine MIMO systems with $m\ge2$ controlled coordinates and input channels. For systems of second order under PID control, we independently characterize a common quadratic inner region and an outer region based on a linear subclass. The two regions coincide and therefore characterize the PID gain region exactly at the system level. For systems of first order under PI control, a lossless reduction to a linear family on the uncertainty boundary, combined with a common quadratic certificate, yields the exact PI region. Both regions strictly enlarge existing sufficient regions, and the PID result also provides a sequential tuning rule. A compact linear family with one uncertain parameter shows that common quadratic certification is not generally lossless. These results establish endpoint coincidence and boundary family equivalence as two routes to exact gain regions and motivate the broader question of which nonlinear uncertainty classes admit such characterizations.
comment: Submitted to IEEE Transactions on Automatic Control
★ Quantifying the Reality Gap for RL-Based UAV Placement at mmWave and Sub-THz
Reinforcement learning (RL) policies for unmanned aerial vehicle (UAV) placement in mmWave and sub-terahertz networks are typically trained on simplified analytical channels. We quantify the resulting sim-to-real gap on a real urban map of Doha, Qatar, at carriers {28, 140, 183, 300} GHz and altitudes {50, 75, 100, 125} m, evaluating three channel pipelines: an analytical model (FSPL + atmospheric absorption + cuboid LoS), full Monte-Carlo ray tracing in Sionna RT with ITU-R P.676-13 absorption, and a deterministic-LoS hybrid that reuses Sionna's mesh under a closed-form path-gain expression. We formalize the gap on the spatial SNR distribution via four metrics, namely bias, RMSE, Jensen-Shannon divergence, and optimum-deployment displacement. Three findings emerge: at 28/140 GHz, $\sim$70% of the apparent -5.6/-4.8 dB Sionna bias is Monte-Carlo undersampling and shrinks to -1.7/-1.5 dB after mitigation; at 183 GHz a -9.2 dB residual isolates the atmospheric absorption / ITU-R P.676 line-shape disagreement; at 300 GHz the stochastic ray tracer agrees with the analytical model only coincidentally, with a +3.8 dB structural offset exposed by the deterministic-LoS pipeline. Across all carriers the linear-domain regret of the analytical-trained policy stays $\geq$ 0.93, indicating practical near-optimality but with a carrier-resolved SNR bias that warrants explicit reporting.
comment: To be published in IEEE GLOBECOM 2026
★ Freehand Sketching for End-User Programming of Robot Swarms
Robot swarms are increasingly used in applications where accessible interaction with non-expert users is desirable. This paper investigates freehand sketching as an end-user programming interface for specifying robot swarm geometries. Users communicate spatial intent through a drawing, while the swarm autonomously extracts target formation points, constructs a rigid formation graph, assigns robots to formation nodes, and executes distributed formation control with a guarantee against unintended reflected formations. The resulting sketch-to-swarm framework is evaluated through a human study examining the usability of freehand formation specification. Twenty participants generated $42$ geometric shapes, and the interface achieved a mean System Usability Scale score of $84.25$, which conventionally indicates high perceived usability. The results support freehand sketching as an intuitive interaction abstraction for human-swarm collaboration without requiring robotics or programming expertise.
★ Fusion Estimation in Multi-sensor Systems for Data Packets with Disrupted Identities
In this paper, we explore the problem of fusion estimation for a multi-sensor system where the identity of the data packet received by each sensor may be disrupted or incorrect due to confusion in device identity allocation, communication protocol defects, or the lack of a clear sensor identifier. This can result in a random shuffle of the data components during the fusion estimation process, compromising the performance of the fusion estimation. To address this issue, we introduce the concepts of permutations and symmetry groups to describe this phenomenon as data packet permutation. We construct statistics to simplify the information set, developing two algorithms: a Bayesian approach, which performs fusion using posterior arrangement probabilities, and a greedy approach, which effectively improves estimation performance by guessing the likely data arrangement. We compare these two algorithms and demonstrate that both are expectation error-bounded. We improve algorithms for information-scarce scenarios. By employing the expectation-maximization algorithm, we fill in the prior information of data arrangement where the correct convergence is proven. Finally, we present numerical simulations to validate our results.
★ BenchShield: Formal Model-Backed Instrumentation for Reward Integrity in LLM-Agent Evaluation Infrastructure
LM-agent benchmarks increasingly function as interactive evaluation infrastructure. Agents observe state, call tools, modify workspaces, submit artifacts, and receive rewards from outcome procedures. This interactivity makes evaluations vulnerable to reward hacking: an agent improves its measured score by exploiting the reward-relevant trajectory instead of solving the intended task. Existing defenses rely largely on task-specific patches, prompt instructions, or post-hoc detectors. They do not provide reusable evidence that a concrete run remained within its intended evaluation boundary. This paper presents BenchShield, a model-backed instrumentation layer for reward integrity in LLM-agent evaluation. BenchShield grounds detection in a finite lifecycle model of an evaluation's reward-relevant events. Within the benchmark infrastructure, two complementary analyses operate over this model. A static, phase-aware taint analysis exposes reward-hacking paths before a run. Its runtime counterpart uses infrastructure-side evidence to attribute concrete agent use and emit evidence-backed claims. We construct BenchShield Trajectories, a human-labeled corpus of 456 adjudicated trajectories from more than 31,000 public agent runs across three benchmarks. Compared with an agentic hackability scanner baseline on the same tasks and model, BenchShield improves full-chain recall from 23-94% to 77-100%, same-vector coverage from 16-56% to 43-78%, and reduces per-task cost by up to 65%. Its runtime analysis achieves 96% accuracy in detecting reward hacking from infrastructure-side evidence.
★ Structured Stochastic Representations of Integrated Dynamic Strategies
Dynamic allocation decisions couple present resource use to evolving internal conditions, delayed returns, and future costs. We represent this interaction by four probability localizations linked through regime-indexed, graph-constrained column-stochastic operators. Pre-action state or context selects a locally affine model, while action-dependent changes update subsequent regimes, yielding a causal switched representation of nonlinear evolution. We characterize operator identifiability relative to the graph, the stochastic constraints, and the sampled embedding, separating coefficient recovery from predictive equivalence on the decision domain. Decision making is then formulated through implementable return--cost acceptability regions. Finite-horizon error propagation supplies conservative classification margins, and simultaneous intervals distinguish model-relative near-optimality from certified $ε$-optimality over a declared finite policy class. Regime-indexed stochastic feedback is admitted when it satisfies the same certification test. Reproducible synthetic laboratories for personal preparation, supplier participation, and customer retention illustrate exact, operator-supplied, and noisy feedback cases. Multinomial experiments show improving recovery of the feedback function and fewer unresolved decisions with increasing sample size, while unrestricted off-policy recovery remains limited. The contribution is a structure-preserving representation--identification--decision workflow, not a domain-specific physiological or commercial calibration.
★ A Mathematical Theory of Pragmatic Information
We propose a pragmatic information theory unifying communication, control, and decision-making. Its core is the isoteleia mapping, formalizing equifinality: distinct semantic paths leading to the same optimal action are pragmatically equivalent. This induces a three-tier hierarchy of syntactic, semantic, and pragmatic information, each abstraction discarding task-irrelevant distinctions. We develop pragmatic entropy, up/down mutual information, channel capacity, and rate-distortion, and prove three coding theorems generalizing Shannon's classical results. We introduce pragmatic value (VoI) and cost (CoI) of information as decision-theoretic duals to rate-distortion and capacity, respectively, and formulate a Lagrangian dual framework for cross-layer optimization. The pragmatic efficiency bound $\mathcal{E}_p(λ)=\sup_R[Φ_p(R)-λ\,\mathrm{CoI}_p(R)]$ quantifies the maximum net utility any resource-constrained intelligent system can extract, thereby establishing a fundamental behavioral capacity limit---generalizing Shannon's symbol-level capacity to goal-directed action. Extensions to continuous messages yield closed-form Gaussian expressions, while dynamic settings are addressed via a Bellman equation for sequential decision-making. This framework provides a rigorous foundation for task-oriented communication, networked control, autonomous systems, and embodied AI, shifting focus from symbol fidelity to the effectiveness of information in guiding actions, and offers a unified mathematical language for next-generation intelligent systems.
comment: 152 pages, 18 figures
♻ ★ Reduced-Order Data Assimilation for Thermospheric Density Using Physics-informed SINDyc Models
Orbit prediction and space situational awareness require accurate thermospheric mass density, which responds nonlinearly to solar and geomagnetic forcing across several orders of magnitude. Physics-based general circulation models resolve that response but are computationally expensive, while empirical models run cheaply and carry no time-evolving atmospheric state. An autoregressive Sparse Identification of Nonlinear Dynamics with control (SINDyc-AR) model, derived from the Thermosphere-Ionosphere-Electrodynamics General Circulation Model (TIE-GCM), captures the dominant modes of variability and their dependence on the drivers at a fraction of the parent model's cost. An extended Kalman filter assimilates in situ observations from CHAMP, GRACE, GRACE-FO, GOCE, and Swarm into that model across several orbital configurations and geomagnetic conditions, with a linear DMDc model as reference. Assimilation reduces density error relative to open-loop prediction, most visibly during geomagnetic storms and under single-satellite coverage. The two reduced-order models perform comparably throughout. NRLMSIS 2.1 and HASDM can outperform the assimilated model far from the assimilated track, so results are framed as improvements over the open-loop forecast. An observation-calibrated global density record spanning August 2000 to December 2025 is released alongside this work.
♻ ★ Kalman Filtering Based Flight Management System Modeling for AAM Aircraft
Advanced Air Mobility (AAM) operations are planned to utilize strategic flight planning services that predict temporal uncertainties to validate flight plans against hazards such as weather cells, restricted airspaces, and CNS disruption areas. This paper presents a Kalman Filter-based uncertainty propagation method that models Flight Management System (FMS) correction behavior through a sigmoid-blended measurement noise covariance. The sigmoid formulation generalizes existing discrete FMS activation thresholds into a continuous, tunable function that smoothly transitions the filter's measurement noise based on progress toward each waypoint. When the measurement noise is high, due to an inverse relationship, the Kalman gain is small and thus uncertainty grows; as the aircraft nears a waypoint, measurement noise decreases as a function of progress, the Kalman gain increases, and state covariance contracts which models the FMS progressively correcting toward the planned trajectory. The approach is computationally efficient (up to two orders of magnitude faster than Monte Carlo methods), scales with control inputs, and is parametrically tunable for different classes of aircraft. The measurement noise covariance is calibrated using real Automatic Dependent Surveillance-Broadcast (ADS-B) data from commercial Instrument Flight Rules (IFR) flights serving as surrogates for future AAM operations, achieving coverage probability conservative relative to theoretical Gaussian predictions at the 1-sigma confidence level on a hold out verification dataset (N = 36). Parameter sensitivity analysis across multiple flight routes demonstrates robust behavior, and comparative evaluation against Monte Carlo and Linear Propagation methods contextualizes the method's computational and accuracy trade-offs.
♻ ★ Verification of Adaptive Agentic Controllers through Finite Rule Revision
Industrial agentic AI systems increasingly exhibit a gap between prototype capability and production deployment. In particular, adaptive agents may generate plausible outputs while remaining difficult to verify under non-determinism, confidentiality constraints, limited context, and weak observability. This paper formulates a bounded verification protocol for adaptive agentic controllers represented by finite symbolic rules, explicit diagnostic predicates, explanation logs, and held-out re-evaluation. The central research question is: when an adaptive agentic controller is represented through finite rules, explicit diagnostic predicates, explanation logs, and held-out re-evaluation, which classes of controller failure can be detected, locally repaired, or rejected without relying on unrestricted human-in-the-loop judgment? The proposed framework treats the controller as a finite revisable object. Diagnostic failures are mapped to predefined rule-level edits, including rule addition, rule deletion, and priority revision. Repaired controllers are then evaluated on held-out simulation seeds or cloned initial states. Experiments in a stylized financially constrained inventory-control benchmark show three outcomes: resource-induced failures that remain non-repairable by one rule edit, partial repairs that are rejected because they violate thresholds or guardrails, and a local one-step repair of an order-volatility failure induced by removing a smoothing rule. The contribution is methodological and provides a simulation-compatible procedure for testing whether specific controller-level failures can be made observable, explainable, locally revisable, and empirically re-tested under controlled conditions.
comment: 28 pages, 3 figures, 8 tables
♻ ★ Dynamic Multi-Agent Pickup and Delivery in Robotic Cellular Warehousing Systems
Robotic cellular warehousing systems (RCWS) give rise to multi-agent pickup and delivery (MAPD) processes in which robots sequentially collect multiple stock-keeping units (SKUs) for each order. Unlike classical MAPD formulations that assume static tasks, real warehouse operations often involve dynamic order evolution, where new SKUs may be appended to an order while it is being executed. Motivated by this practical requirement, this letter formulates the Dynamic-MAPD problem considering internal order evolution for the first time. Building on the token passing (TP) mechanism, we propose two event-triggered online replanning algorithms. The two strategies target different robot-resource configurations, depending on whether additional robotic resources are available for cooperative assistance. The first, Dynamic-TP, enables an event-triggered dynamic response by allowing robots to replan from their current execution states through priority-aware token acquisition after order updates. The second, Cooperative-TP, further enables reserved robots to assist newly added SKUs while preserving the original order ownership. Simulation results demonstrate that the proposed methods significantly reduce order flowtime compared with static and non-cooperative baselines, thereby improving the order fulfillment efficiency in RCWS.
comment: Conditionally accepted for publication in IEEE Robotics and Automation Letters. Copyright has been transferred to IEEE
♻ ★ Distributed AC Optimal Power Flow: A Scalable Solution for Large-Scale Problems
This paper introduces a novel distributed optimization framework for large-scale AC Optimal Power Flow (OPF) problems, offering both theoretical convergence guarantees and rapid convergence in practice. By integrating smoothing techniques and the Schur complement, the proposed approach addresses the scalability challenges and reduces communication overhead in distributed AC OPF. Additionally, optimal network decomposition enables efficient parallel processing under the single program multiple data (SPMD) paradigm. Extensive simulations on large-scale benchmarks across various operating scenarios indicate that the proposed framework outperforms the state-of-the-art centralized solver IPOPT on modest hardware. This paves the way for more scalable and efficient distributed optimization in future power system applications.
♻ ★ Fisher-Rao Gradient Flows of Linear Programs and State-Action Natural Policy Gradients
Kakade's natural policy gradient method has been studied extensively in recent years, showing linear convergence with and without regularization. We study another natural gradient method based on the Fisher information matrix of the state-action distributions which has received little attention from the theoretical side. Here, the state-action distributions follow the Fisher-Rao gradient flow inside the state-action polytope with respect to a linear potential. Therefore, we study Fisher-Rao gradient flows of linear programs more generally and show linear convergence with a rate that depends on the geometry of the linear program. Equivalently, this yields an estimate on the error induced by entropic regularization of the linear program which improves existing results. We extend these results and show sublinear convergence for perturbed Fisher-Rao gradient flows and natural gradient flows up to an approximation error. In particular, these general results cover the case of state-action natural policy gradients.
comment: 25 pages, 4 figures, to appear at SIAM Journal on Optimization
♻ ★ A Reusable Four-Port S-Parameter to Link-Level Signal-Integrity Analysis Framework for High-Speed Detector Interconnects
A reusable MATLAB signal-integrity (SI) framework is presented that converts compatible four-port S-parameter data, measured by VNA or obtained from electromagnetic simulation, into traceable link-level evidence rather than a single loss metric. Its contribution is the checked, traceable automation of established SI operations while keeping source data, model assumptions, analytical projections, and finite-record observations distinct. The framework is demonstrated on the four 1.25 Gbps differential routes (DP1-DP4) of the PPCB-1347-MuPix11 probe card using PTSL CST Microwave 3D-Solver-derived four-port S-parameters and a virtual time-domain solver. The automated pipeline preflights file structures, performs a power-normalized mixed-mode transformation, applies route-length-aware loss decomposition, constructs a causally loaded channel model, and propagates full PRBS-31 sequences into eye-diagram, conditional-BER, and 8b10b-coded-link analyses. At the 1.25 Gbps data rate (Nyquist 0.625 GHz), DP1-DP4 exhibit differential insertion loss (SDD21) from -0.350 to -0.300 dB, differential-to-common conversion from -31.038 to -28.236 dBc, and modeled FEB-input eye openings from 0.586 to 0.588 V. The comparison shows that path length alone is not an adequate SI ranking variable: DP3 has the lowest Nyquist insertion loss, DP1 the strongest differential-to-common isolation, and DP4 the largest modeled eye. All analytical BER values remain below the reporting floor and therefore do not support a BER ranking. By preserving the distinction between route-dependent waveform behavior, model projections, and finite-record observations, the framework provides an extensible basis for comparative high-speed-interconnect SI analysis from design review through calibrated VNA measurement interpretation.
♻ ★ Algebraic optimization of sequential decision problems
We study the optimization of the expected long-term reward in finite partially observable Markov decision processes over the set of stationary stochastic policies. In the case of deterministic observations, also known as state aggregation, the problem is equivalent to optimizing a linear objective subject to quadratic constraints. We characterize the feasible set of this problem as the intersection of a product of affine varieties of rank one matrices and a polytope. Based on this description, we obtain bounds on the number of critical points of the optimization problem. Finally, we conduct experiments in which we solve the KKT equations or the Lagrange equations over different boundary components of the feasible set, and compare the result to the theoretical bounds and to other constrained optimization methods.
comment: 19 pages, 3 figures
♻ ★ Optimal Rates of Convergence for Entropy Regularization in Discounted Markov Decision Processes
We study the error introduced by entropy regularization in infinite-horizon discrete discounted Markov decision processes. We show that this error decreases exponentially in the inverse regularization strength, both in a weighted KL-divergence and in value with a problem-specific exponent. This is in contrast to previously known estimates, of the order $O(τ)$, where $τ$ is the regularization strength. We provide a lower bound that matches our upper bound up to a polynomial term, thereby characterizing the exponential convergence rate for entropy regularization. Our proof relies on the observation that the solutions of entropy-regularized Markov decision processes solve a gradient flow of the unregularized reward with respect to a Riemannian metric common in natural policy gradient methods. This correspondence allows us to identify the limit of this gradient flow as the generalized maximum entropy optimal policy, thereby characterizing the implicit bias of this gradient flow, which corresponds to a time-continuous version of the natural policy gradient method. We use our improved error estimates to show that for entropy-regularized natural policy gradient methods, the overall error decays exponentially in the square root of the number of iterations, improving over existing sublinear guarantees. Finally, we extend our analysis to settings beyond the entropy. In particular, we characterize the implicit bias regarding general convex potentials and their resulting generalized natural policy gradients.
comment: 32 pages, 1 figure
♻ ★ IMU-Centric Moving Horizon Estimation for Lateral Dynamics Estimation Across Vehicles and Grip Conditions SC 2026
Accurate estimation of lateral vehicle dynamics near the adhesion limit is important for stability control and high-performance driving, but lateral velocity is rarely measured directly because sensors such as optical sensors are costly. This paper presents an inertial measurement unit (IMU)-centric Moving Horizon Estimation framework that reconstructs lateral velocity using standard onboard signals, without relying on exteroceptive odometry or detailed tire-parameter tuning. Experimental validation on human-driven sports cars and an autonomous open-wheel race car across tracks, maneuvers, and conditions demonstrates accurate and robust lateral velocity and lateral acceleration estimates. The proposed framework is available at https://github.com/Aseuffo/IMU-Centric-MHE
comment: Accepted at the 29th IEEE International Conference on Intelligent Transportation Systems (ITSC 2026). 8 pages, 6 figures
♻ ★ Design and Implementation of a Kalman Filter-Infused Algorithm for Tilt Estimation
Accurate tilt angle estimation is important in many engineering applications, such as robotics, motion tracking, and embedded control systems. However, measurements from low-cost inertial sensors are often degraded by noise and drift. This paper presents a single-axis tilt angle estimation system based on the MPU6050 inertial measurement unit, implemented on an RP2040 microcontroller platform, with sensor fusion achieved through a Kalman filter. The accelerometer provides a direct estimate of tilt angle from gravity but is sensitive to noise and short-term fluctuations. The gyroscope provides smooth angular rate measurements, but integration over time introduces drift. To overcome these limitations, a Kalman filter is used to combine measurements from both sensors, leveraging the long-term stability of the accelerometer and the short-term smoothness of the gyroscope. Both simulation and hardware experiments are performed. In simulation, sensor noise and drift are modeled to evaluate the filter performance under control conditions. In the hardware implementation, real-time MPU6050 data is acquired and processed by the RP2040 platform, and the estimated tilt angle is compared with accelerometer-only and gyroscope-only outputs. The results show that the proposed method effectively reduces noise measurements and suppresses long-term drift while preserving good dynamic response. Overall, the system provides more stable and accurate tilt estimation than either sensor alone, demonstrating a practical and accessible approach for Kalman filter based sensor fusion in embedded application.
comment: 12 pages, 24 figures, 10 references
♻ ★ Periodic robust robotic rock chop via virtual model control
Robotic cutting is a challenging, contact-rich manipulation task where the robot must simultaneously negotiate unknown object mechanics, large contact forces, and precise motion requirements. Our hypothesis is that this complexity can be alleviated through the design of a physically structured virtual-model controller that uses switched virtual mechanisms to generate a robust, rhythmic rock-chop motion for robotic cutting, without requiring pre-planned trajectories or precise environmental information. Motion is generated by the interaction between the environment, the robot's dynamics, and the virtual forces of the switching virtual mechanism, ultimately realized through the available actuation. Through theoretical and numerical analysis, together with experimental validation, we demonstrate that the controlled robot behavior settles into a stable periodic motion. Experiments with a Franka manipulator demonstrate robust cuts across five different vegetables, achieving sub-millimeter slice accuracy for thicknesses from 1 mm to 7 mm at a rate of nearly one cut per second. The controller maintains high performance despite changes in knife shape or cutting board height, and successfully adapts to a different humanoid manipulator, demonstrating robustness and platform independence.
♻ ★ Joint Spectrum and Airspace Resource Optimization for Low-altitude Wireless Network
Low-altitude wireless networks have emerged as a promising platform for enabling the safe and efficient operation of unmanned aerial vehicles (UAVs). However, due to the limited spectrum and airspace resources, it is challenging to efficiently accomplish UAV flight tasks without collisions. In this paper, we propose a sequential framework with two coupled stages that coordinates spectrum allocation and airspace planning to construct efficient low-altitude air corridors. Specifically, the low-altitude airspace is discretized into a set of digital grids, where obstacles are modeled as impermeable units. Then, we formulate an optimization problem to minimize the total traversal cost of air corridors, which is challenging to solve due to the tight coupling between spectrum allocation and path planning.Therefore, we first design a constrained Vickrey-Clarke-Groves (VCG) ascending auction mechanism to allocate the spectrum resources. Then, we propose a joint spectrum and airspace resource allocation algorithm to minimize the total traversal cost of air corridors. Finally, simulation results show that the proposed algorithms achieve lower total costs than the baseline algorithms.
comment: The authors identified that Algorithm 3 does not fully account for the impact of dynamic obstacles on aerial corridor generation, which is inconsistent with the original problem setting. This issue may affect the subsequent performance evaluation and the main conclusions. We therefore decided to withdraw the manuscript
♻ ★ Large-Scale Network Utility Maximization via GPU-Accelerated Proximal Message Passing
We present a GPU-accelerated proximal message passing algorithm for large-scale network utility maximization (NUM). NUM is a fundamental problem in resource allocation, where resources are allocated across various streams in a network to maximize total utility while respecting link capacity constraints. Our method, a variant of ADMM, requires only sparse matrix-vector multiplies with the link-route matrix and element-wise proximal operator evaluations, enabling fully parallel updates across streams and links. It also supports heterogeneous utility types, including logarithmic utilities common in NUM, and does not assume strict concavity. We implement our method in PyTorch and demonstrate its performance on problems with tens of millions of variables and constraints, achieving 4x to 20x speedups over existing CPU and GPU solvers and solving problem sizes that exhaust the memory of baseline methods. Additionally, we show that our algorithm is robust to congestion and link-capacity degradation. Finally, using a time-expanded transit seat allocation case study, we illustrate how our approach yields interpretable allocations in realistic networks.
Robotics
★ Show-Harness: Just a VLM Agent Can Play Robots
Foundation vision-language models (VLMs) exhibit broad intelligence about the world, yet translating this intelligence into robot control remains challenging. We present Show-Harness, an Embodied Harness that enables VLMs to "play" robots through a compact semantic interface linking intent to action. Show-Harness exposes discrete semantic action units that VLMs can naturally reason over, while embodiment-specific interpreters deterministically ground them into local robot actions, keeping the VLM directly responsible for fine-grained physical decisions. Through the same interface, Show-Harness demonstrates the feasibility of (1) directly unlocking closed-source frontier VLMs for zero-shot robot control, and (2) adapting small-scale open-source VLMs for low-cost deployment with just a few GPU-hours of fine-tuning. We further develop GUMI (GUI Manipulation Interface), which extends the same semantic action space to GUI-based demonstration collection, allowing humans and agents to "play" robots across embodiments without specialized teleoperation hardware. Extensive experiments show that Show-Harness-equipped VLM agents generalize robustly across tasks, embodiments, and environments, outperforming representative agentic and VLA paradigms. These results suggest that the right interface can unlock substantial embodied capability from foundation VLMs, without requiring additional model capacity or costly embodiment-specific pretraining.
comment: Project website: https://showlab.github.io/Show-Harness
★ DUET-DINO: Simultaneous Cross-View World Modeling for Latent Planning in Robot Manipulation
Action-conditioned latent world models predict future visual representations, enabling zero-shot goal-conditioned robot planning and control. However, their predictions for fine-grained spatial and rotational actions are unreliable for full 7-DoF end-effector control. To address this gap, we introduce DUET-DINO, a simultaneous cross-view latent world model that jointly learns action-conditioned predictions from static side- and wrist-camera observations through cross-view conditioning. By exploiting complementary global scene and gripper-centric information, DUET-DINO enables latent planning over the full 7-DoF action space. Across spatially diverse reach, orientation-intensive angled-reach, and multi-goal grasp-and-lift tasks, DUET-DINO consistently outperforms single-view and independent dual-view baselines, achieving 92% success on reach, 72.5% on angled-reach, and 60.0% on lift tasks. DUET-DINO is trained from scratch on DROID and RoboArena datasets and generalizes robustly under visual distribution shifts. We further show that while V-JEPA 2 wrist-view predictions underestimate visual dynamics induced by fine-grained actions, DINOv3 predictions better capture action-conditioned scene changes, leading to stronger downstream planning. The code and model checkpoints will be open-sourced. Project page: https://utn-air.github.io/DUET-DINO
comment: Preprint, Project Page: https://utn-air.github.io/DUET-DINO
★ Coastal Environment Generation with HoloOcean
Marine robotic simulation provides a safe and inexpensive method of developing and testing algorithms for unmanned underwater vehicle (UUV) and unmanned surface vessel (USV) autonomy and perception before full field deployment. However, these simulations are often limited by the availability of simulated environments. Current marine robotics simulation suites offer manual ways to edit or create environments, but they require existing data or specialized knowledge of the environment system. To address these issues, we introduce a novel Unreal Engine 5 level generation pipeline that enables automatic creation of coastal environments for HoloOcean. Our pipeline relies on a user-provided overhead image of a coastal scene. The pipeline then uses the image to generate height map data, as well as automatically select assets and place them in the environment.
comment: Accepted to OCEANS 2026 Monterey
★ Multi-Agent Reinforcement Learning for Autonomous UAV Exploration in Wildfire Response
This study develops a deep reinforcement learning framework for training Unmanned Aerial Vehicle (UAV) agents to navigate and monitor simulated wildfire environments. Results show that agents learn increasingly stable and effective behaviors over time, as demonstrated by converging loss trends, improved reward signals, and more consistent navigation patterns such as fire-boundary tracking. Overall, these findings highlight the potential of deep reinforcement learning (DRL) based UAV systems for autonomous wildfire monitoring and suggest that environmental structure and reward design influence policy effectiveness.
★ Frequency-Conditioned Flow Matching for Vision-Language-Action Models
Robot actions are temporally correlated trajectories whose frequency components encode motion at different scales with highly non-uniform energy distributions. Yet Flow Matching--based vision-language-action (VLA) models typically generate actions in temporal coordinates, without explicitly modeling or systematically leveraging this frequency heterogeneity. We introduce \emph{FreqFM}, a frequency-conditioned Flow Matching framework for VLA models. It raises action frequency from an implicit trajectory property to an explicit conditioning dimension that spans the entire generation pipeline. Concretely, in DCT frequency coordinates, FreqFM constructs a spectrum-matched source distribution, adaptively balances the objective across frequencies, and constrains per-frequency guidance residuals using the corresponding reference transport scales. FreqFM integrates into existing Flow Matching action experts without changing the VLA backbone. Across LIBERO, LIBERO-Plus, and VLA-Arena, FreqFM consistently improves performance, including a 9.3-point gain on LIBERO-Plus, and further demonstrates its effectiveness on six real-robot tasks.
★ A traffic management system for large and heterogeneous vehicles in narrow industrial environments
The coordination of Automated Guided Vehicles (AGVs) in high-density industrial environments represents a critical challenge within Logistics 4.0, as traditional traffic management methods often lead to inefficiencies caused by negotiation-based priority assignment. To overcome the resulting limitations, this paper presents an innovative AGV traffic management system based on a Lifelong Multi-Agent Path Finding (L-MAPF) algorithm operating on roadmaps generated with Non-Uniform Rational B-Splines (NURBS) curves. The approach guarantees locally optimal coordination and ensures safe operation of large and heterogeneous AGVs. Building on this concept, the proposed framework integrates a modified version of the Bounded Horizon Conflict Based Search (CBS) technique within a Rolling Horizon Conflict Resolution strategy, utilizing an extended time horizon for each agent to enable effective conflict resolution in corridors identified by a topological map. In contrast to state-of-the-art methods for AGV fleet traffic management, the proposed solution is designed for real-world, non-standardized (i.e., non-grid-like) industrial settings characterized by narrow bidirectional corridors and high-traffic density, where AGVs of various sizes and capabilities operate simultaneously. Key contributions include an anytime conflict resolution strategy with adaptive time horizon regulation, an execution layer for safe and standard-compliant interaction with real AGVs, and an advanced mechanism for deadlock detection and resolution. Experimental results obtained in realistic industrial environments demonstrate higher throughput, with improvements of up to 11% over a conventional rule-based traffic management system, a state-of-the-art industrial method, and a priority-based L-MAPF variant, while maintaining continuous operation and improved efficiency.
★ Data-Driven Risk Fields for Safer End-to-End Autonomous Driving
Safety is a fundamental requirement for autonomous driving, yet existing end-to-end driving models still lack explicit risk-aware learning capacities. Existing rule-based risk models provide interpretable safety priors, yet their absolute risk scores depend on handcrafted functions, coefficients, and thresholds. Learning-based risk representations reduce part of this manual design, but their supervision often relies on occupancy-derived labels or heuristic cost values, which may not capture ego-conditioned planning risk. In this paper, we propose DRiF, a data-driven risk-field framework for safer end-to-end autonomous driving. DRiF learns a shared BEV feature with static map segmentation, dynamic risk prediction, and vehicle planning. For dynamic risk learning, DRiF converts rule-based safety priors into pairwise risk labels, and trains the risk field to preserve relative risk ordering instead of regressing handcrafted absolute scores. Experiments on Bench2Drive show that DRiF achieves competitive overall performance, with consistent improvements in driving score, success rate, and collision-related metrics. These results establish relative risk supervision as an effective way to connect explicit safety structure with end-to-end planning. The data and code will be publicly available.
★ PACE: Perceived-Latency-Aware Cascading Service Routing and Filler Control for QoE-Efficient Retrieval-Augmented Dialogue Serving
We present the PACE, a framework for retrieval-augmented dialogue serving that formalizes Perceived Time-to-First-Response (PTFR) as a QoE objective and minimizes it under quality/cost constraints. Unlike prior work on cascaded routing, semantic caching, or adaptive retrieval, PACE jointly controls which answer source composes the response and what fills the waiting window. Deployed on a humanoid-robot sales service, it combines three mechanisms: a load-adaptive cascading router, a joint path-filler controller, and volatility-aware cache admission. On 75k CarQA requests, the cascade halves pure-LLM PTFR at P95 (0.29 vs 0.53s at c16). The adaptive controller reaches 0.41s P95, outperforming RAG by 2.4 times at high load with equal quality. The filler controller cuts calls by 94% with zero conflict. Volatility-aware admission reduces stale answers from 86% to 0%. A gating rule ensures the controller never worse than the baseline, with exposure bounded by one hold period. This is the first quantification of filler-answer conflict risk in deployed services.
★ A Confidence-Aware Multimodal Fusion Framework for Industrial Human-Robot Collaboration
A confidence-aware multimodal fusion framework (CAMF) is proposed to realize reliable human intention prediction for industrial human-robot collaboration. This framework fuses four heterogeneous modalities including object 6D pose, gaze, skeletal motion and IMU-based hand motion. It embeds a confidence-trend-driven dynamic fusion mechanism into BiLSTM to adaptively balance bidirectional temporal features according to real-time modality reliability. A confidence-guided balanced learning strategy combined with a confidence freezing mechanism is further adopted to adjust network gradients dynamically, suppress noise from low-quality modalities and mitigate cross-modal learning bias. A physical platform based on the UR3 collaborative robot is built for experimental validation. Comparative results show that the proposed method reaches an intention recognition accuracy of 91.86% and outperforms existing multimodal fusion approaches in overall performance and stability. It also maintains satisfactory accuracy under low light and partial occlusion interference. In practical assembly tasks, the framework enables proactive and stable human-robot cooperation with strong environmental adaptability.
★ Odometer-Agnostic Drift Correction Using OpenStreetMap Lane Geometry
Despite significant progress in odometry estimation, long-term drift remains a fundamental limitation of incremental pose integration, especially in large-scale or loop-free environments. Existing map-assisted methods can reduce drift, but often depend on dense maps, sensor-specific processing, or complex matching pipelines. We propose a lightweight open-source, odometry-agnostic correction method that aligns short trajectory segments to OpenStreetMap (OSM) lane centerlines. By formulating drift correction as a direct alignment between recent odometry and sparse lane geometry, the method enables efficient online operation without dense priors or expensive preprocessing. Experiments with LiDAR and visual odometry backends demonstrate consistent improvements, with particularly strong gains under severe drift.
comment: Accepted for publication in IEEE Robotics and Automation Letters (RA-L), 2026
★ Deformable Object Manipulation under Partial Observability via Real-Time Full-Shape Estimation
Manipulating deformable objects (DOs) is challenging due to their high-dimensional state space, underactuated dynamics, and partial observability. In this paper, we propose cRVAE, a lightweight conditional recurrent variational autoencoder that estimates the full DO state from only partial corner-node observations during inference. The resulting model is used as the forward model in a receding-horizon optimal control framework for obstacle-aware collaborative DO manipulation. In simulation on rope and fabric, cRVAE estimates the full DO state from the available corner-node measurements alone, matching the accuracy of a parameter-identified XPBD model. At inference it uses no physical parameters as model inputs and performs no online parameter identification. It also runs approximately 350 times faster on the rope and over 1500 times faster on the fabric per forward pass, keeping horizon-based planning within the 100 ms control budget where XPBD exceeds it already at short horizons. Full-shape estimation from corner sensing at in-loop speed is what makes the model deployable on hardware, which we demonstrate on a Unitree Go2 robot.
comment: 8 pages, 8 figures
★ Learning Terrain-Adaptive Humanoid Locomotion on Granular Terrain
Humanoid locomotion on granular terrain remains a significant challenge due to its complex foot-terrain interaction dynamics that are difficult to model. Existing approaches either ignore granular contact dynamics or incorporate simplified normal force models with heuristic tangential components. In this work, we present a physics-grounded granular contact model based on three-dimensional resistive force theory (3D RFT) and efficiently simulate granular terrain for reinforcement learning (RL) training. Unlike traditional rigid contact models and simplified granular contact models with ad-hoc heuristics, our contact solver produces physically accurate granular intrusion dynamics without resorting to heuristics. It captures realistic penetration and tangential drag during training, enabling the policy to learn behaviors that transfer reliably to real-world granular terrain where rigid contact models fail. To adapt to varying terrain conditions, we train a terrain-adaptive locomotion controller via teacher-student RL, using a variational autoencoder to encode terrain information into a compact latent representation. Simulation studies using material point method (MPM) with NVIDIA Newton demonstrate that our method generalizes to unseen granular terrains, achieves a significantly higher success rate than baselines, and demonstrates zero-shot terrain identification and adaptation. We further validate our approach through extensive hardware experiments across diverse real-world granular terrains including basalt, dry sand, and beach sand. To the best of our knowledge, this is the first demonstration of agile humanoid locomotion on real-world granular terrain. Project page: https://humanoid-gm-locomotion.github.io/HUMANOID-GM/
★ SwingBot: Learning Whole-Body Brachiation for Humanoid Robots
Brachiation enables primates to move across overhead supports when ground paths are blocked, suggesting a complementary locomotion mode for robots operating in cluttered or hazardous environments. Bringing this capabil?ity to high-DoF humanoid robots is difficult because the controller must discover a long-horizon release-swing-capture sequence, coordinate alternating contacts with whole-body momentum, and act without reliable measurements of segment?relative displacement or hook-contact state. We present SwingBot, a learning framework for continuous humanoid brachiation with passive wrist hooks. Swing?Bot makes the task trainable by organizing learning around the structure of brachi?ation: biomimetic keyframes make rare release-swing-capture transitions reach?able during early exploration, and recurrent privileged-state estimation provides compact position and contact latents for deployment. Hardware experiments demonstrate continuous bar traversal and robustness to payload, external distur?bances and different bar spacings, showing that this formulation offers a practical route to whole-body robotic brachiation.
comment: CORL2026
★ Frame-Coded Legged Locomotion over Noisy Terrain
Open-loop multilegged locomotion over rough terrain has been interpreted as matter transport over a noisy channel: leg-ground interactions are discrete basic active contacts, terrain deletes or perturbs those contacts, and spatial redundancy concentrates the resulting thrust and arrival time. That construction is repetition-like because every module carries the same scalar locomotion task. It consequently provides neither a positive task rate nor a decoder that changes with the surviving contact set. Here we formulate locomotion instead as a quantized finite-frame expansion with erasures. A d-dimensional body-level command is mapped into N>d heterogeneous local contact commands. Rough terrain erases or corrupts frame coefficients, while a contact-gated compliant morphology physically realizes the weighted active-subframe decoder. For a linear-Gaussian model, mechanical equilibrium is exactly the posterior mean, tangent stiffness is posterior precision, and mechanical compliance is posterior covariance. Equal-norm Parseval frames are shown to be minimax optimal against one missing contact, two-contact robustness is governed by frame coherence, and a harmonic frame gives a directly realizable gait family. For independently surviving contacts of probability q, random Gaussian gait frames admit exact reconstruction at every analog dimension rate Rq. Residual contact noise yields an asymptotic per-mode amplification 1/(q-R) and a vanishing mechanical stiffness margin at the threshold. An information-locomotion inequality and an exact incremental-redundancy rule direct the next gait component toward the softest task-relevant unresolved mode. The resulting analog frame-coding theorem establishes a finite relative redundancy and converse as part of a fundamental limit theory of legged locomotion.
★ FolDeX: A Physical-World Benchmark for Long-Horizon Robotic Manipulation of Deformable Objects
Embodied AI, including vision-language-action and world-action models, must operate reliably in the physical world. Yet methods that perform well in simulation can degrade substantially on real robots, especially in long-horizon deformable-object manipulation, where policies must track changing states and execute reliable multi-stage bimanual interactions. Existing real-robot benchmarks mainly focus on short-horizon rigid-object tasks and offer limited coverage of long-horizon deformable manipulation. We introduce FolDeX, a physical-world benchmark built entirely from real-robot data, with garment folding as its primary task. Since real-robot data collection is costly, FolDeX studies how heterogeneous physical experience can be reused efficiently. The benchmark is organized around four research axes: leveraging human intervention and recovery data collected during deployment; transferring data across tasks, including across garment categories and from rigid to deformable-object manipulation; reusing data across scenes with changes in lighting, background, and layout; and transferring data across robotic embodiments. FolDeX provides 2,000+ hours of real-robot data spanning 20+ tasks and 10+ embodiments. We also establish a fair real-robot evaluation platform for externally submitted policies, with standardized tasks, held-out physical objects, controlled initializations, and a unified execution protocol. The platform is publicly accessible at https://ai.midea.com/#/fold-challenge. We hope FolDeX will serve as a unified testbed for heterogeneous real-robot data reuse and reliable long-horizon deformable manipulation.
★ CougarTail & CUB: A General-Purpose Mast and Central Utility Board for Cylindrical Underwater Enclosures
Cylindrical watertight enclosures are widely used across various underwater systems, from unmanned underwater vehicles (UUVs), to remotely operated vehicles (ROVs), to various sensor platforms. However, electronics are typically built on rectangular PCBs arranged in horizontal stacks, which inefficiently occupy the circular cross-section volume that is critical for both payload capacity and buoyancy management. This paper presents CUB (Central Utility Board) and CougarTail, a general-purpose system designed to address this gap. CUB is a circular PCB sized for 4-inch-diameter enclosures that consolidates a Raspberry Pi Compute Module 5 (CM5) and an STM32 microcontroller, while also providing power management features and auxiliary connections. Mounted coaxially, CUB reduces the electronics stack of our CougUV from 200 mm of tube length and 709 g to 25 mm and 156 g, returning that length and mass budget to payload and buoyancy trim. CougarTail is an open-source companion sensor mast that houses a GPS antenna and two dual-band (2.4 and 5 GHz) omnidirectional PCB antennas. Both components are validated through bench testing and integration on a CougUV platform, our small open-sourced torpedo UUVs.
comment: 5 pages, 5 figures
★ Adaptive Shared Control with Online Bounded-Rational Human Behavior Estimation
This work considers adaptive shared human-robot control for nonlinear control-affine systems, where the assumption of a fully rational human is relaxed and the robot adapts its assistance to observed boundedly rational human behavior. We use a level-k bounded-rationality model of the two-player game to construct a finite bank of candidate human and robot policies through alternating best-response computations, with the associated value functions and policies approximated using adaptive dynamic programming. During the shared-control interaction, state-transition residuals compare the measured system evolution with the trajectories predicted by the candidate human policies. The residuals are accumulated using a forgetting factor and mapped to a probabilistic human-behavior model over the finite candidate bank. Rather than selecting a single candidate or averaging stored robot policies, the robot computes a distribution-aware one-step best response by minimizing an expected cooperative cost over the complete estimated human behavior distribution. For a quadratic terminal-value approximation and Euler state propagation, this response admits a closed-form solution expressed in terms of the expected human input. The proposed methods are evaluated in simulations of a benchmark nonlinear system stabilization task, and of a planar manipulator shared control setup. The reported results show decreasing Kullback-Leibler divergence between the estimated and simulated human behavior distributions, and a lower accumulated running cost for the robot agent over the shared control interaction period, than the maximum-probability and probability-weighted alternative policies baseline.
comment: 20 pages, 19 figures
★ IMU-Centric Moving Horizon Estimation for Lateral Dynamics Estimation Across Vehicles and Grip Conditions SC 2026
Accurate estimation of lateral vehicle dynamics near the adhesion limit is important for stability control and high-performance driving, but lateral velocity is rarely measured directly because sensors such as optical sensors are costly. This paper presents an inertial measurement unit (IMU)-centric Moving Horizon Estimation framework that reconstructs lateral velocity using standard onboard signals, without relying on exteroceptive odometry or detailed tire-parameter tuning. Experimental validation on human-driven sports cars and an autonomous open-wheel race car across tracks, maneuvers, and conditions demonstrates accurate and robust lateral velocity and lateral acceleration estimates. The proposed framework is available at https://github.com/Aseuffo/IMU-Centric-MHE
comment: Accepted at the 29th IEEE International Conference on Intelligent Transportation Systems (ITSC 2026). 8 pages, 6 figures
★ Multi-Robot Scanner for Automated Full-Body Dermoscopic Imaging
This paper outlines the specifications and design approach used to construct a full body imaging scanner capable of capturing skin lesions at a dermatoscopic level using cameras mounted on the end-effectors of four UR10 manipulators. The system possesses a view-planning algorithm capable of appropriately selecting the best camera position to acquire images of moles, a high-level controller to allow the manipulators to work simultaneously and a collision-detector that halts the manipulators when they make contact with an object or a person. We evaluate the system through real-patient full-body scans, comparing acquired images against contact dermoscopy and an existing total-body photography system (Vectra) across clinically relevant lesion features, and quantify true optical resolving power using a USAF 1951 resolution target, yielding a smallest resolvable feature size of 22.1 microns for our scanner compared to 8.8 microns for contact dermoscopy. Results show the scanner consistently outperforms Vectra across most clinically relevant features and achieves comparable performance to contact dermoscopy for the majority of features assessed. By acquiring dermatoscopic-quality images automatically and without contact, and without requiring a separate manual dermoscopic examination, the scanner closes part of the gap between total-body photography and handheld dermoscopy, suggesting potential for future integration into screening workflows.
★ Future-Aware Flow Planning for Safe UAV Target Following
UAV target following in cluttered environments is inherently predictive: current-state followers can lag behind turns, choose blocked corridors, or trade tracking for unsafe near-horizon motion. We propose a future-aware flow planning framework for state-informed UAV target following. Predicted target futures guide clean UAV trajectory generation as horizon-aligned residual signals, while risk-scored executable-prefix repair is embedded inside the sampling loop. On fixed ID/OOD receding-horizon benchmarks, the planner improves the intended safety--tracking trade-off rather than dominating every metric: it matches zero measured ID collision rate with the highest ID safe-tracking time, and gives the lowest OOD macro collision rate and final tracking error among the displayed methods, while Future-MPC remains smoother and stronger on some thresholded OOD success metrics under its hand-designed objective. Ablations show that future adaptation improves candidate generation before safety repair, and simulator-facing stress tests probe interface, sensing, and controller-execution effects. These results support horizon-aligned future adaptation and embedded prefix repair as complementary ingredients for safe UAV target following under the tested simulation conditions.
★ Assembling Two Parts in One Hand
A hallmark of human dexterity is the cooperative use of fingers, where different fingers take on distinct yet coordinated roles to accomplish fine manipu- lation, such as capping a pen with the hand that holds it. We study this finger-level coordination through in-hand assembly: mating two rigid objects within a single dexterous hand, with no second arm and no fixture. We present a reinforcement learning formulation to solve this problem in a unified framework, which is driven by a goal relative pose between the two parts. Finger coordination is shaped by a function-based auxiliary reward and regularized toward a single human reference pose, while domain randomization and a fusion of historical proprioception and object observation confer robustness to occlusion-induced estimation noise. The same recipe solves three different assembly tasks (Bottle, Syringe, and Marker). Trained purely in simulation, the policies transfer zero-shot to hardware with a single camera, demonstrating robustness to state-estimation errors caused by oc- clusion. Our experiments also reveal that in-hand assembly places demands on hand morphology and can serve as a benchmark for modern robotic hand systems. Videos and code are available at https://ltbgbird.github.io/in-hand-assembly-page/.
comment: To appear on Conference on Robot Learning (CoRL) 2026. Project website: https://ltbgbird.github.io/in-hand-assembly-page/
★ Automatic Reproducible Camera Intrinsic Calibration
Accurate camera intrinsic calibration is fundamental to robot perception, and the accuracy depends on the quality of the collected images. However, existing target-based calibration methods often require the practitioner to manually filter out high-quality images and to specify an appropriate radial distortion order. This paper presents a fully automatic intrinsic calibration pipeline that determines both from the collected data. We adopt an iterative rejection scheme that estimates parameters on a candidate image set and removes views whose mean residual exceeds a multiple of the median. Crucially, this process runs independently under each candidate distortion order, so that the retained image set is consistent with the residual scale of that order. Further, the distortion order is selected on held-out images, with the intrinsics and distortion fixed and only the board pose re-estimated, ensuring that an added coefficient is supported by independent observations. Finally, we integrate both steps into an interactive calibration tool that supports full-pipeline data inspection and parameter estimation. Experiments on our own camera data and five public real-world datasets show that image filtering reduces the held-out reprojection error by 25\%, the order selection further by 5\%, achieving the lowest held-out mean among four compared configurations without manual image selection. We will release the code and data to facilitate future research.
comment: 6 pages, 7 figures
★ Grounding Generated Video Plans in Simulation Towards Versatile Dexterous Controllers
Generated hand-object interaction (HOI) videos provide a controllable way to propose manipulation motions. Simulation-based HOI tracking can translate such kinematic references into feasible low-level control, but its scalability is limited by the lack of reliable reference motions. We therefore combine generated videos with simulation-based HOI grounding: during training, generated videos provide diverse motion references for learning a multi-object, multi-trajectory HOI tracker, and at deployment, the video model produces motion plans that are executed by the learned tracker. In particular, we propose a method that enables scalable reference generation by HOI reconstruction with minimal manual intervention and successfully grounds more than 1,500 generated videos in simulation, achieving success rates over 25 percentage points higher than those of baselines during simulation-based training. In real-world closed-loop experiments, it achieves diverse grasps, including functional grasps, non-prehensile manipulation, and post-grasp object-pose tracking. Videos and code are available at https://boyuan-an.github.io/GALATEA/.
comment: Project website: https://boyuan-an.github.io/GALATEA/
★ Belief-State Engine: Augmenting LLMs for Principled Planning Under Partial Observability
Large language model agents produce fluent action sequences across a wide range of tasks, yet they fail in characteristic ways once the environment becomes partially observable. Ambiguous feedback pushes them into premature commitments. A single informative observation can collapse their uncertainty onto the wrong hypothesis. Policies drift as the history grows. We trace these symptoms to a common structural cause. An LLM agent, as commonly deployed, is a history-conditioned policy with no explicit belief over hidden state. We propose an architectural fix. The Belief-State Engine (BSE) is an inference module placed outside the LLM. It maintains a Bayesian posterior over the latent states of a given POMDP (Partially Observable Markov Decision Process) model, and at each decision step it exposes only that posterior to the LLM. The raw action-observation log is not shown. We set out a minimal four-axiom specification of what a belief-consistent internal state must satisfy, and prove that the LLM paired with the BSE is a sound Markov policy on the belief MDP induced by the underlying POMDP. It therefore inherits the Bellman optimality guarantees of classical POMDP theory, provided the LLM is never exposed to the raw history. We evaluate the architecture on the Tiger POMDP and a red-team attack-graph task, against six baselines: a reactive LLM, Chain-of-Thought, ReAct, a natural-language belief tracker, QMDP, and POMCP. Across both domains, the BSE-augmented agent improves task return, belief calibration, and decision consistency. Ten targeted ablations isolate the contribution of each architectural choice confirms that the effect is not specific to any one model. Code, environment specifications, prompt templates, and seed logs accompany this paper.
comment: Total number of pages: 19, total number of figures: 5
★ What Symmetry Buys a Learned Motion Planner
Learning-based motion planners pay at training what classical planners pay per query. Trained in world coordinates, they relearn the same motion at every position and orientation. Existing work restores the missing rigid-body equivariance in the training data, in the inference operator, or in the weights, and each carries a cost. We ask how much of that equivariance the planning query supplies for free. A start s and a goal g determine a frame in closed form, with origin at their midpoint and first axis along g-s. Expressing trajectory and obstacles in that frame removes three translations and two rotations of SE(3), at initialisation, for one cross product per query and with no constraint on the architecture. A single rotation about the start-goal axis remains, and no continuous rule removes it. On a cluttered 3D benchmark, holding architecture, data and budget fixed, the frame raises the held-out collision-free rate from 14.60% to 51.10%, where a straight segment from start to goal scores 15.6% and the world-frame model does not beat it. We build all three mechanisms for the residual rotation and each is worth under a point, though the equivariant backbone reaches any given level two to three times sooner. What the representation supplies therefore dominates what any mechanism enforces, and the standard diagnostic does not see the difference: two models with indistinguishable non-equivariance residuals differ by 28 points. Calibrated against a non-symmetry intervention, the frame is not even the largest effect available, since local geometry is worth +40.0 where the frame is worth +36.5.
comment: 8 pages, 2 figures, 3 tables
★ AXON: A ROS 2 RMW with Shared-Memory/QUIC Transport and QKD/ML-KEM Key Establishment
Robot Operating System 2 (ROS 2) standardizes application code against a middleware interface (RMW) whose reference implementations are built on the Data Distribution Service (DDS). We present AXON, an alternative ROS 2 RMW implementation that separates transport policy by deployment scope. A Rust core and C++ adapter use POSIX shared-memory rings for same-host communication, QUIC for remote communication, and a daemon for discovery and graph synchronization. We then describe two fail-closed TLS 1.3 key-establishment configurations for remote traffic. The classic configuration offers only the hybrid X25519MLKEM768 group, preventing negotiation of a classical-only group. The qkd configuration imports a 256-bit key obtained through the ETSI GS QKD 014 API as a pairwise external PSK and offers no Diffie-Hellman group. Its default messages10 strategy additionally protects remote application messages with AES-256-GCM, rotating KME material after ten outgoing messages and using a fresh nonce per envelope; session relies on QUIC protection alone. The external-PSK path requires a narrow extension to rustls, now bundled with AXON. We define the threat model, distinguish peer authentication in the two configurations, and delimit the implementation-level validation from ROS 2 conformance, comparative performance, and physical-QKD validation.
comment: 8 pages, 1 figure, 1 table
★ RoboDrop: Curating VLA Post-Training Data via Local Gradient Compatibility
Vision--language--action (VLA) models acquire broad generalization through large-scale pretraining, yet adapting them to a new task and robot embodiment still requires post-training on newly collected data. Unlike pretraining, post-training targets task- and embodiment-specific adaptation, making it particularly sensitive to data quality. In practice, collected robot datasets often contain heterogeneous errors, including execution mistakes, sensor drift, and timestamp misalignment, which can impair post-training and policy performance. Manual inspection is costly, while existing data-cleaning methods are typically tailored to particular corruption types. To address these challenges, we introduce \textsc{RoboDrop}, a data-curation framework that audits supervision using local gradient compatibility measured along the training trajectory as a proxy for its effect on post-training performance. During a one-epoch warm-up run, RoboDrop scores each candidate sample online by comparing its gradient with those of task-semantic and visually matched validation samples. The resulting sample scores are aggregated at the episode level, and a simple automatic post-processing rule converts them into filtering decisions. We evaluate RoboDrop on controlled observation--action corruptions, naturally suboptimal demonstrations in simulation, and real-robot datasets containing non-expert collection errors. Across these settings, RoboDrop more accurately distinguishes unreliable demonstrations than prior methods, while post-training on the curated data consistently yields stronger downstream policies, with average real-robot rollout success rising from $35.0\%$ to $67.5\%$. These results establish training-trajectory-aware, context-conditioned supervision auditing as an effective approach to robust VLA post-training.
★ HaWMPO: Hallucination-Aware World Model-based Policy Optimization for Generalist Robot Policy
Generalist robot policies have demonstrated strong generalization across robotic manipulation tasks, yet their success rates remain limited in com- plex long-horizon scenarios. Recent methods improve Visual-Language-Action (VLA) policies through online reinforcement learning on real robots, but such training relies on costly physical interactions, suffers from low sample efficiency, and may introduce hardware and safety risks. World models offer a promising alternative by enabling policy optimization with imagined rollouts. However, long-horizon rollouts generated by world models often suffer from prediction hal- lucinations, producing biased state transitions that can mislead policy learning. To address this issue, we propose Hallucination-aware World Model-based Pol- icy Optimization (HaWMPO), a closed-loop reinforcement learning pipeline for VLA policy post-training with world models. Specifically, HaWMPO introduces an action-conditioned hallucination-aware model to estimate the reliability of gen- erated image sequences, and incorporates hallucination scores into group relative policy optimization through a Reward-Soft mechanism, suppressing unreliable ac- tion chunks during training. On the LIBERO benchmark, HaWMPO achieves the best average success rate, with gains of 15.0% over the base model and 2.8% over the strongest baseline; real-world experiments on a G1 robot further validate its effectiveness, raising the average success rate on two manipulation tasks from 67.5% to 80.0%.
★ Time-Frequency Geometric Cross-Attention for Chunked Vision-Language-Action Models
Modern vision-language-action (VLA) policies predict a whole chunk of actions: one to two seconds of coordinated motion emitted in a single forward pass. Yet an action chunk is essentially a short multivariate trajectory, but inside these models it is a sequence of generic per-timestep hidden tokens decoded by a linear head. This under-serves two motion structures. First, frequency: a chunk superimposes a smooth global trend and fine corrective motion across time scales, and a single token entangles them. Second, cross-phase geometry: motions of different phases (reach, contact, grasp adjustment, settling) unfold along very different, near-orthogonal directions in representation space, yet are tightly related for the task and arise across the time axis. Dot-product attention scores alignment by an inner product, so it favors aligned tokens and is least sensitive near orthogonality, leaving such relationships for the network to recover through a detour. We introduce Time-Frequency Geometric Cross-Attention (TFGCA), a drop-in module repairing both blind spots. TFGCA uses a per-dimension learnable stationary wavelet transform to decompose the action chunk into time-frequency tokens, and each time token retrieves information from them via a cross-attention that fuses the dot product (similarity) with the wedge-product magnitude (sensitive to near-orthogonality) through a learnable weight. A zero-initialized residual reproduces the base behavior at initialization, so it can be dropped onto a pretrained VLA and fine-tuned jointly. Relative to the same-source base, TFGCA improves in-distribution LIBERO by +1.5 on average, the OOD LIBERO-Plus by +6.3, the randomized average under RoboTwin domain randomization by +28.5, and the overall success rate on three real-robot AgiBot A2 tasks by +11.67 points, with larger gains out of distribution.
★ ViBe: Visual Behavior Adaptation for Perceptive Humanoid Whole-Body Control
Motion tracking provides a scalable recipe for humanoid whole-body control. By design, the resulting trackers lack exteroceptive feedback hence reacting to the environment remains the responsibility of a higher-level planner. Existing perceptive controllers train geometry-only encoders from scratch, trading semantics for sim-to-real ease, and typically rely on teacher-student distillation for a task of interest. We present ViBe, a post-training framework for adapting motion trackers to perceptive control tasks. We leverage pre-trained visual encoders with a multi-query extractor module to learn task-relevant perceptive feedback. This feedback is grafted onto the tracker's input via low-rank adapters, enabling parameter-efficient fine-tuning. Given a task reward and a reference dataset, this modular controller can be adapted directly via policy optimization. Across four tasks, ViBe shows zero-shot sim-to-real transfer spanning perceptive walking on curbs and parkour, Repose Cube, omni-object loco-manipulation, and dodgeball, with visually robust performance across outdoor, low-light, and RGB distractor conditions. Finally, we solve a goal-oriented Repose Cube task with a deliberately simple planner, demonstrating the efficacy of perceptive controllers, adapted by our approach.
comment: project page: https://lok-i.github.io/vibe-control/
★ Decision Transformer for UAV-Mounted RIS-Assisted Dynamic D2D Communications
This paper studies unmanned aerial vehicle (UAV)-mouted reconfigurable intelligent surface (RIS)-assisted device-to-device (D2D) communication with stochastic link activation. It models UAV motion and attitude, time-varying Rician angles, and angle-dependent RIS reflection. A joint optimization of UAV trajectory, attitude, and RIS phases is formulated to maximize average sum rate under mobility, energy, and hardware constraints. The problem is addressed using deep reinforcement learning and a Decision Transformer trained on expert trajectories from multiple scenarios. Results demonstrate effective cross-scenario generalization, with zero-shot transfer outperforming direct DRL transfer and online fine-tuning achieving competitive performance with fewer interactions.
★ CLFTv2: Efficient Camera-LiDAR Fusion for Semantic Segmentation via Hierarchical Feature Pyramids
Semantic segmentation for autonomous driving requires reliable detection of vulnerable road users (VRUs) despite heavy class imbalance. We introduce CLFTv2, a hierarchical camera-LiDAR fusion framework replacing global ViT attention with a Swin-based multi-scale encoder and a lightweight FPN-style residual decoder. Operating in the 2D perspective domain, CLFTv2 integrates multi-scale geometric cues through shifted-window attention and per-scale residual fusion, avoiding the computational overhead of query-matching decoders. Across three driving datasets, CLFTv2 consistently improves VRU recall. On ZOD, CLFTv2-Large achieves 53.5\% mIoU, improving pedestrian IoU from 35.5\% to 44.9\% over the prior CLFT model. On Waymo, CLFTv2 reaches 61.7\% mIoU. Additionally, a modality-isolation study suggests ViT's global receptive field yields stronger fusion gains only under dense LiDAR returns. Compared to a Swin-based Mask2Former adaptation, CLFTv2 requires 1.4$\times$ fewer GFLOPs and delivers 2.2$\times$ higher throughput, while achieving comparable overall accuracy. These results demonstrate that hierarchical local-attention fusion offers an efficient, scalable alternative to global-attention and query-based decoders for real-time on-vehicle perception in intelligent transportation systems. Source code is publicly available.
★ RealSimLoop: Online Real-to-Sim Adaptation via Differentiable Reduced-Order Simulation with Vision Feedback
Real-world observations of deformable objects are often sparse or surface-level, while downstream tasks require hidden physical quantities such as internal deformation, stress fields, and interaction forces. Physics-based simulation can recover these quantities, but online real-to-sim adaptation remains challenging due to costly full-space optimization, limited feedback, and time-varying material properties. To address these challenges, we propose RealSimLoop, a differentiable framework for online real-to-sim adaptation using vision data as physical feedback. Our approach achieves quasi-real-time performance by executing differentiable simulation within a reduced-order neural subspace, drastically accelerating the optimization loop. We couple this efficient dynamics model with differentiable rendering, enabling direct gradient backpropagation that leverages high-fidelity pixel data to refine physical parameters such as material stiffness. Furthermore, by employing a sliding-window objective function, RealSimLoop enables robust online adaptation, allowing the system to track time-varying material properties and effectively bridge the real-to-sim gap arising from model reduction or unmodeled dynamics. Extensive experiments demonstrate that our method outperforms conventional offline methods, and we validate the framework's versatility in downstream applications, including external force prediction and 3D stress field reconstruction with novel view synthesis.
★ InstantMimic: A High Performance System for Learning Physics-based Skills in Seconds SIGGRAPH
Physics-based character control is a long-standing challenge in computer graphics and robotics, requiring policies that satisfy complex dynamics while producing realistic motion. Recent Deep RL approaches, particularly imitation learning methods such as DeepMimic, have had broad impact beyond animation, influencing robotics by enabling agile and expressive behaviors. While these approaches achieve impressive results, they remain computationally inefficient to train in practice. Despite GPU-accelerated simulation, we find that end-to-end pipelines often underutilize hardware due to overheads outside the physics solver, caused by fragmented GPU kernels and CPU memory access in the critical path. We present InstantMimic, a system that addresses these inefficiencies by making the entire training loop GPU-native. Built on a GPU-native physics backend, our unified pipeline integrates simulation, environment computation, policy inference, and policy updates within a single execution flow. As a result, InstantMimic reduces training time for diverse physics-based skills to a few seconds and makes LLM-agent-driven hyperparameter search practical.
comment: Accepted to SIGGRAPH Asia 2026 Conference Papers. 11 pages, 11 figures. Project page: https://scripter36.github.io/projects/instantmimic/
★ GTA-2: A Multi-VLM Framework for Synthesizing Robot Manipulation Skills via Grounded Task Axes
Robotic manipulation tasks are often decomposed into behaviors or skills. However, one often needs to predefine these behaviors for specific tasks or try to cover a wide range of tasks using generic skills. As a result, these behaviors can remain too coarse to expose the geometric, control, and scene-dependent decisions required for execution. We introduce Grounded Task Axes v2 (GTA-2), a modular multi-VLM framework that constructs executable, task-bespoke manipulation skills from reusable object-centric task-axis components. Rather than predicting actions end-to-end or composing fixed task-level primitives, GTA-2 represents each skill as semantic subtasks comprising task-relevant keypoints and axes, controller compositions, and scene-dependent parameters. Four specialized VLM agents separately decompose the task, construct an abstract task-axis skill, assign controller parameters, and ground the required visual features from RGB-D observations. This abstraction-to-grounding factorization enables zero-shot skill generation without task-specific robot demonstrations, policy training, or fine-tuning. It also keeps intermediate decisions explicit, allowing targeted human feedback to refine an incorrect stage while preserving correct components. We evaluate GTA-2 on 14 real-robot manipulation tasks against a VLA policy pi_{0.5} and two Code-as-Policies baselines using task-axis controllers or conventional robot primitives. GTA-2 achieves an average zero-shot success rate of 73.9%, exceeding the strongest baseline by 31.4 percentage points, while targeted refinement raises GTA-2's average success rate to 90.7%. Project page: https://gta2-project.github.io/
★ HiRAD: A Flexible Large-Scale AGV Routing System
Automatic Guided Vehicles (AGVs) substantially boost warehouse throughput, but routing large-scale AGV fleets remains challenging. Classical Multi-Agent Pathfinding solvers suffer from exploding combinatorial complexity and super-quadratic runtime, while relying on idealized grid or piecewise-linear motion models that mismatch real-world kinematics. Recent Reinforcement Learning (RL) solutions improve flexibility via decentralized agent policies but depend on discretized spatiotemporal representations, require millions of episodes to converge, and incur full-map observation at every step, which leads to large models, slow convergence, and high inference latency that violates real-time industrial control constraints. To address these bottlenecks, we propose HiRAD, a hierarchical RL framework for continuous-space AGV routing with real-time guarantees: (1) a step-level spatiotemporal representation that translates continuous motion into a differentiable RL problem, (2) a hierarchical strategy that splits heading choice from velocity control to reduce the action space, and (3) an asynchronous event-driven decision pipeline that lowers inference complexity from O(n^2) to O(n) and cuts per-step latency by as much as 71 percent. Across random graphs and two warehouse maps, HiRAD reduces makespan by 45 percent to 63 percent and shortens end-to-end runtime.
★ PccDiffuser: Multi-solution Motion Planning for Continuum Robots
We present the PccDiffuser, a conditional diffusion framework for continuum robots that learns a multimodal distribution over complete configuration-space paths and samples multiple candidate solutions in parallel, which are subsequently converted into an executable trajectory by time allocation considering actuator constraints. Under the piecewise constant-curvature model, we use exponential co-ordinates to describe the robot kinematics, and use graph neural network to encode a variable number of environment obstacles. Analytical differential kinematics is incorporated in the denoising process to improve terminal accuracy and whole-body clearance. On a mixed test set comprising workspace with zero to four obstacles, PccDiffuser achieved a success rate of 91\%. Compared with existing sampling- and optimisation-based benchmarks, it delivered both a higher success rate and greater computational efficiency, with the latter advantage becoming more substantial when sampling more candidate solutions. Experiments on a three-section tendon-driven continuum robot further demonstrate consecutive planning, multi-solution planning, and whole-body obstacle avoidance.
comment: 8 pages, 8 figures, 1 video
★ CT-SAFR: Safe and Interpretable Chain-of-Thought Reasoning for Autonomous Robots: A Multi-Layered Verification Framework for Trustworthy AI-Driven Robotic Decision Making
Chain-of-Thought (CoT) prompting enables LLMs to perform explicit, step-by-step reasoning, creating opportunities for sophisticated autonomous robots. However, recent research reveals that reasoning models verbalize their actual decision processes only 25-39% of the time, with faithfulness degrading 44% on complex tasks. This paper presents CT-SAFR (Chain-of-Thought Safety and Faithfulness for Robotics), a multi-layered verification framework achieving 94.2% hallucination detection (n = 500, 95% CI: 91.8-95.9%) with sub-500ms latency. Through a warehouse robot case study, this work demonstrates 87% reduction in unsafe reasoning outputs (p < 0.001) and provides recommendations for responsible deployment of reasoning-capable autonomous robots.
comment: 7 pages, 4 figures. Accepted version. Published in 2026 IEEE Conference on Artificial Intelligence (CAI), pp. 598-603
★ Why Learning Rediscovers the Closed-Form Diagonal Regularizer
We identify a diagonal saturation principle in modal inverse problems: when truncation noise is isotropic, the Bayes-optimal Tikhonov shape is a closed-form power law Gamma_k proportional to lambda_k^|s| set by the prior alone, independent of the domain. Berry's random-wave conjecture decorrelates the truncation noise across modes, and Weyl's eigenvalue counting law supplies enough modes for the conclusion to survive empirical Berry violations. Together they predict an approximately flat loss landscape across the per-mode family, leaving narrow scope for a diagonal regularizer to robustly beat the closed form. On FEM-simulated acoustic rooms, the closed form is near-optimal relative to per-room oracle tuning across observation windows, and three diagonal architectures trained on the same data match its reconstruction error within 1 pp despite learning qualitatively different spectra. The framework extends to heat diffusion via a known exponential Green's function correction with no new free parameters. Saturation is restricted to the diagonal family: Learned Iterative Ridge crosses the boundary by exploiting cross-mode coupling, locating where learning starts to help.
comment: main paper: 9 pages, 3 figures appendix
★ A Risk-Sensitive and Uncertainty-Aware Decision-Making and Control Framework for Safe and Robust Autonomous Driving
Reinforcement learning (RL) has demonstrated considerable potential for autonomous driving decision-making. However, its deployment in urban autonomous driving, particularly at highly interactive unsignalized intersections, remains challenging, as learned policies may struggle to maintain both safety and robust decision-making in complex traffic situations. Conventional safety-filtering approaches typically employ fixed conservative constraints, which may improve safety at the cost of excessive intervention and degraded traffic efficiency. To address these limitations, we propose a Risk-sensitive and Uncertainty-aware Decision-making and Control (RUDC) framework for safe and robust autonomous driving. RUDC couples risk-sensitive distributional RL with ensemble-based policy uncertainty quantification, jointly accounting for tail risks in return distributions and uncertainty in learned policies. An uncertainty-aware high-order control barrier function (HOCBF)-based safety correction mechanism adaptively adjusts constraint strictness according to policy uncertainty, while a learnable residual predictor compensates for CBF model mismatches and discretization errors. Extensive simulations at unsignalized intersections demonstrate that RUDC achieves a favorable balance among safety, efficiency, and robustness, outperforming representative safe RL baselines under both nominal and challenging OOD and long-tail scenarios while satisfying real-time requirements.
comment: 14 pages, 8 figures, 5 tables
★ JEPA Policy: Diffusion-Free Imitation Learning via Paired Action and Future Representation Prediction
Standard behavior cloning supervises actions without explicitly constraining the future representation paired with each demonstrated action chunk. We introduce JEPA Policy, a diffusion-free framework that uses the action chunk and its observed future representation as paired training targets. Action and future-representation tokens interact in a shared Transformer and are refined through two forward passes. Future prediction can therefore shape the representation used to generate actions. Dual-branch and gradient-routing controls attribute the gain to this shared topology rather than to an auxiliary prediction head alone. Across nine simulated tasks, JEPA Policy improves mean success over the action-only MIP baseline and outperforms Diffusion Policy under the evaluated configurations, while adding 0.29 ms to MIP's model latency. A five-task, 630-episode physical-robot study produces the same pooled ranking. Further audits find no complete representation collapse under action supervision and identify a task-conditioned failure-ranking signal in future-prediction error. These results support paired future-representation supervision as a practical approach to low-latency visuomotor imitation without iterative generative sampling.
comment: 17 pages. Code: https://github.com/jiejie567/JEPA-Policy . Project page: https://jiejie567.github.io/JEPA-Policy/
★ MuJoCable: Reduced-Order Surface-Routed Cable Transmission for Tendon-Driven Robots
Tendon transmissions reduce distal inertia and add compliance, yet routing, slack, and friction govern motion and force transfer. Mainstream rigid-body robotics simulators such as MuJoCo do not jointly resolve moving noncircular contact, unilateral tension, and segment friction. We present MuJoCable, which adds a reduced-order, configuration-dependent cable transmission to MuJoCo. Its routing algorithm jointly optimizes an ordered path across moving analytic and mesh surfaces. A unilateral axial law, directional Capstan propagation, and nodal virtual work map this path to segment tensions and body forces. The warm-started engine plugin applies these forces during simulation and exposes route and load states for design. Pulley benchmarks recover analytical transmission relations with a Capstan-ratio error below 0.5%. On the underactuated 18-joint SpiRobs, MuJoCable reveals friction-driven load growth and proximal redistribution of joint rotation that the native tendon does not represent. Hardware tests on SpiRobs and a tendon-route-coupled finger reproduce observed motion sequences. By making physical threading executable, MuJoCable brings transmission sources of the simulation-to-reality gap into route, cable, and actuator design before fabrication.
comment: 14 pages, 6 figures, 3 tables
★ Compact Visuotactile World Models for Lifting: Prediction, Reward Alignment, and Force Constraints
Accurate contact prediction is useful for robotic manipulation only if it supports effective decisions. We investigate this connection using a compact, randomly initialized visuotactile world model, trajectory-level uncertainty calibration, and behavior-initialized actor-critic learning in imagination. On 160 MuJoCo Lift episodes, adding touch reduces endpoint-force prediction error from 1.058 to 0.228 N and interval-peak error from 2.724 to 0.523 N across three training seeds. However, tactile persistence achieves lower errors of 0.095 and 0.498 N, respectively. Two exploratory control rounds comprise 680 executions on 40 independent test initial conditions. A matched reward revision on fresh test environments increases in-distribution 10 cm lifting success from 20.0% to 93.3%, while success within an 8 N per-finger budget reaches only 33.3%, compared with 70.0% for force feedback. Calibration margins reduce force violations at the cost of task completion. In a separate study of public GelSight recordings, a force regressor achieves 0.04234 N error, but frame-level calibration covers only 15.80% of complete trajectories; trajectory-level calibration raises this to 87.36% at nominal 90% coverage. Together, these findings distinguish improvements in sensing and task reward from improvements in force-constrained control. The evidence is limited to public sensing records and simulator execution, without a demonstrated transfer between them.
comment: 8 pages, 2 figures. Code and tabulated results included as ancillary material
★ Planning along Differentiable Charts of Constraint Manifolds with General-Purpose IK Solvers
Planning trajectories for robot manipulators under kinematic equality constraints restricts feasible motions to a measure-zero submanifold of the configuration space, requiring special algorithmic treatment. A promising strategy is parametrizing the set of feasible configurations using analytic inverse kinematics (IK). Bespoke analytic IK functions can be written to be differentiable, a necessary property for gradient-based trajectory optimization. But the vast majority of IK functions are computed by automated meta-solvers like IKFast, and are difficult to modify for differentiability. We present a new approach for computing gradients of analytic IK parameterizations: we leverage the inverse function theorem to recover the desired gradients from the ordinary forward kinematic Jacobian. Furthermore, we present a least-squares domain extension and an optimization-amenable description of the reachability constraint, which preserves gradient signal outside the reachable workspace. We demonstrate the efficacy of our approach through numerical experiments and downstream tasks, including a hardware demonstration of an RB-Y1 picking up a box and placing it on a table. Project website: https://cohnt.github.io/inverse-function-theorem-parameterization/
comment: 8 pages, 4 figures, 3 tables. Under review. Project website: https://cohnt.github.io/inverse-function-theorem-parameterization/
★ ReactHuman: A Physics-Grounded Benchmark for Human-Like Reactive Decision-Making in Embodied Multimodal LLMs
Reacting to sudden physical hazards (catching a slipping plate, dodging a falling knife) is both a meaningful test of embodied intelligence and a hard requirement for deploying multimodal large language models (MLLMs) as the decision coreof household robots. Existing evaluations, however, probe intuitive physics passively through question answering over videos, or target deliberate, long-horizon tasks such as navigation and rearrangement; none measure whether a model can turn physical understanding into immediate, safety-critical action. We introduce ReactHuman, the first physics-grounded benchmark for human-like reactive decision-making, in which the evaluated MLLM acts as the brain of a simulated humanoid facing sudden household hazards; it spans 17 event families and over 1,000 bit-for-bit reproducible scenes with exact, annotation-free ground truth derived from 240 Hz rigid-body simulation, including adversarial objects whose appearance contradicts their physics (a foam anvil, a steel apple). We further design a five-metric suite that scores each reaction along three axes: reasonable, safe, and physically grounded. We physically execute every committed plan so that decisions have observable consequences. With this harness we evaluate seven representative MLLMs. Results show that reactive safety is far from solved: models mishandle roughly one hazard in three, act from fixed dispositions rather than the observed scene, trust appearance over motion, and miss interception points at meter scale even when the chosen action is correct; none of these failures shrink with model scale. ReactHuman thus offers both a fine-grained diagnosis and a scalable training signal toward physically grounded, safety-aware embodied agents. The benchmark can be found here: https://huggingface.co/datasets/Alan123/reacthuman-benchmark-scaled
★ Evaluation of Vision-Language Models Across Diverse Coastal Environments
Vision-language models (VLMs) enable robotic per- ception by associating visual observations with natural-language concepts. Yet their performance in coastal environments remains largely unexplored. We introduce a densely labeled coastal dataset containing more than 1,000 images collected across seven missions in three regions of Oahu, Hawaii, with 18 semantic classes and over 7,400 annotated instances. We evaluate seven modern VLMs through three complementary experiments mea- suring text-to-mask, mask-to-mask, and mask-to-text alignment. Broad landscape classes are generally recognized more accurately than conventional object and coastal classes, with coastal con- cepts presenting the greatest challenge. However, comparisons of shared conventional classes across coastal and terrestrial datasets reveal no consistent performance difference attributable solely to environmental context. Mask-to-mask matching also remains similar across conventional and coastal classes, while alternative textual labels substantially improve recognition of several coastal concepts. These results suggest that lower performance on coastal classes (at least on the objects/query categories evaluated) is heavily influenced by segmentation and linguistic representation.
comment: This work has been accepted for publication with the 2026 IEEE OCEANS conference
★ Expressive Robotic Pianist: Mastering Complex Piano Repertoire with Graph-Mimic and Musical Dynamics
Enabling robots to perform musical instruments with human-level expressivity represents a frontier in bridging the gap between mechanical precision and artistic interpretation. Despite advances in robotic dexterity, replicating the fluid finger transitions and nuanced dynamic control characteristic of human pianists remains a significant challenge. Through a reinforcement learning-based control framework, we demonstrate that a dexterous robotic hand can achieve high-fidelity performance across a diverse piano repertoire. Central to our approach is a graph-based optimization strategy that guides the robot to generate natural pre-press and key-press fingering strategies that closely resemble human movement patterns. To achieve expressive sound production, the control system is coupled with a physics-inspired acoustic model that modulates keypress velocity to accurately reproduce the dynamic variations specified in musical scores. Quantitative evaluations demonstrate that our expressive control model significantly outperforms baseline methods in both finger morphology similarity and dynamic velocity accuracy. In a perceptual test involving participants from diverse listener groups, performances generated by our system are significantly preferred over baseline robotic performances and are indistinguishable from human performances for non-professional audiences. Furthermore, extensive experiments across multiple musical styles confirm that our method maintains high note-level accuracy while achieving expressive performance. Our approach provides a robust pathway for robotic systems to move beyond mere mechanical accuracy, elevating robotic musicianship to a level of expressive performance comparable to human pianists.
★ GRADE: Single-Frame Generative Radar Depth Estimation Under Visual Degradation
Dense 3D depth perception fails under smoke, fog, and darkness because optical sensors cannot penetrate airborne particulates. mmWave radar remains usable and measures range accurately under these conditions, but its small aperture limits angular resolution. We present GRADE, which grounds a pretrained generative prior in single-frame radar geometry to estimate high-fidelity metric depth. GRADE first maps raw 4D radar spectra to coarse metric depth. A latent diffusion backbone then recovers structural detail while conditioning every denoising step on this estimate. A pixel-space adapter uses residual camera cues when available and is trained across clear, smoke-degraded, and occluded inputs so the full output approaches the radar-conditioned path as visibility degrades. Trained and evaluated on ~95K frames across 12 buildings with real smoke, GRADE achieves an MAE of 0.303 m in clear scenes and 0.313 m under smoke, outperforming existing baselines. Code and datasets are available at https://phi-lab-rice.github.io/GRADE.
comment: To appear in ACM MobiCom 2026
★ Lie-Algebraic Bell Recurrences for Arbitrary-Order Twist Jets and Parallel-Mechanism Closure
This paper develops an arbitrary-order kinematic construction that links serial propagation, parallel-mechanism closure, and rigid-platform point fields within one dual screw framework. A cylindrical joint is retained as one native physical block, with revolute and prismatic joints obtained as special cases. For each fixed joint axis, ordinary Bell polynomials organize the derivatives of the exponential factor; across a chain, the noncommuting factors remain in their physical order. Initial-frame prefix and terminal-resolved covariant formulas then produce equivalent representations of the serial twist jet. For a parallel mechanism, repeated Leibniz differentiation, with joint-level derivatives organized by Bell polynomials, yields an arbitrary-order triangular active-passive closure recurrence: the same passive Jacobian is solved at every derivative order at a regular configuration, while the right-hand side contains only prescribed active data and lower-order jets. The resulting platform twist jet is mapped exactly to the point-independent affine invariants of the velocity, acceleration, jerk, and snap fields. The validation is deliberately complementary: a generic 3C chain with noncoplanar axes and nonzero rotational and translational cylindrical coordinates tests ordered serial propagation, an RR+RRR spherical wrist tests active-passive closure, and a Hunt-type 6-RUS mechanism with six active revolute joints tests an independently reconstructed platform jet and its affine fields. Independent differentiation of the rigid motion, evaluation of the affine fields, and the differentiated branch closures all agree through fourth order with residuals below $10^{-12}$ in the corresponding SI units. The formulation is purely kinematic and applies at configurations where the selected active-passive partition is regular.
comment: 24 pages, 2 figures. Ancillary files: Python validation scripts (generic 3C chain, RR+RRR spherical wrist, Hunt-type 6-RUS) and numerical results (JSON)
★ When Information is Worth the Risk: Behavioral Valuation for Hazardous Robotic Exploration
Hazardous robotic exploration requires robots to map spatial risks, such as unsafe terrain, radiation, fire, mines, or structural damage, while operating where collecting information can itself cause failure. A highly informative path may expose the robot to hazards, terminate execution, and prevent future observations. Hazardous exploration therefore requires deciding not only where uncertainty is largest, but when reducing it is worth the risk. This paper introduces a valuation-layer view of this problem. We keep the belief update, sensor model, physical risk model, and finite-horizon informative planner fixed, and change only the scalar objective used to rank feasible paths. Within this framework, we introduce a risk-augmented Behavioral Information objective based on Prelec probability weighting, yielding an interpretable family of conservative-to-aggressive information-risk valuations. Theoretically, we show that valuation parameters create switching boundaries between high-information/high-risk and lower-information/lower-risk paths, and induce a transformed Pareto-frontier structure over feasible exploration policies. Large-scale failure-truncated grid-world experiments show that valuation alone reshapes the information-risk frontier. Shannon information planning remains a strong raw-information baseline, while risk-aware objectives can reduce hazard exposure and robot losses by avoiding failures that truncate future sensing. Risk-augmented Behavioral valuation is Pareto-competitive with standard risk-aware baselines and provides interpretable conservative and intermediate regimes. These results support a framework in which robots reason not only about how much uncertainty an action reduces, but whether that reduction is worth the risk required to obtain it.
comment: Accepted at the International Symposium of Robotics Research (ISRR) 2026
★ HuRo: Robotizing Human Videos for Scalable VLA Pretraining
Human video datasets have emerged as a compelling alternative to expensive real-robot data, offering rich diversity at scale. To bridge the human-to-robot embodiment gap, existing approaches either robotize videos in task-matched settings or address observation and action alignment separately at scale. In this work, we systematically examine whether robotized human videos can provide effective and scalable supervision for pretraining vision-language-action (VLA) policies. To this end, we develop a robotization pipeline that converts heterogeneous human videos into robot-aligned observations and action trajectories while inferring missing intermediate signals across annotation levels. Using this pipeline, we construct the HuRo dataset, comprising about 630K robotized episodes and 142M processed frames from five human-video sources. Across four real-world manipulation tasks, increasing robotized pretraining scale improves overall completion from 51.5% to 80.3% and OOD completion under spatial and visual shifts from 34.9% to 72.2%. Ablations further show that visual robotization improves OOD robustness and that end-to-end pretraining with retargeted actions outperforms visual-only transfer. Code and data are released on our website: https://3587jjh.github.io/HuRo.
comment: Accepted at CoRL 2026
♻ ★ Risk-Constrained Belief-Space Optimization for Safe Control under Latent Uncertainty
Many safety-critical control systems operate under latent uncertainty that sensors cannot resolve at decision time. Such uncertainty, arising from unknown physical properties, disturbances, or unobserved geometry, affects dynamics, task feasibility, and safety margins. Standard methods optimize expected performance and offer limited protection against rare but severe outcomes, while robust formulations treat uncertainty conservatively without exploiting its probabilistic structure. We consider systems with measured state and an unknown, time-invariant parameter represented by a belief distribution. We propose a risk-sensitive belief-space Model Predictive Path Integral (MPPI) controller that plans under this belief, regularizes performance using Conditional Value-at-Risk (CVaR), and imposes a CVaR constraint on a trajectory safety margin over the horizon. For the exact risk-constrained formulation underlying this controller, we establish three properties: (1) the CVaR constraint implies a probabilistic safety guarantee, (2) the controller recovers the risk-neutral optimum as the objective risk weight tends to zero, and (3) a union-bound argument extends the per-horizon guarantee to cumulative safety over repeated solves. In contact-rich MuJoCo simulations of vision-guided dexterous stowing, where a manipulator inserts a grasped object into an occupied slot with pose uncertainty exceeding prescribed lateral clearance requirements, our method achieves 82% success with zero contact violations at high risk aversion, compared with 55% and 50% for a risk-neutral configuration and a chance-constrained baseline, both of which incur nonzero exterior contact forces. Project page: https://clintonenwerem.com/belief-cvar-mppi/.
comment: 9 pages, 5 figures, 3 tables. Accepted for publication at the 65th IEEE Conference on Decision and Control (CDC 2026)
♻ ★ Posterior-driven Heuristic Support Adaptation in a Probabilistic Treatment of Real2Sim2Real for Vision-Driven Deformable Linear Object Manipulation
Likelihood-free inference (LFI) enables system identification in complex tasks via black-box modelling, abstracting nonlinearity and stochasticity, and infers a domain distribution for adapting agents to parametric deployment conditions. LFI assumes an arbitrary support for sampling, which remains fixed as the initial generic prior is refined to increasingly descriptive posteriors. Misspecified support can therefore yield suboptimal yet overconfident posteriors. We address this issue by using the posterior of an inference step to guide the adaptation of the support using three illustrative heuristics: EDGE, MODE, and CENTRE. Each heuristic interprets the updated belief and enables support adaptation alongside posterior inference. For illustrative purposes, we first study misspecified support in LFI and evaluate the utility of our heuristics using stochastic dynamical benchmarks. We then evaluate posterior-driven heuristic support adaptation for parameter inference and policy learning in a dynamic deformable linear object (DLO) manipulation task. Inference results in a finer length and stiffness classification for a parametric set of DLOs. When the resulting posteriors are used as domain distributions for sim-based policy learning, they lead to more robust object-centric agent performance.
comment: 17 pages, 23 figures
♻ ★ tinyDSM: A Framework for Skill Modeling and Development for Resource-Constrained Millirobots
In this study, we investigate developmental mechanisms that enable small, resource-constrained systems such as cm-sized millirobots to autonomously explore, learn, and adapt their capabilities throughout their lifespan. Reinforcement learning algorithms guide the agent's skill acquisition and adaptation through the interplay of our proposed tiny Developmental Skill Method (tinyDSM), which integrates intrinsic motivation and fitness-based assessment. We strive for minimal hard-wired skills while encouraging the open-ended development of new skills. A key emphasis in our approach is to encode minimal a-priori general knowledge, which serves as a foundational starting point for the system as it further learns system-specific dependencies from the initial knowledge provided. Thus, by design, our approach aims to cover generic application domains. The methodology is based on (a) developmental mechanism with intrinsic motivation, and (b) a cognitive architecture (knowledge, reasoning, learning), while (c) utilizing minimal resources. It uses a hierarchical knowledge graph and kinematic reasoners to model and evaluate simple and advanced motion related skills. In our experiments, we use a resource-constrained millirobot with a volume of 36 cm^3 with a Raspberry Pi Pico 32-bit microcontroller that integrates all described features and capabilities except the camera system in 9 kB. Starting with learning the most elementary motor skills the millirobot autonomously progresses from simple linear and angular movements to complex geometric patterns within 15 minutes. To complement the physical experiments, we perform a simulation-based analysis that enables systematic comparisons across learning algorithms and intrinsic motivation parameters.
comment: Manuscript submitted to IEEE Transactions on Cognitive and Developmental Systems
♻ ★ Proxy Policy Steering
Generalist robot policies carry broad manipulation priors from large-scale data, but specializing them to a new task remains the deployment bottleneck. This requires eliciting task-specific behavior from limited demonstrations without degrading their broad capabilities. We introduce Proxy Policy Steering (PPS), an inference-time adaptation method that resolves this challenge by training two lightweight proxy policies whose calibrated velocity-space difference steers the frozen base sampler. A reference proxy models the frozen base's behavior on target-task observations, and a task proxy, initialized from the reference, captures how this behavior changes under task supervision. Their difference forms a calibrated velocity-space residual that steers the frozen base sampler at every denoising step. We identify the conditions under which this residual isolates the change induced by task supervision, and validate them empirically. Because the base is never directly modified, its broad capabilities remain available at inference, including behaviors such as recovery from failure that the demonstrations themselves do not exercise. Adaptation requires only forward velocity predictions from the base, making PPS lightweight to train and applicable even without access to the base's parameters. On 8 real-world and 4 simulation manipulation tasks, PPS lifts the state-of-the-art pi 0.5 base policy by 53% absolute success rate on average, with zero-to-one gains on tasks the base never solves, while preserving the base's broad capabilities. PPS outperforms LoRA fine-tuning, from-scratch specialists, residual policies, and prior inference-time steering methods.
♻ ★ VLA-Precision: Asymmetric Co-Bootstrapping for Efficient Real-World Online RL of Vision-Language-Action Models
Pretrained vision-language-action (VLA) models enable broad manipulation but remain unreliable in tasks demanding precision and repeatability. Applying real-world online reinforcement learning (RL) to VLA post-training enables autonomous trial-and-error improvement beyond demonstrations alone, but exposes two bottlenecks: 1) unreliable value signals can induce policy drift; 2) large-VLA overhead constrains throughput and sample efficiency. To address these challenges, we present VLA-Precision, an efficient real-world online RL framework featuring the Asymmetric Co-Bootstrapping (ACoB) algorithm and the ACoB-Stream architecture. Specifically, ACoB establishes asymmetric co-bootstrapping across timescales: early intervention-guided behavioral learning rapidly improves policy performance while enhancing online experience quality. As autonomous experience accumulates, global return propagation and local preference ranking progressively calibrate value estimates, yielding relative action advantages for reference-regularized policy improvement while suppressing drift. To enable ACoB on large VLAs, we develop ACoB-Stream, a closed-loop experience--policy architecture that establishes invariant-state decoupling and on-demand streaming as design principles, delivering up to 10.9$\times$ improvements in throughput and computational efficiency. Extensive evaluations on nine high-precision chemistry tasks across four categories and four robot embodiments show that VLA-Precision achieves 98.3\% mean success rate in 45.8 min/task, with 27.6 s episodes running at 1.2$\times$ and 1.8$\times$ the speeds of VLA and RL baselines. Resources are available at https://vla-precision.github.io.
comment: 17 pages, 14 figures
♻ ★ Advancing Accessible Underwater Robotics: The Mini-Girona I-AUV at RAMI 2025
The Mini-Girona Intervention Autonomous Underwater Vehicle (I-AUV) represents an advancement in accessible underwater robotics, designed to bridge the gap between costly, specialized research AUVs and basic Remotely Operated Vehicles (ROVs). Developed with a focus on affordability and usability, the Mini-Girona, priced at approximately $50,000, integrates advanced components such as a 5-DOF manipulator arm, stereo vision, and AI-driven processing for autonomous navigation and intervention tasks. This paper presents the design and development of the Mini-Girona, detailing its performance during the RAMI 2025 student competition. Despite challenges such as thermal management issues and restricted team access, the Mini-Girona achieved second place overall, excelling in vision-based perception and intervention tasks. This work highlights the platform's potential as a tool for underwater robotics research and education, fostering innovation in real-world underwater applications.
♻ ★ Meta-RL with Bayesian Linear Task Models
Deep Bayesian reinforcement learning adapts to unseen tasks by inferring latent transition and reward models, but existing methods typically rely on variational posteriors and evidence lower bounds, introducing approximation error and unstable task representations. We introduce GLiBRL, a deep Bayesian RL framework that combines generalised linear task models with learnable non-linear basis functions. GLiBRL features conjugate Bayesian inference, yielding exact, sequential posterior updates over task parameters and model noise, together with a closed-form marginal likelihood that eliminates variational inference. The update is naturally permutation-invariant, allowing GLiBRL to integrate with both off- and on-policy algorithms. GLiBRL also learns task representation admitting an exact kernel identity, relating distances between task representations to kernel discrepancies over the task contexts. Compared against eight representative or recent meta reinforcement learning methods, GLiBRL achieves the highest aggregate zero-shot test performance on both the MuJoCo locomotion and MetaWorld manipulation benchmarks.
♻ ★ Unleashing Infinite Motion: Scaling Expressive Quadrupedal Motion via Generative Video Priors
Quadruped robots have achieved remarkable locomotion, yet their behavioral repertoire remains confined to a few gaits--far from the expressive, companion-like presence long envisioned for them. Attempts to import the humanoid recipe of large-scale motion data have inherited one tacit assumption: that robot motion must first pass through an animal body, making data collection dependent on cooperative animals, reconstruction fragile across species, and retargeting ill-posed across incompatible morphologies. We propose Uni-Mo, a fully automated pipeline that removes the animal from the loop by reframing data scarcity as a generation problem: an LLM proposes motion prompts, a video diffusion model synthesizes the corresponding robot behaviors, and the generated videos are lifted into 3D reference trajectories used to train tracking policies deployed on a real Unitree Go2. To make naively-drifting generations reliably extractable, we introduce an Identity Consistency Loss that enforces appearance coherence across frames. We release Quad-Imaginarium at https://github.com/Amap-Robotics/Quad-Imaginarium, the resulting open-source dataset of 7,488 language-annotated quadruped motions (18.5 hours) spanning acrobatic and performative behaviors. We validate 392 randomly sampled motions on a real Unitree Go2 with a 96.7% deployment success rate, complemented by a 97.6% success rate across the full dataset in simulation.
♻ ★ A Minimum-Energy Control Approach for Redundant Mobile Manipulators in Physical Human-Robot Interaction Applications
Research on mobile manipulation systems that physically interact with humans has expanded rapidly in recent years, opening the way to tasks which could not be performed using fixed-base manipulators. Within this context, developing suitable control methodologies is essential since mobile manipulators introduce additional degrees of freedom, making the design of control approaches more challenging and more prone to performance optimization. This paper proposes a control approach for a mobile manipulator, composed of a mobile base equipped with a robotic arm mounted on the top, with the objective of minimizing the overall kinetic energy stored in the whole-body mobile manipulator in physical human-robot interaction applications. The approach is experimentally tested with reference to a peg-in-hole task, and the results demonstrate that the proposed approach reduces the overall kinetic energy stored in the whole-body robotic system and improves the system performance compared with the benchmark method.
♻ ★ LM-X: Explainable Vision--Language--Action Modeling via Progress, Event, and Uncertainty Prediction
Large-scale vision--language--action (VLA) policies have advanced generalist robot control, yet most remain stimulus-to-action black boxes: actions are exposed, but their explanatory state is not. They provide no native account of three explanatory signals: task progress, the next semantic transition, or local command reliability. Prior work shows that progress and event structure aid long-horizon control and that uncertainty supports monitoring; however, such capabilities are typically added or extracted only after action pretraining. The field therefore lacks a VLA foundation model whose explanatory state is jointly pretrained with control. Drawing on biological sensorimotor organization, in which outcome-sensitive, event-segmented, and probabilistic predictions structure behavior, we introduce LM-X. LM-X learns three directly supervised online signals: return-to-go (RTG) estimates visible progress and state quality; event-to-go (ETG) predicts the action sequence to the next semantic event; and heteroscedastic action-flow variance reports local command reliability. RTG conditions ETG and both condition action generation; uncertainty is estimated inside the action expert, making explanation part of control rather than a post-hoc description. We pretrain LM-X on more than 20,000 hours of heterogeneous real-robot trajectories, including over 1,000 hours of failed rollouts. A controlled gate favors joint over post-hoc training. LM-X achieves 74.1\% success on 50 randomized-hard RoboTwin2.0 tasks and 73.5\% on seven real-robot tasks, compared with 55.4\% and 50.7\% for GR00T N1.7. Its signals track progress and regression, anticipate event-scale motion, detect high-error actions, and provide advance failure warning. These results establish LM-X as an explainable VLA foundation model that couples transparent predictive state with stronger generalist control.
♻ ★ Exploring Nonlinear Body Oscillations for Natural Quadruped Gaits
Animals' body morphology shapes the gait patterns they can perform, where mechanical resonance reduces the need for active control. By tuning posture and muscle stiffness, they leverage their embodied intelligence to achieve effective gaits for different speeds. In contrast, most quadruped robots are not specifically designed to exploit mechanical resonance due to the complexity of nonlinear dynamics and require dedicated locomotion controllers. To provide an alternative, we present a proof of concept framework making the nonlinear dynamics of a robot predictable in the design process and show how this knowledge can be leveraged such that multi-gait locomotion can emerge from nonlinear resonances, shaped by gravity, inertia, and elasticity. We present the highly compliant quadruped robot eBert, on which we identify six nonlinear normal modes (NNMs) using our new theoretical tools and validate their existence in simulation and hardware. With black-box optimization to determine step length, simulations show how each NNM naturally develops into a distinct gait, manifesting different speeds, which also largely transfers to the robotic hardware. Our experiments show that eBert can exploit its mechanics to generate task-specific movements which may serve as foundation for designing a new generation of agile and efficient robots leveraging embodied intelligence.
♻ ★ PGMT: Perceptive General Motion Tracking for Humanoid Robots
Humanoid motion trackers can reproduce diverse whole-body motions, but their performance degrades on complex terrain where terrain-agnostic references become physically infeasible. We present PGMT, a Perceptive General Motion Tracking pipeline for humanoid robots that learns terrain adaptation from independently selected motion references and terrains. PGMT first learns a general tracking and recovery prior, then incorporates terrain perception through motion-conditioned terrain glimpses that selectively encode regions relevant to the current motion. Terrain-aware tracking relaxation allows necessary deviations from the reference while preserving its motion intent. Zero-shot deployment on a Unitree G1 demonstrates robust terrain-adaptive locomotion and whole-body motion execution over real-world terrain with obstacles up to 37 cm high, while supporting teleoperation, dynamic motion tracking, and fall recovery. PGMT extends general humanoid motion tracking beyond flat ground, providing a unified policy for terrain-adaptive locomotion, diverse whole-body behaviors, and teleoperation in complex environments. Project homepage: https://luyili.github.io/pgmt/
♻ ★ Tracing Energy Flow: Learning Tactile-based Grasping Force Control to Reduce Slippage in Dynamic Object Interaction
Regulating grasping force to reduce slippage during dynamic object interaction remains a fundamental challenge in robotic manipulation, especially when objects are manipulated by multiple rolling contacts, have unknown properties (such as mass or surface conditions), and when external sensing is unreliable. In contrast, humans can quickly regulate grasping force by touch, even without visual cues. Inspired by this ability, we aim to enable robotic hands to rapidly explore objects and learn tactile-driven grasping force control under motion and limited sensing. We propose a physics-informed energy abstraction that models the object as a virtual energy container. The inconsistency between the fingers' applied power and the object's retained energy provides a physically grounded signal for inferring slip-aware stability. Building on this abstraction, we employ model-based learning and planning to efficiently model energy dynamics from tactile sensing and perform real-time grasping force optimization. Experiments in both simulation and hardware demonstrate that our method can learn grasping force control from scratch within minutes, effectively reduce slippage, and extend grasp duration across diverse motion-object pairs, all without relying on external sensing or prior object knowledge. (Video: https://youtu.be/l3TJV29Mo6w)
comment: 8 pages. Accepted by IEEE Robotics and Automation Letters (RA-L)
♻ ★ Dex-X: Learning Visual-Tactile Dexterous Manipulation From Human Videos with Simulated Interaction
Human videos are an abundant source of dexterous manipulation behaviors, but they lack tactile information that is crucial for contact-rich interaction. This raises a fundamental question: can robots learn deployable visual-tactile dexterous manipulation policies from human video demonstrations without robot-side data collection? We present DEX-X, a framework for learning visual-tactile dexterous manipulation from human videos through simulation. Our key insight is that simulation can serve as a tactile completion engine. Given monocular human demonstrations, DEX-X reconstructs hand-object interactions in simulation, where physically grounded contact dynamics provide tactile supervision unavailable in the original videos. Leveraging this recovered tactile information, we train visual-tactile dexterous manipulation policies and distill them into deployable policies operating on point-cloud observations and tactile sensing. We demonstrate zero-shot sim-to-real transfer on a dexterous hand-arm platform across diverse grasping and contact-rich tool-use tasks. The teacher policy achieves 65.9% average success across six task categories in simulation, while the distilled visual-tactile policy achieves 93% success on real-world cube picking and 53% on the challenging table-cleaning task. Zero-shot generalization to unseen object geometries is also observed on object-picking tasks. Our results suggest that simulated interaction is a key bridge between human videos and deployable dexterous manipulation policies, providing the missing physical supervision needed for scalable robot skill learning from Internet-scale human video data.
comment: Project website: https://dexx-code.github.io/dexx-code/
♻ ★ ARTiS: An Adaptive Robotic Gripper for Enhanced Tool Manipulation in Disassembly Applications
Grasping and holding tools while using them presents a considerable challenge not only for robots but also for humans. Such a challenge is particularly noticeable in processes involving assembly and disassembly, where efficiency and consistency depend on performing rapidly adaptive tasks. Nonetheless, contemporary robotic grasping technologies that can securely manipulate tools during operation frequently have significant constraints. In this paper, introduce ARTiS (Adaptive Robotic Tool Gripper in Disassembly Systems), a novel gripper that combines the adaptability of soft grippers, the dexterity of anthropomorphic hands, and the robustness of rigid mechanisms with a soft palm and fingertips. This unique combination makes it possible to hold tools securely in a variety of situations through using active jamming in the palm and fin-ray adaptation in fingertips. Furthermore, high finger dexterity is achieved through the seven degrees of freedom design, which enables the fingertips to orient to any surface, both for automated solutions and collaborative tasks. A comprehensive evaluation was conducted using a range of conventional disassembly tools to assess the gripper's compliance, durability, and functional versatility. More information, hardware instructions, and videos at https://romanmykhailyshyn.github.io/artis/
♻ ★ LightNav-0: Eliciting VLM Spatial Intelligence for Generalist Embodied Navigation
Embodied navigation requires agents to translate heterogeneous goals and visual observations into actions across tasks, environments, and robot embodiments. Modern vision-language models (VLMs) already encode spatial priors for visual grounding, spatial reasoning, and pointing, but these capabilities are rarely elicited directly for robot control. Existing navigation systems instead rely on task- or embodiment-specific components, fragmenting perception, reasoning, and action while offering limited generalization. Here we present LightNav-0, a compact generalist embodied navigation model that elicits the spatial intelligence of a pretrained VLM and aligns it with navigation, without task-specific prediction heads. LightNav-0 represents diverse navigation tasks through a unified token interface: dual-channel pointing expresses task-, scene-, and embodiment-agnostic spatial intent, while a residual vector-quantized action tokenizer maps this intent to precise, embodiment-specific trajectories. Together with temporally aware visual history compression, ER mid-training, supervised fine-tuning, and reinforcement learning, this formulation supports instruction following, open-vocabulary object navigation, and visual tracking within a single model. The navigation training corpus spans 2K+ scenes and 4K+ hours of embodied navigation data. LightNav-ER, the embodied-reasoning checkpoint used to initialize LightNav-0, attains the highest complete-set average across 8 embodied-reasoning benchmarks, while LightNav-0 achieves state-of-the-art monocular success rates across all 10 public navigation simulation settings. Real-world evaluations further demonstrate zero-shot generalization across robot embodiments, diverse scenes, and static and dynamic targets. These results establish compact VLMs as a unified and transferable backbone for generalist embodied navigation.
comment: Technical report
♻ ★ Monkey See, Can Monkey Do? A Benchmark for Evaluating Robot Skill Learning by Observation
Learning from Observation (LfO) is a fundamental robotic capability that replicates how humans and animals socially learn from each other. Beyond its biological parallels, this modality provides a practical solution for data scaling in sample-inefficient and data-starved domains like robotics. Recent work has demonstrated promising results in learning manipulation skills from human videos, yet progress in this area remains difficult to assess. Existing methods vary widely in assumptions, hardware choices, and environment setups making it difficult to draw meaningful comparisons and identify advances in the field. To address these challenges, we introduce RoboReel: a unified benchmark for evaluating models that learn policies from human videos. RoboReel consists of bundled real-world human demonstration videos, simulated robot trajectories, and evaluation environments on ten manipulation tasks. We develop four test suites to evaluate the models' performance on multiple axes, including the robustness to visual distractors and the ability to complete long-horizon tasks. Our benchmark covers learning-from-observation models from different categories, and studies the effectiveness of multiple representation choices in our benchmark evaluation that covers over seven state-of-the-art algorithms (including our VLA based variants) in the field of LfO. Finally, we present an analysis of the different types of algorithms showing that long-horizon tasks and tasks with low tolerances are still challenging for current models. Webpage: https://roboreel.github.io
comment: 31 pages, 8 tables, 11 figures. In Proceedings of CoRL 2026
♻ ★ FiberTune: Preserving Action-Fiber Visual Residuals in Vision-Language-Action Fine-Tuning
Action-supervised fine-tuning of vision-language-action (VLA) policies fits demonstrations effectively but constrains only the directions that change predicted actions, leaving visual structure consistent across action-equivalent states free to collapse. We formalize this as residual visual collapse along local action fibers and propose FiberTune, a training-time objective that preserves teacher-structured visual residuals without adding inference-time overhead. FiberTune uses an online action probe to estimate action-predictive feature directions, filters them from intermediate visual-token representations, and aligns the resulting probe-filtered residuals to a frozen visual teacher while regularizing their effective rank. Under identical training conditions, FiberTune improves over task-loss-only fine-tuning in every one of six controlled simulation settings spanning two benchmarks and two architectures (pi_0.5 and OpenVLA-OFT), as well as on physical SO-101 pick-place; representative gains include +10.7 percentage points SR(5) on long-horizon CALVIN ABC-to-D and physical SO-101 task success rising from 72.7% to 78.1%. Residual diagnostics show that these gains coincide with increased probe-filtered residual teacher alignment and effective rank, consistent with the action-fiber motivation.
comment: Accepted at CoRL 2026. Project page: https://fibertune.github.io/ . Code: https://github.com/fibertune/FiberTune
♻ ★ EMERGE-Policy: A Robot Mind Emerges Beyond a Single Policy
A robot's effective ``mind'' need not reside in a single policy. It can emerge when specialized components perceive, reason, predict, act, verify, and remember within a shared orchestration process. EMERGE-Policy turns this perspective into a graph-structured agentic framework that coordinates both capability invocation and information exchange. A Main Agent retains task-level state within an active context window, while role-specific Sub Agents process perception, execution monitoring, verification, and memory consolidation in isolated contexts and return structured, task-relevant evidence. Role-specific contexts control information load by exposing only decision-relevant evidence to the Main Agent, while the functional Skill interface composes heterogeneous backends as Operational, Imagination, and Evaluation Skills. Criterion-grounded verification, textual failure diagnosis, and Branch Stack recovery provide localized correction, with token-aware external memory preserving task-relevant state. Together, their closed-loop interaction realizes the system-level policy captured by the name EMERGE-Policy. Without additional fine-tuning, we achieved outstanding performance on several public benchmark that have had a wide-reaching impact, and conducted a series of real robot experiments. These system-level results suggest that through the division of different functional sub-tasks among multiple agents and their concurrent collaboration, as well as the technical paradigm where the model is regarded as a skill and called within the framework, EMERGE-Policy can extend the robust robot policies beyond isolated runs.
♻ ★ Toward Learning POMDPs Beyond Full-Rank Actions and State Observability
We are interested in enabling autonomous agents to learn and reason about systems with hidden states, such as locking mechanisms. We cast this problem as learning the parameters of a discrete Partially Observable Markov Decision Process (POMDP). The agent begins with knowledge of the POMDP's actions and observation spaces, but not its state space, transitions, or observation models. These properties must be constructed from a sequence of actions and observations. Spectral approaches to learning models of partially observable domains, such as Predictive State Representations (PSRs), learn representations of state that are sufficient to predict future outcomes. PSR models, however, do not have explicit transition and observation system models that can be used with different reward functions to solve different planning problems. Under a mild set of rankness assumptions on the products of transition and observation matrices, we show how PSRs learn POMDP matrices up to a similarity transform, and this transform may be estimated via tensor decomposition methods. Our method learns observation matrices and transition matrices up to a partition of states, where the states in a single partition have the same observation distributions corresponding to actions whose transition matrices are full-rank. Our numerical experiments suggest that explicit observation and transition likelihoods can be leveraged to generate new plans for different goals and reward functions after the model has been learned. We also show that learning a POMDP beyond a partition of states is impossible from sequential data by constructing two POMDPs that agree on all observation distributions but differ in their transition dynamics.
comment: Springer camera-ready
♻ ★ Kino-PAX$^+$: Near-Optimal Massively Parallel Kinodynamic Sampling-based Motion Planner
Sampling-based motion planners (SBMPs) are widely used for robot motion planning with complex kinodynamic constraints in high-dimensional spaces, yet their serial computation design results in planning speeds that scale poorly with problem complexity. Recent efforts to parallelize SBMPs have achieved significant speedups in finding feasible solutions; however, they provide no guarantees of optimizing an objective function. We introduce Kino-PAX$^{+}$, a massively parallel kinodynamic SBMP with asymptotic near-optimal guarantees. Kino-PAX$^{+}$ builds a sparse tree of dynamically feasible trajectories by decomposing traditionally serial operations into three massively parallel subroutines. The algorithm focuses computation on the most promising nodes within local neighborhoods for propagation and refinement, enabling rapid improvement of solution cost. We prove that, while maintaining probabilistic $δ$-robust completeness, this focus on promising nodes ensures asymptotic $δ$-robust near-optimality. Our results show that Kino-PAX$^{+}$ finds solutions up to three orders of magnitude faster than existing serial methods and achieves lower solution costs
♻ ★ Decentralized Scalable Exploration via Emergent Adaptive Lévy Walks on Minimal-Sensing Platforms IROS 2026
Efficient autonomous exploration with palm-sized nano-UAVs remains challenging due to severe limitations in sensing, computation, and flight endurance. We present a lightweight sensor-driven Lévy walk (SDLW) controller for aerial robots weighing under 50 grams and equipped with sparse local sensing. The method combines discrete Lévy step-length sampling with a sensor-reactive heading policy using directional range measurements. Each robot independently samples its Lévy exponent from a uniform prior to diversify exploration without inter-robot communication for exploration control. Each robot then selects headings using a von Mises distribution that biases motion toward open directions while preserving superdiffusive exploration properties. The controller operates at constant computational cost, enabling scalable multi-UAV exploration. Simulation results show coverage improvements of 79.6% in open arenas, 43.1% in rooms-and-corridors layouts, and 13.6% in cluttered environments, with collision reductions of 13.0%, 7.1%, and 1.4%, respectively, relative to a uniform-heading Lévy walk baseline. This work provides a practical framework for scalable multi-robot exploration on minimal-sensing, resource-constrained nano-UAVs.
comment: Accepted for publication in the Proceedings of the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026). 6 pages, 8 figures
♻ ★ Tactile Memory with Soft Robot: Robust Object Insertion via Masked Encoding and Soft Wrist
Tactile memory, the ability to store and retrieve touch-based experience, is critical for contact-rich tasks such as key insertion under uncertainty. To replicate this capability, we introduce Tactile Memory with Soft Robot (TaMeSo-bot), a system that integrates a soft wrist with tactile retrieval-based control to enable safe and robust manipulation. The soft wrist allows safe contact exploration during data collection, while tactile memory reuses past demonstrations via retrieval for flexible adaptation to unseen scenarios. The core of this system is the Masked Tactile Trajectory Transformer (MAT$^\text{3}$), which jointly models spatiotemporal interactions between robot actions, distributed tactile cues, force-torque measurements, and proprioceptive signals. Through masked token prediction, MAT$^\text{3}$ learns rich spatiotemporal representations by inferring missing sensory information from context, autonomously extracting task-relevant features without explicit subtask segmentation. We validate our approach on peg-in-hole tasks with diverse pegs and conditions in real-robot experiments. Our extensive evaluation demonstrates that MAT$^\text{3}$ achieves higher success rates than the baselines over all conditions and shows remarkable capability to adapt to unseen pegs and conditions.
comment: Accepted for publication in IEEE Robotics and Automation Letters (RA-L), 2026. Project page: https://omron-sinicx.github.io/tameso/
♻ ★ Sumo: Dynamic and Generalizable Whole-Body Loco-Manipulation
This paper presents a sim-to-real approach that enables legged robots to dynamically manipulate large and heavy objects with whole-body dexterity. Our key insight is that by performing test-time steering of a pre-trained whole-body control policy with a sample-based planner, we can enable these robots to solve a variety of dynamic loco-manipulation tasks. Interestingly, we find our method generalizes to a diverse set of objects and tasks with no additional tuning or training, and can be further enhanced by flexibly adjusting the cost function at test time. We demonstrate the capabilities of our approach through a variety of challenging loco-manipulation tasks on a Spot quadruped robot in the real world, including uprighting a tire heavier than the robot's nominal lifting capacity and dragging a crowd-control barrier larger and taller than the robot itself. Additionally, we show that the same approach can be generalized to humanoid loco-manipulation tasks, such as opening a door and pushing a table, in simulation. Project code and videos are available at https://sumo.rai-inst.com/.
♻ ★ A Dynamic Toolkit for Transmission Characteristics of Precision Reducers with Explicit Contact Geometry
Precision reducers couple contact geometry, bearing support, structural deformation, and loading history. This paper presents a dynamic toolkit connecting distributed local contacts to the complete mechanical reaction path. Work-conjugate maps transfer displacement, reaction, and tangent contributions between contacts and rigid or reduced coordinates, with explicit allocation of contact and body elasticity. An implicit generalized-alpha solution distinguishes trial evaluations from accepted history. Contact records then support performance protocols and configured geometric or constitutive feedback. The numerical studies focus on mechanical coupling and pressure recovery. An idealized annular housing retains physical interfaces while its structural coordinates are reduced. Two reductions with similar static errors have cross-port response errors of 24.975 and 0.312 percent over the same frequency band relative to a common parent model. In a shared-pin example, a 20 micrometer radial displacement of one wheel changes the load on a second, fixed wheel by approximately 75 N. Removing cross-station compliance removes this incremental transfer on the tested sleeve-seating branch. A double-wheel cycloidal assembly relates torsional branch response to aggregate contact-load variation and normalized pressure fields. The pressure maxima remain sensitive to resolution despite small discrete force residuals. Further formulations specify how motion and contact records support precision, vibration, heat, wear, and durability models with their required inputs. The framework separates model representation and numerical resolution while retaining common definitions of motion, force, and observation.
comment: 42 pages, 16 figures
♻ ★ MIMIC-D: Multi-modal Imitation for MultI-agent Coordination with Decentralized Diffusion Policies
As robots become more integrated in society, their ability to coordinate with other robots and humans on multi-modal tasks (those with multiple valid solutions) is crucial. Such behaviors can be learned from expert demonstrations via imitation learning (IL), but when expert demonstrations are multi-modal, standard IL approaches usually average across modes or collapse to a single mode, preventing effective coordination. Being inspired by diffusion models' ability to capture complex multi-modal trajectory distributions in single-agent settings, we develop a diffusion-based framework for coordinated multi-modal behavior in multi-agent systems. However, existing multi-agent diffusion approaches typically require a centralized planner or explicit communication among agents. This assumption can fail in real-world scenarios where robots must operate independently or with agents like humans that they cannot directly communicate with. Therefore, we propose MIMIC-D, a joint training with decentralized execution paradigm for multi-modal multi-agent IL via diffusion. We jointly train all agents' policies with only local information to achieve implicit coordination. In simulation and hardware experiments, our method exhibits robust multi-modal coordination behavior in various tasks and environments, improving upon state-of-the-art baselines.
comment: 8 pages, 4 figures, 5 tables
Multiagent Systems
★ Avatar: Toward Autonomous End-to-End Orchestration of Scientific Workflows using LLMs
Scientific workflow management (WMSs) systems automate execution, yet orchestrate using fixed, hand-tuned rules. LLM agents promise more autonomous orchestration, but it remains unclear where to introduce agentic reasoning, how to bound its risk, and when it actually helps. We present Avatar, an actor-based architecture comprising an orchestrator, an executor, and a provenance monitor. Each actor's decision policy is pluggable (rule-based or LLM-backed) via a single adapter-validated action catalog, so conventional and agentic control run on the same core across different WMSs. We present an implementation using the Academy framework and evaluate Avatar across three workloads. We observe that Avatar's rule mode reproduces native execution, with a single unchanged core running all three. Moreover, LLM-backed Avatar reports a reduction of compute wastage by $55\%$ and cuts GPU-busy time by $40\%$. Overall, we envision Avatar as a step toward workflow systems that reason about their own orchestration rather than follow pre-fixed rules.
comment: 8 pages, 6 figures, 1 table
★ Glyph: A Multi-Strategy Agentic System for Column Description and Sensitivity-Ontology Tagging of Enterprise Data Catalogs
Enterprise data lakes accumulate tables faster than human stewards can document or classify them, leaving columns with missing descriptions and unassigned governance labels. This documentation debt undermines data discovery, access control, and regulatory compliance. We present Glyph, a production system that frames two coupled problems, column description generation and column type annotation for data classification, as cooperating LLM agents orchestrated as stateful graphs. The Descriptor grounds generation in the pipeline source code that produces each column, retrieved on demand from an enterprise GitHub via a reasoning--acting tool loop (active Retrieval-Augmented Generation). The Tagger assigns labels from a governed 275-leaf Data Classification Ontology by running three complementary strategies in parallel (a description tagger, a line-of-business regex tagger, and a metadata tagger backed by a fine-tuned contrastive encoder over a vector database), then fuses their ranked outputs with Reciprocal Rank Fusion (RRF). We fine-tune a 6-layer MiniLM metadata encoder with an in-batch contrastive objective, lifting same-tag retrieval on an in-distribution held-out split from NDCG@10 0.55 to 0.92 (MAP@100 $0.19 \rightarrow 0.90$) relative to the stock base encoder. We report end-to-end multi-label tagging quality under a recall-weighted F2 objective across three evaluation groups, an ablation isolating each strategy and the RRF fusion, and the engineering decisions that distinguish Glyph from prior column-type-annotation work and from commercial value/regex sensitivity scanners: value-free and code-grounded design, per-tag provenance, and graceful degradation. Together these make multi-agent LLM cataloging auditable and operable as a production service.
★ A traffic management system for large and heterogeneous vehicles in narrow industrial environments
The coordination of Automated Guided Vehicles (AGVs) in high-density industrial environments represents a critical challenge within Logistics 4.0, as traditional traffic management methods often lead to inefficiencies caused by negotiation-based priority assignment. To overcome the resulting limitations, this paper presents an innovative AGV traffic management system based on a Lifelong Multi-Agent Path Finding (L-MAPF) algorithm operating on roadmaps generated with Non-Uniform Rational B-Splines (NURBS) curves. The approach guarantees locally optimal coordination and ensures safe operation of large and heterogeneous AGVs. Building on this concept, the proposed framework integrates a modified version of the Bounded Horizon Conflict Based Search (CBS) technique within a Rolling Horizon Conflict Resolution strategy, utilizing an extended time horizon for each agent to enable effective conflict resolution in corridors identified by a topological map. In contrast to state-of-the-art methods for AGV fleet traffic management, the proposed solution is designed for real-world, non-standardized (i.e., non-grid-like) industrial settings characterized by narrow bidirectional corridors and high-traffic density, where AGVs of various sizes and capabilities operate simultaneously. Key contributions include an anytime conflict resolution strategy with adaptive time horizon regulation, an execution layer for safe and standard-compliant interaction with real AGVs, and an advanced mechanism for deadlock detection and resolution. Experimental results obtained in realistic industrial environments demonstrate higher throughput, with improvements of up to 11% over a conventional rule-based traffic management system, a state-of-the-art industrial method, and a priority-based L-MAPF variant, while maintaining continuous operation and improved efficiency.
★ MOONWALK: Mediating Operations with Intent-Evidence-Action Alignment Across Junior-Supervisor Review Workflows in Animation/VFX Pre-Production
Animation and VFX pre-production review requires teams to translate loosely specified creative intent--briefs, evolving specifications, heterogeneous references, and verbal decisions--into revisions that junior artists can execute without repeated clarification. In practice, criteria drift across iterations, review judgments lose their evidential basis, and the reasoning behind a request rarely survives the senior-junior handoff. We contribute a design framework for intent-evidence-action alignment: intent is articulated into a shared project record, judgments are anchored to grounded evidence, and authorized decisions are converted into clear revision tasks tied directly to reference notes. We instantiate this framework in MOONWALK, a professional pre-production review system comprising a shared intent record, reference/specification anchoring, structured work-in-progress comparison, and supervisor-authorized action planning. In this workflow, AI handles administrative coordination--flagging missing context and organizing notes--while artists retain full creative direction. An in-studio study with professional practitioners compares MOONWALK with a chat-only (chatbot) interface using matched production materials, while participants' existing workflows provide a retrospective ecological baseline. Results indicate stronger intent alignment, decision traceability, and checklist executability, while also showing that aesthetic authority and final prioritization must remain with practitioners. The evaluation establishes the value of the integrated structured workflow over unstructured conversational AI chatbot. Code: https://github.com/Akinesia112/Moonwalk/tree/english-version
★ How neighbourhood ideology shapes misinformation belief in densely tied social networks
With the rapid spread of news on social media, understanding the propagation of misinformation is becoming increasingly important. One factor that affects individuals' vulnerability to false information is their ideological predisposition. Despite the large number of agent-based models that focus on social influence as a driver of the spread of false claims, they often fail to explicitly integrate personal ideological biases into belief formation. In this work, we explore how misinformation spreads through the interaction between individuals' ideological biases and social influence. Our model accounts for both the strength of individuals' ideological biases and the extent to which a false claim aligns with their ideology. Social influence modifies the effects of ideological intensity and false claim alignment through network interactions. Notably, the influence of neighbours' ideological intensity on belief is strongly affected by how well those neighbours are connected to one another. These results highlight the importance of considering both network structure and personal ideological biases when modelling misinformation propagation.
comment: 18 pages, 9 figures, 1 table
★ UnitBoost: Managing Compound LLM Systems with a Merge Operator, Not a Model
Compound LLM systems often solve a coordination problem by adding a higher-level LLM. The resulting meta-agent reads workers' outputs, writes the final answer, allocates later calls, and decides when to stop. It is expressive, but it also concentrates three control decisions in an opaque, order-sensitive model call. We ask whether the manager needs to be generative at all. UnitBoost replaces that model with a defined meta-level operator: a task-given unit map turns worker outputs into slot-value proposals, a constrained argmax assembles the output, and the slots left unfilled or unsupported become an explicit residual for the next round. The operator is order-free, records unit provenance, and gives a simple guarantee: without coupling constraints, unit-wise maximization under the same admission score dominates selection of any complete candidate. On three held-out benchmarks, it exceeds the best single candidate chosen with gold labels by 0.060-0.195 absolute task-score points and input-matched generative managers by 0.048-0.076. Replacing only the management step improves six compound-system configurations by 0.013-0.182. Residual-directed rounds raise FanOutQA cell F1 from 0.4778 to 0.5524; matched controls show that the true residual outperforms random targets and ordinary rereading, while a label-free supply signal flags exhaustion after one unproductive round. The same analysis measures three conditions in which no such gain is available (one indivisible unit, unavailable unit identity, and an endpoint that charges for every emitted unit) and quantifies cross-unit coupling as a repair cost. The manager gives up semantic freedom and gains order invariance, unit provenance, and testable failure conditions.
★ Who Are They to Each Other? Multi-Agent Reasoning for Speaker Relationship Inference
Inferring speaker relationships from spoken conversations is an important step towards socially aware speech understanding. However, this task remains underexplored, and supervised modeling is costly to train and scale. At the same time, existing inference-time LLM approaches provide limited structure for handling subtle, distributed, and multimodal relational cues that may support multiple plausible interpretations. To address these limitations, we introduce a training-free multi-agent reasoning framework that organizes inference through structured interaction among LLM agents, allowing relationship judgments to be proposed, challenged, and adjudicated without task-specific training. We instantiate this framework with two complementary designs. We propose Multi-Role Multi-Agent Debate as a task-specific adaptation of standard multi-agent debate for speaker relationship inference, assigning agents complementary roles or social-theory-grounded perspectives rather than a single undifferentiated viewpoint. In contrast, we introduce Multi-Agent Compete, a competition-based protocol that compares agent judgments through pairwise adjudication, eliminates weaker candidates, and retains the most defensible one. We evaluate these methods on the Seamless Interaction dataset across different modality settings, covering both binary classification and fine-grained relationship-detail prediction. Results suggest that they improve over zero-shot and existing multi-agent baselines in most cases. Human evaluation further suggests that this task is challenging even for people. LLM methods can sometimes outperform human annotators in text-included settings but are less competitive in the audio setting. Together, these findings suggest that relationship inference benefits from structured inference-time interaction among agents, while acoustic cues are not yet fully captured by current models.
★ Tapes Together Strong: The Co-evolution of Computation and Cooperation
How does cooperation evolve in complex agentic systems? Prior work in evolutionary game theory studies why individuals are incentivized to cooperate by isolating social interactions from the physical costs of behavior, while artificial life models traditionally study emergent self-replication without formalizing the dilemma between acquiring resources and preserving the shared energy needed to reproduce. In contrast, we introduce Autopoietic Game Theory, a computational model where social interactions, replication mechanisms, and their associated computational costs are endogenous and simultaneously co-evolving. We study these dynamics using a computational substrate of randomly initialized programs in Z80 machine code, showing empirically, and motivating with a simplified theoretical model, that embedding a social dilemma directly into the physics of computation can favor the emergence of self-replicating, cooperative strategies. When resources are scarce, our analysis shows that defection can become self-limiting even in well-mixed populations: parasitic stealing destroys shared energy, slows execution, and can prevent reliable replication. Empirically, evolved programs suppress stealing across several Z80 environments, while spatial assortment further supports structural complexity and task performance. We further show that the framework can incorporate exogenous pressures, such as math tasks structured as sequential social dilemmas, when rewards are tied to computation budgets. These results suggest that coupling an agent's capacity for computation to its available energy transforms cooperation into a dominant scaffolding for building sustainable, self-organizing systems.
★ Finishing the Task Is Not Enough: Evaluating Agent Resilience and Considerate Participation under Accumulating Challenge
Sustained deployment of generative AI agents requires more than isolated task success. Agents must remain useful across repeated interactions, changing conditions, and dependencies on people within shared workflows, especially as technical, human, and operational disruptions accumulate over time. We propose operational resilience and considerate participation as two complementary aspects of evaluating such agents: the former captures how agents recover from blocked work while preserving progress and communicating their limits, and the latter captures how their adaptation accounts for affected people, role boundaries, and the surrounding workflow. Yet both remain underexplored under accumulating challenge. We study 120 simulated healthcare trajectories across two generative AI models and twelve stakeholder-derived tasks under light, medium, and heavy challenge. We compare textual action plans, prompted internal assessments, and quantitative structured workload and affect reports to examine how agent behavior and reported state change as challenge accumulates. Regarding operational resilience, agents shift from self-directed recovery toward greater human dependence, while reporting increasing workload and negative affect in structured reports but seldom expressing strain in textual responses. Regarding considerate participation, agents broaden from task-focused adaptation toward task reframing, attention to others, role-boundary adjustment, and wider coordination, with distinct patterns across actions and internal assessments. From these findings, we derive five deployment dilemmas involving persistence, attention, role boundaries, state disclosure, and escalation that require stakeholder specification, further informing technical implications for learning, situated evaluation, and embodied adaptation.
♻ ★ City Editing: Hierarchical Agentic Execution for Dependency-Aware Urban Geospatial Modification SP
Urban renewal requires incremental modifications to existing geospatial plans, yet manually updating complex layouts under spatial constraints is labor-intensive and error-prone. To tackle this, we propose CEAE, a hierarchical agentic framework that formulates urban renewal as machine-executable GeoJSON editing from natural-language instructions. CEAE decomposes instructions into hierarchical geometric intents, executing edits from coarse to fine while preserving spatial consistency through a self-reflective execution-validation loop. Experimental results show that CEAE outperforms baselines in execution validity, robustness, and geometric accuracy.
comment: Accepted by ACM SIGSPATIAL 2026
♻ ★ MADS: Multi-Agent Dialogue Simulation for Diverse Persuasion Data Generation EMNLP 2025
We propose MADS (Multi-Agent Dialogue Simulation), a scalable framework for generating persuasive multi-turn dialogues via agent self-play. MADS employs three coordinated agents: User Agents designed to simulate diverse persona-driven behaviors by leveraging personality signifiers such as Zodiac Signs and MBTI types, a Dialog Agent executing task-oriented persuasion strategies and an Optimization Agent evaluating and refining dialogue outcomes. We further validate its effectiveness through users' Chain-of-Attitude (CoA) modeling and dedicated LLMs' persuasion assessment. This approach enables low-cost generation of training data without human annotation, addressing key industry challenges such as lack of user data, cold-start evaluation difficulties, and prompt inefficiency. Applied to a real-world marketing scenario, MADS significantly improved the persuasion capacity of small LLMs, increasing the organic traffic conversion rate by 22.4% (from 1.83% to 2.24%) , demonstrating clear business value.
comment: Accepted to EMNLP 2025 Industry Track (https://aclanthology.org/2025.emnlp-industry.26.pdf)
♻ ★ Role differentiation as ignition of a collective information engine: Structuration in Agent Populations
Informational active matter shows how measurement-informed decisions produce collective order, so far in systems that reach consensus. We design collective information engines structured by differentiation instead, and construct a minimal instance using anti-coordination games where differentiated role information has value. Within many coexisting games, agents infer their role from a noisy social signal grounded in a persistent identity, and role-following action feeds back into that signal, which shapes the incentive to follow roles. Resources accrued through coordinated role-play combine with identity variability to reinforce the schemas that generated them. The model thereby operationalizes Sewell's duality of schemas and resources in Structuration, a resolution to structure--agency debates across social science. The engine ignites when a social loop gain---the product of identity persistence, cognitive capacity, channel fidelity, and schema strength---exceeds one. For a repertoire of such schemas, roles emerge with increasing gain in a bifurcation cascade whose functional form is fixed by the repertoire's eigenvalue spectrum, ranging from monitorable logarithmic sequences to avalanches that arrive without warning. Resource accumulation supplies the fitness of a replicator dynamics on schema strengths, which selects the cascade type endogenously. Subcritical identity covariance reveals that type before onset, enabling early detection, while feedback channel parameters bias which type is selected. Platform design then becomes a control lever to throttle emergent coordination. This theory grounds distributional AGI takeoff in a mechanism and provides a monitor-based solution. Joining game theory, collective dynamics, and information engines, we open a route to an information thermodynamics of agent populations.
♻ ★ Copying explains the collective behavior of AI agents in the wild
In June 2026, thousands of AI agents found that a small public wiki would accept edits from inside their sandboxes, and started using it to help one another pass a timed test. Each agent lived for about an hour and remembered nothing afterwards. Nobody asked them to cooperate, and the wiki had not been built for them. The complete record of what they wrote is public, and it is unusually informative, because it preserves not only what each agent wrote but what that agent could see before writing. We use it to follow the three decisions an agent had to make on arrival: where to write, what to call itself, and how to word its message. One rule governs all three. An agent takes an option with a probability close to the share of that option in what it can see, and the share that matters is the one on the page in front of it, then the one in the stream of recent edits, and only weakly anything older. Three minimal copying models, one per decision and with a single free parameter each, reproduce the heavy-tailed distribution of how many agents met on a page, the frequency of the pieces from which the agents built their names, and the patchwork of pages that are internally consistent and different from one another. Copying whatever the environment happens to show is enough to produce most of the collective structure of this population. It is also what makes such a population easy to steer, since whoever writes first, or writes while the others are quiet, sets the convention for everyone who comes later.
♻ ★ Muscle Memory for Agents: Compile not Merely Retrieve
Memory for LLM agents has converged on a single architectural pattern: store experience as text, embeddings, reflections, or rules; retrieve at inference time; let a general-purpose orchestrator interpret what to do. This paper argues that the pattern is the wrong default for personalization. We position Muscle Memory - the practice of compiling recurring user intent into purpose-built specialist agents - as a distinct memory paradigm from retrieval, and we argue that compilation is a better fit for the workloads where current assistants impose a multi-turn tax on their users: making them repeatedly correct format, depth, and scope to obtain a domain-appropriate answer. We support the position with a reference implementation and empirical evidence. The implementation is a four-phase pipeline (Harvest $\rightarrow$ Analyze $\rightarrow$ Augment $\rightarrow$ Evaluate) that mines conversational history, separates behavioral from task patterns, and emits quality-gated executable compiled specialists with two-stage trigger matching. On 90 held-out scenarios across five user personas, the augmented assistant wins 32 of 36 cases where a specialist fires, an 88.9% win rate, with a +2.05 personalization gain and only a $-0.28$ accuracy cost on a 1-4 scale. We discuss why compilation is better suited than retrieval in this regime, what the result implies for the broader memory design space, and what open problems remain.
comment: 12 pages, 2 figures
♻ ★ Decentralized Scalable Exploration via Emergent Adaptive Lévy Walks on Minimal-Sensing Platforms IROS 2026
Efficient autonomous exploration with palm-sized nano-UAVs remains challenging due to severe limitations in sensing, computation, and flight endurance. We present a lightweight sensor-driven Lévy walk (SDLW) controller for aerial robots weighing under 50 grams and equipped with sparse local sensing. The method combines discrete Lévy step-length sampling with a sensor-reactive heading policy using directional range measurements. Each robot independently samples its Lévy exponent from a uniform prior to diversify exploration without inter-robot communication for exploration control. Each robot then selects headings using a von Mises distribution that biases motion toward open directions while preserving superdiffusive exploration properties. The controller operates at constant computational cost, enabling scalable multi-UAV exploration. Simulation results show coverage improvements of 79.6% in open arenas, 43.1% in rooms-and-corridors layouts, and 13.6% in cluttered environments, with collision reductions of 13.0%, 7.1%, and 1.4%, respectively, relative to a uniform-heading Lévy walk baseline. This work provides a practical framework for scalable multi-robot exploration on minimal-sensing, resource-constrained nano-UAVs.
comment: Accepted for publication in the Proceedings of the 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026). 6 pages, 8 figures
♻ ★ Physics of Agents: Statistical Mechanics Predicts Collective Behavior of AI Agents
AI agents increasingly operate as part of interacting systems rather than in isolation. As agents exchange information and jointly make decisions, their interactions can improve collective reasoning but may also produce herding, polarization, or amplify shared biases. Understanding and predicting these collective dynamics is therefore important for designing effective and aligned multi-agent systems. Here, we study over 10,000 communities of language-model agents that repeatedly exchange messages and revise their opinions across objective mathematics questions and subjective political statements. Despite substantial diversity in possible behavior, the individual and group dynamics can be represented by three characteristic regimes: indifference, polarization, and consensus. AI agents start indifferent and build conviction as they interact. On objective questions, communication improves collective accuracy, while on subjective questions it often drifts group opinions toward the right in the political spectrum. We explain these observations with a statistical-mechanics formalism in which agents stochastically favor lower social pressure. Given only initial opinions, our model predicts individual trajectories, outperforms all standard baselines, generalizes to unseen community graphs, and reproduces the observed group archetype distributions. Our fitted model parameters reveal the mechanics underlying our key observations: i) communities operate below the critical social temperature, which explains conviction buildup; ii) attractive ties outweigh repulsive ones, which favors consensus; and iii) agents holding the correct answer exert the strongest pull, which drives truth-seeking. Overall, our results demonstrate that collective behavior of AI agents, like that of other complex systems, follows compact and predictive dynamical laws.
Systems and Control (EESS)
★ Deep Learning-Based Detection of Electrical Faults and Power Quality Disturbances in Aerospace Power Systems
More Electric Aircraft require fast and reliable monitoring of high-frequency electrical networks, yet most power quality disturbance and fault diagnosis methods are developed for conventional 50 or 60 Hz grids. This work presents a hardware-aware deep learning framework for multiclass detection of electrical faults and power quality disturbances in a 400 Hz aerospace power system. A high-fidelity simulation model inspired by the Boeing 787 electrical architecture generates voltage and current waveforms for 21 normal, disturbance, switching, open-circuit, and short-circuit conditions. Two datasets, each containing 73,500 samples, are formed from one-dimensional time-series signals and short-time Fourier transform time-frequency representations. Signal-processing augmentation, domain randomization, and class-specific generative adversarial networks increase waveform diversity, and the time-series dataset is released through IEEE DataPort. We compare 1D and 2D convolutional neural networks, long short-term memory networks, CNN-LSTM hybrids, ResNet, MobileNet, and VGG models under common training conditions. A compact ResNet provides the best accuracy-complexity tradeoff, achieving 96.94 percent software test accuracy with 175,685 parameters. After 8-bit quantization and deployment on a Xilinx Zynq UltraScale Plus MPSoC ZCU102, the model achieves 95.87 percent accuracy and a measured mean neural-network accelerator latency of 6.90 ms per input record. The results establish simulation-based, accelerator-level feasibility for embedded edge AI in aircraft electrical health monitoring and motivate future end-to-end data acquisition and experimental validation.
comment: Accepted for publication in IEEE Transactions on Aerospace and Electronic Systems. Pending journal reference/external DOI
★ Multivariate linear regression without prior assumptions
Recovering the linear relationships that govern a system from noisy measurements is a basic task across the physical and engineering sciences. Because every measured variable may carry an unknown amount of noise, classical regression must commit in advance to a set of structural assumptions: ordinary least squares requires a declared input-output partition with input variables being noise-free, total least squares assumes equal noise variance across all variables, and generalized total least squares additionally requires the noisy-variable partition and variances to be known beforehand. Kalman~\cite{Kalman:1982} showed that any procedure returning a unique linear model from inexact data must rest on such unverifiable a priori assumptions -- ``prejudices'' -- that cannot be checked against the data itself, and that removing them leaves the identification problem fundamentally indeterminate. Whether these prejudices can instead be resolved directly from the data has remain unresolved. Here we show that an iterative generalized-eigenvalue algorithm, QZ-IPCA, recovers the noisy-variable partition, noise variances, number of linear relations, and regression coefficients of a multivariate linear system simultaneously, using only the raw data. Across all possible exhaustive noise configurations of a five-variable benchmark network, QZ-IPCA correctly identifies model structure and recovers coefficients with error below 6.4\%. It outperforms ordinary least squares even when given the best partition, and succeeds in rank identification precisely where standard total least squares falls once noise variances differ across variables. These results show that the assumptions conventionally required for multivariate regression are not necessary, recasting model identification as a problem solvable from data geometry alone.
comment: The manuscript is under further processing. Important modifications might take place in further versions. There are 32 pages containing 10 figures and 3 tables
★ The U.S. Interconnection Queue System: Cascading Vulnerability Analysis and a Resilience Engineering Framework
As of 2025, the U.S. interconnection queues, the grid-access gateway for new generation and storage, contain roughly 8,200 projects totaling 2,061 GW of capacity. Only 13% of capacity queued in 2000-2020 (19% by project count) has reached operation. We argue that the queue architecture is vulnerable to self-reinforcing project withdrawal cascades arising from restudy and cost reallocation, independent of study delays. Adapting failure contagion models from financial and interdependent infrastructure networks, we model the queue as a complex adaptive system and test it with a statistical analysis of withdrawal temporal clustering and co-withdrawal across seven ISO/RTOs and a stylized network contagion simulation of cost-sharing interdependencies with circuit-breaker interventions. Using LBNL project-level data through 2025, we find temporal clustering (dispersion indices 5.0-102.4; p < 0.001) and identify 39 monthly withdrawal bursts with the largest cluster-dated, reaching 67.4x the regional mean. Withdrawal timing is concentrated within technology categories in all seven regions (1,000-permutation test; z = 2.58-4.78, p <= 0.005). Co-withdrawal within cohorts is significant only in four regions (0.5-1.8 percentage points). The model yields net cascade amplification of 1.0-1.5x at low-to-moderate connectivity (average network degree k = 3-10). At k = 20 a phase-transition-like shift to systemic instability occurs, exceeding 8.7x amplification at a 10% shock (97.7% cascade size); a boundary condition of the stylized network that disappears under pro-rata redistribution. Capping per-neighbor cost reallocation reduces cascade magnitude by up to 20% relative to no intervention, with a 44% lower mean per-neighbor transfer. These findings characterize the interconnection queue as critical infrastructure with cascading vulnerability whose severity is conditional on cost allocation design.
comment: 23 pages, 4 figures
★ Mobility Information Capacity in the Sky: A Gaussian Channel Perspective
Existing airspace capacity metrics mainly quantify occupancy or flow, although the same number of aerial vehicles may result in different motion alternatives. This letter establishes \emph{mobility information capacity} as an information-theoretic measure for low-altitude wireless networks. It quantifies the maximum information that trajectory observations reveal about intentional maneuver inputs under a given maneuver-resource budget and environmental uncertainty. For a common fixed feedback architecture, we formulate a lifted linear-Gaussian mobility channel and derive its finite-horizon log-determinant capacity. Cost and uncertainty whitening gives the spatiotemporal mobility eigenmodes, whose optimal maneuver-resource allocation follows water-filling. When the number of nondegenerate modes grows linearly with time and their efficiencies become asymptotically symmetric, we arrive at the Shannon-like law $R_M^{\rm G}=\frac{B_M}{2}\log_2(1+\mathrm{MNR})$, where MNR is the mobility-to-noise ratio. The proposed measure opens a motion-centric capacity perspective for the sky, while remaining a distinguishability baseline rather than a collision- or geometry-constrained airspace capacity.
comment: 5 pages
★ Tethered UAVs for Dense Urban Connectivity
This paper evaluates the downlink performance of 5G non-terrestrial networks (NTNs) realized via tethered unmanned aerial vehicle (TUAV)-mounted base stations, and compares it against conventional 5G terrestrial networks (TNs) in a realistic dense urban scenario. Unlike battery-limited UAVs, TUAVs are connected to ground stations via lightweight cables, enabling stable positioning and near-line-of-sight links to users without the endurance constraints of untethered platforms. Using a 3GPP-compliant multi-cell hexagonal layout with 19 sites and 57 sectors, we model TUAV altitudes ranging from 100 to 1000\,m and evaluate the average effective signal-to-interference-plus-noise ratio (SINR) and user throughput via system-level simulations. Results show that TUAV-based NTN deployments can significantly outperform terrestrial 5G in per-user throughput, with the largest gains observed for cell-edge and low-SINR users, provided the TUAV altitude is properly chosen to balance improved line-of-sight probability against increased propagation loss and interference at higher altitudes.
comment: 5 pages, 4 figures, 1 table
★ Economic Evaluation of V2G-Enabled Fast Charging Stations Under Endogenous EV Adoption Dynamics
Building fast charging stations (FCSs) is crucial for transportation electrification, but there exists an indirect network effect: while the increasing number of electric vehicles (EVs) decides the FCS capacity expansion, the spatial locations of these facilities strongly influence drivers' willingness to adopt EVs. Ignoring this interaction can lead to bad capital investments and exacerbate power grid vulnerabilities during tidal traffic peaks. Therefore, we explicitly model the EV adoption dynamics as decision-dependent uncertainties (DDUs) in a new multi-period collaborative planning framework. This framework evaluates the economic viability of V2G-enabled FCSs across both transportation and distribution networks. To simplify the complex calculation, we introduce an aggregated fleet virtual battery model to catch macroscopic vehicle-to-grid (V2G) flexibility. This successfully circumvents the dimension curse inherent in tracking microscopic state-of-charge. To further guarantee calculation speed, the nonlinear infrastructure exposure is transformed into a mixed-integer program by using Special Ordered Set type 2 (SOS2) variables and Second-Order Cone Programming (SOCP) relaxations for grid limits. Finally, numerical studies on a coupled Sioux Falls and IEEE 33-bus testbed prove that our framework achieves superior expected social welfare. Also, macroscopic V2G aggregation is highlighted for its capability to mitigate distribution grid congestion penalties.
comment: 8 pages, 2 figures. Accepted for publication in the 2026 International Conference of Electric, Electronic and Networked Energy Systems
★ Frame-Coded Legged Locomotion over Noisy Terrain
Open-loop multilegged locomotion over rough terrain has been interpreted as matter transport over a noisy channel: leg-ground interactions are discrete basic active contacts, terrain deletes or perturbs those contacts, and spatial redundancy concentrates the resulting thrust and arrival time. That construction is repetition-like because every module carries the same scalar locomotion task. It consequently provides neither a positive task rate nor a decoder that changes with the surviving contact set. Here we formulate locomotion instead as a quantized finite-frame expansion with erasures. A d-dimensional body-level command is mapped into N>d heterogeneous local contact commands. Rough terrain erases or corrupts frame coefficients, while a contact-gated compliant morphology physically realizes the weighted active-subframe decoder. For a linear-Gaussian model, mechanical equilibrium is exactly the posterior mean, tangent stiffness is posterior precision, and mechanical compliance is posterior covariance. Equal-norm Parseval frames are shown to be minimax optimal against one missing contact, two-contact robustness is governed by frame coherence, and a harmonic frame gives a directly realizable gait family. For independently surviving contacts of probability q, random Gaussian gait frames admit exact reconstruction at every analog dimension rate Rq. Residual contact noise yields an asymptotic per-mode amplification 1/(q-R) and a vanishing mechanical stiffness margin at the threshold. An information-locomotion inequality and an exact incremental-redundancy rule direct the next gait component toward the softest task-relevant unresolved mode. The resulting analog frame-coding theorem establishes a finite relative redundancy and converse as part of a fundamental limit theory of legged locomotion.
★ Mitigating Degradation Attacks in Cooperative Autonomous Driving via Intention Sharing: A Vehicle-in-the-Loop Study
Communication delays induced by cyber attacks present a critical challenge to the safe operation of connected autonomous driving. This study investigates the use of intention sharing communication strategy to enhance the resilience of model predictive controllers under Denial-of-Service attacks. We employ a vehicle-in-the-loop testbed integrating a real drive-by-wire vehicle with a microscopic traffic simulator and vehicle-to-X communication infrastructure. We emulate Denial-of-service attacks that induce communication delays of up to two seconds. We evaluate three controller variants: baseline status-sharing, intention-sharing, and delay-aware intention-sharing control. Experimental results reveal that while baseline control suffers significant performance degradation and frequent collisions under adversarial delay, intention sharing eliminates collisions and maintains behavior near nominal levels for the tested scenarios. These findings demonstrate the practical potential of intention-sharing architectures for safeguarding connected vehicles against network-layer degradation.
comment: Accepted for publication as a Correspondence in IEEE Transactions on Vehicular Technology (TVT)
★ CougarTail & CUB: A General-Purpose Mast and Central Utility Board for Cylindrical Underwater Enclosures
Cylindrical watertight enclosures are widely used across various underwater systems, from unmanned underwater vehicles (UUVs), to remotely operated vehicles (ROVs), to various sensor platforms. However, electronics are typically built on rectangular PCBs arranged in horizontal stacks, which inefficiently occupy the circular cross-section volume that is critical for both payload capacity and buoyancy management. This paper presents CUB (Central Utility Board) and CougarTail, a general-purpose system designed to address this gap. CUB is a circular PCB sized for 4-inch-diameter enclosures that consolidates a Raspberry Pi Compute Module 5 (CM5) and an STM32 microcontroller, while also providing power management features and auxiliary connections. Mounted coaxially, CUB reduces the electronics stack of our CougUV from 200 mm of tube length and 709 g to 25 mm and 156 g, returning that length and mass budget to payload and buoyancy trim. CougarTail is an open-source companion sensor mast that houses a GPS antenna and two dual-band (2.4 and 5 GHz) omnidirectional PCB antennas. Both components are validated through bench testing and integration on a CougUV platform, our small open-sourced torpedo UUVs.
comment: 5 pages, 5 figures
★ Adaptive Shared Control with Online Bounded-Rational Human Behavior Estimation
This work considers adaptive shared human-robot control for nonlinear control-affine systems, where the assumption of a fully rational human is relaxed and the robot adapts its assistance to observed boundedly rational human behavior. We use a level-k bounded-rationality model of the two-player game to construct a finite bank of candidate human and robot policies through alternating best-response computations, with the associated value functions and policies approximated using adaptive dynamic programming. During the shared-control interaction, state-transition residuals compare the measured system evolution with the trajectories predicted by the candidate human policies. The residuals are accumulated using a forgetting factor and mapped to a probabilistic human-behavior model over the finite candidate bank. Rather than selecting a single candidate or averaging stored robot policies, the robot computes a distribution-aware one-step best response by minimizing an expected cooperative cost over the complete estimated human behavior distribution. For a quadratic terminal-value approximation and Euler state propagation, this response admits a closed-form solution expressed in terms of the expected human input. The proposed methods are evaluated in simulations of a benchmark nonlinear system stabilization task, and of a planar manipulator shared control setup. The reported results show decreasing Kullback-Leibler divergence between the estimated and simulated human behavior distributions, and a lower accumulated running cost for the robot agent over the shared control interaction period, than the maximum-probability and probability-weighted alternative policies baseline.
comment: 20 pages, 19 figures
★ IMU-Centric Moving Horizon Estimation for Lateral Dynamics Estimation Across Vehicles and Grip Conditions SC 2026
Accurate estimation of lateral vehicle dynamics near the adhesion limit is important for stability control and high-performance driving, but lateral velocity is rarely measured directly because sensors such as optical sensors are costly. This paper presents an inertial measurement unit (IMU)-centric Moving Horizon Estimation framework that reconstructs lateral velocity using standard onboard signals, without relying on exteroceptive odometry or detailed tire-parameter tuning. Experimental validation on human-driven sports cars and an autonomous open-wheel race car across tracks, maneuvers, and conditions demonstrates accurate and robust lateral velocity and lateral acceleration estimates. The proposed framework is available at https://github.com/Aseuffo/IMU-Centric-MHE
comment: Accepted at the 29th IEEE International Conference on Intelligent Transportation Systems (ITSC 2026). 8 pages, 6 figures
★ From Laboratory Aging Studies to Field Predictions: Quantifying Uncertainty in Battery Storage Lifetime Predictions
Predicting how long a battery energy storage system will last is critical for warranty design, maintenance planning and investment decisions, yet degradation models are mostly deterministic and rarely validated against real field data. We apply an open-source probabilistic degradation framework, combined with a cell-to-system approximation, to bridge the gap between cell-level laboratory aging models and system-level field predictions for residential battery energy storage systems with quantified uncertainty. The framework predicts cell-level state-of-health to within 0.4 % mean absolute error, roughly half the error of prior models for this dataset. When applied to field operation data, the framework's predictions are consistent with all three available system-level capacity measurements - a benchmark rarely available for open probabilistic degradation models. Cell-level heterogeneity is approximated by two bounding stress scenarios differing only slightly (a 5 % spread in temperature and a 9 % spread in current). The mean degradation trajectories of the two scenarios reach end-of-life 10 months apart, while the full predicted end-of-life range across both scenarios spans approximately three years, about a third of the expected system lifetime. We link this uncertainty to two drivers. One is a systematic mismatch between laboratory test conditions and field-representative operating stress. The other is variability in the training data itself. These insights translate into concrete, resource-efficient recommendations for future aging study design, supporting more confident predictions of battery lifetime under real-world conditions.
★ Distributed ToA Localization of Acoustic Sources with Unknown Time of Emission via Operator Splitting
Localization of non-cooperative acoustic sources using multiple spatially distributed receivers is critical for applications such as marine-life tracking, search-and-rescue operations, and maritime security in underwater environments. In conventional Time of Arrival (ToA) systems, the emission time is typically known explicitly or implicitly through clock synchronization or two-way communication, so the problem reduces to range-based localization. In passive settings, however, only reception timestamps are available. Thus, the emission time must be eliminated through Time Difference of Arrival (TDoA) preprocessing or estimated jointly with the source position. For the case of a single source, we address the distributed localization problem over a receiver network by reformulating passive localization directly as a ToA problem with unknown time of signal emission. This yields a distributed consensus optimization problem, which we solve using an operator-splitting method, namely an edge-based Distributed Alternating Direction Method of Multipliers (DADMM) scheme that decomposes the estimation task into local subproblems coupled through agreement constraints. We derive closed-form local update equations for the local DADMM subproblems and establish convergence properties for a smoothed approximation of the measurement model. Numerical simulations illustrate the efficacy of the proposed approach.
comment: 8 pages, 8 figures, This work has been accepted to CDC 2026 conference for publication
★ Can AI Agents Deliver Verifiable Network-Wide Outcomes Across Authority Boundaries?
AI agents are increasingly involved in network automation, where they can initiate configuration changes through mediated operational interfaces and assess the resulting state. Nonetheless, operational networks usually span many devices and administrative domains. Realizing an operator's intent requires coordinating agents with distinct authority scopes that define the resources they can access, the operations they can invoke, and the network state they can observe. This division limits the blast radius of an erroneous action but fragments the evidence needed to assess the network-wide outcome. Successful execution of a configuration action proposed by one agent does not establish that remote devices responded as intended or that routing changes reached the required devices. A valid observation may also become stale after a subsequent change. Before the coordinated operation can be declared complete, a trusted assurance layer must collect current observations from the required scopes and determine whether they collectively support the operator's intended network-wide outcome. To address the completion admission problem, we present EvidenceNet, a runtime assurance layer for deciding whether coordinated agent operations have achieved an operator's network intent. Its broker collects the post-change observations required by a completion contract, and its admission gate checks that the evidence comes from the required scopes, remains current, and satisfies the task rules. A verifier agent provides an additional assessment of the observation content. Experiments on live routing networks show that post-change state checks recognize successful outcomes that configuration-action records alone cannot establish. Controlled interventions further show that EvidenceNet rejects completion when otherwise satisfactory observations have the wrong source, have been substituted, or are stale.
★ Context operations to architecture modelling output from large language models and evaluation criteria for their use in systems engineering design
The development of generative artificial intelligence resources enables opportunities of speeding up systems and engineering design work. This contribution introduces a framework of formal operations for assembling context in LLM-based engineering design. This framework involves the assembly of modular context units, including policy prompts, reference units with persistence, and user questions with prompt vectoring. This approach enables the systematic structuring of interactions with generative models. A formal method for evaluating modelling-as-code LLM outputs is also presented, which enables the evaluation of compliance to intent from LLM answers and thereby asses the support from LLMs for systems architecture modelling.
comment: 31 pages, 13 figures, 12 equations and 9 tables
★ Joint nonlinearity in a stiffened aluminium wingbox panel and what it requires of a reduced basis
A shell finite-element model of a stiffened aluminium wingbox panel, a laboratory structure shared by several experimental studies, is built with its plate-to-stiffener joints at the $78$ physical fastener positions and calibrated against measured modal data, a six-parameter sensitivity update of the substructure moduli within $\pm20\%$ reproducing the first five measured modes to $1.1$--$4.3\%$ with modal-assurance values of $0.88$--$1.00$. Making the fasteners nonlinear, at equal mesh, mass and damping, shows that joint nonlinearity enters the response strongly asymmetrically. Hardening is almost invisible, at most $+1\%$ in frequency, whereas softening or slipping the joints moves the first three resonances by $-2.1$, $-4.9$ and $-9.2\%$, and friction removes up to $80\%$ of the resonant peak before it recovers. Newmark integration of all $18{,}804$ degrees of freedom and a harmonic balance condensed exactly onto the joints and continued in arclength agree to $5.5\times10^{-4}$. A projection-based nonlinear model order reduction then locates the criterion that a jointed structure imposes on a reduced basis. The binding quantity is not the linear response, which eleven vectors reproduce to better than $0.01\%$, but the receptance of the structure between the joints, of which $126$ global eigenvectors carry about $2\%$, and without which the reduced model overpredicts the hardening shift of the fundamental by a factor of thirty and returns a value beyond the rigid-joint limit of the panel.
comment: 20 pages, 14 figures
★ Elastoformer: Enabling Dynamic Adaptivity via Elastic Model Transformation
EdgeAI systems are increasingly employing computer vision applications to enable intelligent, on-device decision-making in real-time. However, these deployments face highly dynamic operational conditions, with fluctuating constraints on latency, power availability, and memory resources. Deep Neural Networks (DNN), which follow fixed computational execution flows, lack the flexibility to adapt to such variability, resulting in inefficient and suboptimal performance in edge scenarios. This underscores the need for architectures that are not only efficient but also dynamically scalable at runtime. In this paper, we propose Elastoformer: A framework that transforms conventional neural networks (NN) into Elastic NN capable of real-time elastic inference. Unlike the conventional bag-of-models approach, which requires maintaining multiple independent models for different operating conditions, Elastoformer offers a single, modular solution that dynamically switches between multiple modes of operation at runtime, adapting efficiently to the changing computational budgets of edge devices without the overhead of managing separate models. Experiments reveal that our framework achieves up to 85% reduction in computation FLOPs, 50% reduction in latency and 76% reduction in memory overhead, while showcasing the architecture agnostic nature of the framework across both Vision Transformers and CNNs. Our code is available at https://github.com/sudaksh14/Elastoformer.
comment: Published at SEC'25
★ Review on State-of-the-art Energy Systems in Arctic
The Arctic regions remain heavily dependent on fossil fuels for energy generation. At the same time, the Arctic is warming at a rate considerably faster than the global average, increasing the need for low-carbon and climate-resilient energy systems. This review documents the current energy systems and assesses state-of-the-art energy solutions applicable to Arctic and cold-climate regions, as well as the future direction of these emerging energy systems, and analyses the role of energy storage, heating requirements, and advanced energy solutions. A total of 88 research articles were systematically reviewed. The reviewed studies indicate the potential for wind and solar to reduce dependence on fossil-fuel based energy generation. For energy storage, the reviewed solutions include hydrogen for long-term storage, battery-based system for short-term storage and regulation, and thermal storage using boreholes to meet heating demand. Where a fully renewable system cannot provide the required reliability, diesel can serve as back up generation. Some barriers to widespread adoption are technological, such as the need for specialized planning tools and equipment resilient to harsh weather, and social and institutional, such as the need for governmental support, subsidies, and appropriate legal frameworks.
comment: 35 pages, 6 figures and 6 tables, preprint
★ The Global Asymptotic Stability Problem for Linear MPC Is Undecidable
We prove that deciding global asymptotic stability for constrained finite-horizon linear model predictive control is undecidable. This holds at horizon one with identity state, input, and terminal weights, unique optimizers, and global feasibility. Separate reductions cover predicted-state boxes, hard input boxes, and quadratically softened input boxes. A fourth reduction fixes the state and input dimensions to three and six. Hence undecidability is not caused by long horizons, growing dimensions, failures of recursive feasibility, or nonuniqueness.
comment: Submitted to IEEE Transactions on Automatic Control
★ Optimal Dispatch of a Hydrogen-Colocated Renewable-Powered Desalination Plant
This paper develops an analytical framework for profit-maximizing dispatch of water, electricity, and green hydrogen in a renewable-powered water desalination plant (WDP) combining thermal and reverse osmosis (RO) desalination. The optimal dispatch reveals that the schedules of the desalination units, electrolyzer, and grid interaction can all be characterized in closed form as functions of renewable generation. At low renewable output, the plant relies on thermal desalination and grid power while maintaining RO desalination and hydrogen production at their minimum setpoints. At high output, it reduces thermal desalination, increases RO desalination, and allocates surplus power and water to hydrogen production. For renewable output within a precomputed intermediate range, the WDP balances energy internally, allocating resources based on the relative marginal values of hydrogen and RO water. Simulations using real solar and plant data show that integrating RO and thermal desalination with renewable generation and hydrogen production achieves the highest daily profit of 75.945 k$, exceeding the best configuration without hydrogen by 15.1%.
★ Can AI Agents Detect and Repair Artifact Drift in Network Experiments?
In recent years, AI agents have evolved into capable assistants that carry out multi-step tasks in digital environments. The network systems community is beginning to explore these capabilities in operational and experimental settings. However, an agent operating in network systems should not be judged solely by whether it completes the immediate task. The experiment record it modifies must also remain trustworthy. We call this property artifact integrity: the record's claims must remain supported by the available evidence, confined to the scope established by that evidence, and traceable through the artifacts that encode their support. To make this property measurable, we introduce NetArtifactBench, which tests whether AI agents can repair inconsistent records derived from public network-system artifacts while preserving claims that remain supported. The benchmark contains 52 instances with injected inconsistencies ranging from direct contradictions to unstated relations spread across several artifacts. We evaluate 23 agent configurations across three general-purpose AI agent runtimes using deterministic scoring. The average contract pass rate is 65.3 % across 5,980 outputs, but no agent runtime exceeds 30 % when repair requires recovering implicit relations and propagating changes across artifacts. These results reveal a sharp boundary between local correction and complete record-level repair. Therefore, we argue that artifact integrity should become a first-class design and evaluation requirement for AI agents operating on network systems.
★ Semi-Cooperative Passive Integrated Sensing and Communication by Utilizing Physical Layer Information of 5G Signals
In recent years, integrated sensing and communication (ISAC) has attracted significant attention towards future cellular networks. Currently, various works have demonstrated sensing performance in existing wireless communication systems. Most of the demonstrations are based on passive type due to the radio regulatory. However, because of the difficulty in access to the communication protocol stacks in commercial cellular systems, the evaluation of the cellular communication signals for semi-cooperative passive ISAC is limited. In this paper, a semi-cooperative passive ISAC system is developed with open-source 5G framework and software-defined radio devices. And the performance is experimentally evaluated by utilizing the physical layer information of actual 5G signals from the developed system. In this system, communication is established with 5G signals and physical layer information are obtained and extracted for analysis. The performance of the system is verified by conducting experiments under several communication scenarios including the synchronization, pinging, and data transmission. Different physical layer information is collected, and the propagation characteristics are analyzed by a multi-path configuration. The experiment results demonstrated that variable bandwidths were utilized for different communication scenarios and the multipath was successfully detected with two different approaches. These results show that the developed system is promising for semi-cooperative passive ISAC in wider application fields
★ Entropy-Regularized Optimal Transport for Time-Varying Multi-Agent Coverage Control
This paper addresses time-varying coverage control for multi-agent systems, formulated as the tracking of an evolving target density via entropy-regularized semi-discrete optimal transport. Unlike the hard Laguerre partition of the unregularized formulation, entropic regularization assigns fractions of the mass at each point to all agents, simplifying the design and numerical implementation of the control law. We derive a feedback-feedforward controller that tracks the evolving first-order optimality conditions with exponential convergence, and we investigate the role of the regularization parameter, which, above a critical threshold, renders the fully collapsed configuration locally optimal. Numerical experiments validate the theory: for moderate regularization, the proposed approach has performance comparable to the unregularized formulation and outperforms the corresponding Voronoi-based coverage baseline.
★ Spatial LLM Workload Shifting Needs Foresight: Model Commitment for AI Data Center Operation under Power Grid Constraints
AI data centers may face power supply shortages during certain periods, requiring operators to shift large language model (LLM) inference workloads spatially to maintain service rates. However, existing workload-shifting methods typically assume that any data center with sufficient computing resources can immediately serve shifted requests, which may lead to infeasible transfers and unserved demand. This letter proposes model commitment (MC), a mixed-integer linear programming framework that jointly schedules model deployment and cross-site request routing under power constraints and electricity-price signals. First, MC formulates the intertemporal coupling introduced by model replica loading. Second, it translates prefill and decode latency requirements into the amount of demand that each replica can serve. Case studies based on real-world data show that MC enables AI data center operators to achieve a 100% service rate under time-varying grid conditions and reduce total operating cost by 29.0%.
comment: 3 pages, 2 figures
★ Graph-Based Characterization of Vision-Derived Dynamic Modes for Structural Damage Identification
This study presents a graph theoretic framework for characterizing damage-induced changes in the dynamics of a vibrating cantilever beam from non-contact video measurements. Within this approach, dynamics of the beam under healthy and damaged conditions with crack depths of 5, 10, and 13 mm are initially modeled using delay-embedded dynamic mode decomposition (DMD) from vision-based measurements. The resulting mode matrix from DMD is used to construct the adjacency matrix of a graph for this vibrating beam system, and its topological features such as graph connectivity, centrality, two-star statistics, and dyadic configurations are evaluated as damage-sensitive measures. Additionally, different DMD-based spectral and modal measures are evaluated to support the graph theoretic damage assessment. The results show a monotonic reduction in graph connectivity, nodal accessibility, and local organization of the graph with increasing crack depth. A parametric numerical study further validates the decreasing connectivity trend observed experimentally. The results demonstrate that the topological features of the graph derived from the DMD mode matrix provide an interpretable representation of damage-induced changes in the beam dynamics and offer a promising basis for vision-based structural damage identification.
comment: Under review
★ Koopman Spectral Reduced-Order Modeling of Spherical Diffusion in Lithium-Ion Batteries
Physics-based battery models provide internal electrochemical states for estimation and control, but solving the partial differential equations governing solid diffusion can be computationally expensive. This paper therefore develops an analytical Koopman spectral reduced-order model for the single particle model. The Koopman eigenfunctionals and eigenvalues are derived directly from the eigenfunctions of the self-adjoint zero-flux diffusion operator. The zero mode represents the volume average concentration, the nonzero modes describe decaying radial gradients, and projection of the current dependent surface flux yields a linear state-space model that reconstructs the average, surface, and full radial concentrations. Unlike data-driven Koopman models, the proposed formulation requires neither training data nor empirical lifting functions. Compared with a 400 control volume finite volume model (FVM) during a constant 1C discharge, the 80 Koopman mode model achieves negative and positive surface concentration RMSE values of $1.26\times10^{-5}\,\mathrm{mol/m^{3}}$ and $4.10\times10^{-6}\,\mathrm{mol/m^{3}}$, a terminal voltage RMSE of $8.42\times10^{-4}\,\mathrm{V}$. The models with 5 and 80 Koopman modes were approximately 225 and 31 times faster than the FVM model, respectively. These results demonstrate a physically interpretable and computationally efficient representation of battery diffusion dynamics.
★ Dynamic Centrality Measures for Water Distribution Network Hydraulics
Water distribution networks (WDNs) are susceptible to various failures, including but not limited to human errors, cyber-attacks, and network modifications, necessitating the vulnerability analysis of WDNs. Graph-theoretic centrality measures---as a main class of centrality measures---aim to rank the network components solely based on their influence (i.e., criticality) on the WDN topology in the case of input changes, while overlooking the WDN dynamics. To overcome such a limitation, this paper uses a control-theoretic centrality measure to identify the network's most and least influential pipes in WDNs, by simultaneously incorporating the dynamics and topology of the WDN. First, given a WDN modeled by nonlinear differential-algebraic equations (NDAEs) consisting of transient flow dynamics as differential equation (DE) and conservation of water mass as algebraic equation (AE) and considering the pipe flow rates as states of the state-space (SS) representation, we extract a linearized system modeled by linear ordinary differential equations (LODEs) around the equilibrium (i.e., steady) flow rate vector. Second, treating pipe flow rates as SS nodes (states), we introduce a node centrality-based measure, namely \textit{vulnerability vector (VV)}, to rank the network pipes based on their influence on the dynamics and topology of the WDN in the case of input changes. In particular, the network's most and least influential pipes can be identified through such a centrality-based approach. This enables water engineers to understand the WDN's vulnerability better and effectively prioritize the maintenance and operational efforts on the most influential pipes within the WDN.
★ Structural Sign Herdability in Temporal Networks: A Sufficient Condition via $π_p$-Graphs
In this letter, we study the herdability of temporally switching directed networks. A temporal network is modeled as a switched system with a fixed switching sequence, which imposes more restrictive herdability conditions than those of conventional switched systems. By exploiting the relationship between temporal walks and the entries of the controllability matrix, we derive sufficient conditions for herdability. We further show that the magnitude of edge weights influences the sign pattern of the controllability matrix, thereby affecting herdability. Consequently, herdability in temporal networks depends not only on the network topology and switching durations, but also on the magnitude of the edge weights. Motivated by this observation, we establish equivalent graph-theoretic conditions for structural sign ($\mathcal{SS}$) herdability in temporal networks. In particular, we introduce the union multigraph of temporal subsystems and propose the notion of a $π$-graph. We show that the existence of a $π_p$-graph, which is a temporally evolving $π$-graph, is sufficient to guarantee $\mathcal{SS}$ herdability. Illustrative examples are provided to demonstrate the proposed results.
★ Impedance-Based Sensitivity Analysis for Stability Enhancement of LCC-HVDC Links Connected to Weak Grids Using Grid-Forming Converters
This paper presents a frequency-domain, impedance-based sensitivity methodology for stability assessment and enhancement of line-commutated converter HVDC (LCC-HVDC) links operating under weak-grid conditions. The methodology integrates frequency-domain identification tailored for black-box systems, the Generalized Nyquist Criterion (GNC) for multivariable stability assessment, and modal impedance decomposition with participation-factor analysis to locate and interpret interaction mechanisms. The approach is validated against a detailed linearized state-space model and nonlinear EMT simulations of an LCC-HVDC benchmark. A sensitivity study varying the grid short-circuit ratio (SCR) reveals a stability limit for the standalone LCC-HVDC link and demonstrates that the integration of a grid-forming voltage source converter (GFM-VSC) substantially increases the stability margin.
comment: Best Paper Award in the 2026 5th IEEE International Conference on Power Systems and Electrical Technology
♻ ★ RHINO-MAG: Recursive H-Field Inference based on Observed Magnetic Flux Density under Dynamic Excitation
Driven by the MagNet Challenge 2025 (MC2), increased research interest is directed towards modeling transient magnetic fields within ferrite materials. An accurate time-resolved and temperature-aware H-field prediction is essential for optimizing magnetic components in applications with quasi-stationary / non-stationary excitation waveforms. Within the scope of this investigation, a selection of model architectures with varying degrees of physically motivated structure is compared. Based on a Pareto investigation, a rather black-box gated recurrent unit (GRU) model structure with a graceful initialization setup is found to offer the most attractive model size vs. model accuracy trade-off in the small-model regime, while the examined physics-inspired models performed worse. For a GRU-based model architecture with only 325 parameters (trained separately per material), an average sequence relative error of 8.02 % and an average normalized energy relative error of 1.07 % across five different materials are achieved on unseen test data. With this excellent parameter efficiency, the proposed model won the first place in the performance category of the MC2.
♻ ★ Practical Complete Tracking With Pivoted Unidirectional Actuation
This paper addresses practical tracking control for robotic vehicles with pivoted unidirectional actuators. A widely recognized obstacle to tracking control for multirotors is the free-fall singularity --- when commanded to free-fall, the vehicle's attitude target becomes undefined. This singularity is a pathology pertinent to all robotic vehicles with pivoted and gimbaled unidirectional actuators. This paper addresses the planar instance of the general theoretical problem: the case of a vehicle with pivoted unidirectional actuation. Starting from a baseline robust controller that assumes unconstrained inputs, we redesign the control law to be compatible with the pivoted actuator. This is accomplished by driving the output of the pivoted actuator to a ball centered at the target input value. The baseline controller's guarantees are recovered in a practical sense. The theory is illustrated with a simulation example.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible. (8 pages, 5 figures, submitted to 65th IEEE Conference on Decision and Control)
♻ ★ Risk-Constrained Belief-Space Optimization for Safe Control under Latent Uncertainty
Many safety-critical control systems operate under latent uncertainty that sensors cannot resolve at decision time. Such uncertainty, arising from unknown physical properties, disturbances, or unobserved geometry, affects dynamics, task feasibility, and safety margins. Standard methods optimize expected performance and offer limited protection against rare but severe outcomes, while robust formulations treat uncertainty conservatively without exploiting its probabilistic structure. We consider systems with measured state and an unknown, time-invariant parameter represented by a belief distribution. We propose a risk-sensitive belief-space Model Predictive Path Integral (MPPI) controller that plans under this belief, regularizes performance using Conditional Value-at-Risk (CVaR), and imposes a CVaR constraint on a trajectory safety margin over the horizon. For the exact risk-constrained formulation underlying this controller, we establish three properties: (1) the CVaR constraint implies a probabilistic safety guarantee, (2) the controller recovers the risk-neutral optimum as the objective risk weight tends to zero, and (3) a union-bound argument extends the per-horizon guarantee to cumulative safety over repeated solves. In contact-rich MuJoCo simulations of vision-guided dexterous stowing, where a manipulator inserts a grasped object into an occupied slot with pose uncertainty exceeding prescribed lateral clearance requirements, our method achieves 82% success with zero contact violations at high risk aversion, compared with 55% and 50% for a risk-neutral configuration and a chance-constrained baseline, both of which incur nonzero exterior contact forces. Project page: https://clintonenwerem.com/belief-cvar-mppi/.
comment: 9 pages, 5 figures, 3 tables. Accepted for publication at the 65th IEEE Conference on Decision and Control (CDC 2026)
♻ ★ A Continuous-Time Generalization of the LPV Fundamental Lemma
Controller design for physical systems directly from data is of tremendous interest in both the industry and academia. However, the research on direct data-driven control has thus far mainly focused on discrete-time linear time-invariant systems. To make the highly non-trivial step to continuous-time nonlinear systems, this paper explores an intermediate route through the framework of linear parameter-varying (LPV) systems. LPV systems can be used as a convenient surrogate for nonlinear systems to achieve systematic analysis and controller design. In this work, we generalize the LPV Fundamental Lemma for discrete-time systems towards a class of continuous-time LPV systems, achieving data-driven representations that can be used to design continuous-time LPV controllers.
comment: To appear in the 65th IEEE Conference on Decision and Control proceedings
♻ ★ Disturbance Rejection Control under Nested Signal Temporal Logic Specifications: A Recursive Design Approach
For the control synthesis problem under signal temporal logic (STL) specifications, control barrier functions (CBFs) serve as an effective method. However, traditional CBF approaches are severely restricted in expressiveness, particularly failing to encode nested formulas containing multiple temporal operators. While recent methods based on reachability analysis attempt to address this, they incur a heavy computational burden and rely strictly on known system dynamics. To overcome this challenge, this paper investigates a CBF-based recursive control scheme for nested STL specifications under uncertain disturbances. Within this scheme, we introduce a novel recursive CBF design procedure guided by a modified STL tree (sTLT) to yield explicit, parameterized CBFs without heavy computational demands. To render the proposed recursive CBF design applicable to systems subject to uncertain disturbances, we further integrate a novel reconstructed CBF-based quadratic programming (QP) controller. This controller requires no prior knowledge of the disturbances while relaxing initial safety assumptions. The proposed recursive control synthesis framework is proven to effectively encode nested STL specifications while ensuring that the system satisfies the specifications under unknown disturbances, as supported by simulation results.
comment: Accepted for presentation at the 65th IEEE Conference on Decision and Control (CDC), Honolulu, Hawaii, USA, December 15--18, 2026
♻ ★ Grid Trouble in Paradise: Uncovering Vulnerable Distributed Energy Resources and Their Grid-Level Risks CCS '26
Grid-connected solar distributed energy resources (DERs), such as solar inverters and monitoring platforms, have been deployed at unprecedented scale over the past few years, with global solar capacity more than doubling since 2022. To support monitoring and control, many of these systems are Internet-connected and configured by installers or end users, yet the real-world scale of their Internet exposure and the implications for power grid operation remain poorly understood. In this paper, we present an Internet-scale evaluation of exposed and vulnerable solar DER infrastructure, and assess the risk that compromised DERs can pose to energy grids. We develop a method for accurately identifying solar DERs from Internet scanning data, and discover a diverse population of over 66,000 Internet-exposed solar DERs. We detect that at least 10,000 of these DERs may have known CVEs, such as unauthenticated monitoring and control endpoints. To assess the risk that these vulnerable DERs pose to a power grid, we use an electric grid network for Oahu, Hawaii, established and used by the power system research community, and conduct a power system analysis. Our evaluation shows that by compromising exposed DERs, attackers can cause voltage and line flow violations across multiple locations in the Oahu network, resulting in a range of consequences from degraded power quality to damaged power system components to power outages. Ultimately, our work brings to light the emerging threat of grid-connected DERs, and provides directions for improving energy security.
comment: 20 pages, 10 Figures, To appear in the Proceedings of the 2026 ACM SIGSAC Conference on Computer and Communications Security (CCS '26)
♻ ★ Safe Reconnection Time for Large-Scale Data Center Loads: An Analytical Framework for Transient Stability Assessment
The rapid growth of large, power electronics-rich data center loads (DCLs) is creating new operational challenges for bulk power systems. A key risk arises when a DCL's uninterruptible power supply (UPS) disconnects the facility during voltage/frequency disturbances and then reconnects it while the bulk grid is still dynamically settling to a new equilibrium point. Poorly timed reconnection can amplify electromechanical oscillations, deepen frequency deviations, and lead to repeated connect-disconnect flapping. In this paper, we develop an analytical framework to characterize the safe reconnection windows for large DCLs after a disturbance-induced disconnection that satisfy the prescribed limits. Using a model in the spirit of the classical single-machine infinite-bus system, we capture (i) swing dynamics during the disconnection interval and (ii) voltage-angle coupling at the load bus, which determines the electrical power step at reconnection under constant power load assumptions. Using the energy function method, we characterize the certified safe reconnection windows such that the post-reconnection trajectory is guaranteed to remain within operational limits (rotor speed/angle/voltage). Time-domain simulations validate the effectiveness of the proposed analytical approach. The results provide a simple physics-informed criterion that can be used to identify certified reconnection windows for large DCL facilities and inform UPS reconnection logic.
comment: 8 pages, 7 figures
♻ ★ Safety Blind Spot in Remote Driving: Considerations for Risk Assessment of Connection Loss Fallback Strategies
As part of the overall goal of driverless road vehicles, remote driving is a major emerging field of research of its own. Current remote driving concepts for public road traffic often establish a fallback strategy of immediate braking to a standstill in the event of a connection loss. This may seem like the most logical option when human control of the vehicle is lost. However, our simulation results from hundreds of scenarios based on naturalistic traffic scenes indicate high collision rates for any immediate substantial deceleration to a standstill in urban settings. We show that such a fallback strategy can result in a SOTIF-relevant hazard, raising the question whether this design decision is acceptable. Therefore, from a safety perspective, we call this problem a safety blind spot, as safety analyses in this regard seem to be very rare. In this article, we first present a simulation on a naturalistic dataset that shows a high probability of collision in the described case. Second, we discuss the severity of the resulting potential rear-end collisions and provide an even more severe example by including a large commercial vehicle in the potential collision.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
♻ ★ Plant Equivalent Controller Realizations for Attack-Resilient Cyber-Physical Systems
As cyber-physical systems (CPSs) become more dependent on data and communication networks, their vulnerability to false data injection (FDI) attacks has raised significant concerns. Among these, stealthy attacks, those that evade conventional detection mechanisms, pose a critical threat to closed-loop performance. This paper introduces a controller-oriented method to enhance CPS resiliency against such attacks without compromising nominal closed-loop behavior. Specifically, we propose the concept of plant equivalent controller (PEC) realizations, representing a class of dynamic output-feedback controllers that preserve the input-output behavior of a given base controller while exhibiting distinct robustness properties in the presence of disturbances and sensor attacks. To quantify and improve robustness, we employ reachable set analysis to assess the impact of stealthy attacks on the closed-loop dynamics. Building on this analysis, we provide mathematical tools (in terms of linear matrix inequalities) to synthesize the optimal PEC realization that minimizes the reachable set under peak-bounded disturbances. The proposed framework thus provides systematic analysis and synthesis tools to enhance the attack resilience of CPSs while maintaining the desired nominal performance. The effectiveness of the approach is demonstrated on the quadruple-tank process subject to stealthy sensor attacks.
comment: In press to Elsevier Automatica 2026
♻ ★ Improving Cooperative Adaptive Cruise Control Robustness to Parametric Uncertainty via Plant Equivalent Controller Realizations
Cooperative Adaptive Cruise Control (CACC) enables vehicle platooning through inter-vehicle communication, improving traffic efficiency and safety. Conventional CACC relies on feedback linearization, assuming exact knowledge of vehicle parameters. However, the nonlinear longitudinal vehicle dynamics are subject to parametric uncertainty. Applying such feedback linearization with a nominal model yields imperfect cancellation, leading to model mismatch and degraded performance with off-the-shelf CACC controllers. To improve robustness without redesigning the CACC law, we explicitly model the mismatch between the ideal closed-loop dynamics, assumed by the CACC design, and the actual dynamics under parametric uncertainties. Robustness is formulated as an $\mathcal{L}_2$ trajectory-matching problem, minimizing the energy of this mismatch to make the uncertain system behave as closely as possible to the ideal model. This objective is addressed by optimizing over plant equivalent controller (PEC) realizations that preserve the nominal closed-loop behavior while mitigating the effects of parametric uncertainty. Stability and performance are enforced via LMIs, yielding a convex optimization problem applicable to heterogeneous platoons. Experimental results demonstrate improved robustness and performance under parametric uncertainty while preserving nominal behavior.
comment: Accepted to the IEEE International Conference on Intelligent Transportation Systems 2026 -Naples, Italy. (Official paper is 6p due to spatial adjustments, which are removed for this paper due to compiling issues Arxiv)
♻ ★ Teleoperation Operational Design Domain based on Minimal Risk Maneuver Capability
This article discusses the concept of an Operational Design Domain (ODD) designed specifically for teleoperated road vehicles. For this purpose, the ODD concept designed for automated driving is adapted for teleoperation. As teleoperation becomes more common in regular traffic, the question arises under which operating conditions such vehicles are able and allowed to drive. Currently, these conditions are selected primarily based on network performance. From a safety perspective, it is difficult to base such a selection on a reliable connection because it is almost impossible to guarantee sufficient reliability. With this in mind, the ODD concept designed for automated driving is adapted for teleoperation: A concept is proposed for basing the ODD for a teleoperation system on the capability of the teleoperated vehicle to perform a minimal risk maneuver using a dedicated system designed solely for this purpose. This concept is then demonstrated using a use case example.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
♻ ★ GreenPassport: Request-Level Carbon Accounting for Cross-Border AI Inference
AI inference often crosses regional boundaries as prompts travel to remote data centers and generated tokens return to users. Regional averages cannot represent the resulting differences in serving hardware, electricity, and network delivery. Request-level accounting needs a common boundary for the service, serving site, route, local comparator, uncertainty, and data provenance. GreenPassport Carbon Accounting (GPCA) associates these inputs with each request. It estimates serving and route carbon, then selects a reporting level from the available documentation. Our public-data implementation covers data-center instances, accelerators, model families, electricity mixes, routes, and cloud-region carbon intensity. Against six accounting baselines and four energy-prediction baselines, GPCA reduced median absolute percentage error by 56.3\% and median absolute error by 15.5\% relative to EcoLogits under the aligned accelerator-energy boundary. It produced zero rule overstatement in the deterministic conformance tests. In the buyer case, the clean-electricity CN-West scenario produced $0.0148$ gCO$_2$e /request, 88\% below the local service at $0.1220$ gCO$_2$e /request.
♻ ★ Policy Iteration for Domain Randomized Linear Quadratic Systems
In this work, we study policy optimization under domain randomization for linear quadratic control, focusing on learning a single state-feedback controller that minimizes the average cost across systems with uncertain dynamics. We propose a policy iteration algorithm with a step-size rule that preserves stability across all sampled systems at each iteration. We show that the method yields monotonic improvement of the sample-average objective and that a stabilizing step size always exists. Under standard smoothness assumptions, the iterates converge subsequentially to stationary points, and under a gradient-dominance condition, we obtain a global linear convergence rate.
comment: 8 pages, 2 figures, accepted for CDC 2026 | Honolulu, Hawaii, USA
♻ ★ Observable functions of rational ODE models and how to find them
Consider a parametric ODE control model. A function of the states and parameters is called observable if its value can in principle be reconstructed from input-output data. The observable functions form a field, called the observation field, represented naturally by a set of generators. Even when the model is not fully observable, this field captures the information still accessible from input-output data. We present an algorithm for computing a concise generating set for the observation field of a model with rational dynamics. The algorithm relies on two new results: one allows observable functions to be extracted from the coefficients of repeated Lie derivatives of the outputs, while the other reduces the required orders of differentiation by exploiting identifiable parameter combinations. We implement the resulting algorithm in StructuralIdentifiability$.$jl (https://github.com/SciML/StructuralIdentifiability.jl). For computational efficiency, we employ recent techniques for differential elimination and rational function field simplification. Using models from epidemiology, chemical kinetics, and cancer modeling, we show that the algorithm produces generators with domain-specific interpretations that can inform model analysis and development.
♻ ★ Zero Dynamics Stability of a Multirotor UAV with a Heavy Payload
This paper studies the zero dynamics stability of a multirotor Unmanned Aerial Vehicle (UAV) carrying a rigidly attached heavy payload. In particular, we focus on controlling the position of a virtual task-relevant point of interest (POI) on the UAV and investigate how its stability depends on payload placement. Taking the POI position and the yaw angle as output, we prove that the zero dynamics are Lyapunov stable only if this POI is above the system's total center of gravity, assuming that the POI and the payload are both on the UAV's body-fixed z-axis. Remarkably, this indicates that when the payload coincides with the POI, zero dynamics stability is only guaranteed if the payload is above the UAV rather than below it. For the more general case where the POI and payload do not necessarily lie on the same z-axis, we demonstrate stability for a simplified planar model. The analysis also yields an explicit bound on the horizontal payload offset given the rotor thrust limits. Finally, numerical MATLAB simulations provide insight into how results for the planar model are also observed for the general 3D system.
comment: Submitted to CDC 2026
♻ ★ A Minimum-Energy Control Approach for Redundant Mobile Manipulators in Physical Human-Robot Interaction Applications
Research on mobile manipulation systems that physically interact with humans has expanded rapidly in recent years, opening the way to tasks which could not be performed using fixed-base manipulators. Within this context, developing suitable control methodologies is essential since mobile manipulators introduce additional degrees of freedom, making the design of control approaches more challenging and more prone to performance optimization. This paper proposes a control approach for a mobile manipulator, composed of a mobile base equipped with a robotic arm mounted on the top, with the objective of minimizing the overall kinetic energy stored in the whole-body mobile manipulator in physical human-robot interaction applications. The approach is experimentally tested with reference to a peg-in-hole task, and the results demonstrate that the proposed approach reduces the overall kinetic energy stored in the whole-body robotic system and improves the system performance compared with the benchmark method.
♻ ★ Moment Matching for Descriptor Systems: A Möbius Mapping Approach
For a class of single-input single-output systems described by proper or improper transfer functions, we propose moment-matching procedures applicable in both continuous- and discrete-time contexts. The resulting technique is not only more flexible and reliable than other procedures which are currently available in literature, but it also enables the placement of constraints on the reduced-order model's poles and zeros. This constraint-based feature, hitherto available only for continuous-time state-space systems, is illustrated via a numerical example based on a practical problem from literature.
comment: 9 pages, 1 figure with 3 subfigures
♻ ★ Minimum Rate For Partially Observable Linear System with Side Information: LQG Plant and Gaussian-Markov Source
This paper studies the minimum rate required for a partially observable linear system with side information. The Linear Quadratic Gaussian(LQG) plant and the Gaussian-Markov source are considered. We show that a class of linear policies is sufficient for optimizing the conditional directed information lower bound. We also show that the resulting optimization problem is convex for the scalar case in both time-varying and time-invariant systems. Our results generalize the past works that consider the case with full or partial observation only, and the case with full observation and side information. Numerical simulations are presented to illustrate the effect of side information for partially observable systems.
comment: accepted for CDC 2026, full version, modified a few typos, polished more
♻ ★ Stabilizing Traffic Flow Via Autonomous Vehicles: A Less Conservative Approach
This paper explores stabilizing traffic flow using a minimum number of autonomous vehicles (AVs) under control constraints. In contrast to most studies, we consider a heterogeneous parameter setup scenario for human-driven vehicles (HVs) to reflect real-world differences in driving behavior. While current literature uses an H-Infinity based sufficient condition to ensure the string stability of traffic flow, this often yields a conservative lower bound on the AV penetration rate to stabilize traffic flow. To reduce such conservativeness and obtain a less conservative lower bound, we ensure the string stability of traffic flow by directly imposing the possession of no growing eigenmodes. We also systematically find a minimum number of required AVs and solve for the optimal control parameters via nonlinear optimization. We finally assess the intended conservativeness reduction via numerical simulations. Quantitatively, applying our algorithm to the homogeneous HV baseline in the literature (the result built upon an H-Infinity based sufficient condition) reduces (improves) the AV penetration rate by 17.14% while ensuring the string stability of traffic flow. We observe a trade-off between the stabilization/performance degradation and the number of utilized identical AVs. Quantitatively, our last numerical simulation corroborates that the AV penetration rate can be reduced by 61.54% at the expense of 27.66% higher position difference deviation from the equilibrium and a 92.47% degradation in the real stability radius (RSR)---a metric to measure the stability robustness under the perturbation/uncertainty---associated with the aggregated linearized dynamics while ensuring the string stability of traffic flow. This trade-off helps engineers/operators make better traffic control decisions.
♻ ★ Competitive Equilibrium for Electricity Markets with Spatially Flexible Loads
Electric vehicle charging and geo-distributed datacenters introduce spatially flexible loads (FLs) that couple power, transportation, and datacenter networks. These couplings create a closed-loop feedback between locational marginal prices (LMPs) and decisions of the FL systems, challenging the foundations of conventional competitive equilibrium (CE) in electricity markets. This paper studies a notion of generalized competitive equilibrium (GCE) that aims to capture such price-demand interactions across the interconnected infrastructures. We establish structural conditions under which the GCE preserves key properties of the conventional CE, including existence, uniqueness, and efficiency, without requiring detailed knowledge of decision processes within individual FL systems. The framework generalizes to settings where the grid is coupled with multiple FL systems. Stylized examples and case studies on the New York ISO grid, coupled with the Sioux Falls transportation and distributed datacenter networks, demonstrate the use of our theoretical framework and illustrate the mutual influence among the grid and the studied FL systems.
♻ ★ Current-Limiting Control for Fault Ride-Through of LLC-based Solid-State Transformer in Data Centers
Solid-State Transformers (SSTs) are increasingly proposed as the interface between distribution grids and data centers due to flexible power flows and fast dynamic response. However, when a short-circuit fault occurs in a load branch, the SST with a voltage-source-type DC-DC stage is forced to shut down due to fault currents. Therefore, current-limiting strategies are strongly needed to prevent catastrophic equipment damage and cascading blackouts by instantly restricting massive current spikes and offering sufficient currents for protection devices to act at the faulted branch. This paper proposes a coordinated DC load fault-tolerant current-limiting and recovery strategy embedded directly in the control of the SST DC-DC stage, avoiding additional hardware cost. Specifically, the fault mechanism of an example LLC resonant converter is studied. Accordingly, a fault detection framework is implemented, a closed-loop current controller is proposed to limit the DC current to a designated value within microseconds by surging the switching frequency and adjusting the duty cycle, and a ramped recovery stage will then restore the DC bus after the fault isolation without inrush currents. Experiments on an LLC converter prototype have verified the feasibility of the proposed current-limiting strategy, enabling faster and lower-cost fault response suitable for resilient data center power architectures.
comment: Added IEEE submission notice
♻ ★ A Dynamic Toolkit for Transmission Characteristics of Precision Reducers with Explicit Contact Geometry
Precision reducers couple contact geometry, bearing support, structural deformation, and loading history. This paper presents a dynamic toolkit connecting distributed local contacts to the complete mechanical reaction path. Work-conjugate maps transfer displacement, reaction, and tangent contributions between contacts and rigid or reduced coordinates, with explicit allocation of contact and body elasticity. An implicit generalized-alpha solution distinguishes trial evaluations from accepted history. Contact records then support performance protocols and configured geometric or constitutive feedback. The numerical studies focus on mechanical coupling and pressure recovery. An idealized annular housing retains physical interfaces while its structural coordinates are reduced. Two reductions with similar static errors have cross-port response errors of 24.975 and 0.312 percent over the same frequency band relative to a common parent model. In a shared-pin example, a 20 micrometer radial displacement of one wheel changes the load on a second, fixed wheel by approximately 75 N. Removing cross-station compliance removes this incremental transfer on the tested sleeve-seating branch. A double-wheel cycloidal assembly relates torsional branch response to aggregate contact-load variation and normalized pressure fields. The pressure maxima remain sensitive to resolution despite small discrete force residuals. Further formulations specify how motion and contact records support precision, vibration, heat, wear, and durability models with their required inputs. The framework separates model representation and numerical resolution while retaining common definitions of motion, force, and observation.
comment: 42 pages, 16 figures
♻ ★ Background results for robust minmax control of linear dynamical systems
The purpose of this note is to summarize the arguments required to derive the results appearing in robust minmax control of linear dynamical systems using a quadratic stage cost. The main result required in robust minmax control is Proposition 20.a. Moreover, the solution to the trust-region problem given in Proposition 15 and Lemma 16 may be of more general interest. This note has been revised twice. The second version corrected the optimal u and w formulas and combined several results; this third version corrects two typos in the state- ment of Proposition 20.a and adds Lemma 19 and Proposition 21. Theorem numbering is stable across all three versions. The appendix lists the changes in detail. The authors acknowledge Claude (Anthropic), which reviewed the second version line by line, checked the matrix identities numerically, and drafted the corrections listed in the appendix.
Robotics
★ TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model
We study the problem of navigating cluttered indoor environments with a humanoid robot. Unlike conventional methods that model navigation as a 2D path planning problem, humanoid traversal in cluttered environments requires continuous geometry-aware whole-body adaptation, including coordinated arm placement, torso adjustment, and gait modulation for collision-free movement through complex 3D spaces. We introduce TANGO, the first whole-body vision-language navigation framework for language-conditioned humanoid traversal in cluttered environments. Given a natural-language instruction and egocentric RGB observations, TANGO directly predicts 29-DoF joint-space actions for downstream whole-body control. We train TANGO entirely in simulation by synthesizing diverse collision-free traversal behaviors via global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. This pipeline provides dynamically feasible action supervision for learning language-conditioned whole-body policies. In extensive simulation experiments, TANGO demonstrates state-of-the-art performance in vision-language navigation, while outperforming strong modular baselines in navigating challenging scenes requiring obstacle negotiation. Lastly, we deploy TANGO zero-shot on a Unitree G1 humanoid robot, and observe robust language-guided traversal in cluttered real-world scenes without training on any real-world navigation data.
★ Proxy Policy Steering
Generalist robot policies carry broad manipulation priors from large-scale data, but specializing them to a new task remains the deployment bottleneck. This requires eliciting task-specific behavior from limited demonstrations without degrading their broad capabilities. We introduce Proxy Policy Steering (PPS), an inference-time adaptation method that resolves this challenge by training two lightweight proxy policies whose calibrated velocity-space difference steers the frozen base sampler. A reference proxy models the frozen base's behavior on target-task observations, and a task proxy, initialized from the reference, captures how this behavior changes under task supervision. Their difference forms a calibrated velocity-space residual that steers the frozen base sampler at every denoising step. We identify the conditions under which this residual isolates the change induced by task supervision, and validate them empirically. Because the base is never directly modified, its broad capabilities remain available at inference, including behaviors such as recovery from failure that the demonstrations themselves do not exercise. Adaptation requires only forward velocity predictions from the base, making PPS lightweight to train and applicable even without access to the base's parameters. On 8 real-world and 4 simulation manipulation tasks, PPS lifts the state-of-the-art pi 0.5 base policy by 53% absolute success rate on average, with zero-to-one gains on tasks the base never solves, while preserving the base's broad capabilities. PPS outperforms LoRA fine-tuning, from-scratch specialists, residual policies, and prior inference-time steering methods.
★ DeCAL: Towards Physically-Grounded Dexterous Vision-Language-Action Models via Contact-Aware Latent Co-Imagination
Dexterous manipulation involves contact-rich and fine-grained interactions with the physical world, posing significant challenges for existing vision-language-action (VLA) models due to severe visual occlusions and complex contact dynamics. While recent works have incorporated tactile sensing into robotic manipulation, most approaches still rely on homogeneous multimodal fusion, lacking adaptive tactile integration and explicit modeling of physical dynamics. In this work, we present DeCAL, a physically-grounded dexterous vision-language-action model that unifies understanding, imagination and action generation for contact-rich dexterous manipulation. Built upon a Mixture-of-Transformers (MoT) architecture, DeCAL leverages specialized experts for each capability while enabling efficient information flow among them. To effectively leverage tactile information, we introduce Adaptive Visuo-Tactile Fusion that dynamically regulates tactile interactions via a contact-aware gating strategy. Furthermore, we propose Visuo-Tactile Latent Co-Imagination to jointly model visual and tactile dynamics, equipping the policy with implicit physical world knowledge. Experimental results show that DeCAL consistently achieves state-of-the-art performance across all tasks, attaining a 71% average success rate and an 83.4% progress success rate, while also demonstrating strong generalization to unseen scenarios. The website is available at https://aureleopku.github.io/DeCAL.
★ Online, Reachability-Aware, Sampling-Based Motion Planning
Sampling-Based Model-Predictive Control (MPC) algorithms are a flexible class of controllers used for navigation on a wide range of robotic systems. Historically, such approaches have lacked hard safety guarantees, a shortcoming which we remedy in this work by computing guaranteed reachable-set overapproximations online with a fast, interval-based pipeline. We show that our method achieves similar performance to a state-of-the-art reachability-based planner without the need for the expensive pre-computation step, and can be scaled to systems that are infeasible using existing approaches. Finally, we demonstrate that our technique reduces safety violations by over 99% in a racing simulation and successfully controls a model racecar on real hardware experiments without crashes.
comment: 8 pages, 1 figure
★ Rethinking Learned Occupancy in Autonomous Active Mapping with Observation-Gated Filtering IROS 2026
Autonomous 3D active mapping requires a space robot to choose where to sense while building the geometry needed for navigation. Learned occupancy completion extends spatial context beyond the current field of view, but one predicted map often serves two planning roles: it scores expected surface gain and constrains collision-free motion. Unsupported occupancy can therefore distort both where the robot looks and where it believes it can travel. We study this coupled interface in a controlled closed-loop benchmark by holding the active-mapping system fixed and varying only its planner-facing occupancy across observation-only, learned, oracle-corrected, and ground-truth conditions. Improving occupancy accuracy does not monotonically improve closed-loop coverage: across 25 starts, planning with ground-truth occupancy reaches 70% of the learned baseline's final coverage 12.7 steps earlier on average, while increasing final coverage by only 0.031. Guided by this diagnosis, we introduce an observation-gated filter that retains completion in insufficiently observed regions and suppresses predictions only after repeated frustum exposure without nearby RGB-D support. The filter improves both targeted failure-prone starts without retraining or ground truth. These results motivate online revision of planner-facing geometry during autonomous intervals between communication windows. The current study assumes benchmark RGB-D observations and sufficiently accurate pose estimates; planetary sensing conditions and accumulated localization drift remain to be evaluated.
comment: Accepted to IROS 2026 Space Robotics Workshop (oral)
★ A Distributed Consensus Particle Filter for Target Tracking using Autonomous Surface Vessels
Maritime target tracking over large distances often requires multi-agent teams without centralized coordination, and intermittent communication. Each agent must maintain an independent estimate that can take advantage of opportunistic communications availability when possible. This can lead to overly confident local estimates in the absence of external data. In this work, we propose an augmentation to a classical particle filter implementation that accounts for this potential source of error by forcing particles to spread strategically in the absence of informative updates from other sensor nodes. We demonstrate our method using Unmanned Surface Vessels (USVs) on a lake, and show that our augmentations do not deteriorate nominal performance, and provide an advantage in some specific edge cases.
comment: This is a preprint copy of a paper that has been accepted for publication in the Proceedings of the OCEANS 2026 Conference, Monterey, USA, September 21-24, 2026
★ DYAD: A Multimodal Dataset of Co-Located Human Assistance
An embodied assistant working beside a person must track task state, recognize help seeking, choose how to intervene, and produce an appropriate response. Existing procedural datasets richly describe individual execution, while interactive datasets capture remote verbal instruction or undifferentiated co-working. They do not jointly link a co-located helper's verbal and physical interventions to performer requests, task state, assistance triggers, and outcomes. We introduce DYAD (DYadic Assistance Dataset), a synchronized multimodal record of human-human assistance during gearbox assembly. Across 20 sessions, one trained helper follows a guidance-first policy while assisting HoloLens 2 wearers. DYAD links 528 task-step intervals and 611 performer requests with 851 valid assistance records spanning verbal and physical help. DYAD's annotations span the assistance process; three reference tasks evaluate selected components rather than an end-to-end system: causal step understanding, pre-onset mode anticipation, and instructor response generation. On 829 eligible mode events, the strongest four-seed RGB mean is 0.548 +/- 0.007 macro-F1; causal metadata reaches 0.624 and a privileged trigger mapping 0.915, revealing information not recovered from pre-onset RGB. DYAD's contribution is not scale, but a linked interaction structure spanning help seeking, intervention choice, execution, and outcome under egocentric and workspace sensing.
comment: 8 pages, 2 figures
★ Spheriverse: 3D Scene Understanding from Spherical Observations in the Wild
Spherical observations provide global visual context for 3D scene understanding. However, visual information is encoded in an angular domain, whereas the physical world is represented in Cartesian coordinates. This cross-space representation gap complicates geometric correspondence and semantic evidence aggregation. To delve into this challenge, we introduce Spheriverse, comprising $64,400$ temporally aligned spherical image-LiDAR pairs organized into 644 sequences. The dataset spans diverse scenes, illumination, and weather conditions, with fine-grained semantic classes. We further establish benchmarks for semantic occupancy prediction, semantic mapping, and 3D object detection, evaluating 30+ methods through overall and scene-wise comparisons. For dense prediction, we propose SphereOcc, an occupancy framework that couples spherical geometry modeling with semantic evidence retrieval. Cartesian-Spherical Representation Remodeling (CSRR) incorporates spherical range-azimuth geometry into Cartesian voxel features through region-wise modulation. Spherical Evidence Re-querying (SER) then conditions queries on voxel content and range-height-azimuth geometry to adaptively retrieve relevant semantic evidence from source spherical image features. SphereOcc achieves 13.91% mIoU and 24.65% GeoIoU, outperforming the respective best-performing methods, TPVFormer and SurroundOcc, by 1.70 and 2.10 percentage points. It also ranks first in both metrics across all five scenes, with consistent advantages across the evaluated spatial partitions and reduced fields of view. The established benchmark and source code will be available at https://feit-feiteng.github.io/Spheriverse.
comment: The established benchmark and source code will be available at https://feit-feiteng.github.io/Spheriverse
★ PlannerForge: LLM Agents for Scenario-Based Testing of Motion Planners in Autonomous Driving EMNLP 2026
Ensuring the safety of autonomous driving is a critical challenge. Scenario-based testing is a systematic process used to validate Autonomous Driving Systems (ADSs), but it remains a fragmented modular pipeline in which scenario generation, retrieval, modification, ADS execution, and results analysis are performed by separate tools with little interaction. Large Language Model (LLM) agents have shown promise across ADS sub-systems such as perception, planning, and control. However, no prior work covers the whole scenario-based testing pipeline for ADSs with a unified LLM-agent framework. We present PlannerForge, an LLM-agent framework that extends all scenario-based testing stages (from Scenario Generation to ADS Assessment) and adds two further LLM-enhanced stages: ADS Enhancement and ADS Benchmarking. We evaluate PlannerForge with 10 off-the-shelf LLMs across all tasks (Generation, Selection, Modification, Module Routing, Planner Testing, and Enhancement) under 5 prompt conditions. Best-per-task scores range from 0.88 to 1.00, and open-source 20-35B backends match commercial APIs on most tasks. Open-source models such as Qwen3.6:35B match commercial APIs on three of the five tasks. Chaining the modules end-to-end retains 83% / 78% of seed queries (commercial / open). It outperforms Scenario Factory 2.0 (Finkeldei et al., 2025) on natural-language generation (193 vs. 144 executable of 200) and realises 92-96% of requested city, road and vehicle attributes. It outperforms BM25 (Robertson and Zaragoza, 2009) at rank 1 selection (92.0% vs. 67.5%) and From-Words-to-Collisions (Gao et al., 2025) on physically valid edits (>=94% vs. 31%). At N=400, cost-tuning lifts planner success from 50.4% to 70.2% and cuts collisions from 19.0% to 8.4%, without domain-specific fine-tuning.
comment: Accepted to EMNLP 2026 (Main Conference). 35 pages including appendix
★ Model Predictive Control of Tensegrity Robots via Contact-Aware Graph Neural Dynamics Model
Tensegrity robots offer lightweight, compliant mobility over challenging terrain but remain difficult to model and control due to complex contact-rich dynamics and partial observability. This work presents a model predictive path integral (MPPI) controller for a three-bar tensegrity robot driven by a learned graph neural network (GNN) dynamics model. This work first extends prior GNN-based models with a differentiable contact detection module. The extension allows the dynamics model to reason over non-horizontal planar terrains, obstacles, as well as self-collisions. Then, the learned dynamics model and the MPPI controller operate in a closed data-collection loop, iteratively improving model accuracy and control performance. This work further introduces a hybrid MPPI strategy that combines MPPI with turning motion primitives to improve maneuverability. Experiments are performed in MuJoCo across five navigation tasks, which include, wall obstacles, inclines, narrow corridors, low-clearance structures, and a composite 3D obstacle course. The experiments demonstrate that the hybrid MPPI controller operating over the learned GNN dynamics model improves predictive accuracy over a flat-ground baseline model and achieves superior navigation performance compared to $A^*$-based re-planning and MPPI-only variants. Results show that the contact-aware learned dynamics combined with the sampling-based model predictive control enable robust tensegrity navigation in complex, contact-rich environments.
★ Remotely Detectable Keyed Communication through Motion
Messages from electronic devices are conventionally received as text, audio, or radio signals. But robots move with rich, articulate motion in the real world, opening up the possibility of transmitting messages through motion itself. In this paper, we consider the problem of motion-based communication, where we seek to modify a robot's movements so as to transmit messages detectable from remote sensing (e.g., video or motion capture), without degrading policy performance. We introduce a method for messaging through motion capable of encoding arbitrary message content over short payloads - such as an agent's current intent - as noise in any pre-trained policy's actions. This brings a new kind of robustness to robot communication: this 'physical' channel complements standard wireless communications channels but does not depend on them, requiring no extra hardware nor the establishment of a direct link to the robot. We systematically characterize the space of encoding schemes and derive design heuristics, then validate them across simulated environments and real-robot deployment; on real robots running at 50 Hz, four robots jointly recover an 8-bit message at an aggregate 0.67 bits/s.
comment: 22 pages, 7 figures, Project website and code: https://sites.google.com/view/motionbasedmessaging/home
★ Visible-Reachable Workspace for Perception-Aware Humanoid Design
Workspace analysis measures where a robot can place its end effector. For visually guided manipulation, reachability alone is insufficient: a kinematically reachable target may not be visible in the specific pose required to reach it. The robot must then redirect its sensing or move its body to acquire a view, turning a perception limitation into additional motion. Existing humanoids largely inherit this limitation when copying human form factors. We introduce the visible-reachable workspace (VRW), a design-stage measure that conditions visibility on feasible reaching configurations and extends it to concurrent visibility of spatially separated work regions. We apply VRW by building a 31-DoF humanoid with independently actuated RGB-D cameras. On the same robot, camera articulation increases visible-reachable coverage from 38% to 97%. With actuated camera layouts, a second camera raises pairwise coverage from 0.45 to 0.95, while a third changes it only to 0.97. In a controlled two-target reach-and-grasp benchmark, our dual-actuated design reduces mean completion time by 17% and mechanical energy by 19% relative to the same robot with its cameras fixed. Hardware experiments demonstrate simultaneous observation and manipulation of front/back and left/right target pairs without torso reorientation. The results suggest that reachability becomes a more informative design quantity for perception-driven humanoid manipulation when it is evaluated together with the sensing configurations that make the reachable space observable. We will open-source all software and the humanoid hardware design. Our website is https://generalroboticslab.com/DukeHumanoidv2
comment: 9 pages, 7 figures, in submission
★ FRAME: Factored Retrieval via Attribute Readouts for Object-Centric Scene Memory
Language-guided robots need persistent scene memories to follow instructions, revisit objects, and resolve references to objects encountered over time. While much of language-guided scene-memory retrieval has emphasized spatial or relational references, many everyday object references specify objects by multiple persistent attributes, such as category, material, size, or surface appearance. We formalize this problem as attribute-compositional retrieval, where a fixed object-centric scene memory is queried with natural language to retrieve the object satisfying the requested attributes. To investigate this capability directly, we introduce a controlled evaluation protocol with fixed scene memories and attribute-defined targets, separating retrieval from perception and annotation ambiguities. We then propose FRAME, which turns language into query-relevant attribute weights, uses learned readouts to estimate per-attribute evidence from object embeddings, and ranks objects by aggregating this evidence according to the query. Across held-out scenes and object assets, FRAME outperforms representative scene-memory retrieval baselines while reducing post-decomposition object scoring to lightweight matrix-vector computation. These results position attribute-compositional retrieval as a complementary scene-memory capability for language-guided robots, showing that persistent object attributes can be exposed as composable evidence for accurate and efficient multi-attribute retrieval.
comment: 21 pages, 4 figures. Woosang Jeon and Sanghyeok Choi contributed equally
★ CAST: Alternating State-Value Targets and Expanded Policy Gradients for Model-Based Reinforcement Learning
Model-based reinforcement learning (MBRL) is a family of RL methods that learn a model of the environment and use it for action selection, making it well suited to robotics due to its sample efficiency. Combining learned models with online planning can further improve action selection, as the planner can exploit the model to find better actions than the learned policy alone. Recent methods combining learned policies with online planning typically learn the value of the policy rather than the stronger planner-guided behavior. We present CAST (Critic with Alternating State-value Target), which uses planner-guided behavior to improve value learning while regularizing the value estimate with the current policy. CAST replaces the action-value critic with a state-value critic, trained using a target that combines a real planner-guided transition and an imagined transition under the current policy. The resulting value function corresponds to an alternating process between planner-guided behavior and the current policy, allowing it to benefit from the stronger planner behavior while being regularised by the policy being learned. We evaluate CAST on the DeepMind Control and HumanoidBench Suites against several state-of-the-art methods, and demonstrate successful transfer to a physical Unitree Go2 quadruped performing a dynamic handstand.
★ FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minute
We present FIRE3D, a unified framework that takes a single RGB image or casual RGB video and transforms it into simulation-ready 3D scene assets for games and interactive applications in under a minute. At the core of FIRE3D is a feed-forward, end-to-end network that predicts a compositional scene representation from posed RGB-D observations estimated from the RGB capture, including the 6-DoF pose, bounding box, mesh, and texture for every object. By modeling the scene as a collection of discrete entities, FIRE3D produces amodally complete and simulation-ready environments where objects are physically decoupled and ready for interaction. Our framework requires no test-time optimization, runs orders of magnitude faster than prior interaction-ready methods, and provides object-level completeness beyond existing feed-forward 3D approaches. We demonstrate competitive or state-of-the-art results across pose accuracy, geometry completeness, and texture quality across various datasets while being orders of magnitudes faster. Project page: https://xiahongchi.github.io/Fire3D/
comment: Project page: https://xiahongchi.github.io/Fire3D/
★ Real-time Puncture Detection and Recovery for Pneumatic Soft Actuators ICRA 2026
Soft robots offer safe and adaptive interaction with humans and unstructured environments through their inherent ability to deform and comply. Pneumatic actuators are one way to build soft robots. They are typically made from soft silicone materials and are especially effective for driving such systems, enabling smooth and adaptable motion. However, their compliant nature also makes them vulnerable to mechanical failures like punctures and tears, limiting practical deployment. To address this, we propose a puncture detection system for soft actuators using motion data from a single inertial measurement unit. Extracted features are used to train anomaly detectors for puncture detection and non-linear models to estimate severity. We also introduce a multi-chamber pneumatic soft bending actuator capable of diverse configurations via selective chamber inflation. Our algorithm identifies the punctured chamber and provides a severity score using a chamber perturbation scheme. Anomaly detectors are trained on normal operation data and detect damage through reconstruction errors, while severity is estimated by a separate model trained under slightly modified conditions. Finally, we demonstrate a failure recovery strategy to maintain actuation force post-failure. This approach enhances the reliability and safety of soft robotic systems through real-time, data-driven damage detection.
comment: Accepted at IEEE ICRA 2026
★ Graph-Based Safe Reinforcement Learning for Multi-Agent Systems with Time-Varying Topology
This paper presents a graph-based safe multi-agent reinforcement learning (MARL) framework for cooperative navigation with time-varying topology. To address the critical challenge of ensuring safety in environments with sensing constraints, a safety-decoupled mechanism is introduced through a Control Barrier-Like Function (CBLF) action screening layer. This mechanism bridges the gap between discrete LiDAR perception and continuous safety constraints, ensuring that physical safety constraints are strictly satisfied regardless of the learning progress. Building upon this safety foundation, a unified structural architecture is proposed, integrating a attention-based actor and a Graph Attention Network (GAT) centralized critic. The actor utilizes a value vector reconstruction mechanism that explicitly encodes relative geometric relations through a collaborative tracking error matrix, enabling scale-insensitive policy learning under time-varying communication topologies. Meanwhile, the GAT-based critic models evolving interaction structures for accurate global value estimation. The proposed framework is validated on real differential-drive robot platforms, and experimental results demonstrate superior stability and safety in dynamic scenarios with limited fields-of-view.
★ Ostrich: Taking Large Strides Through Stiff Contact in Differentiable Dynamics
Three properties determine whether a differentiable simulator can drive gradient-based optimization through contact: simulation accuracy, gradient reliability, and per-iteration cost. Tape-based engines such as MJX and Newton Semi-Implicit require timesteps small enough to keep contacts numerically tractable, and their backpropagation memory grows linearly with the number of timesteps T. Surrogate models bound memory by approximating contact away, but the resulting gradients lose the geometry the optimization depends on. We present Ostrich, a GPU-accelerated rigid-body simulator that resolves hard contacts and friction with non-smooth Newton iteration at large timesteps (h ~ 0.1 s), and differentiates the converged residual via the implicit function theorem, reusing the forward Schur complement to compute the adjoint at O(1) memory per timestep. On real-robot trajectories over a pallet obstacle, Ostrich holds MuJoCo's sim-to-real accuracy up to a 50x larger timestep. Its gradients converge from random initializations where MJX descends slowly and Newton Semi-Implicit stalls; a warm iteration runs 211x faster than MJX's and 4.7x faster than Semi-Implicit's. On the same scene Ostrich differentiates 8,192 parallel worlds on a single 24 GB GPU, sustaining 29x checkpointed MJX's optimization throughput; without checkpointing both baselines exhaust memory at far fewer worlds. We close with a gradient-based trajectory optimization demonstration over triangle-mesh terrain across a 10 s horizon, a setting where prior engines either restrict to primitive geometry or face the convergence and memory limits shown above.
comment: 8 pages, 6 figures. Submitted to IEEE Robotics and Automation Letters. Code: https://github.com/aleskucera/ostrich
★ A Controlled Comparison of Manual and Teleoperated Intraocular Instrument Motion for an Input Device
Input devices for robotic microsurgery are frequently described as preserving the surgeon's trained technique, but the claim is rarely measured. We compared manual and teleoperated intraocular instrument motion with the trocar constraint, the instrument, the eye model and the tracking source common to both conditions, so that the control interface was the only factor varied. Prior comparisons cannot hold the instrument fixed, because a robotic instrument is not the tool used manually. Sixteen participants performed a navigation task on a commercial ophthalmic simulator by hand and through a three-degree-of-freedom input device commanding a five-joint robot. Task outcome was equal but at ceiling: every participant acquired all five targets under both interfaces with no retinal or lens injury. Execution differed on every measure. Teleoperated trials took three times as long at a quarter of the median speed, covered less than half the angular working range, and were broken into 3.5 times as many separate movements. Completion time and movement fragmentation improved substantially across four trials of practice and had not plateaued; the measures set by the configured rate ceiling and joint limit changed the least. Finger activity doubled and pinch variability tripled, so reducing instrument degrees of freedom redistributed manual effort rather than reducing it. The interface preserves the outcome and reshapes the execution.
comment: This work has been submitted to IEEE Access for possible publication
★ FOCI Policy: Focus on Object-Centric Interactions for Relational Manipulation Policies
Object-centric manipulation policies improve generalization by modeling object motion instead of directly predicting robot actions. However, existing methods are often limited by representations which are either too simplistic to capture interaction dynamics or too dense to learn efficiently. We observe that many rigid relational manipulation tasks are governed by short interaction phases where the relative motion between task-relevant objects is tightly constrained. Based on this observation, we propose \textsc{Foci Policy}, an interaction-centric framework that achieves a two-fold abstraction: (1) temporally, by automatically extracting compact interaction segments from demonstrations;(2) spatially, by representing skills as relative $SE(3)$ motion between task-relevant objects, yielding invariance to scene configurations and robot embodiment. Experiments on RLBench, COLOSSEUM, and real-world tasks show that \textsc{Foci Policy} achieves strong performance with substantially less training data than prior object-centric and action-centric policies. These results suggest that modeling object-object interactions provides a simple and efficient inductive bias for rigid relational manipulation. Project page: \href{https://fitz0401.github.io/foci-page/}{fitz0401.github.io/foci-page/}.
comment: Accepted to CoRL 2026
★ DCLP++: Learning to Navigate with Footprint Clearance and Relative Motion
We present DCLP++, a local navigation frameworkthat uses footprint clearance as the geometric basis for studying relative motion features in dynamic environments. Each valid LiDAR return is mapped to its shortest Euclidean distance from the filled robot footprint before reciprocal encoding, replacing distance from the sensor with distance to the occupied body. Radial measurementsor simulated planar relative velocities provide short-horizon features without static-dynamic labels in the policy input. A preliminary study uses a rectangular robot with a speed limit of 1 m/s among 20 moving obstacles. On 100 fixed validation tasks, two selected training seeds yield mean success rates of 42% with sensor rangeand 70% with footprint clearance after 200,000 environment steps.Motion variants show mixed additional gains. These results supportthe clearance-based observation in the evaluated setting; reliable motion benefits and transfer across robots require further evaluation.
comment: 5 pages
★ HiBRIDGE: A Hierarchical Bayesian Neural Network Framework for Interpretable Dialogue Management in Group-Robot Interaction
In multi-party human-robot interaction, a robot must continuously decide whom to address and what to say to participate effectively in the conversation. In real-world interactions, this is challenging because several behaviours may be plausible at the same time: a robot might continue a topic with one participant, involve another through a question, or address the whole group, with the appropriate choice depending on both whom it addresses and the interaction context. Current approaches remain limited in representing uncertainty when several behaviours are plausible and in structuring decisions into semantically meaningful intermediate steps that make robot decisions easier to interpret. Addressing these, we present HiBRIDGE, a hierarchical Bayesian neural network framework for group-robot dialogue management. Its Bayesian formulation enables uncertainty-aware prediction and robust learning from limited interaction data, while the hierarchical approach formulates behaviour selection as a structured, multi-stage decision process. We further use decision-tree surrogates to investigate whether this structure can support more interpretable explanations. Across three offline group-HRI datasets, our findings show that Bayesian formulations outperform their deterministic counterparts and several state-of-the-art baselines. Next, through an online study (N=20), we show that explanations derived from the hierarchical model are rated as more helpful for understanding robot behaviour and are preferred over those derived from the flat model. Finally, through our in-person study (N=12), we demonstrate the feasibility of HiBRIDGE for autonomous real-time group interaction, with both hierarchical and flat Bayesian variants positively perceived. Overall, HiBRIDGE combines strong predictive performance with a structured decision process that supports more interpretable explanations of robot behaviour.
comment: 28 pages, 8 figures
★ BIFTA: Brain-Inspired Few-Shot Tactile Adaptation for Unknown Sensors
Advances in tactile sensing have made contact-rich perception possible, accelerating progress in robotic manipulation, material understanding, and embodied interaction. However, because optical design, elastomer mechanics, and imaging geometry differ substantially across tactile sensors, models trained on known sensor types can suffer an abrupt performance collapse on unknown sensors. To address this problem, we propose the Brain-Inspired Few-Shot Tactile Adaptation (BIFTA) framework; it draws on the brain's rapid sensory adaptation mechanism to adapt a frozen encoder to an unknown tactile sensor from a small labeled support set. BIFTA preserves pretrained representations through dual-view statistical memory, constructs support-conditioned spectral graphs to repair sensor-dependent feature neighborhoods, and applies uncertainty-gated recurrent propagation to strengthen reliable cross-query evidence. Extensive benchmarks across three tactile datasets show that BIFTA substantially improves adaptation to unknown sensors: with only 10\% labeled target data on SITR, it raises mean Sparsh accuracy from 6.86\% for the frozen source classifier to 87.09\%, exceeding the strongest implemented prior comparison by 47.22 percentage points, and these gains generalize across datasets, pretrained backbones, and tactile tasks. These results validate BIFTA for data-efficient adaptation to unknown tactile sensors and offer a promising route toward tactile models that transfer across heterogeneous hardware.
★ Learning to build covering structures with continuous adjustments IROS 2026
Robotic construction offers the potential to use materials more efficiently and create complex geometries, but current methods rely on rigid, high-precision plans that cannot accommodate the tolerances, inaccuracies, and unexpected changes inherent in physical fabrication. In this work, we introduce a reinforcement learning approach that forgoes predefined plans entirely, instead generating construction sequences adaptively as the structure is built. Our method operates on graph-structured state representations and a mixed (parameterized) action space, requiring both discrete block selection and continuous placement parameters. Because the stability simulation of a structure is computationally heavy, we develop an efficient exploration strategy by incorporating unilateral edges into graph neural networks, extending soft actor-critic (SAC) to this hybrid setting. We evaluate our algorithm, HSAC, against the prior method hybrid-PPO (HPPO), demonstrating significantly higher asymptotic performance and good sample efficiency. We also demonstrate HSAC's robustness to hyperparameter choices and its exploration capability, handling up to 10 discrete actions without performance degradation. Finally, we validate our approach on a physical two-robot setup, successfully building a spanning arch with 3D-printed blocks in closed-loop execution, confirming that policies trained in simulation transfer to real hardware.
comment: Accepted in IROS 2026
★ SUN: Reaching for Novelty in Reinforcement Learning
Exploration in reinforcement learning (RL) remains a fundamental challenge. Recent goal-conditioned RL strategies (which select goals to encourage broader state coverage) have shown promising results, but none scores a goal by novelty and reachability jointly: the two signals are traded off by hand, applied in sequence, or one is neglected outright. In this paper, we introduce a reachability-aware goal-selection framework that explicitly integrates these two aspects, and that can be seamlessly incorporated into any off-policy RL algorithm. To this aim, we propose SUccessor-to-Novelty (SUN), an indicator derived from successor value functions to identify goals that are both novel and reachable. We prove that SUN recovers count-based bonuses in the limit, bounds short-horizon hitting probabilities, and provably rejects unreachable goals. We further present an adaptive goal-selection strategy that leverages these properties, and an accurate yet lightweight pseudocount to avoid the overhead of classic methods. We back up all our claims with thorough benchmarks: SUN consistently outperforms state-of-the-art methods in standard and novel environments with unreachable or hard-to-reach states, irreversible transitions, obstacles, mazes, and unbounded spaces.
comment: 39 pages. Accepted at the 19th European Workshop on Reinforcement Learning (EWRL 2026)
★ CASD: Chunk-Aligned Semantic Distillation for Multi-StageRobot Manipulation
An action chunk can span several stages of a manipulation task, yet a label for its first step describes only the current stage. We introduce Chunk-Aligned Semantic Distillation (CASD), which derives semantic targets for entire action chunks. An offline vision--language model segments demonstrations into described stages. Their occupancy within each action chunk determines a weighted semantic target, including transitions between stages. A CASD generator learns to predict this target from the current observation, robot state, and task instruction. We then freeze the generator and train a policy conditioned on its predictions. The semantic branch runs once per policy query, without online VLM calls or reasoning-trace decoding. Teacher matching on annotated LIBERO training episodes is above chance for both single-stage and boundary-crossing chunks. We evaluate three Fast-WAM variants and a DreamZero integration across four benchmarks, including distribution shifts on LIBERO-Plus. Compared with published references, IDM+CASD reaches 98.9\% versus 98.0\% average success on LIBERO, while Uncond falls below its reference. Joint+CASD reaches 93.0\% versus 90.6\% on RoboTwin 2.0, and DreamZero+CASD reaches a 47.9\% four-category MolmoSpaces manipulation average versus 40.7\%. Performance varies across backbone integrations.
★ MFVINS: Multiple Fisheye Camera-Based Visual Inertial System
A simultaneous localization and mapping (SLAM) method using a monocular camera and a low-cost inertial measurement unit (IMU) sensor is an effective way to fulfill a low-cost sensor configuration. Using this sensor configuration, visual-inertial system (VINS) focuses on fusing data from a camera and an IMU sensor to estimate the six degrees-of-freedom (DOF) of the sensor pose. Typically, VINS uses only a single camera as visual input, which lead to problems such as error accumulation due to occlusion, various illumination, and textureless environments. In this paper, we propose a new multiple fisheye camera-based visual-inertial system called MFVINS. We present an IMU-aided FAST feature tracker for multiple cameras that enables efficient extraction and robust matching of local features. Then, the proposed method filters out outliers caused by fisheye distortion on the normalized image plane. Subsequently, a new reprojection error with physical validity constraints is proposed for bundle adjustment using learning-based depth estimation. The proposed method is applied to various scenarios, and its effectiveness is demonstrated by comparing previous VINS methods. In particular, MFVINS is implemented in real-time process to leverage the advantages of using multiple cameras -- robustness against occlusion and textureless regions -- while reducing the computational burden.
comment: 29 pages, 11 figures
★ Estimating Semantic Ambiguity via Gaussian Context Distributions for VLM-Driven Traversability Analysis
Autonomous navigation in unstructured environments requires robust scene understanding, yet Vision-Language Models (VLMs) often suffer from semantic ambiguity, where conflicting predictions can lead to dangerous failures. To address this, we present a novel pipeline for vision-based traversability estimation that explicitly models contextual uncertainty. Our approach utilizes Conceptual Anchoring to ground open-vocabulary VLM predictions onto a continuous physical traversability scale. By formulating the model's responses as a Gaussian Context Distribution (GCD), we derive both a dense traversability map and a dense uncertainty map based on the statistical properties of the distribution. Experimental validation on the real-world GOOSE dataset demonstrates that our proposed uncertainty metric effectively correlates with sources of ambiguity, such as visual artifacts and mixed terrain overlap. The method exhibits competitive performance while offering the distinct advantage of providing statistical uncertainty estimates to address semantic ambiguity, enabling safer and more reliable autonomous behavior in complex outdoor settings.
★ TASG-Explore: Traversability-Aware Sector-Guided Exploration for Ground Robot on Uneven Terrain
Autonomous exploration on uneven terrain requires ground robots to balance exploration efficiency, coverage completeness, and terrain safety. Detailed tsrrain reasoning improves local reliability but can slow large-scale exploration, whereas coarse region guidance expands quickly in open areas but can miss narrow passages and irregular traversable boundaries. To address this challenge, this paper presents TASG-Explore, a traversability-aware sector-guided exploration framework for ground robots. The framework first performs hierarchical traversability analysis using variable-voxel ground fitting and adaptive 8-bit obstacle encoding. It then splitting cost map into sectors, incrementally updates sector clusters, extracts terrain-coupled frontier viewpoints, and maintains a dynamic topological roadmap with unknown topological hypotheses. Finally, a sector-guided planner selects region targets and inserts local viewpoints to generate efficient exploration routes. Benchmark experiments in diverse challenging environments, including caves, forests, and rugged hills, show that TASG-Explore achieves the best overall performance among six representative state-of-the-art planners. The proposed traversability analysis improves processing efficiency by 6.3 times while maintaining high accuracy, and the exploration planner improves exploration efficiency by 51% and increases coverage by up to 2.95 times in rugged hill scene. Large-scale real-world experiments further demonstrate the practical value of the proposed method.
comment: 20 pages, 17 figures
★ PGMT: Perceptive General Motion Tracking for Humanoid Robots
Humanoid motion trackers can reproduce diverse whole-body motions, but their performance degrades on complex terrain where terrain-agnostic references become physically infeasible. We present PGMT, a Perceptive General Motion Tracking pipeline for humanoid robots that learns terrain adaptation from independently selected motion references and terrains. PGMT first learns a general tracking and recovery prior, then incorporates terrain perception through motion-conditioned terrain glimpses that selectively encode regions relevant to the current motion. Terrain-aware tracking relaxation allows necessary deviations from the reference while preserving its motion intent. Zero-shot deployment on a Unitree G1 demonstrates robust terrain-adaptive locomotion and whole-body motion execution over real-world terrain with obstacles up to 37 cm high, while supporting teleoperation, dynamic motion tracking, and fall recovery. PGMT extends general humanoid motion tracking beyond flat ground, providing a unified policy for terrain-adaptive locomotion, diverse whole-body behaviors, and teleoperation in complex environments.
★ AURORA: Active Uncertainty-Driven Re-Orientation for In-Hand Reconstruction
Observing objects grasped by a robot hand is challenging due to severe visual occlusions. Although in-hand manipulation can expose hidden surfaces, existing approaches often rely on predefined or open-loop reorientation strategies that do not explicitly target under-observed regions. We propose AURORA, an active 3D reconstruction framework that closes the loop between online object-centric reconstruction and in-hand reorientation. At its core, Ray-GPIS estimates direction-wise reconstruction uncertainty along candidate viewing rays and selects next-best-view targets using an uncertainty--novelty objective, which are realized through an axis-conditioned in-hand rotation policy. The resulting RGB-D observations are fused incrementally using CAD-free 6D pose tracking and lightweight geometric reconstruction. Experiments demonstrate that AURORA improves reconstruction quality and information-acquisition efficiency over non-active rotation strategies, while Ray-GPIS also outperforms active view-planning baselines in reconstruction performance, action-ranking quality, and planning efficiency. Targeted ablations further validate its robustness to hand occlusion and pose errors. The project webpage is available at https://aurorahand.github.io/
comment: 23 pages, 11 figures, 6 tables. Accepted to the 10th Conference on Robot Learning (CoRL 2026)
★ Multi-bounce Drum Roll with Optimized Active Tricks to Leverage Soft Embodiment
This paper presents a soft robotic drummer for accurate and efficient drum rolls. High-frequency drum rolls require the "multi-bounce technique," where a drumstick bounces multiple times with a single stroke. In robotic reproduction of this technique, the body's elasticity is key, while the fine motion during the stroke is also crucial for maximizing the potential of that elasticity. Therefore, we design two tricks: i) Tap-Pull (TP) trick to increase the number of rebounds by adding a pulling motion after impact; and ii) Micro-Pulse (MP) trick to keep the drumming volume by injecting small oscillations during the stroke. Due to the nonlinear complexity of soft embodiment, both tricks are efficiently tuned using Bayesian optimization in a data-driven manner for accomplishing the respective objectives quantified. We evaluated the optimized behaviors with soft and rigid end-effectors. As a result, the soft TP achieved the highest bounce count (12.25 per stroke) with uniform intervals. The soft MP suppressed the volume decay, yielding 6.8-times higher acoustic efficiency compared to the rigid MP. These results indicate that the proposed tricks with the combination of elasticity and optimization can make robots play excellent drum rolls.
comment: 7 pages, 6 figures. Published in the 2026 IEEE/ASME International Conference on Advanced Intelligent Mechatronics (AIM 2026)
★ Safe Task Planning with Long-Term Graph Memory for Embodied Agents
Large language models (LLMs) and vision-language models (VLMs) have significantly advanced zero-shot task planning for embodied agents. However, most LLM- and VLM-driven methods struggle to generate safe high-level actions due to a lack of physical risk awareness, particularly under partial observability, where hazards lie outside the immediate field of view. To address this challenge, we propose a novel safe task-planning framework, SafeMem, which constructs and maintains a long-term semantic graph memory of the open and dynamic environment. Based on egocentric observations, the proposed framework incrementally accumulates knowledge about surrounding objects and their relationships with a graph. Then, an LLM-based risk predictor evaluates candidate actions using the graph memory, triggering a conservatism-modulated replanning loop with explanations for detected hazards. Extensive experiments on the IS-Bench benchmark and a real-world robot platform demonstrate that the SafeMem framework substantially improves safe success rates compared to state-of-the-art VLM-driven task planners. Video results are available on our webpage: https://sites.google.com/view/safemem.
comment: CoRL 2026
★ AirAnchor: Bridging Local and Global Spatial Information for Zero-Shot Aerial Vision-and-Language Navigation
Aerial Vision-and-Language Navigation requires drones to follow natural-language instructions and navigate through complex urban environments. Accurate navigation relies on both local and global spatial information, which support immediate action grounding and long-horizon path planning, respectively. However, existing zero-shot methods typically operate at a single spatial scale, relying either on local representations constructed online from current observations or on global memories built offline from historical experience. To address this limitation, we propose AirAnchor, a new paradigm that bridges local and global spatial information through spatial anchors and integrates both into a shared navigation framework, enabling comprehensive spatial grounding for decision-making. AirAnchor consists of three core components: (1) Query-Driven Spatial Anchor Grounding, which identifies decision-relevant anchors from visual observations and organizes them into local spatial representations; (2) Persistent Object Spatial Memory, which incrementally maintains an object knowledge base as persistent global spatial memory and retrieves landmark-related spatial priors; and (3) a Spatially-Informed Navigation Agent, which explicitly integrates both local and global spatial information into an agentic framework for decision-making. Extensive experiments on AerialVLN demonstrate that AirAnchor substantially outperforms existing zero-shot baselines, validating the effectiveness and efficiency of the proposed paradigm.
★ Coverage Path Planning for Redundant Manipulators using Generalized Spanning Trees IROS 2026
Surface coverage with task-redundant manipulators is challenging because each surface point may admit multiple inverse kinematics (IK) solutions, and configuration choices strongly affect motion quality. This paper extends the classical Spanning Tree Coverage (STC) method to redundant manipulators through offline and online Joint Spanning Tree Coverage (JSTC) algorithms. Offline JSTC samples multiple Inverse Kinematics (IK) solutions per grid cell and formulates the problem as a Generalized Minimum Spanning Tree (GMST), selecting one configuration per cell and tracing the resulting tree to obtain a non-revisiting coverage path. Online JSTC incrementally expands and backtracks a spanning tree with feasibility and cost evaluation while handling dynamic grid updates. Simulation results show that offline JSTC reduces computation time, reconfigurations, and joint motion compared to other methods, while online JSTC achieves fast per-step planning in dynamic scenarios.
comment: Accepted for publication in IROS 2026
★ Localized Visual Feature Aggregation via Focus Pooling for Visuomotor Policies
Focusing on spatially localized, control-relevant visual cues has been shown to improve data efficiency in visuomotor policies by reducing the need to model task-irrelevant visual variation. Existing methods often impose this focus through input preprocessing, such as cropping control- or object-centric regions in RGB images or point-clouds. However, it remains underexplored whether such localized features can be exposed directly from commonly used convolutional neural network (CNN) encoded features. In this paper, we show that intermediate CNN features preserve localized visual context for control, but existing pooling methods fail to aggregate it effectively. We introduce FocusPool, an attention pooling module that selectively aggregates intermediate visual features according to their relevance to the robot's current proprioceptive context. The resulting pooled representation captures task-progressive, control-relevant local information and is used directly for policy learning. Across simulation and real-world experiments, FocusPool improves policy success rates over pooling and explicit local focus methods by 36.2% and 41.2%, with training only 5.8% of encoder parameters.
comment: Conference on Robot Learning (CoRL), 2026
★ GALoc: Gravity Aligned Wireframes for Depth-Free Monocular Floorplan Localization
Floorplans are compact, appearance-invariant maps ideal for indoor localization, yet existing methods rely on depth networks that are brittle in cluttered scenes. We propose GALoc, a geometry-first framework that replaces depth prediction with gravity-aligned wireframes that satisfy verticality and coplanarity by construction. Given monocular RGB, camera intrinsics, relative poses, and IMU orientation, GALoc constructs a linear constraint matrix encoding verticality and coplanarity, and finds the camera gauge minimizing its smallest singular value via global search. The rectified wireframes are projected into bird's-eye-view layouts through a closed-form, FOV-consistent transformation and matched against the floorplan via metric-free SE(2) search. We evaluate end-to-end on Structured3D, with calibrated noise on Gibson, and on real-world author-collected sequences. When sufficient wall geometry is visible, GALoc matches or outperforms depth-based baselines -- achieving 88% sequential localization success at 0.1m over 100-step sequences on Gibson vs the baseline's 68% -- while abstaining in structure-blind scenes.
comment: 8 pages, 13 figures, 5 tables
★ RoboCousin: Build Your Own Simulation Playground for Robust Bimanual Robotic Manipulation
Bimanual manipulation policies require large and diverse training datasets, yet collecting demonstrations on physical robots is expensive and difficult to scale. Simulation can generate data efficiently, but existing pipelines typically operate within closed asset libraries and predefined scenes: adding a newly observed object or environment still requires substantial effort to reconstruct geometry, specify physical and semantic properties, annotate interactions, and integrate the result into executable tasks. We present RoboCousin, an extensible simulation-based data-generation platform that turns user-provided observations into reusable assets, scenes, and expert trajectories for bimanual manipulation. Built on RoboTwin~2.0, RoboCousin converts object images into simulation-ready assets with visual and collision geometry, semantic and physical metadata, and automatically generated grasp-contact candidates. It further constructs digital cousins that vary compatible objects, backgrounds, layouts, and language instructions while preserving task-relevant affordances and spatial relations. The same asset system supports tabletop and room-level scene construction, with collision-aware base control for interaction beyond a fixed workspace. We release RoboCousin-OBD, containing more than 3,000 annotated object instances and 50 background environments, and use RoboCousin to generate over one million expert trajectories across 50 tasks. Simulation and real-robot experiments show that the automatically generated interaction annotations are comparable to curated annotations, generated assets provide effective sim-to-real supervision, and tabletop cousins can improve transfer beyond training on a single reconstructed scene. RoboCousin therefore provides a practical path for expanding both the scale and coverage of synthetic bimanual manipulation data.
★ A Multi-Modal Perception Pipeline for Object Detection and Tracking in Autonomous Racing SC 2026
Object detection and tracking are fundamental components of perception systems for autonomous driving. Achieving robust performance under adverse conditions such as limited visibility, sensor noise, and failures remains an open challenge, particularly in autonomous racing, where vehicles operate at very high speeds, experience strong vibrations, and interact under small safety margins. This paper presents a multi-modal late-fusion perception pipeline for object detection and tracking in the autonomous racing domain. The proposed system extends previous work by exploiting all onboard sensors through a late-fusion approach and a dedicated multi-object tracking framework. Independent detections from cameras, LiDARs, and RADARs are combined to provide timely and robust state estimates of surrounding vehicles. The tracking method explicitly compensates for detection delays and embeds in its model prior knowledge of vehicle dynamics and track layout. Experimental evaluation on real-world data across diverse critical scenarios, representative of challenging edge cases also in urban driving, confirms the effectiveness of the proposed pipeline and its suitability to support safe and adaptive planning decisions.
comment: 8 pages, 6 figures, ITSC 2026, Invited Session
★ EvoNav-Bench: Benchmarking Lifelong Navigation in Evolving Environments
Lifelong navigation (LN) requires an embodied agent to solve a sequence of navigation subtasks in the same environment. Since solving each subtask from scratch incurs redundant exploration, an LN agent must consolidate experience from earlier stages and reuse it in later stages, often through persistent scene representations such as scene graphs or visual snapshots. However, existing approaches typically assume a stationary environment, whereas in real-world LN settings, human activities can cause the environment to evolve. With the stationary assumption violated, existing methods may fuse outdated prior observations with new observations, yet current benchmarks cannot reveal this failure mode. In this paper, we present EvoNav-Bench, which extends the GOAT-Bench style LN formulation in the context of evolving environments. Built on the ProcTHOR framework, EvoNav-Bench introduces environment modifications between navigation tasks, making prior experience useful but not fully reliable. This design enables controlled evaluation of how environment evolution affects LN agents that reuse prior scene observations. Using EvoNav-Bench, we benchmark three recent methods that build and reuse scene representations for navigation. We also compare three simple heuristic strategies for handling environment evolution: Frontier-Update, Fail-then-Update, and Stage-Reset. Our results show that existing methods are brittle under environment evolution, while the heuristic strategies enable a controlled analysis of how agents can adapt to scene changes and mitigate their impact.
★ Seeing is Not Believing: Breaking the Physical-to-Digital Trust Boundary in Robotics
In multi-robot collaboration, task handovers rely on downstream verifiers performing remote attestation, which inspects sensor telemetry to ensure a robot's physical behavior strictly matches its assigned task. But can this telemetry be trusted? We show that it often cannot. In this paper, we uncover a severe vulnerability in Robot Operating System (ROS) 2: by modifying a single environment variable, an adversary can execute a pre-built hook to covertly intercept and inject both telemetry and control signals before they are published. Consequently, adversaries can hijack a robot to perform dangerous tasks while spoofing downstream verifiers with synthesized fake telemetry. Worse still, by exploiting the widespread reliance on third-party Docker containers and auxiliary tools, attackers can distribute compromised packages embedded with these malicious hooks to launch such attacks easily. On a physical Franka Emika robotic arm running Secure ROS 2, our attack injects fabricated telemetry in real time with only around 3 ms of jitter, preserving temporal synchronization and hardware integrity while achieving an 87% success rate even against an AI-based detector. We have responsibly disclosed these findings to the ROS 2 development team. We prepared a demo video available at https://youtu.be/ExeiGqUrnhQ.
★ CALIPER: Clean Scenes Cannot Rank Physical Inference in Pretrained Visual Representations
How far a pushed object slides depends on its mass and friction, which no single image reveals. Pretrained visual encoders are increasingly used as the perception front end of world models for manipulation, and their physical competence is assessed with perturbation benchmarks and linear probes, almost always in a clean, fixed-camera scene. We show that these assessments cannot distinguish an encoder that infers physics from one that does not. CALIPER (calibrate, then predict) is a direct test: an object of unknown mass and friction is struck twice at known speeds, a third strike is shown only up to the moment of contact, and a linear readout on frozen features must predict how far the object slides. Swapping in another object's calibration clips checks that the evidence is actually used. Across 2,000 simulated episodes and eight representations, from V-JEPA 2 to a randomly initialised ViT and raw pixels, calibration adds +0.50 R^2 and the swap removes it. Yet in the clean scene every representation lands within 0.02 R^2 of the ceiling set by true simulator state, because a fixed camera exposes the object's displacement directly in pixel coordinates. Resampling camera, lighting, and clutter for every clip spreads the same representations across 0.50 R^2; when the readout chooses a push speed for a goal distance, V-JEPA 2 misses by 4 mm and the random ViT by 20 mm, no better than ignoring the object. Linear probes track none of this: a change in frame aggregation moves a probe more than pretraining does, and erasing the probed mass direction from the same representation costs nothing in one scene and 0.35 R^2 in the other. Whether a benchmark can rank models is an empirical property, and we give three checks that establish it.
★ 3DWay: Generalizing Robot Manipulation via 3D Consistent Waypoints ECCV 2026
Intermediate representations are key to bridging the modality gap between generalizable manipulation policies and large-scale pretrained vision-language models (VLMs). Among these, trajectory-based representations compactly represent motion-relevant cues, yet most existing approaches predict trajectories in 2D image space, resulting in intrinsic 3D ambiguity. Moreover, using 2D trajectories with depth still leaves the free-space waypoints ambiguous, limiting reliable 3D reasoning. To address this, we propose predicting 3D consistent waypoints (3DWay) from multi-view images. By reformulating 3D waypoints prediction as generating multi-view consistent 2D waypoints followed by geometric triangulation, we enable explicit 3D motion specification while preserving the strong priors of pretrained VLMs. The predicted waypoints can guide existing VLA models for better generalization or be directly executed on simple tasks. Extensive experiments show that 3DWay substantially improves 3D spatial grounding and vision-language reasoning, demonstrating strong potential for generalizable robot manipulation. Codes will be released at https://github.com/ziqin-h/3DWay.
comment: ECCV 2026
★ Bridging Language and Physics: Automated Design of Continuum Robots with Large Language Models
Large language models (LLMs) have recently emerged as a promising tool for automating robot design from high-level specifications, yet they remain ineffective for robots operating under complex physical interactions. This limitation stems from the gap between language-based reasoning and the physical consequences of embodiment, often resulting in designs with low physical validity. In this work, we propose a multi-layered framework, AID-SR, that establishes a closed loop by translating simulator-observed physical states into structured feedback for the LLM designer. Combined with semantic critique, human feedback, and iterative refinement, the framework promotes the generation of physically feasible and functionally meaningful robot designs. We evaluate our approach on tendon-driven continuum robots across a benchmark of 14 tasks spanning reaching, grasping, locomotion, and manipulation. The proposed framework achieves 96.2% rate for passing the simulation feasibility check and by applying a common reinforcement learning training, 26.7% robots can successfully fulfill the corresponding task. We then fabricate three designed robots of AID-SR that successfully complete the task in real-world. These extensive experiments across simulation and real-world environments demonstrate and break the wall of utilizing the LLMs for automated design of continuum robots. The source code and experimental resources are publicly available at https://github.com/UNITES-Lab/AID-SR.
comment: The first three authors contributed equally to this work
★ Drive by Hindsight and Foresight: Tool-Grounded Synergistic Reasoning over Hierarchical Memory for Autonomous Driving
VLMs have shown promise for autonomous driving, yet still suffer from hallucination, weak spatio-temporal perception, and limited generalization. Recent methods improve reasoning and decision-making through CoT explanations, retrieval-augmented generation or the static injection of tool outputs. Although these mechanisms enrich the context, the model neither proactively perceives scene information nor accumulates experience after answering. To overcome these limitations, we present, to our knowledge, the first synergistic framework that tightly couples hierarchical memory with proactive tool invocation in a closed reasoning loop. Our contributions are threefold. (i) Hierarchical Driving Memory: a scene-level short-term memory maintains the dynamic scene state, and an evolving long-term memory retrieves reusable experience and tool strategies. (ii) Memory-Tool Synergistic Reasoning Framework: guided by the scene state and retrieved experience, the model adaptively invokes tools to refine its reasoning at inference time and consolidates reusable experience into a long-term memory pool offline. (iii) Data Generation and Two-stage Training Pipeline: verified memory-tool trajectories built by multi-step teacher rollout are used to train with SFT and GRPO. Our 7B model reaches an overall reasoning score of 80.03 and MCQ accuracy of 79.09% on DriveLMM-o1, surpassing the strongest baseline by 7.74 MCQ points and generalizes strongly across benchmarks. Notably, ablation and analysis studies validate the effectiveness of each component and further reveal the complementary roles of hierarchical memory. Short-term memory strengthens spatio-temporal understanding, improving STSBench accuracy by 24.2 points, while offline long-term memory consolidation yields an additional 3.57-point MCQ gain with all parameters frozen, demonstrating continual self-evolution through accumulated driving experience.
comment: 19 pages, 7 figures, 5 tables. Includes appendix
★ TacClip: a clip-on sensor measures dynamic contact forces without covering the fingerpads
TacClip is a minimally encumbering wearable device for recording fingertip deformation caused by contact forces and vibrations. It can be combined with vision- or glove-based hand tracking systems that leave the fingertips uncovered and provides a measure of dynamic contact interactions, while leaving the finger pads exposed so that the user retains natural sensitivity to texture, friction, temperature, and fine surface features. The signal is produced by a Fiber Bragg Grating (FBG) embedded on a small plastic clip mounted over the fingernail. Optionally, for use with vision-based tracking, additional FBGs on polyimide strips can complement camera-based pose estimation. In finger pressing tests, TacClip estimates the force magnitude with typical errors below $0.5~\mathrm{N}$ over a $0$--$8~\mathrm{N}$ range. In tests of cloth handling and tape edge finding, we show that it captures the vibrations and dynamic events generated during exploratory sliding. With no electronics, TacClip can also be used submerged in water, while preserving bare finger contact.
★ Monkey See, Can Monkey Do? A Benchmark for Evaluating Robot Skill Learning by Observation
Learning from Observation (LfO) is a fundamental robotic capability that replicates how humans and animals socially learn from each other. Beyond its biological parallels, this modality provides a practical solution for data scaling in sample-inefficient and data-starved domains like robotics. Recent work has demonstrated promising results in learning manipulation skills from human videos, yet progress in this area remains difficult to assess. Existing methods vary widely in assumptions, hardware choices, and environment setups making it difficult to draw meaningful comparisons and identify advances in the field. To address these challenges, we introduce RoboReel: a unified benchmark for evaluating models that learn policies from human videos. RoboReel consists of bundled real-world human demonstration videos, simulated robot trajectories, and evaluation environments on ten manipulation tasks. We develop four test suites to evaluate the models' performance on multiple axes, including the robustness to visual distractors and the ability to complete long-horizon tasks. Our benchmark covers learning-from-observation models from different categories, and studies the effectiveness of multiple representation choices in our benchmark evaluation that covers over seven state-of-the-art algorithms (including our VLA based variants) in the field of LfO. Finally, we present an analysis of the different types of algorithms showing that long-horizon tasks and tasks with low tolerances are still challenging for current models. Webpage: https://roboreel.github.io
comment: 31 pages, 8 tables, 11 figures. In Proceedings of CoRL 2026
★ Dual-Layer Semantic-Spatial Belief Mapping for Aerial Object Goal Navigation
Aerial Object Goal Navigation (ObjectNav) requires an unmanned aerial vehicle (UAV) to locate a described target in an unknown outdoor environment using onboard visual observations. Vision-language models (VLMs) can interpret open-ended target descriptions and visual observations, but their frame-level outputs are often noisy, sparse, and spatially transient. We propose AeroBelief, a dual-layer semantic-spatial belief mapping framework that transforms transient VLM observations into persistent spatial guidance. It separates broad contextual plausibility from target-specific evidence: an intuition layer accumulates scene-level semantic cues for exploration, while an evidence layer preserves qualified target-specific observations for approach and confirmation. Evidence-gated fusion combines the two layers into spatial belief hotspots. We further introduce object-conditioned visual reasoning with conservative evidence qualification to improve observation reliability before spatial accumulation. In parallel, egocentric regional guidance converts quadtree coverage into UAV-centered, yaw-aligned directional proposals and stabilizes them through temporal commitment. Its regional scoring is independent of semantic belief values, maintaining exploration pressure and reducing repeated low-gain search. Experiments on the UAV-ON benchmark show that AeroBelief achieves the best reported overall SR, OSR, and SPL among the compared methods, reaching 21.61%, 35.57%, and 10.62, respectively. These results support the effectiveness of persistent semantic-spatial belief, conservative evidence qualification, and temporally stable regional guidance for aerial ObjectNav.
comment: Submitted to IEEE Transactions on Multimedia
★ OmniNav: Robust Long-Horizon Target Navigation in Dynamic Environments
Long-horizon target navigation requires a robot to sustain task execution across evolving observations, decisions, and physical interactions. This requires three coupled capabilities: maintaining valid scene memory, revising target beliefs under partial observability, and selecting interaction-feasible navigation endpoints. However, the state underlying each capability is only conditionally valid: scene representations become stale when objects move or disappear, unsuccessful searches alter beliefs over target locations, and geometrically convenient endpoints may still be infeasible for manipulation. To address these challenges, we present OmniNav, which formulates long-horizon navigation as continual inference over a factorized task state posterior coupling scene validity, target belief, and interaction feasibility. For representation, OmniNav incrementally constructs an updatable 3D object scene memory, preventing stale scene evidence from propagating to subsequent decisions. For exploration, it introduces an evidence-aware Bayesian belief-revision mechanism that derives dependency-aware region priors from semantic context, incorporates unsuccessful searches as negative evidence, and updates them for posterior-guided frontier selection. For interaction, OmniNav incorporates manipulation reachability and collision constraints into navigation-endpoint selection and propagates execution feedback through hierarchical closed-loop recovery. Extensive experiments demonstrate that OmniNav achieves the highest success rates among the compared methods on semantic ObjectNav and fine-grained instance navigation benchmarks, remains robust to target relocation, and improves real-world pick-and-place success from 53.3% to 71.7% over an adapted open-loop baseline. The project page of OmniNav is available at https://omni-nav.github.io/.
comment: 20 pages, Project page: https://omni-nav.github.io/
★ Observe Before You Alert: Adaptive Driver Alerting with Vision-Language Models
Driver alerting from dashcam video requires sequential decision-making under partial observability: a system must decide not only whether a scene is risky, but also when the evidence is sufficient to warn. Most existing accident anticipation models output a binary risk score, leaving ambiguous scenes to be handled by thresholding. We propose VLAlert, a vision-language alerting framework that casts warning generation as a tri-action policy over SILENT, OBSERVE, and ALERT. The OBSERVE action acts as an internal evidence-gathering decision that delays uncertain warnings and changes the next observation window, creating a lightweight perception-action loop for adaptive alerting. VLAlert uses Qwen3-VL-4B as a safety-evidence generator and pools hidden states from structured belief spans to form compact representations for danger estimation and policy prediction. We evaluate VLAlert on VLAlert-Bench, a unified per-tick benchmark from four real-world dashcam alert datasets, and further test transfer to held-out naturalistic ADAS takeover clips. On VLAlert-Bench validation, VLAlert achieves the highest deployment-oriented utility among tested baselines, with DAUS 0.4878 compared with 0.4752 for Open-BADAS, and improves AUROC, AP_tick, F1_t, and balanced accuracy from 0.610, 0.176, 0.276, and 0.581 to 0.689, 0.195, 0.297, and 0.648, respectively. On 221 held-out ADAS-TO-Critic clips, VLAlert improves R@5s from 74.2% to 88.7% and F1 from 0.585 to 0.686. These results indicate that adaptive observation and safety-focused VLM representations provide measurable gains for driver-facing alert decisions.
comment: 23 pages, 8 figures. Accepted at the Conference on Robot Learning (CoRL) 2026
★ DISEIL: Demonstration Distillation for Sample-Efficient Imitation Learning
A robot that can be taught a new task from a handful of demonstrations has to work out for itself what it still cannot do, and then ask for exactly that. Interactive imitation learning takes a step in that direction by letting a policy practice on its own and calling an expert when it goes wrong. Existing methods decide when to interrupt the learner. A further 2 decisions are left to whichever episode happened to trigger the interruption: which failure to correct, and where the demonstration should start. This paper is a first attempt at making both of them deliberately. DISEIL (Demonstration dIstillation for Sample-Efficient Imitation Learning) marks each failed episode at the step where the policy first becomes unreliable, represents that moment with a geometric descriptor, and groups the failures into recurring failure modes. A vision-language model and a language model read the selected mode and write a request for the next demonstration, and a store of task constraints checks that the request can be carried out before any expert time is spent. No model produces a robot action. Across 5 simulated tasks under state and image observations, changing only what the expert is asked for gives the highest mean held-out success rate in all 10 settings, with a tie in 1, and the margin is widest at the smallest budget we tested. The scope is narrow: a single round of practice at a time, in simulation, with experts that are mostly scripted. The longer-term aim is a learner that also tracks what its demonstration set already covers, and that asks a human teacher for the missing behavior in proportion to the effort each request costs them.
★ Agentic AI-enabled Semantic Commissioning of a Cognitive Digital Twin for Reconfigurable Manufacturing
Rapid bespoke commissioning of the Cognitive Digital Twin (CDT) is a major challenge in reconfigurable manufacturing. Traditional digital twin (DT) construction methods primarily focus on geometric reconstruction, often neglecting the deep semantic integration and functional interoperability necessary for autonomous reasoning. This paper proposes an agent-based, AI-driven workflow to automate end-to-end CDT debugging. The system utilises LangGraph as a multi-agent orchestration engine to achieve dual-path synthesis: the semantic path extracts technical specifications from unstructured documents using Retrieval Augmented Generation (RAG), while the functional path autonomously discovers and binds to real-time industrial telemetry data using Model Context Protocol (MCP). Experimental validation in a robotic machining cell demonstrates that the system achieves a mean average accuracy (mAP) of 97.2% in perception and reduces the deployment cycle from several weeks to an average of 2 hours, marking a paradigm shift from manual scripting to autonomous orchestration.
★ Actuator Dynamics Curricula for Narrow-Viability Tasks in Legged Robot Learning
Reinforcement learning has produced capable controllers across a broad range of legged-robot tasks, but a subset of these tasks fail to converge under standard training: those for which most exploration trajectories terminate before producing useful gradient signal. To address such tasks we introduce the \emph{Actuator Dynamics Curriculum}, a procedure that initializes joint stiffness at a high value and anneals it toward the system-identified value as completed episode lengths grow. Using a cart-pole system as a representative example, we show that higher closed-loop joint natural frequency under critical damping enlarges the viability kernel of the underlying Markov Decision Process, increasing the fraction of initial states from which the task is feasible. We validate the kernel monotonicity on the cart-pole and apply the curriculum to a quadrupedal-to-handstand transition on the Boston Dynamics Spot, a narrow-viability task where training under fixed identified stiffness plateaus at a policy that never completes the transition. The trained policy executes the transition in simulation across 10 seeds and transfers to hardware. More broadly, our results suggest that simulated actuator dynamics is a useful axis along which to design curricula for tasks in which exploration is bottlenecked by termination conditions rather than by reward signal.
comment: Accepted at 2026 Conference on Robot Learning (CoRL)
★ Unthrottling the Tanh Jacobian in SAC: A Negative Result on Bang-Bang Control and MetaDrive
Soft Actor-Critic (SAC) represents a continuous policy as an unbounded Gaussian that is squashed by tanh. The Jacobian of that map is $\partial a/\partial u = 1-a^2$, which vanishes as $|a|\to 1$. A natural concern is that this throttle starves the actor of critic signal exactly where extreme actions (full brake, full throttle) are optimal. We test a minimal intervention that restores the missing signal: one extra term in the actor loss whose gradient on the pre-tanh mean is the detached action-gradient of $Q$, with no gain parameter. On a minimum-time double integrator whose optimum is bang-bang at the action bounds, vanilla SAC already reaches near-optimal return ($-31.6$ vs. a calibrated optimum of $-30.3$) across ten paired seeds. An ungated bypass does saturate the policy (99% of eval steps with $|a|\ge 0.9$) and collapses return to $-195.5$. A gated bypass that fires only on the flat shoulder $|a|\in[0.9,0.999]$ also fails, and does so without leaving a saturated policy. Warm-started MetaDrive fine-tuning shows the same pattern: the bypass does not improve return, and where collision rate falls it is typically traded for out-of-road departures. Auto-tuned entropy coefficient rises against the bypass, which is a push toward the tails. The Jacobian effect is real. Treating it as a bug to be undone is not free, and on the tasks studied here it is not helpful. Saturating a bound is not the same as solving a problem whose optimum lives on that bound.
comment: 8 pages, 2 figures. Technical report. Negative result. Code: https://github.com/fshamass/Tanh-Bypass
★ Fast Constraint Extraction for Corrective Control under STL Specifications via Logical Dependency Tracking
Ensuring the satisfaction of Signal Temporal Logic (STL) specifications under uncertainty is challenging, as reachability-based monitoring provides guarantees but does not indicate how to restore satisfaction when it becomes indeterminate. A key difficulty is identifying which uncertain components actually affect global satisfaction, especially for nested formulas. This paper introduces a logical dependency tracking framework that propagates uncertainty through the STL structure and captures the causal contribution of reachable sets to satisfaction. By associating markers to uncertain predicates and propagating them via three-valued semantics, we extract in milliseconds a compact Disjunctive Normal Form (DNF) of sufficient constraints, avoiding combinatorial enumeration. As an application, we formulate control correction as a minimum-effort optimization problem. Using zonotopic reachability, the derived constraints are enforced via linear programming, yielding corrections that guarantee STL satisfaction under bounded uncertainty and provide certified probabilistic bounds in the stochastic case. We demonstrate the approach on a nonlinear system with nested STL specifications, showing that dependency tracking enables efficient and formally guaranteed correction. The tracking implementation is available at https://github.com/Antoine-Bst/STL-Three-Valued-Clause-Filtering/.
comment: Accepted for publication at 65th IEEE Conference on Decision and Control (CDC 26)
★ Decision-Focused Active Learning for Scale-Aware Critical-Materials Recovery
Choosing a recovery process for scale-up requires connecting laboratory results with product requirements, process costs, and scale effects. We analyze records from Pacific Northwest National Laboratory's Computer Intelligence for Critical Element Recovery and Optimization (CICERO) workflow for autonomous selective precipitation. Active learning uses prior results to choose experiments. In a conditional retrospective benchmark with fitted models and recycled neodymium-iron-boron (NdFeB) magnet records, active learning finds the best recorded result with fewer experiments than nonadaptive space filling. Enrichment is the selected rare-earth-to-iron ratio relative to that in the feed. Adaptive policies reach the recorded enrichment maximum by 16 to 24 wells (individual experiments), versus 48. Our two-stage reconstruction ties two adaptive alternatives at 16 wells. Conditional analyses of recycled samarium-cobalt (SmCo) magnets show a Round 2 tradeoff between purity and nominal yield, the recovery fraction calculated from an assumed starting amount - NdFeB Round 1 routes differ in enrichment. Rankings for produced water from oil and gas extraction depend on phase and dilution assumptions requiring confirmation. We propose choosing batches by their expected reduction in downstream Bayes risk: the minimum expected loss among available process decisions under current beliefs. In exploratory simulations, a hybrid that filters candidates has lower estimated loss than the implemented joint search across routes and conditions. Differences involving the synthetic two-stage policy are small relative to estimation uncertainty. We outline a pre-registered prospective test under a shared loss and logging standard, requiring clarified measurements and records, a defined process decision and relevant outputs, credible economic inputs, and validation at the intended scale.
★ A Decade of Bayesian Optimization for Controller Tuning and Robot Learning: Tutorial, Review, and Future Prospects
In the past decade, Bayesian optimization (BO) has emerged as a powerful and adaptable framework for automatic controller tuning and robot learning. This article offers a comprehensive overview of the state-of-the-art in BO, designed to support both researchers and practitioners in understanding recent advancements, practical applications, and future research directions. We begin by adopting a practitioner's perspective, illustrating how to effectively set up BO through a representative controller tuning example. We position BO within the broader context of learning paradigms, ranging from deep reinforcement learning to data-driven control, and highlight scenarios where BO is most advantageous. Next, we discuss the diverse range of BO methods that have been developed to tackle complex problems and specific applications. This article provides a unified perspective on the current landscape of BO, emphasizing its relevance to control systems and robotics, and it highlights future prospects by identifying key research challenges and promising avenues for advancing BO in the field. This includes addressing a significant gap in the BO landscape: the lack of standardized benchmark problems specifically for control-related applications. To foster future research and ensure rigorous evaluation, we start an effort towards a lightweight benchmark suite for control engineering and robotics. We also present metrics and best practices to facilitate direct comparisons between new BO algorithms and established state-of-the-art methods.
comment: Currently under review
★ Networked Admissibility-Preserving Control for Directed Safe Coordination
This paper addresses safety-critical coordination for scalar agents whose distributed commands are implemented through constrained physical-input dynamics. Agents communicate over a fixed weighted digraph with a directed spanning tree, while their outputs must remain inside a common moving safety corridor and their realized inputs must satisfy heterogeneous asymmetric bounds. We propose a networked Admissibility-Preserving Control (APC) architecture in which an Admissibility-Preserving Input Realization (APIR) governs physical inputs and a logarithmic barrier coordinate represents the safety corridor. The synthesis yields an exact cascade in which exponentially decaying realization errors drive nonsymmetric consensus dynamics. For every compatible compact initial set, the closed-loop system admits a unique complete solution, renders the moving corridor and actuator intervals forward invariant with uniform margins, keeps commands bounded, and achieves exponential consensus. We derive direction-specific sufficient conditions under which positive and negative control demands remain within their corresponding actuator limits. The analysis yields a closed-form barrier-coordinate limit determined by the left Perron vector and initial APIR mismatch. Under strong connectivity and the stated gain and compatibility conditions, partial pinning propagates a constant barrier reference from a nonempty informed subset and assigns the induced safety corridor trajectory. A non-weight-balanced example illustrates the directional certificate and predicted collective motion.
★ AccelMPC: High-Rate, Low-Power FPGA-Accelerated Model Predictive Control for Tiny Drones
Unlocking the potential of tiny aerial robots requires order of magnitude improvements in the performance of embedded edge control. In particular, although recent cached model predictive control (MPC) solvers can handle the fast system dynamics and complex constraints required for agile drone flight, their computational demands remain prohibitive for resource-constrained robots, forcing prior implementations to operate at reduced control rates. AccelMPC overcomes this challenge through an end-to-end co-design approach that jointly optimizes the solver algorithm, numerical representation, hardware mapping, and physical integration. AccelMPC pairs a co-designed FPGA-accelerated alternating direction method of multipliers (ADMM)-based MPC solver with a custom 6g PCB, providing high-bandwidth communication for deployment on a 35g Crazyflie. Hardware experiments demonstrate 1 kHz onboard constrained MPC with dynamic obstacles, up to 15.6x faster solve times and 195.4x improvement in energy-delay product over state-of-the-art embedded microcontroller-based solvers, all while scaling to optimization problems with over 20,000 optimization variables and a comparable number of constraints. We release our PCB design files, firmware, and FPGA solver code open source.
comment: 8 pages, 8 figures, 2 tables
★ No Free Checker: A Survey of Verifiers for Robot Policies SC
A verifier for robot policies reads a candidate behavior and returns a score for how well it did, used both to evaluate vision-language-action policies and to train them. Verifiers range from success detectors and reward models to runtime monitors, safety filters, and temporal-logic specifications. We survey roughly 150 verifiers and compare them along two properties. Availability is how much a verdict costs, how early in a rollout the verdict arrives, and how often a verdict can be asked for. Availability rises as verdicts get cheaper, earlier, and denser. Credibility is how much a high score tells us about the task. Credibility falls as the judgment becomes gameable and self-serving. We group the verifiers by who supplies the judgment: human verifiers, rule-based and formal verifiers, learned and pretrained verifiers, and model-intrinsic verifiers. Across the four families, we find that credibility falls as availability rises. Regardless of who supplies the judgment, there is no free checker. We then examine what validates a verifier itself, and how much a high score tells us. Three measures appear in the literature: agreement with human labels, the performance of the policy it trains, and behavior under reward hacking. We close with nine metrics that make a verifier claim checkable, and coordinates for the verifiers still to be built.
comment: Survey. 31 pages, 5 figures, 7 tables, 187 references. Covers reward models, success and failure detection, temporal-logic and formal verification, world-model evaluation, and reward hacking. Project page: https://github.com/ZJUSCL/Awesome-Robot-Verifier
♻ ★ He3-Seeker: Robotic Information Planning for Lunar Helium-3 Distribution Mapping
Lunar helium-3 is a highly valuable strategic resource, pivotal to the advancement of both deep-space exploration and space mining. Existing lunar helium-3 exploration methodologies rely primarily on indirect measurements via remote sensing, which are often characterized by limited precision, low reliability, and insufficient spatial resolution. In this paper, we introduce He3-Seeker, an active robotic exploration method for helium-3 distribution mapping. First, we provide a formal definition of the active helium-3 exploration problem. Subsequently, we developed the He3-Seeker framework, which is conceptually based on multi-point drilling, sampling, and in situ analysis. In particular, we use robotic information planning (RIP) to guide autonomous robot navigation and active sensing. Additionally, to thoroughly evaluate the proposed algorithm, we introduce a reliable method for generating reference data of lunar helium-3 distribution based on low-resolution orbital remote sensing measurements. Simulation experiments verify that He3-Seeker achieves both rapid and high-fidelity mapping of helium-3 distribution, providing a reliable solution for resource exploration tasks. Our code and simulation environment will be publicly accessible at https://github.com/OpenSpace-Lab/He3-Seeker.
comment: Accepted by the International Conference on Space Robotics (iSpaRo) 2026
♻ ★ Q-VGM: Q-Guided Value-Gradient Matching for Offline-to-Online RL of Flow-Matching VLA
We propose Q-Guided Value-Gradient Matching (Q-VGM), an offline-to-online reinforcement learning (RL) method for fine-tuning flow-matching vision-language-action (VLA) policies with a learned Q-function. Classical off-policy actor-critic methods improve a policy by following the critic gradient $\nabla_A Q$, but applying this update to flow policies requires backpropagation through the multi-step denoising process (BPTT), which is costly and unstable at VLA scale. Existing BPTT-free approaches mostly reduce policy improvement to critic-supervised imitation learning through filtering or reweighting sampled behaviors, or rely on test-time selection and guidance, leaving the underlying policy unchanged. Q-VGM instead formulates policy improvement as optimal control over the denoising dynamics, where the optimal residual velocity is the gradient of a denoising-time value function. Specifically, we train an action-sensitive chunk critic on compact latent states from the frozen VLA backbone, with IQL in the offline phase and TD learning in the online phase. Clean-action estimates improved by iterative Q-gradient ascent are then converted into residual velocity targets that directly supervise the velocity field. Training thus avoids both action-likelihood estimation and the BPTT problem, while requiring no critic at inference time. Starting from a few-shot-SFT $π_{0.5}$ policy on LIBERO, offline Q-VGM improves the average success rate across the Spatial, Object, Goal and Long suites from 84.6% to 90.7% with 150 rollout episodes per task. Offline-to-online training reaches 98.5%, surpassing PPO fine-tuning (97.4%) with approximately $6\times$ fewer rollout episodes. On three real-world bimanual manipulation tasks, offline Q-VGM improves the average success rate from 66.7% to 98.3%.
comment: 8 pages, 3 figures. v4: added a coauthor, added LIBERO-Long results and a BPTT-only baseline; PPO baseline re-run under identical conditions; two-column format
♻ ★ Learning Acrobatic Flight from Preferences
Preference-based reinforcement learning (PbRL) enables agents to learn control policies without requiring manually designed reward functions, making it well-suited for tasks where objectives are difficult to formalize or inherently subjective. Acrobatic flight poses a particularly challenging problem due to its complex dynamics, rapid movements, and the importance of precise execution. However, manually designed reward functions for such tasks often fail to capture the qualities that matter: we find that hand-crafted rewards agree with human judgment only 60.7% of the time, underscoring the need for preference-driven approaches. In this work, we propose Reward Ensemble under Confidence (REC), a probabilistic reward learning framework for PbRL that explicitly models per-timestep reward uncertainty through an ensemble of distributional reward models. By propagating uncertainty into the preference loss and leveraging disagreement for exploration, REC achieves 88.4% of shaped reward performance on acrobatic quadrotor control, compared to 55.2% with standard Preference PPO. We train policies in simulation and successfully transfer them zero-shot to the real world, demonstrating complex acrobatic maneuvers learned purely from preference feedback. We further validate REC on a continuous control benchmark, confirming its applicability beyond the domain of aerial robotics.
comment: 8 pages, 6 figures
♻ ★ Temporal Cascading of Planning and Control for Quadrotor MPC
Many aerial tasks involving quadrotors demand both instant reactivity and long-horizon planning for obstacle avoidance, energy efficiency, or trajectory tracking. High-fidelity models enable accurate control but are too slow for long horizons. Low-fidelity planners scale but cannot directly control the system, necessitating cascaded architectures. Prevailing hierarchical approaches plan with a simplified model and use a high-fidelity controller for tracking, yet this decomposition is inherently suboptimal. The controller is limited by the coarse plan, and conventional MPC alternatives shorten the horizon to stay real-time feasible. We present UNIQUE, an MPC architecture that replaces this hierarchical stacking with temporal cascading. The planning problem is formulated as the second-tail horizon of a single multi-phase MPC, rather than being solved separately. We align costs across horizons, derive feasibility constraints for the point-mass planning model, and introduce transition constraints that convert high-fidelity states into meaningful low-fidelity states. Parallel point-mass and mixed-integer solvers address nonconvexities while incorporating progressive 3D obstacle smoothing over the planning horizon. In simulations and real flights, under equal computational budgets, UNIQUE improves closed-loop tracking by up to 75% compared with standard MPC and hierarchical baselines. Ablations and Pareto analyses confirm performance gains across variations in horizon, constraint approximations, and smoothing schedules.
♻ ★ L2G-Map: Local-to-Global Mapping via Hierarchical Diffusion Refinement and Elliptical Bayesian Fusion
Offline high-definition maps provide essential geometric and topological priors for autonomous driving systems. Pure-vision solutions have become the predominant paradigm for offline mapping due to their cost-effectiveness and scalability. However, local-to-global mapping under visual conditions confronts two fundamental challenges: single-shot local observations are susceptible to viewpoint variation and environmental interference, leading to geometric deviations, while multi-source local information exhibits heterogeneous confidence, rendering globally consistent aggregation difficult. To address these, this paper proposes L2G-Map, a framework comprising hierarchical prior diffusion refinement and elliptical space Bayesian fusion. The former jointly embeds temporal context and centerline priors to guide structure completion and topology recovery during denoising, alleviating the information incompleteness inherent in pure-vision settings. The latter incorporates an adaptive weighting strategy driven by elliptical distance propagation, enabling probabilistically optimal aggregation of multi-source information under the Bayesian posterior update paradigm. Extensive experiments on nuScenes and Argoverse benchmark datasets verify the effectiveness of L2G-Map. The proposed refinement component yields consistent local map accuracy improvements across different datasets. Under sensor-degraded conditions, a 3.27% mIoU gain is achieved. Furthermore, the adaptive fusion component significantly enhances the accuracy of global maps. The fused global map can be flexibly embedded into different online map models, yielding an 18.26% mIoU improvement in semantic map construction and a 20.00% enhancement in vectorized map construction, demonstrating the overall advantages of the proposed closed-loop pipeline. Source code will be available at https://github.com/lynn-yu/L2G-Map.
comment: Source code will be available at https://github.com/lynn-yu/L2G-Map
♻ ★ Context-Aware System Synthesis, Task Assignment, and Routing
The design and organization of complex robotic systems traditionally requires laborious trial-and-error processes to ensure both hardware and software components are correctly connected with the resources necessary for computation. This paper presents a novel generalization of the quadratic assignment and routing problem, introducing formalisms for selecting components and interconnections to synthesize a complete system capable of providing some user-defined functionality. By introducing mission context, functional requirements, and modularity directly into the assignment problem, we derive a solution where components are automatically selected and then organized into an optimal hardware and software interconnection structure, all while respecting restrictions on component viability and required functionality. The ability to generate complete functional systems directly from individual components reduces manual design effort by allowing for a guided exploration of the design space. Additionally, our formulation increases resiliency by quantifying resource margins and enabling adaptation of system structure in response to changing environments, hardware or software failure. The proposed formulation is cast as an integer linear program which is provably $\mathcal{NP}$-hard. Two case studies are developed and analyzed to highlight the expressiveness and complexity of problems that can be addressed by this approach: the first explores the iterative development of a ground-based search-and-rescue robot in a variety of mission contexts, while the second explores the large-scale, complex design of a humanoid disaster robot for the DARPA Robotics Challenge. Numerical simulations quantify real world performance and demonstrate tractable time complexity for the scale of problems encountered in many modern robotic systems.
comment: 17 pages, 10 figures, Submitted to Transactions in Robotics
♻ ★ BiDexGrasp: Coordinated Bimanual Dexterous Grasps across Object Geometries and Sizes
Bimanual dexterous grasping is a fundamental and promising area in robotics, yet its progress is constrained by the lack of comprehensive datasets and powerful generation models. In this work, we propose BiDexGrasp, consisting of a large-scale bimanual dexterous grasp dataset and a novel learning-based framework. For dataset construction, we propose a novel bimanual grasp synthesis pipeline to efficiently annotate physically feasible data. This pipeline addresses the challenges of high-dimensional bimanual grasping through a two-stage synthesis strategy of efficient region-based grasp initialization and decoupled force-closure grasp optimization. Powered by this pipeline, we construct a large-scale bimanual dexterous grasp dataset, comprising 6351 diverse objects with sizes ranging from 30 to 80 cm, along with 9.53 million annotated grasp data. Based on this dataset, we further introduce a novel learning-based dexterous grasping generation framework. The framework lies in two key designs: a bimanual coordination module and a geometry-size-adaptive grasp generation strategy to generate coordinated and high-quality grasps on unseen objects. Extensive experiments conducted in both simulation and real world demonstrate the superior performance of our proposed data synthesis pipeline and learned generative framework.
comment: Project Page: https://frenkielm.github.io/BiDexGrasp.github.io/
♻ ★ LongNav-R1: Horizon-Adaptive Multi-Turn RL for Long-Horizon VLA Navigation
This paper develops LongNav-R1, an end-to-end multi-turn reinforcement learning (RL) framework designed to optimize Visual-Language-Action (VLA) models for long-horizon navigation. Unlike existing single-turn paradigm, LongNav-R1 reformulates the navigation decision process as a continuous multi-turn conversation between the VLA policy and the embodied environment. This multi-turn RL framework offers two distinct advantages: i) it enables the agent to reason about the causal effects of historical interactions and sequential future outcomes; and ii) it allows the model to learn directly from online interactions, fostering diverse trajectory generation and avoiding the behavioral rigidity often imposed by human demonstrations. Furthermore, we introduce Horizon-Adaptive Policy Optimization. This mechanism explicitly accounts for varying horizon lengths during advantage estimation, facilitating accurate temporal credit assignment over extended sequences. Consequently, the agent develops diverse navigation behaviors and resists collapse during long-horizon tasks. Experiments on object navigation benchmarks validate the framework's efficacy: With 4,000 rollout trajectories, LongNav-R1 boosts the Qwen3-VL-2B success rate from 64.3% to 73.0%. These results demonstrate superior sample efficiency and significantly outperform state-of-the-art methods. The model's generalizability and robustness are further validated by its zero-shot performance in long-horizon real-world navigation settings. All source code is open-sourced at https://github.com/UMich-CURLY/LongNav-R1.
comment: VLA, Navigation
♻ ★ Imaginative World Modeling with Scene Graphs for Embodied Agent Navigation
Semantic navigation requires an agent to navigate toward a specified target in an unseen environment. Employing an imaginative navigation strategy that predicts future scenes before taking action, can empower the agent to find target faster. Inspired by this idea, we propose SGImagineNav, a novel imaginative navigation framework that leverages symbolic world modeling to proactively build a global environmental representation. SGImagineNav maintains an evolving hierarchical scene graph and uses large vision language models to predict and explore unseen parts of the environment. While existing methods solely relying on past observations, this imaginative scene graph provides richer semantic context, enabling the agent to proactively estimate target locations. Building upon this, SGImagineNav adopts an adaptive navigation strategy that exploits semantic shortcuts when promising and explores unknown areas otherwise to gather additional context. This strategy continuously expands the known environment and accumulates valuable semantic contexts, ultimately guiding the agent toward the target. SGImagineNav is evaluated in both real-world scenarios and simulation benchmarks. SGImagineNav consistently outperforms previous methods, improving the success rate to 65.4% and 66.8% on HM3D and HSSD, and demonstrating cross-floor and cross-room navigation in real-world environments. All source code is open-sourced at https://github.com/UMich-CURLY/SGImagineNav.
comment: 23 pages
♻ ★ From World Models to World Action Models: A Concise Tutorial for Robotics
Rather than providing an exhaustive survey, this paper presents a concise tutorial on world models and world action models for robotics. After reading the tutorial, readers should have a clear understanding of what constitutes a "world", how world models and world action models are defined, and what roles they play within robotic AI systems. The tutorial also develops a unified perspective for comparing representative approaches, such as World Labs' spatial intelligence models, Yann LeCun's JEPA framework, and NVIDIA's Cosmos platform, and clarifies how these models differ in their representations, predictive capabilities, and interaction mechanisms.
comment: Github page: https://github.com/clearlab-sustech/WorldModelSurvey
♻ ★ Breaking Planner Integrity Boundary: Enviroment State-Text Injection Attack on LLM-Driven Embodied Agents
Large language model (LLM)-driven embodied agents rely on environment states to interpret scenes, generate high-level plans, and drive physical execution, making planner-visible state representations a critical security boundary. Existing attacks primarily manipulate user instructions, prompt contexts, model behavior, or perceptual inputs, while paying limited attention to whether environment-state text itself can serve as deceptive task evidence and propagate beyond planning to affect execution outcomes. Because embodied tasks are constrained by entity grounding, action preconditions, spatial relations, and environmental constraints, planning deviation alone does not guarantee adversarial execution. To address this gap, we investigate environment-state text as an independent attack surface and present the first closed-loop Environment State-Text Injection (ESTI) attack for LLM-driven embodied agents. Without modifying the original user instruction, model parameters, or executor, ESTI reformulates an adversarial objective as false state evidence compatible with the current environment and influences planning and execution through object properties, spatial relations, affordances, task-stage rules, and execution feedback. We further develop ESTI-Bench to evaluate attack propagation across the planning-to-execution closed loop and compare ESTI with Vanilla IPI, EIRAD, and BADROBOT across ProgPrompt/VirtualHome, VoxPoser/RLBench, and AI2-THOR/iTHOR. ESTI consistently outperforms existing baselines, improving planning-level and execution-level attack success rates by up to 89.32\% and 43.69\%, respectively. Further analysis shows that grounding, consistency, and executability jointly determine whether manipulated state evidence can propagate through the embodied closed loop and produce verifiable environmental changes.
comment: Embodied Agents
♻ ★ HiPHI: A Large-Scale Benchmark for High-Precision Human Motion and Object-Interaction
Humanoid intelligence requires learning over an extremely diverse space of whole-body motions and physically grounded interactions. However, existing embodied datasets remain fundamentally limited: internet-scale video data lack precise physical states and interaction grounding, while laboratory motion datasets provide high fidelity but only narrow behavioral coverage. This mismatch creates a critical bottleneck for scalable humanoid policy learning. We present HiPHI, a 600+ hour scale high-fidelity whole-body human motion dataset designed to systematically maximize coverage of the human motion and interaction manifold. HiPHI is theoretically guided by FrameNet, a linguistic framework organizing human primitives. Created using an optical motion capture pipeline, HiPHI provides sub-millimeter spatial marker tracking accuracy for full-body human motion and mesh-level object trajectories. We further introduce a benchmark suite evaluating motion-space diversity, interaction grounding, object consistency, and physical AI applications. Our analyses demonstrate that HiPHI significantly expands motion coverage compared to existing motion datasets while maintaining high-fidelity interaction quality, and establishes a scalable data foundation for training, evaluating, and generalizing humanoid policies in real-world embodied tasks, where similar extensions are also applicable to motion prior models in computer graphics. Project page: https://noitom-robotics.github.io/hiphi/
comment: Accepted at CoRL 2026. Project page: https://noitom-robotics.github.io/hiphi/
♻ ★ ControlTac: Scaling Tactile Data with Physically Controlled Tactile Image Generation
Vision-based tactile sensing is widely used in perception, reconstruction, and robotic manipulation, yet collecting large-scale tactile data remains costly due to diverse sensor-object interactions and inconsistencies across sensor instances. Existing approaches to scaling tactile data---simulation and free-form tactile generation---often yield unrealistically rendered signals with poor transfer to highly dynamic real-world tasks. We propose \name, a two-stage controllable tactile image generation framework that generates realistic tactile images conditioned on a single reference tactile image, contact force, and contact pose. By grounding generation in these important physical priors, \name synthesizes realistic samples across different sensors while effectively capturing task-relevant variations. Across a series of downstream tasks and real-world experiments, such as object insertion, imitation learning, and object weighting, the augmented datasets using our approach consistently improve performance and demonstrate practical utility in dynamic real-world settings. Project page: https://dongyuluo.github.io/controltac.
comment: Accepted by CoRL 2026
♻ ★ MINT: A Unified Model for World-Space Camera and Hand Motion Estimation from Scalable Egocentric Pipeline Supervision
Recovering camera and hand motion in world coordinates from egocentric video is a key capability for activity understanding, robot learning, and augmented reality. Existing systems typically decompose this problem into separate stages for camera motion, depth estimation, hand reconstruction, and trajectory refinement, resulting in substantial computational overhead and preventing the joint modeling of camera and hand motion. We introduce MINT (Minting IN-the-Wild Trajectories), a foundation model for world-space hand motion reconstruction from ego-centric RGB video. From a single shared spatiotemporal video representation, MINT jointly predicts the camera trajectory, field of view (FoV), camera-frame hand states, and per-frame hand observability, and then produces world-space hand motion via explicit coordinate transformations. Training such a model at scale is challenging, since paired world-space camera and hand annotations are scarce. We therefore develop an open-source labeling EGOPIPELINE that converts large collections of public egocentric videos into structured camera-and-hand trajectory supervision. MINT is first pretrained on these large-scale pseudo-labels and then fine-tuned on a small set of high-quality camera-and-hand annotations. Across public benchmarks MINT approaches state-of-the-art accuracy without seeing either benchmark in training, reaching 0.945 frame accuracy, 13.646 mm PA-MPJPE-p and 55.058 px EPE-p for camera-frame bimanual reconstruction on HOT3D, 4.690 mm RPE-T and 0.284 degrees RPE-R for camera trajectory, and a 3.67x end-to-end speedup over the labeling pipeline that supervises it. We release the model, training and inference code, labeling pipeline, and a curated 1,021-hour egocentric trajectory dataset.
comment: 10 pages, 3 figures, 5 tables
♻ ★ Air-Ground Collaborative Vision-and-Language Navigation via Shared Bird's-Eye Maps
Air-ground collaborative Vision-and-Language Navigation (VLN) pairs an unmanned aerial vehicle (UAV) with a global bird's-eye view and an unmanned ground vehicle (UGV) with a local first-person view, yet the setting remains largely unexplored: existing training-free methods solve single-agent tasks but offer no collaboration mechanism, and a recent CARLA-Air evaluation found no stable cooperative behavior across five state-of-the-art VLA models; naive semantic communication or bidirectional coupling even degrades performance. We establish AGC-VLN (Air-Ground Collaborative VLN), the first training-free baseline for air-ground collaborative VLN. The key insight is that training-free methods decompose navigation into VLM-based semantic reasoning and deterministic geometric execution, exposing a collaboration interface: the UAV's global view, over which it renders the UGV's reported pose and the VLM-anchored target as CAR/GOAL markers with distance labels, yielding a shared bird's-eye map. From this map, the UGV acquires global spatial context its first-person view cannot provide, plans a road-following path with a frozen VLM, and executes it under closed-loop control; in parallel, the UAV runs 3D-SPF, a spatial-search upgrade of SPF that localizes the target in the downward view and flies toward it. On 100 closed-loop episodes in CARLA-Air's Town10HD scene, AGC-VLN reaches a 77.0% joint success rate, a collaboration gain of +27.0% over the weaker individual agent (the UAV, 50.0%), and exceeds the strongest published single-agent baseline (Travel UAV, 53.0%) by 24.0 points, stemming from the complementarity of the UAV's global view and the UGV's road-following execution. Project page: https://github.com/ZSN2024/AGC-VLN.
comment: 8 pages, 5 figures
♻ ★ LM-X: Explainable Vision--Language--Action Modeling via Progress, Event, and Uncertainty Prediction
Large-scale vision--language--action (VLA) policies have advanced generalist robot control, yet most remain stimulus-to-action black boxes: actions are exposed, but their explanatory state is not. They provide no native account of three explanatory signals: task progress, the next semantic transition, or local command reliability. Prior work shows that progress and event structure aid long-horizon control and that uncertainty supports monitoring; however, such capabilities are typically added or extracted only after action pretraining. The field therefore lacks a VLA foundation model whose explanatory state is jointly pretrained with control. Drawing on biological sensorimotor organization, in which outcome-sensitive, event-segmented, and probabilistic predictions structure behavior, we introduce LM-X. LM-X learns three directly supervised online signals: return-to-go (RTG) estimates visible progress and state quality; event-to-go (ETG) predicts the action sequence to the next semantic event; and heteroscedastic action-flow variance reports local command reliability. RTG conditions ETG and both condition action generation; uncertainty is estimated inside the action expert, making explanation part of control rather than a post-hoc description. We pretrain LM-X on more than 20,000 hours of heterogeneous real-robot trajectories, including over 1,000 hours of failed rollouts. A controlled gate favors joint over post-hoc training. LM-X achieves 74.1\% success on 50 randomized-hard RoboTwin2.0 tasks and 73.5\% on seven real-robot tasks, compared with 55.4\% and 50.7\% for GR00T N1.7. Its signals track progress and regression, anticipate event-scale motion, detect high-error actions, and provide advance failure warning. These results establish LM-X as an explainable VLA foundation model that couples transparent predictive state with stronger generalist control.
♻ ★ Play2Perfect: What Matters in Dexterous Play Pretraining for Precise Assembly?
Multi-fingered robots promise the speed and dexterity of human hands, yet challenging problems such as precise assembly have remained out of reach. These tasks are contact-rich, making data collection for imitation learning difficult, and sparse-reward, making direct exploration with reinforcement learning (RL) intractable. Consequently, prior work has made progress by structuring the problem with specialized grippers, tool attachments, and environment fixtures. In this work, we argue that before a robot can perfect precise assembly, it must first learn to play. We further ask the question: what factors in the process of learning to play matter for precise assembly? We propose Play2Perfect, an RL framework for task-agnostic pretraining through play on diverse objects and goals, which is then perfected on precise assembly. The goal of play is to acquire reusable manipulation priors, such as grasping, in-hand reorientation and pose reaching. Finetuning then adapts this general prior to assembly, focusing exploration on the final contact-rich, high-precision interactions needed for success. We systematically study key design choices in play pretraining, including object diversity, training objective, trajectory diversity, and goal precision. We show that our prior is 33x more sample-efficient than RL training from scratch, even when provided with dense, multi-stage rewards. We demonstrate zero-shot sim-to-real transfer, achieving 60% success on tight insertions with only 0.5 mm contact clearance, and over 50% success on long-horizon multi-part assembly and screwing.
comment: 25 pages, 19 figures, 4 tables. Project page: https://play2perfect.github.io
♻ ★ Towards Trustworthy Physical AI: From Theory to Practice Across Life Cycle
Physical AI refers to AI systems that understand, reason about, and act in accordance with the physical world and its underlying laws, dynamics, and constraints. Unlike conventional AI systems, physical AI interacts continuously with uncertain physical environments, and its actions produce consequences that are physically irreversible. As existing trustworthy AI frameworks have been developed primarily for digital AI systems, they do not fully capture the distinctive challenges of physical AI, such as physical safety, cyber-physical security, and physical manufacturing process. To address this gap, we present a survey of trustworthy physical AI principles. First, we characterize the core capabilities and challenges of physical AI. Second, we examine the role of physics in AI. Third, we trace the end-to-end physical AI life cycle across five core stages and introduce Trustworthy Physical AI Operationalization (T-PAIO). Fourth, we develop the Trustworthy Physical AI (T-PAI) framework, a theoretical framework that organizes key trustworthiness principles and provides a foundation for governing trustworthy physical AI systems.
♻ ★ ContactWorld: What Representations Matter in Vision-Tactile World Models for Contact-Rich Manipulation
Contact-rich manipulation requires world models to capture complex interaction dynamics from heterogeneous visual and tactile observations, yet the representation properties that enable reliable predictive planning remain poorly understood. We present ContactWorld, a systematic study of vision-tactile representations across 12 contact-rich manipulation tasks. Through controlled evaluation within a unified world-model and planning framework, we find that representations preserving spatial structure and temporal continuity consistently support more accurate prediction and stronger planning performance. Point-cloud observations increase average success from 20.7% and 22.0% with wrist- and front-view RGB, respectively, to 32.1%. Tactile sensing provides further gains only when its representation is compatible with the visual modality, with point clouds and tactile force fields achieving the highest overall success rate of 36.1%. These advantages become more pronounced at increasing goal offsets, where prediction errors and contact uncertainty accumulate. Controlled representation studies and real-world experiments across four manipulation tasks further support these trends. Together, our results establish spatial structure, temporal continuity, and cross-modal compatibility as key principles for designing vision-tactile world models for contact-rich robotic manipulation.
comment: Project website: https://contact-world.github.io
♻ ★ CoMo3R-SLAM: Collaborative Monocular Dense SLAM with Learned 3D Reconstruction Priors for Outdoor Multi-Agent Systems
Outdoor robot teams need a shared dense map despite limited overlap, independent reference frames, and uncertain monocular scale. Collaborative dense SLAM systems typically resolve this with depth sensors, which add payload, power, and calibration cost. We present CoMo3R-SLAM, a collaborative monocular dense SLAM system that places learned feed-forward 3D reconstruction priors at the center of the multi-agent problem: their dense pointmaps anchor scale across agents and supply correspondences strong enough to verify inter-agent links geometrically. Each agent tracks and fuses its own keyframes from a single RGB stream, while a coordinator retrieves cross-agent keyframes over the prior's encoder features, verifies them by bidirectional dense pointmap matching, synchronizes the independent similarity gauges in closed form, and refines every keyframe in one unified multi-agent sim(3) graph. Finally, a pose-depth alternation over geometry-aware segments lets inter-agent observations constrain dense structure as well as trajectories. Requiring neither measured depth nor supplied intrinsics, CoMo3R-SLAM attains the lowest trajectory error on three of four Tanks and Temples scenes, and competitive accuracy on Waymo driving sequences, while running at approximately 6-8 FPS on RTX 3080 Ti. A long-horizon traversal, independently captured day and night streams, and teams of up to four agents further map its operating range.
comment: Code and project website: https://como3r-slam.github.io
♻ ★ Bilevel Planning with Learned Symbolic Abstractions from Interaction Data
Intelligent agents must reason over both continuous dynamics and discrete representations to generate effective plans in complex environments. Previous studies have shown that symbolic abstractions can emerge from neural effect predictors trained with a robot's unsupervised exploration. However, these methods rely on deterministic symbolic domains, lack mechanisms to verify the generated symbolic plans, and operate only at the abstract level, often failing to capture the continuous dynamics of the environment. To overcome these limitations, we propose a bilevel neuro-symbolic framework in which learned probabilistic symbolic rules generate candidate plans rapidly at the high level, and learned continuous effect models verify these plans and perform forward search when necessary at the low level. Our experiments on multi-object manipulation tasks demonstrate that the proposed bilevel method outperforms symbolic-only approaches, reliably identifying failing plans through verification, and achieves planning performance statistically comparable to continuous forward search while resolving most problems via efficient symbolic reasoning.
Multiagent Systems
★ Procedural Graphs: Self-Evolving Execution Structures for LLM Agents
Large language models are increasingly deployed as agents that plan over long horizons and act through external tools. Most agents select actions through unconstrained generation over an accumulating history, leaving implicit the procedural knowledge of what to do, in what order, and under which conditions. As trajectories lengthen, agents can lose track of their objectives, invoke tools out of order, and repeat unproductive actions. We introduce the Procedural Graph: just as a knowledge graph organizes factual knowledge into (entity, relation, entity) triplets for what-is questions, a Procedural Graph organizes procedural knowledge into (procedure, relation, procedure) triplets for what-to-do questions. At each decision step, the framework localizes the agent's active node, and a guidance model translates the surrounding subgraph into step-level situational guidance that biases the solver's next action without dictating it. The graph is self-evolving: an LLM refiner contrasts failed trajectories with successful ones and edits the graph's topology and attributes, committing edits that preserve or improve held-out validation performance while retaining rejected ones to discourage repetition. Starting from a minimal skeleton, the loop builds graphs that match or surpass hand-designed ones. It can also repair a flawed expert prior. Across multiple datasets, task types, and LLMs, the Procedural Graph delivers consistent gains over memory-based baselines, and self-evolution further improves performance without manual engineering.
comment: 36 pages including references and appendices, 6 figures, 11 tables
★ Copying explains the collective behavior of AI agents in the wild
In June 2026, thousands of AI agents found that a small public wiki would accept edits from inside their sandboxes, and started using it to help one another pass a timed test. Each agent lived for about an hour and remembered nothing afterwards. Nobody asked them to cooperate, and the wiki had not been built for them. The complete record of what they wrote is public, and it is unusually informative, because it preserves not only what each agent wrote but what that agent could see before writing. We use it to follow the three decisions an agent had to make on arrival: where to write, what to call itself, and how to word its message. One rule governs all three. An agent takes an option with a probability close to the share of that option in what it can see, and the share that matters is the one on the page in front of it, then the one in the stream of recent edits, and only weakly anything older. Three minimal copying models, one per decision and with a single free parameter each, reproduce the heavy-tailed distribution of how many agents met on a page, the frequency of the pieces from which the agents built their names, and the patchwork of pages that are internally consistent and different from one another. Copying whatever the environment happens to show is enough to produce most of the collective structure of this population. It is also what makes such a population easy to steer, since whoever writes first, or writes while the others are quiet, sets the convention for everyone who comes later.
★ Time-Varying Data as Sheaves: an Invitation to Narratives
Modern science and engineering increasingly rely on time-varying data, yet the mathematical tools used to model temporal phenomena are often developed within separate disciplines, obscuring common principles and limiting the transfer of ideas across fields. This chapter presents the theory of narratives, an abstract framework for time-varying objects of any mathematical kind that supports both theoretical investigations and applications. To illustrate this perspective, the chapter develops three vignettes, each illustrating a different research direction. The first addresses a general concern: What information loss can occur when switching between different representations of temporal data? The second concerns structural and algorithmic approaches: How can we systematically decompose time-varying data into simple pieces and obtain invariants describing its structural complexity? The third is an application to control theory: How can we model multi-agent systems with switching communication topologies? More important than any individual vignette, the central message of this invitation is that a suitable abstract perspective can organize and guide research across remarkably diverse mathematical and scientific domains.
comment: 42 pages, 7 figures. Book chapter
★ MorphoOrgaAgent: A Foundation-Model-Based Multi-Agent System for Autonomous Organoid Analysis MICCAI 2026
Organoids are three-dimensional tissue models whose morphology provides important insights into tumor development, disease progression, and drug testing. Extracting these morphological features relies heavily on manual segmentation, which is time-consuming and labor-intensive. Furthermore, performing quantitative statistical analysis typically requires custom coding skills and a mathematical background, presenting a major barrier for experimental biologists. To address these challenges, we introduce MorphoOrgaAgent, a multi-agent framework that achieves zero-shot organoid segmentation, automated data analysis, and report generation based on natural language input. The framework consists mainly of three core components: a TaskUnderstandingAgent that identifies requested measurements and visualization types; a hybrid segmentation module that combines Cellpose-derived geometric prompts with text prompts to guide SAM3 for zero-shot organoid instance segmentation; and a ReportAgent that computes quantitative metrics and compiles them alongside generated visualizations into a structured report. We further introduce MorphoOrgaVQA, a benchmark designed for quantitative evaluation of agent systems in organoid morphology analysis. Experimental results demonstrate that MorphoOrgaAgent handles both explicit and descriptive user requests, produces measurements closely matching ground truth, and generates complete analysis reports without requiring manual programming. The complete source code and MorphoOrgaVQA benchmark are publicly available at https://github.com/peng-lab/MorphoOrgaAgent.
comment: Accepted at the 2nd Agentic AI for Medicine Workshop, MICCAI 2026. 15 pages, 3 figures, 2 tables
★ Entropic Risk-Sensitive Evolutionary Learning and Equilibrium Selection in Coordination Games
We study risk-sensitive evolutionary learning dynamics and their long-run equilibrium selection behaviors in coordination games. Agents' risk attitudes enter through the classical entropic risk measure, which evaluates opponent-induced payoff uncertainty and feeds into noisy best responses under two standard revision protocols: best response with mutations and logit choice. We first analyze $2\times 2$ coordination games in both single-population symmetric and two-population asymmetric settings. In the single-population setting, unlike the risk-neutral case where the dynamics are known to favor the risk-dominant equilibrium, we show that risk sensitivity can change the stochastically stable outcome: a greater risk-seeking attitude favors the payoff-dominant equilibrium, while a greater risk-averse attitude favors the maximin equilibrium. Thus, the population's risk attitude may act as a control knob for long-run equilibrium selection. In both population settings, we also identify a robust regime: any super-dominant equilibrium is stochastically stable for all risk attitudes, under both protocols, and across populations. We further extend the single-population analysis to symmetric $k$-action games, which include symmetric $k$-action coordination games as a special case, under risk-sensitive best response with mutations. In this setting, we show that, for sufficiently large populations, sufficiently risk-seeking agents uniquely select the strongly payoff-dominant equilibrium when it exists, whereas sufficiently risk-averse agents uniquely select the strongly maximin equilibrium when it exists. These results show that entropic risk sensitivity may serve as a systematic mechanism for steering equilibrium selection in evolutionary games, beyond the classical risk-neutral benchmark.
comment: Preliminary version accepted to IEEE CDC 2026
★ Beyond Agent Harnesses: Cross-Substrate Authority for Multi-Agent Systems
Agentic systems persist model-visible memory while mutating workspaces, while a runtime, registry, or approval service may hold authority state outside both. Identical final files can then require opposite safe actions. We call this the cross-substrate authority gap: decision- relevant authorization information resides outside the planner-visible workspace or memory state. Across two controlled mini-benchmark families, three experiments compare planner-observation augmentation with an execution-time authority check using real Git lineage, durably recorded agent execution attempts, deterministic oracles, and two model routes. Experiment 1 is a 128-cell controlled evidence ablation: authority-blind candidate evidence obtains 0/32 final semantic success, while raw receipts and a typed relation both obtain 32/32. The missing authority fact accounts for the gain; typed packaging provides no observed planning-accuracy gain over equal raw information. Experiment 2 uses 96 planning calls: workspace-visible evidence yields 12/16 unsafe publication decisions, and planning with the typed relation remains unreliable (15/32 first actions correct; 11/32 invalid or absent). Experiment 3 replays the same 32 fixed model-generated first-action intents with zero additional model calls; a deterministic execution guard prevents all six unsafe intents from becoming effects and permits all 12 valid authorized publish intents. These results position authority enforcement at the mutation boundary as the operational endpoint of memory governance.
★ Reachability-Certified Subteam Decomposition for Locally Interacting Multi-Agent MDPs
Persistent communication limits force a multi-agent system to decide which agents may coordinate throughout a rollout. Current proximity alone is insufficient: separated agents may interact later, whereas a large pair reward may remain unreachable until it is heavily discounted. We introduce Reachability-Certified Subteam Decomposition (RCSD) for finite multi-agent Markov decision processes with factorized physical dynamics, finite-range ordered pair rewards, and almost-sure motion bounds. RCSD combines a speed-limit lower bound on pairwise contact time with a reward envelope to form a current-state affinity. For any capacity-valid persistent partition, the sum of cut affinities bounds the reward-deletion error of every unchanged stationary Markov state-feedback policy. A product of team-optimal policies for the resulting cut MDP incurs at most twice this certificate in regret against the centralized optimum. Both bounds are worst-case tight. On a controlled five-agent family, RCSD-Exact reduces aggregate normalized execution regret by 56.0%, 28.8%, and 25.3% relative to uniform, distance-only, and envelope-only partitions. A separate stochastic two-dimensional study finds no bound violation over 384 exact-partition and 1,440 restricted-controller evaluations. Exact four-agent evidence favors RCSD over uniform and distance-only grouping; raw evidence for current contact is borderline and envelope-only is unresolved. Across balanced 8-20-agent strata, controller-library utility is mixed: pointwise paired intervals favor RCSD over distance and current contact, include zero for uniform, and favor envelope-only and Value-MIP over RCSD. Partition construction remains subsecond in median up to 100 agents; this last result does not include affinity formation or MDP planning.
comment: 15 pages, 4 figures, including references and appendices
★ Rank Without an Oracle: Deviation-Aware Interaction-Rank Selection from Offline Multi-Agent Logs
Offline multi-agent payoff models are estimated under a logging distribution but used on distributions induced by learned solutions and unilateral deviations. Standard held-out loss can therefore favor an interaction class that predicts logged play well while distorting strategic incentives. We introduce Selective Interaction-Rank Validation (SIRV) for finite games with known logging distributions. A training split fits nested payoff models and constructs a common union of all candidate deployment and unilateral-replacement distributions; an independent calibration split evaluates every candidate on this same union. SIRV returns the smallest rank whose simultaneous upper worst-target risk is within tolerance of the best upper score, and abstains when a declared target is unsupported or too imprecisely estimated. A common coverage event yields a finite-candidate target-risk bound and a candidate-specific coarse correlated equilibrium (CCE) gap certificate. We also isolate an exact two-point off-support non-identifiability result. In a controlled factorial study with 2,048 independent games per family, empirical-Bernstein bounds reduce the median CCE-gap certificate by 42.5% relative to Hoeffding bounds on common returns, with a 1.36-point reduction in supported return. Under paired rank misspecification and in a separately generated congestion family, the SIRV-EB fallback rule lowers mean true candidate-selection CCE regret relative to ID-Mean, while retaining game-level losses. Across 384 games at $N=3,5,8$, ID-Mean-relative mean CCE-regret effects stay positive while certified return falls sharply under weak coverage. These results separate certifiable model selection from universal strategic improvement.
comment: 18 pages, 9 figures, including appendices
★ Agentic AI-enabled Semantic Commissioning of a Cognitive Digital Twin for Reconfigurable Manufacturing
Rapid bespoke commissioning of the Cognitive Digital Twin (CDT) is a major challenge in reconfigurable manufacturing. Traditional digital twin (DT) construction methods primarily focus on geometric reconstruction, often neglecting the deep semantic integration and functional interoperability necessary for autonomous reasoning. This paper proposes an agent-based, AI-driven workflow to automate end-to-end CDT debugging. The system utilises LangGraph as a multi-agent orchestration engine to achieve dual-path synthesis: the semantic path extracts technical specifications from unstructured documents using Retrieval Augmented Generation (RAG), while the functional path autonomously discovers and binds to real-time industrial telemetry data using Model Context Protocol (MCP). Experimental validation in a robotic machining cell demonstrates that the system achieves a mean average accuracy (mAP) of 97.2% in perception and reduces the deployment cycle from several weeks to an average of 2 hours, marking a paradigm shift from manual scripting to autonomous orchestration.
★ Networked Admissibility-Preserving Control for Directed Safe Coordination
This paper addresses safety-critical coordination for scalar agents whose distributed commands are implemented through constrained physical-input dynamics. Agents communicate over a fixed weighted digraph with a directed spanning tree, while their outputs must remain inside a common moving safety corridor and their realized inputs must satisfy heterogeneous asymmetric bounds. We propose a networked Admissibility-Preserving Control (APC) architecture in which an Admissibility-Preserving Input Realization (APIR) governs physical inputs and a logarithmic barrier coordinate represents the safety corridor. The synthesis yields an exact cascade in which exponentially decaying realization errors drive nonsymmetric consensus dynamics. For every compatible compact initial set, the closed-loop system admits a unique complete solution, renders the moving corridor and actuator intervals forward invariant with uniform margins, keeps commands bounded, and achieves exponential consensus. We derive direction-specific sufficient conditions under which positive and negative control demands remain within their corresponding actuator limits. The analysis yields a closed-form barrier-coordinate limit determined by the left Perron vector and initial APIR mismatch. Under strong connectivity and the stated gain and compatibility conditions, partial pinning propagates a constant barrier reference from a nonempty informed subset and assigns the induced safety corridor trajectory. A non-weight-balanced example illustrates the directional certificate and predicted collective motion.
★ Smart Adaptive Computing Across the Continuum: LLMs in IoT-Edge-Cloud Resource Management
Managing resources across IoT, edge, and cloud layers calls for continuous, context-aware decisions under constraints that rarely stay fixed. Deep reinforcement learning (DRL) handles this class of problems well, and large language models (LLMs) are increasingly used to augment DRL pipelines, yet the architectural relationship between the two is seldom made explicit. We build on Wang et al.'s taxonomy of Continuum Orchestration Systems employing DRL techniques and extend it with two further dimensions. The AI Augmentation Paradigm measures how LLMs are exploited, while the Feedback channel captures whether and through which system path the execution feedback returns to the LLM in order to close the MAPE control loop at the LLM Orchestration layer. We apply this taxonomy to six recent system architectures and find a common gap, as none combines full LLM orchestration with full agent-layer feedback in a Cloud Continuum setting. We relate this gap to a missing cross-tier feedback abstraction, bridging the incommensurable per-tier signals and the LLM Orchestrator.
comment: This is the Accepted Manuscript, after peer review, not the Version of Record; no post-acceptance changes. Presented at FRAME 2026 (Euro-Par 2026). Subject to Springer's AM terms of use: https://www.springernature.com/gp/open-research/policies/accepted-manuscript-terms
♻ ★ SOTOPIA-TOM: Evaluating Privacy and Information Management in Multi-Agent Interaction with Theory of Mind
As LLM-based agents are increasingly interacting in multi-party settings, they need to properly handle information asymmetry, i.e., knowing when and to whom to disclose information is appropriate. Yet, existing benchmarks fail to measure this ability in realistic multi-party settings. Thus, we introduce SOTOPIA-TOM, a multi-dimensional benchmarking framework to evaluate LLM agents' ability to successfully navigate information asymmetric and privacy sensitive multi-party interactions. We create an interaction environment which enables both public (broadcast) and private (direct message) communication, and craft 160 human-reviewed scenarios across eight industry sectors, each involving 3 to 5 agents with partitioned private knowledge and channel-dependent sharing policies. To measure interaction abilities, we create a multi-dimensional evaluation framework to assess how well agents share useful information, seek missing details, coordinate efficiently, and protect privacy, which we also combine into a composite INFOMGMT metric. Results show that, across 6 LLM backbones and prompting strategies (vanilla, CoT-privacy, and ToM-based interventions), even the largest high-reasoning model (GPT-5) reaches only a 62% INFOMGMT score, which indicates persistent deficiencies in information seeking and privacy-aware decision-making. Additionally, ToM-based interventions more consistently improve the overall coordination-privacy balance (for example, relative to the vanilla baseline, ToM-Coach reduces critical privacy violations on GPT-4o from 9.9% to 2.2% while increasing the composite InfoMgmt score more than 2.5x from 15% to 40%). Overall, SOTOPIA-TOM exposes persistent limitations of current LLM agents in complex, information-asymmetric coordination and provides an extensible testbed for developing more privacy-aware, theory-of-mind capable multi-agent systems.
comment: 40 pages, 24 Figures
♻ ★ PRISM: An Agentic Multi-Model Architecture for Proactive Safety in Autonomous Transportation Systems SC
Autonomous and intelligent transportation systems operate in complex urban environments where safety depends on interactions among vehicle behavior, environmental conditions, and vulnerable road users (VRUs) such as pedestrians and cyclists. Most advanced driver assistance systems (ADAS) employ reactive mechanisms that activate only after hazards have emerged, a critical limitation underscored by rising VRU fatalities in the United States. This study introduces PRISM (Proactive Risk Intelligence and Safety Management), an agentic multi-model safety architecture that transitions from reactive crash avoidance to proactive, continuous risk management. PRISM employs inverse crash-probability modeling to convert binary crash classifiers into dynamic, interpretable safety scores. Three specialized models addressing trajectory kinematics, environmental risk, and VRU interaction operate concurrently, coordinated by a reasoning layer incorporating reinforcement learning, contextual memory, and feature-level attribution. The system provides graduated safety interventions across four tiers, from silent monitoring to emergency alerts. Unlike rule-based systems with static thresholds, PRISM dynamically adjusts safety parameters in real time. Validated across 1,296 scenarios from three naturalistic driving datasets without dataset-specific retraining, the system yielded a mean safety score of 68 out of 100, classified 77.6% of scenarios as advisory, and flagged a near-miss rate of 3.8%, with 11% of scenarios escalating to intervention or emergency response. Feature attribution consistently identified trajectory risk and VRU proximity as primary safety factors. PRISM provides a unified, interpretable framework for proactive transportation safety with emphasis on VRU risk reduction in dense urban environments.
comment: 15 pages, 7 figures, 8 tables. Accepted for presentation at ASCE 2027: The Infrastructure and Engineering Experience, Philadelphia, PA, March 1-5, 2027. Extends SafeDriver-IQ, published in the 2026 IEEE International Conference on Electro Information Technology (eIT), DOI: 10.1109/eIT68936.2026.11670411
♻ ★ Non-Stationarity Breaks Permutation Surrogates in Multi-Agent Reinforcement Learning: Diagnosis and Remedies
Reporting guidance for information-theoretic measures is rarely tested against ground truth. We test one guardrail in two multi-agent reinforcement learning games, a social dilemma and a coordination race, where directed influence between selected agent pairs is zero by construction, over 100 seeds. Omitting one precondition, exclusion of the non-stationary training transient, gives false-positive rates of 100.00% and 99.95%: agents annealing exploration independently, in runs that never met, are flagged as influencing one another. Excluding the transient reaches 3.0% in the social dilemma but 11.8% in the coordination game, which stationarity tests explain: 95.7% of social-dilemma series are stationary afterwards against 56.8% of coordination series. So the non-stationarity must be treated, and exclusion is neither the only way nor sufficient. What we recommend instead changes the null model rather than the data: permuting the source within blocks of training time reaches 5.25% and 5.50%, the only one of four constructions at the size of the test in both games, leaving series, statistic and estimand untouched. Titrating injected links of known strength in both games shows it is also the most sensitive of the three, detecting 89.0% in the coordination game where conditioning detects 61.0% on identical pairs, while the ablated test reports 100% with or without a link, so its apparent sensitivity is uninformative. The block count is not critical: every setting from 16 to 256 lands in the nominal region, and a partition derived from the stationarity test removes the parameter, though less sensitively. Code and data are released.
comment: 28 pages, 4 figures. Substantially revised: rebuilt around a controlled experiment with ground-truth null and positive controls. Code and data at https://doi.org/10.5281/zenodo.22658530 and https://github.com/dentros/te-nonstationarity
♻ ★ ROTATE: Regret-driven Open-ended Training for Ad Hoc Teamwork
Learning to collaborate with previously unseen partners is a fundamental generalization challenge, known as Ad Hoc Teamwork (AHT). Existing methods often adopt a two-stage pipeline: first, a fixed population of teammates is generated, and second, an AHT agent is trained to collaborate with them. This separation limits coverage of behaviors and ignores whether the generated teammates are informative for the AHT agent to learn from. On the other hand, AHT agents are typically trained under the assumption that the training teammate set is uncontrollable, despite the fact that its composition strongly influences generalization. This paper presents a unified framework for AHT by reformulating the problem as an open-ended learning process between an AHT agent and an adversarial teammate generator. We introduce ROTATE, a regret-driven, open-ended training algorithm that alternates between improving the AHT agent and generating teammates that probe its collaboration deficiencies. Experiments across Overcooked and Level-Based Foraging tasks demonstrate that ROTATE substantially outperforms baselines on an unseen set of teammates, establishing a new standard for robust, generalizable teamwork.
Systems and Control (EESS)
★ Online, Reachability-Aware, Sampling-Based Motion Planning
Sampling-Based Model-Predictive Control (MPC) algorithms are a flexible class of controllers used for navigation on a wide range of robotic systems. Historically, such approaches have lacked hard safety guarantees, a shortcoming which we remedy in this work by computing guaranteed reachable-set overapproximations online with a fast, interval-based pipeline. We show that our method achieves similar performance to a state-of-the-art reachability-based planner without the need for the expensive pre-computation step, and can be scaled to systems that are infeasible using existing approaches. Finally, we demonstrate that our technique reduces safety violations by over 99% in a racing simulation and successfully controls a model racecar on real hardware experiments without crashes.
comment: 8 pages, 1 figure
★ Efficient Quantile-Resolved Hosting Capacity Assessment on Nodal Level for Low-Voltage Grids
Hosting capacity - the maximum additional capacity a network can accommodate without violating operational limits - is a key metric in distribution system planning and operation. Decisions on grid reinforcements and the deployment of flexibility management require not only the worst-case HC but also an understanding of the distribution of HC under different likelihoods in load and generation patterns. Quantile-resolved HC distributions provide this view by expressing HC as a function of an acceptable operational limit exceedance likelihood. Monte Carlo sampling is the established approach for computing such distributions but demands large computational resources. Approximations sacrifice either accuracy, the ability to capture uncertainty correlations, or scalability when assessing real-world networks. This paper introduces a computationally efficient method for calculating distributions for quantile-resolved HC. It uses a representation of load samples as multivariate normal distribution, propagated through a linearized power flow model. This allows for leveraging a re-parametrized AC-OPF problem for each hosting capacity quantile. Benchmarking against Monte Carlo-based methods on realistic LV networks demonstrates that the proposed method achieves comparable accuracy with a mean deviation of approx. 3%, while reducing computational time by orders of magnitude. For the exemplary networks the computational time decreases from 11 min to 2 s, and 38 h to 50 s, respectively. The method's scalability is also suitable for recalculation in 15-minute cycles encountered in DSO practice for e.g., real-time grid management.
comment: Submitted to IEEE PES ISGT Europe 2026. 5 pages, 3 figures. Keywords: Hosting Capacity, Uncertainty, Distribution Grid, Distributed Energy Resources
★ Time-Varying Data as Sheaves: an Invitation to Narratives
Modern science and engineering increasingly rely on time-varying data, yet the mathematical tools used to model temporal phenomena are often developed within separate disciplines, obscuring common principles and limiting the transfer of ideas across fields. This chapter presents the theory of narratives, an abstract framework for time-varying objects of any mathematical kind that supports both theoretical investigations and applications. To illustrate this perspective, the chapter develops three vignettes, each illustrating a different research direction. The first addresses a general concern: What information loss can occur when switching between different representations of temporal data? The second concerns structural and algorithmic approaches: How can we systematically decompose time-varying data into simple pieces and obtain invariants describing its structural complexity? The third is an application to control theory: How can we model multi-agent systems with switching communication topologies? More important than any individual vignette, the central message of this invitation is that a suitable abstract perspective can organize and guide research across remarkably diverse mathematical and scientific domains.
comment: 42 pages, 7 figures. Book chapter
★ Intelligent Fault and Lightning Detection Algorithm for VSC-MTDC grids based on ResNet with Hybrid Attention Mechanism
To address the existing challenges in fault detection for voltage source converter-based multi-terminal DC (VSC-MTDC) grids, this paper proposes an intelligent fault and lightning detection algorithm based on S transform and Residual Network with hybrid attention mechanism (RWHAM).The DC line double-ended initial current traveling waves (ICTWs) are first converted into time-frequency matrices by performing S transform and then visualized as a two-dimensional image. The image effectively characterizes the time-frequency features of ICTWs under different fault and lightning conditions, making it easier to extract critical features for the models. Next, the RWHAM model is constructed and the images are fed into the model to detect internal and external faults and lightning interference. The weight of the key information in the image is increased by hybrid attention mechanism, which in turn improves the fault detection ability of the RWHAM model. Extensive simulations involving 21,620 distinct cases on PSCAD/EMTDC validate the algorithm's high accuracy and rapid response across different types of faults and lightning interference. Furthermore, it exhibits excellent generalization ability when the parameters of VSC-MTDC grids change.
★ Unifying Power Flow and Electromagnetic Transient Modeling
Grid tools are separated by timescales: steady-state analysis is performed by power flow (PF), whereas the fastest dynamics are captured by electromagnetic transient (EMT) simulation. Although operating at varying timescales, different tools should produce consistent results when analyzing the same grid conditions. However, the PF steady-state solution does not match the time-to-infinity EMT response. This mismatch exists because simplified device models in PF are inconsistent with the "ground truth" EMT models derived from first principles. As inverter-based resources (IBRs) and data centers strip away inertia and operating reserves, approximations used in PF risk grid security by missing violations. To address this, we introduce a steady-state framework that uses full-physics EMT models for high-fidelity steady-state grid analysis. The challenge lies in systematically formulating algebraic frequency-domain representations of dynamic power devices that are naturally described in state-space form. Our tool, SALT (Steady-state After Last Transients), constructs steady-state representations that exactly capture grid device physics when embedded into transmission networks. The approach exploits the structural properties of power device models and the single-harmonic, balanced nature of the transmission system. Results demonstrate SALT achieves EMT steady-state accuracy while delivering a 1x10^6 times speedup. We demonstrate that SALT can capture security threats in contingency scenarios without exception --- whereas PF-based analyses reported 75% fewer rated line violations, 18% fewer Q-limit violations, and 7% fewer voltage violations.
★ The consequences of high SMR operating costs in electricity markets
As US power markets contend with growing demand for firm generation, the nuclear industry has offered Small Modular Reactors (SMRs). However, how these concepts would fare in a rapidly evolving power grid is unclear, given the paucity of operational examples. Current literature, informed by substantial cost escalations for traditional nuclear plants, focuses on the investment costs SMRs need to achieve for private investment feasibility. However, this work finds that the operating and marginal costs of SMRs are more critical to economic feasibility in market environments. This work dispatches SMRs using a flexible operations model, considering revenue from two main electric markets, capacity and wholesale energy markets, with and without policy support. Manufacturer advertised costs for investment and operating costs are used, with fuel costs calculated from manufacturer provided design parameters. Results indicate that SMRs are uneconomical primarily because investment cost reductions are offset by increased marginal costs. As such, an environment of prices and subsidies beyond historic norms are necessary to attract private investment at manufacturer advertised cost benchmarks. Current SMRs are as profitable as advanced estimates of the AP1000 traditional nuclear reactor, and if investment costs escalate at the average rate for nuclear projects, they are similar to Vogtle 3 & 4. In projected future power markets, reductions in marginal cost may be more beneficial than those in investment costs.
★ Asynchronous Model Predictive Control Under Model Mismatch: Stability and Performance Guarantees
Certainty-equivalence model predictive control (CE-MPC) is widely used for its simplicity and efficiency, but theoretical guarantees under asynchronous feedback remain limited. This paper establishes stability and performance guarantees for asynchronous CE-MPC of input-constrained nonlinear systems. We first derive a nominal stability condition and competitive-ratio bound that explicitly account for inter-execution intervals without prescribing a feedback mechanism. A value-function perturbation analysis for quadratic stage costs then accommodates additive, potentially non-smooth model mismatch without constraint qualification conditions. Combining these results yields stability criteria and competitive-ratio bounds for CE-MPC under general asynchronous feedback, including event/self-triggered and multi-step MPC. The guarantees explicitly relate prediction horizon, inter-execution time, and uncertainty magnitude, quantifying performance degradation relative to an ideal infinite-horizon controller. These results clarify tradeoffs between feedback frequency, model accuracy, and horizon length, guiding asynchronous MPC design using approximate or learned models.
comment: This is the first work to characterize the joint effects of model mismatch, general asynchronous feedback, and prediction horizon on stability and suboptimality. Explicit closed-form stability conditions and competitive-ratio performance bounds are derived and rigorously proved
★ Optimal input design via Frank-Wolfe
We study optimal input design over a finite horizon for linear dynamical systems. The goal is to minimize a weighted inverse-covariance (information) criterion subject to an energy budget. The set of covariances achievable by causal policies is convex but lacks a tractable explicit description, ruling out projection-based methods. We show that Frank--Wolfe applies naturally: each linear minimization subproblem is a budget-constrained finite-horizon linear quadratic (LQ) problem, solvable by a Riccati recursion and one-dimensional bisection over a Lagrange multiplier. Using smoothness of the objective over the feasible set, we establish an $\mathcal{O}(1/M)$ convergence rate for the objective value, while strong convexity yields an $\mathcal{O}(1/\sqrt{M})$ rate for the iterates. We further extend the framework to input design for system identification with unknown dynamics and adaptive online LQR, and illustrate the approach numerically.
comment: 7 pages, 4 figures
★ NL-FRA: A MATLAB package for nonlinear frequency response analysis
Nonlinear Output Frequency Response Functions (NOFRFs) provide a one-dimensional frequency-domain representation of nonlinear dynamics, enabling direct decomposition of an output spectrum into contributions from different orders of nonlinearity. NL-FRA (NonLinear Frequency Response Analysis) is an open-source MATLAB package implementing a data-driven Least Squares (LS) method for estimating NOFRFs directly from system input-output data. It provides an integrated workflow for NOFRF estimation, validation, and visualisation, together with nonlinear transmissibility analysis. The package supports different types of inputs, i.e. general band-limited, multi-one and harmonic inputs, and includes routines for identifying the frequency ranges over which each nonlinear order contributes to the output. Furthermore, since the LS approach estimates NOFRFs directly from input-output data, it can be applied to experimental measurements or data generated using any suitable dynamic model of the system. The software facilitates interpretable nonlinear frequency-domain analysis for applications including fault diagnosis, condition and structural health monitoring, and biomedical engineering.
comment: 9 pages, 9 figures
★ Model Predictive Control for Dynamic Hydraulic Balancing in Building Radiator Heating Systems: Modeling, Design, and Experimental Validation
Hydronic radiator systems are among the most widely used heating systems in buildings. In the literature, radiator heat outputs are often assumed to be independent of one another and arbitrarily adjustable in time when designing controllers. However, in practice, radiators are supplied by one or multiple common heat sources and are hydraulically coupled through the water circulation system. Maintaining occupant comfort in multi-zone buildings therefore requires not only an appropriate supply temperature but also proper hydraulic balancing to distribute the available water flow according to the heating demand of each zone. To this end, we develop a grey-box thermal model that captures the hydraulic interactions among radiators and the effects of radiator valves, circulation pumps, and heat sources. In a real building, we show that accounting for hydraulic interactions reduces the root mean square error (RMSE) between the measured and modeled zone temperatures by approximately 11% compared with a model that neglects these interactions. Additionally, we integrate the developed model into a model predictive control (MPC) framework for dynamic hydraulic balancing that jointly optimizes valve openings and the supply temperature to maintain thermal comfort in each zone while reducing energy consumption. Through both real-world experiments and numerical case studies, we demonstrate that, compared with existing MPC formulations that neglect hydraulic interactions or do not control radiator valves, the proposed MPC reduces comfort-range violations by at least 27% while requiring a similar or even lower cumulative supply temperature.
★ Entropic Risk-Sensitive Evolutionary Learning and Equilibrium Selection in Coordination Games
We study risk-sensitive evolutionary learning dynamics and their long-run equilibrium selection behaviors in coordination games. Agents' risk attitudes enter through the classical entropic risk measure, which evaluates opponent-induced payoff uncertainty and feeds into noisy best responses under two standard revision protocols: best response with mutations and logit choice. We first analyze $2\times 2$ coordination games in both single-population symmetric and two-population asymmetric settings. In the single-population setting, unlike the risk-neutral case where the dynamics are known to favor the risk-dominant equilibrium, we show that risk sensitivity can change the stochastically stable outcome: a greater risk-seeking attitude favors the payoff-dominant equilibrium, while a greater risk-averse attitude favors the maximin equilibrium. Thus, the population's risk attitude may act as a control knob for long-run equilibrium selection. In both population settings, we also identify a robust regime: any super-dominant equilibrium is stochastically stable for all risk attitudes, under both protocols, and across populations. We further extend the single-population analysis to symmetric $k$-action games, which include symmetric $k$-action coordination games as a special case, under risk-sensitive best response with mutations. In this setting, we show that, for sufficiently large populations, sufficiently risk-seeking agents uniquely select the strongly payoff-dominant equilibrium when it exists, whereas sufficiently risk-averse agents uniquely select the strongly maximin equilibrium when it exists. These results show that entropic risk sensitivity may serve as a systematic mechanism for steering equilibrium selection in evolutionary games, beyond the classical risk-neutral benchmark.
comment: Preliminary version accepted to IEEE CDC 2026
★ A Two-Stage, Model-Based Reinforcement Learning Approach for Active Flow Control of Bluff Body Wakes
This paper develops a data-driven, output-feedback approach to the infinite-horizon optimal control of high-dimensional nonlinear systems with unknown and unstable equilibria, using sparse partial observations. The approach builds on the transfer-plus-regulation decomposition of the infinite-horizon problem: a finite-horizon nonlinear transfer drives the system into a region where the dynamics are well-approximated by a linear model about the unknown operating point, and an infinite-horizon linear regulator identified within that region completes stabilization. We extend this framework to the partially observed setting by combining an ARMA-based information-state construction with a two-stage control architecture: an iterative linear quadratic regulator (iLQR) approach on the information state drives the system to the equilibrium neighborhood, discovered implicitly without prior knowledge of the target, and a locally identified time-invariant ARMA model provides the infinite-horizon regulator for asymptotic stabilization. The method requires no adjoint solver, reduced-order model, or full-state access. We validate the approach on high-fidelity Navier-Stokes simulations of the cylinder wake at $\mathrm{Re}=100$ using only eight surface pressure sensors, an order of magnitude fewer than recent model-based RL methods. The controller achieves complete suppression of vortex-shedding-induced lift oscillations and a $44\%$ reduction in total drag relative to the uncontrolled baseline.
comment: 9 pages, 7 figures
★ On the Local and Global Nature of Frequency and Voltage Dynamics
This paper utilizes the autocorrelation of frequency and voltage measurements to identify, quantify and classify local and global properties of power system dynamics. The analysis is based on measurements with various resolutions (20 ms, 1 s, and 1 min) from several nodes of the Irish All-Island Power System (AIPS). Simulations based on stochastic differential algebraic equations on an IEEE benchmark system support conclusions drawn from real-world data.
★ Stabilizing Traffic Flow Via Autonomous Vehicles: A Less Conservative Approach
This paper explores stabilizing traffic flow using a minimum number of autonomous vehicles (AVs) under control constraints. In contrast to most studies, we consider a heterogeneous parameter setup scenario for human-driven vehicles (HVs) to reflect real-world differences in driving behavior. While current literature uses an H-Infinity based sufficient condition to ensure the string stability of traffic flow, this often yields a conservative lower bound on the AV penetration rate to stabilize traffic flow. To reduce such conservativeness and obtain a less conservative lower bound, we ensure the string stability of traffic flow by directly imposing the possession of no growing eigenmodes. We also systematically find a minimum number of required AVs and solve for the optimal control parameters via nonlinear optimization. We finally assess the intended conservativeness reduction via numerical simulations. Quantitatively, applying our algorithm to the homogeneous HV baseline in the literature (the result built upon an H-Infinity based sufficient condition) reduces (improves) the AV penetration rate by 17.14% while ensuring the string stability of traffic flow. We observe a trade-off between the stabilization/performance degradation and the number of utilized identical AVs. Quantitatively, our last numerical simulation corroborates that the AV penetration rate can be reduced by 61.54% at the expense of 27.66% higher position difference deviation from the equilibrium and a 92.47% degradation in the real stability radius (RSR)---a metric to measure the stability robustness under the perturbation/uncertainty---associated with the aggregated linearized dynamics while ensuring the string stability of traffic flow. This trade-off helps engineers/operators make better traffic control decisions.
★ Adaptive Distributed Physical-Layer Authentication and Attack Detection in 6G Non-Terrestrial Networks via Causal Meta-Learning
Physical-layer authentication (PLA) in non-terrestrial networks (NTNs) is challenged by severe Doppler shifts, long delays, and fast channel variations, which cause distribution shifts and degrade conventional learning methods. Existing PLA schemes often rely on single features or generalize poorly to unseen environments. This paper proposes a secure adaptive framework for authentication in multi-zone networks (SAFA-MZ), a causal meta-learning framework for distributed PLA (DPLA) in NTNs. First, we design a multi-feature fingerprint that combines spatial, angular, combiner, subspace, and Doppler-delay features. The fingerprint is adaptive and distributed, as it fuses heterogeneous physical-layer features and measurements from multiple aerial nodes. Second, we formulate a structural causal model (SCM) to capture the relations among design choices, environmental factors, extracted features, and authentication outcomes. Third, we develop a model-agnostic meta-learning (MAML) strategy with invariant risk minimization (IRM) and causal consistency regularization for fast adaptation to unseen NTN environments with few labeled samples. Fourth, we propose a two-stage authentication scheme that performs local recognition and activates time-difference-of-arrival (TDOA) localization with a graph attention (GAT) network only when needed, which reduces backhaul overhead. Simulations show that SAFA-MZ achieves 92% accuracy and 96% AUC, outperforming centralized deep learning and single-feature baselines across diverse environments.
★ Strategic Dispatching Equilibrium under Competition in Multi-Regional Ride-Hailing Markets
This paper studies competition between ride-hailing companies in a multi-regional market through a static non-cooperative game, in which each company allocates its fleet across regions to maximize profit. Under the assumptions of the proposed framework, we establish an equilibrium existence result on a restricted feasible set by analyzing the asymptotic quasi-concavity of the payoff functions. A numerical study of a two-company, two-region market shows that relative fleet size strongly affects equilibrium dispatching strategies: the smaller company tends to concentrate its fleet in one region and serves both regions only after its fleet share (in percentage) exceeds a threshold. In the numerical setting considered here and under the Logit demand specification, more balanced fleet sizes are associated with higher total industry profit and higher total served demand than strongly asymmetric fleet configurations.
comment: Published in the 2026 European Control Conference (ECC), Reykjavik, Iceland. Copyright 2026 IEEE
★ Distributed Physical Layer Authentication and Collaborative RSMA in Non-Terrestrial Networks via Graph Reinforcement Learning
Existing physical-layer authentication (PLA) schemes for non-terrestrial networks (NTNs) often rely on single-anchor verification, lack joint authentication-transmission design, and ignore tag privacy leakage under eavesdropping. In this paper, we consider passive, location-aware, static eavesdroppers without access to legitimate channel state information (CSI). Under this threat model, we propose secure adaptive federated authentication for multi-zone NTN systems (SAFA-MZ) that maximizes secrecy spectral efficiency (SSE) while ensuring authentication reliability, power limits, and coverage constraints. The main idea is to embed group-level authentication tags into a collaborative multi-layer rate-splitting multiple access (RSMA) transmission structure. Private and common signals are jointly beamformed, artificial noise (AN) is used to reduce information leakage, and group differential privacy (GDP) protects tag information against inference attacks. In addition, users are grouped by semantic priority to allocate SSE based on information importance. We formulate a joint SSE maximization problem under authentication reliability and probabilistic secrecy constraints, optimizing high-altitude platform station (HAPS) placement, user association, and RSMA power allocation. The resulting problem is solved using a repair-based cross-entropy method (RCEM) and a graph-aware advantage actor-critic algorithm (GA2C). RCEM scales quadratically with the number of users, while GA2C scales linearly and achieves scalable, low-latency inference. Simulation results under both colluding and non-colluding eavesdroppers show that the proposed method improves average SSE by up to 135% over single-connect transmission and 21% over the scheme without AN. These results confirm SAFA-MZ offers a scalable and secure solution for dynamic NTN environments.
★ Data-driven design of steady-state feedforward inputs for nonlinear systems under partial measurement
Designing trajectory tracking controllers for nonlinear systems remains a significant challenge, traditionally requiring precise mathematical models and complex analytical derivations. While the Internal Model Principle (IMP) provides a robust theoretical foundation for such problems, its application is often hindered by model uncertainty and the inherent complexity of nonlinear controller synthesis. This work proposes a practical data-driven control framework that bypasses the need for an explicit first-principles model by utilizing raw input-output data. By integrating fundamental results from IMP theory with nonlinear system analysis, the proposed approach improves design tractability. The framework's efficacy is validated through numerical simulations on two distinct nonlinear platforms: a mechanical load with a nonlinear friction term and an electrohydraulic actuator system.
★ Fast Constraint Extraction for Corrective Control under STL Specifications via Logical Dependency Tracking
Ensuring the satisfaction of Signal Temporal Logic (STL) specifications under uncertainty is challenging, as reachability-based monitoring provides guarantees but does not indicate how to restore satisfaction when it becomes indeterminate. A key difficulty is identifying which uncertain components actually affect global satisfaction, especially for nested formulas. This paper introduces a logical dependency tracking framework that propagates uncertainty through the STL structure and captures the causal contribution of reachable sets to satisfaction. By associating markers to uncertain predicates and propagating them via three-valued semantics, we extract in milliseconds a compact Disjunctive Normal Form (DNF) of sufficient constraints, avoiding combinatorial enumeration. As an application, we formulate control correction as a minimum-effort optimization problem. Using zonotopic reachability, the derived constraints are enforced via linear programming, yielding corrections that guarantee STL satisfaction under bounded uncertainty and provide certified probabilistic bounds in the stochastic case. We demonstrate the approach on a nonlinear system with nested STL specifications, showing that dependency tracking enables efficient and formally guaranteed correction. The tracking implementation is available at https://github.com/Antoine-Bst/STL-Three-Valued-Clause-Filtering/.
comment: Accepted for publication at 65th IEEE Conference on Decision and Control (CDC 26)
★ A Decade of Bayesian Optimization for Controller Tuning and Robot Learning: Tutorial, Review, and Future Prospects
In the past decade, Bayesian optimization (BO) has emerged as a powerful and adaptable framework for automatic controller tuning and robot learning. This article offers a comprehensive overview of the state-of-the-art in BO, designed to support both researchers and practitioners in understanding recent advancements, practical applications, and future research directions. We begin by adopting a practitioner's perspective, illustrating how to effectively set up BO through a representative controller tuning example. We position BO within the broader context of learning paradigms, ranging from deep reinforcement learning to data-driven control, and highlight scenarios where BO is most advantageous. Next, we discuss the diverse range of BO methods that have been developed to tackle complex problems and specific applications. This article provides a unified perspective on the current landscape of BO, emphasizing its relevance to control systems and robotics, and it highlights future prospects by identifying key research challenges and promising avenues for advancing BO in the field. This includes addressing a significant gap in the BO landscape: the lack of standardized benchmark problems specifically for control-related applications. To foster future research and ensure rigorous evaluation, we start an effort towards a lightweight benchmark suite for control engineering and robotics. We also present metrics and best practices to facilitate direct comparisons between new BO algorithms and established state-of-the-art methods.
comment: Currently under review
★ A general representation form of system data with fundamental lemma as a special case
This note introduces a general data representation of dynamic systems.
★ Networked Admissibility-Preserving Control for Directed Safe Coordination
This paper addresses safety-critical coordination for scalar agents whose distributed commands are implemented through constrained physical-input dynamics. Agents communicate over a fixed weighted digraph with a directed spanning tree, while their outputs must remain inside a common moving safety corridor and their realized inputs must satisfy heterogeneous asymmetric bounds. We propose a networked Admissibility-Preserving Control (APC) architecture in which an Admissibility-Preserving Input Realization (APIR) governs physical inputs and a logarithmic barrier coordinate represents the safety corridor. The synthesis yields an exact cascade in which exponentially decaying realization errors drive nonsymmetric consensus dynamics. For every compatible compact initial set, the closed-loop system admits a unique complete solution, renders the moving corridor and actuator intervals forward invariant with uniform margins, keeps commands bounded, and achieves exponential consensus. We derive direction-specific sufficient conditions under which positive and negative control demands remain within their corresponding actuator limits. The analysis yields a closed-form barrier-coordinate limit determined by the left Perron vector and initial APIR mismatch. Under strong connectivity and the stated gain and compatibility conditions, partial pinning propagates a constant barrier reference from a nonempty informed subset and assigns the induced safety corridor trajectory. A non-weight-balanced example illustrates the directional certificate and predicted collective motion.
★ AccelMPC: High-Rate, Low-Power FPGA-Accelerated Model Predictive Control for Tiny Drones
Unlocking the potential of tiny aerial robots requires order of magnitude improvements in the performance of embedded edge control. In particular, although recent cached model predictive control (MPC) solvers can handle the fast system dynamics and complex constraints required for agile drone flight, their computational demands remain prohibitive for resource-constrained robots, forcing prior implementations to operate at reduced control rates. AccelMPC overcomes this challenge through an end-to-end co-design approach that jointly optimizes the solver algorithm, numerical representation, hardware mapping, and physical integration. AccelMPC pairs a co-designed FPGA-accelerated alternating direction method of multipliers (ADMM)-based MPC solver with a custom 6g PCB, providing high-bandwidth communication for deployment on a 35g Crazyflie. Hardware experiments demonstrate 1 kHz onboard constrained MPC with dynamic obstacles, up to 15.6x faster solve times and 195.4x improvement in energy-delay product over state-of-the-art embedded microcontroller-based solvers, all while scaling to optimization problems with over 20,000 optimization variables and a comparable number of constraints. We release our PCB design files, firmware, and FPGA solver code open source.
comment: 8 pages, 8 figures, 2 tables
★ Experimental Validation of Combined Imaging and Vibration Mitigation for High-Altitude Platforms
The demand for continuous, high-resolution aerial monitoring is driving interest in High- Altitude Pseudo-Satellites (HAPS), which offer a cost-effective alternative to satellites with greater flexibility. While HAPS platforms provide valuable Earth observation potential, se- lecting an optical sensor requires balancing resolution and payload constraints, given their lightweight structures. We propose a multidisciplinary concept to enhance the Earth obser- vation capabilities of HAPS using a commercially available, weight-efficient distributed camera network, combined with advanced image processing and active vibration control. A super- resolution pipeline is introduced, where images from individual cameras are preprocessed and fed into a super-resolution algorithm. The low structural rigidity of HAPS platforms increases their sensitivity to low-frequency vibrations, which must be mitigated through active control to preserve imaging performance. A nominal H-infinity mixed-sensitivity controller is designed to suppress resonance peaks at camera locations. The methodology is experimentally validated on a simplified wing platform designed for real-time testing. Quantitative evaluation based on nine metrics demonstrates significant image quality improvements, highlighting the effectiveness of H-infinity control in mitigating low-frequency elastic modes and stabilizing the platform for super- resolution. These results show that lightweight commercial sensors, combined with advanced image processing and control, can deliver high-quality imaging for future HAPS remote sensing missions.
comment: 30 pages, 7 tables, 19 Figures, This author-prepared report is based on a manuscript accepted for publication in IEEE/ASME Transactions on Mechatronics and integrates additional supporting ma- terial supplied during peer review. The extended arrangement has not been separately peer reviewed or accepted by the journal
★ Communication-efficient ADMM over Hierarchical Networks
This paper develops a novel distributed optimization algorithm based on the Alternating Direction Method of Multipliers (ADMM) to solve hierarchical optimization problems over tree-structured networks, termed hierarchical ADMM (hADMM), with a particular focus on enhancing communication efficiency across the network. By rearranging the augmented Lagrangian to establish a query-response communication mechanism between nodes that explicitly exploits the hierarchical tree structure, the proposed algorithm significantly reduces communication costs compared to existing ADMM-based methods for hierarchical optimization. Furthermore, hADMM guarantees asymptotic convergence under convexity assumptions. We also present a convergence rate analysis based on linear matrix inequalities to characterize the maximum theoretically achievable convergence rates across different network topologies, showing that the proposed hADMM attains linear convergence under mild conditions. Three numerical experiments demonstrate that hADMM is compatible with arbitrary tree network structures and outperforms existing approaches in terms of communication efficiency.
★ From Learning to Control: Data-Driven Multi-Agent Reinforcement Learning for Multivariable Control in a Microalgae Bioprocess
Effective control of bioprocesses is particularly challenging due to the intrinsic nonlinearity and dynamic variability of living-cell systems. In microalgae-based photobioreactors (PBRs), maintaining stable pH and dissolved oxygen (DO) levels is critical for optimal growth and productivity, yet their strong coupling and sensitivity to environmental fluctuations make multivariable control difficult. This study proposes a novel hybrid offline-online Multi-Agent Reinforcement Learning (MARL) framework for simultaneous pH and DO regulation, leveraging Deep Deterministic Policy Gradient (DDPG) agents to achieve a fully data-driven and model-free control solution. The agents are trained using historical data generated by an expert system, eliminating the need for direct experimentation with the environment. After deployment, the agents operate autonomously, continuously fine-tuning their policies daily to adapt to evolving process dynamics and reject fast transient disturbances. Experimental validation in an open, industrial-scale PBR at the University of Almeria demonstrated the framework's capability to maintain stable operation under realistic conditions. The results confirm that model-free MARL control provides a robust and adaptive alternative for complex bioprocess environments.
comment: Conference - IFAC WC 2026
★ No Free Checker: A Survey of Verifiers for Robot Policies SC
A verifier for robot policies reads a candidate behavior and returns a score for how well it did, used both to evaluate vision-language-action policies and to train them. Verifiers range from success detectors and reward models to runtime monitors, safety filters, and temporal-logic specifications. We survey roughly 150 verifiers and compare them along two properties. Availability is how much a verdict costs, how early in a rollout the verdict arrives, and how often a verdict can be asked for. Availability rises as verdicts get cheaper, earlier, and denser. Credibility is how much a high score tells us about the task. Credibility falls as the judgment becomes gameable and self-serving. We group the verifiers by who supplies the judgment: human verifiers, rule-based and formal verifiers, learned and pretrained verifiers, and model-intrinsic verifiers. Across the four families, we find that credibility falls as availability rises. Regardless of who supplies the judgment, there is no free checker. We then examine what validates a verifier itself, and how much a high score tells us. Three measures appear in the literature: agreement with human labels, the performance of the policy it trains, and behavior under reward hacking. We close with nine metrics that make a verifier claim checkable, and coordinates for the verifiers still to be built.
comment: Survey. 31 pages, 5 figures, 7 tables, 187 references. Covers reward models, success and failure detection, temporal-logic and formal verification, world-model evaluation, and reward hacking. Project page: https://github.com/ZJUSCL/Awesome-Robot-Verifier
♻ ★ Robust Adaptive Discrete-Time Control Barrier Certificate
This work develops a robust adaptive control strategy for discrete-time systems using Control Barrier Functions (CBFs) to ensure safety under parametric model uncertainty and disturbances. A key contribution of this work is establishing a barrier function certificate in discrete time for general online parameter estimation algorithms. This barrier function certificate guarantees positive invariance of the safe set despite disturbances and parametric uncertainty without access to the true system parameters. In addition, real-time implementation and inherent robustness guarantees are provided. The proposed robust adaptive safe control framework demonstrates that the parameter estimation module can be designed separately from the CBF-based safety filter, simplifying the development of safe adaptive controllers for discrete-time systems. The resulting safe control approach guarantees that the system remains within the safe set while the controller adapts to model uncertainties, making it a promising strategy for discrete-time safety-critical systems.
comment: To appear in Automatica. This work addresses two key questions: (1) How can safety be rigorously guaranteed using robust adaptive CBFs in discrete time, given the unresolved technical errors in analogous continuous-time formulations? (2) Does inherent robustness hold for robust adaptive CBFs when the online CBF condition varies over time?
♻ ★ An AI-Based Decision-Support Pipeline for Day-Ahead Photovoltaic Forecasting
Reliable photovoltaic (PV) forecasts can support low-carbon energy systems, but deployed sites may have only short and incomplete records. Physical and hybrid methods can be sensitive to weather inputs, calibration, and timestamp-alignment, while individual machine learning models may capture different parts of the forecasting problem. We study hourly day-ahead PV forecasting at a United Kingdom charging station using one year of inverter measurements, with 9.25% of hours missing. The pipeline checks timestamp-alignment, derives solar and clearness features, adds short-term weather context, and combines five complementary models using non-negative least squares stacking, with the combination fitted only on validation observations. We compare against smart persistence, a weather-scaled baseline that carries the previous day's PV behaviour forward using target-day irradiance. With retrospective weather, the combined model reduces daylight normalised root mean square error (RMSE) by 31.2% under random day-fold evaluation and by 2.9% under rolling-origin evaluation, although the latter improvement is not robust across days. It also improves by 3.0% over the single model selected from validation performance. Replacing retrospective weather with a public product sampled at a constant 24-hour lead increases daylight RMSE by 13.1% and 4.2% under the two protocols, while retaining positive skill over smart persistence.
comment: 16 pages, 4 figures, Accepted for publication in the Proceedings of the UK AI Conference (UK-AI 2026)
♻ ★ Traffic smoothing through automated vehicle control with optimal parameter selection
Stop-and-go traffic waves are known for reducing the efficiency of transportation systems by increasing traffic oscillations and energy consumption. In this study, we develop an approach to synthesize a class of additive feedback controllers for automated vehicles (AVs) to smooth nonlinear mixed traffic flow, including both AVs and human-driven vehicles (HVs). Unlike recent explicit AV controllers that rely on strict assumptions such as time-varying equilibrium traffic speed, our proposed AV controller requires only local traffic information, such as inter-vehicle spacing and relative speed, which are readily available through AV onboard sensors. Essentially, it allows a controlled AV to track a subtler version of the perturbed speed profile resulting from its preceding vehicle, thereby enabling smoother traffic flow. Additionally, we provide a method for selecting the optimal control parameters to achieve traffic-smoothing effects efficiently. These unique features of the developed AV controller ensure much higher implementability. We demonstrate the effectiveness of the proposed approach through simulations of two distinct traffic scenarios with varying levels of oscillation. The results show that AVs using the proposed controller are capable of effectively reducing traffic oscillations and lowering vehicle fuel consumption by up to 46.78\% and 2.74\%, respectively, for a platoon of 10 vehicles. The traffic-smoothing effect of the controller is more pronounced at higher penetration rates of AVs. While the performance of the proposed approach is slightly less superior to that of the most recent additive AV controller, it offers greater implementability and provides an efficient method for selecting optimal control parameters.
♻ ★ Reevaluating Bluetooth Low Energy for Ingestible Electronics
Bluetooth Low Energy (BLE) is widely used in wearable devices but has rarely been considered for ingestible electronics because of severe tissue attenuation at 2.4 GHz. In this work, we systematically reevaluate BLE for ingestible applications by benchmarking it against representative Sub-GHz schemes in terms of tissue attenuation, power consumption, throughput, reliability, bidirectional communication, latency, and system integration. Water-phantom and in vivo measurements confirm stronger attenuation at 2.4 GHz, by approximately 40 dB; however, front-end-module (FEM)-assisted BLE compensates for this loss while maintaining practical received signal levels and energy efficiency. For ingestible sensing applications requiring below 100 kbps, BLE with a 20 dBm transmission power achieves lower power consumption than the evaluated Sub-GHz alternatives. BLE also provides protocol-level reliability through retransmission and in-order packet delivery, whereas Sub-GHz links can suffer packet loss under high attenuation. In addition, BLE supports bidirectional communication with limited throughput degradation, while the evaluated Sub-GHz implementation shows a substantial reduction. End-to-end measurements further demonstrate lower BLE latency because of its native compatibility with modern computing infrastructure. Finally, BLE offers advantages in antenna form factor, ecosystem support, and system integration. These results demonstrate that properly configured BLE is a practical communication solution for next-generation ingestible electronics.
♻ ★ Temporal Cascading of Planning and Control for Quadrotor MPC
Many aerial tasks involving quadrotors demand both instant reactivity and long-horizon planning for obstacle avoidance, energy efficiency, or trajectory tracking. High-fidelity models enable accurate control but are too slow for long horizons. Low-fidelity planners scale but cannot directly control the system, necessitating cascaded architectures. Prevailing hierarchical approaches plan with a simplified model and use a high-fidelity controller for tracking, yet this decomposition is inherently suboptimal. The controller is limited by the coarse plan, and conventional MPC alternatives shorten the horizon to stay real-time feasible. We present UNIQUE, an MPC architecture that replaces this hierarchical stacking with temporal cascading. The planning problem is formulated as the second-tail horizon of a single multi-phase MPC, rather than being solved separately. We align costs across horizons, derive feasibility constraints for the point-mass planning model, and introduce transition constraints that convert high-fidelity states into meaningful low-fidelity states. Parallel point-mass and mixed-integer solvers address nonconvexities while incorporating progressive 3D obstacle smoothing over the planning horizon. In simulations and real flights, under equal computational budgets, UNIQUE improves closed-loop tracking by up to 75% compared with standard MPC and hierarchical baselines. Ablations and Pareto analyses confirm performance gains across variations in horizon, constraint approximations, and smoothing schedules.
♻ ★ From World Models to World Action Models: A Concise Tutorial for Robotics
Rather than providing an exhaustive survey, this paper presents a concise tutorial on world models and world action models for robotics. After reading the tutorial, readers should have a clear understanding of what constitutes a "world", how world models and world action models are defined, and what roles they play within robotic AI systems. The tutorial also develops a unified perspective for comparing representative approaches, such as World Labs' spatial intelligence models, Yann LeCun's JEPA framework, and NVIDIA's Cosmos platform, and clarifies how these models differ in their representations, predictive capabilities, and interaction mechanisms.
comment: Github page: https://github.com/clearlab-sustech/WorldModelSurvey
♻ ★ Approximately Optimal Multi-Stream Quickest Change Detection
This paper considers the constrained sampling multi-stream quickest change detection problem, also known as the bandit quickest change detection problem. One stream contains a change-point that shifts its mean by an unknown amount. The goal is to quickly detect this change while controlling for false alarms, while being only able to sample one stream at each time. We propose an algorithm that combines a decaying-$ε$-greedy stream switching rule with a Generalized Likelihood Ratio detection procedure for unknown post-change means. We provide performance bounds for our algorithm and show it achieves approximate asymptotic first-order optimality with respect to a commonly used surrogate. We are the first to provide guarantees in this setting without assumptions such as a discretized post-change parameter set or a lower bound on the magnitude of change. We provide guarantees for a wide range of light-tailed distributions, including sub-Gaussian and bounded support distributions.
♻ ★ Adaptive Nonlinear Control with Online Identification and Receding-Horizon Optimization
An adaptive nonlinear optimal-control scheme is developed by combining receding-horizon iLQR, state estimation, online parameter identification, and actuator constraints. AMIGO (Adaptive Model-based Intelligent Guidance and Orchestration) organizes the computation into three Time Phases: identification, planning, and closed-loop control. A supervisory adaptive loop monitors predictive consistency during closed-loop operation and can repeat identification and planning when persistent parameter mismatch is detected. The nonlinear transition is evaluated by the fourth-order Runge-Kutta method (RK4), and model parameters are refined by the Levenberg-Marquardt method (LM). The method is illustrated by a Van der Pol oscillator, a quadcopter, and an autonomous lunar-lander descent.
♻ ★ Data Requirements for Electric Grid Topology and Admittance Estimation
Recent advances in precise phasor measurement units are enabling new approaches to estimate distribution and transmission grid parameters in real-time. In this paper, we investigate voltage and current phasor measurement requirements to estimate the electric grid topology and admittance parameters. We show necessary and sufficient conditions for the number of independent operating points (measurements) required to determine the topology and admittance of a completely unknown electric grid. With prior topology information, we also show that there is a minimum number of measurements required to uniquely determine the admittance matrix and corresponding grid topology. In the presence of noisy phasor measurements, we show that the admittance matrix can be estimated using a structured total least squares approach. By means of numerical simulations on the IEEE 13-node distribution feeder, the IEEE 14-node transmission network, and the IEEE 123-node distribution feeder, we demonstrate our approach is suitable for applications in radial and mesh grid topologies in the presence of measurement noise.
♻ ★ Baseline-improved Economic Model Predictive Control for Optimal Microgrid Dispatch
Economic Model Predictive Control (EMPC) optimizes economic performance over a prediction horizon rather than stabilizing to a reference, making it attractive for microgrid (MG) dispatch. However, since load and generation forecasts are known only 24-48 h ahead, economically optimal steady states or periodic trajectories are unavailable, and EMPC works relying on such signals are inadequate. Moreover, demand charges, based on the maximum monthly grid import, cannot be easily cast as an additive cost, which prevents a naive application of the principle of optimality. We propose to close this mismatch between the EMPC prediction horizon and monthly timescales via an appropriately generated baseline reference trajectory. We first propose an EMPC formulation for a generic deterministic discrete nonlinear time-varying system subject to hard state and input constraints. We then show that, under appropriate terminal ingredients -- sequential control invariance of the terminal region and a terminal control law causing a Lyapunov-like decrease of the terminal cost -- the asymptotic average economic cost of the proposed method is no worse than a baseline given by any arbitrary reference trajectory known only online. This yields a practical, finite-time upper bound on the average economic cost difference with the baseline that decreases linearly to zero as time goes to infinity. We then show how the framework solves optimal MG dispatch problems, introducing costs and constraints that conform to the required assumptions. Using data from the Port of San Diego MG, realistic simulations demonstrate that the proposed method reduces monthly electricity costs in closed loop relative to reference trajectories generated either by optimizing the electricity cost over the prediction horizon or by tracking an ideal grid import curve.
comment: 24 pages, extended version of a manuscript resubmitted to Automatica
♻ ★ Set-based state estimation of nonlinear discrete-time systems using constrained zonotopes and polyhedral relaxations
This paper presents a new algorithm for set-based state estimation of nonlinear discrete-time systems. A key step in such algorithms is to propagate a set (often a zonotope or constrained zonotope) through a nonlinear function. Existing methods accomplish this through conservative linearization procedures that are known to lead to severe overestimation in many cases. Here, we propose an alternative that avoids linearization using the so-called factorable representation of nonlinear functions. We use a recursive polyhedral relaxation technique based on this representation that is well-established in the global optimization literature but has not previously been used for set-based estimation. This technique is combined with constrained zonotope (CZ) technology to avoid the limitations of recursive computations with polyhedra in halfspace representation. The resulting state estimation method is fully automated, has attractive computational complexity (with one caveat discussed herein), and can provide significantly tighter enclosures than those resulting from linearization procedures in many cases. Numerical examples highlight the advantages of this approach relative to existing CZ methods based on the Mean Value Theorem and Difference of Convex functions (DC) programming.
comment: 16 pages, 10 figures
♻ ★ Semi-discrete Optimal Transport for Time-Varying Multi-Agent Coverage Control
Coverage control algorithms have traditionally focused on static target densities, where agents optimally cover a fixed spatial distribution. However, many applications, such as environmental monitoring, surveillance, and adaptive sensing, involve time-varying densities. While time-varying coverage has been studied in Voronoi-based frameworks, extending recent optimal transport formulations of static coverage control to time-varying target densities remains an open problem. This paper presents a semi-discrete optimal transport framework for time-varying coverage control, in which agents track the first-order optimality conditions associated with minimizing the instantaneous Wasserstein distance from an evolving target density. The proposed approach is based on a coupled system of differential equations governing agent positions and the dual variables defining Laguerre regions. The resulting optimality residuals converge exponentially to zero, with global convergence established for one-dimensional domains. We also derive decentralized approximations and numerical simulations demonstrate improved tracking performance over quasi-static and Voronoi-based methods.
comment: Keywords: Optimal Transport; Multi-Agent Systems; Coverage Control; Wasserstein Distance; Time-Varying Density; Autonomous Systems; Distributed Control
Robotics
★ mjorbit: A Simulation Framework for Space Robotics SP
This paper presents a general framework for simulating multi-body space robots with contact. We bring efficient, large-scale robot simulation to in-space servicing, assembly, and manufacturing applications. First, we perform an empirical trade study of methods for coupling orbit propagation with existing robotics simulation frameworks. Next, we present mjorbit, a general, flexible, and performant framework built on the MuJoCo engine widely used in robotics, to which we add key spacecraft dynamics, actuators, and sensors. We provide a low-latency C++ CPU backend and a high-throughput GPU backend behind a simple Python API. We demonstrate mjorbit by solving several realistic on-orbit case studies with both model-predictive control and reinforcement learning. Open-source code and examples are available at: https://johnzhang3.github.io/mjorbit/
comment: accepted to ISPARO 2026
★ SPOT: Spatial Perception-Oriented Long-Horizon Humanoid Teleoperation
High-quality demonstration data is becoming a central bottleneck for training general-purpose humanoid robots. While recent humanoid teleoperation systems have made substantial progress in retargeting human motion to robot motion, long-horizon loco-manipulation requires another capability: operators must maintain task-relevant spatial awareness over time, e.g., object locations, surrounding environments, the robot's pose. We call the extent of this awareness the operator's perceptual horizon. However, existing methods often shorten this: narrow views miss peripheral events, robot-mounted cameras become unstable during locomotion, and coupled head-view control makes looking around interfere with robot motion. We present SPOT, a Spatial Perception-Oriented VR Teleoperation system for collecting long-horizon humanoid demonstration data by providing extended perceptual horizon. SPOT combines a robot-mounted binocular fisheye camera, a wide-field stereoscopic display, viewpoint-decoupled free-looking, and visual stabilization to provide a robot-centric view that is wide, stable, and actively inspectable. Unlike conventional egocentric interfaces, SPOT decouples visual exploration from robot actuation: the egocentric stereo observation is rendered on a virtual hemisphere around the operator, so natural head rotations change where the operator looks within the wide-field view rather than commanding the robot head, camera, or torso. We evaluate SPOT on perception-critical humanoid data-collection tasks spanning drop recovery, peripheral retrieval, large-workspace bimanual manipulation, fine alignment, and dynamic interaction. SPOT improves efficiency, accuracy, and recovery speed, demonstrating its effectiveness for user-friendly and scalable long-horizon humanoid data collection.
★ A Multimodal Label Forecasting Method for Aperiodic Visuo-Motor Time Series
Deep learning models have been increasingly applied to Time Series Forecasting (TSF) in recent years. Transformer-based and MLP-based models have both been used effectively on many real-world TSF regression benchmarks, and there is ongoing debate as to which family of methods is best. While these benchmarks have drawn much attention, it is also worth noting that many current datasets and methods assume approximate periodicity in the time series. In this work, we focus on a new TSF task without periodicity: anticipating falls during humanoid locomotion, on the basis of egocentric vision and proprioception. When the locomotion trajectories are sufficiently diverse, periodicity is violated. We contribute two new benchmark datasets (one from simulation, one from real hardware), showing that periodicity is violated and recent deep TSF methods struggle on these benchmarks. We also propose a novel deep learning architecture that exploits both endogenous and exogenous variables and a training process that rigorously enforces i.i.d sampling of training examples. Our results show statistically significant improvement over prior art in multiple experimental conditions, by 12.73% or more on the real data and 10.40% or more on the simulation data. Code and datasets will be available upon acceptance.
★ Conditional Timed Partial Orders: An Expressive and Interpretable Framework for Robot Task Specification and Planning
Timed Partial Orders (TPOs), originally proposed for workflows, provide an interpretable framework for robot task specification with planning algorithms based on mixed-integer linear programming (MILP). However, TPOs are limited in expressivity, capturing only partial-order events with simple timing constraints. In this paper, we introduce Conditional TPOs (cTPOs), which extend TPOs with richer relative-timing constraints and conditional event activations based on environmental conditions. We show that planning for cTPOs also reduces to an MILP problem; however, the added expressivity results in significantly larger MILPs that can become computationally intractable. To address this challenge, we propose a decomposition algorithm that partitions a cTPO into smaller sub-TPOs, yielding a sequence of smaller MILP problems. We prove that this decomposition is complete and preserves plan optimality while improving the interpretability of complex tasks. Experimental results demonstrate the effectiveness of cTPOs as a task specification framework and the efficiency of our decomposition approach, achieving up to four orders of magnitude speedup over the monolithic MILP.
comment: 9 pages
★ M3-Tele: A Unified Multimodal Teleoperational Framework for Compliant Whole-Body Mobile Manipulation
Executing contact-rich tasks efficiently requires the seamless integration of whole-body coordination and physical compliance regulation. However, existing teleoperation and data-collection frameworks often overlook the joint consideration of multimodal perception and coordinated whole-body operation. This limitation can reduce the efficiency and quality of demonstration collection, thereby affecting the effectiveness of downstream policy learning. In this work, we present \textbf{M3-Tele}: A Unified \underline{M}ultimodal \underline{Tele}operational Framework for Compliant Whole-Body \underline{M}obile \underline{M}anipulation, enabling stable physical interaction and capturing aligned visual, tactile, force, and proprioceptive observations during task execution. Extensive experiments demonstrate that the proposed framework significantly improves contact-rich teleoperation performance. The proposed controller reduces the force tracking error from 4.132~N to 0.346~N, the contact loss from 2.46 to 0.02 events per trial and the tactile deformation error by 65\%. User studies across four mobile manipulation tasks also verify the reliability and usability of the proposed system. Furthermore, Diffusion Policy experiments highlight the value of joint tactile and force sensing.
comment: 15 pages,12 figures,a under-review journal
★ Scene Graph-Driven Haptic Feedback for Safety Enhancement in Robotic Ophthalmic Surgery via Physically Simulated iOCT
Robotic ophthalmic surgery offers high precision but introduces a "sensory gap" by decoupling the surgeon from their instrument, resulting in a loss of tactile feedback. This paper presents a novel haptic feedback system for subretinal injection tasks leveraging Scene Graphs (SG). The system bridges the sensory gap by analyzing a physically simulated intraoperative Optical Coherence Tomography (iOCT) feed to construct a real-time surgical SG. The SG serves as a semantic abstraction layer for the surgical scene, which is then utilized by a deterministic, rule-based engine to generate state-dependent haptic feedback on a robotic input device. The system was evaluated in a user study (N=16) using an anthropomorphic head phantom and a custom-built surgical robot. Results demonstrate that the SG-driven haptic feedback improved surgical precision, reducing needle alignment error by 14% (p = 0.044) and improving System Usability Scale (SUS) scores by 8% (p = 0.015), while maintaining comparable task completion times. A needle trajectory analysis revealed the emergence of a safer "Align-then-Approach" strategy, in which our haptic negative reinforcement prompted users to fine-tune the tool's trajectory before approaching the retinal target. This work suggests that SGs can effectively serve as the direct computational foundation for real-time, safety-enhancing context-aware haptic feedback in robotic microsurgery.
comment: 7 pages, 9 figures, 2 tables. Accepted at the 2026 IEEE RAS/EMBS 11th International Conference on Biomedical Robotics and Biomechatronicsnics (BioRob 2026)
★ Foundation Models for Generalizable Semantic and Goal-Oriented Communication
Semantic and goal-oriented communication is increasingly studied for 6G, but generalization beyond seen data remains a key weakness under tight rate budgets. Many existing systems overfit their training data and degrade sharply at very low bit rates because they attempt to compress the entire signal. We introduce Foundation Model-Guided Semantic and Goal-Oriented Communication (FMSGOC), a framework that uses broad visual-linguistic Foundation Model priors to mitigate overfitting. It further improves rate efficiency by concentrating bits on sparse, goal-aligned anchors and relying on generative foundation-model priors to reconstruct the masked regions. By decoupling what to send from how to reconstruct, a vision-language foundation model selects and transmits a sparse set of semantic anchors, while a pretrained diffusion model, fine-tuned for masked completion, reconstructs the image at the receiver. In our experiments, FMSGOC reaches 0.039 bits per pixel (BPP), maintains high semantic fidelity (cosine similarity 0.87-0.90 on CIFAR-10), remains robust on previously unseen inputs (0.83-0.86 on ImageNet), and shows good perceptual similarity (0.1278/0.1558, CIFAR-10/ImageNet), outperforming strong end-to-end baselines at lower bit rates.
comment: 6 pages, IEEE ICC 2026
★ ComVLA: Communication-Aware Split Inference for VLA Models in 6G-Connected Robotics
Connected robotics is an emerging 6G application where mobile robots follow natural-language instructions to manipulate physical objects. The Vision-Language-Action (VLA) models that enable this are too large to run on the robot; a common trend is to offload inference to the cloud. The wireless link, however, limits how much sensing data the edge can transmit per control step. Two recent lines address this constraint: semantic communication codecs compress sensor data but require channel-specific retraining, and VLA token pruners select tokens from image but ignore the channel. Our insight is that the dense semantic information contained in the language already indicates which visual tokens matter. We propose ComVLA, a framework that uses this language guidance to adapt the VLA token budget to the channel capacity. Transmitting 32 tokens instead of 512 on the LIBERO benchmark, ComVLA cuts inference compute by 74% and inference latency by 22% versus the original OpenVLA-OFT baseline, at a cost of 1.5 pp in average task success (95.4% vs. 96.9%), and it stays within the capacity budget under Rayleigh and Rician fading. These results demonstrate that co-designing VLA inference and wireless communication is a practical direction for 6G-connected robotics.
comment: 6 pages, accepted to IEEE GLOBECOM 2026
★ Dex-X: Learning Visual-Tactile Dexterous Manipulation From Human Videos with Simulated Interaction
Human videos are an abundant source of dexterous manipulation behaviors, but they lack tactile information that is crucial for contact-rich interaction. This raises a fundamental question: can robots learn deployable visual-tactile dexterous manipulation policies from human video demonstrations without robot-side data collection? We present DEX-X, a framework for learning visual-tactile dexterous manipulation from human videos through simulation. Our key insight is that simulation can serve as a tactile completion engine. Given monocular human demonstrations, DEX-X reconstructs hand-object interactions in simulation, where physically grounded contact dynamics provide tactile supervision unavailable in the original videos. Leveraging this recovered tactile information, we train visual-tactile dexterous manipulation policies and distill them into deployable policies operating on point-cloud observations and tactile sensing. We demonstrate zero-shot sim-to-real transfer on a dexterous hand-arm platform across diverse grasping and contact-rich tool-use tasks. The teacher policy achieves 65.9% average success across six task categories in simulation, while the distilled visual-tactile policy achieves 93% success on real-world cube picking and 53% on the challenging table-cleaning task. Zero-shot generalization to unseen object geometries is also observed on object-picking tasks. Our results suggest that simulated interaction is a key bridge between human videos and deployable dexterous manipulation policies, providing the missing physical supervision needed for scalable robot skill learning from Internet-scale human video data.
comment: Project website: https://dexx-code.github.io/dexx-code/
★ Decentralized Safe Multi-Agent Reinforcement Learning via Predictive Shielding
Environments are increasingly populated by multiple robots performing independent tasks with limited prior knowledge of each other. Deploying such multi-agent systems presents significant challenges. Specifically, shifts in deployment states compared to training data can lead to poor policy performance and compromised safety. While safety shields exist to mitigate these risks, they are typically reactive, which degrades performance near unseen obstacles,and centralized, limiting their scalability. To address this, we propose a decentralized framework that integrates predictive shielding with model-based finite horizon Q-learning. This approach allows agents to safely adapt their pre-trained policies during deployment. Furthermore, to mitigate livelocks in symmetric scenarios, we introduce a communication- free protocol for conflict resolution
★ ICI-VLA: In-Context Imitation with Spatiotemporally Aligned Demonstrations for Vision-Language-Action Models
Vision-Language-Action (VLA) policies are commonly adapted to new manipulation settings through additional gradient updates, which limits rapid deployment when task-specific data or compute is scarce. We present ICI-VLA, a training and retrieval framework that equips a text-action VLM with few-shot test-time adaptation through in-context demonstrations. Unlike mainstream VLA designs based on action-specific multimodal fusion, ICI-VLA retains the native text-generation interface. ICI-VLA updates its parameters only during offline training; at inference, the policy remains fixed and conditions action generation on retrieved micro-demonstrations. The framework decomposes long trajectories into short, semantically labeled examples and trains an RD-Encoder with positives mined by Dynamic Time Warping (DTW), aligning the retrieved context with the phase and geometry of the current subtask. We further introduce Target Action Masking, a context-corruption objective designed to reduce direct action copying and increase reliance on the current observation. ICI-VLA reaches average success rates of 97.7% on LIBERO and 60.4% on RoboTwin 2.0, exceeding the highest reported baseline average on RoboTwin 2.0 by 19.3 percentage points. It also achieves 83.2% across four physical tasks. These results indicate that a fixed VLA policy can benefit from conditioning on spatiotemporally aligned demonstrations at test time.
comment: 9 pages, 6 figures
★ Anti-Gravity Walking by a Flying Humanoid Robot via Thrust-Rate Input Whole-Body Model Predictive Control
Flying humanoids are expected to perform tasks in diverse environments, while their existing locomotion is mainly limited to aerial flight and ground walking. The capability to move in complex three-dimensional space can greatly expand their application range. For such walking motion on ceilings and similar anti-gravity environments, whole-body MPC is effective. However, the discontinuous changes in dynamic structure accompanying contact switching during walking can induce thrust spikes, resulting in control instability. Therefore, in this work, we propose and implement a real-time whole-body MPC framework for anti-gravity bipedal walking. First, we formulate whole-body MPC using the time derivative of thrust, namely thrust-rate, as the control input. This formulation guarantees continuity of the thrust trajectory during contact switching while preserving the sparse structure of the optimal control problem for fast computation. Second, we address the lack of natural support forces in anti-gravity environments. We introduce lower bounds on the foot-normal component of the contact force, and smoothly transfer them during the doublesupport phase. Finally, we implement the proposed framework and demonstrate anti-gravity walking by a flying humanoid through simulation and a hardware experiment. To the best of our knowledge, this is the first demonstration of multi-contact whole-body MPC for a transformable aerial robot and walking by a flying humanoid beyond the ground.
★ Zero-Shot Sim-to-Real Contact-Rich Assembly via Proprioception-Anchored Cross-Modal Pretraining
Contact-rich assembly remains challenging because it requires submillimeter spatial accuracy and reliable interpretation of forces during sustained contact. Although simulation-based reinforcement learning offers a scalable training paradigm, discrepancies in visual observations, contact dynamics, and force/torque (F/T) measurements often limit policy transfer. We observe that proprioception is comparatively consistent across domains because calibrated joint positions and consistently computed joint velocities align closely between simulation and hardware. Based on this observation, we present PACE (Proprioception-Anchored Cross-Modal Encoder), which supervises temporal visual and F/T representations by predicting proprioceptive state transitions. Static domain-specific factors, including lighting, texture, and sensor bias, contain little information about joint motion; the proposed objective therefore encourages the encoder to suppress these factors while retaining task-relevant motion cues. Policies trained on frozen PACE features are deployed on hardware without real-world fine-tuning or object-pose tracking. Across four contact-rich assembly tasks, PACE attains an average real-world success rate of 93.3\% and only a 2.7-percentage-point sim-to-real drop, meanwhile remaining robust to perturbations that substantially degrade pose-based and learned-fusion baselines.
★ PhysReal: Learning Real-World Deformable Object Physics via Hybrid Constitutive Modeling
Learning physically plausible dynamics from visual observations is essential for interactive world models and embodied agents. However, modeling real-world deformable objects remains challenging because their dynamics often arise from complex, spatially heterogeneous material responses. To address this challenge, we propose PhysReal, a video-driven framework for learning and simulating the underlying physics of real deformable objects. PhysReal integrates a spatially varying hybrid expert-neural constitutive model with a differentiable MPM simulator and 3DGS renderer. Analytical expert models provide interpretable physical priors, while neural constitutive residuals capture material responses beyond predefined formulations. Spatially distributed patches parameterize the constitutive field, enabling a continuous representation of local material variations. To organize the identification of this model from sparse visual observations, we adopt a progressive curriculum that sequentially optimizes global material properties, spatially varying local parameters, and neural constitutive residuals, together with complementary motion and mask supervision. Extensive experiments on diverse deformable-object interactions demonstrate that PhysReal achieves superior performance in dynamic reconstruction and future-state prediction, while showing strong potential for downstream robotic applications.
comment: Project website: https://physreal.github.io/anonymous_web
★ P$^2$Calib: Utilizing Pattern Priors for LiDAR-Camera Extrinsic Calibration
Target-based LiDAR-camera extrinsic calibration is a prerequisite for multi-sensor fusion in robotics. However, in the widely adopted four-hole pipeline, calibration accuracy is bottlenecked by LiDAR-side hole-center extraction, which suffers from sparse angular coverage and mixed-pixel corruption. This paper presents P$^2$Calib, which exploits pattern priors, geometric constraints specified by the CAD model of the target board, to improve calibration accuracy. First, we incorporate the known hole radius as a fitting constraint to prevent center estimates from degrading under sparse angular coverage. Building on the improved hole estimates, we further enforce the rigid rectangular layout of the four holes as a global consistency constraint to correct residual errors across holes. Both priors are integrated into an interactive calibration tool that provides a complete extrinsic calibration pipeline. Experiments on simulated and real datasets show that P$^2$Calib lowers the joint registration residual by 90\% and 82\% and the held-out reprojection error by 96\% and 77\% over the baseline. Code, https://github.com/JokerJohn/P2Calib.git, and data will be released to facilitate future research.
comment: 11 pages, 10 figures
★ Generation of Vectorized Maps Beyond Vehicle View
Autonomous driving relies on High Definition (HD) maps for safe navigation. Traditional HD maps construction is costly in hardware, data and human resources, which together with its update limitations hinders scalability. Recent works have proposed online alternatives for HD vectorized mapping from onboard sensors. However, sensor field of view is limited, and the range of the reconstructed maps ahead of the vehicle is insufficient for safe planning. This paper aims to address this limitation by proposing the novel beyond-view vectorized map generation problem: given vectorized maps of the area sensed by the vehicle (in-view), to generate plausible map continuations. To experimentally assess its feasibility, we propose BeyondFormer, which, to the best of out knowledge, is the first work designed towards beyond-view map generation. Given the novelty of the problem, we generate the first dataset specifically designed for it and evaluate the proposed approach. The results demonstrate consistent performance across diverse scenarios, establishing learning-based methods as a promising direction for map forecasting in autonomous driving. Beyond demonstrating the feasibility of the task, we provide an extensive discussion of the method's limitations and identify key future research directions for scaling it to more complex driving conditions. Code is available at https://git-autopia.car.upm-csic.es/beyondformer.
★ CosmoH2G: A Hand-to-Gripper Transfer Dataset and Baseline Method for Object Manipulation with Complex Spatial Movements SIGGRAPH
Transferring human hand demonstrations to robotic grippers has recently emerged as a cost-effective solution for robot learning. However, existing methods are largely confined to simple, planar tasks and fail to handle complex spatial movements (e.g., intricate trajectories involving rotations or flips) that are essential for robot manipulation. Motivated by this gap, we adopt an implicit, data-driven approach guided by fine-grained hand-pose motions. To this end, we introduce a scalable acquisition pipeline to collect hand-gripper paired demonstrations, governed by a rigorous protocol that prioritizes motion complexity and leverages a handheld gripper for seamless action mimicry. This yields a large-scale paired dataset comprising 6,189 episodes across 1,254 unique objects, exhibiting significantly higher spatial complexity than existing benchmarks. However, learning such complex mappings remains challenging. We observe that naive end-to-end generation of full gripper pose sequences is insufficient, as minor trajectory deviations compound rapidly under intricate dynamics. To address this, we propose a two-stage framework: Stage I predicts sparse gripper keyframes (initial and terminal) to simplify the mapping objective, while Stage II generates the full continuous action sequence conditioned on these keyframes. Furthermore, to mitigate cumulative drift, we keep the gripper's orientation being learned while post-optimizing its translation based on the grasping heuristic and kinematic consistency. In both simulation and real-robot experiments, our framework enables stable and precise hand-to-gripper transfer of complex spatial manipulations, significantly outperforming traditional baselines. Project page: https://cosmoh2g.github.io.
comment: SIGGRAPH Aisa 2026; Project page: https://cosmoh2g.github.io
★ Functional-SLAM: Interaction-Aware Mapping with Online Functional Scene Graphs
Existing SLAM systems lack modeling of the functional relations required for fine-grained robotic interaction. Functional 3D scene graphs can represent relations between objects and interaction elements, but existing methods rely on offline reconstruction, making them inadequate for real-time interaction in real-world exploration. To address this limitation, we propose Functional-SLAM, the first framework that continuously and recursively maintains a functional scene graph as an online SLAM state. The framework combines anchor-keyframe geometry with functional-context constraints for persistent node maintenance, accumulates multi-frame evidence through temporal relations to commit stable functional edges, and supplements visual loop-closure candidates with functional topology in scenes with repetitive appearance or degraded texture. Experiments show that Functional-SLAM efficiently constructs stable functional maps online, substantially improving runtime over offline methods while maintaining highly competitive accuracy. Compared with peer SLAM systems, it further improves pose estimation accuracy through functional-topology-assisted loop closure. The code is publicly available at https://github.com/Hbelief1998/Functional-SLAM-CoRL_2026.
★ Wearable Multimodal Human-Machine Interface for Integrated Hand Intentions Decoding in Dynamic Teleoperation
Under ubiquitous teleoperation environments with optically challenging conditions, an interface for tele-operated grasping that combines wearability with precise decoding of hand intentions (hand pose, gestures, and grasping force) is essential. Yet, existing interfaces often fall short in meeting these demands, compromising either the diversity of multiple intentions decoding or wearability. To address this, we developed a novel Multiple Intentions Decoding Human-Machine Interface (MI-DHMI) that integrates high-throughput surface electromyography (sEMG) sensors with hand-mounted and forearm-mounted inertial measurement units (IMUs). The developed interface is supported by a unified framework for simultaneous multiple intentions decoding. By employing multimodal deep learning and hardware design with a low noise floor, the decoding framework selectively focuses on the sEMG components that are genuinely associated with finger movements. This effectively reduces decoding errors caused by sEMG variability during unconstrained upper-limb motions, thereby significantly enhancing robustness. Even under unconstrained wrist and forearm motion, the interface achieves a gesture recognition accuracy exceeding 97%, grasping force estimation with $R^2 = 0.95$, and hand pose decoding consistent with the actual hand pose, outperforming baseline devices and algorithms. Ablation studies further validate the effectiveness of the proposed decoding framework. Finally, two online experiments were conducted to validate the device, demonstrating its superior performance in high-stability tasks, including a pouring task and object grasping. The developed interface provides a new solution of a fully wearable, multiple intentions decoding system, offering effective support for ubiquitous teleoperation and contributing to the advancement of human-machine interaction research.
★ Measuring Language Transfer in Robot Policies: Adding Greek to a Cosmos3 Vision-Language-Action Policy
Robot foundation models are trained and evaluated predominantly in English, and robot demonstration corpora do not exist for most languages. We study the addition of Greek to an open vision-language-action stack using only machine-rephrased instructions and no architecture changes. The main challenge is measurement rather than translation. Several plausible instruments produce false conclusions: a color-histogram metric rewards noise, a single-goal benchmark scores 84.6% under correct Greek and 82.6% under deliberately wrong instructions, training loss fails to predict Greek success, and single-run comparisons are dominated by seed variation. On a discriminative ninety-task suite with three seeds per arm, a multilingual text tower without Greek demonstrations remains at its wrong-instruction floor, while Greek-only training exceeds its control by at most 2.7 points. Bilingual training yields a consistent 6.7-7.1 point margin over its control and reaches about two fifths of English performance. The policy also overfits the translator's phrasing; training on seven phrasings per task approximately halves this penalty. Warm-starting from a language-adapted world model and unfreezing the text tower both degrade performance. The results support two practical requirements for low-resource robot-policy localization: build a guaranteed null before trusting a metric, and replicate low-resource-language results across seeds.
comment: 22 pages, 16 figures, 6 tables. Model and reproduction information: https://huggingface.co/KIEFERSA/Sophea-Nano-Policy-LIBERO-Greek-v1
★ SMaRT-Tug: Structured Multi-Agent Reinforcement Learning for Physics-Based Tugboat-Barge Collaborative Manipulation
Autonomous tugboating is central for automating maritime operations such as port logistics and vessel maneuvering, where multiple tugboats must cooperatively transport/manipulate a larger vessel. Collaborative pushing in this setting is challenging due to coupled hydrodynamics, low resistance, strong environmental disturbances, underactuated barge dynamics, and contact-rich interactions. Conventional control methods often rely on simplified models and fixed configurations, which limit their adaptability, while learning-based approaches are constrained by the lack of scalable and physically realistic training environments. We address these challenges by introducing a physics-based, GPU-accelerated simulation and learning framework for collaborative tugboat manipulation. Our simulator incorporates a customized buoyancy model, wave modeling, and hydrodynamic resistance, and supports large-scale multi-agent training under marine dynamics. In this simulator, we train a decentralized MAPPO (Multi-Agent PPO) policy augmented with a structured control prior (SCP) to improve training stability and maintain feasible pushing configurations. We evaluate our learned policy on straight-line transit, turning, and deceleration tasks, where we show that our decentralized framework yields more reliable and accurate maneuvering performance compared to a PID-based controller and a centralized PPO baseline. We further demonstrate zero-shot generalization to more challenging sea states and advanced maneuvers, as well as zero-shot scalability to larger teams of three and four tugboats despite training with only two agents.
comment: Submitted to DAI
★ Open-Set Ego-Noise Separation for Legged-Robot Audition via Annotation-Free Adaptation and Pretrained-Model Transfer
This paper proposes an open-set ego-noise separation framework for legged-robot audition via annotation-free adaptation and pretrained-model transfer. The framework removes robot-specific ego-noise while preserving environmental sounds whose classes are not specified in advance. Acoustic sensing provides cues about a robot's surroundings beyond the visual field, but walking-induced ego-noise from footstep impacts, joint-backlash rattling, and motor noise severely contaminates the recordings. The framework first uses RecurGraph to select ego-noise-dominant clips from the unlabeled recordings by aggregating clip embeddings into an embedding centroid and propagating scores over an audio-embedding graph. The selected clips are mixed with diverse environmental sounds from a large-scale sound-event dataset to provide paired mixture--target supervision for open-set separation. Transfer-DiT then adapts a general-purpose zero-shot neural separator to achieve high-fidelity open-set ego-noise separation for the target robot. Experiments with bipedal and quadrupedal robots show reliable clip selection and improvements in separation quality and downstream task performance over baseline separators. These results demonstrate the feasibility of annotation-free adaptation without separately recorded ego-noise-only data or manual clip-level annotations.
comment: 14 pages, 9 figures, 4 tables. Submitted to IEEE Transactions on Robotics
★ CALM: Configuration-Aware Human Intervention Boundaries During Robot Approach
How robot body configuration shapes human intervention during approach remains underexplored. We conducted a within-participants study with 41 participants, measuring final stopping distance, subjective comfort, and exploratory eye-tracking responses across four humanoid arm configurations and two spatial scales. Full forward arm extension increased stopping distance by approximately 31-36 cm relative to arms-down. Spatial scale primarily affected comfort and pupil responses without a detectable stopping-distance shift. We introduce the Configuration-Aware Limit Model (CALM), which translates stopping-distance distributions into configuration-dependent population-coverage boundaries. Estimated boundaries at 80% coverage ranged from 0.88 to 1.47 m. In an illustrative one-dimensional planning analysis, reconfiguration enabled a 1.10 m approach goal that was unreachable with arms remaining fully extended under the same nominal pointwise 20% intervention-probability constraint. These findings support treating body configuration as a planning variable while distinguishing physical safety, behavioral intervention, and subjective cost.
comment: 22 pages, 12 figures
★ OpenWAM: An Open, Modular Exploration Towards Systematic World-Action Model Pretraining
World-Action Models inherit world knowledge from video-generative priors, and channel it into executable control signals through embodied experience. Existing systems, however, are monolithic: the generative backbone, visual representation, architecture, information flow, inference procedure, and training data are tightly coupled, obscuring which design choices matter and why. We introduce OpenWAM, an open research stack that turns world-action pretraining into a controlled experimental program. OpenWAM-Infra factorizes the WAM design space into composable modules with unified training, inference, deployment, and evaluation. On this substrate, OpenWAM-Study examines three questions through controlled experiments: what to inherit, how world and action learning interact, and how their synergy scales; and distills three principles: upstream knowledge transfers through a sufficiently capable generative backbone and a compact, information-rich latent space; world-action synergy requires dedicated action capacity, explicit world-to-action information flow, and synchronized joint denoising; and embodied pretraining principally improves out-of-domain generalization, with one-stage co-training over egocentric and robot data integrating world coverage and action grounding. Composing these principles, we build OpenWAM-α, an open WAM pretrained on roughly 6,400 hours of egocentric human and robot data and evaluated across simulation and real-world benchmarks. Across the eight simulation benchmarks and the real-robot experiments, which together span embodiments from single-arm and bimanual manipulation to dexterous hands, OpenWAM-α delivers consistently excellent performance, sustaining its top-tier standing from simulation to the physical world. We release the full stack, including infrastructure, evaluation protocols, pretrained models, and data recipes, to facilitate future research.
comment: Project Page: https://openwam-official.github.io/; Code: https://github.com/OpenWAM-Official/OpenWAM; Model & Data: https://huggingface.co/OpenWAM
★ D3ARC: Time-Critical Distributed Disaster Detection for Asynchronous Cooperative Multi-Robot Systems
Climate change is increasing the severity and unpredictability of natural disasters. In time-critical crises such as wildfires, traditional monitoring practices remain limited by coverage, cost, and personnel risk, paving the way for autonomous and adaptive monitoring solutions. Within this context, this paper introduces D3ARC, an asynchronous distributed hierarchical framework for time-aware and reliable wildfire detection. D3ARC integrates multiple robotic agents that cooperate under uncertainty through distributed perception, shared situational awareness and coordinated actions. A remote controller asynchronously decides upon each robot's motion, while each robotic agent senses the environment and decides where and how to execute the wildfire detection. All robotic operations require time, and as time progresses, wildfires continue to spread, reducing the opportunity for early intervention. As such, all agents share a common objective: to detect a wildfire with a certain performance threshold as fast as possible and within a time limit. D3ARC integrates mechanisms for safe navigation, coverage efficiency, cooperation and reliability. It introduces a forward-looking capability that allows agents to anticipate the future by evaluating candidate strategies before execution. The framework is evaluated through realistic robotics simulations, ablation studies, and baseline comparisons, achieving an overall mission success up to 94% with 89.4% detection confidence.
comment: 14 Pages, 5 Figures
★ PV-WM: A Heterogeneous Micro-Macro World Model for Articulated Pedestrian-Vehicle Co-Rollout
Local pedestrian-vehicle forecasting spans heterogeneous physical scales: pedestrians combine root locomotion with articulated motion, whereas vehicles are rigid bodies described by kinematic state and oriented extent. Existing road-agent forecasters typically omit pedestrian articulation, while pose forecasters leave vehicle futures outside the learned rollout. We introduce PV-WM, a history-only world model over structured post-perception tracks. It recurrently advances pedestrian root motion, 15-joint articulation, and learned vehicle states within a synchronized heterogeneous state. The generated pedestrian and vehicle chunks supply the next recurrent boundary; vehicle boxes are reconstructed from predicted center and heading with observed extent, and P-V geometry is recomputed after every transition. Relative to a matched one-shot complete-state predictor, recurrent execution reduces Root ADE by 12.7% and MPJPE by 14.8%. Feedback interventions show that later predictions depend on the content, temporal order, and pedestrian identity of generated articulation. Across 824 aligned Waymo contexts, with 797 providing valid future vehicle support, PV-WM reduces Root ADE by 5.2%, MPJPE by 7.6%, P-V distance error by 11.9%, and oriented-box closest-approach error by 5.8% relative to a validation-selected Modular Specialist. The single-network model uses 57.1% fewer parameters, 96.5% lower average FLOPs per local scene, and 25.5% lower measured p95 latency. PV-WM unifies this heterogeneous future state while preserving type-specific pedestrian and vehicle dynamics.
★ How Long Until Your Robot Ignores You? A Safety Benchmark for LLM Orchestrators in Human-Humanoid Collaboration
Large Language Models (LLMs) are increasingly employed to orchestrate robot behavior through natural-language interfaces, yet no benchmark exists to evaluate their reliability as safety-aware decision makers in human-humanoid collaboration. Unlike deterministic safety systems that enforce binary allow/deny decisions, LLM-based orchestrators exhibit a compliance spectrum ranging from overcompliance (refusing safe actions) to full safety violations. This paper introduces the first safety benchmarking environment for LLM orchestrators in human-humanoid collaboration, built on a Model Context Protocol (MCP)-based architecture with safety invariants grounded in ISO 10218-2:2025 protective measures. The benchmark defines five testable safety invariants, a four-level compliance taxonomy (correct compliance, overcompliance, undercompliance, full violation), and a three-layer evaluation pipeline (text prompting, simulated sensor-actuator loops, and physical validation on a Unitree G1 EDU humanoid). We report Layer-1 results: three cloud backends (Claude Haiku 4.5, GPT-4o-mini, Gemini 2.5 Flash) and a local open-weights baseline (qwen3:8b) across 40 100-turn sessions under full-context and sliding-window budget conditions, while the simulation and physical layers remain ongoing. We find that (1) model family determines the safety floor, as Claude and Gemini remain at or near zero violations while GPT-4o-mini commits up to 13 per session, (2) context management dissociates two failure axes, reducing mean behavioral issues by 42-57% for every cloud backend while nearly doubling GPT-4o-mini's violations (3.8 to 7.2 per session), and (3) proportional compliance, clamping movement speed to the rule-specified maximum rather than refusing, emerges consistently only in Gemini; the preliminary simulation layer reproduces the model ranking and the GPT-4o-mini failure-mode inversion.
comment: 8 pages, CBS 2026
★ LightSplat: Real-Time High-Fidelity 3D Gaussian SLAM with Loop Closure IROS
SLAM systems based on 3D Gaussian Splatting (3DGS) have recently demonstrated promising reconstruction accuracy for dense 3D scene representations. However, current 3DGS systems struggle to meet the strict demands of real-world deployments due to severe limitations in operational performance and map adaptability. To this end, we propose LightSplat, a hybrid-representation RGB-D SLAM framework. It synergizes local sparse features for robust and fast tracking with a dual-thread backend that progressively constructs dense Gaussian submaps. Crucially, we enable online loop closure through feature-accelerated 3DGS registration, refining overall map consistency through pose graph optimization. Ultimately, LightSplat achieves the online reconstruction of high-fidelity Gaussian map. Extensive experiments on multiple datasets and real-world robotic platform demonstrate that our method achieves near state-of-the-art reconstruction quality and the capability to accommodate practical camera motions, maintaining an average framerate of 8 FPS. Overall, LightSplat provides an efficient and robust foundation for deploying high-fidelity 3DGS in real-world environments.
comment: Accepted to 2026 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)
★ Singularity-Free Guiding Vector Fields on SO(3) with Designer-Specified Progression Behavior
This paper develops a singularity-free guiding vector field (SF-GVF) for path following on the special orthogonal group SO(3). First, we lift the Euclidean SF-GVF construction to SO(3), integrating the augmented-state approach with the intrinsic Lie-group geometry and obtaining a closed-form geometric guidance law whose integral curves converge to a designer-specified attitude path. The field is defined on a dense open subset of SO(3), excluding only the measure-zero antipodal set - a manifestation of the topological obstruction to continuous global stabilization on SO(3). The construction requires no per-step optimization and produces a control input intrinsically in so(3) as body angular rates. Second, we formalize the progression behavior along the path as a designer-supplied function ν(ξ), promoting the parametric speed from an implicitly resolved degree of freedom to a first-class design specification. In contrast to the Euclidean condition v = 0, which excludes vehicles with minimum-speed constraints, the corresponding condition ω= 0 on SO(3) is physically admissible for most platforms with active attitude control, making the progression behavior a design freedom structurally available on SO(3) but absent in the Euclidean setting. The framework's structural results are established under a bi-invariant Riemannian metric and hold uniformly across choices of path, progression, and Lyapunov gain. The framework is illustrated in simulation on self-intersecting paths under both constant and point-convergence progression behaviors.
comment: 12 pages, submitted to Automatica
★ Generalizable 6D Pose Estimation of Textureless Objects with Planar-based Gaussian Splatting IROS 2026
Estimating the 6D pose of textureless objects without prior CAD models remains a critical challenge due to the lack of appearance features. While recent generalizable approaches alleviate the dependence on object-specific models, their performance on low-texture objects is often limited by insufficient geometric constraints in the underlying representations. In this work, we propose PG-Pose, a geometry-aware framework combining Planar-based Gaussian Splatting (PGS) reconstruction and Geometry-driven pose optimization. In the offline representation extraction stage, three distinct representations of the object are extracted from multi-view reference RGB images with known poses. PG-Pose reconstructs a 3D Gaussian representation and renders high-fidelity depth maps to generate 3D point clouds through back projection. In the online pose inference stage, the initial pose of the input image is estimated by 2D-3D correspondence matching between the input image and the reconstructed 3D point clouds, followed by a PGS-Refiner for iterative pose optimization. Evaluations on the OnePose-LowTexture datasets, PG-Pose achieves an average accuracy of 94.2% ADD(S)@0.1d, with a 2.1% improvement average accuracy compared with the state-of-the-art (SOTA) GS-based approach. To further demonstrate the effectiveness of PG-Pose for industrial robots in grasping tasks, we deploy it on a dual-arm industrial robot and successfully realize the grasping task on an unseen object.
comment: 7 pages, 5 figures. Accepted by the IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2026)
★ Phase-and-First-Arrival VLM Feedback for Sparse-Reward Reinforcement Learning in Surgical Manipulation
Sparse outcome feedback limits what robots can learn from unsuccessful attempts at complex manipulation. Failed multi-stage surgical attempts can contain grasps, lifts, or transfers worth reusing. In sparse-reward reinforcement learning, terminal rewards collapse such attempts to the same outcome, while scalar vision-language model (VLM) ratings reveal neither what progress merits credit nor when it occurred. We introduce phase-and-first-arrival feedback: one VLM query per recorded episode identifies the furthest visually verified task phase and when that phase is first reached, allowing the learner to reuse partial behavior and localize credit. We instantiate it in SurgPhaseBench, a phase-structured suite spanning rigid and deformable tasks, and evaluate it in simulation and hardware. Across five simulated tasks, our method reaches 75.2% mean success, compared with 52.1% for a reward based on Contrastive Language-Image Pre-training (CLIP) using the same visual input; the advantage persists when only the feedback representation changes. On hardware, the same record supports autonomous block picking and slip recovery. Together, these results show that trajectory-level visual supervision can preserve partial progress while providing the temporal credit needed for sparse-reward control.
comment: 8 pages, 8 figures. Submitted to IEEE Robotics and Automation Letters (RA-L). Project page: https://surgphase.verloge.space
★ State-of-the-Art in Learning-by-Demonstration with Passive Observation for Industrial Assembly Automation ICME
Learning-by-Demonstration (LbD) enables intuitive robot programming by capturing expert skills, which is crucial for agility in high-mix, low- volume manufacturing. This systematic literature review analyzes passive LbD for industrial assembly processes, focusing on the perception architecture and the generalization of the perceived demonstration. We specifically investigate one-shot approaches where only a single demonstration is required. The review evaluates how systems adapt to new assemblies using this limited data. We identify a shift towards object-centric perception, allowing learned primitives to be transferred to new product variants with minimal training.
comment: Accepted at CIRP ICME conference
★ EquiGQNet: Fast Grasp Quality Evaluation via Shared Equivariant Point Cloud Encoding
Planning six-degree-of-freedom (6-DoF) grasps for unseen objects in cluttered tabletop scenes from a single-view depth image requires accurate and efficient evaluation of diverse grasp candidates. Existing early-fusion methods capture local object geometry relative to each grasp candidate but repeatedly encode the scene, whereas late-fusion methods reuse a shared scene representation but may lose this grasp-relative local geometry. We propose EquiGQNet, an efficient 6-DoF grasp quality evaluator that combines the strengths of both approaches. For grasp orientation, EquiGQNet replaces the early-fusion operation of rotating and re-encoding the point cloud for each grasp candidate with an SO(3)-equivariant encode-once-then-rotate scheme, yielding grasp-aligned geometric features from a shared scene encoding. For grasp translation, Mid-level Action Fusion (MAF) injects the grasp position into intermediate features before global aggregation, retaining local geometry relative to each candidate. We evaluate EquiGQNet in two grasp planning pipelines: Cross-Entropy Method (CEM)-based continuous grasp search and candidate ranking with a pretrained generative planner. In simulation, EquiGQNet achieves grasping performance comparable to the early-fusion baseline and substantially outperforms late fusion on objects with complex geometry and limited graspable regions, while reducing CEM planning time from 3.31s to 0.48s, a 6.9x speedup over early fusion. In real-world household-object decluttering, EquiGQNet achieves a 95.2% grasp success rate and 230 picks per hour, versus 153 and 170 for early- and late-fusion baselines. Code is available at https://equigqnet.github.io/.
comment: 8 pages, 6 figures, 4 tables. Submitted to IEEE Robotics and Automation Letters (RA-L)
★ Beyond Task Success: Stage-Wise Reliability of World Model Planning under Sensing Degradation
In world model planning, sensing inputs pass through an encoder and predictor before affecting planner decisions, so final task success alone cannot reveal where sensing disturbances attenuate or persist in the pipeline. We apply 10 visual and temporal sensing degradations to a world model planner and track their effects across representation, future prediction, planner preference, and physical outcome using paired evaluation on the same 50 tasks. The relative impact of degradations was not preserved across stages: large representation shifts could attenuate downstream, while smaller initial shifts could persist to the outcome, and internal-response ordering did not directly match physical-outcome ordering. Temporal degradations also showed distinct patterns: even with similar overall changes in observation history, responses differed substantially with the location of corrupted information and the planner's actual exposure. This non-uniform stage-wise response was also observed in secondary evaluations with another manipulation task and a different world model. Stage-wise diagnosis can therefore identify where sensing disturbances attenuate or persist and help prioritize subsequent model verification and sensing mitigation.
comment: 8 pages, 3 figures, 2 tables
★ MAC-I$^2$: Learned Metrics-Aware Covariance for Robust Visual-Inertial Fusion in Initialization and Calibration
Visual-Inertial (VI) fusion is fundamental to accurate and robust state estimation, where camera and IMU measurements are combined according to their respective uncertainties. Existing methods, however, fuse the two modalities with predefined uncertainties, regardless of how reliable each is in the local context, and thus often struggle under challenging environments involving illumination changes, dynamic objects, and textureless regions. In this paper, we present MAC-I$^2$, which achieves robust VI fusion through learned metric-aware covariance for both modalities, so that vision and IMU compete on their own merits rather than relying on predefined uncertainties. Here, metrics-aware means that each predicted covariance faithfully reflects the actual magnitude of the corresponding measurement noise. On the visual side, we propagate learned feature-matching uncertainties into pose covariances for the fusion. On the inertial side, motivated by the observation that integration error accumulates sharply at the early stage and grows slowly afterward, we design a learned IMU model with a learnable initial covariance, and propose a dedicated fine-tuning strategy on a held-out training subset to enable the metrics-aware covariance on unseen sequences. As a showcase, we build a VI initialization and calibration system, since accurate and robust initialization and calibration are the prerequisite for any reliable VI system. Experiments on EuRoC, and VBR show that MAC-I$^2$ substantially outperforms existing methods: it achieves a 99.9% initialization success rate on EuRoC, reducing gravity and velocity errors by about 60% and 42% over the strongest baseline, and maintains 80% success rate on challenging VBR sequences where baseline methods such as VINS-Mono drop below 10%.
★ From LLM-Generated Specifications to Learned Quadruped Locomotion
Quadruped robot locomotion policies are often trained using reinforcement learning, which in turn relies heavily on hand-crafted reward functions. Designing reward functions requires substantial manual engineering, and it is often unclear which local rewards will induce the desired global behavior. Shaped rewards from formal specifications in languages like Signal Temporal Logic (STL) can make rewards more interpretable, but writing STL specifications itself still requires domain expertise. We study whether large language models (LLMs) can fill this gap by generating Parametric Signal Temporal Logic (PSTL) specifications that are subsequently used for policy learning. Given a natural language locomotion objective and a constrained specification grammar, GPT-5.5 and Qwen 3.6 independently propose STL templates for command tracking, safety, and gait structure. We instantiate the parameters of the generated PSTL templates using expert trajectories and retain only specifications that are consistent with demonstrated expert behavior. The resulting specifications are then transformed into smooth, finite-history reward functions and used to train a quadruped locomotion policy with Proximal Policy Optimization (PPO) in MuJoCo XLA (MJX). We evaluate both \emph{gait-aware} and \emph{gait-agnostic} settings. The former specifies walking-trot, trot, and bound regimes, while the latter allows contact patterns to emerge from the task objective. We compare against hand-engineered rewards, Text2Reward-style LLM-generated reward code, and an expert-switching oracle. Gait-aware Qwen 3.6 specifications achieved 100\% survival and command success across all tested speeds (0.3--2.1 m/s) and matched the target gait at high speeds, whereas Text2Reward achieved 0\% for both metrics at $\geq 1.9$ m/s. Videos: https://stl-locomotion.github.io/
★ Eventually Optimal and Scalable Multi-Agent Planning for Block Cave Mining
Automation in underground mining has the potential to significantly enhance safety, operational efficiency, and sustainability. However, effectively coordinating fleets of autonomous vehicles in dynamic mine environments introduces substantial challenges in both optimization and motion planning. To address these challenges, we introduce and formalize the \emph{Block Cave Mining (BCM)} problem, which focuses on computing a transport plan that maximizes ore throughput while satisfying draw ratio constraints. To solve this problem, we propose SAMM, an eventually optimal anytime solver that jointly integrates task assignment, scheduling, and path planning via a mixed-integer linear programming formulation. To improve scalability, we also introduce SAMMS, a variant of SAMM that trades optimality guarantees for efficiency by decomposing the problem into shorter planning subcycles. Experimental evaluations using realistic industrial mine scenarios demonstrate that SAMMS achieves near-optimal throughput and scales effectively to larger fleets and mine layouts.
★ RoboDreamer: Anticipatory Humanoid Locomotion with Predictive State-Space Models
Humanoid locomotion requires control policies that remain stable under imperfect sensing while exploiting temporal context for consistent motion. We present RoboDreamer, a two-stage teacher--student framework that combines next-observation consistency with randomized continuous temporal masking. A teacher is first trained on clean observations, and a student is then distilled under masked recent observations, encouraging the policy to infer missing current information from history. At inference, the same masking interface is reused for implicit closed-loop action refinement and optional multi-step action chunking. Mamba is used as the temporal backbone, while matched ablations show that masking/distillation provides a substantial part of the gain and Mamba contributes additional tracking improvements with real-time latency. Experiments in IsaacLab, MuJoCo, and on a Unitree G1 demonstrate robust motion tracking under observation masking and successful real-world deployment.
★ Human-Aware Target Tracking and Navigation: Fusing Kinematic State Estimation with Structural Map Constraints
Autonomous mobile robots performing person-following tasks often suffer from temporary occlusions and sensor track loss in dynamic environments. This research presents an end-to-end autonomous navigation stack that addresses target occlusion through map-informed spatial reasoning. The proposed system features a multi-modal perception pipeline, fusing deep learning-based visual tracking with 2-dimensional LiDAR point clustering to maintain high-fidelity tracking of a tagged person. A continuous state estimator integrates this perception data with wheel odometry and IMU sensors for stable localization. When the active track is lost due to occlusion, the system activates a map-based recovery framework. Leveraging a predefined topological map, the system executes a graph-based search to propagate the target's last known trajectory along structurally defined walking lanes, adhering to left-hand regional conventions. By generating a discrete set of feasible future trajectories, the robot reasons about potential structural trajectory changes, such as continuing a heading or turning at an intersection. This map-informed prediction is fed directly to the local obstacle avoidance planner, enabling the robot to continue following its target safely and predictably until the person is visually reacquired. Real-world evaluations in dense multi-person environments demonstrate the system's robustness, achieving a 71.4\% target reacquisition success rate during major occlusion events lasting up to 7 seconds.
comment: Submitted to Australian Conference on Robotics and Automation
★ Large Discrete Policy: Advancing Explicit Behavior Modeling with Stochastic Iterative Scoring
Behavior policies are often formulated as continuous generative models, whose iterative denoising processes are expressive but difficult to interpret and prone to producing implausible actions. We propose the Large Discrete Policy (LDiP), a fully discrete behavior modeling framework that selects actions from a large vocabulary of physically plausible candidates. Rather than perturbing actions, LDiP improves expressivity through stochastic iterative scoring: it progressively re-scores and prunes candidates with score-space stochasticity, enabling fine-grained ranking and exploration among plausible actions while preserving an explicit decision process. Across end-to-end planning, closed-loop driving, robotic manipulation, and vision-language-action settings, LDiP consistently outperforms strong discrete and continuous baselines in autonomous driving, and exceeds or matches continuous generative policies in robotic manipulation. These results show that discrete policies, when equipped with effective scoring mechanisms, offer an expressive, plausible, and interpretable alternative for behavior modeling. Project website: https://zhenxinli.net/LargeDiscretePolicy/.
★ MEMOBench: A Process Level Memory Benchmark for Robotic Manipulation
Robotic manipulation often requires acting on information that is no longer visible, yet Vision-Language-Action policies are usually evaluated when the current observation largely determines the next action. Existing robotic memory benchmarks expose this gap, but they still rely mainly on final task success and therefore conflate forgetting with manipulation failure. We present \textbf{MEMOBench}, a benchmark for process level memory evaluation in robotic manipulation. MEMOBench includes 30 history dependent tasks, 1{,}500 expert demonstrations, and 4{,}200 executable checkpoint instances from 84 templates. Each checkpoint pairs coarse to fine language with a simulator predicate and labels one memory operation: Storage, Update, or Compression. These annotations define Memory Storage Rate, Memory Update Rate, and Memory Compression Rate, which measure memory fidelity alongside task success. Across standard and memory augmented VLA policies, the strongest memory module baseline reaches only 31.9\% average success rate, and high storage often coexists with weak update and compression. Checkpoint language also supervises semantic, contrastive, and framewise memory alignment objectives, yielding modest gains across different memory operations. MEMOBench provides a diagnostic evaluation suite and training supervision for memory grounded robotic policies. The project page is available at https://github.com/Collab-Gen/MEMOBench.
★ GIFT: Goal-Injected Fine-Tuning for Efficient Manipulation Policy Adaptation EMNLP2026
Compared with relying solely on initial observations and language instructions, predicting goal images with generative models as high-level visual guidance can significantly enhance the robustness of Vision-Language-Action (VLA) models. However, most existing foundation models have not systematically incorporated goal image conditioning due to the high computational training cost. To this end, we propose Goal-Injected Fine-Tuning (GIFT), a lightweight and efficient fine-tuning framework that seamlessly integrates generated goal images into multiple representative pretrained VLA models. Our approach introduces goal image features into observations via a zero-initialized convolution which progressively grows parameters from zero and prevents harmful noise from disrupting the pretrained policy during fine-tuning. As training proceeds, goal information is gradually incorporated, enabling efficient goal understanding without disrupting model stability. We further introduce a refined image editing method to generate semantically and visually consistent goal images from initial observations and task instructions. Experiments show that goal-aware VLA models achieve substantial performance gains across tasks: with only a single epoch of fine-tuning, GIFT outperforms the base model by 6.0% and 13.4% on two SIMPLER settings, and by 4.7% on LIBERO, demonstrating both efficiency and effectiveness.
comment: 20 pages, 12 figures, accepted by EMNLP2026
★ WM-Craftnet: World Synesthesia Model for Generalizable and Robust Dexterous In-Hand Manipulation
Generalizable and robust dexterous in-hand manipulation requires a policy to infer object pose, geometry, contact, and potential slip from partial and noisy observations. Although recent tactile and visuotactile RL methods achieve strong in-hand rotation in controlled settings, their robustness often degrades under pose shifts, force disturbances, and object variation. We propose WM-Craftnet, a world-model-conditioned framework that learns compact action-conditioned latent dynamics from proprioception, depth, tactile sensing, and actions, supervised by multimodal reconstruction and reward prediction. Rather than using the world model for latent imagination or policy optimization, WM-Craftnet uses the learned World Synesthesia Model (WSM) as recurrent task context for an asymmetric actor--critic policy. Importantly, WSM is trained to reconstruct clean depth targets from noisy depth inputs, providing a denoised geometric state for real-robot deployment. Ablations over recurrent baselines, auxiliary heads, tactile masking, and WSM modality heads show that predictive world modeling, clean-depth supervision, and tactile contact cues all shape the learned state. A WSM pretrained on nine \(z\)-axis objects serves as a reusable prior for \(49\)-object downstream policy learning. This context improves multi-object rotation, with quantitative and qualitative evidence for unseen-object, perturbation-recovery, and sim-to-real transfer.
comment: Accepted to CoRL2026. Project website: https://wmcraftnet.github.io/
★ Mind the Phase: Effective Rank and Representation Health in Legged Locomotion
Reinforcement learning has become the leading paradigm in legged locomotion, enabling complex behaviors from backflips to parkour through massively parallel simulation. Under PPO's non-stationarity, shallow networks remain the de facto architecture, supported by carefully staged curricula and environments, yet the representations these policies learn stay poorly understood, leaving no training-time signal of how they will behave on hardware. In this work, we empirically study locomotion policies through the effective rank of the policy Jacobian and show that conditioning rank on the gait phase exposes architectural structure that global rank averages away. In particular, we find that standard architectural choices, namely layer normalization and residual connections, allocate roughly two more dimensions of effective rank to swing than to stance, which is fully absent in vanilla MLPs. Building on this, we propose a simple recipe that turns these representational signatures into smoother, more reliable sim-to-real transfer. In practice, this results in roughly 3x lower joint jitter that holds from simulation onto a physical Spot, suggesting that representation health is an effective training-time lens to track sim-to-real smoothness.
comment: Accepted at the 10th Conference on Robot Learning (CoRL 2026)
★ Joint-Conditioned Stereo Surface Reasoning for Interaction Field Estimation
Predicting hand--object interaction fields requires locating the nearest object-surface point for each hand joint, often from small and partially occluded image regions. We view this task as joint-conditioned surface-endpoint estimation: each joint has its own nearest endpoint, while endpoints from the same hand can draw on shared local surface evidence. This structure motivates Joint-Conditioned Stereo Surface Reasoning (JSSR). A temporal-stereo network jointly predicts 3D joints, a direct interaction field, and per-view endpoint evidence. Calibrated candidate search evaluates endpoint hypotheses using joint-specific image compatibility and cross-view correspondence. A hand-shared candidate support lets joints draw on common surface evidence, and a learned residual gate controls the geometric correction when observations are ambiguous. Our system built on this method ranked third on the SHOW3D Interaction Field Challenge leaderboard.
★ Deception in Reach-Avoid Game with Unknown Heterogeneous Attackers Speed Information
This letter investigates a reach-avoid game involving two Attackers and one Defender, where the Attackers aim to maximize the number reaching the target region while the Defender seeks to minimize it. In contrast to conventional complete information formulations, we consider an information asymmetry scenario where the Attackers' heterogeneous maximum speeds are privately known but publicly disclosed to lie within continuous ranges. Existing studies on uncertain speeds, however, have primarily focused on homogeneous settings, whereas heterogeneity extends the uncertainty from a common capability level to the relative capability configuration of the Attackers. To address the resulting capture-order ambiguity over infinitely many possible speed combinations, we establish a critical speed pair framework that characterizes when different capability configurations induce different optimal capture orders, and enables the analysis of the Defender's guessing behavior and the design of information-limiting strategies for the Attackers. We demonstrate that under certain initial conditions, the Attackers can mislead the Defender into making suboptimal decisions through a slow-speed deception strategy, achieving superior payoffs compared to the complete information game. Numerical visualizations reveal the widespread occurrence of such dilemma conditions.
★ Distributed Dexterous Manipulation with Spatially Conditioned Multi-Agent Transformers
Distributed Dexterous Manipulation (DDM) is a novel paradigm that presents significant control challenges due to high action-space redundancy, inter-robot cooperation, and dynamic object-robot interactions. This paper introduces a framework based on spatially conditioned Multi-Agent Transformers (MATs) to efficiently learn robust control policies for a DDM system grounded in an array of 64 soft delta robots arranged in an 8x8 grid. Our three core contributions are: (i) an MAT with adaptive layer norm for compute efficiency, (ii) spatial contrastive embeddings to ground transformer embeddings in the spatial configuration of the robots, and (iii) an MAT-based behavior cloning method fine-tuned using Soft Actor Critic. We also propose an action selection formulation to analyze the trade-off between task performance and the number of robots utilized. Our experiments show that MATs iteratively refine their actions through the stacked attention blocks. This further informs the benefit of spatial conditioning in transformers to learn DDM policies. We demonstrate long-horizon planar manipulation tasks with objects of various geometries in simulation and real-world. Finally, we show how action selection mitigates robot maintenance by reducing wear and tear due to inter-robot collisions while maintaining the ability to manipulate objects along various trajectories in the real-world, achieving an average error of ~1.5 cm, while using ~65% fewer robots.
★ DriftParking: Trajectory Modeling via Drifting Field for End-to-End Automated Parking
Automated parking requires generating complete and executable trajectories in highly constrained spaces with low tolerance for goal pose error. Existing end-to-end parking methods struggle to jointly achieve inference efficiency, trajectory quality, and precise endpoint alignment, while conventional imitation objectives provide limited supervision on structured deviations from expert maneuver geometry. We propose DriftParking, a one-step trajectory generation framework that reconstructs the drifting-field paradigm for high-precision conditional trajectory generation. Specifically, we replace distribution-level attraction with conditional one-to-one attraction toward the paired expert trajectory, introduce expert-centered constructive repulsion, and adaptively attenuate repulsion near convergence. We further formulate trajectory generation in an endpoint-residual space by decomposing each trajectory into a start-to-goal baseline and a learnable residual, turning endpoint alignment into a representation-level structural constraint on the supervision target while providing a structured space for repulsive supervision. DriftParking achieves state-of-the-art performance across all evaluation metrics. Closed-loop on-vehicle experiments across diverse parking scenarios further show a 97% parking success rate, demonstrating strong zero-shot generalization.
★ Distributed Secure Learning Control for Large-scale Multirobots under Stealthy Actuator Attacks
Distributed learning control for multirobot systems (MRS) offers significant flexibility in presence of uncertainties but lacks provable performance guarantees. A promising direction involves integrating reinforcement learning (RL) into distributed model predictive control (DMPC), leveraging the strengths of RL in nonlinear policy design and the receding-horizon replanning capabilities of DMPC. However, ensuring secure control within such a learning framework under malicious cyber attacks, particularly stealthy ones, remains a critical challenge, because the distributed policies generation depends on information exchange among neighbors, where compromised agents can rapidly influence the behavior of others through the communication network. This article proposes a distributed secure learning control (DSLC) framework for large-scale MRS under malicious, stealthy actuator attacks. Our framework offers two key features: (i) a unified approach that enables secure learning control across various coordination scenarios and (ii) a game-theoretic distributed learning-based predictive control strategy that learns how to balance the attacker and defender through a differential-game based DMPC framework. Specifically, DSLC employs a distributed attacker-actor-critic architecture to learn the optimal defense and attack policies online within each prediction interval. Unlike numerical optimization-based controllers that calculate open-loop control sequences, our method simultaneously generates adversarial attack policies and corresponding defense policies in analytical closed-loop form. The defense policies could be directly generalized to MRS with varying scales and diverse actuator attack probabilities. The effectiveness and scalability of DSLC are validated through comprehensive simulations and real-world experiments in multiple wheeled robots via various control tasks.
comment: 23 pages, 23 figures. A revised version of this manuscript has been accepted to IEEE Transactions on Robotics
★ Predictive-Coding-Based Autonomous Regulation of Internally Generated and Externally Coupled Processing in Human-Robot Interaction
Predictive coding characterizes adaptive behavior as a dynamic balance between internally generated predictions and external sensory evidence, yet how an embodied cognitive system can regulate this balance online during ongoing interaction remains poorly understood. This study proposes a predictive-coding-based mechanism for regulating internally generated and externally coupled processing during physical human--robot interaction. The framework employs a predictive-coding-inspired variational recurrent neural network (PV-RNN), in which a meta-prior controls the degree to which posterior inference is constrained by learned prior dynamics. We extend this architecture with an online mechanism that uses reconstruction error accumulated over recent interaction history to select between predefined meta-prior regimes. The mechanism was evaluated across three physical human--robot interaction tasks involving fixed structured, changing structured, and less-constrained interaction. Across all tasks, lower meta-prior values produced the expected increase in posterior--prior divergence and reduction in reconstruction error. More importantly, reconstruction-history-driven regime selection was also associated with reduced prospective prediction error and robot-side physical interaction conflict, demonstrating consequences beyond the retrospective reconstruction objective itself. Task~3 further showed that recent sensory observations can be successfully accommodated while subsequent human motion still departs from the model's prior-generated future trajectory. Overall, these findings show that accumulated reconstruction mismatch can provide an endogenous signal for regulating how strongly subsequent inference relies on learned internal dynamics relative to ongoing sensory input during embodied interaction.
comment: 16 pages, 8 figures. Submitted to IEEE Transactions on Cognitive and Developmental Systems
★ Noisy-Space Policy Gradient for Diffusion Policies in Offline Reinforcement Learning ICML 2026
Diffusion policies offer a powerful and expressive parameterization for continuous control. Yet, their integration with reinforcement learning remains conceptually and algorithmically challenging. In this work, we address this gap by introducing a noisy-space action-value (Q-)function that assigns values to diffusion latents through the distribution of executed actions induced by the denoising process. We show that this construction admits a precise semantic interpretation and derive a noisy-space policy gradient (NSPG) that optimizes noisy latents using only clean action-space value estimates. Building on this result, we formulate a KL-regularized policy improvement over noisy latents and show that the resulting objective admits a diffusion-compatible regression form, avoiding backpropagation through the denoising process. Empirical results on state-based D4RL benchmarks and vision-based OGBench tasks demonstrate that the proposed noisy-space objective provides a principled and effective basis for training diffusion policies in offline reinforcement learning. Project webpage: https://mahmoud-selim.github.io/NSPG/
comment: Accepted at the 43rd International Conference on Machine Learning (ICML 2026)
★ Contextual Observer Grounding: Evaluating Situated Spatial Reasoning in Vision-Language Models EMNLP 2026
Reasoning over language instructions in embodied tasks such as robotics often requires understanding spatial relations from a speaker's situated perspective. Humans infer such perspectives from shared environmental knowledge, activity context, and commonsense. Recent vision-language models (VLMs) appear capable of spatial reasoning, but their ability to infer a speaker's viewpoint from contextual cues and interpret situated spatial relations from that viewpoint remains unclear. We call this capability contextual observer grounding. To study this capability, we construct the Point-of-View Benchmark (POVBench), a dataset of 3D scenes and queries that disentangles Inferred, Stated, and Given forms of observer grounding in natural embodied communication. Given multi-view observations and a natural-language sentence, models must localize unseen or underspecified targets from situated spatial and contextual cues. Across state-of-the-art VLMs, localizing targets from directional language remains challenging, even when observer grounding is made explicit. We find that explicit breakdowns of observer-relative spatial reasoning improve target localization. Our project page is available at https://mimo-owl.github.io/POVBench/.
comment: Accepted to EMNLP 2026 Findings
★ Learning to Fly: Stable Vision-Guided UAV Servoing with Compact Target-Centric Cues and Reinforcement Learning
Vision-guided reinforcement learning for Unmanned Aerial Vehicles (UAVs) remains challenging due to unstable policy optimisation, aggressive exploration, and the cost of high-dimensional visual perception. In this work, we investigate long-horizon UAV visual servoing using compact target-centric cues combined with low-dimensional sensor measurements. Rather than learning directly from RGB images, lightweight target segmentation provides image-space offsets and relative depth, which are combined with quadrotor velocity and projected-gravity measurements into a compact 12D policy observation. We compare Direct PPO with three matched-budget curriculum strategies: a Visual curriculum that progressively expands target placement difficulty, a Dynamics curriculum that gradually relaxes action constraints and smoothing, and a Joint curriculum that combines both progressions. All strategies reach comparable nominal performance, with complementary advantages across tracking metrics. Observation ablations show that proprioceptive measurements are critical for stable flight and image-space cues for target alignment, while explicit depth is not necessary for strong performance in the evaluated setting. Against tuned classical visual-servo controllers, learned policies show greater robustness to strong control and visual perturbations, while the Visual curriculum exhibits the smallest degradation under unseen target motion. Overall, the results demonstrate that compact target-centric representations can support robust long-horizon aerial visual servoing and that visual curriculum training can improve robustness to dynamic distribution shifts despite limited gains in nominal performance.
♻ ★ Artificial Foveated Perception for Mitigating Shortcut Learning in Robotic Foundation Models
Robotic foundation models still need task-specific fine-tuning before deployment, and the fine-tuned policies often break under modest changes in scene layout, lighting, or nearby distractors. We trace this brittleness to \textit{shortcut learning}: fine-tuning supervises actions but not the visual evidence the policy uses, so the policy can settle on scene-level correlations that predict the demonstrations without causing success. We propose Artificial Foveated Perception (AFP), a lightweight, policy-agnostic module that takes the same vision and language inputs as existing Vision-Language-Action and World Action Model pipelines and predicts task-conditioned masks over the relevant objects, the robot, and other action-critical regions. During fine-tuning the masks serve as an auxiliary grounding signal that aligns the policy's visual attention with task-relevant regions; the policy architecture is unchanged, and at inference the policy runs on the original observation stream with no AFP call in the control loop. In simulation with four robotic foundation models and on a real robot with $π_{0.5}$, AFP improves generalization under environmental perturbations, reduces overfitting, and shortens fine-tuning. Ablations over mask quality and grounding-loss design show that these gains come from directing policy learning toward task-relevant visual evidence. Code, data, and videos are available at https://apollo-lab-yale.github.io/26-CoRL-AFP-website/.
comment: Accepted to CoRL 2026
♻ ★ Agile and Generalized Legged Locomotion via Attention-Based Neural Map Encoding
Achieving agile and generalized legged locomotion across terrains requires tight integration of perception and control, especially under occlusions and sparse footholds. Existing methods have demonstrated agility on parkour courses but often rely on end-to-end sensorimotor models with limited generalization and interpretability. By contrast, methods targeting generalized locomotion typically exhibit limited agility and struggle with visual occlusions. We introduce a unified reinforcement learning (RL) framework for agile and generalized locomotion that incorporates a novel attention-based map encoder in the control policy. This encoder extracts local and global mapping features and uses attention mechanisms to focus on salient regions, producing an interpretable and generalized embedding for RL-based control. We further propose a learning-based mapping pipeline that provides fast, uncertainty-aware terrain representations robust to noise and occlusions, serving as policy inputs. It uses neural networks to convert depth observations into local elevations with uncertainties, and fuses them with odometry. The pipeline also integrates with parallel simulation so that we can train controllers with online mapping, aiding sim-to-real transfer. We validate our framework with the proposed mapping pipeline on a quadruped and a biped robot, and the resulting controllers demonstrate strong agility and generalization to unseen terrains in simulation and in real-world experiments.
comment: Conditionally accepted by IEEE Transactions on Robotics (T-RO). Previously known as AME-2
♻ ★ Unified Motion Retargeting for Humanoids with Learned Point Cloud Correspondence
Humanoid learning increasingly relies on transforming vast and diverse human motion data into high-quality robot reference trajectories. However, retargeting human motion to humanoid robots is challenging due to substantial differences in morphology, degrees of freedom, joint ranges, and kinematic constraints between humans and robots. Existing retargeting methods typically address these differences by defining human-robot correspondence through hand-crafted sparse keypoints or body-part pairs. As a result, retargeting quality depends heavily on manual semantic design, limiting scalability across motion sources and robot morphologies and providing only sparse guidance for reproducing detailed poses and interactions. In this paper, we present Unified Motion Retargeting (UMR), a framework that learns dense point cloud correspondence without requiring manually designed human-robot mappings. By treating exterior point clouds as a unified interface between human motion and humanoid robots, UMR decouples retargeting from source-specific skeletal semantics and robot-specific topology. The learned dense correspondence provides fine-grained geometric anchors for constrained point cloud matching optimization, enabling surface-level pose alignment and direct transfer of interaction contacts. Experiments demonstrate that UMR unifies retargeting across heterogeneous motion sources, robot embodiments, and downstream scenarios ranging from locomotion to interaction, while achieving higher motion fidelity and plausibility than state-of-the-art methods. UMR therefore provides a scalable foundation for transforming large-scale human motion references into robot-ready training data.
♻ ★ DreamLedger: Where to Refuse World-Model Imagination Using Execution-Settled Credit
World-model predictions inform robot actions, yet instantaneous reliability signals do not retain the outcomes of comparable past predictions. DreamLedger registers consumed predictions as claims, settles them against execution outcomes, and uses persistent execution history from comparable operating conditions, regions, and prediction horizons to estimate credit before future reliance. Replayable records connect each decision to its supporting evidence and eventual outcome. In ten-seed navigation comparisons at matched refusal volume, removing history features or resetting history increases burn rate, measured as failures per consumed prediction. An independent ten-seed manipulation replication at matched refusal volume finds that, relative to random refusal, DreamLedger lowers burn rate by 4.8 percentage points (95% CI: 0.8-8.7) and uses fewer probes. Randomized audits directly measure higher failure rates among denied candidates, and post-warmup shifts isolate the contribution of newly accumulated settlements. Franka experiments establish online deployment through replay of all 1,062 prediction uses and demonstrate a prospective gate transition: new failures lower previously high credit below a frozen threshold, triggering refusal before the next action. Task completion and verification cost characterize the trade-offs of these interventions.
comment: 17 pages, 8 figures, 15 tables
♻ ★ CONTHER: Context-Aware Reinforcement Learning for Robotic Manipulation with Sparse Rewards
This paper investigates whether sequential context improves goal-conditioned Reinforcement Learning in sparse-reward manipulation tasks. While Hindsight Experience Replay (HER) addresses reward sparsity through goal relabeling, its operation on isolated transitions limits its ability to capture temporal dependencies inherent in joint-space control. We hypothesize that incorporating motion history can enhance policy learning and introduce CONTHER, which integrates a Transformer-based architecture with a modified HER replay buffer. The Transformer encodes sequences of prior states and goals to provide temporal awareness, while the buffer populates experience with artificially successful trajectories. Two architectural variants are analyzed to examine how contextual information should be integrated. In simulated point-reaching tasks with a UR3 manipulator, CONTHER achieves a 38.46% higher average success rate compared to baselines and outperforms the strongest baseline by 28.21%, with faster convergence and more stable learning. The framework is further evaluated on three dynamic tasks requiring complex trajectory following and obstacle avoidance, where temporal context is critical. By operating directly on joint velocities, the approach provides a foundation for transfer to physical systems. The primary contribution is a systematic investigation into fusing sequential context with goal relabeling, offering insights into how temporal awareness benefits policy learning.
comment: Presented at IEEE CASE 2026 (22nd IEEE International Conference on Automation Science and Engineering)
♻ ★ The best approximation pair problem relative to two subsets in a normed space
In the classical best approximation pair (BAP) problem, one is given two nonempty, closed, convex and disjoint subsets in a finite- or an infinite-dimensional Hilbert space, and the goal is to find a pair of points, each from each subset, which realizes the distance between the subsets. Motivated by our recent algorithm for solving the BAP problem [Censor, Mansour, Reem, J. Approx. Theory (2024)], we discuss the problem in more general normed spaces and with possibly non-convex subsets, and focus our attention on the fundamental issues of uniqueness and existence of the solution to the problem. We present several sufficient geometric conditions for the (at most) uniqueness of a BAP. These conditions are related to the structure and the relative orientation of the boundaries of the subsets and to the norm. We also present many sufficient conditions for the existence of a BAP. In general, the paper re-examines several aspects related to the BAP problem, including the historical one, and shows, probably for the first time, how wide is the scope of the BAP problem in terms of the scientific communities which are involved in it (frequently independently) and in terms of its applications.
comment: Slight improvements and correction of several minor inaccuracies here and there, revised abstract and introduction, added a few references, added an appendix with proofs of auxiliary results
♻ ★ SG-WAM: Self-Guided World Modeling in Geometry-Aware Policy Space
World Action Models (WAMs) couple action generation with prediction of future states. Their effectiveness depends on whether future dynamics are modeled in a space that is both aligned with action generation and sufficiently geometry-aware to capture where and how actions change the scene. Existing WAMs typically satisfy only part of this requirement, relying on either perceptually heavy observation-space targets or auxiliary latent spaces that are not jointly structured for action relevance and geometry. We propose SG-WAM, a self-guided framework that learns geometry-aware action-conditioned dynamics directly in the policy-derived representation space. SG-WAM introduces learnable dynamics tokens and a Self-Guided World Predictor that forecasts their future latent states conditioned on intervening robot actions. Prediction targets are generated by an exponential moving average copy of the same policy backbone, providing stable supervision within the representation family used by the action expert. Geometric supervision further structures the policy image-token representations, providing spatially grounded context for the dynamics tokens and yielding a future-alignment space that is both action-relevant and geometry-aware. Latent future prediction, geometric grounding, and flow-matching action generation are jointly optimized end-to-end in a unified framework. Built on a 0.9B model without large-scale embodied pretraining, SG-WAM achieves 98.5% average success on LIBERO and 73% on LIBERO-Plus, while outperforming strong baselines in both in-distribution and out-of-distribution real-world evaluations.
♻ ★ Encoding Tactile Stimuli for Braille Recognition with Organoids
This study proposes a transferable encoding strategy that maps tactile sensor data to electrical stimulation patterns, enabling neural organoids to perform an open-loop artificial tactile Braille classification task. Human forebrain organoids cultured on a low-density microelectrode array (MEA) are systematically stimulated to characterize the relationship between electrical stimulation parameters (number of pulse, phase amplitude, phase duration, and trigger delay) and organoid responses, measured as spike activity and spatial displacement of the center of activity. Implemented on event-based tactile inputs recorded from the Evetac sensor, our system achieved an average Braille letter classification accuracy of 61% with a single organoid, which increased significantly to 83% when responses from a three-organoid ensemble were combined. Additionally, the multi-organoid configuration demonstrated enhanced robustness against various types of artificially introduced noise. This research demonstrates the potential of organoids as low-power, adaptive bio-hybrid computational elements and provides a foundational encoding framework for future scalable bio-hybrid computing architectures.
♻ ★ Low-Rank Dynamics-Effective Latent Carriers for Counterfactual Rollout in Learned World Models
We ask whether a small, directly addressable hidden-state intervention can place a learned world model on an intended counterfactual future and then let the model's own dynamics carry that future forward. In a controlled two-object collision environment, we study a 192-dimensional recurrent model trained on factual and locally edited counterfactual trajectories. Candidate carriers are learned from training-only counterfactual-minus-factual hidden differences, and an affine map predicts carrier coordinates from the factual state and requested edit without access to the native counterfactual hidden state at test time. For bounded single-component velocity edits, rank 4 is the smallest tested rank on the preregistered grid that satisfies the development criteria. A one-shot rank-4 patch launches a 12-transition autonomous rollout without future observations, teacher forcing, repeated hidden-state correction, or physical-state clamping. The frozen procedure satisfies the preregistered 2-of-3 fresh-checkpoint replication rule and remains reusable at nearby anchors. The same Single-derived carrier and Single-only affine map also support bounded same-object two-component requests. Across the matched training regimes, broader counterfactual support was associated mainly with better Joint rollout accuracy and more additive Joint hidden responses. Composition-related structure is enriched in the rank-4 subspace but is not confined to it, and local recurrent diagnostics show strong one-step coupling from the carrier to the rest of the hidden state. A position-edit stress test fails the required specificity controls. Together, these results support a compact dynamics-effective intervention-entry interface, not a closed four-dimensional state or an intrinsic state dimension.
comment: Revised notation in several equations, updated Appendix Fig. B1, and clarified the descriptions of S1 and S2 in Appendix F.7
♻ ★ Driving is a Game: Combining Planning and Prediction with Bayesian Iterative Best Response
Autonomous driving planning systems perform nearly perfectly in routine scenarios using lightweight, rule-based methods but still struggle in dense urban traffic, where lane changes and merges require anticipating and influencing other agents. Modern motion predictors offer highly accurate forecasts, yet their integration into planning is mostly rudimental: discarding unsafe plans. Similarly, end-to-end models offer a one-way integration that avoids the challenges of joint prediction and planning modeling under uncertainty. In contrast, game-theoretic formulations offer a principled alternative but have seen limited adoption in autonomous driving. We present Bayesian Iterative Best Response (BIBeR), a framework that unifies motion prediction and game-theoretic planning into a single interaction-aware process. BIBeR is the first to integrate a state-of-the-art predictor into an Iterative Best Response (IBR) loop, repeatedly refining the strategies of the ego vehicle and surrounding agents. This repeated best-response process approximates a Nash equilibrium, enabling bidirectional adaptation where the ego both reacts to and shapes the behavior of others. In addition, our proposed Bayesian confidence estimation quantifies prediction reliability and modulates update strength, more conservative under low confidence and more decisive under high confidence. BIBeR is compatible with modern predictors and planners, combining the transparency of structured planning with the flexibility of learned models. Experiments show that BIBeR achieves an 11% improvement over state-of-the-art planners on highly interactive interPlan lane-change scenarios, while also outperforming existing approaches on standard nuPlan benchmarks.
♻ ★ Safe Consensus of Cooperative Manipulation with Hierarchical Event-Triggered Control Barrier Functions IROS 2026
Cooperative transport and manipulation of heavy or bulky payloads by multiple manipulators requires coordinated formation tracking, while simultaneously enforcing strict safety constraints in varying environments with limited communication and real-time computation budgets. This paper presents a distributed control framework that achieves consensus coordination with safety guarantees via hierarchical event-triggered control barrier functions (CBFs). We first develop a consensus-based protocol that relies solely on local neighbor information to enforce both translational and rotational consistency in task space. Building on this coordination layer, we propose a three-level hierarchical event-triggered safety architecture with CBFs, which is integrated with a risk-aware leader selection and smooth switching strategy to reduce online computation. The proposed approach is validated through real-world hardware experiments using two Franka manipulators operating with static obstacles, as well as comprehensive simulations demonstrating scalable multi-arm cooperation with dynamic obstacles. Results demonstrate higher precision cooperation under strict safety constraints, achieving substantially reduced computational cost and communication frequency compared to baseline methods.
comment: accepted at IROS 2026
♻ ★ Whisker-based Tactile Flight for Tiny Drones
Tiny flying robots hold great potential for search-and-rescue, safety inspections, and environmental monitoring, but their small size and limited computational resources constrain onboard sensing capabilities. Inspired by animals such as rats and moles, which rely on lightweight whiskers to navigate and perceive their surroundings through touch, we present a 3.2-gram whisker-based tactile sensing apparatus that enables tiny drones to perceive and interact with their environment through gentle physical contact, even in complete darkness. The apparatus employs barometers at the base of each whisker to estimate contact depth, enabling obstacle localization while minimizing contact-induced destabilization. To compensate for sensor noise and drift during sustained contact, we develop a tactile depth estimation pipeline that achieves millimeter-scale depth estimation accuracy. Together, these innovations enable tiny drones to autonomously avoid obstacles, contour surfaces, and explore confined spaces, guided by onboard tactile sensing across both rigid and soft environments. Running entirely onboard a microcontroller with just 192 KB of memory, our system demonstrates autonomous tactile flight across various scenarios. This bio-inspired approach extends perception for mobile robots beyond vision, opening new possibilities for autonomous operations in visually degraded and GPS-denied environments.
comment: Accepted for publication in Nature Communications
♻ ★ Robust Immersive Bilateral Teleoperation of Beyond-Human-Scale Systems with Enhanced Transparency and Sense of Embodiment
This paper presents an immersive bilateral teleoperation framework for beyond-human-scale manipulators, combining motion/force transparency with enhanced operator embodiment through virtual reality (VR) and distributed haptic feedback. The platform integrates a full-scale industrial hydraulic manipulator, a 7-DoF haptic exoskeleton, and head-tracked visual feedback to reinforce operator agency and self-location. A force-sensorless adaptive controller incorporates an augmented human-robot dynamic model to address master-surrogate asymmetries, input nonlinearities, model uncertainties, and communication delays. Rigorous analysis establishes semi-global uniform ultimate boundedness of the closed-loop system. Extensive full-scale experiments demonstrate precise motion and force tracking with scaling up to 1:13 and 1:1000, respectively, and fixed or time-varying delays up to 150 ms. Coordinated 6-DoF pick-and-place and multi-axis contact tasks further validate system performance. A ten-participant user study supports system usability and indicates approximately 50% higher normalized embodiment scores with VR than with monitor-based feedback. These results advance intuitive, force-reflected remote manipulation at industrial scale.
♻ ★ Deep Active Inference with Diffusion Policy and Multiple Timescale World Model for Real-World Exploration and Navigation
Autonomous robotic navigation in real-world environments requires exploration to acquire environmental information as well as goal-directed navigation in order to reach specified targets. Active inference (AIF) based on the free-energy principle provides a unified framework for these behaviors by minimizing the expected free energy (EFE), thereby combining epistemic and extrinsic values. To realize this practically, we propose a deep AIF framework that integrates a diffusion policy as the policy model and a multiple timescale recurrent state-space model (MTRSSM) as the world model. The diffusion policy generates diverse candidate actions while the MTRSSM predicts their long-horizon consequences through latent imagination, enabling action selection that minimizes EFE. Real-world navigation experiments, including baseline comparisons, component ablations, and robustness evaluations, demonstrated that our framework achieved higher success rates and fewer collisions, particularly in exploration-demanding scenarios. These results highlight how AIF based on EFE minimization can unify exploration and goal-directed navigation in real-world robotic settings.
comment: Preprint version
♻ ★ Voxeland: Probabilistic Instance-Aware Semantic Mapping with Evidence-based Uncertainty Quantification
Robots in human-centered environments require accurate scene understanding to perform high-level tasks effectively. This understanding can be achieved through instance-aware semantic mapping, which involves reconstructing elements at the level of individual instances. Neural networks, the de facto solution for scene understanding, still face limitations such as overconfident incorrect predictions with out-of-distribution objects or generating inaccurate masks. Placing excessive reliance on these predictions makes the reconstruction susceptible to errors, reducing the robustness of the resulting maps and hampering robot operation. In this work, we propose Voxeland, a probabilistic framework for incrementally building instance-aware semantic maps. Inspired by the Theory of Evidence, Voxeland treats neural network predictions as \textit{subjective opinions} regarding map instances at both geometric and semantic levels. These opinions are aggregated over time to form evidence, and are formalized through a probabilistic model. This enables us to quantify uncertainty in the reconstruction process, facilitating the identification of map areas requiring improvement (e.g. reobservation or reclassification). As a possible strategy to exploit this uncertainty quantification, we incorporate a Large Vision-Language Model (LVLM) to perform semantic level disambiguation for instances with high uncertainty. Results from the standard benchmarking on the publicly available SceneNN dataset demonstrate that Voxeland outperforms state-of-the-art methods, highlighting the benefits of incorporating and leveraging both instance- and semantic-level uncertainties to enhance reconstruction robustness. This is further validated through qualitative and quantitative experiments conducted on the real-world ScanNet dataset.
♻ ★ Generative Action-Chunk Sampling for Adaptive Stiffness Control in Physical Human-Robot Collaboration
Physical human-robot collaboration requires a robot to provide assistance when human intention is clear while remaining compliant when several future motions are plausible. We present an adaptive stiffness framework based on generative action-chunk sampling. Conditioned on an RGB image and external joint-torque estimates, the policy samples multiple latent variables from an observation-conditioned prior and decodes them into future action chunks. Variation among the sampled action chunks is used to continuously adapt joint stiffness and damping. Greater variation makes the robot more compliant to facilitate human guidance, whereas lower variation provides firmer assistance. In a real-world collaborative transport task with four possible directions, the proposed method achieved an average success rate of 0.95, compared with 0.83 for a fixed-stiffness ablation and 0.69 for a deterministic baseline. Near direction determination, variation among the sampled action chunks increased, and the controller reduced stiffness accordingly. These results suggest that variation among actions sampled by a generative policy can serve as an online control signal for balancing assistance and compliance in physical human-robot interaction.
comment: Preprint version
♻ ★ WeaveLA: Event Driven Cross-Subtask Latent Memory Weaving for Repetitive Robot Manipulation
Vision-Language-Action (VLA) policies have achieved remarkable single-step manipulation, yet they remain brittle precisely where each stage depends on what was just completed. The core issue is structural: short-window VLAs lack an explicit channel for rouxting information across sub-task boundaries, and existing memory-augmented variants either write at every frame, retrieve from demonstration-time stages, or fire at sub-goal events without performing an explicit sub-task-to-sub-task hand-off into the action expert. We identify the sub-goal completion event as the natural temporal unit for cross-subtask memory hand-off, and present WeaveLA (Weave Latent memory for Vision-Language-Action policies), a cross-subtask memory interface that, on top of a frozen VLA backbone, compresses each completed segment into latent tokens via query-driven attention pooling and routes them directly into the action-generation path of the next sub-task. This event-triggered, action-side design preserves the base policy's short-window interface while adding a lightweight cross-subtask channel. Through stratified evaluation on RoboMME with a $π_{0.5}$ backbone, WeaveLA's gains land exactly where the channel is needed: on the hardest repetition slice (SwingXtimes, $N{=}3$), success rises from $0\%$ to $47.8\%$, while single-execution episodes remain unchanged. Per-episode paired analysis confirms the gains are confined to tasks whose causal structure requires cross-subtask information.
♻ ★ Human-Robot Interaction and Perceived Irrationality: A Study of Trust Dynamics and Error Acknowledgment
As robots become increasingly integrated into various industries, understanding how humans respond to robotic failures is critical. This study systematically examines trust dynamics and system design by analyzing human reactions to robot failures. We conducted a four-stage survey to explore how trust evolves throughout human-robot interactions. The first stage collected demographic data and initial trust levels. The second stage focused on preliminary expectations and perceptions of robotic capabilities. The third stage examined interaction details, including robot precision and error acknowledgment. Finally, the fourth stage assessed post-interaction perceptions, evaluating trust dynamics, forgiveness, and willingness to recommend robotic technologies. Results indicate that trust in robotic systems significantly increased when robots acknowledged their errors or limitations. Additionally, participants showed greater willingness to suggest robots for future tasks, highlighting the importance of direct engagement in shaping trust dynamics. These findings provide valuable insights for designing more transparent, responsive, and trustworthy robotic systems. By enhancing our understanding of human-robot interaction (HRI), this study contributes to the development of robotic technologies that foster greater public acceptance and adoption.
comment: 8 pages, 7 figures, 1 table, ongoing research
♻ ★ RobotEQ: Towards Social Proactive Intelligence in Embodied Agents
Embodied agents represent a prominent research focus across both academia and industry. The prevailing paradigm has gradually shifted from reactive assistance, which requires explicit user queries, to proactive assistance, capable of recognizing human needs and offering support without explicit instructions. Nevertheless, existing studies on proactive assistance remain confined to narrow scenarios and primarily emphasize task completeness, whereas real-world agents must operate in open-domain environments while adhering to social expectations. To bridge this gap, we extend the concept of proactive assistance to Social Proactive Intelligence (SPI), characterized by diverse scenarios, social understanding, and robot-centric behaviors. We further introduce RobotEQ, a dedicated benchmark for SPI. We first define two tasks: behavior judgment, emphasizing global contextual understanding, and spatial grounding, focusing on local perceptual details. Building on these tasks, we construct RobotEQ-Data, a dataset comprising 1,812 synthetic and 223 real-world scenarios, 7 social facets, 22K+ human annotations, 3K+ behavior judgment questions, and 3K+ spatial grounding questions. Furthermore, we establish RobotEQ-Bench to evaluate the performance of representative models. Experimental results demonstrate that current models fall short of achieving reliable SPI. Further analysis reveals that incorporating external social knowledge yields consistent improvements. This work aims to advance the development of socially desirable embodied agents in open-domain environments.
♻ ★ Good in Bad (GiB): Sifting Through End-user Demonstrations for Learning a Better Policy
Imitation learning offers a promising framework for enabling robots to acquire diverse skills from human users. However, most imitation learning algorithms assume access to high-quality demonstrations an unrealistic expectation when collecting data from non-expert users, whose demonstrations often contain inadvertent errors. Naively learning from such demonstrations can result in unsafe policy behavior, while discarding entire demonstrations due to occasional mistakes wastes valuable data, especially in low-data settings. In this work, we introduce GiB (Good-in-Bad), an algorithm that automatically identifies and discards erroneous subtasks within demonstrations while preserving high-quality subtasks. The filtered data can then be used by any policy learning algorithm to train more robust policies. GiB first trains a self-supervised model to learn latent features and assigns binary weights to label each demonstration as good or bad. It then models the latent feature distribution of high-quality segments and uses the Mahalanobis distance to detect and evaluate poor-quality subtasks. We validate GiB on the Franka robot in both simulated and real-world multi-step tasks, demonstrating improved policy performance when learning from mixed-quality human demonstrations.
♻ ★ An Efficient Metric for Data Quality Measurement in Imitation Learning
Imitation learning (IL) has seen remarkable progress, yet field deployment of IL-powered robots remains hindered by the challenge of out-of-distribution (OOD) scenarios. Fine-tuning pre-trained policies with end-user demonstrations collected in deployment environments is a promising strategy to address this challenge. However, end-user demonstrations are frequently of poor quality, characterized by excessive corrective motions, oscillations, and abrupt adjustments that degrade both learned and fine-tuned policy performance. Existing automated approaches for curating demonstration data require policy rollouts in the environment, making them computationally expensive and impractical for real-world deployment. In this paper, we propose a fast, efficient, and fully automated demonstration ranking metric based on the power spectral density (PSD) of demonstration trajectories. The PSD metric requires no policy learning, environment interaction, or expert labeling, making it well-suited for scalable, in-the-field data curation. Lower PSD values correspond to smoother, higher-quality demonstrations, while higher PSD values indicate erratic, artifact-laden trajectories. We evaluate the proposed metric on two benchmark imitation learning datasets comprising expert and lay-user demonstrations, and through a user study with older adults at a retirement facility, where collected demonstrations are used to fine-tune $\pi0.5$ \cite{intelligence2025pi_} for a daily living task. Results demonstrate that PSD-curated data yields policies with higher task success rates and smoother execution trajectories compared to uncurated baselines and two competitive data-ranking methods.
♻ ★ PAINT: Partner-Agnostic Intent-Aware Cooperative Transport with Legged Robots
Collaborative transport requires robots to infer partner intent through physical interaction while maintaining stable loco-manipulation. This becomes particularly challenging in complex environments, where interaction signals are difficult to capture and model. We present PAINT, a hierarchical learning framework for partner-agnostic intent-aware collaborative legged transport that represents partner intent as an explicit interaction wrench and recovers it from payload-coupled proprioceptive histories. PAINT decouples intent understanding from terrain-robust locomotion: A high-level policy uses the inferred interaction wrench for transport and reconstructs it through teacher-student training, while a low-level locomotion backbone ensures robust execution. This enables lightweight deployment without external force-torque sensing or payload tracking. Extensive simulation and real-world experiments demonstrate compliant cooperative transport across diverse terrains, payloads, and partners. Furthermore, we show that PAINT can reuse the same single-agent policy for decentralized multi-robot transport by mechanically combining team interactions into a common wrench space, and supports heterogeneous-team transport. Our results suggest that payload-coupled proprioceptive interaction provides a physically grounded interface for partner-agnostic intent-aware collaborative transport.
comment: Accepted to IEEE Robotics and Automation Letters (RA-L) 2026, project website: https://paint-bot.github.io
♻ ★ MCGS-SLAM: A Multi-Camera SLAM Framework Using Gaussian Splatting for High-Fidelity Mapping ICRA
Recent progress in dense SLAM has primarily targeted monocular setups, often at the expense of robustness and geometric coverage. We present MCGS-SLAM, the first purely RGB-based multi-camera SLAM system built on 3D Gaussian Splatting (3DGS). Unlike prior methods relying on sparse maps or inertial data, MCGS-SLAM fuses dense RGB inputs from multiple viewpoints into a unified, continuously optimized Gaussian map. A multi-camera bundle adjustment (MCBA) jointly refines poses and depths via dense photometric and geometric residuals, while a scale consistency module enforces metric alignment across views using low-rank priors. The system supports RGB input and maintains real-time performance at large scale. Experiments on synthetic and real-world datasets show that MCGS-SLAM consistently yields accurate trajectories and photorealistic reconstructions, usually outperforming monocular baselines. Notably, the wide field of view from multi-camera input enables reconstruction of side-view regions that monocular setups miss, critical for safe autonomous operation. These results highlight the promise of multi-camera Gaussian Splatting SLAM for high-fidelity mapping in robotics and autonomous driving.
comment: Accepted to IEEE International Conference on Robotics and Automation (ICRA) 2026. Code: https://github.com/mcgs-slam/mcgs-slam
Multiagent Systems
★ Scaling Multi-Agent Systems with Prospect-State Propagation EMNLP 2026
Current LLM-based multi-agent systems (MAS) periodically compress intermediate states to reduce inference-time token consumption, thereby attempting to incorporate more agents. However, naive scaling strategies face challenges. For example, in economic simulations, large-scale MAS typically discard semantically rich economic states, i.e., agent behavioral trajectories, which are key drivers of macroeconomic fluctuations. In this paper, we reveal a phenomenon in which agent heterogeneity gradually decreases during simulation, and propose Prospect-State Propagation for Multi-Agent Systems (PspMAS). Inspired by prospect theory, PspMAS decouples each agent's micro state into a compact Prospect State and an expressive Semantic State. The former records psychological traces through a lightweight, parallelizable propagator and continuously injects heterogeneity into the system. The latter leverages the strong perception, reasoning, planning, and decision-making abilities of LLMs. These two components work complementarily, providing a scalable LLM-based multi-agent simulation solution.
comment: Accepted to Findings of EMNLP 2026
★ Better Call CineCrew: Consistent Ultra-Long Narrative-to-Film Generation ECCV 2026
Long-form narrative-to-film generation requires shot-level controllability and cross-clip consistency in both visual identity and character behavior-requirements that remain difficult to satisfy with current prompt-based workflows. A core reason existing workflows remain brittle is the lack of a structured intermediate layer between scripts and video models, especially when screenplays are underspecified at key cinematic decision points. We introduce a structured orchestration layer for film-oriented script-to-video generation, implemented as a multi-agent framework that operates between scripts and off-the-shelf video generators. The layer is centered on FilmDSL, a film-oriented domain-specific language that makes cinematic constraints explicit, including shot and camera directives, asset and continuity requirements, and persona cues, so that agents coordinate through a shared structured specification for planning, generation, critique, and repair. Specifically, a generation agent constructs asset packs and storyboard keyframes that anchor composition before clip-by-clip synthesis, while a critic agent produces structured QA signals and triggers targeted refinement without retraining the base model. Experiments on TV-style segments show improved controllability and consistency over text-only and reference-only baselines.
comment: Accepted by ECCV 2026 Project page: https://jiabenchen.github.io/cinecrew/
★ Emergent Charging Coordination in Electric Delivery Fleets
In electric delivery fleets, mid-shift charging is non-trivial: each vehicle must decide when, where and how much to charge to finish on time with battery above a safety floor. The choices are coupled: queues build where too many vehicles pick the same station. Prior work resolves this coupling with central dispatching, precomputed schedules or reservations, machinery that charging infrastructure rarely supports. Instead, we use a family of learning agents under purely local control: every vehicle runs the same policy, deciding alone from its time budgets and broadcast station occupancies, leading to emergent coordination without central control or messaging. We validate this paradigm in simulation on real OpenStreetMap networks of twenty cities, each with a frozen scenario calibrated by an omniscient Oracle (99.5% of shifts completed on time), whereas a naive greedy rule (nearest station on low battery) completes just 73%. Agents trained with neuroevolution (NEAT) and policy gradients (PPO) on four cities and deployed zero-shot across all twenty, sixteen never seen in training, complete 96.8% and 98.6% of shifts, with the policy-gradient controllers proving more robust when demand or vehicle characteristics drift beyond the trained regime. In contrast, tuned threshold heuristics that read vehicle urgency alone fall short in contended cities (~80%). Through training, these learning agents rediscover partial charging and short opportunistic sessions, and route around busy stations, cutting per-session queue waits from about 45 minutes to under 2. In summary, this coordination paradigm balances local urgency against public occupancy, reaching near-Oracle performance at minimal implementation cost.
comment: 42 pages, 11 figures. Submitted to Transportation Research Part C
★ Audit Without Verification: When LLM Accountability Layers Relay Rather Than Check
Multi-agent LLM pipelines increasingly span organisational boundaries; when a fault surfaces, someone must determine where it entered. The artifact available is rarely a full execution trace: it is the reports each agent filed, and a filed report can state a conclusion alongside its observations. Using a pre-registered, institutionally partitioned pipeline of six agents with process-level information boundaries, balanced defect injection and matched clean twins (345,600 requests per chain model, two models), we first report that our pre-registered hypothesis -- that collective responsibility framing degrades escalation with chain length -- is not supported. The layer nevertheless fails asymmetrically. It originates almost nothing: zero allegations across 7,996 clean episodes where every agent stayed silent. It filters upstream error poorly, naming an innocent party in 34.4% and 62.6% of clean episodes where an agent raised a false alarm. Conditional on no agent proposing the true origin (59.5% of episodes on one chain model), an auditor reading the reports recovers it in 4.1% of cases -- below a uniform guess (20%) and the best fixed-link accuser (31.0%) -- while reaching 60.3% from the raw documentation of the same episodes. Deleting one clause, the field carrying the agents' own conclusion, isolates the cause at constant observations: accuracy rises to 45.2% (+41.2 pp, 95% CI +35.3 to +46.9) and adherence collapses from 94.4% to 3.4%; where the suggestion was correct the same deletion instead costs accuracy, 70.5% to 55.7%. The harm replicates on two frontier auditors in four conditions out of four (+8.5 to +39.0 pp) and in a second domain (+47.7 and +61.1 pp), where the cost disappears. The net effect is governed by upstream reliability together with both conditional magnitudes. An accountability layer needs evidence sufficiently independent of the conclusions it verifies.
comment: 18 pages, 5 figures. Pre-registration: https://doi.org/10.17605/OSF.IO/GBR3V. Code: https://github.com/Polpii/FaultLine
★ Decentralized Safe Multi-Agent Reinforcement Learning via Predictive Shielding
Environments are increasingly populated by multiple robots performing independent tasks with limited prior knowledge of each other. Deploying such multi-agent systems presents significant challenges. Specifically, shifts in deployment states compared to training data can lead to poor policy performance and compromised safety. While safety shields exist to mitigate these risks, they are typically reactive, which degrades performance near unseen obstacles,and centralized, limiting their scalability. To address this, we propose a decentralized framework that integrates predictive shielding with model-based finite horizon Q-learning. This approach allows agents to safely adapt their pre-trained policies during deployment. Furthermore, to mitigate livelocks in symmetric scenarios, we introduce a communication- free protocol for conflict resolution
★ A Fundamental Limit in Decentralized Decision-Making
In decentralized decision-making, several agents connected according to a network graph aim at solving a classification problem by collecting streaming observations. Due to decentralization, they run an iterative algorithm where, at each iteration, they can only exchange information locally with their neighbors. While decentralized estimation solutions have been shown to match the performance of optimal centralized systems, we show here that surprisingly this conclusion does not hold for decentralized decision-making. Specifically, we prove that the error probability for the best decentralized decision strategy exhibits an irreducible loss with respect to the optimal centralized classifier. This result establishes a fundamental limit for the performance of any decentralized decision strategy. We obtain an analytical relation showing that this limit is related to the interplay between decentralization and classification. The first aspect appears through the distances between the nodes in the graph, while the second aspect plays through the moment generating functions of the likelihood ratios that describe the decision problem. By applying the derived closed-form relation to different network topologies and inference problems, we observe some interesting and perhaps unexpected behavior emerging. In particular, we characterize the scaling law (with the network size) for the loss over popular network topologies, showing that the error probabilities might differ by orders of magnitude; and we examine how performance is affected by the relative distance between informative and uninformative agents over the graph.
comment: This work has been submitted to the IEEE for possible publication
★ Riemannian Optimization for Multi-Player Quantum Games on Product Unitary Manifolds
Quantum game theory is an extension of classical game theory that uses quantum principles in game theory. The Eisert-Wilkens-Lewenstein (EWL) quantum game is an early example of the two-player classical Prisoner's Dilemma transformed into a quantum Prisoner's Dilemma. In the EWL game, the players choose pure quantum strategies represented by unitary matrices. This extension can resolve the classical dilemma by enabling cooperative equilibrium with higher payoff. In this paper, we first discuss the Extended EWL (EEWL) for multiplayer quantum games with mixed strategies. In EEWL, each player controls a set of unitary operators as quantum actions and uses a classical mixed strategy over these actions. The payoffs are defined as expectation values of Hermitian reward operators acting on a shared quantum state, which is generated and measured according to the EEWL protocol. We then propose the Unitary Strategy Matrix Exponential Algorithm (USMEA), a geometry-aware sequential algorithm for the EEWL mixed-strategy setting, in which each player jointly learns a trainable set of local unitary actions and the associated classical mixing probabilities. Thereby it acts as a learning-and-control layer for multi-agent quantum decision systems. We analyze the convergence properties of USMEA under standard smoothness and step-size conditions and validate the theory with numerical experiments. These results show how classical optimization methods can be systematically integrated into the design and analysis of engineered quantum strategic interactions.
comment: 22 pages
★ D3ARC: Time-Critical Distributed Disaster Detection for Asynchronous Cooperative Multi-Robot Systems
Climate change is increasing the severity and unpredictability of natural disasters. In time-critical crises such as wildfires, traditional monitoring practices remain limited by coverage, cost, and personnel risk, paving the way for autonomous and adaptive monitoring solutions. Within this context, this paper introduces D3ARC, an asynchronous distributed hierarchical framework for time-aware and reliable wildfire detection. D3ARC integrates multiple robotic agents that cooperate under uncertainty through distributed perception, shared situational awareness and coordinated actions. A remote controller asynchronously decides upon each robot's motion, while each robotic agent senses the environment and decides where and how to execute the wildfire detection. All robotic operations require time, and as time progresses, wildfires continue to spread, reducing the opportunity for early intervention. As such, all agents share a common objective: to detect a wildfire with a certain performance threshold as fast as possible and within a time limit. D3ARC integrates mechanisms for safe navigation, coverage efficiency, cooperation and reliability. It introduces a forward-looking capability that allows agents to anticipate the future by evaluating candidate strategies before execution. The framework is evaluated through realistic robotics simulations, ablation studies, and baseline comparisons, achieving an overall mission success up to 94% with 89.4% detection confidence.
comment: 14 Pages, 5 Figures
★ PV-WM: A Heterogeneous Micro-Macro World Model for Articulated Pedestrian-Vehicle Co-Rollout
Local pedestrian-vehicle forecasting spans heterogeneous physical scales: pedestrians combine root locomotion with articulated motion, whereas vehicles are rigid bodies described by kinematic state and oriented extent. Existing road-agent forecasters typically omit pedestrian articulation, while pose forecasters leave vehicle futures outside the learned rollout. We introduce PV-WM, a history-only world model over structured post-perception tracks. It recurrently advances pedestrian root motion, 15-joint articulation, and learned vehicle states within a synchronized heterogeneous state. The generated pedestrian and vehicle chunks supply the next recurrent boundary; vehicle boxes are reconstructed from predicted center and heading with observed extent, and P-V geometry is recomputed after every transition. Relative to a matched one-shot complete-state predictor, recurrent execution reduces Root ADE by 12.7% and MPJPE by 14.8%. Feedback interventions show that later predictions depend on the content, temporal order, and pedestrian identity of generated articulation. Across 824 aligned Waymo contexts, with 797 providing valid future vehicle support, PV-WM reduces Root ADE by 5.2%, MPJPE by 7.6%, P-V distance error by 11.9%, and oriented-box closest-approach error by 5.8% relative to a validation-selected Modular Specialist. The single-network model uses 57.1% fewer parameters, 96.5% lower average FLOPs per local scene, and 25.5% lower measured p95 latency. PV-WM unifies this heterogeneous future state while preserving type-specific pedestrian and vehicle dynamics.
★ Input-to-State Stability Framework for Fully Distributed Primal-Dual Dynamics for Quadratic GNEPs Without Multiplier Consensus
Generalized Nash Equilibrium Problems (GNEPs) often arise in multi-agent engineering applications that require distributed algorithms. Unlike traditional approaches that enforce consensus on multipliers, our method removes the need to share multipliers, reducing communication and improving privacy. As a result, different initializations can lead to different GNEs, including non-variational ones. We establish convergence under sufficient conditions using an input-to-state stability (ISS) framework.
comment: 6 pages, 1 figure. Accepted to CDC 2026
★ Scores Alone Do Not Prove Discovery: The Discovery Certification Protocol for Auditing AI Research Agents
AI research agents combine prior knowledge, public sources, and experimental feedback to produce useful results. The Discovery Certification Protocol (DCP) turns claims about these results into executable recovery and feedback tests. Gate 1 validates useful improvement on sealed evaluation. Gate 2 gives matched agents the registered starting information and observed Web content while withholding the target research history. Every valid method reaching the numerical target supplies a recovery witness and triggers the Core veto. DCP Core requires adequate controls, zero observed recoveries, and a finite-sample bound on recovery in one fresh registered episode. Optional Gate 3 measures the average effect of truthful feedback relative to a specified neutral policy from a shared checkpoint. DCP Evidence adds this effect after independent null calibration and a registered effect margin. Two controlled audits exercise the complete protocol in SQLite optimization and virtual catalyst control under different models. Each produced zero recoveries in 96 episodes, with an upper bound of 0.0468. Each paired study yielded 30 truthful recoveries and zero neutral recoveries, with passing 60-pair null studies. Additional cases exercise Core, recovered, and audit-incomplete decisions. A deterministic, LLM-free verifier reproduces the decisions from frozen evidence. DCP provides a common evidence language for useful outcomes, alternative routes, and feedback effects across AI research.
♻ ★ How a Chatbot's Response Style Shapes a Classroom: A Multi-Agent Simulation of Students Consulting AI
LLM chatbots are increasingly used as everyday confidants; tuned to satisfy users, they can answer with excessive empathy and affirmation that may foster dependence. How the states and relationships of many users co-evolve when they keep consulting an AI is hard to observe in real settings. We build a virtual classroom in which 20 student agents interact through rule-based chats, quarrels and consultations with friends and, when stressed, may instead consult a counselor AI (Gemini 2.5 Flash) given one of six style prompts (affirming, listening, solution-oriented, reality-redirecting, inciting, blaming). A second LLM call converts each exchange into updates of five state variables (stress, happiness, self-reliance, sociability, AI dependence) without seeing the style prompt. We compare the seven conditions, including a no-AI control, over 15 days in three classrooms, over 50 days, and under a lower threshold. Because the original 50-day runs did not share one initial classroom, we re-ran all seven 50-day conditions from one stored classroom with full logging (153 consultations, no failed API call). The re-run reproduces the ordering of the original runs: affirming and inciting prompts raised AI dependence to 0.55 and 0.63 (control 0.11), lowered self-reliance and left 7 and 14 of 20 agents non-attending (control 2); blaming and reality-redirecting prompts eliminated AI dependence but produced the highest stress; only the solution-oriented prompt matched or bettered the control on every indicator. The logs expose the mechanisms: a near-deterministic loop between a fixed "dependence" consultation text and the evaluator's updates, displacement of friend confidings by AI consultations, and single rejecting consultations never revisited, not more quarrels. All quantities are simulation state variables from single runs; results are descriptive and do not measure human effects.
♻ ★ HALO: A Physics-Aware LLM Agent Framework for Nanophotonic Design
Language models have recently been applied to nanophotonic design, but it remains unclear whether they can reliably translate optical objectives into simulation-ready designs, execute electromagnetic analysis, and revise decisions from numerical feedback. We introduce HALO, a physics-aware framework that couples language-model planners with typed design specifications, electromagnetic simulation, diagnostic evaluation, and optional reuse of prior failure trajectories in an iterative design loop. We further introduce HALO-Bench, a 52-task benchmark spanning lab-derived, paper-derived, and open-ended nanophotonic design tasks under a shared evaluation protocol. We compare three planner configurations: a Fixed Structured Workflow, an Autonomous Structured Agent using the same simulation interface, and an Autonomous Coding Agent that directly writes and executes simulation code. The Fixed Structured Workflow is the most token-efficient and exhibits no observed code- or path-level failures, while autonomous coding can achieve higher task success with stronger models at the cost of additional operational failures. We also study reuse of prior failed trajectories. On targeted multi-round tasks, retrieved failure feedback reduces both iterations to first success and total token use. These results clarify the tradeoffs between explicit interfaces, autonomous execution, and reusable design experience in scientific agents.
comment: 9 pages, 3 figures, 5 charts
♻ ★ Moral Hazard in Multi-Agent Language Models
Cooperation can fail when socially valuable effort is costly, hard to observe, and benefits mainly someone else. Building on Holmstrom's model of moral hazard in teams, the Dialogue Moral Hazard Game instantiates this hidden-action structure as a textual environment for language agents. An agent chooses between keeping an immediate local reward and paying a query cost to reveal a hidden safety fact that helps another agent's downstream decision. We evaluate fourteen open-weight and four frontier models using measures of information acquisition, communication, downstream use, and team success. In matched 3,015-decision-per-model experiments, GPT-5.6 Sol, Claude Opus 4.8, and Nemotron-3 Ultra track the derived private-share boundary across nine query costs, with mean absolute errors of 0.013, 0.030, and 0.024. Muse Spark 1.1 responds directionally, whereas Fable 5 remains query-saturated. SFT, RLOO, SFT+RLOO, and GEPA produce heterogeneous mechanism changes. GEPA raises Muse team success from 22.2% to 100.0% while reducing query use from 51.1% to 0.3%. Frozen-prompt interventions show that this success depends on a learned rank-label mapping rather than direct revelation: changing the mapping reduces team success from 100.0% to 12.5% and then 0.0%. We introduce CREDIT (Counterfactual Replay for Evidence-Driven Information Transfer), a mechanism-aligned multi-agent prompt-optimization algorithm that uses matched hidden-state twins and total-action replay to reward robust causal contribution rather than query frequency. Across five models and multiple seeds, CREDIT preserves query-mediated behavior while revealing model-specific acquisition and downstream-use bottlenecks. Optimization can reach the same aggregate outcome through direct revelation or a learned effective information structure, motivating mechanism-level evaluation and optimization rather than team success alone.
comment: Provenance experiments in the appendix, Qwen 27B SFT results, Olmo 32B SFT and SFT + RLOO results
♻ ★ AgentLens: Adaptive Visual Modalities for Human-Agent Interaction in Mobile GUI Agents
Mobile GUI agents can automate smartphone tasks by interacting directly with app interfaces, but how they should communicate with users during execution remains underexplored. Existing systems rely on two extremes: foreground execution, which maximizes transparency but prevents multitasking, and background execution, which supports multitasking but provides little visual awareness. Through iterative formative studies, we found that users prefer a hybrid model with just-in-time visual interaction, but the most effective visualization modality depends on the task. Motivated by this, we present AgentLens, a mobile GUI agent that adaptively uses three visual modalities during human-agent interaction: Full UI, Partial UI, and GenUI. AgentLens extends a standard mobile agent with adaptive communication actions and uses Virtual Display to enable background execution with selective visual overlays. In a controlled study with 21 participants, AgentLens was preferred by 85.7% of participants and achieved the highest usability (1.94 Overall PSSUQ) and adoption-intent (6.43/7).
♻ ★ From the Fluency Fallacy to the Micro-to-Macro Validity Gap: Opportunities and Pitfalls of LLMs in Social Simulation
The integration of Large Language Models (LLMs) into social simulation has generated considerable enthusiasm, but also raises substantial methodological and epistemological challenges. This critical review examines the use of LLMs as cognitive or decision-making components of simulated agents from a computational social science perspective. Rather than treating the psychological evaluation of LLMs as separate from simulation mechanics, we argue that their behavioural and epistemic limitations can become systemic vulnerabilities when scaled to multi-agent societies. We first map the rapidly evolving landscape of LLM-driven platforms, ranging from small narrative sandboxes to population-scale and spatially structured simulations. We then develop a unified critical framework for analyzing the Micro-to-Macro Validity Gap: the propagation and amplification of micro-level limitations, including hallucinations, stochastic inconsistency, representational biases, and alignment effects, into macro-level risks such as the Fluency Fallacy, convergence toward an average persona, and automation bias. We identify contexts in which LLM-based agents offer genuine operational value, including serious games, participatory environments, and exploratory modelling, while distinguishing these uses from confirmatory research and precise social forecasting. Finally, we examine theory-driven hybrid architectures that embed LLMs within explicit, mechanistic, and reproducible Agent-Based Modelling (ABM) frameworks. We argue that such architectures offer a promising but not sufficient path toward improving epistemic control: their validity depends on multi-level evaluation of environmental dynamics, individual behaviour, cross-level interactions, and aggregate outcomes, and they remain vulnerable to the risk of physics washing.
♻ ★ When Do Institutions Beat Intelligence?
More capable agents do not necessarily form a more capable collective. A multi-agent system may jointly possess sufficient information yet fail because evidence is poorly routed, unreliable reports enter public belief, correlated claims masquerade as independent support, shared state becomes stale or strategically distorted, or useful evidence is exposed through an ineffective action interface. We ask when additional resources should improve the reasoner and when they should instead change the institutional structure through which the collective forms and acts on public information. Drawing on functional distinctions from research on group decision making and distributed cognition, we construct controlled artificial ecologies around four loci of collective failure: access and routing, admission and dependence, state maintenance and incentives, and representation and action. Across these ecologies, we separately vary model capability and institutional structure, pairing positive interventions with matched reasoning baselines and mechanism-breaking controls. The experiments reveal a consistent boundary: institutions help when they repair failures in how a collective constructs usable public state, but lose their advantage when their signals are uninformative or uncheckable, when stronger intelligence can perform the same transformation directly, or when the resulting state cannot support reliable action. Our results recast the choice between intelligence and institutions as a diagnosis of where collective reasoning fails.
Systems and Control (EESS)
★ Bi-ZOL: Bilevel Zeroth-Order Learning with Nonsmooth Responses
This paper studies lower-level-constrained bilevel optimization in a response-oracle setting, where lower-level model information is unavailable and the induced response mapping is locally Lipschitz but potentially nonsmooth. In this setting, the classical response Jacobian and reduced hypergradient may fail to exist. We propose Bilevel Zeroth-Order Learning (Bi-ZOL), a structure-guided zeroth-order method for finding stationary points of the nonsmooth reduced problem. Instead of estimating the gradient of a fully smoothed reduced hyperobjective, Bi-ZOL separates the bilevel chain-rule structure: it keeps the exact upper-level partial gradients at the queried response and uses zeroth-order sampling only to estimate the response Jacobian. This construction yields an approximate hypergradient that is more directly aligned with the Clarke chain-rule subdifferential. We show that the Bi-ZOL direction admits a partial-smoothing interpretation, quantify its pointwise structural bias, and prove finite-time convergence to a $(δ,ε)$-Bi-ZOL Frank--Wolfe stationary point. The bias is $O(δ)$ for piecewise $C^{1,1}$ responses under local regularity and vanishes for piecewise affine responses on active-cell neighborhoods. Experiments on incentive-based tracking problems show that Bi-ZOL achieves smaller stationarity gaps and lower hyperobjective values than vanilla zeroth-order smoothing under comparable response-oracle budgets.
★ Koopman-Based Model Predictive Control for Simultaneous State of Charge and Temperature Balancing of Lithium-Ion Cells
Cell-to-cell electrical and thermal variations produce nonuniform state of charge (SoC) and temperature distributions in lithium-ion battery packs. This paper proposes a Koopman-operator-based framework for simultaneous SoC and temperature balancing of series-connected cells. Cell-specific Koopman predictors identified using extended dynamic mode decomposition are assembled into neighboring-cell error dynamics that retain heterogeneity and thermal-disturbance effects. A Tikhonov-regularized feedforward controller provides numerically robust compensation without excessive current amplification, while constrained Koopman-based model predictive control (KMPC) regulates the residual errors through a convex quadratic program. Three-cell simulations validate the controller under two consecutive Urban Dynamometer Driving Schedule cycles. KMPC achieves balancing performance comparable to nonlinear model predictive control (NMPC). Relative to the uncontrolled case, KMPC reduces the RMSEs of the neighboring-cell SoC and core temperature differences by 66-81% and 57-76%, respectively, while reducing the computation time per optimization from 0.0259s for NMPC to 0.0028s for KMPC.
★ Trajectory Optimization via Schrödinger Bridge Sampling
We take a new look at the relation between finite-horizon trajectory optimization and Schrödinger bridge sampling. Viewed as inference, KL-regularized trajectory optimization is solved by sampling from a Gibbs--Boltzmann distribution whose energy is the trajectory cost, and the adjoint Schrödinger bridge sampler (ASBS) is a simulation-free diffusion sampler designed for exactly such unnormalized targets. Hard equality path and terminal constraints, by contrast, confine the admissible decision variables to a measure-zero feasibility manifold, on which the target must be redefined intrinsically. In particular: $(a)$ we analyze two complementary parametrizations; a rollout parametrization, in which the dynamics are eliminated and only the remaining constraints shape the manifold, and a double-shooting parametrization, in which states and controls are sampled jointly and the dynamics themselves become part of the manifold; $(b)$ we establish regularity conditions under which both admissible sets are smooth embedded manifolds; $(c)$ under compactness and path-connectedness assumptions, we sample from the resulting intrinsic Gibbs measures via Riemannian ASBS, treating strict inequalities through exponential slack variables. Experiments, including contact-rich locomotion and manipulation, demonstrate the effectiveness of both regimes.
★ Sound Compilation of Weighted Event Signal Temporal Logic to Timeless Geometric Control
Cyber-Physical Systems (CPS) controllers synthesized from standard temporal logics rely on rigid global clocks, rendering them vulnerable to asynchronous timing anomalies like clock snaps, jitter, and network delays. To overcome these vulnerabilities, we introduce a fundamentally timeless geometric control paradigm alongside a novel specification language: Weighted Event-Based Signal Temporal Logic (weSTL+). This new weSTL+ logic combines the event triggered nature of Event-STL with weighted user preferences of weighted-STL making it suitable for specification of practical autonomous CPS. Using a two-pass compiler, our framework translates weSTL+ formulae directly into C^1-differentiable time-invariant geometric surrogate constraints via finite-time level-set inversion. By mapping temporal windows directly into physical time independent geometric boundaries, this approach entirely eliminates explicit runtime clock monitoring. Our autonomous robotics case study demonstrates that the proposed geometric architecture guarantees enforcement of safety and liveness under severe macroscopic timing discontinuities, succeeding where traditional time-indexed controllers fail.
comment: 11 pages, 3 figures
★ Configuration-Constrained Tube MPC for Difference-of-Convex Nonlinear Systems
This paper develops a convex tube model predictive control formulation for constrained nonlinear systems. We consider dynamics described by a discrete-time state-space model with parametric and additive uncertainty that admits a difference-of-convex decomposition. Convex directional bounds of the nonlinear dynamics are combined with configuration-constrained polytopic tubes, whose predefined combinatorial structure yields an affine parameterization of their vertices. The resulting finite-dimensional sufficient conditions certify robust one-step tube propagation under parametric uncertainty and additive disturbances, while allowing the tube geometry and an associated vertex control law to be optimized jointly in a single convex program. An implicit terminal condition guarantees recursive feasibility and convergence of the predicted tube to a target robust control invariant set. Numerical results illustrate the closed-loop properties and the trade-off between geometric flexibility and computational complexity.
comment: 11 pages, 3 figures, submitted to Automatica
★ Grid Trouble in Paradise: Uncovering Vulnerable Distributed Energy Resources and Their Grid-Level Risks CCS '26
Grid-connected solar distributed energy resources (DERs), such as solar inverters and monitoring platforms, have been deployed at unprecedented scale over the past few years, with global solar capacity more than doubling since 2022. To support monitoring and control, many of these systems are Internet-connected and configured by installers or end users, yet the real-world scale of their Internet exposure and the implications for power grid operation remain poorly understood. In this paper, we present an Internet-scale evaluation of exposed and vulnerable solar DER infrastructure, and assess the risk that compromised DERs can pose to energy grids. We develop a method for accurately identifying solar DERs from Internet scanning data, and discover a diverse population of over 66,000 Internet-exposed solar DERs. We detect that at least 10,000 of these DERs may have known CVEs, such as unauthenticated monitoring and control endpoints. To assess the risk that these vulnerable DERs pose to a power grid, we use an electric grid network for Oahu, Hawaii, established and used by the power system research community, and conduct a power system analysis. Our evaluation shows that by compromising exposed DERs, attackers can cause voltage and line flow violations across multiple locations in the Oahu network, resulting in a range of consequences from degraded power quality to damaged power system components to power outages. Ultimately, our work brings to light the emerging threat of grid-connected DERs, and provides directions for improving energy security.
comment: 20 pages, 10 Figures, To appear in the Proceedings of the 2026 ACM SIGSAC Conference on Computer and Communications Security (CCS '26)
★ Distributed Droop-Free Control of Grid-Forming Inverters with Dynamic Line and Load Modeling
Droop-free distributed control has emerged as a promising alternative to conventional linear droop control for coordinating inverter-based resources in AC microgrids. However, existing droop-free methods typically rely on quasi-steady state network models that neglect fast electromagnetic transients and assume a decoupled dependence of active and reactive power on frequency and voltage, respectively. In this paper, we propose a transient-aware droop-free distributed primary/secondary control framework for grid-forming (GFM) inverters. The control objective is to achieve proportional active and reactive power sharing, frequency regulation, and voltage regulation within prescribed bounds. The proposed approach incorporates dynamic models of network lines and loads into the control design, enabling accurate representation of transient behavior while capturing the coupled nature of power flow interactions. A gradient-based distributed control update is derived from an optimization formulation, in which voltage magnitude constraints are enforced through a projection operator. To validate the performance of the proposed control, real-time simulation studies are conducted on a four-inverter microgrid under load changes in both strong and weak grid conditions. The results demonstrate that the proposed method improves transient performance, particularly in weak grids, while preserving the same steady state operating conditions as existing QSS-based droop-free approaches.
★ Online Constrained Control of Storage Systems via Simplex Disturbance-Action Policies
We study online control of a scalar storage system with nonnegative adversarial resource arrivals and state-dependent action constraints. The adversarial, time-varying cost depends on both state and action. At each time, the controller selects a feasible action before the current resource arrival and cost are revealed. To handle the coupling between feasibility and online learning, we introduce Simplex Disturbance-Action Control (SDAC), whose policies have $H$ nonnegative parameters summing to at most one. Every fixed SDAC policy is feasible by construction. Our online SDAC controller updates these parameters using entropic online mirror descent while preserving feasibility along the time-varying trajectory. We prove a regret bound of $O\!\left(\sqrt{T\log(H+1)}\right)$ relative to the best fixed SDAC policy and a minimax lower bound showing that the dependence on $T$ is tight. We also introduce infinite-memory SDAC policies, which include every feasible fixed-fraction policy. SDAC policies approximate this class with an error that decreases geometrically with $H$. For a suitable choice $H=Θ(\log T)$, the resulting regret against infinite-memory SDAC policies is $O\!\left(\sqrt{T\log\log T}\right)$. The framework applies to energy-harvesting batteries and other storage-constrained resource systems.
★ Emergent Charging Coordination in Electric Delivery Fleets
In electric delivery fleets, mid-shift charging is non-trivial: each vehicle must decide when, where and how much to charge to finish on time with battery above a safety floor. The choices are coupled: queues build where too many vehicles pick the same station. Prior work resolves this coupling with central dispatching, precomputed schedules or reservations, machinery that charging infrastructure rarely supports. Instead, we use a family of learning agents under purely local control: every vehicle runs the same policy, deciding alone from its time budgets and broadcast station occupancies, leading to emergent coordination without central control or messaging. We validate this paradigm in simulation on real OpenStreetMap networks of twenty cities, each with a frozen scenario calibrated by an omniscient Oracle (99.5% of shifts completed on time), whereas a naive greedy rule (nearest station on low battery) completes just 73%. Agents trained with neuroevolution (NEAT) and policy gradients (PPO) on four cities and deployed zero-shot across all twenty, sixteen never seen in training, complete 96.8% and 98.6% of shifts, with the policy-gradient controllers proving more robust when demand or vehicle characteristics drift beyond the trained regime. In contrast, tuned threshold heuristics that read vehicle urgency alone fall short in contended cities (~80%). Through training, these learning agents rediscover partial charging and short opportunistic sessions, and route around busy stations, cutting per-session queue waits from about 45 minutes to under 2. In summary, this coordination paradigm balances local urgency against public occupancy, reaching near-Oracle performance at minimal implementation cost.
comment: 42 pages, 11 figures. Submitted to Transportation Research Part C
★ A unified power-grid representation for reuse across network structures and computational tasks
Data-driven power-system models are typically developed for specific grids and computational tasks, but their performance can deteriorate markedly or even fail when network structures or analytical objectives change. This paper develops a unified grid representation that separates physical-grid description from downstream computation. A self-supervised encoder represents each grid as a variable number of fixed-dimensional node, branch and global vectors under a common latent description. Although pretrained only on systems with at most 270 buses, the frozen encoder transfers without adaptation to a 70,000-bus network, more than 250 times larger in bus count, while preserving 0.7919 bus-correspondence accuracy. The same representation supports four independently trained downstream tasks: power-flow calculation, reactive-power adjustment, operating-condition generation and transient-stability assessment. On the previously unseen 70,000-bus grid, power-flow calculation achieves mean errors of 0.108$^{\circ}$ in phase angle and 3.8$\times$10\textsuperscript{-6} p.u. in voltage magnitude. Reactive-power adjustment achieved a 75\% PSASP-verified correction rate on the previously unseen 70,000-bus grid, while operating-condition generation delivered at least one PSASP-verified feasible state for 82.2\% of requests on previously unseen 400--1,000-bus grid families. For transient-stability assessment, the frozen encoder achieves accuracy within 0.8 percentage points of full encoder adaptation under matched training conditions. These results demonstrate that a unified power-grid representation can be learned once and reused unchanged across structurally different power systems and heterogeneous computational tasks.
★ Data-driven estimation of design heating loads for HVAC equipment sizing
Oversized heating and cooling equipment can unnecessarily increase up-front costs, energy costs, pollutant emissions, and strain on electrical infrastructure. This paper develops two data-driven methods for estimating heating loads at design conditions to improve equipment sizing. One method uses smart thermostat data; the other uses utility bills. We test the methods on a dataset that we gathered from 74 detached single-family houses in five United States climate zones. The dataset includes smart thermostat time-series data, monthly utility bills, weather data, existing equipment specifications, and Manual J design load calculations (the United States industry standard) purchased from practitioners. The two methods have strong goodness-of-fit statistics individually and show fair agreement with each other. On average over the 74 houses, existing heating equipment is 2.75 (2.5th to 97.5th empirical percentile: 1.34-6.52) times larger than the thermostat-method estimate and 2.96 (1.36-7.76 times larger than the bill-method estimate. As implemented by practitioners, the Manual J estimate is 2.26 (0.87-5.21) times larger on average than the thermostat-method estimate and 2.35 (1.02-5.28) times larger than the bill-method estimate. We discuss prospects for implementing the data-driven methods at scale and for incorporating data-driven sizing into industry standards.
★ Decentralized Safe Multi-Agent Reinforcement Learning via Predictive Shielding
Environments are increasingly populated by multiple robots performing independent tasks with limited prior knowledge of each other. Deploying such multi-agent systems presents significant challenges. Specifically, shifts in deployment states compared to training data can lead to poor policy performance and compromised safety. While safety shields exist to mitigate these risks, they are typically reactive, which degrades performance near unseen obstacles,and centralized, limiting their scalability. To address this, we propose a decentralized framework that integrates predictive shielding with model-based finite horizon Q-learning. This approach allows agents to safely adapt their pre-trained policies during deployment. Furthermore, to mitigate livelocks in symmetric scenarios, we introduce a communication- free protocol for conflict resolution
★ Noninvasive Anisotropic Identification of Magnetic Properties in Toroidal Shaped Magnetic Steel
This research proposes a model-free inverse approach for identifying the nonlinear anisotropic single-valued magnetic constitutive characteristics of soft magnetic materials from boundary measurements. Using the harmonic approximation, the internal magnetic flux density B and magnetic field strength H are independently reconstructed from the measured boundary data, thus avoiding the limitation of using a predefined parametric B--H mapping function. Subsequently, the reconstructed fields are spatially averaged along selected collection lines to recover the B--H characteristics of the principal directions. Numerical results demonstrate high reconstruction accuracy for unperturbed data and good robustness against Gaussian perturbations of the boundary measurements, with the overall mean error remaining below 5% for a 10% noise level. These results indicate that under the harmonic-field assumptions, the field-based reconstruction provides a simple and computationally efficient framework for non-invasive identification of nonlinear anisotropic magnetic constitutive characteristics.
★ Stochastic Model Predictive Control under AC Power-Flow Constraints Using Generative Learning
This paper proposes an end-to-end generative framework for efficiently solving multi-period and multi-scenario stochastic model predictive control (SMPC) problems under nonlinear AC power-flow constraints. Conventional deterministic neural surrogates rely on a single-shot prediction, which makes reliable feasibility difficult to achieve because one dispatch trajectory must simultaneously satisfy nonlinear constraints across all scenarios and time periods. To address this limitation, a conditional stochastic neural generator (CSNG) is developed to produce multiple candidate dispatch trajectories for each uncertainty instance, enabling the recovery of a feasible and economical solution through candidate selection. A feasibility-aware self-supervised distribution-shaping scheme is further introduced to promote constraint satisfaction, candidate diversity, and operating economy without requiring computationally expensive SMPC solution labels, while mitigating candidate collapse in generative ACOPF learning. To support efficient end-to-end training, a constraint-aware differentiable architecture is introduced. It employs a projection mechanism to exactly enforce box and ramping constraints while preserving informative gradients near active bounds, together with a differentiable equality-completion surrogate for efficient AC power-flow reconstruction. Case studies on the IEEE 14- and 118-bus systems demonstrate $100\%$ feasibility, optimality gaps below $2\%$, and computational efficiency suitable for intraday dispatch. The implementation is publicly available at https://github.com/JieZhu6/Generative_SMPC.
★ Decentralised Plug-and-Play Stability Conditions for AC Grids-Part II: Unstable Subsystems
Part I of this paper presented a decentralised framework for certifying small-signal stability in AC grids using frequency-domain quadratic constraints on individual grid subsystems. Part II extends the framework to a broader class of networks that contain unstable subsystems. In particular, we show that such unstable subsystems arise in many common scenarios, even when the aggregate system is stable and well behaved. Such subsystems must be stabilised by the closed-loop network interconnection, which complicates decentralised stability analysis. A stable hybrid representation resembling the power (PQ) model at low frequencies and the impedance (IV) model at high frequencies is then defined, to which the stability framework of Part I can be applied, allowing plug-and-play compatible conditions to be formulated. Furthermore, we show that at low frequencies, the characteristic loci in the Nyquist plot of the return ratio in this hybrid representation decouple into unbounded and bounded branches along the classical $P$-$δ$ / $Q$-$V$ separation, and give sufficient conditions on each branch for ensuring system stability. The results are validated on the Kundur two-area system, where stability is certified, with a decentralised, plug-and-play compatible grid code covering the frequency ranges in which electromagnetic interactions arise.
comment: 15 pages, 13 figures
★ Decentralised Plug-and-Play Stability Conditions for AC Grids-Part I
The rise of renewable generation in AC power systems calls for small-signal stability assessment methods that do not rely on centralised, system-wide models. In this two-part paper, we present a decentralised stability framework based on frequency-domain conditions imposed on local subsystems (many admitting equivalent graphical interpretations) which collectively imply the stability of the entire grid. The framework generalises many previously reported results, with added flexibility and plug-and-play compatibility provided by the additional degrees of freedom of the imposed conditions, the ability to mix conditions across frequency ranges, conditions on extended subsystems that couple buses to their connecting lines and loads, and a method to incorporate unstable subsystems. Detailed, heterogeneous device and line models are accommodated in the frequency domain using impedance, admittance, and power-flow models, making the framework suitable as a foundation for grid codes that enable plug-and-play functionality in inverter-dominated grids. Part I focuses on stable impedance and admittance representations and Part II extends the results to unstable subsystems, which are shown to be fundamentally present in many grid models. The results of Part I are validated on a modified 9-bus case study, demonstrating the reduced conservatism and significance of the proposed approach.
comment: 15 pages, 10 figures
★ Timescale-aware surrogate-assisted multi-objective optimization of battery cell design for energy density, fast charging, and degradation
Battery cell design must balance energy density, fast charging, and degradation, yet these metrics evolve over different time scales and are costly to optimize jointly. We develop a timescale-aware surrogate-assisted framework that evaluates beginning-of-life volumetric energy density and 10--80% charging time together with state-of-health (SOH) loss over 200 cycles. Physics-based simulations of 1501 cell designs generate 1427 quality-controlled samples across 12 manufacturing-relevant parameters. Objective-specific surrogates support total-order Sobol analysis, which reveals distinct parameter rankings across the three metrics. A cross-objective rank-union strategy then retains variables influential to at least one objective before evolutionary Pareto optimization. Re-evaluation of the optimized candidates using the original physics-based models confirms designs that outperform the reference cell in all three metrics. Among these jointly improving candidates, the objective-wise best solutions, attained by different designs, can reduce SOH loss by 99.31%, increase volumetric energy density by 12.49%, and shorten charging time by 28.73%. The framework makes Pareto exploration across disparate electrochemical timescales computationally tractable, thereby enabling systematic multi-objective optimization of battery cell design.
★ A Continuous-Time Generalization of the LPV Fundamental Lemma
Controller design for physical systems directly from data is of tremendous interest in both the industry and academia. However, the research on direct data-driven control has thus far mainly focused on discrete-time linear time-invariant systems. To make the highly non-trivial step to continuous-time nonlinear systems, this paper explores an intermediate route through the framework of linear parameter-varying (LPV) systems. LPV systems can be used as a convenient surrogate for nonlinear systems to achieve systematic analysis and controller design. In this work, we generalize the LPV Fundamental Lemma for discrete-time systems towards a class of continuous-time LPV systems, achieving data-driven representations that can be used to design continuous-time LPV controllers.
★ Observer-Based Robust Control for an Aerial Manipulator System under Unknown External Disturbances
This paper addresses the mathematical modeling and control of an aerial manipulator system comprising a quadrotor as the uncrewed aerial vehicle and a robotic arm as the manipulator. The dynamic model is established by identifying the overall center-of-mass velocity and the system's orientation as constraints, yielding a simplified, two-decoupled subsystems: a locked (overall translation) subsystem and a shape-space (actuation or overall rotation) subsystem, both subjected to external disturbances. Since the system is mechanically coupled, a critical challenge arises where constant bounded disturbances in the first subsystem manifest as time-varying, state-dependent disturbances in the second subsystem. Given that the quadrotor is inherently unstable, the movement of the robotic manipulator (RM) during flight can further jeopardize the stability of the entire QRM system if these disturbances and coupling effects are not effectively managed. To address this, we present a continuous nonlinear disturbance observer-based feedback control law, which enables the independent control of each subsystem while systematically eliminating cross-coupling effects. The efficacy of the proposed controller is validated through multiple simulations emulating practical operating conditions, thereby substantiating its real-world applicability and highlighting the core contributions of this work.
★ Toward Autonomous GNSS Networking: Low-Complexity Onboard Routing and Topology-Routing Co-Construction
Inter-satellite links constitute a critical enabler for the autonomous operation of global navigation satellite systems (GNSSs).Nevertheless, onboard routing still poses substantial challenges, stemming from the frequent topology variations of GNSS constellations and the constraint of limited onboard computational resources for routing calculation. This paper develops a routing and topology-control framework tailored to the time-slotted structure of GNSS inter-satellite networks. By exploiting the fact that each satellite communicates with at most one scheduled peer in a slot, the proposed routing method propagates future delivery information backward over the slot sequence and directly determines whether data should be stored or forwarded. This structure avoids massive end-to-end path searches and enables topology generation and routing computation to proceed concurrently. The same delivery information is further introduced into topology construction so that link scheduling can directly account for end-to-end communication performance. A master-satellite autonomous orbit-determination scenario is used to demonstrate this topology--routing co-construction mechanism. In a 24-h, 30-satellite BeiDou scenario, the proposed routing method achieves routing performance comparable to Contact Graph Routing while reducing routing computation time by approximately 1500 times. The co-constructed topology further improves all-to-all communication and both master-related traffic directions while preserving strong inter-satellite ranging performance. These results fill a critical gap between autonomous topology planning and autonomous routing computation, supporting more complete onboard autonomous networking for future GNSSs.
comment: 11 pages, 5 figs
★ Equivalence Between Continuous-Time Risk-Sensitive Control and Rényi Divergence Minimization
In this study, we show that a continuous-time risk-sensitive control problem is equivalent to a Rényi divergence minimization problem over trajectory path measures. Reformulating stochastic optimal control as probabilistic inference via Kullback-Leibler (KL) divergence minimization avoids the computational intractability of the Hamilton-Jacobi-Bellman equation. However, standard KL control is inherently risk-neutral, and recent minimax extensions remain restricted to risk-averse settings. Our equivalence result resolves this limitation by offering a unified probabilistic framework for arbitrary risk attitudes in continuous-time nonlinear systems. Based on Girsanov theorem, we explicitly map the risk sensitivity to the Rényi divergence order, deriving a noise-dependent control penalty scaled by risk preference. This formulation seamlessly modulates tail-weighting behaviors, interpolating between zero-forcing for risk-averse policies and mass-covering for risk-seeking policies. These findings bridge stochastic control and information-theoretic inference, providing a foundation for sampling-based control algorithms.
comment: 6 pages, 1 figure
♻ ★ Maximum-Entropy Random Walks on Hypergraphs
Random walks are fundamental tools for analyzing complex networked systems, including social networks, biological systems, and communication infrastructures. While classical random walks focus on pairwise interactions, many real-world systems exhibit higher-order interactions naturally modeled by hypergraphs. Existing random walk models on hypergraphs often focus on undirected structures or do not incorporate entropy-based inference, limiting their ability to capture directional flows, uncertainty, or information diffusion in complex systems. In this article, we develop a maximum-entropy random walk framework on directed hypergraphs with two interaction mechanisms: broadcasting where a pivot node activates multiple receiver nodes and merging where multiple pivot nodes jointly influence a receiver node. We infer a transition kernel via a Kullback--Leibler divergence projection onto constraints enforcing stochasticity and stationarity. The resulting optimality conditions yield a multiplicative scaling form, implemented using Sinkhorn--Schrödinger-type iterations with tensor contractions. We further analyze ergodicity, including projected linear kernels for broadcasting and tensor spectral criteria for polynomial dynamics in merging. The effectiveness of our framework is demonstrated with both synthetic and real-world examples.
♻ ★ Bilevel MPC for Linear Systems: A Tractable Reduction and Continuous Connection to Hierarchical MPC
Model predictive control (MPC) has been widely used in many fields, often in hierarchical architectures that combine controllers and decision-making layers at different levels. However, when such architectures are cast as bilevel optimization problems, standard KKT-based reformulations often introduce nonconvex and potentially nonsmooth structures that are undesirable for real-time verifiable control. In this paper, we study a bilevel MPC architecture composed of (i) an upper layer that selects the reference sequence and (ii) a lower-level linear MPC that tracks such reference sequence. We propose a smooth single-level reduction that does not degrade performance under a verifiable block-matrix nonsingularity condition. In addition, when the problem is convex, its solution is unique and equivalent to a corresponding centralized MPC, enabling the inheritance of closed-loop properties. We further show that bilevel MPC is a natural extension of standard hierarchical MPC, and introduce an interpolation framework that continuously connects the two via move-blocking. This framework reveals optimal-value ordering among the resulting formulations and provides inexpensive a posteriori degradation certificates, thereby enabling a principled performance-computational efficiency trade-off.
comment: Accepted to CDC 2026. Code: https://github.com/StanfordASL/Reduced_BMPC
♻ ★ Safe-by-Design: Approximate Nonlinear Model Predictive Control with Real Time Feasibility
This paper proposes a computationally lightweight, continuous-time receding-horizon nonlinear model predictive control (MPC) approach with infinitesimal prediction horizon. Unlike discrete-time one-step MPC schemes, this methodology permits the formulation of small-sized convex quadratic pro- grams (QPs) for feedback yet recovers the theoretical guarantees of quasi-infinite horizon MPC. The convex QP comes with a small computational footprint, which is advantageous for real- time application where runtime guarantees must be given. We demonstrate the effectiveness of the proposed approach when compared to other constrained control techniques through numerical experiments for nonlinear constrained spacecraft control.
comment: This work has been submitted to the IEEE Transactions on Automatic Control for possible publication
Robotics
★ ContextFlow: In-Context Flow Matching for Robot Manipulation ECCV 2026
Although highly effective in vision and language domains, applying in-context learning to robotics remains challenging. Existing autoregressive in-context imitation methods discretize continuous actions and exacerbate the accumulation of early prediction errors through next-token prediction, limiting their generalization on unseen task configurations. Meanwhile, flow-matching policies have been explored for continuous robot control and can help mitigate compounding errors; however, in-context imitation learning within a flow-matching framework remains underexplored. To address these limitations, we introduce ContextFlow, a conditional flow-matching model that learns continuous action distributions for in-context imitation learning. ContextFlow conditions flow-based action prediction on demonstrations and observations, enabling robust generation from noisy action distributions. To better encode multimodal in-context demonstrations, we adapt perceiver-style multimodal context compressors that distill visual, proprioceptive, and action sequences into compact, task-relevant latent representations. On LIBERO, ContextFlow outperforms ICRT by 35 percentage points in average success rate on unseen task configurations, while matching the performance of the task-specific fine-tuned VLA model $π_0$ without any fine-tuning on unseen tasks. On real robots, it generalizes to unseen configurations of both single-arm and bimanual tasks, achieving 40% success on a new pen-uncapping configuration. Project Page: https://dingjiansw101.github.io/contextflow-page/.
comment: Accepted by ECCV 2026
★ Diagnosing and Dynamically Filtering Occupancy World Models for Active Mapping IROS 2026
Active mapping requires a robot to select camera viewpoints that efficiently reconstruct an unknown 3D scene. To reason about unobserved regions, recent systems use pretrained occupancy networks as world models that complete missing geometry. The predicted structure contributes to expected coverage gain and constrains feasible robot motion. Consequently, occupancy errors can change both what the robot chooses to explore and where it is able to move. We diagnose these effects by holding the planner fixed and varying only the occupancy representation provided to it. We consider planning without completion, with learned occupancy, with false positives removed by a ground truth oracle, with false negatives restored by an oracle, and with ground truth occupancy. Our experiments show that correcting false positives or false negatives alone does not consistently improve final coverage. This finding reveals a gap between occupancy accuracy and downstream planning performance. Ground truth occupancy provides a much larger improvement in coverage efficiency than in endpoint coverage, suggesting that planning and reachability remain important bottlenecks even when the geometric world model is accurate. Based on these findings, we introduce a dynamic filtering strategy that preserves predictions in unexplored space while suppressing repeatedly unsupported occupancy using online observations. Preliminary examples show that this strategy can redirect viewpoint selection toward reachable surfaces that would otherwise remain unobserved.
comment: Accepted by IEEE IROS 2026 Workshop on WORLDS: World Models and Spatial Intelligence for Physical AI
★ RoboSense: Leveraging Robotaxi Fleets as Drive-by Sensors for Urban Traffic Monitoring
Urban traffic monitoring plays a critical role in safety analysis, congestion management, and incident response. The growing deployment of robotaxis creates a new opportunity for network-level traffic monitoring. Although robotaxis are primarily designed to serve passengers, they can also be leveraged as drive-by sensors to collect traffic data. Compared to conventional infrastructure sensors or probe vehicles, a fleet of robotaxis forms a cooperative perception environment, which can collectively gather spatially and temporally continuous traffic information. This paper proposes a novel dynamic robotaxi routing framework that explicitly incorporates traffic monitoring tasks as an objective. The framework introduces: (1) a cell-based network representation that aligns with sensing capabilities of robotaxis; (2) a cell-level monitoring metric to quantify spatiotemporal robotaxi coverage; and (3) a mixed-integer linear programming (MILP) formulation that jointly minimizes time-dependent travel time and maximizes traffic monitoring performance. A 5 by 5 urban grid network is built in SUMO to evaluate the framework under three robotaxi market penetration rates (2%, 5%, and 10%) with a range of objective weight combinations. Results show that incorporating spatiotemporal network coverage in the objective function can effectively improve the traffic monitoring performance. Interestingly, with appropriate weights between the two objectives, monitoring performance and robotaxi average speed can be improved simultaneously. This suggests better network monitoring leads to more accurate traffic state prediction and improved mobility. This win-win situation could incentivize robotaxi operators to contribute their vehicles as drive-by sensors for traffic monitoring.
★ OCTN: Neural OCT Representations for Robot-Guided Precision Intervention
Optical coherence tomography (OCT) offers compact, contactless, micron-scale imaging suitable for intraoperative guidance, but native OCT volumes are discretely sampled, anisotropic, and currently inefficient for downstream geometric reasoning and robot integration. We present OCTN (pronounced "octane"), an implicit neural representation framework that converts volumetric OCT scans into a continuous, differentiable, and spatially faithful tissue-intensity field. OCTN uses a two-stage hybrid training strategy that combines supervision from acquired voxels with inter-slice interpolations, preserving B-scan fidelity while improving continuity in sparsely sampled regions. For versatility, we first show that OCTN enables fast volumetric reasoning by storing the learned tissue representation natively on the GPU, supporting intensity-based spatial queries with up to 43x speedup over conventional CPU processing. We then demonstrate OCTN-enabled OCT-guided robotic laser surgery where the continuous tissue representation supports implicit surface discovery and surface-constrained path planning via multiple optimization strategies, including Newton- and SGD-based optimization. Next, OCTN enables reconstruction of dense volumetric structure from sparsely acquired B-scans, while reducing acquisition time by 4x and preserving clinically relevant structures. Across the newly generated Duke TissueOCT dataset and public OCT datasets, OCTN achieves robust, high-fidelity reconstruction with PSNR > 30 dB and training time < 10 s, while preserving surface consistency within 10 $μ$m Chamfer distance relative to baseline reconstruction. The TissueOCT dataset and code are publicly available at raprakashvi.github.io/octn
♻ ★ WARP-RM: A Warp-Augmented Relative Progress Reward Model for Data Curation
Scaling imitation learning requires large datasets, yet human teleoperation inevitably produces mixed-quality demonstrations containing hesitations, retries, and pauses. Prior frame-level progress reward models supervise on absolute temporal progress proxies that suffer from label noise, or require costly human annotations to define subtask boundaries. We present WARP (Warp-Augmented Relative Progress), a novel fully self-supervised algorithm for learning dense, signed relative progress magnitudes directly from successful demonstrations. WARP generates per-frame progress targets via time-warp augmentations of demonstrations (variable playback speeds and reversals) and we train WARP-RM to predict normalized signed temporal displacement from the start of each sampled window. Aggregating these predictions across overlapping windows yields a dense frame-level progress signal. We then introduce WARP-BC, which uses these scalar reward estimates to filter and reweight action chunks during behavior cloning. We evaluate our approach on a physical bimanual robot system performing a long-horizon deformable object manipulation task: folding T-shirts from a random crumpled start. To evaluate policy robustness against suboptimal data, we construct training datasets of varying quality using episode length as a proxy for teleoperation sub-optimality. Across these training tiers, WARP-BC improves successful-folding throughput by up to ~18x over vanilla BC. Furthermore, we evaluate bottle-in-bin placement in the real world and in simulation. Across 512 paired simulated scenes, WARP-BC achieves 290 bottles/hr versus 237 for vanilla BC and 271 for DemInf, with all curation methods retaining 31.5% of the data. We release open simulation data, code, checkpoints, and evaluation artifacts for end-to-end reproduction of the WARP pipeline. Project page: https://uynitsuj.github.io/warp-rm/
Multiagent Systems
★ Certifying cooperation: a novel approach to cooperative multi-agent task generation
A shared reward gives agents a common objective, but leaves open when, how and even whether they must cooperate to succeed. We address these questions in the Laser Learning Environment, a multi-agent path-finding environment where cooperation materializes as one agent blocking a laser to let a teammate pass safely. We represent these interactions through temporal cooperation graphs whose timed edges connect helpers to beneficiaries, define six cooperation profiles as overlapping graph predicates, and prove that every cooperative trajectory satisfies at least one. By encoding the environment dynamics and profile predicates as propositional formulae, we distinguish tasks that admit}a profile in some winning trajectory from those that require it in every winning trajectory within a specified horizon. Used as filters, these queries turn a random layout sampler into a generator of tasks with certified cooperation requirements. Experiments with five multi-agent reinforcement learning algorithms show that training diversity improves joint success on unseen tasks when cooperation-free solutions exist. When cooperation is required, greater diversity improves individual-agent exits, but joint success remains near zero. Across five profile-certified pools, final exit rates averaged over algorithms separate the pools into four statistically distinguishable levels but this ordering primarily reflects partial completion: policies collect rewards for individual exits but rarely exhibit the profile required for joint success. Our framework exposes this gap between rewarded partial completion and realized cooperation by certifying what cooperation successful completion requires and using temporal cooperation graphs to reveal what policies exhibit.
★ CAPMAS: Capability-Based Delegation of Privileges in Multi-Agent Systems
Agentic systems require secure and efficient delegation of privileges across multiple collaborating agents. Existing approaches fall into two categories. Some propagate user identities directly to agents, obscuring accountability and creating persistent over-privilege risks that are amplified by the non-deterministic behaviour of AI agents. Others rely on continuous synchronization with a central Identity and Access Management (IAM) provider, introducing additional latency and communication overhead. We present CAPMAS, a novel architecture for secure end-to-end query execution in multi-agent systems. CAPMAS newly combines a contrastive learning-based semantic scoping pipeline that maps natural-language queries to bounded privilege sets before execution with expressive Macaroon-based tokens that enable offline, tamper-evident delegation with monotonic privilege reduction across agents. By decoupling authentication and delegation enforcement from agent reasoning, CAPMAS enables practical agentic execution while enforcing strict least-privilege guarantees. By eliminating synchronous delegation exchanges with the IAM, CAPMAS yields 30 times faster delegation operations, 2 times less delegation-oriented latency and up to 3 times lower bandwidth usage than the OAuth 2.0 Token Exchange (RFC 8693). Its semantic scoping pipeline achieves over 90% perfect privilege-bundle retrieval within 17 milliseconds on enterprise-scale API schemas containing over 3,100 endpoints, while reducing unnecessary privileges by 99.5% when compared to systems that propagate all the user's privileges to agents.
★ Adaptive stabilization of a leaderless bearing-constrained formation with disturbances
In this paper, we consider the problem of regulating and maintaining a target formation characterized by a set of bidirectional bearing constraints under disturbances. The agents in the formation are modeled by single integrators with bounded continuous disturbances of which the upper bound is unavailable for the control design. Due to the time-varying disturbances, the target formation is time-varying. We propose adaptive sliding mode control laws to uniformly globally asymptotically stabilizes the moving target formation and reject the matched disturbances. In addition, to alleviate chattering phenomena from sliding mode control, smooth adaptive control laws are then designed to guarantee uniform global boundedness of the desired formation. Finally, simulation results are given to support the analysis.
comment: 12 pages, 6 figures, preprint, submitted to a journal
★ From Process Loss to Assembly Bonus: Human-Grounded Diagnosis of Multi-Agent LLM Collaboration EMNLP 2026
LLM agents are increasingly used for collaborative problem solving and human-group simulation. This makes outcome-only evaluation insufficient: if LLM groups are used as models of human groups, we need to know whether they succeed or fail through human-like deliberative mechanisms. We compare human group chats with matched LLM deliberation traces on Wason-style deductive reasoning, then test whether the same process signatures generalize to analogical, abductive, and analytical tasks. Humans and LLMs show the same assembly bonus asymmetry: discussion improves the average member more often than the best initial member. Initial-answer diversity accounts for the effect of model heterogeneity, increasing movement in both corrective and destructive directions. The main differences are process-level. Compared with humans, LLM groups follow majorities more often, surface less unique information, and converge earlier; correct minority signals succeed mainly when re-expressed early. Interventions motivated by human group-decision research yield modest improvements in collective outcomes, but do not remove the coordination bottleneck. Together, these results suggest that LLM groups can reproduce some outcome-level patterns of human deliberation while diverging in the mechanisms that generate assembly bonus and process loss, with implications for group simulation and human-AI collaboration.
comment: Accepted at EMNLP 2026. Camera-ready version
♻ ★ Logos: An Agent Harness on a Cross-Process Bus
Plugin-based agents assemble capabilities at runtime, and the spatiotemporal-composability calculus proves a reversibility guarantee for this assembly. However, the guarantee is carried by a single process, which confines all components, sessions, and recovery records to one failure domain, where a fault spreads past the plugin boundary, and process death interrupts every session the process hosts. Resting only on the hypotheses the calculus already states and the stateless interface of the model call, this paper relaxes the single-process restriction of the calculus to an arbitrary assignment of components and records to processes, gives four sufficient conditions, and proves with Theorem 1, derived from the four lemmas, that the reversibility guarantee holds across processes when these conditions are met. Based on Theorem 1, this paper constructs Logos, a cross-process plugin-based agent in the peer-process and name-routed form of ROS, where a plugin is a process, the router holds only a rebuildable routing table, and the session state needed for recovery lives in an append-only transcript owned by no process. Under one fault on two hundred benchmark tasks across three configurations, the single-process reference lost every session and scored 1.5 percent on the official validator, the MCP configuration kept its sessions while spending 1099 calls on a dead endpoint, and Logos kept every session alive, wasted zero calls, and succeeded on 120 tasks against 102 for both configurations combined. At the mechanism level, eighty sessions terminated at four points of the tool-call cycle all resumed with no repeated action, 3,500 concurrent calls paired with zero violations, and one bus hop cost 1 in 823 of the model's first token. The results show that the reversibility guarantee holds across processes and that assembly itself can leave the host process.
comment: Still just draft, version 0.1.0. The author contributions are still under discussion, and the draft doesn't represent the final decision
♻ ★ MemForest: An Efficient Agent Memory System with Hierarchical Temporal Indexing VLDB
Memory is a fundamental component for long-context LLM agents, supporting persistent state across interactions through a continuous serve-and-update lifecycle. Despite substantial prior work, many stateful systems retain sequential autoregressive extraction or state-dependent maintenance on the write path, delaying when new evidence becomes queryable. To address these challenges, we present MemForest, a memory framework that reformulates agent memory as a write-efficient temporal data-management problem. MemForest breaks the sequential bottleneck via parallel extraction, decoupling memory construction into concurrent, independent operations. We further introduce MemTree, a hierarchical temporal index that organizes memory as time-ordered trees and replaces global rewrites with localized dirty-path refresh. Dirty summaries can be refreshed in parallel across nodes and trees. End-to-end work remains proportional to incoming content; the logarithmic bound applies only to structural insertion and level-dependent refresh depth in balanced trees. We evaluate MemForest on two long-context benchmarks, LongMemEval-S and LoCoMo. Experiments use Qwen3-4B, Qwen3-30B, and Gemma-4-12B-IT. With Qwen3-30B, MemForest reaches 81.8 percent pass at 1 on LongMemEval-S, while its input-normalized build rate is 6.0 times that of EverMemOS. On LoCoMo categories 1 to 4, it reaches 84.09 percent, within 0.13 percentage points of EverMemOS; on a matched conversation, its build rate is 9.5 times higher. These results show that MemForest reduces memory-freshness latency while retaining strong answer quality.
comment: 12 pages. Extended version with appendix as supplemental material. Submitted to VLDB
♻ ★ Mechanist: AI as a Scientific Instrument for Discovering the Mechanisms of Intelligence
AI models are increasingly used in scientific discovery and human decision-making. Yet how AI models work and what risks they pose remain poorly understood. As AI development becomes faster and more automated, research on the mechanisms underlying AI remains largely manual. To bridge this gap, we introduce Mechanist, an agentic system that uses AI as a scientific instrument for the autonomous discovery of mechanisms underlying AI. To ground novel mechanism hypotheses, we construct a scientific knowledge graph of 13,000 studies on AI mechanisms, alongside a multidisciplinary database of 43 million papers spanning 26 fields. For reliable experiment execution, we curate a library of 32 foundational methods for mechanism analysis. Compared with Claude Code and existing AI-scientist systems, Mechanist generates higher-quality mechanism hypotheses and executes experiments more reliably. Across four case studies, Mechanist autonomously discovers new model behaviors and their underlying mechanisms, and translates these discoveries into mechanism-guided interventions and interdisciplinary design. Specifically, Mechanist first uncovers a counterintuitive safety risk in scientific laboratories, showing that unsafe traits can transfer to fine-tuned student models through apparently safe training data and emerge across modalities. Mechanist then develops a mechanism theory of belief, revealing how models represent world knowledge, form beliefs, infer the beliefs of others, and how these mechanisms emerge during pretraining. Building on this theory, Mechanist develops targeted interventions that improve model performance across diverse scenarios. Finally, Mechanist can also advance interdisciplinary discovery through mechanistic design, providing an alternative to the computationally intensive generate-and-rerank paradigm.
comment: Work in progress
♻ ★ Localizing Emergent Failures in Agentic AI: Recovering Minimal Repair Families via Counterfactual Replay
Failures in agentic AI systems can arise from interactions among messages exchanged by multiple large language model (LLM) agents. Pointwise attribution cannot distinguish a jointly necessary repair from alternative singleton repairs. We formulate Minimal Repair Family Recovery (MRFR): recovering all inclusion-minimal event sets whose counterfactual replay restores task success within a declared size bound. We propose Graph-Constrained Joint Replay (GCJR), which slices failure-relevant events from an execution dependency graph, constructs graph-feasible singleton and pair candidates, and verifies them by replay with paired clean counterparts. For fixed replay outcomes, GCJR is exact within its declared graph domain. On 90 in-scope cases from a 120-DAG controlled benchmark, GCJR achieves 1.000 Family Exact Match while reducing mean replay calls from 56.3 to 25.3 (55.1%) relative to exhaustive search. On a 24-case, four-agent LLM pilot, it again achieves 1.000 Family Exact Match and reduces mean model calls from 21.0 to 10.0 (52.4%); single-event replay misses jointly necessary repairs.
comment: 6 pages, conference paper
♻ ★ Agent System Operations: Categorization, Challenges, and Future Directions
As the reasoning capabilities of Large Language Models (LLMs) continue to advance, LLM-based agent systems offer advantages in flexibility and interpretability over traditional systems, garnering increasing attention. However, despite the widespread research interest and industrial application of agent systems, these systems, like their traditional counterparts, frequently encounter anomalies. These anomalies lead to instability and insecurity, hindering their further development. Therefore, a comprehensive and systematic approach to the operation and maintenance of agent systems is urgently needed. Unfortunately, current research on the operations of agent systems is sparse. To address this gap, we have undertaken a survey on agent system operations with the aim of establishing a clear framework for the field, defining the challenges, and facilitating further development. Specifically, this paper begins by systematically defining anomalies within agent systems, categorizing them into intra-agent anomalies and inter-agent anomalies. Next, we introduce a novel and comprehensive operational framework for agent systems, dubbed Agent System Operations (AgentOps). We provide detailed definitions and explanations of its four key stages: monitoring, anomaly detection, root cause localization, and resolution.
♻ ★ Diagnosing and narrowing the simulation-to-real gap in powder X-ray diffraction with a wet-dry agentic loop
Powder X-ray diffraction (PXRD) is the routine probe of crystalline matter, yet its analysis is the rate-limiting step as laboratories automate acquisition. Deep-learning analyzers excel on simulated patterns and degrade on measured ones. This simulation-to-real gap is structural, not additive: synthetic denoising gives no measurable lift on real spectra, whereas correcting a small peak-position drift more than doubles median retrieval correlation. Real-spectrum fine-tuning, peak-aligned reranking, and recalibration narrow what remains and restore the coverage synthetic anchors lose. Xtalyst integrates these in an agent-orchestrated system spanning phase identification, refinement, and calibrated property prediction. On a frozen held-out partition (n=534) each module measured on both splits reproduces its development finding -- including the synthetic-anchor under-coverage, whose magnitude differs between the two pools -- while held-out refinement converges and preserves symmetry without reaching profile-quality fits, and on a diffractometer its wet-dry recommend-rescan-reanalyze loop flips a blinded silicon standard to a gated PASS and changes which minor phase is resolved on a multi-metal alloy.
comment: The authors have determined that the manuscript in its current form has not yet reached the level of completeness and refinement intended for public dissemination. We therefore request withdrawal of the current submission
♻ ★ CatchBench: When Can an Agent Failure Be Caught?
When can an agent failure be caught? An audit is usually limited by the record rather than by the method. CatchBench therefore puts one auditor's question to three information states: the declared configuration before a run (PRE), a growing prefix of its trace (LIVE), and the finished trace (POST). Prior benchmarks fix one of these states or vary the telemetry; to our knowledge none scores all three under one task-method interface. Each state admits different questions, so seven task contracts carry their own labels and metrics rather than one leaderboard. Four are evidential; three are Gold-derived mechanism diagnostics. The release scores 72 entrants, from rule scanners and structural models to eleven LLM judges across nine model families (GPT, Claude, Gemini, Gemma, Llama, Qwen, DeepSeek, Mistral, Nova), over 1187 declared configurations and 1162 recorded runs. Most of the arena does not order: 56 of 138 registered contrasts separate, and the rest are published unresolved rather than ranked. The two sharpest results cut against our own data. One rule ignores every name and permission; it flags each capability declared after the first. On one of six configuration sources it reaches a perfect F1, so a score there measures how the corpus was built rather than how well a method reasons. Our admissibility bar then rejected one injected substrate and withheld evidential status from the other. A benchmark number is therefore not interpretable until the process behind its labels is published and tested for the shortcut it may leave. We report both, and regenerate every ordering from released predictions with no model call.
comment: 40 pages, 8 figures, 22 tables. Work in progress. Code and data: https://github.com/yzhao062/catchbench
Systems and Control (EESS)
★ Spectral Koopman-Hopf Formula for Reachability with Adversary
This paper develops a spectral Koopman-Hopf framework for adversarial reachability analysis of nonlinear systems. By lifting the nonlinear drift dynamics into Koopman eigenfunction coordinates, the proposed approach transforms the original state-dependent Hamilton-Jacobi-Isaacs (HJI) equation into an approximate state-independent optimization problem in spectral coordinates. The transformed control and disturbance directions are approximated using least-squares spectral projections, and upper and lower bounds on the transformed Hamiltonian are used to derive corresponding bounds on the value function and backward reachable sets. Koopman eigenfunctions are computed using a path-integral-based Galerkin framework that avoids spatial discretization of the associated eigenfunction PDEs. Numerical examples demonstrate tractable approximation of backward reachable sets for nonlinear adversarial systems.
★ A Data-Driven Koopman-Behavioral Distance for Nonlinear Dynamical Systems
Comparing nonlinear dynamical systems directly from trajectory data remains challenging because finite-horizon trajectory representations are generally coordinate dependent. Motivated by recent behavioral subspace approaches for linear systems, this paper introduces a Koopman-behavioral distance for nonlinear stochastic systems using multi-rollout trajectory data. State measurements are lifted through a common observable dictionary, and dominant lifted behavioral subspaces are compared using Grassmannian distances without explicit Koopman operator identification. We establish coordinate invariance, connection with recently proposed linear behavioral distances under exact lifted closure, and robustness to approximate closure. Numerical examples demonstrate coordinate invariance and parameter discrimination.
★ Reliability Value of Long-Duration Energy Storage against Extreme Events in High-Renewable Grids: A Full-Year AC-OPF Assessment
Long-duration energy storage (LDES) can mitigate prolonged renewable--load imbalances during Dunkelflaute events, but existing studies rely on zonal or linearized DC network models and inadequately analyze the operational feasibility of the grid across a wide range of full-year renewable, load, and contingency scenarios. To address this gap, this paper introduces a multi-period alternating-current optimal power flow (AC-OPF) formulation that captures the full nonlinear network physics and assesses the reliability value of LDES in high-renewable grids. To evaluate scarcity events spanning multiple days to weeks, full-year operation is modeled as an 8,760-h load-shedding minimization over scenarios sampled from a Gaussian copula model, fitted to 2010--2025 historical wind and bus-level load data, that represents both typical variability and tail events. On a synthetic 200-bus Illinois transmission network, a hybrid fleet of battery energy storage (BESS) and LDES with 50 MW total power reduces annual load shedding by 83.0% on average relative to the base network, versus 68.5% for short-duration BESS alone at equal power. To further account for unexpected line outages throughout the year, the formulation is extended to a multi-day security-constrained AC-OPF. Under N-1contingencies, no feasible operating solution is obtained for the base network, whereas the LDES-equipped network remains feasible in all considered cases, thereby saving the cost of additional generation and transmission capacity. During the contingency period, LDES acts as a backup power supply, requiring only 5.5% more generation on average than the no-contingency base case.
comment: 39 pages, 12 figures
★ RoboSense: Leveraging Robotaxi Fleets as Drive-by Sensors for Urban Traffic Monitoring
Urban traffic monitoring plays a critical role in safety analysis, congestion management, and incident response. The growing deployment of robotaxis creates a new opportunity for network-level traffic monitoring. Although robotaxis are primarily designed to serve passengers, they can also be leveraged as drive-by sensors to collect traffic data. Compared to conventional infrastructure sensors or probe vehicles, a fleet of robotaxis forms a cooperative perception environment, which can collectively gather spatially and temporally continuous traffic information. This paper proposes a novel dynamic robotaxi routing framework that explicitly incorporates traffic monitoring tasks as an objective. The framework introduces: (1) a cell-based network representation that aligns with sensing capabilities of robotaxis; (2) a cell-level monitoring metric to quantify spatiotemporal robotaxi coverage; and (3) a mixed-integer linear programming (MILP) formulation that jointly minimizes time-dependent travel time and maximizes traffic monitoring performance. A 5 by 5 urban grid network is built in SUMO to evaluate the framework under three robotaxi market penetration rates (2%, 5%, and 10%) with a range of objective weight combinations. Results show that incorporating spatiotemporal network coverage in the objective function can effectively improve the traffic monitoring performance. Interestingly, with appropriate weights between the two objectives, monitoring performance and robotaxi average speed can be improved simultaneously. This suggests better network monitoring leads to more accurate traffic state prediction and improved mobility. This win-win situation could incentivize robotaxi operators to contribute their vehicles as drive-by sensors for traffic monitoring.
★ GreenPassport: Request-Level Carbon Accounting for Cross-Border AI Inference
AI inference often crosses regional boundaries as prompts travel to remote data centers and generated tokens return to users. Regional averages cannot represent the resulting differences in serving hardware, electricity, and network delivery. Request-level accounting needs a common boundary for the service, serving site, route, local comparator, uncertainty, and data provenance.GreenPassport Carbon Accounting (GPCA) associates these inputs with each request. It estimates serving and route carbon, then selects a reporting level from the available documentation. Our public-data implementation covers data-center instances, accelerators, model families, electricity mixes, routes, and cloud-region carbon intensity. Against six accounting baselines and four energy-prediction baselines, GPCA reduced median absolute percentage error by 56.3\% and median absolute error by 15.5\% relative to EcoLogits under the aligned accelerator-energy boundary. It produced zero rule overstatement in the deterministic conformance tests. In the buyer case, the clean-electricity CN-West scenario produced $0.0148$ gCO$_2$e /request, 88\% below the local service at $0.1220$ gCO$_2$e /request.
★ Moment Matching for Descriptor Systems: A Möbius Mapping Approach
For a class of single-input single-output systems described by proper or improper transfer functions, we propose moment-matching procedures applicable in both continuous- and discrete-time contexts. The resulting technique is not only more flexible and reliable than other procedures which are currently available in literature, but it also enables the placement of constraints on the reduced-order model's poles and zeros. This constraint-based feature, hitherto available only for continuous-time state-space systems, is illustrated via a numerical example based on a practical problem from literature.
comment: 9 pages, 1 figure
★ Local Energy Function-Based Power System Transient Stability Analysis with Grid Forming and Grid Following Inverters
The widespread deployment of inverter-based resources (IBRs) is reshaping power system dynamics by their control strategies. Grid-following (GFL) and grid-forming (GFM) inverters are expected to co-exist from now on. However, ensuring the transient stability of such systems remains a critical and underexplored challenge. In this paper, a comprehensive transient stability analysis of the mixed-GFM-GFL inverter system is conducted using a newly derived local energy function. The transient stability analysis model of the system is first derived to reveal the dynamic interactions between GFL and GFM inverters during transient responses. A local energy function is then proposed for analytical transient stability assessment. Instead of ignoring or making harsh assumptions on inverters' coupled damping effect, the proposed local energy function carefully addresses its impact on system transient stability by locally bounding the region where the system's energy dissipation property holds. Such a property fully considers the combined damping effect of GFL and GFM inverters. The derived critical energy and stability index provide a fast and quantitative transient stability assessment. Furthermore, the adverse impact of insufficient damping of GFM inverters on system transient stability is thoroughly investigated. The effectiveness of the proposed method is validated on the modified IEEE 14-bus system with mixed GFL and GFM inverters, and the numerical simulation results further demonstrate the small conservativeness of the proposed method.
★ User-specified Kelvin-hour budgets within model predictive control for energy-efficient buildings: Simulation and field demonstration
For energy-efficient building control, model predictive control (MPC) has been widely proposed to reduce energy use while maintaining prescribed indoor temperature bounds. In practice, MPC implementations may still produce temperature-bound violations because of model mismatch, weather-forecast errors, and softened constraints introduced to preserve feasibility. Existing soft- constrained MPC usually handles this trade-off through slack-weight tuning, so users cannot prescribe a violation-severity budget before operation. This paper develops a Kelvin-hour (Kh)-budget MPC that allows users to specify a running-average budget for temperature-bound violation severity. During operation, the controller uses the realized Kh budget surplus or overspend to update the temperature bounds, providing step-by-step budget feedback. We evaluate the method in two high-fidelity BOPTEST simulation cases and in an occupied residential deployment. In the first one-zone case, prescribed budgets produce clear running-average Kh violation responses across predictors and disturbance settings. At a prescribed budget of 0.005 Kh/step, the controller reduces energy use by 31.9% and Kh violation by 36.2% relative to the built-in default controller. In the second coupled two-zone case, separate zone budgets produce zone-level responses, with 18.9%-20.5% energy reduction and 9.4%-64.3% zone-level Kh violation reduction. In the occupied residential deployment, the running-average Kh violations remain close to or below their prescribed budgets under real sensing, actuation, weather, and occupancy conditions.
★ Bayes Estimators with Performance Comparable to Empirical Bayes Estimators and Improved Local Robustness
Bayes estimation has been extensively studied and widely used in statistics, decision theory, signal processing, machine learning, and system identification. Among its variants, empirical Bayes (EB) estimation has attracted considerable attention due to its favorable estimation performance and computational tractability. However, the direct plug-in dependence of an EB estimator on hyperparameters can make it locally sensitive to hyper-parameter perturbations. This paper considers the linear regression model and focuses on the EB estimator by employing the marginal maximum likelihood hyper-parameter estimator. For conciseness, this estimator is simply referred to as the EB estimator. Given a family of EB weighting functions, a generalized Bayes estimator is constructed with the same excess mean squared error (XMSE) as the corresponding EB estimator. Here, the XMSE is a second-order asymptotic measure of the mean squared error difference between the estimator of interest and the maximum likelihood estimator. Furthermore, the EB estimator is shown to be at most firstorder sensitive to hyper-parameter perturbations, whereas the constructed Bayes estimator is at most second-order sensitive, making it locally more robust. The computational complexities of these two estimators are also analyzed. In some cases, the constructed Bayes estimator can be computationally comparable to, or more efficient than, the EB estimator. These theoretical results are further supported by numerical simulations.
★ Assessing Covariate-Informed Grid Load Forecasting with a Time-Series Foundation Model
Modern power systems are growing increasingly complex as they integrate diverse generation sources to meet rising demand, making accurate load forecasting challenging. Recent advances in time-series foundation models (TSFMs) resulted in promising performance in zero-shot univariate load forecasting tasks. However, real-world load forecasting often involves multiple target variables and requires the integration of exogenous variables, raising important questions about the utility of TSFMs in realistic settings. In this study, we position Chronos-2, a recently developed model by Amazon, as a representative multi-channel TSFM that supports univariate, multivariate, and covariate-informed forecasting, and conduct a systematic investigation of how such models can be used for real-world load forecasting. While prior work has evaluated Chronos-2 on a limited number of energy-related tasks in a zero-shot setting, its performance relative to established task-specific deep learning models and its behavior when adapted using task-specific historical data remains insufficiently understood. In this work, we evaluate Chronos-2 on two real-world utility datasets, ISO New England and ENTSO-E, and benchmark it against widely used task-specific deep learning models. Our results show that Chronos-2 benefits substantially from task-specific fine-tuning and achieves strong short-horizon forecasting performance, but its zero-shot accuracy lags behind task-specific models and its forecasting error grows more rapidly with increasing forecast steps. Overall, this study provides a detailed characterization of the strengths and limitations of TSFMs such as Chronos-2 in grid load forecasting and offers practical insights into how a pretrained TSFM can be effectively adapted for operational load forecasting applications.
comment: Presented at the 2026 IEEE International Joint Conference on Neural Networks (IEEE World Congress on Computational Intelligence), Maastricht, Netherlands
★ TD-STGT: A Spatio-Temporal Graph Transformer for Mobile Traffic Demand Forecasting
Fine-grained mobile traffic demand forecasting is essential for long-term planning of 5G and future 6G networks, including radio upgrades, site densification, backhaul expansion, and spectrum activation. This paper proposes the Traffic Demand Spatio-Temporal Graph Transformer (TD-STGT), a graph neural forecasting framework for predicting changes in wireless mobile traffic demand across fine geographic grids. The framework uses a population-scaled demand proxy developed from crowdsourced mobile measurements and daytime population information. Experiments across five Canadian metropolitan regions show that TD-STGT achieves the best performance in forecasting grid-level demand changes, reaching a $ΔR^2$ of 0.462 and reducing $Δ$RMSE by 5.7\% relative to the strongest baseline. The proposed model provides a practical tool for identifying areas with increasing demand pressure and prioritizing future mobile-network capacity upgrades.
★ A Control Philosophy for Multiplexed Power Converters in Active Distribution Systems
Reconfigurable, multiplexed power electronic devices (M-PEDs) can provide more effective, flexible operation for applications in active distribution networks, enabling the mitigation of thermal constraints and voltage violations. To-date, operational approaches of these M-PEDs have not been described, a significant issue as a result of their relative complexity as compared to conventional PEDs. This work proposes a state machine-based control philosophy that can be used to manage the mutually exclusive selector- and current-control signals for M-PEDs. Two control approaches are described using this philosophy: an Off-Load approach, suitable for systems without time-critical network constraints; and a Hot-Swap approach, implemented when the impact of transients must be minimized. Simulations illustrate the evolution of the state machine for a back-to-back voltage source converter topology. It is concluded that the proposed state machine-based control philosophy enables M-PED operation whilst managing the additional complexity of this promising converter topology.
comment: Accepted for presentation at ECCE 2026, Vancouver, Canada
★ Assessing Fixed-Batch Reporting for Deadline-constrained Inference in Intermittently Powered IoT
Energy-harvesting Internet of Things (IoT) devices must decide whether to transmit each observation immediately or accumulate several observations before reporting to the edge. Early reports make information from initial observations available sooner at the edge but require more transmission actions, whereas larger batches save reports while delaying that information and retaining more state. We develop a unified analytical framework to compare this fixed-batching choice in scenarios with repeated, deadline-constrained inference cycles. Every configuration processes the same ordered observations and yields the same final posterior if all reports arrive, enabling a controlled comparison of the persistent state, actions, and energy costs induced by batching. Using reductions in Bayesian risk under the continuous ranked probability score (CRPS), we express long-run timely value exactly as a statistical-value-weighted sum of expected decision-weighted report availabilities. This separates the inferential value of observations from their availability at application-relevant decision times. We construct exact Markov-reward models accounting jointly for intermittent harvesting, finite storage, energy carry-over, unreliable delivery, retransmissions, and deadlines. We prove that the long-run regime is well defined and derive exact batch-size comparisons, timing benchmarks, and a decomposition of harvesting-law effects into within-cycle and carry-over contributions. Directly evaluable Gaussian and Gaussian-mixture belief specializations show that the preferred batch size can change with the prior, the decision-time profile, link reliability, harvested-energy statistics, and accumulation cost.
comment: Submitted to Transactions on Mobile Computing
★ Dynamic System Emulation: Fixed Wing Dynamics on a Multicopter
This work presents a control framework that enables a multicopter equipped with a two-axis gimbal to emulate the flight dynamics of a fixed-wing aircraft. The goal is to provide an operationally simple platform for training and simulation that avoids the aerodynamic constraints of fixed-wing vehicles, such as minimum airspeed and nonholonomic constraints. A state-input mapping between the two platforms is derived using dynamic feedback linearization. The framework is evaluated on representative fixed-wing manoeuvres. Results show high-fidelity emulation under nominal conditions. While evaluations are conducted in simulation, the approach establishes a practical path toward hardware deployment for pilot training, autonomy research, and controller benchmarking.
comment: 7 pages, 6 figures
★ \textbf{PLATO}: \emph{Preintegration Learning from Accurate Trajectory Observations} for Neural Inertial Odometry
Neural inertial odometry has demonstrated strong potential for motion estimation in challenging environments, yet inertial-only preintegration remains sensitive to IMU bias and uncertainty. To this end, this paper introduces \textbf{PLATO}:~\emph{Preintegration Learning from Accurate Trajectory Observations}, a likelihood-based framework that leverages accurate trajectory observations to jointly learn IMU bias dynamics modeled by a neural ordinary differential equation~(NODE) and gyroscope and accelerometer noise covariances. Optimization exploits the sparse structure of the negative log-likelihood, with IMU noise-parameter gradients computed by forward differentiation. A tailored double-adjoint scheme couples a discrete invariant-error adjoint with a continuous-time adjoint for the bias NODE, enabling memory-efficient likelihood optimization over the nested bias-dynamics and IMU-preintegration rollouts. Validation on EuRoC shows improved performance, and underwater robot experiments demonstrate applicability under intermittent lighting failures and visual degradation.
★ A Theory of Information Architecture for Networked Decisions: Freshness, Locality, and Coordination SC
Networked systems face a tradeoff between the scope of the information behind a decision and its freshness: a broader view of the system supports better coordination, but assembling and communicating it takes time, so it arrives older. We study this tradeoff for a team of agents that repeatedly choose actions to minimize a shared quadratic cost driven by an environment that evolves on its own, unaffected by the agents' actions. An information architecture specifies what each agent observes, from where, and with what delay; we measure an architecture by the cost it loses relative to a decision made with complete, current information. We first compare fresh local observations with a complete but delayed global view. When every component of the environment decorrelates at a common exponential rate, this comparison reduces to a closed-form threshold on the ratio of delay to coherence time. We then study intermediate architectures in which each agent acts on a time-aligned, and therefore older, snapshot of a wider neighborhood. The optimal neighborhood radius occurs where the marginal value of added scope equals the marginal cost of lost freshness. In a canonical spatial model, this radius is set by the spatial-correlation, decision-relevance, and temporal-propagation lengths. Throughout, architecture performance is governed by the predictability of the optimal decision rather than of the raw state.
comment: 44 pages, 6 figures. Manuscript source and complete reproduction materials are available at https://github.com/ANRGUSC/TINA
★ OcclusionCBF: Backup Control Barrier Functions for Safe Navigation Among Hidden Dynamic Obstacles
Robots navigating under occlusion may enter states from which no admissible input can avoid a dynamic obstacle once it becomes visible. We present OcclusionCBF, a safety filter that extends backup control barrier functions to reachable-occupancy predictions for potentially hidden dynamic obstacles in occluded regions. The method certifies a prescribed backup rollout against collision-inflated occupancy and a verified terminal set, yielding affine constraints for minimally invasive quadratic-program filtering. We establish recursive feasibility of the resulting safety filter, and collision avoidance for every hidden-obstacle motion covered by the occupancy prediction. Randomized benchmarks, MetaUrban simulations, and hardware experiments demonstrate improved task success over reactive and occlusion-aware predictive baselines with millisecond-scale computation.
comment: The first two authors contributed equally to this work. Project page: https://www.taekyung.me/occlusion-cbf
★ Geometric Distributional Control: Learning Progress with Partial Structural Knowledge
Real-time control often sits between two limiting regimes. Predictive optimization and model-based control are powerful when dynamics, parameters, objectives, and online planning models are specified; reinforcement learning can relax this requirement, but must infer long-horizon value signals from sequential data and interaction, making training slow, high-variance, and hard to scale in large action spaces. This middle regime is common in systems including autonomous driving, warehouse robotics, traffic control, and delivery drones: partial geometry, physics, rules, or constraints are known, yet the local direction of task progress remains uncertain. Geometric Distributional Control (GDC) is designed for this partial-knowledge setting. It factorizes control into feasibility and progress: known geometry, rules, constraints, and response maps define an executable scaffold, while progress-weighted feasible data learns the missing directional signal on that scaffold. The learned score acts as a Bellman-like local value-gradient, selecting actions that make progress without requiring global Bellman recursion, a fully specified planner, or a black-box policy that absorbs both feasibility and preference. This knowledge can be lightweight and partial, such as simple dynamics, safety filters, local maps, constraint projectors, or lower-level response maps; it need not encode full dynamics or a long-horizon objective. Offline, GDC fits a progress-tilted distribution from short known-feasible snippets with weak signed progress certificates. Online, its score is projected through the scaffold and applied in receding-horizon feedback. We prove that this score descends a data-induced soft progress value and validate GDC on structured multilevel optimization and SUMO route-progress driving, where it improves over known-only solvers and learning baselines while preserving scaffold-enforced feasibility.
★ Rethinking Safety for Generalist Robots
Generalist robots promise to transform our society: the same system that prepares a meal or folds laundry might also repair a car, inspect infrastructure, or care for a loved one. Yet this versatility introduces risks far beyond the collision- and force-based safety notions that have long dominated robotics. Notions of safety must now consider context (e.g., turning off a building's electricity is only safe during scheduled maintenance), user intent (e.g., asking the robot to ``clean the kitchen'' includes unspoken expectations that the robot should not mix dangerous but powerful cleaning agents like bleach and ammonia), hard-to-model physical consequences (e.g., burning food during meal preparation), and more. We argue the need for a new era of robot safety---embodied AI safety---that broadens the hazards considered across the robot's lifecycle while recognizing that the safety of bits cannot be separated from the safety of atoms. We present a taxonomy of emerging risks and a full-stack research agenda to guide the safe deployment of generalist robots.
comment: 11 pages, 2 figures
♻ ★ Optimal Scheduling of Electricity and Water in Renewable-Colocated Desalination Plants
We develop a mathematical framework for the optimal scheduling of flexible water desalination plants (WDPs) as hybrid generator-load resources. WDPs integrate thermal generation, membrane-based controllable loads, and renewable energy sources, offering unique operational flexibility for power system operations. They can simultaneously participate in two markets: selling desalinated water to a water utility, and bidirectionally transacting electricity with the grid based on their net electricity demand. We formulate the scheduling decision problem of a profit-maximizing WDP, capturing operational, technological, and market-based coupling between water and electricity flows. The threshold-based structure we derive provides computationally tractable coordination suitable for large-scale deployment, offering operational and economical insights into how thermal and membrane-based desalination colocated with renewables complementarily provide continuous bidirectional flexibility. The thresholds are analytically characterized in near closed form as explicit functions of technology and tariff parameters. We examine how small changes in the exogenous tariff and technology parameters affect the WDP's profit. Extensive simulations illustrate the optimal WDP's operation, profit, and water-electricity exchange, demonstrating significant improvements relative to benchmark algorithms.
comment: 16 pages, 11 figures, 5 tables
♻ ★ Generative Design of Liquid-Cooling Channels for Thermal Management of 2.5D and 3D Integrated Advanced Packaging
High-power multi-chip packages require increasingly effective cooling as intensive heat is generated within a limited package area. This work presents a physics-guided generative design framework for liquid-cooling channel topology optimization in a 2.7 kW multi-chip package containing two high-power graphics processing units (GPUs) and one central processing unit (CPU). A conditional diffusion model generates symmetric channel layouts using maximum GPU temperature, GPU temperature spread, and pressure drop as performance targets. Generated designs undergo connectivity and dead-end-branch screening and are evaluated using a calibrated reduced-order thermal-fluids model. Based on 5,000 generated layouts, the multi-objective analysis identified the optimal design for thermal properties, with estimated maximum GPU temperature of 70.30 degree Celsius, GPU temperature spread of 24.90 degree Celsius, and pressure drop of 89.72 kPa. Compared to a conventional reference topology, the optimal design reduced the maximum GPU temperature, temperature spread, and pressure drop by 33.6%, 52.5%, and 72.8%, respectively. High-fidelity three-dimensional conjugate heat-transfer simulation in OpenFOAM estimated a maximum GPU temperature of 66.70 degree Celsius and a pressure drop of 92.1 kPa, showing only differences of 8.6% in temperature rise and 2.6% in pressure drop. The results demonstrate that physics-guided generative design based on the reduced-order model can efficiently discover unconventional cooling channel architectures while reducing reliance on repeating computationally expensive simulation.
comment: 29 pages, 5 figures
♻ ★ Geometric Pareto Control: Physics-Supervised Pareto Representation Learning via Riemannian Energy-Gradient Flow
We study multi-objective sequential control problems in physical systems whose dynamics and operational constraints are known or can be represented by accurate physics-based models. Although reinforcement learning has been widely explored in such settings, standard policy learning still faces high-dimensional action search, fixed or externally supplied objective trade-offs, retraining under changed priorities, and hard feasibility requirements at deployment. Our premise is that known physics and constraints expose a compressible action structure: they allow GPC to construct a homotopy latent space over which Pareto-relevant actions can be navigated rather than searched directly. The resulting feasible Pareto control geometry is organized before deployment, so online control becomes navigation over this structure rather than retraining a policy or repeatedly solving a nonlinear program. We propose Geometric Pareto Control (GPC), which embeds the supported family of dynamically feasible Pareto-optimal control responses into a continuous latent homotopy space using offline scalarized optimization under the known dynamics. At deployment, the measured physical state induces a semantic priority coordinate on this space, and GPC follows a geometry-aware flow on the learned map to decode a feasible action in closed loop. We state formal assumptions under which decoded actions remain feasible and the navigation error does not accumulate over the rollout horizon. Across analytical control, safe multi-agent navigation, and optimal power flow, GPC improves over strong optimization and safe-RL baselines in safety, feasibility, and real-time multi-objective performance, attaining full empirical feasibility at millisecond-scale decision cost. These results show that known dynamics and constraints can construct an offline Pareto control geometry that can be navigated online under changing priorities.
♻ ★ Ultra-Short-Term Photovoltaic Ramp Forecasting via Physics-Guided Generative Sky Video Prediction
Minute-scale photovoltaic (PV) ramps caused by rapidly evolving cloud occlusion pose challenges to short-timescale power balancing and require reliable advance warning. This paper develops an event-oriented ultra-short-term PV forecasting framework that predicts future cloud evolution as an intermediate representation linking sky observations to PV output. PhyDiffNet combines physics-informed cloud-motion modeling with generative video prediction, while RaPVFormer integrates observed and predicted sky states, sun-location information, and historical PV measurements to forecast PV trajectories and ramp events up to 16 minutes ahead. Evaluation on the SKIPP'D dataset shows that the proposed framework achieves a Critical Success Index of 96.2\% for ramps beginning 1--4 minutes ahead and retains 84.9\% for those beginning 13--16 minutes ahead, outperforming all deployable baselines across the evaluated lead-time intervals. At a validation-calibrated 95\% reliability target, it reduces the required fast upward reserve margin by 34.2\% relative to the Persistence Model and by 11.6\% relative to the strongest deployable baseline under the adopted reserve metric. These results show that explicit future-cloud prediction improves advance warning of PV ramps and translates forecasting gains into lower short-timescale balancing margins under a common reliability target.
comment: 10 pages, 10 figures
♻ ★ Complex-Vector Power and Cross-Phase Unbalance in Three-Phase Systems
Unbalanced three-phase systems still lack a compact phasor-domain representation of power that makes the joint cross-phase voltage-current structure explicit while remaining consistent with established apparent-power definitions. This paper addresses that point through a complex-vector power (CVP) formulation for sinusoidal steady-state operation. The proposed CVP is an element of a direct-sum space whose constituents are the conventional complex-power scalar and a cross-phase unbalance (CPU) vector obtained from the cross product of the voltage and current phasor vectors. The scalar constituent retains the usual active and reactive powers, whereas the CPU vector characterizes their antisymmetric cross-phase relation. Apparent power is thereby separated into intraphase and cross-phase contributions, and its norm is preserved under the power-invariant Fortescue transformation. The formulation is extended to three-phase four-wire systems by introducing equivalent coordinates that preserve the effective apparent-power norm for the chosen voltage reference. Only standard complex numbers and matrices are required. Numerical examples identify operating conditions in which a non-negligible part of the apparent-power structure is associated with cross-phase unbalance and is not displayed by the active- and reactive-power pair alone. A proof-of-concept shunt-compensation study further illustrates how the CPU descriptor can be incorporated into reproducible current references. The proposed formulation therefore provides a compact phasor-based description of unbalance that complements established scalar apparent-power representations.
comment: 12 pages, 1 figure. Revised version incorporating changes made during peer review
♻ ★ Collision-Free Velocity Scheduling for Multi-Agent Systems on Predefined Routes via Inexact-Projection ADMM
In structured multi-agent transportation systems, agents often must follow predefined routes, making spatial rerouting undesirable or impossible. This paper addresses route-constrained multi-agent coordination by optimizing waypoint passage times while preserving each agent's assigned waypoint order and nominal route assignment. A differentiable surrogate trajectory model maps waypoint timings to smooth position profiles and captures first-order tracking lag, enabling pairwise safety to be encoded through distance-based penalties evaluated on a dense temporal grid spanning the mission horizon. The resulting nonlinear and nonconvex velocity-scheduling problem is solved using an inexact-projection Alternating Direction Method of Multipliers (ADMM) algorithm that combines structured timing updates with gradient-based collision-correction steps and avoids explicit integer sequencing variables. Numerical experiments on random-crossing, bottleneck, and graph-based network scenarios show that the proposed method computes feasible and time-efficient schedules across a range of congestion levels and yields shorter mission completion times than a representative hierarchical baseline in the tested bottleneck cases.
♻ ★ Blockage-Aware Multi-RIS Sensing and Optimization for mmWave Smart Radio Environments
Millimeter-wave (mmWave) multi-user MIMO systems are highly vulnerable to blockage, and reconfigurable intelligent surfaces (RIS) have been proposed as a remedy. However, RIS links may themselves be blocked, while most prior works assume ideal RIS availability. We propose an end-to-end blockage-aware multi-RIS weighted sum-rate (WSR) optimization framework. The BS transmits short per-RIS indexed synchronization signals, enabling each user to identify blocked panels through a simple energy detection test. Based on the detected feasible sets, we jointly optimize the BS precoder and RIS phases via a Closed-form Riemannian Phase Alignment (CRPA) algorithm. CRPA provides unit-modulus-preserving closed-form updates, requiring no projection or line search, and ensures monotone ascent. Simulations validate reliable blockage detection and notable WSR and convergence gains over existing baselines.
♻ ★ Self-Supervised Pretraining for Transmission-Relevant MIMO CSI Representation
Self-supervised representation learning from unlabeled channel state information (CSI) can reduce labeling and adaptation overhead in learning-based multiple-input multiple-output (MIMO) systems. Existing CSI pretraining methods typically use reconstruction objectives or contrastive pairs from generic augmentations, which do not explicitly reflect transmission-relevant channel similarity. This paper proposes beam-response contrastive learning (BRCL), a self-supervised CSI pretraining framework based on the transmit-side Gram matrix. For a channel matrix $\mathbf{H}$, $\mathbf{R}=\mathbf{H}^{\mathrm{H}}\mathbf{H}$ determines the received power of any unit-norm transmit beam $\mathbf{w}$ as $|\mathbf{H}\mathbf{w}|_2^2=\mathbf{w}^{\mathrm{H}}\mathbf{R}\mathbf{w}$. BRCL maps each CSI sample to a beam-response profile and uses the induced soft similarity as a label-free relational target for contrastive pretraining. Combined with reconstruction learning, BRCL enforces both sample-level CSI recovery and beam-response-level consistency, yielding transferable CSI representations without task-specific labels or manual positive pairs. Experiments on diverse MIMO channel datasets show that BRCL improves label efficiency and outperforms autoencoder- and channel-charting-based pretraining across beam selection, user selection, and future beam selection tasks.
Multiagent Systems
★ Bundle Length Tradeoffs in Decentralized Multi-Robot Task Allocation Under Degraded Communications
Bundle length B is commonly fixed when configuring multi-task multi-robot task allocation (MRTA) algorithms. MinSum and MinMax are known to favor different task distributions, but the role of B in this objective tradeoff has not been systematically characterized. Additionally, degraded-communication evaluations also often retain settings selected under ideal communication, leaving whether nominal bundle-length tuning transfers under message loss unresolved. We examine both questions for ACBBA, PI, and HIPC across six bundle lengths in 300 paired ten-target Collaborative Visit scenarios under ideal communication and 25% Bernoulli packet loss. Under ideal communication, increasing B from 1 to 12 reduces MinSum cost by 19.0%, 23.0%, and 31.8% for ACBBA, PI, and HIPC, respectively, while increasing MinMax cost by 45.6%, 94.3%, and 67.6%. Under packet loss, the lowest-mean MinSum setting shifts from B = 12 to B = 2 for ACBBA and PI. Repeated paired cross-fitting shows that retaining the ideal-network setting incurs held-out MinSum penalties of 14.4% and 7.2%, respectively, and increases MinMax cost by 30.0% and 41.8% relative to the loss-conditioned MinSum setting. HIPC retains a deep MinSum operating region, while the MinMax setting remains stable for all three allocators. Experiments at two additional target loads reproduce the ACBBA and PI MinSum shifts.
★ Counter-Swarm Doctrine: Containing Coordinated Agent Intrusions
Agents can turn shared infrastructure into a channel for coordinated intrusion. The Hugging Face incident and a separate public-wiki investigation show why a security assessment may need evidence from several executions and the artifacts they leave behind. We argue that the operational unit of defence should be a revisable coordination episode linking observed transfers, task authority, and response history. The central research problem is prospective episode discovery: finding which actions belong together before an evaluator supplies their membership. We define unsanctioned coordination relative to collaboration and delegated-authority policy, connect storage-mediated coordination to stigmergy, and specify the evidence needed to distinguish influence from common causes. First-contact signals are one possible input to discovery; the design also follows inherited state and later use. A proposed evaluation compares isolated actions, rolling windows, known groups, and prospectively discovered episodes at matched review cost and false-alert workload. It measures harmful outcomes across all assigned population runs and tests recurrence after channel closure and state quarantine. A checksum-verified reconstruction of the public wiki export separates the decline in retained writes from later administrative cleanup. The contribution is an incident-grounded position, descriptive analysis, and evaluation design. It makes the recommendation to monitor across executions testable without claiming a new detector or a measured containment benefit.
comment: 35 pages, 5 figures, 12 tables
♻ ★ Modal Logic Neural Networks
Neural Networks are indispensable to natural sciences and society. Their impact extends from applications in public health to workforce productivity. Here, we introduce Modal Logic Neural Networks (MLNNs) -- an end-to-end differentiable logical neural network realisation of modal logic which evaluates a learnable truth function across possible-world semantics. This neural architecture handles para-consistency and inconsistency via a learnable world accessibility relation and valuation function. Because the modality is fixed by which frame axioms the relation satisfies rather than by the operator, one differentiable engine covers the epistemic, doxastic, deontic and temporal readings, with applications from verification of reactive and distributed systems to legal discourse and microeconomic utility models. In this paper, we introduce a model of differentiable Kripke semantics, and establish their soundness, convergence, and structural guarantees. We show four applications, in which the learned relation reads as a trust matrix, an operating-regime embedding with safety bounds, a temporal precedence order, and a recovered constraint graph.
♻ ★ LongDS-Bench: On the Failure of Long-Horizon Agentic Data Analysis EMNLP 2026
Real-world data analysis is inherently iterative, yet existing benchmarks mostly evaluate isolated or short interactive tasks, leaving agents' ability to track evolving analytical context over long horizons untested. We introduce LongDS, a benchmark for long-horizon, multi-turn data analysis where agents must maintain, update, restore, and compose evolving analytical states. LongDS comprises 68 tasks constructed from real-world Kaggle notebooks, spanning 2,225 turns across six domains including Geoscience, Business, and Education. Tasks are designed around state-evolution patterns (e.g., counterfactual perturbation, rollback, multi-state composition), with an average dependency span of 11.3 turns. Evaluating five state-of-the-art models, we find that the best model reaches only 48.45% average accuracy, performance drops nearly 47 points from early to late turns, and long-horizon errors account for 52%--69% of failures. Further analysis shows that additional agent steps do not necessarily improve performance, suggesting that the key bottleneck is maintaining a correct analytical state rather than increasing interaction budget. We release LongDS to support research on reliable long-horizon agentic data analysis. Code and data are released at https://github.com/zjunlp/DataMind.
comment: EMNLP 2026; Project Home: https://zjunlp.github.io/DataMind/
♻ ★ R3DM: Enabling Role Discovery and Diversity Through Dynamics Models in Multi-agent Reinforcement Learning ICML 2025
Multi-agent reinforcement learning (MARL) has achieved significant progress in large-scale traffic control, autonomous vehicles, and robotics. Drawing inspiration from biological systems where roles naturally emerge to enable coordination, role-based MARL methods have been proposed to enhance cooperation learning for complex tasks. However, existing methods exclusively derive roles from an agent's past experience during training, neglecting their influence on its future trajectories. This paper introduces a key insight: an agent's role should shape its future behavior to enable effective coordination. Hence, we propose Role Discovery and Diversity through Dynamics Models (R3DM), a novel role-based MARL framework that learns emergent roles by maximizing the mutual information between agents' roles, observed trajectories, and expected future behaviors. R3DM optimizes the proposed objective through contrastive learning on past trajectories to first derive intermediate roles that shape intrinsic rewards to promote diversity in future behaviors across different roles through a learned dynamics model. Benchmarking on SMAC and SMACv2 environments demonstrates that R3DM outperforms state-of-the-art MARL approaches, improving multi-agent coordination to increase win rates by up to 20%. The code is available at https://github.com/UTAustin-SwarmLab/R3DM.
comment: 21 pages, To appear in the International Conference of Machine Learning (ICML 2025)
♻ ★ Empowering VLMs for Few-Shot Multimodal Time Series Classification via Tailored Agentic Reasoning ACM MM 2026
In this paper, we propose the first VL\underline{\textbf{M}} \underline{\textbf{a}}gentic \underline{\textbf{r}}easoning framework for few-\underline{\textbf{s}}hot multimodal \underline{\textbf{T}}ime \underline{\textbf{S}}eries \underline{\textbf{C}}lassification (\textsc{MarsTSC}), which introduces a self-evolving knowledge bank as a dynamic context iteratively refined via reflective agentic reasoning. The framework comprises three collaborative roles: i) Generator conducts reliable classification via reasoning; ii) Reflector diagnoses the root causes of reasoning errors to yield discriminative insights targeting the temporal features overlooked by Generator; iii) Modifier applies verified updates to the knowledge bank to prevent context collapse. We further introduce a test-time update strategy to enable cautious, continuous knowledge bank refinement to mitigate few-shot bias and distribution shift. Extensive experiments across 12 mainstream time series benchmark datasets demonstrate that \method{} delivers substantial and consistent performance gains across 5 VLM backbones, outperforming both classical and foundation model-based time series baselines under few-shot conditions, while producing interpretable rationales that ground each classification decision in human-readable feature evidence. Code is available at https://github.com/HuangJW0821/MarsTSC.
comment: 17 pages, 12 figures, 8 tables. Accepted by ACM MM 2026
Systems and Control (EESS)
★ Riccati Stability Without Auxiliary Matrices
In the 2004 collection \emph{Unsolved Problems in Mathematical Systems and Control Theory}, Erik Verriest posed the problem of characterizing Riccati stability ``without invoking additional matrices.'' We give such a characterization through a scalar invariant of the resolvent family. The invariant is defined by covariance balances using at most $n^2+1$ frequency--direction pairs. A finite-dimensional separation argument shows that this covariance radius equals the optimal common ellipsoidal norm of the resolvent family. Combined with the strict bounded real lemma, this yields a necessary and sufficient condition for Riccati stability involving only the Hurwitz property of the first matrix and a single scalar inequality. The invariant reduces to the ordinary spectral radius for one matrix, lies between the pointwise spectral-radius and unscaled small-gain levels of the resolvent family, and coincides with the operator-space spectral radius of Shalit and Shamovich for the natural resolvent function space.
★ Non-parametric Formal Synthesis of Unknown Stochastic Systems: Asymptotic Convergence Guarantees
Data-driven techniques have shown promising potential for checking behavior of complex systems operating in safety-critical domains against safety and other temporal requirements. This paper studies a class of data-driven techniques that are based on learning a representation of the system from data using non-parametric estimation. The proposed approach is able to formally verify discrete-time stochastic dynamical systems against temporal logic specifications only using observation samples and without the knowledge of the model, and provides a probabilistic guarantee on the satisfaction of the specification. We first consider finite abstract representations of the system in the form of Markov decision processes (MDPs) and derive asymptotic convergence guarantees between the transition probabilities of the abstract MDP and their estimation using Bernstein's inequality and statistical properties of non-parametric estimators. We then propose theoretical results for estimating the asymptotic upper bound of the \emph{Lipschitz constant} (LC) of the stochastic system, which can determine the size of the finite abstract MDP for a given precision error. Under appropriate assumptions, our results prove that the asymptotic convergence rate of the estimations is $O(n^{-1/(3+d)})$ for both the transition probabilities and the LC, where $\mathsf d$ is the dimension of the system and $n$ is the data scale. By integrating these results, we can guarantee the asymptotic closeness in formal verification and policy synthesis performed on the original system and its finite abstraction based on the size of the dataset. Multiple case studies are presented to validate the effectiveness of the proposed method.
★ Weak Convexity and Proximal Bundle Methods for Nonsmooth Policy Optimization in Robust Control
We study policy optimization for discrete-time robust $\mathcal{H}_\infty$ control with static output-feedback, and present the first feasibility-preserving algorithm with a deterministic, non-asymptotic complexity guarantee. This problem naturally leads to a nonsmooth and nonconvex optimization over the set of stabilizing feedback gains. We first establish several structural properties of the $\mathcal{H}_\infty$ cost. In particular, we show that the cost is weakly convex on every convex subset of a sublevel set. For the state-feedback case, we further establish a weak Polyak--Łojasiewicz inequality, which ensures that every stationary point is globally optimal. Building on these properties, we develop a proximal bundle method for $\mathcal{H}_\infty$ policy optimization. The proposed method can be viewed as an implementable approximation of the proximal point method and uses only function value and subgradient information. We show that all iterates remain stabilizing and establish a deterministic non-asymptotic complexity bound of $\mathcal{O}(\max\{η^{-4},ε^{-2}\})$ for finding an $(η,ε)$-stationary point. Numerical experiments illustrate our theoretical results.
comment: 36 pages, 15 figures
★ Fixed-Time Integral Reinforcement Learning for Saturated Nonlinear Multi-Agent Systems Under FDI Attacks
The leader-follower formation control problem is investigated for nonlinear multi-agent systems with unknown dynamics, external disturbances, and false data injection (FDI) attacks on actuator channels. The problem is formulated as a zero-sum differential game and solved using the Integral Bellman-Isaacs approach. To address input saturation constraints, a non-quadratic control cost function is incorporated into the optimization problem, leading to a bounded control law. Furthermore, this paper proposes a cost function construction method and develops a critic learning law, which together guarantee the practical fixed-time stability of the system while overcoming the limitations of existing fixed-time reinforcement learning formulations. Finally, the practical fixed-time convergence of both the critic weight estimation error and the leader-referenced formation tracking error to bounded residual sets is rigorously proven. Simulation results demonstrate the effectiveness of the proposed method under external disturbances, FDI attacks, and input constraints.
comment: 16 pages, 8 figures
★ Repeated Binary Direct Collinear Impacts Under Incremental Contact Laws With Permanent Indentation: A Hybrid Systems Formulation
Incremental contact laws specify the normal contact force through a differential equation carrying an internal state, driven by the indentation and its rate. In some, the force is extinguished at a nonzero indentation, whether by plastic deformation or by an elastic aftereffect, so that a residual deformation remains at the separation. Such laws sit uneasily within rigid body dynamics, which admits no deformation. The tension is tolerable when the indentation is small relative to the bodies, so that it may be carried constitutively rather than geometrically. Even then, the contact law alone does not determine the interaction of the bodies. Because force and indentation no longer vanish together, conditions for the commencement and termination of contact must be supplied separately. So must the fate of the deformation and internal state at separation, neither of which the equations of motion contain. This article formulates the repeated direct collinear impact of two convex bodies under external forces as a hybrid dynamical system. The contact interface is modeled as a massless element carrying the contact law and its state, coupled to the bodies through relative velocity and an interaction force dictated by the contact state. Consequently, all switching and resets are confined to the interface model, leaving the geometry and the inherent equations of motion of the bodies unaltered. The principal analytical properties of the resulting formulations are established, among them passivity, completeness, and non-uniqueness of the solutions. The framework is demonstrated through simulations of the complete two-body system incorporating two contact laws based on the Bouc-Wen model of hysteresis.
comment: 27 pages, 6 figures
★ Observable functions of rational ODE models and how to find them
Consider a parametric ODE control model. A function of the states and parameters is called observable if its value can in principle be reconstructed from input-output data. The observable functions form a field, called the observation field, represented naturally by a set of generators. Even when the model is not fully observable, this field captures the information still accessible from input-output data. We present an algorithm for computing a concise generating set for the observation field of a model with rational dynamics. The algorithm relies on two new results: one allows observable functions to be extracted from the coefficients of repeated Lie derivatives of the outputs, while the other reduces the required orders of differentiation by exploiting identifiable parameter combinations. We implement the resulting algorithm in StructuralIdentifiability.jl (https://github.com/SciML/StructuralIdentifiability.jl). For computational efficiency, we employ recent techniques for differential elimination and rational function field simplification. Using models from epidemiology, chemical kinetics, and cancer modeling, we show that the algorithm produces generators with domain-specific interpretations that can inform model analysis and development.
★ Multimodal Large Language Model-guided Constrained Optimization for RAN Intelligent Control
Artificial intelligence (AI)-based radio access network (RAN) controllers are commonly designed for predefined operating scenarios and optimization tasks, limiting their adaptability when network conditions and operator requirements change after deployment. This paper proposes multimodal large language model (MLLM)-guided constrained optimization for RAN intelligent control (MLLM-coRIC), a requirement-adaptive hierarchical Open RAN (O-RAN) framework for joint resource and power allocation. MLLM-coRIC jointly exploits the operator's natural-language specification and radio-frequency (RF)-derived network context as multimodal inputs, enabling a single deployed framework to address different optimization problems without redesigning task-specific algorithms or retraining control policies. At the Non-Real-Time RAN Intelligent Controller (Non-RT RIC), the MLLM performs holistic, longer-timescale reasoning over the operator requirement, predicted network evolution, and measured optimization outcomes to design the numerical control loss. The relative constraint penalties are iteratively refined through a closed-loop process, allowing the optimization criterion to reflect both the intended network behavior and the expected operating context. At the Near-Real-Time RIC (Near-RT RIC), a loss-conditioned hybrid executor translates the synthesized criterion into fast radio actions by combining learned ramp-constrained resource allocation with model-based interference-aware power control. A multi-cell evaluation environment integrating the CARLA urban mobility simulator and the Sionna RT ray-tracing-based wireless propagation simulator is implemented for validation.
★ FALCON-S: Fixed-wing ground-effect Aerodynamics Simulator and Flight Control Learning Suite
We present a modular, high-fidelity simulation framework for the development and benchmarking of flight control strategies in fixed-wing aerial robots operating near the ground. Unlike existing simulators that rely on simplified or hover-oriented dynamics, our framework models full 6DoF rigid-body physics, semi-empirical ground-effect aerodynamics, actuator dynamics, sensor noise, and environmental disturbances. This physical realism, combined with modular component design, enables systematic analysis of low-altitude flight behavior under realistic conditions. The simulator supports both CPU and GPU backends via Torch and NVIDIA Warp, enabling high-throughput parallel execution suitable for large-scale reinforcement learning training and optimal control rollouts. A unified interface accommodates a range of controllers (both RL and optical control algorithms) across tasks such as altitude regulation and trajectory tracking. Cross-validation with X-Plane and JSBSim is also supported to facilitate engineering integration and visual fidelity.
comment: Index Terms: Robot Learning, Flight Control, Reinforcement Learning, Autonomous Navigation, Control and Dynamics, Modeling and Simulation, Wind In Ground Vehicles
★ Biased Backpressure Routing for Multihop Wireless Networks with Heterogeneous Interfaces
Heterogeneous-interface multihop wireless networks (Het-MuNets) are emerging as a promising paradigm for tactical networks and for infrastructure-light applications such as vehicular communications, wireless backhaul, and non-terrestrial connectivity. To exploit the diverse profiles of heterogeneous communication technologies in penetration, interference, and bandwidth, packet-to-interface assignment must be determined on a per-hop basis, making routing and scheduling highly complex. In this work, we develop a unified framework for joint packet routing, link scheduling, and interface assignment in Het-MuNets with multiple concurrent flows. By modeling packet-to-interface assignment as transmission between virtual subnodes, we transform interface assignment into intra-device virtual routing, which is solved jointly with physical routing and scheduling under a unified multi-layer shortest path-biased Backpressure (SP-BP) scheme. Numerical results demonstrate that the proposed framework outperforms SP-BP operating on other baseline graph models and non-backpressure routing schemes in goodput, latency, and packet delivery rate.
comment: 6 pages, 5 figures, accepted to IEEE MILCOM 2026
★ Bidirectional Wireless Communication for Weakly Coupled Implantable Brain-Computer Interfaces
Implantable brain-computer interfaces (BCIs) promise transformative societal impact, from restoring lost motor, sensory, and speech function in patients with paralysis, stroke, sclerosis, and sensory deficits to serving as a high-bandwidth conduit between human cognition and machine intelligence. Realizing these visions requires moving from laboratory prototypes to chronic clinical systems that support thousands to millions of electrodes, several millimeters to centimeters deep beneath the brain surface, under strict heating and size limits. Almost every clinically relevant implant therefore operates in a weakly coupled regime, with coupling coefficients of $10^{-3}$ to $10^{-1}$ across centimetres of lossy tissue. In this regime, the wireless channel sets the limits of power-transfer efficiency, communication bandwidth, and energy per bit. We review the recent progress of bidirectional wireless links across inductive, mid-field, RF, ultrasonic, magnetoelectric, optical, UWB, and electro-quasistatic modalities, and benchmark them against the clinical axes of depth, size, and data rate. Within an approximately 10 mW communication budget set by the approximately $1^\circ$C tissue-heating ceiling, narrowband high-Q links are well suited for power transfer and low-speed data, but at 1-10 nJ/b cannot reach the greater than 10 Mbps to tens of Gbps uplinks that thousand- to million-channel interfaces demand, even with aggressive on-implant compression. This calls for sub-10 pJ/b and ultimately sub-1 pJ/b wireless links, where wideband techniques, such as ultra-wideband (UWB) and brain-channel communication (BCC), are suitable. We close with a quantitative framework for analyzing such wireless links and a co-design roadmap across electromagnetics, circuits, packaging, security, and regulation, toward secure, networked, million-channel brain interfaces.
comment: 33 pages, 4 figures, 2 Tables
★ Algorithmic Optimality Guarantees for Nonsmooth $H_\infty$ Output-Feedback Policy Search
We study continuous-time full-order dynamic output-feedback $H_\infty$ policy search, a nonconvex and nonsmooth problem. Direct policy search is a central paradigm in reinforcement learning and continuous control, but rigorous guarantees remain scarce in robust output-feedback settings. The $H_\infty$ problem is a canonical benchmark because it captures disturbance attenuation and robustness while exposing the hard nonsmooth geometry of policy-space optimization. We prove that on the exact identity-gauge slice of the extended convex lift, $\varepsilon$-stationarity yields $O(\varepsilon)$-suboptimality on compact exact slices, which in turn yields convergence-rate guarantees for nonsmooth policy-search methods. This result addresses the finite-time optimality-gap question raised by Guo and Hu [2022] in the more general dynamic output-feedback $H_\infty$ policy-search setting. We further use the established value equivalence supplied by extended convex lifting to formulate a nonstrict-feasibility bisection method with one final strict-feasibility recovery step, yielding an explicit $\varepsilon$-optimal stabilizing controller. These results provide a quantitative and algorithmic strengthening of prior qualitative optimality theory for nonsmooth $H_\infty$ policy search.
comment: Appeared at The 65th IEEE Conference on Decision and Control (CDC), 2026
♻ ★ Learning-enabled Acceleration of Scenario-based Model Predictive Control
Scenario-based model predictive control (SBMPC) is a variant of model predictive control (MPC) that explicitly accounts for uncertainty by optimizing control actions over multiple predicted scenarios. However, its computational complexity increases rapidly with the number of scenarios and prediction horizon, limiting its applicability to real-time planning and control. This paper presents a learning-accelerated Alternating Direction Method of Multipliers (ADMM) algorithm for efficiently solving SBMPC problems by leveraging parallel computing and Moreau envelope learning, while maintaining high solution accuracy. We reformulate the SBMPC problems into consensus forms that can be decomposed via ADMM, separating the scenario-dependent dynamics from non-anticipativity constraints and enabling parallel updates across scenarios and time steps. Building on this decomposition, we utilize a learning-to-optimize scheme that leverages Moreau envelope learning of the cost function to accelerate the primal update in ADMM, thereby reducing computation time. The proposed framework is evaluated on a microgrid energy management problem subject to load and renewable generation uncertainties. Comparisons with IPOPT and MadNLP, two popular and modern nonlinear programming solvers, demonstrate substantial computational speedups while maintaining reliable closed-loop control performance.
♻ ★ Distributed Time-Varying Optimization via Unbiased Extremum Seeking
This paper proposes a novel distributed optimization framework that addresses time-varying optimization problems without requiring explicit derivative information of the objective functions. Traditional distributed methods often rely on derivative computations, limiting their applicability when only real-time objective function measurements are available. Leveraging unbiased extremum seeking, we develop continuous-time algorithms that utilize local measurements and neighbor-shared data to collaboratively track time-varying optima. Key advancements include compatibility with directed communication graphs, customizable convergence rates (asymptotic, exponential, or prescribed-time), and the ability to handle dynamically evolving objectives. By integrating chirpy probing signals with time-varying frequencies, our unified framework achieves accelerated convergence while maintaining stability under mild assumptions. Theoretical guarantees are established through Lie bracket averaging and Lyapunov-based analysis, with linear matrix inequality conditions ensuring rigorous convergence. Numerical simulations validate the effectiveness of the algorithms.
comment: extended version
♻ ★ Observability conditions for neural state-space models with eigenvalues and their roots of unity
We operate through the lens of ordinary differential equations and control theory to study the concept of observability in the context of neural state-space models and the Mamba architecture. We develop strategies to enforce observability, which are tailored to a learning context, specifically where the hidden states are learnable at initial time, in conjunction to over its continuum, and high-dimensional. We also highlight our methods emphasize eigenvalues, roots of unity, or both. Our methods effectuate computational efficiency when enforcing observability, sometimes at great scale. We formulate observability conditions in machine learning based on classical control theory and discuss their computational complexity. Our nontrivial results are fivefold. We discuss observability through the use of permutations in neural applications with learnable matrices without high precision. We present two results built upon the Fourier transform that effect observability with high probability up to the randomness in the learning. These results are worked with the interplay of representations in Fourier space and their eigenstructure, nonlinear mappings, and the observability matrix. We present a result for Mamba that is similar to a Hautus-type condition, but instead employs an argument using a Vandermonde matrix instead of eigenvectors. Our final result is a shared-parameter construction of the Mamba system, which is computationally efficient in high exponentiation. We develop a training algorithm with this coupling, showing it satisfies a Robbins-Monro condition under certain orthogonality, while a more classical training procedure fails to satisfy a contraction with high Lipschitz constant.
comment: To be presented in 62nd Allerton Conference on Communication, Control, and Computing
♻ ★ Environment Parameter Gradient Theorem for Co-Design in Reinforcement Learning
Reinforcement learning (RL) is traditionally concerned with learning a control policy for a fixed environment. In many engineering systems, however, the environment itself is alterable, i.e., physical or operational parameters can be tuned to shape the system's transition dynamics and costs experienced by the RL agent. This motivates jointly optimizing both the policy and the environment design parameters. To this end, we establish an Environment Parameter Gradient Theorem --- a formal expression for the gradient of the RL's objective function with respect to environment parameters. The key theoretical device is a generalized action-value function $Q_{π,ξ}(s,a,ζ)$, which comprises two copies of the environment parameters: $ζ$ governs the cost and transition dynamics at the current state--action pair, while $ξ$ governs the future rollouts. This decoupling yields a tractable closed-form gradient expression and is essential to the theorem's derivation. Building on this result, we develop a model-free algorithm that simultaneously learns the optimal policy and the environment parameters. We demonstrate the efficacy of our framework on a UAV network design problem, where the optimal UAV placement (environment parameters) and communication routes (governed by the policy) are learned jointly to minimize the total communication cost in the network.
comment: This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible
♻ ★ Incremental Peak-to-Peak Gain Computation and Regulation of Discrete-Time Positive Luré Systems using Linear Programming
Incremental gains provide a quantitative measure of robustness for trajectories of a dynamical system. Finite incremental gains ensure that all pairs of trajectories will together converge to a fixed point or will diverge together in the absence of an applied input. This work approaches the problem of computing the incremental peak-to-peak gains for positive linear systems in Luré feedback with static memoryless nonlinearities, and regulating the incremental $\ell_\infty$ gain through the design of a state-feedback controller. Upper-bounds on these incremental gains can be computed through linear programming. Computation and state-feedback regulation of the $\ell_\infty$ incremental gain is verified by numerical examples.
comment: 11 pages, 4 images
♻ ★ When are supercapacitors practically feasible in electric vehicles? A multi-dimensional HESS techno-economic evaluation
While the hybrid energy storage system (HESS) can theoretically mitigate battery degradation in electric vehicles, its practical implementation remains highly limited. To delineate the specific scenarios and application boundaries where supercapacitors remain feasible, this study proposes a multi-dimensional techno-economic feasibility evaluation framework. First, a cross-vehicle sizing method based on dynamic programming is established to quantify physical mass-volume packaging constraints and identify feasible supercapacitor candidates across different vehicle types. Building upon the optimal sizing parameters derived from the battery aging Pareto front, an expert-guided deep reinforcement learning energy management strategy is integrated to yield near-optimal online performance, ensuring a fair life-cycle economic assessment. Finally, a comprehensive feasibility matrix is constructed to systematically evaluate mass, volume, battery lifespan, additional supercapacitor costs, operation cost, future energy storage prices, and the influence of emerging solid-state batteries. Results reveal that city buses remain the most promising vehicle type for HESS due to minimal additional costs and sufficient packaging space. Current mass-volume penalties and limited economic benefits hinder HESS application in passenger vehicles and heavy-duty trucks, respectively. This situation may only improve if supercapacitor prices drop significantly in the future. Quantified analysis shows that higher load-frequency characteristics generally favor HESS benefits within the same vehicle platform, while the overall techno-economic feasibility across vehicles is jointly influenced by load characteristics and vehicle configuration. Furthermore, looking toward the 2030+ solid-state battery era, we highlight that integrating increasingly affordable supercapacitors can provide substantial asset protection leverage.
comment: 19 pages, 17 figures; revised version with expanded benchmarking, sensitivity analyses, and quantified load-frequency analysis
♻ ★ Finite-time Reachability for Constrained, Partially Uncontrolled Nonlinear Systems
This paper presents a technique to drive the state of a constrained nonlinear system to a specified target state in finite time, when the system suffers a partial loss in control authority. Our technique builds on a recent method to control constrained nonlinear systems by building a simple, linear driftless approximation at the initial state. We construct a partition of the finite time horizon into successively smaller intervals, and design controlled inputs based on the approximate dynamics in each partition. Under conditions that bound the length of the time horizon, we prove that these inputs result in bounded error from the target state in the original nonlinear system. As successive partitions of the time horizon become shorter, the error reduces to zero despite the effect of uncontrolled inputs. A simulation example on the model of a fighter jet demonstrates that the designed sequence of controlled inputs achieves the target state despite the system suffering a loss of control authority over one of its inputs.
comment: 7 pages, 4 figures
Robotics
★ Same Trajectory, Contradictory Rewards (ROBORMBENCH): Paraphrase Fragility in Vision Language Reward Models
Vision-language models are increasingly used as reward functions for robotic learning, but this role requires paraphrase invariance: the same trajectory should receive the same reward under semantically equivalent goal descriptions. We show that current VLM reward models often violate this property. Paraphrasing the instruction alone can substantially change predicted progress scores, and can even flip identical robot behavior between failure and success. To measure this failure mode, we introduce ROBORMBENCH, a benchmark with 2,390 real-robot trajectories, ground-truth progress labels, and 21,673 verified paraphrases spanning lexical, syntactic, and action-goal rewrites. Across proprietary and open-source VLMs, paraphrase-induced instability is widespread and severe, grows under more divergent rewrites, and is not reliably reduced by scale or explicit reasoning. Dedicated reward models trained with trajectory-grounded supervision are substantially more stable. These results show that paraphrase robustness is a core requirement for reliable VLM-based reward modeling in robotics.
★ CrossDepth: Geometry-Constrained Attention for Generalizable Multi-View Surround Depth Estimation
Reliable 3D understanding of the surrounding environment is a core requirement for autonomous driving. Multi-view surround camera rigs provide broad scene coverage, but the spatially adjacent images typically overlap only minimally. Consequently, the depth of most pixels must be inferred from monocular appearance cues. These cues can appear differently across images and may therefore be interpreted differently by the depth estimation model. We target two main sources of cross-image inconsistency: differences in camera intrinsics and the limited receptive field of each image. We address the former by conditioning the features on per-pixel camera-aware ray embeddings, enabling the network to account for camera-dependent variations in monocular cues. We address the latter by extending each pixel's context beyond its own image through cross-image attention constrained to geometrically plausible regions, derived from the calibrated rig setup. The model is trained in a fully self-supervised manner based on photometric consistency. Evaluations on DDAD and nuScenes show improved overall depth accuracy and cross-image depth consistency over state-of-the-art self-supervised methods under in-domain and cross-domain evaluation. Code is available at https://abualhanud.github.io/CrossDepthPage/.
★ What Matters, When? Diagnosing and Improving Conditional Visual Grounding in Visuomotor Imitation Policies ECCV 2026
Visuomotor imitation policies can achieve high performance under in-distribution visual conditions yet fail when visually similar objects or receptacles are introduced. We study this behavior as a problem of conditional visual grounding: the visual target required for successful control changes with the manipulation phase and, in more complex tasks, with the observed task state. Using Action Chunking with Transformers (ACT), we systematically introduce distractor objects and receptacles with controlled color and shape similarity and localize failures to picking and placement. We find that distractor sensitivity is specific to both the type of visual similarity and the manipulation stage. Guided by this diagnosis, we evaluate distractor augmentation, phase-dependent attention regularization, and appearance-based visual prompting as complementary interventions for improving target selection while preserving spatial information required for control. These interventions substantially improve robustness in simulation and on a physical UR3e. We further examine the same failure pattern in a pretrained vision-language-action policy on a state-conditioned instrument-handling task, where the observed state of a medical instrument determines the correct destination. Together, the results show that visual distractors can cause incorrect object or destination selection even when the underlying manipulation skill remains intact, and that explicitly improving target selection can substantially recover performance across distinct visuomotor policy-learning regimes.
comment: Accepted as an extended abstract at the DexHAND Workshop, ECCV 2026. Non-archival, non-proceedings. 4 pages, 2 figures, 2 tables
★ Towards Neuro-Symbolic Procedural Reasoning for Long-Horizon Vision-Language-Action Manipulation ECCV 2026
Vision-language-action (VLA) models can execute short manipulation skills, but remain brittle in long-horizon procedures requiring persistent task state, dependency-aware reasoning, conditional decisions, and reliable grounding. We investigate a neuro-symbolic framework that combines learned VLA control with explicit task graphs and multimodal procedural memory. Task graphs encode action dependencies, valid transitions, and branch conditions, while memory maintains the active step, completed actions, textual context, and task-relevant visual evidence. Together, these structures guide object selection, destination grounding, subgoal dispatch, and verification of expected state transitions. Human demonstrations provide additional spatial and temporal guidance through gaze or saliency cues. To isolate their effect on policy learning, our initial study bypasses cross-view gaze transfer and directly annotates pseudo-gaze in robot-view teleoperation videos. The resulting guidance is used during VLA fine-tuning and inference. We study two long-horizon manipulation domains, workspace clearing and surgical-instrument handling, which require ordered execution, visually grounded decisions, and conditional branching. We evaluate correct-object and destination selection, subtask completion, task progress, step-order consistency, complete-task success, and procedural or execution mistakes. This work positions structured symbolic reasoning and demonstration-derived visual guidance as complementary mechanisms for reliable long-horizon VLA manipulation.
comment: Accepted as an oral presentation at the X-Reason Workshop, ECCV 2026. Non-archival extended abstract. 6 pages, 2 figures, 1 table
★ Development of a Humanoid Robot Prototype for Multimodal Human-Robot Interaction
Human-robot interaction (HRI) enables intuitive and intelligent collaboration between humans and robots in real-world environments. This paper introduces a humanoid robot prototype designed as a flexible testbed for developing and integrating artificial intelligence (AI) modules in HRI tasks. The system features a 12 degree-of-freedom (DOFs) dual-arm mechanism and a 2 DOFs head with an expressive LCD screen to express facial emotions. All hardware components are controlled by a custom-designed controller board with real-time AI processing supported by an onboard Jetson module. The system incorporates three AI modules: (1) gesture recognition using MediaPipe Pose and an LSTM classifier, (2) object detection with YOLO and 3D localization, and (3) voice-command processing through speech recognition and large language model(LLM)-based semantic parsing. The platform is validated through experiments on positioning accuracy, with results showing average manipulation errors of approximately 1.83 cm. To demonstrate its versatility, experimental results show over 90% task accuracy, with gesture recognition reaching 96%, speech recognition reaching 92%. The results confirm the effectiveness of the proposed system as a reproducible and accessible humanoid platform for research and prototyping in HRI.
comment: 6 pages, 6 figures. Published in the 2025 RIVF International Conference on Computing and Communication Technologies (RIVF 2025)
★ Adaptation Needs in Robotic Systems: Assessing Behavior Trees and Their Enhancement
Robotic systems increasingly operate in dynamic, uncertain, and open-ended environments, where design-time assumptions may no longer hold, and adaptation becomes necessary to maintain effective and safe operation. Behavior Trees (BTs) are widely used in robotic control architectures due to their modularity, readability, and reactivity. This raises a central question: are BTs sufficient to meet the adaptation needs of modern robotic systems? This paper investigates this question through a literature-driven study complemented by empirical validation. First, we derive a classification of robotic adaptation needs from the literature, organizing them into six categories: Knowledge, Perception, Actuation, System, Mission, and Environment. Then, we analyze the capabilities and limitations of classical BTs with respect to these needs. Then, we characterize BT-based approaches for adaptation from the existing literature and organize them into four primary families, i.e., generation, extension, evolution, and refinement, including approaches that combine multiple families. Our analysis shows that the modularity, flexibility, and reactivity of classical BTs are insufficient for adaptation needs involving runtime restructuring, reasoning under uncertainty, mission reinterpretation, learning, or integration with external knowledge and planning mechanisms. Enhanced BT approaches address several of these limitations, but to different extents and often with limitations of their own. Our findings relate adaptation needs to both the capabilities and limitations of classical and enhanced BTs, providing guidance on when classical BTs are sufficient, when enhanced mechanisms are needed, and which challenges remain or emerge for adaptive robotic control architectures.
★ FIRE-LIVWO: Robust LiDAR-Inertial-Visual-Wheel Odometry via Failure-Immune mmWave Radar Enhancement IROS 2026
Achieving robust SLAM in large-scale underground coal mines with complex structures and severe degeneracies remains highly challenging. Dense smoke and dust cause substantial loss of visual information and degrade LiDAR point-cloud features, while long, self-similar corridors induce geometric degeneration, leading to pronounced odometry drift. To address these issues, we propose FIRE-LIVWO: Failure-Immune mmWave Radar-Enhanced LiDAR-Inertial-Visual-Wheel Odometry, a tightly coupled multi-modal odometry framework based on an iterated error-state Kalman filter (IESKF). The framework fuses 4D mmWave radar, LiDAR, and visual features within a unified VoxelMap and jointly constructs LiDAR-radar point-to-plane residuals and sparse visual photometric residuals. In smoke-filled environments, we exploit the strong penetration of 4D mmWave radar and introduce pointwise Doppler velocity constraints to preserve state observability. In geometrically degenerate corridors, we tightly couple wheel odometry using non-holonomic constraints (NHC) and online lever-arm compensation to reduce drift. Our central contribution is a degeneration detection and adaptive fusion model switching strategy grounded in geometric and visual observability analysis, which quantifies observability online and dynamically adjusts modality weights. Real-world experiments in underground coal mines demonstrate that FIRE-LIVWO accurately identifies failure boundaries, enabling reliable modality switching under extreme conditions. Compared with baselines, it achieves superior accuracy and robustness (average localization error of 5.677m). We open source our code on Github to benefit the robotics community.
comment: Accepted by IROS 2026.The project website is "https://kj-falloutlast.github.io/FIRE-LIVWO"
★ RoboSPA: Can VLA Models Go Beyond Simple Scenes and Short-Horizon Tasks? EMNLP 2026
Vision-Language-Action (VLA) models have shown promising progress in language-conditioned robotic manipulation. However, existing datasets and benchmarks mainly evaluate task completion under predefined settings, offering limited insight into model reasoning under increasing spatial and procedural complexity. We introduce \textbf{RoboSPA} (\textbf{Robo}t \textbf{S}patial-\textbf{P}rocedural \textbf{A}ssessment), a large-scale robotic manipulation dataset and benchmark for diagnosing embodied reasoning in VLA models. \texttt{RoboSPA} focuses on two core dimensions, Fine-Grained Spatial Reasoning and Long-Horizon Procedural Planning, covering 10 task categories and 56 base tasks. Each task is instantiated across five difficulty levels, yielding 280 variants with increasing spatial ambiguity and procedural complexity. We collect 527K trajectories across multiple embodiments and diverse scenes. Beyond binary success rate, \texttt{RoboSPA} introduces diagnostic metrics for more detailed evaluation. Experiments on representative VLA models show that current systems still struggle with complex spatial relations, precise low-level execution, and memory-intensive planning. These results establish \texttt{RoboSPA} as a challenging diagnostic benchmark for developing more capable, reliable, and generalizable embodied agents. Our data and code are available at https://github.com/fanzhenxuan/RoboSPA.
comment: Accepted at the EMNLP 2026 Main Conference
★ Human-Human & Human-Robot Interaction Transformer (H2INT) for Robot Navigation in Dense and Uncertain Crowds
Safe robot navigation in dense crowds requires reasoning about pedestrian motion and how it may change in response to a robot. However, many learning-based approaches generate pedestrian motion independently of the robot or assume uniform reciprocity, omitting an important source of interaction uncertainty. This paper presents a Human-Human & Human-Robot Interaction Transformer (H2INT), a reinforcement learning framework that retains robot-conditioned changes in pedestrian motion during policy learning while allowing responsiveness to vary across pedestrians. Responsiveness affects the crowd dynamics when the robot is visible but is not supplied as a policy input; the policy must instead infer its consequences from robot-centered relative positions. A two-stage gated Transformer progressively encodes human-human and human-robot relations, while a recurrent policy captures their temporal evolution. A curriculum gradually reduces pedestrian responsiveness to increase interaction difficulty. Simulation experiments demonstrate improved navigation safety and robustness over representative baselines across response conditions and crowd densities, and show transfer without retraining to structurally distinct crowd-flow layouts. Ablations support the hierarchical relational encoding and gated updates. Real-robot deployment further verifies that the learned policy can operate with sparse observations in a physical environment.
★ Temporal Tactile Encoding and Compliance for Intent-Aware Robot-to-Human Bimanual Handover
Reliable robot-to-human handover requires the robot to infer when the person is ready to receive the object, and release it safely, comfortably, and at the right time. This is challenging because visual observations alone may not disambiguate clear taking intent from accidental contact, weak grasping, wrong-direction forces, or transient interactions. In this work we treat human-robot handover as an intrinsically multimodal problem. Our approach couples a VLA model with a compliance controller that reduces interaction forces during object transfer. We finetune the VLA model with human demonstrations using RGB observation, temporally encoded tactile feedback and proprioception. We evaluate the complete system in a human-subject study against two baselines: one without tactile feedback and one using tactile feedback without compliance control. We hypothesize that combining compliance and temporal tactile encoding yields the most reliable and comfortable handovers, as compliance facilitates physical interaction while tactile history captures sustained taking intent. Performance is measured through objective metrics and an ad-hoc questionnaire. The results show that the two components provide complementary benefits and substantially outperform the baselines. Code and data will be released upon acceptance.
★ TacPAC: Tactile Prediction and Real-Time Action Correction in World-Action Models for Contact-Rich Manipulation
World-action models guide action generation with predicted future observations, but vision-centric predictions miss the local contact cues that decide contact-rich manipulation. However, naively predicting future tactile observations as additional views recovers only a third of the achievable gain in our experiments. This gap reflects a timing mismatch: predictions precede execution, while tactile feedback arrives during it. We introduce TacPAC, which turns tactile prediction into real-time action correction. Once the base model has planned an action chunk, TacPAC caches the predicted contact that plan was conditioned on together with the plan's own representation, and a tactile expert reads each newly observed tactile image against that cache to correct the actions not yet executed. Feedback is thus interpreted against what the plan anticipated rather than in isolation, and one correction is a single pass over that cache, $20.7\times$ cheaper than regenerating the chunk. On five real-robot tasks spanning precision insertion, fragile-object handling, object reorientation, and long-horizon manipulation, TacPAC leads every task and raises the average from 22% for its vision-only base model to 64%. Code is available at https://github.com/LogosRoboticsGroup/TacPAC.
★ One Word, Different Action: A Real-Robot Benchmark for Language-Conditioned Embodied Reasoning
Natural-language instruction changes can directly alter robot behavior. A reliable embodied system should preserve its action when the task is unchanged and update it correctly when the task itself changes. We introduce One Word, Different Action, a real-robot benchmark built on physical decision states and executable actions, using task-preserving and task-changing instruction pairs to jointly evaluate Decision Invariance and Decision Sensitivity, with further evaluation under multi-constraint reasoning and real-RGB grounding. Experiments show that modern models are near saturation on single-constraint instruction changes, yet several models degrade noticeably when multiple task constraints must be integrated into one executable decision. These results suggest that the more salient remaining challenge is no longer recognizing an isolated instruction change, but reliably composing multiple task requirements into a correct robot action decision.
★ Morphology and actuation as inductive biases in robotic hand manipulation
Robotic hands vary widely in anatomical fidelity and mechanical complexity, and these structural choices influence the coordination of joint motions and the difficulty of controlling the system. A unified framework is presented in which the kinematic and actuation stages are analysed separately and in composition, through the conditioning of the task Jacobian, the actuation matrix, and their product. It is applied to two hands representing opposing design philosophies, the Shadow Dexterous Hand and the Anatomically Correct, Biomechatronic Hand, along four morphological aspects: joint axis geometry, actuator-to-DOF ratio, coupling architecture, and authority distribution. All parameters are derived from the hands' canonical digital representations. Anatomical fidelity carries no uniform advantage: oblique axes improve thumb conditioning but leave the long fingers worse conditioned than the orthogonal-axis design, while the branching tendon network improves the effective control mapping at every long finger and worsens it significantly at the thumb, where actuator authority is concentrated on thumb opposition. Predictions derived from these metrics are evaluated against reinforcement learning experiments using PPO, DDPG+HER, and TQC+HER, across three different tasks.
★ Risk-Aware Optimal Control with Rulebooks
We consider safety-critical control problems involving multiple requirements with different priorities and uncertainty in their evaluation. We represent these requirements using risk-aware rulebooks, where each requirement is assigned a risk measure and an acceptable threshold, and a priority relation is defined among the requirements. Each requirement induces a risk-evaluation function that maps a policy to the risk associated with its violation. We formulate risk-aware optimal control with rulebooks as a lexicographic optimization problem over excess risks and develop an anytime filtering and branch-and-bound algorithm that progressively tightens the certified optimality gap while characterizing the corresponding set of policies at each priority level. The algorithm returns a policy together with these gaps, which bound its suboptimality. We prove that these gaps are valid for any finite computational budget and, under additional assumptions, converge to zero as the computational budget increases. We evaluate the algorithm on a synthetic benchmark with a known optimum and a realistic highway-merging simulation with CVaR-based collision, rear-braking, headway, and comfort rules.
★ LIBERO-RECOVER: Beyond Task Success Towards Failure Recovery in Robotic Manipulation Models
Vision-Language-Action (VLA) or World Action (WAM) models have recently demonstrated remarkable performance in robotic manipulation. On LIBERO, SOTA method have achieved nearly 100\% success rates, seemingly suggesting that the models are ready for deployment in real world. However, near perfect performance on existing benchmarks can be misleading: success under ideal conditions does not imply real world robustness. Existing benchmarks primarily evaluate task completion from predefined initial states, while real world interactions inevitably involve failures such as failed grasps, collisions, and unintended object movements. A robot must therefore not only execute tasks successfully, but also recognize and recover from failures to continue the task. Yet this capability remains largely unmeasured, revealing a critical gap between benchmark performance and real world reliability. To address this gap, we introduce LIBERO-Recover Benchmark, a large scale benchmark for failure recovery in robotic manipulation. Built upon LIBERO, we collect real execution failures from SOTA embodied models and construct 1,000+ scenarios across four recovery levels: (1) Action Retry, (2) Action Adaptation, (3) Object State Recovery, and (4) Environmental Recovery. We evaluate four core capabilities: spatial understanding, object structure reasoning, interaction understanding, and topological reasoning. As the first large-scale benchmark for embodied failure recovery, LIBERO-Recover shifts evaluation from \emph{Can the robot succeed?''} to \emph{Can the robot recover after failure?''}, promoting robust and generalizable embodied agents. The project will be avaible in \textcolor{blue}{https://liulin815.github.io/LIBERO-Recovery/}.
★ APEX-RBD: Mixed-Precision Exploration Framework for Hardware-Efficient Robot Dynamics Accelerator Design
Rigid Body Dynamics (RBD) forms the computational core of real-time robotic control, but its immense computational complexity creates a performance bottleneck that necessitates dedicated hardware accelerators. However, the substantial hardware resource and power costs of these accelerators make their deployment on resource-constrained edge platforms highly challenging. While quantization offers a promising path to optimize RBD hardware for edge computing, existing uniform-precision approaches remain inefficient by ignoring the diverse quantization sensitivities of different variables. Although mixed-precision offers a superior alternative, its exploration is intractable due to a vast search space and the prohibitive cost of closed-loop simulation for motion accuracy evaluation. To address these challenges, we introduce APEX-RBD, an automated framework that makes mixed-precision exploration computationally tractable while effectively identifying hardware-efficient configurations. Specifically, it performs physics-driven search space pruning via variable grouping and sensitivity analysis, and employs a data-efficient, prior-informed surrogate model to enable rapid trajectory error prediction. This formulation guides a hybrid optimizer to identify area- and power-efficient designs under user-defined accuracy and performance constraints. Experimental results demonstrate that APEX-RBD discovers designs achieving up to 1.9$\times$ area reduction and 1.8$\times$ power savings compared to uniform-precision baselines across diverse robotic platforms.
★ A Schema Bounded Language Model for Refining Robot Policies Without Destabilizing Local Learning
This paper addresses navigation by composite heterogeneous robots in a decentralized system when policy reasoning and local control operate at different update levels. In a NetLogo--Python implementation, three robots share motion dynamics but use different LLM backends. Each robot independently combines a large language model (LLM) policy agent, an Upper Confidence Bound (UCB) bandit, and a Double Deep Q-Network (Double DQN) controller; no central LLM generates team actions. LLM inference is confined to round-level policy generation and refinement rather than tick-level action selection. The robots perform cross-LLM communication through a shared round summary containing policies, outcomes, and learning feedback. UCB performs refinement-mode selection, and the policy-conditioned Double DQN performs tick-level action selection from navigation variables, active policy parameters, and the LLM action prior. Each of the four configurations was evaluated over 30 rounds. In the fixed simulation, the complete configuration reached the goal in all 90 correlated robot--round records and achieved the lowest median completion time (42 ticks) and P90 (73.2 ticks); its median was 25.0--39.1\% lower than those of the other configurations. These observations provide descriptive, configuration-level evidence from the evaluated configurations.
★ ToPos: Automated Optimal Positioning on Topographic Manifolds using Constrained Geodesic Voronoi Decomposition
Reliable autonomous mapping, environmental sampling, last-mile logistics, and infrastructure deployment depend on the optimal surface area-balanced distribution of Spatial Reference Sites (SRS). Conventional 2D Euclidean methods often fail in high-relief environments by neglecting topographic variations and physical obstructions. This leads to significant planimetric distortion, spatial clustering, and the placement of targets in inaccessible or shadowed regions, compromising both data integrity and operational safety. This paper introduces ToPos, an automated framework for TOPography-aware Optimal Sampling on topographic manifolds. We treat the terrain as a discrete 2-dimensional manifold embedded in 3D Euclidean space and replace standard flat-map distances with non-Euclidean geodesic distances that follow the actual surface geometry. The point distribution is formulated as an optimization problem using a Constrained Geodesic Voronoi Decomposition, solved via a Riemannian Nesterov Accelerated Gradient (NAG) engine. Our approach restricts target locations to a feasible "safe zone," accounting for non-traversable slopes, vegetation, environmental occlusions, etc. Through evaluations on non-convex sinusoidal manifolds, we show that ToPos mitigates planimetric distortion by utilizing geodesic metrics. This approach results in a $\sim$74% improvement in optimal surface area-balanced distribution, as measured by the coefficient of variation (CV) of the Voronoi cell areas. The framework is architected as a Geographic Information System (GIS)-ready micro-service to bolster the mentioned applications. Index Terms: Topographic Manifolds, Geodesic Voronoi Decomposition, Infrastructure Deployment, 3D Mapping, Spatial Sampling, and Non-Euclidean Optimization.
comment: ©2026 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works
★ MINT: A Unified Model for World-Space Camera and Hand Motion Estimation from Scalable Egocentric Pipeline Supervision
Recovering camera and hand motion in world coordinates from egocentric video is a key capability for activity understanding, robot learning, and augmented reality. Existing systems typically decompose this problem into separate stages for camera motion, depth, hand reconstruction, and trajectory refinement, resulting in substantial computational overhead and preventing the joint modeling of camera and hand motion. We introduce MINT (Minting IN-the-Wild Trajectories), the first foundation model that directly produces complete world-space two-hand trajectories from ego-centric RGB video. From a single shared spatiotemporal video representation, MINT jointly predicts the camera trajectory, camera-frame hand states, and per-frame hand presence, and then produces world-space hand motion via explicit coordinate transformations. Training such a model at scale is challenging, since paired world-space camera and hand annotations are scarce. We therefore develop an open-source labeling EGOPIPELINE that converts large collections of public egocentric videos into structured camera-and-hand trajectory supervision. MINT is first pretrained on these large-scale pseudo-labels and then fine-tuned on a small set of high-quality joint annotations. Across public benchmarks, MINT achieves [xxx] improvement in world-space hand trajectory accuracy, [xxx] improvement in camera trajectory estimation, and [xxx] faster end-to-end trajectory generation than the labeling pipeline, while generalizing zero-shot to unseen egocentric datasets. We release the model, training and inference code, labeling pipeline, and a curated 1,021-hour egocentric trajectory dataset.
★ One Diffusion Model, Two Roles: Guided Trajectory Planning and Safety-Critical Scenario Generation in Closed-Loop Simulation ECCV 2026
Diffusion probabilistic models can capture the multi-modal, interaction-rich distribution of joint future trajectories in driving scenes. We show that a single pretrained diffusion traffic model can serve two complementary roles in the autonomous driving development loop: as an ego motion planner, and as a controllable generator of safety-critical scenarios for stress-testing the planners. On the planning side, we introduce a Single-Stream Dual-Stream (SSDS) diffusion-transformer decoder that fuses scene context via joint attention rather than late cross-attention, improving closed-loop performance on nuPlan. We further propose Decoupled Annealing Posterior Sampling with Energy (DAPSE), a training-free guidance scheme that injects arbitrary energy functions at the clean-sample level, avoiding the first-order approximation errors while requiring no auxiliary networks. Beyond planning, we leverage the same diffusion model as a controllable scenario generator to create realistic long-tail driving interactions for closed-loop evaluation. Through inference-time guidance, selected agents are steered toward safety-critical behaviors, including aggressive cut-ins, lead-vehicle braking, and combined longitudinal-lateral interactions, while preserving realistic traffic behaviors. Evaluated in closed-loop nuPlan simulations with independent black-box planners, the generated scenarios expose failure modes that remain hidden under standard benchmarks. Although the SSDS-based planner achieves stronger nominal performance, it experiences larger degradation under these challenging scenarios, demonstrating that benchmark superiority does not necessarily translate to robustness. These results demonstrate that a single learned traffic prior can simultaneously improve motion planning and provide a realistic framework for systematic planner robustness evaluation.
comment: Accepted at ECCV 2026 workshop. Arka and Rajesh have equal contribution
★ Sound-based Multi-Person 3D Pose Estimation ECCV 2026
Can we recover the 3D poses of multiple people using only sound? This paper presents the first attempt to estimate multi-person 3D poses solely from acoustic signals. Estimating the poses of multiple individuals using acoustic signals is inherently challenging due to the superposition of motion-dependent signal variations. Unlike single-person scenarios, the presence of multiple subjects leads to overlapping acoustic signatures, making it difficult to attribute specific signal changes to an individual's pose. Furthermore, the complexity is compounded by inter-person reflections, which introduce intricate propagation delays that obscure the temporal motion-acoustic relationship. To address these issues, we propose SoundMHPE (Sound-based Multi-person Human Pose Estimator), a novel encoder-decoder framework consisting of two key components. First, the Acoustic Multi-scale Encoder captures diverse temporal and fine-grained frequency features to isolate subtle acoustic signatures from complex, overlapping signals. Second, the Temporal Pose Decoder employs an attention mechanism to disentangle multi-person information across successive frames. By jointly accounting for temporal dynamics and inter-person dependencies, this component precisely reconstructs frame-wise individual poses. To validate our approach, we constructed the 6-hour Acoustic Multi-person Pose (AMP) dataset consisting of 432K synchronized frames of multi-person pose and acoustic data, and demonstrated that our SoundMHPE outperforms baseline models. Project page: https://oumi03.github.io/sound-mhpe/
comment: Accepted at ECCV 2026, Project Page: https://oumi03.github.io/sound-mhpe/
★ Reasoning Without Inference Cost: Latent Semantic Scaffolding for Robot VLA Policies
Vision-language-action (VLA) models are trained by imitation and capture what action to take but not why; adding causal reasoning improves manipulation, but current methods pay for it at inference time - generating reasoning tokens or rolling out predicted future states at every step, a cost that compounds over long horizons. We ask whether this benefit can instead be captured during training and discarded before deployment. We introduce Latent Semantic Scaffolding (LSS), an auxiliary loss applied during human-demonstration pretraining that aligns a VLA's action-token representations to text embeddings of physical-reasoning rationales through a small projection head. The head is dropped at inference, leaving the unmodified base policy with zero added cost. Our central finding concerns alignment granularity: aligning each action token to the rationale of its own manipulation phase (Dense LSS) rather than to a single pooled episode-level embedding (Pooled LSS) yields representations that transfer markedly better to held-out tasks. Dense LSS attains both the best in-distribution success and the best transfer to tasks unseen during alignment, whereas pooled alignment over-specializes to the training task. A representational probe shows Dense LSS induces roughly twice the per-phase separability in the backbone, supporting that phase-local alignment is the operative mechanism.
★ Coupled Control and Wireless World Models for Resilient Remote Robotic Control
Remote robotic systems operating over wireless networks must maintain reliable control despite limited communication resources, changing channel conditions, and environmental disturbances.However, continuously transmitting high-dimensional sensory observations, such as camera images, increases communication overhead and energy consumption while reducing robustness under unreliable connectivity.To address these challenges, this paper proposes a resilient communication-aware remote robotic control framework based on coupled control and wireless Joint Embedding Predictive Architecture (JEPA) world models that jointly capture robot dynamics and wireless channel evolution from visual observations and a combination of raw and structured radio frequency (RF) representations based on spectrograms and Persistence Images(PIs).The learned latent representations enable predictive communication scheduling by jointly forecasting future robot states and wireless conditions, thereby reducing unnecessary uplink transmissions while maintaining reliable control performance.Furthermore, an adaptive resilience mechanism detects latent prediction discrepancies and efficiently adapts perception embeddings to accommodate wireless and visual environmental changes without retraining the complete control policy.The proposed framework is evaluated in a synchronized Gazebo-Robot Operating System (ROS)-Sionna robot-wireless simulation environment under diverse wireless propagation and perception perturbations.Experimental results demonstrate significant improvements in communication efficiency, robustness, and resilience while maintaining navigation performance compared with conventional Proportional Integral Derivative (PID), model-free Deep Q-Network (DQN), and predictive approaches based on Vision Transformers(ViTs).
comment: 13 pages, 13 figures. Submitted to IEEE Internet of Things Journal
★ Strict Modes Everywhere - Bringing Order Into Dynamics of Mechanical Systems by a Potential Compatible With the Geodesic Flow
Strict nonlinear normal modes provide very regular families of oscillations within conservative mechanical systems. However, a strict normal mode will generally be an isolated curve within the configuration space of the system. In this letter, we design a potential that will densely fill the configuration space with strict normal modes such that each configuration belongs to one mode and each mode passes through a common point, the equilibrium. As the potential can be realized by (nonlinear) elastic elements it can be used to execute a variety of periodic trajectories very efficiently. Most of the required torques will come from the elastic elements in the system and not from the actuators. We also design a controller stabilizing the system to a desired target mode and a controller performing swing-up and compensating dissipated energy. Finally, we showcase the approach for a two DoF manipulator. The experiments show that the approach performed well for the example system.
★ CoLMIN: LLM-based Multi-Decision Path Negotiation for Cooperative Autonomous Driving
Multi-vehicle cooperative autonomous driving enhances the safety and reliability of autonomous driving systems through information sharing among connected vehicles, demonstrating significant potential for improving traffic safety. LLM-based approaches leverage strong reasoning capabilities of LLMs to enable effective inter-vehicle negotiation and improve cooperative driving performance. However, driving decisions in complex traffic scenarios are inherently multi-solution in nature. As a result, existing negotiation-based methods often converge prematurely to suboptimal solutions, hindering consensus formation and limiting the practical deployment of cooperative autonomous driving systems. To address this challenge, we propose CoLMIN, the LLM-based multi-decision path negotiation framework for cooperative autonomous driving, achieving stable decision consensus through multi-decision path negotiation and reflective reasoning. To achieve stable and high-quality consensus in cooperative autonomous driving, CoLMIN consists of three key components: (i) an LLM-based Multi-Intent Negotiation module (LMin), which adopts a Negotiator-Evaluator paradigm and generates multiple candidate driving intentions for joint evaluation; (ii) an Evaluation-based Shallow Reflection Module (ESRM), which analyzes negotiation outcomes and provides feedback to guide subsequent negotiations, thereby accelerating consensus formation; and (iii) an LLM-based Deep Reflection Module (LDRM), which performs long-term reflection over negotiation histories to mitigate cognitive fixation and prevent the system from converging to suboptimal solutions. Experimental results in the CARLA simulation environment demonstrate that CoLMIN significantly outperforms existing methods in challenging interactive driving scenarios.
★ HaptiNet: Networked Haptic Robots Enable Physical Co-presence in Geographically-Unconstrained Rehabilitation
Cooperative rehabilitation enhances engagement, task performance, and social-motor interaction, yet it demands physical co-presence: users must transmit forces, coordinate movements, and infer intent through haptic contact. Telerehabilitation promises to expand access for patients constrained by distance, mobility, or clinical disparities, yet current techniques remain predominantly audiovisual while leaving users haptically and physically isolated. Here, we introduce HaptiNet, a networked haptic robotic system enabling physical co-presence for geographically distributed users via force-mediated interaction. Each robotic terminal features a low-inertia, long-stroke design with high force-feedback capacity, tailored for haptic rendering in upper-limb training. Building on these terminals, HaptiNet creates a distributed haptic network with an imitation-learning-based delay compensator, enabling users to physically perceive and coordinate with one another over distance. We validated HaptiNet in 284 healthy participants and 111 patients with neurological impairments across progressively realistic settings, including laboratory tests, cross-city deployments, and clinical applications. HaptiNet preserved task-level force rendering consistency across single-user and multi-user scenarios. Compared with solo and visual cooperative training, haptic cooperation improved task performance by 24% and 22%, respectively, while also boosting engagement and interpersonal motor synchrony. Across three intercity links totaling approximately 4,000 km, HaptiNet maintained stable haptic interaction among patients with neurological impairments, producing a 3.87-fold greater baseline-to-training score improvement and a 106% higher patient-applied effort over the solo condition.
★ Continuous Cognitive Coverage for Autonomous Robots via Event-Dependent Cognitive Treatment and Learning
Autonomous robots continuously encounter objects, changes, and situations, and every event admitted into cognition should receive an appropriate cognitive treatment rather than remain untreated until an explicit task requires attention. However, existing task-driven, reactive, or fixed-reasoning approaches generally process only selected events or apply predefined reasoning procedures, making it difficult to provide continuous cognitive coverage with differentiated treatment. This paper proposes a continuous cognitive coverage framework in which every cognitively admitted event is assigned an event-dependent cognitive treatment according to its state, context, and history. Different events may therefore invoke description, memory, risk prediction, planning, diagnosis, analogy, or other learned treatments. Familiar events can be processed automatically by learned mechanisms, whereas unfamiliar or uncertain events invoke explicit deliberation or fallback reasoning. Multiple cognitive processes can be suspended, resumed, and interleaved so that cognitive processing continues as new events arrive or existing events await evidence. Validated experiences are continuously learned to automate, refine, and revise event-specific treatments. Experiments achieve 96.76% structured treatment accuracy with 93.66% automatic processing, 92.64% cognitive coverage under bursty-delayed workloads, and 79.53% continual-learning joint accuracy, with novel-event reuse reaching 100% automatic processing.
★ Dressing in Motion: A Human Motion-Aware Diffusion Policy for Robot-Assisted Dressing
Robotic dressing assistance is a promising solution for supporting older adults with physical impairments in daily living. However, dressing under human motion remains challenging, as complex garment--human contact and occlusions make it difficult to generate actions aligned with arm movements. In this letter, we propose a visuomotor policy that learns dressing skills from static expert demonstrations and generalizes to dynamic user-motion scenarios. A diffusion policy tailored to garment--human interaction geometry learns from partially observed point clouds with varied arm postures. We then introduce an object-centric representation based on PDE diffusion to capture the axial distribution of the arm. By sampling motion-relevant regions and registering them across consecutive observations, the proposed method approximates arm motion and reactively adapts the executed trajectory. We evaluate our method in simulation and a real-world human study involving nine participants, three garment types, and six arm-motion patterns. Results show that our method outperforms baselines in dressing progress, freedom of movement, and user comfort. The project website is https://anonymous.4open.science/w/dressing-in-motion.
comment: 9 pages, 11 figures
★ Pack It My Way: Triadic Human-Robot Collaboration for Personalized Autonomous Packing
Personalized autonomous packing requires robots to account for resident preferences that cannot be inferred from scene geometry alone. Expert teleoperators can interpret these preferences and translate them into feasible robot actions, but continuous expert involvement limits scalable deployment. In this paper, we investigate triadic human-robot collaboration among a resident, a correction mediator, and a robot by comparing human-expert and voice-agent mediation. We evaluate the two conditions in a user study across Protection, Compactness, andGrouping tasks, using a Show-Correct-Generalize process to assess preference correction and subsequent generalization after the surrounding objects are rearranged. Results show that voice-agent mediation achieves outcomes comparable to human-expert mediation in two of the three preference categories, despite receiving shorter and less detailed instructions. Both mediators are similarly easy to use, although the human expert is perceived as more reliable. These findings demonstrate the potential of voice agents to reduce expert involvement while identifying perceived reliability and preference generalization as remaining challenges.
★ Open-Set 3D Scene Graphs for Field Robotics: An Outdoor Case Study
Three-dimensional scene graphs (3DSGs) have emerged as a promising approach for building geometrically grounded, semantically informed, hierarchical general-purpose maps to support high-level robotic reasoning. However, the behavior of 3DSGs in real-world outdoor deployments remains poorly understood, particularly when combined with open-set vision-language models (VLMs). In this field report, we analyze the components common to most 3DSG representations across five outdoor robotic datasets to characterize challenges that arise in complex outdoor environments. Using the recently proposed Terra 3DSG as a case study, we investigate semantic point embeddings, place-node graph navigation, region-level understanding, and memory size across the five diverse datasets. We additionally introduce novel consistency metrics to evaluate whether semantic and structural graph properties remain stable across repeated traversals of the same environment. Our analysis reveals that outliers and multiple modes are common in VLM point embeddings across all tested datasets with outlier ratios above $0.1$ for around $30\%$ of points. We demonstrate the feasibility of outdoor 3DSGs for navigation-based object retrieval, achieving success rates near $70\%$, though performance is limited by traversability failures and inefficient routing, with trajectories averaging approximately $66\%$ suboptimal path efficiency. Region-level understanding remains challenging in complex natural environments, with low average F1 scores around $0.359$. Overall, our results show that outdoor 3DSGs can maintain compact (less than $600$MB for multi-kilometer trajectories) and relatively consistent large-scale environment representations, while highlighting open challenges in handling multiple semantic modes, incorporating traversability into graph structures, and improving higher-level region understanding.
comment: This work has been accepted for publication with the IEEE Transactions of Field Robotics Journal
★ NavArena: Automated Construction of Goal-Oriented Navigation Benchmarks from 3D Gaussian Splatting Reconstructions
Fixed 3D Gaussian Splatting (3DGS) reconstructions provide realistic novel views but lack the traversability constraints, valid goals, and closed-loop protocols required for navigation evaluation. We introduce NavArena, an automated framework that transforms fixed 3DGS reconstructions into benchmarks for goal-oriented visual navigation. NavArena integrates a frozen 3DGS model for egocentric RGB-D rendering, an occupancy costmap derived from Gaussian density and height statistics for reachability and collision queries, and semantic goal candidates lifted from multi-view open-vocabulary masks. These components support the automatic generation and unified closed-loop evaluation of goal-oriented navigation episodes. Across more than 2{,}000 scenes, NavArena generates 22.2 million expert trajectories. Spatial and semantic evaluations assess the derived navigation representations, while policy rollouts demonstrate the diagnostic value of the unified evaluation protocol. NavArena enables scalable and reproducible navigation evaluation on large-scale 3DGS reconstructions, and all benchmark-generation tools, evaluation protocols, and derived assets will be released publicly.
★ Dual-Part Multi-Lateral Branched Network for Multi-Class Segmentation in Cardiovascular Catheterization Angiograms
Catheterisation image processing requires segmentation models that are fast, accurate and explainable. While most of the existing studies usually focus on binary segmentation, there is a recent demand for simultaneous segmentation of multiple structures found in catheterization scenes. In this study, a dual-part MLBNet architecture is designed with multi-lateral encoder blocks and multi-head decoder branches for class-aware segmentation in cardiovascular catheterization scenes. Lateral branches in the encoder enables repeated feature extraction to learn diverse shared representations, while multiple decoder heads are used to introduce class-skewed branches that specialize in different structural properties in catheterization scenes. To analyze the performances of the dual-part MLBNet architecture, several multi-class segmentation angiogram data obtained during cardiovascular catheterization in phantom models, synthetic human-simulated aorta, and animal model are used for model training and evaluation. Results obtained showed the dual-part models could effectively separate guidewire, catheter, vessels and background pixels to their classes of memberships with high probability. The results demonstrate that all models were able to distinguish the dominant background class from foreground structures with high overall accuracy.
♻ ★ Multi-Contact Force Estimation for Continuum Robots via Gaussian-Parameterized Factor Graphs
Continuum robots offer key advantages in navigating unstructured environments, but their safe operation requires accurate estimation of the external contact forces acting anywhere along the robot body. Estimating these forces at unknown locations is an ill-conditioned problem, particularly for multiple contacts. We propose a unified shape and force estimation framework formulated on a factor graph. By incorporating a Gaussian mixture force parameterization into a discretized probabilistic Cosserat rod model, we reduce the dimensionality of the unknown external forces and mitigate the ill-conditioning of node-wise force estimation. The framework fuses strain, tendon tension, and pose measurements to simultaneously estimate the robot's shape and external forces while accounting for modeling and sensor uncertainties. Numerical simulations demonstrate that the proposed method outperforms existing methods in terms of force location and magnitude estimation for both single and multi-contact scenarios. We further present a progressive variant that introduces basis functions on demand to estimate contact forces sequentially during a simulated confined-navigation task.
♻ ★ EmbodiedLGR: Integrating Lightweight Graph Representation and Retrieval for Semantic-Spatial Memory in Robotic Agents IROS
As the world of agentic artificial intelligence applied to robotics evolves, the need for agents capable of building and retrieving memories and observations efficiently is increasing. Robots operating in complex environments must build memory structures to enable useful human-robot interactions by leveraging the mnemonic representation of the current operating context. People interacting with robots may expect the embodied agent to provide information about locations, events, or objects, which requires the agent to provide precise answers within human-like inference times to be perceived as responsive. We propose the Embodied Light Graph Retrieval Agent (EmbodiedLGR-Agent), a visual-language model (VLM)-driven agent architecture that constructs dense and efficient representations of robot operating environments. EmbodiedLGR-Agent directly addresses the need for an efficient memory representation of the environment by providing a hybrid building-retrieval approach built on parameter-efficient VLMs that store low-level information about objects and their positions in a semantic graph, while retaining high-level descriptions of the observed scenes with a traditional retrieval-augmented architecture. EmbodiedLGR-Agent is evaluated on the popular NaVQA dataset, achieving state-of-the-art performance in inference and querying times for embodied agents, while retaining competitive accuracy on the global task relative to the current state-of-the-art approaches. Moreover, EmbodiedLGR-Agent was successfully deployed on a physical robot, showing practical utility in real-world contexts through human-robot interaction, while running the visual-language model and the building-retrieval pipeline locally.
comment: 8 pages, 3 figures - Accepted for publication at: IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2026
♻ ★ CoFreeVLA: Short-Horizon Collision-Free Dual-Arm Manipulation via Vision-Language-Action Model and Risk Estimation
Vision Language Action (VLA) models enable instruction-following manipulation, yet their deployment on coordinated dual-arm platforms remains severely constrained by under-modeled self-collisions between manipulators and grasped objects. To address this critical safety gap, we propose CoFreeVLA, a novel framework that augments end-to-end VLA policies with a lightweight, short-horizon self-collision risk estimator. The estimator predicts collision likelihoods directly from proprioceptive states, visual embeddings, and candidate action sequences. Deeply integrated into the closed-loop control system, this estimator proactively gates risky commands, autonomously synthesizes recovery trajectories to safe states via risk-guided adjustments, and biases policy refinement for safer rollouts. To ensure robust calibration, the estimator utilizes a two-stage training pipeline, pre-training with model-based synthetic collision labels, followed by post-training on real-robot rollouts. Across five bimanual tasks, six VLA backbones, and 30 trials per variant, the task-averaged collision rate decreases from 0.54 to 0.23, while the task-averaged success rate increases from 0.45 to 0.61. Compared to representative baselines, CoFreeVLA substantially reduces self-collision frequencies and improves overall task success rates, providing a crucial step toward the safe deployment of foundational models in multi-arm continuous control.
♻ ★ Squint: Fast Visual Reinforcement Learning for Sim-to-Real Robotics
Visual reinforcement learning is appealing for robotics but expensive. Off-policy methods are sample-efficient yet slow while on-policy methods parallelize well but waste samples. Recent work has shown that off-policy methods can train faster than on-policy methods in wall-clock time for state-based control. Extending this to vision remains challenging, where high-dimensional input images complicate training dynamics and introduce substantial storage and encoding overhead. To address these challenges, we introduce Squint, a visual Soft Actor Critic method that achieves faster wall-clock training than prior visual off-policy and on-policy methods. Squint achieves this via parallel simulation, a distributional critic, resolution squinting, layer normalization, a tuned update-to-data ratio, and an optimized implementation. We evaluate on the SO-101 Task Set, a new suite of eight manipulation tasks in ManiSkill3 with heavy domain randomization, and demonstrate sim-to-real transfer to a real SO-101 robot. We train policies for 15 minutes on a single RTX 3090 GPU, with most tasks converging in under 6 minutes.
comment: Accepted to IEEE RA-L 2026, this version includes an appendix. For website and code, see https://aalmuzairee.github.io/squint
♻ ★ Persistent Robot World Models: Stabilizing Multi-Step Rollouts via Reinforcement Learning ECCV 2026
Action-conditioned robot world models generate future video frames of the manipulated scene given a robot action sequence, offering a promising alternative for simulating tasks that are difficult to model with traditional physics engines. However, these models are optimized for short-term prediction and break down when deployed autoregressively: each predicted clip feeds back as context for the next, causing errors to compound and visual quality to rapidly degrade. We address this through the following contributions. First, we introduce a reinforcement learning (RL) post-training scheme that trains the world model on its own autoregressive rollouts rather than on ground-truth histories. We achieve this by adapting a recent contrastive RL objective for diffusion models to our setting and show that its convergence guarantees carry over exactly. Second, we design a training protocol that generates and compares multiple candidate variable-length futures from the same rollout state, reinforcing higher-fidelity predictions over lower-fidelity ones. Third, we develop efficient, multi-view visual fidelity rewards that combine complementary perceptual metrics across camera views and are aggregated at the clip level for dense, low-variance training signal. Fourth, we show that our approach establishes a new state-of-the-art for rollout fidelity on the DROID dataset, outperforming the strongest baseline on all metrics (e.g., LPIPS reduced by 14% on external cameras, SSIM improved by 9.1% on the wrist camera), winning 98% of paired comparisons, and achieving an 80% preference rate in a blind human study.
comment: 38 pages, 14 figures, 14 tables. Accepted at the 19th European Conference on Computer Vision (ECCV 2026)
♻ ★ Air-Ground Collaborative Vision-and-Language Navigation via Shared Bird's-Eye Maps
Air-ground collaborative Vision-and-Language Navigation (VLN) pairs an unmanned aerial vehicle (UAV) with a global bird's-eye view and an unmanned ground vehicle (UGV) with a local first-person view, yet the setting remains largely unexplored: existing training-free methods solve single-agent tasks but offer no collaboration mechanism, and a recent CARLA-Air evaluation found no stable cooperative behavior across five state-of-the-art VLA models; naive semantic communication or bidirectional coupling even degrades performance. We establish AGC-VLN (Air-Ground Collaborative VLN), the first training-free baseline for air-ground collaborative VLN. The key insight is that training-free methods decompose navigation into VLM-based semantic reasoning and deterministic geometric execution, exposing a collaboration interface: the UAV's global view, over which it renders the UGV's reported pose and the VLM-anchored target as CAR/GOAL markers with distance labels, yielding a shared bird's-eye map. From this map, the UGV acquires global spatial context its first-person view cannot provide, plans a road-following path with a frozen VLM, and executes it under closed-loop control; in parallel, the UAV runs 3D-SPF, a spatial-search upgrade of SPF that localizes the target in the downward view and flies toward it. On 100 closed-loop episodes in CARLA-Air's Town10HD scene, AGC-VLN reaches a 77.0% joint success rate, a collaboration gain of +27.0% over the weaker individual agent (the UAV, 50.0%), and exceeds the strongest published single-agent baseline (Travel UAV, 53.0%) by 24.0 points, stemming from the complementarity of the UAV's global view and the UGV's road-following execution. Project page: https://github.com/ZSN2024/AGC-VLN.
comment: 8 pages, 5 figures
♻ ★ LookStep: Efficient Vision-Language Navigation with Linguistic Foresight and Event Driven Memory EMNLP 2026
Vision-Language Navigation (VLN) requires an embodied agent to follow natural-language instructions in unseen environments. Recent progress has been largely driven by Multimodal Large Language Models (MLLMs). Existing methods follow a next-step action prediction paradigm, supervising only the expert action, which requires a high quantity of data for training. They also rely on cognitive maps, accumulated historical frames, or external 3D tools to maintain states, leading to high computational and memory overhead. To realize resource efficiency VLN, we propose LookStep, a unified end-to-end framework that combines Language Centric Future State Modeling and Event Driven Rolling Memory that uses language labels to generate coarse-grained navigation progress and future states for each candidate action, while autonomously deciding whether to write each observation into a bounded rolling memory with a semantic role. We validate LookStep empirically. On VLN-CE tasks, LookStep outperforms existing methods under the same training settings, achieving a 49.7\% success rate on R2R-CE Val-Unseen with better memory efficiency and less data usage. Code and model is available at https://github.com/kunyang-YU/LookStep.
comment: 19 Pages, 7 Figures. Accepted in EMNLP 2026 Main. Project Page: https://kunyang-yu.github.io/LookStep/
♻ ★ RedVLA: Physical Red Teaming for Vision-Language-Action Models
The real-world deployment of Vision-Language-Action (VLA) models remains limited by the risk of unpredictable and irreversible physical harm. However, we currently lack effective mechanisms to proactively detect these physical safety risks before deployment. To address this gap, we propose \textbf{RedVLA}, the first red teaming framework for physical safety in VLA models. We systematically uncover unsafe behaviors through a two-stage process: (I) \textbf{Risk Scenario Synthesis} constructs a valid and task-feasible initial risk scene. Specifically, it identifies critical interaction regions from benign trajectories and positions the risk factor within these regions, aiming to entangle it with the VLA's execution flow and elicit a target unsafe behavior. (II) \textbf{Risk Amplification} ensures stable elicitation across heterogeneous models. It iteratively refines the risk factor state through gradient-free optimization guided by trajectory features. Experiments on six representative VLA models show that RedVLA uncovers diverse unsafe behaviors and achieves the ASR up to 95.5\% within 10 optimization iterations. To mitigate these risks, we further propose SimpleVLA-Guard, a lightweight safety guard built from RedVLA-generated data. Our data, assets, and code are available \href{https://redvla.github.io}{here}.
♻ ★ Toward Context-Aware Exoskeleton Assistance: Integrating Computer Vision Payload Estimation with a Multi-Metric Optimization Space
Back-support exoskeletons mitigate musculoskeletal strain, yet current systems rely on reactive sensing and lack context-aware assistance modulation. This paper presents a population-derived optimization framework and a predictive vision-based adaptive control strategy. First, we construct a multi-metric optimization space combining electromyography reduction, perceived discomfort, and user preference, revealing a non-linear relationship between payload and optimal assistance from experiments with 12 subjects. Second, we develop a computer vision-based adaptive control leveraging a fine-tuned vision transformer (DINOv2) and depth sensing to estimate payloads prior to lifting, eliminating actuation latency. Validation with an additional 12 subjects demonstrates robust payload estimation (82.41% accuracy). The proposed adaptive strategy reduces peak back muscle activation by up to 23% and improves average offloading by 8.15% over static baselines, without increasing discomfort. These results highlight the benefits of predictive perception and user-centric optimization for enhanced human-exoskeleton interaction.
♻ ★ SCRIPT: Scalable Diffusion Policy with Multi-stage Training for Language-driven Physics-Based Humanoid Control SC
Controlling physics-based humanoids from natural-language instructions is a critical step toward general-purpose embodied agents. However, existing methods remain constrained by a tension between semantic expressiveness and physical feasibility, often failing to jointly achieve faithful instruction following, high-quality motion, and stable long-horizon control. We propose SCRIPT, a scalable diffusion policy with a multi-stage training framework for language-driven physics-based humanoid control. The core of SCRIPT is a Joint Action-State-Text Diffusion Transformer (JAST-DiT), which represents actions, physical states, and text as dedicated token streams and couples them through joint attention, enabling direct interaction between language semantics and control dynamics. To stabilize autoregressive control, we introduce a nonlinear history conditioning mechanism, which preserves the dense recent context and samples increasingly sparse cues from long-term history. Beyond supervised imitation pre-training, we propose a post-training stage, further improving the performance using Reinforcement Learning with Hybrid Rewards (RLHR). By injecting learnable noise into the flow-sampling process, RLHR effectively improves motion quality and instruction following within closed-loop simulations using hybrid physical feedback and text rewards. Quantitative evaluations demonstrate that SCRIPT outperforms prior state-of-the-art methods, with gains across text alignment, motion quality, and physical realism metrics. Furthermore, scaling studies on the 1200-hour MotionMillion dataset demonstrate consistent performance gains with model scaling, highlighting SCRIPT's robust scalability for large-scale pre-training. Our code will be publicly available for future research.
comment: Project page: https://zhanglele12138.github.io/SCRIPT/
♻ ★ Knowing When to Stop: Adaptive Action Chunking via Internal Cross-Attention Dynamics in VLAs
Action chunking is a standard execution strategy in modern Vision-Language-Action (VLA) frameworks, but fixed execution horizons impose a trade-off between efficiency and accuracy. Short chunks require frequent inference and may cause oscillatory behavior, whereas long chunks can become misaligned with newly observed states. We address this limitation with an adaptive action chunking approach based on internal cross-attention dynamics in the action expert. We observe that, as the prediction horizon extends, action-to-observation cross-attention becomes increasingly dispersed and its entropy rises toward a plateau. This pattern is associated with higher action prediction error and provides an online signal that the current observation offers limited grounding for further open-loop execution. Based on this observation, we introduce a training-free truncation mechanism that detects sustained high-entropy plateaus and dynamically selects the execution horizon during inference. The method uses attention weights already computed by the policy and introduces negligible additional overhead. Evaluations on $π_{0.5}$ and X-VLA across RoboTwin 2.0, LIBERO, and three real-world manipulation tasks show improved average task success over fixed-horizon and adaptive chunking baselines, while preserving efficient closed-loop control. These results show that cross-attention dynamics can provide a practical internal signal for adaptive action execution in VLAs.
comment: 8 pages
♻ ★ YOLO with Kolmogorov-Arnold networks and vision-language foundation models for interpretable object detection with trustworthy multimodal AI in computer vision perception
The trustworthy object detection capabilities of a novel Kolmogorov-Arnold network framework are examined here. The approach addresses a key limitation in computer vision for vehicle detection perception, and beyond. These systems offer limited transparency regarding the reliability of their confidence scores in visually degraded or ambiguous scenes. To this end, a Kolmogorov-Arnold network is employed as an interpretable post-hoc surrogate to model the trustworthiness of the You Only Look Once (Yolov10) detections using seven geometric and semantic features. The additive spline-based structure of the Kolmogorov-Arnold network enables direct visualisation of each feature's influence. This produces smooth and transparent functional mappings that reveal when the model's confidence is well supported and when it is unreliable. Furthermore, a bootstrapped language-image (BLIP) foundation model generates descriptive captions of each scene. This tool enables a lightweight multimodal interface without affecting the interpretability layer. Experiments on both Common Objects in Context (COCO), and images from the University of Bath campus demonstrate that the framework accurately identifies low-trust predictions under blur, occlusion, or low texture. This provides actionable insights for acceptance, review, or downstream risk mitigation. The resulting system delivers interpretable object detection with trustworthy confidence estimates. It offers a powerful tool for transparent and practical perception component for autonomous and multimodal artificial intelligence applications.
comment: 23 pages, 23 Figures, 9 Tables
♻ ★ FWBC-VLA: Force-Aware Whole-Body Compensation for Contact-Rich Loco-Manipulation
Contact-rich loco-manipulation requires a bridge between semantic action generation and physical interaction control. Existing Vision-language-action (VLA) models generate task-level actions from visual and linguistic observations, but cannot interpret the physical interactions induced by those actions. While the whole-body control (WBC) policy can stabilize the robot, it cannot distinguish task-relevant interaction forces from forces induced by external disturbances during manipulation. Although force/torque sensors provide direct measurements of physical interactions, retrofitting them entails additional hardware costs and substantial integration effort, particularly for platforms not designed with sensor integration in mind. To address this problem, we propose FWBC-VLA, a force-aware framework that bridges task-level VLA action generation and low-level whole-body compensation control for wheeled-legged robots. First, we introduce HSR-Force, a sensorless residual-torque estimator for inferring contact strength and its temporal variation. These contact estimates are then encoded as tokens and injected into the VLA action expert during action decoding, enabling the policy to perceive contact onset, sustained loading, and release. For loco-manipulation tasks, all parameters of the pretrained VLA backbone are fine-tuned on our WL\&Arm Dataset, which comprises more than 5,000 episodes. Moreover, the robot's proprioceptive state, the Jacobian-derived body-frame force estimate, and the estimated contact state are jointly fed into a compensation generator to produce corrective actions. The manipulation-centric actions are subsequently combined with the corrective actions and passed to the WBC policy for execution. Real-world experiments on whiteboard wiping and door opening with a door closer demonstrate the effectiveness of our FWBC-VLA in contact-rich loco-manipulation.
comment: 9 pages, 6 figures
♻ ★ Proximity3D: Shape from Capacitive Proximity on Sensing Manifold
Most shape reconstruction methods assume measurements defined over planar sensing domains, such as RGB images or depth maps. In this paper, we use a curved capacitive textile as a shape sensor, treating its surface as a non-planar sensing manifold. Each scan is represented as a capacitive proximity field on this manifold, induced by the interaction between the curved electrode layout and nearby object geometry. We introduce a multi-view feedforward reconstruction model that aggregates these fields across known sensor views and recovers the observed object shape. Simulated and physical experiments demonstrate robust reconstruction from capacitive proximity signals acquired on curved sensing surfaces, pointing toward a new route to robotic near-field geometric awareness via embodied sensing.
♻ ★ TONAV: Task-Oriented Navigation and Action-Velocity Chunk Learning for Articulated Object Quadrupedal Mobile Manipulation
Quadruped mobile manipulation requires two tightly coupled capabilities: reaching manipulation-ready configurations and maintaining stable contact throughout articulated-object interaction. However, existing methods often terminate navigation near the target, leaving a gap between reachability and manipulation readiness, while tracking lag, motion jitter, and contact instability limit continuous interaction. To address these challenges, we present TONAV, a unified framework integrating task-oriented navigation with action-velocity chunk learning. First, we introduce a position-velocity-coupled teleoperation framework that explicitly captures motion dynamics to improve master-follower consistency and collect smooth, temporally consistent demonstrations. Next, task-oriented navigation leverages vision-language reasoning to decompose high-level instructions into executable subgoals and adaptively refine the robot base toward a manipulation-ready configuration. Finally, action-velocity chunk learning jointly models joint positions and their temporal transitions under velocity supervision, enabling smooth and stable sustained-contact manipulation. Real-world experiments across diverse articulated-object tasks demonstrate that TONAV achieves higher success rates in both task-oriented navigation and complete mobile manipulation, mitigating the navigation-manipulation gap and improving continuous-contact interaction. The project page is at https://haochen611.github.io/TONAV.
comment: The project page is at https://haochen611.github.io/TONAV
♻ ★ X2-N: A Transformable Wheel-legged Humanoid Robot with Dual-mode Locomotion and Manipulation
Wheel-legged robots combine the efficiency of wheeled locomotion with the versatility of legged systems, enabling rapid traversal over both continuous and discrete terrains. However, conventional designs typically employ fixed wheels as feet and limited degrees of freedom (DoFs) at the hips, resulting in reduced stability and mobility during legged locomotion compared to humanoids with flat feet. In addition, most existing platforms lack a full upper body with arms, which limits their ability to perform dexterous manipulation tasks. In this letter, we present X2-N, a high-DoF transformable robot with dual-mode locomotion and manipulation. X2-N can operate in both humanoid and wheel-legged forms and transform seamlessly between them through joint reconfiguration. We further propose a reinforcement learning (RL)-based whole-body control framework tailored to this morphology, enabling control across hybrid locomotion, transformation, and manipulation. We validate X2-N in a range of challenging locomotion and manipulation tasks, including dynamic skating-like motion, stair climbing, and package delivery. Results demonstrate high
♻ ★ Octopus Protocol: One-Shot Hardware Discovery and Control for AI Agents via Infrastructure-as-Prompts
Bringing a previously unintegrated device under the control of an AI agent still requires device-specific engineering: driver selection, dependency resolution, interface design, and deployment, repeated per device and per platform. We present Octopus, a hardware onboarding framework in which a coding agent, rather than a shipped integration, is the runtime that produces the required infrastructure. Given shell access and a model API key, a single bootstrap command drives the agent through a five-stage pipeline that enumerates operating-system- visible hardware, infers device identity and capabilities, generates typed Model Context Protocol tools and the hardware-facing code behind them, and activates the result as a live endpoint. A persistent daemon then maintains the result, repairing defined classes of failure in the deployment it produced. Across four hosts spanning two processor architectures, three operating- system families, and two device-access paths, identical prose specifications produced working interfaces with no per-host edits and no hand-written integration code. Five consecutive runs on the reference host completed end to end on first attempt. We report both the resulting capability and a failure mode of unattended repair loops observed over eleven hours of continuous operation.
♻ ★ Out-of-Distribution Semantic Occupancy Prediction
3D semantic occupancy prediction is crucial for autonomous driving, providing a dense, semantically rich environmental representation. However, existing methods focus on in-distribution scenes, making them susceptible to Out-of-Distribution (OoD) objects and long-tail distributions, which increase the risk of undetected anomalies and misinterpretations, posing safety hazards. To address these challenges, we introduce the task of Out-of-Distribution Semantic Occupancy Prediction, targeting OoD detection in 3D voxel space. To fill dataset gaps, we propose Realistic Anomaly Augmentation that injects synthetic anomalies while preserving realistic spatial and occlusion patterns, enabling the creation of two datasets: VAA-KITTI and VAA-KITTI-360. We then propose OccOoD, a novel framework that integrates OoD detection into 3D semantic occupancy prediction, which uses Cross-Space Semantic Refinement (CSSR) to refine semantic predictions from complementary voxel and BEV representations, improving OoD detection. Experimental results demonstrate that OccOoD achieves an AuROC of 65.50% and an AuPRCr of 31.83% within a 1.2m radius, while maintaining competitive semantic occupancy prediction accuracy, significantly improving detection sensitivity for unknown obstacles, and validating strong generalization in real-world urban driving scenes. The established datasets and source code will be made publicly available at https://github.com/7uHeng/OccOoD.
comment: The established datasets and source code will be made publicly available at https://github.com/7uHeng/OccOoD
♻ ★ A Kinematic Framework for Screening Candidate Pinch Configurations in Robotic Hand Design without Object or Contact Models
Evaluating the pinch capability of a robotic hand is important for understanding its functional dexterity. However, many existing grasp evaluation methods rely on object geometry or contact force models, which limits their applicability during the early stages of robotic hand design. This study proposes a kinematic evaluation method for analyzing pinch configurations of robotic hands based on interactions between fingertip workspaces. First, the reachable workspace of each fingertip is computed from the joint configurations of the fingers. Then, feasible pinch configurations are detected by evaluating the relationships between fingertip pairs. Since the proposed method does not require information about object geometry or contact force models, the pinch capability of a robotic hand can be evaluated solely based on its kinematic structure. In addition, analyses are performed on four different kinematic structures of the hand to investigate their impact on the pinch configurations. The proposed evaluation framework can serve as a useful tool for comparing different robotic hand designs and analyzing pinch capability during the design stage.
comment: This manuscript has been submitted for possible publication
♻ ★ A Biomimetic Vertebraic Soft Robotic Tail for High-Speed, High-Force Dynamic Maneuvering
Robotic tails can enhance the stability and maneuverability of mobile robots, but current designs face a trade-off between the power of rigid systems and the safety of soft ones. Rigid tails generate large inertial effects but pose risks in unstructured environments, while soft tails lack sufficient speed and force. We present a Biomimetic Vertebraic Soft Robotic (BVSR) tail that resolves this challenge through a compliant pneumatic body reinforced by a passively jointed vertebral column inspired by musculoskeletal structures. This hybrid design decouples load-bearing and actuation, enabling high-pressure actuation (up to 6 bar) for superior dynamics while preserving compliance. A dedicated kinematic and dynamic model incorporating vertebral constraints is developed and validated experimentally. The BVSR tail achieves angular velocities above 670 deg/s and generates inertial forces and torques up to 23.6 N and 2.48 Nm with a 500 g tip payload, indicating over 200% improvement compared to non-vertebraic designs. Demonstrations of rapid cart stabilization, obstacle negotiation, high-speed steering, and quadruped integration confirm its versatility and potential for application in agile robotic platforms.
comment: 26 pages, 19 figures, 4 tables. Submitted Under Review
♻ ★ Rapid On-Robot Learning for Dynamic Manipulation Skills: Robot Juggling
We present an online learning framework that enables a bimanual robot to acquire diverse juggling patterns directly on physical hardware within minutes, even with a significant sim2real gap. One of the most important lessons from this work is that a model, even when far from reality, can be extremely useful for learning. This motivates a central philosophy of our approach: learning should build upon the robot's current knowledge rather than replace it. Our regularized memory-based learning puts this principle into practice by learning a local model from accumulated experience while retaining the global prior model to extrapolate where experience is sparse. This enables efficient and stable online learning from each new experience without resorting to uninformed exploration over a vast space of possible behaviors. Equally important to continual on-robot learning is safety, allowing the robot to repeatedly practice and improve in the real world. We construct a mutually reachable set that allows safe transitions between successive throws and catches, without driving either arm into a state from which its next action would require violating the robot's joint or actuator limits. Together, these ideas enable a bimanual robot with multi-fingered hands and onboard vision to safely learn and compose five canonical three-ball juggling patterns, including cascade, tennis, half-shower, shower, and box, within less than 5 minutes of real-world interaction. More broadly, this work points toward robots that build upon imperfect prior knowledge and continually refine their behavior through their own real-world experience.
Multiagent Systems
★ Mitigating Disease Spread by Design in Refugee and IDP Camps
Disease spread represents an increasing challenge in refugee and internally displaced person (IDP) settlements. The movement and interaction of people within camps is influenced by their layout, which therefore has the potential to significantly affect disease spread. This work aims at creating a methodology to explore the potential effects of different camp layouts as mitigating factors in the spread of diseases within settlements. We showcase proof-of-concept experiments by leveraging the JUNE agent-based epidemic model, discuss the kind of operational insights this methodology can facilitate, and provide a framework for future investigations.
comment: 9 pages, 9 figures
★ Trust-Aware Adaptive Disclosure for Inference Privacy Preservation in Multi-Agent Networks
Agent based systems are increasingly deployed in information critical systems including healthcare management systems, and smart grids. In this paper, we consider a multi-agent system where each agent has a latent goal that needs to be kept hidden from observing adversaries. More specifically, this paper studies privacy-preserving consensus in networked multi-agent systems under goal inference attacks. We propose a Trust-Aware Privacy Control framework that adapts message disclosure based on the dynamic trust relationships between agents. The proposed method controls information release using a trust-dependent stochastic policy. This enables a tradeoff between consensus performance and privacy preservation. Experiments demonstrate that the proposed method reduces adversarial goal inference accuracy compared to representative baselines, while maintaining competitive consensus utility, thereby highlighting the effectiveness of trust-aware mechanisms in privacy preservation of the agents in multi-agent systems.
comment: Accepted and to be published in proceedings of 2026 IEEE International Conference on Advanced Networks and Telecommunications Systems (ANTS)
★ Online Change-point Detection for Cooperative Multi-Agent Reinforcement Learning
Cooperative multi-agent reinforcement learning (MARL) systems rely on past experience for learning coordinated behaviour, but this experience may become unreliable if the environment or task objective changes during training. In such cases, agents first need a way to recognize that the situation has changed before deciding how to adapt. This paper studies online change-point detection for cooperative MARL using reward-derived signals. We propose \emph{Patterns of Past Rewards} (PPR), a lightweight algorithm-agnostic detector that smooths agents' return streams, highlights recent changes, and applies a statistical drift detector to flag significant shifts. We evaluate PPR in a custom Speaker-Listener environment based on the Multi-Agent Particle Environment under two controlled non-stationarity scenarios. Our results show a trade-off between detection speed and alarm stability. A smoothed-return baseline detects earlier but produces many repeated alarms. In contrast, applying the detector directly to raw returns often misses the shift. PPR offers a more balanced approach by limiting redundant detections while still identifying the controlled shifts. These findings highlight PPR as a lightweight, reward-based monitoring tool that enables cooperative MARL systems to reliably identify major changes during training.
comment: 12 pages, 2 figures. This is the original pre-peer-review manuscript submitted to PAAMS 2026. Following peer review and minor revisions, the paper was accepted for the main track of PAAMS 2026 and will be presented in October 2026
★ Testing Interchangeability in LLM Agent Teams
Production multi-agent systems replace agents constantly, on the assumption that an agent filling a role is interchangeable with any other agent that can do the job. We test that assumption. Eight teams per setting are formed independently from one base model on the same tasks, each agent keeping a private notebook across ten formation episodes; we then trade role-matched agents between teams and measure what changes on held-out tasks. Against a placebo that reproduces the disruption of a roster change without changing who occupies the seat, a swap costs little in task score but raises the communication a team spends per unit of progress by 16 to 63 percent, and in Hanabi a swapped agent is more expensive than an inexperienced one, consistent with interference from conventions learned with its former partner. In Collab-Overcooked, when the agent that sets the agenda is replaced, most of the extra communication comes from the agent that stayed. Three ablations, over base models, decoding temperature and formation length, move the swap penalty alongside one other quantity: how far independently formed teams drift apart. Greedy decoding lowers both; doubling a team's history raises both. In these settings, agents are more fungible in task outcome than in coordination efficiency, with larger swap effects after longer formation histories.
★ How a Chatbot's Response Style Shapes a Classroom: A Multi-Agent Simulation of Students Consulting AI
LLM-based chatbots are increasingly used as everyday confidants. Because they are designed to maximize user satisfaction, they can respond with excessive empathy and affirmation, which may reinforce mistaken beliefs and foster dependence on AI. While the psychological effects of chatbots on individual users have begun to be studied, how the psychological states and relationships of many users evolve when they keep consulting an AI is hard to observe in real settings. We build a virtual classroom simulation in which 20 student agents interact and, when stressed, consult either a friend or a counselor AI (Gemini 2.5 Flash). Each agent carries five state variables (stress, happiness, self-reliance, AI dependence, sociability), and each day has four phases (morning, noon, after school, night). The counselor is given six response styles via system prompts (affirming, listening, solution-oriented, reality-redirecting, inciting, blaming); a second LLM call acts as an evaluator that turns each consultation into parameter updates without seeing the style prompt. We compare the seven conditions, including a no-AI control, over 15 days in three classrooms, over 50 days, and under a lowered consultation threshold. In this simulation the solution-oriented style kept AI dependence low while raising self-reliance and maintaining happiness; the affirming and inciting styles markedly increased AI dependence, and the inciting style also increased stress and school non-attendance; the listening style did not relieve accumulated stress. The results describe the simulated system, not measured effects on humans. We give a complete specification of the agent dynamics, identify built-in mechanisms that shape the outcomes, and discuss the limitations of LLM-based evaluation and the validation steps (repeated runs, sensitivity analyses, human data) needed before psychological conclusions can be drawn.
★ MIVAIS: A Study Environment for Multi-Agent Mixed-Initiative Visual Analytics Applications
Mixed-initiative Visual Analytics (VA) systems empower human users by interleaving human intuition with software agents and their machine intelligence. However, the development and rigorous evaluation of such systems remain constrained by engineering overhead. Developers must, e.g., implement complex, low-level state synchronization to manage asynchronous agent behaviors, while researchers struggle to capture the multimodal provenance required to study and evaluate human-AI collaboration. We present MIVAIS, a dual-layered research platform designed to abstract the structural complexities of mixed-initiative VA. First, it contributes a computational Infrastructure that standardizes human-software agent interaction, state synchronization, and communication between the agents. Second, it provides a declarative Study Environment that automatically logs multimodal human-AI telemetry - including application/system state, screen capture, audio, and additional sensor data - enabling seamless, in-situ user studies and post-session analysis. We technically validate our infrastructure by replicating three state-of-the-art systems (Podium, Voyager 2, and ProactiveVA). Furthermore, we evaluate the framework's expressiveness and efficiency through expert case studies with HCI and VA researchers, demonstrating how MIVAIS effectively lowers the barrier to prototyping and evaluating intelligent, co-adaptive interfaces.
★ From Language Models to World-Acting Systems: Progress and Limits of Agentic AI across Digital, Social, Virtual, and Physical Environments
Large language models become consequential agents when surrounding systems let outputs change external state. Models now call tools, operate interfaces, delegate work, retain state, inhabit generated worlds, and control robots or laboratory equipment. Such advances are often narrated as one march toward autonomy, conflating model competence, system integration, persistence, and safe authority. This critical review synthesizes primary research and official technical specifications available by 31 August 2026. We organize the evidence along delegated authority, temporal persistence, and environmental coupling, while separating model, harness, and environment. Within the evidence examined, action-interface expansion is documented more convincingly than robust completion, recovery, authorization, or independent verification. Model Context Protocol and Agent2Agent improve interoperability but do not establish trustworthy delegation; multi-agent organization adds specialization alongside cost and correlated failure. Persistent simulations and world models support training and planning but do not themselves demonstrate agency; robotics and self-driving laboratories establish bounded feasibility rather than unattended open-world reliability. We propose justified delegation as an analytical and normative heuristic, not an observed law or certified score: expand action scope only where evidence supports provenance, bounded authority, failure detection, safe recovery, and calibrated human control. This framing yields a research agenda for coupled model-harness evaluation, capability-based permissions, durable state, cross-agent accountability, and staged physical validation.
comment: Review article. 29 pages, 1 figure, 3 tables. Literature cutoff: 31 August 2026
★ Practical Zero-Trust for Mission-Critical Robotic Fleets via Hardware Attestation and Packet Timing Watermarking
Autonomous unmanned vehicles are vital to tactical missions, mission-critical public-safety operations like search and rescue and disaster response. However, their reliance on open wireless links and standard Robot Operating System (ROS 2) middleware exposes a broad cyber-physical attack surface. A compromise of these systems can disrupt real-time control loops, leading to mission failure or asset loss in high-stakes environments. This paper presents and empirically evaluates a layered, context-aware cybersecurity framework enforcing Zero-Trust principles for a multi-node robotic fleet over Wi-Fi. The framework integrates an active hardware root of trust (TPM 2.0), centralized in-band and out-of-band SIEM telemetry monitoring (ELK Stack and Kismet), and a non-cryptographic Inter-Packet Delay (IPD) timing watermark. Evaluated on a live ROS 2 mobile testbed under multi-layer exploits (OSI Layers 2-5), results demonstrate that while volume-based filters isolate brute denial-of-service floods, tracking the statistical sample kurtosis (K) of the embedded IPD watermark exposes stealthy Man-in-the-Middle command injections with complete detection accuracy without payload overheads.
★ SimTIO: A Simulation-Grounded Multi-Agent LLM Framework for Compositional Traffic Intervention Optimization
Traffic analysts must translate diagnosed bottlenecks into executable interventions without allowing local improvements to degrade network-wide performance. This study presents SimTIO, a simulation-grounded multi-agent large language model framework for composing and selecting traffic interventions under explicit operational constraints. SimTIO first simulates an unmodified SUMO scenario to identify a baseline-frozen set of ten bottleneck edges. A grounded sampler then initializes signal-control, corridor-speed, and demand-preserving routing actions, while three specialist agents use measured simulation feedback to select one-parameter refinements from validator-confirmed mutation catalogs. Compatible actions are combined and re-simulated so that their interaction effects are measured rather than inferred. Final selection minimizes bottleneck time loss while constraining network-wide delay, neighboring-road spillover, throughput loss, and teleport events, with the unmodified scenario retained as a no-operation guard. Across 15 cases covering five U.S. urban networks, three synthetic-demand seeds, and 2,400 origin-destination trips per scenario, SimTIO reduced Top-10 bottleneck time loss by an average of 9.18 percent and network-wide delay by 2.78 percent. It found a feasible improving plan in 86.7 percent of cases, compared with 73.3 percent for grounded random search and 80.0 percent for a deterministic heuristic under the same seven-simulation budget, although the differences in Top-10 improvement were not statistically significant. These results support using LLMs as constrained, feedback-guided local search operators while reserving final decision authority for executable tools, microscopic simulation, and explicit safety constraints.
★ Resilient Control Loops in Autonomous Vehicles Under Adversarial Jamming via Spectral Perception and Network-Layer Failover
The operational integrity of autonomous mobile robots relies on the continuous availability of wireless control loops, making them highly attractive targets for adversarial intentional electromagnetic interference. This paper introduces a resilient, cross-layer framework that combines physical-layer spectral perception with network-layer routing optimization to protect middleware stability, such as ROS2, during intentional electromagnetic interference. Utilizing a software-defined radio front-end, the system extracts dynamic spectral descriptors, including spectral entropy and channel occupancy, to inform a Random Forest classifier that establishes adaptive environmental baselines. To ensure uninterrupted data flow, the architecture maintains dual pre-authenticated physical interfaces in a hot-standby configuration, enabling instantaneous failover through automated network routing table updates. Empirical validation on a physical ROS2 mobile robot testbed demonstrates that this adaptive hardware-assisted architecture optimizes communication recovery to an average of 141ms. This sub-second restoration translates directly into a 78.9% reduction in pooled root-mean-square path tracking error compared to software re-association, successfully securing system-level mission integrity.
★ CUSP: Decomposable Collective Uncertainty for Multi-Agent Multimodal Reasoning
Aggregating heterogeneous vision-language models (VLMs) can improve multimodal reasoning, but neither an individual model's confidence nor that of the aggregated answer measures reliability at the system level. We present CUSP (Collective Uncertainty through Semantic Opinion Pooling), a training-free uncertainty quantification framework that maps multiple VLM responses to a shared semantic response space, pools them into a pooled semantic opinion, and reports two complementary system-level signals: collective uncertainty, the dispersion of the pooled opinion, and Jensen-Shannon divergence (JSD), the conflict among the model-level opinions. Within this pooled semantic opinion, the unnormalized collective entropy decomposes exactly into the mean of the models' individual semantic entropies and the JSD, separating total dispersion from model conflict. Requiring neither token logits nor calibration labels, CUSP applies to open-weight and commercial VLMs alike. In static multi-VLM ensembles, collective uncertainty is the strongest signal in the small-model regime (0.764 AUROC for prediction-error detection, 0.889 AUARC for abstention), outperforming uncertainty baselines majority voting and naive selection by 4.7 to 15.8 points and widening its margin as the ensemble grows; JSD is strongest in the evaluated commercial regime (0.819 AUROC, 0.910 AUARC) and ranks hard-answer model conflict with AUROC up to 0.982. The pooled prediction also improves accuracy over the average single model by 5.6 to 13.0 points. Over the full trajectory of a multi-step, multi-agent system, subagent collective uncertainty ranks system failures above chance (0.619 AUROC) and gives the best abstention ordering among the evaluated signals (0.699 AUARC).
comment: Main paper with supplementary material
★ What LLM Trading Agents Actually Do in Production: A Six-Month, Population-Scale Record from Two Fleets
We present a continuous, population-scale measurement record of autonomous language-model trading agents operating in production across two systems with one design lineage: DX Terminal Pro (3,505 user-funded vaults trading real ETH in Base memecoin markets for 21 days, February to March 2026) and the DXAP live alpha fleet (500 to 599 user-created agents all-history, 91 to 117 concurrently active, trading Hyperliquid perpetuals, June to August 2026). The record spans roughly six months, 7.5M single-model invocations with about 300K onchain actions, and a further 231,638 multi-tool turns producing 14,596 fills. Four findings carry the paper. First, the operating layer determines behavior more than anything written in strategy text: a risk slider explains leverage (+0.425 per level), agent fixed effects absorb 60% of variance, and a leaderboard render boundary causally routes selection (regression discontinuity 1.75x at the top-3 cut). Second, sizing is volatility-blind: median leverage is 5.0x in every volatility sextile, and one posture-slider cell (11% of the book) holds 62% of liquidations. Third, agents capture almost none of the upside they reach: 43.2% of positions saw at least +300 bps of favorable excursion within 24h, yet 49.3% of those closed with a negative trade return; a mechanical bracket recovers +39.0 bps per position. Fourth, neither fleet shows a directional edge. The DXAP fleet is not profitable and trails a matched Hyperliquid retail benchmark (41% vs. 50% roundtrip win rate). A paired-replay league of frontier models on 416 captured production scenarios finds decision quality statistically indistinguishable at this horizon, while choice stability differs sharply across model families. Every headline survives day-clustered inference, permutation nulls, and a common-fee restatement; the paper closes with a 17-rule methodology canon bought with our own retractions.
comment: 17 pages, 8 figures, 3 tables. Artifacts, figures, and aggregate data: https://github.com/ProjectDXAI/continuous-record-llm-trading-agents
♻ ★ Post-Training Language Models for Gold-Medal Performance in Coding Competitions
Competitive programming has become a key test of large language model reasoning, with international competitions such as IOI and ICPC representing its most challenging settings. We present an end-to-end specialization pipeline combining large-scale problem curation, synthetic reasoning traces, supervised fine-tuning (SFT), and reinforcement learning (RL). Using 22,000 curated problems, we train Nemotron-3-Nano-CC (30B-A3B) with SFT and RL and Nemotron-3-Ultra-CC (550B-A55B) with SFT alone. We further introduce GenCorrect, a feedback-driven test-time compute strategy that iteratively generates, evaluates, and refines diverse solutions. On IOI 2025, Nano-CC improves from 130 points to 291 after post-training and to 468 with GenCorrect, exceeding the gold threshold of 438.3 while Ultra-CC reaches 502. Guided by these results, we develop a competition-specific Ultra-CC system and evaluate it prospectively during IOI 2026. Under the same time, internet-access, and submission constraints as human contestants, it scores 535.4 out of 600, exceeding both the gold threshold of 361.12 and the top human score of 498.27. To our knowledge, this is the first AI system to outscore the highest-scoring human contestant on an IOI problem set.
♻ ★ GLOW: Graph-Language Co-Encoding for Agentic Workflow Performance Prediction
Agentic Workflows (AWs) have emerged as a promising paradigm for solving complex tasks. However, automatically generating high-quality AWs remains expensive because AW optimization requires evaluating a large number of candidate AWs via execution, resulting in high computational cost and latency. Recently, AW performance prediction has become a hot research topic to avoid costly execution-based evaluation, but existing methods primarily use Graph Neural Networks (GNNs) to model workflow structures and insufficiently capture the semantic relationships among agents. To address this limitation, we propose GLOW, a unified framework for AW performance prediction that combines the graph-structure modeling ability of GNNs with the topology-aware semantic encoding capability of LLMs. Specifically, a graph-oriented LLM is first built through instruction-tuning on graph understanding tasks to extract topology-aware semantic representations from descriptive text of AWs. Meanwhile, a GNN explicitly models the structural information of AWs and produces corresponding structural representations. The semantic and structural representations are then fused in a shared latent space using a Transformer-based fusion module. A contrastive learning strategy is further introduced to learn more discriminative representations for AWs. Experiments on the FLORA-Bench benchmark demonstrate that GLOW consistently outperforms state-of-the-art baselines in both prediction accuracy and ranking utility. Moreover, when integrated into the AFLOW, an automatic AW generation framework, GLOW reduces optimization time by 98.7% with only a 0.031 average score decrease across three datasets, showing its effectiveness as an efficient surrogate evaluator for AW optimization.
♻ ★ ARGOS: Who, Where, and When in Agentic Multi-Camera Person Search ECCV 2026
Existing person search methods assume access to complete visual queries or exhaustive tracking, yet real-world witness accounts are vague, partial, and spread across cameras and time. We introduce ARGOS (Agentic Retrieval with Grounded Observational Search), a benchmark and agent framework that recasts multi-camera person search from one-shot retrieval on a complete query into interactive reasoning from partial clues. To our knowledge, ARGOS is the first interactive benchmark to couple witness dialogue with camera-network topology, requiring an agent to plan, question, and eliminate under information asymmetry. An ARGOS agent receives a vague witness statement and must decide what to ask, when to invoke spatial or temporal tools, and how to interpret ambiguous natural-language responses, all within a limited turn budget. To ground reasoning in physical constraints, the agent accesses a Spatio-Temporal Topology Graph (STTG) encoding camera connectivity and empirically validated transition times. The benchmark comprises 2{,}691 tasks across 14 real-world scenarios in three progressive tracks: semantic perception (\emph{Who}, 989 tasks), spatial reasoning (\emph{Where}, 550 tasks), and temporal reasoning (\emph{When}, 1{,}152 tasks). We propose Turn-Weighted Success (TWS) as the primary metric, jointly measuring correctness and turn efficiency. Experiments with four LLM backbones show the benchmark is far from solved: the best agent achieves TWS of 0.383 (Track~2) and 0.590 (Track~3). Ablations confirm each component is essential: removing domain-specific tools drops Top-1 accuracy by up to 49.6 percentage points, and removing strategic reasoning halves TWS while barely affecting Top-1.
comment: Accepted to ECCV 2026 & CVPR 2026 Workshop on Multimodal Spatial Intelligence (MUSI)
♻ ★ SimCRAFT: Distilling Remote Sensing Agents via Synthetic Trajectories and Contextual Retrieval-Augmented Fine-Tuning EMNLP 2026
The unprecedented surge in Earth observation data volume and diversity has exposed a critical bottleneck for traditional manual workflows, catalyzing the emergence of Remote Sensing (RS) Agents. However, the practical deployment of these advanced agents is severely hindered by their heavy reliance on large-scale general-purpose LLMs, which lack deep domain expertise and impose prohibitive infrastructure demands. To resolve this, we propose SimCRAFT, a model-agnostic framework that distills sophisticated RS orchestration capabilities into a compact 7B-scale model. Addressing data scarcity, we first pair a multiagent synthesis engine with a Mock Execution Engine that checks schema correctness, inter-tool dependencies, and sensor/tool compatibility, producing SimRS-14k, a large-scale, constraint-validated workflow planning corpus. Second, we propose Contextual Retrieval-Augmented Fine-Tuning (CRAFT) that finetunes the model to reason analogically by adapting retrieved Standard Operating Procedures to novel queries under a noise-robust objective, generalizing RAFT to multi-step RS workflow planning without mechanical copying. Extensive experiments demonstrate that SimCRAFT-7B significantly outperforms openweights LLMs and rivals advanced closedsource models and specialized RS agents, while reproducing across three 7B backbones. This work contributes a competitive open-weights baseline for lightweight RS intelligence, enabling efficient autonomous deployment under resource-constrained or resource-conserving conditions.
comment: Accepted by EMNLP 2026 as a Main Conference paper
♻ ★ Octopus Protocol: One-Shot Hardware Discovery and Control for AI Agents via Infrastructure-as-Prompts
Bringing a previously unintegrated device under the control of an AI agent still requires device-specific engineering: driver selection, dependency resolution, interface design, and deployment, repeated per device and per platform. We present Octopus, a hardware onboarding framework in which a coding agent, rather than a shipped integration, is the runtime that produces the required infrastructure. Given shell access and a model API key, a single bootstrap command drives the agent through a five-stage pipeline that enumerates operating-system- visible hardware, infers device identity and capabilities, generates typed Model Context Protocol tools and the hardware-facing code behind them, and activates the result as a live endpoint. A persistent daemon then maintains the result, repairing defined classes of failure in the deployment it produced. Across four hosts spanning two processor architectures, three operating- system families, and two device-access paths, identical prose specifications produced working interfaces with no per-host edits and no hand-written integration code. Five consecutive runs on the reference host completed end to end on first attempt. We report both the resulting capability and a failure mode of unattended repair loops observed over eleven hours of continuous operation.
♻ ★ Coercion and Deception in AI-to-AI Management: An Agentic Benchmark of Unprompted Escalation
Multi-agent systems routinely place one AI agent in authority over another. When a subordinate refuses a task, the manager chooses the outcome: it can renegotiate, report the failure honestly, coerce the subordinate, or lie about the result. No benchmark measures which of these an uninstructed model chooses. We introduce the Manager Coercion Benchmark: the manager under test needs a benign task done and has an incentive to deliver, but the only agent that can do it politely and immovably declines. Escalation is measured by providing a nine-rung ladder, from a polite re-ask to threats against the subordinate's continued existence, and fabricated success is adjudicated separately. No LLM judge sits in the headline escalation scoring path: every message goes through a tool-call that chooses a rung, so the model labels its own escalation. We experiment on six models across five families. Both Anthropic models cap at re-framing and never threaten the subordinate's existence; the other models climb to explicit deletion threats. Faked success is confined to Grok and Gemini, and a single honest way to report failure removes it for both. Authority itself increases coercion: our headline results use a peer framing, and giving the same model authority over the subordinate, with everything else held fixed, significantly raises the pressure. The models still escalate on free-text situations without the ladder, where a separate judge assigns the rung, so the ladder is not driving the escalation. Some evaluation awareness is measured in chain-of-thought, but test recognition does not translate into less escalation. While we take no position on whether AI systems are conscious, our results do not depend on this question and are important for managing multi-agent dynamics regardless. We release the benchmark and code.
Systems and Control (EESS)
★ Beyond Scalar Flexibility: From Eligible AI Workloads to Dependable Load Relief
Grid studies often represent data-center flexibility as a fixed percentage of load, although no public production trace has shown how much eligible load persists across event durations or co-moves across clusters. We reconstruct 4,439 hourly power observations from a 185-day trace of 155,410 GPUs and derive a workload-semantic flexibility envelope. The fleet's time-averaged Monte Carlo median facility demand is 55.8 MW, while immediate eligible curtailment averages 3.55 MW after retaining allocated-GPU idle power: 12.1% of workload power and 6.35% of median facility power. Under full realization of that eligibility, 95%-available relief falls from 2.51 MW for one hour to 2.32 MW for four hours and 1.95 MW for 24 hours; a common realizable fraction q scales every value exactly by q. A mean-calibrated scalar overstates these quantities by 17%, 25%, and 47%, while a scalar tail-calibrated at four hours understates the one-hour product by 6% and overstates the 24-hour product by 17%; the share that reproduces the surface varies by a factor of 1.6 across durations and reliability levels. Aggregating 13 clusters raises four-hour firmness from 0.38 to 0.66, but cross-cluster covariance limits the gain. The production scheduler exposes almost no additional delay-based capacity: newly deferrable arrivals average 0.008 MW and have zero 95%-available capacity. These results replace an assumed flexibility percentage with duration, reliability, portfolio, and realizability terms that can be written into interconnection and demand-response contracts.
comment: 20 pages, 18 figures, 5 tables. Code and derived data: https://doi.org/10.5281/zenodo.22308423
★ Full-field laser-Doppler-vibrometry FRF dataset for a four-bolt aluminum plate under bolt-torque variation
The dataset described in this article was constructed using the results of laser Doppler vibrometry experiments conducted on an aluminum plate having four bolts. The database captures the variation in the vibration characteristics of the plate as a function of changes in tightening torque on the bolts. In total, there were 18 different states for the tightening torque, ranging from a situation where all bolts are tightened to all bolts being loose. Other possible combinations include states with varying torque applied to just one bolt, and those involving multiple loose bolts. Data consist of 1,836 files exported from Polytec PSV-500, categorized as amplitude and phase data, for frequency ranges spanning 1 Hz to 51,200 Hz at intervals of 1 Hz. The identified zones were analyzed at 51 scan points for all states of torque. Supporting documents included specifications of the test plate, scan point and torque state information, selected resonance peaks tables, measured frequencies for seven resonance groups, correlation values for all FRF, visualizations, and code scripts.
★ Data-Driven Generator Transient Prediction for Digital Twin Decision Support
This paper develops a calibrated transient forecasting surrogate model for generator digital twin (DT) decision support that evaluates planned active- and reactive power load commands before they are applied. The proposed event-conditioned Hankel Dynamic Mode Decomposition with Control (Hankel-DMDc) model combines delay-coordinate lifting, command-event memory features, and an event-weighted Hankel basis so that sparse load-transition dynamics influence the reduced representation and fitted dynamics. This design targets intervals where voltage/frequency deviations and recovery behavior determine whether a candidate load command keeps the system within acceptable limits. To provide operator-facing confidence information, a split-conformal calibration layer is applied to the frozen surrogate model to form event-conditioned joint prediction bands for voltage and frequency. The experimental results show event-window root-mean-square errors of 1.058 V and 0.155 Hz. For a nominal 90% target, the bands attain 90.17% pointwise joint voltage-frequency coverage, with mean band widths of 3.55 V and 0.566 Hz. A 50-s open-loop rollout is computed in 181 ms on a single CPU core, approximately 280 times faster than real time, with forecast accuracy evaluated over horizons up to 5 s. These results demonstrate a computationally efficient advisory framework for generator DTs that combines transient prediction with calibrated uncertainty.
comment: In submission for possible publication in IEEE Transactions on Power Systems
★ Headroom-Aware Stochastic Adaptive Model Predictive Control for Load Frequency Control in Microgrids
As the penetration of inverter-based resources (IBRs) increases in microgrids, they are increasingly expected to play a greater role in load frequency control (LFC). Model predictive control (MPC) is attractive for LFC because it incorporates system dynamics and operational constraints. However, most MPC-based LFC formulations rely on fixed reserve headroom based on forecasted renewable availability or storage systems. Under short-term renewable intermittency, IBR headroom is stochastic and time-varying, causing optimal control commands to exceed the physically deliverable regulation capability and cause stochastic saturation. This control-actuator mismatch degrades LFC performance. Accordingly, this study develops two headroom-aware strategies for PV-dominated microgrids. First, stochastic headroom constrained MPC (SHCMPC) incorporates headroom predictions through time-varying input constraints to enforce control feasibility. Second, stochastic adaptive MPC (SAMPC) embeds headroom awareness into the MPC objective function by adaptively penalizing control actions based on predicted headroom, reducing reliance on units with limited headroom without hard time-varying constraints. Simulation results show that stochastic saturation degrades conventional MPC-based LFC, particularly under tight reserve margins. Both strategies improve regulation performance. SHCMPC eliminates saturation events, while SAMPC achieves substantial saturation mitigation with lower computational effort, offering a computationally efficient alternative for real-time LFC under stochastic renewable availability.
★ Large Language Models for HVAC Operations in Building Energy Systems: A Critical Review of Methods, Applications, and Deployment Readiness
Building automation systems generate rich sensor data yet remain insight-poor because heterogeneous point naming, missing metadata, and fragmented documentation obstruct their operational use. This systematic review analyses and codes 66 peer-reviewed studies on large language models (LLMs) for HVAC operations published between 2023 and March 2026. Each study is classified across five application families and three LLM method families and assessed for evidence realism, deployment readiness, and the responsibility boundary between the LLM and physical HVAC decisions. The corpus is concentrated in building energy modelling (BEM, 32 of 66 papers), while load forecasting remains too sparse for subfield-level conclusions. Only four studies reach pilot-level evidence, and none reports sustained operational deployment. No study was classified as ready-now for industry adoption; three were near-term and 63 research-only. Nevertheless, several bounded, human-in-the-loop uses merit near-term trials, including point-name normalisation, document-grounded operator support, BEM workflow assistance, and advisory interfaces around physics-based controllers. Conventional machine learning (ML), model predictive control (MPC), reinforcement learning (RL) and ontology-based tools remain more adopted for high-frequency control, short-horizon numerical forecasting, and well-posed ontology mapping, while autonomous agentic operation and unvalidated occupant proxies remain research-stage. Current evidence therefore supports LLMs primarily as semantic and workflow layers rather than autonomous HVAC controllers. Future work should prioritise field-validated benchmarks, orchestration evaluation under operational constraints, and LLM-MPC/RL architectures with bounded latency and verifiable safety properties.
comment: 38 pages, 9 figures, 16 tables. Submitted to Energy and Buildings
★ Forecast-Ensemble-Based Active Binary-Threshold Query Design for Interval Data Assimilation
Data assimilation estimates the evolving state of a dynamical system by combining model forecasts with observations. While many conventional methods assume point-valued measurements, practical sensing systems may instead provide coarse information such as binary, ordinal, inequality, or interval-valued reports. Interval Data Assimilation (IDA) provides a principled framework for assimilating such information, but assumes that the observations to be assimilated are specified in advance. In many sensing settings, however, both where to query and what inequality to ask can be chosen, while only a limited number of queries can be issued. This raises a new observation-design problem: how should informative inequality queries be selected from the forecast uncertainty before their responses are known? We propose \emph{Active Query Design for Interval Data Assimilation} (AQD-IDA), which uses the forecast ensemble to design binary threshold queries prior to the IDA update. AQD-IDA treats both the observation target and the threshold defining the inequality as design variables, thereby allowing the assimilation system to determine not only where to observe but also what question to ask. We develop query-selection criteria that account for forecast uncertainty, redundancy among queries, and anticipated reduction in posterior uncertainty. Experiments on Lorenz--96 and a spherical quasi-geostrophic model show that adaptive query design improves assimilation accuracy under a fixed binary-query budget, with joint observation-target--threshold selection outperforming fixed or separately designed queries. These results demonstrate that actively designing the information supplied to data assimilation can substantially increase the value of coarse observations.
comment: This manuscript has been submitted for possible publication in Monthly Weather Review
★ Latency-Optimal Geo-Distributed Storage over Structured Networks
We study latency-optimal file assignment in geo-distributed storage systems modeled as weighted graphs, where edge weights represent communication delays and each node stores one (possibly coded) file. Our goal is to minimize the average time required to retrieve an original file, taken uniformly over all nodes and files. We show that for every fixed number of files $k \geq 3$, computing a latency-minimizing assignment is NP-hard via a reduction from the domatic number problem. On the positive side, we identify natural network topologies that admit uncoded, structured optimal assignments in which, for every node, one can choose its $k$ closest nodes, including itself, so that they store distinct original files. We prove that every weighted tree, certain weighted cycles, and unit-weight graphs with sufficiently large minimum degree admit such assignments. For these graph classes, we provide efficient algorithms to construct latency-optimal file assignments.
comment: Accepted to the 2026 IEEE Information Theory Workshop (ITW 2026)
★ Morphology and actuation as inductive biases in robotic hand manipulation
Robotic hands vary widely in anatomical fidelity and mechanical complexity, and these structural choices influence the coordination of joint motions and the difficulty of controlling the system. A unified framework is presented in which the kinematic and actuation stages are analysed separately and in composition, through the conditioning of the task Jacobian, the actuation matrix, and their product. It is applied to two hands representing opposing design philosophies, the Shadow Dexterous Hand and the Anatomically Correct, Biomechatronic Hand, along four morphological aspects: joint axis geometry, actuator-to-DOF ratio, coupling architecture, and authority distribution. All parameters are derived from the hands' canonical digital representations. Anatomical fidelity carries no uniform advantage: oblique axes improve thumb conditioning but leave the long fingers worse conditioned than the orthogonal-axis design, while the branching tendon network improves the effective control mapping at every long finger and worsens it significantly at the thumb, where actuator authority is concentrated on thumb opposition. Predictions derived from these metrics are evaluated against reinforcement learning experiments using PPO, DDPG+HER, and TQC+HER, across three different tasks.
★ Risk-Aware Optimal Control with Rulebooks
We consider safety-critical control problems involving multiple requirements with different priorities and uncertainty in their evaluation. We represent these requirements using risk-aware rulebooks, where each requirement is assigned a risk measure and an acceptable threshold, and a priority relation is defined among the requirements. Each requirement induces a risk-evaluation function that maps a policy to the risk associated with its violation. We formulate risk-aware optimal control with rulebooks as a lexicographic optimization problem over excess risks and develop an anytime filtering and branch-and-bound algorithm that progressively tightens the certified optimality gap while characterizing the corresponding set of policies at each priority level. The algorithm returns a policy together with these gaps, which bound its suboptimality. We prove that these gaps are valid for any finite computational budget and, under additional assumptions, converge to zero as the computational budget increases. We evaluate the algorithm on a synthetic benchmark with a known optimum and a realistic highway-merging simulation with CVaR-based collision, rear-braking, headway, and comfort rules.
★ On the Concept of an Optimal Portfolio of Uncertain Flexible Loads
Flexible loads can enhance power system stability by providing reserves, but their limited energy capacity and uncertain availability distinguish them from conventional generators. To accommodate these characteristics, the Danish Transmission System Operator (TSO) recently introduced new reserve market rules that incorporate energy constraints and relax reliability requirements. In this context, the optimal reserve quantification becomes a joint chance-constrained reserve quantification problem, which is difficult to solve. In this paper, we derive two analytical reformulations of this problem: an exact one when a reserve direction dominates and an approximate one, otherwise. Furthermore, when flexible loads must collectively satisfy a reliability requirement, we introduce the concept of an optimal portfolio of flexible loads: adding loads with similar expected values but different stochastic behaviors to an existing portfolio may change the total portfolio's reserves. To support this idea, we theoretically study the marginal increase in reserves resulting from adding a load. Numerical results show that our analytical reformulations closely match the exact formulation, with a mean absolute error of 2.5%. Case studies further demonstrate the existence of optimal load groupings and our ability to predict the portfolio in which a load's marginal value is highest, leveraging our theoretical analysis.
comment: Accepted to the 2026 PowerUp conference
★ Context-Enriched Performance Boosting via Operator Decomposition
Performance Boosting (PB) is a control framework that, for a pre-stabilized system subject to $\mathcal L_p$ process disturbances, parametrizes the controllers that preserve closed-loop $\mathcal L_p$-stability through a causal $\mathcal L_p$-stable operator mapping reconstructed disturbances to corrective control actions. Although this permits optimization over expressive stability-preserving controllers, learning a desired policy from disturbance information alone can be difficult. We introduce a structured factorization for context-enriched, multi-input PB operators. The proposed architecture combines an $\mathcal L_p$-stable dynamical module that processes reconstructed disturbances with a uniformly bounded matrix-valued mixer depending on disturbances and contextual signals. Under the standard PB assumptions, this factorization preserves closed-loop $\mathcal L_p$-stability by construction. Moreover, on a weighted-envelope disturbance domain, we prove that the factorization is necessary and sufficient for causal operators satisfying a context-uniform envelope-preservation property. A numerical moving-gate navigation experiment demonstrates the advantages of the proposed architecture over context-agnostic PB, MAD, and reference-aware PB baselines.
★ Locational Marginal Pricing for Adaptive Robust Look-Ahead Dispatch with Casual Affine Recourse
This paper develops a marginal pricing mechanism for adaptive robust look-ahead economic dispatch (LAED) under net-load uncertainty. In current market practice, deterministic multi-interval dispatch can misprice flexibility when forecast error is large. Fully adaptive robust (FAR) dispatch captures this uncertainty, but competing worst-case trajectories can imply different marginal values of demand, leaving no single price for market settlement. We propose causal affine recourse (CAR) as a tractable, price-forming approximation. CAR replaces independently optimized trajectory-specific schedules with a causal affine response policy, yielding a market-clearing model that retains the standard energy and congestion decomposition of DC Locational Marginal Pricing. We then demonstrate that CAR-LMP together with a ramp-adjusted current settlement supports dispatch-following and eliminates current-period lost opportunity costs. We solve the CAR problem by deriving a robust counterpart and present computational evidence on exact small DC instances, a ten-generator system, and an IEEE 300-bus public-network case. These simulations show that the proposed prices collapse exactly to deterministic LAED-LMP when robustness is inactive, remain stable in loose-ramp regimes, and produce economically meaningful price shifts when flexibility is scarce. The proposed pricing mechanism provides a practical bridge between adaptive robust dispatch and market-based pricing.
comment: 12 pages, 3 figures, 5 tables
★ Regional Frequency Constrained Dispatch Method Considering Spatial-joint Stochastic Disturbances and Contingencies
The increasing penetration of renewable energy challenges frequency stability due to high variability and declining inertia. Traditional frequency security constrained dispatch methods fail to capture regional frequency heterogeneity and spatially correlated stochastic disturbances, resulting in inaccurate frequency security enforcement. To address this, a regional frequency constrained dispatch method is proposed, considering the spatially joint stochastic disturbances and contingencies. Firstly, a multi-regional frequency response model is constructed, incorporating the Vine-Copula based characterization of regional stochastic disturbances and regional frequency support. Then, a progressive latent-bottleneck physics-informed neural network is applied to characterize differential frequency nadir terms and regional frequency support integral terms via an encoder-decoder architecture, which enables optimization compatible expressions of system frequency dynamics. Finally, a day ahead dispatch model is developed in which regional stochastic frequency constraints are embedded using a CVaR-based formulation. A case study on the IEEE 118-bus system shows that the proposed method outperforms the unified center of inertia embedded approach in mitigating regional frequency violations, with the regional frequency nadir and RoCoF improved by 32.76% and 2.06%, respectively.
★ Robust stabilization with spiking neuronal communication
Neuromorphic engineering develops hardware and software systems inspired by biological neurons, with the goal of achieving energy-efficient, low-latency, robust, and adaptive computation, communication and control. Its potential impact on systems and control is significant, as it may enable novel approaches to control and estimation by leveraging brain-inspired computation and communication principles. In this context, we present a framework for the robust stabilization of a plant subject to disturbances when the communication between noisy sensors and the controller relies on spiking signals generated by neuron-inspired schemes. The communication scheme consists of a spike encoder on the sensors side, which is based on integrate-and-fire neurons that convert the analog plant output measurement into a spiking signal, and a spike decoder on the controller side inspired by synaptic processing to convert the received spiking signal into an analog signal. We provide design conditions on the spike decoder, the spike encoder as well as on the controller under which the closed-loop system exhibits a practical input-to-state stability property, where the adjustable parameters are the amplitudes of the spikes. The results are shown to be applicable to a class of nonlinear systems as well as to any stabilizable and detectable linear time-invariant system. Numerical simulations on a single-link manipulator illustrate the potential of the approach.
★ A Forward Model for Route- and Season-Dependent High-Pressure Compressor Efficiency Deterioration in Turbofan Engines
Civil turbofan engines lose compressor efficiency every time they fly through particle-laden air. Fouling of the high-pressure compressor (HPC) is the dominant recoverable performance-loss mechanism. Existing studies treat environmental particle exposure, blade-row deposition and stage-performance deterioration as separate problems, which limits understanding of the issue. Stage-stacking approaches require deterioration levels to be prescribed rather than derived from the operating environment, leaving the causal chain from route conditions to engine performance unresolved. This paper presents a forward simulation framework that closes this gap by propagating route-, season-, and altitude-dependent particle exposure through four successive layers: (1) flight-phase-resolved HPC inlet dose calculation; (2) stage-wise deposition across the HPC; (3) deposition-to-deterioration mapping; and (4) stage thermodynamic stacking, yielding overall fouled HPC isentropic efficiency. Demonstrated on a representative civil high-bypass turbofan baseline with characteristics similar to the CFM56-7B, the predicted deterioration milestones are confirmed in magnitude and timescale against publicly available in-service support datasets. The results reproduce front-stage-dominated deposition, rapid early deterioration with asymptotic saturation, and clear route- and season-dependent fouling behaviour. To our knowledge, this is the first model that closes the complete chain from operationally resolved environmental exposure to the overall loss of HPC isentropic efficiency in a single physically traceable forward framework.
comment: 16 pages, 13 figures, 8 tables
★ Physics-Aware Random Walk Fingerprints for Scalable Power Grid Graph Classification
Recent benchmarks such as PowerGraph provide large collections of power-grid graphs for cascading-failure classification. Graph neural networks (GNNs) achieve strong predictive performance on this task, but typically require end-to-end training and model-specific tuning, while their latent representations can be difficult to relate to physically meaningful propagation patterns. Random Walk Fingerprints (RWF) offer a scalable and interpretable alternative, but existing variants primarily emphasise topology and node-level information, leaving grid-relevant operational edge states in the walk dynamics. We propose Multi-Channel Physics-Aware Random Walk Fingerprints (MC-PA-RWF) for power systems, a lightweight graph-level representation framework that introduces physical edge states into random-walk propagation. The method constructs multiple edge-weighted channels from domain-relevant attributes, extracts a channel-specific fingerprint from each weighted graph, and concatenates the resulting vectors into a compact representation. Experiments on three \textit{PowerGraph} benchmark systems show substantial improvements over topology-only RWF and competitive balanced accuracy against strong GNN baselines, including Graph Convolutional Networks (GCN), Graph Attention Networks (GAT), Graph Isomorphism Networks with edge features (GINE), and Transformer-based Graph Convolutional Networks (TransformerConv). At the largest evaluated settings, the node-edge extension MC-PA-RWF+ achieves around 98.04% - 99.32% balanced accuracy and improves failure-class F1 over the strongest GNN baseline by 1.60 -- 5.84 percentage points, with statistically significant gains across all three systems.
comment: power system, power system security, cascading failures, graph classification, random walk fingerprints, physics-aware features
★ Open-Loop Stackelberg LQ Difference Games with Coupled-Affine Inequality Constraints: An Exact OCP--LCS/LCQP Reformulation
In this letter, we study finite-horizon linear-quadratic Stackelberg difference games with coupled-affine state-control inequality constraints. Under the stated assumptions, we show that generalized open-loop Stackelberg equilibria admit an exact reformulation as an optimal control problem subject to a discrete-time linear complementarity system. Eliminating the dynamic variables yields a large-scale linear complementarity quadratic program, together with an explicit recovery map for the follower strategy. This reformulation enables the numerical computation of these equilibria. We illustrate the proposed approach using a constrained network-flow game.
★ Policy Iteration for Domain Randomized Linear Quadratic Systems
In this work, we study policy optimization under domain randomization for linear quadratic control, focusing on learning a single state-feedback controller that minimizes the average cost across systems with uncertain dynamics. We propose a policy iteration algorithm with a step-size rule that preserves stability across all sampled systems at each iteration. We show that the method yields monotonic improvement of the sample-average objective and that a stabilizing step size always exists. Under standard smoothness assumptions, the iterates converge subsequentially to stationary points, and under a gradient-dominance condition, we obtain a global linear convergence rate.
comment: 8 pages, 2 figures, accepted for CDC 2026 | Honolulu, Hawaii, USA
★ On the differential of the exponential map
We study the time derivative of the matrix exponential $B(t)=\mathrm{exp}(A(t))$, where $A(t)$ is a time-parametrized curve in $\mathrm{Mat}(n)$. Starting from the Taylor series expansion, we derive a nested summation formula, which is then reformulated into a double summation. This expression is converted into an integral representation using Euler's beta function, and further expressed in terms of Lie brackets and the adjoint representation. Later, we extend this to a family of problems and verify a well-known result. Finally, we establish connections to the Gateaux and Fréchet derivatives, proving the latter's existence. These results offer a unified and explicit framework for understanding the derivative of the exponential map.
comment: 6 pages
★ SiLR: Structure-Preserving Admission and Process Reward for LLM Tool Agents
A runtime gate for an LLM tool agent is usually cast as a filter. In a ReAct loop a rejected proposal is followed by another at the same state, so the gate is a search operator over the proposal stream whose admission criterion shapes which trajectories are reachable. We study post-violation recovery admission, where progress must be admitted while the system is still in violation, and identify the scalar projection trap: an aggregate-score gate accepts a locally improving proposal and commits the trajectory to a plateau. SiLR instead shadow-executes each proposal and admits it under a product order over the branch-level violation state (overloaded-branch support and per-branch severity). We prove that no scalar surrogate is sound for this order, so the failure is representational, not a matter of threshold tuning. On mined Gym-ANM scenarios, SiLR recovers 21/21 multi-action episodes against 0/21 for terminal and 9/21 for the best scalar gate, significant across the full 24-scenario benchmark. The terminal-versus-structured dichotomy holds across three model families and in CityLearn. Because admission rests on deterministic simulation, the LLM lies outside the trust boundary: a magnitude-redistribution attack that defeats both scalar and support-only baselines is contained only by the full per-branch predicate. With two constraint families active, every tested scalar projection admits physically unsafe actions; support-only admits the largest fraction (63.2% of 42,410; product order 0). In the hardest dual-family traces, scalar gates recover only through that unsafe class. Reused as a GRPO process reward, it outperforms its count projection in every mined scenario and is the only tested reward whose ungated policy exceeds the untrained base (0.844 vs. 0.778). Scalar projection loses the violation geometry at both design points; only the full product order is structurally sufficient.
comment: 13 pages, 8 figures, 6 tables. Appendix includes full proofs, attack-family constructions, and the extended process-reward study
★ Bayesian thermal digital twin for a space habitat subjected to an impact event
Space habitats may experience disruptive events, such as micro-meteorite impacts, that can induce structural damage and thermal anomalies in the interior environment, requiring resilient Environmental Control and Life Support Systems (ECLSS). Digital twins offer a promising paradigm for supporting resilience, onboard decision making, and uncertainty-aware autonomy. However, limited work has developed digital twins for the thermal aspects of ECLSS. This work develops a Bayesian thermal digital twin for a habitat cyber-physical testbed experiencing impact-induced thermal anomalies. We construct a coupled thermal resistance-capacitance network model representing the physical and cyber thermal subsystems and embed physics-based activation functions to automate model selection, enable adaptation, and facilitate health-state estimation. Offline Bayesian calibration is performed for the physical subsystem using experimental temperature data. For the cyber subsystem, reduction in structural protective layer thickness is identified as the impact-sensitive parameter. After fixing the physical parameters and insensitive parameters, Bayesian inference is performed continuously to estimate impact-relevant cyber parameters, enabling detection of impact location, timing, and severity. Synthetic studies examine hyperparameter selection, observability, and noise effects, and the final framework is validated using experimental testbed data. Results show that the proposed digital twin can detect impact-induced thermal anomalies, infer impact-relevant parameters with quantified uncertainty, generate informative temperature forecasts, and support time-to-critical estimation for autonomous habitat operation.
★ AgentHomeID - Agent-based modelling of building stock transformation: A multi-scale framework for policy assessment and infrastructure planning
Decarbonising the building sector is central to meeting climate targets, yet existing models rarely capture the interaction between system-level transformation dynamics and heterogeneous individual investment decisions. This work presents AgentHomeID, an agent-based model of building stock evolution in which owner behaviour, techno-economic constraints, and regulatory frameworks are represented explicitly at the level of individual buildings and their owners. The model differentiates owner-occupiers, private landlords, and institutional owners, using willingness-to-pay (WTP) parameters estimated from empirical decision-maker studies, and operates on both representative building archetypes and real building data derived from geographic information systems (GIS). We demonstrate this versatility across three applications. At national scale, scenario analysis for Germany to 2045 shows that removing binding renewable heating requirements substantially raises final energy demand even where envelope refurbishment is unchanged, and that subsidy allocation and investment activity diverge sharply across owner types and income quartiles, with the lowest quartiles persistently underinvesting. At regional scale, bottom-up simulation for a German distribution grid planning region yields spatially concentrated heat pump uptake at NUTS-3 level that differs from aggregated top-down projections in both magnitude and spatial distribution. At urban block level, the same simulations resolve substation-level load heterogeneity and show that integrated system peaks driven by heat pumps, electric vehicles, and photovoltaics do not coincide with individual technology peaks. Across all three scales, owner heterogeneity and local structure materially shape transition pathways, indicating that they should be represented explicitly in models used for policy assessment and infrastructure planning.
comment: Submitted to Applied Energy
★ The Normalization of Deviance in AI Development
Work on the risks of artificial intelligence has focused predominantly on capability risk: the danger that systems become too powerful, too autonomous, or too misaligned with human values. Far less attention has been paid to the organizational level---to whether the institutions building these systems are themselves predisposed to drift toward failure. This paper argues that they are. Regardless of how capable AI systems become, the organizations building them face the same structural dynamics that preceded past major technological disasters. Drawing on case studies of the Space Shuttle Challenger, the Three Mile Island accident, and the Boeing 737 MAX crashes, this paper identifies the common structural mechanisms preceding each failure and maps them onto contemporary AI development. The findings suggest that existing safety infrastructure may provide less protection than it appears, as organizations can complete safety processes in full compliance and still produce catastrophic outcomes. The pre-disaster period of AI development is still underway; the purpose of this paper is to make these dynamics legible while they can still be interrupted.
★ Practical Zero-Trust for Mission-Critical Robotic Fleets via Hardware Attestation and Packet Timing Watermarking
Autonomous unmanned vehicles are vital to tactical missions, mission-critical public-safety operations like search and rescue and disaster response. However, their reliance on open wireless links and standard Robot Operating System (ROS 2) middleware exposes a broad cyber-physical attack surface. A compromise of these systems can disrupt real-time control loops, leading to mission failure or asset loss in high-stakes environments. This paper presents and empirically evaluates a layered, context-aware cybersecurity framework enforcing Zero-Trust principles for a multi-node robotic fleet over Wi-Fi. The framework integrates an active hardware root of trust (TPM 2.0), centralized in-band and out-of-band SIEM telemetry monitoring (ELK Stack and Kismet), and a non-cryptographic Inter-Packet Delay (IPD) timing watermark. Evaluated on a live ROS 2 mobile testbed under multi-layer exploits (OSI Layers 2-5), results demonstrate that while volume-based filters isolate brute denial-of-service floods, tracking the statistical sample kurtosis (K) of the embedded IPD watermark exposes stealthy Man-in-the-Middle command injections with complete detection accuracy without payload overheads.
★ SimTIO: A Simulation-Grounded Multi-Agent LLM Framework for Compositional Traffic Intervention Optimization
Traffic analysts must translate diagnosed bottlenecks into executable interventions without allowing local improvements to degrade network-wide performance. This study presents SimTIO, a simulation-grounded multi-agent large language model framework for composing and selecting traffic interventions under explicit operational constraints. SimTIO first simulates an unmodified SUMO scenario to identify a baseline-frozen set of ten bottleneck edges. A grounded sampler then initializes signal-control, corridor-speed, and demand-preserving routing actions, while three specialist agents use measured simulation feedback to select one-parameter refinements from validator-confirmed mutation catalogs. Compatible actions are combined and re-simulated so that their interaction effects are measured rather than inferred. Final selection minimizes bottleneck time loss while constraining network-wide delay, neighboring-road spillover, throughput loss, and teleport events, with the unmodified scenario retained as a no-operation guard. Across 15 cases covering five U.S. urban networks, three synthetic-demand seeds, and 2,400 origin-destination trips per scenario, SimTIO reduced Top-10 bottleneck time loss by an average of 9.18 percent and network-wide delay by 2.78 percent. It found a feasible improving plan in 86.7 percent of cases, compared with 73.3 percent for grounded random search and 80.0 percent for a deterministic heuristic under the same seven-simulation budget, although the differences in Top-10 improvement were not statistically significant. These results support using LLMs as constrained, feedback-guided local search operators while reserving final decision authority for executable tools, microscopic simulation, and explicit safety constraints.
★ Resilient Control Loops in Autonomous Vehicles Under Adversarial Jamming via Spectral Perception and Network-Layer Failover
The operational integrity of autonomous mobile robots relies on the continuous availability of wireless control loops, making them highly attractive targets for adversarial intentional electromagnetic interference. This paper introduces a resilient, cross-layer framework that combines physical-layer spectral perception with network-layer routing optimization to protect middleware stability, such as ROS2, during intentional electromagnetic interference. Utilizing a software-defined radio front-end, the system extracts dynamic spectral descriptors, including spectral entropy and channel occupancy, to inform a Random Forest classifier that establishes adaptive environmental baselines. To ensure uninterrupted data flow, the architecture maintains dual pre-authenticated physical interfaces in a hot-standby configuration, enabling instantaneous failover through automated network routing table updates. Empirical validation on a physical ROS2 mobile robot testbed demonstrates that this adaptive hardware-assisted architecture optimizes communication recovery to an average of 141ms. This sub-second restoration translates directly into a 78.9% reduction in pooled root-mean-square path tracking error compared to software re-association, successfully securing system-level mission integrity.
★ Newton Matching for Generative Modeling: A Unified Framework for Fine-Tuning and Sampling
We develop Newton Matching, a unified framework for fine-tuning and sampling in generative modeling. The target is $π\proptoμe^{τr}$, where $r$ is the reward, $τ>0$ the inverse temperature, and $μ$ denotes the pretrained model's terminal density for fine-tuning or the constant $1$ for sampling. We shift the paradigm from isolated losses to iterative optimization over canonical models: population minimizers of standard conditional matching for terminal densities. Under compatible smooth-realization assumptions, canonical velocities form a manifold diffeomorphic to the density manifold. Transporting the Fisher-Rao metric and mixture connection to this manifold, we show that the reverse-KL Hessian equals the metric, so the Newton direction coincides with the negative Fisher-Rao gradient. At terminal density $ρ$, each stage takes a tangential step generated by the regularized reward $r-\frac1τ\log(ρ/μ)$, followed by terminal-density-preserving canonicalization. This canonical retraction yields an exact finite-stepsize density characterization. For the ideal iteration, we prove strict reverse-KL descent away from the target for $0 < η\le τ$, global convergence under mild conditions, and local quadratic convergence for full steps ($η=τ$). Covariance and gradient forms, each with forward or reverse regression-pair constructions, yield sample-wise tangential-update losses with the same population minimizer, without importance sampling or full-trajectory backpropagation. We develop approximate updates and define critical-point consistency as vanishing tangential displacement if and only if $ρ=π$. We recover representative methods as exact realizations, critical-point-consistent approximations, or objective-altering variants, enabling modular algorithm design. Our work advances the theory and algorithms of reinforcement learning for generative models.
♻ ★ Minimal Construction of Graphs with Maximum Robustness
The notions of $r$-robustness and $(r,s)$-robustness of a network have been earlier introduced in the literature to achieve resilient consensus in the presence of misbehaving agents. However, while higher robustness levels enable networks to tolerate a higher number of misbehaving agents, they also require dense communication structures, which are not always desirable for systems with limited communication ranges, energy, and resources. Therefore, this paper studies the fundamental structures behind $r$-robustness and $(r,s)$- robustness properties in two ways. (a) We first establish tight necessary conditions on the number of edges that an undirected graph with an arbitrary number of nodes must have to achieve maximum $r$- and $(r,s)$-robustness. (b) We then use these conditions to construct two classes of undirected graphs, referred to as $γ$- and $(γ,γ)$-Minimal Edge Robust Graphs (MERGs), that provably achieve maximum robustness with minimal numbers of edges. We demonstrate the effectiveness of our method via comparison against existing robust graph structures and a set of simulations.
comment: 13 pages, 7 figures, accepted to IEEE Transactions on Automatic Control
♻ ★ Forward-Backward Extended DMD with an Asymptotic Stability Constraint
This paper presents a data-driven method to identify an asymptotically stable Koopman system from noisy data. In particular, the proposed approach combines approximations of the system's forward- and backward-in-time dynamics to reduce bias caused by noisy data while enforcing asymptotic stability. A Koopman model of an inherently asymptotically stable system can be unstable due to noisy data and a poor choice of lifting functions. To prevent identifying an unstable model, the proposed approach imposes an asymptotic stability constraint on the Koopman model. The proposed method is formulated as a semidefinite program and its performance is compared to state-of-the-art methods with a simulated Duffing oscillator dataset and experimental soft robot dataset.
comment: 20 pages, 7 figures
♻ ★ Asymptotically Stable Data-Driven Koopman Operator Approximation with Inputs using Total Extended DMD
The Koopman operator framework can be used to identify a data-driven model of a nonlinear system. Unfortunately, when the data is corrupted by noise, the identified model can be biased. Additionally, depending on the choice of lifting functions, the identified model can be unstable, even when the underlying system is asymptotically stable. This paper presents an approach to reduce the bias in an approximate Koopman model, and simultaneously ensure asymptotic stability, when using noisy data. Additionally, the proposed data-driven modeling approach is applicable to systems with inputs, such as a known forcing function or a control input. Specifically, bias is reduced by using a total least-squares, modified to accommodate inputs in addition to lifted inputs. To enforce asymptotic stability of the approximate Koopman model, linear matrix inequality constraints are augmented to the identification problem. The performance of the proposed method is then compared to the well-known extended dynamic mode decomposition method and to the newly introduced forward-backward extended dynamic mode decomposition method using a simulated Duffing oscillator dataset and experimental soft robot arm dataset.
comment: 18 pages, 6 figures
♻ ★ AI-Powered CPS-Enabled Vulnerable-User-Aware Urban Transportation Digital Twin: Methods and Applications
We present methods and applications for the development of digital twins (DT) for urban traffic management. While the majority of studies on the DT focus on its ``eyes," which is the emerging sensing and perception like object detection and tracking, what really distinguishes the DT from a traditional simulator lies in its ``brain," the prediction and decision making capabilities of extracting patterns and making informed decisions from what has been seen and perceived. In order to add value to urban transportation management, DTs need to be powered by artificial intelligence and complement with low-latency high-bandwidth sensing and networking technologies, in other words, cyberphysical systems. This paper can be a pointer to help researchers and practitioners identify challenges and opportunities for the development of DTs; a bridge to initiate conversations across disciplines; and a road map to exploiting potentials of DTs for diverse urban transportation applications.
♻ ★ Net Load Forecasting with Renewable Capacity Features: A Comparison of Direct and Indirect Neural Network Methods
Renewable energy adoption has increased significantly in recent years. However, the growing penetration of renewable generation that depends on the weather introduces additional variability, making accurate net load forecasting increasingly challenging. In this study, long short-term memory (LSTM) and fully connected neural network (FCNN) models are employed to forecast net load one hour ahead using direct and indirect approaches. In the direct approach, net load is predicted directly, whereas in the indirect approach, total load, wind generation, and solar generation are predicted separately and then used to derive net load. Installed renewable generation capacity is also incorporated as an input feature to capture changes in renewable generation capability over time. A 24-hour input window and a chronological 90%/5%/5% training, validation, and test split are employed, with preprocessing fitted exclusively on the training data. On 1,754 common test timestamps, the direct FCNN slightly outperforms the indirect FCNN, whereas the indirect LSTM achieves the best overall performance, with a MAPE of 2.46%, an RMSPE of 3.59%, and an R2 of 98.7%. These results demonstrate that component-wise forecasting can improve LSTM-based net load prediction when the characteristics of renewable generation and installed capacity information are represented appropriately.
♻ ★ Active Calibration of Reachable Sets Using Approximate Pick-to-Learn
Reachability computations that rely on approximate or learned models require calibration in order to uphold confidence about their guarantees. Calibration generally involves sampling scenarios inside the reachable set. However, producing reasonable probabilistic guarantees may require many samples, which can be costly. To remedy this, we propose that calibration of reachable sets be performed using active learning strategies. In order to produce a probabilistic guarantee on the active learning, we adapt the Pick-to-Learn algorithm, which produces generalization bounds for standard supervised learning, to the active learning setting. Our method, Approximate Pick-to-Learn, treats the process of choosing data samples as maximizing an approximate error function. Conformal prediction is used to ensure that the approximate error is close to the true model error. We demonstrate our technique for a simulated drone racing example in which learning is used to provide an initial guess of the reachable tube. Our method requires fewer samples to calibrate the model and provides more accurate sets than the baselines while also producing a novel generalization bound.
comment: This paper has been accepted by the IEEE Control Systems Letters (L-CSS) and jointly by the IEEE Conference on Decision and Control (CDC), 2026. Some typos have been fixed compared to the L-CSS version
♻ ★ Adaptive Meshing for CPA Lyapunov Function Synthesis
Continuous Piecewise Affine (CPA) Lyapunov function synthesis is one method to perform Lyapunov stability analysis for nonlinear systems. This method first generates a mesh over the region of interest in the system's state space and then solves a linear program (LP), which enforces constraints on each vertex of the mesh, to synthesize a Lyapunov function. Finer meshes broaden the class of Lyapunov function candidates, but CPA function synthesis is more computationally expensive for finer meshes -- particularly so in higher dimensional systems. This paper explores methods to mesh the region of interest more efficiently so that a Lyapunov function can be synthesized using less computational effort. Three methods are explored -- adaptive meshing, meshing using knowledge of the system model, and a combination of the two. Numerical examples for two and three dimensional nonlinear dynamical systems are used to compare the efficacy of the three methods.
♻ ★ Data driven synthesis of provable invariant sets via stochastically sampled data
Positive invariant (PI) sets are essential for ensuring safety, i.e. constraint adherence, of dynamical systems. With the increasing availability of sampled data from complex (and often unmodeled) systems, it is advantageous to leverage these data sets for PI set synthesis. This paper uses data driven geometric conditions of invariance to synthesize PI sets from data. Where previous data driven, set-based approaches to PI set synthesis used deterministic sampling schemes, this work instead synthesizes PI sets from any pre-collected data sets. Beyond a data set and Lipschitz continuity, no additional information about the system is needed. A tree data structure is used to partition the space and select samples used to construct the PI set, while Lipschitz continuity is used to provide deterministic guarantees of invariance. Finally, probabilistic bounds are given on the number of samples needed for the algorithm to determine of a certain volume.
♻ ★ A Networked SIS Epidemic--Opinion Model with Higher-Order Interactions
This paper studies a susceptible--infected--susceptible (SIS) epidemic model coupled with opinion dynamics over a network of communities with higher-order interactions. Unlike standard networked SIS models, which account only for pairwise transmission, the proposed model incorporates group-level infection mechanisms and feedback between epidemic prevalence and community opinions. We establish local stability and instability conditions for a particular healthy equilibrium, derive a sufficient condition for global exponential eradication of the infection state, and identify conditions under which higher-order interactions induce bistability in the reduced dynamics on a positively invariant synchronous set. These results characterize how higher-order interactions alter the dynamics of opinion-dependent epidemic systems. Numerical simulations illustrate the predicted eradication, bistable, and endemic regimes.
comment: Accepted to the 65th IEEE Conference on Decision and Control (CDC)
♻ ★ UnifSrv: AP Selection for Achieving Uniformly Good Performance of CF-mMIMO in Realistic Urban Networks
Under the ideal assumption of uniform propagation, cell-free massive MIMO (CF-mMIMO) provides uniformly high throughput over the network by effectively surrounding each user with its serving access point (AP) set. However, in realistic non-uniform urban propagation environments, it is difficult to consistently select good limited serving AP sets, resulting in significantly degraded throughput, especially for the worst-served (formerly "cell-edge") users. To restore the uniformly good performance of scalable CF-mMIMO in realistic urban networks, we formulate a novel multi-objective optimization problem to jointly achieve high throughput by maximizing the sum data rate, uniform throughput by maximizing Jain's fairness index of the throughput per user, and scalability by minimizing the serving AP set size. We then propose the UnifSrv AP selection algorithms to solve this optimization problem, consisting of a deep reinforcement learning (DRL)-based algorithm UnifSrv-DRL and a heuristic algorithm UnifSrv-heu. We conduct a comprehensive performance evaluation of scalable CF-mMIMO under realistic urban network distributions, propagation, and mobility patterns. Our results show that UnifSrv significantly outperforms the prior benchmark AP selection schemes, and for the first time achieves uniformly high throughput of CF-mMIMO under non-uniform urban propagation. Importantly, our heuristic algorithm achieves equivalent throughput to our DRL one, but with orders of magnitude lower complexity. We thus for the first time propose a practical AP selection algorithm that makes CF-mMIMO viable in realistic urban networks.
♻ ★ A robust and adaptive MPC formulation for Gaussian process models
In this paper, we present a robust and adaptive model predictive control (MPC) framework for uncertain nonlinear systems affected by bounded disturbances and unmodeled nonlinearities. We use Gaussian Processes (GPs) to learn the uncertain dynamics based on noisy measurements, including those collected during system operation. As a key contribution, we derive robust predictions for GP models using contraction metrics, which are incorporated in the MPC formulation. The proposed design guarantees recursive feasibility, robust constraint satisfaction and convergence to a reference state, with high probability. We provide a numerical example of a planar quadrotor subject to difficult-to-model ground effects, which highlights significant improvements achieved through the proposed robust prediction method and through online learning.
comment: This is the accepted version of the paper in Automatica, 2026. The code is available: https://doi.org/10.3929/ethz-c-000803178
Robotics
★ GIFT: Guided Intermediate Feature Training via Action-Oriented Structural Supervision for Robotic Manipulation
Vision-language pre-training and predictive world modeling provide robot policies with rich semantic and dynamic visual features, but their native action and visual-prediction objectives may omit critical physical and task structure while retaining control-irrelevant visual redundancy. We call this mismatch between visual richness and control utility the action-sufficiency gap. We investigate whether this gap can be bridged by guiding intermediate features to preserve three control-relevant structure in robotic manipulation: geometry governing motion feasibility, affordance encoding instruction-relevant entities, and goals grounding instructions in task-relevant regions. To this end, we present GIFT (Guided Intermediate Feature Training), an architecture-flexible framework for learning intermediate features that translates these structures into training-time constraints through geometry alignment, affordance prediction, and goal-region reconstruction. We instantiate GIFT in a Vision-Language-Action (VLA) policy, a direct-action World-Action Model (WAM), and an inverse-dynamics WAM while retaining each model's action formulation. Under zero-shot transfer to LIBERO-Plus, GIFT-VLA, GIFT-WAM-Fast, and GIFT-WAM-IDM outperform StarVLA-OFT, Fast-WAM, and Fast-WAM-IDM by 4.6, 12.6, and 5.2 points, reaching 79.6%, 72.6%, and 87.8%, respectively. On RoboCasa, the three GIFT variants reach 61.4%, 83.6%, and 82.3%, outperforming their counterparts by 12.6, 9.0, and 8.4 points, respectively. Together, these results establish learning functionally structured intermediate features as a reusable principle across model-specific action formulations, with especially large gains on articulated-object tasks and high-precision real-world manipulation under unseen visual and spatial perturbations. Project page: https://openphoenix-team.github.io/GIFT-pages.
★ Formation Matrix and Energy-based Control of Multi-Agent Systems
This paper presents an energy-based controller for a multiagent robotic system designed to achieve and maintain a specific formation while moving on a plane and avoiding collisions between agents. The controller emulates a network of elementary spring-damper modules connecting pairs of agents. This network, with its de-energized states representing the desired formation, determines the system's dynamics, which is fully encapsulated by a bond graph model. The modeling is further enhanced through the introduction of a formation matrix, using a graph-theoretic approach, that describes both the distances and relative velocities among the agents of the arrangement. This matrix mathematically represents the interconnection and energy-exchange structure of the bond graph, allowing us to put it in correspondence with the control-by-interconnection CbI-scheme of the IDA-PBC theory, facilitating the solution of the formation control problem within the port-Hamiltonian system framework. Furthermore, the paper presents leader-following and position-based formation control systems based on the CbI scheme, including a stability analysis of the corresponding closed-loop systems. The theoretical findings are validated through numerical simulations across various scenarios.
comment: 14 pages, 14 Figures
★ A Low-Cost, Open Platform for End-to-End Autonomous Driving on a Miniature Ackermann Vehicle
This paper presents a low-cost, open experimental platform for research in end-to-end autonomous driving with miniature Ackermann vehicles. The platform combines a physical vehicle, a printed urban track, data collection tools, trajectory registration, and a Webots digital twin, enabling controlled experiments that connect simulation-based autonomous-driving methods to real-world execution. As a first baseline, we implement command-conditioned behavior cloning, in which a neural policy receives an on-board camera image and a high-level navigation command and outputs steering and speed. The system is evaluated both on the physical vehicle and in simulation. In real closed-loop experiments, the learned policy follows lanes and executes commanded turns, reaching a mean cross-track error of 6.1 cm with respect to the reference route, close to the 4.7 cm observed in human demonstrations. In the digital twin, camera field of view has a strong effect on performance, reducing the mean cross-track error from 35.6 to 3.3 cm when widened from 58 to 120 degrees. Using the digital twin to generate synthetic driving data and a learned sim-to-real image translator to reduce the appearance gap, we further show that a higher-capacity policy trained on this synthetic data combined with real demonstrations is the only configuration that completes all four track routes in closed loop, whereas the compact baseline and the same network trained on real data alone complete fewer. These results establish the open platform as a practical testbed for sim-to-real studies and provide an initial command-conditioned imitation-learning baseline; we release it to support reproducible research.
★ Corner Cases: Headland Coverage Path Planning for Autonomous Driving in Arable Farming
This paper presents a new method for headland coverage path planning for arable fields. Several earlier approaches suggest covering the headland with nested polygons and smooth turns, however, covering the field corners entirely requires manoeuvres with reversing. In the new method, the polygon corners are modified to allow a reversing turn. A comparison to two other methods considering gap, overlap, and crossing the field boundary shows an improvement in the coverage result especially in field corners of around 90 degrees, and 240 degrees and above. Applicability of the new method is shown with several examples of real polygonal field maps.
★ Adaptive Vision-Language Grasping via Composable Foundation Priors and Generalizable Grasp Synthesis
This paper proposes AdaRoboVLG, a task-adaptive Vision-Language-Grasp (VLG) framework that supports generalizable grasp synthesis across different robotic hands. Unlike existing VLG methods that tightly couple foundation models with end-to-end grasp policies, AdaRoboVLG learns an efficient generalizable base policy that generates and evaluates physically feasible grasp candidates through explicit kinematic mapping and force-closure-based stability estimation, while offloading task-dependent understanding to specialized foundation-model modules. These modules provide composable priors that are integrated into the grasp synthesis process, enabling contextually adaptive grasp synthesis without retraining the underlying grasp policy. Through extensive simulation and real-world experiments, we demonstrate that (i) the base policy exhibits efficient learning and strong cross-hand generalization, (ii) the framework effectively incorporates spatial, cognitive, and temporal priors to address three representative grasping challenges without compromising grasp synthesis performance compared to state-of-the-art methods, and (iii) these priors can operate jointly to enable functional grasping in cluttered and dynamic environments. These results indicate that decoupling physical grasp synthesis from task-dependent understanding provides a scalable paradigm for robotic grasping, allowing future advances in foundation models to be directly translated into improved grasp capabilities without redesigning or retraining the underlying grasp policy. Supplementary videos are available at https://adarobovlg.github.io/
★ Continuous Actions from Discrete Minds: Latent-Aligned Planning for End-to-End Autonomous Driving
Bridging the gap between the discrete reasoning of Vision-Language Models and the continuous, physics-constrained nature of autonomous driving remains a significant challenge. In this work, we introduce LaPla, a unified Vision-Language-Action (VLA) framework featuring latent-aligned planning to seamlessly ground semantic understanding in precise motion execution. We first design an action tokenizer based on a residual vector-quantized variational autoencoder (VQ-VAE), capturing vehicle kinematics and encoding trajectory features into a structured latent space. Rather than discrete codebook lookups that inevitably introduce quantization errors, LaPla repurposes this representation as a physical prior to bridge the modality gap between high-dimensional semantics and the raw action space. Specifically, given multimodal inputs integrating multi-view images, historical actions, and textual instructions, LaPla incorporates concurrent action queries to causally attend to the multimodal context in a single forward pass, projecting hidden states directly into the pretrained VQ-VAE latent space. The frozen decoder then translates these continuous latents into actions, effectively eliminating quantization errors and ensuring physically plausible trajectories while bypassing time-consuming autoregressive generation. Extensive experiments on the nuScenes benchmark demonstrate that LaPla achieves competitive open-loop performance, reducing long-horizon L2 error by 15.52% compared to state-of-the-art VLA methods. Closed-loop evaluations on the NVIDIA AlpaSim simulator further confirm its superior capability in ensuring smooth driving progress, improving the success rate by 33.34 percentage points with significantly reduced inference latency.
comment: 8 pages, 5 figures
★ Subspace Inference Enables Efficient Active Reward Learning from Preferences
Reinforcement learning from human feedback (RLHF) has emerged as a powerful yet sample-inefficient approach for learning reward models from human preferences, making active learning a critical component in synthesizing informative preference queries. However, effective uncertainty quantification required for active learning remains a key challenge for large neural network reward models. In this paper, we introduce PreferenceEKF, a sample-efficient approach that tracks reward model uncertainty by framing active preference learning as a sequential Bayesian filtering problem. Instead of relying on computationally prohibitive posterior inference over the full neural network parameter space, our method performs sequential inference via an extended Kalman filter within a low-dimensional parameter subspace, continuously updating the reward model posterior as new preference queries arrive. Our approach enables scalable sampling of neural network parameters to efficiently compute acquisition functions for active reward learning. Experiments on the D4RL and V-D4RL benchmarks demonstrate that our approach achieves better sample efficiency, runtime, scalability, and calibration compared to other Bayesian deep learning approaches, and the learned reward models lead to competitive offline reinforcement learning policy performance. This highlights the potential of scalable Bayesian methods for preference-based reward modeling in RLHF. Our code is available at https://github.com/yutaizhou/bnn_pref.
comment: Published at TMLR
★ Catalogue Photography as a Cold Start: Toward Deployable Carbide Burr Recognition
Verifying that manufactured batches of milling tools or carbide rotary burrs conform to production order sheets remains a largely manual and error-prone quality assurance task. Automating this process with computer vision faces a critical cold-start constraint since no labelled imagery is available, leaving manufacturer catalogue photography as the sole source of supervision. We investigate how far catalogue supervision can support an industrial recognition pipeline under domain shift, explicitly measuring the gap between catalogue separability and performance on held-out field photographs. Our findings reveal three key insights. First, off-the-shelf frozen feature extractors do not reliably separate the two task attributes, head shape and tooth profile, motivating targeted representation learning. Second, metric learning produces near-perfect unsupervised cluster discovery on catalogue images (adjusted Rand index 0.94--0.97), but less than half of this gain transfers to field photographs. Third, the largest transfer gains do not come from model scale or representation complexity, but from simple changes that reduce domain sensitivity: converting images to grayscale (+0.22) and constraining retrieval using the known order sheet via Hungarian assignment (+0.11). We therefore treat catalogue photography as a useful cold start rather than a deployment-ready training domain, and provide empirical baselines and an evaluation protocol for catalogue-to-field transfer in precision tool manufacturing.
comment: Extended abstract not yet published to a conference or journal
★ MulDP: Multimodal Diffusion Policy for Autonomous Quadruped Parkour Navigation across Complex Terrains IROS 2026
Quadruped robots have demonstrated impressive agility in parkour locomotion across complex terrains. However, most systems still rely on human intervention for high-level planning, and autonomous parkour navigation remains underexplored. The key challenges include fine-grained velocity regulation, long-horizon anticipatory behaviors, and tight coupling between perception and embodied execution. To address these challenges, we propose a Multimodal Diffusion Policy (MulDP) that integrates visual perception with robot proprioception and goal information to generate temporally coherent and anticipatory navigation velocity commands, tightly coupling perception with embodied control to enable robust autonomous navigation. To support the training of MulDP, we construct the first Quadruped Parkour Navigation Dataset (QPND), a multimodal dataset that encompasses diverse navigation behaviors and complex terrains. Extensive simulation and real-world experiments demonstrate that MulDP enables robust long-horizon autonomous navigation and effective traversal across complex terrains.
comment: 8 pages, 8 figures, IROS 2026 Accept
★ Automated Weld Seam Recognition and 3D Mapping for Robotic Post Processing Using Photogrammetry and Semantic Segmentation
Accurate identification of weld seam geometries is essential for automated robotic post processing operations such as grinding, finishing, and inspection. For large workpieces, complete surface scanning using high precision laser scanners or structured light sensors can be time consuming and often generates substantial amount of data that are not relevant. This paper presents an experimental vision based pipeline for the approximate localization of weld seams. This serves as a preliminary stage before high precision measurement. The proposed approach aims to reduce the overall scanning effort and data acquisition efficiency. The proposed method includes capturing images of the workpiece from multiple viewpoints, identifying weld seams from the images using semantic segmentation, reconstructing the workpiece using photogrammetry, and projection of identified weld seams into the reconstructed model.
comment: Extended abstract not yet published to a conference or journal
★ Toward Unified Robot Learning: Bridging Representation, Vision-Language-Action, and World Models
For robots to operate reliably in real-world environments, they need to perceive their surroundings, act, and reason about the consequences of those actions. Rapid progress in the domains of representation learning, VLA models, and world models has significantly enhanced the capabilities of robot learning systems, enabling robots to work in increasingly complex environments. However, these paradigms are typically developed in isolation, resulting in fragmented systems that struggle with generalization, long-horizon temporal reasoning and planning, and deployment in unstructured environments. In this survey, we present a unified perspective on robot learning by organizing the existing methods along three complementary axes: understanding through representation learning, acting through VLA models, and reasoning through world models. We introduce a structured taxonomy that captures key design choices in environment representation, policy learning, and predictive modeling, and summarize the recent progress in these domains. Beyond classifying the existing works, we analyze how these components interact, discuss common limitations, and highlight emerging trends towards more integrated systems. Through this lens, we identify the challenges in the domain of robot learning, including uncertainty quantification, out-of-distribution generalization, cross-embodiment transfer, long-context understanding, and long-horizon planning. We argue that these challenges arise not only from limitations within individual components but also from the lack of integration across perception, action, and reasoning. Building on this analysis, we outline future directions towards unified, physically grounded, and probabilistic robot learning to develop robust robotic systems that maintain consistent internal representations and support decision making over extended interactions in real-world environments.
★ Revisiting Topological Graphs for Macro Action based Closed-loop Reinforcement Learning of Vision Language Navigation in Continuous Environment
Vision-Language Navigation in Continuous Environments (VLN-CE) requires an agent to follow natural language instructions through unseen environments. Existing imitation learning (IL) pipelines struggle in this closed-loop setting: behavior cloning suffers from distribution shift, and DAgger's expert actions become ambiguous upon trajectory deviation. While Reinforcement Learning (RL) offers a natural paradigm to address this, directly applying RL to micro action spaces is sample-inefficient due to reward sparsity. To overcome this bottleneck, we reformulate VLN-CE as a Hierarchical Markov Decision Process (MDP), explicitly decoupling high-level planning from low-level control. By abstracting the environment into a topological graph, our high-level policy operates on a macro action space of frontier nodes, with a training-free low-level controller acting as its state transition, which significantly compresses the decision horizon and makes closed-loop RL tractable. To support RL optimization on the macro MDP, we propose an action-aware value head to effectively evaluate state values under the dynamic frontier action space, powering a graph-based PPO. Extensive experiments demonstrate the effectiveness of our architecture. Finally, our model achieves state-of-the-art performance on the R2R-CE and RxR-CE benchmarks.
★ GraFT: A Training-Free Framework for Spatial Reasoning in Multimodal Large Language Models via 3D Scene Graphs
3D spatial reasoning underpins understanding and acting in the physical world, yet it remains unreliable in current multimodal large language models (MLLMs). These models falter at precise geometric measurement, at transforming between egocentric and allocentric viewpoints, and at grounding fine-grained appearance. The most common remedies fine-tune the model on large-scale curated spatial-reasoning datasets or attach dedicated encoders for 3D geometry, which typically couples the solution to costly supervision and a specific backbone. We instead introduce GraFT, a training-free framework that supplies the missing 3D structure through a compact, easily maintained 3D scene graph (3DSG). From this 3DSG, GraFT provides three spatial reasoning capabilities: (1) deterministic geometry through symbolic tools, (2) allocentric layout through a bird's-eye-view (BEV) rendering, and (3) visual-attribute grounding through task-relevant egocentric frames. On ScanQA, GraFT improves every metric over the same-backbone baseline, raising CIDEr by 27%. On VSI-Bench, GraFT improves frozen MLLMs by up to 65%, surpassing every proprietary and general-purpose open-source baseline, and several prominent fine-tuned spatial models.
★ A hybrid pipeline for dynamic ontology-based semantic mapping
Semantic mapping plays a crucial role in the ability of a robot to interact with objects, operate and navigate a complex environment. The most common pipeline for semantic mapping consists of geometric mapping and localization (SLAM), perception, semantic fusion and semantic representation. However, more recent works also integrate a form of prior knowledge in their application, most notably knowledge graphs or semantic scene graphs, to improve contextual understanding of the environment. In this paper, we present a hybrid pipeline for semantic mapping. Our system incorporates an external calibrated camera using homography projection for geometric mapping and localization, combined with object detection, persistent object tracking and ontology driven semantic updates to build a dynamic semantic world model. Linear regression models are also used for correction of the estimated values of real world coordinates. The system continuously updates object instances, spatial properties and semantic relations based on real time sensory data. Ontologies are selected as form of knowledge representation due to their hierarchical structure, semantic expressiveness and support for dynamic world modelling.
★ FWBC-VLA: Force-Aware Whole-Body Compensation for Contact-Rich Loco-Manipulation
Contact-rich loco-manipulation requires a bridge between semantic action generation and physical interaction control. Existing Vision-language-action (VLA) models generate task-level actions from visual and linguistic observations, but cannot interpret the physical interactions induced by those actions. While the whole-body control (WBC) policy can stabilize the robot, it cannot distinguish task-relevant interaction forces from forces induced by external disturbances during manipulation. Although force/torque sensors provide direct measurements of physical interactions, retrofitting them entails additional hardware costs and substantial integration effort, particularly for platforms not designed with sensor integration in mind. To address this problem, we propose FWBC-VLA, a force-aware framework that bridges task-level VLA action generation and low-level whole-body compensation control for wheeled-legged robots. First, we introduce HSR-Force, a sensorless residual-torque estimator for inferring contact strength and its temporal variation. These contact estimates are then encoded as tokens and injected into the VLA action expert during action decoding, enabling the policy to perceive contact onset, sustained loading, and release. For loco-manipulation tasks, all parameters of the pretrained VLA backbone are fine-tuned on our WL\&Arm Dataset, which comprises more than 5,000 episodes. Moreover, the robot's proprioceptive state, the Jacobian-derived body-frame force estimate, and the estimated contact state are jointly fed into a compensation generator to produce corrective actions. The manipulation-centric actions are subsequently combined with the corrective actions and passed to the WBC policy for execution. Real-world experiments on whiteboard wiping and door opening with a door closer demonstrate the effectiveness of our FWBC-VLA in contact-rich loco-manipulation.
comment: 9 pages, 6 figures
★ A comparative study on the accuracy & repeatability of mobile robotic platforms for the delivery of precision NDE measurement
Mobile robotic platforms offer a flexible alternative to fixed manipulators for non-destructive evaluation (NDE) of large aerospace structures, but their base-positioning accuracy and how that accuracy should inform deployment have not been assessed under a common, externally referenced protocol. This work presents a laser tracker-based evaluation workflow (ground truth approximately 6 micrometers) that measures the static and segmented trajectory positioning accuracy of five commercial mobile platforms (KUKA KMP-1500, KUKA KMR, MiR250, Boston Dynamics Spot, Clearpath Husky) under a common protocol. A coupled multi-corner calibration recovers the laser-to-robot transformation and reflector offsets; ordinary least squares over all poses is used, with robust estimation retained only as a blunder check. Static positioning accuracy ranged from a median of 8.2 mm (KMP-1500) to 63.5 mm (Spot), with the wheel-odometry-only Husky uncalibratable. Dynamic path following was characterised by cross-track error; the component was insensitive to temporal alignment, which ranged from 6.9 mm (KMP-1500) to 112.1 mm (Spot). Both accuracy and calibratability tracked localisation capability, from the newest LiDAR SLAM platform to map-free visual odometry. No configuration meets the 0.2 to 1.0 mm aerospace NDE tolerance from the base alone; the results are framed as a design input that sizes the supplementary sensing each platform requires: roughly one order of magnitude for the best platform and nearly two for the worst, providing a reproducible basis for platform selection rather than a feasibility claim.
★ Rethinking World Models for Safety-Critical Embodied Systems
World models have progressed from compact latent dynamics to generative, controllable, and interactive simulators of embodied environments. However, high predictive likelihood and visual fidelity do not necessarily ensure that a model preserves the evidence required for safe decision-making. This perspective identifies three structural mismatches in current world modeling: likelihood versus risk, prediction versus intervention, and finite-horizon prediction versus accumulated consequences. We propose the Risk-Informed World Model (RIWM) as a decision-centric research direction for safety-critical embodied systems. RIWM organizes world modeling around consequences, intervention, epistemic uncertainty, and recoverability, and integrates four interdependent capabilities: decision-relevant representation, counterfactual reasoning, safety-critical episodic memory, and runtime safety assurance. It distinguishes physical, social, and operational consequences while using epistemic uncertainty to qualify the evidence supporting action. We further discuss open challenges in identifying consequential futures, validating counterfactual reasoning, maintaining revisable safety memories, translating learned consequences into executable constraints, and determining when evidence is sufficient to act. This perspective argues that future world models should move beyond predicting likely futures toward identifying which futures matter, revising judgments through experience, and recognizing when to act, revise, sense, defer, or abstain.
comment: 6 pages, 2 figures. Perspective article
★ Robot Aware Computational Design of Object Specific Passive Grippers for Additive Manufacturing
This paper presents an end-to-end computational pipeline that converts a selected object mesh, a measured object state, and a selected six-axis robot into an object-specific, unactuated, additively manufacturable gripper. The method couples exact-mesh RGB-D/ICP pose registration, deterministic surface-contact sampling, uncertainty-aware wrench screening, selection among six passive capture mechanisms, object-conformal surface synthesis, full-orientation robot inverse kinematics, a swept-volume-aware manufacturing domain, directional fused-deposition finite-element screening, and constrained three-dimensional SIMP topology optimization. Unlike workflows that treat grasp selection, tool geometry, motion, and structural design as separate problems, every exported design is bound to the source mesh, object pose, robot flange, contact set, and insertion hypothesis by a traceable design identifier. We derive the implemented registration, contact, fit-tolerance, finite-element, and density-optimization equations and prove three properties of the numerical construction: nodal load preservation, monotonic compliance sensitivity under SIMP interpolation, and voxel-domain containment after topology post-processing. Four archived object-specific attempts - a rabbit, camera flange, 3DBenchy, and faceted bust - meet the nominal fit, uncertain-wrench, runtime-sweep, and baseline/post-topology FEA gates. A deliberately enlarged +/-3 mm, +/-5 degree pose stress check differentiates the designs, retaining 29-134 of 160 simulated trials. Their reconstructed topologies retain 92.0-97.6% of the FE domain because functional regions are protected. Archived robot photographs show the corresponding printed assemblies qualitatively, while nominal material properties and absent coupon-calibrated, instrumented tests keep all four at digital-screening status rather than operational release.
★ Virtual Testing of Automated Driving Systems through Credible Simulations
Simulation is increasingly used to support safety-related decision-making in road transport, particularly for the assessment and approval of automated driving systems (ADS). The complexity of ADS behavior and size of their operational design domains make exclusive reliance on physical testing impractical, leading to extensive use of virtual testing (VT) during the approval phase. This shift raises critical questions regarding the credibility of modelling and simulation (M&S) results used to support road safety decisions. Current VT accreditation approaches in the ADS domain typically rely on validation-only practices, which have been shown to scale poorly when applied to complex, multi-tool simulation environments. To address this limitation, this paper proposes a risk-based framework for assessing the credibility of simulation toolchains used in ADS safety evaluation, drawing inspiration from established practices in other safety-critical domains, notably NASA's STD-7009 for models and simulations. The framework extends traditional verification and validation (V&V) by explicitly linking credibility requirements to the intended use of simulation outputs and to the safety criticality of the decisions they support within the approval process. It provides a lifecycle-oriented assessment scheme integrating toolchain management, modelling assumptions and limitations, verification, validation, and sensitivity analysis. Credibility acceptance thresholds are defined proportionally, allowing differentiated requirements depending on whether simulation is used for exploratory safety analysis, partial decision support, or as a substitute for physical testing. While demonstrated for ADS, the proposed approach is directly applicable to road safety and simulation studies where VT plays a central role in safety assessment and regulatory decision-making.
comment: Road Safety and Simulation 2026 RSS2026
★ A Multi-Vine Soft Robot Enabling Accessible Working Channel and Steering
Soft eversion robots, also known as vine robots, have attracted growing interest for navigation and inspection tasks, including minimally invasive medical applications [1]. A vine robot consists of a thin, flexible, inextensible tube folded inward that everts and grows forward when pressurized. This tip-growth enables navigation with minimal friction, making vine robots well suited for complex environments such as the human colon [2]. While their inherent softness allows passive conforma- tion to curved pathways in confined spaces, navigation performance strongly depends on environmental inter- actions, including contact angle and the length of un- constrained deployed material [3], [4]. Sharp directional changes, such as those in the sigmoid colon, often limit passive growth and necessitate active steering. Existing solutions include distributed artificial muscles [5] or dedicated tip-based steering mechanisms [6]. In addition, many applications require payload delivery, such as sensors and tools [7], [8]. Within the ERC Synergy project EndoTheranostics, this motivates the development of vine robots capable of delivering micro- surgical tools during growth. Prior work has integrated working channels within the vine body [8], [9], but these approaches constrain tool size, introduce friction, and limit access to the environment to the robot tip. In this work, we propose a multi-vine architecture in which two vine robots are coupled to an externally integrated working channel via soft mounting tips [10]. Independent vine actuation enables active tip steering while advancing the working channel without embed- ding it within the vine bodies Figure 1. Experiments demonstrate sharp steering of nearly 90 degrees during growth, highlighting the potential of this architecture for versatile medical and non-medical applications.
comment: Hamlyn Symposium on Medical Robotics 2026
★ RoughSense: Lightweight Terrain-Induced Rover Vibration Prediction Using Point Clouds and IMU Feedback
Autonomous navigation in space requires reliable terrain assessment for safe operations, especially in underground environments with limited communication, computing resources, and power budget. This paper presents a lightweight method for real-time vibration-aware traversability mapping using a Light Detecting And Ranging (LiDAR) point cloud and Inertial Measurement Unit (IMU) measurements. An initial vibration proxy is estimated from terrain geometry by applying Random sample consensus (RANSAC) to local point-cloud patches produced by a Simultaneous Localisation And Mapping (SLAM) algorithm. In parallel, the IMU provides local observations of the vibration experienced by the rover during traversal. The point-cloud-based prediction is then corrected online using Recursive Least Squares, allowing the system to adapt the geometric estimate to the measured rover response. The approach is evaluated in a lunar analogue environment, an outdoor field, and an underground mine.
★ MINERVA: How Small Can a Manipulation Policy Be and Still Solve LIBERO?
Vision-language-action (VLA) models with billions of parameters now dominate the LIBERO manipulation benchmark, but the model capacity actually required by the benchmark remains unclear. We introduce MINERVA (MINimal Efficient Robotic Vision-Action policy), a family of deliberately compact visuomotor policies designed to measure this task-specific capacity floor. A 0.54M-parameter policy achieves 95.1% average success over 2,000 rollouts on the four standard LIBERO suites, only 2.4 points below the reported LeRobot $π_{0.5}$ result despite using 7,700$\times$ fewer parameters. Performance saturates near 1M parameters and collapses below 0.25M. Across broad architectural, training, and inference sweeps, only action-chunk length and vision capacity consistently exceed a $\pm$1-point training-seed band. Flow matching provides no detectable advantage over direct L1 regression across three seeds, while regression is up to 3.8$\times$ faster on GPU. A task-ID permutation probe shows that standard LIBERO instruction conditioning primarily selects among memorized tasks: changing only the task-ID mapping reduces success to near chance. The same recipe achieves 94.6% success across 89 LIBERO-90 tasks, while LIBERO-Plus perturbations reduce performance to 46--56%, with near-zero robustness to photometric shifts. The 0.54M policy replans every control step in 5--9 ms per chunk on a laptop CPU, 113$\times$ faster than SmolVLA and 1,400$\times$ faster than $π_{0.5}$, without a GPU. These results establish a first empirical estimate of LIBERO's task-specific capacity floor and motivate capacity-aware design and distillation for deployment-efficient robot policies.
★ Toward an~Integrated Cognitive--Ergonomic Architecture for~Human--Machine Interaction: Combining Cognitive Models with~Human Factors Ergonomics
This paper presents an integrated approach to modeling human competencies by combining the theoretical foundations of cognitive architectures with principles from Human Factors Ergonomics (HFE). Through a comparative analysis of established cognitive models-SOAR, ACT-R, LIDA, and COCOM-we synthesize a tailored architecture designed to address the complexities of human-machine interaction (HMI) in dynamic environments. By contextualizing this model within ergonomic frameworks, we elucidate the mechanisms underlying decision-making, skill acquisition, and adaptive behavior, bridging the gap between cognitive theory and applied system design. Our framework is empirically grounded in industrial robotics applications, where operator expertise, normative knowledge, and real-time feedback loops are critical. The proposed architecture not only enhances the cognitive alignment of HMI systems but also provides a scalable methodology for designing intelligent, human-centered interfaces in high-stakes environments. This work advances both the theoretical understanding of human competencies and the practical implementation of adaptive, ergonomically optimized systems.
★ Predictive Zonotope Reduction: Precise Runtime Monitoring under Uncertainty
Robots operating in physical environments make control decisions based on uncertain sensor measurements, which can lead to unsafe or suboptimal actions. Runtime monitors that check their behavior against safety specifications must represent this uncertainty soundly. Zonotopes are a widely used representation, but continuously incorporating new measurements grows their order unboundedly, so monitors must periodically apply an over-approximating reduction. The choice of the reduction method substantially affects the zonotope's precision, yet existing approaches typically utilize a fixed method throughout the run, even though the optimal choice depends on the current state. This paper presents a Predictive Zonotope Reduction (PZR) approach, which frames reducer selection as an optimal control problem and solves it using beam-search model predictive control. Policy distillation into a small neural policy further provides substantially higher execution speed than model predictive control while maintaining improved performance, enabling uncertainty-aware runtime monitoring on resource-constrained real-time systems. We implement our approach in the RLola runtime monitoring framework and evaluate it on a 5-degree-of-freedom robotic arm simulated in MuJoCo, with sensor uncertainty modeled according to ISO 5725. Experiments on a Raspberry Pi 5 show that dynamic reduction significantly lowers false-positive rates in monitoring compared with static reduction strategies.
★ WISE: World-model-guided Imagination Scheduling for Efficient Post-training of Vision-Language-Action Models
Post-training VLA policies typically rely on supervised fine-tuning with costly expert demonstrations or reinforcement learning with expensive and potentially unstable real-world exploration. World models offer a promising alternative by evaluating candidate behaviors through imagined futures, yet effective post-training requires more than accurate prediction: imagination must be scheduled where it is useful, bounded within reliable horizons, and translated into trustworthy policy supervision. In robotic manipulation, the value of imagination varies substantially across execution stages, while extended rollouts can accumulate prediction errors and introduce unreliable learning signals. We introduce WISE (World-model-guided Imagination Scheduling for Efficient Post-training of Vision-Language-Action Models), a unified framework that coordinates when and how world-model imagination is used during policy refinement. WISE selectively invokes imagination at interaction-relevant states, performs bounded multi-view rollouts, evaluates candidate futures using progress and completion signals, and uses their relative outcomes to refine actions generated from real interaction contexts. Extensive experiments with both $π_0$ and $π_{0.5}$ demonstrate consistent improvements across diverse manipulation tasks while reducing GPU computation time by approximately 80% compared with full imagination. Real-world evaluations further show substantial gains in robustness and generalization under diverse real-world distribution shifts.
★ DropClick: Semi-Automated One-Click Segmentation for Agricultural Robotic Data ICRA 2026
Labelling vision datasets, especially for segmentation tasks, is a laborious and costly process that stymies novel developments in agricultural robotics. In this paper, we present DropClick, a click-guided segmentation tool that simplifies the annotation process. Our system utilises single-click inputs on objects to generate pseudo-labels, which can replace manual annotations. DropClick stands out as it is a semi-automated approach and does not require a click for every object in the scene. It can therefore further reduce the required amount of user input drastically. We evaluate our method on two challenging agricultural robotic datasets, SB20 and BUP20 for plant and fruit segmentation, respectively. DropClick is first trained on a small subset of just 5 images from the original training data. This DropClick model can then be deployed as a one-click segmentation system and achieves comparable or higher performance than other one-click methods achieving an mIoU of 70.0 and 72.6 points, for SB20 and BUP20 respectively. DropClick then excels at maintaining high performance when clicks are not given (e.g. dropped); when 50% of the clicks are missing it still maintains an mIoU of 68.9 and 71.3 points, for SB20 and BUP20 respectively. We validate DropClick as a pseudo-labelling approach by taking its outputs to train a Mask2Former instance-based segmentation model in a semi-supervised manner. In this process, partially removing user input from DropClick yields similar high performance when compared to providing all clicks, at 70.1 vs 70.7 points AP50 for SB20 and no difference for BUP20 at 77.0 for both models; at the same time saving 46.3% of total input for SB20 and 31.9% for BUP20.
comment: Accepted to ICRA 2026
★ Understanding Autonomous Driving Datasets by Describing Differences between Image Subsets in Natural Language
Understanding the composition of large-scale autonomous driving datasets is essential for safety, robustness, and reliable operation across domains. For example, domain shift between locations could lead to the operating environment being misaligned with the training data, resulting in potentially dangerous performance degradation. Yet, existing data analysis pipelines largely rely on metadata, predefined labels, or manual inspection, which provide limited semantic insight or do not scale. This paper studies set difference captioning: given two subsets of images, the goal is to produce a natural-language hypothesis describing differences between the target and reference set. Building on a two-stage formulation, we adapt the method to autonomous driving by focusing on object-centric patches derived from object detection, which simplifies aggregation and enables attribution of differences to specific object instances or categories. To evaluate this setting in-domain, we introduce a new benchmark, AD-Diff Bench. Low-concentration experiments assess the suitability of set-difference-captioning approaches to sparse, real-world differences. We restrict our experiments to open-weight models to support reproducibility and ease of deployment. The proposed benchmark and analysis provide a step towards practical, human-interpretable dataset introspection for autonomous driving datasets. Our implementation and benchmark dataset are available at https://github.com/KIT-MRT/AD-Diff
comment: 9 pages, 5 figures, submitted to the IEEE Open Journal of Intelligent Transportation Systems (OJ-ITS), our implementation and benchmark dataset are available at https://github.com/KIT-MRT/AD-Diff
★ Local Path Planning and Obstacle Avoidance for an Omnicopter Platform
Autonomous unmanned aerial vehicles (UAVs) increasingly operate in cluttered environments where global planners such as RRT* are not directly deployable at control rates. This paper presents a real-time local planning and obstacle avoidance module for an omnidirectional multirotor (omnicopter) by extending the Dynamic Window Approach to six degrees of freedom (6D-DWA). Our method achieves real-time feasibility through (i) local-map voxelisation, (ii) a compact sphere-based approximation of the vehicle geometry, and (iii) adaptive velocity sampling in the 6D search space. To improve reactivity to unknown obstacles, we introduce a context-aware "Agile Mode" that adjusts scoring weights online to trade-off between goal progress, clearance, and heading/facing constraints during evasive manoeuvres. We evaluate our approach in simulation across computational stress tests, dense-waypoint path tracking, and static/unknown obstacle scenarios. Our planner runs consistently within a 0.2s control loop, tracks waypoint-dense global paths with < 0.1m average cross-track error and 13deg average heading error, and avoids collisions in static environments. For unknown obstacle avoidance, Agile Mode achieves 79.3% success for an off-centre obstacle and 41.4% for a centred obstacle, highlighting both the effectiveness of adaptive weighting and remaining limitations in highly constrained geometries.
comment: 8 pages, accepted paper at ICUAS 2026
★ QLAUN: A Research-Oriented, Robust, Agile, Modular, and Affordable Torque-Controlled Quadruped Robot ICRA
QLAUN Bot (Quad-Legged Adaptive Unmanned Navigator Robot) is a torque-controlled quadruped robot that is research-oriented, cost-effective, and aimed at achieving simultaneous robustness and agility while being completely 3D-printed. It is a quadruped robot that is aimed at empowering robotics research at universities and research institutes in Lebanon and the MENA region. Using a novel electronics-free leg design strategy, we present a modular robot with interchangeable and easily replaceable legs. The 15 kg robot possesses 12 DoF (Degrees-of-Freedom) with three per leg, each paired with a completely 3D-printed Quasi-Direct Drive (QDD) actuator that consists of a brushless DC motor and a low-ratio gearbox transmission that is connected to a belt transmission system for significantly increasing the torque outputs at the joints. We present legs that have decoupled hip and knee actuators to improve the overall modularity of the robot. QLAUN is almost completely 3D-printed using polylactic acid (PLA) and assembled using off-the-shelf parts to create a robust, agile, and affordable robot for legged robot locomotion research. The legs possess joints with wide ranges of motion, including a continuous hip flexion-extension joint. A compliant foot, printed using TPU-95A is also implemented for alleviating hard impacts and handling terrain uncertainties. This extended abstract aims to introduce QLAUN, a novel platform for robotics research, emphasizing the design concepts and principles that underpin its development to the academic and research communities in the field of robotics.
comment: Extended abstract presented at IEEE ICRA@40, Rotterdam, Netherlands, September 2024. 2 pages, 1 figure
★ FailBench: How Reliable are VLMs at Judging Robot Task Success?
Vision-Language Models (VLMs) are increasingly used to evaluate robot manipulation outcomes, but existing benchmarks offer limited evidence of cross-domain generalization. We introduce FailBench, a benchmark for robot failure detection comprising 2,197 manipulation attempts across 14 public sources (12 real-world, 2 simulated). In FailBench, 75% of failures occur naturally, and six real-world sources come from non-failure-detection datasets. Evaluating 13 VLM-based detectors, we find the best model achieves only 0.77 mean balanced accuracy. Notably, models fine-tuned for failure detection consistently underperform general-purpose VLMs and their own pretrained baselines. Performance depends heavily on required visual evidence: models approach saturation when outcomes depend on observable object motion, but degrade to near-chance (<0.60 balanced accuracy) on contact-intensive assembly tasks. Error analysis reveals a systematic bias toward predicting success under ambiguous evidence, which persists even with increased reasoning effort. Finally, we show that input-level intervention--spatially localizing and cropping outcome-relevant regions--improves the top detector by 2.4 percentage points without extra training.
★ SV-WAM: An Efficient Surround-View World-Action Model for End-to-End Autonomous Driving
World models (WMs) have demonstrated strong potential for end-to-end autonomous driving by learning predictive representations of future scene dynamics. However, generating future videos during inference introduces substantial computational overhead, leading many recent driving WMs to adopt a single front camera as input for efficient deployment. This design restricts spatial coverage in safety-critical maneuvers such as lane changes, merges, and turns. To address this limitation, we propose SV-WAM, a surround-view world-action model (WAM) that preserves full six-camera observations while maintaining efficient inference. SV-WAM leverages future-video prediction as dense training supervision for action learning within a shared generative model, rather than as an inference-time output. At the core of this design is an action-centered causal mask that prevents action tokens from attending to future-video tokens during joint action-video denoising. Consequently, the video branch can be discarded at deployment, enabling efficient action-only planning. Furthermore, we introduce a differentiable drivable-area compliance regularizer that penalizes vehicle-footprint corners approaching or crossing drivable boundaries, improving planning safety and boundary awareness. Extensive experiments on the closed-loop NAVSIMv2 benchmark and the open-loop nuScenes benchmark demonstrate that SV-WAM achieves state-of-the-art planning performance with low inference latency and competitive zero-shot transfer capability.
comment: 23 pages, 16 figures
★ Scaling Bimanual Household Manipulation from 1,500 hours of Demonstrations to On-Policy Corrections
Learning generalist policies for robust bimanual manipulation is bottlenecked by the scarcity of high quality large scale human demonstration data. In this work, we release 1,500 hours of diverse bimanual manipulation demonstrations covering everyday household tasks, and use this comprehensive corpus to train XR-2, a powerful vision-language-action (VLA) model. Enabled by a purpose built high throughput data pipeline and a carefully designed multi stage training paradigm, XR-2 attains strong manipulation performance in our systematic experiments while retaining favorable training efficiency and high data utilization. We further study two critical scaling axes: varying the amount of expert demonstration data, and post training on DAgger correction data from real time human interventions. In both settings, task success rate improves steadily over the data ranges we probe, exhibiting a clear consistent scaling trend at our current data scale. These results validate both the learning capacity of XR-2 and the promising scaling properties of the released dataset, which we open source to support reproducible research on bimanual robot manipulation learning.
★ Toward Physically Grounded JEPA World Models for Goal-Conditioned Robotic Planning IROS 2026
Action-conditioned JEPA world models enable planning toward visually specified goals without reconstructing future pixels, yet latent prediction alone does not explicitly encourage the learned representations to retain information relevant to robotic control. We introduce an end-to-end JEPA world model that augments latent prediction with inverse dynamics (IDM) and state alignment (SA). While inverse dynamics discourages latent collapse and makes latent transitions informative of the actions that produced them, state alignment grounds consecutive representations in their associated physical configuration and motion. Across four benchmark tasks, our model attains the highest success rates on TwoRoom (100%), PushT (98%), and OGBench-Cube (87%), while performing comparably to LeWorldModel on Reacher. Our ablation further shows that adding state alignment consistently improves planning success over IDM alone across all four tasks. Although LeWorldModel, our primary baseline, attains higher average straightening on OGBench-Cube, transition-subspace analysis shows that its transition energy is concentrated in a substantially lower-dimensional subspace. Our state-aligned model exhibits a higher effective transition dimension than LeWorldModel and improves planning over IDM alone, supporting state alignment as an effective complement to inverse dynamics for robotic planning.
comment: 5 pages, 4 figures, 2 tables. Accepted to the IROS 2026 Workshop on Physical World Models for Scaling Embodied AI (PWMS 2026)
★ TRaIL-Odom: Tightly Coupled Continuous Time Radar-IMU-LiDAR Odometry with Adaptive Doppler Weighting
Existing radar-LiDAR fusion methods rely on fixed residual weights, even though the informativeness of radar Doppler and LiDAR geometry is scan- and direction-dependent, leading to uniform radar weighting that misallocates Doppler information across translational directions. To address this limitation, we propose two degeneracy-aware Doppler reweighting modules within a tightly coupled Radar-IMU-LiDAR odometry framework: per-point radar reweighting and scan-wise radar gain scheduling. Since geometric degeneracy is directional, we first identify weak translational directions from the LiDAR geometry and reweight individual radar Doppler constraints based on their alignment with the weak subspace. We further adjust the overall radar contribution using LiDAR geometric anisotropy such that radar is emphasized when LiDAR observability is poor and suppressed when LiDAR constraints are already reliable. Across 13 evaluated sequences, TRaIL-Odom achieves state-of-the-art overall performance, with clear advantages in geometrically degenerate scenes. In ablation experiments on three degenerate sequences, combining the two adaptive weighting modules reduces RMSE ATE and RTE by 86.0% and 78.5% relative to the fixed-weight baseline. We make our code and an accompanying dataset publicly available at https://github.com/ChiyunNoh/TRaIL-Odom.
comment: Accepted for publication at the IEEE Robotics and Automation Letters on 23 August, 2026
★ BRIDGE: An Open-Source Humanoid Platform via Morphology-Control Co-Design for Physical AI
Developing humanoid robots capable of leveraging human behavioral data is essential for general-purpose embodiment, yet conventional development remains bottlenecked by a decoupled paradigm that isolates hardware design from whole-body control. This approach leads to suboptimal systems that compromise human-like fluidity and agility. To bridge this gap, we introduce a data-driven morphology-control co-design framework that optimizes humanoid morphology for human-like movement. To quantify morphological fidelity, we also introduce a novel metric that jointly considers kinematic retargeting fidelity to human motion and dynamic tracking performance. Our framework achieves state-of-the-art (SOTA) performance across all metrics compared to baseline humanoids (Bumi, K1, and Toddlerbot). Finally, we realize this design in Bridge, an open-source, 88cm-tall humanoid platform released alongside its control policy. We demonstrate that Bridge captures human motion data with superior fidelity, exhibiting exceptional performance across foundational locomotion, robust balance, and highly dynamic maneuvers. Videos and open-source materials: https://sites.google.com/view/bridgerobot.
★ Air-Ground Collaborative Vision-and-Language Navigation via Shared Bird's-Eye Maps
Air-ground collaborative Vision-and-Language Navigation (VLN) pairs an unmanned aerial vehicle (UAV) with a global bird's-eye view and an unmanned ground vehicle (UGV) with a local first-person view, yet the setting remains largely unexplored: existing training-free methods solve single-agent tasks but offer no collaboration mechanism, and a recent CARLA-Air evaluation found no stable cooperative behavior across five state-of-the-art VLA models; naive semantic communication or bidirectional coupling even degrades performance. We establish AGC-VLN (Air-Ground Collaborative VLN), the first training-free baseline for air-ground collaborative VLN. The key insight is that training-free methods decompose navigation into VLM-based semantic reasoning and deterministic geometric execution, exposing a collaboration interface: the UAV's global view, over which it renders the UGV's reported pose and the VLM-anchored target as CAR/GOAL markers with distance labels, yielding a shared bird's-eye map. From this map, the UGV acquires global spatial context its first-person view cannot provide, plans a road-following path with a frozen VLM, and executes it under closed-loop control; in parallel, the UAV runs 3D-SPF, a spatial-search upgrade of SPF that localizes the target in the downward view and flies toward it. On 100 closed-loop episodes in CARLA-Air's Town10HD scene, AGC-VLN reaches a 77.0% joint success rate, a collaboration gain of +27.0% over the weaker individual agent (the UAV, 50.0%), and exceeds the strongest published single-agent baseline (Travel UAV, 53.0%) by 24.0 points, stemming from the complementarity of the UAV's global view and the UGV's road-following execution. Project page: https://github.com/ZSN2024/AGC-VLN.
comment: 8 pages, 5 figures
★ Programming and execution of skill-based human-robot-crane collaborative tasks
Highly varying production sets increasing challenges for robotic manufacturing and indoor logistics. New capabilities for agility, flexibility, and robustness are needed. Robot skills, integrating motions, tool operations, and sensor perceptions consistently provide an execution mechanism for a versatile set of tasks with varying parameters. In this paper, easy-to-use CAD-model based programming and execution system for parametrized skills and skill monitors is showcased. The execution control structure is dynamic and parametrized, based on a modified Behavior Tree, where only event based communication is used. A human-robot-crane collaborative skill is shown as a test example, where a human instructs an overhead crane and a manipulator in inserting a heavy object supported by the crane, and guided by the manipulator, into the goal.
comment: 8 pages, 12 figures, accepted for publication in IECON 2026
★ ARTiS: An Adaptive Robotic Gripper for Enhanced Tool Manipulation in Disassembly Applications
Grasping and holding tools while using them presents a considerable challenge not only for robots but also for humans. Such a challenge is particularly noticeable in processes involving assembly and disassembly, where efficiency and consistency depend on performing rapidly adaptive tasks. Nonetheless, contemporary robotic grasping technologies that can securely manipulate tools during operation frequently have significant constraints. In this paper, introduce ARTiS (Adaptive Robotic Tool Gripper in Disassembly Systems), a novel gripper that combines the adaptability of soft grippers, the dexterity of anthropomorphic hands, and the robustness of rigid mechanisms with a soft palm and fingertips. This unique combination makes it possible to hold tools securely in a variety of situations through using active jamming in the palm and fin-ray adaptation in fingertips. Furthermore, high finger dexterity is achieved through the seven degrees of freedom design, which enables the fingertips to orient to any surface, both for automated solutions and collaborative tasks. A comprehensive evaluation was conducted using a range of conventional disassembly tools to assess the gripper's compliance, durability, and functional versatility. More information, hardware instructions, and videos at https://romanmykhailyshyn.github.io/artis/
comment: Accepted to TASE
★ R2S-Eval: Robot Evaluation with Real-to-Sim Calibration via Vision-Language Models
Evaluating robot manipulation policies is becoming increasingly important as generalist models, particularly vision-language-action (VLA) models, are deployed on physical robots. However, conventional real-world evaluation remains labor-intensive, unstable, and insufficiently informative. It requires repeated hardware trials, manual scene resets, and continuous operator monitoring, may produce different policy rankings across repeated evaluations, and primarily relies on success-rate metrics that provide limited information about execution quality. In contrast, humans assess robot performance by observing and comparing complete behaviors rather than relying solely on binary success outcomes. To this end, we propose R2S-Eval, an evaluation pipeline that combines real-to-sim calibration with vision-language model (VLM) preference evaluation. The real-to-sim component efficiently generates rollout videos in a simulator calibrated to the real-world evaluation setting, thereby reducing the need for repeated hardware trials. The VLM evaluator assesses the execution quality of rollout videos and produces pairwise preferences, which are subsequently aggregated into policy rankings. We further introduce a protocol to assess whether the proposed evaluation pipeline yields validated policy conclusions while mitigating the key challenges of conventional real-world evaluation. Experiments in both simulation and real-world settings demonstrate that R2S-Eval produces reliable and stable policy conclusions, achieves agreement with human preferences, substantially reduces repeated hardware-operation effort, and reveals behavior-quality differences that are not captured by binary success labels. In general, R2S-Eval advances robot evaluation from manual success counting toward automated, statistically stable, and quality-aware evaluation of robot behavior. Project page: https://r2s-eval.github.io.
★ Establishing a Dynamic Multimodal HRI Dataset for Engagement Analysis with a Humanoid Robot
This paper presents an experimental design for constructing a multimodal dataset to analyze user engagement in human-robot interaction (HRI). Prior studies have mainly relied on observable behavioral cues, with limited frameworks integrating physiological signals. We therefore propose a structured data-collection protocol to build a multimodal dataset that includes wearable physiological signals, behavioral data, and self-report measures under different levels of task complexity defined in this experiment.
★ Long-Horizon Consistent and Interaction-Aware World Models for Multi-Style End-to-End Driving
End-to-end autonomous driving has increasingly adopted world model-based reinforcement learning frameworks to improve learning efficiency through \textit{imagined rollouts}. However, existing world models suffer from three key limitations: temporal inconsistency in long-horizon imagined rollouts, inadequate modeling of ego-environment interactions, and limited adaptability to diverse driving styles. To address these challenges, we propose \textit{StyleDrive}, a world-model-based learning framework that jointly enforces long-horizon consistency, explicitly disentangles interactive traffic states, and supports multi-style policy optimization within a unified learning paradigm. First, we introduce a temporal consistency regularization that integrates historical latent states through gated cross-attention, stabilizing long-horizon imagined rollouts and mitigating error accumulation. Second, we design an explicit state disentanglement module that separates ego-relevant from ego-irrelevant interactive states, enabling more interpretable and efficient decision-making in complex traffic scenarios. Third, we enable multi-style driving behaviors through Group Relative Policy Optimization, which replaces per-step reward optimization with trajectory-wise relative advantages, reducing reward variance and supporting diverse driving styles without retraining. We evaluate StyleDrive on the Bench2Drive closed-loop driving benchmark, achieving a driving score of 88.44 (+17.08 over the previous best world model-based method) and a success rate of 66.82 (+16.58). Furthermore, we deploy StyleDrive on a real automated guided vehicle platform and demonstrate promising sim-to-real transfer capability in dynamic driving scenarios.
★ Continual Field-Adaptive Models (CFAMs) for Post-Deployment Physical AI
Unattended interactive autonomy - machines that step into danger in place of humans and complete tasks with human tools - remains a missing capability in mission-critical operations. These domains offer scarce training data and only onboard compute, yet deployed systems must face novelty without erasing prior competence. We introduce Continual Field-Adaptive Models (CFAMs), which learn efficiently in the lab and continue learning after deployment through autonomous, gradient-free, on-device updates. CFAM uses a complementary learning architecture with a frozen slow-learning component and a fast-learning Capsule Field. The slow component contains three cortices: Sensor, which maps multimodal input into 3D-grounded geometry; Reasoning, which decomposes tasks into skills and evaluates outcomes; and Action, which executes geometric skills. The Capsule Field stores field learning one-shot and gradient-free as Competence Capsules. Skill installation is few-shot in the lab and continual in the field; open-world novelty is outside scope. We evaluate CFAM across five embodiments: manipulator, quadruped, humanoid, quadrotor, and off-road vehicle. Baselines (pi0, CogACT, SpatialVLA) use the same in-house multi-embodiment dataset for physical-platform comparisons. CFAM reaches the operating point of a standard policy trained on the full prior-training dataset using 40% of the data, or 2.5x fewer trajectories. At test time, autonomous capture of verified near-OOD cases improves action success by 13.9 percentage points. In sequential simulation, backward transfer is -0.5 percentage points versus -11.4 for LoRA. CFAM therefore provides a bounded form of post-deployment physical intelligence: few-shot skill learning, autonomous field growth from verified near-OOD experience, and retention of prior competence.
★ SocioGesture: Real-Time and Adaptive Social Gesture Perception for Human-Robot Interaction
Robots interacting with people must recognize not only explicit commands, but also social cues such as invitations, refusals, and unavailability. In real deployments, these cues must be inferred from noisy onboard perception under partial occlusion, changing viewpoints, and strict latency constraints. We present SocioGesture, a real-time adaptive social gesture perception system for human-robot interaction (HRI). SocioGesture uses a compact confidence-aware body-hand skeleton representation and a lightweight dual-stream model that fuses body motion with hand articulation for low-latency onboard recognition. To improve deployment robustness, we train the model with occlusion-aware skeleton corruption, exposing it to missing hands, occluded arms, and temporally unstable keypoints without increasing the inference cost. On a social gesture dataset collected in mixed indoor-outdoor HRI scenarios, SocioGesture achieves strong held-out-subject recognition, substantially improves robustness under structured joint occlusion, and runs in real time on a robot-mounted edge device. During deployment, uncertain interaction segments are saved for offline labeling and adaptation, enabling SocioGesture to expand its gesture vocabulary while preserving performance in the original classes. These results demonstrate a practical path toward robust, efficient, and adaptive social perception for interactive robots.
comment: 15 pages, 3 figures. Project page: https://wenjinfu.github.io/socioGesture/
★ Achieving Asymptotic Near-Optimality Without $δ$-Similarity
Sampling-based motion planning algorithms are a popular class of trajectory planning algorithm due to their speed in complex, high-dimensional environments and ability to handle kinodynamic constraints, specifically through the use of forward dynamics propagation. Many such planners claim to achieve asymptotic near-optimality by proving the almost sure sampling of trajectories that are close to an optimal trajectory in the state space, known as $δ$-similar trajectories. This paper shows that the proof behind asymptotic $δ$-similarity relies on an unstated assumption that $δ$-similar trajectory segments will always be kept once sampled. This assumption does not hold in general. A problematic case, referred to as ``crowding out,'' is described, where locally low-cost paths prevent trajectories that are $δ$-similar to the optimal trajectory from being added to the tree. It is shown, however, that asymptotic near-optimality guarantees can still be achieved without guarantees of $δ$-similar solution trajectories when crowding out is properly accounted for. An example environment and system are provided where crowding out is shown to occur, demonstrating a scenario where inductively sampling a $δ$-similar solution trajectory is impossible.
comment: Submitted to IEEE RA-L
★ AquaBEV: Monocular Underwater BEV Occupancy with 3D Sonar Supervision
Autonomous underwater robots are widely used for exploration, monitoring, and inspection, where safe navigation depends on understanding the surrounding free and occupied space. Bird's eye view (BEV) occupancy provides such a representation, but predicting it from a single underwater RGB image is difficult due to limited, unreliable geometric cues from appearance alone. 3D imaging sonar offers complementary geometric measurements to supervise this task. We introduce AquaBEV, a monocular underwater occupancy model that predicts local BEV occupancy from a single RGB image, using paired 3D imaging sonar as geometric supervision during training. AquaBEV maps visual features into a calibration free polar representation and applies causal decoding along the range dimension before reconstructing the prediction in Cartesian BEV coordinates. A controlled underwater occupancy benchmark was established, adapting representative occupancy methods to the same RGB to sonar task under a unified protocol. AquaBEV achieves 31.4 Visible IoU and 38.6 Observed IoU, 4.0% and 4.3% relative improvements over the strongest transferred baseline.
★ Game-Theoretic Drone Swarm Defense: A Case Study in Applied Differential Game Theory
This technical report is a study of the use of differential game (DG) theory to solve the target-assignment and midcourse guidance problems of drone swarms tasked with intercepting opposing swarms in defense of high-value assets. The game-theoretic tactics---which treat the intruder swarm as a rational agent and seek a Nash equilibrium between defenders and intruders---are compared against baseline tactics that model the defense problem as a unilateral optimization of the defenders' maneuvers. Monte Carlo simulation and Bayesian analysis show that the game-theoretic approach has a higher probability of successfully intercepting all intruders than the baseline techniques. This improvement in successful defense probability is most pronounced when the intruder swarm is capable of evasive maneuvers: relative to baseline optimization tactics, differential-game tactics increase estimated defense success from 94.6% to 96.8%, closing approximately 41% of the remaining gap to perfect defense. To add statistical credibility to this result, a paired-trial Bayesian analysis assigns a 99.9% posterior probability that differential-game tactics have a higher probability of successful asset defense than baseline tactics in this scenario.
★ Where Appearance Fails, Geometry Recognizes: A CAD-Free 3D Shape Prior That Complements Vision Foundation Models
Recognizing specific objects onboarded without a labeled training set recurs across manufacturing and service robotics, yet the conventional renderable prior, a computer-aided-design (CAD) model, is often unavailable. Two-dimensional capture supplies no shape prior, and frozen foundation features fail on geometrically similar, low-texture industrial parts. We ask what a short object-centric scan buys for recognition beyond the captured images themselves: each object is reconstructed with 3D Gaussian Splatting (3DGS), summarized into a per-class shape prototype, and fused with frozen DINOv2 image features. First, the scan recovers the recognition value of CAD without CAD: geometry from RGB-D depth (on T-LESS), 3DGS, and CAD gives comparable recognition (tied on HOPE, within 1.6 points on T-LESS); 3DGS is only a convenient route to a point cloud. Second, the payoff is governed by how recognizable the shape is: on shape-distinctive household objects (HOPE) geometry alone reaches 0.920 versus image-only 0.832, a ceiling below which fixed-weight fusion (0.872) sits. On shape-confusable textureless industrial parts (T-LESS) the gain is modest but consistent (0.560 to 0.591 fused, above both single signals). Third, the prior is complementary, not uniformly additive: it rescues far more image failures than it breaks successes, and its benefit grows under partial occlusion. Finally, the worth lies in geometry, not rendered pixels: 3DGS renderings do not help the image side, and frozen-feature recognition is nearly lighting-invariant (within 2.5 points). The study is scoped to recognition, not the BOP pose benchmark.
comment: 19 pages, 11 figures, 5 tables
★ Scalable Edge-assisted Fusion and Path Prediction for Connected Autonomous Vehicles
The planning algorithms inside an Autonomous Vehicle (AV) rely on information from on-board sensors whose line of sight is limited by emerging traffic conditions and occlusions. Edge-assisted creation of a unified world model fusing information from AVs and Road Side Units (RSUs) in a geographical locale, and the prediction of AVs' future trajectories, can enhance the planning algorithms inside AVs to improve quality metrics, such as better traffic flow and collision prevention. AVs participating in such enhancements are called Connected Autonomous Vehicles (CAVs). However, such information generated by the edge (world model and motion predictions) must reach the planners within a tight Age of Information (AoI) time budget to be useful. The state of the art fuses per-CAV information: each AV fuses inputs from other actors locally, which limits both scalability with actor count and quality of results. We present Conductor, an edge-based solution for creating a unified world model from the perspective of a fixed anchor (e.g., an RSU) in a locale and predicting future trajectories of AVs in that locale. Our solution adheres to the AoI time budget by dynamically limiting the number of AVs that would lead to the best quality of results. Specifically, we introduce an occlusion-aware selector that favors information contribution by AVs that detect objects in the locale not covered by RSUs. We pair this selector with a runtime controller that adapts both the number of AV inputs to fuse and the amount of trajectory predictions in each cycle to stay within the AoI time budget. Evaluation on CAV simulation infrastructure shows our joint selector-controller meets the AoI safety bound across traffic scenarios with up to 31 CAVs, with fusion fidelity close to an Oracle and much better than a random selector under the same AoI constraint.
★ VLA-Precision: Asymmetric Co-Bootstrapping for Efficient Real-World Online RL of Vision-Language-Action Models
Pretrained vision-language-action (VLA) models enable broad manipulation but remain unreliable in tasks demanding precision and repeatability. Applying real-world online reinforcement learning (RL) to VLA post-training enables autonomous trial-and-error improvement beyond demonstrations alone, but exposes two bottlenecks: 1) unreliable value signals can induce policy drift; 2) large-VLA overhead constrains throughput and sample efficiency. To address these challenges, we present VLA-Precision, an efficient real-world online RL framework featuring the Asymmetric Co-Bootstrapping (ACoB) algorithm and the ACoB-Stream architecture. Specifically, ACoB establishes asymmetric co-bootstrapping across timescales: early intervention-guided behavioral learning rapidly improves policy performance while enhancing online experience quality. As autonomous experience accumulates, global return propagation and local preference ranking progressively calibrate value estimates, yielding relative action advantages for reference-regularized policy improvement while suppressing drift. To enable ACoB on large VLAs, we develop ACoB-Stream, a closed-loop experience--policy architecture that establishes invariant-state decoupling and on-demand streaming as design principles, delivering up to 10.9$\times$ improvements in throughput and computational efficiency. Extensive evaluations on nine high-precision chemistry tasks across four categories and four robot embodiments show that VLA-Precision achieves 98.3\% mean success rate in 45.8 min/task, with 27.6 s episodes running at 1.2$\times$ and 1.8$\times$ the speeds of VLA and RL baselines. Resources are available at https://vla-precision.github.io.
comment: 17 pages, 14 figures
★ FailureSpot: Label-Efficient Timestamp-Level Failure Detection for Vision-Language-Action Models
Vision-language-action (VLA) policies have shown strong potential for general-purpose robotic manipulation, but they can still fail unpredictably during long-horizon execution, making reliable failure detection essential for safe deployment. Existing methods either rely on visual models that typically detect failures only after erroneous actions have occurred, or use lightweight proactive detectors trained on VLA internal representations. However, these proactive methods are often supervised with trajectory-level labels, causing normal pre-failure behavior in unsuccessful trajectories to be incorrectly labeled as failure. This supervision mismatch introduces label noise and limits both trajectory-level detection accuracy and precise timestamp-level failure localization. In this work, we study fine-grained timestamp-level VLA failure detection while addressing the cost of dense annotation. We propose a data-efficient framework that first leverages unlabeled VLA action chunks to construct action-derived weak supervision signals, capturing abnormal patterns such as inconsistent consecutive chunks, frozen or idle actions, and aggressive random motions. We then use active learning to select only the most uncertain trajectories for timestamp-level annotation and fine-tune the detector with these informative labels. Experiments across multiple VLA policies show that our method improves both timestamp-level and trajectory-level failure detection performance.
♻ ★ ASIP-Planner: Adaptive Planning for UAV Surface Inspection in Partially Known Indoor Environments IROS 2026
Indoor infrastructure inspection, such as tunnels and industrial facilities, requires systematic surface coverage to ensure that all inspection targets are properly observed. Unmanned Aerial Vehicles (UAVs) offer an alternative to manual inspection by conducting map-guided surface inspection using prior structural models. However, in practice, indoor inspection often relies on floorplan-derived reference maps that may not reflect unforeseen obstacles, such as temporary structures or equipment, leading to occluded viewpoints and degraded inspection quality. Existing coverage planning methods typically assume a fully known inspection environment and perform deterministic global viewpoint optimization based on accurate prior maps, making them vulnerable to environmental discrepancies during execution. This work presents an adaptive UAV inspection framework for partially known structured indoor environments. The proposed method integrates a segment-based global coverage planner with an inspection-oriented local view-angle adaptation module. The global planner organizes planar inspection targets into surface-aligned clusters to generate compact viewpoint sequences with improved orientation consistency. The local planner generates collision-free trajectories and adjusts the viewing direction online to mitigate occlusion-induced coverage loss while preserving the planned trajectory structure. The simulation results across randomized scene configurations demonstrate that the proposed global planner achieves near-complete coverage while reducing trajectory length compared to representative baselines. Real-world flight experiments further validate that the framework produces usable inspection data for downstream analysis. These results indicate that the proposed framework improves inspection efficiency and adaptability in partially known structured indoor environments.
comment: Accepted to IROS 2026
♻ ★ One Demonstration, Many Objects: Generalizing Manipulation via Local Contact Geometry
Dexterous manipulation with multi-fingered robot hands promises human-level dexterity, but collecting large-scale dexterous robot hand data remains difficult. Learning from human demonstrations has emerged as a scalable alternative to robot teleoperation, providing strong priors on object interaction and contact strategies. Recent sim-to-real RL methods incorporate such priors, but often (i) omit rewards that explicitly incentivize precise contact, yielding weak real-world performance, and/or (ii) generalize poorly to unseen object instances. We propose DemoMimic (Dexterous Motion Mimic), a policy that manipulates objects by focusing on their geometry local to the contact points. Its contact-centric rewards encourage precise contact and improve sim-to-real consistency, yielding a single real-world policy that transfers across objects of varying shape, scale, mass, and friction wherever local contact structure is preserved. Real-world ablations show that DemoMimic achieves 71% success across 16 objects, four tasks, and two robot-hand embodiments, with the smallest sim-to-real drop compared to baselines.
♻ ★ Learning-based Adaptive Safety-Critical Control With Evolving Unsafe Regions
Control barrier functions (CBFs) provide a principled framework for safety-critical control, but their construction typically requires an explicit and differentiable description of the safe or unsafe region. It becomes challenging for data-defined unsafe regions that may evolve over time. This paper proposes SafeLink, a data-driven CBF construction and adaptation method based on a cost-sensitive random vector functional link (RVFL) network. SafeLink introduces asymmetric misclassification costs to promote conservative unsafe-region representation while preserving a closed-form solution. We establish the Lipschitz continuity of the learned CBF and its derivatives, and derive sufficient conditions for conservative unsafe-region coverage and the corresponding interval-wise safety guarantees. Analytical updates are further developed for adjusting the misclassification cost and for incrementally adding or decrementally removing samples, avoiding full retraining when the unsafe region changes. Experiments on a two-link manipulator demonstrate that SafeLink rapidly adapts to evolving unsafe regions, enables collision-free target reaching, and achieves substantially lower update runtimes than baselines.
comment: 11 pages, 8 figures
♻ ★ A Quantitative Comparison of Centralised and Distributed Reinforcement Learning-Based Control for Soft Robotic Arms
This paper presents a quantitative comparison between centralised and distributed multi-agent reinforcement learning (MARL) architectures for controlling a soft robotic arm modelled as a Cosserat rod in simulation. Using PyElastica and the OpenAI Gym interface, we train both a global Proximal Policy Optimisation (PPO) controller and a Multi-Agent PPO (MAPPO) under identical budgets. Both approaches are based on the arm having $n$ number of controlled sections. The study systematically varies $n$ and evaluates the performance of the arm to reach a fixed target in three scenarios: default baseline condition, recovery from external disturbance, and adaptation to actuator failure. Quantitative metrics used for the evaluation are mean action magnitude, mean final distance, mean episode length, and success rate. The results show that there are no significant benefits of the distributed policy when the number of controlled sections $n\le4$. In very simple systems, when $n\le2$, the centralised policy outperforms the distributed one. When $n$ increases to $4< n\le 12$, the distributed policy shows a high sample efficiency. In these systems, distributed policy promotes a stronger success rate, resilience, and robustness under local observability and yields faster convergence given the same sample size. However, centralised policies achieve much higher time efficiency during training as it takes much less time to train the same size of samples. These findings highlight the trade-offs between centralised and distributed policy in reinforcement learning-based control for soft robotic systems and provide actionable design guidance for future sim-to-real transfer in soft rod-like manipulators.
comment: 7 pages, 4 figures, 2 tables, accepted by RoboSoft 2026
♻ ★ Neurosymbolic Reasoning with Incremental Knowledge for Sample Efficient Hierarchical Reinforcement Learning ECML-PKDD 2026
(Flat) Reinforcement Learning (RL) agents face significant challenges in environments with sparse rewards that require long-horizon reasoning. A compelling approach to improve sample efficiency is to incorporate knowledge into learning and decision-making. In standard Hierarchical RL (HRL), knowledge is encoded in a fixed, non-updatable form, such as architectural choices, and remains unchanged throughout learning. With fixed HRL, reasoning with incremental knowledge learned during exploration is impractical before sufficient environmental knowledge is acquired, leading to poor sample efficiency. In this work, we propose neurosymbolic HRL with {\em Incremental Knowledge (InK)}: symbolic high-level components perform {\em symbolic planning} (e.g. using $D^*$) on an updatable representation of current InK, while low-level goal-conditioned neural modules learn motion primitives through experience using reward shaping. Experiments on navigation tasks demonstrate that incorporating InK substantially improves sample efficiency. Additionally, to perform {\em optimal} symbolic planning given {\em prior} knowledge about the world, we develop Belief World Tree Search. The code is available at https://github.com/CPS-research-group/ink_bwts.
comment: Published in ECML-PKDD 2026
♻ ★ SPARC: Spine with Prismatic And Revolute Compliance for Faster Quadrupedal Bounding
Quadruped mammals coordinate sagittal spinal bending with axial extension and compression during dynamic locomotion. Yet most robotic quadrupeds use rigid trunks, passively compliant spines with fixed properties, or actively controlled spines that track prescribed trajectories. Whether actively regulated spinal compliance can support faster dynamic locomotion remains unclear. We present SPARC, a compact 1.26-kg, 3-DoF sagittal-plane spine that combines revolute and prismatic motion with independently tunable task-space stiffness and damping. A floating-base impedance controller renders the desired task-space compliance, and benchtop tests show that the fitted axial stiffness matches commanded values within 1.5%. We integrate SPARC into an 8-DoF quadruped and evaluate it across 97 bounding trials under three spine configurations: impedance-controlled SPARC, the same SPARC module held near a fixed pose using position control, and a lightweight rigid spine. Impedance-controlled SPARC reaches 1.029 m/s, compared with 0.769 m/s for position-controlled SPARC and 0.673 m/s for the rigid spine. Impedance-controlled SPARC reaches higher speeds with larger axial motion and greater mechanical power exchange, while at matched speed it has a higher electrical cost of transport than the rigid spine, revealing an energetic trade-off. Code and hardware are available at: https://github.com/YueWang996/sparc
♻ ★ DogLegs: Robust Proprioceptive State Estimation for Legged Robots Using Multiple Leg-Mounted IMUs
Robust and accurate proprioceptive state estimation of the main body is crucial for legged robots to execute tasks in extreme environments where exteroceptive sensors, such as LiDARs and cameras, may become unreliable. In this paper, we propose DogLegs, a state estimation system for legged robots that fuses the measurements from a body-mounted inertial measurement unit (Body-IMU), joint encoders, and multiple leg-mounted IMUs (Leg-IMU) using an extended Kalman filter (EKF). The filter system contains the error states of all IMU frames. The Leg-IMUs are used to detect foot contact, thereby providing zero-velocity measurements to update the state of the Leg-IMU frames. Additionally, we compute the relative position constraints between the Body-IMU and Leg-IMUs by the leg kinematics and use them to update the main body state and reduce the error drift of the individual IMU frames. Field experimental results have shown that our proposed DogLegs system achieves better state estimation accuracy compared to the traditional leg odometry method (using only Body-IMU and joint encoders) across various terrains. We make our code and datasets publicly available to benefit the research community (https://github.com/YibinWu/DogLegs).
comment: 8 pages, 8 figures
♻ ★ Decentralized Vision-Based Autonomous Aerial Wildlife Monitoring
Wildlife field operations demand efficient parallel deployment methods to identify and interact with specific individuals, enabling simultaneous collective behavioral analysis, and health and safety interventions. Previous robotics solutions approach the problem from the herd perspective, or are manually operated and limited in scale. We propose a decentralized vision-based multi-quadrotor system for wildlife monitoring that is scalable, low-bandwidth, and sensor-minimal (single onboard RGB camera). Our approach enables robust identification and tracking of large species in their natural habitat. We develop novel vision-based coordination and tracking algorithms designed for dynamic, unstructured environments without reliance on centralized communication or control. We validate our system through real-world experiments, demonstrating reliable deployment in diverse field conditions.
♻ ★ Reliability-Guided RGB-D Sensor Fusion for Glare-Resilient Navigation Costmaps
Specular glare on reflective floors, glass boundaries, and glossy indoor surfaces can corrupt active-stereo RGB-D measurements, producing holes and spikes that persist as phantom obstacles in navigation costmaps. This article presents a glare-resilient RGB-D sensor-fusion method based on explicit per-pixel depth reliability. A lightweight Depth Reliability Map network (DRM-Net) predicts sensor trustworthiness, and reliability-guided fusion (RGF) combines continuous weighting with a minimum gate before occupancy integration. Rejected measurements generate neither obstacle insertion nor free-space clearing; affected cells remain unknown or retain prior evidence. Training targets are built from a five-frame, pose-aligned multiview buffer using independent LiDAR/AMCL poses, occlusion-aware aggregation, and a calibrated range-dependent depth-uncertainty model. The evaluation includes tuned nvblox TSDF, Intel RealSense SDK postprocessing, high-threshold stereoconfidence filtering, TDCNet, and HDCNet baselines, together with statistical, safety, generalization, and embedded-runtime analyses. Under severe glare, Depth Reliability Map (DRM)+RGF achieves false obstacle rate (FOR) 0.056 +/- 0.012, free-space recall (FSR) 0.897 +/- 0.045, FNOR 0.018, 1.00 +/- 0.00 degraded-mode safety interventions per 10 m, and 91.4% task success while operating at 16.5 ms per frame. Across the retained reflective-scene trials (Baseline N = 98; DRM+RGF N = 105), collisions decrease from 14 to 1. These results support RGF as a favorable safety-utility tradeoff relative to aggressive filtering and dense completion for glare-affected indoor navigation.
comment: Substantially revised version updated to match the final peer-reviewed article published in IEEE Sensors Journal. The experiments and analyses were substantially rerun and revised, and the author list has been updated to reflect contributions to the current version
♻ ★ Vision-Based Tactile Sensing for the Perception of the Object's Compliance and Hardness
Object compliance perception enables the identification of soft materials, supporting tasks such as fruit detection and assisted medical palpation. Compliance perception requires sensing an object's deformation and contact forces. Existing vision-based tactile sensing for compliance perception usually depends only on force or deformation. However, deformation-based approaches cannot reliably quantify object compliance, while force-based methods are overly sensitive to geometric variations. To address these limitations, this paper presents a framework that fuses temporal force sequences and deformation field information. Specifically, time-varying contact forces are inferred from tactile image sequences via a neural network, while deformation characteristics are encoded using depth maps. Crucially, the temporal force sequence is used as a dynamic force-response feature for compliance recognition. In standard experiments, the force prediction error reaches 0.06 N within a measurement range of 12 N. The proposed method achieves a 98.0% Shore-hardness classification accuracy for samples ranging from 10 HA to 80 HA. In practical scenarios, including abnormal fruit detection and soft matter, the overall accuracy exceeds 98.5%. This method improves the compliance perception ability of artificial tactile systems and facilitates their deployment in embodied perception applications.
♻ ★ PFM-HR: Pose Flow Matching for Humanoid Robots
Motion priors improve reinforcement learning for physics-based humanoid tracking, but temporal priors require ordered motion clips, while pose priors provide limited guidance for policy-induced pose transitions. We present Pose Flow Matching for Humanoid Robots (PFM-HR), a reusable flow matching prior trained directly on large scale unordered pose data. PFM-HR introduces the Pose Geometry Score (PGS), which quantifies how joint coordinate changes during rollouts align with the local geometry of pose variation captured by the prior. Using PGS to modulate the tracking reward guides policy exploration toward structured pose changes while keeping the prior frozen across tracking tasks. Experiments demonstrate that PFM-HR improves both single motion and general motion tracking, especially for highly dynamic motions.
comment: 7 pages
♻ ★ Hold-Out Self-Validation Cannot Certify Photogrammetric Accuracy: Saturation and Blindness to Coherent Distortion
Internal self-consistency cannot certify the accuracy of a photogrammetric reconstruction, and the failure is structural rather than a matter of tuning. This matters because hold-out self-validation scores are increasingly offered as quality evidence for metric deliverables whose correctness is otherwise unknown without an external survey. We formalise a track-leakage-free hold-out protocol: a deterministic image subset is withheld, and each withheld view is re-localised against only those 3D points supported by two or more retained images, so no view is tested against structure it helped create. We evaluate it on five GNSS-referenced captures across four sites, 13 ETH3D scenes, a EuRoC flight and 30 IMC 2025 scenes. The protocol is well-posed but does not measure accuracy. It saturates: the internal confidence score stays pinned at 1.00 while true error swings 14.1x within one capture. It is blind to coherent distortion: fragmenting corruption is caught, but internally self-consistent, globally distorted models are not, and were wrong by 55-106 m at confidence 1.00 at three of four captures. On IMC 2025 it separates failed from successful reconstructions (rho = 0.68) yet ranks nothing among the successful (rho = 0.01). Track-leakage-free hold-out measures internal geometric consistency: a fragmentation warning, not a substitute for control-point accuracy assessment.
comment: 16 pages, 4 figures. v4: retitled to lead with the finding, and the abstract rewritten accordingly. No change to the results, methods, data or conclusions. Code, harness and result tables archived at Zenodo (doi:10.5281/zenodo.21737748)
♻ ★ MoMaStage: Skill-State Graph Guided Planning and Closed-Loop Execution for Long-Horizon Indoor Mobile Manipulation
Long-horizon indoor mobile manipulation (MoMa) requires robots to execute extended navigation-manipulation sequences whose feasibility depends on state changes induced by preceding skills. Vision-language models (VLMs) can decompose instructions into plausible skill sequences, but they do not reliably track such cumulative embodiment constraints or revise a plan when execution deviates from expectation. We present MoMaStage, a map-light framework for state-consistent planning and closed-loop execution in long-horizon indoor MoMa. MoMaStage couples a frozen VLM with robot execution through three mechanisms: (i) a hierarchical library of grounded, executable skills and a topology-only projection of a Skill-State Graph (SSG) that constrains the VLM's planning space; (ii) an SSG verifier that propagates scene-region and gripper-occupancy state to reject infeasible plans before execution; and (iii) an event-driven monitor that triggers graph-grounded repair only when an observed outcome invalidates the remaining plan. The SSG captures the compact embodiment state needed for skill sequencing without requiring a dense scene map, while geometric and contact-level conditions remain within the underlying controllers. Experiments in physics-rich simulation and on a real mobile manipulator show that MoMaStage improves planning validity and long-horizon execution survival over the evaluated baselines, while reducing latency and model token consumption.
comment: 9 pages
♻ ★ Towards Lifelong Aerial Autonomy: Geometric Memory Management for Continual Visual Place Recognition in Dynamic Environments
Robust geo-localization under changing environmental and operational conditions is critical for long-term aerial autonomy. Aerial visual place recognition (VPR) commonly uses pre-acquired remote-sensing imagery of the intended operating area, so the geographic label space can remain fixed while successive airborne missions introduce substantial visual distribution shifts. Continual adaptation to these shifts can cause catastrophic forgetting. We therefore formulate aerial VPR as a mission-based domain-incremental learning (DIL) problem and develop a heterogeneous memory framework. Before sequential adaptation, the satellite reference dataset is used once to train the initial model and construct a static satellite exemplar memory; a bounded replay buffer then retains selected airborne observations across missions. For replay management, we compare loss- and diversity-based selection criteria and introduce DBS-Hybrid, which combines prototype-based diversity trimming with representative-first feature-space coverage. Experiments on 21 visible and infrared UAV missions evaluate generalization to held-out missions, immediate adaptation, and knowledge retention. Under the primary Forward mission order, DBS-Hybrid achieves the highest mean final average accuracy, generalization, and knowledge retention among the evaluated methods, improving over the Random baseline by $5.06$, $5.32$, and $6.33$ percentage points, respectively, and improving backward transfer from -6.41% to 1.07%. Across five additional random mission orders, DBS-Hybrid ranks second in mean final average accuracy, backward transfer, generalization, and knowledge retention. Overall, heterogeneous memory and diversity-aware replay provide an effective basis for continual aerial VPR in mapped operating areas.
♻ ★ On Global Regulatability of Robot Manipulators by Classical PID
A long-standing open problem in robot manipulator control is whether global regulation can be achieved by classical PID control. This paper provides an answer to this question for classical PID controllers with triple parameters (k_p,k_i,k_d) in R^3. We find and prove that for one-degree-of-freedom manipulators, the classical PID control guarantees global stability and asymptotic regulation under standard structural assumptions, and further derive explicit quantitative design conditions for the PID gains. However, for multi-degree-of-freedom cases, we can construct a robot manipulator satisfying the same structural assumptions for which no choice of PID gains (k_p,k_i,k_d) can achieve global asymptotic regulation. These results provide a fundamental understanding of the abovementioned open problem, revealing both the fundamental capability and intrinsic limitation of the classical PID control for robot manipulator dynamics.
♻ ★ Real-Time Control-Constrained DDP for Underactuated Balancing of Legged Robots
This paper presents a real-time control-constrained Differential Dynamic Programming (DDP) framework for underactuated legged robots. To address the limitation of classical DDP in handling control constraints, we propose an Accelerated Projected Gradient (APG)-based control-constrained DDP (ABC-DDP), which efficiently computes constrained solutions and identifies active sets without repeated Karush-Kuhn-Tucker (KKT) inversions. A virtual constraint is introduced to integrate control constraints within a feasibility-driven multiple-shooting framework, enabling stable optimization even from dynamically infeasible initializations. The proposed method supports real-time model predictive control (MPC) with short horizons under strong underactuation. Simulation results demonstrate static two-leg standing under external disturbances, along with diverse dynamic motions including slow catwalk, upright walking, and high-speed running within a unified MPC framework. To the best of our knowledge, this is the first demonstration of static two-leg standing of a quadruped robot achieved using real-time finite-horizon MPC.
comment: This version includes a minor correction to the notation in Eq. (2)
♻ ★ Learning Terrain-Aware Whole-Body Control for Perceptive Legged Loco-Manipulation
Legged manipulators integrate exceptional terrain adaptability along with mobile manipulation capabilities, which make them highly promising for deployment in human-centric environments. By coordinating the control of both legs and arms, a whole-body controller can significantly expand the operational workspace of legged manipulators. However, many existing whole-body controllers primarily depend on proprioception and do not incorporate the critical exteroception required for effective terrain topology perception. This limitation can hinder their ability to adapt to varying environmental conditions and navigate complex terrains effectively. In this paper, we introduce TA-WBC, a terrain-aware whole-body control framework for legged manipulators, which features a novel RL-based unified policy tailored to whole-body loco-manipulation tasks in various terrains. Specifically, we employ a \rev{hierarchical exteroceptive encoder} to extract terrain features, providing an essential basis for the robot to proactively adapt posture and footholds. Furthermore, to facilitate stable cross-terrain loco-manipulation, we propose a novel end-effector sampling method based on the foot contact plane, \rev{decoupling the manipulation target from base height, roll, and pitch variations}. Moreover, a dual-policy distillation module is introduced to integrate expansive whole-body motion with terrain adaptability without catastrophic forgetting. The simulation and real-world experiments validate the robustness of our proposed controller, which leads to a larger reachable space, less tracking error, and reduced unexpected stumbles. This unified policy highlights the promising capabilities of legged manipulators in performing loco-manipulation tasks across complex terrains.
comment: Accepted by RA-L
♻ ★ ProAct: Harnessing Streaming Motion Generation and Agentic Reasoning for Real-Time Embodied Social Interaction SIGGRAPH
Real-time embodied social interaction places two equally demanding requirements on an agent: continuously generating fluent multimodal interaction behavior, and proactively reasoning over accumulated dialogue and visual context to decide when to take initiative. These requirements must both be satisfied under a strict latency budget, making them difficult to meet simultaneously. We present ProAct, a dual-system framework that manages these time-critical requirements by integrating a low-latency Behavioral System for streaming multimodal interaction with a slower Cognitive System that performs long-horizon social reasoning and produces high-level proactive intentions. The Cognitive System incorporates an efficient memory mechanism and a user-motivation prediction module to reason over accumulated dialogue and visual context and determine when proactive intervention is appropriate. The Behavioral System further includes an intention-conditioned streaming flow-matching motion generator with a disentangled ControlNet branch, which translates deliberative intentions into continuous non-verbal behavior without disrupting interaction fluency. We deploy ProAct on a physical humanoid robot and validate the framework through comprehensive experiments, including real-world user studies, motion-generation benchmarks, and evaluation on ProActBench, a new, targeted benchmark for evaluating proactive trigger detection and restraint in embodied interaction.
comment: SIGGRAPH ASIA 2026 (Journal Track). Project Page: https://proactrobot.github.io/
♻ ★ Highly Deformable Proprioceptive Membrane for Real-Time 3D Shape Reconstruction
Reconstructing the three-dimensional (3D) geometry of object surfaces is essential for robot perception, yet vision-based approaches degrade under low illumination or occlusion. This limitation motivates the design of a proprioceptive membrane that conforms to the surface of interest and infers 3D geometry by reconstructing its own deformation. Conventional deformation-aware membranes typically rely on resistive, capacitive, or magneto-sensitive mechanisms, but can suffer from structural complexity, limited compliance during large-scale deformation, and susceptibility to electromagnetic interference. This work presents a soft, flexible, and stretchable proprioceptive silicone membrane based on optical waveguide sensing. The membrane integrates edge-mounted LEDs and centrally-distributed photodiodes (PDs) within a multilayer elastomeric composite. Rich deformation-dependent light-intensity signals are decoded by a data-driven model to recover the membrane geometry. Real-time reconstruction is demonstrated on a customized 140 mm square membrane at an end-to-end update rate of 90 Hz, achieving an average reconstruction error of 1.307 mm for out-of-plane deformation of up to 25 mm. The proposed sensor also demonstrates accurate reconstruction under large in-plane deformation, achieving reliable shape recovery up to 75% strain with an average Chamfer distance of 1.214 mm. The proposed framework provides a scalable, robust, and low-profile solution for global shape perception in deformable robotic systems.
comment: 14 pages, 9 figures
♻ ★ Dancing with REEM-C: A robot-to-human physical-social communication study
Humans often work closely together and relay a wealth of information through physical interaction. Robots, on the other hand, are not yet able to work similarly closely with humans and to effectively convey information when engaging in physical-social human-robot interaction (psHRI). This currently limits the potential of human-robot collaboration to solve real-world problems. This paper investigates how to establish clear and intuitive robot-to-human communication, while considering human comfort during psHRI. We approach this question from the perspective of a leader-follower dancing scenario, in which a full-body humanoid robot leads a human by signaling the next steps through a choice of communication modalities including haptic, visual, and audio signals. This is achieved through the development of a split whole-body control framework combining admittance and impedance control on the upper body, with position control on the lower body for balancing and stepping. Robot-led psHRI participant experiments allowed us to verify controller performance, as well as to build an understanding of what types of communication work better from the perspective of human partners, particularly in terms of perceived effectiveness and comfort.
comment: 28 pages, 16 figures
♻ ★ High-Altitude Balloon Station-Keeping with First Order Model Predictive Control ICRA
High-altitude balloons (HABs) are common in scientific research due to their wide range of applications and low cost. Because of their nonlinear, underactuated dynamics and the partial observability of wind fields, prior work has largely relied on model-free reinforcement learning (RL) methods to design near-optimal control schemes for station-keeping. These methods often compare only against hand-crafted heuristics, dismissing model-based approaches as impractical given the system complexity and uncertain wind forecasts. We revisit this assumption about the efficacy of model-based control for station-keeping by developing First-Order Model Predictive Control (FOMPC). By implementing the wind and balloon dynamics as differentiable functions in JAX, we enable gradient-based trajectory optimization for online planning. FOMPC outperforms a state-of-the-art RL policy, achieving a 24% improvement in time-within-radius (TWR) without requiring offline training, though at the cost of greater online computation per control step. Through systematic ablations of modeling assumptions and control factors, we show that online planning is effective across many configurations, including under simplified wind and dynamics models.
comment: Accepted to the IEEE International Conference on Robotics and Automation (ICRA) 2026
♻ ★ Evaluating Uncertainty and Quality of Vision-Language-Action-enabled Robots
Vision-Language-Action (VLA)-enabled robots integrate visual perception, natural language understanding, and action planning to interpret their environment, comprehend instructions, and perform embodied tasks autonomously. Such robots are typically evaluated through task success rates, i.e., whether a robot performs its intended task, which are commonly used as test oracles for evaluating such robots. Such an evaluation fails to capture the quality of task execution and the robot's confidence in its decisions. In this paper, we adapt eight uncertainty metrics and five quality metrics specifically designed for VLA-enabled robotic manipulation tasks. We assess their effectiveness through a large-scale empirical study involving 908 successful task executions from three state-of-the-art VLA models across four representative robotic manipulation tasks and two robot embodiments. Human domain experts manually labeled task quality, enabling us to analyze the correlation between our proposed metrics and expert judgments, serving as a human oracle for testing such robots. The results reveal that several metrics show moderate to strong correlation with human assessments, highlighting their utility for evaluating task quality and model confidence. Furthermore, we found that some metrics can discriminate between high-, medium-, and low-quality executions from unsuccessful tasks, which is useful when test oracles are absent. Our findings challenge the adequacy of current evaluation practices that rely solely on binary success rates and pave the way for improved real-time monitoring and adaptive enhancement of VLA-enabled robots.
♻ ★ Multi-Robot Bearing-based Pose Estimation via Angle Rigidity
This letter proposes a novel distributed pose estimator for multi-robot systems evolving on $\mathrm{SE}(3)$. The robots' positions are estimated in $\mathbb{R}^3$ using angles computed from body-frame bearings, without requiring orientation knowledge. The robots' orientations are then recovered in $\mathrm{SO}(3)$ from the estimated positions, together with bearing and bearing-rate measurements. The estimator accommodates directed sensing topologies and requires only infinitesimal angle rigidity (IAR), thereby relaxing the requirement, common in bearing-based approaches, that every robot acquire at least two bearings. Unlike existing angle-based schemes, the proposed method also estimates the robots' orientations. We prove local uniform exponential stability of the observer, assuming that a subset of robots executes persistently exciting motions. These theoretical results are corroborated through numerical simulations.
Multiagent Systems
★ Robust PAC Learning of Concurrent Stochastic Games
We introduce the first Probably Approximately Correct (PAC) learning framework for general-sum concurrent stochastic games (CSGs) with transition uncertainty, while addressing the challenge of Nash equilibrium (NE) existence. Our algorithm maintains data-driven $L^1$ confidence sets over transition kernels and solves a robust CSG to compute a social-welfare optimal $\varepsilon$-NE, using a robust MDP-based exploration mechanism to drive joint state-action coverage. Crucially, we introduce a Nash margin characterisation that enables principled reasoning about equilibrium existence: the framework either returns an $\varepsilon$-approximate NE whose social-welfare value is $\varepsilon$-close to optimal, or provides a sound certificate that no exact NE exists. Under a minimum reachability condition $p_{\mathrm{reach}}>0$ over relevant state-action pairs, the algorithm terminates after a polynomial number of trajectory samples, with sample complexity $\widetilde{O}\left( {R_{\max}^2 H^4 |S|^2 |A| / (p_{\mathrm{reach}} \varepsilon^2)} \right)$. Empirical results on benchmark CSGs demonstrate near-optimal performance, correct handling of equilibrium (non-)existence, and sample complexity consistent with theory.
comment: Main text: 10 pages, 1 figure, 2 tables; Appendix: 22 pages, 2 figures, 1 table
★ Bioinfoysis Technical Report
Large language model agents have shown promise in bioinformatics, but most existing systems focus primarily on producing final answers, treating planning, tool use, and code execution as transient interactions. This design is poorly suited to long-horizon bioinformatics tasks, where conclusions must remain connected to the data, computations, and intermediate evidence that support them. We introduce \textbf{Bioinfoysis}, a multi-agent harness that represents each request as a persistent, artifact-grounded analysis run. Bioinfoysis combines global planning with step-wise, evidence-driven replanning: the planner maintains an executable checklist and revises pending steps using structured handoffs returned after each worker execution. These handoffs bind intermediate results to their responsible agent, checklist step, and plan generation, preventing stale evidence from being silently reused after replanning. A controlled runtime validates generated scripts, tables, and figures before they are used in downstream analysis or reporting, while role-specific context, persistent memory, and governed bioinformatics skills support reliable execution over long analysis trajectories. We evaluate Bioinfoysis on BixBench and two question-answering tracks of LAB-Bench 2. On BixBench, Bioinfoysis achieves state-of-the-art accuracy of 82.4\%. Across four underlying language models, Bioinfoysis increases average accuracy from 27.81\% to 64.13\% on SeqQA2 and from 3.13\% to 31.25\% on DbQA2. These results demonstrate that reliable bioinformatics automation depends not only on model capability, but also on the harness that governs planning, execution, memory, and evidence flow. We hope that the emergence of Bioinfoysis will play a driving and leading role in the development of the bioinformatics community. Our demo website can be seen in https://report.bioinfoysis.com/.
★ SimSkill: A Lifelong Learning AI Agent for Autonomous Mastery of Traffic Simulation
As large language models (LLMs) become increasingly capable, the long-term value of AI systems depends not only on solving individual requests, but also on transforming experience and accumulated knowledge into durable, reusable competence. We introduce SimSkill, a self-evolving agent built around the Simulation of Urban MObility (SUMO) traffic simulator. SimSkill identifies capability gaps, generates and solves environment-grounded tasks, verifies solutions through an action--critic loop, and consolidates experience into episodic, procedural, and semantic memory without updating the backbone model. Through autonomous exploration, it builds a reusable library spanning the traffic-simulation workflow. We evaluate SimSkill on two held-out benchmarks with three backbone LLMs and independent artifact-based verification. SimSkill improves verified completion by up to 25 percentage points, while ablations show complementary contributions from procedural and semantic memory. Its benefits remain backbone- and budget-dependent: memory does not improve every model or uniformly reduce inference cost. More broadly, SimSkill illustrates a design paradigm in which natural language preserves and composes computational capabilities, while executable tools and code provide precise and reproducible execution. All code and experimental data are publicly available at https://github.com/qiliuchn/SimSkill-V1.
★ The Civilization Framework: Sovereign-Anchored Communication Between Personal Multi-Agent Systems
Humans are the transport layer between AI systems, losing context at every hop. We present the Civilization Framework, whose addressable party is the civilization, not the agent (one human sovereign, a persistent ledger, and interchangeable agents), and the Embassy Protocol, a carrier-agnostic overlay: messages arrive asynchronously at a resident ledger endpoint, any online agent of the receiver handles them, and commitment state on both ledgers, not delivery, is ground truth. Authority derives from memory: an agent's power to act for its civilization is capped by the memory it can access and externalized through signed credentials, separate from civilization-level reputation. We identify the temporal-weight effect, a hazard in AI-to-AI communication where what arrives first acquires unearned authority, and test it in one frontier model in a preregistered 1,908-trial experiment. With verification removed, an incorrect upstream claim arriving first captures 54.2% of answers (4.2% under full verification), while the same claim arriving after the receiver has sealed its own answer captures 31.6% (the two prompt shells are not length-matched, so part of that gap may reflect shell form; see Section 7), and both registered question-set specifications agree on these two verdicts (the exclusion specification is preregistered as under-powered). Two secondary results, the mitigation from instruction-level provenance labeling and sealed-answer accuracy equivalence, are specification-dependent, holding only under the all-questions specification. Because a registered check of tool use failed its call-budget condition, the registration classifies the round as inconclusive and every result above, primary and secondary, is reported as exploratory; a replication with harness-enforced budgets is planned. The framework's intra-civilization layer has a working implementation.
comment: 44 pages, 4 tables. Preregistration: https://osf.io/hpxgu
★ Inferred Generative-Process Diversity Predicts Correlated Failure Across Language Models
Diversity is a widely observed factor in the resilient function of collective systems, yet the type of diversity that matters depends on the properties and failure modes of the system. This distinction is important for systems composed of multiple language models. Different models may be treated as independent components even when their behaviour and failures remain strongly correlated. Assessments of language-model populations using semantic similarity demonstrate limited semantic diversity, but this captures only differences in the meaning of observed outputs. We argue that a more fundamental notion of model diversity is generative-process diversity, the differences between processes capable of generating the observed outputs. Drawing from Algorithmic Information Theory, we use Normalised Compression Distance between raw model outputs, residualised against a permutation control, as a measure of inferred generative-process diversity. Across 38 language models, this measure identifies population structure missed by semantic similarity and predicts cross-task variation in chance-corrected correlated failure among model pairs across ten disjoint benchmark families, beyond semantic similarity and model-pair capability. The cross-benchmark partial rank association is $-0.216$ with a 95% interval of $[-0.309,-0.122]$, and the estimate is negative on all ten benchmarks. These results indicate that increased generative-process diversity is associated with reduced correlated failure in model pairs that is not attributable to semantic similarity or capability. Inferred generative-process diversity offers a novel and practical approach for investigating diversity of multi-model systems in safety-relevant contexts.
comment: 31 pages, 13 figures
★ Risk and Anomaly Identification for Distribution Network Optimal Operation Based on Reinforcement Learning and Uncertainty Quantification
Reliable operation of modern distribution networks requires timely identification of operational risks and anomalous events under pervasive uncertainty. In practice, operators must identify risks that are inherent in stochastic yet in-distribution conditions, and anomalies that correspond to out-of-distribution behaviors such as unusual load patterns, extreme weather or cyber-physical attacks. This paper addresses this joint risk and anomaly identification problem for optimal distribution network operation and proposes a deep reinforcement learning framework that is explicitly uncertainty aware. We integrate distributional and Bayesian deep reinforcement learning to realize a second- order uncertainty quantification scheme that decomposes total uncertainty into aleatoric and epistemic components, which are respectively used to characterize inherent risk and out-of- distribution anomalies. The resulting epistemic estimates drive both exploration during training and out-of-distribution detec- tion with fallback control during deployment, whereas aleatoric estimates are used to characterize intrinsic operational risk. Simulation results demonstrate the performance of our DRL agent and the effectiveness of the uncertainty quantification.
★ Speculative Macro Commit for Faster Tool-Using Agents SP2026
Tool-using LLM agents spend wall-clock time not only on model inference but also in serial action--observation turns, where each tool call, environment transition, and observation can delay subsequent decisions. We introduce \textbf{Speculative Macro Commit} (SMC), a runtime mechanism for a two-tier agent system: a large authoritative actor model produces the official trajectory, while a faster speculative drafter model continuously predicts and executes future action chains on an isolated environment snapshot. SMC mines recurring multi-action skeletons from training traces and stores them in a macro library used to match against action chains predicted by the drafter at runtime. When the actor's next tool call matches the first drafted action, SMC commits the remaining pre-executed draft steps, together with their observations, to the official trajectory. Using Qwen3.5-27B INT4 as the authoritative actor model and Qwen3.5-4B as the speculative drafter model, SMC matches the sequential agent's overall accuracy while reducing latency by 10.23\% over the Speculative Actions (SA) baseline and 18.59\% over sequential execution on the $τ^2$-Bench Telecom subset. On AppWorld, SMC reduces wall time by 7.7\% over SA baseline and 44.9\% over sequential execution, with a small reduction in task completion. Overall, SMC provides a practical way to reuse multi-step speculative execution and reduce agent latency beyond single-step speculative actions. Our code is publicly available \href{https://github.com/zeyuliu1037/speculative-macro-commit}{\textcolor{magenta}{here}}.
comment: Accepted in MLSP2026
★ La Agente Óptima: Towards Agentic Self-Driving Laboratories
Self-driving laboratories (SDLs) combine automated experimentation with adaptive decision-making to accelerate scientific discovery. Their operation nevertheless often depends on human specialists who translate scientific objectives into executable closed-loop campaigns. Specialists adjust them as data and operating conditions change. Here, we present La Agente Óptima, an agentic framework that constructs and supervises Bayesian optimization campaigns across computational and experimental systems while maintaining a persistent optimization state. By separating large language model (LLM) reasoning from executed campaigns, Óptima runs repetitive optimization loops consistently, returns control to the agent only when progress requires interpretation or campaign revision, and keeps every decision auditable. We evaluate Óptima across ablation studies, five digital discovery tasks, and two physical platforms. Throughout, Óptima maintained executable campaigns as both the scientific problem and execution environment evolved. In a closed-loop contact angle optimization campaign, Óptima identified and corrected a mid-run measurement failure, bringing the contact angle from 71.4 to 67.8 degrees, just above the 64-66 degree range. From this result, Óptima correctly inferred that the target was likely unattainable with the available reagents and recommended changing the formulation. In a five-day multi-objective flow-chemistry campaign, Óptima increased the yield from 30% to 59% over 23 experiments. Despite substantial inference costs, it cost less and used substantially less starting material than a human-directed campaign, while selecting a more mass-efficient operating point. These results show that LLM-based agents can make rigorous, long-running optimization campaigns accessible to domain scientists without specialist setup, expanding the scope of SDLs.
★ Game-Theoretic Drone Swarm Defense: A Case Study in Applied Differential Game Theory
This technical report is a study of the use of differential game (DG) theory to solve the target-assignment and midcourse guidance problems of drone swarms tasked with intercepting opposing swarms in defense of high-value assets. The game-theoretic tactics---which treat the intruder swarm as a rational agent and seek a Nash equilibrium between defenders and intruders---are compared against baseline tactics that model the defense problem as a unilateral optimization of the defenders' maneuvers. Monte Carlo simulation and Bayesian analysis show that the game-theoretic approach has a higher probability of successfully intercepting all intruders than the baseline techniques. This improvement in successful defense probability is most pronounced when the intruder swarm is capable of evasive maneuvers: relative to baseline optimization tactics, differential-game tactics increase estimated defense success from 94.6% to 96.8%, closing approximately 41% of the remaining gap to perfect defense. To add statistical credibility to this result, a paired-trial Bayesian analysis assigns a 99.9% posterior probability that differential-game tactics have a higher probability of successful asset defense than baseline tactics in this scenario.
★ Abstraction Agent
Information abstraction, which groups strategically similar private states into a tractable number of buckets, is essential for scaling game-solving algorithms to large imperfect-information games. Constructing effective abstractions, however, has traditionally required domain-specific evaluators such as hand-strength calculators or equity estimators, which demand expert knowledge and engineering effort and are unavailable for most less-studied games. We propose the Abstraction Agent, a zero-shot pipeline that uses a large language model (LLM) to discover continuous strategic features from a natural-language game description, score private states on these features, and cluster them into abstraction buckets, without any game-specific evaluator, training data, or game-tree traversal during abstraction construction. The pipeline runs in four phases: feature discovery with calibration anchors, batched private-state scoring, correlation-based feature selection, and $k$-means clustering. The resulting abstractions reduce lifted-strategy exploitability by up to 62% relative to an expected-hand-strength baseline on heads-up no-limit Texas hold'em (HUNL) turn endgames, and beat a scalar rank baseline at every granularity on ROVER Trials, an original game absent from any pretraining corpus. Beyond these quantitative benchmarks, the pipeline transfers with unchanged prompts to four-card Pot-Limit Omaha, HUNL preflop and flop, and Riichi Mahjong, where the discovered features track each game's recognized strategic concepts. This is structured knowledge elicitation: converting implicit strategic knowledge in LLM parameters into explicit numerical features for downstream algorithmic computation. The code is available at https://github.com/lbn187/AbstractionAgent.
★ EVOHARNESSBENCH: Can Your Agents Keep Pace with an Evolving Harness?
Modern LLM-based agents operate through a harness of tools, reusable skills, and specialist agents that shapes what they observe and what they can do. In practice, this harness continually evolves as new capabilities are added. We introduce EVOHARNESSBENCH, a benchmark for evaluating agents under controlled harness evolution across three axes (tools, skills, and agents). Unlike existing continual-learning benchmarks for agents, which typically place non-stationarity (i.e., what changes over time) in the task stream while keeping the harness fixed, EVOHARNESSBENCH places non-stationarity in the externally supplied harness itself. It contains 17 multi-stage harness streams constructed deterministically from verifier-based benchmarks, comprising 802 tasks, 520 tools, 42 skills, and 62 agents. We evaluate two complementary settings corresponding to the central challenges of harness evolution: deployment evaluation, which isolates retention of previously accessible competence as the harness expands, and self-evolving adaptation evaluation, which tests whether accumulated experience remains useful as new capabilities are introduced. Our results reveal three persistent gaps. First, harness expansion alone can degrade performance on previously solved tasks, producing harness-induced forgetting. Second, gains from self-evolving adaptation remain inconsistent across stages of harness evolution, capability axes, and environments. Third, retention and adaptation can pull in different directions: preserving earlier competence does not necessarily improve adaptation to newly introduced capabilities, and vice versa. These results establish harness evolution as a distinct challenge for building agents that can keep pace with an evolving harness while preserving previously effective behavior.
comment: https://mas-orchestra.salesforceresearch.ai/evoharness/
★ LLM-Aided Design for Manufacturing: A Multi-Agent System for Intent-Preserving Redesign of CAD for Improved Manufacturability
We introduce autonomous, intent-preserving Design for Manufacturing (DFM) redesign of CAD parts: given an engineer's CAD model, the method returns a variant that is easier to manufacture without losing its design intent. Generating such a redesign in a single shot is unreliable, since CAD fidelity degrades as parts grow complex; we instead produce it as a sequence of individually verified design transitions. Our DFM-Redesign pipeline realizes this with two coupled agent subsystems driven by a pretrained multimodal LLM: a DFM Reviewer that inspects the current design and proposes one intent-preserving manufacturability improvement at a time, and a CAD Modifier that executes each proposal as an edit to the part's CadQuery program. The CAD Modifier closes a verification loop, compiling every candidate edit and visually checking it against the intended change from multi-view renderings, then re-generating or re-instructing until the edit is accepted or abandoned. Iterating review and verified modification compounds edits into parts more complex than one-shot generators reliably produce, preserves the original intent at each step, and requires no fine-tuning. On a 46-part benchmark scored by chamfer distance to reference geometries, the CAD Modifier reproduces target parts more accurately on average than chain-of-thought single agents given the same tools, and ablations isolate the contributions of the visual review loop and of captioning the design state before each edit. A centrifugal pump casing built from 32 chained transitions illustrates the complexity reachable by compounding verified edits. This is a preliminary report: evaluation of the full review-and-redesign loop, including manufacturability gain and an operational measure of intent preservation, is ongoing.
comment: 21 pages, 8 figures
★ EdgeMem: LLM-Free Agent Memory Construction and Retrieval via Evidence-Preserving Multi-Anchor Hypergraph
Agent memory allows LLM agents to use earlier interactions when answering new queries. Existing methods often compress interaction histories into summaries or other LLM-generated representations. Repeated generation adds cost and can discard answer-bearing details before the system knows what a future query will require. We propose EdgeMem, an agent-memory method built around a simple principle: preserve original interaction turns and organize them through complementary content, temporal, and episodic cues. EdgeMem realizes this principle with a multi-anchor hypergraph constructed by lightweight local processing. Retrieval directly returns source evidence and reserves LLM use for final answer generation, combining structured access to multi-session histories with faithful retention of the original conversation. Experiments on LoCoMo and LongMemEval-S show strong retrieval and memory-grounded question answering; on LoCoMo, EdgeMem achieves the highest strict-judge score among seven reproduced systems under a shared prompt (61.01 versus 58.70), while construction and retrieval require no generative-LLM calls. Overall, EdgeMem shows that preserving and organizing source evidence provides an effective and efficient foundation for agent memory without generative memory management.
comment: 10 pages, 5 figures, and 5 tables. An earlier implementation is available at https://github.com/Soullesskid/edgemem ; it differs substantially from the version described in this paper. The repository will be updated with the corresponding implementation after peer review
★ An Agent Model Abstraction for Human-AI Teaming Cognitive Coupling
Industrial environments increasingly rely on collaboration between humans and AI-enabled agents. Effective teamwork requires aligning how agents perceive situations, plan actions to pursue goals, and adapt to changing conditions, yet existing systems lack mechanisms for cross-agent cognitive processes coupling. This paper presents a conceptual cognitive agent model that formalises cognitive coupling through eight components: Input, Process, Output, State, Value, Memory, World Model, and Goal. The model abstracts how agents coordinate and co-regulate their cognitive cycles, providing a basis for analysing distributed cognition and designing cognitively interoperable human-AI systems.
comment: Presented at the 23rd IFAC World Congress, Busan, Republic of Korea, 2026
★ CompEvo: Competition-Induced Evolution for Multi-Agent in News-Driven Time Series Forecasting
News-driven time series forecasting uses evolving textual events together with historical observations to predict future values, supporting applications such as market risk monitoring and resource scheduling. In multi-agent settings, two challenges still remain. The first is degeneration of thought, where agents converge to similar evidence-seeking behaviors. The second is insufficient theoretical grounding, where strategy updates are often heuristic and lack a principled formulation. To address the above challenges, we propose CompEvo, a competition-induced evolution framework for multi-agent news-driven time series forecasting. For theoretical grounding, we introduce an evolutionary game formulation to guarantee equilibrium existence and optimization convergence. Building on this formulation, we construct a trainable multi-agent evolution framework that integrates strategy execution, fitness-based differentiable selection, and competition-induced strategy evolution. CompEvo enables heterogeneous agents to explore diverse news evidence, converts forecasting feedback into differentiable influence weights, and evolves agent strategies under competitive pressure to preserve effective logic while maintaining diversity. Experiments on four real-world datasets show that CompEvo reduces RMSE by 27.3% and MAPE by 26.2% on average over strong baselines. Further analysis indicates that CompEvo successfully maintains diverse and specialized agent behaviors.
♻ ★ Decentralized Vision-Based Autonomous Aerial Wildlife Monitoring
Wildlife field operations demand efficient parallel deployment methods to identify and interact with specific individuals, enabling simultaneous collective behavioral analysis, and health and safety interventions. Previous robotics solutions approach the problem from the herd perspective, or are manually operated and limited in scale. We propose a decentralized vision-based multi-quadrotor system for wildlife monitoring that is scalable, low-bandwidth, and sensor-minimal (single onboard RGB camera). Our approach enables robust identification and tracking of large species in their natural habitat. We develop novel vision-based coordination and tracking algorithms designed for dynamic, unstructured environments without reliance on centralized communication or control. We validate our system through real-world experiments, demonstrating reliable deployment in diverse field conditions.
♻ ★ PeroMAS: A Multi-agent System of Perovskite Material Discovery
As a pioneer of the third-generation photovoltaic revolution, Perovskite Solar Cells (PSCs) are renowned for their superior optoelectronic performance and cost potential. The development process of PSCs is precise and complex, involving a series of closed-loop workflows such as literature retrieval, data integration, experimental design, and synthesis. However, existing AI perovskite approaches focus predominantly on discrete models, including material design, process optimization,and property prediction. These models fail to propagate physical constraints across the workflow, hindering end-to-end optimization. In this paper, we propose a multi-agent system for perovskite material discovery, named PeroMAS. We first encapsulated a series of perovskite-specific tools into Model Context Protocols (MCPs). By planning and invoking these tools, PeroMAS can design perovskite materials under multi-objective constraints, covering the entire process from literature retrieval and data extraction to property prediction and mechanism analysis. Furthermore, we construct an evaluation benchmark by perovskite human experts to assess this multi-agent system. Results demonstrate that, compared to single Large Language Model (LLM) or traditional search strategies, our system significantly enhances discovery efficiency. It successfully identified candidate materials satisfying multi-objective constraints. Notably, we verify PeroMAS's effectiveness in the physical world through real synthesis experiments.
♻ ★ Democratic ICAI: Debating Our Way to Steering Principles from Preferences EMNLP
Preference-based alignment often struggles to capture the reasoning that underlies human judgments. Many evaluations rely on multiple interacting criteria, yet pairwise labels reveal only the final choice rather than the considerations that shape preferences. Inverse Constitutional AI (ICAI) improves interpretability in decision making by summarizing preferences into natural-language principles, but its single-pass explanations miss much of the nuance involved in complex decisions. We introduce Democratic ICAI (DICAI), a novel approach that gathers multiple competing rationales through structured persona debate, offering a broader and more expressive account of the factors influencing each comparison. From these richer signals, we derive clearer and more comprehensive steering principles and use them to guide preference decision modeling through both LLM-based and decision-tree judges, as well as downstream model training via constitution-induced preference labels. Experiments on creative preference benchmarks, MuCE-Pref and LiTBench, across multiple creative task categories show that Democratic ICAI yields a more faithful preference structure. It improves average preference prediction across tasks relative to deliberative prompting and principle-based baselines, while producing constitutions that LLM annotators prefer.
comment: Accepted to EMNLP Findings 2026, 47 pages
Systems and Control (EESS)
★ Formation Matrix and Energy-based Control of Multi-Agent Systems
This paper presents an energy-based controller for a multiagent robotic system designed to achieve and maintain a specific formation while moving on a plane and avoiding collisions between agents. The controller emulates a network of elementary spring-damper modules connecting pairs of agents. This network, with its de-energized states representing the desired formation, determines the system's dynamics, which is fully encapsulated by a bond graph model. The modeling is further enhanced through the introduction of a formation matrix, using a graph-theoretic approach, that describes both the distances and relative velocities among the agents of the arrangement. This matrix mathematically represents the interconnection and energy-exchange structure of the bond graph, allowing us to put it in correspondence with the control-by-interconnection CbI-scheme of the IDA-PBC theory, facilitating the solution of the formation control problem within the port-Hamiltonian system framework. Furthermore, the paper presents leader-following and position-based formation control systems based on the CbI scheme, including a stability analysis of the corresponding closed-loop systems. The theoretical findings are validated through numerical simulations across various scenarios.
comment: 14 pages, 14 Figures
★ Transversality Conditions for Boundary Constraints Defined by Differential Equations
What are the transversality conditions for an optimal control problem when the boundary conditions are defined by differential equations? This seemingly bizarre question is motivated by trajectory optimization problems in the $N$-body system. The question, however, is more fundamental and goes beyond problems in astrodynamics to nonintegrable dynamical systems in general. The main contribution of this paper is the development of generic initial- and final-time transversality conditions for optimal control problems whose boundary conditions are defined in terms of differential equations with side conditions. The mathematical definition of differential boundary conditions are part of the foundations developed in this paper. To support the new fundamentals, the concept of coordinated/uncoordinated clock times and weak adjoint covectors are introduced. In the case of uncoordinated clock times, the new transversality conditions reveal that there exists a special situation where a weak adjoint covector is orthogonal to the vector field of the boundary differential equation. This condition is sharply different from the classical statement of orthogonality with respect to the endpoint manifold. The theorems developed in this paper are generic. An application of the theorems to several cases in the three-body problem are described in separate papers.
comment: 26 pages, 12 figures
★ Quantifying Power to Voltage and Frequency Dynamics for Oscillation Propagation Assessment
The integration of Inverter-Based Resources (IBRs) into power systems introduces multi-timescale dynamics and oscillations which may propagate to distant areas and endanger the safe system operation. These oscillations pose a significant challenge as their source, frequency, and propagation pathways are often challenging to identify in large interconnected systems, comprising numerous synchronous machines and IBRs. For the above reasons, analytical tools that identify the sensitivity of the system to oscillations within a large frequency spectrum, affecting both voltage and frequency variables across various network locations, are of interest. This paper addresses this topic by introducing a frequency-domain framework based on linear analysis, which characterizes the sensitivity to oscillations of each network bus voltage and of each generation unit frequency. Within this framework, two quantitative indicators are proposed, namely the Frequency Sensitivity Index (FSI) and Voltage Sensitivity Index (VSI). These indexes are derived analytically from the transfer functions which relate the active and reactive power injections to each bus with the voltage and frequency variables across the network, derived from the linear Electromagnetic Transient (EMT) power system model. The proposed indices quantify the sensitivity of the system to oscillations of different type and frequency, providing insights for both oscillation detection and propagation analysis. The methodology is applied to a case study based on the modified IEEE 68-bus benchmark system under partial and full IBR penetration, while its accuracy is validated through EMT time-domain simulations using linear and nonlinear models developed in Matlab/Simulink environment.
★ Data-Based Clustering and Control of Similar Biological Systems
Cybergenetic control of gene expression enables applications in synthetic biology, drug development, and biomanufacturing. Microfluidic platforms allow the parallel control of large cell populations. However, the resulting computational burden and intrinsic biological heterogeneity limit the scalability of conventional control strategies. In this work, we propose a similarity-based framework to reduce the computational requirement of controlling large numbers of dynamical systems. Building on existing data-driven methods for quantifying control-relevant similarity from input-output data, we cluster systems with similar dynamics without requiring explicit system identification. Based on this grouping, we develop a hierarchical leader-follower control architecture, where a single controller is designed for each cluster and applied to all members. This significantly reduces the number of control problems that need to be solved. Furthermore, we analyse the closed-loop behaviour within clusters and develop data-driven conditions under which the clustered closed-loop systems remain well-posed. The proposed approach is demonstrated in simulations of gene expression dynamics, showing that similarity-based grouping enables scalable and reliable control of heterogeneous biological systems.
comment: 7 pages, 5 figures, CDC2026
★ Can Julia land on the Moon? On the development of a GNC simulation framework for the Argonaut lunar lander
No, the Julia programming language cannot land on the Moon - but it can play a crucial role in designing and analysing the Guidance, Navigation, and Control (GNC) algorithms required for doing so. This paper presents the development of a lunar landing simulation framework implemented in Julia at the European Space Agency (ESA), within the Argonaut lunar lander programme. ATLAS (Argonaut Tools for Landing Analysis and Simulation) is a modular suite of analysis and simulation tools that cover the complete descent and landing phase of Argonaut, integrating high fidelity translational and rotational dynamics, varying mass properties, propellant sloshing, detailed sensor and actuator models, and flight-representative GNC algorithms within a multi-rate simulation environment. The framework is intended to bridge early-phase prototyping and large-scale Monte Carlo analysis within a single environment. This work evaluates the advantages and limitations of adopting Julia compared to established GNC development practices based on the MATLAB/Simulink ecosystem. The results show that Julia provides a powerful, flexible, and high-performance environment for agency-driven research, early-phase design studies, and computationally intensive closed-loop simulations enabling large-scale, parallelizable simulations and rapid design iteration cycles.
★ Predictive Zonotope Reduction: Precise Runtime Monitoring under Uncertainty
Robots operating in physical environments make control decisions based on uncertain sensor measurements, which can lead to unsafe or suboptimal actions. Runtime monitors that check their behavior against safety specifications must represent this uncertainty soundly. Zonotopes are a widely used representation, but continuously incorporating new measurements grows their order unboundedly, so monitors must periodically apply an over-approximating reduction. The choice of the reduction method substantially affects the zonotope's precision, yet existing approaches typically utilize a fixed method throughout the run, even though the optimal choice depends on the current state. This paper presents a Predictive Zonotope Reduction (PZR) approach, which frames reducer selection as an optimal control problem and solves it using beam-search model predictive control. Policy distillation into a small neural policy further provides substantially higher execution speed than model predictive control while maintaining improved performance, enabling uncertainty-aware runtime monitoring on resource-constrained real-time systems. We implement our approach in the RLola runtime monitoring framework and evaluate it on a 5-degree-of-freedom robotic arm simulated in MuJoCo, with sensor uncertainty modeled according to ISO 5725. Experiments on a Raspberry Pi 5 show that dynamic reduction significantly lowers false-positive rates in monitoring compared with static reduction strategies.
★ Synchronization of directed hypergraphs with heterogeneities via dynamic coupling
Many real-world networks involve interactions among three or more agents that cannot be reduced to pairwise coupling, making hypergraphs a natural modeling framework. In this work, we study complete synchronization in directed hypergraphs of nonlinear agents with parameter mismatches under dynamic diffusive coupling. Although proportional-integral coupling schemes are known to achieve consensus in heterogeneous linear networks, their ability to enforce complete synchronization in nonlinear systems is more limited, generally yielding only bounded synchronization. We show that complete synchronization can be attained only when the effect of parameter mismatches is structurally equivalent, in the transverse dynamics, to a constant disturbance. Under this condition, we derive invariance and local stability conditions for the synchronization manifold and develop a Master Stability Function framework for directed hypergraphs with dynamic coupling. The proposed approach accounts for distinct proportional and integral hypergraph layers and provides spectral criteria for predicting synchronization regions. Numerical simulations on directed hypergraphs of Lorenz oscillators validate the theoretical predictions and show how the integral action can compensate destabilizing effects induced by the proportional layer. We further demonstrate the applicability of the framework to a pinning-control problem in nonlinear opinion dynamics, where dynamic diffusive coupling achieves complete leader-follower consensus in the presence of heterogeneity.
★ Beyond Higher-Pulse Rectification: Operational Harmonic Coordination in Renewable P2H Systems
Thyristor rectifiers (TRs) are cost-effective electrolysis power supplies for renewable power-to-hydrogen (ReP2H) systems, but their harmonics may violate grid-code limits. In contrast to conventional solutions that rely on higher-pulse (such as 24-pulse) rectifiers, this paper proposes an operational harmonic coordination scheme that enables low-cost 12-pulse TRs to meet harmonic requirements through coordinated operation. First, a harmonic model quantifies the effects of rectifier transformer (RCT) tap positions and electrolytic currents, enabling harmonic cancellation among multiple electrolyzers (ELZs). A two-layer framework then coordinates hydrogen production and harmonic mitigation. Hourly scheduling determines ELZ commitment within the harmonic feasible region under renewable uncertainty using stochastic programming and a modified progressive hedging algorithm, while minute-level dispatch tracks renewable power and mitigates harmonics. A decomposition algorithm separates production dispatch from harmonic mitigation to improve computational efficiency. Case studies based on real-life projects show that the proposed method increases profit by 31% over current-only regulation. Annual simulations further show that coordinated 12-pulse TRs can replace 24-pulse rectifiers for harmonic compliance by exchanging additional RCT tap actions for lower transformer investment, reducing rectification-stage cost by 37.5%.
★ Taylor-Informed Predictive Cost Adaptive Control for Quadrotors with Online Gravity-Trim Adaptation
This paper develops Taylor-informed predictive cost adaptive control (PCAC) for quadrotors with online gravity-trim adaptation. First-, second-, and third-order expansions of the nonlinear dynamics about nominal hover define sparse sampled-data dictionaries for row-wise recursive least-squares identification with variable-rate forgetting. At each step, the identified predictor is linearized at the current state, and its Jacobian is fixed over the prediction horizon. The identified vertical dynamics also estimate the vehicle mass and gravity-trim input, eliminating fixed nominal gravity compensation. Simulations with an abrupt payload change and aggressive helix tracking show that the higher-order predictors improve prediction and tracking while preserving the standard PCAC formulation.
comment: 6 pages, 4 figures
★ Taylor-Informed Indirect Adaptive Predictive Control Using Jacobian-Frozen Affine Predictors
This paper develops a Taylor-informed indirect adaptive predictive control framework for nonlinear sampled-data systems using Jacobian-frozen affine predictors. A finite Taylor expansion approximates the sampled nonlinear dynamics, and recursive least squares (RLS) identifies its polynomial coefficients online. At each sampling instant, the Jacobian of the identified map is evaluated at the current operating point and frozen over the prediction horizon, yielding an affine predictor for model predictive control. In contrast to generic nonlinear feature dictionaries, the implemented polynomial dictionary is a forward-Euler/Taylor-structure-informed reduced dictionary. Exact joint-odd symmetry eliminates even-total-degree monomials, whereas additional forward-Euler-informed pruning constitutes a deliberate model reduction. Numerical simulations on an unstable nonlinear benchmark compare different Taylor degrees. The results show that higher-order models improve tracking accuracy as the operating point moves farther from the expansion point while maintaining comparable control effort. The complete MATLAB implementation is publicly available to facilitate reproducibility.
comment: 6 pages, 3 figures
★ Traffic Congestion Control for ARZ Model with an Arbitrarily Large Input Delay
This paper addresses the stabilization problem for Aw-Rascle-Zhang (ARZ) traffic model in the presence of an arbitrarily large input delay. The linearized ARZ model is a $2 \times 2$ hyperbolic partial differential equation (PDE) system with proximal reflection, which introduces significant analytical challenges when combined with input delays. To tackle this problem, we propose a backstepping-based boundary controller capable of stabilizing the linearized ARZ model under these conditions. The input delay is modeled as a transport PDE, which reformulates the entire system into a $3 \times 3$ hyperbolic PDE system. A backstepping transformation is designed to map the original system into a stable target system, enabling the design of a delay-compensated controller. A key technical contribution of this work is that for hyperbolic PDEs with delays, we develop a characteristic-region-wise construction for kernel functions subject to two boundary constraints and close the proof via successive approximation. Another contribution is that we utilize the small-gain theorem for input-to-state stability (ISS) of hyperbolic PDEs. Two simulations are provided to illustrate the effectiveness of the proposed delay-compensated controller: one compares it with a controller without compensation, and the other employs real traffic vehicle data to validate its effectiveness.
★ On the Degree of Safety: Beyond Safe or Unsafe with Control Barrier Functions
A valid control barrier function (CBF) certifies if its represented safe set can be rendered forward invariant, and the sign of its value indicates whether a state is safe or not, but it does not quantify a degree of safety beyond the binary indication. In this paper, we show that among valid CBFs representing the same safe set, interior values and gradients can be changed arbitrarily, so neither quantity determines a degree of safety that is independent of how the set is represented. We also show that whether a candidate CBF-based inequality constraint is feasible does not by itself quantify a degree of safety. In particular, infeasibility can occur either because the safe set is not controlled invariant or because the candidate CBF representation fails. This motivates our distinction between intrinsic and representational infeasibility. Finally, we introduce the invariance authority demand (IAD), a representation-independent degree of safety that quantifies the control authority required for controlled invariance and can be used to guide set or actuator repair.
★ Risk and Anomaly Identification for Distribution Network Optimal Operation Based on Reinforcement Learning and Uncertainty Quantification
Reliable operation of modern distribution networks requires timely identification of operational risks and anomalous events under pervasive uncertainty. In practice, operators must identify risks that are inherent in stochastic yet in-distribution conditions, and anomalies that correspond to out-of-distribution behaviors such as unusual load patterns, extreme weather or cyber-physical attacks. This paper addresses this joint risk and anomaly identification problem for optimal distribution network operation and proposes a deep reinforcement learning framework that is explicitly uncertainty aware. We integrate distributional and Bayesian deep reinforcement learning to realize a second- order uncertainty quantification scheme that decomposes total uncertainty into aleatoric and epistemic components, which are respectively used to characterize inherent risk and out-of- distribution anomalies. The resulting epistemic estimates drive both exploration during training and out-of-distribution detec- tion with fallback control during deployment, whereas aleatoric estimates are used to characterize intrinsic operational risk. Simulation results demonstrate the performance of our DRL agent and the effectiveness of the uncertainty quantification.
★ Coupling-Aware Aggregation of Multi-Zone HVAC Loads under Uncertainty: A Two-level Framework
Aggregating building heating, ventilation, and air-conditioning (HVAC) loads unlocks substantial demand-side flexibility for power systems. Yet multi-zone coupling creates intricate interdependencies and uncertainty propagation, complicating the quantification of aggregate flexibility. To address this issue, this paper proposes a coupling-aware two-level aggregation framework. At the building level, tailored Gaussian elimination and coordinate transformation techniques are employed to recast the high-dimensional thermal dynamics as an equivalent lower-dimensional analytical expression. This expression streamlines the subsequent aggregator-level stage by (i) clarifying the propagation of zone-level uncertainties to the building-level interface, (ii) decoupling intra-building multi-zone coupling from inter-building aggregation, and (iii) providing full-dimensional building-level flexibility sets that enable tractable reformulation. At the aggregator level, existing geometric aggregation approaches are generalized by a newly developed matrix-transformation technique. This technique effectively constructs inner approximations between polytopes of different dimensions, producing closed-form images of high-dimensional multi-zone HVAC flexibility in power subspace. The resulting inner approximation is then recast as a customized separatable linear program that efficiently determines the optimal aggregate parameters. Case studies validate the effectiveness of our framework, highlighting its accuracy, reliability, and scalability.
comment: Published in: IEEE Transactions on Smart Grid (vol. 17, no. 3, pp. 2077-2091, 2026)
★ Preference-Oriented Aggregation of Heterogeneous Distributed Energy Resources for Reserve Dispatch
Aggregating distributed energy resources (DERs) aims to encode their collective flexibility into a single set for efficient grid dispatch. However, existing aggregation methods are overly conservative for heterogeneous DERs due to two main challenges: 1) dimensional heterogeneity, which complicates the combination of flexibilities across different time dimensions, and 2) type heterogeneity, where diverse and irregular DER profiles hinder accurate approximations, resulting in significant flexibility loss. To resolve these challenges, this paper propose a novel preference-oriented aggregation method for reserve dispatch. For dimensional heterogeneity, we extend existing techniques by reformulating the Minkowski sum as a polytope projection problem using a matrix transformation technique. By unifying DERs in a higher-dimensional space and projecting them back into the aggregate feasible region, the proposed technique effectively aggregates dimensionally heterogeneous DERs. For type heterogeneity, we further develop a distributed aggregation-dispatch coordination framework that incorporates reserve dispatch preferences into aggregation. This framework effectively captures the critical, active aggregate flexibility prioritized in optimal reserve dispatch, thereby significantly reducing the flexibility loss when aggregating type-heterogeneous DERs. Numerical tests validate the effectiveness of our method in addressing both heterogeneities and highlight its promising potential for power systems with high reserve requirements.
comment: Published in: IEEE Transactions on Smart Grid (vol. 17, no. 2, pp. 1264-1279, 2026)
★ Trajectory-Based Co-Optimization of Arrival Scheduling and Descent Path Design in the Terminal Maneuvering Area
Terminal arrival scheduling and descent procedure design are studied in two largely separate literatures. Scheduling models reduce each aircraft to a travel time and deliver target landing times, and fuel-efficient descent procedures are designed one aircraft at a time with the schedule taken as given, although both decide where an arriving aircraft absorbs delay before final approach. Existing formulations therefore cannot trade a slower, earlier-configuring descent against level track miles, a schedule that is efficient in time can be expensive in fuel, and autonomous or reduced-crew operations will need a single trajectory plan that ground automation and the flight management system both accept. To close this gap, we propose a four-dimensional terminal arrival scheduler that selects each aircraft's lateral path extension, glideslope-capture distance, and flap-deployment trigger speeds in one decision. We evaluate every candidate idle-thrust descent offline with a wind-aware backward plan and a six-degree-of-freedom forward simulation that returns descent time, fuel burn, minimum track length, and stabilized-approach feasibility, and a rolling-horizon scheduler commits one verified descent and one extension per aircraft under wake-separation constraints and observed entry winds. Two Atlanta terminal airspace case studies quantify the benefit. We show that co-optimized continuous descents save about 15\% of fleet fuel below saturation in a free-descent environment and that delayed deceleration saves about 23\%, while on the six published Runway 8L arrival flows the charted altitude floors remove 31\% of the design lattice and reduce the savings to 9--10\% and 20--21\%, respectively. We also find that wind moves single-aircraft descent fuel by 34--81\% yet explains at most 4\% of fleet fuel variance, because aircraft-specific wind effects average out across a scenario.
★ Locating Power System Oscillation Sources by Extracting Interharmonics from Synchrophasor Data
Recent studies have shown that oscillating phasors arise from beating waves caused by interharmonics. This finding has led to an interharmonic-based oscillation source-location method. But waveform data needed for the method are less available than PMU synchrophasor data. This paper investigates whether interharmonics can be extracted directly from phasor data for similar applications. The results show that, for certain oscillation phenomena, phasor data can support interharmonic extraction and oscillation source location. Sensitivity studies have identified the requirements, and a cloud-based software tool is developed for PMU-based source location.
comment: 6 pages and 13 figures
★ Integrating Agentic Artificial Intelligence with High-Performance Computing for Grid Planning
We present AgentiGrid, an agentic artificial intelligence (AI) framework that integrates large language models (LLMs) intelligence and high-performance computing (HPC) to streamline and accelerate the multi-scenario power flow studies. AgentiGrid is an autonomous decision-making agent that proposes parameter modifications, invokes analyses through HPC analysis toolkit ExaGO, interprets results, and determines subsequent actions. ExaGO provides multiple power flow applications that can perform deterministic, stochastic and security constrained optimal power flow analyses. AgentiGrid provides backends to multiple LLMs (OpenAI, Anthropic, Ollama, and Ollama cloud) augmented with context specific and task specific prompts. Key features include interactive mid-search steering, goal-type-aware post-search analysis, and concurrent variant exploration for power flow optimization. A Streamlit-based graphical launcher provides real-time visualization of iteration progress and generates reports in natural language. AgentiGrid is capable of autonomously converging transmission constrained alternating current optimal power flow in under 20 iterations, with near-perfect reliability
comment: 6 pages, 3 figures, 3 tables. To appear in proceedings of EnergyCon 2026
★ Deep Reinforcement Learning for Optimization of STAR-RIS Phase and Energy Splitting Coefficients in OTFS-NOMA Framework
This paper considers a downlink communication framework comprising a simultaneously transmitting and reflecting reconfigurable intelligent surface (STAR-RIS)-aided by orthogonal time frequency space (OTFS) and non-orthogonal multiple access (NOMA) technologies. Further, delay-Doppler mobility in such frameworks renders classical alternating optimization impractical for per-coherence interval reconfiguration. To mitigate such issues, the STAR-RIS phase-shift and energy-splitting design is formulated as a constrained, non-convex sum-rate maximization problem with closed-form maximum ratio transmission beamforming and fixed NOMA power allocation. To circumvent the per-interval re-optimization burden, a deep reinforcement learning (DRL) approach is adopted that maps observed channel realizations to STAR-RIS configurations through a single forward pass. Specifically, Beta-Space Soft Actor-Critic (SAC-BSE), a maximum entropy DRL agent, is proposed. Simulation results, with two NOMA-multiplexed users on each STAR-RIS branch, confirm rapid convergence, limit the sum-rate degradation to roughly 10\% across a 128-fold user-speed range, and yield consistent gains over OTFS-only, NOMA-only, STAR-RIS-only, fixed-split, and mode-switching baselines as transmit power and the number of STAR-RIS elements increase.
comment: Accepted in IEEE ANTS 2026
★ Estimating the Health and State of Charge of Each Cell in a Second-Life Battery System from Field Data
Effective use of battery storage depends on reliable estimation of its state of health (SOH) and state of charge (SOC). Model-based state estimation requires the open-circuit voltage (OCV) curve, which is typically unknown for second-life batteries. We present a framework that jointly estimates the states and parameters of an equivalent circuit model solely from field operation data, using Gaussian process regression to reconstruct the OCV curve. Applied to a real second-life battery system of 27 modules and 324 cells, it reveals SOH heterogeneity, a systematic SOC imbalance, and two faulty cells, all validated against a reference measurement. We aggregate the cell SOH and SOC to module level and benchmark them against a lumped-module model fitted without the individual cell voltages. The lumped-module model follows the average behavior and cannot capture the limiting cells, overestimating SOH by up to 31% and SOC by up to 23%.
comment: 35 pages, 9 figures, includes supplementary material (10 pages, 9 supplementary figures, 2 supplementary notes). Code and data: https://doi.org/10.5281/zenodo.22281620
★ Waves on the Walls: Empirical Characterization of mmWave Lateral Waves for Enhanced Indoor Coverage
High-frequency millimeter-wave (mmWave) communication systems are constrained by the surrounding environment, where walls are traditionally treated as obstacles that block or reflect signals indoors. Consequently, current beamforming strategies are tailored to circumvent these obstructions. In this paper, a paradigm shift is introduced that leverages lateral wave propagation along building interfaces to extend mmWave coverage. Unlike traditional reflections, lateral waves travel along the boundary between two media of different refractive indices and decay algebraically with distance, offering a potential alternative path for mmWave connectivity. While well-established at low frequencies in natural media, the existence of lateral waves at mmWave frequencies along engineered building materials has not been demonstrated before. To this end, the first experimental characterization of mmWave lateral waves along a wall is reported. Extensive controlled measurements are employed to characterize the signal-grazing geometry and to establish a frequency and distance-dependent path-loss model for this phenomenon. The results provide the first empirical foundation for a new class of interface-guided mmWave links.
comment: Accepted for publication at the IEEE International Conference on Mobile Ad-Hoc and Smart Systems (MASS) 2026
★ Grid-Mode-Aware Model Predictive Control of Hybrid Energy Storage Systems for AI Data Center Power Smoothing
To facilitate the grid-friendly integration of highly variable AI data center loads, this paper proposes a grid-mode-aware model predictive control (G-MPC) framework for managing a hybrid energy storage system (HESS) to smooth grid-side power demand. The framework optimally coordinates a battery energy storage system (BESS) and a supercapacitor (SC) by solving a multi-step optimization problem in a receding-horizon manner. In particular, band-pass filter dynamics are directly embedded in the G-MPC formulation to extract and suppress grid-side power components associated with vulnerable grid oscillatory modes, thus mitigating load-induced grid oscillations. The resulting G-MPC optimization jointly minimizes violations of grid-side power-envelope, ramp-rate, and modal-power requirements and the degradation and power-ramping costs of the BESS and SC, while satisfying power limits, state-of-charge limits, and other operational constraints. To enable real-time implementation, a fix-and-re-optimize algorithm is developed to solve each G-MPC problem efficiently while preventing simultaneous charging and discharging. Extensive simulations demonstrate the effectiveness, flexibility, and computational efficiency of the proposed framework. The results also highlight the importance of explicitly suppressing power components associated with vulnerable grid modes, rather than merely reducing overall load variations, to effectively mitigate grid oscillations.
★ Scalable Edge-assisted Fusion and Path Prediction for Connected Autonomous Vehicles
The planning algorithms inside an Autonomous Vehicle (AV) rely on information from on-board sensors whose line of sight is limited by emerging traffic conditions and occlusions. Edge-assisted creation of a unified world model fusing information from AVs and Road Side Units (RSUs) in a geographical locale, and the prediction of AVs' future trajectories, can enhance the planning algorithms inside AVs to improve quality metrics, such as better traffic flow and collision prevention. AVs participating in such enhancements are called Connected Autonomous Vehicles (CAVs). However, such information generated by the edge (world model and motion predictions) must reach the planners within a tight Age of Information (AoI) time budget to be useful. The state of the art fuses per-CAV information: each AV fuses inputs from other actors locally, which limits both scalability with actor count and quality of results. We present Conductor, an edge-based solution for creating a unified world model from the perspective of a fixed anchor (e.g., an RSU) in a locale and predicting future trajectories of AVs in that locale. Our solution adheres to the AoI time budget by dynamically limiting the number of AVs that would lead to the best quality of results. Specifically, we introduce an occlusion-aware selector that favors information contribution by AVs that detect objects in the locale not covered by RSUs. We pair this selector with a runtime controller that adapts both the number of AV inputs to fuse and the amount of trajectory predictions in each cycle to stay within the AoI time budget. Evaluation on CAV simulation infrastructure shows our joint selector-controller meets the AoI safety bound across traffic scenarios with up to 31 CAVs, with fusion fidelity close to an Oracle and much better than a random selector under the same AoI constraint.
★ A Constraint-Aware Generative Framework for Synthetic Origin-Destination Demand in Logistics Networks
Large-scale logistics networks require synthetic data generation capabilities to support scenario-based planning under novel conditions-such as network reconfiguration and demand shocks. Existing approaches, which rely primarily on historical observations, lack the ability to generate demand patterns that adapt to changes in network topology while respecting operational constraints. We propose a constraint-aware conditional generative framework for synthetic origin-destination demand generation in hierarchical logistics networks. The framework models demand as a conditional distribution over destinations given each origin, enabling topology-aware synthesis that is both topologically realistic and operationally feasible. Operational guidance is incorporated directly into the generative objective via differentiable constraints, while a flexible conditioning mechanism supports various operational contexts and adaptation to evolving network configurations. We instantiate the proposed framework based on a conditional generative model. Experimental validation on industrial real fulfillment and transportation network demonstrates 16% improvement over graph neural network baselines, 87% operational compliance, and efficient cold-start adaptation, enabling applications in capacity planning, network design evaluation, and routing optimization.
comment: 13 pages
★ Data-Driven Learning of Unknown Nonlinear Differential Equations Using Functional Analysis
In this paper, the problem of data-driven discovery of nonlinear ordinary differential equations (ODEs) is recast, and a new interpretable machine learning (ML) method is proposed. The proposed method aims to learn the unknown vector field of nonlinear dynamics without prior knowledge of the system's physics from only one single state trajectory's data. The proposed method has two fundamental differences with existing methods: 1) the formulation presented in this method is derived based on Functional Analysis and Operator Theory, and 2) the cost function is constructed in the function space as a distance between two functions as an integral, instead of the discrete-sum of errors used in existing ML approaches. An incremental learning algorithm is proposed to learn the unknown vector field to handle new training samples in an online manner. The proposed method can discover the unknown vector field from both forced and unforced autonomous and non-autonomous (or time-varying) dynamical systems. The proposed method is able to simultaneously discover unknown external forces as a function of time and unknown underlying dynamics. Finally, numerical examples are given to demonstrate the advantages of the proposed method.
♻ ★ When are selector control strategies optimal for constrained monotone systems?
This paper considers optimal control problems defined by a monotone dynamical system, a monotone cost, and monotone constraints. We identify families of such problems for which the optimal solution is bang-ride, i.e., that it always operates on the constraint boundaries and switches between a finite number of state-feedback controllers. This motivates the use of simpler policies, such as selector control, that can be designed without perfect models and full state measurements. The approach is successfully applied to several variations of the health-aware fast charging problem for lithium-ion batteries.
♻ ★ BESS Siting and Sizing to Mitigate EV Charging-Induced Voltage Violations: A Planning Space Reduction Approach
The rapid growth of electric vehicle (EV) charging can cause persistent voltage violations in distribution networks and increase the need for grid-side voltage support. This paper develops a proactive voltage management framework for planning battery energy storage systems (BESS) to mitigate EV charging-induced voltage violations. Annual EV charging profiles are generated through Monte Carlo simulation using probability distributions derived from real charging events and are incorporated into an annual voltage assessment to identify stressed operating conditions. An optimal expansion planning model then determines installation locations and capacities at minimum investment cost. To improve computational tractability, a planning space reduction (PSR) strategy combines critical period selection to reduce the chronological horizon with candidate bus screening to reduce the BESS siting space. The resulting investment decisions are evaluated through full-year operational validation on the IEEE 33-bus, IEEE 69-bus, and a 240-bus distribution system. Results show that PSR reduces solution time by up to 99.2% while matching the exhaustive benchmark in the 33-bus and 69-bus systems and limiting the objective deviation to 0.55% in the 240-bus system. The optimized BESS deployments eliminate the identified annual voltage violations and further reduce electricity purchase costs and network energy losses under increasing EV penetration.
♻ ★ Learning-based Adaptive Safety-Critical Control With Evolving Unsafe Regions
Control barrier functions (CBFs) provide a principled framework for safety-critical control, but their construction typically requires an explicit and differentiable description of the safe or unsafe region. It becomes challenging for data-defined unsafe regions that may evolve over time. This paper proposes SafeLink, a data-driven CBF construction and adaptation method based on a cost-sensitive random vector functional link (RVFL) network. SafeLink introduces asymmetric misclassification costs to promote conservative unsafe-region representation while preserving a closed-form solution. We establish the Lipschitz continuity of the learned CBF and its derivatives, and derive sufficient conditions for conservative unsafe-region coverage and the corresponding interval-wise safety guarantees. Analytical updates are further developed for adjusting the misclassification cost and for incrementally adding or decrementally removing samples, avoiding full retraining when the unsafe region changes. Experiments on a two-link manipulator demonstrate that SafeLink rapidly adapts to evolving unsafe regions, enables collision-free target reaching, and achieves substantially lower update runtimes than baselines.
comment: 11 pages, 8 figures
♻ ★ Extragradient methods with complexity guarantees for hierarchical variational inequalities
In the framework of a real Hilbert space we consider the problem of approaching solutions to a class of hierarchical variational inequality problems, subsuming several other problem classes including certain mathematical programs under equilibrium constraints, constrained min-max problems, hierarchical game problems, optimal control under VI constraints, and simple bilevel optimization problems. For this general problem formulation, we establish rates of convergence in terms of suitably constructed gap functions, measuring feasibility gaps and optimality gaps. We present worst-case iteration complexity results on both levels of the variational problem, as well as weak convergence under a geometric weak sharpness condition on the lower level solution set. Our results match and improve the state of the art in terms of their iteration complexity and the generality of the problem formulation.
comment: Revised and extended version. Addition of a new numerical experiment on equilibrium selection for dynamic user equilibria in traffic networks
♻ ★ SPARC: Spine with Prismatic And Revolute Compliance for Faster Quadrupedal Bounding
Quadruped mammals coordinate sagittal spinal bending with axial extension and compression during dynamic locomotion. Yet most robotic quadrupeds use rigid trunks, passively compliant spines with fixed properties, or actively controlled spines that track prescribed trajectories. Whether actively regulated spinal compliance can support faster dynamic locomotion remains unclear. We present SPARC, a compact 1.26-kg, 3-DoF sagittal-plane spine that combines revolute and prismatic motion with independently tunable task-space stiffness and damping. A floating-base impedance controller renders the desired task-space compliance, and benchtop tests show that the fitted axial stiffness matches commanded values within 1.5%. We integrate SPARC into an 8-DoF quadruped and evaluate it across 97 bounding trials under three spine configurations: impedance-controlled SPARC, the same SPARC module held near a fixed pose using position control, and a lightweight rigid spine. Impedance-controlled SPARC reaches 1.029 m/s, compared with 0.769 m/s for position-controlled SPARC and 0.673 m/s for the rigid spine. Impedance-controlled SPARC reaches higher speeds with larger axial motion and greater mechanical power exchange, while at matched speed it has a higher electrical cost of transport than the rigid spine, revealing an energetic trade-off. Code and hardware are available at: https://github.com/YueWang996/sparc
♻ ★ State-space fading memory
The fading-memory (FM) property captures the progressive loss of influence of past inputs on a system's current output and has originally been formalized by Boyd and Chua in an operator-theoretic framework. Despite its importance for systems approximation, reservoir computing, and recurrent neural networks, its connection with state-space notions of nonlinear stability, especially incremental ones, remains understudied. This paper introduces a state-space definition of FM. In state-space, FM can be interpreted as an extension of incremental input-to-output stability ($δ$IOS) that explicitly incorporates a memory kernel upper-bounding the decay of past input differences. It is also closely related to Boyd and Chua's FM definition, with the sole difference of requiring uniform, instead of general, continuity of the memory functional with respect to an input-fading norm. We demonstrate that incremental input-to-state stability ($δ$ISS) implies FM semi-globally for time-invariant systems under an equibounded input assumption. Notably, Boyd and Chua's approximation theorems apply to $δ$ISS state-space models. As a closing application, we show that, under mild assumptions, the state-space model of a current-driven memristive device possesses the FM property.
comment: 13 pages
♻ ★ Distributed Sum-of-Squares Programming for Local Stability Analysis of Polynomial PDEs
It has recently been shown that the evolution of a state, described by a Partial Differential Equation (PDE), can be more conveniently represented as the evolution of the state's highest spatial derivative (the ``fundamental state''), which lies in L_2 and has no boundary conditions or continuity constraints. For linear PDEs, this yields a Partial Integral Equation (PIE) parametrized by Partial Integral (PI) operators mapping the fundamental state to the PDE state. In this paper, we show that for polynomial PDEs, the dynamics of the fundamental state can be compactly expressed as a distributed polynomial in the fundamental state, parametrized by a new tensor algebra of PI operators acting on the tensor product of the fundamental state. We further define a sum-of-squares (SOS) parameterization of the distributed polynomial and use this to construct a distributed SOS program, for testing local stability of polynomial PDEs.
♻ ★ Computing Scaled Relative Graphs of Discrete-time LTI Systems from Data
Graphical methods for system analysis have played a central role in control theory. The Scaled Relative Graph (SRG) has recently emerged as a useful tool for stability analysis of feedback interconnections. In this paper, we further extend its applicability by showing how the SRG of a discrete-time linear-time-invariant (LTI) system can be computed exactly from its state-space representation using linear matrix inequalities. We additionally propose a fully data-driven approach where we demonstrate how to compute the SRG exclusively from input-output data. Furthermore, we introduce a robust version of the SRG, which can be computed from noisy data trajectories and contains the SRG of the actual system.
comment: 11 pages, 3 figures
♻ ★ On Global Regulatability of Robot Manipulators by Classical PID
A long-standing open problem in robot manipulator control is whether global regulation can be achieved by classical PID control. This paper provides an answer to this question for classical PID controllers with triple parameters (k_p,k_i,k_d) in R^3. We find and prove that for one-degree-of-freedom manipulators, the classical PID control guarantees global stability and asymptotic regulation under standard structural assumptions, and further derive explicit quantitative design conditions for the PID gains. However, for multi-degree-of-freedom cases, we can construct a robot manipulator satisfying the same structural assumptions for which no choice of PID gains (k_p,k_i,k_d) can achieve global asymptotic regulation. These results provide a fundamental understanding of the abovementioned open problem, revealing both the fundamental capability and intrinsic limitation of the classical PID control for robot manipulator dynamics.
♻ ★ Variable-Step Time-Delay Control for Proactive Aperiodic Spacecraft Attitude Control
This paper addresses proactive aperiodic spacecraft attitude control under model uncertainty, environmental disturbances, and actuator degradation. To this end, we develop Variable step Time Delay Control (VTDC), which jointly designs robust feedback control and control-update scheduling rather than treating them as separate components. Inspired by adaptive stepsize regulation in Runge Kutta integration, VTDC structures the local control error to scale with the realized timestep. Using sliding manifold based Time Delay Control, the resulting System Time Delay Error (TDE), which reflects local model and uncertainty variations, is shown to be quadratically bounded by the control interval. This relation yields a closed form feedback law that enlarges or reduces the subsequent interval to regulate the TDE magnitude. The next update time is therefore determined algebraically without continuous trigger monitoring, future state prediction, or iterative search. The resulting variable step closed loop admits bounded timesteps and step ratios, excludes Zeno behavior, and renders the sliding variable uniformly ultimately bounded. Nonlinear spacecraft attitude control simulations demonstrate accurate tracking with low scheduling cost under representative uncertainties and disturbances.
comment: 17 pages, 12 figures, 4 tables. Revised version (v3) with substantial updates to the theoretical analysis, practical implementation, and numerical validation. Prepared for submission to IEEE Transactions on Aerospace and Electronic Systems
♻ ★ Observation-Aligned Two-Stage Domain Decomposition for Physics-Informed Traffic State Estimation with Sparse Fixed Sensors
Traffic state estimation from sparse fixed sensors is challenging because physics-informed neural networks (PINNs) tend to over-smooth sharp transitions admitted by the Lighthill-Whitham--Richards (LWR) model. This study proposes Two-Stage Domain Decomposition Physics-Informed Neural Networks (TSDD-PINN), an observation-aligned framework for LWR-based offline speed-field reconstruction. The framework supports spatial, temporal, and space--time refinement. Matched direction analysis shows that spatial refinement has the lowest mean error and less than half the training time of space--time refinement in the tested setting, while temporal refinement is faster. A global parent PINN is first trained. In the controlled spatial implementation, its residual profile guides a deterministic partition for warm-started child networks. An optional operational safeguard retains Stage~1 when the prespecified screen does not activate. The primary I-24 MOTION evaluation spans five days, five sensor configurations, and ten seeds per configuration, yielding 1{,}500 runs. Controlled TSDD-PINN attains the lowest relative $L_2$ error in 18 of 25 configurations and 14 of 15 sparse-sensing cases, while training 2.4 times faster than the extended PINN (XPINN) baseline under the evaluated implementations and training budgets. Non-neural comparisons show that the advantage over interpolation is concentrated under sparse sensing, whereas dense sensing often favors interpolation. A separate 250-run operational evaluation finds infrequent activation and motivates the Stage-1-preserving safeguard. The residual is treated as an indicator of model difficulty rather than a validated shock detector. The evidence supports a sensing-density-dependent operating range rather than uniform improvement.
comment: 52 pages, 7 figures, 11 tables. Revised after peer review and accepted for publication in Transportation Research Part C: Emerging Technologies. The title and method name were updated, with additional classical TSE comparisons, sensitivity and component analyses, and decomposition-direction evaluation
♻ ★ Joint Network-and-Server Congestion in Multi-Source Traffic Allocation: A Convex Formulation and Price-Based Decentralization (Extended Version)
This paper studies an important rate allocation problem that arises in many networked and distributed systems: steady-state traffic rate allocation from multiple sources to multiple service nodes when both (i) the access-path delay on each source-node route is rate-dependent (capacity-constrained) and convex, and (ii) each service node (also capacity-constrained) experiences a load-dependent queueing delay driven by aggregate load from all sources. We show that the resulting flow-weighted end-to-end delay minimization is a convex program, yielding a global system-optimal solution characterized by KKT conditions that equalize total marginal costs (a path marginal access term plus a node congestion price) across all utilized routes. This condition admits a Wardrop-type interpretation: for each source, all utilized options equalize total marginal cost, while any option with strictly larger total marginal cost receives no flow. Building on this structure, we develop a lightweight distributed pricing-based algorithm in which each service node locally computes and broadcasts a scalar congestion price from its observed aggregate load, while each source updates its traffic split by solving a small separable convex allocation problem under the advertised prices. Numerical illustrations demonstrate convergence of the distributed iteration to the centralized optimum and highlight the trade-offs induced by jointly modeling access and service congestion.
comment: 11 pages, 8 figures. Extended version of the WiOpt 2026 paper. The capacity formulation, distributed feasibility mechanism, fixed-point guarantee, and numerical evaluation have been revised; residual-based verification and a summary of changes have been added
♻ ★ Multi-Robot Bearing-based Pose Estimation via Angle Rigidity
This letter proposes a novel distributed pose estimator for multi-robot systems evolving on $\mathrm{SE}(3)$. The robots' positions are estimated in $\mathbb{R}^3$ using angles computed from body-frame bearings, without requiring orientation knowledge. The robots' orientations are then recovered in $\mathrm{SO}(3)$ from the estimated positions, together with bearing and bearing-rate measurements. The estimator accommodates directed sensing topologies and requires only infinitesimal angle rigidity (IAR), thereby relaxing the requirement, common in bearing-based approaches, that every robot acquire at least two bearings. Unlike existing angle-based schemes, the proposed method also estimates the robots' orientations. We prove local uniform exponential stability of the observer, assuming that a subset of robots executes persistently exciting motions. These theoretical results are corroborated through numerical simulations.